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[rcore] Replay record finish can't stop move (always keydown) #3964
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@Angluca Thanks for reporting! At this moment it's not possible to disable user inputs from raylib but it could be a feature to consider... the only issue I see is how they could be enabled again if no inputs are processed? Maybe allowing a special key combination to re-enable... |
Maybe can add function InputKeyDown/Press/Up(...) easy fix it |
my test example
You can test replay record , Replay finish must input move key(
A/D or LEFT/RIGHT
) if I want stopThis is I learning raylib
core_automation_events
exampleAnd how to disable player keyboard input when I replay record time. T_T Sorry I'm newbie, Don't know more...
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