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Increasing Level of Detail #130
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there is no hard constraint for LOD values, they are dynamically mapped to specific bbox using functions defined here: https://github.com/reinterpretcat/utymap/blob/master/core/src/utils/GeoUtils.hpp However, I would not consider changing LOD as main approach for performance optimizations. |
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The Document here gives ways to optimize the map.
Can level of details too be helpful for smooth rendering?
If we increase the LOD to something more than what we have right now, it will have to render small area compared to the previous LOD. Can that be done?
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