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Cecil Coupe edited this page Nov 5, 2015 · 15 revisions

Icons are used when packaging a Shoes app (replacing the Shoes icon). It's not a trivial process and some folks really really care about these things.

How hard is it to draw a picture? If you are graphically challenged (me) thats one problem. Then you have to create the right number of icon sizes in the correct formats and you have to bundle them. Did I mention you need Linux, OSX and Windows icons and a way on your system to do all three?

In Shoes 3.2 Windows icons have to be 8 bit (not 32 bit). For now, pretend that will be fixed in 3.3

I'm going to change the Shoes icon for 3.3 (Walkabout) below. Icons are bit map images not vector graphics and OSX thinks you need a 512 x 512 (x 32) so I'll start there. So I found an image I like on the interwebs for the backgroup, loaded it into Gimp, resized in to 512 px on the smaller dimensions did an elliptical selection of 512x512, crop, invert selection, add alpha channel and hit the delete key (clear background). Mind you this took many hours of failure. I get this:

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