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Use Metal Performance Shaders when training SDV synthesizers on Apple Silicon machines #1966

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liuup opened this issue Apr 27, 2024 · 1 comment
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feature request Request for a new feature

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@liuup
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liuup commented Apr 27, 2024

Problem Description

I have saw the CUDA support in SDV, but it only works on Nvidia GPU. Mac with Apple Silicon now have MPS backend to accelerate the computing process. Could SDV R&D team consider to add the support of MPS?

Some offical docs may help:
Apple: https://developer.apple.com/metal/pytorch/
PyTorch: https://pytorch.org/docs/master/notes/mps.html

@liuup liuup added feature request Request for a new feature new Automatic label applied to new issues labels Apr 27, 2024
@srinify
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srinify commented May 9, 2024

Hi there @liuup 👋

This is a neat idea and I'll leave this open as a feature request! We are a small team so we appreciate your patience as we triage the different requests. We will typically prioritize based on demand and importance to your use case.

To help us prioritize this one, it would be great it if you could describe more about your project. Which synthesizer you're using, what you plan to do with the synthetic data, etc. 🙏

@srinify srinify added under discussion Issue is currently being discussed and removed new Automatic label applied to new issues labels May 9, 2024
@srinify srinify removed the under discussion Issue is currently being discussed label May 21, 2024
@srinify srinify changed the title Could SDV add the support of Apple MPS backend Use Apple's Metal Performance Shaders when training SDV synthesizers on Apple Silicon machines May 21, 2024
@srinify srinify changed the title Use Apple's Metal Performance Shaders when training SDV synthesizers on Apple Silicon machines Use Metal Performance Shaders when training SDV synthesizers on Apple Silicon machines May 21, 2024
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