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Physically based rendering (PBR) #15

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prcastro opened this issue Jan 5, 2024 · 0 comments
Open

Physically based rendering (PBR) #15

prcastro opened this issue Jan 5, 2024 · 0 comments
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enhancement New feature or request
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@prcastro
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prcastro commented Jan 5, 2024

We currently only deal with albedo and we don't render stuff in a physcally accurate way. We should implement PBR to get around that.

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@prcastro prcastro added the enhancement New feature or request label Jan 5, 2024
@prcastro prcastro added this to the 0.5 Beta milestone Jan 5, 2024
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