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V2.3.0 calling get_scene_camea() cause highly blink in Unity window #91
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Currently trying to fix this, seems to be a graphics API issue |
@kswain55 were you able to resolve this issue? |
Hi @LiamMZ, Seems like the exec needs to be recompiled with some settings changed in the render pipeline. I will try to do this and report back, |
Awesome, thanks! |
@kswain55 any luck? |
@kswain55 Hi, I'm facing the same issue, is there any update? :) |
platform:
Apple M1pro Ventura 1.0 and ubuntu 20.04. same problem.
virtualhome version:
v2.3.0. lower version will get other problems(seeing related issue), but function
get_scene_camera
render well.problem:
in
demo.ipynb
, when callget_scene_camea()
function, the unity window change from some different scenes with very high speed.and when called
render_scrpt
function, this problem may fix with static scene .I tried to going deeper with virtualhome_unity repo, and I did not find some potential reasons.
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