Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Clicking on UI as non-host in direct ip multiplayer crashes the game #3961

Closed
ToRRent1812 opened this issue May 12, 2024 · 2 comments
Closed
Labels

Comments

@ToRRent1812
Copy link
Contributor

When You host a direct IP game, and clients click on something (like pick a castle), the game crashes. It wasn't happening in 1.4.5. In new online lobby room, everything works fine.

Unfortunately, logs were overwritten by successful lobby game later on, but it's 100% reproducible in our case.

OS: OpenSuse tumbleweed
VCMI 1.5 from Flathub

@IvanSavenko
Copy link
Member

Unable to reproduce with current build.
May have been fixed already since 1.5.
Please recheck 1.5.1 (once it is out)

@IvanSavenko
Copy link
Member

Can you check if this is still a problem in 1.5.1 release?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants