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GameState.Added... should return a bool #26
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joao-mambelli
changed the title
Gamestate.Added... should be return a bool
GameState.Added... should be return a bool
Feb 9, 2019
Hello, I'm sorry it took me so long to respond (I was on vacation). It seems this functionality was changed by Valve recently to reduce duplicate information. I'm fairly certain the Unfortunately I'm too busy to implement this change at the moment, though a pull request would be welcome. |
joao-mambelli
changed the title
GameState.Added... should be return a bool
GameState.Added... should return a bool
Feb 19, 2019
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The Added section in the json retrieved from the server tells you what was added and not the values of the nodes added:
So it's expected the following to work:
if (gs.Added.Player.MatchStats)
But it doesn't since "gs.Added.Player.MatchStats" is not a bool.
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