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Increasing Level of Detail #130

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charihs opened this issue Nov 30, 2018 · 1 comment
Open

Increasing Level of Detail #130

charihs opened this issue Nov 30, 2018 · 1 comment

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@charihs
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charihs commented Nov 30, 2018

The Document here gives ways to optimize the map.

Can level of details too be helpful for smooth rendering?
If we increase the LOD to something more than what we have right now, it will have to render small area compared to the previous LOD. Can that be done?

@reinterpretcat
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there is no hard constraint for LOD values, they are dynamically mapped to specific bbox using functions defined here: https://github.com/reinterpretcat/utymap/blob/master/core/src/utils/GeoUtils.hpp

However, I would not consider changing LOD as main approach for performance optimizations.

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