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I'm a bit new to 3d rendering, but I like it how you have set up this repository. It is very accessible, even within a jupyter notebook environment, awesome!
I was wondering on the following. I have a simple 3d model of a mug. If I interact with it in other 3d rendering packages it behaves as follows in the animated gif:
That behavior seems appropriate.
But if I load the same model in pyvista using the following code:
It seems it starts also rotating on another axis during interaction.
I cannot find documentation available with a strategy how to control this, which would be much appreciated.
I've attached the file mug.ply as a zip-file to this issue: mug.zip
Thanks again for developing this package!
Links to VTK Documentation, Examples, or Class Definitions.
This discussion was converted from issue #6087 on May 16, 2024 11:53.
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Describe the feature you would like to be added.
Thanks for developing this package!
I'm a bit new to 3d rendering, but I like it how you have set up this repository. It is very accessible, even within a jupyter notebook environment, awesome!
I was wondering on the following. I have a simple 3d model of a mug. If I interact with it in other 3d rendering packages it behaves as follows in the animated gif:
That behavior seems appropriate.
But if I load the same model in pyvista using the following code:
The behavior is as follows in the animated gif:
It seems it starts also rotating on another axis during interaction.
I cannot find documentation available with a strategy how to control this, which would be much appreciated.
I've attached the file
mug.ply
as a zip-file to this issue: mug.zipThanks again for developing this package!
Links to VTK Documentation, Examples, or Class Definitions.
Maybe this page describes the same issue? https://discourse.vtk.org/t/fixing-the-unstable-camera-up-vector-when-rotating-horizontally/9177
I used this page, #5031 to get a better understanding of camera positions, but I don't think it is related to this?
Pseudocode or Screenshots
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