From 7b8a475181f079753bc2e81600743f01e58a414e Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Fri, 13 Oct 2023 17:56:42 +0100 Subject: [PATCH] v3.61 Beta 3 Release --- dist/phaser-arcade-physics.js | 1375 ++++++++++++++++++++++------ dist/phaser-arcade-physics.min.js | 2 +- dist/phaser-ie9.js | 1417 +++++++++++++++++++++++------ dist/phaser-ie9.min.js | 2 +- dist/phaser.esm.js | 1417 +++++++++++++++++++++++------ dist/phaser.esm.min.js | 2 +- dist/phaser.js | 1417 +++++++++++++++++++++++------ dist/phaser.min.js | 2 +- types/phaser.d.ts | 1194 +++++++++++++++++++----- 9 files changed, 5446 insertions(+), 1382 deletions(-) diff --git a/dist/phaser-arcade-physics.js b/dist/phaser-arcade-physics.js index 08a9f95038..9267409e2f 100644 --- a/dist/phaser-arcade-physics.js +++ b/dist/phaser-arcade-physics.js @@ -3283,6 +3283,16 @@ var Animation = new Class({ */ this.hideOnComplete = GetValue(config, 'hideOnComplete', false); + /** + * Start playback of this animation from a random frame? + * + * @name Phaser.Animations.Animation#randomFrame + * @type {boolean} + * @default false + * @since 3.60.0 + */ + this.randomFrame = GetValue(config, 'randomFrame', false); + /** * Global pause. All Game Objects using this Animation instance are impacted by this property. * @@ -3445,7 +3455,6 @@ var Animation = new Class({ * Returns the AnimationFrame at the provided index * * @method Phaser.Animations.Animation#getFrameAt - * @protected * @since 3.0.0 * * @param {number} index - The index in the AnimationFrame array @@ -3892,6 +3901,7 @@ var Animation = new Class({ yoyo: this.yoyo, showBeforeDelay: this.showBeforeDelay, showOnStart: this.showOnStart, + randomFrame: this.randomFrame, hideOnComplete: this.hideOnComplete }; @@ -5301,11 +5311,12 @@ module.exports = AnimationManager; * @license {@link https://opensource.org/licenses/MIT|MIT License} */ +var Animation = __webpack_require__(85463); +var Between = __webpack_require__(17489); var Class = __webpack_require__(56694); var CustomMap = __webpack_require__(33885); -var GetFastValue = __webpack_require__(72632); var Events = __webpack_require__(16938); -var Animation = __webpack_require__(85463); +var GetFastValue = __webpack_require__(72632); /** * @classdesc @@ -5524,6 +5535,16 @@ var AnimationState = new Class({ */ this.skipMissedFrames = true; + /** + * Start playback of this animation from a random frame? + * + * @name Phaser.Animations.AnimationState#randomFrame + * @type {boolean} + * @default false + * @since 3.60.0 + */ + this.randomFrame = false; + /** * The delay before starting playback of the current animation, in milliseconds. * @@ -5898,16 +5919,22 @@ var AnimationState = new Class({ this.showOnStart = GetFastValue(key, 'showOnStart', anim.showOnStart); this.hideOnComplete = GetFastValue(key, 'hideOnComplete', anim.hideOnComplete); this.skipMissedFrames = GetFastValue(key, 'skipMissedFrames', anim.skipMissedFrames); + this.randomFrame = GetFastValue(key, 'randomFrame', anim.randomFrame); this.timeScale = GetFastValue(key, 'timeScale', this.timeScale); var startFrame = GetFastValue(key, 'startFrame', 0); - if (startFrame > anim.getTotalFrames()) + if (startFrame > totalFrames) { startFrame = 0; } + if (this.randomFrame) + { + startFrame = Between(0, totalFrames - 1); + } + var frame = anim.frames[startFrame]; if (startFrame === 0 && !this.forward) @@ -15679,7 +15706,7 @@ var CONST = { * @type {string} * @since 3.0.0 */ - VERSION: '3.61.0-beta.1', + VERSION: '3.61.0-beta.3', BlendModes: __webpack_require__(95723), @@ -16165,7 +16192,7 @@ var Config = new Class({ this.antialiasGL = GetValue(renderConfig, 'antialiasGL', true, config); /** - * @const {string} Phaser.Core.Config#mipmapFilter - Sets the `mipmapFilter` property when the WebGL renderer is created. + * @const {string} Phaser.Core.Config#mipmapFilter - Sets the mipmap magFilter to be used when creating WebGL textures. Don't set unless you wish to create mipmaps. Set to one of the following: 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR' or 'LINEAR_MIPMAP_LINEAR'. */ this.mipmapFilter = GetValue(renderConfig, 'mipmapFilter', '', config); @@ -22869,24 +22896,21 @@ var DataManager = new Class({ * @fires Phaser.Data.Events#CHANGE_DATA_KEY * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to increase the value for. - * @param {number} [data=1] - The amount to increase the given key by. Pass a negative value to decrease the key. + * @param {string} key - The key to change the value for. + * @param {number} [amount=1] - The amount to increase the given key by. Pass a negative value to decrease the key. * * @return {this} This Data Manager instance. */ - inc: function (key, data) + inc: function (key, amount) { if (this._frozen) { return this; } - if (data === undefined) + if (amount === undefined) { - data = 1; + amount = 1; } var value = this.get(key); @@ -22896,7 +22920,7 @@ var DataManager = new Class({ value = 0; } - this.set(key, (value + data)); + this.set(key, (value + amount)); return this; }, @@ -22912,10 +22936,7 @@ var DataManager = new Class({ * @fires Phaser.Data.Events#CHANGE_DATA_KEY * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to toggle the value for. + * @param {string} key - The key to toggle the value for. * * @return {this} This Data Manager instance. */ @@ -23827,6 +23848,7 @@ function init () else if ((/AppleWebKit/).test(ua) && OS.iOS) { Browser.mobileSafari = true; + Browser.es2019 = true; } else if ((/MSIE (\d+\.\d+);/).test(ua)) { @@ -34691,22 +34713,19 @@ var GameObject = new Class({ * @method Phaser.GameObjects.GameObject#incData * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to increase the value for. - * @param {*} [data] - The value to increase for the given key. + * @param {string} key - The key to change the value for. + * @param {number} [amount=1] - The amount to increase the given key by. Pass a negative value to decrease the key. * * @return {this} This GameObject. */ - incData: function (key, value) + incData: function (key, amount) { if (!this.data) { this.data = new DataManager(this); } - this.data.inc(key, value); + this.data.inc(key, amount); return this; }, @@ -34724,10 +34743,7 @@ var GameObject = new Class({ * @method Phaser.GameObjects.GameObject#toggleData * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to toggle the value for. + * @param {string} key - The key to toggle the value for. * * @return {this} This GameObject. */ @@ -44922,19 +44938,25 @@ var Texture = { * * Textures are referenced by their string-based keys, as stored in the Texture Manager. * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. + * * @method Phaser.GameObjects.Components.Texture#setTexture * @since 3.0.0 * * @param {(string|Phaser.Textures.Texture)} key - The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param {(string|number)} [frame] - The name or index of the frame within the Texture. + * @param {boolean} [updateSize=true] - Should this call adjust the size of the Game Object? + * @param {boolean} [updateOrigin=true] - Should this call change the origin of the Game Object? * * @return {this} This Game Object instance. */ - setTexture: function (key, frame) + setTexture: function (key, frame, updateSize, updateOrigin) { this.texture = this.scene.sys.textures.get(key); - return this.setFrame(frame); + return this.setFrame(frame, updateSize, updateOrigin); }, /** @@ -47113,13 +47135,13 @@ var TransformMatrix = new Class({ quad[6] = xw * a + y * c + e; quad[7] = xw * b + y * d + f; - if (roundPixels) - { - quad.forEach(function (value, index) - { - quad[index] = Math.round(value); - }); - } + // if (roundPixels) + // { + // quad.forEach(function (value, index) + // { + // quad[index] = Math.round(value); + // }); + // } return quad; }, @@ -51554,7 +51576,10 @@ var Graphics = new Class({ * @private * @since 3.0.0 */ - this._lineWidth = 1.0; + this._lineWidth = 1; + + this.lineStyle(1, 0, 0); + this.fillStyle(0, 0); this.setDefaultStyles(options); }, @@ -59195,10 +59220,10 @@ var Mesh = new Class({ */ setInteractive: function () { - var faces = this.faces; - var hitAreaCallback = function (area, x, y) { + var faces = this.faces; + for (var i = 0; i < faces.length; i++) { var face = faces[i]; @@ -59211,7 +59236,7 @@ var Mesh = new Class({ } return false; - }; + }.bind(this); this.scene.sys.input.enable(this, hitAreaCallback); @@ -62604,7 +62629,7 @@ var Particle = new Class({ }; /** - * Interal private value. + * Internal private value. * * @name Phaser.GameObjects.Particles.Particle#isCropped * @type {boolean} @@ -63591,7 +63616,11 @@ var configOpMap = [ * @extends Phaser.GameObjects.Components.Transform * @extends Phaser.GameObjects.Components.Visible * - * @param {Phaser.Types.GameObjects.Particles.ParticleEmitterConfig} config - Settings for this emitter. + * @param {Phaser.Scene} scene - The Scene to which this Game Object belongs. A Game Object can only belong to one Scene at a time. + * @param {number} [x] - The horizontal position of this Game Object in the world. + * @param {number} [y] - The vertical position of this Game Object in the world. + * @param {(string|Phaser.Textures.Texture)} [texture] - The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager. + * @param {Phaser.Types.GameObjects.Particles.ParticleEmitterConfig} [config] - Settings for this emitter. */ var ParticleEmitter = new Class({ @@ -64576,7 +64605,7 @@ var ParticleEmitter = new Class({ if (this.animCounter >= this.animQuantity) { this.animCounter = 0; - this.currentAnim = Wrap(this.currentAnim + 1, 0, len - 1); + this.currentAnim = Wrap(this.currentAnim + 1, 0, len); } return anim; @@ -64593,9 +64622,9 @@ var ParticleEmitter = new Class({ * @method Phaser.GameObjects.Particles.ParticleEmitter#setAnim * @since 3.60.0 * - * @param {(array|string|Phaser.Types.GameObjects.Particles.ParticleEmitterFrameConfig)} anims - One or more animations, or a configuration object. - * @param {boolean} [pickRandom=true] - Whether animations should be assigned at random from `anims`. - * @param {number} [quantity=1] - The number of consecutive particles that will receive each animation. + * @param {(string|string[]|Phaser.Types.GameObjects.Particles.ParticleEmitterAnimConfig)} anims - One or more animations, or a configuration object. + * @param {boolean} [pickRandom=true] - Whether animations should be assigned at random from `anims`. If a config object is given, this parameter is ignored. + * @param {number} [quantity=1] - The number of consecutive particles that will receive each animation. If a config object is given, this parameter is ignored. * * @return {this} This Particle Emitter. */ @@ -65819,7 +65848,7 @@ var ParticleEmitter = new Class({ * @param {number} [x=this.x] - The x coordinate to emit the Particles from. * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. */ explode: function (count, x, y) { @@ -65845,7 +65874,7 @@ var ParticleEmitter = new Class({ * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * @param {number} [count=this.quantity] - The number of Particles to emit. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. */ emitParticleAt: function (x, y, count) { @@ -65862,7 +65891,7 @@ var ParticleEmitter = new Class({ * @param {number} [x=this.x] - The x coordinate to emit the Particles from. * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. * * @see Phaser.GameObjects.Particles.Particle#fire */ @@ -67516,7 +67545,6 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa var getTint = Utils.getTintAppendFloatAlpha; var camerAlpha = camera.alpha; var emitterAlpha = emitter.alpha; - var texture = emitter.frame.glTexture; renderer.pipelines.preBatch(emitter); @@ -67534,8 +67562,6 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa emitter.depthSort(); } - var textureUnit = pipeline.setGameObject(emitter, emitter.frame); - camera.addToRenderList(emitter); camMatrix.copyFrom(camera.matrix); @@ -67552,6 +67578,8 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa } var tintEffect = emitter.tintFill; + var textureUnit; + var glTexture; for (var i = 0; i < particleCount; i++) { @@ -67575,6 +67603,13 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa var frame = particle.frame; + if (frame.glTexture !== glTexture) + { + glTexture = frame.glTexture; + + textureUnit = pipeline.setGameObject(emitter, frame); + } + var x = -frame.halfWidth; var y = -frame.halfHeight; @@ -67585,10 +67620,19 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa if (pipeline.shouldFlush(6)) { pipeline.flush(); - textureUnit = pipeline.setGameObject(emitter, emitter.frame); + + textureUnit = pipeline.setGameObject(emitter, frame); } - pipeline.batchQuad(emitter, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], frame.u0, frame.v0, frame.u1, frame.v1, tint, tint, tint, tint, tintEffect, texture, textureUnit); + pipeline.batchQuad( + emitter, + quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], + frame.u0, frame.v0, frame.u1, frame.v1, + tint, tint, tint, tint, + tintEffect, + glTexture, + textureUnit + ); } if (emitter.mask) @@ -68663,6 +68707,42 @@ var Plane = new Class({ this.setViewHeight(); }, + /** + * Do not change this value. It has no effect other than to break things. + * + * @name Phaser.GameObjects.Plane#originX + * @type {number} + * @readonly + * @override + * @since 3.61.0 + */ + originX: { + + get: function () + { + return 0.5; + } + + }, + + /** + * Do not change this value. It has no effect other than to break things. + * + * @name Phaser.GameObjects.Plane#originY + * @type {number} + * @readonly + * @override + * @since 3.61.0 + */ + originY: { + + get: function () + { + return 0.5; + } + + }, + /** * Modifies the layout of this Plane by adjusting the grid dimensions to the * given width and height. The values are given in cells, not pixels. @@ -70616,6 +70696,8 @@ var RenderTexture = new Class({ */ preDestroy: function () { + this.camera = null; + if (!this._saved) { this.texture.destroy(); @@ -78022,16 +78104,13 @@ var LineWebGLRenderer = function (renderer, src, camera, parentMatrix) strokeTint.BL = color; strokeTint.BR = color; - var startWidth = src._startWidth; - var endWidth = src._endWidth; - pipeline.batchLine( src.geom.x1 - dx, src.geom.y1 - dy, src.geom.x2 - dx, src.geom.y2 - dy, - startWidth, - endWidth, + src._startWidth / 2, + src._endWidth / 2, 1, 0, false, @@ -80298,7 +80377,7 @@ var Sprite = __webpack_require__(13747); * @since 3.0.0 * * @param {Phaser.Types.GameObjects.Sprite.SpriteConfig} config - The configuration object this Game Object will use to create itself. - * @param {boolean} [addToScene] - Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. + * @param {boolean} [addToScene=true] - Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. * * @return {Phaser.GameObjects.Sprite} The Game Object that was created. */ @@ -80928,16 +81007,6 @@ var Text = new Class({ */ this.letterSpacing = 0; - /** - * Whether the text or its settings have changed and need updating. - * - * @name Phaser.GameObjects.Text#dirty - * @type {boolean} - * @default false - * @since 3.0.0 - */ - this.dirty = false; - // If resolution wasn't set, force it to 1 if (this.style.resolution === 0) { @@ -81710,9 +81779,6 @@ var Text = new Class({ /** * Set the resolution used by this Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method, or by specifying it in the Text style configuration object. - * * It allows for much clearer text on High DPI devices, at the cost of memory because it uses larger * internal Canvas textures for the Text. * @@ -82121,8 +82187,6 @@ var Text = new Class({ {} } - this.dirty = true; - var input = this.input; if (input && !input.customHitArea) @@ -82400,7 +82464,7 @@ var GameObjectFactory = __webpack_require__(61286); * loaded externally, such as Google or TypeKit Web fonts. * * You can only display fonts that are currently loaded and available to the browser: therefore fonts must - * be pre-loaded. Phaser does not do ths for you, so you will require the use of a 3rd party font loader, + * be pre-loaded. Phaser does not do this for you, so you will require the use of a 3rd party font loader, * or have the fonts ready available in the CSS on the page in which your Phaser game resides. * * See {@link http://www.jordanm.co.uk/tinytype this compatibility table} for the available default fonts @@ -83244,9 +83308,8 @@ var TextStyle = new Class({ /** * Set the resolution used by the Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method. It allows for much clearer text on High DPI devices, - * at the cost of memory because it uses larger internal Canvas textures for the Text. + * It allows for much clearer text on High DPI devices, at the cost of memory because + * it uses larger internal Canvas textures for the Text. * * Please use with caution, as the more high res Text you have, the more memory it uses up. * @@ -97152,7 +97215,6 @@ var Polygon = new Class({ } var p; - var y0 = Number.MAX_VALUE; // The points argument is an array, so iterate through it for (var i = 0; i < points.length; i++) @@ -97178,15 +97240,9 @@ var Polygon = new Class({ } this.points.push(p); - - // Lowest boundary - if (p.y < y0) - { - y0 = p.y; - } } - this.calculateArea(y0); + this.calculateArea(); return this; }, @@ -118438,6 +118494,8 @@ var LoaderPlugin = new Class({ this.state = CONST.LOADER_SHUTDOWN; + this.removeAllListeners(); + this.systems.events.off(SceneEvents.UPDATE, this.update, this); this.systems.events.off(SceneEvents.SHUTDOWN, this.shutdown, this); }, @@ -119671,7 +119729,7 @@ var AnimationJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#animation - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.JSONFileConfig|Phaser.Types.Loader.FileTypes.JSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -119935,7 +119993,7 @@ var AsepriteFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#aseprite - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.50.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AsepriteFileConfig|Phaser.Types.Loader.FileTypes.AsepriteFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120192,7 +120250,7 @@ var AtlasJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#atlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AtlasJSONFileConfig|Phaser.Types.Loader.FileTypes.AtlasJSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120434,7 +120492,7 @@ var AtlasXMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#atlasXML - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AtlasXMLFileConfig|Phaser.Types.Loader.FileTypes.AtlasXMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120699,7 +120757,7 @@ AudioFile.getAudioURL = function (game, urls) * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#audio - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AudioFileConfig|Phaser.Types.Loader.FileTypes.AudioFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120987,7 +121045,7 @@ var AudioSpriteFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#audioSprite - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AudioSpriteFileConfig|Phaser.Types.Loader.FileTypes.AudioSpriteFileConfig[])} key - The key to use for this file, or a file configuration object, or an array of objects. @@ -121195,7 +121253,7 @@ var BinaryFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#binary - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.BinaryFileConfig|Phaser.Types.Loader.FileTypes.BinaryFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -121432,7 +121490,7 @@ var BitmapFontFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#bitmapFont - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.BitmapFontFileConfig|Phaser.Types.Loader.FileTypes.BitmapFontFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -121612,7 +121670,7 @@ var CSSFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#css - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.17.0 * * @param {(string|Phaser.Types.Loader.FileTypes.CSSFileConfig|Phaser.Types.Loader.FileTypes.CSSFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122089,7 +122147,7 @@ var CompressedTextureFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#texture - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.60.0 * * @param {(string|Phaser.Types.Loader.FileTypes.CompressedTextureFileConfig|Phaser.Types.Loader.FileTypes.CompressedTextureFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122581,7 +122639,7 @@ var GLSLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#glsl - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.GLSLFileConfig|Phaser.Types.Loader.FileTypes.GLSLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122962,7 +123020,7 @@ var HTMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#html - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.12.0 * * @param {(string|Phaser.Types.Loader.FileTypes.HTMLFileConfig|Phaser.Types.Loader.FileTypes.HTMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123217,7 +123275,7 @@ var HTMLTextureFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#htmlTexture - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.12.0 * * @param {(string|Phaser.Types.Loader.FileTypes.HTMLTextureFileConfig|Phaser.Types.Loader.FileTypes.HTMLTextureFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123577,7 +123635,7 @@ var ImageFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#image - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ImageFileConfig|Phaser.Types.Loader.FileTypes.ImageFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123816,7 +123874,7 @@ var JSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#json - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.JSONFileConfig|Phaser.Types.Loader.FileTypes.JSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124135,7 +124193,7 @@ var MultiAtlasFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#multiatlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.MultiAtlasFileConfig|Phaser.Types.Loader.FileTypes.MultiAtlasFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124354,7 +124412,7 @@ var MultiScriptFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#scripts - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.17.0 * * @param {(string|Phaser.Types.Loader.FileTypes.MultiScriptFileConfig|Phaser.Types.Loader.FileTypes.MultiScriptFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124611,7 +124669,7 @@ var OBJFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#obj - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.50.0 * * @param {(string|Phaser.Types.Loader.FileTypes.OBJFileConfig|Phaser.Types.Loader.FileTypes.OBJFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124775,14 +124833,14 @@ var PackFile = new Class({ * } * ``` * - * The pack can be split into sections. In the example above you'll see a section called `test1. You can tell + * The pack can be split into sections. In the example above you'll see a section called `test1`. You can tell * the `load.pack` method to parse only a particular section of a pack. The pack is stored in the JSON Cache, * so you can pass it to the Loader to process additional sections as needed in your game, or you can just load * them all at once without specifying anything. * * The pack file can contain an entry for any type of file that Phaser can load. The object structures exactly * match that of the file type configs, and all properties available within the file type configs can be used - * in the pack file too. + * in the pack file too. An entry's `type` is the name of the Loader method that will load it, e.g., 'image'. * * The file is **not** loaded right away. It is added to a queue ready to be loaded either when the loader starts, * or if it's already running, when the next free load slot becomes available. This happens automatically if you @@ -124843,7 +124901,7 @@ var PackFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#pack - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.PackFileConfig|Phaser.Types.Loader.FileTypes.PackFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125058,7 +125116,7 @@ var PluginFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#plugin - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.PluginFileConfig|Phaser.Types.Loader.FileTypes.PluginFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125396,7 +125454,7 @@ var SVGFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#svg - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SVGFileConfig|Phaser.Types.Loader.FileTypes.SVGFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125619,7 +125677,7 @@ var SceneFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#sceneFile - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.16.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SceneFileConfig|Phaser.Types.Loader.FileTypes.SceneFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125824,7 +125882,7 @@ var ScenePluginFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#scenePlugin - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.8.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ScenePluginFileConfig|Phaser.Types.Loader.FileTypes.ScenePluginFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126014,7 +126072,7 @@ var ScriptFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#script - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ScriptFileConfig|Phaser.Types.Loader.FileTypes.ScriptFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126234,7 +126292,7 @@ var SpriteSheetFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#spritesheet - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SpriteSheetFileConfig|Phaser.Types.Loader.FileTypes.SpriteSheetFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126415,7 +126473,7 @@ var TextFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#text - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TextFileConfig|Phaser.Types.Loader.FileTypes.TextFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126609,7 +126667,7 @@ var TilemapCSVFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapCSV - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapCSVFileConfig|Phaser.Types.Loader.FileTypes.TilemapCSVFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126764,7 +126822,7 @@ var TilemapImpactFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapImpact - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapImpactFileConfig|Phaser.Types.Loader.FileTypes.TilemapImpactFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126919,7 +126977,7 @@ var TilemapJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapTiledJSON - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapJSONFileConfig|Phaser.Types.Loader.FileTypes.TilemapJSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127149,7 +127207,7 @@ var UnityAtlasFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#unityAtlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.UnityAtlasFileConfig|Phaser.Types.Loader.FileTypes.UnityAtlasFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127357,7 +127415,7 @@ var VideoFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#video - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.20.0 * * @param {(string|Phaser.Types.Loader.FileTypes.VideoFileConfig|Phaser.Types.Loader.FileTypes.VideoFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127540,7 +127598,7 @@ var XMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#xml - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.XMLFileConfig|Phaser.Types.Loader.FileTypes.XMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -139307,6 +139365,7 @@ var Image = __webpack_require__(1539); * @extends Phaser.Physics.Arcade.Components.Acceleration * @extends Phaser.Physics.Arcade.Components.Angular * @extends Phaser.Physics.Arcade.Components.Bounce + * @extends Phaser.Physics.Arcade.Components.Collision * @extends Phaser.Physics.Arcade.Components.Debug * @extends Phaser.Physics.Arcade.Components.Drag * @extends Phaser.Physics.Arcade.Components.Enable @@ -139347,6 +139406,7 @@ var ArcadeImage = new Class({ Components.Acceleration, Components.Angular, Components.Bounce, + Components.Collision, Components.Debug, Components.Drag, Components.Enable, @@ -139476,6 +139536,16 @@ var ArcadePhysics = new Class({ */ this.add; + /** + * Holds the internal collision filter category. + * + * @name Phaser.Physics.Arcade.World#_category + * @private + * @type {number} + * @since 3.61.0 + */ + this._category = 0x0001; + scene.sys.events.once(SceneEvents.BOOT, this.boot, this); scene.sys.events.on(SceneEvents.START, this.start, this); }, @@ -139577,6 +139647,28 @@ var ArcadePhysics = new Class({ return config; }, + /** + * Returns the next available collision category. + * + * You can have a maximum of 32 categories. + * + * By default all bodies collide with all other bodies. + * + * Use the `Body.setCollisionCategory()` and + * `Body.setCollidesWith()` methods to change this. + * + * @method Phaser.Physics.Arcade.ArcadePhysics#nextCategory + * @since 3.61.0 + * + * @return {number} The next collision category. + */ + nextCategory: function () + { + this._category = this._category << 1; + + return this._category; + }, + /** * Tests if Game Objects overlap. See {@link Phaser.Physics.Arcade.World#overlap} * @@ -140082,6 +140174,7 @@ var ArcadePhysics = new Class({ this.add = null; this.world = null; + this._category = 1; }, /** @@ -140140,6 +140233,7 @@ var Sprite = __webpack_require__(13747); * @extends Phaser.Physics.Arcade.Components.Acceleration * @extends Phaser.Physics.Arcade.Components.Angular * @extends Phaser.Physics.Arcade.Components.Bounce + * @extends Phaser.Physics.Arcade.Components.Collision * @extends Phaser.Physics.Arcade.Components.Debug * @extends Phaser.Physics.Arcade.Components.Drag * @extends Phaser.Physics.Arcade.Components.Enable @@ -140180,6 +140274,7 @@ var ArcadeSprite = new Class({ Components.Acceleration, Components.Angular, Components.Bounce, + Components.Collision, Components.Debug, Components.Drag, Components.Enable, @@ -140221,17 +140316,18 @@ module.exports = ArcadeSprite; /** * @author Richard Davey - * @author Benjamin D. Richards * @copyright 2013-2023 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var Events = __webpack_require__(27037); var RadToDeg = __webpack_require__(23701); var Rectangle = __webpack_require__(74118); var RectangleContains = __webpack_require__(94287); +var SetCollisionObject = __webpack_require__(15084); var Vector2 = __webpack_require__(93736); /** @@ -140245,11 +140341,17 @@ var Vector2 = __webpack_require__(93736); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The Arcade Physics simulation this Body belongs to. * @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object this Body belongs to. As of Phaser 3.60 this is now optional. */ var Body = new Class({ + Mixins: [ + CollisionComponent + ], + initialize: function Body (world, gameObject) @@ -140872,6 +140974,31 @@ var Body = new Class({ */ this.pushable = true; + /** + * The Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + * + * @name Phaser.Physics.Arcade.Body#slideFactor + * @type {Phaser.Math.Vector2} + * @since 3.61.0 + * @see Phaser.GameObjects.Components.Pushable#setSlideFactor + */ + this.slideFactor = new Vector2(1, 1); + /** * Whether the Body's position and rotation are affected by its velocity, acceleration, drag, and gravity. * @@ -140962,7 +141089,7 @@ var Body = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.checkCollision = { none: false, up: true, down: true, left: true, right: true }; + this.checkCollision = SetCollisionObject(false); /** * Whether this Body is colliding with a Body or Static Body and in which direction. @@ -140975,7 +141102,7 @@ var Body = new Class({ * @see Phaser.Physics.Arcade.Body#blocked * @see Phaser.Physics.Arcade.Body#embedded */ - this.touching = { none: true, up: false, down: false, left: false, right: false }; + this.touching = SetCollisionObject(true); /** * This Body's `touching` value during the previous step. @@ -140986,7 +141113,7 @@ var Body = new Class({ * * @see Phaser.Physics.Arcade.Body#touching */ - this.wasTouching = { none: true, up: false, down: false, left: false, right: false }; + this.wasTouching = SetCollisionObject(true); /** * Whether this Body is colliding with a Static Body, a tile, or the world boundary. @@ -140999,7 +141126,7 @@ var Body = new Class({ * @see Phaser.Physics.Arcade.Body#embedded * @see Phaser.Physics.Arcade.Body#touching */ - this.blocked = { none: true, up: false, down: false, left: false, right: false }; + this.blocked = SetCollisionObject(true); /** * Whether to automatically synchronize this Body's dimensions to the dimensions of its Game Object's visual bounds. @@ -141023,6 +141150,30 @@ var Body = new Class({ */ this.physicsType = CONST.DYNAMIC_BODY; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.Body#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.Body#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * Cached horizontal scale of the Body's Game Object. * @@ -141228,11 +141379,7 @@ var Body = new Class({ if (clear) { - wasTouching.none = true; - wasTouching.up = false; - wasTouching.down = false; - wasTouching.left = false; - wasTouching.right = false; + SetCollisionObject(true, wasTouching); } else { @@ -141243,17 +141390,8 @@ var Body = new Class({ wasTouching.right = touching.right; } - touching.none = true; - touching.up = false; - touching.down = false; - touching.left = false; - touching.right = false; - - blocked.none = true; - blocked.up = false; - blocked.down = false; - blocked.left = false; - blocked.right = false; + SetCollisionObject(true, touching); + SetCollisionObject(true, blocked); this.overlapR = 0; this.overlapX = 0; @@ -141290,10 +141428,12 @@ var Body = new Class({ if (this.moves) { - this.prev.x = this.position.x; - this.prev.y = this.position.y; - this.prevFrame.x = this.position.x; - this.prevFrame.y = this.position.y; + var pos = this.position; + + this.prev.x = pos.x; + this.prev.y = pos.y; + this.prevFrame.x = pos.x; + this.prevFrame.y = pos.y; } if (willStep) @@ -141455,6 +141595,8 @@ var Body = new Class({ checkWorldBounds: function () { var pos = this.position; + var vel = this.velocity; + var blocked = this.blocked; var bounds = this.customBoundsRectangle; var check = this.world.checkCollision; @@ -141466,30 +141608,30 @@ var Body = new Class({ if (pos.x < bounds.x && check.left) { pos.x = bounds.x; - this.velocity.x *= bx; - this.blocked.left = true; + vel.x *= bx; + blocked.left = true; wasSet = true; } else if (this.right > bounds.right && check.right) { pos.x = bounds.right - this.width; - this.velocity.x *= bx; - this.blocked.right = true; + vel.x *= bx; + blocked.right = true; wasSet = true; } if (pos.y < bounds.y && check.up) { pos.y = bounds.y; - this.velocity.y *= by; - this.blocked.up = true; + vel.y *= by; + blocked.up = true; wasSet = true; } else if (this.bottom > bounds.bottom && check.down) { pos.y = bounds.bottom - this.height; - this.velocity.y *= by; - this.blocked.down = true; + vel.y *= by; + blocked.down = true; wasSet = true; } @@ -142206,6 +142348,39 @@ var Body = new Class({ return this; }, + /** + * Sets the Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + * + * @method Phaser.Physics.Arcade.Body#setSlideFactor + * @since 3.61.0 + * + * @param {number} x - The horizontal slide factor. A value between 0 and 1. + * @param {number} [y=x] - The vertical slide factor. A value between 0 and 1. + * + * @return {Phaser.Physics.Arcade.Body} This Body object. + */ + setSlideFactor: function (x, y) + { + this.slideFactor.set(x, y); + + return this; + }, + /** * Sets the Body's bounce. * @@ -142677,7 +142852,7 @@ var Body = new Class({ if (vx !== null) { - this.velocity.x = vx; + this.velocity.x = vx * this.slideFactor.x; } var blocked = this.blocked; @@ -142715,7 +142890,7 @@ var Body = new Class({ if (vy !== null) { - this.velocity.y = vy; + this.velocity.y = vy * this.slideFactor.y; } var blocked = this.blocked; @@ -143372,6 +143547,50 @@ var Factory = new Class({ module.exports = Factory; +/***/ }), + +/***/ 44880: +/***/ ((module) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +/** + * Calculates and returns the bitmask needed to determine if the given + * categories will collide with each other or not. + * + * @function Phaser.Physics.Arcade.GetCollidesWith + * @since 3.61.0 + * + * @param {(number|number[])} categories - A unique category bitfield, or an array of them. + * + * @return {number} The collision mask. + */ +var GetCollidesWith = function (categories) +{ + var flags = 0; + + if (!Array.isArray(categories)) + { + flags = categories; + } + else + { + for (var i = 0; i < categories.length; i++) + { + flags |= categories[i]; + } + } + + return flags; +}; + +module.exports = GetCollidesWith; + + /***/ }), /***/ 75671: @@ -143603,6 +143822,7 @@ module.exports = GetOverlapY; var ArcadeSprite = __webpack_require__(25084); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var GetFastValue = __webpack_require__(72632); var Group = __webpack_require__(59192); @@ -143632,6 +143852,8 @@ var IsPlainObject = __webpack_require__(42911); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The physics simulation. * @param {Phaser.Scene} scene - The scene this group belongs to. * @param {(Phaser.GameObjects.GameObject[]|Phaser.Types.Physics.Arcade.PhysicsGroupConfig|Phaser.Types.GameObjects.Group.GroupCreateConfig)} [children] - Game Objects to add to this group; or the `config` argument. @@ -143641,6 +143863,10 @@ var PhysicsGroup = new Class({ Extends: Group, + Mixins: [ + CollisionComponent + ], + initialize: function PhysicsGroup (world, scene, children, config) @@ -143719,6 +143945,30 @@ var PhysicsGroup = new Class({ */ this.physicsType = CONST.DYNAMIC_BODY; + /** + * The Arcade Physics Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.Group#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.Group#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * Default physics properties applied to Game Objects added to the Group or created by the Group. Derived from the `config` argument. * @@ -143987,7 +144237,7 @@ var BlockCheck = function () return 1; } - // Body1 is moving up and Body2 is blocked from going up any further + // Body1 is moving left and Body2 is blocked from going left any further if (body1MovingLeft && body2OnLeft && body2.blocked.left) { body1.processX(overlap, body1FullImpact, true); @@ -144003,7 +144253,7 @@ var BlockCheck = function () return 2; } - // Body2 is moving up and Body1 is blocked from going up any further + // Body2 is moving left and Body1 is blocked from going left any further if (body2MovingLeft && body1OnLeft && body1.blocked.left) { body2.processX(overlap, body2FullImpact, true); @@ -144874,6 +145124,54 @@ var SeparateY = function (body1, body2, overlapOnly, bias, overlap) module.exports = SeparateY; +/***/ }), + +/***/ 15084: +/***/ ((module) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +/** + * Either sets or creates the Arcade Body Collision object. + * + * Mostly only used internally. + * + * @function Phaser.Physics.Arcade.SetCollisionObject + * @since 3.61.0 + * + * @param {boolean} noneFlip - Is `none` true or false? + * @param {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} [data] - The collision data object to populate, or create if not given. + * + * @return {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} The collision data. + */ +var SetCollisionObject = function (noneFlip, data) +{ + if (data === undefined) { data = {}; } + + data.none = noneFlip; + data.up = false; + data.down = false; + data.left = false; + data.right = false; + + if (!noneFlip) + { + data.up = true; + data.down = true; + data.left = true; + data.right = true; + } + + return data; +}; + +module.exports = SetCollisionObject; + + /***/ }), /***/ 66634: @@ -144887,8 +145185,10 @@ module.exports = SeparateY; var CircleContains = __webpack_require__(65650); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var RectangleContains = __webpack_require__(94287); +var SetCollisionObject = __webpack_require__(15084); var Vector2 = __webpack_require__(93736); /** @@ -144907,11 +145207,17 @@ var Vector2 = __webpack_require__(93736); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The Arcade Physics simulation this Static Body belongs to. * @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object this Body belongs to. As of Phaser 3.60 this is now optional. */ var StaticBody = new Class({ + Mixins: [ + CollisionComponent + ], + initialize: function StaticBody (world, gameObject) @@ -144963,7 +145269,6 @@ var StaticBody = new Class({ */ this.gameObject = (hasGameObject) ? gameObject : undefined; - /** * A quick-test flag that signifies this is a Body, used in the World collision handler. * @@ -145287,7 +145592,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.checkCollision = { none: false, up: true, down: true, left: true, right: true }; + this.checkCollision = SetCollisionObject(false); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145297,7 +145602,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.touching = { none: true, up: false, down: false, left: false, right: false }; + this.touching = SetCollisionObject(true); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145308,7 +145613,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.wasTouching = { none: true, up: false, down: false, left: false, right: false }; + this.wasTouching = SetCollisionObject(true); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145318,7 +145623,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.blocked = { none: true, up: false, down: false, left: false, right: false }; + this.blocked = SetCollisionObject(true); /** * The StaticBody's physics type (static by default). @@ -145330,6 +145635,30 @@ var StaticBody = new Class({ */ this.physicsType = CONST.STATIC_BODY; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.StaticBody#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.StaticBody#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * The calculated change in the Static Body's horizontal position during the current step. * For a static body this is always zero. @@ -145472,14 +145801,17 @@ var StaticBody = new Class({ var gameObject = this.gameObject; - if (!width && gameObject.frame) + if (gameObject && gameObject.frame) { - width = gameObject.frame.realWidth; - } + if (!width) + { + width = gameObject.frame.realWidth; + } - if (!height && gameObject.frame) - { - height = gameObject.frame.realHeight; + if (!height) + { + height = gameObject.frame.realHeight; + } } this.world.staticTree.remove(this); @@ -145490,7 +145822,7 @@ var StaticBody = new Class({ this.halfWidth = Math.floor(width / 2); this.halfHeight = Math.floor(height / 2); - if (center && gameObject.getCenter) + if (center && gameObject && gameObject.getCenter) { var ox = gameObject.displayWidth / 2; var oy = gameObject.displayHeight / 2; @@ -145571,7 +145903,10 @@ var StaticBody = new Class({ }, /** - * Resets this Body to the given coordinates. Also positions its parent Game Object to the same coordinates. + * Resets this Static Body to its parent Game Object's position. + * + * If `x` and `y` are given, the parent Game Object is placed there and this Static Body is centered on it. + * Otherwise this Static Body is centered on the Game Object's current position. * * @method Phaser.Physics.Arcade.StaticBody#reset * @since 3.0.0 @@ -145937,6 +146272,7 @@ module.exports = StaticBody; var ArcadeSprite = __webpack_require__(25084); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var GetFastValue = __webpack_require__(72632); var Group = __webpack_require__(59192); @@ -145956,6 +146292,8 @@ var IsPlainObject = __webpack_require__(42911); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The physics simulation. * @param {Phaser.Scene} scene - The scene this group belongs to. * @param {(Phaser.GameObjects.GameObject[]|Phaser.Types.GameObjects.Group.GroupConfig|Phaser.Types.GameObjects.Group.GroupCreateConfig)} [children] - Game Objects to add to this group; or the `config` argument. @@ -145965,6 +146303,10 @@ var StaticPhysicsGroup = new Class({ Extends: Group, + Mixins: [ + CollisionComponent + ], + initialize: function StaticPhysicsGroup (world, scene, children, config) @@ -146031,6 +146373,30 @@ var StaticPhysicsGroup = new Class({ */ this.physicsType = CONST.STATIC_BODY; + /** + * The Arcade Physics Static Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.StaticGroup#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Static Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.StaticGroup#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + Group.call(this, scene, children, config); /** @@ -148122,6 +148488,27 @@ var World = new Class({ } }, + /** + * Checks if the two given Arcade Physics bodies will collide, or not, + * based on their collision mask and collision categories. + * + * @method Phaser.Physics.Arcade.World#canCollide + * @since 3.61.0 + * + * @param {Phaser.Types.Physics.Arcade.ArcadeCollider} body1 - The first body to check. + * @param {Phaser.Types.Physics.Arcade.ArcadeCollider} body2 - The second body to check. + * + * @return {boolean} True if the two bodies will collide, otherwise false. + */ + canCollide: function (body1, body2) + { + return ( + (body1 && body2) && + (body1.collisionMask & body2.collisionCategory) !== 0 && + (body2.collisionMask & body1.collisionCategory) !== 0 + ); + }, + /** * Internal handler for Sprite vs. Sprite collisions. * Please use Phaser.Physics.Arcade.World#collide instead. @@ -148144,7 +148531,7 @@ var World = new Class({ var body1 = (sprite1.isBody) ? sprite1 : sprite1.body; var body2 = (sprite2.isBody) ? sprite2 : sprite2.body; - if (!body1 || !body2) + if (!this.canCollide(body1, body2)) { return false; } @@ -148176,14 +148563,18 @@ var World = new Class({ * @param {Phaser.Types.Physics.Arcade.ArcadePhysicsCallback} processCallback - The callback to invoke when the two objects collide. Must return a boolean. * @param {any} callbackContext - The scope in which to call the callbacks. * @param {boolean} overlapOnly - Whether this is a collision or overlap check. - * - * @return {boolean} `true` if the Sprite collided with the given Group, otherwise `false`. */ collideSpriteVsGroup: function (sprite, group, collideCallback, processCallback, callbackContext, overlapOnly) { var bodyA = (sprite.isBody) ? sprite : sprite.body; - if (group.length === 0 || !bodyA || !bodyA.enable || bodyA.checkCollision.none) + if ( + group.length === 0 || + !bodyA || + !bodyA.enable || + bodyA.checkCollision.none || + !this.canCollide(bodyA, group) + ) { return; } @@ -148276,6 +148667,11 @@ var World = new Class({ */ collideGroupVsTilemapLayer: function (group, tilemapLayer, collideCallback, processCallback, callbackContext, overlapOnly) { + if (!this.canCollide(group, tilemapLayer)) + { + return false; + } + var children = group.getChildren(); if (children.length === 0) @@ -148315,6 +148711,8 @@ var World = new Class({ * tiles as the interesting face calculations are skipped. However, for quick-fire small collision set tests on * dynamic maps, this method can prove very useful. * + * This method does not factor in the Collision Mask or Category. + * * @method Phaser.Physics.Arcade.World#collideTiles * @fires Phaser.Physics.Arcade.Events#TILE_COLLIDE * @since 3.17.0 @@ -148350,6 +148748,8 @@ var World = new Class({ * tests on small sets of Tiles. As such, no culling or checks are made to the array of Tiles given to this method, * you should filter them before passing them to this method. * + * This method does not factor in the Collision Mask or Category. + * * @method Phaser.Physics.Arcade.World#overlapTiles * @fires Phaser.Physics.Arcade.Events#TILE_OVERLAP * @since 3.17.0 @@ -148396,7 +148796,7 @@ var World = new Class({ { var body = (sprite.isBody) ? sprite : sprite.body; - if (!body.enable || body.checkCollision.none) + if (!body.enable || body.checkCollision.none || !this.canCollide(body, tilemapLayer)) { return false; } @@ -148534,7 +148934,7 @@ var World = new Class({ */ collideGroupVsGroup: function (group1, group2, collideCallback, processCallback, callbackContext, overlapOnly) { - if (group1.length === 0 || group2.length === 0) + if (group1.length === 0 || group2.length === 0 || !this.canCollide(group1, group2)) { return; } @@ -148913,6 +149313,164 @@ var Bounce = { module.exports = Bounce; +/***/ }), + +/***/ 95239: +/***/ ((module, __unused_webpack_exports, __webpack_require__) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +var GetCollidesWith = __webpack_require__(44880); + +/** + * Provides methods used for setting the collision category and mask of an Arcade Physics Body. + * + * @namespace Phaser.Physics.Arcade.Components.Collision + * @since 3.61.0 + */ +var Collision = { + + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * + * @method Phaser.Physics.Arcade.Components.Collision#setCollisionCategory + * @since 3.61.0 + * + * @param {number} category - The collision category. + * + * @return {this} This Game Object. + */ + setCollisionCategory: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionCategory = category; + + return this; + }, + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * + * @method Phaser.Physics.Arcade.Components.Collision#willCollideWith + * @since 3.61.0 + * + * @param {number} category - Collision category value to test. + * + * @return {boolean} `true` if the given category will collide with this object, otherwise `false`. + */ + willCollideWith: function (category) + { + var target = (this.body) ? this.body : this; + + return (target.collisionMask & category) !== 0; + }, + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * + * @method Phaser.Physics.Arcade.Components.Collision#addCollidesWith + * @since 3.61.0 + * + * @param {number} category - The collision category to add. + * + * @return {this} This Game Object. + */ + addCollidesWith: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = target.collisionMask | category; + + return this; + }, + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * + * @method Phaser.Physics.Arcade.Components.Collision#removeCollidesWith + * @since 3.61.0 + * + * @param {number} category - The collision category to add. + * + * @return {this} This Game Object. + */ + removeCollidesWith: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = target.collisionMask & ~category; + + return this; + }, + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * + * @method Phaser.Physics.Arcade.Components.Collision#setCollidesWith + * @since 3.61.0 + * + * @param {(number|number[])} categories - The collision category to collide with, or an array of them. + * + * @return {this} This Game Object. + */ + setCollidesWith: function (categories) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = GetCollidesWith(categories); + + return this; + }, + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + * + * @method Phaser.Physics.Arcade.Components.Collision#resetCollisionCategory + * @since 3.61.0 + * + * @return {this} This Game Object. + */ + resetCollisionCategory: function () + { + var target = (this.body) ? this.body : this; + + target.collisionCategory = 0x0001; + target.collisionMask = 1; + + return this; + } + +}; + +module.exports = Collision; + + /***/ }), /***/ 99803: @@ -149985,6 +150543,7 @@ module.exports = { Acceleration: __webpack_require__(5321), Angular: __webpack_require__(29257), Bounce: __webpack_require__(62122), + Collision: __webpack_require__(95239), Debug: __webpack_require__(99803), Drag: __webpack_require__(87145), Enable: __webpack_require__(96174), @@ -150438,6 +150997,7 @@ var Arcade = { Components: __webpack_require__(7864), Events: __webpack_require__(27037), Factory: __webpack_require__(99523), + GetCollidesWith: __webpack_require__(44880), GetOverlapX: __webpack_require__(75671), GetOverlapY: __webpack_require__(66185), SeparateX: __webpack_require__(61777), @@ -152496,7 +153056,7 @@ module.exports = { // From https://github.com/ThaUnknown/rvfc-polyfill -if (!('requestVideoFrameCallback' in HTMLVideoElement.prototype) && 'getVideoPlaybackQuality' in HTMLVideoElement.prototype) +if (HTMLVideoElement && !('requestVideoFrameCallback' in HTMLVideoElement.prototype) && 'getVideoPlaybackQuality' in HTMLVideoElement.prototype) { HTMLVideoElement.prototype._rvfcpolyfillmap = {} HTMLVideoElement.prototype.requestVideoFrameCallback = function (callback) { @@ -156178,11 +156738,11 @@ var RenderTarget = new Class({ { var renderer = this.renderer; + renderer.off(Events.RESIZE, this.resize, this); + renderer.deleteFramebuffer(this.framebuffer); renderer.deleteTexture(this.texture); - renderer.off(Events.RESIZE, this.resize, this); - this.renderer = null; this.framebuffer = null; this.texture = null; @@ -159812,7 +160372,9 @@ var WebGLRenderer = new Class({ gl.clearColor(clearColor.redGL, clearColor.greenGL, clearColor.blueGL, clearColor.alphaGL); // Mipmaps - if (config.mipmapFilter !== '') + var validMipMaps = [ 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR', 'LINEAR_MIPMAP_LINEAR' ]; + + if (validMipMaps.indexOf(config.mipmapFilter) !== -1) { this.mipmapFilter = gl[config.mipmapFilter]; } @@ -161124,7 +161686,7 @@ var WebGLRenderer = new Class({ { this.flush(); - this.maskTarget.bind(); + this.maskTarget.bind(true); if (this.currentCameraMask.mask !== bitmapMask) { @@ -161318,31 +161880,46 @@ var WebGLRenderer = new Class({ */ deleteFramebuffer: function (framebuffer) { - if (framebuffer) + if (!framebuffer) { - var gl = this.gl; + return this; + } + + var gl = this.gl; - gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); + if (this.currentFramebuffer === framebuffer) + { + this.currentFramebuffer = null; + } - var renderBuffer = gl.getParameter(gl.RENDERBUFFER_BINDING); + ArrayRemove(this.fboStack, framebuffer); - if (renderBuffer) - { - gl.deleteRenderbuffer(renderBuffer); - } + gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); - gl.bindFramebuffer(gl.FRAMEBUFFER, null); + framebuffer.renderTexture = undefined; - gl.deleteFramebuffer(framebuffer); + // Check for a color attachment and remove it + var colorAttachment = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); - ArrayRemove(this.fboStack, framebuffer); + if (colorAttachment !== null) + { + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); - if (this.currentFramebuffer === framebuffer) - { - this.currentFramebuffer = null; - } + gl.deleteTexture(colorAttachment); + } + + // Check for a depth-stencil attachment and delete it + var depthStencilAttachment = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); + + if (depthStencilAttachment !== null) + { + gl.deleteRenderbuffer(depthStencilAttachment); } + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + + gl.deleteFramebuffer(framebuffer); + return this; }, @@ -164944,7 +165521,11 @@ var MobilePipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); + var renderer = this.renderer; + this.set1i('uMainSampler', 0); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); } }); @@ -165003,19 +165584,63 @@ var WebGLPipeline = __webpack_require__(44775); * `uProjectionMatrix` (mat4) * `uMainSampler` (sampler2D array) * - * If you wish to create a custom pipeline extending from this one, you should use the string - * declaration `%count%` in your fragment shader source, which is used to set the number of - * `sampler2Ds` available. Also add `%getSampler%` so Phaser can inject the getSampler glsl function. - * This function can be used to get the pixel vec4 from the texture: - * - * `vec4 texture = getSampler(int(outTexId), outTexCoord);` + * If you wish to create a custom pipeline extending from this one, you can use two string + * declarations in your fragment shader source: `%count%` and `%forloop%`, where `count` is + * used to set the number of `sampler2Ds` available, and `forloop` is a block of GLSL code + * that will get the currently bound texture unit. * - * This pipeline will automatically inject the getSampler function for you, should the value exist + * This pipeline will automatically inject that code for you, should those values exist * in your shader source. If you wish to handle this yourself, you can also use the * function `Utils.parseFragmentShaderMaxTextures`. * + * The following fragment shader shows how to use the two variables: + * + * ```glsl + * #define SHADER_NAME PHASER_MULTI_FS + * + * #ifdef GL_FRAGMENT_PRECISION_HIGH + * precision highp float; + * #else + * precision mediump float; + * #endif + * + * uniform sampler2D uMainSampler[%count%]; + * + * varying vec2 outTexCoord; + * varying float outTexId; + * varying float outTintEffect; + * varying vec4 outTint; + * + * void main () + * { + * vec4 texture; + * + * %forloop% + * + * vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a); + * + * // Multiply texture tint + * vec4 color = texture * texel; + * + * if (outTintEffect == 1.0) + * { + * // Solid color + texture alpha + * color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a); + * } + * else if (outTintEffect == 2.0) + * { + * // Solid color, no texture + * color = texel; + * } + * + * gl_FragColor = color; + * } + * ``` + * * If you wish to create a pipeline that works from a single texture, or that doesn't have - * internal texture iteration, please see the `SinglePipeline` instead. + * internal texture iteration, please see the `SinglePipeline` instead. If you wish to create + * a special effect, especially one that can impact the pixels around a texture (i.e. such as + * a glitch effect) then you should use the PreFX and PostFX Pipelines for this task. * * @class MultiPipeline * @extends Phaser.Renderer.WebGL.WebGLPipeline @@ -165192,7 +165817,11 @@ var MultiPipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); - this.currentShader.set1iv('uMainSampler', this.renderer.textureIndexes); + var renderer = this.renderer; + + this.set1iv('uMainSampler', renderer.textureIndexes); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); }, /** @@ -165284,11 +165913,11 @@ var MultiPipeline = new Class({ var gx = gameObject.x; var gy = gameObject.y; - // if (camera.roundPixels) - // { - // gx = Math.floor(gx); - // gy = Math.floor(gy); - // } + if (camera.roundPixels) + { + gx = Math.floor(gx); + gy = Math.floor(gy); + } spriteMatrix.applyITRS(gx, gy, gameObject.rotation, gameObject.scaleX * flipX, gameObject.scaleY * flipY); @@ -165312,7 +165941,7 @@ var MultiPipeline = new Class({ // Multiply by the Sprite matrix, store result in calcMatrix camMatrix.multiply(spriteMatrix, calcMatrix); - var quad = calcMatrix.setQuad(x, y, x + frameWidth, y + frameHeight, camera.roundPixels); + var quad = calcMatrix.setQuad(x, y, x + frameWidth, y + frameHeight); var getTint = Utils.getTintAppendFloatAlpha; var cameraAlpha = camera.alpha; @@ -165331,6 +165960,8 @@ var MultiPipeline = new Class({ this.manager.preBatch(gameObject); + this.currentShader.set1i('uRoundPixels', camera.roundPixels); + this.batchQuad(gameObject, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], u0, v0, u1, v1, tintTL, tintTR, tintBL, tintBR, gameObject.tintFill, texture, unit); this.manager.postBatch(gameObject); @@ -165464,11 +166095,11 @@ var MultiPipeline = new Class({ y += srcHeight; } - // if (camera.roundPixels) - // { - // srcX = Math.floor(srcX); - // srcY = Math.floor(srcY); - // } + if (camera.roundPixels) + { + srcX = Math.floor(srcX); + srcY = Math.floor(srcY); + } spriteMatrix.applyITRS(srcX, srcY, rotation, scaleX, scaleY); @@ -165492,11 +166123,10 @@ var MultiPipeline = new Class({ // Multiply by the Sprite matrix, store result in calcMatrix camMatrix.multiply(spriteMatrix, calcMatrix); - var quad = calcMatrix.setQuad(x, y, x + width, y + height, camera.roundPixels); + var quad = calcMatrix.setQuad(x, y, x + width, y + height); if (textureUnit === undefined) { - // textureUnit = this.renderer.setTexture2D(texture); textureUnit = this.setTexture2D(texture); } @@ -165505,6 +166135,8 @@ var MultiPipeline = new Class({ this.manager.preBatch(gameObject); } + this.currentShader.set1i('uRoundPixels', camera.roundPixels); + this.batchQuad(gameObject, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], u0, v0, u1, v1, tintTL, tintTR, tintBL, tintBR, tintEffect, texture, textureUnit); if (gameObject) @@ -166380,6 +167012,13 @@ var PostFXPipeline = new Class({ this.halfFrame2 = utility.halfFrame2; this.set1i('uMainSampler', 0); + + var targets = this.renderTargets; + + for (var i = 0; i < targets.length; i++) + { + targets[i].autoResize = true; + } }, onDraw: function (renderTarget) @@ -167789,7 +168428,11 @@ var SinglePipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); + var renderer = this.renderer; + this.set1i('uMainSampler', 0); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); } }); @@ -171649,12 +172292,10 @@ module.exports = [ module.exports = [ '#define SHADER_NAME PHASER_MOBILE_VS', - '#ifdef GL_FRAGMENT_PRECISION_HIGH', - 'precision highp float;', - '#else', 'precision mediump float;', - '#endif', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -171666,6 +172307,10 @@ module.exports = [ 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;', + ' }', ' outTexCoord = inTexCoord;', ' outTint = inTint;', ' outTintEffect = inTintEffect;', @@ -171716,12 +172361,10 @@ module.exports = [ module.exports = [ '#define SHADER_NAME PHASER_MULTI_VS', - '#ifdef GL_FRAGMENT_PRECISION_HIGH', - 'precision highp float;', - '#else', 'precision mediump float;', - '#endif', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -171731,9 +172374,17 @@ module.exports = [ 'varying float outTexId;', 'varying float outTintEffect;', 'varying vec4 outTint;', + 'vec2 roundPixels (vec2 position, vec2 targetSize)', + '{', + ' return (floor((position * 0.5 + 0.5) * targetSize) / targetSize) * 2.0 - 1.0;', + '}', 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = roundPixels(gl_Position.xy, uResolution);', + ' }', ' outTexCoord = inTexCoord;', ' outTexId = inTexId;', ' outTint = inTint;', @@ -171878,6 +172529,8 @@ module.exports = [ '#define SHADER_NAME PHASER_SINGLE_VS', 'precision mediump float;', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -171889,6 +172542,10 @@ module.exports = [ 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;', + ' }', ' outTexCoord = inTexCoord;', ' outTint = inTint;', ' outTintEffect = inTintEffect;', @@ -172445,33 +173102,50 @@ var ScaleManager = new Class({ // If width = '100%', or similar value if (typeof width === 'string') { - // If we have a parent with a height, we'll work it out from that - var parentWidth = this.parentSize.width; - - if (parentWidth === 0) + // Does width have a % character at the end? If not, we use it as a numeric value. + if (width.substr(-1) !== '%') { - parentWidth = window.innerWidth; + width = parseInt(width, 10); } + else + { + // If we have a parent with a width, we'll work it out from that + var parentWidth = this.parentSize.width; - var parentScaleX = parseInt(width, 10) / 100; + if (parentWidth === 0) + { + parentWidth = window.innerWidth; + } + + var parentScaleX = parseInt(width, 10) / 100; + + width = Math.floor(parentWidth * parentScaleX); + } - width = Math.floor(parentWidth * parentScaleX); } // If height = '100%', or similar value if (typeof height === 'string') { - // If we have a parent with a height, we'll work it out from that - var parentHeight = this.parentSize.height; - - if (parentHeight === 0) + // Does height have a % character at the end? If not, we use it as a numeric value. + if (height.substr(-1) !== '%') { - parentHeight = window.innerHeight; + height = parseInt(height, 10); } + else + { + // If we have a parent with a height, we'll work it out from that + var parentHeight = this.parentSize.height; + + if (parentHeight === 0) + { + parentHeight = window.innerHeight; + } - var parentScaleY = parseInt(height, 10) / 100; + var parentScaleY = parseInt(height, 10) / 100; - height = Math.floor(parentHeight * parentScaleY); + height = Math.floor(parentHeight * parentScaleY); + } } this.scaleMode = scaleMode; @@ -187147,7 +187821,7 @@ var ProcessQueue = new Class({ add: function (item) { // Don't add if already active or pending, but DO add if active AND in the destroy list - if (this.checkQueue && (this.isActive() && !this.isDestroying()) || this.isPending()) + if (this.checkQueue && (this.isActive(item) && !this.isDestroying(item)) || this.isPending(item)) { return item; } @@ -190069,6 +190743,28 @@ var DynamicTexture = new Class({ */ this.renderer = renderer; + /** + * The width of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + * + * @name Phaser.Textures.DynamicTexture#width + * @type {number} + * @since 3.60.0 + */ + this.width = width; + + /** + * The height of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + * + * @name Phaser.Textures.DynamicTexture#height + * @type {number} + * @since 3.60.0 + */ + this.height = height; + /** * This flag is set to 'true' during `beginDraw` and reset to 'false` in `endDraw`, * allowing you to determine if this Dynamic Texture is batch drawing, or not. @@ -190174,7 +190870,10 @@ var DynamicTexture = new Class({ */ this.pipeline = (!isCanvas) ? renderer.pipelines.get(PIPELINES.SINGLE_PIPELINE) : null; - this.setSize(width, height); + if (!isCanvas) + { + this.setFromRenderTarget(); + } }, /** @@ -190216,12 +190915,10 @@ var DynamicTexture = new Class({ { renderTarget.resize(width, height); - frame.glTexture = renderTarget.texture; + // The WebGLTexture has been resized, so is new, so we need to delete the old one + this.renderer.deleteTexture(source.glTexture); - source.isRenderTexture = true; - source.isGLTexture = true; - source.glTexture = renderTarget.texture; - source.glTexture.flipY = true; + this.setFromRenderTarget(); } this.camera.setSize(width, height); @@ -190255,6 +190952,35 @@ var DynamicTexture = new Class({ return this; }, + /** + * Links the WebGL Textures used by this Dynamic Texture to its Render Target. + * + * This method is called internally by the Dynamic Texture when it is first created, + * or if you change its size. + * + * @method Phaser.Textures.DynamicTexture#setFromRenderTarget + * @since 3.61.0 + * + * @return {this} This Dynamic Texture instance. + */ + setFromRenderTarget: function () + { + var frame = this.get(); + var source = frame.source; + var renderTarget = this.renderTarget; + + // Then we can apply the new one + frame.glTexture = renderTarget.texture; + + source.isRenderTexture = true; + source.isGLTexture = true; + + source.glTexture = renderTarget.texture; + source.glTexture.flipY = true; + + return this; + }, + /** * If you are planning on using this Render Texture as a base texture for Sprite * Game Objects, then you should call this method with a value of `true` before @@ -190265,7 +190991,7 @@ var DynamicTexture = new Class({ * * @param {boolean} value - Is this Render Target being used as a Sprite Texture, or not? * - * @return {this} This Game Object instance. + * @return {this} This Dynamic Texture instance. */ setIsSpriteTexture: function (value) { @@ -190321,9 +191047,10 @@ var DynamicTexture = new Class({ var sx = renderer.width / renderTarget.width; var sy = renderer.height / renderTarget.height; + var ty = renderTarget.height - (y + height); pipeline.drawFillRect( - x * sx, y * sy, width * sx, height * sy, + x * sx, ty * sy, width * sx, height * sy, Utils.getTintFromFloats(b / 255, g / 255, r / 255, 1), alpha ); @@ -191514,14 +192241,22 @@ var DynamicTexture = new Class({ }, /** - * Internal destroy handler, called as part of the destroy process. + * Destroys this Texture and releases references to its sources and frames. * - * @method Phaser.Textures.DynamicTexture#preDestroy - * @protected - * @since 3.9.0 + * @method Phaser.Textures.DynamicTexture#destroy + * @since 3.60.0 */ - preDestroy: function () + destroy: function () { + var stamp = this.manager.stamp; + + if (stamp && stamp.texture === this) + { + this.manager.resetStamp(); + } + + Texture.prototype.destroy.call(this); + CanvasPool.remove(this.canvas); if (this.renderTarget) @@ -191530,12 +192265,10 @@ var DynamicTexture = new Class({ } this.camera.destroy(); - this.stamp.destroy(); this.canvas = null; this.context = null; this.renderer = null; - this.scene = null; } }); @@ -192302,8 +193035,8 @@ var Frame = new Class({ */ destroy: function () { - this.source = null; this.texture = null; + this.source = null; this.glTexture = null; this.customData = null; this.data = null; @@ -193218,12 +193951,14 @@ var TextureManager = new Class({ } // By this point key should be a Texture, if not, the following fails anyway - if (this.list.hasOwnProperty(key.key)) + var textureKey = key.key; + + if (this.list.hasOwnProperty(textureKey)) { key.destroy(); - this.emit(Events.REMOVE, key.key); - this.emit(Events.REMOVE_KEY + key.key); + this.emit(Events.REMOVE, textureKey); + this.emit(Events.REMOVE_KEY + textureKey); } return this; @@ -193766,7 +194501,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -193835,7 +194570,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -193896,7 +194631,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -193947,7 +194682,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -194471,6 +195206,7 @@ var TextureManager = new Class({ stamp.setScale(1); stamp.setAlpha(alpha); stamp.setTint(tint); + stamp.setTexture('__WHITE'); return stamp; }, @@ -194847,7 +195583,7 @@ var TextureSource = new Class({ { if (this.glTexture) { - this.renderer.deleteTexture(this.glTexture, true); + this.renderer.deleteTexture(this.glTexture); } if (this.isCanvas) @@ -197104,7 +197840,7 @@ var Rectangle = __webpack_require__(66658); * @constructor * @since 3.0.0 * - * @extends Phaser.GameObjects.Components.Alpha + * @extends Phaser.GameObjects.Components.AlphaSingle * @extends Phaser.GameObjects.Components.Flip * @extends Phaser.GameObjects.Components.Visible * @@ -197124,7 +197860,7 @@ var Rectangle = __webpack_require__(66658); var Tile = new Class({ Mixins: [ - Components.Alpha, + Components.AlphaSingle, Components.Flip, Components.Visible ], @@ -197385,6 +198121,19 @@ var Tile = new Class({ */ this.tint = 0xffffff; + /** + * The tint fill mode. + * + * `false` = An additive tint (the default), where vertices colors are blended with the texture. + * `true` = A fill tint, where the vertices colors replace the texture, but respects texture alpha. + * + * @name Phaser.Tilemaps.Tile#tintFill + * @type {boolean} + * @default + * @since 3.61.0 + */ + this.tintFill = false; + /** * An empty object where physics-engine specific information (e.g. bodies) may be stored. * @@ -200870,6 +201619,7 @@ GameObjectFactory.register('tilemap', function (key, tileWidth, tileHeight, widt */ var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var Components = __webpack_require__(64937); var GameObject = __webpack_require__(89980); var TilemapComponents = __webpack_require__(5047); @@ -200900,6 +201650,7 @@ var Vector2 = __webpack_require__(93736); * @extends Phaser.GameObjects.Components.ScrollFactor * @extends Phaser.GameObjects.Components.Transform * @extends Phaser.GameObjects.Components.Visible + * @extends Phaser.Physics.Arcade.Components.Collision * * @param {Phaser.Scene} scene - The Scene to which this Game Object belongs. * @param {Phaser.Tilemaps.Tilemap} tilemap - The Tilemap this layer is a part of. @@ -200926,6 +201677,7 @@ var TilemapLayer = new Class({ Components.Transform, Components.Visible, Components.ScrollFactor, + CollisionComponent, TilemapLayerRender ], @@ -201121,6 +201873,34 @@ var TilemapLayer = new Class({ */ this.tempVec = new Vector2(); + /** + * The Tilemap Layer Collision Category. + * + * This is exclusively used by the Arcade Physics system. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Tilemaps.TilemapLayer#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Tilemap Layer Collision Mask. + * + * This is exclusively used by the Arcade Physics system. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Tilemaps.TilemapLayer#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * The horizontal origin of this Tilemap Layer. * @@ -201516,6 +202296,45 @@ var TilemapLayer = new Class({ var tintTile = function (tile) { tile.tint = tint; + tile.tintFill = false; + }; + + return this.forEachTile(tintTile, this, tileX, tileY, width, height, filteringOptions); + }, + + /** + * Sets a fill-based tint on each Tile within the given area. + * + * Unlike an additive tint, a fill-tint literally replaces the pixel colors from the texture + * with those in the tint. + * + * If no area values are given then all tiles will be tinted to the given color. + * + * To remove a tint call this method with either no parameters, or by passing white `0xffffff` as the tint color. + * + * If a tile already has a tint set then calling this method will override that. + * + * @method Phaser.Tilemaps.TilemapLayer#setTintFill + * @webglOnly + * @since 3.61.0 + * + * @param {number} [tint=0xffffff] - The tint color being applied to each tile within the region. Given as a hex value, i.e. `0xff0000` for red. Set to white (`0xffffff`) to reset the tint. + * @param {number} [tileX] - The left most tile index (in tile coordinates) to use as the origin of the area to search. + * @param {number} [tileY] - The top most tile index (in tile coordinates) to use as the origin of the area to search. + * @param {number} [width] - How many tiles wide from the `tileX` index the area will be. + * @param {number} [height] - How many tiles tall from the `tileY` index the area will be. + * @param {Phaser.Types.Tilemaps.FilteringOptions} [filteringOptions] - Optional filters to apply when getting the tiles. + * + * @return {this} This Tilemap Layer object. + */ + setTintFill: function (tint, tileX, tileY, width, height, filteringOptions) + { + if (tint === undefined) { tint = 0xffffff; } + + var tintTile = function (tile) + { + tile.tint = tint; + tile.tintFill = true; }; return this.forEachTile(tintTile, this, tileX, tileY, width, height, filteringOptions); @@ -202605,7 +203424,7 @@ var TilemapLayerWebGLRenderer = function (renderer, src, camera) scrollFactorX, scrollFactorY, tw, th, frameX, frameY, frameWidth, frameHeight, - tint, tint, tint, tint, false, + tint, tint, tint, tint, tile.tintFill, 0, 0, camera, null, @@ -205583,7 +206402,7 @@ var PutTileAt = function (tile, tileX, tileY, recalculateFaces, layer) } else { - var tilemap = layer.tilemaplayer.tilemap; + var tilemap = layer.tilemapLayer.tilemap; var tiles = tilemap.tiles; var sid = tiles[index][2]; var set = tilemap.tileset[sid]; @@ -209159,7 +209978,7 @@ var Tileset = __webpack_require__(47975); * @function Phaser.Tilemaps.Parsers.Tiled.BuildTilesetIndex * @since 3.0.0 * - * @param {Phaser.Tilemaps.MapData} mapData - The Map Data object. + * @param {(Phaser.Tilemaps.MapData|Phaser.Tilemaps.Tilemap)} mapData - The Map Data object. * * @return {array} An array of Tileset objects. */ @@ -212397,7 +213216,7 @@ var TweenManager = new Class({ * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the `persist` * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -217649,7 +218468,7 @@ var TWEEN_CONST = __webpack_require__(55303); * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -217729,7 +218548,7 @@ var TweenChain = new Class({ * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -222934,7 +223753,7 @@ var GetValue = __webpack_require__(10850); * * Allowed types: * - * Implicit + * Explicit: * { * x: 4 * } diff --git a/dist/phaser-arcade-physics.min.js b/dist/phaser-arcade-physics.min.js index b76c8a57be..29432fef79 100644 --- a/dist/phaser-arcade-physics.min.js +++ b/dist/phaser-arcade-physics.min.js @@ -1 +1 @@ -!function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e():"function"==typeof define&&define.amd?define("Phaser",[],e):"object"==typeof exports?exports.Phaser=e():t.Phaser=e()}(this,(()=>(()=>{var t={6659:t=>{"use strict";var e=Object.prototype.hasOwnProperty,i="~";function s(){}function n(t,e,i){this.fn=t,this.context=e,this.once=i||!1}function r(t,e,s,r,a){if("function"!=typeof s)throw new TypeError("The listener must be a function");var o=new n(s,r||t,a),h=i?i+e:e;return 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i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),-1!==this.repeatCounter&&e>this.repeatCounter&&(e=this.repeatCounter),this.nextAnim=t,this._pendingStop=2,this._pendingStopValue=e}else this.play(t);return this.parent},play:function(t,e){void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent,n="string"==typeof t?t:t.key;if(e&&this.isPlaying&&i.key===n)return s;if(i&&this.isPlaying){var r=this.animationManager.getMix(i.key,t);if(r>0)return this.playAfterDelay(t,r)}return this.forward=!0,this.inReverse=!1,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t)},playReverse:function(t,e){void 0===e&&(e=!1);var i="string"==typeof t?t:t.key;return e&&this.isPlaying&&this.currentAnim.key===i?this.parent:(this.forward=!1,this.inReverse=!0,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t))},startAnimation:function(t){this.load(t);var e=this.currentAnim,i=this.parent;return e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(a.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(a.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(a.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(a.ANIMATION_COMPLETE,a.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var s=this.currentFrame,n=this.parent,r=s.textureFrame;n.emit(t,i,s,n,r),e&&n.emit(e+i.key,i,s,n,r)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(a.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):s},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var s=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),s++}while(this.isPlaying&&this.accumulator>this.nextTick&&s<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(a.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new o(this,e,t),this.anims||(this.anims=new n),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(a.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=h},44509:t=>{t.exports="add"},84563:t=>{t.exports="animationcomplete"},61586:t=>{t.exports="animationcomplete-"},72175:t=>{t.exports="animationrepeat"},568:t=>{t.exports="animationrestart"},37690:t=>{t.exports="animationstart"},58525:t=>{t.exports="animationstop"},5243:t=>{t.exports="animationupdate"},10598:t=>{t.exports="pauseall"},4860:t=>{t.exports="remove"},31865:t=>{t.exports="resumeall"},16938:(t,e,i)=>{t.exports={ADD_ANIMATION:i(44509),ANIMATION_COMPLETE:i(84563),ANIMATION_COMPLETE_KEY:i(61586),ANIMATION_REPEAT:i(72175),ANIMATION_RESTART:i(568),ANIMATION_START:i(37690),ANIMATION_STOP:i(58525),ANIMATION_UPDATE:i(5243),PAUSE_ALL:i(10598),REMOVE_ANIMATION:i(4860),RESUME_ALL:i(31865)}},13517:(t,e,i)=>{t.exports={Animation:i(85463),AnimationFrame:i(71519),AnimationManager:i(90249),AnimationState:i(16569),Events:i(16938)}},23740:(t,e,i)=>{var s=i(56694),n=i(33885),r=i(6659),a=i(69773),o=new s({initialize:function(){this.entries=new n,this.events=new r},add:function(t,e){return this.entries.set(t,e),this.events.emit(a.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(a.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=o},43474:(t,e,i)=>{var s=i(23740),n=i(56694),r=i(97081),a=new n({initialize:function(t){this.game=t,this.binary=new s,this.bitmapFont=new s,this.json=new s,this.physics=new s,this.shader=new s,this.audio=new s,this.video=new s,this.text=new s,this.html=new s,this.obj=new s,this.tilemap=new s,this.xml=new s,this.custom={},this.game.events.once(r.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new s),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","obj","tilemap","xml"],e=0;e{t.exports="add"},75968:t=>{t.exports="remove"},69773:(t,e,i)=>{t.exports={ADD:i(94762),REMOVE:i(75968)}},45820:(t,e,i)=>{t.exports={BaseCache:i(23740),CacheManager:i(43474),Events:i(69773)}},51052:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),a=i(6659),o=i(89787),h=i(74118),l=i(69360),u=i(93222),c=i(93736),d=new s({Extends:a,Mixins:[n.AlphaSingle,n.Visible],initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),a.call(this),this.scene,this.sceneManager,this.scaleManager,this.cameraManager,this.id=0,this.name="",this.roundPixels=!1,this.useBounds=!1,this.worldView=new h,this.dirty=!0,this._x=t,this._y=e,this._width=i,this._height=s,this._bounds=new h,this._scrollX=0,this._scrollY=0,this._zoomX=1,this._zoomY=1,this._rotation=0,this.matrix=new l,this.transparent=!0,this.backgroundColor=u("rgba(0,0,0,0)"),this.disableCull=!1,this.culledObjects=[],this.midPoint=new c(i/2,s/2),this.originX=.5,this.originY=.5,this._customViewport=!1,this.mask=null,this._maskCamera=null,this.renderList=[],this.isSceneCamera=!0},addToRenderList:function(t){this.renderList.push(t)},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this},getScroll:function(t,e,i){void 0===i&&(i=new c);var s=.5*this.width,n=.5*this.height;return i.x=t-s,i.y=e-n,this.useBounds&&(i.x=this.clampX(i.x),i.y=this.clampY(i.y)),i},centerOnX:function(t){var e=.5*this.width;return this.midPoint.x=t,this.scrollX=t-e,this.useBounds&&(this.scrollX=this.clampX(this.scrollX)),this},centerOnY:function(t){var e=.5*this.height;return this.midPoint.y=t,this.scrollY=t-e,this.useBounds&&(this.scrollY=this.clampY(this.scrollY)),this},centerOn:function(t,e){return this.centerOnX(t),this.centerOnY(e),this},centerToBounds:function(){if(this.useBounds){var t=this._bounds,e=.5*this.width,i=.5*this.height;this.midPoint.set(t.centerX,t.centerY),this.scrollX=t.centerX-e,this.scrollY=t.centerY-i}return this},centerToSize:function(){return this.scrollX=.5*this.width,this.scrollY=.5*this.height,this},cull:function(t){if(this.disableCull)return t;var e=this.matrix.matrix,i=e[0],s=e[1],n=e[2],r=e[3],a=i*r-s*n;if(!a)return t;var o=e[4],h=e[5],l=this.scrollX,u=this.scrollY,c=this.width,d=this.height,f=this.y,p=f+d,v=this.x,g=v+c,m=this.culledObjects,y=t.length;a=1/a,m.length=0;for(var x=0;xv&&S*i+b*n+of&&S*s+b*r+hn&&(t=n),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,s=e.y+(i-this.height)/2,n=Math.max(s,s+e.height-i);return tn&&(t=n),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=r(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=u(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,s,n){return void 0===n&&(n=!1),this._bounds.setTo(t,e,i,s),this.dirty=!0,this.useBounds=!0,n?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},getBounds:function(t){void 0===t&&(t=new h);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,s){return this.x=t,this.y=e,this.width=i,this.height=s,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(o.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=d},47751:(t,e,i)=>{var s=i(51052),n=i(79993),r=i(82897),a=i(56694),o=i(64937),h=i(53030),l=i(89787),u=i(42798),c=i(74118),d=i(93736),f=new a({Extends:s,Mixins:[o.PostPipeline],initialize:function(t,e,i,n){s.call(this,t,e,i,n),this.initPostPipeline(),this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new d(1,1),this.followOffset=new d,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new c(0,0,t,e),this._follow){var i=this.width/2,s=this.height/2,r=this._follow.x-this.followOffset.x,a=this._follow.y-this.followOffset.y;this.midPoint.set(r,a),this.scrollX=r-i,this.scrollY=a-s}n(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,s,n,r){return this.fadeEffect.start(!1,t,e,i,s,!0,n,r)},fadeOut:function(t,e,i,s,n,r){return this.fadeEffect.start(!0,t,e,i,s,!0,n,r)},fadeFrom:function(t,e,i,s,n,r,a){return this.fadeEffect.start(!1,t,e,i,s,n,r,a)},fade:function(t,e,i,s,n,r,a){return this.fadeEffect.start(!0,t,e,i,s,n,r,a)},flash:function(t,e,i,s,n,r,a){return this.flashEffect.start(t,e,i,s,n,r,a)},shake:function(t,e,i,s,n){return this.shakeEffect.start(t,e,i,s,n)},pan:function(t,e,i,s,n,r,a){return this.panEffect.start(t,e,i,s,n,r,a)},rotateTo:function(t,e,i,s,n,r,a){return this.rotateToEffect.start(t,e,i,s,n,r,a)},zoomTo:function(t,e,i,s,n,r){return this.zoomEffect.start(t,e,i,s,n,r)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,s=.5*e,r=this.zoom,a=this.matrix,o=t*this.originX,h=e*this.originY,c=this._follow,d=this.deadzone,f=this.scrollX,p=this.scrollY;d&&n(d,this.midPoint.x,this.midPoint.y);var v=!1;if(this.roundPixels&&(o=Math.floor(o),h=Math.floor(h)),c&&!this.panEffect.isRunning){var g=this.lerp,m=c.x-this.followOffset.x,y=c.y-this.followOffset.y;this.roundPixels&&(m=Math.floor(m),y=Math.floor(y)),d?(md.right&&(f=u(f,f+(m-d.right),g.x)),yd.bottom&&(p=u(p,p+(y-d.bottom),g.y))):(f=u(f,m-o,g.x),p=u(p,y-h,g.y)),v=!0}this.useBounds&&(f=this.clampX(f),p=this.clampY(p)),this.roundPixels&&(f=Math.floor(f),p=Math.floor(p)),this.scrollX=f,this.scrollY=p;var x=f+i,T=p+s;this.midPoint.set(x,T);var w=t/r,E=e/r,S=x-w/2,b=T-E/2;this.roundPixels&&(S=Math.floor(S),b=Math.floor(b)),this.worldView.setTo(S,b,w,E),a.applyITRS(Math.floor(this.x+o),Math.floor(this.y+h),this.rotation,r,r),a.translate(-o,-h),this.shakeEffect.preRender(),v&&this.emit(l.FOLLOW_UPDATE,this,c)},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,s,n,a){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===s&&(s=i),void 0===n&&(n=0),void 0===a&&(a=n),this._follow=t,this.roundPixels=e,i=r(i,0,1),s=r(s,0,1),this.lerp.set(i,s),this.followOffset.set(n,a);var o=this.width/2,h=this.height/2,l=t.x-n,u=t.y-a;return this.midPoint.set(l,u),this.scrollX=l-o,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),s.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},62382:(t,e,i)=>{var s=i(47751),n=i(56694),r=i(72632),a=i(91963),o=i(94287),h=i(40444),l=i(7599),u=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new s(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,n,r,a){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===n&&(n=this.scene.sys.scale.height),void 0===r&&(r=!1),void 0===a&&(a="");var o=new s(t,e,i,n);return o.setName(a),o.setScene(this.scene),o.setRoundPixels(this.roundPixels),o.id=this.getNextID(),this.cameras.push(o),r&&(this.main=o),o},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var s=!1,n=0;n0){r.preRender();var a=this.getVisibleChildren(e.getChildren(),r);t.render(i,a,r)}}},getVisibleChildren:function(t,e){return t.filter((function(t){return t.willRender(e)}))},resetAll:function(){for(var t=0;t{var s=i(82897),n=i(56694),r=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.isComplete=!1,this.direction=!0,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=0,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,o,h){if(void 0===t&&(t=!0),void 0===e&&(e=1e3),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=0),void 0===a&&(a=!1),void 0===o&&(o=null),void 0===h&&(h=this.camera.scene),!a&&this.isRunning)return this.camera;this.isRunning=!0,this.isComplete=!1,this.duration=e,this.direction=t,this.progress=0,this.red=i,this.green=s,this.blue=n,this.alpha=t?Number.MIN_VALUE:1,this._elapsed=0,this._onUpdate=o,this._onUpdateScope=h;var l=t?r.FADE_OUT_START:r.FADE_IN_START;return this.camera.emit(l,this.camera,this,e,i,s,n),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=1,this.progress=0,this._elapsed=0,this._alpha,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,o){return void 0===t&&(t=250),void 0===e&&(e=255),void 0===i&&(i=255),void 0===s&&(s=255),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===o&&(o=this.camera.scene),!n&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,this.red=e,this.green=i,this.blue=s,this._alpha=this.alpha,this._elapsed=0,this._onUpdate=a,this._onUpdateScope=o,this.camera.emit(r.FLASH_START,this.camera,this,t,e,i,s)),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),a=i(89787),o=i(93736),h=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=new o,this.current=new o,this.destination=new o,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,h){void 0===i&&(i=1e3),void 0===s&&(s=r.Linear),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===h&&(h=this.camera.scene);var l=this.camera;return!n&&this.isRunning||(this.isRunning=!0,this.duration=i,this.progress=0,this.source.set(l.scrollX,l.scrollY),this.destination.set(t,e),l.getScroll(t,e,this.current),"string"==typeof s&&r.hasOwnProperty(s)?this.ease=r[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=o,this._onUpdateScope=h,this.camera.emit(a.PAN_START,this.camera,this,i,t,e)),l},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed{var s=i(82897),n=i(56694),r=i(89787),a=i(35060),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=0,this.current=0,this.destination=0,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope,this.clockwise=!0,this.shortestPath=!1},start:function(t,e,i,s,n,o,h){void 0===i&&(i=1e3),void 0===s&&(s=a.Linear),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===h&&(h=this.camera.scene),void 0===e&&(e=!1),this.shortestPath=e;var l=t;t<0?(l=-1*t,this.clockwise=!1):this.clockwise=!0;var u=360*Math.PI/180;l-=Math.floor(l/u)*u;var c=this.camera;if(!n&&this.isRunning)return c;if(this.isRunning=!0,this.duration=i,this.progress=0,this.source=c.rotation,this.destination=l,"string"==typeof s&&a.hasOwnProperty(s)?this.ease=a[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=o,this._onUpdateScope=h,this.shortestPath){var d=0,f=0;(d=this.destination>this.source?Math.abs(this.destination-this.source):Math.abs(this.destination+u)-this.source)<(f=this.source>this.destination?Math.abs(this.source-this.destination):Math.abs(this.source+u)-this.destination)?this.clockwise=!0:d>f&&(this.clockwise=!1)}return this.camera.emit(r.ROTATE_START,this.camera,this,i,l),c},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed=l?Math.abs(h-l):Math.abs(h+o)-l;var u=0;u=this.clockwise?n.rotation+a*r:n.rotation-a*r,n.rotation=u,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,u)}else n.rotation=this.destination,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,this.destination),this.effectComplete()}},effectComplete:function(){this._onUpdate=null,this._onUpdateScope=null,this.isRunning=!1,this.camera.emit(r.ROTATE_COMPLETE,this.camera,this)},reset:function(){this.isRunning=!1,this._onUpdate=null,this._onUpdateScope=null},destroy:function(){this.reset(),this.camera=null,this.source=null,this.destination=null}});t.exports=o},3241:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(89787),a=i(93736),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.intensity=new a,this.progress=0,this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n){return void 0===t&&(t=100),void 0===e&&(e=.05),void 0===i&&(i=!1),void 0===s&&(s=null),void 0===n&&(n=this.camera.scene),!i&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,"number"==typeof e?this.intensity.set(e):this.intensity.set(e.x,e.y),this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate=s,this._onUpdateScope=n,this.camera.emit(r.SHAKE_START,this.camera,this,t,e)),this.camera},preRender:function(){this.isRunning&&this.camera.matrix.translate(this._offsetX,this._offsetY)},update:function(t,e){if(this.isRunning)if(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),a=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=1,this.destination=1,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o){void 0===e&&(e=1e3),void 0===i&&(i=r.Linear),void 0===s&&(s=!1),void 0===n&&(n=null),void 0===o&&(o=this.camera.scene);var h=this.camera;return!s&&this.isRunning||(this.isRunning=!0,this.duration=e,this.progress=0,this.source=h.zoom,this.destination=t,"string"==typeof i&&r.hasOwnProperty(i)?this.ease=r[i]:"function"==typeof i&&(this.ease=i),this._elapsed=0,this._onUpdate=n,this._onUpdateScope=o,this.camera.emit(a.ZOOM_START,this.camera,this,e,t)),h},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._elapsed{t.exports={Fade:i(92522),Flash:i(22151),Pan:i(37551),Shake:i(3241),RotateTo:i(1771),Zoom:i(13383)}},39577:t=>{t.exports="cameradestroy"},85373:t=>{t.exports="camerafadeincomplete"},92057:t=>{t.exports="camerafadeinstart"},1903:t=>{t.exports="camerafadeoutcomplete"},96131:t=>{t.exports="camerafadeoutstart"},85409:t=>{t.exports="cameraflashcomplete"},25500:t=>{t.exports="cameraflashstart"},44071:t=>{t.exports="followupdate"},19818:t=>{t.exports="camerapancomplete"},80002:t=>{t.exports="camerapanstart"},87966:t=>{t.exports="postrender"},74217:t=>{t.exports="prerender"},34805:t=>{t.exports="camerarotatecomplete"},30408:t=>{t.exports="camerarotatestart"},49856:t=>{t.exports="camerashakecomplete"},69189:t=>{t.exports="camerashakestart"},67657:t=>{t.exports="camerazoomcomplete"},14229:t=>{t.exports="camerazoomstart"},89787:(t,e,i)=>{t.exports={DESTROY:i(39577),FADE_IN_COMPLETE:i(85373),FADE_IN_START:i(92057),FADE_OUT_COMPLETE:i(1903),FADE_OUT_START:i(96131),FLASH_COMPLETE:i(85409),FLASH_START:i(25500),FOLLOW_UPDATE:i(44071),PAN_COMPLETE:i(19818),PAN_START:i(80002),POST_RENDER:i(87966),PRE_RENDER:i(74217),ROTATE_COMPLETE:i(34805),ROTATE_START:i(30408),SHAKE_COMPLETE:i(49856),SHAKE_START:i(69189),ZOOM_COMPLETE:i(67657),ZOOM_START:i(14229)}},32356:(t,e,i)=>{t.exports={Camera:i(47751),BaseCamera:i(51052),CameraManager:i(62382),Effects:i(53030),Events:i(89787)}},84219:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.speedX=0,this.speedY=0;var e=n(t,"speed",null);"number"==typeof e?(this.speedX=e,this.speedY=e):(this.speedX=n(t,"speed.x",0),this.speedY=n(t,"speed.y",0)),this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this.up&&this.up.isDown?e.scrollY-=this.speedY*t|0:this.down&&this.down.isDown&&(e.scrollY+=this.speedY*t|0),this.left&&this.left.isDown?e.scrollX-=this.speedX*t|0:this.right&&this.right.isDown&&(e.scrollX+=this.speedX*t|0),this.zoomIn&&this.zoomIn.isDown?(e.zoom-=this.zoomSpeed,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},69370:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=n(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=n(t,"acceleration.x",0),this.accelY=n(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=n(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=n(t,"drag.x",0),this.dragY=n(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var s=n(t,"maxSpeed",null);"number"==typeof s?(this.maxSpeedX=s,this.maxSpeedY=s):(this.maxSpeedX=n(t,"maxSpeed.x",0),this.maxSpeedY=n(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},6524:(t,e,i)=>{t.exports={FixedKeyControl:i(84219),SmoothedKeyControl:i(69370)}},44143:(t,e,i)=>{t.exports={Controls:i(6524),Scene2D:i(32356)}},86459:(t,e,i)=>{var s={VERSION:"3.61.0-beta.1",BlendModes:i(95723),ScaleModes:i(27394),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=s},14033:(t,e,i)=>{var s=i(56694),n=i(86459),r=i(18360),a=i(77290),o=i(72632),h=i(10850),l=i(42911),u=i(72283),c=i(5923),d=i(65641),f=i(93222),p=new s({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.renderType=h(t,"type",n.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),c.RND=new c.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io"),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=a.browser.es2019?1:0),a.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",a.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#ff0000","#ffff00","#00ff00","#00ffff","#000000"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null);var i=h(t,"render",null);this.pipeline=h(i,"pipeline",null,t),this.autoMobilePipeline=h(i,"autoMobilePipeline",!0,t),this.defaultPipeline=h(i,"defaultPipeline",d.MULTI_PIPELINE,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.pixelArt=h(i,"pixelArt",1!==this.zoom,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",4096,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t);var s=h(t,"backgroundColor",0);this.backgroundColor=f(s),this.transparent&&(this.backgroundColor=f(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",a.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowFXQuality=h(t,"fx.glow.quality",.1),this.glowFXDistance=h(t,"fx.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var p=h(t,"plugins",null),v=r.DefaultScene;p&&(Array.isArray(p)?this.defaultPlugins=p:l(p)&&(this.installGlobalPlugins=o(p,"global",[]),this.installScenePlugins=o(p,"scene",[]),Array.isArray(p.default)?v=p.default:Array.isArray(p.defaultMerge)&&(v=v.concat(p.defaultMerge)))),this.defaultPlugins=v;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=n.WEBGL:window.FORCE_CANVAS&&(this.renderType=n.CANVAS))}});t.exports=p},50150:(t,e,i)=>{var s=i(70616),n=i(61068),r=i(86459),a=i(90185);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===r.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==r.HEADLESS)if(e.renderType===r.AUTO&&(e.renderType=a.webGL?r.WEBGL:r.CANVAS),e.renderType===r.WEBGL){if(!a.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==r.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!a.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||n.disableSmoothing();var o,h,l=t.scale.baseSize,u=l.width,c=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=c):t.canvas=n.create(t,u,c,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||s.setCrisp(t.canvas),e.renderType!==r.HEADLESS)&&(o=i(91135),h=i(11857),e.renderType===r.WEBGL?t.renderer=new h(t):(t.renderer=new o(t),t.context=t.renderer.gameContext))}},77291:(t,e,i)=>{var s=i(86459);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===s.CANVAS?i="Canvas":e.renderType===s.HEADLESS&&(i="Headless");var n,r=e.audio,a=t.device.audio;if(n=a.webAudio&&!r.disableWebAudio?"Web Audio":r.noAudio||!a.webAudio&&!a.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+s.VERSION+" / https://phaser.io");else{var o,h="",l=[h];if(Array.isArray(e.bannerBackgroundColor))e.bannerBackgroundColor.forEach((function(t){h=h.concat("%c "),l.push("background: "+t),o=t})),l[l.length-1]="color: "+e.bannerTextColor+"; background: "+o;else h=h.concat("%c "),l.push("color: "+e.bannerTextColor+"; background: "+e.bannerBackgroundColor);l.push("background: transparent"),e.gameTitle&&(h=h.concat(e.gameTitle),e.gameVersion&&(h=h.concat(" v"+e.gameVersion)),e.hidePhaser||(h=h.concat(" / ")));e.hidePhaser||(h=h.concat("Phaser v"+s.VERSION+" ("+i+" | "+n+")")),h=h.concat(" %c 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x(this,this.config),this.pendingDestroy=!1,this.removeCanvas=!1,this.noReturn=!1,this.hasFocus=!1,this.isPaused=!1,p(this.boot.bind(this))},boot:function(){y.hasCore("EventEmitter")?(this.isBooted=!0,this.config.preBoot(this),this.scale.preBoot(),u(this),l(this),d(this),s(this.canvas,this.config.parent),this.textures.once(E.READY,this.texturesReady,this),this.events.emit(g.BOOT)):console.warn("Aborting. Core Plugins missing.")},texturesReady:function(){this.events.emit(g.READY),this.start()},start:function(){this.isRunning=!0,this.config.postBoot(this),this.renderer?this.loop.start(this.step.bind(this)):this.loop.start(this.headlessStep.bind(this)),A(this);var t=this.events;t.on(g.HIDDEN,this.onHidden,this),t.on(g.VISIBLE,this.onVisible,this),t.on(g.BLUR,this.onBlur,this),t.on(g.FOCUS,this.onFocus,this)},step:function(t,e){if(this.pendingDestroy)return this.runDestroy();if(!this.isPaused){var i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e);var s=this.renderer;s.preRender(),i.emit(g.PRE_RENDER,s,t,e),this.scene.render(s),s.postRender(),i.emit(g.POST_RENDER,s,t,e)}},headlessStep:function(t,e){if(this.pendingDestroy)return this.runDestroy();if(!this.isPaused){var i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e),this.scene.isProcessing=!1,i.emit(g.PRE_RENDER,null,t,e),i.emit(g.POST_RENDER,null,t,e)}},onHidden:function(){this.loop.pause(),this.events.emit(g.PAUSE)},pause:function(){var t=this.isPaused;this.isPaused=!0,t||this.events.emit(g.PAUSE)},onVisible:function(){this.loop.resume(),this.events.emit(g.RESUME)},resume:function(){var t=this.isPaused;this.isPaused=!1,t&&this.events.emit(g.RESUME)},onBlur:function(){this.hasFocus=!1,this.loop.blur()},onFocus:function(){this.hasFocus=!0,this.loop.focus()},getFrame:function(){return this.loop.frame},getTime:function(){return this.loop.now},destroy:function(t,e){void 0===e&&(e=!1),this.pendingDestroy=!0,this.removeCanvas=t,this.noReturn=e},runDestroy:function(){this.scene.destroy(),this.events.emit(g.DESTROY),this.events.removeAllListeners(),this.renderer&&this.renderer.destroy(),this.removeCanvas&&this.canvas&&(a.remove(this.canvas),this.canvas.parentNode&&this.canvas.parentNode.removeChild(this.canvas)),this.domContainer&&this.domContainer.parentNode.removeChild(this.domContainer),this.loop.destroy(),this.pendingDestroy=!1}});t.exports=C},26617:(t,e,i)=>{var s=i(56694),n=i(10850),r=i(72283),a=i(27385),o=new s({initialize:function(t,e){this.game=t,this.raf=new 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t=window.performance.now();this.time=t,this.lastTime=t,this.nextFpsUpdate=t+1e3,this.framesThisSecond=0;for(var e=0;e0||!this.inFocus)&&(this._coolDown--,t=Math.min(t,this._target)),t>this._min&&(t=i[e],t=Math.min(t,this._min)),i[e]=t,this.deltaIndex++,this.deltaIndex>=s&&(this.deltaIndex=0);for(var n=0,r=0;r=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.delta>=this._limitRate&&(this.callback(t,this.delta),this.delta=0),this.lastTime=t,this.frame++},step:function(t){this.now=t;var e=Math.max(0,t-this.lastTime);this.rawDelta=e,this.time+=this.rawDelta,this.smoothStep&&(e=this.smoothDelta(e)),this.delta=e,t>=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.callback(t,e),this.lastTime=t,this.frame++},tick:function(){var t=window.performance.now();this.hasFpsLimit?this.stepLimitFPS(t):this.step(t)},sleep:function(){this.running&&(this.raf.stop(),this.running=!1)},wake:function(t){void 0===t&&(t=!1);var e=window.performance.now();if(!this.running){t&&(this.startTime+=-this.lastTime+(this.lastTime+e));var i=this.hasFpsLimit?this.stepLimitFPS.bind(this):this.step.bind(this);this.raf.start(i,this.forceSetTimeOut,this._target),this.running=!0,this.nextFpsUpdate=e+1e3,this.framesThisSecond=0,this.fpsLimitTriggered=!1,this.tick()}},getDuration:function(){return Math.round(this.lastTime-this.startTime)/1e3},getDurationMS:function(){return Math.round(this.lastTime-this.startTime)},stop:function(){return this.running=!1,this.started=!1,this.raf.stop(),this},destroy:function(){this.stop(),this.raf.destroy(),this.raf=null,this.game=null,this.callback=null}});t.exports=o},26493:(t,e,i)=>{var s=i(97081);t.exports=function(t){var e,i=t.events;if(void 0!==document.hidden)e="visibilitychange";else{["webkit","moz","ms"].forEach((function(t){void 0!==document[t+"Hidden"]&&(document.hidden=function(){return 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t&&t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(o.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(h.REMOVED_FROM_SCENE,this,this.scene)),this},removeFromUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.remove(this),this},destroy:function(t){this.scene&&!this.ignoreDestroy&&(void 0===t&&(t=!1),this.preDestroy&&this.preDestroy.call(this),this.emit(o.DESTROY,this,t),this.removeAllListeners(),this.postPipelines&&this.resetPostPipeline(!0),this.removeFromDisplayList(),this.removeFromUpdateList(),this.input&&(this.scene.sys.input.clear(this),this.input=void 0),this.data&&(this.data.destroy(),this.data=void 0),this.body&&(this.body.destroy(),this.body=void 0),this.preFX&&(this.preFX.destroy(),this.preFX=void 0),this.postFX&&(this.postFX.destroy(),this.postFX=void 0),this.active=!1,this.visible=!1,this.scene=void 0,this.parentContainer=void 0)}});l.RENDER_MASK=15,t.exports=l},99325:(t,e,i)=>{var 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n,r,a,o,h=t.text,l=h.length,u=t.maxWidth,c=t.wordWrapCharCode,d=Number.MAX_VALUE,f=Number.MAX_VALUE,p=0,v=0,g=t.fontData.chars,m=t.fontData.lineHeight,y=t.letterSpacing,x=t.lineSpacing,T=0,w=0,E=0,S=null,b=t._align,A=0,_=0,C=t.fontSize/t.fontData.size,R=C*t.scaleX,M=C*t.scaleY,P=null,O=0,L=[],F=Number.MAX_VALUE,D=0,k=0,I=0,B=[],N=[],X=null;if(u>0){for(n=0;nu||H-z>u?(G.push(W.i-1),W.cr?(G.push(W.i+W.word.length),z=0,U=null):U=W):W.cr&&(G.push(W.i+W.word.length),z=0,U=null)}for(n=G.length-1;n>=0;n--)r=h,a=G[n],o="\n",h=r.substr(0,a)+o+r.substr(a+1);s.wrappedText=h,l=h.length,B=[],X=null}var j=0;for(n=0;nA&&(d=A),f>_&&(f=_);var q=A+S.xAdvance,Z=_+m;pD&&(D=I),ID&&(D=I),I0)for(var Q=0;Q{var s=i(31476);t.exports=function(t,e,i,n,r,a,o){var h=t.sys.textures.get(i),l=h.get(n),u=t.sys.cache.xml.get(r);if(l&&u){var c=s(u,l,a,o,h);return t.sys.cache.bitmapFont.add(e,{data:c,texture:i,frame:n,fromAtlas:!0}),!0}return!1}},39860:(t,e,i)=>{var s=i(10850);t.exports=function(t,e){var 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s=i(66863),n=i(98611),r={Parse:i(39860)};r=n(!1,r,s),t.exports=r},66863:t=>{t.exports={TEXT_SET1:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~",TEXT_SET2:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ",TEXT_SET3:"ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ",TEXT_SET4:"ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789",TEXT_SET5:"ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789",TEXT_SET6:"ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789\"(),-.' 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s=i(49584);t.exports=function(t,e,i,n){var r=e._text,a=r.length,o=t.currentContext;if(0!==a&&s(t,o,e,i,n)){i.addToRenderList(e);var h=e.fromAtlas?e.frame:e.texture.frames.__BASE,l=e.displayCallback,u=e.callbackData,c=e.fontData.chars,d=e.fontData.lineHeight,f=e._letterSpacing,p=0,v=0,g=0,m=null,y=0,x=0,T=0,w=0,E=0,S=0,b=null,A=0,_=e.frame.source.image,C=h.cutX,R=h.cutY,M=0,P=0,O=e._fontSize/e.fontData.size,L=e._align,F=0,D=0;e.getTextBounds(!1);var k=e._bounds.lines;1===L?D=(k.longest-k.lengths[0])/2:2===L&&(D=k.longest-k.lengths[0]),o.translate(-e.displayOriginX,-e.displayOriginY);var I=i.roundPixels;e.cropWidth>0&&e.cropHeight>0&&(o.beginPath(),o.rect(0,0,e.cropWidth,e.cropHeight),o.clip());for(var B=0;B{var s=i(13468),n=i(88933),r=i(99325),a=i(20494);r.register("dynamicBitmapText",(function(t,e){void 0===t&&(t={});var i=a(t,"font",""),r=a(t,"text",""),o=a(t,"size",!1),h=new s(this.scene,0,0,i,r,o);return void 0!==e&&(t.add=e),n(this.scene,h,t),h}))},94145:(t,e,i)=>{var s=i(13468);i(61286).register("dynamicBitmapText",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,n,r))}))},88899:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(16873),r=i(93438),t.exports={renderWebGL:n,renderCanvas:r}},16873:(t,e,i)=>{var s=i(73329),n=i(69360),r=i(75512),a=new n;t.exports=function(t,e,i,n){var o=e.text,h=o.length;if(0!==h){i.addToRenderList(e);var l=t.pipelines.set(e.pipeline,e),u=s(e,i,n);t.pipelines.preBatch(e);var c=u.sprite,d=u.calc,f=a,p=e.cropWidth>0||e.cropHeight>0;p&&(l.flush(),t.pushScissor(d.tx,d.ty,e.cropWidth*d.scaleX,e.cropHeight*d.scaleY));var v,g,m=e.frame.glTexture,y=e.tintFill,x=r.getTintAppendFloatAlpha(e.tintTopLeft,i.alpha*e._alphaTL),T=r.getTintAppendFloatAlpha(e.tintTopRight,i.alpha*e._alphaTR),w=r.getTintAppendFloatAlpha(e.tintBottomLeft,i.alpha*e._alphaBL),E=r.getTintAppendFloatAlpha(e.tintBottomRight,i.alpha*e._alphaBR),S=l.setGameObject(e),b=0,A=0,_=0,C=0,R=e.letterSpacing,M=0,P=0,O=e.scrollX,L=e.scrollY,F=e.fontData,D=F.chars,k=F.lineHeight,I=e.fontSize/F.size,B=0,N=e._align,X=0,Y=0,U=e.getTextBounds(!1);e.maxWidth>0&&(h=(o=U.wrappedText).length);var z=e._bounds.lines;1===N?Y=(z.longest-z.lengths[0])/2:2===N&&(Y=z.longest-z.lengths[0]);for(var G=i.roundPixels,W=e.displayCallback,V=e.callbackData,H=0;H{var s=i(56694),n=i(82897),r=i(64937),a=i(89980),o=i(82173),h=i(68298),l=i(31476),u=i(74118),c=i(84557),d=new s({Extends:a,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Texture,r.Tint,r.Transform,r.Visible,c],initialize:function(t,e,i,s,n,r,h){void 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n=e.getRenderList();if(0!==n.length){var r=t.currentContext,a=i.alpha*e.alpha;if(0!==a){i.addToRenderList(e),r.globalCompositeOperation=t.blendModes[e.blendMode],r.imageSmoothingEnabled=!e.frame.source.scaleMode;var o=e.x-i.scrollX*e.scrollFactorX,h=e.y-i.scrollY*e.scrollFactorY;r.save(),s&&s.copyToContext(r);for(var l=i.roundPixels,u=0;u0&&p.height>0&&(r.save(),r.translate(c.x+o,c.y+h),r.scale(m,y),r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v,g,p.width,p.height),r.restore())):(l&&(v=Math.round(v),g=Math.round(g)),p.width>0&&p.height>0&&r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v+c.x+o,g+c.y+h,p.width,p.height)))}r.restore()}}}},68452:(t,e,i)=>{var s=i(52816),n=i(88933),r=i(99325),a=i(20494);r.register("blitter",(function(t,e){void 0===t&&(t={});var i=a(t,"key",null),r=a(t,"frame",null),o=new s(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),n(this.scene,o,t),o}))},38906:(t,e,i)=>{var s=i(52816);i(61286).register("blitter",(function(t,e,i,n){return 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this.flipX=!1,this.flipY=!1,this},reset:function(t,e,i){return this.x=t,this.y=e,this.flipX=!1,this.flipY=!1,this._alpha=1,this._visible=!0,this.parent.dirty=!0,i&&this.setFrame(i),this},setPosition:function(t,e){return this.x=t,this.y=e,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},setVisible:function(t){return this.visible=t,this},setAlpha:function(t){return this.alpha=t,this},setTint:function(t){return this.tint=t,this},destroy:function(){this.parent.dirty=!0,this.parent.children.remove(this),this.parent=void 0,this.frame=void 0,this.data=void 0},visible:{get:function(){return this._visible},set:function(t){this.parent.dirty|=this._visible!==t,this._visible=t}},alpha:{get:function(){return this._alpha},set:function(t){this.parent.dirty|=this._alpha>0!=t>0,this._alpha=t}}});t.exports=r},97123:(t,e,i)=>{var s=i(82897),n={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,n){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=s(t,0,1),this._alphaTR=s(e,0,1),this._alphaBL=s(i,0,1),this._alphaBR=s(n,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=s(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=s(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=s(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=s(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=n},15720:(t,e,i)=>{var s=i(82897),n={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=n},69732:(t,e,i)=>{var s=i(95723),n={_blendMode:s.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=s[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=n},28284:t=>{t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},85293:t=>{var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},14975:t=>{var e={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this}};t.exports=e},88677:(t,e,i)=>{var s=i(56694),n=i(96910),r=i(72677),a=new s({initialize:function(t,e){this.gameObject=t,this.isPost=e,this.enabled=!1,this.list=[],this.padding=0},setPadding:function(t){return void 0===t&&(t=0),this.padding=t,this.gameObject},onFXCopy:function(){},onFX:function(){},enable:function(t){if(!this.isPost){var e=this.gameObject.scene.sys.renderer;e&&e.pipelines?(this.gameObject.pipeline=e.pipelines.FX_PIPELINE,void 0!==t&&(this.padding=t),this.enabled=!0):this.enabled=!1}},clear:function(){if(this.isPost)this.gameObject.resetPostPipeline(!0);else{for(var t=this.list,e=0;e{t.exports={flipX:!1,flipY:!1,toggleFlipX:function(){return this.flipX=!this.flipX,this},toggleFlipY:function(){return this.flipY=!this.flipY,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this}}},80693:(t,e,i)=>{var s=i(74118),n=i(2386),r=i(93736),a={prepareBoundsOutput:function(t,e){(void 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r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getRightCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getBottomLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBounds:function(t){var e,i,n,r,a,o,h,l;if(void 0===t&&(t=new s),this.parentContainer){var u=this.parentContainer.getBoundsTransformMatrix();this.getTopLeft(t),u.transformPoint(t.x,t.y,t),e=t.x,i=t.y,this.getTopRight(t),u.transformPoint(t.x,t.y,t),n=t.x,r=t.y,this.getBottomLeft(t),u.transformPoint(t.x,t.y,t),a=t.x,o=t.y,this.getBottomRight(t),u.transformPoint(t.x,t.y,t),h=t.x,l=t.y}else this.getTopLeft(t),e=t.x,i=t.y,this.getTopRight(t),n=t.x,r=t.y,this.getBottomLeft(t),a=t.x,o=t.y,this.getBottomRight(t),h=t.x,l=t.y;return t.x=Math.min(e,n,a,h),t.y=Math.min(i,r,o,l),t.width=Math.max(e,n,a,h)-t.x,t.height=Math.max(i,r,o,l)-t.y,t}};t.exports=a},39171:(t,e,i)=>{var s=i(76756),n=i(63037),r={mask:null,setMask:function(t){return this.mask=t,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},createBitmapMask:function(t,e,i,n,r){return void 0===t&&(this.texture||this.shader||this.geom)&&(t=this),new s(this.scene,t,e,i,n,r)},createGeometryMask:function(t){return void 0!==t||"Graphics"!==this.type&&!this.geom||(t=this),new n(this.scene,t)}};t.exports=r},28072:t=>{var e={_originComponent:!0,originX:.5,originY:.5,_displayOriginX:0,_displayOriginY:0,displayOriginX:{get:function(){return this._displayOriginX},set:function(t){this._displayOriginX=t,this.originX=t/this.width}},displayOriginY:{get:function(){return this._displayOriginY},set:function(t){this._displayOriginY=t,this.originY=t/this.height}},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this.updateDisplayOrigin()},setOriginFromFrame:function(){return this.frame&&this.frame.customPivot?(this.originX=this.frame.pivotX,this.originY=this.frame.pivotY,this.updateDisplayOrigin()):this.setOrigin()},setDisplayOrigin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displayOriginX=t,this.displayOriginY=e,this},updateDisplayOrigin:function(){return this._displayOriginX=this.originX*this.width,this._displayOriginY=this.originY*this.height,this}};t.exports=e},54211:(t,e,i)=>{var s=i(75606),n=i(63130),r=i(10850),a=i(55303),o=i(93736),h={path:null,rotateToPath:!1,pathRotationOffset:0,pathOffset:null,pathVector:null,pathDelta:null,pathTween:null,pathConfig:null,_prevDirection:a.PLAYING_FORWARD,setPath:function(t,e){void 0===e&&(e=this.pathConfig);var i=this.pathTween;return i&&i.isPlaying()&&i.stop(),this.path=t,e&&this.startFollow(e),this},setRotateToPath:function(t,e){return void 0===e&&(e=0),this.rotateToPath=t,this.pathRotationOffset=e,this},isFollowing:function(){var t=this.pathTween;return t&&t.isPlaying()},startFollow:function(t,e){void 0===t&&(t={}),void 0===e&&(e=0);var i=this.pathTween;i&&i.isPlaying()&&i.stop(),"number"==typeof t&&(t={duration:t}),t.from=r(t,"from",0),t.to=r(t,"to",1);var h=n(t,"positionOnPath",!1);this.rotateToPath=n(t,"rotateToPath",!1),this.pathRotationOffset=r(t,"rotationOffset",0);var l=r(t,"startAt",e);if(l&&(t.onStart=function(t){var e=t.data[0];e.progress=l,e.elapsed=e.duration*l;var i=e.ease(e.progress);e.current=e.start+(e.end-e.start)*i,e.setTargetValue()}),this.pathOffset||(this.pathOffset=new o(this.x,this.y)),this.pathVector||(this.pathVector=new o),this.pathDelta||(this.pathDelta=new o),this.pathDelta.reset(),t.persist=!0,this.pathTween=this.scene.sys.tweens.addCounter(t),this.path.getStartPoint(this.pathOffset),h&&(this.x=this.pathOffset.x,this.y=this.pathOffset.y),this.pathOffset.x=this.x-this.pathOffset.x,this.pathOffset.y=this.y-this.pathOffset.y,this._prevDirection=a.PLAYING_FORWARD,this.rotateToPath){var u=this.path.getPoint(.1);this.rotation=Math.atan2(u.y-this.y,u.x-this.x)+s(this.pathRotationOffset)}return this.pathConfig=t,this},pauseFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.pause(),this},resumeFollow:function(){var t=this.pathTween;return t&&t.isPaused()&&t.resume(),this},stopFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.stop(),this},pathUpdate:function(){var t=this.pathTween;if(t&&t.data){var e=t.data[0],i=this.pathDelta,n=this.pathVector;if(i.copy(n).negate(),e.state===a.COMPLETE)return this.path.getPoint(e.end,n),i.add(n),n.add(this.pathOffset),void this.setPosition(n.x,n.y);if(e.state!==a.PLAYING_FORWARD&&e.state!==a.PLAYING_BACKWARD)return;this.path.getPoint(t.getValue(),n),i.add(n),n.add(this.pathOffset);var r=this.x,o=this.y;this.setPosition(n.x,n.y);var h=this.x-r,l=this.y-o;if(0===h&&0===l)return;if(e.state!==this._prevDirection)return void(this._prevDirection=e.state);this.rotateToPath&&(this.rotation=Math.atan2(l,h)+s(this.pathRotationOffset))}}};t.exports=h},58210:(t,e,i)=>{var s=i(28699),n={defaultPipeline:null,pipeline:null,pipelineData:null,initPipeline:function(t){this.pipelineData={};var e=this.scene.sys.renderer;if(!e)return!1;var i=e.pipelines;if(i){void 0===t&&(t=i.default);var s=i.get(t);if(s)return this.defaultPipeline=s,this.pipeline=s,!0}return!1},setPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){var a=r.get(t);a&&(this.pipeline=a),e&&(this.pipelineData=i?s(e):e)}return this},setPipelineData:function(t,e){var i=this.pipelineData;return void 0===e?delete i[t]:i[t]=e,this},resetPipeline:function(t){return void 0===t&&(t=!1),this.pipeline=this.defaultPipeline,t&&(this.pipelineData={}),null!==this.pipeline},getPipelineName:function(){return this.pipeline.name}};t.exports=n},44086:(t,e,i)=>{var s=i(28699),n=i(88677),r=i(72677),a={hasPostPipeline:!1,postPipelines:null,postPipelineData:null,preFX:null,postFX:null,initPostPipeline:function(t){this.postPipelines=[],this.postPipelineData={},this.postFX=new n(this,!0),t&&(this.preFX=new n(this,!1))},setPostPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){Array.isArray(t)||(t=[t]);for(var a=0;a0,this},setPostPipelineData:function(t,e){var i=this.postPipelineData;return void 0===e?delete i[t]:i[t]=e,this},getPostPipeline:function(t){for(var e="string"==typeof t,i=this.postPipelines,s=[],n=0;n=0;s--){var n=i[s];(e&&n.name===t||!e&&n===t)&&(n.destroy(),r(i,s))}return this.hasPostPipeline=this.postPipelines.length>0,this},clearFX:function(){return this.preFX&&this.preFX.clear(),this.postFX&&this.postFX.clear(),this}};t.exports=a},45900:t=>{var e={scrollFactorX:1,scrollFactorY:1,setScrollFactor:function(t,e){return void 0===e&&(e=t),this.scrollFactorX=t,this.scrollFactorY=e,this}};t.exports=e},31654:t=>{var e={_sizeComponent:!0,width:0,height:0,displayWidth:{get:function(){return Math.abs(this.scaleX*this.frame.realWidth)},set:function(t){this.scaleX=t/this.frame.realWidth}},displayHeight:{get:function(){return Math.abs(this.scaleY*this.frame.realHeight)},set:function(t){this.scaleY=t/this.frame.realHeight}},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight;var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}};t.exports=e},82081:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this}};t.exports=n},21850:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this.isCropped&&this.frame.updateCropUVs(this._crop,this.flipX,this.flipY),this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=n},58072:t=>{var e={tintTopLeft:16777215,tintTopRight:16777215,tintBottomLeft:16777215,tintBottomRight:16777215,tintFill:!1,clearTint:function(){return this.setTint(16777215),this},setTint:function(t,e,i,s){return void 0===t&&(t=16777215),void 0===e&&(e=t,i=t,s=t),this.tintTopLeft=t,this.tintTopRight=e,this.tintBottomLeft=i,this.tintBottomRight=s,this.tintFill=!1,this},setTintFill:function(t,e,i,s){return this.setTint(t,e,i,s),this.tintFill=!0,this},tint:{set:function(t){this.setTint(t,t,t,t)}},isTinted:{get:function(){var t=16777215;return this.tintFill||this.tintTopLeft!==t||this.tintTopRight!==t||this.tintBottomLeft!==t||this.tintBottomRight!==t}}};t.exports=e},48129:t=>{t.exports=function(t){var e={name:t.name,type:t.type,x:t.x,y:t.y,depth:t.depth,scale:{x:t.scaleX,y:t.scaleY},origin:{x:t.originX,y:t.originY},flipX:t.flipX,flipY:t.flipY,rotation:t.rotation,alpha:t.alpha,visible:t.visible,blendMode:t.blendMode,textureKey:"",frameKey:"",data:{}};return t.texture&&(e.textureKey=t.texture.key,e.frameKey=t.frame.name),e}},56584:(t,e,i)=>{var s=i(83392),n=i(69360),r=i(64462),a=i(35786),o=i(62138),h=i(93736),l={hasTransformComponent:!0,_scaleX:1,_scaleY:1,_rotation:0,x:0,y:0,z:0,w:0,scale:{get:function(){return(this._scaleX+this._scaleY)/2},set:function(t){this._scaleX=t,this._scaleY=t,0===t?this.renderFlags&=-5:this.renderFlags|=4}},scaleX:{get:function(){return this._scaleX},set:function(t){this._scaleX=t,0===t?this.renderFlags&=-5:0!==this._scaleY&&(this.renderFlags|=4)}},scaleY:{get:function(){return this._scaleY},set:function(t){this._scaleY=t,0===t?this.renderFlags&=-5:0!==this._scaleX&&(this.renderFlags|=4)}},angle:{get:function(){return o(this._rotation*s.RAD_TO_DEG)},set:function(t){this.rotation=o(t)*s.DEG_TO_RAD}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=a(t)}},setPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=0),this.x=t,this.y=e,this.z=i,this.w=s,this},copyPosition:function(t){return void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.z&&(this.z=t.z),void 0!==t.w&&(this.w=t.w),this},setRandomPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),this.x=t+Math.random()*i,this.y=e+Math.random()*s,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,this},setScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.scaleX=t,this.scaleY=e,this},setX:function(t){return void 0===t&&(t=0),this.x=t,this},setY:function(t){return void 0===t&&(t=0),this.y=t,this},setZ:function(t){return void 0===t&&(t=0),this.z=t,this},setW:function(t){return void 0===t&&(t=0),this.w=t,this},getLocalTransformMatrix:function(t){return void 0===t&&(t=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY)},getWorldTransformMatrix:function(t,e){void 0===t&&(t=new n);var i=this.parentContainer;if(!i)return this.getLocalTransformMatrix(t);for(e||(e=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY);i;)e.applyITRS(i.x,i.y,i._rotation,i._scaleX,i._scaleY),e.multiply(t,t),i=i.parentContainer;return t},getLocalPoint:function(t,e,i,s){i||(i=new h),s||(s=this.scene.sys.cameras.main);var n=s.scrollX,a=s.scrollY,o=t+n*this.scrollFactorX-n,l=e+a*this.scrollFactorY-a;return this.parentContainer?this.getWorldTransformMatrix().applyInverse(o,l,i):r(o,l,this.x,this.y,this.rotation,this.scaleX,this.scaleY,i),this._originComponent&&(i.x+=this._displayOriginX,i.y+=this._displayOriginY),i},getParentRotation:function(){for(var t=0,e=this.parentContainer;e;)t+=e.rotation,e=e.parentContainer;return t}};t.exports=l},69360:(t,e,i)=>{var s=i(56694),n=i(83392),r=i(93736),a=new s({initialize:function(t,e,i,s,n,r){void 0===t&&(t=1),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=0),this.matrix=new Float32Array([t,e,i,s,n,r,0,0,1]),this.decomposedMatrix={translateX:0,translateY:0,scaleX:1,scaleY:1,rotation:0},this.quad=new Float32Array(8)},a:{get:function(){return this.matrix[0]},set:function(t){this.matrix[0]=t}},b:{get:function(){return this.matrix[1]},set:function(t){this.matrix[1]=t}},c:{get:function(){return this.matrix[2]},set:function(t){this.matrix[2]=t}},d:{get:function(){return this.matrix[3]},set:function(t){this.matrix[3]=t}},e:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},f:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},tx:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},ty:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},rotation:{get:function(){return Math.acos(this.a/this.scaleX)*(Math.atan(-this.c/this.a)<0?-1:1)}},rotationNormalized:{get:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],r=t[3];return e||i?i>0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):s||r?n.TAU-(r>0?Math.acos(-s/this.scaleY):-Math.acos(s/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),s=this.matrix,n=s[0],r=s[1],a=s[2],o=s[3];return s[0]=n*i+a*e,s[1]=r*i+o*e,s[2]=n*-e+a*i,s[3]=r*-e+o*i,this},multiply:function(t,e){var i=this.matrix,s=t.matrix,n=i[0],r=i[1],a=i[2],o=i[3],h=i[4],l=i[5],u=s[0],c=s[1],d=s[2],f=s[3],p=s[4],v=s[5],g=void 0===e?i:e.matrix;return g[0]=u*n+c*a,g[1]=u*r+c*o,g[2]=d*n+f*a,g[3]=d*r+f*o,g[4]=p*n+v*a+h,g[5]=p*r+v*o+l,g},multiplyWithOffset:function(t,e,i){var s=this.matrix,n=t.matrix,r=s[0],a=s[1],o=s[2],h=s[3],l=e*r+i*o+s[4],u=e*a+i*h+s[5],c=n[0],d=n[1],f=n[2],p=n[3],v=n[4],g=n[5];return s[0]=c*r+d*o,s[1]=c*a+d*h,s[2]=f*r+p*o,s[3]=f*a+p*h,s[4]=v*r+g*o+l,s[5]=v*a+g*h+u,this},transform:function(t,e,i,s,n,r){var a=this.matrix,o=a[0],h=a[1],l=a[2],u=a[3],c=a[4],d=a[5];return a[0]=t*o+e*l,a[1]=t*h+e*u,a[2]=i*o+s*l,a[3]=i*h+s*u,a[4]=n*o+r*l+c,a[5]=n*h+r*u+d,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var s=this.matrix,n=s[0],r=s[1],a=s[2],o=s[3],h=s[4],l=s[5];return i.x=t*n+e*a+h,i.y=t*r+e*o+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],a=t[5],o=e*n-i*s;return t[0]=n/o,t[1]=-i/o,t[2]=-s/o,t[3]=e/o,t[4]=(s*a-n*r)/o,t[5]=-(e*a-i*r)/o,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){var e=this.matrix;return t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,s,n,r){var a=this.matrix;return a[0]=t,a[1]=e,a[2]=i,a[3]=s,a[4]=n,a[5]=r,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],s=e[1],n=e[2],r=e[3],a=i*r-s*n;if(t.translateX=e[4],t.translateY=e[5],i||s){var o=Math.sqrt(i*i+s*s);t.rotation=s>0?Math.acos(i/o):-Math.acos(i/o),t.scaleX=o,t.scaleY=a/o}else if(n||r){var h=Math.sqrt(n*n+r*r);t.rotation=.5*Math.PI-(r>0?Math.acos(-n/h):-Math.acos(n/h)),t.scaleX=a/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,s,n){var r=this.matrix,a=Math.sin(i),o=Math.cos(i);return r[4]=t,r[5]=e,r[0]=o*s,r[1]=a*s,r[2]=-a*n,r[3]=o*n,this},applyInverse:function(t,e,i){void 0===i&&(i=new r);var s=this.matrix,n=s[0],a=s[1],o=s[2],h=s[3],l=s[4],u=s[5],c=1/(n*h+o*-a);return i.x=h*c*t+-o*c*e+(u*o-l*h)*c,i.y=n*c*e+-a*c*t+(-u*n+l*a)*c,i},setQuad:function(t,e,i,s,n,r){void 0===r&&(r=this.quad);var a=this.matrix,o=a[0],h=a[1],l=a[2],u=a[3],c=a[4],d=a[5];return r[0]=t*o+e*l+c,r[1]=t*h+e*u+d,r[2]=t*o+s*l+c,r[3]=t*h+s*u+d,r[4]=i*o+s*l+c,r[5]=i*h+s*u+d,r[6]=i*o+e*l+c,r[7]=i*h+e*u+d,n&&r.forEach((function(t,e){r[e]=Math.round(t)})),r},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var s=this.getX(t,e);return i&&(s=Math.round(s)),s},getYRound:function(t,e,i){var s=this.getY(t,e);return i&&(s=Math.round(s)),s},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=a},59694:t=>{var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},64937:(t,e,i)=>{t.exports={Alpha:i(97123),AlphaSingle:i(15720),BlendMode:i(69732),ComputedSize:i(28284),Crop:i(85293),Depth:i(14975),Flip:i(92972),FX:i(88677),GetBounds:i(80693),Mask:i(39171),Origin:i(28072),PathFollower:i(54211),Pipeline:i(58210),PostPipeline:i(44086),ScrollFactor:i(45900),Size:i(31654),Texture:i(82081),TextureCrop:i(21850),Tint:i(58072),ToJSON:i(48129),Transform:i(56584),TransformMatrix:i(69360),Visible:i(59694)}},70339:(t,e,i)=>{var s=i(59959),n=i(95723),r=i(56694),a=i(64937),o=i(56631),h=i(89980),l=i(74118),u=i(98524),c=i(58795),d=i(93736),f=new r({Extends:h,Mixins:[a.AlphaSingle,a.BlendMode,a.ComputedSize,a.Depth,a.Mask,a.PostPipeline,a.Transform,a.Visible,u],initialize:function(t,e,i,s){h.call(this,t,"Container"),this.list=[],this.exclusive=!0,this.maxSize=-1,this.position=0,this.localTransform=new a.TransformMatrix,this.tempTransformMatrix=new a.TransformMatrix,this._sortKey="",this._sysEvents=t.sys.events,this.scrollFactorX=1,this.scrollFactorY=1,this.initPostPipeline(),this.setPosition(e,i),this.setBlendMode(n.SKIP_CHECK),s&&this.add(s)},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return.5*this.width}},displayOriginY:{get:function(){return.5*this.height}},setExclusive:function(t){return void 0===t&&(t=!0),this.exclusive=t,this},getBounds:function(t){if(void 0===t&&(t=new l),t.setTo(this.x,this.y,0,0),this.parentContainer){var e=this.parentContainer.getBoundsTransformMatrix().transformPoint(this.x,this.y);t.setTo(e.x,e.y,0,0)}if(this.list.length>0){var i=this.list,s=new l,n=!1;t.setEmpty();for(var r=0;r-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){var i,s=[null],n=this.list.slice(),r=n.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.tempTransformMatrix.destroy(),this.list=[]}});t.exports=f},13916:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list;if(0!==n.length){var r=e.localTransform;s?(r.loadIdentity(),r.multiply(s),r.translate(e.x,e.y),r.rotate(e.rotation),r.scale(e.scaleX,e.scaleY)):r.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var a=-1!==e.blendMode;a||t.setBlendMode(0);var o=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u{var s=i(88933),n=i(70339),r=i(99325),a=i(20494);r.register("container",(function(t,e){void 0===t&&(t={});var i=a(t,"x",0),r=a(t,"y",0),o=a(t,"children",null),h=new n(this.scene,i,r,o);return void 0!==e&&(t.add=e),s(this.scene,h,t),h}))},23400:(t,e,i)=>{var s=i(70339);i(61286).register("container",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},98524:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(36934),r=i(13916),t.exports={renderWebGL:n,renderCanvas:r}},36934:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list,r=n.length;if(0!==r){var a=e.localTransform;s?(a.loadIdentity(),a.multiply(s),a.translate(e.x,e.y),a.rotate(e.rotation),a.scale(e.scaleX,e.scaleY)):a.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),t.pipelines.preBatch(e);var o=-1!==e.blendMode;o||t.setBlendMode(0);for(var h=e.alpha,l=e.scrollFactorX,u=e.scrollFactorY,c=0;c{t.exports=["normal","multiply","multiply","screen","overlay","darken","lighten","color-dodge","color-burn","hard-light","soft-light","difference","exclusion","hue","saturation","color","luminosity"]},38943:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(11603),a=i(89980),o=i(42911),h=i(55638),l=i(7599),u=i(51729),c=new s({Extends:a,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Origin,n.ScrollFactor,n.Transform,n.Visible,r],initialize:function(t,e,i,s,n,r){a.call(this,t,"DOMElement"),this.parent=t.sys.game.domContainer,this.cache=t.sys.cache.html,this.node,this.transformOnly=!1,this.skewX=0,this.skewY=0,this.rotate3d=new u,this.rotate3dAngle="deg",this.pointerEvents="auto",this.width=0,this.height=0,this.displayWidth=0,this.displayHeight=0,this.handler=this.dispatchNativeEvent.bind(this),this.setPosition(e,i),"string"==typeof s?"#"===s[0]?this.setElement(s.substr(1),n,r):this.createElement(s,n,r):s&&this.setElement(s,n,r),t.sys.events.on(l.SLEEP,this.handleSceneEvent,this),t.sys.events.on(l.WAKE,this.handleSceneEvent,this),t.sys.events.on(l.PRE_RENDER,this.preRender,this)},handleSceneEvent:function(t){var e=this.node,i=e.style;e&&(i.display=t.settings.visible?"block":"none")},setSkew:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.skewX=t,this.skewY=e,this},setPerspective:function(t){return this.parent.style.perspective=t+"px",this},perspective:{get:function(){return parseFloat(this.parent.style.perspective)},set:function(t){this.parent.style.perspective=t+"px"}},addListener:function(t){if(this.node){t=t.split(" ");for(var e=0;e{var s=i(2452),n=i(89980),r=i(69360),a=new r,o=new r,h=new r;t.exports=function(t,e,i,r){if(e.node){var l=e.node.style,u=e.scene.sys.settings;if(!l||!u.visible||n.RENDER_MASK!==e.renderFlags||0!==e.cameraFilter&&e.cameraFilter&i.id||e.parentContainer&&!e.parentContainer.willRender())l.display="none";else{var c=e.parentContainer,d=i.alpha*e.alpha;c&&(d*=c.alpha);var f=a,p=o,v=h,g=0,m=0,y="0%",x="0%";r?(g=e.width*e.scaleX*e.originX,m=e.height*e.scaleY*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),f.multiplyWithOffset(r,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),p.e=e.x-g,p.f=e.y-m,f.multiply(p,v)):(g=e.width*e.originX,m=e.height*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),y=100*e.originX+"%",x=100*e.originY+"%",p.e-=i.scrollX*e.scrollFactorX,p.f-=i.scrollY*e.scrollFactorY,f.multiply(p,v)),e.transformOnly||(l.display="block",l.opacity=d,l.zIndex=e._depth,l.pointerEvents=e.pointerEvents,l.mixBlendMode=s[e._blendMode]),l.transform=v.getCSSMatrix()+" skew("+e.skewX+"rad, "+e.skewY+"rad) 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r=s(e,i,n).calc;e.render.call(e,t,i,r),t.pipelines.rebind()}},36266:t=>{t.exports={ARC:0,BEGIN_PATH:1,CLOSE_PATH:2,FILL_RECT:3,LINE_TO:4,MOVE_TO:5,LINE_STYLE:6,FILL_STYLE:7,FILL_PATH:8,STROKE_PATH:9,FILL_TRIANGLE:10,STROKE_TRIANGLE:11,SAVE:14,RESTORE:15,TRANSLATE:16,SCALE:17,ROTATE:18,GRADIENT_FILL_STYLE:21,GRADIENT_LINE_STYLE:22}},33182:(t,e,i)=>{var s=i(51052),n=i(56694),r=i(36266),a=i(64937),o=i(95669),h=i(89980),l=i(72632),u=i(10850),c=i(83392),d=i(60898),f=new n({Extends:h,Mixins:[a.AlphaSingle,a.BlendMode,a.Depth,a.Mask,a.Pipeline,a.PostPipeline,a.Transform,a.Visible,a.ScrollFactor,d],initialize:function(t,e){var i=u(e,"x",0),s=u(e,"y",0);h.call(this,t,"Graphics"),this.setPosition(i,s),this.initPipeline(),this.initPostPipeline(),this.displayOriginX=0,this.displayOriginY=0,this.commandBuffer=[],this.defaultFillColor=-1,this.defaultFillAlpha=1,this.defaultStrokeWidth=1,this.defaultStrokeColor=-1,this.defaultStrokeAlpha=1,this._lineWidth=1,this.setDefaultStyles(e)},setDefaultStyles:function(t){return u(t,"lineStyle",null)&&(this.defaultStrokeWidth=u(t,"lineStyle.width",1),this.defaultStrokeColor=u(t,"lineStyle.color",16777215),this.defaultStrokeAlpha=u(t,"lineStyle.alpha",1),this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha)),u(t,"fillStyle",null)&&(this.defaultFillColor=u(t,"fillStyle.color",16777215),this.defaultFillAlpha=u(t,"fillStyle.alpha",1),this.fillStyle(this.defaultFillColor,this.defaultFillAlpha)),this},lineStyle:function(t,e,i){return void 0===i&&(i=1),this.commandBuffer.push(r.LINE_STYLE,t,e,i),this._lineWidth=t,this},fillStyle:function(t,e){return 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this.beginPath(),this.arc(t,e,i,0,c.PI2),this.fillPath(),this},strokeCircle:function(t,e,i){return this.beginPath(),this.arc(t,e,i,0,c.PI2),this.strokePath(),this},fillRectShape:function(t){return this.fillRect(t.x,t.y,t.width,t.height)},strokeRectShape:function(t){return this.strokeRect(t.x,t.y,t.width,t.height)},fillRect:function(t,e,i,s){return this.commandBuffer.push(r.FILL_RECT,t,e,i,s),this},strokeRect:function(t,e,i,s){var n=this._lineWidth/2,r=t-n,a=t+n;return this.beginPath(),this.moveTo(t,e),this.lineTo(t,e+s),this.strokePath(),this.beginPath(),this.moveTo(t+i,e),this.lineTo(t+i,e+s),this.strokePath(),this.beginPath(),this.moveTo(r,e),this.lineTo(a+i,e),this.strokePath(),this.beginPath(),this.moveTo(r,e+s),this.lineTo(a+i,e+s),this.strokePath(),this},fillRoundedRect:function(t,e,i,s,n){void 0===n&&(n=20);var r=n,a=n,o=n,h=n;"number"!=typeof n&&(r=l(n,"tl",20),a=l(n,"tr",20),o=l(n,"bl",20),h=l(n,"br",20));var u=r>=0,d=a>=0,f=o>=0,p=h>=0;return r=Math.abs(r),a=Math.abs(a),o=Math.abs(o),h=Math.abs(h),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-a,e),d?this.arc(t+i-a,e+a,a,-c.TAU,0):this.arc(t+i,e,a,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),p?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+o,e+s),f?this.arc(t+o,e+s-o,o,c.TAU,Math.PI):this.arc(t,e+s,o,0,-c.TAU,!0),this.lineTo(t,e+r),u?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.fillPath(),this},strokeRoundedRect:function(t,e,i,s,n){void 0===n&&(n=20);var r=n,a=n,o=n,h=n,u=Math.min(i,s)/2;"number"!=typeof n&&(r=l(n,"tl",20),a=l(n,"tr",20),o=l(n,"bl",20),h=l(n,"br",20));var d=r>=0,f=a>=0,p=o>=0,v=h>=0;return r=Math.min(Math.abs(r),u),a=Math.min(Math.abs(a),u),o=Math.min(Math.abs(o),u),h=Math.min(Math.abs(h),u),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-a,e),this.moveTo(t+i-a,e),f?this.arc(t+i-a,e+a,a,-c.TAU,0):this.arc(t+i,e,a,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),this.moveTo(t+i,e+s-h),v?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+o,e+s),this.moveTo(t+o,e+s),p?this.arc(t+o,e+s-o,o,c.TAU,Math.PI):this.arc(t,e+s,o,0,-c.TAU,!0),this.lineTo(t,e+r),this.moveTo(t,e+r),d?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.strokePath(),this},fillPointShape:function(t,e){return this.fillPoint(t.x,t.y,e)},fillPoint:function(t,e,i){return!i||i<1?i=1:(t-=i/2,e-=i/2),this.commandBuffer.push(r.FILL_RECT,t,e,i,i),this},fillTriangleShape:function(t){return this.fillTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},strokeTriangleShape:function(t){return this.strokeTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},fillTriangle:function(t,e,i,s,n,a){return 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s.FILL_STYLE:p=h[x+1],d=h[x+2],g=(16711680&p)>>>16,m=(65280&p)>>>8,y=255&p,u.fillStyle="rgba("+g+","+m+","+y+","+d+")",x+=2;break;case s.BEGIN_PATH:u.beginPath();break;case s.CLOSE_PATH:u.closePath();break;case s.FILL_PATH:o||u.fill();break;case s.STROKE_PATH:o||u.stroke();break;case s.FILL_RECT:o?u.rect(h[x+1],h[x+2],h[x+3],h[x+4]):u.fillRect(h[x+1],h[x+2],h[x+3],h[x+4]),x+=4;break;case s.FILL_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),o||u.fill(),x+=6;break;case s.STROKE_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),o||u.stroke(),x+=6;break;case s.LINE_TO:u.lineTo(h[x+1],h[x+2]),x+=2;break;case s.MOVE_TO:u.moveTo(h[x+1],h[x+2]),x+=2;break;case s.LINE_FX_TO:u.lineTo(h[x+1],h[x+2]),x+=5;break;case s.MOVE_FX_TO:u.moveTo(h[x+1],h[x+2]),x+=5;break;case s.SAVE:u.save();break;case s.RESTORE:u.restore();break;case s.TRANSLATE:u.translate(h[x+1],h[x+2]),x+=2;break;case s.SCALE:u.scale(h[x+1],h[x+2]),x+=2;break;case s.ROTATE:u.rotate(h[x+1]),x+=1;break;case s.GRADIENT_FILL_STYLE:x+=5;break;case s.GRADIENT_LINE_STYLE:x+=6}}u.restore()}}},41286:(t,e,i)=>{var s=i(99325),n=i(33182);s.register("graphics",(function(t,e){void 0===t&&(t={}),void 0!==e&&(t.add=e);var i=new n(this.scene,t);return t.add&&this.scene.sys.displayList.add(i),i}))},13122:(t,e,i)=>{var s=i(33182);i(61286).register("graphics",(function(t){return this.displayList.add(new s(this.scene,t))}))},60898:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(34429),r=i(91543),r=i(91543),t.exports={renderWebGL:n,renderCanvas:r}},34429:(t,e,i)=>{var s=i(36266),n=i(73329),r=i(69360),a=i(75512),o=function(t,e,i){this.x=t,this.y=e,this.width=i},h=function(t,e,i){this.points=[],this.pointsLength=1,this.points[0]=new o(t,e,i)},l=[],u=new r;t.exports=function(t,e,i,r){if(0!==e.commandBuffer.length){i.addToRenderList(e);var c=t.pipelines.set(e.pipeline,e);t.pipelines.preBatch(e);for(var d=n(e,i,r).calc,f=u.loadIdentity(),p=e.commandBuffer,v=i.alpha*e.alpha,g=1,m=c.fillTint,y=c.strokeTint,x=0,T=0,w=0,E=2*Math.PI,S=[],b=0,A=!0,_=null,C=a.getTintAppendFloatAlpha,R=0;R0&&(U=U%E-E):U>E?U=E:U<0&&(U=E+U%E),null===_&&(_=new h(B+Math.cos(Y)*X,N+Math.sin(Y)*X,g),S.push(_),I+=.01);I<1+G;)w=U*I+Y,x=B+Math.cos(w)*X,T=N+Math.sin(w)*X,_.points.push(new o(x,T,g)),I+=.01;w=U+Y,x=B+Math.cos(w)*X,T=N+Math.sin(w)*X,_.points.push(new o(x,T,g));break;case s.FILL_RECT:c.batchFillRect(p[++R],p[++R],p[++R],p[++R],f,d);break;case s.FILL_TRIANGLE:c.batchFillTriangle(p[++R],p[++R],p[++R],p[++R],p[++R],p[++R],f,d);break;case s.STROKE_TRIANGLE:c.batchStrokeTriangle(p[++R],p[++R],p[++R],p[++R],p[++R],p[++R],g,f,d);break;case s.LINE_TO:null!==_?_.points.push(new o(p[++R],p[++R],g)):(_=new h(p[++R],p[++R],g),S.push(_));break;case s.MOVE_TO:_=new h(p[++R],p[++R],g),S.push(_);break;case s.SAVE:l.push(f.copyToArray());break;case s.RESTORE:f.copyFromArray(l.pop());break;case s.TRANSLATE:B=p[++R],N=p[++R],f.translate(B,N);break;case s.SCALE:B=p[++R],N=p[++R],f.scale(B,N);break;case s.ROTATE:f.rotate(p[++R])}t.pipelines.postBatch(e)}}},59192:(t,e,i)=>{var s=i(83979),n=i(56694),r=i(56631),a=i(6659),o=i(71608),h=i(72632),l=i(10850),u=i(19256),c=i(42911),d=i(75757),f=i(58403),p=i(13747),v=new n({Extends:a,initialize:function(t,e,i){a.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?c(e[0])&&(i=e,e=null):c(e)&&(i=e,e=null),this.scene=t,this.children=new 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0===n&&(n=!0),void 0===r&&(r=!0),this.isFull())return null;var a=new this.classType(this.scene,t,e,i,s);return a.addToDisplayList(this.scene.sys.displayList),a.addToUpdateList(),a.visible=n,a.setActive(r),this.add(a),a},createMultiple:function(t){if(this.isFull())return[];Array.isArray(t)||(t=[t]);var e=[];if(t[0].key)for(var i=0;i=0;u--)if((l=d[u]).active===i){if(++c===e)break}else l=null;return l?("number"==typeof n&&(l.x=n),"number"==typeof r&&(l.y=r),l):s?this.create(n,r,a,o,h):null},get:function(t,e,i,s,n){return this.getFirst(!1,!0,t,e,i,s,n)},getFirstAlive:function(t,e,i,s,n,r){return this.getFirst(!0,t,e,i,s,n,r)},getFirstDead:function(t,e,i,s,n,r){return this.getFirst(!1,t,e,i,s,n,r)},playAnimation:function(t,e){return s.PlayAnimation(this.children.entries,t,e),this},isFull:function(){return-1!==this.maxSize&&this.children.size>=this.maxSize},countActive:function(t){void 0===t&&(t=!0);for(var e=0,i=0;i{var s=i(99325),n=i(59192);s.register("group",(function(t){return new n(this.scene,null,t)}))},62598:(t,e,i)=>{var s=i(59192);i(61286).register("group",(function(t,e){return this.updateList.add(new s(this.scene,t,e))}))},1539:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),a=i(57322),o=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.Depth,n.Flip,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.TextureCrop,n.Tint,n.Transform,n.Visible,a],initialize:function(t,e,i,s,n){r.call(this,t,"Image"),this._crop=this.resetCropObject(),this.setTexture(s,n),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=o},57786:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},83556:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(1539);n.register("image",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),o=new a(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,o,t),o}))},20927:(t,e,i)=>{var s=i(1539);i(61286).register("image",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},57322:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(59390),r=i(57786),t.exports={renderWebGL:n,renderCanvas:r}},59390:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),this.pipeline.batchSprite(e,i,s)}},48013:(t,e,i)=>{var s={Events:i(56631),DisplayList:i(91713),GameObjectCreator:i(99325),GameObjectFactory:i(61286),UpdateList:i(92034),Components:i(64937),GetCalcMatrix:i(73329),BuildGameObject:i(88933),BuildGameObjectAnimation:i(32291),GameObject:i(89980),BitmapText:i(44616),Blitter:i(52816),Bob:i(41664),Container:i(70339),DOMElement:i(38943),DynamicBitmapText:i(13468),Extern:i(39419),Graphics:i(33182),Group:i(59192),Image:i(1539),Layer:i(85305),Particles:i(27684),PathFollower:i(29598),RenderTexture:i(15996),RetroFont:i(55873),Rope:i(79968),Sprite:i(13747),Text:i(76555),GetTextSize:i(32979),MeasureText:i(27030),TextStyle:i(74744),TileSprite:i(35856),Zone:i(71030),Video:i(8630),Shape:i(91461),Arc:i(28593),Curve:i(15220),Ellipse:i(28591),Grid:i(39169),IsoBox:i(4415),IsoTriangle:i(65159),Line:i(579),Polygon:i(91249),Rectangle:i(517),Star:i(77843),Triangle:i(21873),Factories:{Blitter:i(38906),Container:i(23400),DOMElement:i(66788),DynamicBitmapText:i(94145),Extern:i(41155),Graphics:i(13122),Group:i(62598),Image:i(20927),Layer:i(17676),Particles:i(81212),PathFollower:i(19626),RenderTexture:i(29599),Rope:i(31982),Sprite:i(66135),StaticBitmapText:i(21797),Text:i(94627),TileSprite:i(20509),Zone:i(34546),Video:i(215),Arc:i(10369),Curve:i(10147),Ellipse:i(99869),Grid:i(9326),IsoBox:i(88154),IsoTriangle:i(67765),Line:i(85665),Polygon:i(88203),Rectangle:i(94355),Star:i(23962),Triangle:i(79296)},Creators:{Blitter:i(68452),Container:i(44516),DynamicBitmapText:i(67513),Graphics:i(41286),Group:i(61295),Image:i(83556),Layer:i(56378),Particles:i(765),RenderTexture:i(85692),Rope:i(96027),Sprite:i(89219),StaticBitmapText:i(95499),Text:i(75397),TileSprite:i(63950),Zone:i(24067),Video:i(65601)}};s.Shader=i(27902),s.Mesh=i(83321),s.NineSlice=i(44139),s.PointLight=i(13171),s.Plane=i(33412),s.Factories.Shader=i(51979),s.Factories.Mesh=i(8767),s.Factories.NineSlice=i(53778),s.Factories.PointLight=i(91201),s.Factories.Plane=i(58322),s.Creators.Shader=i(13908),s.Creators.Mesh=i(41839),s.Creators.NineSlice=i(40964),s.Creators.PointLight=i(162),s.Creators.Plane=i(10912),s.Light=i(14455),s.LightsManager=i(26193),s.LightsPlugin=i(50296),t.exports=s},85305:(t,e,i)=>{var s=i(95723),n=i(56694),r=i(64937),a=i(48129),o=i(81078),h=i(6659),l=i(56631),u=i(71207),c=i(58010),d=i(7599),f=i(17922),p=new n({Extends:u,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Mask,r.PostPipeline,r.Visible,h,c],initialize:function(t,e){u.call(this,t),h.call(this),this.scene=t,this.displayList=null,this.type="Layer",this.state=0,this.parentContainer=null,this.name="",this.active=!0,this.tabIndex=-1,this.data=null,this.renderFlags=15,this.cameraFilter=0,this.input=null,this.body=null,this.ignoreDestroy=!1,this.systems=t.sys,this.events=t.sys.events,this.sortChildrenFlag=!1,this.addCallback=this.addChildCallback,this.removeCallback=this.removeChildCallback,this.initPostPipeline(),this.clearAlpha(),this.setBlendMode(s.SKIP_CHECK),e&&this.add(e),t.sys.queueDepthSort()},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},setState:function(t){return this.state=t,this},setDataEnabled:function(){return this.data||(this.data=new 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i.unshift(this.displayList.getIndex(t)),i},addChildCallback:function(t){t.displayList&&t.displayList!==this&&t.removeFromDisplayList(),t.displayList||(this.queueDepthSort(),t.displayList=this,t.emit(l.ADDED_TO_SCENE,t,this.scene),this.events.emit(d.ADDED_TO_SCENE,t,this.scene))},removeChildCallback:function(t){this.queueDepthSort(),t.displayList=null,t.emit(l.REMOVED_FROM_SCENE,t,this.scene),this.events.emit(d.REMOVED_FROM_SCENE,t,this.scene)},queueDepthSort:function(){this.sortChildrenFlag=!0},depthSort:function(){this.sortChildrenFlag&&(f(this.list,this.sortByDepth),this.sortChildrenFlag=!1)},sortByDepth:function(t,e){return t._depth-e._depth},getChildren:function(){return this.list},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(l.ADDED_TO_SCENE,this,this.scene),t.events.emit(d.ADDED_TO_SCENE,this,this.scene)),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(l.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(d.REMOVED_FROM_SCENE,this,this.scene)),this},destroy:function(t){if(this.scene&&!this.ignoreDestroy){this.emit(l.DESTROY,this);for(var e=this.list;e.length;)e[0].destroy(t);this.removeAllListeners(),this.resetPostPipeline(!0),this.displayList&&(this.displayList.remove(this,!0),this.displayList.queueDepthSort()),this.data&&(this.data.destroy(),this.data=void 0),this.active=!1,this.visible=!1,this.list=void 0,this.scene=void 0,this.displayList=void 0,this.systems=void 0,this.events=void 0}}});t.exports=p},834:t=>{t.exports=function(t,e,i){var s=e.list;if(0!==s.length){e.depthSort();var n=-1!==e.blendMode;n||t.setBlendMode(0);var r=e._alpha;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var a=0;a{var s=i(88933),n=i(85305),r=i(99325),a=i(20494);r.register("layer",(function(t,e){void 0===t&&(t={});var i=a(t,"children",null),r=new n(this.scene,i);return void 0!==e&&(t.add=e),s(this.scene,r,t),r}))},17676:(t,e,i)=>{var s=i(85305);i(61286).register("layer",(function(t){return this.displayList.add(new s(this.scene,t))}))},58010:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(17576),r=i(834),t.exports={renderWebGL:n,renderCanvas:r}},17576:t=>{t.exports=function(t,e,i){var s=e.list,n=s.length;if(0!==n){e.depthSort(),t.pipelines.preBatch(e);var r=-1!==e.blendMode;r||t.setBlendMode(0);for(var a=e.alpha,o=0;o{var s=i(26673),n=i(56694),r=i(64937),a=i(39298),o=i(75512),h=new 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s=i(26535),n=i(56694),r=i(53996),a=i(14455),o=i(13171),h=i(39298),l=i(72677),u=i(17922),c=i(75512),d=new n({initialize:function(){this.lights=[],this.ambientColor=new h(.1,.1,.1),this.active=!1,this.maxLights=-1,this.visibleLights=0},addPointLight:function(t,e,i,s,n,r){return this.systems.displayList.add(new o(this.scene,t,e,i,s,n,r))},enable:function(){return-1===this.maxLights&&(this.maxLights=this.systems.renderer.config.maxLights),this.active=!0,this},disable:function(){return this.active=!1,this},getLights:function(t){for(var e=this.lights,i=t.worldView,n=[],a=0;athis.maxLights&&(u(n,this.sortByDistance),n=n.slice(0,this.maxLights)),this.visibleLights=n.length,n},sortByDistance:function(t,e){return t.distance>=e.distance},setAmbientColor:function(t){var e=c.getFloatsFromUintRGB(t);return this.ambientColor.set(e[0],e[1],e[2]),this},getMaxVisibleLights:function(){return this.maxLights},getLightCount:function(){return this.lights.length},addLight:function(t,e,i,s,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=128),void 0===s&&(s=16777215),void 0===n&&(n=1);var r=c.getFloatsFromUintRGB(s),o=new a(t,e,i,r[0],r[1],r[2],n);return this.lights.push(o),o},removeLight:function(t){var e=this.lights.indexOf(t);return e>=0&&l(this.lights,e),this},shutdown:function(){this.lights.length=0},destroy:function(){this.shutdown()}});t.exports=d},50296:(t,e,i)=>{var s=i(56694),n=i(26193),r=i(91963),a=i(7599),o=new s({Extends:n,initialize:function(t){this.scene=t,this.systems=t.sys,t.sys.settings.isBooted||t.sys.events.once(a.BOOT,this.boot,this),n.call(this)},boot:function(){var t=this.systems.events;t.on(a.SHUTDOWN,this.shutdown,this),t.on(a.DESTROY,this.destroy,this)},destroy:function(){this.shutdown(),this.scene=void 0,this.systems=void 0}});r.register("LightsPlugin",o,"lights"),t.exports=o},83321:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),a=i(18693),o=i(89980),h=i(53267),l=i(67623),u=i(73329),c=i(16650),d=i(23464),f=i(23701),p=i(17922),v=i(70015),g=i(85769),m=new s({Extends:o,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.Texture,n.Transform,n.Visible,d],initialize:function(t,e,i,s,n,r,a,h,l,u,d,f){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s="__WHITE"),o.call(this,t,"Mesh"),this.faces=[],this.vertices=[],this.tintFill=!1,this.debugCallback=null,this.debugGraphic=null,this.hideCCW=!0,this.modelPosition=new v,this.modelScale=new v(1,1,1),this.modelRotation=new v,this.dirtyCache=[0,0,0,0,0,0,0,0,0,0,0,0],this.transformMatrix=new c,this.viewPosition=new v,this.viewMatrix=new c,this.projectionMatrix=new c,this.totalRendered=0,this.totalFrame=0,this.ignoreDirtyCache=!1,this.fov,this.displayOriginX=0,this.displayOriginY=0;var p=t.sys.renderer;this.setPosition(e,i),this.setTexture(s,n),this.setSize(p.width,p.height),this.initPipeline(),this.initPostPipeline(),this.setPerspective(p.width,p.height),r&&this.addVertices(r,a,h,l,u,d,f)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},panX:function(t){return this.viewPosition.addScale(v.LEFT,t),this.dirtyCache[10]=1,this},panY:function(t){return this.viewPosition.y+=v.DOWN.y*t,this.dirtyCache[10]=1,this},panZ:function(t){return this.viewPosition.z+=t,this.dirtyCache[10]=1,this},setPerspective:function(t,e,i,s,n){return void 0===i&&(i=45),void 0===s&&(s=.01),void 0===n&&(n=1e3),this.fov=i,this.projectionMatrix.perspective(r(i),t/e,s,n),this.dirtyCache[10]=1,this.dirtyCache[11]=0,this},setOrtho:function(t,e,i,s){return void 0===t&&(t=this.scene.sys.renderer.getAspectRatio()),void 0===e&&(e=1),void 0===i&&(i=-1e3),void 0===s&&(s=1e3),this.fov=0,this.projectionMatrix.ortho(-t,t,-e,e,i,s),this.dirtyCache[10]=1,this.dirtyCache[11]=1,this},clear:function(){return this.faces.forEach((function(t){t.destroy()})),this.faces=[],this.vertices=[],this},addVerticesFromObj:function(t,e,i,s,n,r,a,o,l){var u,c=this.scene.sys.cache.obj.get(t);return c&&(u=h(c,this,e,i,s,n,r,a,o,l)),u&&0!==u.verts.length||console.warn("Mesh.addVerticesFromObj data empty:",t),this},sortByDepth:function(t,e){return t.depth-e.depth},depthSort:function(){return p(this.faces,this.sortByDepth),this},addVertex:function(t,e,i,s,n,r,a){var o=new g(t,e,i,s,n,r,a);return this.vertices.push(o),o},addFace:function(t,e,i){var s=new a(t,e,i);return this.faces.push(s),this.dirtyCache[9]=-1,s},addVertices:function(t,e,i,s,n,r,a){var o=l(t,e,i,s,n,r,a);return o?(this.faces=this.faces.concat(o.faces),this.vertices=this.vertices.concat(o.vertices)):console.warn("Mesh.addVertices data empty or invalid"),this.dirtyCache[9]=-1,this},getFaceCount:function(){return this.faces.length},getVertexCount:function(){return this.vertices.length},getFace:function(t){return this.faces[t]},hasFaceAt:function(t,e,i){void 0===i&&(i=this.scene.sys.cameras.main);for(var s=u(this,i).calc,n=this.faces,r=0;r{t.exports=function(){}},41839:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(10850),o=i(83321);n.register("mesh",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=a(t,"vertices",[]),l=a(t,"uvs",[]),u=a(t,"indicies",[]),c=a(t,"containsZ",!1),d=a(t,"normals",[]),f=a(t,"colors",16777215),p=a(t,"alphas",1),v=new o(this.scene,0,0,i,n,h,l,u,c,d,f,p);return void 0!==e&&(t.add=e),s(this.scene,v,t),v}))},8767:(t,e,i)=>{var s=i(83321);i(61286).register("mesh",(function(t,e,i,n,r,a,o,h,l,u,c){return this.displayList.add(new s(this.scene,t,e,i,n,r,a,o,h,l,u,c))}))},23464:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(57410),r=i(6317),t.exports={renderWebGL:n,renderCanvas:r}},57410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){var r=e.faces,a=r.length;if(0!==a){i.addToRenderList(e);var o=t.pipelines.set(e.pipeline,e),h=s(e,i,n).calc;t.pipelines.preBatch(e);for(var l=o.setGameObject(e),u=o.vertexViewF32,c=o.vertexViewU32,d=o.vertexCount*o.currentShader.vertexComponentCount-1,f=e.tintFill,p=[],v=e.debugCallback,g=h.a,m=h.b,y=h.c,x=h.d,T=h.e,w=h.f,E=e.viewPosition.z,S=e.hideCCW,b=i.roundPixels,A=i.alpha*e.alpha,_=0,C=0;C{var s=i(56694),n=i(64937),r=i(89980),a=i(94456),o=i(85769),h=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,a],initialize:function(t,e,i,s,n,a,h,l,u,c,d){void 0===a&&(a=256),void 0===h&&(h=256),void 0===l&&(l=10),void 0===u&&(u=10),void 0===c&&(c=0),void 0===d&&(d=0),r.call(this,t,"NineSlice"),this._width,this._height,this._originX=.5,this._originY=.5,this._sizeComponent=!0,this.vertices=[],this.leftWidth,this.rightWidth,this.topHeight,this.bottomHeight,this.tint=16777215,this.tintFill=!1,this.is3Slice=0===c&&0===d;for(var f=this.is3Slice?18:54,p=0;p{var s=i(88933),n=i(99325),r=i(20494),a=i(10850),o=i(44139);n.register("nineslice",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=a(t,"width",256),l=a(t,"height",256),u=a(t,"leftWidth",10),c=a(t,"rightWidth",10),d=a(t,"topHeight",0),f=a(t,"bottomHeight",0),p=new o(this.scene,0,0,i,n,h,l,u,c,d,f);return void 0!==e&&(t.add=e),s(this.scene,p,t),p}))},53778:(t,e,i)=>{var s=i(44139);i(61286).register("nineslice",(function(t,e,i,n,r,a,o,h,l,u){return this.displayList.add(new s(this.scene,t,e,i,n,r,a,o,h,l,u))}))},94456:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(27420),t.exports={renderWebGL:n,renderCanvas:r}},27420:(t,e,i)=>{var s=i(73329),n=i(75512);t.exports=function(t,e,i,r){var a=e.vertices,o=a.length;if(0!==o){i.addToRenderList(e);var h=t.pipelines.set(e.pipeline,e),l=s(e,i,r,!1).calc;t.pipelines.preBatch(e);var u=h.setGameObject(e),c=h.vertexViewF32,d=h.vertexViewU32,f=h.vertexCount*h.currentShader.vertexComponentCount-1,p=i.roundPixels,v=e.tintFill,g=i.alpha*e.alpha,m=n.getTintAppendFloatAlpha(e.tint,g),y=h.vertexAvailable(),x=-1;y{var s=i(56694),n=i(93025),r=i(22946),a=i(21902),o=i(4840),h=i(15978),l=new s({Extends:n,initialize:function(t){n.call(this,t,null,!1),this.active=!1,this.easeName="Linear",this.r=[],this.g=[],this.b=[]},getMethod:function(){return null===this.propertyValue?0:9},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;if(9===this.method){this.start=t[0],this.ease=a("Linear"),this.interpolation=o("linear"),i=this.easedValueEmit,s=this.easeValueUpdate,e=t[0],this.active=!0;for(var n=0;n{var s=i(17489),n=i(82897),r=i(56694),a=i(61616),o=i(21902),h=i(72632),l=i(4840),u=i(88462),c=i(1071),d=new r({initialize:function(t,e,i){void 0===i&&(i=!1),this.propertyKey=t,this.propertyValue=e,this.defaultValue=e,this.steps=0,this.counter=0,this.yoyo=!1,this.direction=0,this.start=0,this.current=0,this.end=0,this.ease=null,this.interpolation=null,this.emitOnly=i,this.onEmit=this.defaultEmit,this.onUpdate=this.defaultUpdate,this.active=!0,this.method=0,this._onEmit,this._onUpdate},loadConfig:function(t,e){void 0===t&&(t={}),e&&(this.propertyKey=e),this.propertyValue=h(t,this.propertyKey,this.defaultValue),this.method=this.getMethod(),this.setMethods(),this.emitOnly&&(this.onUpdate=this.defaultUpdate)},toJSON:function(){return JSON.stringify(this.propertyValue)},onChange:function(t){var e;switch(this.method){case 1:case 3:case 8:e=t;break;case 2:this.propertyValue.indexOf(t)>=0&&(e=t);break;case 4:var i=(this.end-this.start)/this.steps;e=u(t,i),this.counter=e;break;case 5:case 6:case 7:e=n(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var n=this.has(t,"ease")?t.ease:"Linear";this.ease=o(n,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,s=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var r=t.random;Array.isArray(r)&&(this.start=r[0],this.end=r[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,s=this.proxyUpdate;break;case 9:this.start=t.values;var a=this.has(t,"ease")?t.ease:"Linear";this.ease=o(a,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,s=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=s,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(t,e,i){return i},defaultUpdate:function(t,e,i,s){return s},proxyEmit:function(t,e,i){var s=this._onEmit(t,e,i);return this.current=s,s},proxyUpdate:function(t,e,i,s){var n=this._onUpdate(t,e,i,s);return this.current=n,n},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=a(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=s(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,s=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=s)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=s)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=c(i+s,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var s,n=t.data[e],r=this.ease(i);return s=this.interpolation?this.interpolation(this.start,r):(n.max-n.min)*r+n.min,this.current=s,s},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=d},87811:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(30891),a=new s({Extends:r,initialize:function(t,e,i,s,a){if("object"==typeof t){var o=t;t=n(o,"x",0),e=n(o,"y",0),i=n(o,"power",0),s=n(o,"epsilon",100),a=n(o,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=100),void 0===a&&(a=50);r.call(this,t,e,!0),this._gravity=a,this._power=i*a,this._epsilon=s*s},update:function(t,e){var i=this.x-t.x,s=this.y-t.y,n=i*i+s*s;if(0!==n){var r=Math.sqrt(n);n{var s=i(16569),n=i(82897),r=i(56694),a=i(75606),o=i(74118),h=i(2386),l=i(93736),u=new r({initialize:function(t){this.emitter=t,this.texture=null,this.frame=null,this.x=0,this.y=0,this.worldPosition=new l,this.velocityX=0,this.velocityY=0,this.accelerationX=0,this.accelerationY=0,this.maxVelocityX=1e4,this.maxVelocityY=1e4,this.bounce=0,this.scaleX=1,this.scaleY=1,this.alpha=1,this.angle=0,this.rotation=0,this.tint=16777215,this.life=1e3,this.lifeCurrent=1e3,this.delayCurrent=0,this.holdCurrent=0,this.lifeT=0,this.data={tint:{min:16777215,max:16777215},alpha:{min:1,max:1},rotate:{min:0,max:0},scaleX:{min:1,max:1},scaleY:{min:1,max:1},x:{min:0,max:0},y:{min:0,max:0},accelerationX:{min:0,max:0},accelerationY:{min:0,max:0},maxVelocityX:{min:0,max:0},maxVelocityY:{min:0,max:0},moveToX:{min:0,max:0},moveToY:{min:0,max:0},bounce:{min:0,max:0}},this.isCropped=!1,this.scene=t.scene,this.anims=new s(this),this.bounds=new o},emit:function(t,e,i,s,n,r){return this.emitter.emit(t,e,i,s,n,r)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,s=i.ops,n=i.getAnim();if(n?this.anims.play(n):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=s.x.onEmit(this,"x"):s.x.steps>0?this.x+=t+s.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=s.y.onEmit(this,"y"):s.y.steps>0?this.y+=e+s.y.onEmit(this,"y"):this.y+=e,this.life=s.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=s.delay.onEmit(this,"delay"),this.holdCurrent=s.hold.onEmit(this,"hold"),this.scaleX=s.scaleX.onEmit(this,"scaleX"),this.scaleY=s.scaleY.active?s.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=s.rotate.onEmit(this,"rotate"),this.rotation=a(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var r=s.speedX.onEmit(this,"speedX"),o=s.speedY.active?s.speedY.onEmit(this,"speedY"):r;if(i.radial){var h=a(s.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(r),this.velocityY=Math.sin(h)*Math.abs(o)}else if(i.moveTo){var l=s.moveToX.onEmit(this,"moveToX"),u=s.moveToY.onEmit(this,"moveToY"),c=this.life/1e3;this.velocityX=(l-this.x)/c,this.velocityY=(u-this.y)/c}else this.velocityX=r,this.velocityY=o;return i.acceleration&&(this.accelerationX=s.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=s.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=s.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=s.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=s.bounce.onEmit(this,"bounce"),this.alpha=s.alpha.onEmit(this,"alpha"),s.color.active?this.tint=s.color.onEmit(this,"tint"):this.tint=s.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims.update(0,t);var s=this.emitter,r=s.ops,o=1-this.lifeCurrent/this.life;if(this.lifeT=o,this.x=r.x.onUpdate(this,"x",o,this.x),this.y=r.y.onUpdate(this,"y",o,this.y),s.moveTo){var h=r.moveToX.onUpdate(this,"moveToX",o,s.moveToX),l=r.moveToY.onUpdate(this,"moveToY",o,s.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(s,t,e,i,o),this.scaleX=r.scaleX.onUpdate(this,"scaleX",o,this.scaleX),r.scaleY.active?this.scaleY=r.scaleY.onUpdate(this,"scaleY",o,this.scaleY):this.scaleY=this.scaleX,this.angle=r.rotate.onUpdate(this,"rotate",o,this.angle),this.rotation=a(this.angle),s.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=n(r.alpha.onUpdate(this,"alpha",o,this.alpha),0,1),r.color.active?this.tint=r.color.onUpdate(this,"color",o,this.tint):this.tint=r.tint.onUpdate(this,"tint",o,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,s,r){var a=t.ops,o=this.velocityX,h=this.velocityY,l=a.accelerationX.onUpdate(this,"accelerationX",r,this.accelerationX),u=a.accelerationY.onUpdate(this,"accelerationY",r,this.accelerationY),c=a.maxVelocityX.onUpdate(this,"maxVelocityX",r,this.maxVelocityX),d=a.maxVelocityY.onUpdate(this,"maxVelocityY",r,this.maxVelocityY);this.bounce=a.bounce.onUpdate(this,"bounce",r,this.bounce),o+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,o=n(o,-c,c),h=n(h,-d,d),this.velocityX=o,this.velocityY=h,this.x+=o*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;f{var s=i(56694),n=i(30891),r=i(74118),a=new s({Extends:n,initialize:function(t,e,i,s,a,o,h,l){void 0===a&&(a=!0),void 0===o&&(o=!0),void 0===h&&(h=!0),void 0===l&&(l=!0),n.call(this,t,e,!0),this.bounds=new r(t,e,i,s),this.collideLeft=a,this.collideRight=o,this.collideTop=h,this.collideBottom=l},update:function(t){var e=this.bounds,i=-t.bounce,s=t.worldPosition;s.xe.right&&this.collideRight&&(t.x-=s.x-e.right,t.velocityX*=i),s.ye.bottom&&this.collideBottom&&(t.y-=s.y-e.bottom,t.velocityY*=i)}});t.exports=a},9216:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(48129),a=i(29538),o=i(69361),h=i(54213),l=i(19737),u=i(93025),c=i(40629),d=i(89980),f=i(72632),p=i(72861),v=i(87811),g=i(53523),m=i(19256),y=i(7782),x=i(71207),T=i(14655),w=i(14909),E=i(68433),S=i(74118),b=i(90205),A=i(66458),_=i(69116),C=i(17922),R=i(69360),M=i(93736),P=i(1071),O=i(73106),L=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintFill","timeScale","trackVisible","visible"],F=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],D=new s({Extends:d,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,_],initialize:function(t,e,i,s,n){d.call(this,t,"ParticleEmitter"),this.particleClass=w,this.ops={accelerationX:new u("accelerationX",0),accelerationY:new u("accelerationY",0),alpha:new u("alpha",1),angle:new u("angle",{min:0,max:360},!0),bounce:new u("bounce",0),color:new l("color"),delay:new u("delay",0,!0),hold:new u("hold",0,!0),lifespan:new u("lifespan",1e3,!0),maxVelocityX:new u("maxVelocityX",1e4),maxVelocityY:new u("maxVelocityY",1e4),moveToX:new u("moveToX",0),moveToY:new u("moveToY",0),quantity:new u("quantity",1,!0),rotate:new u("rotate",0),scaleX:new u("scaleX",1),scaleY:new u("scaleY",1),speedX:new u("speedX",0,!0),speedY:new u("speedY",0,!0),tint:new u("tint",16777215),x:new u("x",0),y:new u("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new M,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new R,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new x(this),this.tintFill=!1,this.initPipeline(),this.initPostPipeline(),this.setPosition(e,i),this.setTexture(s),n&&this.setConfig(n)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;var e=0,i="",s=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=P(this.currentAnim+1,0,e-1)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var s=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===s)this.anims.push(t);else if("object"===s){var n=t;(t=f(n,"anims",null))&&(this.anims=this.anims.concat(t));var r=f(n,"cycle",!1);this.randomAnim=!r,this.animQuantity=f(n,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 0===t&&(t=!0),this.radial=t,this},addParticleBounds:function(t,e,i,s,n,r,a,o){if("object"==typeof t){var h=t;t=h.x,e=h.y,i=m(h,"w")?h.w:h.width,s=m(h,"h")?h.h:h.height}return this.addParticleProcessor(new O(t,e,i,s,n,r,a,o))},setParticleSpeed:function(t,e){return void 0===e&&(e=t),this.ops.speedX.onChange(t),t===e?this.ops.speedY.active=!1:this.ops.speedY.onChange(e),this.radial=!0,this},setParticleScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.ops.scaleX.onChange(t),this.ops.scaleY.onChange(e),this},setParticleGravity:function(t,e){return this.gravityX=t,this.gravityY=e,this},setParticleAlpha:function(t){return this.ops.alpha.onChange(t),this},setParticleTint:function(t){return this.ops.tint.onChange(t),this},setEmitterAngle:function(t){return this.ops.angle.onChange(t),this},setParticleLifespan:function(t){return this.ops.lifespan.onChange(t),this},setQuantity:function(t){return this.quantity=t,this},setFrequency:function(t,e){return this.frequency=t,this.flowCounter=t>0?t:0,e&&(this.quantity=e),this},addDeathZone:function(t){var e;Array.isArray(t)||(t=[t]);for(var i=this.deathZones,s=0;s-1&&(this.zoneTotal++,this.zoneTotal===s.total&&(this.zoneTotal=0,this.zoneIndex++,this.zoneIndex===i&&(this.zoneIndex=0)))}},getDeathZone:function(t){for(var e=this.deathZones,i=0;i=0&&(this.zoneIndex=e),this},addParticleProcessor:function(t){return this.processors.exists(t)||(t.emitter&&t.emitter.removeParticleProcessor(t),this.processors.add(t),t.emitter=this),t},removeParticleProcessor:function(t){return this.processors.exists(t)&&(this.processors.remove(t,!0),t.emitter=null),t},getProcessors:function(){return this.processors.getAll("active",!0)},createGravityWell:function(t){return this.addParticleProcessor(new v(t))},reserve:function(t){var e=this.dead;if(this.maxParticles>0){var i=this.getParticleCount();i+t>this.maxParticles&&(t=this.maxParticles-(i+t))}for(var s=0;s0&&this.getParticleCount()>=this.maxParticles||this.maxAliveParticles>0&&this.getAliveParticleCount()>=this.maxAliveParticles},onParticleEmit:function(t,e){return void 0===t?(this.emitCallback=null,this.emitCallbackScope=null):"function"==typeof t&&(this.emitCallback=t,e&&(this.emitCallbackScope=e)),this},onParticleDeath:function(t,e){return void 0===t?(this.deathCallback=null,this.deathCallbackScope=null):"function"==typeof t&&(this.deathCallback=t,e&&(this.deathCallbackScope=e)),this},killAll:function(){for(var t=this.dead,e=this.alive;e.length>0;)t.push(e.pop());return this},forEachAlive:function(t,e){for(var i=this.alive,s=i.length,n=0;n0&&this.fastForward(t),this.emitting=!0,this.resetCounters(this.frequency,!0),void 0!==e&&(this.duration=Math.abs(e)),this.emit(c.START,this)),this},stop:function(t){return void 0===t&&(t=!1),this.emitting&&(this.emitting=!1,t&&this.killAll(),this.emit(c.STOP,this)),this},pause:function(){return this.active=!1,this},resume:function(){return this.active=!0,this},setSortProperty:function(t,e){return void 0===t&&(t=""),void 0===e&&(e=this.true),this.sortProperty=t,this.sortOrderAsc=e,this.sortCallback=this.depthSortCallback,this},setSortCallback:function(t){return t=""!==this.sortProperty?this.depthSortCallback:null,this.sortCallback=t,this},depthSort:function(){return C(this.alive,this.sortCallback.bind(this)),this},depthSortCallback:function(t,e){var i=this.sortProperty;return this.sortOrderAsc?t[i]-e[i]:e[i]-t[i]},flow:function(t,e,i){return void 0===e&&(e=1),this.emitting=!1,this.frequency=t,this.quantity=e,void 0!==i&&(this.stopAfter=i),this.start()},explode:function(t,e,i){this.frequency=-1,this.resetCounters(-1,!0);var s=this.emitParticle(t,e,i);return this.emit(c.EXPLODE,this,s),s},emitParticleAt:function(t,e,i){return this.emitParticle(i,t,e)},emitParticle:function(t,e,i){if(!this.atLimit()){void 0===t&&(t=this.ops.quantity.onEmit());for(var s=this.dead,n=this.stopAfter,r=this.follow?this.follow.x+this.followOffset.x:e,a=this.follow?this.follow.y+this.followOffset.y:i,o=0;o0&&(this.stopCounter++,this.stopCounter>=n))break;if(this.atLimit())break}return h}},fastForward:function(t,e){void 0===e&&(e=1e3/60);var i=0;for(this.skipping=!0;i0){var u=this.deathCallback,d=this.deathCallbackScope;for(a=h-1;a>=0;a--){var f=o[a];n.splice(f.index,1),r.push(f.particle),u&&u.call(d,f.particle),f.particle.setPosition()}}if(this.emitting||this.skipping){if(0===this.frequency)this.emitParticle();else if(this.frequency>0)for(this.flowCounter-=e;this.flowCounter<=0;)this.emitParticle(),this.flowCounter+=this.frequency;this.skipping||(this.duration>0&&(this.elapsed+=e,this.elapsed>=this.duration&&this.stop()),this.stopAfter>0&&this.stopCounter>=this.stopAfter&&this.stop())}else 1===this.completeFlag&&0===n.length&&(this.completeFlag=0,this.emit(c.COMPLETE,this))},overlap:function(t){for(var e=this.getWorldTransformMatrix(),i=this.alive,s=i.length,n=[],r=0;r0){var u=0;for(this.skipping=!0;u0&&y(s,t,t),s},createEmitter:function(){throw new Error("createEmitter removed. 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this.counters[3]},set:function(t){this.counters[3]=t}},stopCounter:{get:function(){return this.counters[4]},set:function(t){this.counters[4]=t}},completeFlag:{get:function(){return this.counters[5]},set:function(t){this.counters[5]=t}},zoneIndex:{get:function(){return this.counters[6]},set:function(t){this.counters[6]=t}},zoneTotal:{get:function(){return this.counters[7]},set:function(t){this.counters[7]=t}},currentFrame:{get:function(){return this.counters[8]},set:function(t){this.counters[8]=t}},currentAnim:{get:function(){return this.counters[9]},set:function(t){this.counters[9]=t}},preDestroy:function(){var t;this.texture=null,this.frames=null,this.anims=null,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.emitZones=null,this.deathZones=null,this.bounds=null,this.follow=null,this.counters=null;var e=this.ops;for(t=0;t{var s=i(90205),n=i(69360),r=new n,a=new n,o=new n,h=new n;t.exports=function(t,e,i,n){var l=r,u=a,c=o,d=h;n?(d.loadIdentity(),d.multiply(n),d.translate(e.x,e.y),d.rotate(e.rotation),d.scale(e.scaleX,e.scaleY)):d.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var f=t.currentContext,p=i.roundPixels,v=i.alpha,g=e.alpha,m=e.alive,y=m.length,x=e.viewBounds;if(e.visible&&0!==y&&(!x||s(x,i.worldView))){e.sortCallback&&e.depthSort(),i.addToRenderList(e);var T=e.scrollFactorX,w=e.scrollFactorY;f.save(),f.globalCompositeOperation=t.blendModes[e.blendMode];for(var E=0;E0&&_.height>0){var C=-A.halfWidth,R=-A.halfHeight;f.globalAlpha=b,f.save(),u.setToContext(f),p&&(C=Math.round(C),R=Math.round(R)),f.imageSmoothingEnabled=!A.source.scaleMode,f.drawImage(A.source.image,_.x,_.y,_.width,_.height,C,R,_.width,_.height),f.restore()}}}f.restore()}}},765:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(72632),o=i(9216);n.register("particles",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=a(t,"config",null),h=new o(this.scene,0,0,i);return void 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See documentation for details"),this.displayList.add(new n(this.scene,t,e,i,s))}))},69116:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(10275),r=i(10456),t.exports={renderWebGL:n,renderCanvas:r}},10275:(t,e,i)=>{var s=i(90205),n=i(69360),r=i(75512),a=new n,o=new n,h=new n,l=new n;t.exports=function(t,e,i,n){var u=t.pipelines.set(e.pipeline),c=a,d=o,f=h,p=l;n?(p.loadIdentity(),p.multiply(n),p.translate(e.x,e.y),p.rotate(e.rotation),p.scale(e.scaleX,e.scaleY)):p.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var v=i.roundPixels,g=r.getTintAppendFloatAlpha,m=i.alpha,y=e.alpha,x=e.frame.glTexture;t.pipelines.preBatch(e);var T=e.alive,w=T.length,E=e.viewBounds;if(0!==w&&(!E||s(E,i.worldView))){e.sortCallback&&e.depthSort();var S=u.setGameObject(e,e.frame);i.addToRenderList(e),c.copyFrom(i.matrix),c.multiplyWithOffset(p,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),t.setBlendMode(e.blendMode),e.mask&&(e.mask.preRenderWebGL(t,e,i),t.pipelines.set(e.pipeline));for(var b=e.tintFill,A=0;A{var s=new(i(56694))({initialize:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=!0),this.emitter,this.x=t,this.y=e,this.active=i},update:function(){},destroy:function(){this.emitter=null}});t.exports=s},76100:t=>{t.exports="complete"},26677:t=>{t.exports="deathzone"},62736:t=>{t.exports="explode"},56490:t=>{t.exports="start"},85715:t=>{t.exports="stop"},40629:(t,e,i)=>{t.exports={COMPLETE:i(76100),DEATH_ZONE:i(26677),EXPLODE:i(62736),START:i(56490),STOP:i(85715)}},27684:(t,e,i)=>{t.exports={EmitterColorOp:i(19737),EmitterOp:i(93025),Events:i(40629),GravityWell:i(87811),Particle:i(14909),ParticleBounds:i(73106),ParticleEmitter:i(9216),ParticleProcessor:i(30891),Zones:i(25962)}},69361:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e){this.source=t,this.killOnEnter=e},willKill:function(t){var e=t.worldPosition,i=this.source.contains(e.x,e.y);return i&&this.killOnEnter||!i&&!this.killOnEnter}});t.exports=s},54213:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r){void 0===s&&(s=!1),void 0===n&&(n=!0),void 0===r&&(r=-1),this.source=t,this.points=[],this.quantity=e,this.stepRate=i,this.yoyo=s,this.counter=-1,this.seamless=n,this._length=0,this._direction=0,this.total=r,this.updateSource()},updateSource:function(){if(this.points=this.source.getPoints(this.quantity,this.stepRate),this.seamless){var t=this.points[0],e=this.points[this.points.length-1];t.x===e.x&&t.y===e.y&&this.points.pop()}var i=this._length;return this._length=this.points.length,this._lengththis._length&&(this.counter=this._length-1),this},changeSource:function(t){return this.source=t,this.updateSource()},getPoint:function(t){0===this._direction?(this.counter++,this.counter>=this._length&&(this.yoyo?(this._direction=1,this.counter=this._length-1):this.counter=0)):(this.counter--,-1===this.counter&&(this.yoyo?(this._direction=0,this.counter=0):this.counter=this._length-1));var e=this.points[this.counter];e&&(t.x=e.x,t.y=e.y)}});t.exports=s},68433:(t,e,i)=>{var s=i(56694),n=i(93736),r=new s({initialize:function(t){this.source=t,this._tempVec=new n,this.total=-1},getPoint:function(t){var e=this._tempVec;this.source.getRandomPoint(e),t.x=e.x,t.y=e.y}});t.exports=r},25962:(t,e,i)=>{t.exports={DeathZone:i(69361),EdgeZone:i(54213),RandomZone:i(68433)}},29598:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(13747),a=new s({Extends:r,Mixins:[n.PathFollower],initialize:function(t,e,i,s,n,a){r.call(this,t,i,s,n,a),this.path=e},preUpdate:function(t,e){this.anims.update(t,e),this.pathUpdate(t)}});t.exports=a},19626:(t,e,i)=>{var s=i(61286),n=i(29598);s.register("follower",(function(t,e,i,s,r){var a=new n(this.scene,t,e,i,s,r);return this.displayList.add(a),this.updateList.add(a),a}))},33412:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(99425),a=i(15978),o=i(83321),h=i(76583),l=new n({Extends:o,initialize:function(t,e,i,n,r,a,h,l){n||(n="__DEFAULT"),o.call(this,t,e,i,n,r),this.type="Plane",this.anims=new s(this),this.gridWidth,this.gridHeight,this.isTiled,this._checkerboard=null,this.hideCCW=!1,this.setGridSize(a,h,l),this.setSizeToFrame(!1),this.setViewHeight()},setGridSize:function(t,e,i){void 0===t&&(t=8),void 0===e&&(e=8),void 0===i&&(i=!1);var s=!1;return i&&(s=!0),this.gridWidth=t,this.gridHeight=e,this.isTiled=i,this.clear(),r({mesh:this,widthSegments:t,heightSegments:e,isOrtho:!1,tile:i,flipY:s}),this},setSizeToFrame:function(t){void 0===t&&(t=!0);var e=this.frame;if(this.setPerspective(this.width/e.width,this.height/e.height),this._checkerboard&&this._checkerboard!==this.texture&&this.removeCheckerboard(),!t)return this;var i,s,n=this.gridWidth,r=this.gridHeight,a=this.vertices,o=e.u0,h=e.u1,l=e.v0,u=e.v1,c=0;if(this.isTiled)for(l=e.v1,u=e.v0,s=0;s7&&f>7?c.push(l.r,l.g,l.b,i):c.push(u.r,u.g,u.b,s);r.texImage2D(r.TEXTURE_2D,0,r.RGBA,16,16,0,r.RGBA,r.UNSIGNED_BYTE,new Uint8Array(c)),o.isAlphaPremultiplied=!0,o.isRenderTexture=!1,o.width=16,o.height=16;var p=this.scene.sys.textures.addGLTexture(h(),o,16,16);return this.removeCheckerboard(),this._checkerboard=p,r.bindTexture(r.TEXTURE_2D,null),this.setTexture(p),this.setSizeToFrame(),this.setViewHeight(n),this},removeCheckerboard:function(){this._checkerboard&&(this._checkerboard.destroy(),this._checkerboard=null)},play:function(t,e){return this.anims.play(t,e)},playReverse:function(t,e){return this.anims.playReverse(t,e)},playAfterDelay:function(t,e){return this.anims.playAfterDelay(t,e)},playAfterRepeat:function(t,e){return this.anims.playAfterRepeat(t,e)},stop:function(){return this.anims.stop()},stopAfterDelay:function(t){return 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this.displayList.add(new s(this.scene,t,e,i,n,r,a,o))}))},13171:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),a=i(74853),o=i(65641),h=i(71606),l=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible,h],initialize:function(t,e,i,s,n,h,l){void 0===s&&(s=16777215),void 0===n&&(n=128),void 0===h&&(h=1),void 0===l&&(l=.1),r.call(this,t,"PointLight"),this.initPipeline(o.POINTLIGHT_PIPELINE),this.initPostPipeline(),this.setPosition(e,i),this.color=a(s),this.intensity=h,this.attenuation=l,this.width=2*n,this.height=2*n,this._radius=n},radius:{get:function(){return this._radius},set:function(t){this._radius=t,this.width=2*t,this.height=2*t}},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return this._radius}},displayOriginY:{get:function(){return this._radius}}});t.exports=l},162:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(13171);n.register("pointlight",(function(t,e){void 0===t&&(t={});var i=r(t,"color",16777215),n=r(t,"radius",128),o=r(t,"intensity",1),h=r(t,"attenuation",.1),l=new a(this.scene,0,0,i,n,o,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},91201:(t,e,i)=>{var s=i(61286),n=i(13171);s.register("pointlight",(function(t,e,i,s,r,a){return this.displayList.add(new n(this.scene,t,e,i,s,r,a))}))},71606:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(80590),t.exports={renderWebGL:n,renderCanvas:r}},80590:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){i.addToRenderList(e);var r=t.pipelines.set(e.pipeline),a=s(e,i,n).calc,o=e.width,h=e.height,l=-e._radius,u=-e._radius,c=l+o,d=u+h,f=a.getX(0,0),p=a.getY(0,0),v=a.getX(l,u),g=a.getY(l,u),m=a.getX(l,d),y=a.getY(l,d),x=a.getX(c,d),T=a.getY(c,d),w=a.getX(c,u),E=a.getY(c,u);t.pipelines.preBatch(e),r.batchPointLight(e,i,v,g,m,y,x,T,w,E,f,p),t.pipelines.postBatch(e)}},15996:(t,e,i)=>{var s=i(56694),n=i(845),r=i(1539),a=new s({Extends:r,initialize:function(t,e,i,s,a){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=32),void 0===a&&(a=32);var o=new n(t.sys.textures,"",s,a);r.call(this,t,e,i,o),this.type="RenderTexture",this.camera=this.texture.camera,this._saved=!1},setSize:function(t,e){this.width=t,this.height=e,this.texture.setSize(t,e),this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},resize:function(t,e){return this.setSize(t,e),this},saveTexture:function(t){var e=this.texture;return e.key=t,e.manager.addDynamicTexture(e)&&(this._saved=!0),e},fill:function(t,e,i,s,n,r){return this.texture.fill(t,e,i,s,n,r),this},clear:function(){return this.texture.clear(),this},stamp:function(t,e,i,s,n){return this.texture.stamp(t,e,i,s,n),this},erase:function(t,e,i){return this.texture.erase(t,e,i),this},draw:function(t,e,i,s,n){return this.texture.draw(t,e,i,s,n),this},drawFrame:function(t,e,i,s,n,r){return this.texture.drawFrame(t,e,i,s,n,r),this},repeat:function(t,e,i,s,n,r,a,o,h){return this.texture.repeat(t,e,i,s,n,r,a,o,h),this},beginDraw:function(){return this.texture.beginDraw(),this},batchDraw:function(t,e,i,s,n){return this.texture.batchDraw(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){return this.texture.batchDrawFrame(t,e,i,s,n,r),this},endDraw:function(t){return this.texture.endDraw(t),this},snapshotArea:function(t,e,i,s,n,r,a){return this.texture.snapshotArea(t,e,i,s,n,r,a),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},preDestroy:function(){this._saved||this.texture.destroy()}});t.exports=a},85692:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(15996);n.register("renderTexture",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),o=r(t,"width",32),h=r(t,"height",32),l=new a(this.scene,i,n,o,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},29599:(t,e,i)=>{var s=i(61286),n=i(15996);s.register("renderTexture",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},79968:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),a=i(89980),o=i(65641),h=i(58912),l=i(93736),u=new n({Extends:a,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Flip,r.Mask,r.Pipeline,r.PostPipeline,r.Size,r.Texture,r.Transform,r.Visible,r.ScrollFactor,h],initialize:function(t,e,i,n,r,h,u,c,d){void 0===n&&(n="__DEFAULT"),void 0===h&&(h=2),void 0===u&&(u=!0),a.call(this,t,"Rope"),this.anims=new s(this),this.points=h,this.vertices,this.uv,this.colors,this.alphas,this.tintFill="__DEFAULT"===n,this.dirty=!1,this.horizontal=u,this._flipX=!1,this._flipY=!1,this._perp=new l,this.debugCallback=null,this.debugGraphic=null,this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.initPipeline(o.ROPE_PIPELINE),this.initPostPipeline(),Array.isArray(h)&&this.resizeArrays(h.length),this.setPoints(h,c,d),this.updateVertices()},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){var i=this.anims.currentFrame;this.anims.update(t,e),this.anims.currentFrame!==i&&(this.updateUVs(),this.updateVertices())},play:function(t,e,i){return this.anims.play(t,e,i),this},setDirty:function(){return this.dirty=!0,this},setHorizontal:function(t,e,i){return void 0===t&&(t=this.points.length),this.horizontal?this:(this.horizontal=!0,this.setPoints(t,e,i))},setVertical:function(t,e,i){return void 0===t&&(t=this.points.length),this.horizontal?(this.horizontal=!1,this.setPoints(t,e,i)):this},setTintFill:function(t){return void 0===t&&(t=!1),this.tintFill=t,this},setAlphas:function(t,e){var i=this.points.length;if(i<1)return this;var s,n=this.alphas;void 0===t?t=[1]:Array.isArray(t)||void 0!==e||(t=[t]);var r=0;if(void 0!==e)for(s=0;sr&&(a=t[r]),n[r]=a,t.length>r+1&&(a=t[r+1]),n[r+1]=a}return this},setColors:function(t){var e=this.points.length;if(e<1)return this;var i,s=this.colors;void 0===t?t=[16777215]:Array.isArray(t)||(t=[t]);var n=0;if(t.length===e)for(i=0;in&&(r=t[n]),s[n]=r,t.length>n+1&&(r=t[n+1]),s[n+1]=r}return this},setPoints:function(t,e,i){if(void 0===t&&(t=2),"number"==typeof t){var s,n,r,a=t;if(a<2&&(a=2),t=[],this.horizontal)for(r=-this.frame.halfWidth,n=this.frame.width/(a-1),s=0;s{t.exports=function(){}},96027:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(10850),o=i(79968);n.register("rope",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=r(t,"horizontal",!0),l=a(t,"points",void 0),u=a(t,"colors",void 0),c=a(t,"alphas",void 0),d=new 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s({Extends:r,Mixins:[n.ComputedSize,n.Depth,n.GetBounds,n.Mask,n.Origin,n.ScrollFactor,n.Transform,n.Visible,l],initialize:function(t,e,i,s,n,a,o,h){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=128),void 0===a&&(a=128),r.call(this,t,"Shader"),this.blendMode=-1,this.shader;var l=t.sys.renderer;this.renderer=l,this.gl=l.gl,this.vertexData=new ArrayBuffer(2*Float32Array.BYTES_PER_ELEMENT*6),this.vertexBuffer=l.createVertexBuffer(this.vertexData.byteLength,this.gl.STREAM_DRAW),this.program=null,this.bytes=new Uint8Array(this.vertexData),this.vertexViewF32=new Float32Array(this.vertexData),this._tempMatrix1=new u,this._tempMatrix2=new u,this._tempMatrix3=new u,this.viewMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.projectionMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.uniforms={},this.pointer=null,this._rendererWidth=l.width,this._rendererHeight=l.height,this._textureCount=0,this.framebuffer=null,this.glTexture=null,this.renderToTexture=!1,this.texture=null,this.setPosition(i,s),this.setSize(n,a),this.setOrigin(.5,.5),this.setShader(e,o,h)},willRender:function(t){return!!this.renderToTexture||!(r.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setRenderToTexture:function(t,e){if(void 0===e&&(e=!1),!this.renderToTexture){var i=this.width,s=this.height,n=this.renderer;this.glTexture=n.createTextureFromSource(null,i,s,0),this.glTexture.flipY=e,this.framebuffer=n.createFramebuffer(i,s,this.glTexture,!1),this._rendererWidth=i,this._rendererHeight=s,this.renderToTexture=!0,this.projOrtho(0,this.width,this.height,0),t&&(this.texture=this.scene.sys.textures.addGLTexture(t,this.glTexture,i,s))}return this.shader&&(n.pipelines.clear(),this.load(),this.flush(),n.pipelines.rebind()),this},setShader:function(t,e,i){if(void 0===e&&(e=[]),"string"==typeof t){var s=this.scene.sys.cache.shader;if(!s.has(t))return console.warn("Shader missing: "+t),this;this.shader=s.get(t)}else this.shader=t;var n=this.gl,r=this.renderer;this.program&&n.deleteProgram(this.program);var a=r.createProgram(this.shader.vertexSrc,this.shader.fragmentSrc);n.uniformMatrix4fv(n.getUniformLocation(a,"uViewMatrix"),!1,this.viewMatrix),n.uniformMatrix4fv(n.getUniformLocation(a,"uProjectionMatrix"),!1,this.projectionMatrix),n.uniform2f(n.getUniformLocation(a,"uResolution"),this.width,this.height),this.program=a;var h=new Date,l={resolution:{type:"2f",value:{x:this.width,y:this.height}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:this.width/2,y:this.height/2}},date:{type:"4fv",value:[h.getFullYear(),h.getMonth(),h.getDate(),60*h.getHours()*60+60*h.getMinutes()+h.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}};this.shader.uniforms?this.uniforms=o(!0,{},this.shader.uniforms,l):this.uniforms=l;for(var u=0;u<4;u++)e[u]&&this.setSampler2D("iChannel"+u,e[u],u,i);return this.initUniforms(),this.projOrtho(0,this._rendererWidth,this._rendererHeight,0),this},setPointer:function(t){return this.pointer=t,this},projOrtho:function(t,e,i,s){var n=1/(t-e),r=1/(i-s),a=this.projectionMatrix;a[0]=-2*n,a[5]=-2*r,a[10]=-.001,a[12]=(t+e)*n,a[13]=(s+i)*r,a[14]=-0;var o=this.program,h=this.gl;this.renderer.setProgram(o),h.uniformMatrix4fv(h.getUniformLocation(o,"uProjectionMatrix"),!1,this.projectionMatrix),this._rendererWidth=e,this._rendererHeight=i},initUniforms:function(){var t=this.gl,e=this.renderer.glFuncMap,i=this.program;for(var s in this._textureCount=0,this.uniforms){var n=this.uniforms[s],r=n.type,a=e[r];n.uniformLocation=t.getUniformLocation(i,s),"sampler2D"!==r&&(n.glMatrix=a.matrix,n.glValueLength=a.length,n.glFunc=a.func)}},setSampler2DBuffer:function(t,e,i,s,n,r){void 0===n&&(n=0),void 0===r&&(r={});var a=this.uniforms[t];return a.value=e,r.width=i,r.height=s,a.textureData=r,this._textureCount=n,this.initSampler2D(a),this},setSampler2D:function(t,e,i,s){void 0===i&&(i=0);var n=this.scene.sys.textures;if(n.exists(e)){var r=n.getFrame(e);if(r.glTexture&&r.glTexture.isRenderTexture)return this.setSampler2DBuffer(t,r.glTexture,r.width,r.height,i,s);var a=this.uniforms[t],o=r.source;a.textureKey=e,a.source=o.image,a.value=r.glTexture,o.isGLTexture&&(s||(s={}),s.width=o.width,s.height=o.height),s&&(a.textureData=s),this._textureCount=i,this.initSampler2D(a)}return this},setUniform:function(t,e){return h(this.uniforms,t,e),this},getUniform:function(t){return a(this.uniforms,t,null)},setChannel0:function(t,e){return this.setSampler2D("iChannel0",t,0,e)},setChannel1:function(t,e){return this.setSampler2D("iChannel1",t,1,e)},setChannel2:function(t,e){return this.setSampler2D("iChannel2",t,2,e)},setChannel3:function(t,e){return this.setSampler2D("iChannel3",t,3,e)},initSampler2D:function(t){if(t.value){var e=this.gl;e.activeTexture(e.TEXTURE0+this._textureCount),e.bindTexture(e.TEXTURE_2D,t.value);var i=t.textureData;if(i&&!t.value.isRenderTexture){var s=e[a(i,"magFilter","linear").toUpperCase()],n=e[a(i,"minFilter","linear").toUpperCase()],r=e[a(i,"wrapS","repeat").toUpperCase()],o=e[a(i,"wrapT","repeat").toUpperCase()],h=e[a(i,"format","rgba").toUpperCase()];if(i.repeat&&(r=e.REPEAT,o=e.REPEAT),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,!!i.flipY),i.width){var l=a(i,"width",512),u=a(i,"height",2),c=a(i,"border",0);e.texImage2D(e.TEXTURE_2D,0,h,l,u,c,h,e.UNSIGNED_BYTE,null)}else e.texImage2D(e.TEXTURE_2D,0,h,e.RGBA,e.UNSIGNED_BYTE,t.source);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,s),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,n),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,r),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,o)}this.renderer.setProgram(this.program),e.uniform1i(t.uniformLocation,this._textureCount),this._textureCount++}},syncUniforms:function(){var t,e,i,s,n,r=this.gl,a=this.uniforms,o=0;for(var h in a)i=(t=a[h]).glFunc,e=t.glValueLength,s=t.uniformLocation,null!==(n=t.value)&&(1===e?t.glMatrix?i.call(r,s,t.transpose,n):i.call(r,s,n):2===e?i.call(r,s,n.x,n.y):3===e?i.call(r,s,n.x,n.y,n.z):4===e?i.call(r,s,n.x,n.y,n.z,n.w):"sampler2D"===t.type&&(r.activeTexture(r.TEXTURE0+o),r.bindTexture(r.TEXTURE_2D,n),r.uniform1i(s,o),o++))},load:function(t){var e=this.gl,i=this.width,s=this.height,n=this.renderer,r=this.program,a=this.viewMatrix;if(!this.renderToTexture){var o=-this._displayOriginX,h=-this._displayOriginY;a[0]=t[0],a[1]=t[1],a[4]=t[2],a[5]=t[3],a[8]=t[4],a[9]=t[5],a[12]=a[0]*o+a[4]*h,a[13]=a[1]*o+a[5]*h}e.useProgram(r),e.uniformMatrix4fv(e.getUniformLocation(r,"uViewMatrix"),!1,a),e.uniform2f(e.getUniformLocation(r,"uResolution"),this.width,this.height);var l=this.uniforms,u=l.resolution;u.value.x=i,u.value.y=s,l.time.value=n.game.loop.getDuration();var c=this.pointer;if(c){var d=l.mouse,f=c.x/i,p=1-c.y/s;d.value.x=f.toFixed(2),d.value.y=p.toFixed(2)}this.syncUniforms()},flush:function(){var t=this.width,e=this.height,i=this.program,s=this.gl,n=this.vertexBuffer,r=this.renderer,a=2*Float32Array.BYTES_PER_ELEMENT;this.renderToTexture&&(r.setFramebuffer(this.framebuffer),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT)),s.bindBuffer(s.ARRAY_BUFFER,n);var o=s.getAttribLocation(i,"inPosition");-1!==o&&(s.enableVertexAttribArray(o),s.vertexAttribPointer(o,2,s.FLOAT,!1,a,0));var h=this.vertexViewF32;h[3]=e,h[4]=t,h[5]=e,h[8]=t,h[9]=e,h[10]=t;s.bufferSubData(s.ARRAY_BUFFER,0,this.bytes.subarray(0,6*a)),s.drawArrays(s.TRIANGLES,0,6),this.renderToTexture&&r.setFramebuffer(null,!1)},setAlpha:function(){},setBlendMode:function(){},preDestroy:function(){var t=this.gl;t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),this.renderToTexture&&(this.renderer.deleteFramebuffer(this.framebuffer),this.texture.destroy(),this.framebuffer=null,this.glTexture=null,this.texture=null)}});t.exports=c},10612:t=>{t.exports=function(){}},13908:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(27902);n.register("shader",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"x",0),o=r(t,"y",0),h=r(t,"width",128),l=r(t,"height",128),u=new a(this.scene,i,n,o,h,l);return void 0!==e&&(t.add=e),s(this.scene,u,t),u}))},51979:(t,e,i)=>{var s=i(27902);i(61286).register("shader",(function(t,e,i,n,r,a,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,a,o))}))},24252:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(19782),r=i(10612),t.exports={renderWebGL:n,renderCanvas:r}},19782:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){if(e.shader){if(i.addToRenderList(e),t.pipelines.clear(),e.renderToTexture)e.load(),e.flush();else{var r=s(e,i,n).calc;t.width===e._rendererWidth&&t.height===e._rendererHeight||e.projOrtho(0,t.width,t.height,0),e.load(r.matrix),e.flush()}t.pipelines.rebind()}}},19543:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r,a){for(var o=s.getTintAppendFloatAlpha(i.fillColor,i.fillAlpha*n),h=i.pathData,l=i.pathIndexes,u=0;u{t.exports=function(t,e,i,s){var n=i||e.fillColor,r=s||e.fillAlpha,a=(16711680&n)>>>16,o=(65280&n)>>>8,h=255&n;t.fillStyle="rgba("+a+","+o+","+h+","+r+")"}},17876:t=>{t.exports=function(t,e,i,s){var n=i||e.strokeColor,r=s||e.strokeAlpha,a=(16711680&n)>>>16,o=(65280&n)>>>8,h=255&n;t.strokeStyle="rgba("+a+","+o+","+h+","+r+")",t.lineWidth=e.lineWidth}},91461:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),a=i(88829),o=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible],initialize:function(t,e,i){void 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s=i(28593),n=i(61286);n.register("arc",(function(t,e,i,n,r,a,o,h){return this.displayList.add(new s(this.scene,t,e,i,n,r,a,o,h))})),n.register("circle",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,0,360,!1,n,r))}))},2213:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(58356),r=i(23560),t.exports={renderWebGL:n,renderCanvas:r}},58356:(t,e,i)=>{var s=i(73329),n=i(19543),r=i(50262);t.exports=function(t,e,i,a){i.addToRenderList(e);var o=t.pipelines.set(e.pipeline),h=s(e,i,a),l=o.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&n(o,l,e,d,u,c),e.isStroked&&r(o,e,d,u,c),t.pipelines.postBatch(e)}},15220:(t,e,i)=>{var s=i(56694),n=i(87203),r=i(11117),a=i(74118),o=i(91461),h=new s({Extends:o,Mixins:[n],initialize:function(t,e,i,s,n,r){void 0===e&&(e=0),void 0===i&&(i=0),o.call(this,t,"Curve",s),this._smoothness=32,this._curveBounds=new a,this.closePath=!1,this.setPosition(e,i),void 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this.width=t,this.height=e,this.geom.setPosition(t/2,e/2),this.geom.setSize(t,e),this.updateData()},setSmoothness:function(t){return this._smoothness=t,this.updateData()},updateData:function(){for(var t=[],e=this.geom.getPoints(this._smoothness),i=0;i{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,a){i.addToRenderList(e);var o=t.currentContext;if(r(t,o,e,i,a)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;o.beginPath(),o.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(28591);i(61286).register("ellipse",(function(t,e,i,n,r,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,a))}))},84171:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(17554),r=i(55881),t.exports={renderWebGL:n,renderCanvas:r}},17554:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,a){i.addToRenderList(e);var 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0===e&&(e=1),void 0===t?this.showAltCells=!1:(this.altFillColor=t,this.altFillAlpha=e,this.showAltCells=!0),this},setOutlineStyle:function(t,e){return void 0===e&&(e=1),void 0===t?this.showOutline=!1:(this.outlineFillColor=t,this.outlineFillAlpha=e,this.showOutline=!0),this}});t.exports=a},95525:(t,e,i)=>{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,a){i.addToRenderList(e);var o=t.currentContext;if(r(t,o,e,i,a)){var h=-e._displayOriginX,l=-e._displayOriginY,u=i.alpha*e.alpha,c=e.width,d=e.height,f=e.cellWidth,p=e.cellHeight,v=Math.ceil(c/f),g=Math.ceil(d/p),m=f,y=p,x=f-(v*f-c),T=p-(g*p-d),w=e.showCells,E=e.showAltCells,S=e.showOutline,b=0,A=0,_=0,C=0,R=0;if(S&&(m--,y--,x===f&&x--,T===p&&T--),w&&e.fillAlpha>0)for(s(o,e),A=0;A0)for(s(o,e,e.altFillColor,e.altFillAlpha*u),A=0;A0){for(n(o,e,e.outlineFillColor,e.outlineFillAlpha*u),b=1;b{var s=i(61286),n=i(39169);s.register("grid",(function(t,e,i,s,r,a,o,h,l,u){return this.displayList.add(new 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s=i(72296),n=i(56694),r=i(91461),a=new n({Extends:r,Mixins:[s],initialize:function(t,e,i,s,n,a,o,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=48),void 0===n&&(n=32),void 0===a&&(a=15658734),void 0===o&&(o=10066329),void 0===h&&(h=13421772),r.call(this,t,"IsoBox",null),this.projection=4,this.fillTop=a,this.fillLeft=o,this.fillRight=h,this.showTop=!0,this.showLeft=!0,this.showRight=!0,this.isFilled=!0,this.setPosition(e,i),this.setSize(s,n),this.updateDisplayOrigin()},setProjection:function(t){return this.projection=t,this},setFaces:function(t,e,i){return void 0===t&&(t=!0),void 0===e&&(e=!0),void 0===i&&(i=!0),this.showTop=t,this.showLeft=e,this.showRight=i,this},setFillStyle:function(t,e,i){return this.fillTop=t,this.fillLeft=e,this.fillRight=i,this.isFilled=!0,this}});t.exports=a},32884:(t,e,i)=>{var s=i(15608),n=i(49584);t.exports=function(t,e,i,r){i.addToRenderList(e);var a=t.currentContext;if(n(t,a,e,i,r)&&e.isFilled){var o=e.width,h=e.height,l=o/2,u=o/e.projection;e.showTop&&(s(a,e,e.fillTop),a.beginPath(),a.moveTo(-l,-h),a.lineTo(0,-u-h),a.lineTo(l,-h),a.lineTo(l,-1),a.lineTo(0,u-1),a.lineTo(-l,-1),a.lineTo(-l,-h),a.fill()),e.showLeft&&(s(a,e,e.fillLeft),a.beginPath(),a.moveTo(-l,0),a.lineTo(0,u),a.lineTo(0,u-h),a.lineTo(-l,-h),a.lineTo(-l,0),a.fill()),e.showRight&&(s(a,e,e.fillRight),a.beginPath(),a.moveTo(l,0),a.lineTo(0,u),a.lineTo(0,u-h),a.lineTo(l,-h),a.lineTo(l,0),a.fill()),a.restore()}}},88154:(t,e,i)=>{var s=i(61286),n=i(4415);s.register("isobox",(function(t,e,i,s,r,a,o){return this.displayList.add(new n(this.scene,t,e,i,s,r,a,o))}))},72296:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(33101),r=i(32884),t.exports={renderWebGL:n,renderCanvas:r}},33101:(t,e,i)=>{var s=i(73329),n=i(75512);t.exports=function(t,e,i,r){i.addToRenderList(e);var 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t=[],e=this._points,i=this._innerRadius,s=this._outerRadius,n=Math.PI/2*3,a=Math.PI/e,o=s,h=s;t.push(o,h+-s);for(var l=0;l{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,a){i.addToRenderList(e);var o=t.currentContext;if(r(t,o,e,i,a)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;o.beginPath(),o.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(77843);i(61286).register("star",(function(t,e,i,n,r,a,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,a,o))}))},87956:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(12037),r=i(11401),t.exports={renderWebGL:n,renderCanvas:r}},12037:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,a){i.addToRenderList(e);var o=t.pipelines.set(e.pipeline),h=n(e,i,a),l=o.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(o,l,e,d,u,c),e.isStroked&&r(o,e,d,u,c),t.pipelines.postBatch(e)}},21873:(t,e,i)=>{var 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p=e.geom.x1-l,v=e.geom.y1-u,g=e.geom.x2-l,m=e.geom.y2-u,y=e.geom.x3-l,x=e.geom.y3-u;o.batchFillTriangle(p,v,g,m,y,x,h.sprite,h.camera)}e.isStroked&&n(o,e,c,l,u),t.pipelines.postBatch(e)}},13747:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),a=i(89980),o=i(20791),h=new n({Extends:a,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,o],initialize:function(t,e,i,n,r){a.call(this,t,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.anims.update(t,e)},play:function(t,e){return this.anims.play(t,e)},playReverse:function(t,e){return this.anims.playReverse(t,e)},playAfterDelay:function(t,e){return this.anims.playAfterDelay(t,e)},playAfterRepeat:function(t,e){return this.anims.playAfterRepeat(t,e)},chain:function(t){return this.anims.chain(t)},stop:function(){return this.anims.stop()},stopAfterDelay:function(t){return this.anims.stopAfterDelay(t)},stopAfterRepeat:function(t){return this.anims.stopAfterRepeat(t)},stopOnFrame:function(t){return this.anims.stopOnFrame(t)},toJSON:function(){return r.ToJSON(this)},preDestroy:function(){this.anims.destroy(),this.anims=void 0}});t.exports=h},27573:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},89219:(t,e,i)=>{var s=i(88933),n=i(32291),r=i(99325),a=i(20494),o=i(13747);r.register("sprite",(function(t,e){void 0===t&&(t={});var i=a(t,"key",null),r=a(t,"frame",null),h=new o(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),s(this.scene,h,t),n(h,t),h}))},66135:(t,e,i)=>{var s=i(61286),n=i(13747);s.register("sprite",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},20791:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(21034),r=i(27573),t.exports={renderWebGL:n,renderCanvas:r}},21034:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),e.pipeline.batchSprite(e,i,s)}},32979:t=>{t.exports=function(t,e,i){var s=t.canvas,n=t.context,r=t.style,a=[],o=0,h=i.length;r.maxLines>0&&r.maxLines1&&(u+=t.letterSpacing*(i[l].length-1)),r.wordWrap&&(u-=n.measureText(" ").width),a[l]=Math.ceil(u),o=Math.max(o,a[l])}var c=e.fontSize+r.strokeThickness,d=c*h,f=t.lineSpacing;return h>1&&(d+=f*(h-1)),{width:o,height:d,lines:h,lineWidths:a,lineSpacing:f,lineHeight:c}}},27030:(t,e,i)=>{var s=i(61068);t.exports=function(t){var e=s.create(this),i=e.getContext("2d",{willReadFrequently:!0});t.syncFont(e,i);var n=i.measureText(t.testString);if("actualBoundingBoxAscent"in n){var r=n.actualBoundingBoxAscent,a=n.actualBoundingBoxDescent;return s.remove(e),{ascent:r,descent:a,fontSize:r+a}}var o=Math.ceil(n.width*t.baselineX),h=o,l=2*h;h=h*t.baselineY|0,e.width=o,e.height=l,i.fillStyle="#f00",i.fillRect(0,0,o,l),i.font=t._font,i.textBaseline="alphabetic",i.fillStyle="#000",i.fillText(t.testString,0,h);var u={ascent:0,descent:0,fontSize:0},c=i.getImageData(0,0,o,l);if(!c)return u.ascent=h,u.descent=h+6,u.fontSize=u.ascent+u.descent,s.remove(e),u;var d,f,p=c.data,v=p.length,g=4*o,m=0,y=!1;for(d=0;dh;d--){for(f=0;f{var s=i(99584),n=i(61068),r=i(56694),a=i(64937),o=i(89980),h=i(32979),l=i(10850),u=i(55638),c=i(80032),d=i(74744),f=new r({Extends:o,Mixins:[a.Alpha,a.BlendMode,a.ComputedSize,a.Crop,a.Depth,a.Flip,a.GetBounds,a.Mask,a.Origin,a.Pipeline,a.PostPipeline,a.ScrollFactor,a.Tint,a.Transform,a.Visible,c],initialize:function(t,e,i,s,r){void 0===e&&(e=0),void 0===i&&(i=0),o.call(this,t,"Text"),this.renderer=t.sys.renderer,this.setPosition(e,i),this.setOrigin(0,0),this.initPipeline(),this.initPostPipeline(!0),this.canvas=n.create(this),this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.style=new d(this,r),this.autoRound=!0,this.splitRegExp=/(?:\r\n|\r|\n)/,this._text=void 0,this.padding={left:0,right:0,top:0,bottom:0},this.width=1,this.height=1,this.lineSpacing=0,this.letterSpacing=0,this.dirty=!1,0===this.style.resolution&&(this.style.resolution=1),this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.frame.source.resolution=this.style.resolution,this.renderer&&this.renderer.gl&&(this.renderer.deleteTexture(this.frame.source.glTexture),this.frame.source.glTexture=null),this.initRTL(),this.setText(s),r&&r.padding&&this.setPadding(r.padding),r&&r.lineSpacing&&this.setLineSpacing(r.lineSpacing)},initRTL:function(){this.style.rtl&&(this.canvas.dir="rtl",this.context.direction="rtl",this.canvas.style.display="none",s(this.canvas,this.scene.sys.canvas),this.originX=1)},runWordWrap:function(t){var e=this.style;if(e.wordWrapCallback){var i=e.wordWrapCallback.call(e.wordWrapCallbackScope,t,this);return Array.isArray(i)&&(i=i.join("\n")),i}return e.wordWrapWidth?e.wordWrapUseAdvanced?this.advancedWordWrap(t,this.context,this.style.wordWrapWidth):this.basicWordWrap(t,this.context,this.style.wordWrapWidth):t},advancedWordWrap:function(t,e,i){for(var s="",n=t.replace(/ +/gi," ").split(this.splitRegExp),r=n.length,a=0;al){if(0===c){for(var v=f;v.length&&(v=v.slice(0,-1),!((p=e.measureText(v).width)<=l)););if(!v.length)throw new Error("wordWrapWidth < a single character");var g=d.substr(v.length);u[c]=g,h+=v}var m=u[c].length?c:c+1,y=u.slice(m).join(" ").replace(/[ \n]*$/gi,"");n.splice(a+1,0,y),r=n.length;break}h+=f,l-=p}s+=h.replace(/[ \n]*$/gi,"")+"\n"}}return s=s.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var s="",n=t.split(this.splitRegExp),r=n.length-1,a=e.measureText(" ").width,o=0;o<=r;o++){for(var h=i,l=n[o].split(" "),u=l.length-1,c=0;c<=u;c++){var d=l[c],f=e.measureText(d).width,p=f;ch&&c>0&&(s+="\n",h=i),s+=d,c0&&(d+=l.lineSpacing*v),i.rtl)c=f-c-u.left-u.right;else if("right"===i.align)c+=a-l.lineWidths[v];else if("center"===i.align)c+=(a-l.lineWidths[v])/2;else if("justify"===i.align){if(l.lineWidths[v]/l.width>=.85){var g=l.width-l.lineWidths[v],m=e.measureText(" ").width,y=o[v].trim(),x=y.split(" ");g+=(o[v].length-y.length)*m;for(var T=Math.floor(g/m),w=0;T>0;)x[w]+=" ",w=(w+1)%(x.length-1||1),--T;o[v]=x.join(" ")}}if(this.autoRound&&(c=Math.round(c),d=Math.round(d)),i.strokeThickness&&(i.syncShadow(e,i.shadowStroke),e.strokeText(o[v],c,d)),i.color){i.syncShadow(e,i.shadowFill);var E=this.letterSpacing;if(0!==E)for(var S=0,b=o[v].split(""),A=0;A{t.exports=function(t,e,i,s){0!==e.width&&0!==e.height&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},75397:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(76555);n.register("text",(function(t,e){void 0===t&&(t={});var i=r(t,"text",""),n=r(t,"style",null),o=r(t,"padding",null);null!==o&&(n.padding=o);var h=new a(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,h,t),h.autoRound=r(t,"autoRound",!0),h.resolution=r(t,"resolution",1),h}))},94627:(t,e,i)=>{var s=i(76555);i(61286).register("text",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},80032:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(76128),r=i(71649),t.exports={renderWebGL:n,renderCanvas:r}},74744:(t,e,i)=>{var s=i(56694),n=i(20494),r=i(10850),a=i(27030),o={fontFamily:["fontFamily","Courier"],fontSize:["fontSize","16px"],fontStyle:["fontStyle",""],backgroundColor:["backgroundColor",null],color:["color","#fff"],stroke:["stroke","#fff"],strokeThickness:["strokeThickness",0],shadowOffsetX:["shadow.offsetX",0],shadowOffsetY:["shadow.offsetY",0],shadowColor:["shadow.color","#000"],shadowBlur:["shadow.blur",0],shadowStroke:["shadow.stroke",!1],shadowFill:["shadow.fill",!1],align:["align","left"],maxLines:["maxLines",0],fixedWidth:["fixedWidth",0],fixedHeight:["fixedHeight",0],resolution:["resolution",0],rtl:["rtl",!1],testString:["testString","|MÉqgy"],baselineX:["baselineX",1.2],baselineY:["baselineY",1.4],wordWrapWidth:["wordWrap.width",null],wordWrapCallback:["wordWrap.callback",null],wordWrapCallbackScope:["wordWrap.callbackScope",null],wordWrapUseAdvanced:["wordWrap.useAdvancedWrap",!1]},h=new s({initialize:function(t,e){this.parent=t,this.fontFamily,this.fontSize,this.fontStyle,this.backgroundColor,this.color,this.stroke,this.strokeThickness,this.shadowOffsetX,this.shadowOffsetY,this.shadowColor,this.shadowBlur,this.shadowStroke,this.shadowFill,this.align,this.maxLines,this.fixedWidth,this.fixedHeight,this.resolution,this.rtl,this.testString,this.baselineX,this.baselineY,this.wordWrapWidth,this.wordWrapCallback,this.wordWrapCallbackScope,this.wordWrapUseAdvanced,this._font,this.setStyle(e,!1,!0)},setStyle:function(t,e,i){for(var s in void 0===e&&(e=!0),void 0===i&&(i=!1),t&&t.hasOwnProperty("fontSize")&&"number"==typeof t.fontSize&&(t.fontSize=t.fontSize.toString()+"px"),o){var h=i?o[s][1]:this[s];this[s]="wordWrapCallback"===s||"wordWrapCallbackScope"===s?r(t,o[s][0],h):n(t,o[s][0],h)}var l=r(t,"font",null);null!==l&&this.setFont(l,!1),this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim();var u=r(t,"fill",null);null!==u&&(this.color=u);var c=r(t,"metrics",!1);return c?this.metrics={ascent:r(c,"ascent",0),descent:r(c,"descent",0),fontSize:r(c,"fontSize",0)}:!e&&this.metrics||(this.metrics=a(this)),e?this.parent.updateText():this.parent},syncFont:function(t,e){e.font=this._font},syncStyle:function(t,e){e.textBaseline="alphabetic",e.fillStyle=this.color,e.strokeStyle=this.stroke,e.lineWidth=this.strokeThickness,e.lineCap="round",e.lineJoin="round"},syncShadow:function(t,e){e?(t.shadowOffsetX=this.shadowOffsetX,t.shadowOffsetY=this.shadowOffsetY,t.shadowColor=this.shadowColor,t.shadowBlur=this.shadowBlur):(t.shadowOffsetX=0,t.shadowOffsetY=0,t.shadowColor=0,t.shadowBlur=0)},update:function(t){return t&&(this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim(),this.metrics=a(this)),this.parent.updateText()},setFont:function(t,e){void 0===e&&(e=!0);var i=t,s="",n="";if("string"!=typeof t)i=r(t,"fontFamily","Courier"),s=r(t,"fontSize","16px"),n=r(t,"fontStyle","");else{var a=t.split(" "),o=0;n=a.length>2?a[o++]:"",s=a[o++]||"16px",i=a[o++]||"Courier"}return i===this.fontFamily&&s===this.fontSize&&n===this.fontStyle||(this.fontFamily=i,this.fontSize=s,this.fontStyle=n,e&&this.update(!0)),this.parent},setFontFamily:function(t){return this.fontFamily!==t&&(this.fontFamily=t,this.update(!0)),this.parent},setFontStyle:function(t){return this.fontStyle!==t&&(this.fontStyle=t,this.update(!0)),this.parent},setFontSize:function(t){return"number"==typeof t&&(t=t.toString()+"px"),this.fontSize!==t&&(this.fontSize=t,this.update(!0)),this.parent},setTestString:function(t){return this.testString=t,this.update(!0)},setFixedSize:function(t,e){return this.fixedWidth=t,this.fixedHeight=e,t&&(this.parent.width=t),e&&(this.parent.height=e),this.update(!1)},setBackgroundColor:function(t){return this.backgroundColor=t,this.update(!1)},setFill:function(t){return this.color=t,this.update(!1)},setColor:function(t){return this.color=t,this.update(!1)},setResolution:function(t){return this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,s,n,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===s&&(s=0),void 0===n&&(n=!1),void 0===r&&(r=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=s,this.shadowStroke=n,this.shadowFill=r,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in o)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},76128:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){if(0!==e.width&&0!==e.height){i.addToRenderList(e);var r=e.frame,a=r.width,o=r.height,h=s.getTintAppendFloatAlpha,l=t.pipelines.set(e.pipeline,e),u=l.setTexture2D(r.glTexture,e);l.batchTexture(e,r.glTexture,a,o,e.x,e.y,a/e.style.resolution,o/e.style.resolution,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.displayOriginX,e.displayOriginY,0,0,a,o,h(e.tintTopLeft,i.alpha*e._alphaTL),h(e.tintTopRight,i.alpha*e._alphaTR),h(e.tintBottomLeft,i.alpha*e._alphaBL),h(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,0,0,i,n,!1,u)}}},35856:(t,e,i)=>{var s=i(61068),n=i(56694),r=i(64937),a=i(89980),o=i(3504),h=i(8213),l=i(9271),u=i(93736),c=new n({Extends:a,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Crop,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Tint,r.Transform,r.Visible,l],initialize:function(t,e,i,n,r,h,l){var c=t.sys.renderer;a.call(this,t,"TileSprite");var d=t.sys.textures.get(h),f=d.get(l);f.source.compressionAlgorithm&&(console.warn("TileSprite cannot use compressed texture"),f=(d=t.sys.textures.get("__MISSING")).get()),"DynamicTexture"===d.type&&(console.warn("TileSprite cannot use Dynamic Texture"),f=(d=t.sys.textures.get("__MISSING")).get()),n&&r?(n=Math.floor(n),r=Math.floor(r)):(n=f.width,r=f.height),this._tilePosition=new u,this._tileScale=new u(1,1),this.dirty=!1,this.renderer=c,this.canvas=s.create(this,n,r),this.context=this.canvas.getContext("2d",{willReadFrequently:!1}),this.displayTexture=d,this.displayFrame=f,this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.potWidth=o(f.width),this.potHeight=o(f.height),this.fillCanvas=s.create2D(this,this.potWidth,this.potHeight),this.fillContext=this.fillCanvas.getContext("2d",{willReadFrequently:!1}),this.fillPattern=null,this.setPosition(e,i),this.setSize(n,r),this.setFrame(l),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},setTexture:function(t,e){return this.displayTexture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t){var e=this.displayTexture.get(t);return this.potWidth=o(e.width),this.potHeight=o(e.height),this.canvas.width=0,e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.displayFrame=e,this.dirty=!0,this.updateTileTexture(),this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.dirty&&this.renderer){var t=this.displayFrame;if(t.source.isRenderTexture||t.source.isGLTexture)return console.warn("TileSprites can only use Image or Canvas based textures"),void(this.dirty=!1);var e=this.fillContext,i=this.fillCanvas,s=this.potWidth,n=this.potHeight;this.renderer&&this.renderer.gl||(s=t.cutWidth,n=t.cutHeight),e.clearRect(0,0,s,n),i.width=s,i.height=n,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,s,n),this.renderer&&this.renderer.gl?this.fillPattern=this.renderer.canvasToTexture(i,this.fillPattern):this.fillPattern=e.createPattern(i,"repeat"),this.updateCanvas(),this.dirty=!1}},updateCanvas:function(){var t=this.canvas;if(t.width===this.width&&t.height===this.height||(t.width=this.width,t.height=this.height,this.frame.setSize(this.width,this.height),this.updateDisplayOrigin(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var e=this.context;this.scene.sys.game.config.antialias||h.disable(e);var i=this._tileScale.x,s=this._tileScale.y,n=this._tilePosition.x,r=this._tilePosition.y;e.clearRect(0,0,this.width,this.height),e.save(),e.scale(i,s),e.translate(-n,-r),e.fillStyle=this.fillPattern,e.fillRect(n,r,this.width/i,this.height/s),e.restore(),this.dirty=!1}},preDestroy:function(){this.renderer&&this.renderer.gl&&this.renderer.deleteTexture(this.fillPattern),s.remove(this.canvas),s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null,this.texture.destroy(),this.renderer=null},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=c},93305:t=>{t.exports=function(t,e,i,s){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},63950:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(35856);n.register("tileSprite",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),o=r(t,"width",512),h=r(t,"height",512),l=r(t,"key",""),u=r(t,"frame",""),c=new a(this.scene,i,n,o,h,l,u);return void 0!==e&&(t.add=e),s(this.scene,c,t),c}))},20509:(t,e,i)=>{var s=i(35856);i(61286).register("tileSprite",(function(t,e,i,n,r,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,a))}))},9271:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(74287),r=i(93305),t.exports={renderWebGL:n,renderCanvas:r}},74287:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){e.updateCanvas();var r=e.width,a=e.height;if(0!==r&&0!==a){i.addToRenderList(e);var o=s.getTintAppendFloatAlpha,h=t.pipelines.set(e.pipeline,e),l=h.setTexture2D(e.fillPattern,e);h.batchTexture(e,e.fillPattern,e.displayFrame.width*e.tileScaleX,e.displayFrame.height*e.tileScaleY,e.x,e.y,r,a,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.originX*r,e.originY*a,0,0,r,a,o(e.tintTopLeft,i.alpha*e._alphaTL),o(e.tintTopRight,i.alpha*e._alphaTR),o(e.tintBottomLeft,i.alpha*e._alphaBL),o(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,e.tilePositionX%e.displayFrame.width/e.displayFrame.width,e.tilePositionY%e.displayFrame.height/e.displayFrame.height,i,n,!1,l)}}},8630:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(64937),a=i(56631),o=i(97081),h=i(89980),l=i(83392),u=i(76038),c=i(76583),d=i(77974),f=new n({Extends:h,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,d],initialize:function(t,e,i,s){h.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.flipY=!1,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._rfvCallbackId=0;var n=t.sys.game;this._device=n.device.video,this.setPosition(e,i),this.setSize(256,256),this.initPipeline(),this.initPostPipeline(!0),n.events.on(o.PAUSE,this.globalPause,this),n.events.on(o.RESUME,this.globalResume,this);var r=t.sys.sound;r&&r.on(u.GLOBAL_MUTE,this.globalMute,this),s&&this.load(s)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,s,n){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,s,n))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var s=this._device.getVideoURL(t);return s?(this.cacheKey="",this.loadHandler(s.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,s){e||(e=!1);var n=this.video;if(n?(this.removeLoadEventHandlers(),this.stop()):((n=document.createElement("video")).controls=!1,n.setAttribute("playsinline","playsinline"),n.setAttribute("preload","auto"),n.setAttribute("disablePictureInPicture","true")),e?(n.muted=!0,n.defaultMuted=!0,n.setAttribute("autoplay","autoplay")):(n.muted=!1,n.defaultMuted=!1,n.removeAttribute("autoplay")),i?n.setAttribute("crossorigin",i):n.removeAttribute("crossorigin"),s)if("srcObject"in n)try{n.srcObject=s}catch(t){if("TypeError"!==t.name)throw t;n.src=URL.createObjectURL(s)}else n.src=URL.createObjectURL(s);else n.src=t;return this.addLoadEventHandlers(),this.retry=0,this.video=n,this._playCalled=!1,n.load(),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var s=e.width,n=e.height,r=this.videoTexture,o=this.videoTextureSource,h=!r||o.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,r?(o.source=i,o.width=s,o.height=n,r.get().setSize(s,n)):((r=this.scene.sys.textures.create(this._key,i,s,n)).add("__BASE",0,0,0,s,n),this.setTexture(r),this.videoTexture=r,this.videoTextureSource=r.source[0],this.videoTextureSource.setFlipY(this.flipY),this.emit(a.VIDEO_TEXTURE,this,r)),this.setSizeToFrame(),this.updateDisplayOrigin()):o.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(a.VIDEO_CREATED,this,s,n),this.frameReady||(this.frameReady=!0,this.emit(a.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(a.VIDEO_LOOP,this)):(this.stop(!1),this.emit(a.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return i&&this.play(e,i[0],i[1]),this},removeMarker:function(t){return delete this.markers[t],this},snapshot:function(t,e){return void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.snapshotArea(0,0,this.width,this.height,t,e)},snapshotArea:function(t,e,i,s,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=this.height),void 0===n&&(n=i),void 0===r&&(r=s);var a=this.video,o=this.snapshotTexture;return o?(o.setSize(n,r),a&&o.context.drawImage(a,t,e,i,s,0,0,n,r)):(o=this.scene.sys.textures.createCanvas(c(),n,r),this.snapshotTexture=o,a&&o.context.drawImage(a,t,e,i,s,0,0,n,r)),o.update()},saveSnapshotTexture:function(t){return this.snapshotTexture?this.scene.sys.textures.renameTexture(this.snapshotTexture.key,t):this.snapshotTexture=this.scene.sys.textures.createCanvas(t,this.width,this.height),this.snapshotTexture},playSuccess:function(){if(this._playCalled){this.addEventHandlers(),this._codePaused=!1,this.touchLocked&&(this.touchLocked=!1,this.emit(a.VIDEO_UNLOCKED,this));var t=this.scene.sys.sound;t&&t.mute&&this.setMute(!0),this._markerIn>-1&&(this.video.currentTime=this._markerIn)}},playError:function(t){var e=t.name;"NotAllowedError"===e?(this.touchLocked=!0,this.playWhenUnlocked=!0,this.failedPlayAttempts=1,this.emit(a.VIDEO_LOCKED,this)):"NotSupportedError"===e?(this.stop(!1),this.emit(a.VIDEO_UNSUPPORTED,this,t)):(this.stop(!1),this.emit(a.VIDEO_ERROR,this,t))},legacyPlayHandler:function(){var t=this.video;t&&(this.playSuccess(),t.removeEventListener("playing",this._callbacks.legacy))},playingHandler:function(){this.isStalled=!1,this.emit(a.VIDEO_PLAYING,this)},loadErrorHandler:function(t){this.stop(!1),this.emit(a.VIDEO_ERROR,this,t)},stalledHandler:function(t){this.isStalled=!0,this.emit(a.VIDEO_STALLED,this,t)},completeHandler:function(){this._playCalled=!1,this.emit(a.VIDEO_COMPLETE,this)},preUpdate:function(t,e){this.video&&this._playCalled&&this.touchLocked&&this.playWhenUnlocked&&(this.retry+=e,this.retry>=this.retryInterval&&(this.createPlayPromise(!1),this.retry=0))},seekTo:function(t){var e=this.video;if(e){var i=e.duration;if(i!==1/0&&!isNaN(i)){var s=i*t;this.setCurrentTime(s)}}return this},getCurrentTime:function(){return this.video?this.video.currentTime:0},setCurrentTime:function(t){var e=this.video;if(e){if("string"==typeof t){var i=t[0],s=parseFloat(t.substr(1));"+"===i?t=e.currentTime+s:"-"===i&&(t=e.currentTime-s)}e.currentTime=t}return this},seekingHandler:function(){this.isSeeking=!0,this.emit(a.VIDEO_SEEKING,this)},seekedHandler:function(){this.isSeeking=!1,this.emit(a.VIDEO_SEEKED,this)},getProgress:function(){var t=this.video;if(t){var e=t.duration;if(e!==1/0&&!isNaN(e))return t.currentTime/e}return-1},getDuration:function(){return this.video?this.video.duration:0},setMute:function(t){void 0===t&&(t=!0),this._codeMuted=t;var e=this.video;return e&&(e.muted=!!this._systemMuted||t),this},isMuted:function(){return this._codeMuted},globalMute:function(t,e){this._systemMuted=e;var i=this.video;i&&(i.muted=!!this._codeMuted||e)},globalPause:function(){this._systemPaused=!0,this.video&&!this.video.ended&&(this.removeEventHandlers(),this.video.pause())},globalResume:function(){this._systemPaused=!1,!this.video||this._codePaused||this.video.ended||this.createPlayPromise()},setPaused:function(t){void 0===t&&(t=!0);var e=this.video;return this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=s(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 0===e&&(e=!1),this.videoTexture&&(this.scene.sys.textures.renameTexture(this._key,t),this.videoTextureSource.setFlipY(e)),this._key=t,this.flipY=e,!!this.videoTexture},stop:function(t){void 0===t&&(t=!0);var e=this.video;return e&&(this.removeEventHandlers(),e.cancelVideoFrameCallback(this._rfvCallbackId),e.pause()),this.retry=0,this._playCalled=!1,t&&this.emit(a.VIDEO_STOP,this),this},removeVideoElement:function(){var t=this.video;if(t){for(t.parentNode&&t.parentNode.removeChild(t);t.hasChildNodes();)t.removeChild(t.firstChild);t.removeAttribute("autoplay"),t.removeAttribute("src"),this.video=null}},preDestroy:function(){this.stop(!1),this.removeLoadEventHandlers(),this.removeVideoElement();var t=this.scene.sys.game.events;t.off(o.PAUSE,this.globalPause,this),t.off(o.RESUME,this.globalResume,this);var e=this.scene.sys.sound;e&&e.off(u.GLOBAL_MUTE,this.globalMute,this)}});t.exports=f},56933:t=>{t.exports=function(t,e,i,s){e.videoTexture&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},65601:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(8630);n.register("video",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=new a(this.scene,0,0,i);return void 0!==e&&(t.add=e),s(this.scene,n,t),n}))},215:(t,e,i)=>{var s=i(8630);i(61286).register("video",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},77974:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(83572),r=i(56933),t.exports={renderWebGL:n,renderCanvas:r}},83572:t=>{t.exports=function(t,e,i,s){e.videoTexture&&(i.addToRenderList(e),e.pipeline.batchSprite(e,i,s))}},71030:(t,e,i)=>{var s=i(95723),n=i(26673),r=i(65650),a=i(56694),o=i(64937),h=i(89980),l=i(74118),u=i(94287),c=new a({Extends:h,Mixins:[o.Depth,o.GetBounds,o.Origin,o.Transform,o.ScrollFactor,o.Visible],initialize:function(t,e,i,n,r){void 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t=this.game,e=t.events;this.canvas=t.canvas,this.scaleManager=t.scale,this.events.emit(a.MANAGER_BOOT),e.on(o.PRE_RENDER,this.preRender,this),e.once(o.DESTROY,this.destroy,this)},setCanvasOver:function(t){this.isOver=!0,this.events.emit(a.GAME_OVER,t)},setCanvasOut:function(t){this.isOver=!1,this.events.emit(a.GAME_OUT,t)},preRender:function(){var t=this.game.loop.now,e=this.game.loop.delta,i=this.game.scene.getScenes(!0,!0);this.time=t,this.events.emit(a.MANAGER_UPDATE);for(var s=0;s10&&(t=10-this.pointersTotal);for(var i=0;i{var s=i(26673),n=i(65650),r=i(56694),a=i(72687),o=i(27395),h=i(18104),l=i(53996),u=i(95669),c=i(72313),d=i(33963),f=i(6659),p=i(72632),v=i(52394),g=i(63399),m=i(42911),y=i(91963),x=i(74118),T=i(94287),w=i(7599),E=i(66349),S=i(60689),b=new r({Extends:f,initialize:function(t){f.call(this),this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.manager=t.sys.game.input,this.pluginEvents=new 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e={cancelled:!1};this._eventContainer={stopPropagation:function(){e.cancelled=!0}},this._eventData=e,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this._temp=[],this._tempZones=[],this._list=[],this._pendingInsertion=[],this._pendingRemoval=[],this._draggable=[],this._drag={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._dragState=[],this._over={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._validTypes=["onDown","onUp","onOver","onOut","onMove","onDragStart","onDrag","onDragEnd","onDragEnter","onDragLeave","onDragOver","onDrop"],this._updatedThisFrame=!1,t.sys.events.once(w.BOOT,this.boot,this),t.sys.events.on(w.START,this.start,this)},boot:function(){this.cameras=this.systems.cameras,this.displayList=this.systems.displayList,this.systems.events.once(w.DESTROY,this.destroy,this),this.pluginEvents.emit(d.BOOT)},start:function(){var t=this.systems.events;t.on(w.TRANSITION_START,this.transitionIn,this),t.on(w.TRANSITION_OUT,this.transitionOut,this),t.on(w.TRANSITION_COMPLETE,this.transitionComplete,this),t.on(w.PRE_UPDATE,this.preUpdate,this),t.once(w.SHUTDOWN,this.shutdown,this),this.manager.events.on(d.GAME_OUT,this.onGameOut,this),this.manager.events.on(d.GAME_OVER,this.onGameOver,this),this.enabled=!0,this._dragState=[0,0,0,0,0,0,0,0,0,0],this.pluginEvents.emit(d.START)},onGameOver:function(t){this.isActive()&&this.emit(d.GAME_OVER,t.timeStamp,t)},onGameOut:function(t){this.isActive()&&this.emit(d.GAME_OUT,t.timeStamp,t)},preUpdate:function(){this.pluginEvents.emit(d.PRE_UPDATE);var t=this._pendingRemoval,e=this._pendingInsertion,i=t.length,s=e.length;if(0!==i||0!==s){for(var n=this._list,r=0;r-1&&(n.splice(o,1),this.clear(a,!0))}this._pendingRemoval.length=0,this._list=n.concat(e.splice(0))}},isActive:function(){return this.enabled&&this.scene.sys.canInput()},updatePoll:function(t,e){if(!this.isActive())return!1;if(this.pluginEvents.emit(d.UPDATE,t,e),this._updatedThisFrame)return this._updatedThisFrame=!1,!1;var i,s=this.manager,n=s.pointers,r=s.pointersTotal;for(i=0;i0){if(this._pollTimer-=e,!(this._pollTimer<0))return!1;this._pollTimer=this.pollRate}var o=!1;for(i=0;i0&&(o=!0)}return o},update:function(t,e){if(!this.isActive())return!1;for(var i=e.length,s=!1,n=0;n0&&(s=!0)}return this._updatedThisFrame=!0,s},clear:function(t,e){void 0===e&&(e=!1),this.disable(t);var i=t.input;i&&(this.removeDebug(t),i.gameObject=void 0,i.target=void 0,i.hitArea=void 0,i.hitAreaCallback=void 0,i.callbackContext=void 0,t.input=null),e||this.queueForRemoval(t);var s=this._draggable.indexOf(t);return s>-1&&this._draggable.splice(s,1),t},disable:function(t){var e=t.input;e&&(e.enabled=!1,e.dragState=0);var i=this._temp,s=this._drag,n=this._over,r=this.manager,a=i.indexOf(t);a>-1&&i.splice(a,1);for(var o=0;o-1&&s[o].splice(a,1),(a=n[o].indexOf(t))>-1&&(n[o].splice(a,1),r.resetCursor(e));return this},enable:function(t,e,i,s){return void 0===s&&(s=!1),t.input?t.input.enabled=!0:this.setHitArea(t,e,i),t.input&&s&&!t.input.dropZone&&(t.input.dropZone=s),this},hitTestPointer:function(t){for(var e=this.cameras.getCamerasBelowPointer(t),i=0;i0)return t.camera=s,n}return t.camera=e[0],[]},processDownEvents:function(t){var e=0,i=this._temp,s=this._eventData,n=this._eventContainer;s.cancelled=!1;for(var r=!1,a=0;a0&&l(t.x,t.y,t.downX,t.downY)>=n||s>0&&e>=t.downTime+s)&&(i=!0),i)return this.setDragState(t,3),this.processDragStartList(t)},processDragStartList:function(t){if(3!==this.getDragState(t))return 0;for(var e=this._drag[t.id],i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;for(var e=this._tempZones,i=this._drag[t.id],s=0;s0?(a.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,a,h),o.target=e[0],h=o.target,a.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,a,h)):(a.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,a,h),e[0]?(o.target=e[0],h=o.target,a.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,a,h)):o.target=null)}else!h&&e[0]&&(o.target=e[0],h=o.target,a.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,a,h));if(a.parentContainer){var u=t.worldX-o.dragStartXGlobal,c=t.worldY-o.dragStartYGlobal,f=a.getParentRotation(),p=u*Math.cos(f)+c*Math.sin(f),v=c*Math.cos(f)-u*Math.sin(f);p*=1/a.parentContainer.scaleX,v*=1/a.parentContainer.scaleY,n=p+o.dragStartX,r=v+o.dragStartY}else n=t.worldX-o.dragX,r=t.worldY-o.dragY;a.emit(d.GAMEOBJECT_DRAG,t,n,r),this.emit(d.DRAG,t,a,n,r)}return i.length},processDragUpEvent:function(t){for(var e=this._drag[t.id],i=0;i0){var r=this.manager,a=this._eventData,o=this._eventContainer;a.cancelled=!1;for(var h=!1,l=0;l0){var n=this.manager,r=this._eventData,a=this._eventContainer;r.cancelled=!1;var o=!1;this.sortGameObjects(e,t);for(var h=0;h0){for(this.sortGameObjects(n,t),e=0;e0){for(this.sortGameObjects(r,t),e=0;e-1&&this._draggable.splice(n,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var s=!1,n=!1,r=!1,a=!1,h=!1,l=!0;if(m(e)){var u=e;e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),s=p(u,"draggable",!1),n=p(u,"dropZone",!1),r=p(u,"cursor",!1),a=p(u,"useHandCursor",!1),h=p(u,"pixelPerfect",!1);var c=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(c)),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var d=0;d{var s=i(10850),n={},r={register:function(t,e,i,s,r){n[t]={plugin:e,mapping:i,settingsKey:s,configKey:r}},getPlugin:function(t){return n[t]},install:function(t){var e=t.scene.sys,i=e.settings.input,r=e.game.config;for(var a in n){var o=n[a].plugin,h=n[a].mapping,l=n[a].settingsKey,u=n[a].configKey;s(i,l,r[u])&&(t[h]=new o(t))}},remove:function(t){n.hasOwnProperty(t)&&delete n[t]}};t.exports=r},40398:(t,e,i)=>{var s=i(90447),n=i(56694),r=i(53996),a=i(88456),o=i(44521),h=i(93736),l=i(36580),u=new n({initialize:function(t,e){this.manager=t,this.id=e,this.event,this.downElement,this.upElement,this.camera=null,this.button=0,this.buttons=0,this.position=new h,this.prevPosition=new h,this.midPoint=new h(-1,-1),this.velocity=new h,this.angle=0,this.distance=0,this.smoothFactor=0,this.motionFactor=.2,this.worldX=0,this.worldY=0,this.moveTime=0,this.downX=0,this.downY=0,this.downTime=0,this.upX=0,this.upY=0,this.upTime=0,this.primaryDown=!1,this.isDown=!1,this.wasTouch=!1,this.wasCanceled=!1,this.movementX=0,this.movementY=0,this.identifier=0,this.pointerId=null,this.active=0===e,this.locked=!1,this.deltaX=0,this.deltaY=0,this.deltaZ=0},updateWorldPoint:function(t){var e=t.getWorldPoint(this.x,this.y);return this.worldX=e.x,this.worldY=e.y,this},positionToCamera:function(t,e){return t.getWorldPoint(this.x,this.y,e)},updateMotion:function(){var t=this.position.x,e=this.position.y,i=this.midPoint.x,n=this.midPoint.y;if(t!==i||e!==n){var r=o(this.motionFactor,i,t),h=o(this.motionFactor,n,e);a(r,t,.1)&&(r=t),a(h,e,.1)&&(h=e),this.midPoint.set(r,h);var l=t-r,u=e-h;this.velocity.set(l,u),this.angle=s(r,h,t,e),this.distance=Math.sqrt(l*l+u*u)}},up:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!1,this.upX=this.x,this.upY=this.y),0===this.buttons&&(this.isDown=!1,this.upTime=t.timeStamp,this.wasTouch=!1)},down:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!0,this.downX=this.x,this.downY=this.y),l.macOS&&t.ctrlKey&&(this.buttons=2,this.primaryDown=!1),this.isDown||(this.isDown=!0,this.downTime=t.timeStamp),this.wasTouch=!1},move:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.locked&&(this.movementX=t.movementX||t.mozMovementX||t.webkitMovementX||0,this.movementY=t.movementY||t.mozMovementY||t.webkitMovementY||0),this.moveTime=t.timeStamp,this.wasTouch=!1},wheel:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.deltaX=t.deltaX,this.deltaY=t.deltaY,this.deltaZ=t.deltaZ,this.wasTouch=!1},touchstart:function(t,e){t.pointerId&&(this.pointerId=t.pointerId),this.identifier=t.identifier,this.target=t.target,this.active=!0,this.buttons=1,this.event=e,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!0,this.downX=this.x,this.downY=this.y,this.downTime=e.timeStamp,this.isDown=!0,this.wasTouch=!0,this.wasCanceled=!1,this.updateMotion()},touchmove:function(t,e){this.event=e,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.moveTime=e.timeStamp,this.wasTouch=!0,this.updateMotion()},touchend:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!1,this.active=!1,this.updateMotion()},touchcancel:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!0,this.active=!1},noButtonDown:function(){return 0===this.buttons},leftButtonDown:function(){return!!(1&this.buttons)},rightButtonDown:function(){return!!(2&this.buttons)},middleButtonDown:function(){return!!(4&this.buttons)},backButtonDown:function(){return!!(8&this.buttons)},forwardButtonDown:function(){return!!(16&this.buttons)},leftButtonReleased:function(){return 0===this.button&&!this.isDown},rightButtonReleased:function(){return 2===this.button&&!this.isDown},middleButtonReleased:function(){return 1===this.button&&!this.isDown},backButtonReleased:function(){return 3===this.button&&!this.isDown},forwardButtonReleased:function(){return 4===this.button&&!this.isDown},getDistance:function(){return this.isDown?r(this.downX,this.downY,this.x,this.y):r(this.downX,this.downY,this.upX,this.upY)},getDistanceX:function(){return this.isDown?Math.abs(this.downX-this.x):Math.abs(this.downX-this.upX)},getDistanceY:function(){return this.isDown?Math.abs(this.downY-this.y):Math.abs(this.downY-this.upY)},getDuration:function(){return this.isDown?this.manager.time-this.downTime:this.upTime-this.downTime},getAngle:function(){return this.isDown?s(this.downX,this.downY,this.x,this.y):s(this.downX,this.downY,this.upX,this.upY)},getInterpolatedPosition:function(t,e){void 0===t&&(t=10),void 0===e&&(e=[]);for(var i=this.prevPosition.x,s=this.prevPosition.y,n=this.position.x,r=this.position.y,a=0;a{t.exports={MOUSE_DOWN:0,MOUSE_MOVE:1,MOUSE_UP:2,TOUCH_START:3,TOUCH_MOVE:4,TOUCH_END:5,POINTER_LOCK_CHANGE:6,TOUCH_CANCEL:7,MOUSE_WHEEL:8}},14874:t=>{t.exports="boot"},54168:t=>{t.exports="destroy"},526:t=>{t.exports="dragend"},81623:t=>{t.exports="dragenter"},94472:t=>{t.exports="drag"},9304:t=>{t.exports="dragleave"},34265:t=>{t.exports="dragover"},50151:t=>{t.exports="dragstart"},98134:t=>{t.exports="drop"},56773:t=>{t.exports="gameobjectdown"},45824:t=>{t.exports="dragend"},39578:t=>{t.exports="dragenter"},72072:t=>{t.exports="drag"},82569:t=>{t.exports="dragleave"},70833:t=>{t.exports="dragover"},81442:t=>{t.exports="dragstart"},32936:t=>{t.exports="drop"},99658:t=>{t.exports="gameobjectmove"},60515:t=>{t.exports="gameobjectout"},55254:t=>{t.exports="gameobjectover"},34782:t=>{t.exports="pointerdown"},41769:t=>{t.exports="pointermove"},65588:t=>{t.exports="pointerout"},61640:t=>{t.exports="pointerover"},49342:t=>{t.exports="pointerup"},82662:t=>{t.exports="wheel"},13058:t=>{t.exports="gameobjectup"},52426:t=>{t.exports="gameobjectwheel"},78072:t=>{t.exports="gameout"},1545:t=>{t.exports="gameover"},67137:t=>{t.exports="boot"},27678:t=>{t.exports="process"},22257:t=>{t.exports="update"},90379:t=>{t.exports="pointerlockchange"},88909:t=>{t.exports="pointerdown"},36548:t=>{t.exports="pointerdownoutside"},18483:t=>{t.exports="pointermove"},22355:t=>{t.exports="pointerout"},7997:t=>{t.exports="pointerover"},66318:t=>{t.exports="pointerup"},94812:t=>{t.exports="pointerupoutside"},37310:t=>{t.exports="wheel"},24196:t=>{t.exports="preupdate"},27053:t=>{t.exports="shutdown"},29413:t=>{t.exports="start"},25165:t=>{t.exports="update"},33963:(t,e,i)=>{t.exports={BOOT:i(14874),DESTROY:i(54168),DRAG_END:i(526),DRAG_ENTER:i(81623),DRAG:i(94472),DRAG_LEAVE:i(9304),DRAG_OVER:i(34265),DRAG_START:i(50151),DROP:i(98134),GAME_OUT:i(78072),GAME_OVER:i(1545),GAMEOBJECT_DOWN:i(56773),GAMEOBJECT_DRAG_END:i(45824),GAMEOBJECT_DRAG_ENTER:i(39578),GAMEOBJECT_DRAG:i(72072),GAMEOBJECT_DRAG_LEAVE:i(82569),GAMEOBJECT_DRAG_OVER:i(70833),GAMEOBJECT_DRAG_START:i(81442),GAMEOBJECT_DROP:i(32936),GAMEOBJECT_MOVE:i(99658),GAMEOBJECT_OUT:i(60515),GAMEOBJECT_OVER:i(55254),GAMEOBJECT_POINTER_DOWN:i(34782),GAMEOBJECT_POINTER_MOVE:i(41769),GAMEOBJECT_POINTER_OUT:i(65588),GAMEOBJECT_POINTER_OVER:i(61640),GAMEOBJECT_POINTER_UP:i(49342),GAMEOBJECT_POINTER_WHEEL:i(82662),GAMEOBJECT_UP:i(13058),GAMEOBJECT_WHEEL:i(52426),MANAGER_BOOT:i(67137),MANAGER_PROCESS:i(27678),MANAGER_UPDATE:i(22257),POINTER_DOWN:i(88909),POINTER_DOWN_OUTSIDE:i(36548),POINTER_MOVE:i(18483),POINTER_OUT:i(22355),POINTER_OVER:i(7997),POINTER_UP:i(66318),POINTER_UP_OUTSIDE:i(94812),POINTER_WHEEL:i(37310),POINTERLOCK_CHANGE:i(90379),PRE_UPDATE:i(24196),SHUTDOWN:i(27053),START:i(29413),UPDATE:i(25165)}},70848:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e){this.pad=t,this.events=t.events,this.index=e,this.value=0,this.threshold=.1},update:function(t){this.value=t},getValue:function(){return Math.abs(this.value){var s=i(56694),n=i(43200),r=new s({initialize:function(t,e){this.pad=t,this.events=t.manager,this.index=e,this.value=0,this.threshold=1,this.pressed=!1},update:function(t){this.value=t;var e=this.pad,i=this.index;t>=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(n.BUTTON_DOWN,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(n.BUTTON_UP,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=r},75956:(t,e,i)=>{var s=i(70848),n=i(21274),r=i(56694),a=i(6659),o=i(93736),h=new r({Extends:a,initialize:function(t,e){a.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],r=0;r=2&&(this.leftStick.set(r[0].getValue(),r[1].getValue()),n>=4&&this.rightStick.set(r[2].getValue(),r[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t{var s=i(56694),n=i(6659),r=i(43200),a=i(75956),o=i(10850),h=i(63399),l=i(33963),u=new s({Extends:n,initialize:function(t){n.call(this),this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.enabled=!0,this.target,this.gamepads=[],this.queue=[],this.onGamepadHandler,this._pad1,this._pad2,this._pad3,this._pad4,t.pluginEvents.once(l.BOOT,this.boot,this),t.pluginEvents.on(l.START,this.start,this)},boot:function(){var t=this.scene.sys.game,e=this.settings.input,i=t.config;this.enabled=o(e,"gamepad",i.inputGamepad)&&t.device.input.gamepads,this.target=o(e,"gamepad.target",i.inputGamepadEventTarget),this.sceneInputPlugin.pluginEvents.once(l.DESTROY,this.destroy,this)},start:function(){this.enabled&&(this.startListeners(),this.refreshPads()),this.sceneInputPlugin.pluginEvents.once(l.SHUTDOWN,this.shutdown,this)},isActive:function(){return this.enabled&&this.scene.sys.isActive()},startListeners:function(){var t=this,e=this.target,i=function(e){!e.defaultPrevented&&t.isActive()&&(t.refreshPads(),t.queue.push(e))};this.onGamepadHandler=i,e.addEventListener("gamepadconnected",i,!1),e.addEventListener("gamepaddisconnected",i,!1),this.sceneInputPlugin.pluginEvents.on(l.UPDATE,this.update,this)},stopListeners:function(){this.target.removeEventListener("gamepadconnected",this.onGamepadHandler),this.target.removeEventListener("gamepaddisconnected",this.onGamepadHandler),this.sceneInputPlugin.pluginEvents.off(l.UPDATE,this.update);for(var t=0;t{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SELECT:8,START:9,B:0,A:1,Y:2,X:3,LEFT_SHOULDER:4,RIGHT_SHOULDER:5}},74982:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SHARE:8,OPTIONS:9,PS:16,TOUCHBAR:17,X:0,CIRCLE:1,SQUARE:2,TRIANGLE:3,L1:4,R1:5,L2:6,R2:7,L3:10,R3:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},43247:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,MENU:16,A:0,B:1,X:2,Y:3,LB:4,RB:5,LT:6,RT:7,BACK:8,START:9,LS:10,RS:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},4898:(t,e,i)=>{t.exports={DUALSHOCK_4:i(74982),SNES_USB:i(33171),XBOX_360:i(43247)}},17344:t=>{t.exports="down"},36635:t=>{t.exports="up"},85724:t=>{t.exports="connected"},55832:t=>{t.exports="disconnected"},772:t=>{t.exports="down"},33608:t=>{t.exports="up"},43200:(t,e,i)=>{t.exports={BUTTON_DOWN:i(17344),BUTTON_UP:i(36635),CONNECTED:i(85724),DISCONNECTED:i(55832),GAMEPAD_BUTTON_DOWN:i(772),GAMEPAD_BUTTON_UP:i(33608)}},92636:(t,e,i)=>{t.exports={Axis:i(70848),Button:i(21274),Events:i(43200),Gamepad:i(75956),GamepadPlugin:i(1379),Configs:i(4898)}},20873:(t,e,i)=>{var s=i(72687),n=i(98611),r={CreatePixelPerfectHandler:i(18104),CreateInteractiveObject:i(27395),Events:i(33963),Gamepad:i(92636),InputManager:i(69898),InputPlugin:i(12499),InputPluginCache:i(63399),Keyboard:i(28388),Mouse:i(11343),Pointer:i(40398),Touch:i(77423)};r=n(!1,r,s),t.exports=r},71064:(t,e,i)=>{var s=i(66458),n=i(56694),r=i(97081),a=i(33963),o=i(11873),h=i(72283),l=new n({initialize:function(t){this.manager=t,this.queue=[],this.preventDefault=!0,this.captures=[],this.enabled=!1,this.target,this.onKeyDown=h,this.onKeyUp=h,t.events.once(a.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputKeyboard,this.target=t.inputKeyboardEventTarget,this.addCapture(t.inputKeyboardCapture),!this.target&&window&&(this.target=window),this.enabled&&this.target&&this.startListeners(),this.manager.game.events.on(r.POST_STEP,this.postUpdate,this)},startListeners:function(){var t=this;this.onKeyDown=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(a.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(a.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(r.POST_RENDER,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},89666:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),a=i(97081),o=i(10850),h=i(33963),l=i(63399),u=i(50165),c=i(11873),d=i(95625),f=i(48044),p=i(7599),v=i(84314),g=new s({Extends:n,initialize:function(t){n.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=o(t,"keyboard",!0);var e=o(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(a.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:c.UP,down:c.DOWN,left:c.LEFT,right:c.RIGHT,space:c.SPACE,shift:c.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var s={};if("string"==typeof t){t=t.split(",");for(var n=0;n-1?s[n]=t:s[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=c[t.toUpperCase()]),s[t]||(s[t]=new u(this,t),e&&this.addCapture(t),s[t].setEmitOnRepeat(i)),s[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s,n=this.keys;if(t instanceof u){var r=n.indexOf(t);r>-1&&(s=this.keys[r],this.keys[r]=void 0)}else"string"==typeof t&&(t=c[t.toUpperCase()]);return n[t]&&(s=n[t],n[t]=void 0),s&&(s.plugin=null,i&&this.removeCapture(s.keyCode),e&&s.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,s=0;st._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,s=0;s{t.exports=function(t,e){return e.timeLastMatched=t.timeStamp,e.index++,e.index===e.size||(e.current=e.keyCodes[e.index],!1)}},95625:(t,e,i)=>{var s=i(56694),n=i(94030),r=i(72632),a=i(2544),o=i(88754),h=new s({initialize:function(t,e,i){if(void 0===i&&(i={}),e.length<2)return!1;this.manager=t,this.enabled=!0,this.keyCodes=[];for(var s=0;s{var s=i(60258);t.exports=function(t,e){if(e.matched)return!0;var i=!1,n=!1;if(t.keyCode===e.current)if(e.index>0&&e.maxKeyDelay>0){var r=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=r&&(n=!0,i=s(t,e))}else n=!0,i=s(t,e);return!n&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},88754:t=>{t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},5044:t=>{t.exports="keydown"},40813:t=>{t.exports="keyup"},89319:t=>{t.exports="keycombomatch"},43267:t=>{t.exports="down"},78595:t=>{t.exports="keydown-"},30056:t=>{t.exports="keyup-"},81939:t=>{t.exports="up"},94030:(t,e,i)=>{t.exports={ANY_KEY_DOWN:i(5044),ANY_KEY_UP:i(40813),COMBO_MATCH:i(89319),DOWN:i(43267),KEY_DOWN:i(78595),KEY_UP:i(30056),UP:i(81939)}},28388:(t,e,i)=>{t.exports={Events:i(94030),KeyboardManager:i(71064),KeyboardPlugin:i(89666),Key:i(50165),KeyCodes:i(11873),KeyCombo:i(95625),AdvanceKeyCombo:i(60258),ProcessKeyCombo:i(2544),ResetKeyCombo:i(88754),JustDown:i(42460),JustUp:i(53162),DownDuration:i(64964),UpDuration:i(70331)}},64964:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i{t.exports=function(t){return!!t._justDown&&(t._justDown=!1,!0)}},53162:t=>{t.exports=function(t){return!!t._justUp&&(t._justUp=!1,!0)}},50165:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),a=new s({Extends:n,initialize:function(t,e){n.call(this),this.plugin=t,this.keyCode=e,this.originalEvent=void 0,this.enabled=!0,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.location=0,this.timeDown=0,this.duration=0,this.timeUp=0,this.emitOnRepeat=!1,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1},setEmitOnRepeat:function(t){return this.emitOnRepeat=t,this},onDown:function(t){this.originalEvent=t,this.enabled&&(this.altKey=t.altKey,this.ctrlKey=t.ctrlKey,this.shiftKey=t.shiftKey,this.metaKey=t.metaKey,this.location=t.location,this.repeats++,this.isDown?this.emitOnRepeat&&this.emit(r.DOWN,this,t):(this.isDown=!0,this.isUp=!1,this.timeDown=t.timeStamp,this.duration=0,this._justDown=!0,this._justUp=!1,this.emit(r.DOWN,this,t)))},onUp:function(t){this.originalEvent=t,this.enabled&&(this.isDown=!1,this.isUp=!0,this.timeUp=t.timeStamp,this.duration=this.timeUp-this.timeDown,this.repeats=0,this._justDown=!1,this._justUp=!0,this._tick=-1,this.emit(r.UP,this,t))},reset:function(){return this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1,this},getDuration:function(){return this.isDown?this.plugin.game.loop.time-this.timeDown:0},destroy:function(){this.removeAllListeners(),this.originalEvent=null,this.plugin=null}});t.exports=a},11873:t=>{t.exports={BACKSPACE:8,TAB:9,ENTER:13,SHIFT:16,CTRL:17,ALT:18,PAUSE:19,CAPS_LOCK:20,ESC:27,SPACE:32,PAGE_UP:33,PAGE_DOWN:34,END:35,HOME:36,LEFT:37,UP:38,RIGHT:39,DOWN:40,PRINT_SCREEN:42,INSERT:45,DELETE:46,ZERO:48,ONE:49,TWO:50,THREE:51,FOUR:52,FIVE:53,SIX:54,SEVEN:55,EIGHT:56,NINE:57,NUMPAD_ZERO:96,NUMPAD_ONE:97,NUMPAD_TWO:98,NUMPAD_THREE:99,NUMPAD_FOUR:100,NUMPAD_FIVE:101,NUMPAD_SIX:102,NUMPAD_SEVEN:103,NUMPAD_EIGHT:104,NUMPAD_NINE:105,NUMPAD_ADD:107,NUMPAD_SUBTRACT:109,A:65,B:66,C:67,D:68,E:69,F:70,G:71,H:72,I:73,J:74,K:75,L:76,M:77,N:78,O:79,P:80,Q:81,R:82,S:83,T:84,U:85,V:86,W:87,X:88,Y:89,Z:90,F1:112,F2:113,F3:114,F4:115,F5:116,F6:117,F7:118,F8:119,F9:120,F10:121,F11:122,F12:123,SEMICOLON:186,PLUS:187,COMMA:188,MINUS:189,PERIOD:190,FORWARD_SLASH:191,BACK_SLASH:220,QUOTES:222,BACKTICK:192,OPEN_BRACKET:219,CLOSED_BRACKET:221,SEMICOLON_FIREFOX:59,COLON:58,COMMA_FIREFOX_WINDOWS:60,COMMA_FIREFOX:62,BRACKET_RIGHT_FIREFOX:174,BRACKET_LEFT_FIREFOX:175}},48044:(t,e,i)=>{var s=i(11873),n={};for(var r in s)n[s[r]]=r;t.exports=n},70331:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeUp;return t.isUp&&i{var s=i(56694),n=i(90185),r=i(33963),a=i(72283),o=new s({initialize:function(t){this.manager=t,this.preventDefaultDown=!0,this.preventDefaultUp=!0,this.preventDefaultMove=!0,this.preventDefaultWheel=!1,this.enabled=!1,this.target,this.locked=!1,this.onMouseMove=a,this.onMouseDown=a,this.onMouseUp=a,this.onMouseDownWindow=a,this.onMouseUpWindow=a,this.onMouseOver=a,this.onMouseOut=a,this.onMouseWheel=a,this.pointerLockChange=a,this.isTop=!0,t.events.once(r.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputMouse,this.target=t.inputMouseEventTarget,this.passive=t.inputMousePassive,this.preventDefaultDown=t.inputMousePreventDefaultDown,this.preventDefaultUp=t.inputMousePreventDefaultUp,this.preventDefaultMove=t.inputMousePreventDefaultMove,this.preventDefaultWheel=t.inputMousePreventDefaultWheel,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},requestPointerLock:function(){if(n.pointerLock){var t=this.target;t.requestPointerLock=t.requestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock()}},releasePointerLock:function(){n.pointerLock&&(document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock())},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,r=window&&window.focus&&i.game.config.autoFocus;this.onMouseMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseMove(t),e.preventDefaultMove&&t.preventDefault())},this.onMouseDown=function(t){r&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseDown(t),e.preventDefaultDown&&t.target===s&&t.preventDefault())},this.onMouseDownWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseDown(t)},this.onMouseUp=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseUp(t),e.preventDefaultUp&&t.target===s&&t.preventDefault())},this.onMouseUpWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseUp(t)},this.onMouseOver=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOver(t)},this.onMouseOut=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOut(t)},this.onMouseWheel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onMouseWheel(t),e.preventDefaultWheel&&t.target===s&&t.preventDefault()};var a={passive:!0};if(t.addEventListener("mousemove",this.onMouseMove),t.addEventListener("mousedown",this.onMouseDown),t.addEventListener("mouseup",this.onMouseUp),t.addEventListener("mouseover",this.onMouseOver,a),t.addEventListener("mouseout",this.onMouseOut,a),this.preventDefaultWheel?t.addEventListener("wheel",this.onMouseWheel,{passive:!1}):t.addEventListener("wheel",this.onMouseWheel,a),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("mousedown",this.onMouseDownWindow,a),window.top.addEventListener("mouseup",this.onMouseUpWindow,a)}catch(t){window.addEventListener("mousedown",this.onMouseDownWindow,a),window.addEventListener("mouseup",this.onMouseUpWindow,a),this.isTop=!1}n.pointerLock&&(this.pointerLockChange=function(t){var s=e.target;e.locked=document.pointerLockElement===s||document.mozPointerLockElement===s||document.webkitPointerLockElement===s,i.onPointerLockChange(t)},document.addEventListener("pointerlockchange",this.pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this.pointerLockChange,!0)),this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("mousemove",this.onMouseMove),t.removeEventListener("mousedown",this.onMouseDown),t.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("mouseover",this.onMouseOver),t.removeEventListener("mouseout",this.onMouseOut),window&&((t=this.isTop?window.top:window).removeEventListener("mousedown",this.onMouseDownWindow),t.removeEventListener("mouseup",this.onMouseUpWindow)),n.pointerLock&&(document.removeEventListener("pointerlockchange",this.pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this.pointerLockChange,!0))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=o},11343:(t,e,i)=>{t.exports={MouseManager:i(7905)}},37579:(t,e,i)=>{var s=i(56694),n=i(33963),r=i(72283),a=new s({initialize:function(t){this.manager=t,this.capture=!0,this.enabled=!1,this.target,this.onTouchStart=r,this.onTouchStartWindow=r,this.onTouchMove=r,this.onTouchEnd=r,this.onTouchEndWindow=r,this.onTouchCancel=r,this.onTouchCancelWindow=r,this.isTop=!0,t.events.once(n.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputTouch,this.target=t.inputTouchEventTarget,this.capture=t.inputTouchCapture,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,n=window&&window.focus&&i.game.config.autoFocus;this.onTouchMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchMove(t),e.capture&&t.cancelable&&t.preventDefault())},this.onTouchStart=function(t){n&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchStart(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchStartWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchStart(t)},this.onTouchEnd=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchEnd(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchEndWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchEnd(t)},this.onTouchCancel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchCancel(t),e.capture&&t.preventDefault())},this.onTouchCancelWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onTouchCancel(t)};var r=this.capture,a={passive:!0},o={passive:!1};if(t.addEventListener("touchstart",this.onTouchStart,r?o:a),t.addEventListener("touchmove",this.onTouchMove,r?o:a),t.addEventListener("touchend",this.onTouchEnd,r?o:a),t.addEventListener("touchcancel",this.onTouchCancel,r?o:a),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("touchstart",this.onTouchStartWindow,o),window.top.addEventListener("touchend",this.onTouchEndWindow,o),window.top.addEventListener("touchcancel",this.onTouchCancelWindow,o)}catch(t){window.addEventListener("touchstart",this.onTouchStartWindow,o),window.addEventListener("touchend",this.onTouchEndWindow,o),window.addEventListener("touchcancel",this.onTouchCancelWindow,o),this.isTop=!1}this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("touchstart",this.onTouchStart),t.removeEventListener("touchmove",this.onTouchMove),t.removeEventListener("touchend",this.onTouchEnd),t.removeEventListener("touchcancel",this.onTouchCancel),window&&((t=this.isTop?window.top:window).removeEventListener("touchstart",this.onTouchStartWindow),t.removeEventListener("touchend",this.onTouchEndWindow),t.removeEventListener("touchcancel",this.onTouchCancelWindow))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=a},77423:(t,e,i)=>{t.exports={TouchManager:i(37579)}},98035:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),a=i(72632),o=i(30750),h=i(43531),l=i(88490),u=i(33868),c=new s({initialize:function(t,e){if(this.loader=t,this.cache=a(e,"cache",!1),this.type=a(e,"type",!1),!this.type)throw new Error("Invalid File type: "+this.type);this.key=a(e,"key",!1);var i=this.key;if(t.prefix&&""!==t.prefix&&(this.key=t.prefix+i),!this.key)throw new Error("Invalid File 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"+this.key):this.xhrLoader=l(this,this.loader.xhr))},onLoad:function(t,e){var i=t.responseURL&&this.loader.localSchemes.some((function(e){return 0===t.responseURL.indexOf(e)}))&&0===e.target.status,s=!(e.target&&200!==e.target.status)||i;4===t.readyState&&t.status>=400&&t.status<=599&&(s=!1),this.state=n.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,s)},onError:function(){this.resetXHR(),this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=n.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=n.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s 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e=t.sys.game.config,i=t.sys.settings.loader;this.scene=t,this.systems=t.sys,this.cacheManager=t.sys.cache,this.textureManager=t.sys.textures,this.sceneManager=t.sys.game.scene,h.install(this),this.prefix="",this.path="",this.baseURL="",this.setBaseURL(l(i,"baseURL",e.loaderBaseURL)),this.setPath(l(i,"path",e.loaderPath)),this.setPrefix(l(i,"prefix",e.loaderPrefix)),this.maxParallelDownloads=l(i,"maxParallelDownloads",e.loaderMaxParallelDownloads),this.xhr=f(l(i,"responseType",e.loaderResponseType),l(i,"async",e.loaderAsync),l(i,"user",e.loaderUser),l(i,"password",e.loaderPassword),l(i,"timeout",e.loaderTimeout),l(i,"withCredentials",e.loaderWithCredentials)),this.crossOrigin=l(i,"crossOrigin",e.loaderCrossOrigin),this.imageLoadType=l(i,"imageLoadType",e.loaderImageLoadType),this.localSchemes=l(i,"localScheme",e.loaderLocalScheme),this.totalToLoad=0,this.progress=0,this.list=new r,this.inflight=new r,this.queue=new r,this._deleteQueue=new r,this.totalFailed=0,this.totalComplete=0,this.state=n.LOADER_IDLE,this.multiKeyIndex=0,t.sys.events.once(d.BOOT,this.boot,this),t.sys.events.on(d.START,this.pluginStart,this)},boot:function(){this.systems.events.once(d.DESTROY,this.destroy,this)},pluginStart:function(){this.systems.events.once(d.SHUTDOWN,this.shutdown,this)},setBaseURL:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.baseURL=t,this},setPath:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.path=t,this},setPrefix:function(t){return void 0===t&&(t=""),this.prefix=t,this},setCORS:function(t){return this.crossOrigin=t,this},addFile:function(t){Array.isArray(t)||(t=[t]);for(var e=0;e0},isLoading:function(){return this.state===n.LOADER_LOADING||this.state===n.LOADER_PROCESSING},isReady:function(){return this.state===n.LOADER_IDLE||this.state===n.LOADER_COMPLETE},start:function(){this.isReady()&&(this.progress=0,this.totalFailed=0,this.totalComplete=0,this.totalToLoad=this.list.size,this.emit(o.START,this),0===this.list.size?this.loadComplete():(this.state=n.LOADER_LOADING,this.inflight.clear(),this.queue.clear(),this.updateProgress(),this.checkLoadQueue(),this.systems.events.on(d.UPDATE,this.update,this)))},updateProgress:function(){this.progress=1-(this.list.size+this.inflight.size)/this.totalToLoad,this.emit(o.PROGRESS,this.progress)},update:function(){this.state===n.LOADER_LOADING&&this.list.size>0&&this.inflight.size{var s=i(98611),n=i(33868);t.exports=function(t,e){var i=void 0===t?n():s({},t);if(e)for(var r in e)void 0!==e[r]&&(i[r]=e[r]);return i}},45176:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),a=new s({initialize:function(t,e,i,s){var r=[];s.forEach((function(t){t&&r.push(t)})),this.loader=t,this.type=e,this.key=i,this.multiKeyIndex=t.multiKeyIndex++,this.files=r,this.state=n.FILE_PENDING,this.complete=!1,this.pending=r.length,this.failed=0,this.config={},this.baseURL=t.baseURL,this.path=t.path,this.prefix=t.prefix;for(var a=0;a{var s=i(43531);t.exports=function(t,e){var i=s(e,t.xhrSettings),n=new XMLHttpRequest;if(n.open("GET",t.src,i.async,i.user,i.password),n.responseType=t.xhrSettings.responseType,n.timeout=i.timeout,i.headers)for(var r in i.headers)n.setRequestHeader(r,i.headers[r]);return i.header&&i.headerValue&&n.setRequestHeader(i.header,i.headerValue),i.requestedWith&&n.setRequestHeader("X-Requested-With",i.requestedWith),i.overrideMimeType&&n.overrideMimeType(i.overrideMimeType),i.withCredentials&&(n.withCredentials=!0),n.onload=t.onLoad.bind(t,n),n.onerror=t.onError.bind(t,n),n.onprogress=t.onProgress.bind(t),n.send(),n}},33868:t=>{t.exports=function(t,e,i,s,n,r){return void 0===t&&(t=""),void 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0,withCredentials:r}}},12117:t=>{t.exports={LOADER_IDLE:0,LOADER_LOADING:1,LOADER_PROCESSING:2,LOADER_COMPLETE:3,LOADER_SHUTDOWN:4,LOADER_DESTROYED:5,FILE_PENDING:10,FILE_LOADING:11,FILE_LOADED:12,FILE_FAILED:13,FILE_PROCESSING:14,FILE_ERRORED:16,FILE_COMPLETE:17,FILE_DESTROYED:18,FILE_POPULATED:19,FILE_PENDING_DESTROY:20}},7398:t=>{t.exports="addfile"},52187:t=>{t.exports="complete"},36627:t=>{t.exports="filecomplete"},81925:t=>{t.exports="filecomplete-"},29774:t=>{t.exports="loaderror"},20943:t=>{t.exports="load"},74693:t=>{t.exports="fileprogress"},71176:t=>{t.exports="postprocess"},88984:t=>{t.exports="progress"},72753:t=>{t.exports="start"},683:(t,e,i)=>{t.exports={ADD:i(7398),COMPLETE:i(52187),FILE_COMPLETE:i(36627),FILE_KEY_COMPLETE:i(81925),FILE_LOAD_ERROR:i(29774),FILE_LOAD:i(20943),FILE_PROGRESS:i(74693),POST_PROCESS:i(71176),PROGRESS:i(88984),START:i(72753)}},46468:(t,e,i)=>{var s=i(56694),n=i(76846),r=i(70806),a=i(683),o=new s({Extends:r,initialize:function(t,e,i,s,n){r.call(this,t,e,i,s,n),this.type="animationJSON"},onProcess:function(){this.loader.once(a.POST_PROCESS,this.onLoadComplete,this),r.prototype.onProcess.call(this)},onLoadComplete:function(){this.loader.systems.anims.fromJSON(this.data)}});n.register("animation",(function(t,e,i,s){if(Array.isArray(t))for(var n=0;n{var s=i(56694),n=i(76846),r=i(72632),a=i(42927),o=i(42911),h=i(70806),l=i(45176),u=new s({Extends:l,initialize:function(t,e,i,s,n,u){var c,d;if(o(e)){var f=e;e=r(f,"key"),c=new a(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new h(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","json"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new a(t,e,i,n),d=new h(t,e,s,u);c.linkFile?l.call(this,t,"atlasjson",e,[c,d,c.linkFile]):l.call(this,t,"atlasjson",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlas(t.key,t.data,e.data,i),e.addToCache(),this.complete=!0}}});n.register("aseprite",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var a=0;a{var s=i(56694),n=i(76846),r=i(72632),a=i(42927),o=i(42911),h=i(70806),l=i(45176),u=new s({Extends:l,initialize:function(t,e,i,s,n,u){var c,d;if(o(e)){var f=e;e=r(f,"key"),c=new a(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new h(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","json"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new a(t,e,i,n),d=new h(t,e,s,u);c.linkFile?l.call(this,t,"atlasjson",e,[c,d,c.linkFile]):l.call(this,t,"atlasjson",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlas(t.key,t.data,e.data,i),this.complete=!0}}});n.register("atlas",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var a=0;a{var s=i(56694),n=i(76846),r=i(72632),a=i(42927),o=i(42911),h=i(45176),l=i(15297),u=new s({Extends:h,initialize:function(t,e,i,s,n,u){var c,d;if(o(e)){var f=e;e=r(f,"key"),c=new a(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new l(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","xml"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new a(t,e,i,n),d=new l(t,e,s,u);c.linkFile?h.call(this,t,"atlasxml",e,[c,d,c.linkFile]):h.call(this,t,"atlasxml",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlasXML(t.key,t.data,e.data,i),this.complete=!0}}});n.register("atlasXML",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var a=0;a{var s=i(56694),n=i(12117),r=i(98035),a=i(76846),o=i(72632),h=i(30929),l=i(42911),u=new s({Extends:r,initialize:function(t,e,i,s,n){if(l(e)){var a=e;e=o(a,"key"),s=o(a,"xhrSettings"),n=o(a,"context",n)}var h={type:"audio",cache:t.cacheManager.audio,extension:i.type,responseType:"arraybuffer",key:e,url:i.url,xhrSettings:s,config:{context:n}};r.call(this,t,h)},onProcess:function(){this.state=n.FILE_PROCESSING;var t=this;this.config.context.decodeAudioData(this.xhrLoader.response,(function(e){t.data=e,t.onProcessComplete()}),(function(e){console.error("Error decoding audio: "+t.key+" - ",e?e.message:null),t.onProcessError()})),this.config.context=null}});u.create=function(t,e,i,s,n){var r=t.systems.game,a=r.config.audio,c=r.device.audio;l(e)&&(i=o(e,"url",[]),s=o(e,"config",{}));var d=u.getAudioURL(r,i);return d?c.webAudio&&!a.disableWebAudio?new u(t,e,d,n,r.sound.context):new h(t,e,d,s):(console.warn('No audio URLs for "%s" matched this device',e),null)},u.getAudioURL=function(t,e){Array.isArray(e)||(e=[e]);for(var i=0;i{var s=i(67448),n=i(56694),r=i(76846),a=i(72632),o=i(42911),h=i(70806),l=i(45176),u=new n({Extends:l,initialize:function(t,e,i,n,r,u,c){if(o(e)){var d=e;e=a(d,"key"),i=a(d,"jsonURL"),n=a(d,"audioURL"),r=a(d,"audioConfig"),u=a(d,"audioXhrSettings"),c=a(d,"jsonXhrSettings")}var f;if(n){var p=s.create(t,e,n,r,u);p&&(f=new h(t,e,i,c),l.call(this,t,"audiosprite",e,[p,f]),this.config.resourceLoad=!1)}else f=new h(t,e,i,c),l.call(this,t,"audiosprite",e,[f]),this.config.resourceLoad=!0,this.config.audioConfig=r,this.config.audioXhrSettings=u},onFileComplete:function(t){if(-1!==this.files.indexOf(t)&&(this.pending--,this.config.resourceLoad&&"json"===t.type&&t.data.hasOwnProperty("resources"))){var e=t.data.resources,i=a(this.config,"audioConfig"),n=a(this.config,"audioXhrSettings"),r=s.create(this.loader,t.key,e,i,n);r&&(this.addToMultiFile(r),this.loader.addFile(r))}},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1];t.addToCache(),e.addToCache(),this.complete=!0}}});r.register("audioSprite",(function(t,e,i,s,n,r){var a,o=this.systems.game,h=o.config.audio,l=o.device.audio;if(h&&h.noAudio||!l.webAudio&&!l.audioData)return this;if(Array.isArray(t))for(var c=0;c{var s=i(56694),n=i(12117),r=i(98035),a=i(76846),o=i(72632),h=i(42911),l=new s({Extends:r,initialize:function(t,e,i,s,n){var a="bin";if(h(e)){var 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this.setValues(e[0]*i[0]+e[1]*i[4]+e[2]*i[8]+e[3]*i[12],e[0]*i[1]+e[1]*i[5]+e[2]*i[9]+e[3]*i[13],e[0]*i[2]+e[1]*i[6]+e[2]*i[10]+e[3]*i[14],e[0]*i[3]+e[1]*i[7]+e[2]*i[11]+e[3]*i[15],e[4]*i[0]+e[5]*i[4]+e[6]*i[8]+e[7]*i[12],e[4]*i[1]+e[5]*i[5]+e[6]*i[9]+e[7]*i[13],e[4]*i[2]+e[5]*i[6]+e[6]*i[10]+e[7]*i[14],e[4]*i[3]+e[5]*i[7]+e[6]*i[11]+e[7]*i[15],e[8]*i[0]+e[9]*i[4]+e[10]*i[8]+e[11]*i[12],e[8]*i[1]+e[9]*i[5]+e[10]*i[9]+e[11]*i[13],e[8]*i[2]+e[9]*i[6]+e[10]*i[10]+e[11]*i[14],e[8]*i[3]+e[9]*i[7]+e[10]*i[11]+e[11]*i[15],e[12]*i[0]+e[13]*i[4]+e[14]*i[8]+e[15]*i[12],e[12]*i[1]+e[13]*i[5]+e[14]*i[9]+e[15]*i[13],e[12]*i[2]+e[13]*i[6]+e[14]*i[10]+e[15]*i[14],e[12]*i[3]+e[13]*i[7]+e[14]*i[11]+e[15]*i[15])},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var 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i=Number.MAX_VALUE,s=null,n=t.x,r=t.y,o=e.length,h=0;hi&&(s=l,i=c)}}return s},moveTo:function(t,e,i,s,n){void 0===s&&(s=60),void 0===n&&(n=0);var a=Math.atan2(i-t.y,e-t.x);return n>0&&(s=r(t.x,t.y,e,i)/(n/1e3)),t.body.velocity.setToPolar(a,s),a},moveToObject:function(t,e,i,s){return this.moveTo(t,e.x,e.y,i,s)},velocityFromAngle:function(t,e,i){return void 0===e&&(e=60),void 0===i&&(i=new p),i.setToPolar(n(t),e)},velocityFromRotation:function(t,e,i){return void 0===e&&(e=60),void 0===i&&(i=new p),i.setToPolar(t,e)},overlapRect:function(t,e,i,s,n,r){return c(this.world,t,e,i,s,n,r)},overlapCirc:function(t,e,i,s,n){return u(this.world,t,e,i,s,n)},shutdown:function(){if(this.world){var t=this.systems.events;t.off(f.UPDATE,this.world.update,this.world),t.off(f.POST_UPDATE,this.world.postUpdate,this.world),t.off(f.SHUTDOWN,this.shutdown,this),this.add.destroy(),this.world.destroy(),this.add=null,this.world=null}},destroy:function(){this.shutdown(),this.scene.sys.events.off(f.START,this.start,this),this.scene=null,this.systems=null}});d.register("ArcadePhysics",g,"arcadePhysics"),t.exports=g},25084:(t,e,i)=>{var s=i(56694),n=i(7864),r=i(13747),a=new s({Extends:r,Mixins:[n.Acceleration,n.Angular,n.Bounce,n.Debug,n.Drag,n.Enable,n.Friction,n.Gravity,n.Immovable,n.Mass,n.Pushable,n.Size,n.Velocity],initialize:function(t,e,i,s,n){r.call(this,t,e,i,s,n),this.body=null}});t.exports=a},97602:(t,e,i)=>{var s=i(56694),n=i(47401),r=i(27037),a=i(23701),o=i(74118),h=i(94287),l=i(93736),u=new s({initialize:function(t,e){var i=64,s=64,r=void 0!==e;r&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),r||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=r?e:void 0,this.isBody=!0,this.transform={x:e.x,y:e.y,rotation:e.angle,scaleX:e.scaleX,scaleY:e.scaleY,displayOriginX:e.displayOriginX,displayOriginY:e.displayOriginY},this.debugShowBody=t.defaults.debugShowBody,this.debugShowVelocity=t.defaults.debugShowVelocity,this.debugBodyColor=t.defaults.bodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new l,this.position=new l(e.x-e.scaleX*e.displayOriginX,e.y-e.scaleY*e.displayOriginY),this.prev=this.position.clone(),this.prevFrame=this.position.clone(),this.allowRotation=!0,this.rotation=e.angle,this.preRotation=e.angle,this.width=i,this.height=s,this.sourceWidth=i,this.sourceHeight=s,e.frame&&(this.sourceWidth=e.frame.realWidth,this.sourceHeight=e.frame.realHeight),this.halfWidth=Math.abs(i/2),this.halfHeight=Math.abs(s/2),this.center=new l(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=new l,this.newVelocity=new l,this.deltaMax=new l,this.acceleration=new l,this.allowDrag=!0,this.drag=new l,this.allowGravity=!0,this.gravity=new l,this.bounce=new l,this.worldBounce=null,this.customBoundsRectangle=t.bounds,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.maxVelocity=new l(1e4,1e4),this.maxSpeed=-1,this.friction=new l(1,0),this.useDamping=!1,this.angularVelocity=0,this.angularAcceleration=0,this.angularDrag=0,this.maxAngular=1e3,this.mass=1,this.angle=0,this.speed=0,this.facing=n.FACING_NONE,this.immovable=!1,this.pushable=!0,this.moves=!0,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={none:!0,up:!1,down:!1,left:!1,right:!1},this.syncBounds=!1,this.physicsType=n.DYNAMIC_BODY,this._sx=e.scaleX,this._sy=e.scaleY,this._dx=0,this._dy=0,this._tx=0,this._ty=0,this._bounds=new o},updateBounds:function(){var t=this.gameObject,e=this.transform;if(t.parentContainer){var i=t.getWorldTransformMatrix(this.world._tempMatrix,this.world._tempMatrix2);e.x=i.tx,e.y=i.ty,e.rotation=a(i.rotation),e.scaleX=i.scaleX,e.scaleY=i.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY}else e.x=t.x,e.y=t.y,e.rotation=t.angle,e.scaleX=t.scaleX,e.scaleY=t.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY;var s=!1;if(this.syncBounds){var n=t.getBounds(this._bounds);this.width=n.width,this.height=n.height,s=!0}else{var r=Math.abs(e.scaleX),o=Math.abs(e.scaleY);this._sx===r&&this._sy===o||(this.width=this.sourceWidth*r,this.height=this.sourceHeight*o,this._sx=r,this._sy=o,s=!0)}s&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter())},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},updateFromGameObject:function(){this.updateBounds();var t=this.transform;this.position.x=t.x+t.scaleX*(this.offset.x-t.displayOriginX),this.position.y=t.y+t.scaleY*(this.offset.y-t.displayOriginY),this.updateCenter()},resetFlags:function(t){void 0===t&&(t=!1);var e=this.wasTouching,i=this.touching,s=this.blocked;t?(e.none=!0,e.up=!1,e.down=!1,e.left=!1,e.right=!1):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),i.none=!0,i.up=!1,i.down=!1,i.left=!1,i.right=!1,s.none=!0,s.up=!1,s.down=!1,s.left=!1,s.right=!1,this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves&&(this.prev.x=this.position.x,this.prev.y=this.position.y,this.prevFrame.x=this.position.x,this.prevFrame.y=this.position.y),t&&this.update(e)},update:function(t){if(this.prev.x=this.position.x,this.prev.y=this.position.y,this.moves){this.world.updateMotion(this,t);var e=this.velocity.x,i=this.velocity.y;this.newVelocity.set(e*t,i*t),this.position.add(this.newVelocity),this.updateCenter(),this.angle=Math.atan2(i,e),this.speed=Math.sqrt(e*e+i*i),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.world.emit(r.WORLD_BOUNDS,this,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)}this._dx=this.position.x-this.prev.x,this._dy=this.position.y-this.prev.y},postUpdate:function(){var t=this.position.x-this.prevFrame.x,e=this.position.y-this.prevFrame.y,i=this.gameObject;if(this.moves){var s=this.deltaMax.x,r=this.deltaMax.y;0!==s&&0!==t&&(t<0&&t<-s?t=-s:t>0&&t>s&&(t=s)),0!==r&&0!==e&&(e<0&&e<-r?e=-r:e>0&&e>r&&(e=r)),i&&(i.x+=t,i.y+=e)}t<0?this.facing=n.FACING_LEFT:t>0&&(this.facing=n.FACING_RIGHT),e<0?this.facing=n.FACING_UP:e>0&&(this.facing=n.FACING_DOWN),this.allowRotation&&i&&(i.angle+=this.deltaZ()),this._tx=t,this._ty=e},setBoundsRectangle:function(t){return this.customBoundsRectangle=t||this.world.bounds,this},checkWorldBounds:function(){var t=this.position,e=this.customBoundsRectangle,i=this.world.checkCollision,s=this.worldBounce?-this.worldBounce.x:-this.bounce.x,n=this.worldBounce?-this.worldBounce.y:-this.bounce.y,r=!1;return t.xe.right&&i.right&&(t.x=e.right-this.width,this.velocity.x*=s,this.blocked.right=!0,r=!0),t.ye.bottom&&i.down&&(t.y=e.bottom-this.height,this.velocity.y*=n,this.blocked.down=!0,r=!0),r&&(this.blocked.none=!1,this.updateCenter()),r},setOffset:function(t,e){return void 0===e&&(e=t),this.offset.set(t,e),this},setGameObject:function(t,e){return void 0===e&&(e=!0),this.world.remove(this),this.gameObject&&this.gameObject.body&&(this.gameObject.body=null),this.gameObject=t,t.body&&(t.body=this),this.setSize(),this.world.add(this),this.enable=e,this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight)),this.sourceWidth=t,this.sourceHeight=e,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter(),i&&s&&s.getCenter){var n=(s.width-t)/2,r=(s.height-e)/2;this.offset.set(n,r)}return this.isCircle=!1,this.radius=0,this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.isCircle=!0,this.radius=t,this.sourceWidth=2*t,this.sourceHeight=2*t,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter()):this.isCircle=!1,this},reset:function(t,e){this.stop();var i=this.gameObject;i&&(i.setPosition(t,e),this.rotation=i.angle,this.preRotation=i.angle);var s=this.position;i&&i.getTopLeft?i.getTopLeft(s):s.set(t,e),this.prev.copy(s),this.prevFrame.copy(s),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:h(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,s,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,s,i+this.velocity.x/2,s+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setCollideWorldBounds:function(t,e,i,s){void 0===t&&(t=!0),this.collideWorldBounds=t;var n=void 0!==e,r=void 0!==i;return(n||r)&&(this.worldBounce||(this.worldBounce=new l),n&&(this.worldBounce.x=e),r&&(this.worldBounce.y=i)),void 0!==s&&(this.onWorldBounds=s),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,s){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e);var n=this.blocked;i&&(n.left=!0,n.none=!1),s&&(n.right=!0,n.none=!1)},processY:function(t,e,i,s){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e);var n=this.blocked;i&&(n.up=!0,n.none=!1),s&&(n.down=!0,n.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=u},3909:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,a){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=s,this.collideCallback=n,this.processCallback=r,this.callbackContext=a},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=s},99523:(t,e,i)=>{var s=i(62832),n=i(25084),r=i(97602),a=i(56694),o=i(47401),h=i(10481),l=i(66634),u=i(46346),c=new a({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,s,n){return this.world.addCollider(t,e,i,s,n)},overlap:function(t,e,i,s,n){return this.world.addOverlap(t,e,i,s,n)},existing:function(t,e){var i=e?o.STATIC_BODY:o.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,o.STATIC_BODY),r},image:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,o.DYNAMIC_BODY),r},staticSprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,o.STATIC_BODY),r},sprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,o.DYNAMIC_BODY),r},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,s){var n=new r(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,o.DYNAMIC_BODY),n},staticBody:function(t,e,i,s){var n=new l(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,o.STATIC_BODY),n},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=c},75671:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,a=t.deltaAbsX()+e.deltaAbsX()+n;return 0===t._dx&&0===e._dx?(t.embedded=!0,e.embedded=!0):t._dx>e._dx?(r=t.right-e.x)>a&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?r=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxa&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?r=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=r,e.overlapX=r,r}},66185:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,a=t.deltaAbsY()+e.deltaAbsY()+n;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(r=t.bottom-e.y)>a&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?r=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dya&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?r=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=r,e.overlapY=r,r}},10481:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(47401),a=i(72632),o=i(59192),h=i(42911),l=new n({Extends:o,initialize:function(t,e,i,n){if(i||n)if(h(i))n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&h(i[0])){var l=this;i.forEach((function(t){t.internalCreateCallback=l.createCallbackHandler,t.internalRemoveCallback=l.removeCallbackHandler,t.classType=a(t,"classType",s)})),n=null}else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,n&&(n.classType=a(n,"classType",s)),this.physicsType=r.DYNAMIC_BODY,this.defaults={setCollideWorldBounds:a(n,"collideWorldBounds",!1),setBoundsRectangle:a(n,"customBoundsRectangle",null),setAccelerationX:a(n,"accelerationX",0),setAccelerationY:a(n,"accelerationY",0),setAllowDrag:a(n,"allowDrag",!0),setAllowGravity:a(n,"allowGravity",!0),setAllowRotation:a(n,"allowRotation",!0),setDamping:a(n,"useDamping",!1),setBounceX:a(n,"bounceX",0),setBounceY:a(n,"bounceY",0),setDragX:a(n,"dragX",0),setDragY:a(n,"dragY",0),setEnable:a(n,"enable",!0),setGravityX:a(n,"gravityX",0),setGravityY:a(n,"gravityY",0),setFrictionX:a(n,"frictionX",0),setFrictionY:a(n,"frictionY",0),setMaxSpeed:a(n,"maxSpeed",-1),setMaxVelocityX:a(n,"maxVelocityX",1e4),setMaxVelocityY:a(n,"maxVelocityY",1e4),setVelocityX:a(n,"velocityX",0),setVelocityY:a(n,"velocityY",0),setAngularVelocity:a(n,"angularVelocity",0),setAngularAcceleration:a(n,"angularAcceleration",0),setAngularDrag:a(n,"angularDrag",0),setMass:a(n,"mass",1),setImmovable:a(n,"immovable",!1)},o.call(this,e,i,n),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,r.DYNAMIC_BODY);var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var s=this.getChildren(),n=0;n{var e,i,s,n,r,a,o,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.right?(e.processX(-m,o,!1,!0),1):l&&g&&i.blocked.left?(e.processX(m,o,!0),1):f&&g&&e.blocked.right?(i.processX(-m,h,!1,!0),2):d&&v&&e.blocked.left?(i.processX(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processX(m,r),i.processX(-m,a)):(e.processX(-m,r),i.processX(m,a));else if(s&&!n)0===t||3===t?e.processX(m,o,!0):e.processX(-m,o,!1,!0);else if(!s&&n)0===t||3===t?i.processX(-m,h,!1,!0):i.processX(m,h,!0);else{var v=.5*m;0===t?p?(e.processX(m,0,!0),i.processX(0,null,!1,!0)):f?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.x,!0),i.processX(-v,null,!1,!0)):1===t?c?(e.processX(0,null,!1,!0),i.processX(m,0,!0)):u?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,null,!1,!0),i.processX(v,e.velocity.x,!0)):2===t?p?(e.processX(-m,0,!1,!0),i.processX(0,null,!0)):d?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,i.velocity.x,!1,!0),i.processX(v,null,!0)):3===t&&(c?(e.processX(0,null,!0),i.processX(-m,0,!1,!0)):l?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.y,!0),i.processX(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.x,s=i.velocity.x,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),o=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+o);return o-=h,r=h+(n-=h)*e.bounce.x,a=h+o*i.bounce.x,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,a){i=r;var x=(e=t).velocity.x,T=i.velocity.x;return s=e.pushable,l=e._dx<0,u=e._dx>0,c=0===e._dx,v=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),o=T-x*e.bounce.x,n=i.pushable,d=i._dx<0,f=i._dx>0,p=0===i._dx,g=!v,h=x-T*i.bounce.x,m=Math.abs(a),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.x=0:v?i.processX(m,h,!0):i.processX(-m,h,!1,!0),e.moves&&(i.y+=(e.y-e.prev.y)*e.friction.y,i._dy=i.y-i.prev.y)},RunImmovableBody2:function(t){2===t?e.velocity.x=0:g?e.processX(m,o,!0):e.processX(-m,o,!1,!0),i.moves&&(e.y+=(i.y-i.prev.y)*i.friction.y,e._dy=e.y-e.prev.y)}}},67050:t=>{var e,i,s,n,r,a,o,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.down?(e.processY(-m,o,!1,!0),1):l&&g&&i.blocked.up?(e.processY(m,o,!0),1):f&&g&&e.blocked.down?(i.processY(-m,h,!1,!0),2):d&&v&&e.blocked.up?(i.processY(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processY(m,r),i.processY(-m,a)):(e.processY(-m,r),i.processY(m,a));else if(s&&!n)0===t||3===t?e.processY(m,o,!0):e.processY(-m,o,!1,!0);else if(!s&&n)0===t||3===t?i.processY(-m,h,!1,!0):i.processY(m,h,!0);else{var v=.5*m;0===t?p?(e.processY(m,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)):1===t?c?(e.processY(0,null,!1,!0),i.processY(m,0,!0)):u?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,null,!1,!0),i.processY(v,e.velocity.y,!0)):2===t?p?(e.processY(-m,0,!1,!0),i.processY(0,null,!0)):d?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,i.velocity.y,!1,!0),i.processY(v,null,!0)):3===t&&(c?(e.processY(0,null,!0),i.processY(-m,0,!1,!0)):l?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,s=i.velocity.y,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),o=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+o);return o-=h,r=h+(n-=h)*e.bounce.y,a=h+o*i.bounce.y,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,a){i=r;var x=(e=t).velocity.y,T=i.velocity.y;return s=e.pushable,l=e._dy<0,u=e._dy>0,c=0===e._dy,v=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),o=T-x*e.bounce.y,n=i.pushable,d=i._dy<0,f=i._dy>0,p=0===i._dy,g=!v,h=x-T*i.bounce.y,m=Math.abs(a),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.y=0:v?i.processY(m,h,!0):i.processY(-m,h,!1,!0),e.moves&&(i.x+=(e.x-e.prev.x)*e.friction.x,i._dx=i.x-i.prev.x)},RunImmovableBody2:function(t){2===t?e.velocity.y=0:g?e.processY(m,o,!0):e.processY(-m,o,!1,!0),i.moves&&(e.x+=(i.x-i.prev.x)*i.friction.x,e._dx=e.x-e.prev.x)}}},61777:(t,e,i)=>{var s=i(75671),n=i(22916);t.exports=function(t,e,i,r,a){void 0===a&&(a=s(t,e,i,r));var o=t.immovable,h=e.immovable;if(i||0===a||o&&h||t.customSeparateX||e.customSeparateX)return 0!==a||t.embedded&&e.embedded;var l=n.Set(t,e,a);return o||h?(o?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},25299:(t,e,i)=>{var s=i(66185),n=i(67050);t.exports=function(t,e,i,r,a){void 0===a&&(a=s(t,e,i,r));var o=t.immovable,h=e.immovable;if(i||0===a||o&&h||t.customSeparateY||e.customSeparateY)return 0!==a||t.embedded&&e.embedded;var l=n.Set(t,e,a);return o||h?(o?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},66634:(t,e,i)=>{var s=i(65650),n=i(56694),r=i(47401),a=i(94287),o=i(93736),h=new n({initialize:function(t,e){var i=64,s=64,n=void 0!==e;n&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),n||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=n?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new o,this.position=new o(e.x-i*e.originX,e.y-s*e.originY),this.width=i,this.height=s,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new o(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=o.ZERO,this.allowGravity=!1,this.gravity=o.ZERO,this.bounce=o.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={none:!0,up:!1,down:!1,left:!1,right:!1},this.physicsType=r.STATIC_BODY,this._dx=0,this._dy=0},setGameObject:function(t,e){return t&&t!==this.gameObject&&(this.gameObject.body=null,t.body=this,this.gameObject=t),e&&this.updateFromGameObject(),this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight),this.world.staticTree.remove(this),this.width=t,this.height=e,this.halfWidth=Math.floor(t/2),this.halfHeight=Math.floor(e/2),i&&s.getCenter){var n=s.displayWidth/2,r=s.displayHeight/2;this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(n-this.halfWidth,r-this.halfHeight),this.position.x+=this.offset.x,this.position.y+=this.offset.y}return this.updateCenter(),this.isCircle=!1,this.radius=0,this.world.staticTree.insert(this),this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?s(this,t,e):a(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 0},destroy:function(){this.enable=!1,this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor,1),this.isCircle?t.strokeCircle(i,s,this.width/2):t.strokeRect(e.x,e.y,this.width,this.height))},willDrawDebug:function(){return this.debugShowBody},setMass:function(t){return t<=0&&(t=.1),this.mass=t,this},x:{get:function(){return this.position.x},set:function(t){this.world.staticTree.remove(this),this.position.x=t,this.world.staticTree.insert(this)}},y:{get:function(){return this.position.y},set:function(t){this.world.staticTree.remove(this),this.position.y=t,this.world.staticTree.insert(this)}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=h},46346:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(47401),a=i(72632),o=i(59192),h=i(42911),l=new n({Extends:o,initialize:function(t,e,i,n){i||n?h(i)?(n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler,n.createMultipleCallback=this.createMultipleCallbackHandler,n.classType=a(n,"classType",s)):Array.isArray(i)&&h(i[0])?(n=i,i=null,n.forEach((function(t){t.internalCreateCallback=this.createCallbackHandler,t.internalRemoveCallback=this.removeCallbackHandler,t.createMultipleCallback=this.createMultipleCallbackHandler,t.classType=a(t,"classType",s)}))):n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler}:n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler,createMultipleCallback:this.createMultipleCallbackHandler,classType:s},this.world=t,this.physicsType=r.STATIC_BODY,o.call(this,e,i,n),this.type="StaticPhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,r.STATIC_BODY)},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},createMultipleCallbackHandler:function(){this.refresh()},refresh:function(){for(var 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i={alpha:t.config.transparent,desynchronized:t.config.desynchronized,willReadFrequently:!1};this.gameContext=e.context?e.context:this.gameCanvas.getContext("2d",i),this.currentContext=this.gameContext,this.antialias=t.config.antialias,this.blendModes=l(),this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92},this._tempMatrix1=new d,this._tempMatrix2=new d,this._tempMatrix3=new d,this.isBooted=!1,this.init()},init:function(){this.game.textures.once(c.READY,this.boot,this)},boot:function(){var t=this.game,e=t.scale.baseSize;this.width=e.width,this.height=e.height,this.isBooted=!0,t.scale.on(u.RESIZE,this.onResize,this),this.resize(e.width,e.height)},onResize:function(t,e){e.width===this.width&&e.height===this.height||this.resize(e.width,e.height)},resize:function(t,e){this.width=t,this.height=e,this.emit(h.RESIZE,t,e)},resetTransform:function(){this.currentContext.setTransform(1,0,0,1,0,0)},setBlendMode:function(t){return this.currentContext.globalCompositeOperation=t,this},setContext:function(t){return this.currentContext=t||this.gameContext,this},setAlpha:function(t){return this.currentContext.globalAlpha=t,this},preRender:function(){var t=this.gameContext,e=this.config,i=this.width,s=this.height;t.globalAlpha=1,t.globalCompositeOperation="source-over",t.setTransform(1,0,0,1,0,0),e.clearBeforeRender&&(t.clearRect(0,0,i,s),e.transparent||(t.fillStyle=e.backgroundColor.rgba,t.fillRect(0,0,i,s))),t.save(),this.drawCount=0,this.emit(h.PRE_RENDER)},render:function(t,e,i){var n=e.length;this.emit(h.RENDER,t,i);var r=i.x,a=i.y,o=i.width,l=i.height,u=i.renderToTexture?i.context:t.sys.context;u.save(),this.game.scene.customViewports&&(u.beginPath(),u.rect(r,a,o,l),u.clip()),i.emit(s.PRE_RENDER,i),this.currentContext=u;var c=i.mask;c&&c.preRenderCanvas(this,null,i._maskCamera),i.transparent||(u.fillStyle=i.backgroundColor.rgba,u.fillRect(r,a,o,l)),u.globalAlpha=i.alpha,u.globalCompositeOperation="source-over",this.drawCount+=n,i.renderToTexture&&i.emit(s.PRE_RENDER,i),i.matrix.copyToContext(u);for(var d=0;d=0?m=-(m+c):m<0&&(m=Math.abs(m)-c)),t.flipY&&(y>=0?y=-(y+d):y<0&&(y=Math.abs(y)-d))}var T=1,w=1;t.flipX&&(f||(m+=-e.realWidth+2*v),T=-1),t.flipY&&(f||(y+=-e.realHeight+2*g),w=-1);var E=t.x,S=t.y;i.roundPixels&&(E=Math.floor(E),S=Math.floor(S)),o.applyITRS(E,S,t.rotation,t.scaleX*T,t.scaleY*w),a.copyFrom(i.matrix),s?(a.multiplyWithOffset(s,-i.scrollX*t.scrollFactorX,-i.scrollY*t.scrollFactorY),o.e=E,o.f=S):(o.e-=i.scrollX*t.scrollFactorX,o.f-=i.scrollY*t.scrollFactorY),a.multiply(o),i.roundPixels&&(a.e=Math.round(a.e),a.f=Math.round(a.f)),r.save(),a.setToContext(r),r.globalCompositeOperation=this.blendModes[t.blendMode],r.globalAlpha=n,r.imageSmoothingEnabled=!e.source.scaleMode,t.mask&&t.mask.preRenderCanvas(this,t,i),c>0&&d>0&&r.drawImage(e.source.image,l,u,c,d,m,y,c/p,d/p),t.mask&&t.mask.postRenderCanvas(this,t,i),r.restore()}},destroy:function(){this.removeAllListeners(),this.game=null,this.gameCanvas=null,this.gameContext=null}});t.exports=f},6046:(t,e,i)=>{t.exports={CanvasRenderer:i(91135),GetBlendModes:i(32834),SetTransform:i(49584)}},32834:(t,e,i)=>{var s=i(95723),n=i(98581);t.exports=function(){var t=[],e=n.supportNewBlendModes,i="source-over";return t[s.NORMAL]=i,t[s.ADD]="lighter",t[s.MULTIPLY]=e?"multiply":i,t[s.SCREEN]=e?"screen":i,t[s.OVERLAY]=e?"overlay":i,t[s.DARKEN]=e?"darken":i,t[s.LIGHTEN]=e?"lighten":i,t[s.COLOR_DODGE]=e?"color-dodge":i,t[s.COLOR_BURN]=e?"color-burn":i,t[s.HARD_LIGHT]=e?"hard-light":i,t[s.SOFT_LIGHT]=e?"soft-light":i,t[s.DIFFERENCE]=e?"difference":i,t[s.EXCLUSION]=e?"exclusion":i,t[s.HUE]=e?"hue":i,t[s.SATURATION]=e?"saturation":i,t[s.COLOR]=e?"color":i,t[s.LUMINOSITY]=e?"luminosity":i,t[s.ERASE]="destination-out",t[s.SOURCE_IN]="source-in",t[s.SOURCE_OUT]="source-out",t[s.SOURCE_ATOP]="source-atop",t[s.DESTINATION_OVER]="destination-over",t[s.DESTINATION_IN]="destination-in",t[s.DESTINATION_OUT]="destination-out",t[s.DESTINATION_ATOP]="destination-atop",t[s.LIGHTER]="lighter",t[s.COPY]="copy",t[s.XOR]="xor",t}},49584:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n,r){var a=n.alpha*i.alpha;if(a<=0)return!1;var o=s(i,n,r).calc;return e.globalCompositeOperation=t.blendModes[i.blendMode],e.globalAlpha=a,e.save(),o.setToContext(e),e.imageSmoothingEnabled=i.frame?!i.frame.source.scaleMode:t.antialias,!0}},70936:t=>{t.exports="postrender"},99298:t=>{t.exports="prerender"},7743:t=>{t.exports="render"},99519:t=>{t.exports="resize"},81044:(t,e,i)=>{t.exports={POST_RENDER:i(70936),PRE_RENDER:i(99298),RENDER:i(7743),RESIZE:i(99519)}},42069:(t,e,i)=>{t.exports={Canvas:i(6046),Events:i(81044),Snapshot:i(95528),WebGL:i(55478)}},61840:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=r(e,"callback"),a=r(e,"type","image/png"),o=r(e,"encoder",.92),h=Math.abs(Math.round(r(e,"x",0))),l=Math.abs(Math.round(r(e,"y",0))),u=Math.floor(r(e,"width",t.width)),c=Math.floor(r(e,"height",t.height));if(r(e,"getPixel",!1)){var d=t.getContext("2d",{willReadFrequently:!1}).getImageData(h,l,1,1).data;i.call(null,new n(d[0],d[1],d[2],d[3]))}else if(0!==h||0!==l||u!==t.width||c!==t.height){var f=s.createWebGL(this,u,c),p=f.getContext("2d",{willReadFrequently:!0});u>0&&c>0&&p.drawImage(t,h,l,u,c,0,0,u,c);var v=new Image;v.onerror=function(){i.call(null),s.remove(f)},v.onload=function(){i.call(null,v),s.remove(f)},v.src=f.toDataURL(a,o)}else{var g=new Image;g.onerror=function(){i.call(null)},g.onload=function(){i.call(null,g)},g.src=t.toDataURL(a,o)}}},1217:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=t,a=r(e,"callback"),o=r(e,"type","image/png"),h=r(e,"encoder",.92),l=Math.abs(Math.round(r(e,"x",0))),u=Math.abs(Math.round(r(e,"y",0))),c=r(e,"getPixel",!1),d=r(e,"isFramebuffer",!1),f=d?r(e,"bufferWidth",1):i.drawingBufferWidth,p=d?r(e,"bufferHeight",1):i.drawingBufferHeight;if(c){var v=new Uint8Array(4),g=d?u:p-u;i.readPixels(l,g,1,1,i.RGBA,i.UNSIGNED_BYTE,v),a.call(null,new n(v[0],v[1],v[2],v[3]))}else{var m=Math.floor(r(e,"width",f)),y=Math.floor(r(e,"height",p)),x=m*y*4,T=new Uint8Array(x);i.readPixels(l,p-u-y,m,y,i.RGBA,i.UNSIGNED_BYTE,T);for(var w=s.createWebGL(this,m,y),E=w.getContext("2d",{willReadFrequently:!0}),S=E.getImageData(0,0,m,y),b=S.data,A=0;A{t.exports={Canvas:i(61840),WebGL:i(1217)}},35217:(t,e,i)=>{var s=i(56694),n=i(65641),r=i(33885),a=i(77290),o=i(72632),h=i(37410),l=i(82127),u=i(5583),c=i(58136),d=i(47406),f=i(81828),p=i(66901),v=i(71264),g=i(77310),m=i(10919),y=i(21213),x=i(51212),T=i(60848),w=new s({initialize:function(t){this.game=t.game,this.renderer=t,this.classes=new r([[n.UTILITY_PIPELINE,T],[n.MULTI_PIPELINE,g],[n.BITMAPMASK_PIPELINE,u],[n.SINGLE_PIPELINE,x],[n.ROPE_PIPELINE,y],[n.LIGHT_PIPELINE,p],[n.POINTLIGHT_PIPELINE,m],[n.MOBILE_PIPELINE,v],[n.FX_PIPELINE,f]]),this.postPipelineClasses=new r([[String(d.BARREL),c.Barrel],[String(d.BLOOM),c.Bloom],[String(d.BLUR),c.Blur],[String(d.BOKEH),c.Bokeh],[String(d.CIRCLE),c.Circle],[String(d.COLOR_MATRIX),c.ColorMatrix],[String(d.DISPLACEMENT),c.Displacement],[String(d.GLOW),c.Glow],[String(d.GRADIENT),c.Gradient],[String(d.PIXELATE),c.Pixelate],[String(d.SHADOW),c.Shadow],[String(d.SHINE),c.Shine],[String(d.VIGNETTE),c.Vignette],[String(d.WIPE),c.Wipe]]),this.pipelines=new r,this.default=null,this.current=null,this.previous=null,this.MULTI_PIPELINE=null,this.BITMAPMASK_PIPELINE=null,this.UTILITY_PIPELINE=null,this.MOBILE_PIPELINE=null,this.FX_PIPELINE=null,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderTargets=[],this.maxDimension=0,this.frameInc=32,this.targetIndex=0},boot:function(t,e,i){var s=this.renderer,r=this.renderTargets;this.frameInc=Math.floor(o(t,"frameInc",32));for(var l,u,c=s.width,d=s.height,f=Math.min(c,d),p=Math.ceil(f/this.frameInc),v=1;v=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatch:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;i=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatchCamera:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;ithis.maxDimension)return this.targetIndex=e.length-3,e[this.targetIndex];var i=3*(l(t,this.frameInc,0,!0)-1);return this.targetIndex=i,e[i]},getSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+1]},getAltSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+2]},destroy:function(){this.flush(),this.classes.clear(),this.postPipelineClasses.clear(),this.pipelines.clear(),this.renderer=null,this.game=null,this.classes=null,this.postPipelineClasses=null,this.pipelines=null,this.default=null,this.current=null,this.previous=null}});t.exports=w},37410:(t,e,i)=>{var s=i(56694),n=i(81044),r=new s({initialize:function(t,e,i,s,n,r,a,o,h){void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=!0),void 0===a&&(a=!1),void 0===o&&(o=!0),void 0===h&&(h=!0),this.renderer=t,this.framebuffer=null,this.texture=null,this.width=0,this.height=0,this.scale=s,this.minFilter=n,this.autoClear=r,this.autoResize=!0,this.hasDepthBuffer=o,this.forceClamp=h,this.resize(e,i),a?this.setAutoResize(!0):this.autoResize=!1},setAutoResize:function(t){return t&&!this.autoResize?(this.renderer.on(n.RESIZE,this.resize,this),this.autoResize=!0):!t&&this.autoResize&&(this.renderer.off(n.RESIZE,this.resize,this),this.autoResize=!1),this},resize:function(t,e){var i=t*this.scale,s=e*this.scale;if(this.autoResize&&(i!==this.width||s!==this.height)){var n=this.renderer;n.deleteFramebuffer(this.framebuffer),n.deleteTexture(this.texture),t*=this.scale,e*=this.scale,(t=Math.round(t))<=0&&(t=1),(e=Math.round(e))<=0&&(e=1),this.texture=n.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=n.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e}return this},bind:function(t,e,i){void 0===t&&(t=!1);var s=this.renderer;if(t&&s.flush(),e&&i&&this.resize(e,i),s.pushFramebuffer(this.framebuffer,!1,!1),t&&this.adjustViewport(),this.autoClear){var n=this.renderer.gl;n.clearColor(0,0,0,0),n.clear(n.COLOR_BUFFER_BIT)}s.clearStencilMask()},adjustViewport:function(){var t=this.renderer.gl;t.viewport(0,0,this.width,this.height),t.disable(t.SCISSOR_TEST)},clear:function(){var t=this.renderer,e=t.gl;t.pushFramebuffer(this.framebuffer),e.disable(e.SCISSOR_TEST),e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT),t.popFramebuffer(),t.resetScissor()},unbind:function(t){void 0===t&&(t=!1);var e=this.renderer;return t&&e.flush(),e.popFramebuffer()},destroy:function(){var t=this.renderer;t.deleteFramebuffer(this.framebuffer),t.deleteTexture(this.texture),t.off(n.RESIZE,this.resize,this),this.renderer=null,this.framebuffer=null,this.texture=null}});t.exports=r},75512:t=>{t.exports={getTintFromFloats:function(t,e,i,s){return((255&(255*s|0))<<24|(255&(255*t|0))<<16|(255&(255*e|0))<<8|255&(255*i|0))>>>0},getTintAppendFloatAlpha:function(t,e){return((255&(255*e|0))<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255&(255*e|0))<<24|(255&(0|t))<<16|(255&(t>>8|0))<<8|255&(t>>16|0))>>>0},getFloatsFromUintRGB:function(t){return[(255&(t>>16|0))/255,(255&(t>>8|0))/255,(255&(0|t))/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},parseFragmentShaderMaxTextures:function(t,e){if(!t)return"";for(var i="",s=0;s0&&(i+="\n\telse "),s{var s=i(56694),n=i(28699),r=i(6659),a=i(18970),o=i(72632),h=i(16650),l=i(81044),u=i(37410),c=i(75512),d=i(71305),f=new s({Extends:r,initialize:function(t){r.call(this);var e=t.game,i=e.renderer,s=i.gl;this.name=o(t,"name","WebGLPipeline"),this.game=e,this.renderer=i,this.manager,this.gl=s,this.view=e.canvas,this.width=0,this.height=0,this.vertexCount=0,this.vertexCapacity=0,this.vertexData,this.vertexBuffer,this.activeBuffer,this.topology=o(t,"topology",s.TRIANGLES),this.bytes,this.vertexViewF32,this.vertexViewU32,this.active=!0,this.forceZero=o(t,"forceZero",!1),this.hasBooted=!1,this.isPostFX=!1,this.isPreFX=!1,this.renderTargets=[],this.currentRenderTarget,this.shaders=[],this.currentShader,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.config=t,this.glReset=!1,this.batch=[],this.currentBatch=null,this.currentTexture=null,this.currentUnit=0,this.activeTextures=[]},boot:function(){var t,e=this.gl,i=this.config,s=this.renderer;this.isPostFX||(this.projectionMatrix=(new h).identity());var n=this.renderTargets,r=o(i,"renderTarget",!1);"boolean"==typeof r&&r&&(r=1);var c=s.width,d=s.height;if("number"==typeof r)for(t=0;tx&&(x=y[t].vertexSize);var T=o(i,"batchSize",s.config.batchSize);this.vertexCapacity=6*T;var w=new ArrayBuffer(this.vertexCapacity*x);this.vertexData=w,this.bytes=new Uint8Array(w),this.vertexViewF32=new Float32Array(w),this.vertexViewU32=new Uint32Array(w);var E=o(i,"vertices",null);for(E?(this.vertexViewF32.set(E),this.vertexBuffer=s.createVertexBuffer(w,e.STATIC_DRAW)):this.vertexBuffer=s.createVertexBuffer(w.byteLength,e.DYNAMIC_DRAW),this.setVertexBuffer(),t=y.length-1;t>=0;t--)y[t].rebind();this.hasBooted=!0,s.on(l.RESIZE,this.resize,this),s.on(l.PRE_RENDER,this.onPreRender,this),s.on(l.RENDER,this.onRender,this),s.on(l.POST_RENDER,this.onPostRender,this),this.emit(a.BOOT,this),this.onBoot()},onBoot:function(){},onResize:function(){},setShader:function(t,e,i){var s=this.renderer;t===this.currentShader&&s.currentProgram===this.currentShader.program||(this.flush(),this.setVertexBuffer(i)&&!e&&(e=!0),t.bind(e,!1),this.currentShader=t);return this},getShaderByName:function(t){for(var e=this.shaders,i=0;i-1&&(m=E.substring(20))}y&&x&&g.push(new d(this,m,y,x,n(T)))}this.shaders=g}return 0===this.shaders.length?console.warn("Pipeline: "+this.name+" - Invalid shader config"):this.currentShader=this.shaders[0],this},createBatch:function(t){return this.currentBatch={start:this.vertexCount,count:0,texture:[t],unit:0,maxUnit:0},this.currentUnit=0,this.currentTexture=t,this.batch.push(this.currentBatch),0},addTextureToBatch:function(t){var e=this.currentBatch;e&&(e.texture.push(t),e.unit++,e.maxUnit++)},pushBatch:function(t){if(!this.currentBatch||this.forceZero&&t!==this.currentTexture)return this.createBatch(t);if(t===this.currentTexture)return this.currentUnit;var e=this.currentBatch,i=e.texture.indexOf(t);return-1===i?e.texture.length===this.renderer.maxTextures?this.createBatch(t):(e.unit++,e.maxUnit++,e.texture.push(t),this.currentUnit=e.unit,this.currentTexture=t,e.unit):(this.currentUnit=i,this.currentTexture=t,i)},setGameObject:function(t,e){return void 0===e&&(e=t.frame),this.pushBatch(e.source.glTexture)},shouldFlush:function(t){return void 0===t&&(t=0),this.vertexCount+t>this.vertexCapacity},vertexAvailable:function(){return this.vertexCapacity-this.vertexCount},resize:function(t,e){t===this.width&&e===this.height||this.flush(),this.width=t,this.height=e;for(var i=this.renderTargets,s=0;s=0;i--){var s=e[i].rebind();t&&s!==t||(this.currentShader=s)}return this.activeTextures.length=0,this.emit(a.REBIND,this.currentShader),this.onActive(this.currentShader),this.onRebind(),this.glReset=!1,this},setVertexBuffer:function(t){if(void 0===t&&(t=this.vertexBuffer),t!==this.activeBuffer){var e=this.gl;return this.gl.bindBuffer(e.ARRAY_BUFFER,t),this.activeBuffer=t,!0}return!1},preBatch:function(t){return this.currentRenderTarget&&this.currentRenderTarget.bind(),this.onPreBatch(t),this},postBatch:function(t){return this.onDraw(this.currentRenderTarget),this.onPostBatch(t),this},onDraw:function(){},unbind:function(){this.currentRenderTarget&&this.currentRenderTarget.unbind()},flush:function(t){if(void 0===t&&(t=!1),this.vertexCount>0){this.emit(a.BEFORE_FLUSH,this,t),this.onBeforeFlush(t);var e=this.gl,i=this.vertexCount,s=this.currentShader.vertexSize,n=this.topology;if(this.active){var r,o,h;this.setVertexBuffer(),i===this.vertexCapacity?e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.DYNAMIC_DRAW):e.bufferSubData(e.ARRAY_BUFFER,0,this.bytes.subarray(0,i*s));var l=this.batch,u=this.activeTextures;if(this.forceZero)for(u[0]||e.activeTexture(e.TEXTURE0),r=0;r{var s=i(66458),n=i(89787),r=i(56694),a=i(86459),o=i(6659),h=i(81044),l=i(28621),u=i(16650),c=i(72283),d=i(35217),f=i(37410),p=i(40444),v=i(38203),g=i(75512),m=i(1217),y=!1,x=new r({Extends:o,initialize:function(t){o.call(this);var e=t.config,i={alpha:e.transparent,desynchronized:e.desynchronized,depth:!0,antialias:e.antialiasGL,premultipliedAlpha:e.premultipliedAlpha,stencil:!0,failIfMajorPerformanceCaveat:e.failIfMajorPerformanceCaveat,powerPreference:e.powerPreference,preserveDrawingBuffer:e.preserveDrawingBuffer,willReadFrequently:!1};this.config={clearBeforeRender:e.clearBeforeRender,antialias:e.antialias,backgroundColor:e.backgroundColor,contextCreation:i,roundPixels:e.roundPixels,maxTextures:e.maxTextures,maxTextureSize:e.maxTextureSize,batchSize:e.batchSize,maxLights:e.maxLights,mipmapFilter:e.mipmapFilter},this.game=t,this.type=a.WEBGL,this.pipelines=null,this.width=0,this.height=0,this.canvas=t.canvas,this.blendModes=[],this.contextLost=!1,this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92,isFramebuffer:!1,bufferWidth:0,bufferHeight:0},this.maxTextures=0,this.textureIndexes,this.currentFramebuffer=null,this.fboStack=[],this.currentProgram=null,this.currentBlendMode=1/0,this.currentScissorEnabled=!1,this.currentScissor=null,this.scissorStack=[],this.contextLostHandler=c,this.contextRestoredHandler=c,this.gl=null,this.supportedExtensions=null,this.instancedArraysExtension=null,this.vaoExtension=null,this.extensions={},this.glFormats,this.compression,this.drawingBufferHeight=0,this.blankTexture=null,this.whiteTexture=null,this.maskCount=0,this.maskStack=[],this.currentMask={mask:null,camera:null},this.currentCameraMask={mask:null,camera:null},this.glFuncMap=null,this.currentType="",this.newType=!1,this.nextTypeMatch=!1,this.finalType=!1,this.mipmapFilter=null,this.defaultScissor=[0,0,0,0],this.isBooted=!1,this.renderTarget=null,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.maskSource=null,this.maskTarget=null,this.spector=null,this._debugCapture=!1,this.init(this.config)},init:function(t){var e,i=this.game,s=this.canvas,n=t.backgroundColor;if(!(e=i.config.context?i.config.context:s.getContext("webgl",t.contextCreation)||s.getContext("experimental-webgl",t.contextCreation))||e.isContextLost())throw this.contextLost=!0,new Error("WebGL unsupported");this.gl=e;var r=this;this.contextLostHandler=function(t){r.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),t.preventDefault()},s.addEventListener("webglcontextlost",this.contextLostHandler,!1),i.context=e;for(var o=0;o<=27;o++)this.blendModes.push({func:[e.ONE,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_ADD});this.blendModes[1].func=[e.ONE,e.DST_ALPHA],this.blendModes[2].func=[e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA],this.blendModes[3].func=[e.ONE,e.ONE_MINUS_SRC_COLOR],this.blendModes[17]={func:[e.ZERO,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_REVERSE_SUBTRACT},this.glFormats=[e.BYTE,e.SHORT,e.UNSIGNED_BYTE,e.UNSIGNED_SHORT,e.FLOAT],this.glFuncMap={mat2:{func:e.uniformMatrix2fv,length:1,matrix:!0},mat3:{func:e.uniformMatrix3fv,length:1,matrix:!0},mat4:{func:e.uniformMatrix4fv,length:1,matrix:!0},"1f":{func:e.uniform1f,length:1},"1fv":{func:e.uniform1fv,length:1},"1i":{func:e.uniform1i,length:1},"1iv":{func:e.uniform1iv,length:1},"2f":{func:e.uniform2f,length:2},"2fv":{func:e.uniform2fv,length:1},"2i":{func:e.uniform2i,length:2},"2iv":{func:e.uniform2iv,length:1},"3f":{func:e.uniform3f,length:3},"3fv":{func:e.uniform3fv,length:1},"3i":{func:e.uniform3i,length:3},"3iv":{func:e.uniform3iv,length:1},"4f":{func:e.uniform4f,length:4},"4fv":{func:e.uniform4fv,length:1},"4i":{func:e.uniform4i,length:4},"4iv":{func:e.uniform4iv,length:1}};var h=e.getSupportedExtensions();t.maxTextures&&-1!==t.maxTextures||(t.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)),t.maxTextureSize||(t.maxTextureSize=e.getParameter(e.MAX_TEXTURE_SIZE)),this.compression=this.getCompressedTextures(),this.supportedExtensions=h;var l="ANGLE_instanced_arrays";this.instancedArraysExtension=h.indexOf(l)>-1?e.getExtension(l):null;var c="OES_vertex_array_object";this.vaoExtension=h.indexOf(c)>-1?e.getExtension(c):null,e.disable(e.DEPTH_TEST),e.disable(e.CULL_FACE),e.enable(e.BLEND),e.clearColor(n.redGL,n.greenGL,n.blueGL,n.alphaGL),""!==t.mipmapFilter&&(this.mipmapFilter=e[t.mipmapFilter]),this.maxTextures=g.checkShaderMax(e,t.maxTextures),this.textureIndexes=[];for(var f=0;f0&&s>0;if(a&&o){var h=a[0],l=a[1],u=a[2],c=a[3];o=h!==t||l!==e||u!==i||c!==s}o&&(this.flush(),r.scissor(t,n-e-s,i,s))},resetScissor:function(){var t=this.gl;t.enable(t.SCISSOR_TEST);var e=this.currentScissor;if(e){var i=e[0],s=e[1],n=e[2],r=e[3];n>0&&r>0&&t.scissor(i,this.drawingBufferHeight-s-r,n,r)}},popScissor:function(){var t=this.scissorStack;t.pop();var e=t[t.length-1];e&&this.setScissor(e[0],e[1],e[2],e[3]),this.currentScissor=e},hasActiveStencilMask:function(){var t=this.currentMask.mask,e=this.currentCameraMask.mask;return t&&t.isStencil||e&&e.isStencil},resetViewport:function(){var t=this.gl;t.viewport(0,0,this.width,this.height),this.drawingBufferHeight=t.drawingBufferHeight},setBlendMode:function(t,e){void 0===e&&(e=!1);var i=this.gl,s=this.blendModes[t];return!!(e||t!==a.BlendModes.SKIP_CHECK&&this.currentBlendMode!==t)&&(this.flush(),i.enable(i.BLEND),i.blendEquation(s.equation),s.func.length>2?i.blendFuncSeparate(s.func[0],s.func[1],s.func[2],s.func[3]):i.blendFunc(s.func[0],s.func[1]),this.currentBlendMode=t,!0)},addBlendMode:function(t,e){return this.blendModes.push({func:t,equation:e})-1},updateBlendMode:function(t,e,i){return this.blendModes[t]&&(this.blendModes[t].func=e,i&&(this.blendModes[t].equation=i)),this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},pushFramebuffer:function(t,e,i,s,n){return t===this.currentFramebuffer?this:(this.fboStack.push(t),this.setFramebuffer(t,e,i,s,n))},setFramebuffer:function(t,e,i,s,n){if(void 0===e&&(e=!1),void 0===i&&(i=!0),void 0===s&&(s=null),void 0===n&&(n=!1),t===this.currentFramebuffer)return this;var r=this.gl,a=this.width,o=this.height;return t&&t.renderTexture&&i?(a=t.renderTexture.width,o=t.renderTexture.height):this.flush(),r.bindFramebuffer(r.FRAMEBUFFER,t),i&&r.viewport(0,0,a,o),s&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,s,0),n&&(r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT)),e&&(t?(this.drawingBufferHeight=o,this.pushScissor(0,0,a,o)):(this.drawingBufferHeight=this.height,this.popScissor())),this.currentFramebuffer=t,this},popFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack;i.pop();var s=i[i.length-1];return s||(s=null),this.setFramebuffer(s,t,e),s},restoreFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack,s=i[i.length-1];s||(s=null),this.currentFramebuffer=null,this.setFramebuffer(s,t,e)},setProgram:function(t){return t!==this.currentProgram&&(this.flush(),this.gl.useProgram(t),this.currentProgram=t,!0)},resetProgram:function(){return this.gl.useProgram(this.currentProgram),this},createTextureFromSource:function(t,e,i,s,n){void 0===n&&(n=!1);var r=this.gl,o=r.NEAREST,h=r.NEAREST,u=r.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=l(e,i);return c&&!n&&(u=r.REPEAT),s===a.ScaleModes.LINEAR&&this.config.antialias&&(o=c&&this.mipmapFilter?this.mipmapFilter:r.LINEAR,h=r.LINEAR),t&&t.compressed&&(o=r.LINEAR,h=r.LINEAR),t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,o,h,u,u,r.RGBA,t):this.createTexture2D(0,o,h,u,u,r.RGBA,null,e,i)},createTexture2D:function(t,e,i,s,n,r,a,o,h,u,c,d){u=null==u||u,void 0===c&&(c=!1),void 0===d&&(d=!1);var f=this.gl,p=f.createTexture();f.activeTexture(f.TEXTURE0);var v=f.getParameter(f.TEXTURE_BINDING_2D);f.bindTexture(f.TEXTURE_2D,p),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MIN_FILTER,e),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MAG_FILTER,i),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_S,n),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_T,s),f.pixelStorei(f.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d&&f.pixelStorei(f.UNPACK_FLIP_Y_WEBGL,!0);var g=!1;if(null==a)f.texImage2D(f.TEXTURE_2D,t,r,o,h,0,r,f.UNSIGNED_BYTE,null),g=l(o,h);else if(a.compressed){o=a.width,h=a.height,g=a.generateMipmap;for(var m=0;m0)&&this.pipelines.setMulti().drawFillRect(e,i,s,r,g.getTintFromFloats(a.blueGL,a.greenGL,a.redGL,1),a.alphaGL)},getCurrentStencilMask:function(){var t=null,e=this.maskStack,i=this.currentCameraMask;return e.length>0?t=e[e.length-1]:i.mask&&i.mask.isStencil&&(t=i),t},postRenderCamera:function(t){var e=t.flashEffect,i=t.fadeEffect;if(e.isRunning||i.isRunning||i.isComplete){var s=this.pipelines.setMulti();e.postRenderWebGL(s,g.getTintFromFloats),i.postRenderWebGL(s,g.getTintFromFloats)}t.dirty=!1,this.popScissor(),t.mask&&(this.currentCameraMask.mask=null,t.mask.postRenderWebGL(this,t._maskCamera)),this.pipelines.postBatchCamera(t),t.emit(n.POST_RENDER,t)},preRender:function(){if(!this.contextLost){var t=this.gl;if(t.bindFramebuffer(t.FRAMEBUFFER,null),this.config.clearBeforeRender){var e=this.config.backgroundColor;t.clearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.clear(t.COLOR_BUFFER_BIT|t.DEPTH_BUFFER_BIT|t.STENCIL_BUFFER_BIT)}t.enable(t.SCISSOR_TEST),this.currentScissor=this.defaultScissor,this.scissorStack.length=0,this.scissorStack.push(this.currentScissor),this.game.scene.customViewports&&t.scissor(0,this.drawingBufferHeight-this.height,this.width,this.height),this.currentMask.mask=null,this.currentCameraMask.mask=null,this.maskStack.length=0,this.emit(h.PRE_RENDER)}},render:function(t,e,i){if(!this.contextLost){var s=e.length;if(this.emit(h.RENDER,t,i),this.preRenderCamera(i),0===s)return this.setBlendMode(a.BlendModes.NORMAL),void this.postRenderCamera(i);this.currentType="";for(var n=this.currentMask,r=0;r0&&r>0){s.activeTexture(s.TEXTURE0);var a=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),i&&s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,a&&s.bindTexture(s.TEXTURE_2D,a)}return e},createVideoTexture:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s=this.gl,n=s.NEAREST,r=s.NEAREST,a=t.videoWidth,o=t.videoHeight,h=s.CLAMP_TO_EDGE,u=l(a,o);return!e&&u&&(h=s.REPEAT),this.config.antialias&&(n=u&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,r=s.LINEAR),this.createTexture2D(0,n,r,h,h,s.RGBA,t,a,o,!0,!0,i)},updateVideoTexture:function(t,e,i){void 0===i&&(i=!1);var s=this.gl,n=t.videoWidth,r=t.videoHeight;if(n>0&&r>0){s.activeTexture(s.TEXTURE0);var a=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,i),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,a&&s.bindTexture(s.TEXTURE_2D,a)}return e},setTextureFilter:function(t,e){var i=this.gl,s=[i.LINEAR,i.NEAREST][e];i.activeTexture(i.TEXTURE0);var n=i.getParameter(i.TEXTURE_BINDING_2D);return i.bindTexture(i.TEXTURE_2D,t),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MIN_FILTER,s),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MAG_FILTER,s),n&&i.bindTexture(i.TEXTURE_2D,n),this},getMaxTextureSize:function(){return this.config.maxTextureSize},destroy:function(){this.canvas.removeEventListener("webglcontextlost",this.contextLostHandler,!1),this.maskTarget.destroy(),this.maskSource.destroy(),this.pipelines.destroy(),this.removeAllListeners(),this.fboStack=[],this.maskStack=[],this.extensions={},this.textureIndexes=[],this.gl=null,this.game=null,this.canvas=null,this.contextLost=!0,this.currentMask=null,this.currentCameraMask=null}});t.exports=x},71305:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(71402),a=new s({initialize:function(t,e,i,s,n){this.pipeline=t,this.name=e,this.renderer=t.renderer,this.gl=this.renderer.gl,this.fragSrc=s,this.vertSrc=i,this.program=this.renderer.createProgram(i,s),this.attributes,this.vertexComponentCount=0,this.vertexSize=0,this.uniforms={},this.createAttributes(n),this.createUniforms()},createAttributes:function(t){var e=0,i=0,s=[];this.vertexComponentCount=0;for(var a=0;a=0?(e.enableVertexAttribArray(f),e.vertexAttribPointer(f,o,h,d,i,l),a.enabled=!0,a.location=f):-1!==f&&e.disableVertexAttribArray(f)}else u?e.vertexAttribPointer(c,o,h,d,i,l):!u&&c>-1&&(e.disableVertexAttribArray(c),a.location=-1)}return this},createUniforms:function(){var t,e,i,s=this.gl,n=this.program,r=this.uniforms,a=s.getProgramParameter(n,s.ACTIVE_UNIFORMS);for(t=0;t0&&(e=e.substr(0,h),r.hasOwnProperty(e)||null!==(i=s.getUniformLocation(n,e))&&(r[e]={name:e,location:i,value1:null,value2:null,value3:null,value4:null}))}}return this},hasUniform:function(t){return this.uniforms.hasOwnProperty(t)},resetUniform:function(t){var e=this.uniforms[t];return e&&(e.value1=null,e.value2=null,e.value3=null,e.value4=null),this},setUniform1:function(t,e,i,s){var n=this.uniforms[e];return n?((s||n.value1!==i)&&(n.value1=i,this.renderer.setProgram(this.program),t.call(this.gl,n.location,i),this.pipeline.currentShader=this),this):this},setUniform2:function(t,e,i,s,n){var r=this.uniforms[e];return r?((n||r.value1!==i||r.value2!==s)&&(r.value1=i,r.value2=s,this.renderer.setProgram(this.program),t.call(this.gl,r.location,i,s),this.pipeline.currentShader=this),this):this},setUniform3:function(t,e,i,s,n,r){var a=this.uniforms[e];return a?((r||a.value1!==i||a.value2!==s||a.value3!==n)&&(a.value1=i,a.value2=s,a.value3=n,this.renderer.setProgram(this.program),t.call(this.gl,a.location,i,s,n),this.pipeline.currentShader=this),this):this},setUniform4:function(t,e,i,s,n,r,a){var o=this.uniforms[e];return o?((a||o.value1!==i||o.value2!==s||o.value3!==n||o.value4!==r)&&(o.value1=i,o.value2=s,o.value3=n,o.value4=r,this.renderer.setProgram(this.program),t.call(this.gl,o.location,i,s,n,r),this.pipeline.currentShader=this),this):this},setBoolean:function(t,e){return this.setUniform1(this.gl.uniform1i,t,Number(e))},set1f:function(t,e){return this.setUniform1(this.gl.uniform1f,t,e)},set2f:function(t,e,i){return this.setUniform2(this.gl.uniform2f,t,e,i)},set3f:function(t,e,i,s){return this.setUniform3(this.gl.uniform3f,t,e,i,s)},set4f:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4f,t,e,i,s,n)},set1fv:function(t,e){return this.setUniform1(this.gl.uniform1fv,t,e,!0)},set2fv:function(t,e){return this.setUniform1(this.gl.uniform2fv,t,e,!0)},set3fv:function(t,e){return this.setUniform1(this.gl.uniform3fv,t,e,!0)},set4fv:function(t,e){return this.setUniform1(this.gl.uniform4fv,t,e,!0)},set1iv:function(t,e){return this.setUniform1(this.gl.uniform1iv,t,e,!0)},set2iv:function(t,e){return this.setUniform1(this.gl.uniform2iv,t,e,!0)},set3iv:function(t,e){return this.setUniform1(this.gl.uniform3iv,t,e,!0)},set4iv:function(t,e){return this.setUniform1(this.gl.uniform4iv,t,e,!0)},set1i:function(t,e){return this.setUniform1(this.gl.uniform1i,t,e)},set2i:function(t,e,i){return this.setUniform2(this.gl.uniform2i,t,e,i)},set3i:function(t,e,i,s){return this.setUniform3(this.gl.uniform3i,t,e,i,s)},set4i:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4i,t,e,i,s,n)},setMatrix2fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix2fv,t,e,i,!0)},setMatrix3fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix3fv,t,e,i,!0)},setMatrix4fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix4fv,t,e,i,!0)},createProgram:function(t,e){void 0===t&&(t=this.vertSrc),void 0===e&&(e=this.fragSrc);var i=this.gl;return this.program&&i.deleteProgram(this.program),this.vertSrc=t,this.fragSrc=e,this.program=this.renderer.createProgram(t,e),this.createUniforms(),this.rebind()},destroy:function(){this.gl.deleteProgram(this.program),this.pipeline=null,this.renderer=null,this.gl=null,this.program=null,this.attributes=null,this.uniforms=null}});t.exports=a},71402:t=>{t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},55478:(t,e,i)=>{var s=i(71402),n=i(98611),r={PipelineManager:i(35217),Pipelines:i(62253),RenderTarget:i(37410),Utils:i(75512),WebGLPipeline:i(44775),WebGLRenderer:i(11857),WebGLShader:i(71305)};r=n(!1,r,s),t.exports=r},5583:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(91679),a=i(89053),o=i(71402),h=i(44775),l=new s({Extends:h,initialize:function(t){t.fragShader=n(t,"fragShader",r),t.vertShader=n(t,"vertShader",a),t.batchSize=n(t,"batchSize",1),t.vertices=n(t,"vertices",[-1,1,-1,-7,7,1]),t.attributes=n(t,"attributes",[{name:"inPosition",size:2,type:o.FLOAT}]),h.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0),this.set1i("uMaskSampler",1)},resize:function(t,e){h.prototype.resize.call(this,t,e),this.set2f("uResolution",t,e)},beginMask:function(t,e,i){this.renderer.beginBitmapMask(t,i)},endMask:function(t,e,i){var s=this.gl,n=this.renderer,r=t.bitmapMask;r&&s&&(n.drawBitmapMask(r,e,this),i&&this.set2f("uResolution",i.width,i.height),this.set1i("uInvertMaskAlpha",t.invertAlpha),s.drawArrays(this.topology,0,3),i&&this.set2f("uResolution",this.width,this.height),s.bindTexture(s.TEXTURE_2D,null))}});t.exports=l},81828:(t,e,i)=>{var s=i(56694),n=i(58136),r=i(47406),a=i(72632),o=i(87228),h=i(92462),l=i(75512),u=new s({Extends:o,initialize:function(t){t.shaders=[l.setGlowQuality(h.FXGlowFrag,t.game),h.FXShadowFrag,h.FXPixelateFrag,h.FXVignetteFrag,h.FXShineFrag,h.FXBlurLowFrag,h.FXBlurMedFrag,h.FXBlurHighFrag,h.FXGradientFrag,h.FXBloomFrag,h.ColorMatrixFrag,h.FXCircleFrag,h.FXBarrelFrag,h.FXDisplacementFrag,h.FXWipeFrag,h.FXBokehFrag],o.call(this,t);var e=this.game;this.glow=new n.Glow(e),this.shadow=new n.Shadow(e),this.pixelate=new n.Pixelate(e),this.vignette=new n.Vignette(e),this.shine=new n.Shine(e),this.gradient=new n.Gradient(e),this.circle=new n.Circle(e),this.barrel=new n.Barrel(e),this.wipe=new n.Wipe(e),this.bokeh=new n.Bokeh(e);var i=[];i[r.GLOW]=this.onGlow,i[r.SHADOW]=this.onShadow,i[r.PIXELATE]=this.onPixelate,i[r.VIGNETTE]=this.onVignette,i[r.SHINE]=this.onShine,i[r.BLUR]=this.onBlur,i[r.GRADIENT]=this.onGradient,i[r.BLOOM]=this.onBloom,i[r.COLOR_MATRIX]=this.onColorMatrix,i[r.CIRCLE]=this.onCircle,i[r.BARREL]=this.onBarrel,i[r.DISPLACEMENT]=this.onDisplacement,i[r.WIPE]=this.onWipe,i[r.BOKEH]=this.onBokeh,this.fxHandlers=i,this.source,this.target,this.swap},onDraw:function(t,e,i){this.source=t,this.target=e,this.swap=i;var s=t.width,n=t.height,r=this.tempSprite,a=this.fxHandlers;if(r&&r.preFX)for(var o=r.preFX.list,h=0;h{var s=i(56694),n=i(72632),r=i(65045),a=i(77310),o=i(69360),h=i(93736),l=i(44775),u=new s({Extends:a,initialize:function(t){var e=n(t,"fragShader",r);t.fragShader=e.replace("%LIGHT_COUNT%",t.game.renderer.config.maxLights),a.call(this,t),this.inverseRotationMatrix=new Float32Array([1,0,0,0,1,0,0,0,1]),this.defaultNormalMap,this.currentNormalMap,this.lightsActive=!0,this.tempVec2=new h,this._tempMatrix=new o,this._tempMatrix2=new o},boot:function(){l.prototype.boot.call(this);var t=this.gl,e=t.createTexture();t.activeTexture(t.TEXTURE0),t.bindTexture(t.TEXTURE_2D,e),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,new Uint8Array([127,127,255,255])),this.defaultNormalMap={glTexture:e}},onRender:function(t,e){var i=t.sys.lights;if(this.lightsActive=!1,i&&i.active){var s,n=i.getLights(e),r=n.length;this.lightsActive=!0;var a=this.renderer.height,o=e.matrix,h=this.tempVec2;for(this.set1i("uMainSampler",0),this.set1i("uNormSampler",1),this.set2f("uResolution",this.width/2,this.height/2),this.set4f("uCamera",e.x,e.y,e.rotation,e.zoom),this.set3f("uAmbientLightColor",i.ambientColor.r,i.ambientColor.g,i.ambientColor.b),this.set1i("uLightCount",r),s=0;s0&&this.flush();var e=this.inverseRotationMatrix;if(t){var i=-t,s=Math.cos(i),n=Math.sin(i);e[1]=n,e[3]=-n,e[0]=e[4]=s}else e[0]=e[4]=1,e[1]=e[3]=0;this.setMatrix3fv("uInverseRotationMatrix",!1,e),this.currentNormalMapRotation=t}},setTexture2D:function(t,e){var i=this.renderer;void 0===t&&(t=i.whiteTexture);var s=this.getNormalMap(e);this.isNewNormalMap(t,s)&&(this.flush(),this.createBatch(t),this.addTextureToBatch(s),this.currentNormalMap=s);var n=0;e&&e.parentContainer?n=e.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2).rotationNormalized:e&&(n=e.rotation);return this.setNormalMapRotation(n),0},setGameObject:function(t,e){void 0===e&&(e=t.frame);var i=e.glTexture,s=this.getNormalMap(t);if(this.isNewNormalMap(i,s)&&(this.flush(),this.createBatch(i),this.addTextureToBatch(s),this.currentNormalMap=s),t.parentContainer){var n=t.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2);this.setNormalMapRotation(n.rotationNormalized)}else this.setNormalMapRotation(t.rotation);return 0},isNewNormalMap:function(t,e){return this.currentTexture!==t||this.currentNormalMap!==e},getNormalMap:function(t){var e;return t?t.displayTexture?e=t.displayTexture.dataSource[t.displayFrame.sourceIndex]:t.texture?e=t.texture.dataSource[t.frame.sourceIndex]:t.tileset&&(e=Array.isArray(t.tileset)?t.tileset[0].image.dataSource[0]:t.tileset.image.dataSource[0]):e=this.defaultNormalMap,e||(e=this.defaultNormalMap),e.glTexture},batchSprite:function(t,e,i){this.lightsActive&&a.prototype.batchSprite.call(this,t,e,i)},batchTexture:function(t,e,i,s,n,r,o,h,l,u,c,d,f,p,v,g,m,y,x,T,w,E,S,b,A,_,C,R,M,P,O,L){this.lightsActive&&a.prototype.batchTexture.call(this,t,e,i,s,n,r,o,h,l,u,c,d,f,p,v,g,m,y,x,T,w,E,S,b,A,_,C,R,M,P,O,L)},batchTextureFrame:function(t,e,i,s,n,r,o){this.lightsActive&&a.prototype.batchTextureFrame.call(this,t,e,i,s,n,r,o)}});t.exports=u},71264:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),a=i(85060),o=i(18166),h=i(71402),l=i(44775),u=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",a),t.vertShader=n(t,"vertShader",o),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:h.UNSIGNED_BYTE,normalized:!0}]),t.forceZero=!0,r.call(this,t)},boot:function(){l.prototype.boot.call(this),this.set1i("uMainSampler",0)}});t.exports=u},77310:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(72632),a=i(53787),o=i(15968),h=i(69360),l=i(75512),u=i(71402),c=i(44775),d=new s({Extends:c,initialize:function(t){var e=t.game.renderer,i=r(t,"fragShader",a);t.fragShader=l.parseFragmentShaderMaxTextures(i,e.maxTextures),t.vertShader=r(t,"vertShader",o),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:u.UNSIGNED_BYTE,normalized:!0}]),c.call(this,t),this._tempMatrix1=new h,this._tempMatrix2=new h,this._tempMatrix3=new h,this.calcMatrix=new h,this.tempTriangle=[{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0}],this.strokeTint={TL:0,TR:0,BL:0,BR:0},this.fillTint={TL:0,TR:0,BL:0,BR:0},this.currentFrame={u0:0,v0:0,u1:1,v1:1},this.firstQuad=[0,0,0,0,0],this.prevQuad=[0,0,0,0,0],this.polygonCache=[]},boot:function(){c.prototype.boot.call(this),this.currentShader.set1iv("uMainSampler",this.renderer.textureIndexes)},batchSprite:function(t,e,i){this.manager.set(this,t);var s=this._tempMatrix1,n=this._tempMatrix2,r=this._tempMatrix3,a=t.frame,o=a.glTexture,h=a.u0,u=a.v0,c=a.u1,d=a.v1,f=a.x,p=a.y,v=a.cutWidth,g=a.cutHeight,m=a.customPivot,y=t.displayOriginX,x=t.displayOriginY,T=-y+f,w=-x+p;if(t.isCropped){var E=t._crop;E.flipX===t.flipX&&E.flipY===t.flipY||a.updateCropUVs(E,t.flipX,t.flipY),h=E.u0,u=E.v0,c=E.u1,d=E.v1,v=E.width,g=E.height,T=-y+(f=E.x),w=-x+(p=E.y)}var S=1,b=1;t.flipX&&(m||(T+=-a.realWidth+2*y),S=-1),(t.flipY||a.source.isGLTexture&&!o.flipY)&&(m||(w+=-a.realHeight+2*x),b=-1);var A=t.x,_=t.y;n.applyITRS(A,_,t.rotation,t.scaleX*S,t.scaleY*b),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),n.e=A,n.f=_):(n.e-=e.scrollX*t.scrollFactorX,n.f-=e.scrollY*t.scrollFactorY),s.multiply(n,r);var C=r.setQuad(T,w,T+v,w+g,e.roundPixels),R=l.getTintAppendFloatAlpha,M=e.alpha,P=R(t.tintTopLeft,M*t._alphaTL),O=R(t.tintTopRight,M*t._alphaTR),L=R(t.tintBottomLeft,M*t._alphaBL),F=R(t.tintBottomRight,M*t._alphaBR);this.shouldFlush(6)&&this.flush();var D=this.setGameObject(t,a);this.manager.preBatch(t),this.batchQuad(t,C[0],C[1],C[2],C[3],C[4],C[5],C[6],C[7],h,u,c,d,P,O,L,F,t.tintFill,o,D),this.manager.postBatch(t)},batchTexture:function(t,e,i,s,n,r,a,o,h,l,u,c,d,f,p,v,g,m,y,x,T,w,E,S,b,A,_,C,R,M,P,O){this.manager.set(this,t);var L=this._tempMatrix1,F=this._tempMatrix2,D=this._tempMatrix3,k=m/i+_,I=y/s+C,B=(m+x)/i+_,N=(y+T)/s+C,X=a,Y=o,U=-v,z=-g;if(t.isCropped){var G=t._crop,W=G.width,V=G.height;X=W,Y=V,a=W,o=V;var H=m=G.x,j=y=G.y;c&&(H=x-G.x-W),d&&(j=T-G.y-V),k=H/i+_,I=j/s+C,B=(H+W)/i+_,N=(j+V)/s+C,U=-v+m,z=-g+y}c&&(X*=-1,U+=a),(d^=!P&&e.isRenderTexture?1:0)&&(Y*=-1,z+=o),F.applyITRS(n,r,u,h,l),L.copyFrom(R.matrix),M?(L.multiplyWithOffset(M,-R.scrollX*f,-R.scrollY*p),F.e=n,F.f=r):(F.e-=R.scrollX*f,F.f-=R.scrollY*p),L.multiply(F,D);var K=D.setQuad(U,z,U+X,z+Y,R.roundPixels);void 0===O&&(O=this.setTexture2D(e)),t&&this.manager.preBatch(t),this.batchQuad(t,K[0],K[1],K[2],K[3],K[4],K[5],K[6],K[7],k,I,B,N,w,E,S,b,A,e,O),t&&this.manager.postBatch(t)},batchTextureFrame:function(t,e,i,s,n,r,a){this.manager.set(this);var o=this._tempMatrix1.copyFrom(r),h=this._tempMatrix2;a?o.multiply(a,h):h=o;var u=h.setQuad(e,i,e+t.width,i+t.height,!1),c=this.setTexture2D(t.source.glTexture);s=l.getTintAppendFloatAlpha(s,n),this.batchQuad(null,u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],t.u0,t.v0,t.u1,t.v1,s,s,s,s,0,t.glTexture,c)},batchFillRect:function(t,e,i,s,n,r){this.renderer.pipelines.set(this);var a=this.calcMatrix;r&&r.multiply(n,a);var o=a.setQuad(t,e,t+i,e+s,!1),h=this.fillTint;this.batchQuad(null,o[0],o[1],o[2],o[3],o[4],o[5],o[6],o[7],0,0,1,1,h.TL,h.TR,h.BL,h.BR,2)},batchFillTriangle:function(t,e,i,s,n,r,a,o){this.renderer.pipelines.set(this);var h=this.calcMatrix;o&&o.multiply(a,h);var l=h.getX(t,e),u=h.getY(t,e),c=h.getX(i,s),d=h.getY(i,s),f=h.getX(n,r),p=h.getY(n,r),v=this.fillTint;this.batchTri(null,l,u,c,d,f,p,0,0,1,1,v.TL,v.TR,v.BL,2)},batchStrokeTriangle:function(t,e,i,s,n,r,a,o,h){var l=this.tempTriangle;l[0].x=t,l[0].y=e,l[0].width=a,l[1].x=i,l[1].y=s,l[1].width=a,l[2].x=n,l[2].y=r,l[2].width=a,l[3].x=t,l[3].y=e,l[3].width=a,this.batchStrokePath(l,a,!1,o,h)},batchFillPath:function(t,e,i){this.renderer.pipelines.set(this);var s=this.calcMatrix;i&&i.multiply(e,s);for(var r,a,o=t.length,h=this.polygonCache,l=this.fillTint.TL,u=this.fillTint.TR,c=this.fillTint.BL,d=0;d0&&Y[4]?this.batchQuad(null,F,D,M,P,Y[0],Y[1],Y[2],Y[3],0,0,1,1,I,B,N,X,2):(U[0]=F,U[1]=D,U[2]=M,U[3]=P,U[4]=1),h&&U[4]?this.batchQuad(null,C,R,O,L,U[0],U[1],U[2],U[3],0,0,1,1,I,B,N,X,2):(Y[0]=C,Y[1]=R,Y[2]=O,Y[3]=L,Y[4]=1)}}},destroy:function(){return this._tempMatrix1.destroy(),this._tempMatrix2.destroy(),this._tempMatrix3.destroy(),this._tempMatrix1=null,this._tempMatrix1=null,this._tempMatrix1=null,c.prototype.destroy.call(this),this}});t.exports=d},10919:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(83327),a=i(54677),o=i(44775),h=new s({Extends:o,initialize:function(t){t.vertShader=n(t,"vertShader",a),t.fragShader=n(t,"fragShader",r),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inLightPosition",size:2},{name:"inLightRadius"},{name:"inLightAttenuation"},{name:"inLightColor",size:4}]),o.call(this,t)},onRender:function(t,e){this.set2f("uResolution",this.width,this.height),this.set1f("uCameraZoom",e.zoom)},batchPointLight:function(t,e,i,s,n,r,a,o,h,l,u,c){var d=t.color,f=t.intensity,p=t.radius,v=t.attenuation,g=d.r*f,m=d.g*f,y=d.b*f,x=e.alpha*t.alpha;this.shouldFlush(6)&&this.flush(),this.currentBatch||this.setTexture2D(),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(n,r,u,c,p,v,g,m,y,x),this.batchLightVert(a,o,u,c,p,v,g,m,y,x),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(a,o,u,c,p,v,g,m,y,x),this.batchLightVert(h,l,u,c,p,v,g,m,y,x),this.currentBatch.count=this.vertexCount-this.currentBatch.start},batchLightVert:function(t,e,i,s,n,r,a,o,h,l){var u=this.vertexViewF32,c=this.vertexCount*this.currentShader.vertexComponentCount-1;u[++c]=t,u[++c]=e,u[++c]=i,u[++c]=s,u[++c]=n,u[++c]=r,u[++c]=a,u[++c]=o,u[++c]=h,u[++c]=l,this.vertexCount++}});t.exports=h},80486:(t,e,i)=>{var s=i(56694),n=i(65246),r=i(72632),a=i(12569),o=i(99365),h=i(44775),l=new s({Extends:h,initialize:function(t){t.renderTarget=r(t,"renderTarget",1),t.fragShader=r(t,"fragShader",a),t.vertShader=r(t,"vertShader",o),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.batchSize=1,t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],h.call(this,t),this.isPostFX=!0,this.gameObject,this.controller,this.colorMatrix=new n,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){h.prototype.boot.call(this);var t=this.manager.UTILITY_PIPELINE;this.fullFrame1=t.fullFrame1,this.fullFrame2=t.fullFrame2,this.halfFrame1=t.halfFrame1,this.halfFrame2=t.halfFrame2,this.set1i("uMainSampler",0)},onDraw:function(t){this.bindAndDraw(t)},getController:function(t){return void 0!==t?t:this.controller?this.controller:this},copySprite:function(t,e,i){void 0===i&&(i=!1);var s=this.gl;s.activeTexture(s.TEXTURE0),s.bindTexture(s.TEXTURE_2D,t.texture);var n=s.getParameter(s.FRAMEBUFFER_BINDING);s.bindFramebuffer(s.FRAMEBUFFER,e.framebuffer),s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,e.texture,0),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT),s.bufferData(s.ARRAY_BUFFER,this.vertexData,s.STATIC_DRAW),s.drawArrays(s.TRIANGLES,0,6),i&&(s.bindTexture(s.TEXTURE_2D,null),s.bindFramebuffer(s.FRAMEBUFFER,n))},copyFrame:function(t,e,i,s,n){this.manager.copyFrame(t,e,i,s,n)},copyToGame:function(t){this.manager.copyToGame(t)},drawFrame:function(t,e,i){this.manager.drawFrame(t,e,i,this.colorMatrix)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},clearFrame:function(t,e){this.manager.clearFrame(t,e)},blitFrame:function(t,e,i,s,n,r){this.manager.blitFrame(t,e,i,s,n,r)},copyFrameRect:function(t,e,i,s,n,r,a,o){this.manager.copyFrameRect(t,e,i,s,n,r,a,o)},bindAndDraw:function(t,e,i,s,n){void 0===i&&(i=!0),void 0===s&&(s=!0);var r=this.gl,a=this.renderer;this.bind(n),this.set1i("uMainSampler",0),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0),i&&(s?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT))):(a.popFramebuffer(!1,!1),a.currentFramebuffer||r.viewport(0,0,a.width,a.height)),a.restoreStencilMask(),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),e&&(r.bindTexture(r.TEXTURE_2D,null),r.bindFramebuffer(r.FRAMEBUFFER,a.currentFramebuffer))},destroy:function(){return this.controller&&this.controller.destroy(),this.gameObject=null,this.controller=null,this.colorMatrix=null,this.fullFrame1=null,this.fullFrame2=null,this.halfFrame1=null,this.halfFrame2=null,h.prototype.destroy.call(this),this}});t.exports=l},87228:(t,e,i)=>{var s=i(95723),n=i(79993),r=i(56694),a=i(37486),o=i(72632),h=i(77310),l=i(12569),u=i(74118),c=i(37410),d=i(85060),f=i(18166),p=i(44775),v=new r({Extends:h,initialize:function(t){var e=o(t,"fragShader",l),i=o(t,"vertShader",f),s=o(t,"drawShader",l),n=[{name:"DrawSprite",fragShader:d,vertShader:f},{name:"CopySprite",fragShader:e,vertShader:i},{name:"DrawGame",fragShader:s,vertShader:f},{name:"ColorMatrix",fragShader:a}],r=o(t,"shaders",[]);t.shaders=n.concat(r),t.vertShader||(t.vertShader=i),t.batchSize=1,h.call(this,t),this.isPreFX=!0,this.customMainSampler=null,this.drawSpriteShader,this.copyShader,this.gameShader,this.colorMatrixShader,this.quadVertexData,this.quadVertexBuffer,this.quadVertexViewF32,this.spriteBounds=new u,this.targetBounds=new u,this.fsTarget,this.tempSprite,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){p.prototype.boot.call(this);var t=this.shaders,e=this.renderer;this.drawSpriteShader=t[0],this.copyShader=t[1],this.gameShader=t[2],this.colorMatrixShader=t[3],this.fsTarget=new c(e,e.width,e.height,1,0,!0,!0),this.renderTargets=this.manager.renderTargets.concat(this.fsTarget);var i=new ArrayBuffer(168);this.quadVertexData=i,this.quadVertexViewF32=new Float32Array(i),this.quadVertexBuffer=e.createVertexBuffer(i,this.gl.STATIC_DRAW),this.onResize(e.width,e.height),this.currentShader=this.copyShader},onResize:function(t,e){var i=this.quadVertexViewF32;i[1]=e,i[22]=e,i[14]=t,i[28]=t,i[35]=t,i[36]=e},batchQuad:function(t,e,i,s,r,a,o,h,l,u,c,d,f,p,v,g,m,y,x){var T=Math.min(e,s,a,h),w=Math.min(i,r,o,l),E=Math.max(e,s,a,h)-T,S=Math.max(i,r,o,l)-w,b=this.spriteBounds.setTo(T,w,E,S),A=t?t.preFX.padding:0,_=E+2*A,C=S+2*A,R=Math.abs(Math.max(_,C)),M=this.manager.getRenderTarget(R),P=this.targetBounds.setTo(0,0,M.width,M.height);n(P,b.centerX,b.centerY),this.tempSprite=t;var O=this.gl,L=this.renderer;L.clearStencilMask(),this.setShader(this.drawSpriteShader),this.set1i("uMainSampler",0),this.flipProjectionMatrix(!0),t&&(this.onDrawSprite(t,M),t.preFX.onFX(this));var F=this.fsTarget;return this.flush(),O.viewport(0,0,L.width,L.height),O.bindFramebuffer(O.FRAMEBUFFER,F.framebuffer),O.framebufferTexture2D(O.FRAMEBUFFER,O.COLOR_ATTACHMENT0,O.TEXTURE_2D,F.texture,0),O.clearColor(0,0,0,0),O.clear(O.COLOR_BUFFER_BIT),this.setTexture2D(x),this.batchVert(e,i,u,c,0,y,p),this.batchVert(s,r,u,f,0,y,g),this.batchVert(a,o,d,f,0,y,m),this.batchVert(e,i,u,c,0,y,p),this.batchVert(a,o,d,f,0,y,m),this.batchVert(h,l,d,c,0,y,v),this.flush(),this.flipProjectionMatrix(!1),O.activeTexture(O.TEXTURE0),O.bindTexture(O.TEXTURE_2D,M.texture),O.copyTexSubImage2D(O.TEXTURE_2D,0,0,0,P.x,P.y,P.width,P.height),O.bindFramebuffer(O.FRAMEBUFFER,null),O.bindTexture(O.TEXTURE_2D,null),this.onBatch(t),this.currentShader=this.copyShader,this.onDraw(M,this.manager.getSwapRenderTarget(),this.manager.getAltSwapRenderTarget()),!0},onDrawSprite:function(){},onCopySprite:function(){},copySprite:function(t,e,i,n,r,a,o){void 0===i&&(i=!0),void 0===n&&(n=!0),void 0===r&&(r=!1),void 0===o&&(o=this.copyShader);var h=this.gl,l=this.tempSprite;a&&(o=this.colorMatrixShader),this.currentShader=o;var u=this.setVertexBuffer(this.quadVertexBuffer);if(o.bind(u,!1),this.set1i("uMainSampler",0),l.preFX.onFXCopy(this),this.onCopySprite(t,e,l),a&&(this.set1fv("uColorMatrix",a.getData()),this.set1f("uAlpha",a.alpha)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var c=e.height-t.height;h.viewport(0,c,t.width,t.height),this.resetUVs()}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),i&&(h.clearColor(0,0,0,Number(!n)),h.clear(h.COLOR_BUFFER_BIT)),r){var d=this.renderer.currentBlendMode;this.renderer.setBlendMode(s.ERASE)}h.bufferData(h.ARRAY_BUFFER,this.quadVertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),r&&this.renderer.setBlendMode(d),h.bindFramebuffer(h.FRAMEBUFFER,null)},copy:function(t,e){var i=this.gl;this.set1i("uMainSampler",0),i.activeTexture(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,t.texture),i.viewport(0,0,t.width,t.height),this.setUVs(0,0,0,1,1,1,1,0),i.bindFramebuffer(i.FRAMEBUFFER,e.framebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,e.texture,0),i.clearColor(0,0,0,0),i.clear(i.COLOR_BUFFER_BIT),i.bufferData(i.ARRAY_BUFFER,this.quadVertexData,i.STATIC_DRAW),i.drawArrays(i.TRIANGLES,0,6),i.bindFramebuffer(i.FRAMEBUFFER,null)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},drawToGame:function(t){this.currentShader=null,this.setShader(this.copyShader),this.bindAndDraw(t)},copyToGame:function(t){this.currentShader=null,this.setShader(this.gameShader),this.bindAndDraw(t)},bindAndDraw:function(t){var e=this.gl,i=this.renderer;this.set1i("uMainSampler",0),this.customMainSampler?this.setTexture2D(this.customMainSampler):this.setTexture2D(t.texture);var s=this._tempMatrix1.loadIdentity(),n=this.targetBounds.x,r=this.targetBounds.y,a=n+t.width,o=r+t.height,h=s.getX(n,r),l=s.getX(n,o),u=s.getX(a,o),c=s.getX(a,r),d=s.getY(n,r),f=s.getY(n,o),p=s.getY(a,o),v=s.getY(a,r),g=16777215;this.batchVert(h,d,0,0,0,0,g),this.batchVert(l,f,0,1,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(h,d,0,0,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(c,v,1,0,0,0,g),i.restoreFramebuffer(!1,!0),i.currentFramebuffer||e.viewport(0,0,i.width,i.height),i.restoreStencilMask(),this.flush(),this.tempSprite=null},onDraw:function(t){this.drawToGame(t)},setUVs:function(t,e,i,s,n,r,a,o){var h=this.quadVertexViewF32;h[2]=t,h[3]=e,h[9]=i,h[10]=s,h[16]=n,h[17]=r,h[23]=t,h[24]=e,h[30]=n,h[31]=r,h[37]=a,h[38]=o},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)},destroy:function(){return this.gl.deleteBuffer(this.quadVertexBuffer),this.drawSpriteShader=null,this.copyShader=null,this.gameShader=null,this.colorMatrixShader=null,this.quadVertexData=null,this.quadVertexBuffer=null,this.quadVertexViewF32=null,this.fsTarget=null,this.tempSprite=null,h.prototype.destroy.call(this),this}});t.exports=v},21213:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),a=new s({Extends:r,initialize:function(t){t.topology=5,t.batchSize=n(t,"batchSize",256),r.call(this,t)}});t.exports=a},51212:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),a=i(85060),o=i(18166),h=i(44775),l=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",a),t.vertShader=n(t,"vertShader",o),t.forceZero=!0,r.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0)}});t.exports=l},60848:(t,e,i)=>{var s=i(2529),n=i(95723),r=i(56694),a=i(65246),o=i(37486),h=i(79060),l=i(72632),u=i(98921),c=i(99365),d=i(44775),f=new r({Extends:d,initialize:function(t){t.renderTarget=l(t,"renderTarget",[{scale:1},{scale:1},{scale:.5},{scale:.5}]),t.vertShader=l(t,"vertShader",c),t.shaders=l(t,"shaders",[{name:"Copy",fragShader:h},{name:"AddBlend",fragShader:s},{name:"LinearBlend",fragShader:u},{name:"ColorMatrix",fragShader:o}]),t.attributes=l(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],t.batchSize=1,d.call(this,t),this.colorMatrix=new a,this.copyShader,this.addShader,this.linearShader,this.colorMatrixShader,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2},boot:function(){d.prototype.boot.call(this);var t=this.shaders,e=this.renderTargets;this.copyShader=t[0],this.addShader=t[1],this.linearShader=t[2],this.colorMatrixShader=t[3],this.fullFrame1=e[0],this.fullFrame2=e[1],this.halfFrame1=e[2],this.halfFrame2=e[3]},copyFrame:function(t,e,i,s,n){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===n&&(n=!0);var r=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0)):r.viewport(0,0,t.width,t.height),s&&(n?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT)),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindTexture(r.TEXTURE_2D,null)},blitFrame:function(t,e,i,s,r,a,o){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===r&&(r=!0),void 0===a&&(a=!1),void 0===o&&(o=!1);var h=this.gl;if(this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var l=e.height-t.height;h.viewport(0,l,t.width,t.height)}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),s&&(r?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),a){var u=this.renderer.currentBlendMode;this.renderer.setBlendMode(n.ERASE)}o&&this.flipY(),h.bufferData(h.ARRAY_BUFFER,this.vertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),a&&this.renderer.setBlendMode(u),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null),this.resetUVs()},copyFrameRect:function(t,e,i,s,n,r,a,o){void 0===a&&(a=!0),void 0===o&&(o=!0);var h=this.gl;h.bindFramebuffer(h.FRAMEBUFFER,t.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,t.texture,0),a&&(o?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,e.texture),h.copyTexSubImage2D(h.TEXTURE_2D,0,0,0,i,s,n,r),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null)},copyToGame:function(t){var e=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",1),this.renderer.popFramebuffer(),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture),e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.STATIC_DRAW),e.drawArrays(e.TRIANGLES,0,6)},drawFrame:function(t,e,i,s){void 0===i&&(i=!0),void 0===s&&(s=this.colorMatrix);var n=this.gl;this.setShader(this.colorMatrixShader),this.set1i("uMainSampler",0),this.set1fv("uColorMatrix",s.getData()),this.set1f("uAlpha",s.alpha),n.activeTexture(n.TEXTURE0),n.bindTexture(n.TEXTURE_2D,t.texture),e?(n.viewport(0,0,e.width,e.height),n.bindFramebuffer(n.FRAMEBUFFER,e.framebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,e.texture,0)):n.viewport(0,0,t.width,t.height),i?n.clearColor(0,0,0,0):n.clearColor(0,0,0,1),n.clear(n.COLOR_BUFFER_BIT),n.bufferData(n.ARRAY_BUFFER,this.vertexData,n.STATIC_DRAW),n.drawArrays(n.TRIANGLES,0,6),n.bindFramebuffer(n.FRAMEBUFFER,null),n.bindTexture(n.TEXTURE_2D,null)},blendFrames:function(t,e,i,s,n,r){void 0===s&&(s=1),void 0===n&&(n=!0),void 0===r&&(r=this.linearShader);var a=this.gl;this.setShader(r),this.set1i("uMainSampler1",0),this.set1i("uMainSampler2",1),this.set1f("uStrength",s),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,t.texture),a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,e.texture),i?(a.bindFramebuffer(a.FRAMEBUFFER,i.framebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,i.texture,0),a.viewport(0,0,i.width,i.height)):a.viewport(0,0,t.width,t.height),n?a.clearColor(0,0,0,0):a.clearColor(0,0,0,1),a.clear(a.COLOR_BUFFER_BIT),a.bufferData(a.ARRAY_BUFFER,this.vertexData,a.STATIC_DRAW),a.drawArrays(a.TRIANGLES,0,6),a.bindFramebuffer(a.FRAMEBUFFER,null),a.bindTexture(a.TEXTURE_2D,null)},blendFramesAdditive:function(t,e,i,s,n){this.blendFrames(t,e,i,s,n,this.addShader)},clearFrame:function(t,e){void 0===e&&(e=!0);var i=this.gl;i.viewport(0,0,t.width,t.height),i.bindFramebuffer(i.FRAMEBUFFER,t.framebuffer),e?i.clearColor(0,0,0,0):i.clearColor(0,0,0,1),i.clear(i.COLOR_BUFFER_BIT);var s=this.renderer.currentFramebuffer;i.bindFramebuffer(i.FRAMEBUFFER,s)},setUVs:function(t,e,i,s,n,r,a,o){var h=this.vertexViewF32;h[2]=t,h[3]=e,h[6]=i,h[7]=s,h[10]=n,h[11]=r,h[14]=t,h[15]=e,h[18]=n,h[19]=r,h[22]=a,h[23]=o},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},flipX:function(){this.setUVs(1,0,1,1,0,1,0,0)},flipY:function(){this.setUVs(0,1,0,0,1,0,1,1)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)}});t.exports=f},65641:t=>{t.exports={BITMAPMASK_PIPELINE:"BitmapMaskPipeline",LIGHT_PIPELINE:"Light2D",POINTLIGHT_PIPELINE:"PointLightPipeline",SINGLE_PIPELINE:"SinglePipeline",MULTI_PIPELINE:"MultiPipeline",ROPE_PIPELINE:"RopePipeline",GRAPHICS_PIPELINE:"GraphicsPipeline",POSTFX_PIPELINE:"PostFXPipeline",UTILITY_PIPELINE:"UtilityPipeline",MOBILE_PIPELINE:"MobilePipeline",FX_PIPELINE:"FxPipeline"}},68726:t=>{t.exports="pipelineafterflush"},67186:t=>{t.exports="pipelinebeforeflush"},22709:t=>{t.exports="pipelinebind"},74469:t=>{t.exports="pipelineboot"},93953:t=>{t.exports="pipelinedestroy"},51687:t=>{t.exports="pipelinerebind"},25034:t=>{t.exports="pipelineresize"},18970:(t,e,i)=>{t.exports={AFTER_FLUSH:i(68726),BEFORE_FLUSH:i(67186),BIND:i(22709),BOOT:i(74469),DESTROY:i(93953),REBIND:i(51687),RESIZE:i(25034)}},32469:(t,e,i)=>{var s=i(56694),n=i(87751),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e){t=this.getController(t),this.set1f("amount",t.amount,e)}});t.exports=a},2134:(t,e,i)=>{var s=i(56694),n=i(88222),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.steps=4,this.offsetX=1,this.offsetY=1,this.blurStrength=1,this.strength=1,this.glcolor=[1,1,1]},onPreRender:function(t){t=this.getController(t),this.set1f("strength",t.blurStrength),this.set3fv("color",t.glcolor)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1,s=this.fullFrame2;this.copyFrame(t,s);for(var n=2/t.width*e.offsetX,r=2/t.height*e.offsetY,a=0;a{var s=i(56694),n=i(35491),r=i(75568),a=i(44481),o=i(80486),h=new s({Extends:o,initialize:function(t){o.call(this,{game:t,shaders:[{name:"Gaussian5",fragShader:n},{name:"Gaussian9",fragShader:r},{name:"Gaussian13",fragShader:a}]}),this.activeShader=this.shaders[0],this.x=2,this.y=2,this.steps=4,this.strength=1,this.glcolor=[1,1,1]},setQualityLow:function(){return this.activeShader=this.shaders[0],this},setQualityMedium:function(){return this.activeShader=this.shaders[1],this},setQualityHigh:function(){return this.activeShader=this.shaders[2],this},onDraw:function(t){var e=this.getController(),i=this.gl,s=this.fullFrame1,n=i.getParameter(i.FRAMEBUFFER_BINDING);this.bind(this.shaders[e.quality]),i.activeTexture(i.TEXTURE0),i.viewport(0,0,t.width,t.height),this.set1i("uMainSampler",0),this.set2f("resolution",t.width,t.height),this.set1f("strength",e.strength),this.set3fv("color",e.glcolor);for(var r=0;r{var s=i(56694),n=i(69960),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.isTiltShift=!1,this.strength=1,this.blurX=1,this.blurY=1,this.radius=.5,this.amount=1,this.contrast=.2},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("amount",t.amount,e),this.set1f("contrast",t.contrast,e),this.set1f("strength",t.strength,e),this.set2f("blur",t.blurX,t.blurY,e),this.setBoolean("isTiltShift",t.isTiltShift,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=a},4323:(t,e,i)=>{var s=i(56694),n=i(33754),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.scale=1,this.feather=.005,this.thickness=8,this.glcolor=[1,.2,.7],this.glcolor2=[1,0,0,.4]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("scale",t.scale,e),this.set1f("feather",t.feather,e),this.set1f("thickness",t.thickness,e),this.set3fv("color",t.glcolor,e),this.set4fv("backgroundColor",t.glcolor2,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=a},92066:(t,e,i)=>{var s=i(56694),n=i(80486),r=new s({Extends:n,initialize:function(t){n.call(this,{game:t})},onDraw:function(t){var e=this.fullFrame1;this.controller?this.manager.drawFrame(t,e,!0,this.controller):this.drawFrame(t,e),this.copyToGame(e)}});t.exports=r},89581:(t,e,i)=>{var s=i(56694),n=i(35668),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.005,this.y=.005,this.glTexture},onBoot:function(){this.setTexture("__WHITE")},setTexture:function(t){var e=this.game.textures.getFrame(t);e&&(this.glTexture=e.glTexture)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1;this.bind(),this.set1i("uMainSampler",0),this.set1i("uDisplacementSampler",1),this.set2f("amount",e.x,e.y),this.bindTexture(e.glTexture,1),this.copySprite(t,i),this.copyToGame(i)}});t.exports=a},55084:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(69675),a=i(80486),o=i(75512),h=new s({Extends:a,initialize:function(t,e){var i=n(e,"quality",.1),s=n(e,"distance",10);a.call(this,{game:t,fragShader:o.setGlowQuality(r,t,i,s)}),this.outerStrength=4,this.innerStrength=0,this.knockout=!1,this.glcolor=[1,1,1,1]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("outerStrength",t.outerStrength,e),this.set1f("innerStrength",t.innerStrength,e),this.set4fv("glowColor",t.glcolor,e),this.setBoolean("knockout",t.knockout,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=h},41653:(t,e,i)=>{var s=i(56694),n=i(90993),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.alpha=.2,this.size=0,this.fromX=0,this.fromY=0,this.toX=0,this.toY=1,this.glcolor1=[255,0,0],this.glcolor2=[0,255,0]},onPreRender:function(t,e){t=this.getController(t),this.set1f("alpha",t.alpha,e),this.set1i("size",t.size,e),this.set3fv("color1",t.glcolor1,e),this.set3fv("color2",t.glcolor2,e),this.set2f("positionFrom",t.fromX,t.fromY,e),this.set2f("positionTo",t.toX,t.toY,e)}});t.exports=a},73416:(t,e,i)=>{var s=i(56694),n=i(37945),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("amount",t.amount,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=a},58049:(t,e,i)=>{var s=i(56694),n=i(85718),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=0,this.y=0,this.decay=.1,this.power=1,this.glcolor=[0,0,0,1],this.samples=6,this.intensity=1},onPreRender:function(t,e){var i=(t=this.getController(t)).samples;this.set1i("samples",i,e),this.set1f("intensity",t.intensity,e),this.set1f("decay",t.decay,e),this.set1f("power",t.power/i,e),this.set2f("lightPosition",t.x,t.y,e),this.set4fv("color",t.glcolor,e)}});t.exports=a},18026:(t,e,i)=>{var s=i(56694),n=i(13740),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.speed=.5,this.lineWidth=.5,this.gradient=3,this.reveal=!1},onPreRender:function(t,e,i,s){t=this.getController(t),this.setTime("time",e),this.set1f("speed",t.speed,e),this.set1f("lineWidth",t.lineWidth,e),this.set1f("gradient",t.gradient,e),this.setBoolean("reveal",t.reveal,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=a},72381:(t,e,i)=>{var s=i(56694),n=i(80617),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.5,this.y=.5,this.radius=.5,this.strength=.5},onPreRender:function(t,e){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("strength",t.strength,e),this.set2f("position",t.x,t.y,e)}});t.exports=a},80542:(t,e,i)=>{var s=i(56694),n=i(62879),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.progress=0,this.wipeWidth=.1,this.direction=0,this.axis=0,this.reveal=!1},onPreRender:function(t,e){var i=(t=this.getController(t)).progress,s=t.wipeWidth,n=t.direction,r=t.axis;this.set4f("config",i,s,n,r,e),this.setBoolean("reveal",t.reveal,e)}});t.exports=a},58136:(t,e,i)=>{var s={Barrel:i(32469),Bloom:i(2134),Blur:i(63377),Bokeh:i(49745),Circle:i(4323),ColorMatrix:i(92066),Displacement:i(89581),Glow:i(55084),Gradient:i(41653),Pixelate:i(73416),Shadow:i(58049),Shine:i(18026),Vignette:i(72381),Wipe:i(80542)};t.exports=s},62253:(t,e,i)=>{var s=i(65641),n=i(98611),r={FX:i(58136),BitmapMaskPipeline:i(5583),Events:i(18970),FXPipeline:i(81828),LightPipeline:i(66901),MobilePipeline:i(71264),MultiPipeline:i(77310),PointLightPipeline:i(10919),PostFXPipeline:i(80486),PreFXPipeline:i(87228),RopePipeline:i(21213),SinglePipeline:i(51212),UtilityPipeline:i(60848)};r=n(!1,r,s),t.exports=r},2529:t=>{t.exports=["#define SHADER_NAME PHASER_ADD_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = frame1 + frame2 * uStrength;","}"].join("\n")},91679:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_FS","precision mediump float;","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool uInvertMaskAlpha;","void main ()","{"," vec2 uv = gl_FragCoord.xy / uResolution;"," vec4 mainColor = texture2D(uMainSampler, uv);"," vec4 maskColor = texture2D(uMaskSampler, uv);"," if (!uInvertMaskAlpha)"," {"," mainColor *= maskColor.a;"," }"," else"," {"," mainColor *= (1.0 - maskColor.a);"," }"," gl_FragColor = mainColor;","}"].join("\n")},89053:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_VS","precision mediump float;","attribute vec2 inPosition;","void main ()","{"," gl_Position = vec4(inPosition, 0.0, 1.0);","}"].join("\n")},37486:t=>{t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},79060:t=>{t.exports=["#define SHADER_NAME PHASER_COPY_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uBrightness;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;","}"].join("\n")},87751:t=>{t.exports=["#define SHADER_NAME BARREL_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},88222:t=>{t.exports=["#define SHADER_NAME BLOOM_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec4 sum = texture2D(uMainSampler, outTexCoord) * 0.204164 * strength;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord - offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 3.294215) * 0.093913;"," gl_FragColor = (sum + texture2D(uMainSampler, outTexCoord - offset * 3.294215) * 0.093913) * vec4(color, 1);","}"].join("\n")},44481:t=>{t.exports=["#define SHADER_NAME BLUR_HIGH_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.1964825501511404;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += texture2D(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},35491:t=>{t.exports=["#define SHADER_NAME BLUR_LOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.29411764705882354;"," col += texture2D(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += texture2D(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},75568:t=>{t.exports=["#define SHADER_NAME BLUR_MED_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.2270270270;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},69960:t=>{t.exports=["#define SHADER_NAME BOKEH_FS","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = texture2D(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},33754:t=>{t.exports=["#define SHADER_NAME CIRCLE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec3 color;","uniform vec4 backgroundColor;","uniform float thickness;","uniform float scale;","uniform float feather;","varying vec2 outTexCoord;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 position = (gl_FragCoord.xy / resolution.xy) * 2.0 - 1.0;"," float aspectRatio = resolution.x / resolution.y;"," position.x *= aspectRatio;"," float grad = length(position);"," float outer = aspectRatio;"," float inner = outer - (thickness * 2.0 / resolution.y);"," if (aspectRatio >= 1.0)"," {"," float f = 2.0 + (resolution.y / resolution.x);"," outer = 1.0;"," inner = 1.0 - (thickness * f / resolution.x);"," }"," outer *= scale;"," inner *= scale;"," float circle = smoothstep(outer, outer - 0.01, grad);"," float ring = circle - smoothstep(inner, inner - feather, grad);"," texture = mix(backgroundColor * backgroundColor.a, texture, texture.a);"," texture = (texture * (circle - ring));"," gl_FragColor = vec4(texture.rgb + (ring * color), texture.a);","}"].join("\n")},35668:t=>{t.exports=["#define SHADER_NAME DISPLACEMENT_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rr) * amount;"," gl_FragColor = texture2D(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},69675:t=>{t.exports=["#define SHADER_NAME GLOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float DIST = __DIST__;","const float SIZE = min(__SIZE__, PI * 2.0);","const float STEP = ceil(PI * 2.0 / SIZE);","const float MAX_ALPHA = STEP * DIST * (DIST + 1.0) / 2.0;","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y);"," float totalAlpha = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float angle = 0.0; angle < PI * 2.0; angle += SIZE)"," {"," direction = vec2(cos(angle), sin(angle)) * px;"," for (float curDistance = 0.0; curDistance < DIST; curDistance++)"," {"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = texture2D(uMainSampler, displaced);"," totalAlpha += (DIST - curDistance) * color.a;"," }"," }"," color = texture2D(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," if (knockout)"," {"," float resultAlpha = outerGlowAlpha + innerGlowAlpha;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},90993:t=>{t.exports=["#define SHADER_NAME GRADIENT_FS","#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))","#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))","#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 positionFrom;","uniform vec2 positionTo;","uniform vec3 color1;","uniform vec3 color2;","uniform float alpha;","uniform int size;","varying vec2 outTexCoord;","float gradientNoise(in vec2 uv)","{"," const vec3 magic = vec3(0.06711056, 0.00583715, 52.9829189);"," return fract(magic.z * fract(dot(uv, magic.xy)));","}","float stepped (in float s, in float scale, in int steps)","{"," return steps > 0 ? floor( s / ((1.0 * scale) / float(steps))) * 1.0 / float(steps - 1) : s;","}","void main ()","{"," vec2 a = positionFrom;"," vec2 b = positionTo;"," vec2 ba = b - a;"," float d = dot(outTexCoord - a, ba) / dot(ba, ba);"," float t = size > 0 ? stepped(d, 1.0, size) : d;"," t = smoothstep(0.0, 1.0, clamp(t, 0.0, 1.0));"," vec3 color = mix(SRGB(color1.r, color1.g, color1.b), SRGB(color2.r, color2.g, color2.b), t);"," color = LINEAR_TO_SRGB(color);"," color += (1.0 / 255.0) * gradientNoise(outTexCoord) - (0.5 / 255.0);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = vec4(mix(color.rgb, texture.rgb, alpha), 1.0) * texture.a;","}"].join("\n")},37945:t=>{t.exports=["#define SHADER_NAME PIXELATE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},85718:t=>{t.exports=["#define SHADER_NAME SHADOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += texture2D(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, shadow * mask);","}"].join("\n")},13740:t=>{t.exports=["#define SHADER_NAME SHINE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform bool reveal;","uniform float speed;","uniform float time;","uniform float lineWidth;","uniform float gradient;","varying vec2 outTexCoord;","void main ()","{","\tvec2 uv = gl_FragCoord.xy / resolution.xy;"," vec4 tex = texture2D(uMainSampler, outTexCoord);"," vec4 col1 = vec4(0.3, 0.0, 0.0, 1.0);"," vec4 col2 = vec4(0.85, 0.85, 0.85, 1.0);"," uv.x = uv.x - mod(time * speed, 2.0) + 0.5;"," float y = uv.x * gradient;"," float s = smoothstep(y - lineWidth, y, uv.y) - smoothstep(y, y + lineWidth, uv.y);"," gl_FragColor = (((s * col1) + (s * col2)) * tex);"," if (!reveal)"," {"," gl_FragColor += tex;"," }","}"].join("\n")},80617:t=>{t.exports=["#define SHADER_NAME VIGNETTE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float radius;","uniform float strength;","uniform vec2 position;","varying vec2 outTexCoord;","void main ()","{"," vec4 col = vec4(1.0);"," float d = length(outTexCoord - position);"," if (d <= radius)"," {"," float g = d / radius;"," g = sin(g * 3.14 * strength);"," \tcol = vec4(g * g * g);"," }"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = texture * (1.0 - col);","}"].join("\n")},62879:t=>{t.exports=["#define SHADER_NAME WIPE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 config;","uniform bool reveal;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 color0;"," vec4 color1;"," if (reveal)"," {"," color0 = vec4(0);"," color1 = texture2D(uMainSampler, uv);"," }"," else"," {"," color0 = texture2D(uMainSampler, uv);"," color1 = vec4(0);"," }"," float distance = config.x;"," float width = config.y;"," float direction = config.z;"," float axis = uv.x;"," if (config.w == 1.0)"," {"," axis = uv.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},65045:t=>{t.exports=["#define SHADER_NAME PHASER_LIGHT_FS","precision mediump float;","struct Light","{"," vec2 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = %LIGHT_COUNT%;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform mat3 uInverseRotationMatrix;","uniform int uLightCount;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec3 finalColor = vec3(0.0, 0.0, 0.0);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," vec3 normalMap = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normal = normalize(uInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), 0.1);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," vec3 diffuse = light.color * diffuseFactor;"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," gl_FragColor = color * vec4(colorOutput.rgb * colorOutput.a, colorOutput.a);","}"].join("\n")},98921:t=>{t.exports=["#define SHADER_NAME PHASER_LINEAR_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = mix(frame1, frame2 * uStrength, 0.5);","}"].join("\n")},25005:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_FS","precision mediump float;","uniform vec3 uLightPosition;","uniform vec3 uLightAmbient;","uniform vec3 uLightDiffuse;","uniform vec3 uLightSpecular;","uniform vec3 uFogColor;","uniform float uFogNear;","uniform float uFogFar;","uniform vec3 uMaterialAmbient;","uniform vec3 uMaterialDiffuse;","uniform vec3 uMaterialSpecular;","uniform float uMaterialShine;","uniform vec3 uCameraPosition;","uniform sampler2D uTexture;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main (void)","{"," vec4 color = texture2D(uTexture, vTextureCoord);"," vec3 ambient = uLightAmbient * uMaterialAmbient;"," vec3 norm = normalize(vNormal);"," vec3 lightDir = normalize(uLightPosition - vPosition);"," float diff = max(dot(norm, lightDir), 0.0);"," vec3 diffuse = uLightDiffuse * (diff * uMaterialDiffuse);"," vec3 viewDir = normalize(uCameraPosition - vPosition);"," vec3 reflectDir = reflect(-lightDir, norm);"," float spec = pow(max(dot(viewDir, reflectDir), 0.0), uMaterialShine);"," vec3 specular = uLightSpecular * (spec * uMaterialSpecular);"," vec3 result = (ambient + diffuse + specular) * color.rgb;"," float depth = gl_FragCoord.z / gl_FragCoord.w;"," float fogFactor = smoothstep(uFogNear, uFogFar, depth);"," gl_FragColor.rgb = mix(result.rgb, uFogColor, fogFactor);"," gl_FragColor.a = color.a;","}"].join("\n")},94914:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_VS","precision mediump float;","attribute vec3 aVertexPosition;","attribute vec3 aVertexNormal;","attribute vec2 aTextureCoord;","uniform mat4 uViewProjectionMatrix;","uniform mat4 uModelMatrix;","uniform mat4 uNormalMatrix;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main ()","{"," vTextureCoord = aTextureCoord;"," vPosition = vec3(uModelMatrix * vec4(aVertexPosition, 1.0));"," vNormal = vec3(uNormalMatrix * vec4(aVertexNormal, 1.0));"," gl_Position = uViewProjectionMatrix * uModelMatrix * vec4(aVertexPosition, 1.0);","}"].join("\n")},11263:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},51852:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_VS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},53787:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler[%count%];","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture;"," %forloop%"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},15968:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_VS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTexId = inTexId;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},83327:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_FS","precision mediump float;","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},54677:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);","}"].join("\n")},12569:t=>{t.exports=["#define SHADER_NAME PHASER_POSTFX_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord);","}"].join("\n")},99365:t=>{t.exports=["#define SHADER_NAME PHASER_QUAD_VS","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},85060:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},18166:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},92462:(t,e,i)=>{t.exports={AddBlendFrag:i(2529),BitmapMaskFrag:i(91679),BitmapMaskVert:i(89053),ColorMatrixFrag:i(37486),CopyFrag:i(79060),FXBarrelFrag:i(87751),FXBloomFrag:i(88222),FXBlurHighFrag:i(44481),FXBlurLowFrag:i(35491),FXBlurMedFrag:i(75568),FXBokehFrag:i(69960),FXCircleFrag:i(33754),FXDisplacementFrag:i(35668),FXGlowFrag:i(69675),FXGradientFrag:i(90993),FXPixelateFrag:i(37945),FXShadowFrag:i(85718),FXShineFrag:i(13740),FXVignetteFrag:i(80617),FXWipeFrag:i(62879),LightFrag:i(65045),LinearBlendFrag:i(98921),MeshFrag:i(25005),MeshVert:i(94914),MobileFrag:i(11263),MobileVert:i(51852),MultiFrag:i(53787),MultiVert:i(15968),PointLightFrag:i(83327),PointLightVert:i(54677),PostFXFrag:i(12569),QuadVert:i(99365),SingleFrag:i(85060),SingleVert:i(18166)}},756:(t,e,i)=>{var s=i(55301),n=i(56694),r=i(6659),a=i(40444),o=i(97081),h=i(74181),l=i(2893),u=i(9229),c=i(72283),d=i(74118),f=i(90881),p=i(84314),v=i(93736),g=i(47751),m=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.canvas,this.canvasBounds=new d,this.parent=null,this.parentIsWindow=!1,this.parentSize=new f,this.gameSize=new f,this.baseSize=new f,this.displaySize=new f,this.scaleMode=s.SCALE_MODE.NONE,this.zoom=1,this._resetZoom=!1,this.displayScale=new v(1,1),this.autoRound=!1,this.autoCenter=s.CENTER.NO_CENTER,this.orientation=s.ORIENTATION.LANDSCAPE,this.fullscreen,this.fullscreenTarget=null,this._createdFullscreenTarget=!1,this.dirty=!1,this.resizeInterval=500,this._lastCheck=0,this._checkOrientation=!1,this.domlisteners={orientationChange:c,windowResize:c,fullScreenChange:c,fullScreenError:c}},preBoot:function(){this.parseConfig(this.game.config),this.game.events.once(o.BOOT,this.boot,this)},boot:function(){var t=this.game;this.canvas=t.canvas,this.fullscreen=t.device.fullscreen,this.scaleMode!==s.SCALE_MODE.RESIZE&&this.displaySize.setAspectMode(this.scaleMode),this.scaleMode===s.SCALE_MODE.NONE?this.resize(this.width,this.height):(this.getParentBounds(),this.parentSize.width>0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(o.PRE_STEP,this.step,this),t.events.once(o.READY,this.refresh,this),t.events.once(o.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,n=t.scaleMode,r=t.zoom,a=t.autoRound;if("string"==typeof e){var o=this.parentSize.width;0===o&&(o=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(o*h)}if("string"==typeof i){var l=this.parentSize.height;0===l&&(l=window.innerHeight);var c=parseInt(i,10)/100;i=Math.floor(l*c)}this.scaleMode=n,this.autoRound=a,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,a&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),r===s.ZOOM.MAX_ZOOM&&(r=this.getMaxZoom()),this.zoom=r,1!==r&&(this._resetZoom=!0),this.baseSize.setSize(e,i),a&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*r,t.minHeight*r),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*r,t.maxHeight*r),this.displaySize.setSize(e,i),this.orientation=u(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=l(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==s.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=l(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=h(!0));var i=e.width,s=e.height;if(t.width!==i||t.height!==s)return t.setSize(i,s),!0;if(this.canvas){var n=this.canvasBounds,r=this.canvas.getBoundingClientRect();if(r.x!==n.x||r.y!==n.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(s,n)},resize:function(t,e){var i=this.zoom,s=this.autoRound;s&&(t=Math.floor(t),e=Math.floor(e));var n=this.width,r=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),s&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var a=this.canvas.style,o=t*i,h=e*i;return s&&(o=Math.floor(o),h=Math.floor(h)),o===t&&h===e||(a.width=o+"px",a.height=h+"px"),this.refresh(n,r)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var s=this.canvas.style,n=i.style;n.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",n.marginLeft=s.marginLeft,n.marginTop=s.marginTop}return this.emit(a.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=u(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(a.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,n=this.gameSize.width,r=this.gameSize.height,a=this.zoom,o=this.autoRound;this.scaleMode===s.SCALE_MODE.NONE?(this.displaySize.setSize(n*a,r*a),t=this.displaySize.width,e=this.displaySize.height,o&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1)):this.scaleMode===s.SCALE_MODE.RESIZE?(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,o&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e):(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),t=this.displaySize.width,e=this.displaySize.height,o&&(t=Math.floor(t),e=Math.floor(e)),i.width=t+"px",i.height=e+"px"),this.getParentBounds(),this.updateCenter()},getMaxZoom:function(){var t=p(this.parentSize.width,this.gameSize.width,0,!0),e=p(this.parentSize.height,this.gameSize.height,0,!0);return Math.max(Math.min(t,e),1)},updateCenter:function(){var t=this.autoCenter;if(t!==s.CENTER.NO_CENTER){var e=this.canvas,i=e.style,n=e.getBoundingClientRect(),r=n.width,a=n.height,o=Math.floor((this.parentSize.width-r)/2),h=Math.floor((this.parentSize.height-a)/2);t===s.CENTER.CENTER_HORIZONTALLY?h=0:t===s.CENTER.CENTER_VERTICALLY&&(o=0),i.marginLeft=o+"px",i.marginTop=h+"px"}},updateBounds:function(){var t=this.canvasBounds,e=this.canvas.getBoundingClientRect();t.x=e.left+(window.pageXOffset||0)-(document.documentElement.clientLeft||0),t.y=e.top+(window.pageYOffset||0)-(document.documentElement.clientTop||0),t.width=e.width,t.height=e.height},transformX:function(t){return(t-this.canvasBounds.left)*this.displayScale.x},transformY:function(t){return(t-this.canvasBounds.top)*this.displayScale.y},startFullscreen:function(t){void 0===t&&(t={navigationUI:"hide"});var e=this.fullscreen;if(e.available){if(!e.active){var i=this.getFullscreenTarget();e.keyboard?i[e.request](Element.ALLOW_KEYBOARD_INPUT):i[e.request](t)}}else this.emit(a.FULLSCREEN_UNSUPPORTED)},fullscreenSuccessHandler:function(){this.getParentBounds(),this.refresh(),this.emit(a.ENTER_FULLSCREEN)},fullscreenErrorHandler:function(t){this.removeFullscreenTarget(),this.emit(a.FULLSCREEN_FAILED,t)},getFullscreenTarget:function(){if(!this.fullscreenTarget){var t=document.createElement("div");t.style.margin="0",t.style.padding="0",t.style.width="100%",t.style.height="100%",this.fullscreenTarget=t,this._createdFullscreenTarget=!0}this._createdFullscreenTarget&&(this.canvas.parentNode.insertBefore(this.fullscreenTarget,this.canvas),this.fullscreenTarget.appendChild(this.canvas));return this.fullscreenTarget},removeFullscreenTarget:function(){if(this._createdFullscreenTarget){var t=this.fullscreenTarget;if(t&&t.parentNode){var e=t.parentNode;e.insertBefore(this.canvas,t),e.removeChild(t)}}},stopFullscreen:function(){var t=this.fullscreen;if(!t.available)return this.emit(a.FULLSCREEN_UNSUPPORTED),!1;t.active&&document[t.cancel](),this.removeFullscreenTarget(),this.getParentBounds(),this.emit(a.LEAVE_FULLSCREEN),this.refresh()},toggleFullscreen:function(t){this.fullscreen.active?this.stopFullscreen():this.startFullscreen(t)},startListeners:function(){var t=this,e=this.domlisteners;if(e.orientationChange=function(){t.updateBounds(),t._checkOrientation=!0,t.dirty=!0},e.windowResize=function(){t.updateBounds(),t.dirty=!0},window.addEventListener("orientationchange",e.orientationChange,!1),window.addEventListener("resize",e.windowResize,!1),this.fullscreen.available){e.fullScreenChange=function(e){return t.onFullScreenChange(e)},e.fullScreenError=function(e){return t.onFullScreenError(e)};["webkit","moz",""].forEach((function(t){document.addEventListener(t+"fullscreenchange",e.fullScreenChange,!1),document.addEventListener(t+"fullscreenerror",e.fullScreenError,!1)})),document.addEventListener("MSFullscreenChange",e.fullScreenChange,!1),document.addEventListener("MSFullscreenError",e.fullScreenError,!1)}},onFullScreenChange:function(){document.fullscreenElement||document.webkitFullscreenElement||document.msFullscreenElement||document.mozFullScreenElement?this.fullscreenSuccessHandler():this.stopFullscreen()},onFullScreenError:function(){this.removeFullscreenTarget()},getViewPort:function(t,e){t instanceof g||(e=t,t=void 0),void 0===e&&(e=new d);var i,s,n=this.baseSize,r=this.parentSize,a=this.canvasBounds,o=this.displayScale,h=a.x>=0?0:-a.x*o.x,l=a.y>=0?0:-a.y*o.y;return i=r.width>=a.width?n.width:n.width-(a.width-r.width)*o.x,s=r.height>=a.height?n.height:n.height-(a.height-r.height)*o.y,e.setTo(h,l,i,s),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach((function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)})),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===s.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===s.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=m},35098:t=>{t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},53539:t=>{t.exports={LANDSCAPE:"landscape-primary",PORTRAIT:"portrait-primary"}},12637:t=>{t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5}},10217:t=>{t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},55301:(t,e,i)=>{var s={CENTER:i(35098),ORIENTATION:i(53539),SCALE_MODE:i(12637),ZOOM:i(10217)};t.exports=s},82085:t=>{t.exports="enterfullscreen"},11826:t=>{t.exports="fullscreenfailed"},56691:t=>{t.exports="fullscreenunsupported"},34739:t=>{t.exports="leavefullscreen"},26681:t=>{t.exports="orientationchange"},11428:t=>{t.exports="resize"},40444:(t,e,i)=>{t.exports={ENTER_FULLSCREEN:i(82085),FULLSCREEN_FAILED:i(11826),FULLSCREEN_UNSUPPORTED:i(56691),LEAVE_FULLSCREEN:i(34739),ORIENTATION_CHANGE:i(26681),RESIZE:i(11428)}},86754:(t,e,i)=>{var s=i(98611),n=i(55301),r={Center:i(35098),Events:i(40444),Orientation:i(53539),ScaleManager:i(756),ScaleModes:i(12637),Zoom:i(10217)};r=s(!1,r,n.CENTER),r=s(!1,r,n.ORIENTATION),r=s(!1,r,n.SCALE_MODE),r=s(!1,r,n.ZOOM),t.exports=r},47736:(t,e,i)=>{var s=i(72632),n=i(40587);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=s(t.settings,"physics",!1);if(e||i){var r=[];if(e&&r.push(n(e+"Physics")),i)for(var a in i)a=n(a.concat("Physics")),-1===r.indexOf(a)&&r.push(a);return r}}},91088:(t,e,i)=>{var s=i(72632);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=s(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},90415:t=>{t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",impactPhysics:"impact",matterPhysics:"matter"}},87157:(t,e,i)=>{var s=i(56694),n=i(63946),r=new s({initialize:function(t){this.sys=new n(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=r},13553:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(7599),a=i(97081),o=i(10850),h=i(683),l=i(72283),u=i(87157),c=i(63946),d=new s({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[s],this.scenes.splice(i,1),this._start.indexOf(s)>-1&&(i=this._start.indexOf(s),this._start.splice(i,1)),e.sys.destroy())}return this},bootScene:function(t){var e,i=t.sys,s=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,s.data),s.status=n.INIT,s.isTransition&&i.events.emit(r.TRANSITION_INIT,s.transitionFrom,s.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),s.status=n.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.game.sound&&this.game.sound.onBlurPausedSounds&&this.game.sound.unlock(),this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var s=this.scenes[i].sys;s.settings.status>n.START&&s.settings.status<=n.RUNNING&&s.step(t,e),s.scenePlugin._target&&s.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=n.LOADING&&i.settings.status=n.START&&a<=n.CREATING)return this;if(a>=n.RUNNING&&a<=n.SLEEPING)r.shutdown(),r.sceneUpdate=l,r.start(e);else if(r.sceneUpdate=l,r.start(e),r.load&&(s=r.load),s&&r.settings.hasOwnProperty("pack")&&(s.reset(),s.addPack({payload:r.settings.pack})))return r.settings.status=n.LOADING,s.once(h.COMPLETE,this.payloadComplete,this),s.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==n.SHUTDOWN){var s=i.sys.load;s&&(s.off(h.COMPLETE,this.loadComplete,this),s.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e){var i=this.getScene(t),s=this.getScene(e);return i&&s&&i!==s&&(this.sleep(t),this.isSleeping(e)?this.wake(e):this.start(e)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)this._queue.push({op:"bringToTop",keyA:t,keyB:null});else{var e=this.getIndex(t);if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}}return this},moveDown:function(t){if(this.isProcessing)this._queue.push({op:"moveDown",keyA:t,keyB:null});else{var e=this.getIndex(t);if(e>0){var i=e-1,s=this.getScene(t),n=this.getAt(i);this.scenes[e]=n,this.scenes[i]=s}}return this},moveUp:function(t){if(this.isProcessing)this._queue.push({op:"moveUp",keyA:t,keyB:null});else{var e=this.getIndex(t);if(ei),0,n)}}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)this._queue.push({op:"moveBelow",keyA:t,keyB:e});else{var i=this.getIndex(t),s=this.getIndex(e);if(-1!==i&&-1!==s&&s>i){var n=this.getAt(s);this.scenes.splice(s,1),0===i?this.scenes.unshift(n):this.scenes.splice(i-(s{var s=i(82897),n=i(56694),r=i(7599),a=i(72632),o=i(91963),h=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.key=t.sys.settings.key,this.manager=t.sys.game.scene,this.transitionProgress=0,this._elapsed=0,this._target=null,this._duration=0,this._onUpdate,this._onUpdateScope,this._willSleep=!1,this._willRemove=!1,t.sys.events.once(r.BOOT,this.boot,this),t.sys.events.on(r.START,this.pluginStart,this)},boot:function(){this.systems.events.once(r.DESTROY,this.destroy,this)},pluginStart:function(){this._target=null,this.systems.events.once(r.SHUTDOWN,this.shutdown,this)},start:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",this.key),this.manager.queueOp("start",t,e),this},restart:function(t){var e=this.key;return this.manager.queueOp("stop",e),this.manager.queueOp("start",e,t),this},transition:function(t){void 0===t&&(t={});var e=a(t,"target",!1),i=this.manager.getScene(e);if(!e||!this.checkValidTransition(i))return!1;var s=a(t,"duration",1e3);this._elapsed=0,this._target=i,this._duration=s,this._willSleep=a(t,"sleep",!1),this._willRemove=a(t,"remove",!1);var n=a(t,"onUpdate",null);n&&(this._onUpdate=n,this._onUpdateScope=a(t,"onUpdateScope",this.scene));var o=a(t,"allowInput",!1);this.settings.transitionAllowInput=o;var h=i.sys.settings;h.isTransition=!0,h.transitionFrom=this.scene,h.transitionDuration=s,h.transitionAllowInput=o,a(t,"moveAbove",!1)?this.manager.moveAbove(this.key,e):a(t,"moveBelow",!1)&&this.manager.moveBelow(this.key,e),i.sys.isSleeping()?i.sys.wake(a(t,"data")):this.manager.start(e,a(t,"data"));var l=a(t,"onStart",null),u=a(t,"onStartScope",this.scene);return l&&l.call(u,this.scene,i,s),this.systems.events.emit(r.TRANSITION_OUT,i,s),!0},checkValidTransition:function(t){return!(!t||t.sys.isActive()||t.sys.isTransitioning()||t===this.scene||this.systems.isTransitioning())},step:function(t,e){this._elapsed+=e,this.transitionProgress=s(this._elapsed/this._duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.transitionProgress),this._elapsed>=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(r.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,s){return this.manager.add(t,e,i,s)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t){return t!==this.key&&this.manager.queueOp("switch",this.key,t),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var s=this.manager.getScene(e);return s&&s.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(r.SHUTDOWN,this.shutdown,this),t.off(r.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});o.register("ScenePlugin",h,"scenePlugin"),t.exports=h},36765:(t,e,i)=>{var s=i(92980),n=i(10850),r=i(30657),a=i(90415),o={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:s.PENDING,key:n(t,"key",""),active:n(t,"active",!1),visible:n(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:n(t,"pack",!1),cameras:n(t,"cameras",null),map:n(t,"map",r(a,n(t,"mapAdd",{}))),physics:n(t,"physics",{}),loader:n(t,"loader",{}),plugins:n(t,"plugins",!1),input:n(t,"input",{})}}};t.exports=o},63946:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(18360),a=i(7599),o=i(47736),h=i(91088),l=i(72283),u=i(36765),c=new s({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=n.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,r.Global,[r.CoreScene,h(this),o(this)]),this.events.emit(a.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(a.PRE_UPDATE,t,e),i.emit(a.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(a.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(a.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(a.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=n.PAUSED,e.active=!1,this.events.emit(a.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=n.RUNNING,i.active=!0,e.emit(a.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=n.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(a.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=n.RUNNING,i.active=!0,i.visible=!0,e.emit(a.WAKE,this,t),i.isTransition&&e.emit(a.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>n.PENDING&&t<=n.RUNNING},isSleeping:function(){return this.settings.status===n.SLEEPING},isActive:function(){return this.settings.status===n.RUNNING},isPaused:function(){return this.settings.status===n.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=n.START,i.active=!0,i.visible=!0,e.emit(a.START,this),e.emit(a.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(a.TRANSITION_INIT),e.off(a.TRANSITION_START),e.off(a.TRANSITION_COMPLETE),e.off(a.TRANSITION_OUT),i.status=n.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(a.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=n.DESTROYED,e.active=!1,e.visible=!1,t.emit(a.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","camera","displayList","events","make","scenePlugin","updateList"],s=0;s{t.exports={PENDING:0,INIT:1,START:2,LOADING:3,CREATING:4,RUNNING:5,PAUSED:6,SLEEPING:7,SHUTDOWN:8,DESTROYED:9}},31803:t=>{t.exports="addedtoscene"},94817:t=>{t.exports="boot"},28977:t=>{t.exports="create"},91959:t=>{t.exports="destroy"},363:t=>{t.exports="pause"},15643:t=>{t.exports="postupdate"},17058:t=>{t.exports="prerender"},77125:t=>{t.exports="preupdate"},76018:t=>{t.exports="ready"},28620:t=>{t.exports="removedfromscene"},41538:t=>{t.exports="render"},34268:t=>{t.exports="resume"},2342:t=>{t.exports="shutdown"},96541:t=>{t.exports="sleep"},74244:t=>{t.exports="start"},17046:t=>{t.exports="transitioncomplete"},13637:t=>{t.exports="transitioninit"},14733:t=>{t.exports="transitionout"},33899:t=>{t.exports="transitionstart"},52418:t=>{t.exports="transitionwake"},31735:t=>{t.exports="update"},8470:t=>{t.exports="wake"},7599:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(31803),BOOT:i(94817),CREATE:i(28977),DESTROY:i(91959),PAUSE:i(363),POST_UPDATE:i(15643),PRE_RENDER:i(17058),PRE_UPDATE:i(77125),READY:i(76018),REMOVED_FROM_SCENE:i(28620),RENDER:i(41538),RESUME:i(34268),SHUTDOWN:i(2342),SLEEP:i(96541),START:i(74244),TRANSITION_COMPLETE:i(17046),TRANSITION_INIT:i(13637),TRANSITION_OUT:i(14733),TRANSITION_START:i(33899),TRANSITION_WAKE:i(52418),UPDATE:i(31735),WAKE:i(8470)}},20436:(t,e,i)=>{var s=i(92980),n=i(98611),r={Events:i(7599),GetPhysicsPlugins:i(47736),GetScenePlugins:i(91088),SceneManager:i(13553),ScenePlugin:i(64051),Settings:i(36765),Systems:i(63946)};r=n(!1,r,s),t.exports=r},25798:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(76038),a=i(98611),o=i(72283),h=new s({Extends:n,initialize:function(t,e,i){n.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=this.duration||0,this.totalDuration=this.totalDuration||0,this.config={mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},this.currentConfig=this.config,this.config=a(this.config,i),this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(console.error("addMarker "+t.name+" already exists in Sound"),!1):(t=a(!0,{name:"",start:0,duration:this.totalDuration-(t.start||0),config:{mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0}},t),this.markers[t.name]=t,!0))},updateMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(this.markers[t.name]=a(!0,this.markers[t.name],t),!0):(console.warn("Audio Marker: "+t.name+" missing in Sound: "+this.key),!1))},removeMarker:function(t){var e=this.markers[t];return e?(this.markers[t]=null,e):null},play:function(t,e){if(void 0===t&&(t=""),"object"==typeof t&&(e=t,t=""),"string"!=typeof t)return!1;if(t){if(!this.markers[t])return console.warn("Marker: "+t+" missing in Sound: "+this.key),!1;this.currentMarker=this.markers[t],this.currentConfig=this.currentMarker.config,this.duration=this.currentMarker.duration}else this.currentMarker=null,this.currentConfig=this.config,this.duration=this.totalDuration;return this.resetConfig(),this.currentConfig=a(this.currentConfig,e),this.isPlaying=!0,this.isPaused=!1,!0},pause:function(){return!(this.isPaused||!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!0,!0)},resume:function(){return!(!this.isPaused||this.isPlaying)&&(this.isPlaying=!0,this.isPaused=!1,!0)},stop:function(){return!(!this.isPaused&&!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!1,this.resetConfig(),!0)},applyConfig:function(){this.mute=this.currentConfig.mute,this.volume=this.currentConfig.volume,this.rate=this.currentConfig.rate,this.detune=this.currentConfig.detune,this.loop=this.currentConfig.loop,this.pan=this.currentConfig.pan},resetConfig:function(){this.currentConfig.seek=0,this.currentConfig.delay=0},update:o,calculateRate:function(){var t=this.currentConfig.detune+this.manager.detune,e=Math.pow(1.0005777895065548,t);this.totalRate=this.currentConfig.rate*this.manager.rate*e},destroy:function(){this.pendingRemove||(this.emit(r.DESTROY,this),this.removeAllListeners(),this.pendingRemove=!0,this.manager=null,this.config=null,this.currentConfig=null,this.markers=null,this.currentMarker=null)}});t.exports=h},12486:(t,e,i)=>{var s=i(56694),n=i(32742),r=i(6659),a=i(76038),o=i(97081),h=i(71608),l=i(51463),u=i(72283),c=i(93736),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.jsonCache=t.cache.json,this.sounds=[],this.mute=!1,this.volume=1,this.pauseOnBlur=!0,this._rate=1,this._detune=0,this.locked=this.locked||!1,this.unlocked=!1,this.gameLostFocus=!1,this.listenerPosition=new c,t.events.on(o.BLUR,this.onGameBlur,this),t.events.on(o.FOCUS,this.onGameFocus,this),t.events.on(o.PRE_STEP,this.update,this),t.events.once(o.DESTROY,this.destroy,this)},add:u,addAudioSprite:function(t,e){void 0===e&&(e={});var i=this.add(t,e);for(var s in i.spritemap=this.jsonCache.get(t).spritemap,i.spritemap)if(i.spritemap.hasOwnProperty(s)){var r=n(e),a=i.spritemap[s];r.loop=!!a.hasOwnProperty("loop")&&a.loop,i.addMarker({name:s,start:a.start,duration:a.end-a.start,config:r})}return i},get:function(t){return l(this.sounds,"key",t)},getAll:function(t){return t?h(this.sounds,"key",t):h(this.sounds)},getAllPlaying:function(){return h(this.sounds,"isPlaying",!0)},play:function(t,e){var i=this.add(t);return i.once(a.COMPLETE,i.destroy,i),e?e.name?(i.addMarker(e),i.play(e.name)):i.play(e):i.play()},playAudioSprite:function(t,e,i){var s=this.addAudioSprite(t);return s.once(a.COMPLETE,s.destroy,s),s.play(e,i)},remove:function(t){var e=this.sounds.indexOf(t);return-1!==e&&(t.destroy(),this.sounds.splice(e,1),!0)},removeAll:function(){this.sounds.forEach((function(t){t.destroy()})),this.sounds.length=0},removeByKey:function(t){for(var e=0,i=this.sounds.length-1;i>=0;i--){var s=this.sounds[i];s.key===t&&(s.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound((function(t){t.pause()})),this.emit(a.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound((function(t){t.resume()})),this.emit(a.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound((function(t){t.stop()})),this.emit(a.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach((function(t){t.stop()&&e++})),e},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(a.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach((function(i){i.update(t,e)}))},destroy:function(){this.game.events.off(o.BLUR,this.onGameBlur,this),this.game.events.off(o.FOCUS,this.onGameFocus,this),this.game.events.off(o.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach((function(s,n){s&&!s.pendingRemove&&t.call(e||i,s,n,i.sounds)}))},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(a.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(a.GLOBAL_DETUNE,this,t)}}});t.exports=d},84191:(t,e,i)=>{var s=i(27622),n=i(17546),r=i(55491),a={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new n(t):i.webAudio&&!e.disableWebAudio?new r(t):new s(t)}};t.exports=a},77578:t=>{t.exports="complete"},19679:t=>{t.exports="decodedall"},56951:t=>{t.exports="decoded"},16436:t=>{t.exports="destroy"},55154:t=>{t.exports="detune"},57818:t=>{t.exports="detune"},57890:t=>{t.exports="mute"},83022:t=>{t.exports="rate"},99170:t=>{t.exports="volume"},64289:t=>{t.exports="looped"},67214:t=>{t.exports="loop"},53128:t=>{t.exports="mute"},73078:t=>{t.exports="pan"},76763:t=>{t.exports="pauseall"},88426:t=>{t.exports="pause"},13765:t=>{t.exports="play"},80291:t=>{t.exports="rate"},11124:t=>{t.exports="resumeall"},55382:t=>{t.exports="resume"},71157:t=>{t.exports="seek"},31776:t=>{t.exports="stopall"},39450:t=>{t.exports="stop"},21939:t=>{t.exports="unlocked"},33019:t=>{t.exports="volume"},76038:(t,e,i)=>{t.exports={COMPLETE:i(77578),DECODED:i(56951),DECODED_ALL:i(19679),DESTROY:i(16436),DETUNE:i(55154),GLOBAL_DETUNE:i(57818),GLOBAL_MUTE:i(57890),GLOBAL_RATE:i(83022),GLOBAL_VOLUME:i(99170),LOOP:i(67214),LOOPED:i(64289),MUTE:i(53128),PAN:i(73078),PAUSE_ALL:i(76763),PAUSE:i(88426),PLAY:i(13765),RATE:i(80291),RESUME_ALL:i(11124),RESUME:i(55382),SEEK:i(71157),STOP_ALL:i(31776),STOP:i(39450),UNLOCKED:i(21939),VOLUME:i(33019)}},34350:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),a=i(82897),o=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,s.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!s.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!s.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(r.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!s.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!s.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(r.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,s-i),s=this.audio.currentTime):s=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(r.COMPLETE,this);this.previousTime=s}},destroy:function(){s.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=a(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){s.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(r.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(r.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,r.RATE,t)||(this.calculateRate(),this.emit(r.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,r.DETUNE,t)||(this.calculateRate(),this.emit(r.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(r.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(r.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(r.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=o},27622:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(76038),a=i(34350),o=new n({Extends:s,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,s.call(this,t)},add:function(t,e){var i=new a(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each((function(e,i){for(var s=0;s{t.exports={SoundManagerCreator:i(84191),Events:i(76038),BaseSound:i(25798),BaseSoundManager:i(12486),WebAudioSound:i(96008),WebAudioSoundManager:i(55491),HTML5AudioSound:i(34350),HTML5AudioSoundManager:i(27622),NoAudioSound:i(38662),NoAudioSoundManager:i(17546)}},38662:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(6659),a=i(98611),o=i(72283),h=function(){return!1},l=function(){return null},u=function(){return this},c=new n({Extends:r,initialize:function(t,e,i){void 0===i&&(i={}),r.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=0,this.totalDuration=0,this.config=a({mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},i),this.currentConfig=this.config,this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.seek=0,this.loop=!1,this.pan=0,this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:h,updateMarker:h,removeMarker:l,play:h,pause:h,resume:h,stop:h,setMute:u,setVolume:u,setRate:u,setDetune:u,setSeek:u,setLoop:u,setPan:u,applyConfig:l,resetConfig:l,update:o,calculateRate:l,destroy:function(){s.prototype.destroy.call(this)}});t.exports=c},17546:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(6659),a=i(38662),o=i(72283),h=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.sounds=[],this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.pauseOnBlur=!0,this.locked=!1},add:function(t,e){var i=new a(this,t,e);return this.sounds.push(i),i},addAudioSprite:function(t,e){var i=this.add(t,e);return i.spritemap={},i},get:function(t){return s.prototype.get.call(this,t)},getAll:function(t){return s.prototype.getAll.call(this,t)},play:function(t,e){return!1},playAudioSprite:function(t,e,i){return!1},remove:function(t){return s.prototype.remove.call(this,t)},removeAll:function(){return s.prototype.removeAll.call(this)},removeByKey:function(t){return s.prototype.removeByKey.call(this,t)},stopByKey:function(t){return s.prototype.stopByKey.call(this,t)},onBlur:o,onFocus:o,onGameBlur:o,onGameFocus:o,pauseAll:o,resumeAll:o,stopAll:o,update:o,setRate:o,setDetune:o,setMute:o,setVolume:o,unlock:o,forEachActiveSound:function(t,e){s.prototype.forEachActiveSound.call(this,t,e)},destroy:function(){s.prototype.destroy.call(this)}});t.exports=h},96008:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),a=i(72632),o=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.audioBuffer=t.game.cache.audio.get(e),!this.audioBuffer)throw new Error('Audio key "'+e+'" missing from cache');this.source=null,this.loopSource=null,this.muteNode=t.context.createGain(),this.volumeNode=t.context.createGain(),this.pannerNode=null,this.spatialNode=null,this.spatialSource=null,this.playTime=0,this.startTime=0,this.loopTime=0,this.rateUpdates=[],this.hasEnded=!1,this.hasLooped=!1,this.muteNode.connect(this.volumeNode),t.context.createPanner&&(this.spatialNode=t.context.createPanner(),this.volumeNode.connect(this.spatialNode)),t.context.createStereoPanner?(this.pannerNode=t.context.createStereoPanner(),t.context.createPanner?this.spatialNode.connect(this.pannerNode):this.volumeNode.connect(this.pannerNode),this.pannerNode.connect(t.destination)):t.context.createPanner?this.spatialNode.connect(t.destination):this.volumeNode.connect(t.destination),this.duration=this.audioBuffer.duration,this.totalDuration=this.audioBuffer.duration,s.call(this,t,e,i)},play:function(t,e){return!!s.prototype.play.call(this,t,e)&&(this.stopAndRemoveBufferSource(),this.createAndStartBufferSource(),this.emit(r.PLAY,this),!0)},pause:function(){return!(this.manager.context.currentTime{var s=i(82329),n=i(12486),r=i(56694),a=i(76038),o=i(97081),h=i(96008),l=i(72632),u=new r({Extends:n,initialize:function(t){this.context=this.createAudioContext(t),this.masterMuteNode=this.context.createGain(),this.masterVolumeNode=this.context.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(this.context.destination),this.destination=this.masterMuteNode,this.locked="suspended"===this.context.state&&("ontouchstart"in window||"onclick"in window),n.call(this,t),this.locked&&t.isBooted?this.unlock():t.events.once(o.BOOT,this.unlock,this)},createAudioContext:function(t){var e=t.config.audio;return e.context?(e.context.resume(),e.context):window.hasOwnProperty("AudioContext")?new AudioContext:window.hasOwnProperty("webkitAudioContext")?new window.webkitAudioContext:void 0},setAudioContext:function(t){return this.context&&this.context.close(),this.masterMuteNode&&this.masterMuteNode.disconnect(),this.masterVolumeNode&&this.masterVolumeNode.disconnect(),this.context=t,this.masterMuteNode=t.createGain(),this.masterVolumeNode=t.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(t.destination),this.destination=this.masterMuteNode,this},add:function(t,e){var i=new h(this,t,e);return this.sounds.push(i),i},decodeAudio:function(t,e){var i;i=Array.isArray(t)?t:[{key:t,data:e}];for(var n=this.game.cache.audio,r=i.length,o=0;o{var s=i(59959),n=i(56694),r=i(72283),a=i(17922),o=new n({initialize:function(t){this.parent=t,this.list=[],this.position=0,this.addCallback=r,this.removeCallback=r,this._sortKey=""},add:function(t,e){return e?s.Add(this.list,t):s.Add(this.list,t,0,this.addCallback,this)},addAt:function(t,e,i){return i?s.AddAt(this.list,t,e):s.AddAt(this.list,t,e,0,this.addCallback,this)},getAt:function(t){return this.list[t]},getIndex:function(t){return this.list.indexOf(t)},sort:function(t,e){return t?(void 0===e&&(e=function(e,i){return e[t]-i[t]}),a(this.list,e),this):this},getByName:function(t){return s.GetFirst(this.list,"name",t)},getRandom:function(t,e){return s.GetRandom(this.list,t,e)},getFirst:function(t,e,i,n){return s.GetFirst(this.list,t,e,i,n)},getAll:function(t,e,i,n){return s.GetAll(this.list,t,e,i,n)},count:function(t,e){return s.CountAllMatching(this.list,t,e)},swap:function(t,e){s.Swap(this.list,t,e)},moveTo:function(t,e){return s.MoveTo(this.list,t,e)},moveAbove:function(t,e){return s.MoveAbove(this.list,t,e)},moveBelow:function(t,e){return s.MoveBelow(this.list,t,e)},remove:function(t,e){return e?s.Remove(this.list,t):s.Remove(this.list,t,this.removeCallback,this)},removeAt:function(t,e){return e?s.RemoveAt(this.list,t):s.RemoveAt(this.list,t,this.removeCallback,this)},removeBetween:function(t,e,i){return i?s.RemoveBetween(this.list,t,e):s.RemoveBetween(this.list,t,e,this.removeCallback,this)},removeAll:function(t){for(var e=this.list.length;e--;)this.remove(this.list[e],t);return this},bringToTop:function(t){return s.BringToTop(this.list,t)},sendToBack:function(t){return s.SendToBack(this.list,t)},moveUp:function(t){return s.MoveUp(this.list,t),t},moveDown:function(t){return s.MoveDown(this.list,t),t},reverse:function(){return this.list.reverse(),this},shuffle:function(){return s.Shuffle(this.list),this},replace:function(t,e){return s.Replace(this.list,t,e)},exists:function(t){return this.list.indexOf(t)>-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){for(var i=[null],s=2;s0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=o},33885:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries={},this.size=0,Array.isArray(t))for(var e=0;e{var s=i(56694),n=i(6659),r=i(36716),a=new s({Extends:n,initialize:function(){n.call(this),this._pending=[],this._active=[],this._destroy=[],this._toProcess=0,this.checkQueue=!1},isActive:function(t){return this._active.indexOf(t)>-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive()&&!this.isDestroying()||this.isPending()||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,s=this._active;for(t=0;t{var s=i(53466);function n(t){if(!(this instanceof n))return new n(t,[".left",".top",".right",".bottom"]);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()}function r(t,e,i){if(!i)return e.indexOf(t);for(var s=0;s=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function g(t,e,i,n,r){for(var a,o=[e,i];o.length;)(i=o.pop())-(e=o.pop())<=n||(a=e+Math.ceil((i-e)/n/2)*n,s(t,a,e,i,r),o.push(e,a,a,i))}n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],s=this.toBBox;if(!p(t,e))return i;for(var n,r,a,o,h=[];e;){for(n=0,r=e.children.length;n=0&&r[e].children.length>this._maxEntries;)this._split(r,e),e--;this._adjustParentBBoxes(n,r,e)},_split:function(t,e){var i=t[e],s=i.children.length,n=this._minEntries;this._chooseSplitAxis(i,n,s);var r=this._chooseSplitIndex(i,n,s),o=v(i.children.splice(r,i.children.length-r));o.height=i.height,o.leaf=i.leaf,a(i,this.toBBox),a(o,this.toBBox),e?t[e-1].children.push(o):this._splitRoot(i,o)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,a(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var s,n,r,a,h,l,u,d,f,p,v,g,m,y;for(l=u=1/0,s=e;s<=i-e;s++)n=o(t,0,s,this.toBBox),r=o(t,s,i,this.toBBox),f=n,p=r,v=void 0,g=void 0,m=void 0,y=void 0,v=Math.max(f.minX,p.minX),g=Math.max(f.minY,p.minY),m=Math.min(f.maxX,p.maxX),y=Math.min(f.maxY,p.maxY),a=Math.max(0,m-v)*Math.max(0,y-g),h=c(n)+c(r),a=e;n--)r=t.children[n],h(u,t.leaf?a(r):r),c+=d(u);return c},_adjustParentBBoxes:function(t,e,i){for(var s=i;s>=0;s--)h(e[s],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():a(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=n},58403:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries=[],Array.isArray(t))for(var e=0;e-1&&this.entries.splice(e,1),this},dump:function(){console.group("Set");for(var t=0;t-1},union:function(t){var e=new s;return t.entries.forEach((function(t){e.set(t)})),this.entries.forEach((function(t){e.set(t)})),e},intersect:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)&&e.set(i)})),e},difference:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)||e.set(i)})),e},size:{get:function(){return this.entries.length},set:function(t){return t{var s=i(82897),n=i(56694),r=i(84314),a=i(93736),o=new n({initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=null),this._width=t,this._height=e,this._parent=s,this.aspectMode=i,this.aspectRatio=0===e?1:t/e,this.minWidth=0,this.minHeight=0,this.maxWidth=Number.MAX_VALUE,this.maxHeight=Number.MAX_VALUE,this.snapTo=new a},setAspectMode:function(t){return void 0===t&&(t=0),this.aspectMode=t,this.setSize(this._width,this._height)},setSnap:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.snapTo.set(t,e),this.setSize(this._width,this._height)},setParent:function(t){return this._parent=t,this.setSize(this._width,this._height)},setMin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.minWidth=s(t,0,this.maxWidth),this.minHeight=s(e,0,this.maxHeight),this.setSize(this._width,this._height)},setMax:function(t,e){return void 0===t&&(t=Number.MAX_VALUE),void 0===e&&(e=t),this.maxWidth=s(t,this.minWidth,Number.MAX_VALUE),this.maxHeight=s(e,this.minHeight,Number.MAX_VALUE),this.setSize(this._width,this._height)},setSize:function(t,e){switch(void 0===t&&(t=0),void 0===e&&(e=t),this.aspectMode){case o.NONE:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height;break;case o.WIDTH_CONTROLS_HEIGHT:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(this._width*(1/this.aspectRatio),!1);break;case o.HEIGHT_CONTROLS_WIDTH:this._height=this.getNewHeight(r(e,this.snapTo.y)),this._width=this.getNewWidth(this._height*this.aspectRatio,!1);break;case o.FIT:this.constrain(t,e,!0);break;case o.ENVELOP:this.constrain(t,e,!1)}return this},setAspectRatio:function(t){return this.aspectRatio=t,this.setSize(this._width,this._height)},resize:function(t,e){return this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var s=this.snapTo,n=0===e?1:t/e;return i&&this.aspectRatio>n||!i&&this.aspectRatio0&&(t=(e=r(e,s.y))*this.aspectRatio)):(i&&this.aspectRation)&&(t=(e=r(e,s.y))*this.aspectRatio,s.x>0&&(e=(t=r(t,s.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return this.constrain(t,e,!1)},setWidth:function(t){return this.setSize(t,this._height)},setHeight:function(t){return this.setSize(this._width,t)},toString:function(){return"[{ Size (width="+this._width+" 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s=i(56694),n=i(82897),r=i(27119),a=i(86459),o=i(28621),h=i(31673),l=new s({Extends:h,initialize:function(t,e,i,s,n){h.call(this,t,e,i,s,n),this.add("__BASE",0,0,0,s,n),this._source=this.frames.__BASE.source,this.canvas=this._source.image,this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.width=s,this.height=n,this.imageData=this.context.getImageData(0,0,s,n),this.data=null,this.imageData&&(this.data=this.imageData.data),this.pixels=null,this.buffer,this.data&&(this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data)},update:function(){return this.imageData=this.context.getImageData(0,0,this.width,this.height),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data,this.manager.game.config.renderType===a.WEBGL&&this.refresh(),this},draw:function(t,e,i,s){return void 0===s&&(s=!0),this.context.drawImage(i,t,e),s&&this.update(),this},drawFrame:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=!0);var r=this.manager.getFrame(t,e);if(r){var a=r.canvasData,o=r.cutWidth,h=r.cutHeight,l=r.source.resolution;this.context.drawImage(r.source.image,a.x,a.y,o,h,i,s,o/l,h/l),n&&this.update()}return this},setPixel:function(t,e,i,s,n,r){if(void 0===r&&(r=255),t=Math.abs(Math.floor(t)),e=Math.abs(Math.floor(e)),this.getIndex(t,e)>-1){var a=this.context.getImageData(t,e,1,1);a.data[0]=i,a.data[1]=s,a.data[2]=n,a.data[3]=r,this.context.putImageData(a,t,e)}return this},putData:function(t,e,i,s,n,r,a){return void 0===s&&(s=0),void 0===n&&(n=0),void 0===r&&(r=t.width),void 0===a&&(a=t.height),this.context.putImageData(t,e,i,s,n,r,a),this},getData:function(t,e,i,s){return t=n(Math.floor(t),0,this.width-1),e=n(Math.floor(e),0,this.height-1),i=n(i,1,this.width-t),s=n(s,1,this.height-e),this.context.getImageData(t,e,i,s)},getPixel:function(t,e,i){i||(i=new r);var s=this.getIndex(t,e);if(s>-1){var n=this.data,a=n[s+0],o=n[s+1],h=n[s+2],l=n[s+3];i.setTo(a,o,h,l)}return i},getPixels:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=i),t=Math.abs(Math.round(t)),e=Math.abs(Math.round(e));for(var a=n(t,0,this.width),o=n(t+i,0,this.width),h=n(e,0,this.height),l=n(e+s,0,this.height),u=new r,c=[],d=h;d{var s=i(95723),n=i(51052),r=i(61068),a=i(56694),o=i(86459),h=i(82047),l=i(72632),u=i(65641),c=i(37410),d=i(31673),f=i(75512),p=new a({Extends:d,initialize:function(t,e,i,s){void 0===i&&(i=256),void 0===s&&(s=256),this.type="DynamicTexture";var a=t.game.renderer,h=a&&a.type===o.CANVAS,l=h?r.create2D(this,i,s):[this];d.call(this,t,e,l,i,s),this.add("__BASE",0,0,0,i,s),this.renderer=a,this.isDrawing=!1,this.canvas=h?l:null,this.context=h?l.getContext("2d",{willReadFrequently:!0}):null,this.dirty=!1,this.isSpriteTexture=!0,this._eraseMode=!1,this.camera=new n(0,0,i,s).setScene(t.game.scene.systemScene,!1),this.renderTarget=h?null:new c(a,i,s,1,0,!1,!0,!0,!1),this.pipeline=h?null:a.pipelines.get(u.SINGLE_PIPELINE),this.setSize(i,s)},setSize:function(t,e){void 0===e&&(e=t);var i=this.get(),s=i.source;if(t!==this.width||e!==this.height){this.canvas&&(this.canvas.width=t,this.canvas.height=e);var n=this.renderTarget;n&&(n.resize(t,e),i.glTexture=n.texture,s.isRenderTexture=!0,s.isGLTexture=!0,s.glTexture=n.texture,s.glTexture.flipY=!0),this.camera.setSize(t,e),s.width=t,s.height=e,i.setSize(t,e),this.width=t,this.height=e}else{var r=this.getSourceImage();i.cutX+t>r.width&&(t=r.width-i.cutX),i.cutY+e>r.height&&(e=r.height-i.cutY),i.setSize(t,e,i.cutX,i.cutY)}return this},setIsSpriteTexture:function(t){return this.isSpriteTexture=t,this},fill:function(t,e,i,s,n,r){var a=this.camera,o=this.renderer;void 0===e&&(e=1),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height);var h=t>>16&255,l=t>>8&255,u=255&t,c=this.renderTarget;if(a.preRender(),c){c.bind(!0);var d=this.pipeline.manager.set(this.pipeline),p=o.width/c.width,v=o.height/c.height;d.drawFillRect(i*p,s*v,n*p,r*v,f.getTintFromFloats(u/255,l/255,h/255,1),e),c.unbind(!0)}else{var g=this.context;o.setContext(g),g.globalCompositeOperation="source-over",g.fillStyle="rgba("+h+","+l+","+u+","+e+")",g.fillRect(i,s,n,r),o.setContext()}return this.dirty=!0,this},clear:function(){if(this.dirty){var t=this.context,e=this.renderTarget;e?e.clear():t&&(t.save(),t.setTransform(1,0,0,1,0,0),t.clearRect(0,0,this.width,this.height),t.restore()),this.dirty=!1}return this},stamp:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0);var r=l(n,"alpha",1),a=l(n,"tint",16777215),o=l(n,"angle",0),h=l(n,"rotation",0),u=l(n,"scale",1),c=l(n,"scaleX",u),d=l(n,"scaleY",u),f=l(n,"originX",.5),p=l(n,"originY",.5),v=l(n,"blendMode",0),g=l(n,"erase",!1),m=l(n,"skipBatch",!1),y=this.manager.resetStamp(r,a);return y.setAngle(0),0!==o?y.setAngle(o):0!==h&&y.setRotation(h),y.setScale(c,d),y.setTexture(t,e),y.setOrigin(f,p),y.setBlendMode(v),g&&(this._eraseMode=!0),m?this.batchGameObject(y,i,s):this.draw(y,i,s),g&&(this._eraseMode=!1),this},erase:function(t,e,i){return this._eraseMode=!0,this.draw(t,e,i),this._eraseMode=!1,this},draw:function(t,e,i,s,n){return this.beginDraw(),this.batchDraw(t,e,i,s,n),this.endDraw(),this},drawFrame:function(t,e,i,s,n,r){return this.beginDraw(),this.batchDrawFrame(t,e,i,s,n,r),this.endDraw(),this},repeat:function(t,e,i,s,n,r,a,o,l){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===a&&(a=1),void 0===o&&(o=16777215),void 0===l&&(l=!1),!(e=t instanceof h?t:this.manager.getFrame(t,e)))return this;var u=this.manager.resetStamp(a,o);u.setFrame(e),u.setOrigin(0);var c=e.width,d=e.height;n=Math.floor(n),r=Math.floor(r);var f=Math.ceil(n/c),p=Math.ceil(r/d),v=f*c-n,g=p*d-r;v>0&&(v=c-v),g>0&&(g=d-g),i<0&&(f+=Math.ceil(Math.abs(i)/c)),s<0&&(p+=Math.ceil(Math.abs(s)/d));var m=i,y=s,x=!1,T=this.manager.stampCrop.setTo(0,0,c,d);l||this.beginDraw();for(var w=0;w0&&E===f-1&&(x=!0,T.width=v),g>0&&w===p-1&&(x=!0,T.height=g),x&&u.setCrop(T),this.batchGameObject(u,m,y),u.isCropped=!1,T.setTo(0,0,c,d)),m+=c;m=i,y+=d}return l||this.endDraw(),this},beginDraw:function(){if(!this.isDrawing){var t=this.camera,e=this.renderer,i=this.renderTarget;t.preRender(),i?e.beginCapture(i.width,i.height):e.setContext(this.context),this.isDrawing=!0}return this},batchDraw:function(t,e,i,s,n){return Array.isArray(t)||(t=[t]),this.batchList(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=1),void 0===r&&(r=16777215);var a=this.manager.getFrame(t,e);return a&&(this.renderTarget?this.pipeline.batchTextureFrame(a,i,s,r,n,this.camera.matrix,null):this.batchTextureFrame(a,i,s,n,r)),this},endDraw:function(t){if(void 0===t&&(t=this._eraseMode),this.isDrawing){var e=this.renderer,i=this.renderTarget;if(i){var s=e.endCapture();e.pipelines.setUtility().blitFrame(s,i,1,!1,!1,t,this.isSpriteTexture),e.resetScissor(),e.resetViewport()}else e.setContext();this.dirty=!0,this.isDrawing=!1}return this},batchList:function(t,e,i,s,n){var r=t.length;if(0!==r)for(var a=0;a0&&o.height>0&&a.drawImage(h,o.x,o.y,o.width,o.height,e,i,o.width,o.height),a.restore()}},snapshotArea:function(t,e,i,s,n,r,a){return this.renderTarget?this.renderer.snapshotFramebuffer(this.renderTarget.framebuffer,this.width,this.height,n,!1,t,e,i,s,r,a):this.renderer.snapshotCanvas(this.canvas,n,!1,t,e,i,s,r,a),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},getWebGLTexture:function(){if(this.renderTarget)return this.renderTarget.texture},renderWebGL:function(t,e,i,s){var n=this.manager.resetStamp();n.setTexture(this),n.setOrigin(0),n.renderWebGL(t,n,i,s)},renderCanvas:function(){},preDestroy:function(){r.remove(this.canvas),this.renderTarget&&this.renderTarget.destroy(),this.camera.destroy(),this.stamp.destroy(),this.canvas=null,this.context=null,this.renderer=null,this.scene=null}});t.exports=p},82047:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(98611),a=new s({initialize:function(t,e,i,s,n,r,a){this.texture=t,this.name=e,this.source=t.source[i],this.sourceIndex=i,this.glTexture=this.source.glTexture,this.cutX,this.cutY,this.cutWidth,this.cutHeight,this.x=0,this.y=0,this.width,this.height,this.halfWidth,this.halfHeight,this.centerX,this.centerY,this.pivotX=0,this.pivotY=0,this.customPivot=!1,this.rotated=!1,this.autoRound=-1,this.customData={},this.u0=0,this.v0=0,this.u1=0,this.v1=0,this.data={cut:{x:0,y:0,w:0,h:0,r:0,b:0},trim:!1,sourceSize:{w:0,h:0},spriteSourceSize:{x:0,y:0,w:0,h:0,r:0,b:0},radius:0,drawImage:{x:0,y:0,width:0,height:0}},this.setSize(r,a,s,n)},setSize:function(t,e,i,s){void 0===i&&(i=0),void 0===s&&(s=0),this.cutX=i,this.cutY=s,this.cutWidth=t,this.cutHeight=e,this.width=t,this.height=e,this.halfWidth=Math.floor(.5*t),this.halfHeight=Math.floor(.5*e),this.centerX=Math.floor(t/2),this.centerY=Math.floor(e/2);var n=this.data,r=n.cut;r.x=i,r.y=s,r.w=t,r.h=e,r.r=i+t,r.b=s+e,n.sourceSize.w=t,n.sourceSize.h=e,n.spriteSourceSize.w=t,n.spriteSourceSize.h=e,n.radius=.5*Math.sqrt(t*t+e*e);var a=n.drawImage;return a.x=i,a.y=s,a.width=t,a.height=e,this.updateUVs()},setTrim:function(t,e,i,s,n,r){var a=this.data,o=a.spriteSourceSize;return a.trim=!0,a.sourceSize.w=t,a.sourceSize.h=e,o.x=i,o.y=s,o.w=n,o.h=r,o.r=i+n,o.b=s+r,this.x=i,this.y=s,this.width=n,this.height=r,this.halfWidth=.5*n,this.halfHeight=.5*r,this.centerX=Math.floor(n/2),this.centerY=Math.floor(r/2),this.updateUVs()},setCropUVs:function(t,e,i,s,r,a,o){var h=this.cutX,l=this.cutY,u=this.cutWidth,c=this.cutHeight,d=this.realWidth,f=this.realHeight,p=h+(e=n(e,0,d)),v=l+(i=n(i,0,f)),g=s=n(s,0,d-e),m=r=n(r,0,f-i),y=this.data;if(y.trim){var x=y.spriteSourceSize,T=e+(s=n(s,0,u-e)),w=i+(r=n(r,0,c-i));if(!(x.rT||x.y>w)){var E=Math.max(x.x,e),S=Math.max(x.y,i),b=Math.min(x.r,T)-E,A=Math.min(x.b,w)-S;g=b,m=A,p=a?h+(u-(E-x.x)-b):h+(E-x.x),v=o?l+(c-(S-x.y)-A):l+(S-x.y),e=E,i=S,s=b,r=A}else p=0,v=0,g=0,m=0}else a&&(p=h+(u-e-s)),o&&(v=l+(c-i-r));var _=this.source.width,C=this.source.height;return t.u0=Math.max(0,p/_),t.v0=Math.max(0,v/C),t.u1=Math.min(1,(p+g)/_),t.v1=Math.min(1,(v+m)/C),t.x=e,t.y=i,t.cx=p,t.cy=v,t.cw=g,t.ch=m,t.width=s,t.height=r,t.flipX=a,t.flipY=o,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,s,n,r){var a=this.data.drawImage;return a.width=t,a.height=e,this.u0=i,this.v0=s,this.u1=n,this.v1=r,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,s=this.cutHeight,n=this.data.drawImage;n.width=i,n.height=s;var r=this.source.width,a=this.source.height;return this.u0=t/r,this.v0=e/a,this.u1=(t+i)/r,this.v1=(e+s)/a,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=this.cutY/e,this.u1=this.cutX/t,this.v1=(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new a(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=r(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.source=null,this.texture=null,this.glTexture=null,this.customData=null,this.data=null},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=a},31673:(t,e,i)=>{var s=i(56694),n=i(82047),r=i(32547),a='Texture "%s" has no frame "%s"',o=new s({initialize:function(t,e,i,s,n){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0;for(var a=0;a{var s=i(61068),n=i(17487),r=i(56694),a=i(27119),o=i(86459),h=i(845),l=i(6659),u=i(38203),c=i(82047),d=i(97081),f=i(52780),p=i(10850),v=i(1539),g=i(42911),m=i(69150),y=i(74118),x=i(31673),T=new r({Extends:l,initialize:function(t){l.call(this),this.game=t,this.name="TextureManager",this.list={},this._tempCanvas=s.create2D(this),this._tempContext=this._tempCanvas.getContext("2d",{willReadFrequently:!0}),this._pending=0,this.stamp,this.stampCrop=new y,this.silentWarnings=!1,t.events.once(d.BOOT,this.boot,this)},boot:function(){this._pending=3,this.on(u.LOAD,this.updatePending,this),this.on(u.ERROR,this.updatePending,this);var t=this.game.config;this.addBase64("__DEFAULT",t.defaultImage),this.addBase64("__MISSING",t.missingImage),this.addBase64("__WHITE",t.whiteImage),this.game.events.once(d.DESTROY,this.destroy,this)},updatePending:function(){this._pending--,0===this._pending&&(this.off(u.LOAD),this.off(u.ERROR),this.emit(u.READY),this.stamp=new v(this.game.scene.systemScene).setOrigin(0))},checkKey:function(t){return!this.exists(t)||(this.silentWarnings||console.error("Texture key already in use: "+t),!1)},remove:function(t){if("string"==typeof t){if(!this.exists(t))return this.silentWarnings||console.warn("No texture found matching key: "+t),this;t=this.get(t)}return this.list.hasOwnProperty(t.key)&&(t.destroy(),this.emit(u.REMOVE,t.key),this.emit(u.REMOVE_KEY+t.key)),this},removeKey:function(t){return this.list.hasOwnProperty(t)&&delete this.list[t],this},addBase64:function(t,e){if(this.checkKey(t)){var i=this,s=new Image;s.onerror=function(){i.emit(u.ERROR,t)},s.onload=function(){var e=i.create(t,s);m.Image(e,0),i.emit(u.ADD,t,e),i.emit(u.ADD_KEY+t,e),i.emit(u.LOAD,t,e)},s.src=e}return this},getBase64:function(t,e,i,n){void 0===i&&(i="image/png"),void 0===n&&(n=.92);var r="",a=this.getFrame(t,e);if(a&&(a.source.isRenderTexture||a.source.isGLTexture))this.silentWarnings||console.warn("Cannot getBase64 from WebGL Texture");else if(a){var o=a.canvasData,h=s.create2D(this,o.width,o.height),l=h.getContext("2d",{willReadFrequently:!0});o.width>0&&o.height>0&&l.drawImage(a.source.image,o.x,o.y,o.width,o.height,0,0,o.width,o.height),r=h.toDataURL(i,n),s.remove(h)}return r},addImage:function(t,e,i){var s=null;return this.checkKey(t)&&(s=this.create(t,e),m.Image(s,0),i&&s.setDataSource(i),this.emit(u.ADD,t,s),this.emit(u.ADD_KEY+t,s)),s},addGLTexture:function(t,e,i,s){var n=null;return this.checkKey(t)&&(void 0===i&&(i=e.width),void 0===s&&(s=e.height),(n=this.create(t,e,i,s)).add("__BASE",0,0,0,i,s),this.emit(u.ADD,t,n),this.emit(u.ADD_KEY+t,n)),n},addCompressedTexture:function(t,e,i){var s=null;if(this.checkKey(t)){if((s=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i)if(Array.isArray(i))for(var n=0;n=r.x&&t=r.y&&e=r.x&&t=r.y&&e{var s=i(61068),n=i(56694),r=i(28621),a=i(27394),o=new n({initialize:function(t,e,i,s,n){void 0===n&&(n=!1);var o=t.manager.game;this.renderer=o.renderer,this.texture=t,this.source=e,this.image=e.compressed?null:e,this.compressionAlgorithm=e.compressed?e.format:null,this.resolution=1,this.width=i||e.naturalWidth||e.videoWidth||e.width||0,this.height=s||e.naturalHeight||e.videoHeight||e.height||0,this.scaleMode=a.DEFAULT,this.isCanvas=e instanceof HTMLCanvasElement,this.isVideo=window.hasOwnProperty("HTMLVideoElement")&&e instanceof HTMLVideoElement,this.isRenderTexture="RenderTexture"===e.type||"DynamicTexture"===e.type,this.isGLTexture=window.hasOwnProperty("WebGLTexture")&&e instanceof WebGLTexture,this.isPowerOf2=r(this.width,this.height),this.glTexture=null,this.flipY=n,this.init(o)},init:function(t){var e=this.renderer;if(e){var i=this.source;if(e.gl){var s=this.image,n=this.flipY,r=this.width,a=this.height,o=this.scaleMode;this.isCanvas?this.glTexture=e.createCanvasTexture(s,!1,n):this.isVideo?this.glTexture=e.createVideoTexture(s,!1,n):this.isRenderTexture?this.glTexture=e.createTextureFromSource(null,r,a,o):this.isGLTexture?this.glTexture=i:this.compressionAlgorithm?this.glTexture=e.createTextureFromSource(i):this.glTexture=e.createTextureFromSource(s,r,a,o)}else this.isRenderTexture&&(this.image=i.canvas)}t.config.antialias||this.setFilter(1)},setFilter:function(t){this.renderer.gl&&this.renderer.setTextureFilter(this.glTexture,t),this.scaleMode=t},setFlipY:function(t){return void 0===t&&(t=!0),this.flipY=t,this},update:function(){var t=this.renderer,e=this.image,i=this.flipY,s=t.gl;s&&this.isCanvas?this.glTexture=t.updateCanvasTexture(e,this.glTexture,i):s&&this.isVideo&&(this.glTexture=t.updateVideoTexture(e,this.glTexture,i))},destroy:function(){this.glTexture&&this.renderer.deleteTexture(this.glTexture,!0),this.isCanvas&&s.remove(this.image),this.renderer=null,this.texture=null,this.source=null,this.image=null,this.glTexture=null}});t.exports=o},65154:t=>{t.exports={LINEAR:0,NEAREST:1}},49644:t=>{t.exports="addtexture"},29569:t=>{t.exports="addtexture-"},60079:t=>{t.exports="onerror"},72665:t=>{t.exports="onload"},93006:t=>{t.exports="ready"},69018:t=>{t.exports="removetexture"},85549:t=>{t.exports="removetexture-"},38203:(t,e,i)=>{t.exports={ADD:i(49644),ADD_KEY:i(29569),ERROR:i(60079),LOAD:i(72665),READY:i(93006),REMOVE:i(69018),REMOVE_KEY:i(85549)}},87499:(t,e,i)=>{var s=i(98611),n=i(65154),r={CanvasTexture:i(17487),DynamicTexture:i(845),Events:i(38203),FilterMode:n,Frame:i(82047),Parsers:i(69150),Texture:i(31673),TextureManager:i(6237),TextureSource:i(32547)};r=s(!1,r,n),t.exports=r},35082:t=>{t.exports=function(t,e,i){if(i.getElementsByTagName("TextureAtlas")){var s=t.source[e];t.add("__BASE",e,0,0,s.width,s.height);for(var n,r=i.getElementsByTagName("SubTexture"),a=0;a{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},21560:t=>{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},64423:(t,e,i)=>{var s=i(32742);t.exports=function(t,e,i){if(i.frames||i.textures){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);for(var r,a=Array.isArray(i.textures)?i.textures[e].frames:i.frames,o=0;o{var s=i(32742);t.exports=function(t,e,i){if(i.frames){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);var r,a=i.frames;for(var o in a)if(a.hasOwnProperty(o)){var h=a[o];if(r=t.add(o,e,h.frame.x,h.frame.y,h.frame.w,h.frame.h)){h.trimmed&&r.setTrim(h.sourceSize.w,h.sourceSize.h,h.spriteSourceSize.x,h.spriteSourceSize.y,h.spriteSourceSize.w,h.spriteSourceSize.h),h.rotated&&(r.rotated=!0,r.updateUVsInverted());var l=h.anchor||h.pivot;l&&(r.customPivot=!0,r.pivotX=l.x,r.pivotY=l.y),r.customData=s(h)}else console.warn("Invalid atlas json, frame already exists: "+o)}for(var u in i)"frames"!==u&&(Array.isArray(i[u])?t.customData[u]=i[u].slice(0):t.customData[u]=i[u]);return t}console.warn("Invalid Texture Atlas JSON Hash given, missing 'frames' Object")}},67409:t=>{t.exports=function(t){var e,i=[171,75,84,88,32,49,49,187,13,10,26,10],s=new Uint8Array(t,0,12);for(e=0;e>1),v=Math.max(1,v>>1),f+=g}return{mipmaps:d,width:h,height:l,internalFormat:o,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},24904:t=>{function e(t,e,i,s,n,r,a){return void 0===a&&(a=16),Math.floor((t+i)/n)*Math.floor((e+s)/r)*a}function i(t,e){return(t=Math.max(t,16))*(e=Math.max(e,8))/4}function s(t,e){return(t=Math.max(t,8))*(e=Math.max(e,8))/2}function n(t,i){return e(t,i,3,3,4,4,8)}function r(t,i){return e(t,i,3,3,4,4)}var a={0:{sizeFunc:i,glFormat:35841},1:{sizeFunc:i,glFormat:35843},2:{sizeFunc:s,glFormat:35840},3:{sizeFunc:s,glFormat:35842},6:{sizeFunc:n,glFormat:36196},7:{sizeFunc:n,glFormat:33776},8:{sizeFunc:r,glFormat:33777},9:{sizeFunc:r,glFormat:33778},11:{sizeFunc:r,glFormat:33779},22:{sizeFunc:n,glFormat:37492},23:{sizeFunc:r,glFormat:37496},24:{sizeFunc:n,glFormat:37494},25:{sizeFunc:n,glFormat:37488},26:{sizeFunc:r,glFormat:37490},27:{sizeFunc:r,glFormat:37808},28:{sizeFunc:function(t,i){return e(t,i,4,3,5,4)},glFormat:37809},29:{sizeFunc:function(t,i){return e(t,i,4,4,5,5)},glFormat:37810},30:{sizeFunc:function(t,i){return e(t,i,5,4,6,5)},glFormat:37811},31:{sizeFunc:function(t,i){return e(t,i,5,5,6,6)},glFormat:37812},32:{sizeFunc:function(t,i){return e(t,i,7,4,8,5)},glFormat:37813},33:{sizeFunc:function(t,i){return e(t,i,7,5,8,6)},glFormat:37814},34:{sizeFunc:function(t,i){return e(t,i,7,7,8,8)},glFormat:37815},35:{sizeFunc:function(t,i){return e(t,i,9,4,10,5)},glFormat:37816},36:{sizeFunc:function(t,i){return e(t,i,9,5,10,6)},glFormat:37817},37:{sizeFunc:function(t,i){return e(t,i,9,7,10,8)},glFormat:37818},38:{sizeFunc:function(t,i){return e(t,i,9,9,10,10)},glFormat:37819},39:{sizeFunc:function(t,i){return e(t,i,11,9,12,10)},glFormat:37820},40:{sizeFunc:function(t,i){return e(t,i,11,11,12,12)},glFormat:37821}};t.exports=function(t){for(var e=new Uint32Array(t,0,13),i=e[2],s=a[i].glFormat,n=a[i].sizeFunc,r=e[11],o=e[7],h=e[6],l=52+e[12],u=new Uint8Array(t,l),c=new Array(r),d=0,f=o,p=h,v=0;v>1),p=Math.max(1,p>>1),d+=g}return{mipmaps:c,width:o,height:h,internalFormat:s,compressed:!0,generateMipmap:!1}}},6143:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i,n,r,a,o){var h=s(o,"frameWidth",null),l=s(o,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var c=s(o,"startFrame",0),d=s(o,"endFrame",-1),f=s(o,"margin",0),p=s(o,"spacing",0),v=Math.floor((r-f+p)/(h+p))*Math.floor((a-f+p)/(l+p));0===v&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(c>v||c<-v)&&(c=0),c<0&&(c=v+c),(-1===d||d>v||dr&&(y=E-r),S>a&&(x=S-a),w>=c&&w<=d&&(t.add(T,e,i+g,n+m,h-y,l-x),T++),(g+=h+p)+h>r&&(g=f,m+=l+p)}return t}},20030:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i){var n=s(i,"frameWidth",null),r=s(i,"frameHeight",n);if(!n)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var a=t.source[0];t.add("__BASE",0,0,0,a.width,a.height);var o,h=s(i,"startFrame",0),l=s(i,"endFrame",-1),u=s(i,"margin",0),c=s(i,"spacing",0),d=e.cutX,f=e.cutY,p=e.cutWidth,v=e.cutHeight,g=e.realWidth,m=e.realHeight,y=Math.floor((g-u+c)/(n+c)),x=Math.floor((m-u+c)/(r+c)),T=y*x,w=e.x,E=n-w,S=n-(g-p-w),b=e.y,A=r-b,_=r-(m-v-b);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var C=u,R=u,M=0,P=0;P{var e=0,i=function(t,i,s,n){var r=e-n.y-n.height;t.add(s,i,n.x,r,n.width,n.height)};t.exports=function(t,s,n){var r=t.source[s];t.add("__BASE",s,0,0,r.width,r.height),e=r.height;for(var a=n.split("\n"),o=/^[ ]*(- )*(\w+)+[: ]+(.*)/,h="",l="",u={x:0,y:0,width:0,height:0},c=0;c{t.exports={AtlasXML:i(35082),Canvas:i(83332),Image:i(21560),JSONArray:i(64423),JSONHash:i(17264),KTXParser:i(67409),PVRParser:i(24904),SpriteSheet:i(6143),SpriteSheetFromAtlas:i(20030),UnityYAML:i(89187)}},93560:t=>{t.exports={CSV:0,TILED_JSON:1,ARRAY_2D:2,WELTMEISTER:3}},97042:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,a){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===n&&(n=0),void 0===r&&(r=0),this.name=t,this.firstgid=0|e,this.imageWidth=0|i,this.imageHeight=0|s,this.imageMargin=0|n,this.imageSpacing=0|r,this.properties=a||{},this.images=[],this.total=0},containsImageIndex:function(t){return t>=this.firstgid&&t{var s=new(i(56694))({initialize:function(t){if(this.gids=[],void 0!==t)for(var e=0;e{var s=i(93560),n=i(16586),r=i(90715),a=i(89797);t.exports=function(t,e,i,o,h,l,u,c){void 0===i&&(i=32),void 0===o&&(o=32),void 0===h&&(h=10),void 0===l&&(l=10),void 0===c&&(c=!1);var d=null;if(Array.isArray(u))d=r(void 0!==e?e:"map",s.ARRAY_2D,u,i,o,c);else if(void 0!==e){var f=t.cache.tilemap.get(e);f?d=r(e,f.format,f.data,i,o,c):console.warn("No map data found for key "+e)}return null===d&&(d=new n({tileWidth:i,tileHeight:o,width:h,height:l})),new a(t,d)}},29633:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(12920),a=i(28699),o=i(66658),h=new s({Mixins:[n.Alpha,n.Flip,n.Visible],initialize:function(t,e,i,s,n,r,a,o){this.layer=t,this.index=e,this.x=i,this.y=s,this.width=n,this.height=r,this.right,this.bottom,this.baseWidth=void 0!==a?a:n,this.baseHeight=void 0!==o?o:r,this.pixelX=0,this.pixelY=0,this.updatePixelXY(),this.properties={},this.rotation=0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceLeft=!1,this.faceRight=!1,this.faceTop=!1,this.faceBottom=!1,this.collisionCallback=void 0,this.collisionCallbackContext=this,this.tint=16777215,this.physics={}},containsPoint:function(t,e){return!(tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=a(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new o),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,s){return!(i<=this.pixelX||s<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,s,n){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===s&&(s=t),void 0===n&&(n=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=s,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=s,n)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,s){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==s&&(this.baseHeight=s),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===r.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===r.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===r.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===r.HEXAGONAL){var e,i,s=this.layer.staggerAxis,n=this.layer.staggerIndex,a=this.layer.hexSideLength;"y"===s?(i=(this.baseHeight-a)/2+a,this.pixelX="odd"===n?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===s&&(e=(this.baseWidth-a)/2+a,this.pixelX=this.x*e,this.pixelY="odd"===n?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=h},89797:(t,e,i)=>{var s=i(14556),n=i(56694),r=i(75606),a=i(93560),o=i(72632),h=i(94990),l=i(46422),u=i(12920),c=i(52257),d=i(72677),f=i(13747),p=i(29633),v=i(5047),g=i(87177),m=i(47975),y=new n({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:v.GetWorldToTileXYFunction(i),WorldToTileX:v.GetWorldToTileXFunction(i),WorldToTileY:v.GetWorldToTileYFunction(i),TileToWorldXY:v.GetTileToWorldXYFunction(i),TileToWorldX:v.GetTileToWorldXFunction(i),TileToWorldY:v.GetTileToWorldYFunction(i),GetTileCorners:v.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof t&&(t=e[t]),e.indexOf(t)>-1&&(this.renderOrder=t),this},addTilesetImage:function(t,e,i,n,r,o,h,l){if(void 0===t)return null;if(null==e&&(e=t),!this.scene.sys.textures.exists(e))return console.warn("Invalid Tileset Image: "+e),null;var u=this.scene.sys.textures.get(e),c=this.getTilesetIndex(t);if(null===c&&this.format===a.TILED_JSON)return console.warn("No data found for Tileset: "+t),null;var d=this.tilesets[c];return d?(d.setTileSize(i,n),d.setSpacing(r,o),d.setImage(u),d):(void 0===i&&(i=this.tileWidth),void 0===n&&(n=this.tileHeight),void 0===r&&(r=0),void 0===o&&(o=0),void 0===h&&(h=0),void 0===l&&(l={x:0,y:0}),(d=new m(t,h,i,n,r,o,void 0,void 0,l)).setImage(u),this.tilesets.push(d),this.tiles=s(this),d)},copy:function(t,e,i,s,n,r,a,o){return null!==(o=this.getLayer(o))?(v.Copy(t,e,i,s,n,r,a,o),this):null},createBlankLayer:function(t,e,i,s,n,r,a,o){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===a&&(a=this.tileWidth),void 0===o&&(o=this.tileHeight),null!==this.getLayerIndex(t))return console.warn("Invalid Tilemap Layer ID: "+t),null;for(var l,u=new h({name:t,tileWidth:a,tileHeight:o,width:n,height:r,orientation:this.orientation}),c=0;c-1&&this.putTileAt(e,r.x,r.y,i,r.tilemapLayer)}return s},removeTileAt:function(t,e,i,s,n){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(n=this.getLayer(n))?null:v.RemoveTileAt(t,e,i,s,n)},removeTileAtWorldXY:function(t,e,i,s,n,r){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(r=this.getLayer(r))?null:v.RemoveTileAtWorldXY(t,e,i,s,n,r)},renderDebug:function(t,e,i){return null===(i=this.getLayer(i))?null:(this.orientation===u.ORTHOGONAL&&v.RenderDebug(t,e,i),this)},renderDebugFull:function(t,e){for(var i=this.layers,s=0;s{var s=i(99325),n=i(15043);s.register("tilemap",(function(t){var e=void 0!==t?t:{};return n(this.scene,e.key,e.tileWidth,e.tileHeight,e.width,e.height,e.data,e.insertNull)}))},37940:(t,e,i)=>{var s=i(61286),n=i(15043);s.register("tilemap",(function(t,e,i,s,r,a,o){return null===t&&(t=void 0),null===e&&(e=void 0),null===i&&(i=void 0),null===s&&(s=void 0),null===r&&(r=void 0),n(this.scene,t,e,i,s,r,a,o)}))},87177:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),a=i(5047),o=i(96193),h=i(93736),l=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.ComputedSize,n.Depth,n.Flip,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.Transform,n.Visible,n.ScrollFactor,o],initialize:function(t,e,i,s,n,o){r.call(this,t,"TilemapLayer"),this.isTilemap=!0,this.tilemap=e,this.layerIndex=i,this.layer=e.layers[i],this.layer.tilemapLayer=this,this.tileset=[],this.tilesDrawn=0,this.tilesTotal=this.layer.width*this.layer.height,this.culledTiles=[],this.skipCull=!1,this.cullPaddingX=1,this.cullPaddingY=1,this.cullCallback=a.GetCullTilesFunction(this.layer.orientation),this._renderOrder=0,this.gidMap=[],this.tempVec=new h,this.setTilesets(s),this.setAlpha(this.layer.alpha),this.setPosition(n,o),this.setOrigin(0,0),this.setSize(e.tileWidth*this.layer.width,e.tileHeight*this.layer.height),this.initPipeline(),this.initPostPipeline(!1)},setTilesets:function(t){var e=[],i=[],s=this.tilemap;Array.isArray(t)||(t=[t]);for(var n=0;n=0&&t<4&&(this._renderOrder=t),this},calculateFacesAt:function(t,e){return a.CalculateFacesAt(t,e,this.layer),this},calculateFacesWithin:function(t,e,i,s){return a.CalculateFacesWithin(t,e,i,s,this.layer),this},createFromTiles:function(t,e,i,s,n){return a.CreateFromTiles(t,e,i,s,n,this.layer)},cull:function(t){return this.cullCallback(this.layer,t,this.culledTiles,this._renderOrder)},copy:function(t,e,i,s,n,r,o){return a.Copy(t,e,i,s,n,r,o,this.layer),this},fill:function(t,e,i,s,n,r){return a.Fill(t,e,i,s,n,r,this.layer),this},filterTiles:function(t,e,i,s,n,r,o){return a.FilterTiles(t,e,i,s,n,r,o,this.layer)},findByIndex:function(t,e,i){return a.FindByIndex(t,e,i,this.layer)},findTile:function(t,e,i,s,n,r,o){return a.FindTile(t,e,i,s,n,r,o,this.layer)},forEachTile:function(t,e,i,s,n,r,o){return a.ForEachTile(t,e,i,s,n,r,o,this.layer),this},setTint:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t}),this,e,i,s,n,r)},getTileAt:function(t,e,i){return a.GetTileAt(t,e,i,this.layer)},getTileAtWorldXY:function(t,e,i,s){return a.GetTileAtWorldXY(t,e,i,s,this.layer)},getIsoTileAtWorldXY:function(t,e,i,s,n){void 0===i&&(i=!0);var r=this.tempVec;return a.IsometricWorldToTileXY(t,e,!0,r,n,this.layer,i),this.getTileAt(r.x,r.y,s)},getTilesWithin:function(t,e,i,s,n){return a.GetTilesWithin(t,e,i,s,n,this.layer)},getTilesWithinShape:function(t,e,i){return a.GetTilesWithinShape(t,e,i,this.layer)},getTilesWithinWorldXY:function(t,e,i,s,n,r){return a.GetTilesWithinWorldXY(t,e,i,s,n,r,this.layer)},hasTileAt:function(t,e){return a.HasTileAt(t,e,this.layer)},hasTileAtWorldXY:function(t,e,i){return a.HasTileAtWorldXY(t,e,i,this.layer)},putTileAt:function(t,e,i,s){return a.PutTileAt(t,e,i,s,this.layer)},putTileAtWorldXY:function(t,e,i,s,n){return a.PutTileAtWorldXY(t,e,i,s,n,this.layer)},putTilesAt:function(t,e,i,s){return a.PutTilesAt(t,e,i,s,this.layer),this},randomize:function(t,e,i,s,n){return a.Randomize(t,e,i,s,n,this.layer),this},removeTileAt:function(t,e,i,s){return a.RemoveTileAt(t,e,i,s,this.layer)},removeTileAtWorldXY:function(t,e,i,s,n){return a.RemoveTileAtWorldXY(t,e,i,s,n,this.layer)},renderDebug:function(t,e){return a.RenderDebug(t,e,this.layer),this},replaceByIndex:function(t,e,i,s,n,r){return a.ReplaceByIndex(t,e,i,s,n,r,this.layer),this},setSkipCull:function(t){return void 0===t&&(t=!0),this.skipCull=t,this},setCullPadding:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=1),this.cullPaddingX=t,this.cullPaddingY=e,this},setCollision:function(t,e,i,s){return a.SetCollision(t,e,i,this.layer,s),this},setCollisionBetween:function(t,e,i,s){return 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c=s.TYPES;for(i=0;i{t.exports={GetBoolean:i(63130),GetEaseFunction:i(21902),GetInterpolationFunction:i(4840),GetNewValue:i(28348),GetProps:i(92407),GetTargets:i(65868),GetValueOp:i(9744),NumberTweenBuilder:i(68710),StaggerBuilder:i(91944),TweenBuilder:i(68061)}},5570:t=>{t.exports="active"},6383:t=>{t.exports="complete"},72582:t=>{t.exports="loop"},90281:t=>{t.exports="pause"},80803:t=>{t.exports="repeat"},13640:t=>{t.exports="resume"},10472:t=>{t.exports="start"},5379:t=>{t.exports="stop"},43449:t=>{t.exports="update"},61541:t=>{t.exports="yoyo"},54272:(t,e,i)=>{t.exports={TWEEN_ACTIVE:i(5570),TWEEN_COMPLETE:i(6383),TWEEN_LOOP:i(72582),TWEEN_PAUSE:i(90281),TWEEN_RESUME:i(13640),TWEEN_REPEAT:i(80803),TWEEN_START:i(10472),TWEEN_STOP:i(5379),TWEEN_UPDATE:i(43449),TWEEN_YOYO:i(61541)}},75193:(t,e,i)=>{var s={States:i(55303),Builders:i(79619),Events:i(54272),TweenManager:i(64532),Tween:i(39366),TweenData:i(15718),TweenFrameData:i(96490),BaseTween:i(502),TweenChain:i(45641)};t.exports=s},502:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(54272),a=i(55303),o=new s({Extends:n,initialize:function(t){n.call(this),this.parent=t,this.data=[],this.totalData=0,this.startDelay=0,this.hasStarted=!1,this.timeScale=1,this.loop=0,this.loopDelay=0,this.loopCounter=0,this.completeDelay=0,this.countdown=0,this.state=a.PENDING,this.paused=!1,this.callbacks={onActive:null,onComplete:null,onLoop:null,onPause:null,onRepeat:null,onResume:null,onStart:null,onStop:null,onUpdate:null,onYoyo:null},this.callbackScope,this.persist=!1},setTimeScale:function(t){return this.timeScale=t,this},getTimeScale:function(){return this.timeScale},isPlaying:function(){return!this.paused&&this.isActive()},isPaused:function(){return this.paused},pause:function(){return 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this.parent&&this.parent.remove(this),this},stop:function(){return!this.parent||this.isRemoved()||this.isPendingRemove()||this.isDestroyed()||(this.dispatchEvent(r.TWEEN_STOP,"onStop"),this.setPendingRemoveState()),this},updateLoopCountdown:function(t){this.countdown-=t,this.countdown<=0&&(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"))},updateStartCountdown:function(t){return this.countdown-=t,this.countdown<=0&&(this.hasStarted=!0,this.setActiveState(),this.dispatchEvent(r.TWEEN_START,"onStart"),t=0),t},updateCompleteDelay:function(t){this.countdown-=t,this.countdown<=0&&this.onCompleteHandler()},setCallback:function(t,e,i){return void 0===i&&(i=[]),this.callbacks.hasOwnProperty(t)&&(this.callbacks[t]={func:e,params:i}),this},setPendingState:function(){this.state=a.PENDING},setActiveState:function(){this.state=a.ACTIVE},setLoopDelayState:function(){this.state=a.LOOP_DELAY},setCompleteDelayState:function(){this.state=a.COMPLETE_DELAY},setStartDelayState:function(){this.state=a.START_DELAY,this.countdown=this.startDelay,this.hasStarted=!1},setPendingRemoveState:function(){this.state=a.PENDING_REMOVE},setRemovedState:function(){this.state=a.REMOVED},setFinishedState:function(){this.state=a.FINISHED},setDestroyedState:function(){this.state=a.DESTROYED},isPending:function(){return this.state===a.PENDING},isActive:function(){return this.state===a.ACTIVE},isLoopDelayed:function(){return this.state===a.LOOP_DELAY},isCompleteDelayed:function(){return this.state===a.COMPLETE_DELAY},isStartDelayed:function(){return this.state===a.START_DELAY},isPendingRemove:function(){return 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o=a+this.repeatDelay;this.totalDuration=this.delay+a,-1===this.repeat?(this.totalDuration+=o*r.MAX,t.isInfinite=!0):this.repeat>0&&(this.totalDuration+=o*this.repeat),this.totalDuration>t.duration&&(t.duration=this.totalDuration),this.delay0&&(this.elapsed=this.delay,this.setDelayState())},onRepeat:function(t,e,i){var s=this.tween,r=s.totalTargets,a=this.targetIndex,o=s.targets[a],h=this.key,l="texture"!==h;if(this.elapsed=t,this.progress=t/this.duration,this.flipX&&o.toggleFlipX(),this.flipY&&o.toggleFlipY(),l&&(e||i)&&(this.start=this.getStartValue(o,h,this.start,a,r,s)),i)return this.setPlayingBackwardState(),void 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s=0;s0)this.elapsed=0,this.progress=0,this.loopCounter--,this.initTweenData(!0),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},onCompleteHandler:function(){this.progress=1,this.totalProgress=1,s.prototype.onCompleteHandler.call(this)},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed Tween",this),this):((this.isPendingRemove()||this.isFinished())&&this.seek(),this.paused=!1,this.setActiveState(),this)},seek:function(t,e,i){if(void 0===t&&(t=0),void 0===e&&(e=16.6),void 0===i&&(i=!1),this.isDestroyed())return console.warn("Cannot seek destroyed Tween",this),this;i||(this.isSeeking=!0),this.reset(!0),this.initTweenData(!0),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive");var s=this.paused;if(this.paused=!1,t>0){for(var n=Math.floor(t/e),a=t-n*e,o=0;o0&&this.update(a)}return this.paused=s,this.isSeeking=!1,this},initTweenData:function(t){void 0===t&&(t=!1),this.duration=0,this.startDelay=h.MAX_SAFE_INTEGER;for(var e=this.data,i=0;i0?s+n+(s+a)*r:s+n},reset:function(t){return void 0===t&&(t=!1),this.elapsed=0,this.totalElapsed=0,this.progress=0,this.totalProgress=0,this.loopCounter=this.loop,-1===this.loop&&(this.isInfinite=!0,this.loopCounter=l.MAX),t||(this.initTweenData(),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive")),this},update:function(t){if(this.isPendingRemove()||this.isDestroyed())return!0;if(this.paused||this.isFinished())return!1;if(t*=this.timeScale*this.parent.timeScale,this.isLoopDelayed())return this.updateLoopCountdown(t),!1;if(this.isCompleteDelayed())return this.updateCompleteDelay(t),!1;this.hasStarted||(this.startDelay-=t,this.startDelay<=0&&(this.hasStarted=!0,this.dispatchEvent(r.TWEEN_START,"onStart"),t=0));var e=!1;if(this.isActive())for(var i=this.data,s=0;s{var s=i(66458),n=i(502),r=i(56694),a=i(54272),o=i(99325),h=i(61286),l=i(55303),u=new r({Extends:n,initialize:function(t){n.call(this,t),this.currentTween=null,this.currentIndex=0},init:function(){return this.loopCounter=-1===this.loop?l.MAX:this.loop,this.setCurrentTween(0),this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this.dispatchEvent(a.TWEEN_ACTIVE,"onActive"),this},add:function(t){var e=this.parent.create(t);Array.isArray(e)||(e=[e]);for(var i=this.data,s=0;s0)this.loopCounter--,this.resetTweens(),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(a.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed 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0===t)return this.nextAnimsQueue.length=0,this.nextAnim=null,e;Array.isArray(t)||(t=[t]);for(var i=0;ir&&(l=0),this.randomFrame&&(l=n(0,r-1));var u=s.frames[l];0!==l||this.forward||(u=s.getLastFrame()),this.currentFrame=u}else console.warn("Missing animation: "+i);return this.parent},pause:function(t){return this._paused||(this._paused=!0,this._wasPlaying=this.isPlaying,this.isPlaying=!1),void 0!==t&&this.setCurrentFrame(t),this.parent},resume:function(t){return this._paused&&(this._paused=!1,this.isPlaying=this._wasPlaying),void 0!==t&&this.setCurrentFrame(t),this.parent},playAfterDelay:function(t,e){if(this.isPlaying){var i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),this.nextAnim=t,this._pendingStop=1,this._pendingStopValue=e}else this.delayCounter=e,this.play(t,!0);return this.parent},playAfterRepeat:function(t,e){if(void 0===e&&(e=1),this.isPlaying){var i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),-1!==this.repeatCounter&&e>this.repeatCounter&&(e=this.repeatCounter),this.nextAnim=t,this._pendingStop=2,this._pendingStopValue=e}else this.play(t);return this.parent},play:function(t,e){void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent,n="string"==typeof t?t:t.key;if(e&&this.isPlaying&&i.key===n)return s;if(i&&this.isPlaying){var r=this.animationManager.getMix(i.key,t);if(r>0)return this.playAfterDelay(t,r)}return this.forward=!0,this.inReverse=!1,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t)},playReverse:function(t,e){void 0===e&&(e=!1);var i="string"==typeof t?t:t.key;return e&&this.isPlaying&&this.currentAnim.key===i?this.parent:(this.forward=!1,this.inReverse=!0,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t))},startAnimation:function(t){this.load(t);var e=this.currentAnim,i=this.parent;return e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(o.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(o.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(o.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(o.ANIMATION_COMPLETE,o.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var s=this.currentFrame,n=this.parent,r=s.textureFrame;n.emit(t,i,s,n,r),e&&n.emit(e+i.key,i,s,n,r)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(o.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):s},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var s=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),s++}while(this.isPlaying&&this.accumulator>this.nextTick&&s<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(o.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new s(this,e,t),this.anims||(this.anims=new a),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(o.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=l},44509:t=>{t.exports="add"},84563:t=>{t.exports="animationcomplete"},61586:t=>{t.exports="animationcomplete-"},72175:t=>{t.exports="animationrepeat"},568:t=>{t.exports="animationrestart"},37690:t=>{t.exports="animationstart"},58525:t=>{t.exports="animationstop"},5243:t=>{t.exports="animationupdate"},10598:t=>{t.exports="pauseall"},4860:t=>{t.exports="remove"},31865:t=>{t.exports="resumeall"},16938:(t,e,i)=>{t.exports={ADD_ANIMATION:i(44509),ANIMATION_COMPLETE:i(84563),ANIMATION_COMPLETE_KEY:i(61586),ANIMATION_REPEAT:i(72175),ANIMATION_RESTART:i(568),ANIMATION_START:i(37690),ANIMATION_STOP:i(58525),ANIMATION_UPDATE:i(5243),PAUSE_ALL:i(10598),REMOVE_ANIMATION:i(4860),RESUME_ALL:i(31865)}},13517:(t,e,i)=>{t.exports={Animation:i(85463),AnimationFrame:i(71519),AnimationManager:i(90249),AnimationState:i(16569),Events:i(16938)}},23740:(t,e,i)=>{var s=i(56694),n=i(33885),r=i(6659),a=i(69773),o=new s({initialize:function(){this.entries=new n,this.events=new r},add:function(t,e){return this.entries.set(t,e),this.events.emit(a.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(a.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=o},43474:(t,e,i)=>{var s=i(23740),n=i(56694),r=i(97081),a=new n({initialize:function(t){this.game=t,this.binary=new s,this.bitmapFont=new s,this.json=new s,this.physics=new s,this.shader=new s,this.audio=new s,this.video=new s,this.text=new s,this.html=new s,this.obj=new s,this.tilemap=new s,this.xml=new s,this.custom={},this.game.events.once(r.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new s),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","obj","tilemap","xml"],e=0;e{t.exports="add"},75968:t=>{t.exports="remove"},69773:(t,e,i)=>{t.exports={ADD:i(94762),REMOVE:i(75968)}},45820:(t,e,i)=>{t.exports={BaseCache:i(23740),CacheManager:i(43474),Events:i(69773)}},51052:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),a=i(6659),o=i(89787),h=i(74118),l=i(69360),u=i(93222),c=i(93736),d=new s({Extends:a,Mixins:[n.AlphaSingle,n.Visible],initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),a.call(this),this.scene,this.sceneManager,this.scaleManager,this.cameraManager,this.id=0,this.name="",this.roundPixels=!1,this.useBounds=!1,this.worldView=new h,this.dirty=!0,this._x=t,this._y=e,this._width=i,this._height=s,this._bounds=new h,this._scrollX=0,this._scrollY=0,this._zoomX=1,this._zoomY=1,this._rotation=0,this.matrix=new l,this.transparent=!0,this.backgroundColor=u("rgba(0,0,0,0)"),this.disableCull=!1,this.culledObjects=[],this.midPoint=new c(i/2,s/2),this.originX=.5,this.originY=.5,this._customViewport=!1,this.mask=null,this._maskCamera=null,this.renderList=[],this.isSceneCamera=!0},addToRenderList:function(t){this.renderList.push(t)},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this},getScroll:function(t,e,i){void 0===i&&(i=new c);var s=.5*this.width,n=.5*this.height;return i.x=t-s,i.y=e-n,this.useBounds&&(i.x=this.clampX(i.x),i.y=this.clampY(i.y)),i},centerOnX:function(t){var e=.5*this.width;return this.midPoint.x=t,this.scrollX=t-e,this.useBounds&&(this.scrollX=this.clampX(this.scrollX)),this},centerOnY:function(t){var e=.5*this.height;return this.midPoint.y=t,this.scrollY=t-e,this.useBounds&&(this.scrollY=this.clampY(this.scrollY)),this},centerOn:function(t,e){return this.centerOnX(t),this.centerOnY(e),this},centerToBounds:function(){if(this.useBounds){var t=this._bounds,e=.5*this.width,i=.5*this.height;this.midPoint.set(t.centerX,t.centerY),this.scrollX=t.centerX-e,this.scrollY=t.centerY-i}return this},centerToSize:function(){return this.scrollX=.5*this.width,this.scrollY=.5*this.height,this},cull:function(t){if(this.disableCull)return t;var e=this.matrix.matrix,i=e[0],s=e[1],n=e[2],r=e[3],a=i*r-s*n;if(!a)return t;var o=e[4],h=e[5],l=this.scrollX,u=this.scrollY,c=this.width,d=this.height,f=this.y,p=f+d,v=this.x,g=v+c,m=this.culledObjects,y=t.length;a=1/a,m.length=0;for(var x=0;xv&&S*i+b*n+of&&S*s+b*r+hn&&(t=n),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,s=e.y+(i-this.height)/2,n=Math.max(s,s+e.height-i);return tn&&(t=n),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=r(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=u(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,s,n){return void 0===n&&(n=!1),this._bounds.setTo(t,e,i,s),this.dirty=!0,this.useBounds=!0,n?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},getBounds:function(t){void 0===t&&(t=new h);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,s){return this.x=t,this.y=e,this.width=i,this.height=s,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(o.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=d},47751:(t,e,i)=>{var s=i(51052),n=i(79993),r=i(82897),a=i(56694),o=i(64937),h=i(53030),l=i(89787),u=i(42798),c=i(74118),d=i(93736),f=new a({Extends:s,Mixins:[o.PostPipeline],initialize:function(t,e,i,n){s.call(this,t,e,i,n),this.initPostPipeline(),this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new d(1,1),this.followOffset=new d,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new c(0,0,t,e),this._follow){var i=this.width/2,s=this.height/2,r=this._follow.x-this.followOffset.x,a=this._follow.y-this.followOffset.y;this.midPoint.set(r,a),this.scrollX=r-i,this.scrollY=a-s}n(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,s,n,r){return this.fadeEffect.start(!1,t,e,i,s,!0,n,r)},fadeOut:function(t,e,i,s,n,r){return this.fadeEffect.start(!0,t,e,i,s,!0,n,r)},fadeFrom:function(t,e,i,s,n,r,a){return this.fadeEffect.start(!1,t,e,i,s,n,r,a)},fade:function(t,e,i,s,n,r,a){return this.fadeEffect.start(!0,t,e,i,s,n,r,a)},flash:function(t,e,i,s,n,r,a){return this.flashEffect.start(t,e,i,s,n,r,a)},shake:function(t,e,i,s,n){return this.shakeEffect.start(t,e,i,s,n)},pan:function(t,e,i,s,n,r,a){return this.panEffect.start(t,e,i,s,n,r,a)},rotateTo:function(t,e,i,s,n,r,a){return this.rotateToEffect.start(t,e,i,s,n,r,a)},zoomTo:function(t,e,i,s,n,r){return this.zoomEffect.start(t,e,i,s,n,r)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,s=.5*e,r=this.zoom,a=this.matrix,o=t*this.originX,h=e*this.originY,c=this._follow,d=this.deadzone,f=this.scrollX,p=this.scrollY;d&&n(d,this.midPoint.x,this.midPoint.y);var v=!1;if(this.roundPixels&&(o=Math.floor(o),h=Math.floor(h)),c&&!this.panEffect.isRunning){var g=this.lerp,m=c.x-this.followOffset.x,y=c.y-this.followOffset.y;this.roundPixels&&(m=Math.floor(m),y=Math.floor(y)),d?(md.right&&(f=u(f,f+(m-d.right),g.x)),yd.bottom&&(p=u(p,p+(y-d.bottom),g.y))):(f=u(f,m-o,g.x),p=u(p,y-h,g.y)),v=!0}this.useBounds&&(f=this.clampX(f),p=this.clampY(p)),this.roundPixels&&(f=Math.floor(f),p=Math.floor(p)),this.scrollX=f,this.scrollY=p;var x=f+i,T=p+s;this.midPoint.set(x,T);var w=t/r,E=e/r,S=x-w/2,b=T-E/2;this.roundPixels&&(S=Math.floor(S),b=Math.floor(b)),this.worldView.setTo(S,b,w,E),a.applyITRS(Math.floor(this.x+o),Math.floor(this.y+h),this.rotation,r,r),a.translate(-o,-h),this.shakeEffect.preRender(),v&&this.emit(l.FOLLOW_UPDATE,this,c)},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,s,n,a){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===s&&(s=i),void 0===n&&(n=0),void 0===a&&(a=n),this._follow=t,this.roundPixels=e,i=r(i,0,1),s=r(s,0,1),this.lerp.set(i,s),this.followOffset.set(n,a);var o=this.width/2,h=this.height/2,l=t.x-n,u=t.y-a;return this.midPoint.set(l,u),this.scrollX=l-o,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),s.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},62382:(t,e,i)=>{var s=i(47751),n=i(56694),r=i(72632),a=i(91963),o=i(94287),h=i(40444),l=i(7599),u=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new s(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,n,r,a){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===n&&(n=this.scene.sys.scale.height),void 0===r&&(r=!1),void 0===a&&(a="");var o=new s(t,e,i,n);return o.setName(a),o.setScene(this.scene),o.setRoundPixels(this.roundPixels),o.id=this.getNextID(),this.cameras.push(o),r&&(this.main=o),o},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var s=!1,n=0;n0){r.preRender();var a=this.getVisibleChildren(e.getChildren(),r);t.render(i,a,r)}}},getVisibleChildren:function(t,e){return t.filter((function(t){return t.willRender(e)}))},resetAll:function(){for(var t=0;t{var s=i(82897),n=i(56694),r=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.isComplete=!1,this.direction=!0,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=0,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,o,h){if(void 0===t&&(t=!0),void 0===e&&(e=1e3),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=0),void 0===a&&(a=!1),void 0===o&&(o=null),void 0===h&&(h=this.camera.scene),!a&&this.isRunning)return this.camera;this.isRunning=!0,this.isComplete=!1,this.duration=e,this.direction=t,this.progress=0,this.red=i,this.green=s,this.blue=n,this.alpha=t?Number.MIN_VALUE:1,this._elapsed=0,this._onUpdate=o,this._onUpdateScope=h;var l=t?r.FADE_OUT_START:r.FADE_IN_START;return this.camera.emit(l,this.camera,this,e,i,s,n),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=1,this.progress=0,this._elapsed=0,this._alpha,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,o){return void 0===t&&(t=250),void 0===e&&(e=255),void 0===i&&(i=255),void 0===s&&(s=255),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===o&&(o=this.camera.scene),!n&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,this.red=e,this.green=i,this.blue=s,this._alpha=this.alpha,this._elapsed=0,this._onUpdate=a,this._onUpdateScope=o,this.camera.emit(r.FLASH_START,this.camera,this,t,e,i,s)),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),a=i(89787),o=i(93736),h=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=new o,this.current=new o,this.destination=new o,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,h){void 0===i&&(i=1e3),void 0===s&&(s=r.Linear),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===h&&(h=this.camera.scene);var l=this.camera;return!n&&this.isRunning||(this.isRunning=!0,this.duration=i,this.progress=0,this.source.set(l.scrollX,l.scrollY),this.destination.set(t,e),l.getScroll(t,e,this.current),"string"==typeof s&&r.hasOwnProperty(s)?this.ease=r[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=o,this._onUpdateScope=h,this.camera.emit(a.PAN_START,this.camera,this,i,t,e)),l},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed{var s=i(82897),n=i(56694),r=i(89787),a=i(35060),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=0,this.current=0,this.destination=0,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope,this.clockwise=!0,this.shortestPath=!1},start:function(t,e,i,s,n,o,h){void 0===i&&(i=1e3),void 0===s&&(s=a.Linear),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===h&&(h=this.camera.scene),void 0===e&&(e=!1),this.shortestPath=e;var l=t;t<0?(l=-1*t,this.clockwise=!1):this.clockwise=!0;var u=360*Math.PI/180;l-=Math.floor(l/u)*u;var c=this.camera;if(!n&&this.isRunning)return c;if(this.isRunning=!0,this.duration=i,this.progress=0,this.source=c.rotation,this.destination=l,"string"==typeof s&&a.hasOwnProperty(s)?this.ease=a[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=o,this._onUpdateScope=h,this.shortestPath){var d=0,f=0;(d=this.destination>this.source?Math.abs(this.destination-this.source):Math.abs(this.destination+u)-this.source)<(f=this.source>this.destination?Math.abs(this.source-this.destination):Math.abs(this.source+u)-this.destination)?this.clockwise=!0:d>f&&(this.clockwise=!1)}return this.camera.emit(r.ROTATE_START,this.camera,this,i,l),c},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed=l?Math.abs(h-l):Math.abs(h+o)-l;var u=0;u=this.clockwise?n.rotation+a*r:n.rotation-a*r,n.rotation=u,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,u)}else n.rotation=this.destination,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,this.destination),this.effectComplete()}},effectComplete:function(){this._onUpdate=null,this._onUpdateScope=null,this.isRunning=!1,this.camera.emit(r.ROTATE_COMPLETE,this.camera,this)},reset:function(){this.isRunning=!1,this._onUpdate=null,this._onUpdateScope=null},destroy:function(){this.reset(),this.camera=null,this.source=null,this.destination=null}});t.exports=o},3241:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(89787),a=i(93736),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.intensity=new a,this.progress=0,this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n){return void 0===t&&(t=100),void 0===e&&(e=.05),void 0===i&&(i=!1),void 0===s&&(s=null),void 0===n&&(n=this.camera.scene),!i&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,"number"==typeof e?this.intensity.set(e):this.intensity.set(e.x,e.y),this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate=s,this._onUpdateScope=n,this.camera.emit(r.SHAKE_START,this.camera,this,t,e)),this.camera},preRender:function(){this.isRunning&&this.camera.matrix.translate(this._offsetX,this._offsetY)},update:function(t,e){if(this.isRunning)if(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),a=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=1,this.destination=1,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o){void 0===e&&(e=1e3),void 0===i&&(i=r.Linear),void 0===s&&(s=!1),void 0===n&&(n=null),void 0===o&&(o=this.camera.scene);var h=this.camera;return!s&&this.isRunning||(this.isRunning=!0,this.duration=e,this.progress=0,this.source=h.zoom,this.destination=t,"string"==typeof i&&r.hasOwnProperty(i)?this.ease=r[i]:"function"==typeof i&&(this.ease=i),this._elapsed=0,this._onUpdate=n,this._onUpdateScope=o,this.camera.emit(a.ZOOM_START,this.camera,this,e,t)),h},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._elapsed{t.exports={Fade:i(92522),Flash:i(22151),Pan:i(37551),Shake:i(3241),RotateTo:i(1771),Zoom:i(13383)}},39577:t=>{t.exports="cameradestroy"},85373:t=>{t.exports="camerafadeincomplete"},92057:t=>{t.exports="camerafadeinstart"},1903:t=>{t.exports="camerafadeoutcomplete"},96131:t=>{t.exports="camerafadeoutstart"},85409:t=>{t.exports="cameraflashcomplete"},25500:t=>{t.exports="cameraflashstart"},44071:t=>{t.exports="followupdate"},19818:t=>{t.exports="camerapancomplete"},80002:t=>{t.exports="camerapanstart"},87966:t=>{t.exports="postrender"},74217:t=>{t.exports="prerender"},34805:t=>{t.exports="camerarotatecomplete"},30408:t=>{t.exports="camerarotatestart"},49856:t=>{t.exports="camerashakecomplete"},69189:t=>{t.exports="camerashakestart"},67657:t=>{t.exports="camerazoomcomplete"},14229:t=>{t.exports="camerazoomstart"},89787:(t,e,i)=>{t.exports={DESTROY:i(39577),FADE_IN_COMPLETE:i(85373),FADE_IN_START:i(92057),FADE_OUT_COMPLETE:i(1903),FADE_OUT_START:i(96131),FLASH_COMPLETE:i(85409),FLASH_START:i(25500),FOLLOW_UPDATE:i(44071),PAN_COMPLETE:i(19818),PAN_START:i(80002),POST_RENDER:i(87966),PRE_RENDER:i(74217),ROTATE_COMPLETE:i(34805),ROTATE_START:i(30408),SHAKE_COMPLETE:i(49856),SHAKE_START:i(69189),ZOOM_COMPLETE:i(67657),ZOOM_START:i(14229)}},32356:(t,e,i)=>{t.exports={Camera:i(47751),BaseCamera:i(51052),CameraManager:i(62382),Effects:i(53030),Events:i(89787)}},84219:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.speedX=0,this.speedY=0;var e=n(t,"speed",null);"number"==typeof e?(this.speedX=e,this.speedY=e):(this.speedX=n(t,"speed.x",0),this.speedY=n(t,"speed.y",0)),this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this.up&&this.up.isDown?e.scrollY-=this.speedY*t|0:this.down&&this.down.isDown&&(e.scrollY+=this.speedY*t|0),this.left&&this.left.isDown?e.scrollX-=this.speedX*t|0:this.right&&this.right.isDown&&(e.scrollX+=this.speedX*t|0),this.zoomIn&&this.zoomIn.isDown?(e.zoom-=this.zoomSpeed,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},69370:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=n(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=n(t,"acceleration.x",0),this.accelY=n(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=n(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=n(t,"drag.x",0),this.dragY=n(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var s=n(t,"maxSpeed",null);"number"==typeof s?(this.maxSpeedX=s,this.maxSpeedY=s):(this.maxSpeedX=n(t,"maxSpeed.x",0),this.maxSpeedY=n(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},6524:(t,e,i)=>{t.exports={FixedKeyControl:i(84219),SmoothedKeyControl:i(69370)}},44143:(t,e,i)=>{t.exports={Controls:i(6524),Scene2D:i(32356)}},86459:(t,e,i)=>{var s={VERSION:"3.61.0-beta.3",BlendModes:i(95723),ScaleModes:i(27394),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=s},14033:(t,e,i)=>{var s=i(56694),n=i(86459),r=i(18360),a=i(77290),o=i(72632),h=i(10850),l=i(42911),u=i(72283),c=i(5923),d=i(65641),f=i(93222),p=new s({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.renderType=h(t,"type",n.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),c.RND=new c.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io"),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=a.browser.es2019?1:0),a.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",a.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#ff0000","#ffff00","#00ff00","#00ffff","#000000"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null);var i=h(t,"render",null);this.pipeline=h(i,"pipeline",null,t),this.autoMobilePipeline=h(i,"autoMobilePipeline",!0,t),this.defaultPipeline=h(i,"defaultPipeline",d.MULTI_PIPELINE,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.pixelArt=h(i,"pixelArt",1!==this.zoom,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",4096,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t);var s=h(t,"backgroundColor",0);this.backgroundColor=f(s),this.transparent&&(this.backgroundColor=f(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",a.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowFXQuality=h(t,"fx.glow.quality",.1),this.glowFXDistance=h(t,"fx.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var p=h(t,"plugins",null),v=r.DefaultScene;p&&(Array.isArray(p)?this.defaultPlugins=p:l(p)&&(this.installGlobalPlugins=o(p,"global",[]),this.installScenePlugins=o(p,"scene",[]),Array.isArray(p.default)?v=p.default:Array.isArray(p.defaultMerge)&&(v=v.concat(p.defaultMerge)))),this.defaultPlugins=v;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=n.WEBGL:window.FORCE_CANVAS&&(this.renderType=n.CANVAS))}});t.exports=p},50150:(t,e,i)=>{var s=i(70616),n=i(61068),r=i(86459),a=i(90185);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===r.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==r.HEADLESS)if(e.renderType===r.AUTO&&(e.renderType=a.webGL?r.WEBGL:r.CANVAS),e.renderType===r.WEBGL){if(!a.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==r.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!a.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||n.disableSmoothing();var o,h,l=t.scale.baseSize,u=l.width,c=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=c):t.canvas=n.create(t,u,c,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||s.setCrisp(t.canvas),e.renderType!==r.HEADLESS)&&(o=i(91135),h=i(11857),e.renderType===r.WEBGL?t.renderer=new h(t):(t.renderer=new o(t),t.context=t.renderer.gameContext))}},77291:(t,e,i)=>{var s=i(86459);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===s.CANVAS?i="Canvas":e.renderType===s.HEADLESS&&(i="Headless");var n,r=e.audio,a=t.device.audio;if(n=a.webAudio&&!r.disableWebAudio?"Web Audio":r.noAudio||!a.webAudio&&!a.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+s.VERSION+" / https://phaser.io");else{var o,h="",l=[h];if(Array.isArray(e.bannerBackgroundColor))e.bannerBackgroundColor.forEach((function(t){h=h.concat("%c "),l.push("background: "+t),o=t})),l[l.length-1]="color: "+e.bannerTextColor+"; background: "+o;else h=h.concat("%c "),l.push("color: "+e.bannerTextColor+"; background: "+e.bannerBackgroundColor);l.push("background: transparent"),e.gameTitle&&(h=h.concat(e.gameTitle),e.gameVersion&&(h=h.concat(" v"+e.gameVersion)),e.hidePhaser||(h=h.concat(" / ")));e.hidePhaser||(h=h.concat("Phaser v"+s.VERSION+" ("+i+" | "+n+")")),h=h.concat(" %c "+e.gameURL),l[0]=h,console.log.apply(console,l)}}}},15213:(t,e,i)=>{var s=i(99584),n=i(90249),r=i(43474),a=i(61068),o=i(56694),h=i(14033),l=i(85178),u=i(50150),c=i(81078),d=i(77291),f=i(77290),p=i(21546),v=i(6659),g=i(97081),m=i(69898),y=i(91963),x=i(49274),T=i(756),w=i(13553),E=i(38203),S=i(6237),b=i(26617),A=i(26493),_=i(84191),C=new o({initialize:function(t){this.config=new h(t),this.renderer=null,this.domContainer=null,this.canvas=null,this.context=null,this.isBooted=!1,this.isRunning=!1,this.events=new v,this.anims=new n(this),this.textures=new S(this),this.cache=new r(this),this.registry=new c(this,new v),this.input=new m(this,this.config),this.scene=new w(this,this.config.sceneConfig),this.device=f,this.scale=new T(this,this.config),this.sound=null,this.sound=_.create(this),this.loop=new b(this,this.config.fps),this.plugins=new x(this,this.config),this.pendingDestroy=!1,this.removeCanvas=!1,this.noReturn=!1,this.hasFocus=!1,this.isPaused=!1,p(this.boot.bind(this))},boot:function(){y.hasCore("EventEmitter")?(this.isBooted=!0,this.config.preBoot(this),this.scale.preBoot(),u(this),l(this),d(this),s(this.canvas,this.config.parent),this.textures.once(E.READY,this.texturesReady,this),this.events.emit(g.BOOT)):console.warn("Aborting. Core Plugins missing.")},texturesReady:function(){this.events.emit(g.READY),this.start()},start:function(){this.isRunning=!0,this.config.postBoot(this),this.renderer?this.loop.start(this.step.bind(this)):this.loop.start(this.headlessStep.bind(this)),A(this);var t=this.events;t.on(g.HIDDEN,this.onHidden,this),t.on(g.VISIBLE,this.onVisible,this),t.on(g.BLUR,this.onBlur,this),t.on(g.FOCUS,this.onFocus,this)},step:function(t,e){if(this.pendingDestroy)return this.runDestroy();if(!this.isPaused){var i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e);var s=this.renderer;s.preRender(),i.emit(g.PRE_RENDER,s,t,e),this.scene.render(s),s.postRender(),i.emit(g.POST_RENDER,s,t,e)}},headlessStep:function(t,e){if(this.pendingDestroy)return this.runDestroy();if(!this.isPaused){var i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e),this.scene.isProcessing=!1,i.emit(g.PRE_RENDER,null,t,e),i.emit(g.POST_RENDER,null,t,e)}},onHidden:function(){this.loop.pause(),this.events.emit(g.PAUSE)},pause:function(){var t=this.isPaused;this.isPaused=!0,t||this.events.emit(g.PAUSE)},onVisible:function(){this.loop.resume(),this.events.emit(g.RESUME)},resume:function(){var t=this.isPaused;this.isPaused=!1,t&&this.events.emit(g.RESUME)},onBlur:function(){this.hasFocus=!1,this.loop.blur()},onFocus:function(){this.hasFocus=!0,this.loop.focus()},getFrame:function(){return this.loop.frame},getTime:function(){return this.loop.now},destroy:function(t,e){void 0===e&&(e=!1),this.pendingDestroy=!0,this.removeCanvas=t,this.noReturn=e},runDestroy:function(){this.scene.destroy(),this.events.emit(g.DESTROY),this.events.removeAllListeners(),this.renderer&&this.renderer.destroy(),this.removeCanvas&&this.canvas&&(a.remove(this.canvas),this.canvas.parentNode&&this.canvas.parentNode.removeChild(this.canvas)),this.domContainer&&this.domContainer.parentNode.removeChild(this.domContainer),this.loop.destroy(),this.pendingDestroy=!1}});t.exports=C},26617:(t,e,i)=>{var s=i(56694),n=i(10850),r=i(72283),a=i(27385),o=new s({initialize:function(t,e){this.game=t,this.raf=new a,this.started=!1,this.running=!1,this.minFps=n(e,"min",5),this.targetFps=n(e,"target",60),this.fpsLimit=n(e,"limit",0),this.hasFpsLimit=this.fpsLimit>0,this._limitRate=this.hasFpsLimit?1e3/this.fpsLimit:0,this._min=1e3/this.minFps,this._target=1e3/this.targetFps,this.actualFps=this.targetFps,this.nextFpsUpdate=0,this.framesThisSecond=0,this.callback=r,this.forceSetTimeOut=n(e,"forceSetTimeOut",!1),this.time=0,this.startTime=0,this.lastTime=0,this.frame=0,this.inFocus=!0,this._pauseTime=0,this._coolDown=0,this.delta=0,this.deltaIndex=0,this.deltaHistory=[],this.deltaSmoothingMax=n(e,"deltaHistory",10),this.panicMax=n(e,"panicMax",120),this.rawDelta=0,this.now=0,this.smoothStep=n(e,"smoothStep",!0)},blur:function(){this.inFocus=!1},focus:function(){this.inFocus=!0,this.resetDelta()},pause:function(){this._pauseTime=window.performance.now()},resume:function(){this.resetDelta(),this.startTime+=this.time-this._pauseTime},resetDelta:function(){var t=window.performance.now();this.time=t,this.lastTime=t,this.nextFpsUpdate=t+1e3,this.framesThisSecond=0;for(var e=0;e0||!this.inFocus)&&(this._coolDown--,t=Math.min(t,this._target)),t>this._min&&(t=i[e],t=Math.min(t,this._min)),i[e]=t,this.deltaIndex++,this.deltaIndex>=s&&(this.deltaIndex=0);for(var n=0,r=0;r=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.delta>=this._limitRate&&(this.callback(t,this.delta),this.delta=0),this.lastTime=t,this.frame++},step:function(t){this.now=t;var e=Math.max(0,t-this.lastTime);this.rawDelta=e,this.time+=this.rawDelta,this.smoothStep&&(e=this.smoothDelta(e)),this.delta=e,t>=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.callback(t,e),this.lastTime=t,this.frame++},tick:function(){var t=window.performance.now();this.hasFpsLimit?this.stepLimitFPS(t):this.step(t)},sleep:function(){this.running&&(this.raf.stop(),this.running=!1)},wake:function(t){void 0===t&&(t=!1);var e=window.performance.now();if(!this.running){t&&(this.startTime+=-this.lastTime+(this.lastTime+e));var i=this.hasFpsLimit?this.stepLimitFPS.bind(this):this.step.bind(this);this.raf.start(i,this.forceSetTimeOut,this._target),this.running=!0,this.nextFpsUpdate=e+1e3,this.framesThisSecond=0,this.fpsLimitTriggered=!1,this.tick()}},getDuration:function(){return Math.round(this.lastTime-this.startTime)/1e3},getDurationMS:function(){return Math.round(this.lastTime-this.startTime)},stop:function(){return this.running=!1,this.started=!1,this.raf.stop(),this},destroy:function(){this.stop(),this.raf.destroy(),this.raf=null,this.game=null,this.callback=null}});t.exports=o},26493:(t,e,i)=>{var s=i(97081);t.exports=function(t){var e,i=t.events;if(void 0!==document.hidden)e="visibilitychange";else{["webkit","moz","ms"].forEach((function(t){void 0!==document[t+"Hidden"]&&(document.hidden=function(){return document[t+"Hidden"]},e=t+"visibilitychange")}))}e&&document.addEventListener(e,(function(t){document.hidden||"pause"===t.type?i.emit(s.HIDDEN):i.emit(s.VISIBLE)}),!1),window.onblur=function(){i.emit(s.BLUR)},window.onfocus=function(){i.emit(s.FOCUS)},window.focus&&t.config.autoFocus&&window.focus()}},41651:t=>{t.exports="blur"},5520:t=>{t.exports="boot"},51673:t=>{t.exports="contextlost"},25055:t=>{t.exports="destroy"},23767:t=>{t.exports="focus"},57564:t=>{t.exports="hidden"},38327:t=>{t.exports="pause"},43807:t=>{t.exports="postrender"},73652:t=>{t.exports="poststep"},780:t=>{t.exports="prerender"},13781:t=>{t.exports="prestep"},38247:t=>{t.exports="ready"},29129:t=>{t.exports="resume"},34994:t=>{t.exports="step"},98704:t=>{t.exports="visible"},97081:(t,e,i)=>{t.exports={BLUR:i(41651),BOOT:i(5520),CONTEXT_LOST:i(51673),DESTROY:i(25055),FOCUS:i(23767),HIDDEN:i(57564),PAUSE:i(38327),POST_RENDER:i(43807),POST_STEP:i(73652),PRE_RENDER:i(780),PRE_STEP:i(13781),READY:i(38247),RESUME:i(29129),STEP:i(34994),VISIBLE:i(98704)}},80293:(t,e,i)=>{t.exports={Config:i(14033),CreateRenderer:i(50150),DebugHeader:i(77291),Events:i(97081),TimeStep:i(26617),VisibilityHandler:i(26493)}},52780:(t,e,i)=>{var s=i(81543),n=i(61068),r=i(10850);t.exports=function(t){var e=r(t,"data",[]),i=r(t,"canvas",null),a=r(t,"palette",s),o=r(t,"pixelWidth",1),h=r(t,"pixelHeight",o),l=r(t,"resizeCanvas",!0),u=r(t,"clearCanvas",!0),c=r(t,"preRender",null),d=r(t,"postRender",null),f=Math.floor(Math.abs(e[0].length*o)),p=Math.floor(Math.abs(e.length*h));i||(i=n.create2D(this,f,p),l=!1,u=!1),l&&(i.width=f,i.height=p);var v=i.getContext("2d",{willReadFrequently:!0});u&&v.clearRect(0,0,f,p),c&&c(i,v);for(var 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n,r,a,o,h=t.text,l=h.length,u=t.maxWidth,c=t.wordWrapCharCode,d=Number.MAX_VALUE,f=Number.MAX_VALUE,p=0,v=0,g=t.fontData.chars,m=t.fontData.lineHeight,y=t.letterSpacing,x=t.lineSpacing,T=0,w=0,E=0,S=null,b=t._align,A=0,_=0,C=t.fontSize/t.fontData.size,R=C*t.scaleX,M=C*t.scaleY,P=null,O=0,L=[],F=Number.MAX_VALUE,D=0,k=0,I=0,B=[],N=[],X=null;if(u>0){for(n=0;nu||H-z>u?(G.push(W.i-1),W.cr?(G.push(W.i+W.word.length),z=0,U=null):U=W):W.cr&&(G.push(W.i+W.word.length),z=0,U=null)}for(n=G.length-1;n>=0;n--)r=h,a=G[n],o="\n",h=r.substr(0,a)+o+r.substr(a+1);s.wrappedText=h,l=h.length,B=[],X=null}var j=0;for(n=0;nA&&(d=A),f>_&&(f=_);var q=A+S.xAdvance,Z=_+m;pD&&(D=I),ID&&(D=I),I0)for(var Q=0;Q{var s=i(31476);t.exports=function(t,e,i,n,r,a,o){var h=t.sys.textures.get(i),l=h.get(n),u=t.sys.cache.xml.get(r);if(l&&u){var c=s(u,l,a,o,h);return t.sys.cache.bitmapFont.add(e,{data:c,texture:i,frame:n,fromAtlas:!0}),!0}return!1}},39860:(t,e,i)=>{var s=i(10850);t.exports=function(t,e){var 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n=e.getRenderList();if(0!==n.length){var r=t.currentContext,a=i.alpha*e.alpha;if(0!==a){i.addToRenderList(e),r.globalCompositeOperation=t.blendModes[e.blendMode],r.imageSmoothingEnabled=!e.frame.source.scaleMode;var o=e.x-i.scrollX*e.scrollFactorX,h=e.y-i.scrollY*e.scrollFactorY;r.save(),s&&s.copyToContext(r);for(var l=i.roundPixels,u=0;u0&&p.height>0&&(r.save(),r.translate(c.x+o,c.y+h),r.scale(m,y),r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v,g,p.width,p.height),r.restore())):(l&&(v=Math.round(v),g=Math.round(g)),p.width>0&&p.height>0&&r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v+c.x+o,g+c.y+h,p.width,p.height)))}r.restore()}}}},68452:(t,e,i)=>{var s=i(52816),n=i(88933),r=i(99325),a=i(20494);r.register("blitter",(function(t,e){void 0===t&&(t={});var i=a(t,"key",null),r=a(t,"frame",null),o=new s(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),n(this.scene,o,t),o}))},38906:(t,e,i)=>{var s=i(52816);i(61286).register("blitter",(function(t,e,i,n){return 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this.flipX=!1,this.flipY=!1,this},reset:function(t,e,i){return this.x=t,this.y=e,this.flipX=!1,this.flipY=!1,this._alpha=1,this._visible=!0,this.parent.dirty=!0,i&&this.setFrame(i),this},setPosition:function(t,e){return this.x=t,this.y=e,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},setVisible:function(t){return this.visible=t,this},setAlpha:function(t){return this.alpha=t,this},setTint:function(t){return this.tint=t,this},destroy:function(){this.parent.dirty=!0,this.parent.children.remove(this),this.parent=void 0,this.frame=void 0,this.data=void 0},visible:{get:function(){return this._visible},set:function(t){this.parent.dirty|=this._visible!==t,this._visible=t}},alpha:{get:function(){return this._alpha},set:function(t){this.parent.dirty|=this._alpha>0!=t>0,this._alpha=t}}});t.exports=r},97123:(t,e,i)=>{var s=i(82897),n={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,n){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=s(t,0,1),this._alphaTR=s(e,0,1),this._alphaBL=s(i,0,1),this._alphaBR=s(n,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=s(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=s(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=s(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=s(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=n},15720:(t,e,i)=>{var s=i(82897),n={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=n},69732:(t,e,i)=>{var s=i(95723),n={_blendMode:s.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=s[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=n},28284:t=>{t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},85293:t=>{var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},14975:t=>{var e={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this}};t.exports=e},88677:(t,e,i)=>{var s=i(56694),n=i(96910),r=i(72677),a=new s({initialize:function(t,e){this.gameObject=t,this.isPost=e,this.enabled=!1,this.list=[],this.padding=0},setPadding:function(t){return void 0===t&&(t=0),this.padding=t,this.gameObject},onFXCopy:function(){},onFX:function(){},enable:function(t){if(!this.isPost){var e=this.gameObject.scene.sys.renderer;e&&e.pipelines?(this.gameObject.pipeline=e.pipelines.FX_PIPELINE,void 0!==t&&(this.padding=t),this.enabled=!0):this.enabled=!1}},clear:function(){if(this.isPost)this.gameObject.resetPostPipeline(!0);else{for(var t=this.list,e=0;e{t.exports={flipX:!1,flipY:!1,toggleFlipX:function(){return this.flipX=!this.flipX,this},toggleFlipY:function(){return this.flipY=!this.flipY,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this}}},80693:(t,e,i)=>{var s=i(74118),n=i(2386),r=i(93736),a={prepareBoundsOutput:function(t,e){(void 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r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getRightCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getBottomLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBounds:function(t){var e,i,n,r,a,o,h,l;if(void 0===t&&(t=new s),this.parentContainer){var u=this.parentContainer.getBoundsTransformMatrix();this.getTopLeft(t),u.transformPoint(t.x,t.y,t),e=t.x,i=t.y,this.getTopRight(t),u.transformPoint(t.x,t.y,t),n=t.x,r=t.y,this.getBottomLeft(t),u.transformPoint(t.x,t.y,t),a=t.x,o=t.y,this.getBottomRight(t),u.transformPoint(t.x,t.y,t),h=t.x,l=t.y}else this.getTopLeft(t),e=t.x,i=t.y,this.getTopRight(t),n=t.x,r=t.y,this.getBottomLeft(t),a=t.x,o=t.y,this.getBottomRight(t),h=t.x,l=t.y;return t.x=Math.min(e,n,a,h),t.y=Math.min(i,r,o,l),t.width=Math.max(e,n,a,h)-t.x,t.height=Math.max(i,r,o,l)-t.y,t}};t.exports=a},39171:(t,e,i)=>{var s=i(76756),n=i(63037),r={mask:null,setMask:function(t){return this.mask=t,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},createBitmapMask:function(t,e,i,n,r){return void 0===t&&(this.texture||this.shader||this.geom)&&(t=this),new s(this.scene,t,e,i,n,r)},createGeometryMask:function(t){return void 0!==t||"Graphics"!==this.type&&!this.geom||(t=this),new n(this.scene,t)}};t.exports=r},28072:t=>{var e={_originComponent:!0,originX:.5,originY:.5,_displayOriginX:0,_displayOriginY:0,displayOriginX:{get:function(){return this._displayOriginX},set:function(t){this._displayOriginX=t,this.originX=t/this.width}},displayOriginY:{get:function(){return this._displayOriginY},set:function(t){this._displayOriginY=t,this.originY=t/this.height}},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this.updateDisplayOrigin()},setOriginFromFrame:function(){return this.frame&&this.frame.customPivot?(this.originX=this.frame.pivotX,this.originY=this.frame.pivotY,this.updateDisplayOrigin()):this.setOrigin()},setDisplayOrigin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displayOriginX=t,this.displayOriginY=e,this},updateDisplayOrigin:function(){return this._displayOriginX=this.originX*this.width,this._displayOriginY=this.originY*this.height,this}};t.exports=e},54211:(t,e,i)=>{var s=i(75606),n=i(63130),r=i(10850),a=i(55303),o=i(93736),h={path:null,rotateToPath:!1,pathRotationOffset:0,pathOffset:null,pathVector:null,pathDelta:null,pathTween:null,pathConfig:null,_prevDirection:a.PLAYING_FORWARD,setPath:function(t,e){void 0===e&&(e=this.pathConfig);var i=this.pathTween;return i&&i.isPlaying()&&i.stop(),this.path=t,e&&this.startFollow(e),this},setRotateToPath:function(t,e){return void 0===e&&(e=0),this.rotateToPath=t,this.pathRotationOffset=e,this},isFollowing:function(){var t=this.pathTween;return t&&t.isPlaying()},startFollow:function(t,e){void 0===t&&(t={}),void 0===e&&(e=0);var i=this.pathTween;i&&i.isPlaying()&&i.stop(),"number"==typeof t&&(t={duration:t}),t.from=r(t,"from",0),t.to=r(t,"to",1);var h=n(t,"positionOnPath",!1);this.rotateToPath=n(t,"rotateToPath",!1),this.pathRotationOffset=r(t,"rotationOffset",0);var l=r(t,"startAt",e);if(l&&(t.onStart=function(t){var e=t.data[0];e.progress=l,e.elapsed=e.duration*l;var i=e.ease(e.progress);e.current=e.start+(e.end-e.start)*i,e.setTargetValue()}),this.pathOffset||(this.pathOffset=new o(this.x,this.y)),this.pathVector||(this.pathVector=new o),this.pathDelta||(this.pathDelta=new o),this.pathDelta.reset(),t.persist=!0,this.pathTween=this.scene.sys.tweens.addCounter(t),this.path.getStartPoint(this.pathOffset),h&&(this.x=this.pathOffset.x,this.y=this.pathOffset.y),this.pathOffset.x=this.x-this.pathOffset.x,this.pathOffset.y=this.y-this.pathOffset.y,this._prevDirection=a.PLAYING_FORWARD,this.rotateToPath){var u=this.path.getPoint(.1);this.rotation=Math.atan2(u.y-this.y,u.x-this.x)+s(this.pathRotationOffset)}return this.pathConfig=t,this},pauseFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.pause(),this},resumeFollow:function(){var t=this.pathTween;return t&&t.isPaused()&&t.resume(),this},stopFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.stop(),this},pathUpdate:function(){var t=this.pathTween;if(t&&t.data){var e=t.data[0],i=this.pathDelta,n=this.pathVector;if(i.copy(n).negate(),e.state===a.COMPLETE)return this.path.getPoint(e.end,n),i.add(n),n.add(this.pathOffset),void this.setPosition(n.x,n.y);if(e.state!==a.PLAYING_FORWARD&&e.state!==a.PLAYING_BACKWARD)return;this.path.getPoint(t.getValue(),n),i.add(n),n.add(this.pathOffset);var r=this.x,o=this.y;this.setPosition(n.x,n.y);var h=this.x-r,l=this.y-o;if(0===h&&0===l)return;if(e.state!==this._prevDirection)return void(this._prevDirection=e.state);this.rotateToPath&&(this.rotation=Math.atan2(l,h)+s(this.pathRotationOffset))}}};t.exports=h},58210:(t,e,i)=>{var s=i(28699),n={defaultPipeline:null,pipeline:null,pipelineData:null,initPipeline:function(t){this.pipelineData={};var e=this.scene.sys.renderer;if(!e)return!1;var i=e.pipelines;if(i){void 0===t&&(t=i.default);var s=i.get(t);if(s)return this.defaultPipeline=s,this.pipeline=s,!0}return!1},setPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){var a=r.get(t);a&&(this.pipeline=a),e&&(this.pipelineData=i?s(e):e)}return this},setPipelineData:function(t,e){var i=this.pipelineData;return void 0===e?delete i[t]:i[t]=e,this},resetPipeline:function(t){return void 0===t&&(t=!1),this.pipeline=this.defaultPipeline,t&&(this.pipelineData={}),null!==this.pipeline},getPipelineName:function(){return this.pipeline.name}};t.exports=n},44086:(t,e,i)=>{var s=i(28699),n=i(88677),r=i(72677),a={hasPostPipeline:!1,postPipelines:null,postPipelineData:null,preFX:null,postFX:null,initPostPipeline:function(t){this.postPipelines=[],this.postPipelineData={},this.postFX=new n(this,!0),t&&(this.preFX=new n(this,!1))},setPostPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){Array.isArray(t)||(t=[t]);for(var a=0;a0,this},setPostPipelineData:function(t,e){var i=this.postPipelineData;return void 0===e?delete i[t]:i[t]=e,this},getPostPipeline:function(t){for(var e="string"==typeof t,i=this.postPipelines,s=[],n=0;n=0;s--){var n=i[s];(e&&n.name===t||!e&&n===t)&&(n.destroy(),r(i,s))}return this.hasPostPipeline=this.postPipelines.length>0,this},clearFX:function(){return this.preFX&&this.preFX.clear(),this.postFX&&this.postFX.clear(),this}};t.exports=a},45900:t=>{var e={scrollFactorX:1,scrollFactorY:1,setScrollFactor:function(t,e){return void 0===e&&(e=t),this.scrollFactorX=t,this.scrollFactorY=e,this}};t.exports=e},31654:t=>{var e={_sizeComponent:!0,width:0,height:0,displayWidth:{get:function(){return Math.abs(this.scaleX*this.frame.realWidth)},set:function(t){this.scaleX=t/this.frame.realWidth}},displayHeight:{get:function(){return Math.abs(this.scaleY*this.frame.realHeight)},set:function(t){this.scaleY=t/this.frame.realHeight}},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight;var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}};t.exports=e},82081:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setTexture:function(t,e,i,s){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e,i,s)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this}};t.exports=n},21850:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this.isCropped&&this.frame.updateCropUVs(this._crop,this.flipX,this.flipY),this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=n},58072:t=>{var e={tintTopLeft:16777215,tintTopRight:16777215,tintBottomLeft:16777215,tintBottomRight:16777215,tintFill:!1,clearTint:function(){return this.setTint(16777215),this},setTint:function(t,e,i,s){return void 0===t&&(t=16777215),void 0===e&&(e=t,i=t,s=t),this.tintTopLeft=t,this.tintTopRight=e,this.tintBottomLeft=i,this.tintBottomRight=s,this.tintFill=!1,this},setTintFill:function(t,e,i,s){return this.setTint(t,e,i,s),this.tintFill=!0,this},tint:{set:function(t){this.setTint(t,t,t,t)}},isTinted:{get:function(){var t=16777215;return this.tintFill||this.tintTopLeft!==t||this.tintTopRight!==t||this.tintBottomLeft!==t||this.tintBottomRight!==t}}};t.exports=e},48129:t=>{t.exports=function(t){var e={name:t.name,type:t.type,x:t.x,y:t.y,depth:t.depth,scale:{x:t.scaleX,y:t.scaleY},origin:{x:t.originX,y:t.originY},flipX:t.flipX,flipY:t.flipY,rotation:t.rotation,alpha:t.alpha,visible:t.visible,blendMode:t.blendMode,textureKey:"",frameKey:"",data:{}};return t.texture&&(e.textureKey=t.texture.key,e.frameKey=t.frame.name),e}},56584:(t,e,i)=>{var s=i(83392),n=i(69360),r=i(64462),a=i(35786),o=i(62138),h=i(93736),l={hasTransformComponent:!0,_scaleX:1,_scaleY:1,_rotation:0,x:0,y:0,z:0,w:0,scale:{get:function(){return(this._scaleX+this._scaleY)/2},set:function(t){this._scaleX=t,this._scaleY=t,0===t?this.renderFlags&=-5:this.renderFlags|=4}},scaleX:{get:function(){return this._scaleX},set:function(t){this._scaleX=t,0===t?this.renderFlags&=-5:0!==this._scaleY&&(this.renderFlags|=4)}},scaleY:{get:function(){return this._scaleY},set:function(t){this._scaleY=t,0===t?this.renderFlags&=-5:0!==this._scaleX&&(this.renderFlags|=4)}},angle:{get:function(){return o(this._rotation*s.RAD_TO_DEG)},set:function(t){this.rotation=o(t)*s.DEG_TO_RAD}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=a(t)}},setPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=0),this.x=t,this.y=e,this.z=i,this.w=s,this},copyPosition:function(t){return void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.z&&(this.z=t.z),void 0!==t.w&&(this.w=t.w),this},setRandomPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),this.x=t+Math.random()*i,this.y=e+Math.random()*s,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,this},setScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.scaleX=t,this.scaleY=e,this},setX:function(t){return void 0===t&&(t=0),this.x=t,this},setY:function(t){return void 0===t&&(t=0),this.y=t,this},setZ:function(t){return void 0===t&&(t=0),this.z=t,this},setW:function(t){return void 0===t&&(t=0),this.w=t,this},getLocalTransformMatrix:function(t){return void 0===t&&(t=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY)},getWorldTransformMatrix:function(t,e){void 0===t&&(t=new n);var i=this.parentContainer;if(!i)return this.getLocalTransformMatrix(t);for(e||(e=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY);i;)e.applyITRS(i.x,i.y,i._rotation,i._scaleX,i._scaleY),e.multiply(t,t),i=i.parentContainer;return t},getLocalPoint:function(t,e,i,s){i||(i=new h),s||(s=this.scene.sys.cameras.main);var n=s.scrollX,a=s.scrollY,o=t+n*this.scrollFactorX-n,l=e+a*this.scrollFactorY-a;return this.parentContainer?this.getWorldTransformMatrix().applyInverse(o,l,i):r(o,l,this.x,this.y,this.rotation,this.scaleX,this.scaleY,i),this._originComponent&&(i.x+=this._displayOriginX,i.y+=this._displayOriginY),i},getParentRotation:function(){for(var t=0,e=this.parentContainer;e;)t+=e.rotation,e=e.parentContainer;return t}};t.exports=l},69360:(t,e,i)=>{var s=i(56694),n=i(83392),r=i(93736),a=new s({initialize:function(t,e,i,s,n,r){void 0===t&&(t=1),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=0),this.matrix=new Float32Array([t,e,i,s,n,r,0,0,1]),this.decomposedMatrix={translateX:0,translateY:0,scaleX:1,scaleY:1,rotation:0},this.quad=new Float32Array(8)},a:{get:function(){return this.matrix[0]},set:function(t){this.matrix[0]=t}},b:{get:function(){return this.matrix[1]},set:function(t){this.matrix[1]=t}},c:{get:function(){return this.matrix[2]},set:function(t){this.matrix[2]=t}},d:{get:function(){return this.matrix[3]},set:function(t){this.matrix[3]=t}},e:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},f:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},tx:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},ty:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},rotation:{get:function(){return Math.acos(this.a/this.scaleX)*(Math.atan(-this.c/this.a)<0?-1:1)}},rotationNormalized:{get:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],r=t[3];return e||i?i>0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):s||r?n.TAU-(r>0?Math.acos(-s/this.scaleY):-Math.acos(s/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),s=this.matrix,n=s[0],r=s[1],a=s[2],o=s[3];return s[0]=n*i+a*e,s[1]=r*i+o*e,s[2]=n*-e+a*i,s[3]=r*-e+o*i,this},multiply:function(t,e){var i=this.matrix,s=t.matrix,n=i[0],r=i[1],a=i[2],o=i[3],h=i[4],l=i[5],u=s[0],c=s[1],d=s[2],f=s[3],p=s[4],v=s[5],g=void 0===e?i:e.matrix;return g[0]=u*n+c*a,g[1]=u*r+c*o,g[2]=d*n+f*a,g[3]=d*r+f*o,g[4]=p*n+v*a+h,g[5]=p*r+v*o+l,g},multiplyWithOffset:function(t,e,i){var s=this.matrix,n=t.matrix,r=s[0],a=s[1],o=s[2],h=s[3],l=e*r+i*o+s[4],u=e*a+i*h+s[5],c=n[0],d=n[1],f=n[2],p=n[3],v=n[4],g=n[5];return s[0]=c*r+d*o,s[1]=c*a+d*h,s[2]=f*r+p*o,s[3]=f*a+p*h,s[4]=v*r+g*o+l,s[5]=v*a+g*h+u,this},transform:function(t,e,i,s,n,r){var a=this.matrix,o=a[0],h=a[1],l=a[2],u=a[3],c=a[4],d=a[5];return a[0]=t*o+e*l,a[1]=t*h+e*u,a[2]=i*o+s*l,a[3]=i*h+s*u,a[4]=n*o+r*l+c,a[5]=n*h+r*u+d,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var s=this.matrix,n=s[0],r=s[1],a=s[2],o=s[3],h=s[4],l=s[5];return i.x=t*n+e*a+h,i.y=t*r+e*o+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],a=t[5],o=e*n-i*s;return t[0]=n/o,t[1]=-i/o,t[2]=-s/o,t[3]=e/o,t[4]=(s*a-n*r)/o,t[5]=-(e*a-i*r)/o,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){var e=this.matrix;return t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,s,n,r){var a=this.matrix;return a[0]=t,a[1]=e,a[2]=i,a[3]=s,a[4]=n,a[5]=r,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],s=e[1],n=e[2],r=e[3],a=i*r-s*n;if(t.translateX=e[4],t.translateY=e[5],i||s){var o=Math.sqrt(i*i+s*s);t.rotation=s>0?Math.acos(i/o):-Math.acos(i/o),t.scaleX=o,t.scaleY=a/o}else if(n||r){var h=Math.sqrt(n*n+r*r);t.rotation=.5*Math.PI-(r>0?Math.acos(-n/h):-Math.acos(n/h)),t.scaleX=a/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,s,n){var r=this.matrix,a=Math.sin(i),o=Math.cos(i);return r[4]=t,r[5]=e,r[0]=o*s,r[1]=a*s,r[2]=-a*n,r[3]=o*n,this},applyInverse:function(t,e,i){void 0===i&&(i=new r);var s=this.matrix,n=s[0],a=s[1],o=s[2],h=s[3],l=s[4],u=s[5],c=1/(n*h+o*-a);return i.x=h*c*t+-o*c*e+(u*o-l*h)*c,i.y=n*c*e+-a*c*t+(-u*n+l*a)*c,i},setQuad:function(t,e,i,s,n,r){void 0===r&&(r=this.quad);var a=this.matrix,o=a[0],h=a[1],l=a[2],u=a[3],c=a[4],d=a[5];return r[0]=t*o+e*l+c,r[1]=t*h+e*u+d,r[2]=t*o+s*l+c,r[3]=t*h+s*u+d,r[4]=i*o+s*l+c,r[5]=i*h+s*u+d,r[6]=i*o+e*l+c,r[7]=i*h+e*u+d,r},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var s=this.getX(t,e);return i&&(s=Math.round(s)),s},getYRound:function(t,e,i){var s=this.getY(t,e);return i&&(s=Math.round(s)),s},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=a},59694:t=>{var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},64937:(t,e,i)=>{t.exports={Alpha:i(97123),AlphaSingle:i(15720),BlendMode:i(69732),ComputedSize:i(28284),Crop:i(85293),Depth:i(14975),Flip:i(92972),FX:i(88677),GetBounds:i(80693),Mask:i(39171),Origin:i(28072),PathFollower:i(54211),Pipeline:i(58210),PostPipeline:i(44086),ScrollFactor:i(45900),Size:i(31654),Texture:i(82081),TextureCrop:i(21850),Tint:i(58072),ToJSON:i(48129),Transform:i(56584),TransformMatrix:i(69360),Visible:i(59694)}},70339:(t,e,i)=>{var s=i(59959),n=i(95723),r=i(56694),a=i(64937),o=i(56631),h=i(89980),l=i(74118),u=i(98524),c=i(58795),d=i(93736),f=new r({Extends:h,Mixins:[a.AlphaSingle,a.BlendMode,a.ComputedSize,a.Depth,a.Mask,a.PostPipeline,a.Transform,a.Visible,u],initialize:function(t,e,i,s){h.call(this,t,"Container"),this.list=[],this.exclusive=!0,this.maxSize=-1,this.position=0,this.localTransform=new a.TransformMatrix,this.tempTransformMatrix=new a.TransformMatrix,this._sortKey="",this._sysEvents=t.sys.events,this.scrollFactorX=1,this.scrollFactorY=1,this.initPostPipeline(),this.setPosition(e,i),this.setBlendMode(n.SKIP_CHECK),s&&this.add(s)},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return.5*this.width}},displayOriginY:{get:function(){return.5*this.height}},setExclusive:function(t){return void 0===t&&(t=!0),this.exclusive=t,this},getBounds:function(t){if(void 0===t&&(t=new l),t.setTo(this.x,this.y,0,0),this.parentContainer){var e=this.parentContainer.getBoundsTransformMatrix().transformPoint(this.x,this.y);t.setTo(e.x,e.y,0,0)}if(this.list.length>0){var i=this.list,s=new l,n=!1;t.setEmpty();for(var r=0;r-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){var i,s=[null],n=this.list.slice(),r=n.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.tempTransformMatrix.destroy(),this.list=[]}});t.exports=f},13916:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list;if(0!==n.length){var r=e.localTransform;s?(r.loadIdentity(),r.multiply(s),r.translate(e.x,e.y),r.rotate(e.rotation),r.scale(e.scaleX,e.scaleY)):r.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var a=-1!==e.blendMode;a||t.setBlendMode(0);var o=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u{var s=i(88933),n=i(70339),r=i(99325),a=i(20494);r.register("container",(function(t,e){void 0===t&&(t={});var i=a(t,"x",0),r=a(t,"y",0),o=a(t,"children",null),h=new n(this.scene,i,r,o);return void 0!==e&&(t.add=e),s(this.scene,h,t),h}))},23400:(t,e,i)=>{var s=i(70339);i(61286).register("container",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},98524:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(36934),r=i(13916),t.exports={renderWebGL:n,renderCanvas:r}},36934:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list,r=n.length;if(0!==r){var a=e.localTransform;s?(a.loadIdentity(),a.multiply(s),a.translate(e.x,e.y),a.rotate(e.rotation),a.scale(e.scaleX,e.scaleY)):a.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),t.pipelines.preBatch(e);var o=-1!==e.blendMode;o||t.setBlendMode(0);for(var h=e.alpha,l=e.scrollFactorX,u=e.scrollFactorY,c=0;c{t.exports=["normal","multiply","multiply","screen","overlay","darken","lighten","color-dodge","color-burn","hard-light","soft-light","difference","exclusion","hue","saturation","color","luminosity"]},38943:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(11603),a=i(89980),o=i(42911),h=i(55638),l=i(7599),u=i(51729),c=new s({Extends:a,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Origin,n.ScrollFactor,n.Transform,n.Visible,r],initialize:function(t,e,i,s,n,r){a.call(this,t,"DOMElement"),this.parent=t.sys.game.domContainer,this.cache=t.sys.cache.html,this.node,this.transformOnly=!1,this.skewX=0,this.skewY=0,this.rotate3d=new u,this.rotate3dAngle="deg",this.pointerEvents="auto",this.width=0,this.height=0,this.displayWidth=0,this.displayHeight=0,this.handler=this.dispatchNativeEvent.bind(this),this.setPosition(e,i),"string"==typeof s?"#"===s[0]?this.setElement(s.substr(1),n,r):this.createElement(s,n,r):s&&this.setElement(s,n,r),t.sys.events.on(l.SLEEP,this.handleSceneEvent,this),t.sys.events.on(l.WAKE,this.handleSceneEvent,this),t.sys.events.on(l.PRE_RENDER,this.preRender,this)},handleSceneEvent:function(t){var e=this.node,i=e.style;e&&(i.display=t.settings.visible?"block":"none")},setSkew:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.skewX=t,this.skewY=e,this},setPerspective:function(t){return this.parent.style.perspective=t+"px",this},perspective:{get:function(){return parseFloat(this.parent.style.perspective)},set:function(t){this.parent.style.perspective=t+"px"}},addListener:function(t){if(this.node){t=t.split(" ");for(var e=0;e{var s=i(2452),n=i(89980),r=i(69360),a=new r,o=new r,h=new r;t.exports=function(t,e,i,r){if(e.node){var l=e.node.style,u=e.scene.sys.settings;if(!l||!u.visible||n.RENDER_MASK!==e.renderFlags||0!==e.cameraFilter&&e.cameraFilter&i.id||e.parentContainer&&!e.parentContainer.willRender())l.display="none";else{var c=e.parentContainer,d=i.alpha*e.alpha;c&&(d*=c.alpha);var f=a,p=o,v=h,g=0,m=0,y="0%",x="0%";r?(g=e.width*e.scaleX*e.originX,m=e.height*e.scaleY*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),f.multiplyWithOffset(r,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),p.e=e.x-g,p.f=e.y-m,f.multiply(p,v)):(g=e.width*e.originX,m=e.height*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),y=100*e.originX+"%",x=100*e.originY+"%",p.e-=i.scrollX*e.scrollFactorX,p.f-=i.scrollY*e.scrollFactorY,f.multiply(p,v)),e.transformOnly||(l.display="block",l.opacity=d,l.zIndex=e._depth,l.pointerEvents=e.pointerEvents,l.mixBlendMode=s[e._blendMode]),l.transform=v.getCSSMatrix()+" skew("+e.skewX+"rad, "+e.skewY+"rad) 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i=u(e,"x",0),s=u(e,"y",0);h.call(this,t,"Graphics"),this.setPosition(i,s),this.initPipeline(),this.initPostPipeline(),this.displayOriginX=0,this.displayOriginY=0,this.commandBuffer=[],this.defaultFillColor=-1,this.defaultFillAlpha=1,this.defaultStrokeWidth=1,this.defaultStrokeColor=-1,this.defaultStrokeAlpha=1,this._lineWidth=1,this.lineStyle(1,0,0),this.fillStyle(0,0),this.setDefaultStyles(e)},setDefaultStyles:function(t){return u(t,"lineStyle",null)&&(this.defaultStrokeWidth=u(t,"lineStyle.width",1),this.defaultStrokeColor=u(t,"lineStyle.color",16777215),this.defaultStrokeAlpha=u(t,"lineStyle.alpha",1),this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha)),u(t,"fillStyle",null)&&(this.defaultFillColor=u(t,"fillStyle.color",16777215),this.defaultFillAlpha=u(t,"fillStyle.alpha",1),this.fillStyle(this.defaultFillColor,this.defaultFillAlpha)),this},lineStyle:function(t,e,i){return void 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this.fillCircle(t.x,t.y,t.radius)},strokeCircleShape:function(t){return this.strokeCircle(t.x,t.y,t.radius)},fillCircle:function(t,e,i){return this.beginPath(),this.arc(t,e,i,0,c.PI2),this.fillPath(),this},strokeCircle:function(t,e,i){return this.beginPath(),this.arc(t,e,i,0,c.PI2),this.strokePath(),this},fillRectShape:function(t){return this.fillRect(t.x,t.y,t.width,t.height)},strokeRectShape:function(t){return this.strokeRect(t.x,t.y,t.width,t.height)},fillRect:function(t,e,i,s){return this.commandBuffer.push(r.FILL_RECT,t,e,i,s),this},strokeRect:function(t,e,i,s){var n=this._lineWidth/2,r=t-n,a=t+n;return this.beginPath(),this.moveTo(t,e),this.lineTo(t,e+s),this.strokePath(),this.beginPath(),this.moveTo(t+i,e),this.lineTo(t+i,e+s),this.strokePath(),this.beginPath(),this.moveTo(r,e),this.lineTo(a+i,e),this.strokePath(),this.beginPath(),this.moveTo(r,e+s),this.lineTo(a+i,e+s),this.strokePath(),this},fillRoundedRect:function(t,e,i,s,n){void 0===n&&(n=20);var r=n,a=n,o=n,h=n;"number"!=typeof n&&(r=l(n,"tl",20),a=l(n,"tr",20),o=l(n,"bl",20),h=l(n,"br",20));var u=r>=0,d=a>=0,f=o>=0,p=h>=0;return r=Math.abs(r),a=Math.abs(a),o=Math.abs(o),h=Math.abs(h),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-a,e),d?this.arc(t+i-a,e+a,a,-c.TAU,0):this.arc(t+i,e,a,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),p?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+o,e+s),f?this.arc(t+o,e+s-o,o,c.TAU,Math.PI):this.arc(t,e+s,o,0,-c.TAU,!0),this.lineTo(t,e+r),u?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.fillPath(),this},strokeRoundedRect:function(t,e,i,s,n){void 0===n&&(n=20);var r=n,a=n,o=n,h=n,u=Math.min(i,s)/2;"number"!=typeof n&&(r=l(n,"tl",20),a=l(n,"tr",20),o=l(n,"bl",20),h=l(n,"br",20));var d=r>=0,f=a>=0,p=o>=0,v=h>=0;return r=Math.min(Math.abs(r),u),a=Math.min(Math.abs(a),u),o=Math.min(Math.abs(o),u),h=Math.min(Math.abs(h),u),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-a,e),this.moveTo(t+i-a,e),f?this.arc(t+i-a,e+a,a,-c.TAU,0):this.arc(t+i,e,a,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),this.moveTo(t+i,e+s-h),v?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+o,e+s),this.moveTo(t+o,e+s),p?this.arc(t+o,e+s-o,o,c.TAU,Math.PI):this.arc(t,e+s,o,0,-c.TAU,!0),this.lineTo(t,e+r),this.moveTo(t,e+r),d?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.strokePath(),this},fillPointShape:function(t,e){return this.fillPoint(t.x,t.y,e)},fillPoint:function(t,e,i){return!i||i<1?i=1:(t-=i/2,e-=i/2),this.commandBuffer.push(r.FILL_RECT,t,e,i,i),this},fillTriangleShape:function(t){return this.fillTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},strokeTriangleShape:function(t){return this.strokeTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},fillTriangle:function(t,e,i,s,n,a){return 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0===i&&(i=r.scale.height),f.TargetCamera.setScene(this.scene),f.TargetCamera.setViewport(0,0,e,i),f.TargetCamera.scrollX=this.x,f.TargetCamera.scrollY=this.y;var o={willReadFrequently:!0};if("string"==typeof t)if(r.textures.exists(t)){var h=(s=r.textures.get(t)).getSourceImage();h instanceof HTMLCanvasElement&&(n=h.getContext("2d",o))}else n=(s=r.textures.createCanvas(t,e,i)).getSourceImage().getContext("2d",o);else t instanceof HTMLCanvasElement&&(n=t.getContext("2d",o));return n&&(this.renderCanvas(a,this,f.TargetCamera,null,n,!1),s&&s.refresh()),this},preDestroy:function(){this.commandBuffer=[]}});f.TargetCamera=new s,t.exports=f},91543:(t,e,i)=>{var s=i(36266),n=i(49584);t.exports=function(t,e,i,r,a,o){var h=e.commandBuffer,l=h.length,u=a||t.currentContext;if(0!==l&&n(t,u,e,i,r)){i.addToRenderList(e);var c=1,d=1,f=0,p=0,v=1,g=0,m=0,y=0;u.beginPath();for(var x=0;x>>16,m=(65280&f)>>>8,y=255&f,u.strokeStyle="rgba("+g+","+m+","+y+","+c+")",u.lineWidth=v,x+=3;break;case s.FILL_STYLE:p=h[x+1],d=h[x+2],g=(16711680&p)>>>16,m=(65280&p)>>>8,y=255&p,u.fillStyle="rgba("+g+","+m+","+y+","+d+")",x+=2;break;case s.BEGIN_PATH:u.beginPath();break;case s.CLOSE_PATH:u.closePath();break;case s.FILL_PATH:o||u.fill();break;case s.STROKE_PATH:o||u.stroke();break;case s.FILL_RECT:o?u.rect(h[x+1],h[x+2],h[x+3],h[x+4]):u.fillRect(h[x+1],h[x+2],h[x+3],h[x+4]),x+=4;break;case s.FILL_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),o||u.fill(),x+=6;break;case s.STROKE_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),o||u.stroke(),x+=6;break;case s.LINE_TO:u.lineTo(h[x+1],h[x+2]),x+=2;break;case s.MOVE_TO:u.moveTo(h[x+1],h[x+2]),x+=2;break;case s.LINE_FX_TO:u.lineTo(h[x+1],h[x+2]),x+=5;break;case s.MOVE_FX_TO:u.moveTo(h[x+1],h[x+2]),x+=5;break;case s.SAVE:u.save();break;case s.RESTORE:u.restore();break;case s.TRANSLATE:u.translate(h[x+1],h[x+2]),x+=2;break;case s.SCALE:u.scale(h[x+1],h[x+2]),x+=2;break;case s.ROTATE:u.rotate(h[x+1]),x+=1;break;case s.GRADIENT_FILL_STYLE:x+=5;break;case s.GRADIENT_LINE_STYLE:x+=6}}u.restore()}}},41286:(t,e,i)=>{var s=i(99325),n=i(33182);s.register("graphics",(function(t,e){void 0===t&&(t={}),void 0!==e&&(t.add=e);var i=new n(this.scene,t);return t.add&&this.scene.sys.displayList.add(i),i}))},13122:(t,e,i)=>{var s=i(33182);i(61286).register("graphics",(function(t){return this.displayList.add(new s(this.scene,t))}))},60898:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(34429),r=i(91543),r=i(91543),t.exports={renderWebGL:n,renderCanvas:r}},34429:(t,e,i)=>{var s=i(36266),n=i(73329),r=i(69360),a=i(75512),o=function(t,e,i){this.x=t,this.y=e,this.width=i},h=function(t,e,i){this.points=[],this.pointsLength=1,this.points[0]=new o(t,e,i)},l=[],u=new r;t.exports=function(t,e,i,r){if(0!==e.commandBuffer.length){i.addToRenderList(e);var c=t.pipelines.set(e.pipeline,e);t.pipelines.preBatch(e);for(var d=n(e,i,r).calc,f=u.loadIdentity(),p=e.commandBuffer,v=i.alpha*e.alpha,g=1,m=c.fillTint,y=c.strokeTint,x=0,T=0,w=0,E=2*Math.PI,S=[],b=0,A=!0,_=null,C=a.getTintAppendFloatAlpha,R=0;R0&&(U=U%E-E):U>E?U=E:U<0&&(U=E+U%E),null===_&&(_=new h(B+Math.cos(Y)*X,N+Math.sin(Y)*X,g),S.push(_),I+=.01);I<1+G;)w=U*I+Y,x=B+Math.cos(w)*X,T=N+Math.sin(w)*X,_.points.push(new o(x,T,g)),I+=.01;w=U+Y,x=B+Math.cos(w)*X,T=N+Math.sin(w)*X,_.points.push(new o(x,T,g));break;case s.FILL_RECT:c.batchFillRect(p[++R],p[++R],p[++R],p[++R],f,d);break;case s.FILL_TRIANGLE:c.batchFillTriangle(p[++R],p[++R],p[++R],p[++R],p[++R],p[++R],f,d);break;case s.STROKE_TRIANGLE:c.batchStrokeTriangle(p[++R],p[++R],p[++R],p[++R],p[++R],p[++R],g,f,d);break;case s.LINE_TO:null!==_?_.points.push(new o(p[++R],p[++R],g)):(_=new h(p[++R],p[++R],g),S.push(_));break;case s.MOVE_TO:_=new h(p[++R],p[++R],g),S.push(_);break;case s.SAVE:l.push(f.copyToArray());break;case s.RESTORE:f.copyFromArray(l.pop());break;case s.TRANSLATE:B=p[++R],N=p[++R],f.translate(B,N);break;case s.SCALE:B=p[++R],N=p[++R],f.scale(B,N);break;case s.ROTATE:f.rotate(p[++R])}t.pipelines.postBatch(e)}}},59192:(t,e,i)=>{var s=i(83979),n=i(56694),r=i(56631),a=i(6659),o=i(71608),h=i(72632),l=i(10850),u=i(19256),c=i(42911),d=i(75757),f=i(58403),p=i(13747),v=new n({Extends:a,initialize:function(t,e,i){a.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?c(e[0])&&(i=e,e=null):c(e)&&(i=e,e=null),this.scene=t,this.children=new 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0===n&&(n=!0),void 0===r&&(r=!0),this.isFull())return null;var a=new this.classType(this.scene,t,e,i,s);return a.addToDisplayList(this.scene.sys.displayList),a.addToUpdateList(),a.visible=n,a.setActive(r),this.add(a),a},createMultiple:function(t){if(this.isFull())return[];Array.isArray(t)||(t=[t]);var e=[];if(t[0].key)for(var i=0;i=0;u--)if((l=d[u]).active===i){if(++c===e)break}else l=null;return l?("number"==typeof n&&(l.x=n),"number"==typeof r&&(l.y=r),l):s?this.create(n,r,a,o,h):null},get:function(t,e,i,s,n){return this.getFirst(!1,!0,t,e,i,s,n)},getFirstAlive:function(t,e,i,s,n,r){return this.getFirst(!0,t,e,i,s,n,r)},getFirstDead:function(t,e,i,s,n,r){return this.getFirst(!1,t,e,i,s,n,r)},playAnimation:function(t,e){return s.PlayAnimation(this.children.entries,t,e),this},isFull:function(){return-1!==this.maxSize&&this.children.size>=this.maxSize},countActive:function(t){void 0===t&&(t=!0);for(var e=0,i=0;i{var s=i(99325),n=i(59192);s.register("group",(function(t){return new n(this.scene,null,t)}))},62598:(t,e,i)=>{var s=i(59192);i(61286).register("group",(function(t,e){return this.updateList.add(new s(this.scene,t,e))}))},1539:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),a=i(57322),o=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.Depth,n.Flip,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.TextureCrop,n.Tint,n.Transform,n.Visible,a],initialize:function(t,e,i,s,n){r.call(this,t,"Image"),this._crop=this.resetCropObject(),this.setTexture(s,n),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=o},57786:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},83556:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(1539);n.register("image",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),o=new a(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,o,t),o}))},20927:(t,e,i)=>{var s=i(1539);i(61286).register("image",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},57322:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(59390),r=i(57786),t.exports={renderWebGL:n,renderCanvas:r}},59390:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),this.pipeline.batchSprite(e,i,s)}},48013:(t,e,i)=>{var s={Events:i(56631),DisplayList:i(91713),GameObjectCreator:i(99325),GameObjectFactory:i(61286),UpdateList:i(92034),Components:i(64937),GetCalcMatrix:i(73329),BuildGameObject:i(88933),BuildGameObjectAnimation:i(32291),GameObject:i(89980),BitmapText:i(44616),Blitter:i(52816),Bob:i(41664),Container:i(70339),DOMElement:i(38943),DynamicBitmapText:i(13468),Extern:i(39419),Graphics:i(33182),Group:i(59192),Image:i(1539),Layer:i(85305),Particles:i(27684),PathFollower:i(29598),RenderTexture:i(15996),RetroFont:i(55873),Rope:i(79968),Sprite:i(13747),Text:i(76555),GetTextSize:i(32979),MeasureText:i(27030),TextStyle:i(74744),TileSprite:i(35856),Zone:i(71030),Video:i(8630),Shape:i(91461),Arc:i(28593),Curve:i(15220),Ellipse:i(28591),Grid:i(39169),IsoBox:i(4415),IsoTriangle:i(65159),Line:i(579),Polygon:i(91249),Rectangle:i(517),Star:i(77843),Triangle:i(21873),Factories:{Blitter:i(38906),Container:i(23400),DOMElement:i(66788),DynamicBitmapText:i(94145),Extern:i(41155),Graphics:i(13122),Group:i(62598),Image:i(20927),Layer:i(17676),Particles:i(81212),PathFollower:i(19626),RenderTexture:i(29599),Rope:i(31982),Sprite:i(66135),StaticBitmapText:i(21797),Text:i(94627),TileSprite:i(20509),Zone:i(34546),Video:i(215),Arc:i(10369),Curve:i(10147),Ellipse:i(99869),Grid:i(9326),IsoBox:i(88154),IsoTriangle:i(67765),Line:i(85665),Polygon:i(88203),Rectangle:i(94355),Star:i(23962),Triangle:i(79296)},Creators:{Blitter:i(68452),Container:i(44516),DynamicBitmapText:i(67513),Graphics:i(41286),Group:i(61295),Image:i(83556),Layer:i(56378),Particles:i(765),RenderTexture:i(85692),Rope:i(96027),Sprite:i(89219),StaticBitmapText:i(95499),Text:i(75397),TileSprite:i(63950),Zone:i(24067),Video:i(65601)}};s.Shader=i(27902),s.Mesh=i(83321),s.NineSlice=i(44139),s.PointLight=i(13171),s.Plane=i(33412),s.Factories.Shader=i(51979),s.Factories.Mesh=i(8767),s.Factories.NineSlice=i(53778),s.Factories.PointLight=i(91201),s.Factories.Plane=i(58322),s.Creators.Shader=i(13908),s.Creators.Mesh=i(41839),s.Creators.NineSlice=i(40964),s.Creators.PointLight=i(162),s.Creators.Plane=i(10912),s.Light=i(14455),s.LightsManager=i(26193),s.LightsPlugin=i(50296),t.exports=s},85305:(t,e,i)=>{var s=i(95723),n=i(56694),r=i(64937),a=i(48129),o=i(81078),h=i(6659),l=i(56631),u=i(71207),c=i(58010),d=i(7599),f=i(17922),p=new n({Extends:u,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Mask,r.PostPipeline,r.Visible,h,c],initialize:function(t,e){u.call(this,t),h.call(this),this.scene=t,this.displayList=null,this.type="Layer",this.state=0,this.parentContainer=null,this.name="",this.active=!0,this.tabIndex=-1,this.data=null,this.renderFlags=15,this.cameraFilter=0,this.input=null,this.body=null,this.ignoreDestroy=!1,this.systems=t.sys,this.events=t.sys.events,this.sortChildrenFlag=!1,this.addCallback=this.addChildCallback,this.removeCallback=this.removeChildCallback,this.initPostPipeline(),this.clearAlpha(),this.setBlendMode(s.SKIP_CHECK),e&&this.add(e),t.sys.queueDepthSort()},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},setState:function(t){return this.state=t,this},setDataEnabled:function(){return this.data||(this.data=new 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i.unshift(this.displayList.getIndex(t)),i},addChildCallback:function(t){t.displayList&&t.displayList!==this&&t.removeFromDisplayList(),t.displayList||(this.queueDepthSort(),t.displayList=this,t.emit(l.ADDED_TO_SCENE,t,this.scene),this.events.emit(d.ADDED_TO_SCENE,t,this.scene))},removeChildCallback:function(t){this.queueDepthSort(),t.displayList=null,t.emit(l.REMOVED_FROM_SCENE,t,this.scene),this.events.emit(d.REMOVED_FROM_SCENE,t,this.scene)},queueDepthSort:function(){this.sortChildrenFlag=!0},depthSort:function(){this.sortChildrenFlag&&(f(this.list,this.sortByDepth),this.sortChildrenFlag=!1)},sortByDepth:function(t,e){return t._depth-e._depth},getChildren:function(){return this.list},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(l.ADDED_TO_SCENE,this,this.scene),t.events.emit(d.ADDED_TO_SCENE,this,this.scene)),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(l.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(d.REMOVED_FROM_SCENE,this,this.scene)),this},destroy:function(t){if(this.scene&&!this.ignoreDestroy){this.emit(l.DESTROY,this);for(var e=this.list;e.length;)e[0].destroy(t);this.removeAllListeners(),this.resetPostPipeline(!0),this.displayList&&(this.displayList.remove(this,!0),this.displayList.queueDepthSort()),this.data&&(this.data.destroy(),this.data=void 0),this.active=!1,this.visible=!1,this.list=void 0,this.scene=void 0,this.displayList=void 0,this.systems=void 0,this.events=void 0}}});t.exports=p},834:t=>{t.exports=function(t,e,i){var s=e.list;if(0!==s.length){e.depthSort();var n=-1!==e.blendMode;n||t.setBlendMode(0);var r=e._alpha;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var a=0;a{var s=i(88933),n=i(85305),r=i(99325),a=i(20494);r.register("layer",(function(t,e){void 0===t&&(t={});var i=a(t,"children",null),r=new n(this.scene,i);return void 0!==e&&(t.add=e),s(this.scene,r,t),r}))},17676:(t,e,i)=>{var s=i(85305);i(61286).register("layer",(function(t){return this.displayList.add(new s(this.scene,t))}))},58010:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(17576),r=i(834),t.exports={renderWebGL:n,renderCanvas:r}},17576:t=>{t.exports=function(t,e,i){var s=e.list,n=s.length;if(0!==n){e.depthSort(),t.pipelines.preBatch(e);var r=-1!==e.blendMode;r||t.setBlendMode(0);for(var a=e.alpha,o=0;o{var s=i(26673),n=i(56694),r=i(64937),a=i(39298),o=i(75512),h=new 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s=i(26535),n=i(56694),r=i(53996),a=i(14455),o=i(13171),h=i(39298),l=i(72677),u=i(17922),c=i(75512),d=new n({initialize:function(){this.lights=[],this.ambientColor=new h(.1,.1,.1),this.active=!1,this.maxLights=-1,this.visibleLights=0},addPointLight:function(t,e,i,s,n,r){return this.systems.displayList.add(new o(this.scene,t,e,i,s,n,r))},enable:function(){return-1===this.maxLights&&(this.maxLights=this.systems.renderer.config.maxLights),this.active=!0,this},disable:function(){return this.active=!1,this},getLights:function(t){for(var e=this.lights,i=t.worldView,n=[],a=0;athis.maxLights&&(u(n,this.sortByDistance),n=n.slice(0,this.maxLights)),this.visibleLights=n.length,n},sortByDistance:function(t,e){return t.distance>=e.distance},setAmbientColor:function(t){var e=c.getFloatsFromUintRGB(t);return this.ambientColor.set(e[0],e[1],e[2]),this},getMaxVisibleLights:function(){return this.maxLights},getLightCount:function(){return this.lights.length},addLight:function(t,e,i,s,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=128),void 0===s&&(s=16777215),void 0===n&&(n=1);var r=c.getFloatsFromUintRGB(s),o=new a(t,e,i,r[0],r[1],r[2],n);return this.lights.push(o),o},removeLight:function(t){var e=this.lights.indexOf(t);return e>=0&&l(this.lights,e),this},shutdown:function(){this.lights.length=0},destroy:function(){this.shutdown()}});t.exports=d},50296:(t,e,i)=>{var s=i(56694),n=i(26193),r=i(91963),a=i(7599),o=new s({Extends:n,initialize:function(t){this.scene=t,this.systems=t.sys,t.sys.settings.isBooted||t.sys.events.once(a.BOOT,this.boot,this),n.call(this)},boot:function(){var t=this.systems.events;t.on(a.SHUTDOWN,this.shutdown,this),t.on(a.DESTROY,this.destroy,this)},destroy:function(){this.shutdown(),this.scene=void 0,this.systems=void 0}});r.register("LightsPlugin",o,"lights"),t.exports=o},83321:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),a=i(18693),o=i(89980),h=i(53267),l=i(67623),u=i(73329),c=i(16650),d=i(23464),f=i(23701),p=i(17922),v=i(70015),g=i(85769),m=new s({Extends:o,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.Texture,n.Transform,n.Visible,d],initialize:function(t,e,i,s,n,r,a,h,l,u,d,f){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s="__WHITE"),o.call(this,t,"Mesh"),this.faces=[],this.vertices=[],this.tintFill=!1,this.debugCallback=null,this.debugGraphic=null,this.hideCCW=!0,this.modelPosition=new v,this.modelScale=new v(1,1,1),this.modelRotation=new v,this.dirtyCache=[0,0,0,0,0,0,0,0,0,0,0,0],this.transformMatrix=new c,this.viewPosition=new v,this.viewMatrix=new c,this.projectionMatrix=new c,this.totalRendered=0,this.totalFrame=0,this.ignoreDirtyCache=!1,this.fov,this.displayOriginX=0,this.displayOriginY=0;var p=t.sys.renderer;this.setPosition(e,i),this.setTexture(s,n),this.setSize(p.width,p.height),this.initPipeline(),this.initPostPipeline(),this.setPerspective(p.width,p.height),r&&this.addVertices(r,a,h,l,u,d,f)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},panX:function(t){return this.viewPosition.addScale(v.LEFT,t),this.dirtyCache[10]=1,this},panY:function(t){return this.viewPosition.y+=v.DOWN.y*t,this.dirtyCache[10]=1,this},panZ:function(t){return this.viewPosition.z+=t,this.dirtyCache[10]=1,this},setPerspective:function(t,e,i,s,n){return void 0===i&&(i=45),void 0===s&&(s=.01),void 0===n&&(n=1e3),this.fov=i,this.projectionMatrix.perspective(r(i),t/e,s,n),this.dirtyCache[10]=1,this.dirtyCache[11]=0,this},setOrtho:function(t,e,i,s){return void 0===t&&(t=this.scene.sys.renderer.getAspectRatio()),void 0===e&&(e=1),void 0===i&&(i=-1e3),void 0===s&&(s=1e3),this.fov=0,this.projectionMatrix.ortho(-t,t,-e,e,i,s),this.dirtyCache[10]=1,this.dirtyCache[11]=1,this},clear:function(){return this.faces.forEach((function(t){t.destroy()})),this.faces=[],this.vertices=[],this},addVerticesFromObj:function(t,e,i,s,n,r,a,o,l){var u,c=this.scene.sys.cache.obj.get(t);return c&&(u=h(c,this,e,i,s,n,r,a,o,l)),u&&0!==u.verts.length||console.warn("Mesh.addVerticesFromObj data empty:",t),this},sortByDepth:function(t,e){return t.depth-e.depth},depthSort:function(){return p(this.faces,this.sortByDepth),this},addVertex:function(t,e,i,s,n,r,a){var o=new g(t,e,i,s,n,r,a);return this.vertices.push(o),o},addFace:function(t,e,i){var s=new a(t,e,i);return this.faces.push(s),this.dirtyCache[9]=-1,s},addVertices:function(t,e,i,s,n,r,a){var o=l(t,e,i,s,n,r,a);return o?(this.faces=this.faces.concat(o.faces),this.vertices=this.vertices.concat(o.vertices)):console.warn("Mesh.addVertices data empty or invalid"),this.dirtyCache[9]=-1,this},getFaceCount:function(){return this.faces.length},getVertexCount:function(){return this.vertices.length},getFace:function(t){return this.faces[t]},hasFaceAt:function(t,e,i){void 0===i&&(i=this.scene.sys.cameras.main);for(var s=u(this,i).calc,n=this.faces,r=0;r{t.exports=function(){}},41839:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(10850),o=i(83321);n.register("mesh",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=a(t,"vertices",[]),l=a(t,"uvs",[]),u=a(t,"indicies",[]),c=a(t,"containsZ",!1),d=a(t,"normals",[]),f=a(t,"colors",16777215),p=a(t,"alphas",1),v=new o(this.scene,0,0,i,n,h,l,u,c,d,f,p);return void 0!==e&&(t.add=e),s(this.scene,v,t),v}))},8767:(t,e,i)=>{var s=i(83321);i(61286).register("mesh",(function(t,e,i,n,r,a,o,h,l,u,c){return this.displayList.add(new s(this.scene,t,e,i,n,r,a,o,h,l,u,c))}))},23464:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(57410),r=i(6317),t.exports={renderWebGL:n,renderCanvas:r}},57410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){var r=e.faces,a=r.length;if(0!==a){i.addToRenderList(e);var o=t.pipelines.set(e.pipeline,e),h=s(e,i,n).calc;t.pipelines.preBatch(e);for(var l=o.setGameObject(e),u=o.vertexViewF32,c=o.vertexViewU32,d=o.vertexCount*o.currentShader.vertexComponentCount-1,f=e.tintFill,p=[],v=e.debugCallback,g=h.a,m=h.b,y=h.c,x=h.d,T=h.e,w=h.f,E=e.viewPosition.z,S=e.hideCCW,b=i.roundPixels,A=i.alpha*e.alpha,_=0,C=0;C{var s=i(56694),n=i(64937),r=i(89980),a=i(94456),o=i(85769),h=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,a],initialize:function(t,e,i,s,n,a,h,l,u,c,d){void 0===a&&(a=256),void 0===h&&(h=256),void 0===l&&(l=10),void 0===u&&(u=10),void 0===c&&(c=0),void 0===d&&(d=0),r.call(this,t,"NineSlice"),this._width,this._height,this._originX=.5,this._originY=.5,this._sizeComponent=!0,this.vertices=[],this.leftWidth,this.rightWidth,this.topHeight,this.bottomHeight,this.tint=16777215,this.tintFill=!1,this.is3Slice=0===c&&0===d;for(var f=this.is3Slice?18:54,p=0;p{var s=i(88933),n=i(99325),r=i(20494),a=i(10850),o=i(44139);n.register("nineslice",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=a(t,"width",256),l=a(t,"height",256),u=a(t,"leftWidth",10),c=a(t,"rightWidth",10),d=a(t,"topHeight",0),f=a(t,"bottomHeight",0),p=new o(this.scene,0,0,i,n,h,l,u,c,d,f);return void 0!==e&&(t.add=e),s(this.scene,p,t),p}))},53778:(t,e,i)=>{var s=i(44139);i(61286).register("nineslice",(function(t,e,i,n,r,a,o,h,l,u){return this.displayList.add(new s(this.scene,t,e,i,n,r,a,o,h,l,u))}))},94456:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(27420),t.exports={renderWebGL:n,renderCanvas:r}},27420:(t,e,i)=>{var s=i(73329),n=i(75512);t.exports=function(t,e,i,r){var a=e.vertices,o=a.length;if(0!==o){i.addToRenderList(e);var h=t.pipelines.set(e.pipeline,e),l=s(e,i,r,!1).calc;t.pipelines.preBatch(e);var u=h.setGameObject(e),c=h.vertexViewF32,d=h.vertexViewU32,f=h.vertexCount*h.currentShader.vertexComponentCount-1,p=i.roundPixels,v=e.tintFill,g=i.alpha*e.alpha,m=n.getTintAppendFloatAlpha(e.tint,g),y=h.vertexAvailable(),x=-1;y{var s=i(56694),n=i(93025),r=i(22946),a=i(21902),o=i(4840),h=i(15978),l=new s({Extends:n,initialize:function(t){n.call(this,t,null,!1),this.active=!1,this.easeName="Linear",this.r=[],this.g=[],this.b=[]},getMethod:function(){return null===this.propertyValue?0:9},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;if(9===this.method){this.start=t[0],this.ease=a("Linear"),this.interpolation=o("linear"),i=this.easedValueEmit,s=this.easeValueUpdate,e=t[0],this.active=!0;for(var n=0;n{var s=i(17489),n=i(82897),r=i(56694),a=i(61616),o=i(21902),h=i(72632),l=i(4840),u=i(88462),c=i(1071),d=new r({initialize:function(t,e,i){void 0===i&&(i=!1),this.propertyKey=t,this.propertyValue=e,this.defaultValue=e,this.steps=0,this.counter=0,this.yoyo=!1,this.direction=0,this.start=0,this.current=0,this.end=0,this.ease=null,this.interpolation=null,this.emitOnly=i,this.onEmit=this.defaultEmit,this.onUpdate=this.defaultUpdate,this.active=!0,this.method=0,this._onEmit,this._onUpdate},loadConfig:function(t,e){void 0===t&&(t={}),e&&(this.propertyKey=e),this.propertyValue=h(t,this.propertyKey,this.defaultValue),this.method=this.getMethod(),this.setMethods(),this.emitOnly&&(this.onUpdate=this.defaultUpdate)},toJSON:function(){return JSON.stringify(this.propertyValue)},onChange:function(t){var e;switch(this.method){case 1:case 3:case 8:e=t;break;case 2:this.propertyValue.indexOf(t)>=0&&(e=t);break;case 4:var i=(this.end-this.start)/this.steps;e=u(t,i),this.counter=e;break;case 5:case 6:case 7:e=n(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var n=this.has(t,"ease")?t.ease:"Linear";this.ease=o(n,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,s=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var r=t.random;Array.isArray(r)&&(this.start=r[0],this.end=r[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,s=this.proxyUpdate;break;case 9:this.start=t.values;var a=this.has(t,"ease")?t.ease:"Linear";this.ease=o(a,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,s=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=s,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(t,e,i){return i},defaultUpdate:function(t,e,i,s){return s},proxyEmit:function(t,e,i){var s=this._onEmit(t,e,i);return this.current=s,s},proxyUpdate:function(t,e,i,s){var n=this._onUpdate(t,e,i,s);return this.current=n,n},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=a(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=s(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,s=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=s)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=s)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=c(i+s,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var s,n=t.data[e],r=this.ease(i);return s=this.interpolation?this.interpolation(this.start,r):(n.max-n.min)*r+n.min,this.current=s,s},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=d},87811:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(30891),a=new s({Extends:r,initialize:function(t,e,i,s,a){if("object"==typeof t){var o=t;t=n(o,"x",0),e=n(o,"y",0),i=n(o,"power",0),s=n(o,"epsilon",100),a=n(o,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=100),void 0===a&&(a=50);r.call(this,t,e,!0),this._gravity=a,this._power=i*a,this._epsilon=s*s},update:function(t,e){var i=this.x-t.x,s=this.y-t.y,n=i*i+s*s;if(0!==n){var r=Math.sqrt(n);n{var s=i(16569),n=i(82897),r=i(56694),a=i(75606),o=i(74118),h=i(2386),l=i(93736),u=new r({initialize:function(t){this.emitter=t,this.texture=null,this.frame=null,this.x=0,this.y=0,this.worldPosition=new l,this.velocityX=0,this.velocityY=0,this.accelerationX=0,this.accelerationY=0,this.maxVelocityX=1e4,this.maxVelocityY=1e4,this.bounce=0,this.scaleX=1,this.scaleY=1,this.alpha=1,this.angle=0,this.rotation=0,this.tint=16777215,this.life=1e3,this.lifeCurrent=1e3,this.delayCurrent=0,this.holdCurrent=0,this.lifeT=0,this.data={tint:{min:16777215,max:16777215},alpha:{min:1,max:1},rotate:{min:0,max:0},scaleX:{min:1,max:1},scaleY:{min:1,max:1},x:{min:0,max:0},y:{min:0,max:0},accelerationX:{min:0,max:0},accelerationY:{min:0,max:0},maxVelocityX:{min:0,max:0},maxVelocityY:{min:0,max:0},moveToX:{min:0,max:0},moveToY:{min:0,max:0},bounce:{min:0,max:0}},this.isCropped=!1,this.scene=t.scene,this.anims=new s(this),this.bounds=new o},emit:function(t,e,i,s,n,r){return this.emitter.emit(t,e,i,s,n,r)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,s=i.ops,n=i.getAnim();if(n?this.anims.play(n):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=s.x.onEmit(this,"x"):s.x.steps>0?this.x+=t+s.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=s.y.onEmit(this,"y"):s.y.steps>0?this.y+=e+s.y.onEmit(this,"y"):this.y+=e,this.life=s.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=s.delay.onEmit(this,"delay"),this.holdCurrent=s.hold.onEmit(this,"hold"),this.scaleX=s.scaleX.onEmit(this,"scaleX"),this.scaleY=s.scaleY.active?s.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=s.rotate.onEmit(this,"rotate"),this.rotation=a(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var r=s.speedX.onEmit(this,"speedX"),o=s.speedY.active?s.speedY.onEmit(this,"speedY"):r;if(i.radial){var h=a(s.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(r),this.velocityY=Math.sin(h)*Math.abs(o)}else if(i.moveTo){var l=s.moveToX.onEmit(this,"moveToX"),u=s.moveToY.onEmit(this,"moveToY"),c=this.life/1e3;this.velocityX=(l-this.x)/c,this.velocityY=(u-this.y)/c}else this.velocityX=r,this.velocityY=o;return i.acceleration&&(this.accelerationX=s.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=s.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=s.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=s.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=s.bounce.onEmit(this,"bounce"),this.alpha=s.alpha.onEmit(this,"alpha"),s.color.active?this.tint=s.color.onEmit(this,"tint"):this.tint=s.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims.update(0,t);var s=this.emitter,r=s.ops,o=1-this.lifeCurrent/this.life;if(this.lifeT=o,this.x=r.x.onUpdate(this,"x",o,this.x),this.y=r.y.onUpdate(this,"y",o,this.y),s.moveTo){var h=r.moveToX.onUpdate(this,"moveToX",o,s.moveToX),l=r.moveToY.onUpdate(this,"moveToY",o,s.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(s,t,e,i,o),this.scaleX=r.scaleX.onUpdate(this,"scaleX",o,this.scaleX),r.scaleY.active?this.scaleY=r.scaleY.onUpdate(this,"scaleY",o,this.scaleY):this.scaleY=this.scaleX,this.angle=r.rotate.onUpdate(this,"rotate",o,this.angle),this.rotation=a(this.angle),s.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=n(r.alpha.onUpdate(this,"alpha",o,this.alpha),0,1),r.color.active?this.tint=r.color.onUpdate(this,"color",o,this.tint):this.tint=r.tint.onUpdate(this,"tint",o,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,s,r){var a=t.ops,o=this.velocityX,h=this.velocityY,l=a.accelerationX.onUpdate(this,"accelerationX",r,this.accelerationX),u=a.accelerationY.onUpdate(this,"accelerationY",r,this.accelerationY),c=a.maxVelocityX.onUpdate(this,"maxVelocityX",r,this.maxVelocityX),d=a.maxVelocityY.onUpdate(this,"maxVelocityY",r,this.maxVelocityY);this.bounce=a.bounce.onUpdate(this,"bounce",r,this.bounce),o+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,o=n(o,-c,c),h=n(h,-d,d),this.velocityX=o,this.velocityY=h,this.x+=o*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;f{var s=i(56694),n=i(30891),r=i(74118),a=new s({Extends:n,initialize:function(t,e,i,s,a,o,h,l){void 0===a&&(a=!0),void 0===o&&(o=!0),void 0===h&&(h=!0),void 0===l&&(l=!0),n.call(this,t,e,!0),this.bounds=new r(t,e,i,s),this.collideLeft=a,this.collideRight=o,this.collideTop=h,this.collideBottom=l},update:function(t){var e=this.bounds,i=-t.bounce,s=t.worldPosition;s.xe.right&&this.collideRight&&(t.x-=s.x-e.right,t.velocityX*=i),s.ye.bottom&&this.collideBottom&&(t.y-=s.y-e.bottom,t.velocityY*=i)}});t.exports=a},9216:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(48129),a=i(29538),o=i(69361),h=i(54213),l=i(19737),u=i(93025),c=i(40629),d=i(89980),f=i(72632),p=i(72861),v=i(87811),g=i(53523),m=i(19256),y=i(7782),x=i(71207),T=i(14655),w=i(14909),E=i(68433),S=i(74118),b=i(90205),A=i(66458),_=i(69116),C=i(17922),R=i(69360),M=i(93736),P=i(1071),O=i(73106),L=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintFill","timeScale","trackVisible","visible"],F=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],D=new s({Extends:d,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,_],initialize:function(t,e,i,s,n){d.call(this,t,"ParticleEmitter"),this.particleClass=w,this.ops={accelerationX:new u("accelerationX",0),accelerationY:new u("accelerationY",0),alpha:new u("alpha",1),angle:new u("angle",{min:0,max:360},!0),bounce:new u("bounce",0),color:new l("color"),delay:new u("delay",0,!0),hold:new u("hold",0,!0),lifespan:new u("lifespan",1e3,!0),maxVelocityX:new u("maxVelocityX",1e4),maxVelocityY:new u("maxVelocityY",1e4),moveToX:new u("moveToX",0),moveToY:new u("moveToY",0),quantity:new u("quantity",1,!0),rotate:new u("rotate",0),scaleX:new u("scaleX",1),scaleY:new u("scaleY",1),speedX:new u("speedX",0,!0),speedY:new u("speedY",0,!0),tint:new u("tint",16777215),x:new u("x",0),y:new u("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new M,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new R,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new x(this),this.tintFill=!1,this.initPipeline(),this.initPostPipeline(),this.setPosition(e,i),this.setTexture(s),n&&this.setConfig(n)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;var e=0,i="",s=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=P(this.currentAnim+1,0,e)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var s=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===s)this.anims.push(t);else if("object"===s){var n=t;(t=f(n,"anims",null))&&(this.anims=this.anims.concat(t));var r=f(n,"cycle",!1);this.randomAnim=!r,this.animQuantity=f(n,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 0===t&&(t=!0),this.radial=t,this},addParticleBounds:function(t,e,i,s,n,r,a,o){if("object"==typeof t){var h=t;t=h.x,e=h.y,i=m(h,"w")?h.w:h.width,s=m(h,"h")?h.h:h.height}return this.addParticleProcessor(new O(t,e,i,s,n,r,a,o))},setParticleSpeed:function(t,e){return void 0===e&&(e=t),this.ops.speedX.onChange(t),t===e?this.ops.speedY.active=!1:this.ops.speedY.onChange(e),this.radial=!0,this},setParticleScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.ops.scaleX.onChange(t),this.ops.scaleY.onChange(e),this},setParticleGravity:function(t,e){return this.gravityX=t,this.gravityY=e,this},setParticleAlpha:function(t){return this.ops.alpha.onChange(t),this},setParticleTint:function(t){return this.ops.tint.onChange(t),this},setEmitterAngle:function(t){return this.ops.angle.onChange(t),this},setParticleLifespan:function(t){return this.ops.lifespan.onChange(t),this},setQuantity:function(t){return this.quantity=t,this},setFrequency:function(t,e){return this.frequency=t,this.flowCounter=t>0?t:0,e&&(this.quantity=e),this},addDeathZone:function(t){var e;Array.isArray(t)||(t=[t]);for(var i=this.deathZones,s=0;s-1&&(this.zoneTotal++,this.zoneTotal===s.total&&(this.zoneTotal=0,this.zoneIndex++,this.zoneIndex===i&&(this.zoneIndex=0)))}},getDeathZone:function(t){for(var e=this.deathZones,i=0;i=0&&(this.zoneIndex=e),this},addParticleProcessor:function(t){return this.processors.exists(t)||(t.emitter&&t.emitter.removeParticleProcessor(t),this.processors.add(t),t.emitter=this),t},removeParticleProcessor:function(t){return this.processors.exists(t)&&(this.processors.remove(t,!0),t.emitter=null),t},getProcessors:function(){return this.processors.getAll("active",!0)},createGravityWell:function(t){return this.addParticleProcessor(new v(t))},reserve:function(t){var e=this.dead;if(this.maxParticles>0){var i=this.getParticleCount();i+t>this.maxParticles&&(t=this.maxParticles-(i+t))}for(var s=0;s0&&this.getParticleCount()>=this.maxParticles||this.maxAliveParticles>0&&this.getAliveParticleCount()>=this.maxAliveParticles},onParticleEmit:function(t,e){return void 0===t?(this.emitCallback=null,this.emitCallbackScope=null):"function"==typeof t&&(this.emitCallback=t,e&&(this.emitCallbackScope=e)),this},onParticleDeath:function(t,e){return void 0===t?(this.deathCallback=null,this.deathCallbackScope=null):"function"==typeof t&&(this.deathCallback=t,e&&(this.deathCallbackScope=e)),this},killAll:function(){for(var t=this.dead,e=this.alive;e.length>0;)t.push(e.pop());return this},forEachAlive:function(t,e){for(var i=this.alive,s=i.length,n=0;n0&&this.fastForward(t),this.emitting=!0,this.resetCounters(this.frequency,!0),void 0!==e&&(this.duration=Math.abs(e)),this.emit(c.START,this)),this},stop:function(t){return void 0===t&&(t=!1),this.emitting&&(this.emitting=!1,t&&this.killAll(),this.emit(c.STOP,this)),this},pause:function(){return this.active=!1,this},resume:function(){return this.active=!0,this},setSortProperty:function(t,e){return void 0===t&&(t=""),void 0===e&&(e=this.true),this.sortProperty=t,this.sortOrderAsc=e,this.sortCallback=this.depthSortCallback,this},setSortCallback:function(t){return t=""!==this.sortProperty?this.depthSortCallback:null,this.sortCallback=t,this},depthSort:function(){return C(this.alive,this.sortCallback.bind(this)),this},depthSortCallback:function(t,e){var i=this.sortProperty;return this.sortOrderAsc?t[i]-e[i]:e[i]-t[i]},flow:function(t,e,i){return void 0===e&&(e=1),this.emitting=!1,this.frequency=t,this.quantity=e,void 0!==i&&(this.stopAfter=i),this.start()},explode:function(t,e,i){this.frequency=-1,this.resetCounters(-1,!0);var s=this.emitParticle(t,e,i);return this.emit(c.EXPLODE,this,s),s},emitParticleAt:function(t,e,i){return this.emitParticle(i,t,e)},emitParticle:function(t,e,i){if(!this.atLimit()){void 0===t&&(t=this.ops.quantity.onEmit());for(var s=this.dead,n=this.stopAfter,r=this.follow?this.follow.x+this.followOffset.x:e,a=this.follow?this.follow.y+this.followOffset.y:i,o=0;o0&&(this.stopCounter++,this.stopCounter>=n))break;if(this.atLimit())break}return h}},fastForward:function(t,e){void 0===e&&(e=1e3/60);var i=0;for(this.skipping=!0;i0){var u=this.deathCallback,d=this.deathCallbackScope;for(a=h-1;a>=0;a--){var f=o[a];n.splice(f.index,1),r.push(f.particle),u&&u.call(d,f.particle),f.particle.setPosition()}}if(this.emitting||this.skipping){if(0===this.frequency)this.emitParticle();else if(this.frequency>0)for(this.flowCounter-=e;this.flowCounter<=0;)this.emitParticle(),this.flowCounter+=this.frequency;this.skipping||(this.duration>0&&(this.elapsed+=e,this.elapsed>=this.duration&&this.stop()),this.stopAfter>0&&this.stopCounter>=this.stopAfter&&this.stop())}else 1===this.completeFlag&&0===n.length&&(this.completeFlag=0,this.emit(c.COMPLETE,this))},overlap:function(t){for(var e=this.getWorldTransformMatrix(),i=this.alive,s=i.length,n=[],r=0;r0){var u=0;for(this.skipping=!0;u0&&y(s,t,t),s},createEmitter:function(){throw new Error("createEmitter removed. See ParticleEmitter docs for info")},particleX:{get:function(){return this.ops.x.current},set:function(t){this.ops.x.onChange(t)}},particleY:{get:function(){return this.ops.y.current},set:function(t){this.ops.y.onChange(t)}},accelerationX:{get:function(){return this.ops.accelerationX.current},set:function(t){this.ops.accelerationX.onChange(t)}},accelerationY:{get:function(){return this.ops.accelerationY.current},set:function(t){this.ops.accelerationY.onChange(t)}},maxVelocityX:{get:function(){return this.ops.maxVelocityX.current},set:function(t){this.ops.maxVelocityX.onChange(t)}},maxVelocityY:{get:function(){return this.ops.maxVelocityY.current},set:function(t){this.ops.maxVelocityY.onChange(t)}},speed:{get:function(){return this.ops.speedX.current},set:function(t){this.ops.speedX.onChange(t),this.ops.speedY.onChange(t)}},speedX:{get:function(){return this.ops.speedX.current},set:function(t){this.ops.speedX.onChange(t)}},speedY:{get:function(){return 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this.counters[3]},set:function(t){this.counters[3]=t}},stopCounter:{get:function(){return this.counters[4]},set:function(t){this.counters[4]=t}},completeFlag:{get:function(){return this.counters[5]},set:function(t){this.counters[5]=t}},zoneIndex:{get:function(){return this.counters[6]},set:function(t){this.counters[6]=t}},zoneTotal:{get:function(){return this.counters[7]},set:function(t){this.counters[7]=t}},currentFrame:{get:function(){return this.counters[8]},set:function(t){this.counters[8]=t}},currentAnim:{get:function(){return this.counters[9]},set:function(t){this.counters[9]=t}},preDestroy:function(){var t;this.texture=null,this.frames=null,this.anims=null,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.emitZones=null,this.deathZones=null,this.bounds=null,this.follow=null,this.counters=null;var e=this.ops;for(t=0;t{var s=i(90205),n=i(69360),r=new n,a=new n,o=new n,h=new n;t.exports=function(t,e,i,n){var l=r,u=a,c=o,d=h;n?(d.loadIdentity(),d.multiply(n),d.translate(e.x,e.y),d.rotate(e.rotation),d.scale(e.scaleX,e.scaleY)):d.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var f=t.currentContext,p=i.roundPixels,v=i.alpha,g=e.alpha,m=e.alive,y=m.length,x=e.viewBounds;if(e.visible&&0!==y&&(!x||s(x,i.worldView))){e.sortCallback&&e.depthSort(),i.addToRenderList(e);var T=e.scrollFactorX,w=e.scrollFactorY;f.save(),f.globalCompositeOperation=t.blendModes[e.blendMode];for(var E=0;E0&&_.height>0){var C=-A.halfWidth,R=-A.halfHeight;f.globalAlpha=b,f.save(),u.setToContext(f),p&&(C=Math.round(C),R=Math.round(R)),f.imageSmoothingEnabled=!A.source.scaleMode,f.drawImage(A.source.image,_.x,_.y,_.width,_.height,C,R,_.width,_.height),f.restore()}}}f.restore()}}},765:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(72632),o=i(9216);n.register("particles",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=a(t,"config",null),h=new o(this.scene,0,0,i);return void 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0===n&&(n=!0),void 0===r&&(r=-1),this.source=t,this.points=[],this.quantity=e,this.stepRate=i,this.yoyo=s,this.counter=-1,this.seamless=n,this._length=0,this._direction=0,this.total=r,this.updateSource()},updateSource:function(){if(this.points=this.source.getPoints(this.quantity,this.stepRate),this.seamless){var t=this.points[0],e=this.points[this.points.length-1];t.x===e.x&&t.y===e.y&&this.points.pop()}var i=this._length;return this._length=this.points.length,this._lengththis._length&&(this.counter=this._length-1),this},changeSource:function(t){return this.source=t,this.updateSource()},getPoint:function(t){0===this._direction?(this.counter++,this.counter>=this._length&&(this.yoyo?(this._direction=1,this.counter=this._length-1):this.counter=0)):(this.counter--,-1===this.counter&&(this.yoyo?(this._direction=0,this.counter=0):this.counter=this._length-1));var e=this.points[this.counter];e&&(t.x=e.x,t.y=e.y)}});t.exports=s},68433:(t,e,i)=>{var s=i(56694),n=i(93736),r=new 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s=i(56694),n=i(64937),r=i(89980),a=i(74853),o=i(65641),h=i(71606),l=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible,h],initialize:function(t,e,i,s,n,h,l){void 0===s&&(s=16777215),void 0===n&&(n=128),void 0===h&&(h=1),void 0===l&&(l=.1),r.call(this,t,"PointLight"),this.initPipeline(o.POINTLIGHT_PIPELINE),this.initPostPipeline(),this.setPosition(e,i),this.color=a(s),this.intensity=h,this.attenuation=l,this.width=2*n,this.height=2*n,this._radius=n},radius:{get:function(){return this._radius},set:function(t){this._radius=t,this.width=2*t,this.height=2*t}},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return this._radius}},displayOriginY:{get:function(){return this._radius}}});t.exports=l},162:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(13171);n.register("pointlight",(function(t,e){void 0===t&&(t={});var i=r(t,"color",16777215),n=r(t,"radius",128),o=r(t,"intensity",1),h=r(t,"attenuation",.1),l=new a(this.scene,0,0,i,n,o,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},91201:(t,e,i)=>{var s=i(61286),n=i(13171);s.register("pointlight",(function(t,e,i,s,r,a){return this.displayList.add(new n(this.scene,t,e,i,s,r,a))}))},71606:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(80590),t.exports={renderWebGL:n,renderCanvas:r}},80590:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){i.addToRenderList(e);var r=t.pipelines.set(e.pipeline),a=s(e,i,n).calc,o=e.width,h=e.height,l=-e._radius,u=-e._radius,c=l+o,d=u+h,f=a.getX(0,0),p=a.getY(0,0),v=a.getX(l,u),g=a.getY(l,u),m=a.getX(l,d),y=a.getY(l,d),x=a.getX(c,d),T=a.getY(c,d),w=a.getX(c,u),E=a.getY(c,u);t.pipelines.preBatch(e),r.batchPointLight(e,i,v,g,m,y,x,T,w,E,f,p),t.pipelines.postBatch(e)}},15996:(t,e,i)=>{var s=i(56694),n=i(845),r=i(1539),a=new s({Extends:r,initialize:function(t,e,i,s,a){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=32),void 0===a&&(a=32);var o=new n(t.sys.textures,"",s,a);r.call(this,t,e,i,o),this.type="RenderTexture",this.camera=this.texture.camera,this._saved=!1},setSize:function(t,e){this.width=t,this.height=e,this.texture.setSize(t,e),this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},resize:function(t,e){return this.setSize(t,e),this},saveTexture:function(t){var e=this.texture;return e.key=t,e.manager.addDynamicTexture(e)&&(this._saved=!0),e},fill:function(t,e,i,s,n,r){return this.texture.fill(t,e,i,s,n,r),this},clear:function(){return this.texture.clear(),this},stamp:function(t,e,i,s,n){return this.texture.stamp(t,e,i,s,n),this},erase:function(t,e,i){return this.texture.erase(t,e,i),this},draw:function(t,e,i,s,n){return this.texture.draw(t,e,i,s,n),this},drawFrame:function(t,e,i,s,n,r){return this.texture.drawFrame(t,e,i,s,n,r),this},repeat:function(t,e,i,s,n,r,a,o,h){return this.texture.repeat(t,e,i,s,n,r,a,o,h),this},beginDraw:function(){return this.texture.beginDraw(),this},batchDraw:function(t,e,i,s,n){return this.texture.batchDraw(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){return this.texture.batchDrawFrame(t,e,i,s,n,r),this},endDraw:function(t){return this.texture.endDraw(t),this},snapshotArea:function(t,e,i,s,n,r,a){return this.texture.snapshotArea(t,e,i,s,n,r,a),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},preDestroy:function(){this.camera=null,this._saved||this.texture.destroy()}});t.exports=a},85692:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(15996);n.register("renderTexture",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),o=r(t,"width",32),h=r(t,"height",32),l=new a(this.scene,i,n,o,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},29599:(t,e,i)=>{var s=i(61286),n=i(15996);s.register("renderTexture",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},79968:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),a=i(89980),o=i(65641),h=i(58912),l=i(93736),u=new n({Extends:a,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Flip,r.Mask,r.Pipeline,r.PostPipeline,r.Size,r.Texture,r.Transform,r.Visible,r.ScrollFactor,h],initialize:function(t,e,i,n,r,h,u,c,d){void 0===n&&(n="__DEFAULT"),void 0===h&&(h=2),void 0===u&&(u=!0),a.call(this,t,"Rope"),this.anims=new s(this),this.points=h,this.vertices,this.uv,this.colors,this.alphas,this.tintFill="__DEFAULT"===n,this.dirty=!1,this.horizontal=u,this._flipX=!1,this._flipY=!1,this._perp=new 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s({Extends:r,Mixins:[n.ComputedSize,n.Depth,n.GetBounds,n.Mask,n.Origin,n.ScrollFactor,n.Transform,n.Visible,l],initialize:function(t,e,i,s,n,a,o,h){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=128),void 0===a&&(a=128),r.call(this,t,"Shader"),this.blendMode=-1,this.shader;var l=t.sys.renderer;this.renderer=l,this.gl=l.gl,this.vertexData=new ArrayBuffer(2*Float32Array.BYTES_PER_ELEMENT*6),this.vertexBuffer=l.createVertexBuffer(this.vertexData.byteLength,this.gl.STREAM_DRAW),this.program=null,this.bytes=new Uint8Array(this.vertexData),this.vertexViewF32=new Float32Array(this.vertexData),this._tempMatrix1=new u,this._tempMatrix2=new u,this._tempMatrix3=new u,this.viewMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.projectionMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.uniforms={},this.pointer=null,this._rendererWidth=l.width,this._rendererHeight=l.height,this._textureCount=0,this.framebuffer=null,this.glTexture=null,this.renderToTexture=!1,this.texture=null,this.setPosition(i,s),this.setSize(n,a),this.setOrigin(.5,.5),this.setShader(e,o,h)},willRender:function(t){return!!this.renderToTexture||!(r.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setRenderToTexture:function(t,e){if(void 0===e&&(e=!1),!this.renderToTexture){var i=this.width,s=this.height,n=this.renderer;this.glTexture=n.createTextureFromSource(null,i,s,0),this.glTexture.flipY=e,this.framebuffer=n.createFramebuffer(i,s,this.glTexture,!1),this._rendererWidth=i,this._rendererHeight=s,this.renderToTexture=!0,this.projOrtho(0,this.width,this.height,0),t&&(this.texture=this.scene.sys.textures.addGLTexture(t,this.glTexture,i,s))}return this.shader&&(n.pipelines.clear(),this.load(),this.flush(),n.pipelines.rebind()),this},setShader:function(t,e,i){if(void 0===e&&(e=[]),"string"==typeof t){var s=this.scene.sys.cache.shader;if(!s.has(t))return console.warn("Shader missing: "+t),this;this.shader=s.get(t)}else this.shader=t;var n=this.gl,r=this.renderer;this.program&&n.deleteProgram(this.program);var a=r.createProgram(this.shader.vertexSrc,this.shader.fragmentSrc);n.uniformMatrix4fv(n.getUniformLocation(a,"uViewMatrix"),!1,this.viewMatrix),n.uniformMatrix4fv(n.getUniformLocation(a,"uProjectionMatrix"),!1,this.projectionMatrix),n.uniform2f(n.getUniformLocation(a,"uResolution"),this.width,this.height),this.program=a;var h=new Date,l={resolution:{type:"2f",value:{x:this.width,y:this.height}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:this.width/2,y:this.height/2}},date:{type:"4fv",value:[h.getFullYear(),h.getMonth(),h.getDate(),60*h.getHours()*60+60*h.getMinutes()+h.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}};this.shader.uniforms?this.uniforms=o(!0,{},this.shader.uniforms,l):this.uniforms=l;for(var u=0;u<4;u++)e[u]&&this.setSampler2D("iChannel"+u,e[u],u,i);return this.initUniforms(),this.projOrtho(0,this._rendererWidth,this._rendererHeight,0),this},setPointer:function(t){return this.pointer=t,this},projOrtho:function(t,e,i,s){var n=1/(t-e),r=1/(i-s),a=this.projectionMatrix;a[0]=-2*n,a[5]=-2*r,a[10]=-.001,a[12]=(t+e)*n,a[13]=(s+i)*r,a[14]=-0;var o=this.program,h=this.gl;this.renderer.setProgram(o),h.uniformMatrix4fv(h.getUniformLocation(o,"uProjectionMatrix"),!1,this.projectionMatrix),this._rendererWidth=e,this._rendererHeight=i},initUniforms:function(){var t=this.gl,e=this.renderer.glFuncMap,i=this.program;for(var s in this._textureCount=0,this.uniforms){var n=this.uniforms[s],r=n.type,a=e[r];n.uniformLocation=t.getUniformLocation(i,s),"sampler2D"!==r&&(n.glMatrix=a.matrix,n.glValueLength=a.length,n.glFunc=a.func)}},setSampler2DBuffer:function(t,e,i,s,n,r){void 0===n&&(n=0),void 0===r&&(r={});var a=this.uniforms[t];return a.value=e,r.width=i,r.height=s,a.textureData=r,this._textureCount=n,this.initSampler2D(a),this},setSampler2D:function(t,e,i,s){void 0===i&&(i=0);var n=this.scene.sys.textures;if(n.exists(e)){var r=n.getFrame(e);if(r.glTexture&&r.glTexture.isRenderTexture)return this.setSampler2DBuffer(t,r.glTexture,r.width,r.height,i,s);var a=this.uniforms[t],o=r.source;a.textureKey=e,a.source=o.image,a.value=r.glTexture,o.isGLTexture&&(s||(s={}),s.width=o.width,s.height=o.height),s&&(a.textureData=s),this._textureCount=i,this.initSampler2D(a)}return this},setUniform:function(t,e){return h(this.uniforms,t,e),this},getUniform:function(t){return a(this.uniforms,t,null)},setChannel0:function(t,e){return this.setSampler2D("iChannel0",t,0,e)},setChannel1:function(t,e){return this.setSampler2D("iChannel1",t,1,e)},setChannel2:function(t,e){return this.setSampler2D("iChannel2",t,2,e)},setChannel3:function(t,e){return this.setSampler2D("iChannel3",t,3,e)},initSampler2D:function(t){if(t.value){var e=this.gl;e.activeTexture(e.TEXTURE0+this._textureCount),e.bindTexture(e.TEXTURE_2D,t.value);var i=t.textureData;if(i&&!t.value.isRenderTexture){var s=e[a(i,"magFilter","linear").toUpperCase()],n=e[a(i,"minFilter","linear").toUpperCase()],r=e[a(i,"wrapS","repeat").toUpperCase()],o=e[a(i,"wrapT","repeat").toUpperCase()],h=e[a(i,"format","rgba").toUpperCase()];if(i.repeat&&(r=e.REPEAT,o=e.REPEAT),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,!!i.flipY),i.width){var l=a(i,"width",512),u=a(i,"height",2),c=a(i,"border",0);e.texImage2D(e.TEXTURE_2D,0,h,l,u,c,h,e.UNSIGNED_BYTE,null)}else e.texImage2D(e.TEXTURE_2D,0,h,e.RGBA,e.UNSIGNED_BYTE,t.source);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,s),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,n),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,r),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,o)}this.renderer.setProgram(this.program),e.uniform1i(t.uniformLocation,this._textureCount),this._textureCount++}},syncUniforms:function(){var t,e,i,s,n,r=this.gl,a=this.uniforms,o=0;for(var h in a)i=(t=a[h]).glFunc,e=t.glValueLength,s=t.uniformLocation,null!==(n=t.value)&&(1===e?t.glMatrix?i.call(r,s,t.transpose,n):i.call(r,s,n):2===e?i.call(r,s,n.x,n.y):3===e?i.call(r,s,n.x,n.y,n.z):4===e?i.call(r,s,n.x,n.y,n.z,n.w):"sampler2D"===t.type&&(r.activeTexture(r.TEXTURE0+o),r.bindTexture(r.TEXTURE_2D,n),r.uniform1i(s,o),o++))},load:function(t){var e=this.gl,i=this.width,s=this.height,n=this.renderer,r=this.program,a=this.viewMatrix;if(!this.renderToTexture){var o=-this._displayOriginX,h=-this._displayOriginY;a[0]=t[0],a[1]=t[1],a[4]=t[2],a[5]=t[3],a[8]=t[4],a[9]=t[5],a[12]=a[0]*o+a[4]*h,a[13]=a[1]*o+a[5]*h}e.useProgram(r),e.uniformMatrix4fv(e.getUniformLocation(r,"uViewMatrix"),!1,a),e.uniform2f(e.getUniformLocation(r,"uResolution"),this.width,this.height);var l=this.uniforms,u=l.resolution;u.value.x=i,u.value.y=s,l.time.value=n.game.loop.getDuration();var c=this.pointer;if(c){var d=l.mouse,f=c.x/i,p=1-c.y/s;d.value.x=f.toFixed(2),d.value.y=p.toFixed(2)}this.syncUniforms()},flush:function(){var t=this.width,e=this.height,i=this.program,s=this.gl,n=this.vertexBuffer,r=this.renderer,a=2*Float32Array.BYTES_PER_ELEMENT;this.renderToTexture&&(r.setFramebuffer(this.framebuffer),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT)),s.bindBuffer(s.ARRAY_BUFFER,n);var o=s.getAttribLocation(i,"inPosition");-1!==o&&(s.enableVertexAttribArray(o),s.vertexAttribPointer(o,2,s.FLOAT,!1,a,0));var h=this.vertexViewF32;h[3]=e,h[4]=t,h[5]=e,h[8]=t,h[9]=e,h[10]=t;s.bufferSubData(s.ARRAY_BUFFER,0,this.bytes.subarray(0,6*a)),s.drawArrays(s.TRIANGLES,0,6),this.renderToTexture&&r.setFramebuffer(null,!1)},setAlpha:function(){},setBlendMode:function(){},preDestroy:function(){var t=this.gl;t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),this.renderToTexture&&(this.renderer.deleteFramebuffer(this.framebuffer),this.texture.destroy(),this.framebuffer=null,this.glTexture=null,this.texture=null)}});t.exports=c},10612:t=>{t.exports=function(){}},13908:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(27902);n.register("shader",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"x",0),o=r(t,"y",0),h=r(t,"width",128),l=r(t,"height",128),u=new a(this.scene,i,n,o,h,l);return void 0!==e&&(t.add=e),s(this.scene,u,t),u}))},51979:(t,e,i)=>{var s=i(27902);i(61286).register("shader",(function(t,e,i,n,r,a,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,a,o))}))},24252:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(19782),r=i(10612),t.exports={renderWebGL:n,renderCanvas:r}},19782:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){if(e.shader){if(i.addToRenderList(e),t.pipelines.clear(),e.renderToTexture)e.load(),e.flush();else{var r=s(e,i,n).calc;t.width===e._rendererWidth&&t.height===e._rendererHeight||e.projOrtho(0,t.width,t.height,0),e.load(r.matrix),e.flush()}t.pipelines.rebind()}}},19543:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r,a){for(var o=s.getTintAppendFloatAlpha(i.fillColor,i.fillAlpha*n),h=i.pathData,l=i.pathIndexes,u=0;u{t.exports=function(t,e,i,s){var n=i||e.fillColor,r=s||e.fillAlpha,a=(16711680&n)>>>16,o=(65280&n)>>>8,h=255&n;t.fillStyle="rgba("+a+","+o+","+h+","+r+")"}},17876:t=>{t.exports=function(t,e,i,s){var n=i||e.strokeColor,r=s||e.strokeAlpha,a=(16711680&n)>>>16,o=(65280&n)>>>8,h=255&n;t.strokeStyle="rgba("+a+","+o+","+h+","+r+")",t.lineWidth=e.lineWidth}},91461:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),a=i(88829),o=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible],initialize:function(t,e,i){void 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t=[],e=this._points,i=this._innerRadius,s=this._outerRadius,n=Math.PI/2*3,a=Math.PI/e,o=s,h=s;t.push(o,h+-s);for(var l=0;l{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,a){i.addToRenderList(e);var o=t.currentContext;if(r(t,o,e,i,a)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;o.beginPath(),o.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(77843);i(61286).register("star",(function(t,e,i,n,r,a,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,a,o))}))},87956:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(12037),r=i(11401),t.exports={renderWebGL:n,renderCanvas:r}},12037:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,a){i.addToRenderList(e);var o=t.pipelines.set(e.pipeline),h=n(e,i,a),l=o.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(o,l,e,d,u,c),e.isStroked&&r(o,e,d,u,c),t.pipelines.postBatch(e)}},21873:(t,e,i)=>{var 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p=e.geom.x1-l,v=e.geom.y1-u,g=e.geom.x2-l,m=e.geom.y2-u,y=e.geom.x3-l,x=e.geom.y3-u;o.batchFillTriangle(p,v,g,m,y,x,h.sprite,h.camera)}e.isStroked&&n(o,e,c,l,u),t.pipelines.postBatch(e)}},13747:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),a=i(89980),o=i(20791),h=new n({Extends:a,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,o],initialize:function(t,e,i,n,r){a.call(this,t,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.anims.update(t,e)},play:function(t,e){return this.anims.play(t,e)},playReverse:function(t,e){return this.anims.playReverse(t,e)},playAfterDelay:function(t,e){return this.anims.playAfterDelay(t,e)},playAfterRepeat:function(t,e){return this.anims.playAfterRepeat(t,e)},chain:function(t){return this.anims.chain(t)},stop:function(){return this.anims.stop()},stopAfterDelay:function(t){return this.anims.stopAfterDelay(t)},stopAfterRepeat:function(t){return this.anims.stopAfterRepeat(t)},stopOnFrame:function(t){return this.anims.stopOnFrame(t)},toJSON:function(){return r.ToJSON(this)},preDestroy:function(){this.anims.destroy(),this.anims=void 0}});t.exports=h},27573:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},89219:(t,e,i)=>{var s=i(88933),n=i(32291),r=i(99325),a=i(20494),o=i(13747);r.register("sprite",(function(t,e){void 0===t&&(t={});var i=a(t,"key",null),r=a(t,"frame",null),h=new o(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),s(this.scene,h,t),n(h,t),h}))},66135:(t,e,i)=>{var s=i(61286),n=i(13747);s.register("sprite",(function(t,e,i,s){return 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o=Math.ceil(n.width*t.baselineX),h=o,l=2*h;h=h*t.baselineY|0,e.width=o,e.height=l,i.fillStyle="#f00",i.fillRect(0,0,o,l),i.font=t._font,i.textBaseline="alphabetic",i.fillStyle="#000",i.fillText(t.testString,0,h);var u={ascent:0,descent:0,fontSize:0},c=i.getImageData(0,0,o,l);if(!c)return u.ascent=h,u.descent=h+6,u.fontSize=u.ascent+u.descent,s.remove(e),u;var d,f,p=c.data,v=p.length,g=4*o,m=0,y=!1;for(d=0;dh;d--){for(f=0;f{var s=i(99584),n=i(61068),r=i(56694),a=i(64937),o=i(89980),h=i(32979),l=i(10850),u=i(55638),c=i(80032),d=i(74744),f=new r({Extends:o,Mixins:[a.Alpha,a.BlendMode,a.ComputedSize,a.Crop,a.Depth,a.Flip,a.GetBounds,a.Mask,a.Origin,a.Pipeline,a.PostPipeline,a.ScrollFactor,a.Tint,a.Transform,a.Visible,c],initialize:function(t,e,i,s,r){void 0===e&&(e=0),void 0===i&&(i=0),o.call(this,t,"Text"),this.renderer=t.sys.renderer,this.setPosition(e,i),this.setOrigin(0,0),this.initPipeline(),this.initPostPipeline(!0),this.canvas=n.create(this),this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.style=new d(this,r),this.autoRound=!0,this.splitRegExp=/(?:\r\n|\r|\n)/,this._text=void 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e.wordWrapWidth?e.wordWrapUseAdvanced?this.advancedWordWrap(t,this.context,this.style.wordWrapWidth):this.basicWordWrap(t,this.context,this.style.wordWrapWidth):t},advancedWordWrap:function(t,e,i){for(var s="",n=t.replace(/ +/gi," ").split(this.splitRegExp),r=n.length,a=0;al){if(0===c){for(var v=f;v.length&&(v=v.slice(0,-1),!((p=e.measureText(v).width)<=l)););if(!v.length)throw new Error("wordWrapWidth < a single character");var g=d.substr(v.length);u[c]=g,h+=v}var m=u[c].length?c:c+1,y=u.slice(m).join(" ").replace(/[ \n]*$/gi,"");n.splice(a+1,0,y),r=n.length;break}h+=f,l-=p}s+=h.replace(/[ \n]*$/gi,"")+"\n"}}return s=s.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var s="",n=t.split(this.splitRegExp),r=n.length-1,a=e.measureText(" ").width,o=0;o<=r;o++){for(var h=i,l=n[o].split(" "),u=l.length-1,c=0;c<=u;c++){var d=l[c],f=e.measureText(d).width,p=f;ch&&c>0&&(s+="\n",h=i),s+=d,c0&&(d+=l.lineSpacing*v),i.rtl)c=f-c-u.left-u.right;else if("right"===i.align)c+=a-l.lineWidths[v];else if("center"===i.align)c+=(a-l.lineWidths[v])/2;else if("justify"===i.align){if(l.lineWidths[v]/l.width>=.85){var g=l.width-l.lineWidths[v],m=e.measureText(" ").width,y=o[v].trim(),x=y.split(" ");g+=(o[v].length-y.length)*m;for(var T=Math.floor(g/m),w=0;T>0;)x[w]+=" ",w=(w+1)%(x.length-1||1),--T;o[v]=x.join(" ")}}if(this.autoRound&&(c=Math.round(c),d=Math.round(d)),i.strokeThickness&&(i.syncShadow(e,i.shadowStroke),e.strokeText(o[v],c,d)),i.color){i.syncShadow(e,i.shadowFill);var E=this.letterSpacing;if(0!==E)for(var S=0,b=o[v].split(""),A=0;A{t.exports=function(t,e,i,s){0!==e.width&&0!==e.height&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},75397:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(76555);n.register("text",(function(t,e){void 0===t&&(t={});var i=r(t,"text",""),n=r(t,"style",null),o=r(t,"padding",null);null!==o&&(n.padding=o);var h=new a(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,h,t),h.autoRound=r(t,"autoRound",!0),h.resolution=r(t,"resolution",1),h}))},94627:(t,e,i)=>{var s=i(76555);i(61286).register("text",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},80032:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(76128),r=i(71649),t.exports={renderWebGL:n,renderCanvas:r}},74744:(t,e,i)=>{var s=i(56694),n=i(20494),r=i(10850),a=i(27030),o={fontFamily:["fontFamily","Courier"],fontSize:["fontSize","16px"],fontStyle:["fontStyle",""],backgroundColor:["backgroundColor",null],color:["color","#fff"],stroke:["stroke","#fff"],strokeThickness:["strokeThickness",0],shadowOffsetX:["shadow.offsetX",0],shadowOffsetY:["shadow.offsetY",0],shadowColor:["shadow.color","#000"],shadowBlur:["shadow.blur",0],shadowStroke:["shadow.stroke",!1],shadowFill:["shadow.fill",!1],align:["align","left"],maxLines:["maxLines",0],fixedWidth:["fixedWidth",0],fixedHeight:["fixedHeight",0],resolution:["resolution",0],rtl:["rtl",!1],testString:["testString","|MÉqgy"],baselineX:["baselineX",1.2],baselineY:["baselineY",1.4],wordWrapWidth:["wordWrap.width",null],wordWrapCallback:["wordWrap.callback",null],wordWrapCallbackScope:["wordWrap.callbackScope",null],wordWrapUseAdvanced:["wordWrap.useAdvancedWrap",!1]},h=new s({initialize:function(t,e){this.parent=t,this.fontFamily,this.fontSize,this.fontStyle,this.backgroundColor,this.color,this.stroke,this.strokeThickness,this.shadowOffsetX,this.shadowOffsetY,this.shadowColor,this.shadowBlur,this.shadowStroke,this.shadowFill,this.align,this.maxLines,this.fixedWidth,this.fixedHeight,this.resolution,this.rtl,this.testString,this.baselineX,this.baselineY,this.wordWrapWidth,this.wordWrapCallback,this.wordWrapCallbackScope,this.wordWrapUseAdvanced,this._font,this.setStyle(e,!1,!0)},setStyle:function(t,e,i){for(var s in void 0===e&&(e=!0),void 0===i&&(i=!1),t&&t.hasOwnProperty("fontSize")&&"number"==typeof t.fontSize&&(t.fontSize=t.fontSize.toString()+"px"),o){var h=i?o[s][1]:this[s];this[s]="wordWrapCallback"===s||"wordWrapCallbackScope"===s?r(t,o[s][0],h):n(t,o[s][0],h)}var l=r(t,"font",null);null!==l&&this.setFont(l,!1),this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim();var u=r(t,"fill",null);null!==u&&(this.color=u);var c=r(t,"metrics",!1);return c?this.metrics={ascent:r(c,"ascent",0),descent:r(c,"descent",0),fontSize:r(c,"fontSize",0)}:!e&&this.metrics||(this.metrics=a(this)),e?this.parent.updateText():this.parent},syncFont:function(t,e){e.font=this._font},syncStyle:function(t,e){e.textBaseline="alphabetic",e.fillStyle=this.color,e.strokeStyle=this.stroke,e.lineWidth=this.strokeThickness,e.lineCap="round",e.lineJoin="round"},syncShadow:function(t,e){e?(t.shadowOffsetX=this.shadowOffsetX,t.shadowOffsetY=this.shadowOffsetY,t.shadowColor=this.shadowColor,t.shadowBlur=this.shadowBlur):(t.shadowOffsetX=0,t.shadowOffsetY=0,t.shadowColor=0,t.shadowBlur=0)},update:function(t){return t&&(this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim(),this.metrics=a(this)),this.parent.updateText()},setFont:function(t,e){void 0===e&&(e=!0);var i=t,s="",n="";if("string"!=typeof t)i=r(t,"fontFamily","Courier"),s=r(t,"fontSize","16px"),n=r(t,"fontStyle","");else{var a=t.split(" "),o=0;n=a.length>2?a[o++]:"",s=a[o++]||"16px",i=a[o++]||"Courier"}return i===this.fontFamily&&s===this.fontSize&&n===this.fontStyle||(this.fontFamily=i,this.fontSize=s,this.fontStyle=n,e&&this.update(!0)),this.parent},setFontFamily:function(t){return this.fontFamily!==t&&(this.fontFamily=t,this.update(!0)),this.parent},setFontStyle:function(t){return this.fontStyle!==t&&(this.fontStyle=t,this.update(!0)),this.parent},setFontSize:function(t){return"number"==typeof t&&(t=t.toString()+"px"),this.fontSize!==t&&(this.fontSize=t,this.update(!0)),this.parent},setTestString:function(t){return this.testString=t,this.update(!0)},setFixedSize:function(t,e){return this.fixedWidth=t,this.fixedHeight=e,t&&(this.parent.width=t),e&&(this.parent.height=e),this.update(!1)},setBackgroundColor:function(t){return this.backgroundColor=t,this.update(!1)},setFill:function(t){return this.color=t,this.update(!1)},setColor:function(t){return this.color=t,this.update(!1)},setResolution:function(t){return this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,s,n,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===s&&(s=0),void 0===n&&(n=!1),void 0===r&&(r=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=s,this.shadowStroke=n,this.shadowFill=r,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in o)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},76128:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){if(0!==e.width&&0!==e.height){i.addToRenderList(e);var r=e.frame,a=r.width,o=r.height,h=s.getTintAppendFloatAlpha,l=t.pipelines.set(e.pipeline,e),u=l.setTexture2D(r.glTexture,e);l.batchTexture(e,r.glTexture,a,o,e.x,e.y,a/e.style.resolution,o/e.style.resolution,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.displayOriginX,e.displayOriginY,0,0,a,o,h(e.tintTopLeft,i.alpha*e._alphaTL),h(e.tintTopRight,i.alpha*e._alphaTR),h(e.tintBottomLeft,i.alpha*e._alphaBL),h(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,0,0,i,n,!1,u)}}},35856:(t,e,i)=>{var s=i(61068),n=i(56694),r=i(64937),a=i(89980),o=i(3504),h=i(8213),l=i(9271),u=i(93736),c=new n({Extends:a,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Crop,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Tint,r.Transform,r.Visible,l],initialize:function(t,e,i,n,r,h,l){var c=t.sys.renderer;a.call(this,t,"TileSprite");var d=t.sys.textures.get(h),f=d.get(l);f.source.compressionAlgorithm&&(console.warn("TileSprite cannot use compressed texture"),f=(d=t.sys.textures.get("__MISSING")).get()),"DynamicTexture"===d.type&&(console.warn("TileSprite cannot use Dynamic Texture"),f=(d=t.sys.textures.get("__MISSING")).get()),n&&r?(n=Math.floor(n),r=Math.floor(r)):(n=f.width,r=f.height),this._tilePosition=new u,this._tileScale=new u(1,1),this.dirty=!1,this.renderer=c,this.canvas=s.create(this,n,r),this.context=this.canvas.getContext("2d",{willReadFrequently:!1}),this.displayTexture=d,this.displayFrame=f,this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.potWidth=o(f.width),this.potHeight=o(f.height),this.fillCanvas=s.create2D(this,this.potWidth,this.potHeight),this.fillContext=this.fillCanvas.getContext("2d",{willReadFrequently:!1}),this.fillPattern=null,this.setPosition(e,i),this.setSize(n,r),this.setFrame(l),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},setTexture:function(t,e){return this.displayTexture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t){var e=this.displayTexture.get(t);return this.potWidth=o(e.width),this.potHeight=o(e.height),this.canvas.width=0,e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.displayFrame=e,this.dirty=!0,this.updateTileTexture(),this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.dirty&&this.renderer){var t=this.displayFrame;if(t.source.isRenderTexture||t.source.isGLTexture)return console.warn("TileSprites can only use Image or Canvas based textures"),void(this.dirty=!1);var e=this.fillContext,i=this.fillCanvas,s=this.potWidth,n=this.potHeight;this.renderer&&this.renderer.gl||(s=t.cutWidth,n=t.cutHeight),e.clearRect(0,0,s,n),i.width=s,i.height=n,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,s,n),this.renderer&&this.renderer.gl?this.fillPattern=this.renderer.canvasToTexture(i,this.fillPattern):this.fillPattern=e.createPattern(i,"repeat"),this.updateCanvas(),this.dirty=!1}},updateCanvas:function(){var t=this.canvas;if(t.width===this.width&&t.height===this.height||(t.width=this.width,t.height=this.height,this.frame.setSize(this.width,this.height),this.updateDisplayOrigin(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var e=this.context;this.scene.sys.game.config.antialias||h.disable(e);var i=this._tileScale.x,s=this._tileScale.y,n=this._tilePosition.x,r=this._tilePosition.y;e.clearRect(0,0,this.width,this.height),e.save(),e.scale(i,s),e.translate(-n,-r),e.fillStyle=this.fillPattern,e.fillRect(n,r,this.width/i,this.height/s),e.restore(),this.dirty=!1}},preDestroy:function(){this.renderer&&this.renderer.gl&&this.renderer.deleteTexture(this.fillPattern),s.remove(this.canvas),s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null,this.texture.destroy(),this.renderer=null},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=c},93305:t=>{t.exports=function(t,e,i,s){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},63950:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),a=i(35856);n.register("tileSprite",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),o=r(t,"width",512),h=r(t,"height",512),l=r(t,"key",""),u=r(t,"frame",""),c=new a(this.scene,i,n,o,h,l,u);return void 0!==e&&(t.add=e),s(this.scene,c,t),c}))},20509:(t,e,i)=>{var s=i(35856);i(61286).register("tileSprite",(function(t,e,i,n,r,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,a))}))},9271:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(74287),r=i(93305),t.exports={renderWebGL:n,renderCanvas:r}},74287:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){e.updateCanvas();var r=e.width,a=e.height;if(0!==r&&0!==a){i.addToRenderList(e);var o=s.getTintAppendFloatAlpha,h=t.pipelines.set(e.pipeline,e),l=h.setTexture2D(e.fillPattern,e);h.batchTexture(e,e.fillPattern,e.displayFrame.width*e.tileScaleX,e.displayFrame.height*e.tileScaleY,e.x,e.y,r,a,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.originX*r,e.originY*a,0,0,r,a,o(e.tintTopLeft,i.alpha*e._alphaTL),o(e.tintTopRight,i.alpha*e._alphaTR),o(e.tintBottomLeft,i.alpha*e._alphaBL),o(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,e.tilePositionX%e.displayFrame.width/e.displayFrame.width,e.tilePositionY%e.displayFrame.height/e.displayFrame.height,i,n,!1,l)}}},8630:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(64937),a=i(56631),o=i(97081),h=i(89980),l=i(83392),u=i(76038),c=i(76583),d=i(77974),f=new n({Extends:h,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,d],initialize:function(t,e,i,s){h.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.flipY=!1,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._rfvCallbackId=0;var n=t.sys.game;this._device=n.device.video,this.setPosition(e,i),this.setSize(256,256),this.initPipeline(),this.initPostPipeline(!0),n.events.on(o.PAUSE,this.globalPause,this),n.events.on(o.RESUME,this.globalResume,this);var r=t.sys.sound;r&&r.on(u.GLOBAL_MUTE,this.globalMute,this),s&&this.load(s)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,s,n){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,s,n))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var s=this._device.getVideoURL(t);return s?(this.cacheKey="",this.loadHandler(s.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,s){e||(e=!1);var n=this.video;if(n?(this.removeLoadEventHandlers(),this.stop()):((n=document.createElement("video")).controls=!1,n.setAttribute("playsinline","playsinline"),n.setAttribute("preload","auto"),n.setAttribute("disablePictureInPicture","true")),e?(n.muted=!0,n.defaultMuted=!0,n.setAttribute("autoplay","autoplay")):(n.muted=!1,n.defaultMuted=!1,n.removeAttribute("autoplay")),i?n.setAttribute("crossorigin",i):n.removeAttribute("crossorigin"),s)if("srcObject"in n)try{n.srcObject=s}catch(t){if("TypeError"!==t.name)throw t;n.src=URL.createObjectURL(s)}else n.src=URL.createObjectURL(s);else n.src=t;return this.addLoadEventHandlers(),this.retry=0,this.video=n,this._playCalled=!1,n.load(),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var s=e.width,n=e.height,r=this.videoTexture,o=this.videoTextureSource,h=!r||o.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,r?(o.source=i,o.width=s,o.height=n,r.get().setSize(s,n)):((r=this.scene.sys.textures.create(this._key,i,s,n)).add("__BASE",0,0,0,s,n),this.setTexture(r),this.videoTexture=r,this.videoTextureSource=r.source[0],this.videoTextureSource.setFlipY(this.flipY),this.emit(a.VIDEO_TEXTURE,this,r)),this.setSizeToFrame(),this.updateDisplayOrigin()):o.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(a.VIDEO_CREATED,this,s,n),this.frameReady||(this.frameReady=!0,this.emit(a.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(a.VIDEO_LOOP,this)):(this.stop(!1),this.emit(a.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return 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this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=s(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 0===e&&(e=!1),this.videoTexture&&(this.scene.sys.textures.renameTexture(this._key,t),this.videoTextureSource.setFlipY(e)),this._key=t,this.flipY=e,!!this.videoTexture},stop:function(t){void 0===t&&(t=!0);var e=this.video;return e&&(this.removeEventHandlers(),e.cancelVideoFrameCallback(this._rfvCallbackId),e.pause()),this.retry=0,this._playCalled=!1,t&&this.emit(a.VIDEO_STOP,this),this},removeVideoElement:function(){var t=this.video;if(t){for(t.parentNode&&t.parentNode.removeChild(t);t.hasChildNodes();)t.removeChild(t.firstChild);t.removeAttribute("autoplay"),t.removeAttribute("src"),this.video=null}},preDestroy:function(){this.stop(!1),this.removeLoadEventHandlers(),this.removeVideoElement();var t=this.scene.sys.game.events;t.off(o.PAUSE,this.globalPause,this),t.off(o.RESUME,this.globalResume,this);var 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e={cancelled:!1};this._eventContainer={stopPropagation:function(){e.cancelled=!0}},this._eventData=e,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this._temp=[],this._tempZones=[],this._list=[],this._pendingInsertion=[],this._pendingRemoval=[],this._draggable=[],this._drag={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._dragState=[],this._over={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._validTypes=["onDown","onUp","onOver","onOut","onMove","onDragStart","onDrag","onDragEnd","onDragEnter","onDragLeave","onDragOver","onDrop"],this._updatedThisFrame=!1,t.sys.events.once(w.BOOT,this.boot,this),t.sys.events.on(w.START,this.start,this)},boot:function(){this.cameras=this.systems.cameras,this.displayList=this.systems.displayList,this.systems.events.once(w.DESTROY,this.destroy,this),this.pluginEvents.emit(d.BOOT)},start:function(){var t=this.systems.events;t.on(w.TRANSITION_START,this.transitionIn,this),t.on(w.TRANSITION_OUT,this.transitionOut,this),t.on(w.TRANSITION_COMPLETE,this.transitionComplete,this),t.on(w.PRE_UPDATE,this.preUpdate,this),t.once(w.SHUTDOWN,this.shutdown,this),this.manager.events.on(d.GAME_OUT,this.onGameOut,this),this.manager.events.on(d.GAME_OVER,this.onGameOver,this),this.enabled=!0,this._dragState=[0,0,0,0,0,0,0,0,0,0],this.pluginEvents.emit(d.START)},onGameOver:function(t){this.isActive()&&this.emit(d.GAME_OVER,t.timeStamp,t)},onGameOut:function(t){this.isActive()&&this.emit(d.GAME_OUT,t.timeStamp,t)},preUpdate:function(){this.pluginEvents.emit(d.PRE_UPDATE);var t=this._pendingRemoval,e=this._pendingInsertion,i=t.length,s=e.length;if(0!==i||0!==s){for(var n=this._list,r=0;r-1&&(n.splice(o,1),this.clear(a,!0))}this._pendingRemoval.length=0,this._list=n.concat(e.splice(0))}},isActive:function(){return this.enabled&&this.scene.sys.canInput()},updatePoll:function(t,e){if(!this.isActive())return!1;if(this.pluginEvents.emit(d.UPDATE,t,e),this._updatedThisFrame)return this._updatedThisFrame=!1,!1;var i,s=this.manager,n=s.pointers,r=s.pointersTotal;for(i=0;i0){if(this._pollTimer-=e,!(this._pollTimer<0))return!1;this._pollTimer=this.pollRate}var o=!1;for(i=0;i0&&(o=!0)}return o},update:function(t,e){if(!this.isActive())return!1;for(var i=e.length,s=!1,n=0;n0&&(s=!0)}return this._updatedThisFrame=!0,s},clear:function(t,e){void 0===e&&(e=!1),this.disable(t);var i=t.input;i&&(this.removeDebug(t),i.gameObject=void 0,i.target=void 0,i.hitArea=void 0,i.hitAreaCallback=void 0,i.callbackContext=void 0,t.input=null),e||this.queueForRemoval(t);var s=this._draggable.indexOf(t);return s>-1&&this._draggable.splice(s,1),t},disable:function(t){var e=t.input;e&&(e.enabled=!1,e.dragState=0);var i=this._temp,s=this._drag,n=this._over,r=this.manager,a=i.indexOf(t);a>-1&&i.splice(a,1);for(var o=0;o-1&&s[o].splice(a,1),(a=n[o].indexOf(t))>-1&&(n[o].splice(a,1),r.resetCursor(e));return this},enable:function(t,e,i,s){return void 0===s&&(s=!1),t.input?t.input.enabled=!0:this.setHitArea(t,e,i),t.input&&s&&!t.input.dropZone&&(t.input.dropZone=s),this},hitTestPointer:function(t){for(var e=this.cameras.getCamerasBelowPointer(t),i=0;i0)return t.camera=s,n}return t.camera=e[0],[]},processDownEvents:function(t){var e=0,i=this._temp,s=this._eventData,n=this._eventContainer;s.cancelled=!1;for(var r=!1,a=0;a0&&l(t.x,t.y,t.downX,t.downY)>=n||s>0&&e>=t.downTime+s)&&(i=!0),i)return this.setDragState(t,3),this.processDragStartList(t)},processDragStartList:function(t){if(3!==this.getDragState(t))return 0;for(var e=this._drag[t.id],i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;for(var e=this._tempZones,i=this._drag[t.id],s=0;s0?(a.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,a,h),o.target=e[0],h=o.target,a.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,a,h)):(a.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,a,h),e[0]?(o.target=e[0],h=o.target,a.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,a,h)):o.target=null)}else!h&&e[0]&&(o.target=e[0],h=o.target,a.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,a,h));if(a.parentContainer){var u=t.worldX-o.dragStartXGlobal,c=t.worldY-o.dragStartYGlobal,f=a.getParentRotation(),p=u*Math.cos(f)+c*Math.sin(f),v=c*Math.cos(f)-u*Math.sin(f);p*=1/a.parentContainer.scaleX,v*=1/a.parentContainer.scaleY,n=p+o.dragStartX,r=v+o.dragStartY}else n=t.worldX-o.dragX,r=t.worldY-o.dragY;a.emit(d.GAMEOBJECT_DRAG,t,n,r),this.emit(d.DRAG,t,a,n,r)}return i.length},processDragUpEvent:function(t){for(var e=this._drag[t.id],i=0;i0){var r=this.manager,a=this._eventData,o=this._eventContainer;a.cancelled=!1;for(var h=!1,l=0;l0){var n=this.manager,r=this._eventData,a=this._eventContainer;r.cancelled=!1;var o=!1;this.sortGameObjects(e,t);for(var h=0;h0){for(this.sortGameObjects(n,t),e=0;e0){for(this.sortGameObjects(r,t),e=0;e-1&&this._draggable.splice(n,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var s=!1,n=!1,r=!1,a=!1,h=!1,l=!0;if(m(e)){var u=e;e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),s=p(u,"draggable",!1),n=p(u,"dropZone",!1),r=p(u,"cursor",!1),a=p(u,"useHandCursor",!1),h=p(u,"pixelPerfect",!1);var c=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(c)),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var d=0;d{var s=i(10850),n={},r={register:function(t,e,i,s,r){n[t]={plugin:e,mapping:i,settingsKey:s,configKey:r}},getPlugin:function(t){return n[t]},install:function(t){var e=t.scene.sys,i=e.settings.input,r=e.game.config;for(var a in n){var o=n[a].plugin,h=n[a].mapping,l=n[a].settingsKey,u=n[a].configKey;s(i,l,r[u])&&(t[h]=new o(t))}},remove:function(t){n.hasOwnProperty(t)&&delete n[t]}};t.exports=r},40398:(t,e,i)=>{var s=i(90447),n=i(56694),r=i(53996),a=i(88456),o=i(44521),h=i(93736),l=i(36580),u=new n({initialize:function(t,e){this.manager=t,this.id=e,this.event,this.downElement,this.upElement,this.camera=null,this.button=0,this.buttons=0,this.position=new h,this.prevPosition=new h,this.midPoint=new h(-1,-1),this.velocity=new h,this.angle=0,this.distance=0,this.smoothFactor=0,this.motionFactor=.2,this.worldX=0,this.worldY=0,this.moveTime=0,this.downX=0,this.downY=0,this.downTime=0,this.upX=0,this.upY=0,this.upTime=0,this.primaryDown=!1,this.isDown=!1,this.wasTouch=!1,this.wasCanceled=!1,this.movementX=0,this.movementY=0,this.identifier=0,this.pointerId=null,this.active=0===e,this.locked=!1,this.deltaX=0,this.deltaY=0,this.deltaZ=0},updateWorldPoint:function(t){var e=t.getWorldPoint(this.x,this.y);return this.worldX=e.x,this.worldY=e.y,this},positionToCamera:function(t,e){return t.getWorldPoint(this.x,this.y,e)},updateMotion:function(){var t=this.position.x,e=this.position.y,i=this.midPoint.x,n=this.midPoint.y;if(t!==i||e!==n){var r=o(this.motionFactor,i,t),h=o(this.motionFactor,n,e);a(r,t,.1)&&(r=t),a(h,e,.1)&&(h=e),this.midPoint.set(r,h);var l=t-r,u=e-h;this.velocity.set(l,u),this.angle=s(r,h,t,e),this.distance=Math.sqrt(l*l+u*u)}},up:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!1,this.upX=this.x,this.upY=this.y),0===this.buttons&&(this.isDown=!1,this.upTime=t.timeStamp,this.wasTouch=!1)},down:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!0,this.downX=this.x,this.downY=this.y),l.macOS&&t.ctrlKey&&(this.buttons=2,this.primaryDown=!1),this.isDown||(this.isDown=!0,this.downTime=t.timeStamp),this.wasTouch=!1},move:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.locked&&(this.movementX=t.movementX||t.mozMovementX||t.webkitMovementX||0,this.movementY=t.movementY||t.mozMovementY||t.webkitMovementY||0),this.moveTime=t.timeStamp,this.wasTouch=!1},wheel:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.deltaX=t.deltaX,this.deltaY=t.deltaY,this.deltaZ=t.deltaZ,this.wasTouch=!1},touchstart:function(t,e){t.pointerId&&(this.pointerId=t.pointerId),this.identifier=t.identifier,this.target=t.target,this.active=!0,this.buttons=1,this.event=e,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!0,this.downX=this.x,this.downY=this.y,this.downTime=e.timeStamp,this.isDown=!0,this.wasTouch=!0,this.wasCanceled=!1,this.updateMotion()},touchmove:function(t,e){this.event=e,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.moveTime=e.timeStamp,this.wasTouch=!0,this.updateMotion()},touchend:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!1,this.active=!1,this.updateMotion()},touchcancel:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!0,this.active=!1},noButtonDown:function(){return 0===this.buttons},leftButtonDown:function(){return!!(1&this.buttons)},rightButtonDown:function(){return!!(2&this.buttons)},middleButtonDown:function(){return!!(4&this.buttons)},backButtonDown:function(){return!!(8&this.buttons)},forwardButtonDown:function(){return!!(16&this.buttons)},leftButtonReleased:function(){return 0===this.button&&!this.isDown},rightButtonReleased:function(){return 2===this.button&&!this.isDown},middleButtonReleased:function(){return 1===this.button&&!this.isDown},backButtonReleased:function(){return 3===this.button&&!this.isDown},forwardButtonReleased:function(){return 4===this.button&&!this.isDown},getDistance:function(){return this.isDown?r(this.downX,this.downY,this.x,this.y):r(this.downX,this.downY,this.upX,this.upY)},getDistanceX:function(){return this.isDown?Math.abs(this.downX-this.x):Math.abs(this.downX-this.upX)},getDistanceY:function(){return this.isDown?Math.abs(this.downY-this.y):Math.abs(this.downY-this.upY)},getDuration:function(){return this.isDown?this.manager.time-this.downTime:this.upTime-this.downTime},getAngle:function(){return this.isDown?s(this.downX,this.downY,this.x,this.y):s(this.downX,this.downY,this.upX,this.upY)},getInterpolatedPosition:function(t,e){void 0===t&&(t=10),void 0===e&&(e=[]);for(var i=this.prevPosition.x,s=this.prevPosition.y,n=this.position.x,r=this.position.y,a=0;a{t.exports={MOUSE_DOWN:0,MOUSE_MOVE:1,MOUSE_UP:2,TOUCH_START:3,TOUCH_MOVE:4,TOUCH_END:5,POINTER_LOCK_CHANGE:6,TOUCH_CANCEL:7,MOUSE_WHEEL:8}},14874:t=>{t.exports="boot"},54168:t=>{t.exports="destroy"},526:t=>{t.exports="dragend"},81623:t=>{t.exports="dragenter"},94472:t=>{t.exports="drag"},9304:t=>{t.exports="dragleave"},34265:t=>{t.exports="dragover"},50151:t=>{t.exports="dragstart"},98134:t=>{t.exports="drop"},56773:t=>{t.exports="gameobjectdown"},45824:t=>{t.exports="dragend"},39578:t=>{t.exports="dragenter"},72072:t=>{t.exports="drag"},82569:t=>{t.exports="dragleave"},70833:t=>{t.exports="dragover"},81442:t=>{t.exports="dragstart"},32936:t=>{t.exports="drop"},99658:t=>{t.exports="gameobjectmove"},60515:t=>{t.exports="gameobjectout"},55254:t=>{t.exports="gameobjectover"},34782:t=>{t.exports="pointerdown"},41769:t=>{t.exports="pointermove"},65588:t=>{t.exports="pointerout"},61640:t=>{t.exports="pointerover"},49342:t=>{t.exports="pointerup"},82662:t=>{t.exports="wheel"},13058:t=>{t.exports="gameobjectup"},52426:t=>{t.exports="gameobjectwheel"},78072:t=>{t.exports="gameout"},1545:t=>{t.exports="gameover"},67137:t=>{t.exports="boot"},27678:t=>{t.exports="process"},22257:t=>{t.exports="update"},90379:t=>{t.exports="pointerlockchange"},88909:t=>{t.exports="pointerdown"},36548:t=>{t.exports="pointerdownoutside"},18483:t=>{t.exports="pointermove"},22355:t=>{t.exports="pointerout"},7997:t=>{t.exports="pointerover"},66318:t=>{t.exports="pointerup"},94812:t=>{t.exports="pointerupoutside"},37310:t=>{t.exports="wheel"},24196:t=>{t.exports="preupdate"},27053:t=>{t.exports="shutdown"},29413:t=>{t.exports="start"},25165:t=>{t.exports="update"},33963:(t,e,i)=>{t.exports={BOOT:i(14874),DESTROY:i(54168),DRAG_END:i(526),DRAG_ENTER:i(81623),DRAG:i(94472),DRAG_LEAVE:i(9304),DRAG_OVER:i(34265),DRAG_START:i(50151),DROP:i(98134),GAME_OUT:i(78072),GAME_OVER:i(1545),GAMEOBJECT_DOWN:i(56773),GAMEOBJECT_DRAG_END:i(45824),GAMEOBJECT_DRAG_ENTER:i(39578),GAMEOBJECT_DRAG:i(72072),GAMEOBJECT_DRAG_LEAVE:i(82569),GAMEOBJECT_DRAG_OVER:i(70833),GAMEOBJECT_DRAG_START:i(81442),GAMEOBJECT_DROP:i(32936),GAMEOBJECT_MOVE:i(99658),GAMEOBJECT_OUT:i(60515),GAMEOBJECT_OVER:i(55254),GAMEOBJECT_POINTER_DOWN:i(34782),GAMEOBJECT_POINTER_MOVE:i(41769),GAMEOBJECT_POINTER_OUT:i(65588),GAMEOBJECT_POINTER_OVER:i(61640),GAMEOBJECT_POINTER_UP:i(49342),GAMEOBJECT_POINTER_WHEEL:i(82662),GAMEOBJECT_UP:i(13058),GAMEOBJECT_WHEEL:i(52426),MANAGER_BOOT:i(67137),MANAGER_PROCESS:i(27678),MANAGER_UPDATE:i(22257),POINTER_DOWN:i(88909),POINTER_DOWN_OUTSIDE:i(36548),POINTER_MOVE:i(18483),POINTER_OUT:i(22355),POINTER_OVER:i(7997),POINTER_UP:i(66318),POINTER_UP_OUTSIDE:i(94812),POINTER_WHEEL:i(37310),POINTERLOCK_CHANGE:i(90379),PRE_UPDATE:i(24196),SHUTDOWN:i(27053),START:i(29413),UPDATE:i(25165)}},70848:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e){this.pad=t,this.events=t.events,this.index=e,this.value=0,this.threshold=.1},update:function(t){this.value=t},getValue:function(){return Math.abs(this.value){var s=i(56694),n=i(43200),r=new s({initialize:function(t,e){this.pad=t,this.events=t.manager,this.index=e,this.value=0,this.threshold=1,this.pressed=!1},update:function(t){this.value=t;var e=this.pad,i=this.index;t>=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(n.BUTTON_DOWN,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(n.BUTTON_UP,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=r},75956:(t,e,i)=>{var s=i(70848),n=i(21274),r=i(56694),a=i(6659),o=i(93736),h=new r({Extends:a,initialize:function(t,e){a.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],r=0;r=2&&(this.leftStick.set(r[0].getValue(),r[1].getValue()),n>=4&&this.rightStick.set(r[2].getValue(),r[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t{var s=i(56694),n=i(6659),r=i(43200),a=i(75956),o=i(10850),h=i(63399),l=i(33963),u=new s({Extends:n,initialize:function(t){n.call(this),this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.enabled=!0,this.target,this.gamepads=[],this.queue=[],this.onGamepadHandler,this._pad1,this._pad2,this._pad3,this._pad4,t.pluginEvents.once(l.BOOT,this.boot,this),t.pluginEvents.on(l.START,this.start,this)},boot:function(){var t=this.scene.sys.game,e=this.settings.input,i=t.config;this.enabled=o(e,"gamepad",i.inputGamepad)&&t.device.input.gamepads,this.target=o(e,"gamepad.target",i.inputGamepadEventTarget),this.sceneInputPlugin.pluginEvents.once(l.DESTROY,this.destroy,this)},start:function(){this.enabled&&(this.startListeners(),this.refreshPads()),this.sceneInputPlugin.pluginEvents.once(l.SHUTDOWN,this.shutdown,this)},isActive:function(){return this.enabled&&this.scene.sys.isActive()},startListeners:function(){var t=this,e=this.target,i=function(e){!e.defaultPrevented&&t.isActive()&&(t.refreshPads(),t.queue.push(e))};this.onGamepadHandler=i,e.addEventListener("gamepadconnected",i,!1),e.addEventListener("gamepaddisconnected",i,!1),this.sceneInputPlugin.pluginEvents.on(l.UPDATE,this.update,this)},stopListeners:function(){this.target.removeEventListener("gamepadconnected",this.onGamepadHandler),this.target.removeEventListener("gamepaddisconnected",this.onGamepadHandler),this.sceneInputPlugin.pluginEvents.off(l.UPDATE,this.update);for(var t=0;t{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SELECT:8,START:9,B:0,A:1,Y:2,X:3,LEFT_SHOULDER:4,RIGHT_SHOULDER:5}},74982:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SHARE:8,OPTIONS:9,PS:16,TOUCHBAR:17,X:0,CIRCLE:1,SQUARE:2,TRIANGLE:3,L1:4,R1:5,L2:6,R2:7,L3:10,R3:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},43247:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,MENU:16,A:0,B:1,X:2,Y:3,LB:4,RB:5,LT:6,RT:7,BACK:8,START:9,LS:10,RS:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},4898:(t,e,i)=>{t.exports={DUALSHOCK_4:i(74982),SNES_USB:i(33171),XBOX_360:i(43247)}},17344:t=>{t.exports="down"},36635:t=>{t.exports="up"},85724:t=>{t.exports="connected"},55832:t=>{t.exports="disconnected"},772:t=>{t.exports="down"},33608:t=>{t.exports="up"},43200:(t,e,i)=>{t.exports={BUTTON_DOWN:i(17344),BUTTON_UP:i(36635),CONNECTED:i(85724),DISCONNECTED:i(55832),GAMEPAD_BUTTON_DOWN:i(772),GAMEPAD_BUTTON_UP:i(33608)}},92636:(t,e,i)=>{t.exports={Axis:i(70848),Button:i(21274),Events:i(43200),Gamepad:i(75956),GamepadPlugin:i(1379),Configs:i(4898)}},20873:(t,e,i)=>{var s=i(72687),n=i(98611),r={CreatePixelPerfectHandler:i(18104),CreateInteractiveObject:i(27395),Events:i(33963),Gamepad:i(92636),InputManager:i(69898),InputPlugin:i(12499),InputPluginCache:i(63399),Keyboard:i(28388),Mouse:i(11343),Pointer:i(40398),Touch:i(77423)};r=n(!1,r,s),t.exports=r},71064:(t,e,i)=>{var s=i(66458),n=i(56694),r=i(97081),a=i(33963),o=i(11873),h=i(72283),l=new n({initialize:function(t){this.manager=t,this.queue=[],this.preventDefault=!0,this.captures=[],this.enabled=!1,this.target,this.onKeyDown=h,this.onKeyUp=h,t.events.once(a.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputKeyboard,this.target=t.inputKeyboardEventTarget,this.addCapture(t.inputKeyboardCapture),!this.target&&window&&(this.target=window),this.enabled&&this.target&&this.startListeners(),this.manager.game.events.on(r.POST_STEP,this.postUpdate,this)},startListeners:function(){var t=this;this.onKeyDown=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(a.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(a.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(r.POST_RENDER,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},89666:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),a=i(97081),o=i(10850),h=i(33963),l=i(63399),u=i(50165),c=i(11873),d=i(95625),f=i(48044),p=i(7599),v=i(84314),g=new s({Extends:n,initialize:function(t){n.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=o(t,"keyboard",!0);var e=o(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(a.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:c.UP,down:c.DOWN,left:c.LEFT,right:c.RIGHT,space:c.SPACE,shift:c.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var s={};if("string"==typeof t){t=t.split(",");for(var n=0;n-1?s[n]=t:s[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=c[t.toUpperCase()]),s[t]||(s[t]=new u(this,t),e&&this.addCapture(t),s[t].setEmitOnRepeat(i)),s[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s,n=this.keys;if(t instanceof u){var r=n.indexOf(t);r>-1&&(s=this.keys[r],this.keys[r]=void 0)}else"string"==typeof t&&(t=c[t.toUpperCase()]);return n[t]&&(s=n[t],n[t]=void 0),s&&(s.plugin=null,i&&this.removeCapture(s.keyCode),e&&s.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,s=0;st._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,s=0;s{t.exports=function(t,e){return e.timeLastMatched=t.timeStamp,e.index++,e.index===e.size||(e.current=e.keyCodes[e.index],!1)}},95625:(t,e,i)=>{var s=i(56694),n=i(94030),r=i(72632),a=i(2544),o=i(88754),h=new s({initialize:function(t,e,i){if(void 0===i&&(i={}),e.length<2)return!1;this.manager=t,this.enabled=!0,this.keyCodes=[];for(var s=0;s{var s=i(60258);t.exports=function(t,e){if(e.matched)return!0;var i=!1,n=!1;if(t.keyCode===e.current)if(e.index>0&&e.maxKeyDelay>0){var r=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=r&&(n=!0,i=s(t,e))}else n=!0,i=s(t,e);return!n&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},88754:t=>{t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},5044:t=>{t.exports="keydown"},40813:t=>{t.exports="keyup"},89319:t=>{t.exports="keycombomatch"},43267:t=>{t.exports="down"},78595:t=>{t.exports="keydown-"},30056:t=>{t.exports="keyup-"},81939:t=>{t.exports="up"},94030:(t,e,i)=>{t.exports={ANY_KEY_DOWN:i(5044),ANY_KEY_UP:i(40813),COMBO_MATCH:i(89319),DOWN:i(43267),KEY_DOWN:i(78595),KEY_UP:i(30056),UP:i(81939)}},28388:(t,e,i)=>{t.exports={Events:i(94030),KeyboardManager:i(71064),KeyboardPlugin:i(89666),Key:i(50165),KeyCodes:i(11873),KeyCombo:i(95625),AdvanceKeyCombo:i(60258),ProcessKeyCombo:i(2544),ResetKeyCombo:i(88754),JustDown:i(42460),JustUp:i(53162),DownDuration:i(64964),UpDuration:i(70331)}},64964:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i{t.exports=function(t){return!!t._justDown&&(t._justDown=!1,!0)}},53162:t=>{t.exports=function(t){return!!t._justUp&&(t._justUp=!1,!0)}},50165:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),a=new s({Extends:n,initialize:function(t,e){n.call(this),this.plugin=t,this.keyCode=e,this.originalEvent=void 0,this.enabled=!0,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.location=0,this.timeDown=0,this.duration=0,this.timeUp=0,this.emitOnRepeat=!1,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1},setEmitOnRepeat:function(t){return this.emitOnRepeat=t,this},onDown:function(t){this.originalEvent=t,this.enabled&&(this.altKey=t.altKey,this.ctrlKey=t.ctrlKey,this.shiftKey=t.shiftKey,this.metaKey=t.metaKey,this.location=t.location,this.repeats++,this.isDown?this.emitOnRepeat&&this.emit(r.DOWN,this,t):(this.isDown=!0,this.isUp=!1,this.timeDown=t.timeStamp,this.duration=0,this._justDown=!0,this._justUp=!1,this.emit(r.DOWN,this,t)))},onUp:function(t){this.originalEvent=t,this.enabled&&(this.isDown=!1,this.isUp=!0,this.timeUp=t.timeStamp,this.duration=this.timeUp-this.timeDown,this.repeats=0,this._justDown=!1,this._justUp=!0,this._tick=-1,this.emit(r.UP,this,t))},reset:function(){return this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1,this},getDuration:function(){return this.isDown?this.plugin.game.loop.time-this.timeDown:0},destroy:function(){this.removeAllListeners(),this.originalEvent=null,this.plugin=null}});t.exports=a},11873:t=>{t.exports={BACKSPACE:8,TAB:9,ENTER:13,SHIFT:16,CTRL:17,ALT:18,PAUSE:19,CAPS_LOCK:20,ESC:27,SPACE:32,PAGE_UP:33,PAGE_DOWN:34,END:35,HOME:36,LEFT:37,UP:38,RIGHT:39,DOWN:40,PRINT_SCREEN:42,INSERT:45,DELETE:46,ZERO:48,ONE:49,TWO:50,THREE:51,FOUR:52,FIVE:53,SIX:54,SEVEN:55,EIGHT:56,NINE:57,NUMPAD_ZERO:96,NUMPAD_ONE:97,NUMPAD_TWO:98,NUMPAD_THREE:99,NUMPAD_FOUR:100,NUMPAD_FIVE:101,NUMPAD_SIX:102,NUMPAD_SEVEN:103,NUMPAD_EIGHT:104,NUMPAD_NINE:105,NUMPAD_ADD:107,NUMPAD_SUBTRACT:109,A:65,B:66,C:67,D:68,E:69,F:70,G:71,H:72,I:73,J:74,K:75,L:76,M:77,N:78,O:79,P:80,Q:81,R:82,S:83,T:84,U:85,V:86,W:87,X:88,Y:89,Z:90,F1:112,F2:113,F3:114,F4:115,F5:116,F6:117,F7:118,F8:119,F9:120,F10:121,F11:122,F12:123,SEMICOLON:186,PLUS:187,COMMA:188,MINUS:189,PERIOD:190,FORWARD_SLASH:191,BACK_SLASH:220,QUOTES:222,BACKTICK:192,OPEN_BRACKET:219,CLOSED_BRACKET:221,SEMICOLON_FIREFOX:59,COLON:58,COMMA_FIREFOX_WINDOWS:60,COMMA_FIREFOX:62,BRACKET_RIGHT_FIREFOX:174,BRACKET_LEFT_FIREFOX:175}},48044:(t,e,i)=>{var s=i(11873),n={};for(var r in s)n[s[r]]=r;t.exports=n},70331:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeUp;return t.isUp&&i{var s=i(56694),n=i(90185),r=i(33963),a=i(72283),o=new s({initialize:function(t){this.manager=t,this.preventDefaultDown=!0,this.preventDefaultUp=!0,this.preventDefaultMove=!0,this.preventDefaultWheel=!1,this.enabled=!1,this.target,this.locked=!1,this.onMouseMove=a,this.onMouseDown=a,this.onMouseUp=a,this.onMouseDownWindow=a,this.onMouseUpWindow=a,this.onMouseOver=a,this.onMouseOut=a,this.onMouseWheel=a,this.pointerLockChange=a,this.isTop=!0,t.events.once(r.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputMouse,this.target=t.inputMouseEventTarget,this.passive=t.inputMousePassive,this.preventDefaultDown=t.inputMousePreventDefaultDown,this.preventDefaultUp=t.inputMousePreventDefaultUp,this.preventDefaultMove=t.inputMousePreventDefaultMove,this.preventDefaultWheel=t.inputMousePreventDefaultWheel,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},requestPointerLock:function(){if(n.pointerLock){var t=this.target;t.requestPointerLock=t.requestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock()}},releasePointerLock:function(){n.pointerLock&&(document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock())},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,r=window&&window.focus&&i.game.config.autoFocus;this.onMouseMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseMove(t),e.preventDefaultMove&&t.preventDefault())},this.onMouseDown=function(t){r&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseDown(t),e.preventDefaultDown&&t.target===s&&t.preventDefault())},this.onMouseDownWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseDown(t)},this.onMouseUp=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseUp(t),e.preventDefaultUp&&t.target===s&&t.preventDefault())},this.onMouseUpWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseUp(t)},this.onMouseOver=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOver(t)},this.onMouseOut=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOut(t)},this.onMouseWheel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onMouseWheel(t),e.preventDefaultWheel&&t.target===s&&t.preventDefault()};var a={passive:!0};if(t.addEventListener("mousemove",this.onMouseMove),t.addEventListener("mousedown",this.onMouseDown),t.addEventListener("mouseup",this.onMouseUp),t.addEventListener("mouseover",this.onMouseOver,a),t.addEventListener("mouseout",this.onMouseOut,a),this.preventDefaultWheel?t.addEventListener("wheel",this.onMouseWheel,{passive:!1}):t.addEventListener("wheel",this.onMouseWheel,a),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("mousedown",this.onMouseDownWindow,a),window.top.addEventListener("mouseup",this.onMouseUpWindow,a)}catch(t){window.addEventListener("mousedown",this.onMouseDownWindow,a),window.addEventListener("mouseup",this.onMouseUpWindow,a),this.isTop=!1}n.pointerLock&&(this.pointerLockChange=function(t){var s=e.target;e.locked=document.pointerLockElement===s||document.mozPointerLockElement===s||document.webkitPointerLockElement===s,i.onPointerLockChange(t)},document.addEventListener("pointerlockchange",this.pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this.pointerLockChange,!0)),this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("mousemove",this.onMouseMove),t.removeEventListener("mousedown",this.onMouseDown),t.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("mouseover",this.onMouseOver),t.removeEventListener("mouseout",this.onMouseOut),window&&((t=this.isTop?window.top:window).removeEventListener("mousedown",this.onMouseDownWindow),t.removeEventListener("mouseup",this.onMouseUpWindow)),n.pointerLock&&(document.removeEventListener("pointerlockchange",this.pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this.pointerLockChange,!0))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=o},11343:(t,e,i)=>{t.exports={MouseManager:i(7905)}},37579:(t,e,i)=>{var s=i(56694),n=i(33963),r=i(72283),a=new s({initialize:function(t){this.manager=t,this.capture=!0,this.enabled=!1,this.target,this.onTouchStart=r,this.onTouchStartWindow=r,this.onTouchMove=r,this.onTouchEnd=r,this.onTouchEndWindow=r,this.onTouchCancel=r,this.onTouchCancelWindow=r,this.isTop=!0,t.events.once(n.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputTouch,this.target=t.inputTouchEventTarget,this.capture=t.inputTouchCapture,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,n=window&&window.focus&&i.game.config.autoFocus;this.onTouchMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchMove(t),e.capture&&t.cancelable&&t.preventDefault())},this.onTouchStart=function(t){n&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchStart(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchStartWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchStart(t)},this.onTouchEnd=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchEnd(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchEndWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchEnd(t)},this.onTouchCancel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchCancel(t),e.capture&&t.preventDefault())},this.onTouchCancelWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onTouchCancel(t)};var r=this.capture,a={passive:!0},o={passive:!1};if(t.addEventListener("touchstart",this.onTouchStart,r?o:a),t.addEventListener("touchmove",this.onTouchMove,r?o:a),t.addEventListener("touchend",this.onTouchEnd,r?o:a),t.addEventListener("touchcancel",this.onTouchCancel,r?o:a),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("touchstart",this.onTouchStartWindow,o),window.top.addEventListener("touchend",this.onTouchEndWindow,o),window.top.addEventListener("touchcancel",this.onTouchCancelWindow,o)}catch(t){window.addEventListener("touchstart",this.onTouchStartWindow,o),window.addEventListener("touchend",this.onTouchEndWindow,o),window.addEventListener("touchcancel",this.onTouchCancelWindow,o),this.isTop=!1}this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("touchstart",this.onTouchStart),t.removeEventListener("touchmove",this.onTouchMove),t.removeEventListener("touchend",this.onTouchEnd),t.removeEventListener("touchcancel",this.onTouchCancel),window&&((t=this.isTop?window.top:window).removeEventListener("touchstart",this.onTouchStartWindow),t.removeEventListener("touchend",this.onTouchEndWindow),t.removeEventListener("touchcancel",this.onTouchCancelWindow))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=a},77423:(t,e,i)=>{t.exports={TouchManager:i(37579)}},98035:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),a=i(72632),o=i(30750),h=i(43531),l=i(88490),u=i(33868),c=new s({initialize:function(t,e){if(this.loader=t,this.cache=a(e,"cache",!1),this.type=a(e,"type",!1),!this.type)throw new Error("Invalid File type: "+this.type);this.key=a(e,"key",!1);var i=this.key;if(t.prefix&&""!==t.prefix&&(this.key=t.prefix+i),!this.key)throw new Error("Invalid File key: "+this.key);var s=a(e,"url");void 0===s?s=t.path+i+"."+a(e,"extension",""):"string"!=typeof s||s.match(/^(?:blob:|data:|capacitor:\/\/|http:\/\/|https:\/\/|\/\/)/)||(s=t.path+s),this.url=s,this.src="",this.xhrSettings=u(a(e,"responseType",void 0)),a(e,"xhrSettings",!1)&&(this.xhrSettings=h(this.xhrSettings,a(e,"xhrSettings",{}))),this.xhrLoader=null,this.state="function"==typeof this.url?n.FILE_POPULATED:n.FILE_PENDING,this.bytesTotal=0,this.bytesLoaded=-1,this.percentComplete=-1,this.crossOrigin=void 0,this.data=void 0,this.config=a(e,"config",{}),this.multiFile,this.linkFile},setLink:function(t){this.linkFile=t,t.linkFile=this},resetXHR:function(){this.xhrLoader&&(this.xhrLoader.onload=void 0,this.xhrLoader.onerror=void 0,this.xhrLoader.onprogress=void 0)},load:function(){this.state===n.FILE_POPULATED?this.loader.nextFile(this,!0):(this.state=n.FILE_LOADING,this.src=o(this,this.loader.baseURL),0===this.src.indexOf("data:")?console.warn("Local data URIs are not supported: "+this.key):this.xhrLoader=l(this,this.loader.xhr))},onLoad:function(t,e){var i=t.responseURL&&this.loader.localSchemes.some((function(e){return 0===t.responseURL.indexOf(e)}))&&0===e.target.status,s=!(e.target&&200!==e.target.status)||i;4===t.readyState&&t.status>=400&&t.status<=599&&(s=!1),this.state=n.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,s)},onError:function(){this.resetXHR(),this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=n.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=n.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s "%s"',this.type,this.key),this.state=n.FILE_ERRORED,this.multiFile&&this.multiFile.onFileFailed(this),this.loader.fileProcessComplete(this)},hasCacheConflict:function(){return this.cache&&this.cache.exists(this.key)},addToCache:function(){this.cache&&this.data&&this.cache.add(this.key,this.data)},pendingDestroy:function(t){if(this.state!==n.FILE_PENDING_DESTROY){void 0===t&&(t=this.data);var e=this.key,i=this.type;this.loader.emit(r.FILE_COMPLETE,e,i,t),this.loader.emit(r.FILE_KEY_COMPLETE+i+"-"+e,e,i,t),this.loader.flagForRemoval(this),this.state=n.FILE_PENDING_DESTROY}},destroy:function(){this.loader=null,this.cache=null,this.xhrSettings=null,this.multiFile=null,this.linkFile=null,this.data=null}});c.createObjectURL=function(t,e,i){if("function"==typeof URL)t.src=URL.createObjectURL(e);else{var s=new 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c(1,1),this.moves=!0,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision=u(!1),this.touching=u(!0),this.wasTouching=u(!0),this.blocked=u(!0),this.syncBounds=!1,this.physicsType=r.DYNAMIC_BODY,this.collisionCategory=1,this.collisionMask=1,this._sx=e.scaleX,this._sy=e.scaleY,this._dx=0,this._dy=0,this._tx=0,this._ty=0,this._bounds=new h},updateBounds:function(){var t=this.gameObject,e=this.transform;if(t.parentContainer){var i=t.getWorldTransformMatrix(this.world._tempMatrix,this.world._tempMatrix2);e.x=i.tx,e.y=i.ty,e.rotation=o(i.rotation),e.scaleX=i.scaleX,e.scaleY=i.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY}else e.x=t.x,e.y=t.y,e.rotation=t.angle,e.scaleX=t.scaleX,e.scaleY=t.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY;var s=!1;if(this.syncBounds){var n=t.getBounds(this._bounds);this.width=n.width,this.height=n.height,s=!0}else{var r=Math.abs(e.scaleX),a=Math.abs(e.scaleY);this._sx===r&&this._sy===a||(this.width=this.sourceWidth*r,this.height=this.sourceHeight*a,this._sx=r,this._sy=a,s=!0)}s&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter())},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},updateFromGameObject:function(){this.updateBounds();var t=this.transform;this.position.x=t.x+t.scaleX*(this.offset.x-t.displayOriginX),this.position.y=t.y+t.scaleY*(this.offset.y-t.displayOriginY),this.updateCenter()},resetFlags:function(t){void 0===t&&(t=!1);var e=this.wasTouching,i=this.touching,s=this.blocked;t?u(!0,e):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),u(!0,i),u(!0,s),this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){if(t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves){var i=this.position;this.prev.x=i.x,this.prev.y=i.y,this.prevFrame.x=i.x,this.prevFrame.y=i.y}t&&this.update(e)},update:function(t){if(this.prev.x=this.position.x,this.prev.y=this.position.y,this.moves){this.world.updateMotion(this,t);var e=this.velocity.x,i=this.velocity.y;this.newVelocity.set(e*t,i*t),this.position.add(this.newVelocity),this.updateCenter(),this.angle=Math.atan2(i,e),this.speed=Math.sqrt(e*e+i*i),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.world.emit(a.WORLD_BOUNDS,this,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)}this._dx=this.position.x-this.prev.x,this._dy=this.position.y-this.prev.y},postUpdate:function(){var t=this.position.x-this.prevFrame.x,e=this.position.y-this.prevFrame.y,i=this.gameObject;if(this.moves){var s=this.deltaMax.x,n=this.deltaMax.y;0!==s&&0!==t&&(t<0&&t<-s?t=-s:t>0&&t>s&&(t=s)),0!==n&&0!==e&&(e<0&&e<-n?e=-n:e>0&&e>n&&(e=n)),i&&(i.x+=t,i.y+=e)}t<0?this.facing=r.FACING_LEFT:t>0&&(this.facing=r.FACING_RIGHT),e<0?this.facing=r.FACING_UP:e>0&&(this.facing=r.FACING_DOWN),this.allowRotation&&i&&(i.angle+=this.deltaZ()),this._tx=t,this._ty=e},setBoundsRectangle:function(t){return this.customBoundsRectangle=t||this.world.bounds,this},checkWorldBounds:function(){var t=this.position,e=this.velocity,i=this.blocked,s=this.customBoundsRectangle,n=this.world.checkCollision,r=this.worldBounce?-this.worldBounce.x:-this.bounce.x,a=this.worldBounce?-this.worldBounce.y:-this.bounce.y,o=!1;return t.xs.right&&n.right&&(t.x=s.right-this.width,e.x*=r,i.right=!0,o=!0),t.ys.bottom&&n.down&&(t.y=s.bottom-this.height,e.y*=a,i.down=!0,o=!0),o&&(this.blocked.none=!1,this.updateCenter()),o},setOffset:function(t,e){return void 0===e&&(e=t),this.offset.set(t,e),this},setGameObject:function(t,e){return void 0===e&&(e=!0),this.world.remove(this),this.gameObject&&this.gameObject.body&&(this.gameObject.body=null),this.gameObject=t,t.body&&(t.body=this),this.setSize(),this.world.add(this),this.enable=e,this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight)),this.sourceWidth=t,this.sourceHeight=e,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter(),i&&s&&s.getCenter){var n=(s.width-t)/2,r=(s.height-e)/2;this.offset.set(n,r)}return this.isCircle=!1,this.radius=0,this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.isCircle=!0,this.radius=t,this.sourceWidth=2*t,this.sourceHeight=2*t,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter()):this.isCircle=!1,this},reset:function(t,e){this.stop();var i=this.gameObject;i&&(i.setPosition(t,e),this.rotation=i.angle,this.preRotation=i.angle);var s=this.position;i&&i.getTopLeft?i.getTopLeft(s):s.set(t,e),this.prev.copy(s),this.prevFrame.copy(s),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:l(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,s,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,s,i+this.velocity.x/2,s+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setCollideWorldBounds:function(t,e,i,s){void 0===t&&(t=!0),this.collideWorldBounds=t;var n=void 0!==e,r=void 0!==i;return(n||r)&&(this.worldBounce||(this.worldBounce=new c),n&&(this.worldBounce.x=e),r&&(this.worldBounce.y=i)),void 0!==s&&(this.onWorldBounds=s),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setSlideFactor:function(t,e){return this.slideFactor.set(t,e),this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,s){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e*this.slideFactor.x);var n=this.blocked;i&&(n.left=!0,n.none=!1),s&&(n.right=!0,n.none=!1)},processY:function(t,e,i,s){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e*this.slideFactor.y);var n=this.blocked;i&&(n.up=!0,n.none=!1),s&&(n.down=!0,n.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=d},3909:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,a){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=s,this.collideCallback=n,this.processCallback=r,this.callbackContext=a},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=s},99523:(t,e,i)=>{var s=i(62832),n=i(25084),r=i(97602),a=i(56694),o=i(47401),h=i(10481),l=i(66634),u=i(46346),c=new a({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,s,n){return this.world.addCollider(t,e,i,s,n)},overlap:function(t,e,i,s,n){return this.world.addOverlap(t,e,i,s,n)},existing:function(t,e){var i=e?o.STATIC_BODY:o.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,o.STATIC_BODY),r},image:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,o.DYNAMIC_BODY),r},staticSprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,o.STATIC_BODY),r},sprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,o.DYNAMIC_BODY),r},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,s){var n=new r(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,o.DYNAMIC_BODY),n},staticBody:function(t,e,i,s){var n=new l(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,o.STATIC_BODY),n},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=c},44880:t=>{t.exports=function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(47401);t.exports=function(t,e,i,n){var r=0,a=t.deltaAbsX()+e.deltaAbsX()+n;return 0===t._dx&&0===e._dx?(t.embedded=!0,e.embedded=!0):t._dx>e._dx?(r=t.right-e.x)>a&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?r=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxa&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?r=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=r,e.overlapX=r,r}},66185:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,a=t.deltaAbsY()+e.deltaAbsY()+n;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(r=t.bottom-e.y)>a&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?r=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dya&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?r=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=r,e.overlapY=r,r}},10481:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(95239),a=i(47401),o=i(72632),h=i(59192),l=i(42911),u=new n({Extends:h,Mixins:[r],initialize:function(t,e,i,n){if(i||n)if(l(i))n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&l(i[0])){var r=this;i.forEach((function(t){t.internalCreateCallback=r.createCallbackHandler,t.internalRemoveCallback=r.removeCallbackHandler,t.classType=o(t,"classType",s)})),n=null}else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,n&&(n.classType=o(n,"classType",s)),this.physicsType=a.DYNAMIC_BODY,this.collisionCategory=1,this.collisionMask=1,this.defaults={setCollideWorldBounds:o(n,"collideWorldBounds",!1),setBoundsRectangle:o(n,"customBoundsRectangle",null),setAccelerationX:o(n,"accelerationX",0),setAccelerationY:o(n,"accelerationY",0),setAllowDrag:o(n,"allowDrag",!0),setAllowGravity:o(n,"allowGravity",!0),setAllowRotation:o(n,"allowRotation",!0),setDamping:o(n,"useDamping",!1),setBounceX:o(n,"bounceX",0),setBounceY:o(n,"bounceY",0),setDragX:o(n,"dragX",0),setDragY:o(n,"dragY",0),setEnable:o(n,"enable",!0),setGravityX:o(n,"gravityX",0),setGravityY:o(n,"gravityY",0),setFrictionX:o(n,"frictionX",0),setFrictionY:o(n,"frictionY",0),setMaxSpeed:o(n,"maxSpeed",-1),setMaxVelocityX:o(n,"maxVelocityX",1e4),setMaxVelocityY:o(n,"maxVelocityY",1e4),setVelocityX:o(n,"velocityX",0),setVelocityY:o(n,"velocityY",0),setAngularVelocity:o(n,"angularVelocity",0),setAngularAcceleration:o(n,"angularAcceleration",0),setAngularDrag:o(n,"angularDrag",0),setMass:o(n,"mass",1),setImmovable:o(n,"immovable",!1)},h.call(this,e,i,n),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,a.DYNAMIC_BODY);var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var s=this.getChildren(),n=0;n{var e,i,s,n,r,a,o,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.right?(e.processX(-m,o,!1,!0),1):l&&g&&i.blocked.left?(e.processX(m,o,!0),1):f&&g&&e.blocked.right?(i.processX(-m,h,!1,!0),2):d&&v&&e.blocked.left?(i.processX(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processX(m,r),i.processX(-m,a)):(e.processX(-m,r),i.processX(m,a));else if(s&&!n)0===t||3===t?e.processX(m,o,!0):e.processX(-m,o,!1,!0);else if(!s&&n)0===t||3===t?i.processX(-m,h,!1,!0):i.processX(m,h,!0);else{var v=.5*m;0===t?p?(e.processX(m,0,!0),i.processX(0,null,!1,!0)):f?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.x,!0),i.processX(-v,null,!1,!0)):1===t?c?(e.processX(0,null,!1,!0),i.processX(m,0,!0)):u?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,null,!1,!0),i.processX(v,e.velocity.x,!0)):2===t?p?(e.processX(-m,0,!1,!0),i.processX(0,null,!0)):d?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,i.velocity.x,!1,!0),i.processX(v,null,!0)):3===t&&(c?(e.processX(0,null,!0),i.processX(-m,0,!1,!0)):l?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.y,!0),i.processX(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.x,s=i.velocity.x,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),o=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+o);return o-=h,r=h+(n-=h)*e.bounce.x,a=h+o*i.bounce.x,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,a){i=r;var x=(e=t).velocity.x,T=i.velocity.x;return s=e.pushable,l=e._dx<0,u=e._dx>0,c=0===e._dx,v=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),o=T-x*e.bounce.x,n=i.pushable,d=i._dx<0,f=i._dx>0,p=0===i._dx,g=!v,h=x-T*i.bounce.x,m=Math.abs(a),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.x=0:v?i.processX(m,h,!0):i.processX(-m,h,!1,!0),e.moves&&(i.y+=(e.y-e.prev.y)*e.friction.y,i._dy=i.y-i.prev.y)},RunImmovableBody2:function(t){2===t?e.velocity.x=0:g?e.processX(m,o,!0):e.processX(-m,o,!1,!0),i.moves&&(e.y+=(i.y-i.prev.y)*i.friction.y,e._dy=e.y-e.prev.y)}}},67050:t=>{var e,i,s,n,r,a,o,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.down?(e.processY(-m,o,!1,!0),1):l&&g&&i.blocked.up?(e.processY(m,o,!0),1):f&&g&&e.blocked.down?(i.processY(-m,h,!1,!0),2):d&&v&&e.blocked.up?(i.processY(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processY(m,r),i.processY(-m,a)):(e.processY(-m,r),i.processY(m,a));else if(s&&!n)0===t||3===t?e.processY(m,o,!0):e.processY(-m,o,!1,!0);else if(!s&&n)0===t||3===t?i.processY(-m,h,!1,!0):i.processY(m,h,!0);else{var v=.5*m;0===t?p?(e.processY(m,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)):1===t?c?(e.processY(0,null,!1,!0),i.processY(m,0,!0)):u?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,null,!1,!0),i.processY(v,e.velocity.y,!0)):2===t?p?(e.processY(-m,0,!1,!0),i.processY(0,null,!0)):d?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,i.velocity.y,!1,!0),i.processY(v,null,!0)):3===t&&(c?(e.processY(0,null,!0),i.processY(-m,0,!1,!0)):l?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,s=i.velocity.y,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),o=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+o);return o-=h,r=h+(n-=h)*e.bounce.y,a=h+o*i.bounce.y,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,a){i=r;var x=(e=t).velocity.y,T=i.velocity.y;return s=e.pushable,l=e._dy<0,u=e._dy>0,c=0===e._dy,v=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),o=T-x*e.bounce.y,n=i.pushable,d=i._dy<0,f=i._dy>0,p=0===i._dy,g=!v,h=x-T*i.bounce.y,m=Math.abs(a),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.y=0:v?i.processY(m,h,!0):i.processY(-m,h,!1,!0),e.moves&&(i.x+=(e.x-e.prev.x)*e.friction.x,i._dx=i.x-i.prev.x)},RunImmovableBody2:function(t){2===t?e.velocity.y=0:g?e.processY(m,o,!0):e.processY(-m,o,!1,!0),i.moves&&(e.x+=(i.x-i.prev.x)*i.friction.x,e._dx=e.x-e.prev.x)}}},61777:(t,e,i)=>{var s=i(75671),n=i(22916);t.exports=function(t,e,i,r,a){void 0===a&&(a=s(t,e,i,r));var o=t.immovable,h=e.immovable;if(i||0===a||o&&h||t.customSeparateX||e.customSeparateX)return 0!==a||t.embedded&&e.embedded;var l=n.Set(t,e,a);return o||h?(o?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},25299:(t,e,i)=>{var s=i(66185),n=i(67050);t.exports=function(t,e,i,r,a){void 0===a&&(a=s(t,e,i,r));var o=t.immovable,h=e.immovable;if(i||0===a||o&&h||t.customSeparateY||e.customSeparateY)return 0!==a||t.embedded&&e.embedded;var l=n.Set(t,e,a);return o||h?(o?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},15084:t=>{t.exports=function(t,e){return void 0===e&&(e={}),e.none=t,e.up=!1,e.down=!1,e.left=!1,e.right=!1,t||(e.up=!0,e.down=!0,e.left=!0,e.right=!0),e}},66634:(t,e,i)=>{var s=i(65650),n=i(56694),r=i(95239),a=i(47401),o=i(94287),h=i(15084),l=i(93736),u=new n({Mixins:[r],initialize:function(t,e){var i=64,s=64,n=void 0!==e;n&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),n||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=n?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new l,this.position=new l(e.x-i*e.originX,e.y-s*e.originY),this.width=i,this.height=s,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new l(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=l.ZERO,this.allowGravity=!1,this.gravity=l.ZERO,this.bounce=l.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision=h(!1),this.touching=h(!0),this.wasTouching=h(!0),this.blocked=h(!0),this.physicsType=a.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,this._dx=0,this._dy=0},setGameObject:function(t,e){return t&&t!==this.gameObject&&(this.gameObject.body=null,t.body=this,this.gameObject=t),e&&this.updateFromGameObject(),this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&s.frame&&(t||(t=s.frame.realWidth),e||(e=s.frame.realHeight)),this.world.staticTree.remove(this),this.width=t,this.height=e,this.halfWidth=Math.floor(t/2),this.halfHeight=Math.floor(e/2),i&&s&&s.getCenter){var n=s.displayWidth/2,r=s.displayHeight/2;this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(n-this.halfWidth,r-this.halfHeight),this.position.x+=this.offset.x,this.position.y+=this.offset.y}return this.updateCenter(),this.isCircle=!1,this.radius=0,this.world.staticTree.insert(this),this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?s(this,t,e):o(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 0},destroy:function(){this.enable=!1,this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor,1),this.isCircle?t.strokeCircle(i,s,this.width/2):t.strokeRect(e.x,e.y,this.width,this.height))},willDrawDebug:function(){return this.debugShowBody},setMass:function(t){return t<=0&&(t=.1),this.mass=t,this},x:{get:function(){return this.position.x},set:function(t){this.world.staticTree.remove(this),this.position.x=t,this.world.staticTree.insert(this)}},y:{get:function(){return this.position.y},set:function(t){this.world.staticTree.remove(this),this.position.y=t,this.world.staticTree.insert(this)}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=u},46346:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(95239),a=i(47401),o=i(72632),h=i(59192),l=i(42911),u=new n({Extends:h,Mixins:[r],initialize:function(t,e,i,n){i||n?l(i)?(n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler,n.createMultipleCallback=this.createMultipleCallbackHandler,n.classType=o(n,"classType",s)):Array.isArray(i)&&l(i[0])?(n=i,i=null,n.forEach((function(t){t.internalCreateCallback=this.createCallbackHandler,t.internalRemoveCallback=this.removeCallbackHandler,t.createMultipleCallback=this.createMultipleCallbackHandler,t.classType=o(t,"classType",s)}))):n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler}:n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler,createMultipleCallback:this.createMultipleCallbackHandler,classType:s},this.world=t,this.physicsType=a.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,h.call(this,e,i,n),this.type="StaticPhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,a.STATIC_BODY)},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},createMultipleCallbackHandler:function(){this.refresh()},refresh:function(){for(var t=this.children.entries,e=0;e{var s=i(94240),n=i(97602),r=i(82897),a=i(56694),o=i(3909),h=i(47401),l=i(53996),u=i(92951),c=i(6659),d=i(27037),f=i(88456),p=i(41935),v=i(54726),g=i(75671),m=i(66185),y=i(44662),x=i(10850),T=i(83392),w=i(74623),E=i(25163),S=i(74118),b=i(68687),A=i(27354),_=i(61777),C=i(25299),R=i(58403),M=i(66634),P=i(28808),O=i(69360),L=i(93736),F=i(1071),D=new a({Extends:c,initialize:function(t,e){c.call(this),this.scene=t,this.bodies=new R,this.staticBodies=new R,this.pendingDestroy=new R,this.colliders=new w,this.gravity=new L(x(e,"gravity.x",0),x(e,"gravity.y",0)),this.bounds=new S(x(e,"x",0),x(e,"y",0),x(e,"width",t.sys.scale.width),x(e,"height",t.sys.scale.height)),this.checkCollision={up:x(e,"checkCollision.up",!0),down:x(e,"checkCollision.down",!0),left:x(e,"checkCollision.left",!0),right:x(e,"checkCollision.right",!0)},this.fps=x(e,"fps",60),this.fixedStep=x(e,"fixedStep",!0),this._elapsed=0,this._frameTime=1/this.fps,this._frameTimeMS=1e3*this._frameTime,this.stepsLastFrame=0,this.timeScale=x(e,"timeScale",1),this.OVERLAP_BIAS=x(e,"overlapBias",4),this.TILE_BIAS=x(e,"tileBias",16),this.forceX=x(e,"forceX",!1),this.isPaused=x(e,"isPaused",!1),this._total=0,this.drawDebug=x(e,"debug",!1),this.debugGraphic,this.defaults={debugShowBody:x(e,"debugShowBody",!0),debugShowStaticBody:x(e,"debugShowStaticBody",!0),debugShowVelocity:x(e,"debugShowVelocity",!0),bodyDebugColor:x(e,"debugBodyColor",16711935),staticBodyDebugColor:x(e,"debugStaticBodyColor",255),velocityDebugColor:x(e,"debugVelocityColor",65280)},this.maxEntries=x(e,"maxEntries",16),this.useTree=x(e,"useTree",!0),this.tree=new b(this.maxEntries),this.staticTree=new b(this.maxEntries),this.treeMinMax={minX:0,minY:0,maxX:0,maxY:0},this._tempMatrix=new O,this._tempMatrix2=new O,this.tileFilterOptions={isColliding:!0,isNotEmpty:!0,hasInterestingFace:!0},this.drawDebug&&this.createDebugGraphic()},enable:function(t,e){void 0===e&&(e=h.DYNAMIC_BODY),Array.isArray(t)||(t=[t]);for(var i=0;i=r;for(this.fixedStep||(n=.001*e,o=!0,this._elapsed=0),i=0;i=r;)this._elapsed-=r,this.step(n)}},step:function(t){var e,i,s=this.bodies.entries,n=s.length;for(e=0;e0){var l=this.tree,u=this.staticTree;for(s=(i=o.entries).length,t=0;t-1&&t.velocity.length()>d&&(t.velocity.normalize().scale(d),c=d),t.speed=c},separate:function(t,e,i,s,n){var r,a,o=!1,h=!0;if(!t.enable||!e.enable||t.checkCollision.none||e.checkCollision.none||!this.intersects(t,e))return o;if(i&&!1===i.call(s,t.gameObject,e.gameObject))return o;if(t.isCircle||e.isCircle){var l=this.separateCircle(t,e,n);l.result?(o=!0,h=!1):(r=l.x,a=l.y,h=!0)}if(h){var u=!1,c=!1,f=this.OVERLAP_BIAS;n?(u=_(t,e,n,f,r),c=C(t,e,n,f,a)):this.forceX||Math.abs(this.gravity.y+t.gravity.y)b&&(p=l(y,x,b,S)-w):x>A&&(yb&&(p=l(y,x,b,A)-w)),p*=-1}else p=t.halfWidth+e.halfWidth-u(a,o);t.overlapR=p,e.overlapR=p;var _=s(a,o),C=(p+T.EPSILON)*Math.cos(_),R=(p+T.EPSILON)*Math.sin(_),M={overlap:p,result:!1,x:C,y:R};if(i&&(!v||v&&0!==p))return M.result=!0,M;if(!v&&0===p||h&&c||t.customSeparateX||e.customSeparateX)return M.x=void 0,M.y=void 0,M;var P=!t.pushable&&!e.pushable;if(v){var O=a.x-o.x,L=a.y-o.y,F=Math.sqrt(Math.pow(O,2)+Math.pow(L,2)),D=(o.x-a.x)/F||0,k=(o.y-a.y)/F||0,I=2*(d.x*D+d.y*k-f.x*D-f.y*k)/(t.mass+e.mass);(h||c)&&(I*=2),h||(d.x=d.x-I/t.mass*D,d.y=d.y-I/t.mass*k,d.multiply(t.bounce)),c||(f.x=f.x+I/e.mass*D,f.y=f.y+I/e.mass*k,f.multiply(e.bounce)),h||c||(C*=.5,R*=.5),h||(t.x-=C,t.y-=R,t.updateCenter()),c||(e.x+=C,e.y+=R,e.updateCenter()),M.result=!0}else!h||t.pushable||P?(t.x-=C,t.y-=R,t.updateCenter()):(!c||e.pushable||P)&&(e.x+=C,e.y+=R,e.updateCenter()),M.x=void 0,M.y=void 0;return M},intersects:function(t,e){return t!==e&&(t.isCircle||e.isCircle?t.isCircle?e.isCircle?u(t.center,e.center)<=t.halfWidth+e.halfWidth:this.circleBodyIntersects(t,e):this.circleBodyIntersects(e,t):!(t.right<=e.left||t.bottom<=e.top||t.left>=e.right||t.top>=e.bottom))},circleBodyIntersects:function(t,e){var i=r(t.center.x,e.left,e.right),s=r(t.center.y,e.top,e.bottom);return(t.center.x-i)*(t.center.x-i)+(t.center.y-s)*(t.center.y-s)<=t.halfWidth*t.halfWidth},overlap:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!0)},collide:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!1)},collideObjects:function(t,e,i,s,n,r){var a,o;!t.isParent||void 0!==t.physicsType&&void 0!==e&&t!==e||(t=t.children.entries),e&&e.isParent&&void 0===e.physicsType&&(e=e.children.entries);var h=Array.isArray(t),l=Array.isArray(e);if(this._total=0,h||l)if(!h&&l)for(a=0;a0},collideHandler:function(t,e,i,s,n,r){if(void 0===e&&t.isParent)return this.collideGroupVsGroup(t,t,i,s,n,r);if(!t||!e)return!1;if(t.body||t.isBody){if(e.body||e.isBody)return this.collideSpriteVsSprite(t,e,i,s,n,r);if(e.isParent)return this.collideSpriteVsGroup(t,e,i,s,n,r);if(e.isTilemap)return 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this.currentContext.globalCompositeOperation=t,this},setContext:function(t){return this.currentContext=t||this.gameContext,this},setAlpha:function(t){return this.currentContext.globalAlpha=t,this},preRender:function(){var t=this.gameContext,e=this.config,i=this.width,s=this.height;t.globalAlpha=1,t.globalCompositeOperation="source-over",t.setTransform(1,0,0,1,0,0),e.clearBeforeRender&&(t.clearRect(0,0,i,s),e.transparent||(t.fillStyle=e.backgroundColor.rgba,t.fillRect(0,0,i,s))),t.save(),this.drawCount=0,this.emit(h.PRE_RENDER)},render:function(t,e,i){var n=e.length;this.emit(h.RENDER,t,i);var r=i.x,a=i.y,o=i.width,l=i.height,u=i.renderToTexture?i.context:t.sys.context;u.save(),this.game.scene.customViewports&&(u.beginPath(),u.rect(r,a,o,l),u.clip()),i.emit(s.PRE_RENDER,i),this.currentContext=u;var c=i.mask;c&&c.preRenderCanvas(this,null,i._maskCamera),i.transparent||(u.fillStyle=i.backgroundColor.rgba,u.fillRect(r,a,o,l)),u.globalAlpha=i.alpha,u.globalCompositeOperation="source-over",this.drawCount+=n,i.renderToTexture&&i.emit(s.PRE_RENDER,i),i.matrix.copyToContext(u);for(var d=0;d=0?m=-(m+c):m<0&&(m=Math.abs(m)-c)),t.flipY&&(y>=0?y=-(y+d):y<0&&(y=Math.abs(y)-d))}var T=1,w=1;t.flipX&&(f||(m+=-e.realWidth+2*v),T=-1),t.flipY&&(f||(y+=-e.realHeight+2*g),w=-1);var E=t.x,S=t.y;i.roundPixels&&(E=Math.floor(E),S=Math.floor(S)),o.applyITRS(E,S,t.rotation,t.scaleX*T,t.scaleY*w),a.copyFrom(i.matrix),s?(a.multiplyWithOffset(s,-i.scrollX*t.scrollFactorX,-i.scrollY*t.scrollFactorY),o.e=E,o.f=S):(o.e-=i.scrollX*t.scrollFactorX,o.f-=i.scrollY*t.scrollFactorY),a.multiply(o),i.roundPixels&&(a.e=Math.round(a.e),a.f=Math.round(a.f)),r.save(),a.setToContext(r),r.globalCompositeOperation=this.blendModes[t.blendMode],r.globalAlpha=n,r.imageSmoothingEnabled=!e.source.scaleMode,t.mask&&t.mask.preRenderCanvas(this,t,i),c>0&&d>0&&r.drawImage(e.source.image,l,u,c,d,m,y,c/p,d/p),t.mask&&t.mask.postRenderCanvas(this,t,i),r.restore()}},destroy:function(){this.removeAllListeners(),this.game=null,this.gameCanvas=null,this.gameContext=null}});t.exports=f},6046:(t,e,i)=>{t.exports={CanvasRenderer:i(91135),GetBlendModes:i(32834),SetTransform:i(49584)}},32834:(t,e,i)=>{var s=i(95723),n=i(98581);t.exports=function(){var t=[],e=n.supportNewBlendModes,i="source-over";return t[s.NORMAL]=i,t[s.ADD]="lighter",t[s.MULTIPLY]=e?"multiply":i,t[s.SCREEN]=e?"screen":i,t[s.OVERLAY]=e?"overlay":i,t[s.DARKEN]=e?"darken":i,t[s.LIGHTEN]=e?"lighten":i,t[s.COLOR_DODGE]=e?"color-dodge":i,t[s.COLOR_BURN]=e?"color-burn":i,t[s.HARD_LIGHT]=e?"hard-light":i,t[s.SOFT_LIGHT]=e?"soft-light":i,t[s.DIFFERENCE]=e?"difference":i,t[s.EXCLUSION]=e?"exclusion":i,t[s.HUE]=e?"hue":i,t[s.SATURATION]=e?"saturation":i,t[s.COLOR]=e?"color":i,t[s.LUMINOSITY]=e?"luminosity":i,t[s.ERASE]="destination-out",t[s.SOURCE_IN]="source-in",t[s.SOURCE_OUT]="source-out",t[s.SOURCE_ATOP]="source-atop",t[s.DESTINATION_OVER]="destination-over",t[s.DESTINATION_IN]="destination-in",t[s.DESTINATION_OUT]="destination-out",t[s.DESTINATION_ATOP]="destination-atop",t[s.LIGHTER]="lighter",t[s.COPY]="copy",t[s.XOR]="xor",t}},49584:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n,r){var a=n.alpha*i.alpha;if(a<=0)return!1;var o=s(i,n,r).calc;return e.globalCompositeOperation=t.blendModes[i.blendMode],e.globalAlpha=a,e.save(),o.setToContext(e),e.imageSmoothingEnabled=i.frame?!i.frame.source.scaleMode:t.antialias,!0}},70936:t=>{t.exports="postrender"},99298:t=>{t.exports="prerender"},7743:t=>{t.exports="render"},99519:t=>{t.exports="resize"},81044:(t,e,i)=>{t.exports={POST_RENDER:i(70936),PRE_RENDER:i(99298),RENDER:i(7743),RESIZE:i(99519)}},42069:(t,e,i)=>{t.exports={Canvas:i(6046),Events:i(81044),Snapshot:i(95528),WebGL:i(55478)}},61840:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=r(e,"callback"),a=r(e,"type","image/png"),o=r(e,"encoder",.92),h=Math.abs(Math.round(r(e,"x",0))),l=Math.abs(Math.round(r(e,"y",0))),u=Math.floor(r(e,"width",t.width)),c=Math.floor(r(e,"height",t.height));if(r(e,"getPixel",!1)){var d=t.getContext("2d",{willReadFrequently:!1}).getImageData(h,l,1,1).data;i.call(null,new n(d[0],d[1],d[2],d[3]))}else if(0!==h||0!==l||u!==t.width||c!==t.height){var f=s.createWebGL(this,u,c),p=f.getContext("2d",{willReadFrequently:!0});u>0&&c>0&&p.drawImage(t,h,l,u,c,0,0,u,c);var v=new Image;v.onerror=function(){i.call(null),s.remove(f)},v.onload=function(){i.call(null,v),s.remove(f)},v.src=f.toDataURL(a,o)}else{var g=new Image;g.onerror=function(){i.call(null)},g.onload=function(){i.call(null,g)},g.src=t.toDataURL(a,o)}}},1217:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=t,a=r(e,"callback"),o=r(e,"type","image/png"),h=r(e,"encoder",.92),l=Math.abs(Math.round(r(e,"x",0))),u=Math.abs(Math.round(r(e,"y",0))),c=r(e,"getPixel",!1),d=r(e,"isFramebuffer",!1),f=d?r(e,"bufferWidth",1):i.drawingBufferWidth,p=d?r(e,"bufferHeight",1):i.drawingBufferHeight;if(c){var v=new Uint8Array(4),g=d?u:p-u;i.readPixels(l,g,1,1,i.RGBA,i.UNSIGNED_BYTE,v),a.call(null,new n(v[0],v[1],v[2],v[3]))}else{var m=Math.floor(r(e,"width",f)),y=Math.floor(r(e,"height",p)),x=m*y*4,T=new Uint8Array(x);i.readPixels(l,p-u-y,m,y,i.RGBA,i.UNSIGNED_BYTE,T);for(var w=s.createWebGL(this,m,y),E=w.getContext("2d",{willReadFrequently:!0}),S=E.getImageData(0,0,m,y),b=S.data,A=0;A{t.exports={Canvas:i(61840),WebGL:i(1217)}},35217:(t,e,i)=>{var s=i(56694),n=i(65641),r=i(33885),a=i(77290),o=i(72632),h=i(37410),l=i(82127),u=i(5583),c=i(58136),d=i(47406),f=i(81828),p=i(66901),v=i(71264),g=i(77310),m=i(10919),y=i(21213),x=i(51212),T=i(60848),w=new s({initialize:function(t){this.game=t.game,this.renderer=t,this.classes=new r([[n.UTILITY_PIPELINE,T],[n.MULTI_PIPELINE,g],[n.BITMAPMASK_PIPELINE,u],[n.SINGLE_PIPELINE,x],[n.ROPE_PIPELINE,y],[n.LIGHT_PIPELINE,p],[n.POINTLIGHT_PIPELINE,m],[n.MOBILE_PIPELINE,v],[n.FX_PIPELINE,f]]),this.postPipelineClasses=new r([[String(d.BARREL),c.Barrel],[String(d.BLOOM),c.Bloom],[String(d.BLUR),c.Blur],[String(d.BOKEH),c.Bokeh],[String(d.CIRCLE),c.Circle],[String(d.COLOR_MATRIX),c.ColorMatrix],[String(d.DISPLACEMENT),c.Displacement],[String(d.GLOW),c.Glow],[String(d.GRADIENT),c.Gradient],[String(d.PIXELATE),c.Pixelate],[String(d.SHADOW),c.Shadow],[String(d.SHINE),c.Shine],[String(d.VIGNETTE),c.Vignette],[String(d.WIPE),c.Wipe]]),this.pipelines=new r,this.default=null,this.current=null,this.previous=null,this.MULTI_PIPELINE=null,this.BITMAPMASK_PIPELINE=null,this.UTILITY_PIPELINE=null,this.MOBILE_PIPELINE=null,this.FX_PIPELINE=null,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderTargets=[],this.maxDimension=0,this.frameInc=32,this.targetIndex=0},boot:function(t,e,i){var s=this.renderer,r=this.renderTargets;this.frameInc=Math.floor(o(t,"frameInc",32));for(var l,u,c=s.width,d=s.height,f=Math.min(c,d),p=Math.ceil(f/this.frameInc),v=1;v=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatch:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;i=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatchCamera:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;ithis.maxDimension)return this.targetIndex=e.length-3,e[this.targetIndex];var i=3*(l(t,this.frameInc,0,!0)-1);return this.targetIndex=i,e[i]},getSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+1]},getAltSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+2]},destroy:function(){this.flush(),this.classes.clear(),this.postPipelineClasses.clear(),this.pipelines.clear(),this.renderer=null,this.game=null,this.classes=null,this.postPipelineClasses=null,this.pipelines=null,this.default=null,this.current=null,this.previous=null}});t.exports=w},37410:(t,e,i)=>{var s=i(56694),n=i(81044),r=new s({initialize:function(t,e,i,s,n,r,a,o,h){void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=!0),void 0===a&&(a=!1),void 0===o&&(o=!0),void 0===h&&(h=!0),this.renderer=t,this.framebuffer=null,this.texture=null,this.width=0,this.height=0,this.scale=s,this.minFilter=n,this.autoClear=r,this.autoResize=!0,this.hasDepthBuffer=o,this.forceClamp=h,this.resize(e,i),a?this.setAutoResize(!0):this.autoResize=!1},setAutoResize:function(t){return t&&!this.autoResize?(this.renderer.on(n.RESIZE,this.resize,this),this.autoResize=!0):!t&&this.autoResize&&(this.renderer.off(n.RESIZE,this.resize,this),this.autoResize=!1),this},resize:function(t,e){var i=t*this.scale,s=e*this.scale;if(this.autoResize&&(i!==this.width||s!==this.height)){var n=this.renderer;n.deleteFramebuffer(this.framebuffer),n.deleteTexture(this.texture),t*=this.scale,e*=this.scale,(t=Math.round(t))<=0&&(t=1),(e=Math.round(e))<=0&&(e=1),this.texture=n.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=n.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e}return this},bind:function(t,e,i){void 0===t&&(t=!1);var s=this.renderer;if(t&&s.flush(),e&&i&&this.resize(e,i),s.pushFramebuffer(this.framebuffer,!1,!1),t&&this.adjustViewport(),this.autoClear){var n=this.renderer.gl;n.clearColor(0,0,0,0),n.clear(n.COLOR_BUFFER_BIT)}s.clearStencilMask()},adjustViewport:function(){var t=this.renderer.gl;t.viewport(0,0,this.width,this.height),t.disable(t.SCISSOR_TEST)},clear:function(){var t=this.renderer,e=t.gl;t.pushFramebuffer(this.framebuffer),e.disable(e.SCISSOR_TEST),e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT),t.popFramebuffer(),t.resetScissor()},unbind:function(t){void 0===t&&(t=!1);var e=this.renderer;return t&&e.flush(),e.popFramebuffer()},destroy:function(){var t=this.renderer;t.off(n.RESIZE,this.resize,this),t.deleteFramebuffer(this.framebuffer),t.deleteTexture(this.texture),this.renderer=null,this.framebuffer=null,this.texture=null}});t.exports=r},75512:t=>{t.exports={getTintFromFloats:function(t,e,i,s){return((255&(255*s|0))<<24|(255&(255*t|0))<<16|(255&(255*e|0))<<8|255&(255*i|0))>>>0},getTintAppendFloatAlpha:function(t,e){return((255&(255*e|0))<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255&(255*e|0))<<24|(255&(0|t))<<16|(255&(t>>8|0))<<8|255&(t>>16|0))>>>0},getFloatsFromUintRGB:function(t){return[(255&(t>>16|0))/255,(255&(t>>8|0))/255,(255&(0|t))/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},parseFragmentShaderMaxTextures:function(t,e){if(!t)return"";for(var i="",s=0;s0&&(i+="\n\telse "),s{var s=i(56694),n=i(28699),r=i(6659),a=i(18970),o=i(72632),h=i(16650),l=i(81044),u=i(37410),c=i(75512),d=i(71305),f=new s({Extends:r,initialize:function(t){r.call(this);var e=t.game,i=e.renderer,s=i.gl;this.name=o(t,"name","WebGLPipeline"),this.game=e,this.renderer=i,this.manager,this.gl=s,this.view=e.canvas,this.width=0,this.height=0,this.vertexCount=0,this.vertexCapacity=0,this.vertexData,this.vertexBuffer,this.activeBuffer,this.topology=o(t,"topology",s.TRIANGLES),this.bytes,this.vertexViewF32,this.vertexViewU32,this.active=!0,this.forceZero=o(t,"forceZero",!1),this.hasBooted=!1,this.isPostFX=!1,this.isPreFX=!1,this.renderTargets=[],this.currentRenderTarget,this.shaders=[],this.currentShader,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.config=t,this.glReset=!1,this.batch=[],this.currentBatch=null,this.currentTexture=null,this.currentUnit=0,this.activeTextures=[]},boot:function(){var t,e=this.gl,i=this.config,s=this.renderer;this.isPostFX||(this.projectionMatrix=(new h).identity());var n=this.renderTargets,r=o(i,"renderTarget",!1);"boolean"==typeof r&&r&&(r=1);var c=s.width,d=s.height;if("number"==typeof r)for(t=0;tx&&(x=y[t].vertexSize);var T=o(i,"batchSize",s.config.batchSize);this.vertexCapacity=6*T;var w=new ArrayBuffer(this.vertexCapacity*x);this.vertexData=w,this.bytes=new Uint8Array(w),this.vertexViewF32=new Float32Array(w),this.vertexViewU32=new Uint32Array(w);var E=o(i,"vertices",null);for(E?(this.vertexViewF32.set(E),this.vertexBuffer=s.createVertexBuffer(w,e.STATIC_DRAW)):this.vertexBuffer=s.createVertexBuffer(w.byteLength,e.DYNAMIC_DRAW),this.setVertexBuffer(),t=y.length-1;t>=0;t--)y[t].rebind();this.hasBooted=!0,s.on(l.RESIZE,this.resize,this),s.on(l.PRE_RENDER,this.onPreRender,this),s.on(l.RENDER,this.onRender,this),s.on(l.POST_RENDER,this.onPostRender,this),this.emit(a.BOOT,this),this.onBoot()},onBoot:function(){},onResize:function(){},setShader:function(t,e,i){var s=this.renderer;t===this.currentShader&&s.currentProgram===this.currentShader.program||(this.flush(),this.setVertexBuffer(i)&&!e&&(e=!0),t.bind(e,!1),this.currentShader=t);return this},getShaderByName:function(t){for(var e=this.shaders,i=0;i-1&&(m=E.substring(20))}y&&x&&g.push(new d(this,m,y,x,n(T)))}this.shaders=g}return 0===this.shaders.length?console.warn("Pipeline: "+this.name+" - Invalid shader config"):this.currentShader=this.shaders[0],this},createBatch:function(t){return this.currentBatch={start:this.vertexCount,count:0,texture:[t],unit:0,maxUnit:0},this.currentUnit=0,this.currentTexture=t,this.batch.push(this.currentBatch),0},addTextureToBatch:function(t){var e=this.currentBatch;e&&(e.texture.push(t),e.unit++,e.maxUnit++)},pushBatch:function(t){if(!this.currentBatch||this.forceZero&&t!==this.currentTexture)return this.createBatch(t);if(t===this.currentTexture)return this.currentUnit;var e=this.currentBatch,i=e.texture.indexOf(t);return-1===i?e.texture.length===this.renderer.maxTextures?this.createBatch(t):(e.unit++,e.maxUnit++,e.texture.push(t),this.currentUnit=e.unit,this.currentTexture=t,e.unit):(this.currentUnit=i,this.currentTexture=t,i)},setGameObject:function(t,e){return void 0===e&&(e=t.frame),this.pushBatch(e.source.glTexture)},shouldFlush:function(t){return void 0===t&&(t=0),this.vertexCount+t>this.vertexCapacity},vertexAvailable:function(){return this.vertexCapacity-this.vertexCount},resize:function(t,e){t===this.width&&e===this.height||this.flush(),this.width=t,this.height=e;for(var i=this.renderTargets,s=0;s=0;i--){var s=e[i].rebind();t&&s!==t||(this.currentShader=s)}return this.activeTextures.length=0,this.emit(a.REBIND,this.currentShader),this.onActive(this.currentShader),this.onRebind(),this.glReset=!1,this},setVertexBuffer:function(t){if(void 0===t&&(t=this.vertexBuffer),t!==this.activeBuffer){var e=this.gl;return this.gl.bindBuffer(e.ARRAY_BUFFER,t),this.activeBuffer=t,!0}return!1},preBatch:function(t){return this.currentRenderTarget&&this.currentRenderTarget.bind(),this.onPreBatch(t),this},postBatch:function(t){return this.onDraw(this.currentRenderTarget),this.onPostBatch(t),this},onDraw:function(){},unbind:function(){this.currentRenderTarget&&this.currentRenderTarget.unbind()},flush:function(t){if(void 0===t&&(t=!1),this.vertexCount>0){this.emit(a.BEFORE_FLUSH,this,t),this.onBeforeFlush(t);var e=this.gl,i=this.vertexCount,s=this.currentShader.vertexSize,n=this.topology;if(this.active){var r,o,h;this.setVertexBuffer(),i===this.vertexCapacity?e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.DYNAMIC_DRAW):e.bufferSubData(e.ARRAY_BUFFER,0,this.bytes.subarray(0,i*s));var l=this.batch,u=this.activeTextures;if(this.forceZero)for(u[0]||e.activeTexture(e.TEXTURE0),r=0;r{var s=i(66458),n=i(89787),r=i(56694),a=i(86459),o=i(6659),h=i(81044),l=i(28621),u=i(16650),c=i(72283),d=i(35217),f=i(37410),p=i(40444),v=i(38203),g=i(75512),m=i(1217),y=!1,x=new r({Extends:o,initialize:function(t){o.call(this);var e=t.config,i={alpha:e.transparent,desynchronized:e.desynchronized,depth:!0,antialias:e.antialiasGL,premultipliedAlpha:e.premultipliedAlpha,stencil:!0,failIfMajorPerformanceCaveat:e.failIfMajorPerformanceCaveat,powerPreference:e.powerPreference,preserveDrawingBuffer:e.preserveDrawingBuffer,willReadFrequently:!1};this.config={clearBeforeRender:e.clearBeforeRender,antialias:e.antialias,backgroundColor:e.backgroundColor,contextCreation:i,roundPixels:e.roundPixels,maxTextures:e.maxTextures,maxTextureSize:e.maxTextureSize,batchSize:e.batchSize,maxLights:e.maxLights,mipmapFilter:e.mipmapFilter},this.game=t,this.type=a.WEBGL,this.pipelines=null,this.width=0,this.height=0,this.canvas=t.canvas,this.blendModes=[],this.contextLost=!1,this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92,isFramebuffer:!1,bufferWidth:0,bufferHeight:0},this.maxTextures=0,this.textureIndexes,this.currentFramebuffer=null,this.fboStack=[],this.currentProgram=null,this.currentBlendMode=1/0,this.currentScissorEnabled=!1,this.currentScissor=null,this.scissorStack=[],this.contextLostHandler=c,this.contextRestoredHandler=c,this.gl=null,this.supportedExtensions=null,this.instancedArraysExtension=null,this.vaoExtension=null,this.extensions={},this.glFormats,this.compression,this.drawingBufferHeight=0,this.blankTexture=null,this.whiteTexture=null,this.maskCount=0,this.maskStack=[],this.currentMask={mask:null,camera:null},this.currentCameraMask={mask:null,camera:null},this.glFuncMap=null,this.currentType="",this.newType=!1,this.nextTypeMatch=!1,this.finalType=!1,this.mipmapFilter=null,this.defaultScissor=[0,0,0,0],this.isBooted=!1,this.renderTarget=null,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.maskSource=null,this.maskTarget=null,this.spector=null,this._debugCapture=!1,this.init(this.config)},init:function(t){var e,i=this.game,s=this.canvas,n=t.backgroundColor;if(!(e=i.config.context?i.config.context:s.getContext("webgl",t.contextCreation)||s.getContext("experimental-webgl",t.contextCreation))||e.isContextLost())throw this.contextLost=!0,new Error("WebGL unsupported");this.gl=e;var r=this;this.contextLostHandler=function(t){r.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),t.preventDefault()},s.addEventListener("webglcontextlost",this.contextLostHandler,!1),i.context=e;for(var o=0;o<=27;o++)this.blendModes.push({func:[e.ONE,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_ADD});this.blendModes[1].func=[e.ONE,e.DST_ALPHA],this.blendModes[2].func=[e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA],this.blendModes[3].func=[e.ONE,e.ONE_MINUS_SRC_COLOR],this.blendModes[17]={func:[e.ZERO,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_REVERSE_SUBTRACT},this.glFormats=[e.BYTE,e.SHORT,e.UNSIGNED_BYTE,e.UNSIGNED_SHORT,e.FLOAT],this.glFuncMap={mat2:{func:e.uniformMatrix2fv,length:1,matrix:!0},mat3:{func:e.uniformMatrix3fv,length:1,matrix:!0},mat4:{func:e.uniformMatrix4fv,length:1,matrix:!0},"1f":{func:e.uniform1f,length:1},"1fv":{func:e.uniform1fv,length:1},"1i":{func:e.uniform1i,length:1},"1iv":{func:e.uniform1iv,length:1},"2f":{func:e.uniform2f,length:2},"2fv":{func:e.uniform2fv,length:1},"2i":{func:e.uniform2i,length:2},"2iv":{func:e.uniform2iv,length:1},"3f":{func:e.uniform3f,length:3},"3fv":{func:e.uniform3fv,length:1},"3i":{func:e.uniform3i,length:3},"3iv":{func:e.uniform3iv,length:1},"4f":{func:e.uniform4f,length:4},"4fv":{func:e.uniform4fv,length:1},"4i":{func:e.uniform4i,length:4},"4iv":{func:e.uniform4iv,length:1}};var h=e.getSupportedExtensions();t.maxTextures&&-1!==t.maxTextures||(t.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)),t.maxTextureSize||(t.maxTextureSize=e.getParameter(e.MAX_TEXTURE_SIZE)),this.compression=this.getCompressedTextures(),this.supportedExtensions=h;var l="ANGLE_instanced_arrays";this.instancedArraysExtension=h.indexOf(l)>-1?e.getExtension(l):null;var c="OES_vertex_array_object";this.vaoExtension=h.indexOf(c)>-1?e.getExtension(c):null,e.disable(e.DEPTH_TEST),e.disable(e.CULL_FACE),e.enable(e.BLEND),e.clearColor(n.redGL,n.greenGL,n.blueGL,n.alphaGL);-1!==["NEAREST","LINEAR","NEAREST_MIPMAP_NEAREST","LINEAR_MIPMAP_NEAREST","NEAREST_MIPMAP_LINEAR","LINEAR_MIPMAP_LINEAR"].indexOf(t.mipmapFilter)&&(this.mipmapFilter=e[t.mipmapFilter]),this.maxTextures=g.checkShaderMax(e,t.maxTextures),this.textureIndexes=[];for(var f=0;f0&&s>0;if(a&&o){var h=a[0],l=a[1],u=a[2],c=a[3];o=h!==t||l!==e||u!==i||c!==s}o&&(this.flush(),r.scissor(t,n-e-s,i,s))},resetScissor:function(){var t=this.gl;t.enable(t.SCISSOR_TEST);var e=this.currentScissor;if(e){var i=e[0],s=e[1],n=e[2],r=e[3];n>0&&r>0&&t.scissor(i,this.drawingBufferHeight-s-r,n,r)}},popScissor:function(){var t=this.scissorStack;t.pop();var e=t[t.length-1];e&&this.setScissor(e[0],e[1],e[2],e[3]),this.currentScissor=e},hasActiveStencilMask:function(){var t=this.currentMask.mask,e=this.currentCameraMask.mask;return t&&t.isStencil||e&&e.isStencil},resetViewport:function(){var t=this.gl;t.viewport(0,0,this.width,this.height),this.drawingBufferHeight=t.drawingBufferHeight},setBlendMode:function(t,e){void 0===e&&(e=!1);var i=this.gl,s=this.blendModes[t];return!!(e||t!==a.BlendModes.SKIP_CHECK&&this.currentBlendMode!==t)&&(this.flush(),i.enable(i.BLEND),i.blendEquation(s.equation),s.func.length>2?i.blendFuncSeparate(s.func[0],s.func[1],s.func[2],s.func[3]):i.blendFunc(s.func[0],s.func[1]),this.currentBlendMode=t,!0)},addBlendMode:function(t,e){return this.blendModes.push({func:t,equation:e})-1},updateBlendMode:function(t,e,i){return this.blendModes[t]&&(this.blendModes[t].func=e,i&&(this.blendModes[t].equation=i)),this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},pushFramebuffer:function(t,e,i,s,n){return t===this.currentFramebuffer?this:(this.fboStack.push(t),this.setFramebuffer(t,e,i,s,n))},setFramebuffer:function(t,e,i,s,n){if(void 0===e&&(e=!1),void 0===i&&(i=!0),void 0===s&&(s=null),void 0===n&&(n=!1),t===this.currentFramebuffer)return this;var r=this.gl,a=this.width,o=this.height;return t&&t.renderTexture&&i?(a=t.renderTexture.width,o=t.renderTexture.height):this.flush(),r.bindFramebuffer(r.FRAMEBUFFER,t),i&&r.viewport(0,0,a,o),s&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,s,0),n&&(r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT)),e&&(t?(this.drawingBufferHeight=o,this.pushScissor(0,0,a,o)):(this.drawingBufferHeight=this.height,this.popScissor())),this.currentFramebuffer=t,this},popFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack;i.pop();var s=i[i.length-1];return s||(s=null),this.setFramebuffer(s,t,e),s},restoreFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack,s=i[i.length-1];s||(s=null),this.currentFramebuffer=null,this.setFramebuffer(s,t,e)},setProgram:function(t){return t!==this.currentProgram&&(this.flush(),this.gl.useProgram(t),this.currentProgram=t,!0)},resetProgram:function(){return this.gl.useProgram(this.currentProgram),this},createTextureFromSource:function(t,e,i,s,n){void 0===n&&(n=!1);var r=this.gl,o=r.NEAREST,h=r.NEAREST,u=r.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=l(e,i);return c&&!n&&(u=r.REPEAT),s===a.ScaleModes.LINEAR&&this.config.antialias&&(o=c&&this.mipmapFilter?this.mipmapFilter:r.LINEAR,h=r.LINEAR),t&&t.compressed&&(o=r.LINEAR,h=r.LINEAR),t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,o,h,u,u,r.RGBA,t):this.createTexture2D(0,o,h,u,u,r.RGBA,null,e,i)},createTexture2D:function(t,e,i,s,n,r,a,o,h,u,c,d){u=null==u||u,void 0===c&&(c=!1),void 0===d&&(d=!1);var f=this.gl,p=f.createTexture();f.activeTexture(f.TEXTURE0);var v=f.getParameter(f.TEXTURE_BINDING_2D);f.bindTexture(f.TEXTURE_2D,p),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MIN_FILTER,e),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MAG_FILTER,i),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_S,n),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_T,s),f.pixelStorei(f.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d&&f.pixelStorei(f.UNPACK_FLIP_Y_WEBGL,!0);var g=!1;if(null==a)f.texImage2D(f.TEXTURE_2D,t,r,o,h,0,r,f.UNSIGNED_BYTE,null),g=l(o,h);else if(a.compressed){o=a.width,h=a.height,g=a.generateMipmap;for(var m=0;m0)&&this.pipelines.setMulti().drawFillRect(e,i,s,r,g.getTintFromFloats(a.blueGL,a.greenGL,a.redGL,1),a.alphaGL)},getCurrentStencilMask:function(){var t=null,e=this.maskStack,i=this.currentCameraMask;return e.length>0?t=e[e.length-1]:i.mask&&i.mask.isStencil&&(t=i),t},postRenderCamera:function(t){var e=t.flashEffect,i=t.fadeEffect;if(e.isRunning||i.isRunning||i.isComplete){var s=this.pipelines.setMulti();e.postRenderWebGL(s,g.getTintFromFloats),i.postRenderWebGL(s,g.getTintFromFloats)}t.dirty=!1,this.popScissor(),t.mask&&(this.currentCameraMask.mask=null,t.mask.postRenderWebGL(this,t._maskCamera)),this.pipelines.postBatchCamera(t),t.emit(n.POST_RENDER,t)},preRender:function(){if(!this.contextLost){var t=this.gl;if(t.bindFramebuffer(t.FRAMEBUFFER,null),this.config.clearBeforeRender){var e=this.config.backgroundColor;t.clearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.clear(t.COLOR_BUFFER_BIT|t.DEPTH_BUFFER_BIT|t.STENCIL_BUFFER_BIT)}t.enable(t.SCISSOR_TEST),this.currentScissor=this.defaultScissor,this.scissorStack.length=0,this.scissorStack.push(this.currentScissor),this.game.scene.customViewports&&t.scissor(0,this.drawingBufferHeight-this.height,this.width,this.height),this.currentMask.mask=null,this.currentCameraMask.mask=null,this.maskStack.length=0,this.emit(h.PRE_RENDER)}},render:function(t,e,i){if(!this.contextLost){var s=e.length;if(this.emit(h.RENDER,t,i),this.preRenderCamera(i),0===s)return this.setBlendMode(a.BlendModes.NORMAL),void this.postRenderCamera(i);this.currentType="";for(var n=this.currentMask,r=0;r0&&r>0){s.activeTexture(s.TEXTURE0);var a=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),i&&s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,a&&s.bindTexture(s.TEXTURE_2D,a)}return e},createVideoTexture:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s=this.gl,n=s.NEAREST,r=s.NEAREST,a=t.videoWidth,o=t.videoHeight,h=s.CLAMP_TO_EDGE,u=l(a,o);return!e&&u&&(h=s.REPEAT),this.config.antialias&&(n=u&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,r=s.LINEAR),this.createTexture2D(0,n,r,h,h,s.RGBA,t,a,o,!0,!0,i)},updateVideoTexture:function(t,e,i){void 0===i&&(i=!1);var s=this.gl,n=t.videoWidth,r=t.videoHeight;if(n>0&&r>0){s.activeTexture(s.TEXTURE0);var a=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,i),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,a&&s.bindTexture(s.TEXTURE_2D,a)}return e},setTextureFilter:function(t,e){var i=this.gl,s=[i.LINEAR,i.NEAREST][e];i.activeTexture(i.TEXTURE0);var n=i.getParameter(i.TEXTURE_BINDING_2D);return i.bindTexture(i.TEXTURE_2D,t),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MIN_FILTER,s),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MAG_FILTER,s),n&&i.bindTexture(i.TEXTURE_2D,n),this},getMaxTextureSize:function(){return this.config.maxTextureSize},destroy:function(){this.canvas.removeEventListener("webglcontextlost",this.contextLostHandler,!1),this.maskTarget.destroy(),this.maskSource.destroy(),this.pipelines.destroy(),this.removeAllListeners(),this.fboStack=[],this.maskStack=[],this.extensions={},this.textureIndexes=[],this.gl=null,this.game=null,this.canvas=null,this.contextLost=!0,this.currentMask=null,this.currentCameraMask=null}});t.exports=x},71305:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(71402),a=new s({initialize:function(t,e,i,s,n){this.pipeline=t,this.name=e,this.renderer=t.renderer,this.gl=this.renderer.gl,this.fragSrc=s,this.vertSrc=i,this.program=this.renderer.createProgram(i,s),this.attributes,this.vertexComponentCount=0,this.vertexSize=0,this.uniforms={},this.createAttributes(n),this.createUniforms()},createAttributes:function(t){var e=0,i=0,s=[];this.vertexComponentCount=0;for(var a=0;a=0?(e.enableVertexAttribArray(f),e.vertexAttribPointer(f,o,h,d,i,l),a.enabled=!0,a.location=f):-1!==f&&e.disableVertexAttribArray(f)}else u?e.vertexAttribPointer(c,o,h,d,i,l):!u&&c>-1&&(e.disableVertexAttribArray(c),a.location=-1)}return this},createUniforms:function(){var t,e,i,s=this.gl,n=this.program,r=this.uniforms,a=s.getProgramParameter(n,s.ACTIVE_UNIFORMS);for(t=0;t0&&(e=e.substr(0,h),r.hasOwnProperty(e)||null!==(i=s.getUniformLocation(n,e))&&(r[e]={name:e,location:i,value1:null,value2:null,value3:null,value4:null}))}}return this},hasUniform:function(t){return this.uniforms.hasOwnProperty(t)},resetUniform:function(t){var e=this.uniforms[t];return e&&(e.value1=null,e.value2=null,e.value3=null,e.value4=null),this},setUniform1:function(t,e,i,s){var n=this.uniforms[e];return n?((s||n.value1!==i)&&(n.value1=i,this.renderer.setProgram(this.program),t.call(this.gl,n.location,i),this.pipeline.currentShader=this),this):this},setUniform2:function(t,e,i,s,n){var r=this.uniforms[e];return r?((n||r.value1!==i||r.value2!==s)&&(r.value1=i,r.value2=s,this.renderer.setProgram(this.program),t.call(this.gl,r.location,i,s),this.pipeline.currentShader=this),this):this},setUniform3:function(t,e,i,s,n,r){var a=this.uniforms[e];return a?((r||a.value1!==i||a.value2!==s||a.value3!==n)&&(a.value1=i,a.value2=s,a.value3=n,this.renderer.setProgram(this.program),t.call(this.gl,a.location,i,s,n),this.pipeline.currentShader=this),this):this},setUniform4:function(t,e,i,s,n,r,a){var o=this.uniforms[e];return o?((a||o.value1!==i||o.value2!==s||o.value3!==n||o.value4!==r)&&(o.value1=i,o.value2=s,o.value3=n,o.value4=r,this.renderer.setProgram(this.program),t.call(this.gl,o.location,i,s,n,r),this.pipeline.currentShader=this),this):this},setBoolean:function(t,e){return this.setUniform1(this.gl.uniform1i,t,Number(e))},set1f:function(t,e){return this.setUniform1(this.gl.uniform1f,t,e)},set2f:function(t,e,i){return this.setUniform2(this.gl.uniform2f,t,e,i)},set3f:function(t,e,i,s){return this.setUniform3(this.gl.uniform3f,t,e,i,s)},set4f:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4f,t,e,i,s,n)},set1fv:function(t,e){return this.setUniform1(this.gl.uniform1fv,t,e,!0)},set2fv:function(t,e){return this.setUniform1(this.gl.uniform2fv,t,e,!0)},set3fv:function(t,e){return this.setUniform1(this.gl.uniform3fv,t,e,!0)},set4fv:function(t,e){return this.setUniform1(this.gl.uniform4fv,t,e,!0)},set1iv:function(t,e){return this.setUniform1(this.gl.uniform1iv,t,e,!0)},set2iv:function(t,e){return this.setUniform1(this.gl.uniform2iv,t,e,!0)},set3iv:function(t,e){return this.setUniform1(this.gl.uniform3iv,t,e,!0)},set4iv:function(t,e){return this.setUniform1(this.gl.uniform4iv,t,e,!0)},set1i:function(t,e){return this.setUniform1(this.gl.uniform1i,t,e)},set2i:function(t,e,i){return this.setUniform2(this.gl.uniform2i,t,e,i)},set3i:function(t,e,i,s){return this.setUniform3(this.gl.uniform3i,t,e,i,s)},set4i:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4i,t,e,i,s,n)},setMatrix2fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix2fv,t,e,i,!0)},setMatrix3fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix3fv,t,e,i,!0)},setMatrix4fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix4fv,t,e,i,!0)},createProgram:function(t,e){void 0===t&&(t=this.vertSrc),void 0===e&&(e=this.fragSrc);var i=this.gl;return this.program&&i.deleteProgram(this.program),this.vertSrc=t,this.fragSrc=e,this.program=this.renderer.createProgram(t,e),this.createUniforms(),this.rebind()},destroy:function(){this.gl.deleteProgram(this.program),this.pipeline=null,this.renderer=null,this.gl=null,this.program=null,this.attributes=null,this.uniforms=null}});t.exports=a},71402:t=>{t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},55478:(t,e,i)=>{var s=i(71402),n=i(98611),r={PipelineManager:i(35217),Pipelines:i(62253),RenderTarget:i(37410),Utils:i(75512),WebGLPipeline:i(44775),WebGLRenderer:i(11857),WebGLShader:i(71305)};r=n(!1,r,s),t.exports=r},5583:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(91679),a=i(89053),o=i(71402),h=i(44775),l=new s({Extends:h,initialize:function(t){t.fragShader=n(t,"fragShader",r),t.vertShader=n(t,"vertShader",a),t.batchSize=n(t,"batchSize",1),t.vertices=n(t,"vertices",[-1,1,-1,-7,7,1]),t.attributes=n(t,"attributes",[{name:"inPosition",size:2,type:o.FLOAT}]),h.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0),this.set1i("uMaskSampler",1)},resize:function(t,e){h.prototype.resize.call(this,t,e),this.set2f("uResolution",t,e)},beginMask:function(t,e,i){this.renderer.beginBitmapMask(t,i)},endMask:function(t,e,i){var s=this.gl,n=this.renderer,r=t.bitmapMask;r&&s&&(n.drawBitmapMask(r,e,this),i&&this.set2f("uResolution",i.width,i.height),this.set1i("uInvertMaskAlpha",t.invertAlpha),s.drawArrays(this.topology,0,3),i&&this.set2f("uResolution",this.width,this.height),s.bindTexture(s.TEXTURE_2D,null))}});t.exports=l},81828:(t,e,i)=>{var s=i(56694),n=i(58136),r=i(47406),a=i(72632),o=i(87228),h=i(92462),l=i(75512),u=new s({Extends:o,initialize:function(t){t.shaders=[l.setGlowQuality(h.FXGlowFrag,t.game),h.FXShadowFrag,h.FXPixelateFrag,h.FXVignetteFrag,h.FXShineFrag,h.FXBlurLowFrag,h.FXBlurMedFrag,h.FXBlurHighFrag,h.FXGradientFrag,h.FXBloomFrag,h.ColorMatrixFrag,h.FXCircleFrag,h.FXBarrelFrag,h.FXDisplacementFrag,h.FXWipeFrag,h.FXBokehFrag],o.call(this,t);var e=this.game;this.glow=new n.Glow(e),this.shadow=new n.Shadow(e),this.pixelate=new n.Pixelate(e),this.vignette=new n.Vignette(e),this.shine=new n.Shine(e),this.gradient=new n.Gradient(e),this.circle=new n.Circle(e),this.barrel=new n.Barrel(e),this.wipe=new n.Wipe(e),this.bokeh=new n.Bokeh(e);var i=[];i[r.GLOW]=this.onGlow,i[r.SHADOW]=this.onShadow,i[r.PIXELATE]=this.onPixelate,i[r.VIGNETTE]=this.onVignette,i[r.SHINE]=this.onShine,i[r.BLUR]=this.onBlur,i[r.GRADIENT]=this.onGradient,i[r.BLOOM]=this.onBloom,i[r.COLOR_MATRIX]=this.onColorMatrix,i[r.CIRCLE]=this.onCircle,i[r.BARREL]=this.onBarrel,i[r.DISPLACEMENT]=this.onDisplacement,i[r.WIPE]=this.onWipe,i[r.BOKEH]=this.onBokeh,this.fxHandlers=i,this.source,this.target,this.swap},onDraw:function(t,e,i){this.source=t,this.target=e,this.swap=i;var s=t.width,n=t.height,r=this.tempSprite,a=this.fxHandlers;if(r&&r.preFX)for(var o=r.preFX.list,h=0;h{var s=i(56694),n=i(72632),r=i(65045),a=i(77310),o=i(69360),h=i(93736),l=i(44775),u=new s({Extends:a,initialize:function(t){var e=n(t,"fragShader",r);t.fragShader=e.replace("%LIGHT_COUNT%",t.game.renderer.config.maxLights),a.call(this,t),this.inverseRotationMatrix=new Float32Array([1,0,0,0,1,0,0,0,1]),this.defaultNormalMap,this.currentNormalMap,this.lightsActive=!0,this.tempVec2=new h,this._tempMatrix=new o,this._tempMatrix2=new o},boot:function(){l.prototype.boot.call(this);var t=this.gl,e=t.createTexture();t.activeTexture(t.TEXTURE0),t.bindTexture(t.TEXTURE_2D,e),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,new Uint8Array([127,127,255,255])),this.defaultNormalMap={glTexture:e}},onRender:function(t,e){var i=t.sys.lights;if(this.lightsActive=!1,i&&i.active){var s,n=i.getLights(e),r=n.length;this.lightsActive=!0;var a=this.renderer.height,o=e.matrix,h=this.tempVec2;for(this.set1i("uMainSampler",0),this.set1i("uNormSampler",1),this.set2f("uResolution",this.width/2,this.height/2),this.set4f("uCamera",e.x,e.y,e.rotation,e.zoom),this.set3f("uAmbientLightColor",i.ambientColor.r,i.ambientColor.g,i.ambientColor.b),this.set1i("uLightCount",r),s=0;s0&&this.flush();var e=this.inverseRotationMatrix;if(t){var i=-t,s=Math.cos(i),n=Math.sin(i);e[1]=n,e[3]=-n,e[0]=e[4]=s}else e[0]=e[4]=1,e[1]=e[3]=0;this.setMatrix3fv("uInverseRotationMatrix",!1,e),this.currentNormalMapRotation=t}},setTexture2D:function(t,e){var i=this.renderer;void 0===t&&(t=i.whiteTexture);var s=this.getNormalMap(e);this.isNewNormalMap(t,s)&&(this.flush(),this.createBatch(t),this.addTextureToBatch(s),this.currentNormalMap=s);var n=0;e&&e.parentContainer?n=e.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2).rotationNormalized:e&&(n=e.rotation);return this.setNormalMapRotation(n),0},setGameObject:function(t,e){void 0===e&&(e=t.frame);var i=e.glTexture,s=this.getNormalMap(t);if(this.isNewNormalMap(i,s)&&(this.flush(),this.createBatch(i),this.addTextureToBatch(s),this.currentNormalMap=s),t.parentContainer){var n=t.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2);this.setNormalMapRotation(n.rotationNormalized)}else this.setNormalMapRotation(t.rotation);return 0},isNewNormalMap:function(t,e){return this.currentTexture!==t||this.currentNormalMap!==e},getNormalMap:function(t){var e;return t?t.displayTexture?e=t.displayTexture.dataSource[t.displayFrame.sourceIndex]:t.texture?e=t.texture.dataSource[t.frame.sourceIndex]:t.tileset&&(e=Array.isArray(t.tileset)?t.tileset[0].image.dataSource[0]:t.tileset.image.dataSource[0]):e=this.defaultNormalMap,e||(e=this.defaultNormalMap),e.glTexture},batchSprite:function(t,e,i){this.lightsActive&&a.prototype.batchSprite.call(this,t,e,i)},batchTexture:function(t,e,i,s,n,r,o,h,l,u,c,d,f,p,v,g,m,y,x,T,w,E,S,b,A,_,C,R,M,P,O,L){this.lightsActive&&a.prototype.batchTexture.call(this,t,e,i,s,n,r,o,h,l,u,c,d,f,p,v,g,m,y,x,T,w,E,S,b,A,_,C,R,M,P,O,L)},batchTextureFrame:function(t,e,i,s,n,r,o){this.lightsActive&&a.prototype.batchTextureFrame.call(this,t,e,i,s,n,r,o)}});t.exports=u},71264:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),a=i(85060),o=i(18166),h=i(71402),l=i(44775),u=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",a),t.vertShader=n(t,"vertShader",o),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:h.UNSIGNED_BYTE,normalized:!0}]),t.forceZero=!0,r.call(this,t)},boot:function(){l.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)}});t.exports=u},77310:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(72632),a=i(53787),o=i(15968),h=i(69360),l=i(75512),u=i(71402),c=i(44775),d=new s({Extends:c,initialize:function(t){var e=t.game.renderer,i=r(t,"fragShader",a);t.fragShader=l.parseFragmentShaderMaxTextures(i,e.maxTextures),t.vertShader=r(t,"vertShader",o),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:u.UNSIGNED_BYTE,normalized:!0}]),c.call(this,t),this._tempMatrix1=new h,this._tempMatrix2=new h,this._tempMatrix3=new h,this.calcMatrix=new h,this.tempTriangle=[{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0}],this.strokeTint={TL:0,TR:0,BL:0,BR:0},this.fillTint={TL:0,TR:0,BL:0,BR:0},this.currentFrame={u0:0,v0:0,u1:1,v1:1},this.firstQuad=[0,0,0,0,0],this.prevQuad=[0,0,0,0,0],this.polygonCache=[]},boot:function(){c.prototype.boot.call(this);var t=this.renderer;this.set1iv("uMainSampler",t.textureIndexes),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)},batchSprite:function(t,e,i){this.manager.set(this,t);var s=this._tempMatrix1,n=this._tempMatrix2,r=this._tempMatrix3,a=t.frame,o=a.glTexture,h=a.u0,u=a.v0,c=a.u1,d=a.v1,f=a.x,p=a.y,v=a.cutWidth,g=a.cutHeight,m=a.customPivot,y=t.displayOriginX,x=t.displayOriginY,T=-y+f,w=-x+p;if(t.isCropped){var E=t._crop;E.flipX===t.flipX&&E.flipY===t.flipY||a.updateCropUVs(E,t.flipX,t.flipY),h=E.u0,u=E.v0,c=E.u1,d=E.v1,v=E.width,g=E.height,T=-y+(f=E.x),w=-x+(p=E.y)}var S=1,b=1;t.flipX&&(m||(T+=-a.realWidth+2*y),S=-1),(t.flipY||a.source.isGLTexture&&!o.flipY)&&(m||(w+=-a.realHeight+2*x),b=-1);var A=t.x,_=t.y;e.roundPixels&&(A=Math.floor(A),_=Math.floor(_)),n.applyITRS(A,_,t.rotation,t.scaleX*S,t.scaleY*b),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),n.e=A,n.f=_):(n.e-=e.scrollX*t.scrollFactorX,n.f-=e.scrollY*t.scrollFactorY),s.multiply(n,r);var C=r.setQuad(T,w,T+v,w+g),R=l.getTintAppendFloatAlpha,M=e.alpha,P=R(t.tintTopLeft,M*t._alphaTL),O=R(t.tintTopRight,M*t._alphaTR),L=R(t.tintBottomLeft,M*t._alphaBL),F=R(t.tintBottomRight,M*t._alphaBR);this.shouldFlush(6)&&this.flush();var D=this.setGameObject(t,a);this.manager.preBatch(t),this.currentShader.set1i("uRoundPixels",e.roundPixels),this.batchQuad(t,C[0],C[1],C[2],C[3],C[4],C[5],C[6],C[7],h,u,c,d,P,O,L,F,t.tintFill,o,D),this.manager.postBatch(t)},batchTexture:function(t,e,i,s,n,r,a,o,h,l,u,c,d,f,p,v,g,m,y,x,T,w,E,S,b,A,_,C,R,M,P,O){this.manager.set(this,t);var L=this._tempMatrix1,F=this._tempMatrix2,D=this._tempMatrix3,k=m/i+_,I=y/s+C,B=(m+x)/i+_,N=(y+T)/s+C,X=a,Y=o,U=-v,z=-g;if(t.isCropped){var G=t._crop,W=G.width,V=G.height;X=W,Y=V,a=W,o=V;var H=m=G.x,j=y=G.y;c&&(H=x-G.x-W),d&&(j=T-G.y-V),k=H/i+_,I=j/s+C,B=(H+W)/i+_,N=(j+V)/s+C,U=-v+m,z=-g+y}c&&(X*=-1,U+=a),(d^=!P&&e.isRenderTexture?1:0)&&(Y*=-1,z+=o),R.roundPixels&&(n=Math.floor(n),r=Math.floor(r)),F.applyITRS(n,r,u,h,l),L.copyFrom(R.matrix),M?(L.multiplyWithOffset(M,-R.scrollX*f,-R.scrollY*p),F.e=n,F.f=r):(F.e-=R.scrollX*f,F.f-=R.scrollY*p),L.multiply(F,D);var K=D.setQuad(U,z,U+X,z+Y);void 0===O&&(O=this.setTexture2D(e)),t&&this.manager.preBatch(t),this.currentShader.set1i("uRoundPixels",R.roundPixels),this.batchQuad(t,K[0],K[1],K[2],K[3],K[4],K[5],K[6],K[7],k,I,B,N,w,E,S,b,A,e,O),t&&this.manager.postBatch(t)},batchTextureFrame:function(t,e,i,s,n,r,a){this.manager.set(this);var o=this._tempMatrix1.copyFrom(r),h=this._tempMatrix2;a?o.multiply(a,h):h=o;var u=h.setQuad(e,i,e+t.width,i+t.height,!1),c=this.setTexture2D(t.source.glTexture);s=l.getTintAppendFloatAlpha(s,n),this.batchQuad(null,u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],t.u0,t.v0,t.u1,t.v1,s,s,s,s,0,t.glTexture,c)},batchFillRect:function(t,e,i,s,n,r){this.renderer.pipelines.set(this);var a=this.calcMatrix;r&&r.multiply(n,a);var o=a.setQuad(t,e,t+i,e+s,!1),h=this.fillTint;this.batchQuad(null,o[0],o[1],o[2],o[3],o[4],o[5],o[6],o[7],0,0,1,1,h.TL,h.TR,h.BL,h.BR,2)},batchFillTriangle:function(t,e,i,s,n,r,a,o){this.renderer.pipelines.set(this);var h=this.calcMatrix;o&&o.multiply(a,h);var l=h.getX(t,e),u=h.getY(t,e),c=h.getX(i,s),d=h.getY(i,s),f=h.getX(n,r),p=h.getY(n,r),v=this.fillTint;this.batchTri(null,l,u,c,d,f,p,0,0,1,1,v.TL,v.TR,v.BL,2)},batchStrokeTriangle:function(t,e,i,s,n,r,a,o,h){var l=this.tempTriangle;l[0].x=t,l[0].y=e,l[0].width=a,l[1].x=i,l[1].y=s,l[1].width=a,l[2].x=n,l[2].y=r,l[2].width=a,l[3].x=t,l[3].y=e,l[3].width=a,this.batchStrokePath(l,a,!1,o,h)},batchFillPath:function(t,e,i){this.renderer.pipelines.set(this);var s=this.calcMatrix;i&&i.multiply(e,s);for(var r,a,o=t.length,h=this.polygonCache,l=this.fillTint.TL,u=this.fillTint.TR,c=this.fillTint.BL,d=0;d0&&Y[4]?this.batchQuad(null,F,D,M,P,Y[0],Y[1],Y[2],Y[3],0,0,1,1,I,B,N,X,2):(U[0]=F,U[1]=D,U[2]=M,U[3]=P,U[4]=1),h&&U[4]?this.batchQuad(null,C,R,O,L,U[0],U[1],U[2],U[3],0,0,1,1,I,B,N,X,2):(Y[0]=C,Y[1]=R,Y[2]=O,Y[3]=L,Y[4]=1)}}},destroy:function(){return this._tempMatrix1.destroy(),this._tempMatrix2.destroy(),this._tempMatrix3.destroy(),this._tempMatrix1=null,this._tempMatrix1=null,this._tempMatrix1=null,c.prototype.destroy.call(this),this}});t.exports=d},10919:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(83327),a=i(54677),o=i(44775),h=new s({Extends:o,initialize:function(t){t.vertShader=n(t,"vertShader",a),t.fragShader=n(t,"fragShader",r),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inLightPosition",size:2},{name:"inLightRadius"},{name:"inLightAttenuation"},{name:"inLightColor",size:4}]),o.call(this,t)},onRender:function(t,e){this.set2f("uResolution",this.width,this.height),this.set1f("uCameraZoom",e.zoom)},batchPointLight:function(t,e,i,s,n,r,a,o,h,l,u,c){var d=t.color,f=t.intensity,p=t.radius,v=t.attenuation,g=d.r*f,m=d.g*f,y=d.b*f,x=e.alpha*t.alpha;this.shouldFlush(6)&&this.flush(),this.currentBatch||this.setTexture2D(),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(n,r,u,c,p,v,g,m,y,x),this.batchLightVert(a,o,u,c,p,v,g,m,y,x),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(a,o,u,c,p,v,g,m,y,x),this.batchLightVert(h,l,u,c,p,v,g,m,y,x),this.currentBatch.count=this.vertexCount-this.currentBatch.start},batchLightVert:function(t,e,i,s,n,r,a,o,h,l){var u=this.vertexViewF32,c=this.vertexCount*this.currentShader.vertexComponentCount-1;u[++c]=t,u[++c]=e,u[++c]=i,u[++c]=s,u[++c]=n,u[++c]=r,u[++c]=a,u[++c]=o,u[++c]=h,u[++c]=l,this.vertexCount++}});t.exports=h},80486:(t,e,i)=>{var s=i(56694),n=i(65246),r=i(72632),a=i(12569),o=i(99365),h=i(44775),l=new s({Extends:h,initialize:function(t){t.renderTarget=r(t,"renderTarget",1),t.fragShader=r(t,"fragShader",a),t.vertShader=r(t,"vertShader",o),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.batchSize=1,t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],h.call(this,t),this.isPostFX=!0,this.gameObject,this.controller,this.colorMatrix=new n,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){h.prototype.boot.call(this);var t=this.manager.UTILITY_PIPELINE;this.fullFrame1=t.fullFrame1,this.fullFrame2=t.fullFrame2,this.halfFrame1=t.halfFrame1,this.halfFrame2=t.halfFrame2,this.set1i("uMainSampler",0);for(var e=this.renderTargets,i=0;i{var s=i(95723),n=i(79993),r=i(56694),a=i(37486),o=i(72632),h=i(77310),l=i(12569),u=i(74118),c=i(37410),d=i(85060),f=i(18166),p=i(44775),v=new r({Extends:h,initialize:function(t){var e=o(t,"fragShader",l),i=o(t,"vertShader",f),s=o(t,"drawShader",l),n=[{name:"DrawSprite",fragShader:d,vertShader:f},{name:"CopySprite",fragShader:e,vertShader:i},{name:"DrawGame",fragShader:s,vertShader:f},{name:"ColorMatrix",fragShader:a}],r=o(t,"shaders",[]);t.shaders=n.concat(r),t.vertShader||(t.vertShader=i),t.batchSize=1,h.call(this,t),this.isPreFX=!0,this.customMainSampler=null,this.drawSpriteShader,this.copyShader,this.gameShader,this.colorMatrixShader,this.quadVertexData,this.quadVertexBuffer,this.quadVertexViewF32,this.spriteBounds=new u,this.targetBounds=new u,this.fsTarget,this.tempSprite,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){p.prototype.boot.call(this);var t=this.shaders,e=this.renderer;this.drawSpriteShader=t[0],this.copyShader=t[1],this.gameShader=t[2],this.colorMatrixShader=t[3],this.fsTarget=new c(e,e.width,e.height,1,0,!0,!0),this.renderTargets=this.manager.renderTargets.concat(this.fsTarget);var i=new ArrayBuffer(168);this.quadVertexData=i,this.quadVertexViewF32=new Float32Array(i),this.quadVertexBuffer=e.createVertexBuffer(i,this.gl.STATIC_DRAW),this.onResize(e.width,e.height),this.currentShader=this.copyShader},onResize:function(t,e){var i=this.quadVertexViewF32;i[1]=e,i[22]=e,i[14]=t,i[28]=t,i[35]=t,i[36]=e},batchQuad:function(t,e,i,s,r,a,o,h,l,u,c,d,f,p,v,g,m,y,x){var T=Math.min(e,s,a,h),w=Math.min(i,r,o,l),E=Math.max(e,s,a,h)-T,S=Math.max(i,r,o,l)-w,b=this.spriteBounds.setTo(T,w,E,S),A=t?t.preFX.padding:0,_=E+2*A,C=S+2*A,R=Math.abs(Math.max(_,C)),M=this.manager.getRenderTarget(R),P=this.targetBounds.setTo(0,0,M.width,M.height);n(P,b.centerX,b.centerY),this.tempSprite=t;var O=this.gl,L=this.renderer;L.clearStencilMask(),this.setShader(this.drawSpriteShader),this.set1i("uMainSampler",0),this.flipProjectionMatrix(!0),t&&(this.onDrawSprite(t,M),t.preFX.onFX(this));var F=this.fsTarget;return this.flush(),O.viewport(0,0,L.width,L.height),O.bindFramebuffer(O.FRAMEBUFFER,F.framebuffer),O.framebufferTexture2D(O.FRAMEBUFFER,O.COLOR_ATTACHMENT0,O.TEXTURE_2D,F.texture,0),O.clearColor(0,0,0,0),O.clear(O.COLOR_BUFFER_BIT),this.setTexture2D(x),this.batchVert(e,i,u,c,0,y,p),this.batchVert(s,r,u,f,0,y,g),this.batchVert(a,o,d,f,0,y,m),this.batchVert(e,i,u,c,0,y,p),this.batchVert(a,o,d,f,0,y,m),this.batchVert(h,l,d,c,0,y,v),this.flush(),this.flipProjectionMatrix(!1),O.activeTexture(O.TEXTURE0),O.bindTexture(O.TEXTURE_2D,M.texture),O.copyTexSubImage2D(O.TEXTURE_2D,0,0,0,P.x,P.y,P.width,P.height),O.bindFramebuffer(O.FRAMEBUFFER,null),O.bindTexture(O.TEXTURE_2D,null),this.onBatch(t),this.currentShader=this.copyShader,this.onDraw(M,this.manager.getSwapRenderTarget(),this.manager.getAltSwapRenderTarget()),!0},onDrawSprite:function(){},onCopySprite:function(){},copySprite:function(t,e,i,n,r,a,o){void 0===i&&(i=!0),void 0===n&&(n=!0),void 0===r&&(r=!1),void 0===o&&(o=this.copyShader);var h=this.gl,l=this.tempSprite;a&&(o=this.colorMatrixShader),this.currentShader=o;var u=this.setVertexBuffer(this.quadVertexBuffer);if(o.bind(u,!1),this.set1i("uMainSampler",0),l.preFX.onFXCopy(this),this.onCopySprite(t,e,l),a&&(this.set1fv("uColorMatrix",a.getData()),this.set1f("uAlpha",a.alpha)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var c=e.height-t.height;h.viewport(0,c,t.width,t.height),this.resetUVs()}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),i&&(h.clearColor(0,0,0,Number(!n)),h.clear(h.COLOR_BUFFER_BIT)),r){var d=this.renderer.currentBlendMode;this.renderer.setBlendMode(s.ERASE)}h.bufferData(h.ARRAY_BUFFER,this.quadVertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),r&&this.renderer.setBlendMode(d),h.bindFramebuffer(h.FRAMEBUFFER,null)},copy:function(t,e){var i=this.gl;this.set1i("uMainSampler",0),i.activeTexture(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,t.texture),i.viewport(0,0,t.width,t.height),this.setUVs(0,0,0,1,1,1,1,0),i.bindFramebuffer(i.FRAMEBUFFER,e.framebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,e.texture,0),i.clearColor(0,0,0,0),i.clear(i.COLOR_BUFFER_BIT),i.bufferData(i.ARRAY_BUFFER,this.quadVertexData,i.STATIC_DRAW),i.drawArrays(i.TRIANGLES,0,6),i.bindFramebuffer(i.FRAMEBUFFER,null)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},drawToGame:function(t){this.currentShader=null,this.setShader(this.copyShader),this.bindAndDraw(t)},copyToGame:function(t){this.currentShader=null,this.setShader(this.gameShader),this.bindAndDraw(t)},bindAndDraw:function(t){var e=this.gl,i=this.renderer;this.set1i("uMainSampler",0),this.customMainSampler?this.setTexture2D(this.customMainSampler):this.setTexture2D(t.texture);var s=this._tempMatrix1.loadIdentity(),n=this.targetBounds.x,r=this.targetBounds.y,a=n+t.width,o=r+t.height,h=s.getX(n,r),l=s.getX(n,o),u=s.getX(a,o),c=s.getX(a,r),d=s.getY(n,r),f=s.getY(n,o),p=s.getY(a,o),v=s.getY(a,r),g=16777215;this.batchVert(h,d,0,0,0,0,g),this.batchVert(l,f,0,1,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(h,d,0,0,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(c,v,1,0,0,0,g),i.restoreFramebuffer(!1,!0),i.currentFramebuffer||e.viewport(0,0,i.width,i.height),i.restoreStencilMask(),this.flush(),this.tempSprite=null},onDraw:function(t){this.drawToGame(t)},setUVs:function(t,e,i,s,n,r,a,o){var h=this.quadVertexViewF32;h[2]=t,h[3]=e,h[9]=i,h[10]=s,h[16]=n,h[17]=r,h[23]=t,h[24]=e,h[30]=n,h[31]=r,h[37]=a,h[38]=o},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)},destroy:function(){return this.gl.deleteBuffer(this.quadVertexBuffer),this.drawSpriteShader=null,this.copyShader=null,this.gameShader=null,this.colorMatrixShader=null,this.quadVertexData=null,this.quadVertexBuffer=null,this.quadVertexViewF32=null,this.fsTarget=null,this.tempSprite=null,h.prototype.destroy.call(this),this}});t.exports=v},21213:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),a=new s({Extends:r,initialize:function(t){t.topology=5,t.batchSize=n(t,"batchSize",256),r.call(this,t)}});t.exports=a},51212:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),a=i(85060),o=i(18166),h=i(44775),l=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",a),t.vertShader=n(t,"vertShader",o),t.forceZero=!0,r.call(this,t)},boot:function(){h.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)}});t.exports=l},60848:(t,e,i)=>{var s=i(2529),n=i(95723),r=i(56694),a=i(65246),o=i(37486),h=i(79060),l=i(72632),u=i(98921),c=i(99365),d=i(44775),f=new r({Extends:d,initialize:function(t){t.renderTarget=l(t,"renderTarget",[{scale:1},{scale:1},{scale:.5},{scale:.5}]),t.vertShader=l(t,"vertShader",c),t.shaders=l(t,"shaders",[{name:"Copy",fragShader:h},{name:"AddBlend",fragShader:s},{name:"LinearBlend",fragShader:u},{name:"ColorMatrix",fragShader:o}]),t.attributes=l(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],t.batchSize=1,d.call(this,t),this.colorMatrix=new a,this.copyShader,this.addShader,this.linearShader,this.colorMatrixShader,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2},boot:function(){d.prototype.boot.call(this);var t=this.shaders,e=this.renderTargets;this.copyShader=t[0],this.addShader=t[1],this.linearShader=t[2],this.colorMatrixShader=t[3],this.fullFrame1=e[0],this.fullFrame2=e[1],this.halfFrame1=e[2],this.halfFrame2=e[3]},copyFrame:function(t,e,i,s,n){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===n&&(n=!0);var r=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0)):r.viewport(0,0,t.width,t.height),s&&(n?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT)),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindTexture(r.TEXTURE_2D,null)},blitFrame:function(t,e,i,s,r,a,o){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===r&&(r=!0),void 0===a&&(a=!1),void 0===o&&(o=!1);var h=this.gl;if(this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var l=e.height-t.height;h.viewport(0,l,t.width,t.height)}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),s&&(r?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),a){var u=this.renderer.currentBlendMode;this.renderer.setBlendMode(n.ERASE)}o&&this.flipY(),h.bufferData(h.ARRAY_BUFFER,this.vertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),a&&this.renderer.setBlendMode(u),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null),this.resetUVs()},copyFrameRect:function(t,e,i,s,n,r,a,o){void 0===a&&(a=!0),void 0===o&&(o=!0);var h=this.gl;h.bindFramebuffer(h.FRAMEBUFFER,t.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,t.texture,0),a&&(o?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,e.texture),h.copyTexSubImage2D(h.TEXTURE_2D,0,0,0,i,s,n,r),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null)},copyToGame:function(t){var e=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",1),this.renderer.popFramebuffer(),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture),e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.STATIC_DRAW),e.drawArrays(e.TRIANGLES,0,6)},drawFrame:function(t,e,i,s){void 0===i&&(i=!0),void 0===s&&(s=this.colorMatrix);var n=this.gl;this.setShader(this.colorMatrixShader),this.set1i("uMainSampler",0),this.set1fv("uColorMatrix",s.getData()),this.set1f("uAlpha",s.alpha),n.activeTexture(n.TEXTURE0),n.bindTexture(n.TEXTURE_2D,t.texture),e?(n.viewport(0,0,e.width,e.height),n.bindFramebuffer(n.FRAMEBUFFER,e.framebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,e.texture,0)):n.viewport(0,0,t.width,t.height),i?n.clearColor(0,0,0,0):n.clearColor(0,0,0,1),n.clear(n.COLOR_BUFFER_BIT),n.bufferData(n.ARRAY_BUFFER,this.vertexData,n.STATIC_DRAW),n.drawArrays(n.TRIANGLES,0,6),n.bindFramebuffer(n.FRAMEBUFFER,null),n.bindTexture(n.TEXTURE_2D,null)},blendFrames:function(t,e,i,s,n,r){void 0===s&&(s=1),void 0===n&&(n=!0),void 0===r&&(r=this.linearShader);var a=this.gl;this.setShader(r),this.set1i("uMainSampler1",0),this.set1i("uMainSampler2",1),this.set1f("uStrength",s),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,t.texture),a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,e.texture),i?(a.bindFramebuffer(a.FRAMEBUFFER,i.framebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,i.texture,0),a.viewport(0,0,i.width,i.height)):a.viewport(0,0,t.width,t.height),n?a.clearColor(0,0,0,0):a.clearColor(0,0,0,1),a.clear(a.COLOR_BUFFER_BIT),a.bufferData(a.ARRAY_BUFFER,this.vertexData,a.STATIC_DRAW),a.drawArrays(a.TRIANGLES,0,6),a.bindFramebuffer(a.FRAMEBUFFER,null),a.bindTexture(a.TEXTURE_2D,null)},blendFramesAdditive:function(t,e,i,s,n){this.blendFrames(t,e,i,s,n,this.addShader)},clearFrame:function(t,e){void 0===e&&(e=!0);var i=this.gl;i.viewport(0,0,t.width,t.height),i.bindFramebuffer(i.FRAMEBUFFER,t.framebuffer),e?i.clearColor(0,0,0,0):i.clearColor(0,0,0,1),i.clear(i.COLOR_BUFFER_BIT);var s=this.renderer.currentFramebuffer;i.bindFramebuffer(i.FRAMEBUFFER,s)},setUVs:function(t,e,i,s,n,r,a,o){var h=this.vertexViewF32;h[2]=t,h[3]=e,h[6]=i,h[7]=s,h[10]=n,h[11]=r,h[14]=t,h[15]=e,h[18]=n,h[19]=r,h[22]=a,h[23]=o},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},flipX:function(){this.setUVs(1,0,1,1,0,1,0,0)},flipY:function(){this.setUVs(0,1,0,0,1,0,1,1)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)}});t.exports=f},65641:t=>{t.exports={BITMAPMASK_PIPELINE:"BitmapMaskPipeline",LIGHT_PIPELINE:"Light2D",POINTLIGHT_PIPELINE:"PointLightPipeline",SINGLE_PIPELINE:"SinglePipeline",MULTI_PIPELINE:"MultiPipeline",ROPE_PIPELINE:"RopePipeline",GRAPHICS_PIPELINE:"GraphicsPipeline",POSTFX_PIPELINE:"PostFXPipeline",UTILITY_PIPELINE:"UtilityPipeline",MOBILE_PIPELINE:"MobilePipeline",FX_PIPELINE:"FxPipeline"}},68726:t=>{t.exports="pipelineafterflush"},67186:t=>{t.exports="pipelinebeforeflush"},22709:t=>{t.exports="pipelinebind"},74469:t=>{t.exports="pipelineboot"},93953:t=>{t.exports="pipelinedestroy"},51687:t=>{t.exports="pipelinerebind"},25034:t=>{t.exports="pipelineresize"},18970:(t,e,i)=>{t.exports={AFTER_FLUSH:i(68726),BEFORE_FLUSH:i(67186),BIND:i(22709),BOOT:i(74469),DESTROY:i(93953),REBIND:i(51687),RESIZE:i(25034)}},32469:(t,e,i)=>{var s=i(56694),n=i(87751),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e){t=this.getController(t),this.set1f("amount",t.amount,e)}});t.exports=a},2134:(t,e,i)=>{var s=i(56694),n=i(88222),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.steps=4,this.offsetX=1,this.offsetY=1,this.blurStrength=1,this.strength=1,this.glcolor=[1,1,1]},onPreRender:function(t){t=this.getController(t),this.set1f("strength",t.blurStrength),this.set3fv("color",t.glcolor)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1,s=this.fullFrame2;this.copyFrame(t,s);for(var n=2/t.width*e.offsetX,r=2/t.height*e.offsetY,a=0;a{var s=i(56694),n=i(35491),r=i(75568),a=i(44481),o=i(80486),h=new s({Extends:o,initialize:function(t){o.call(this,{game:t,shaders:[{name:"Gaussian5",fragShader:n},{name:"Gaussian9",fragShader:r},{name:"Gaussian13",fragShader:a}]}),this.activeShader=this.shaders[0],this.x=2,this.y=2,this.steps=4,this.strength=1,this.glcolor=[1,1,1]},setQualityLow:function(){return this.activeShader=this.shaders[0],this},setQualityMedium:function(){return this.activeShader=this.shaders[1],this},setQualityHigh:function(){return this.activeShader=this.shaders[2],this},onDraw:function(t){var e=this.getController(),i=this.gl,s=this.fullFrame1,n=i.getParameter(i.FRAMEBUFFER_BINDING);this.bind(this.shaders[e.quality]),i.activeTexture(i.TEXTURE0),i.viewport(0,0,t.width,t.height),this.set1i("uMainSampler",0),this.set2f("resolution",t.width,t.height),this.set1f("strength",e.strength),this.set3fv("color",e.glcolor);for(var r=0;r{var s=i(56694),n=i(69960),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.isTiltShift=!1,this.strength=1,this.blurX=1,this.blurY=1,this.radius=.5,this.amount=1,this.contrast=.2},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("amount",t.amount,e),this.set1f("contrast",t.contrast,e),this.set1f("strength",t.strength,e),this.set2f("blur",t.blurX,t.blurY,e),this.setBoolean("isTiltShift",t.isTiltShift,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=a},4323:(t,e,i)=>{var s=i(56694),n=i(33754),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.scale=1,this.feather=.005,this.thickness=8,this.glcolor=[1,.2,.7],this.glcolor2=[1,0,0,.4]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("scale",t.scale,e),this.set1f("feather",t.feather,e),this.set1f("thickness",t.thickness,e),this.set3fv("color",t.glcolor,e),this.set4fv("backgroundColor",t.glcolor2,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=a},92066:(t,e,i)=>{var s=i(56694),n=i(80486),r=new s({Extends:n,initialize:function(t){n.call(this,{game:t})},onDraw:function(t){var e=this.fullFrame1;this.controller?this.manager.drawFrame(t,e,!0,this.controller):this.drawFrame(t,e),this.copyToGame(e)}});t.exports=r},89581:(t,e,i)=>{var s=i(56694),n=i(35668),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.005,this.y=.005,this.glTexture},onBoot:function(){this.setTexture("__WHITE")},setTexture:function(t){var e=this.game.textures.getFrame(t);e&&(this.glTexture=e.glTexture)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1;this.bind(),this.set1i("uMainSampler",0),this.set1i("uDisplacementSampler",1),this.set2f("amount",e.x,e.y),this.bindTexture(e.glTexture,1),this.copySprite(t,i),this.copyToGame(i)}});t.exports=a},55084:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(69675),a=i(80486),o=i(75512),h=new s({Extends:a,initialize:function(t,e){var i=n(e,"quality",.1),s=n(e,"distance",10);a.call(this,{game:t,fragShader:o.setGlowQuality(r,t,i,s)}),this.outerStrength=4,this.innerStrength=0,this.knockout=!1,this.glcolor=[1,1,1,1]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("outerStrength",t.outerStrength,e),this.set1f("innerStrength",t.innerStrength,e),this.set4fv("glowColor",t.glcolor,e),this.setBoolean("knockout",t.knockout,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=h},41653:(t,e,i)=>{var s=i(56694),n=i(90993),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.alpha=.2,this.size=0,this.fromX=0,this.fromY=0,this.toX=0,this.toY=1,this.glcolor1=[255,0,0],this.glcolor2=[0,255,0]},onPreRender:function(t,e){t=this.getController(t),this.set1f("alpha",t.alpha,e),this.set1i("size",t.size,e),this.set3fv("color1",t.glcolor1,e),this.set3fv("color2",t.glcolor2,e),this.set2f("positionFrom",t.fromX,t.fromY,e),this.set2f("positionTo",t.toX,t.toY,e)}});t.exports=a},73416:(t,e,i)=>{var s=i(56694),n=i(37945),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("amount",t.amount,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=a},58049:(t,e,i)=>{var s=i(56694),n=i(85718),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=0,this.y=0,this.decay=.1,this.power=1,this.glcolor=[0,0,0,1],this.samples=6,this.intensity=1},onPreRender:function(t,e){var i=(t=this.getController(t)).samples;this.set1i("samples",i,e),this.set1f("intensity",t.intensity,e),this.set1f("decay",t.decay,e),this.set1f("power",t.power/i,e),this.set2f("lightPosition",t.x,t.y,e),this.set4fv("color",t.glcolor,e)}});t.exports=a},18026:(t,e,i)=>{var s=i(56694),n=i(13740),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.speed=.5,this.lineWidth=.5,this.gradient=3,this.reveal=!1},onPreRender:function(t,e,i,s){t=this.getController(t),this.setTime("time",e),this.set1f("speed",t.speed,e),this.set1f("lineWidth",t.lineWidth,e),this.set1f("gradient",t.gradient,e),this.setBoolean("reveal",t.reveal,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=a},72381:(t,e,i)=>{var s=i(56694),n=i(80617),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.5,this.y=.5,this.radius=.5,this.strength=.5},onPreRender:function(t,e){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("strength",t.strength,e),this.set2f("position",t.x,t.y,e)}});t.exports=a},80542:(t,e,i)=>{var s=i(56694),n=i(62879),r=i(80486),a=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.progress=0,this.wipeWidth=.1,this.direction=0,this.axis=0,this.reveal=!1},onPreRender:function(t,e){var i=(t=this.getController(t)).progress,s=t.wipeWidth,n=t.direction,r=t.axis;this.set4f("config",i,s,n,r,e),this.setBoolean("reveal",t.reveal,e)}});t.exports=a},58136:(t,e,i)=>{var s={Barrel:i(32469),Bloom:i(2134),Blur:i(63377),Bokeh:i(49745),Circle:i(4323),ColorMatrix:i(92066),Displacement:i(89581),Glow:i(55084),Gradient:i(41653),Pixelate:i(73416),Shadow:i(58049),Shine:i(18026),Vignette:i(72381),Wipe:i(80542)};t.exports=s},62253:(t,e,i)=>{var s=i(65641),n=i(98611),r={FX:i(58136),BitmapMaskPipeline:i(5583),Events:i(18970),FXPipeline:i(81828),LightPipeline:i(66901),MobilePipeline:i(71264),MultiPipeline:i(77310),PointLightPipeline:i(10919),PostFXPipeline:i(80486),PreFXPipeline:i(87228),RopePipeline:i(21213),SinglePipeline:i(51212),UtilityPipeline:i(60848)};r=n(!1,r,s),t.exports=r},2529:t=>{t.exports=["#define SHADER_NAME PHASER_ADD_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = frame1 + frame2 * uStrength;","}"].join("\n")},91679:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_FS","precision mediump float;","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool uInvertMaskAlpha;","void main ()","{"," vec2 uv = gl_FragCoord.xy / uResolution;"," vec4 mainColor = texture2D(uMainSampler, uv);"," vec4 maskColor = texture2D(uMaskSampler, uv);"," if (!uInvertMaskAlpha)"," {"," mainColor *= maskColor.a;"," }"," else"," {"," mainColor *= (1.0 - maskColor.a);"," }"," gl_FragColor = mainColor;","}"].join("\n")},89053:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_VS","precision mediump float;","attribute vec2 inPosition;","void main ()","{"," gl_Position = vec4(inPosition, 0.0, 1.0);","}"].join("\n")},37486:t=>{t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},79060:t=>{t.exports=["#define SHADER_NAME PHASER_COPY_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uBrightness;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;","}"].join("\n")},87751:t=>{t.exports=["#define SHADER_NAME BARREL_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},88222:t=>{t.exports=["#define SHADER_NAME BLOOM_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec4 sum = texture2D(uMainSampler, outTexCoord) * 0.204164 * strength;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord - offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 3.294215) * 0.093913;"," gl_FragColor = (sum + texture2D(uMainSampler, outTexCoord - offset * 3.294215) * 0.093913) * vec4(color, 1);","}"].join("\n")},44481:t=>{t.exports=["#define SHADER_NAME BLUR_HIGH_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.1964825501511404;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += texture2D(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},35491:t=>{t.exports=["#define SHADER_NAME BLUR_LOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.29411764705882354;"," col += texture2D(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += texture2D(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},75568:t=>{t.exports=["#define SHADER_NAME BLUR_MED_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.2270270270;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},69960:t=>{t.exports=["#define SHADER_NAME BOKEH_FS","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = texture2D(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},33754:t=>{t.exports=["#define SHADER_NAME CIRCLE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec3 color;","uniform vec4 backgroundColor;","uniform float thickness;","uniform float scale;","uniform float feather;","varying vec2 outTexCoord;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 position = (gl_FragCoord.xy / resolution.xy) * 2.0 - 1.0;"," float aspectRatio = resolution.x / resolution.y;"," position.x *= aspectRatio;"," float grad = length(position);"," float outer = aspectRatio;"," float inner = outer - (thickness * 2.0 / resolution.y);"," if (aspectRatio >= 1.0)"," {"," float f = 2.0 + (resolution.y / resolution.x);"," outer = 1.0;"," inner = 1.0 - (thickness * f / resolution.x);"," }"," outer *= scale;"," inner *= scale;"," float circle = smoothstep(outer, outer - 0.01, grad);"," float ring = circle - smoothstep(inner, inner - feather, grad);"," texture = mix(backgroundColor * backgroundColor.a, texture, texture.a);"," texture = (texture * (circle - ring));"," gl_FragColor = vec4(texture.rgb + (ring * color), texture.a);","}"].join("\n")},35668:t=>{t.exports=["#define SHADER_NAME DISPLACEMENT_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rr) * amount;"," gl_FragColor = texture2D(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},69675:t=>{t.exports=["#define SHADER_NAME GLOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float DIST = __DIST__;","const float SIZE = min(__SIZE__, PI * 2.0);","const float STEP = ceil(PI * 2.0 / SIZE);","const float MAX_ALPHA = STEP * DIST * (DIST + 1.0) / 2.0;","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y);"," float totalAlpha = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float angle = 0.0; angle < PI * 2.0; angle += SIZE)"," {"," direction = vec2(cos(angle), sin(angle)) * px;"," for (float curDistance = 0.0; curDistance < DIST; curDistance++)"," {"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = texture2D(uMainSampler, displaced);"," totalAlpha += (DIST - curDistance) * color.a;"," }"," }"," color = texture2D(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," if (knockout)"," {"," float resultAlpha = outerGlowAlpha + innerGlowAlpha;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},90993:t=>{t.exports=["#define SHADER_NAME GRADIENT_FS","#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))","#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))","#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 positionFrom;","uniform vec2 positionTo;","uniform vec3 color1;","uniform vec3 color2;","uniform float alpha;","uniform int size;","varying vec2 outTexCoord;","float gradientNoise(in vec2 uv)","{"," const vec3 magic = vec3(0.06711056, 0.00583715, 52.9829189);"," return fract(magic.z * fract(dot(uv, magic.xy)));","}","float stepped (in float s, in float scale, in int steps)","{"," return steps > 0 ? floor( s / ((1.0 * scale) / float(steps))) * 1.0 / float(steps - 1) : s;","}","void main ()","{"," vec2 a = positionFrom;"," vec2 b = positionTo;"," vec2 ba = b - a;"," float d = dot(outTexCoord - a, ba) / dot(ba, ba);"," float t = size > 0 ? stepped(d, 1.0, size) : d;"," t = smoothstep(0.0, 1.0, clamp(t, 0.0, 1.0));"," vec3 color = mix(SRGB(color1.r, color1.g, color1.b), SRGB(color2.r, color2.g, color2.b), t);"," color = LINEAR_TO_SRGB(color);"," color += (1.0 / 255.0) * gradientNoise(outTexCoord) - (0.5 / 255.0);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = vec4(mix(color.rgb, texture.rgb, alpha), 1.0) * texture.a;","}"].join("\n")},37945:t=>{t.exports=["#define SHADER_NAME PIXELATE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},85718:t=>{t.exports=["#define SHADER_NAME SHADOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += texture2D(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, shadow * mask);","}"].join("\n")},13740:t=>{t.exports=["#define SHADER_NAME SHINE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform bool reveal;","uniform float speed;","uniform float time;","uniform float lineWidth;","uniform float gradient;","varying vec2 outTexCoord;","void main ()","{","\tvec2 uv = gl_FragCoord.xy / resolution.xy;"," vec4 tex = texture2D(uMainSampler, outTexCoord);"," vec4 col1 = vec4(0.3, 0.0, 0.0, 1.0);"," vec4 col2 = vec4(0.85, 0.85, 0.85, 1.0);"," uv.x = uv.x - mod(time * speed, 2.0) + 0.5;"," float y = uv.x * gradient;"," float s = smoothstep(y - lineWidth, y, uv.y) - smoothstep(y, y + lineWidth, uv.y);"," gl_FragColor = (((s * col1) + (s * col2)) * tex);"," if (!reveal)"," {"," gl_FragColor += tex;"," }","}"].join("\n")},80617:t=>{t.exports=["#define SHADER_NAME VIGNETTE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float radius;","uniform float strength;","uniform vec2 position;","varying vec2 outTexCoord;","void main ()","{"," vec4 col = vec4(1.0);"," float d = length(outTexCoord - position);"," if (d <= radius)"," {"," float g = d / radius;"," g = sin(g * 3.14 * strength);"," \tcol = vec4(g * g * g);"," }"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = texture * (1.0 - col);","}"].join("\n")},62879:t=>{t.exports=["#define SHADER_NAME WIPE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 config;","uniform bool reveal;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 color0;"," vec4 color1;"," if (reveal)"," {"," color0 = vec4(0);"," color1 = texture2D(uMainSampler, uv);"," }"," else"," {"," color0 = texture2D(uMainSampler, uv);"," color1 = vec4(0);"," }"," float distance = config.x;"," float width = config.y;"," float direction = config.z;"," float axis = uv.x;"," if (config.w == 1.0)"," {"," axis = uv.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},65045:t=>{t.exports=["#define SHADER_NAME PHASER_LIGHT_FS","precision mediump float;","struct Light","{"," vec2 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = %LIGHT_COUNT%;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform mat3 uInverseRotationMatrix;","uniform int uLightCount;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec3 finalColor = vec3(0.0, 0.0, 0.0);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," vec3 normalMap = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normal = normalize(uInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), 0.1);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," vec3 diffuse = light.color * diffuseFactor;"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," gl_FragColor = color * vec4(colorOutput.rgb * colorOutput.a, colorOutput.a);","}"].join("\n")},98921:t=>{t.exports=["#define SHADER_NAME PHASER_LINEAR_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = mix(frame1, frame2 * uStrength, 0.5);","}"].join("\n")},25005:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_FS","precision mediump float;","uniform vec3 uLightPosition;","uniform vec3 uLightAmbient;","uniform vec3 uLightDiffuse;","uniform vec3 uLightSpecular;","uniform vec3 uFogColor;","uniform float uFogNear;","uniform float uFogFar;","uniform vec3 uMaterialAmbient;","uniform vec3 uMaterialDiffuse;","uniform vec3 uMaterialSpecular;","uniform float uMaterialShine;","uniform vec3 uCameraPosition;","uniform sampler2D uTexture;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main (void)","{"," vec4 color = texture2D(uTexture, vTextureCoord);"," vec3 ambient = uLightAmbient * uMaterialAmbient;"," vec3 norm = normalize(vNormal);"," vec3 lightDir = normalize(uLightPosition - vPosition);"," float diff = max(dot(norm, lightDir), 0.0);"," vec3 diffuse = uLightDiffuse * (diff * uMaterialDiffuse);"," vec3 viewDir = normalize(uCameraPosition - vPosition);"," vec3 reflectDir = reflect(-lightDir, norm);"," float spec = pow(max(dot(viewDir, reflectDir), 0.0), uMaterialShine);"," vec3 specular = uLightSpecular * (spec * uMaterialSpecular);"," vec3 result = (ambient + diffuse + specular) * color.rgb;"," float depth = gl_FragCoord.z / gl_FragCoord.w;"," float fogFactor = smoothstep(uFogNear, uFogFar, depth);"," gl_FragColor.rgb = mix(result.rgb, uFogColor, fogFactor);"," gl_FragColor.a = color.a;","}"].join("\n")},94914:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_VS","precision mediump float;","attribute vec3 aVertexPosition;","attribute vec3 aVertexNormal;","attribute vec2 aTextureCoord;","uniform mat4 uViewProjectionMatrix;","uniform mat4 uModelMatrix;","uniform mat4 uNormalMatrix;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main ()","{"," vTextureCoord = aTextureCoord;"," vPosition = vec3(uModelMatrix * vec4(aVertexPosition, 1.0));"," vNormal = vec3(uNormalMatrix * vec4(aVertexNormal, 1.0));"," gl_Position = uViewProjectionMatrix * uModelMatrix * vec4(aVertexPosition, 1.0);","}"].join("\n")},11263:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},51852:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;"," }"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},53787:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler[%count%];","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture;"," %forloop%"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},15968:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","vec2 roundPixels (vec2 position, vec2 targetSize)","{"," return (floor((position * 0.5 + 0.5) * targetSize) / targetSize) * 2.0 - 1.0;","}","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = roundPixels(gl_Position.xy, uResolution);"," }"," outTexCoord = inTexCoord;"," outTexId = inTexId;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},83327:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_FS","precision mediump float;","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},54677:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);","}"].join("\n")},12569:t=>{t.exports=["#define SHADER_NAME PHASER_POSTFX_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord);","}"].join("\n")},99365:t=>{t.exports=["#define SHADER_NAME PHASER_QUAD_VS","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},85060:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},18166:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;"," }"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},92462:(t,e,i)=>{t.exports={AddBlendFrag:i(2529),BitmapMaskFrag:i(91679),BitmapMaskVert:i(89053),ColorMatrixFrag:i(37486),CopyFrag:i(79060),FXBarrelFrag:i(87751),FXBloomFrag:i(88222),FXBlurHighFrag:i(44481),FXBlurLowFrag:i(35491),FXBlurMedFrag:i(75568),FXBokehFrag:i(69960),FXCircleFrag:i(33754),FXDisplacementFrag:i(35668),FXGlowFrag:i(69675),FXGradientFrag:i(90993),FXPixelateFrag:i(37945),FXShadowFrag:i(85718),FXShineFrag:i(13740),FXVignetteFrag:i(80617),FXWipeFrag:i(62879),LightFrag:i(65045),LinearBlendFrag:i(98921),MeshFrag:i(25005),MeshVert:i(94914),MobileFrag:i(11263),MobileVert:i(51852),MultiFrag:i(53787),MultiVert:i(15968),PointLightFrag:i(83327),PointLightVert:i(54677),PostFXFrag:i(12569),QuadVert:i(99365),SingleFrag:i(85060),SingleVert:i(18166)}},756:(t,e,i)=>{var s=i(55301),n=i(56694),r=i(6659),a=i(40444),o=i(97081),h=i(74181),l=i(2893),u=i(9229),c=i(72283),d=i(74118),f=i(90881),p=i(84314),v=i(93736),g=i(47751),m=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.canvas,this.canvasBounds=new d,this.parent=null,this.parentIsWindow=!1,this.parentSize=new f,this.gameSize=new f,this.baseSize=new f,this.displaySize=new f,this.scaleMode=s.SCALE_MODE.NONE,this.zoom=1,this._resetZoom=!1,this.displayScale=new v(1,1),this.autoRound=!1,this.autoCenter=s.CENTER.NO_CENTER,this.orientation=s.ORIENTATION.LANDSCAPE,this.fullscreen,this.fullscreenTarget=null,this._createdFullscreenTarget=!1,this.dirty=!1,this.resizeInterval=500,this._lastCheck=0,this._checkOrientation=!1,this.domlisteners={orientationChange:c,windowResize:c,fullScreenChange:c,fullScreenError:c}},preBoot:function(){this.parseConfig(this.game.config),this.game.events.once(o.BOOT,this.boot,this)},boot:function(){var t=this.game;this.canvas=t.canvas,this.fullscreen=t.device.fullscreen,this.scaleMode!==s.SCALE_MODE.RESIZE&&this.displaySize.setAspectMode(this.scaleMode),this.scaleMode===s.SCALE_MODE.NONE?this.resize(this.width,this.height):(this.getParentBounds(),this.parentSize.width>0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(o.PRE_STEP,this.step,this),t.events.once(o.READY,this.refresh,this),t.events.once(o.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,n=t.scaleMode,r=t.zoom,a=t.autoRound;if("string"==typeof e)if("%"!==e.substr(-1))e=parseInt(e,10);else{var o=this.parentSize.width;0===o&&(o=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(o*h)}if("string"==typeof i)if("%"!==i.substr(-1))i=parseInt(i,10);else{var l=this.parentSize.height;0===l&&(l=window.innerHeight);var c=parseInt(i,10)/100;i=Math.floor(l*c)}this.scaleMode=n,this.autoRound=a,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,a&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),r===s.ZOOM.MAX_ZOOM&&(r=this.getMaxZoom()),this.zoom=r,1!==r&&(this._resetZoom=!0),this.baseSize.setSize(e,i),a&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*r,t.minHeight*r),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*r,t.maxHeight*r),this.displaySize.setSize(e,i),this.orientation=u(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=l(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==s.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=l(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=h(!0));var i=e.width,s=e.height;if(t.width!==i||t.height!==s)return t.setSize(i,s),!0;if(this.canvas){var n=this.canvasBounds,r=this.canvas.getBoundingClientRect();if(r.x!==n.x||r.y!==n.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(s,n)},resize:function(t,e){var i=this.zoom,s=this.autoRound;s&&(t=Math.floor(t),e=Math.floor(e));var n=this.width,r=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),s&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var a=this.canvas.style,o=t*i,h=e*i;return s&&(o=Math.floor(o),h=Math.floor(h)),o===t&&h===e||(a.width=o+"px",a.height=h+"px"),this.refresh(n,r)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var s=this.canvas.style,n=i.style;n.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",n.marginLeft=s.marginLeft,n.marginTop=s.marginTop}return this.emit(a.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=u(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(a.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,n=this.gameSize.width,r=this.gameSize.height,a=this.zoom,o=this.autoRound;this.scaleMode===s.SCALE_MODE.NONE?(this.displaySize.setSize(n*a,r*a),t=this.displaySize.width,e=this.displaySize.height,o&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1)):this.scaleMode===s.SCALE_MODE.RESIZE?(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,o&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e):(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),t=this.displaySize.width,e=this.displaySize.height,o&&(t=Math.floor(t),e=Math.floor(e)),i.width=t+"px",i.height=e+"px"),this.getParentBounds(),this.updateCenter()},getMaxZoom:function(){var t=p(this.parentSize.width,this.gameSize.width,0,!0),e=p(this.parentSize.height,this.gameSize.height,0,!0);return Math.max(Math.min(t,e),1)},updateCenter:function(){var t=this.autoCenter;if(t!==s.CENTER.NO_CENTER){var e=this.canvas,i=e.style,n=e.getBoundingClientRect(),r=n.width,a=n.height,o=Math.floor((this.parentSize.width-r)/2),h=Math.floor((this.parentSize.height-a)/2);t===s.CENTER.CENTER_HORIZONTALLY?h=0:t===s.CENTER.CENTER_VERTICALLY&&(o=0),i.marginLeft=o+"px",i.marginTop=h+"px"}},updateBounds:function(){var t=this.canvasBounds,e=this.canvas.getBoundingClientRect();t.x=e.left+(window.pageXOffset||0)-(document.documentElement.clientLeft||0),t.y=e.top+(window.pageYOffset||0)-(document.documentElement.clientTop||0),t.width=e.width,t.height=e.height},transformX:function(t){return(t-this.canvasBounds.left)*this.displayScale.x},transformY:function(t){return(t-this.canvasBounds.top)*this.displayScale.y},startFullscreen:function(t){void 0===t&&(t={navigationUI:"hide"});var e=this.fullscreen;if(e.available){if(!e.active){var i=this.getFullscreenTarget();e.keyboard?i[e.request](Element.ALLOW_KEYBOARD_INPUT):i[e.request](t)}}else this.emit(a.FULLSCREEN_UNSUPPORTED)},fullscreenSuccessHandler:function(){this.getParentBounds(),this.refresh(),this.emit(a.ENTER_FULLSCREEN)},fullscreenErrorHandler:function(t){this.removeFullscreenTarget(),this.emit(a.FULLSCREEN_FAILED,t)},getFullscreenTarget:function(){if(!this.fullscreenTarget){var t=document.createElement("div");t.style.margin="0",t.style.padding="0",t.style.width="100%",t.style.height="100%",this.fullscreenTarget=t,this._createdFullscreenTarget=!0}this._createdFullscreenTarget&&(this.canvas.parentNode.insertBefore(this.fullscreenTarget,this.canvas),this.fullscreenTarget.appendChild(this.canvas));return this.fullscreenTarget},removeFullscreenTarget:function(){if(this._createdFullscreenTarget){var t=this.fullscreenTarget;if(t&&t.parentNode){var e=t.parentNode;e.insertBefore(this.canvas,t),e.removeChild(t)}}},stopFullscreen:function(){var t=this.fullscreen;if(!t.available)return this.emit(a.FULLSCREEN_UNSUPPORTED),!1;t.active&&document[t.cancel](),this.removeFullscreenTarget(),this.getParentBounds(),this.emit(a.LEAVE_FULLSCREEN),this.refresh()},toggleFullscreen:function(t){this.fullscreen.active?this.stopFullscreen():this.startFullscreen(t)},startListeners:function(){var t=this,e=this.domlisteners;if(e.orientationChange=function(){t.updateBounds(),t._checkOrientation=!0,t.dirty=!0},e.windowResize=function(){t.updateBounds(),t.dirty=!0},window.addEventListener("orientationchange",e.orientationChange,!1),window.addEventListener("resize",e.windowResize,!1),this.fullscreen.available){e.fullScreenChange=function(e){return t.onFullScreenChange(e)},e.fullScreenError=function(e){return t.onFullScreenError(e)};["webkit","moz",""].forEach((function(t){document.addEventListener(t+"fullscreenchange",e.fullScreenChange,!1),document.addEventListener(t+"fullscreenerror",e.fullScreenError,!1)})),document.addEventListener("MSFullscreenChange",e.fullScreenChange,!1),document.addEventListener("MSFullscreenError",e.fullScreenError,!1)}},onFullScreenChange:function(){document.fullscreenElement||document.webkitFullscreenElement||document.msFullscreenElement||document.mozFullScreenElement?this.fullscreenSuccessHandler():this.stopFullscreen()},onFullScreenError:function(){this.removeFullscreenTarget()},getViewPort:function(t,e){t instanceof g||(e=t,t=void 0),void 0===e&&(e=new d);var i,s,n=this.baseSize,r=this.parentSize,a=this.canvasBounds,o=this.displayScale,h=a.x>=0?0:-a.x*o.x,l=a.y>=0?0:-a.y*o.y;return i=r.width>=a.width?n.width:n.width-(a.width-r.width)*o.x,s=r.height>=a.height?n.height:n.height-(a.height-r.height)*o.y,e.setTo(h,l,i,s),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach((function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)})),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===s.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===s.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=m},35098:t=>{t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},53539:t=>{t.exports={LANDSCAPE:"landscape-primary",PORTRAIT:"portrait-primary"}},12637:t=>{t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5}},10217:t=>{t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},55301:(t,e,i)=>{var s={CENTER:i(35098),ORIENTATION:i(53539),SCALE_MODE:i(12637),ZOOM:i(10217)};t.exports=s},82085:t=>{t.exports="enterfullscreen"},11826:t=>{t.exports="fullscreenfailed"},56691:t=>{t.exports="fullscreenunsupported"},34739:t=>{t.exports="leavefullscreen"},26681:t=>{t.exports="orientationchange"},11428:t=>{t.exports="resize"},40444:(t,e,i)=>{t.exports={ENTER_FULLSCREEN:i(82085),FULLSCREEN_FAILED:i(11826),FULLSCREEN_UNSUPPORTED:i(56691),LEAVE_FULLSCREEN:i(34739),ORIENTATION_CHANGE:i(26681),RESIZE:i(11428)}},86754:(t,e,i)=>{var s=i(98611),n=i(55301),r={Center:i(35098),Events:i(40444),Orientation:i(53539),ScaleManager:i(756),ScaleModes:i(12637),Zoom:i(10217)};r=s(!1,r,n.CENTER),r=s(!1,r,n.ORIENTATION),r=s(!1,r,n.SCALE_MODE),r=s(!1,r,n.ZOOM),t.exports=r},47736:(t,e,i)=>{var s=i(72632),n=i(40587);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=s(t.settings,"physics",!1);if(e||i){var r=[];if(e&&r.push(n(e+"Physics")),i)for(var a in i)a=n(a.concat("Physics")),-1===r.indexOf(a)&&r.push(a);return r}}},91088:(t,e,i)=>{var s=i(72632);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=s(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},90415:t=>{t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",impactPhysics:"impact",matterPhysics:"matter"}},87157:(t,e,i)=>{var s=i(56694),n=i(63946),r=new s({initialize:function(t){this.sys=new n(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=r},13553:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(7599),a=i(97081),o=i(10850),h=i(683),l=i(72283),u=i(87157),c=i(63946),d=new s({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[s],this.scenes.splice(i,1),this._start.indexOf(s)>-1&&(i=this._start.indexOf(s),this._start.splice(i,1)),e.sys.destroy())}return this},bootScene:function(t){var e,i=t.sys,s=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,s.data),s.status=n.INIT,s.isTransition&&i.events.emit(r.TRANSITION_INIT,s.transitionFrom,s.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),s.status=n.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.game.sound&&this.game.sound.onBlurPausedSounds&&this.game.sound.unlock(),this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var s=this.scenes[i].sys;s.settings.status>n.START&&s.settings.status<=n.RUNNING&&s.step(t,e),s.scenePlugin._target&&s.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=n.LOADING&&i.settings.status=n.START&&a<=n.CREATING)return this;if(a>=n.RUNNING&&a<=n.SLEEPING)r.shutdown(),r.sceneUpdate=l,r.start(e);else if(r.sceneUpdate=l,r.start(e),r.load&&(s=r.load),s&&r.settings.hasOwnProperty("pack")&&(s.reset(),s.addPack({payload:r.settings.pack})))return r.settings.status=n.LOADING,s.once(h.COMPLETE,this.payloadComplete,this),s.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==n.SHUTDOWN){var s=i.sys.load;s&&(s.off(h.COMPLETE,this.loadComplete,this),s.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e){var i=this.getScene(t),s=this.getScene(e);return i&&s&&i!==s&&(this.sleep(t),this.isSleeping(e)?this.wake(e):this.start(e)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)this._queue.push({op:"bringToTop",keyA:t,keyB:null});else{var e=this.getIndex(t);if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}}return this},moveDown:function(t){if(this.isProcessing)this._queue.push({op:"moveDown",keyA:t,keyB:null});else{var e=this.getIndex(t);if(e>0){var i=e-1,s=this.getScene(t),n=this.getAt(i);this.scenes[e]=n,this.scenes[i]=s}}return this},moveUp:function(t){if(this.isProcessing)this._queue.push({op:"moveUp",keyA:t,keyB:null});else{var e=this.getIndex(t);if(ei),0,n)}}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)this._queue.push({op:"moveBelow",keyA:t,keyB:e});else{var i=this.getIndex(t),s=this.getIndex(e);if(-1!==i&&-1!==s&&s>i){var n=this.getAt(s);this.scenes.splice(s,1),0===i?this.scenes.unshift(n):this.scenes.splice(i-(s{var s=i(82897),n=i(56694),r=i(7599),a=i(72632),o=i(91963),h=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.key=t.sys.settings.key,this.manager=t.sys.game.scene,this.transitionProgress=0,this._elapsed=0,this._target=null,this._duration=0,this._onUpdate,this._onUpdateScope,this._willSleep=!1,this._willRemove=!1,t.sys.events.once(r.BOOT,this.boot,this),t.sys.events.on(r.START,this.pluginStart,this)},boot:function(){this.systems.events.once(r.DESTROY,this.destroy,this)},pluginStart:function(){this._target=null,this.systems.events.once(r.SHUTDOWN,this.shutdown,this)},start:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",this.key),this.manager.queueOp("start",t,e),this},restart:function(t){var e=this.key;return this.manager.queueOp("stop",e),this.manager.queueOp("start",e,t),this},transition:function(t){void 0===t&&(t={});var e=a(t,"target",!1),i=this.manager.getScene(e);if(!e||!this.checkValidTransition(i))return!1;var s=a(t,"duration",1e3);this._elapsed=0,this._target=i,this._duration=s,this._willSleep=a(t,"sleep",!1),this._willRemove=a(t,"remove",!1);var n=a(t,"onUpdate",null);n&&(this._onUpdate=n,this._onUpdateScope=a(t,"onUpdateScope",this.scene));var o=a(t,"allowInput",!1);this.settings.transitionAllowInput=o;var h=i.sys.settings;h.isTransition=!0,h.transitionFrom=this.scene,h.transitionDuration=s,h.transitionAllowInput=o,a(t,"moveAbove",!1)?this.manager.moveAbove(this.key,e):a(t,"moveBelow",!1)&&this.manager.moveBelow(this.key,e),i.sys.isSleeping()?i.sys.wake(a(t,"data")):this.manager.start(e,a(t,"data"));var l=a(t,"onStart",null),u=a(t,"onStartScope",this.scene);return l&&l.call(u,this.scene,i,s),this.systems.events.emit(r.TRANSITION_OUT,i,s),!0},checkValidTransition:function(t){return!(!t||t.sys.isActive()||t.sys.isTransitioning()||t===this.scene||this.systems.isTransitioning())},step:function(t,e){this._elapsed+=e,this.transitionProgress=s(this._elapsed/this._duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.transitionProgress),this._elapsed>=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(r.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,s){return this.manager.add(t,e,i,s)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t){return t!==this.key&&this.manager.queueOp("switch",this.key,t),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var s=this.manager.getScene(e);return s&&s.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(r.SHUTDOWN,this.shutdown,this),t.off(r.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});o.register("ScenePlugin",h,"scenePlugin"),t.exports=h},36765:(t,e,i)=>{var s=i(92980),n=i(10850),r=i(30657),a=i(90415),o={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:s.PENDING,key:n(t,"key",""),active:n(t,"active",!1),visible:n(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:n(t,"pack",!1),cameras:n(t,"cameras",null),map:n(t,"map",r(a,n(t,"mapAdd",{}))),physics:n(t,"physics",{}),loader:n(t,"loader",{}),plugins:n(t,"plugins",!1),input:n(t,"input",{})}}};t.exports=o},63946:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(18360),a=i(7599),o=i(47736),h=i(91088),l=i(72283),u=i(36765),c=new s({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=n.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,r.Global,[r.CoreScene,h(this),o(this)]),this.events.emit(a.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(a.PRE_UPDATE,t,e),i.emit(a.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(a.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(a.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(a.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=n.PAUSED,e.active=!1,this.events.emit(a.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=n.RUNNING,i.active=!0,e.emit(a.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=n.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(a.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=n.RUNNING,i.active=!0,i.visible=!0,e.emit(a.WAKE,this,t),i.isTransition&&e.emit(a.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>n.PENDING&&t<=n.RUNNING},isSleeping:function(){return this.settings.status===n.SLEEPING},isActive:function(){return this.settings.status===n.RUNNING},isPaused:function(){return this.settings.status===n.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=n.START,i.active=!0,i.visible=!0,e.emit(a.START,this),e.emit(a.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(a.TRANSITION_INIT),e.off(a.TRANSITION_START),e.off(a.TRANSITION_COMPLETE),e.off(a.TRANSITION_OUT),i.status=n.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(a.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=n.DESTROYED,e.active=!1,e.visible=!1,t.emit(a.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","camera","displayList","events","make","scenePlugin","updateList"],s=0;s{t.exports={PENDING:0,INIT:1,START:2,LOADING:3,CREATING:4,RUNNING:5,PAUSED:6,SLEEPING:7,SHUTDOWN:8,DESTROYED:9}},31803:t=>{t.exports="addedtoscene"},94817:t=>{t.exports="boot"},28977:t=>{t.exports="create"},91959:t=>{t.exports="destroy"},363:t=>{t.exports="pause"},15643:t=>{t.exports="postupdate"},17058:t=>{t.exports="prerender"},77125:t=>{t.exports="preupdate"},76018:t=>{t.exports="ready"},28620:t=>{t.exports="removedfromscene"},41538:t=>{t.exports="render"},34268:t=>{t.exports="resume"},2342:t=>{t.exports="shutdown"},96541:t=>{t.exports="sleep"},74244:t=>{t.exports="start"},17046:t=>{t.exports="transitioncomplete"},13637:t=>{t.exports="transitioninit"},14733:t=>{t.exports="transitionout"},33899:t=>{t.exports="transitionstart"},52418:t=>{t.exports="transitionwake"},31735:t=>{t.exports="update"},8470:t=>{t.exports="wake"},7599:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(31803),BOOT:i(94817),CREATE:i(28977),DESTROY:i(91959),PAUSE:i(363),POST_UPDATE:i(15643),PRE_RENDER:i(17058),PRE_UPDATE:i(77125),READY:i(76018),REMOVED_FROM_SCENE:i(28620),RENDER:i(41538),RESUME:i(34268),SHUTDOWN:i(2342),SLEEP:i(96541),START:i(74244),TRANSITION_COMPLETE:i(17046),TRANSITION_INIT:i(13637),TRANSITION_OUT:i(14733),TRANSITION_START:i(33899),TRANSITION_WAKE:i(52418),UPDATE:i(31735),WAKE:i(8470)}},20436:(t,e,i)=>{var s=i(92980),n=i(98611),r={Events:i(7599),GetPhysicsPlugins:i(47736),GetScenePlugins:i(91088),SceneManager:i(13553),ScenePlugin:i(64051),Settings:i(36765),Systems:i(63946)};r=n(!1,r,s),t.exports=r},25798:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(76038),a=i(98611),o=i(72283),h=new s({Extends:n,initialize:function(t,e,i){n.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=this.duration||0,this.totalDuration=this.totalDuration||0,this.config={mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},this.currentConfig=this.config,this.config=a(this.config,i),this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(console.error("addMarker "+t.name+" already exists in Sound"),!1):(t=a(!0,{name:"",start:0,duration:this.totalDuration-(t.start||0),config:{mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0}},t),this.markers[t.name]=t,!0))},updateMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(this.markers[t.name]=a(!0,this.markers[t.name],t),!0):(console.warn("Audio Marker: "+t.name+" missing in Sound: "+this.key),!1))},removeMarker:function(t){var e=this.markers[t];return e?(this.markers[t]=null,e):null},play:function(t,e){if(void 0===t&&(t=""),"object"==typeof t&&(e=t,t=""),"string"!=typeof t)return!1;if(t){if(!this.markers[t])return console.warn("Marker: "+t+" missing in Sound: "+this.key),!1;this.currentMarker=this.markers[t],this.currentConfig=this.currentMarker.config,this.duration=this.currentMarker.duration}else this.currentMarker=null,this.currentConfig=this.config,this.duration=this.totalDuration;return this.resetConfig(),this.currentConfig=a(this.currentConfig,e),this.isPlaying=!0,this.isPaused=!1,!0},pause:function(){return!(this.isPaused||!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!0,!0)},resume:function(){return!(!this.isPaused||this.isPlaying)&&(this.isPlaying=!0,this.isPaused=!1,!0)},stop:function(){return!(!this.isPaused&&!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!1,this.resetConfig(),!0)},applyConfig:function(){this.mute=this.currentConfig.mute,this.volume=this.currentConfig.volume,this.rate=this.currentConfig.rate,this.detune=this.currentConfig.detune,this.loop=this.currentConfig.loop,this.pan=this.currentConfig.pan},resetConfig:function(){this.currentConfig.seek=0,this.currentConfig.delay=0},update:o,calculateRate:function(){var t=this.currentConfig.detune+this.manager.detune,e=Math.pow(1.0005777895065548,t);this.totalRate=this.currentConfig.rate*this.manager.rate*e},destroy:function(){this.pendingRemove||(this.emit(r.DESTROY,this),this.removeAllListeners(),this.pendingRemove=!0,this.manager=null,this.config=null,this.currentConfig=null,this.markers=null,this.currentMarker=null)}});t.exports=h},12486:(t,e,i)=>{var s=i(56694),n=i(32742),r=i(6659),a=i(76038),o=i(97081),h=i(71608),l=i(51463),u=i(72283),c=i(93736),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.jsonCache=t.cache.json,this.sounds=[],this.mute=!1,this.volume=1,this.pauseOnBlur=!0,this._rate=1,this._detune=0,this.locked=this.locked||!1,this.unlocked=!1,this.gameLostFocus=!1,this.listenerPosition=new c,t.events.on(o.BLUR,this.onGameBlur,this),t.events.on(o.FOCUS,this.onGameFocus,this),t.events.on(o.PRE_STEP,this.update,this),t.events.once(o.DESTROY,this.destroy,this)},add:u,addAudioSprite:function(t,e){void 0===e&&(e={});var i=this.add(t,e);for(var s in i.spritemap=this.jsonCache.get(t).spritemap,i.spritemap)if(i.spritemap.hasOwnProperty(s)){var r=n(e),a=i.spritemap[s];r.loop=!!a.hasOwnProperty("loop")&&a.loop,i.addMarker({name:s,start:a.start,duration:a.end-a.start,config:r})}return i},get:function(t){return l(this.sounds,"key",t)},getAll:function(t){return t?h(this.sounds,"key",t):h(this.sounds)},getAllPlaying:function(){return h(this.sounds,"isPlaying",!0)},play:function(t,e){var i=this.add(t);return i.once(a.COMPLETE,i.destroy,i),e?e.name?(i.addMarker(e),i.play(e.name)):i.play(e):i.play()},playAudioSprite:function(t,e,i){var s=this.addAudioSprite(t);return s.once(a.COMPLETE,s.destroy,s),s.play(e,i)},remove:function(t){var e=this.sounds.indexOf(t);return-1!==e&&(t.destroy(),this.sounds.splice(e,1),!0)},removeAll:function(){this.sounds.forEach((function(t){t.destroy()})),this.sounds.length=0},removeByKey:function(t){for(var e=0,i=this.sounds.length-1;i>=0;i--){var s=this.sounds[i];s.key===t&&(s.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound((function(t){t.pause()})),this.emit(a.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound((function(t){t.resume()})),this.emit(a.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound((function(t){t.stop()})),this.emit(a.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach((function(t){t.stop()&&e++})),e},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(a.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach((function(i){i.update(t,e)}))},destroy:function(){this.game.events.off(o.BLUR,this.onGameBlur,this),this.game.events.off(o.FOCUS,this.onGameFocus,this),this.game.events.off(o.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach((function(s,n){s&&!s.pendingRemove&&t.call(e||i,s,n,i.sounds)}))},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(a.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(a.GLOBAL_DETUNE,this,t)}}});t.exports=d},84191:(t,e,i)=>{var s=i(27622),n=i(17546),r=i(55491),a={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new n(t):i.webAudio&&!e.disableWebAudio?new r(t):new s(t)}};t.exports=a},77578:t=>{t.exports="complete"},19679:t=>{t.exports="decodedall"},56951:t=>{t.exports="decoded"},16436:t=>{t.exports="destroy"},55154:t=>{t.exports="detune"},57818:t=>{t.exports="detune"},57890:t=>{t.exports="mute"},83022:t=>{t.exports="rate"},99170:t=>{t.exports="volume"},64289:t=>{t.exports="looped"},67214:t=>{t.exports="loop"},53128:t=>{t.exports="mute"},73078:t=>{t.exports="pan"},76763:t=>{t.exports="pauseall"},88426:t=>{t.exports="pause"},13765:t=>{t.exports="play"},80291:t=>{t.exports="rate"},11124:t=>{t.exports="resumeall"},55382:t=>{t.exports="resume"},71157:t=>{t.exports="seek"},31776:t=>{t.exports="stopall"},39450:t=>{t.exports="stop"},21939:t=>{t.exports="unlocked"},33019:t=>{t.exports="volume"},76038:(t,e,i)=>{t.exports={COMPLETE:i(77578),DECODED:i(56951),DECODED_ALL:i(19679),DESTROY:i(16436),DETUNE:i(55154),GLOBAL_DETUNE:i(57818),GLOBAL_MUTE:i(57890),GLOBAL_RATE:i(83022),GLOBAL_VOLUME:i(99170),LOOP:i(67214),LOOPED:i(64289),MUTE:i(53128),PAN:i(73078),PAUSE_ALL:i(76763),PAUSE:i(88426),PLAY:i(13765),RATE:i(80291),RESUME_ALL:i(11124),RESUME:i(55382),SEEK:i(71157),STOP_ALL:i(31776),STOP:i(39450),UNLOCKED:i(21939),VOLUME:i(33019)}},34350:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),a=i(82897),o=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,s.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!s.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!s.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(r.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!s.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!s.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(r.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,s-i),s=this.audio.currentTime):s=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(r.COMPLETE,this);this.previousTime=s}},destroy:function(){s.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=a(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){s.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(r.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(r.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,r.RATE,t)||(this.calculateRate(),this.emit(r.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,r.DETUNE,t)||(this.calculateRate(),this.emit(r.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(r.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(r.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(r.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=o},27622:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(76038),a=i(34350),o=new n({Extends:s,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,s.call(this,t)},add:function(t,e){var i=new a(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each((function(e,i){for(var s=0;s{t.exports={SoundManagerCreator:i(84191),Events:i(76038),BaseSound:i(25798),BaseSoundManager:i(12486),WebAudioSound:i(96008),WebAudioSoundManager:i(55491),HTML5AudioSound:i(34350),HTML5AudioSoundManager:i(27622),NoAudioSound:i(38662),NoAudioSoundManager:i(17546)}},38662:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(6659),a=i(98611),o=i(72283),h=function(){return!1},l=function(){return null},u=function(){return this},c=new n({Extends:r,initialize:function(t,e,i){void 0===i&&(i={}),r.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=0,this.totalDuration=0,this.config=a({mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},i),this.currentConfig=this.config,this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.seek=0,this.loop=!1,this.pan=0,this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:h,updateMarker:h,removeMarker:l,play:h,pause:h,resume:h,stop:h,setMute:u,setVolume:u,setRate:u,setDetune:u,setSeek:u,setLoop:u,setPan:u,applyConfig:l,resetConfig:l,update:o,calculateRate:l,destroy:function(){s.prototype.destroy.call(this)}});t.exports=c},17546:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(6659),a=i(38662),o=i(72283),h=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.sounds=[],this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.pauseOnBlur=!0,this.locked=!1},add:function(t,e){var i=new a(this,t,e);return this.sounds.push(i),i},addAudioSprite:function(t,e){var i=this.add(t,e);return i.spritemap={},i},get:function(t){return s.prototype.get.call(this,t)},getAll:function(t){return s.prototype.getAll.call(this,t)},play:function(t,e){return!1},playAudioSprite:function(t,e,i){return!1},remove:function(t){return s.prototype.remove.call(this,t)},removeAll:function(){return s.prototype.removeAll.call(this)},removeByKey:function(t){return s.prototype.removeByKey.call(this,t)},stopByKey:function(t){return s.prototype.stopByKey.call(this,t)},onBlur:o,onFocus:o,onGameBlur:o,onGameFocus:o,pauseAll:o,resumeAll:o,stopAll:o,update:o,setRate:o,setDetune:o,setMute:o,setVolume:o,unlock:o,forEachActiveSound:function(t,e){s.prototype.forEachActiveSound.call(this,t,e)},destroy:function(){s.prototype.destroy.call(this)}});t.exports=h},96008:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),a=i(72632),o=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.audioBuffer=t.game.cache.audio.get(e),!this.audioBuffer)throw new Error('Audio key "'+e+'" missing from cache');this.source=null,this.loopSource=null,this.muteNode=t.context.createGain(),this.volumeNode=t.context.createGain(),this.pannerNode=null,this.spatialNode=null,this.spatialSource=null,this.playTime=0,this.startTime=0,this.loopTime=0,this.rateUpdates=[],this.hasEnded=!1,this.hasLooped=!1,this.muteNode.connect(this.volumeNode),t.context.createPanner&&(this.spatialNode=t.context.createPanner(),this.volumeNode.connect(this.spatialNode)),t.context.createStereoPanner?(this.pannerNode=t.context.createStereoPanner(),t.context.createPanner?this.spatialNode.connect(this.pannerNode):this.volumeNode.connect(this.pannerNode),this.pannerNode.connect(t.destination)):t.context.createPanner?this.spatialNode.connect(t.destination):this.volumeNode.connect(t.destination),this.duration=this.audioBuffer.duration,this.totalDuration=this.audioBuffer.duration,s.call(this,t,e,i)},play:function(t,e){return!!s.prototype.play.call(this,t,e)&&(this.stopAndRemoveBufferSource(),this.createAndStartBufferSource(),this.emit(r.PLAY,this),!0)},pause:function(){return!(this.manager.context.currentTime{var s=i(82329),n=i(12486),r=i(56694),a=i(76038),o=i(97081),h=i(96008),l=i(72632),u=new r({Extends:n,initialize:function(t){this.context=this.createAudioContext(t),this.masterMuteNode=this.context.createGain(),this.masterVolumeNode=this.context.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(this.context.destination),this.destination=this.masterMuteNode,this.locked="suspended"===this.context.state&&("ontouchstart"in window||"onclick"in window),n.call(this,t),this.locked&&t.isBooted?this.unlock():t.events.once(o.BOOT,this.unlock,this)},createAudioContext:function(t){var e=t.config.audio;return e.context?(e.context.resume(),e.context):window.hasOwnProperty("AudioContext")?new AudioContext:window.hasOwnProperty("webkitAudioContext")?new window.webkitAudioContext:void 0},setAudioContext:function(t){return this.context&&this.context.close(),this.masterMuteNode&&this.masterMuteNode.disconnect(),this.masterVolumeNode&&this.masterVolumeNode.disconnect(),this.context=t,this.masterMuteNode=t.createGain(),this.masterVolumeNode=t.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(t.destination),this.destination=this.masterMuteNode,this},add:function(t,e){var i=new h(this,t,e);return this.sounds.push(i),i},decodeAudio:function(t,e){var i;i=Array.isArray(t)?t:[{key:t,data:e}];for(var n=this.game.cache.audio,r=i.length,o=0;o{var s=i(59959),n=i(56694),r=i(72283),a=i(17922),o=new n({initialize:function(t){this.parent=t,this.list=[],this.position=0,this.addCallback=r,this.removeCallback=r,this._sortKey=""},add:function(t,e){return e?s.Add(this.list,t):s.Add(this.list,t,0,this.addCallback,this)},addAt:function(t,e,i){return i?s.AddAt(this.list,t,e):s.AddAt(this.list,t,e,0,this.addCallback,this)},getAt:function(t){return this.list[t]},getIndex:function(t){return this.list.indexOf(t)},sort:function(t,e){return t?(void 0===e&&(e=function(e,i){return e[t]-i[t]}),a(this.list,e),this):this},getByName:function(t){return s.GetFirst(this.list,"name",t)},getRandom:function(t,e){return s.GetRandom(this.list,t,e)},getFirst:function(t,e,i,n){return s.GetFirst(this.list,t,e,i,n)},getAll:function(t,e,i,n){return s.GetAll(this.list,t,e,i,n)},count:function(t,e){return s.CountAllMatching(this.list,t,e)},swap:function(t,e){s.Swap(this.list,t,e)},moveTo:function(t,e){return s.MoveTo(this.list,t,e)},moveAbove:function(t,e){return s.MoveAbove(this.list,t,e)},moveBelow:function(t,e){return s.MoveBelow(this.list,t,e)},remove:function(t,e){return e?s.Remove(this.list,t):s.Remove(this.list,t,this.removeCallback,this)},removeAt:function(t,e){return e?s.RemoveAt(this.list,t):s.RemoveAt(this.list,t,this.removeCallback,this)},removeBetween:function(t,e,i){return i?s.RemoveBetween(this.list,t,e):s.RemoveBetween(this.list,t,e,this.removeCallback,this)},removeAll:function(t){for(var e=this.list.length;e--;)this.remove(this.list[e],t);return this},bringToTop:function(t){return s.BringToTop(this.list,t)},sendToBack:function(t){return s.SendToBack(this.list,t)},moveUp:function(t){return s.MoveUp(this.list,t),t},moveDown:function(t){return s.MoveDown(this.list,t),t},reverse:function(){return this.list.reverse(),this},shuffle:function(){return s.Shuffle(this.list),this},replace:function(t,e){return s.Replace(this.list,t,e)},exists:function(t){return this.list.indexOf(t)>-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){for(var i=[null],s=2;s0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=o},33885:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries={},this.size=0,Array.isArray(t))for(var e=0;e{var s=i(56694),n=i(6659),r=i(36716),a=new s({Extends:n,initialize:function(){n.call(this),this._pending=[],this._active=[],this._destroy=[],this._toProcess=0,this.checkQueue=!1},isActive:function(t){return this._active.indexOf(t)>-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive(t)&&!this.isDestroying(t)||this.isPending(t)||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,s=this._active;for(t=0;t{var s=i(53466);function n(t){if(!(this instanceof n))return new n(t,[".left",".top",".right",".bottom"]);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()}function r(t,e,i){if(!i)return e.indexOf(t);for(var s=0;s=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function g(t,e,i,n,r){for(var a,o=[e,i];o.length;)(i=o.pop())-(e=o.pop())<=n||(a=e+Math.ceil((i-e)/n/2)*n,s(t,a,e,i,r),o.push(e,a,a,i))}n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],s=this.toBBox;if(!p(t,e))return i;for(var n,r,a,o,h=[];e;){for(n=0,r=e.children.length;n=0&&r[e].children.length>this._maxEntries;)this._split(r,e),e--;this._adjustParentBBoxes(n,r,e)},_split:function(t,e){var i=t[e],s=i.children.length,n=this._minEntries;this._chooseSplitAxis(i,n,s);var r=this._chooseSplitIndex(i,n,s),o=v(i.children.splice(r,i.children.length-r));o.height=i.height,o.leaf=i.leaf,a(i,this.toBBox),a(o,this.toBBox),e?t[e-1].children.push(o):this._splitRoot(i,o)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,a(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var s,n,r,a,h,l,u,d,f,p,v,g,m,y;for(l=u=1/0,s=e;s<=i-e;s++)n=o(t,0,s,this.toBBox),r=o(t,s,i,this.toBBox),f=n,p=r,v=void 0,g=void 0,m=void 0,y=void 0,v=Math.max(f.minX,p.minX),g=Math.max(f.minY,p.minY),m=Math.min(f.maxX,p.maxX),y=Math.min(f.maxY,p.maxY),a=Math.max(0,m-v)*Math.max(0,y-g),h=c(n)+c(r),a=e;n--)r=t.children[n],h(u,t.leaf?a(r):r),c+=d(u);return c},_adjustParentBBoxes:function(t,e,i){for(var s=i;s>=0;s--)h(e[s],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():a(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=n},58403:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries=[],Array.isArray(t))for(var e=0;e-1&&this.entries.splice(e,1),this},dump:function(){console.group("Set");for(var t=0;t-1},union:function(t){var e=new s;return t.entries.forEach((function(t){e.set(t)})),this.entries.forEach((function(t){e.set(t)})),e},intersect:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)&&e.set(i)})),e},difference:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)||e.set(i)})),e},size:{get:function(){return this.entries.length},set:function(t){return t{var s=i(82897),n=i(56694),r=i(84314),a=i(93736),o=new n({initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 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0===e&&(e=t),this.aspectMode){case o.NONE:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height;break;case o.WIDTH_CONTROLS_HEIGHT:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(this._width*(1/this.aspectRatio),!1);break;case o.HEIGHT_CONTROLS_WIDTH:this._height=this.getNewHeight(r(e,this.snapTo.y)),this._width=this.getNewWidth(this._height*this.aspectRatio,!1);break;case o.FIT:this.constrain(t,e,!0);break;case o.ENVELOP:this.constrain(t,e,!1)}return this},setAspectRatio:function(t){return this.aspectRatio=t,this.setSize(this._width,this._height)},resize:function(t,e){return this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var s=this.snapTo,n=0===e?1:t/e;return i&&this.aspectRatio>n||!i&&this.aspectRatio0&&(t=(e=r(e,s.y))*this.aspectRatio)):(i&&this.aspectRation)&&(t=(e=r(e,s.y))*this.aspectRatio,s.x>0&&(e=(t=r(t,s.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return this.constrain(t,e,!1)},setWidth:function(t){return this.setSize(t,this._height)},setHeight:function(t){return this.setSize(this._width,t)},toString:function(){return"[{ Size (width="+this._width+" height="+this._height+" aspectRatio="+this.aspectRatio+" aspectMode="+this.aspectMode+") }]"},setCSS:function(t){t&&t.style&&(t.style.width=this._width+"px",t.style.height=this._height+"px")},copy:function(t){return t.setAspectMode(this.aspectMode),t.aspectRatio=this.aspectRatio,t.setSize(this.width,this.height)},destroy:function(){this._parent=null,this.snapTo=null},width:{get:function(){return this._width},set:function(t){this.setSize(t,this._height)}},height:{get:function(){return this._height},set:function(t){this.setSize(this._width,t)}}});o.NONE=0,o.WIDTH_CONTROLS_HEIGHT=1,o.HEIGHT_CONTROLS_WIDTH=2,o.FIT=3,o.ENVELOP=4,t.exports=o},94160:t=>{t.exports="add"},95393:t=>{t.exports="remove"},36716:(t,e,i)=>{t.exports={PROCESS_QUEUE_ADD:i(94160),PROCESS_QUEUE_REMOVE:i(95393)}},20010:(t,e,i)=>{t.exports={Events:i(36716),List:i(71207),Map:i(33885),ProcessQueue:i(74623),RTree:i(68687),Set:i(58403),Size:i(90881)}},17487:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(27119),a=i(86459),o=i(28621),h=i(31673),l=new s({Extends:h,initialize:function(t,e,i,s,n){h.call(this,t,e,i,s,n),this.add("__BASE",0,0,0,s,n),this._source=this.frames.__BASE.source,this.canvas=this._source.image,this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.width=s,this.height=n,this.imageData=this.context.getImageData(0,0,s,n),this.data=null,this.imageData&&(this.data=this.imageData.data),this.pixels=null,this.buffer,this.data&&(this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data)},update:function(){return this.imageData=this.context.getImageData(0,0,this.width,this.height),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data,this.manager.game.config.renderType===a.WEBGL&&this.refresh(),this},draw:function(t,e,i,s){return void 0===s&&(s=!0),this.context.drawImage(i,t,e),s&&this.update(),this},drawFrame:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=!0);var r=this.manager.getFrame(t,e);if(r){var a=r.canvasData,o=r.cutWidth,h=r.cutHeight,l=r.source.resolution;this.context.drawImage(r.source.image,a.x,a.y,o,h,i,s,o/l,h/l),n&&this.update()}return this},setPixel:function(t,e,i,s,n,r){if(void 0===r&&(r=255),t=Math.abs(Math.floor(t)),e=Math.abs(Math.floor(e)),this.getIndex(t,e)>-1){var a=this.context.getImageData(t,e,1,1);a.data[0]=i,a.data[1]=s,a.data[2]=n,a.data[3]=r,this.context.putImageData(a,t,e)}return this},putData:function(t,e,i,s,n,r,a){return void 0===s&&(s=0),void 0===n&&(n=0),void 0===r&&(r=t.width),void 0===a&&(a=t.height),this.context.putImageData(t,e,i,s,n,r,a),this},getData:function(t,e,i,s){return t=n(Math.floor(t),0,this.width-1),e=n(Math.floor(e),0,this.height-1),i=n(i,1,this.width-t),s=n(s,1,this.height-e),this.context.getImageData(t,e,i,s)},getPixel:function(t,e,i){i||(i=new r);var s=this.getIndex(t,e);if(s>-1){var n=this.data,a=n[s+0],o=n[s+1],h=n[s+2],l=n[s+3];i.setTo(a,o,h,l)}return i},getPixels:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=i),t=Math.abs(Math.round(t)),e=Math.abs(Math.round(e));for(var a=n(t,0,this.width),o=n(t+i,0,this.width),h=n(e,0,this.height),l=n(e+s,0,this.height),u=new r,c=[],d=h;d{var s=i(95723),n=i(51052),r=i(61068),a=i(56694),o=i(86459),h=i(82047),l=i(72632),u=i(65641),c=i(37410),d=i(31673),f=i(75512),p=new a({Extends:d,initialize:function(t,e,i,s){void 0===i&&(i=256),void 0===s&&(s=256),this.type="DynamicTexture";var a=t.game.renderer,h=a&&a.type===o.CANVAS,l=h?r.create2D(this,i,s):[this];d.call(this,t,e,l,i,s),this.add("__BASE",0,0,0,i,s),this.renderer=a,this.width=i,this.height=s,this.isDrawing=!1,this.canvas=h?l:null,this.context=h?l.getContext("2d",{willReadFrequently:!0}):null,this.dirty=!1,this.isSpriteTexture=!0,this._eraseMode=!1,this.camera=new n(0,0,i,s).setScene(t.game.scene.systemScene,!1),this.renderTarget=h?null:new c(a,i,s,1,0,!1,!0,!0,!1),this.pipeline=h?null:a.pipelines.get(u.SINGLE_PIPELINE),h||this.setFromRenderTarget()},setSize:function(t,e){void 0===e&&(e=t);var i=this.get(),s=i.source;if(t!==this.width||e!==this.height){this.canvas&&(this.canvas.width=t,this.canvas.height=e);var n=this.renderTarget;n&&(n.resize(t,e),this.renderer.deleteTexture(s.glTexture),this.setFromRenderTarget()),this.camera.setSize(t,e),s.width=t,s.height=e,i.setSize(t,e),this.width=t,this.height=e}else{var r=this.getSourceImage();i.cutX+t>r.width&&(t=r.width-i.cutX),i.cutY+e>r.height&&(e=r.height-i.cutY),i.setSize(t,e,i.cutX,i.cutY)}return this},setFromRenderTarget:function(){var t=this.get(),e=t.source,i=this.renderTarget;return t.glTexture=i.texture,e.isRenderTexture=!0,e.isGLTexture=!0,e.glTexture=i.texture,e.glTexture.flipY=!0,this},setIsSpriteTexture:function(t){return this.isSpriteTexture=t,this},fill:function(t,e,i,s,n,r){var a=this.camera,o=this.renderer;void 0===e&&(e=1),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height);var h=t>>16&255,l=t>>8&255,u=255&t,c=this.renderTarget;if(a.preRender(),c){c.bind(!0);var d=this.pipeline.manager.set(this.pipeline),p=o.width/c.width,v=o.height/c.height,g=c.height-(s+r);d.drawFillRect(i*p,g*v,n*p,r*v,f.getTintFromFloats(u/255,l/255,h/255,1),e),c.unbind(!0)}else{var m=this.context;o.setContext(m),m.globalCompositeOperation="source-over",m.fillStyle="rgba("+h+","+l+","+u+","+e+")",m.fillRect(i,s,n,r),o.setContext()}return this.dirty=!0,this},clear:function(){if(this.dirty){var t=this.context,e=this.renderTarget;e?e.clear():t&&(t.save(),t.setTransform(1,0,0,1,0,0),t.clearRect(0,0,this.width,this.height),t.restore()),this.dirty=!1}return this},stamp:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0);var r=l(n,"alpha",1),a=l(n,"tint",16777215),o=l(n,"angle",0),h=l(n,"rotation",0),u=l(n,"scale",1),c=l(n,"scaleX",u),d=l(n,"scaleY",u),f=l(n,"originX",.5),p=l(n,"originY",.5),v=l(n,"blendMode",0),g=l(n,"erase",!1),m=l(n,"skipBatch",!1),y=this.manager.resetStamp(r,a);return y.setAngle(0),0!==o?y.setAngle(o):0!==h&&y.setRotation(h),y.setScale(c,d),y.setTexture(t,e),y.setOrigin(f,p),y.setBlendMode(v),g&&(this._eraseMode=!0),m?this.batchGameObject(y,i,s):this.draw(y,i,s),g&&(this._eraseMode=!1),this},erase:function(t,e,i){return this._eraseMode=!0,this.draw(t,e,i),this._eraseMode=!1,this},draw:function(t,e,i,s,n){return this.beginDraw(),this.batchDraw(t,e,i,s,n),this.endDraw(),this},drawFrame:function(t,e,i,s,n,r){return this.beginDraw(),this.batchDrawFrame(t,e,i,s,n,r),this.endDraw(),this},repeat:function(t,e,i,s,n,r,a,o,l){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===a&&(a=1),void 0===o&&(o=16777215),void 0===l&&(l=!1),!(e=t instanceof h?t:this.manager.getFrame(t,e)))return this;var u=this.manager.resetStamp(a,o);u.setFrame(e),u.setOrigin(0);var c=e.width,d=e.height;n=Math.floor(n),r=Math.floor(r);var f=Math.ceil(n/c),p=Math.ceil(r/d),v=f*c-n,g=p*d-r;v>0&&(v=c-v),g>0&&(g=d-g),i<0&&(f+=Math.ceil(Math.abs(i)/c)),s<0&&(p+=Math.ceil(Math.abs(s)/d));var m=i,y=s,x=!1,T=this.manager.stampCrop.setTo(0,0,c,d);l||this.beginDraw();for(var w=0;w0&&E===f-1&&(x=!0,T.width=v),g>0&&w===p-1&&(x=!0,T.height=g),x&&u.setCrop(T),this.batchGameObject(u,m,y),u.isCropped=!1,T.setTo(0,0,c,d)),m+=c;m=i,y+=d}return l||this.endDraw(),this},beginDraw:function(){if(!this.isDrawing){var t=this.camera,e=this.renderer,i=this.renderTarget;t.preRender(),i?e.beginCapture(i.width,i.height):e.setContext(this.context),this.isDrawing=!0}return this},batchDraw:function(t,e,i,s,n){return Array.isArray(t)||(t=[t]),this.batchList(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=1),void 0===r&&(r=16777215);var a=this.manager.getFrame(t,e);return a&&(this.renderTarget?this.pipeline.batchTextureFrame(a,i,s,r,n,this.camera.matrix,null):this.batchTextureFrame(a,i,s,n,r)),this},endDraw:function(t){if(void 0===t&&(t=this._eraseMode),this.isDrawing){var e=this.renderer,i=this.renderTarget;if(i){var s=e.endCapture();e.pipelines.setUtility().blitFrame(s,i,1,!1,!1,t,this.isSpriteTexture),e.resetScissor(),e.resetViewport()}else e.setContext();this.dirty=!0,this.isDrawing=!1}return this},batchList:function(t,e,i,s,n){var r=t.length;if(0!==r)for(var a=0;a0&&o.height>0&&a.drawImage(h,o.x,o.y,o.width,o.height,e,i,o.width,o.height),a.restore()}},snapshotArea:function(t,e,i,s,n,r,a){return this.renderTarget?this.renderer.snapshotFramebuffer(this.renderTarget.framebuffer,this.width,this.height,n,!1,t,e,i,s,r,a):this.renderer.snapshotCanvas(this.canvas,n,!1,t,e,i,s,r,a),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},getWebGLTexture:function(){if(this.renderTarget)return this.renderTarget.texture},renderWebGL:function(t,e,i,s){var n=this.manager.resetStamp();n.setTexture(this),n.setOrigin(0),n.renderWebGL(t,n,i,s)},renderCanvas:function(){},destroy:function(){var t=this.manager.stamp;t&&t.texture===this&&this.manager.resetStamp(),d.prototype.destroy.call(this),r.remove(this.canvas),this.renderTarget&&this.renderTarget.destroy(),this.camera.destroy(),this.canvas=null,this.context=null,this.renderer=null}});t.exports=p},82047:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(98611),a=new s({initialize:function(t,e,i,s,n,r,a){this.texture=t,this.name=e,this.source=t.source[i],this.sourceIndex=i,this.glTexture=this.source.glTexture,this.cutX,this.cutY,this.cutWidth,this.cutHeight,this.x=0,this.y=0,this.width,this.height,this.halfWidth,this.halfHeight,this.centerX,this.centerY,this.pivotX=0,this.pivotY=0,this.customPivot=!1,this.rotated=!1,this.autoRound=-1,this.customData={},this.u0=0,this.v0=0,this.u1=0,this.v1=0,this.data={cut:{x:0,y:0,w:0,h:0,r:0,b:0},trim:!1,sourceSize:{w:0,h:0},spriteSourceSize:{x:0,y:0,w:0,h:0,r:0,b:0},radius:0,drawImage:{x:0,y:0,width:0,height:0}},this.setSize(r,a,s,n)},setSize:function(t,e,i,s){void 0===i&&(i=0),void 0===s&&(s=0),this.cutX=i,this.cutY=s,this.cutWidth=t,this.cutHeight=e,this.width=t,this.height=e,this.halfWidth=Math.floor(.5*t),this.halfHeight=Math.floor(.5*e),this.centerX=Math.floor(t/2),this.centerY=Math.floor(e/2);var n=this.data,r=n.cut;r.x=i,r.y=s,r.w=t,r.h=e,r.r=i+t,r.b=s+e,n.sourceSize.w=t,n.sourceSize.h=e,n.spriteSourceSize.w=t,n.spriteSourceSize.h=e,n.radius=.5*Math.sqrt(t*t+e*e);var a=n.drawImage;return a.x=i,a.y=s,a.width=t,a.height=e,this.updateUVs()},setTrim:function(t,e,i,s,n,r){var a=this.data,o=a.spriteSourceSize;return a.trim=!0,a.sourceSize.w=t,a.sourceSize.h=e,o.x=i,o.y=s,o.w=n,o.h=r,o.r=i+n,o.b=s+r,this.x=i,this.y=s,this.width=n,this.height=r,this.halfWidth=.5*n,this.halfHeight=.5*r,this.centerX=Math.floor(n/2),this.centerY=Math.floor(r/2),this.updateUVs()},setCropUVs:function(t,e,i,s,r,a,o){var h=this.cutX,l=this.cutY,u=this.cutWidth,c=this.cutHeight,d=this.realWidth,f=this.realHeight,p=h+(e=n(e,0,d)),v=l+(i=n(i,0,f)),g=s=n(s,0,d-e),m=r=n(r,0,f-i),y=this.data;if(y.trim){var x=y.spriteSourceSize,T=e+(s=n(s,0,u-e)),w=i+(r=n(r,0,c-i));if(!(x.rT||x.y>w)){var E=Math.max(x.x,e),S=Math.max(x.y,i),b=Math.min(x.r,T)-E,A=Math.min(x.b,w)-S;g=b,m=A,p=a?h+(u-(E-x.x)-b):h+(E-x.x),v=o?l+(c-(S-x.y)-A):l+(S-x.y),e=E,i=S,s=b,r=A}else p=0,v=0,g=0,m=0}else a&&(p=h+(u-e-s)),o&&(v=l+(c-i-r));var _=this.source.width,C=this.source.height;return t.u0=Math.max(0,p/_),t.v0=Math.max(0,v/C),t.u1=Math.min(1,(p+g)/_),t.v1=Math.min(1,(v+m)/C),t.x=e,t.y=i,t.cx=p,t.cy=v,t.cw=g,t.ch=m,t.width=s,t.height=r,t.flipX=a,t.flipY=o,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,s,n,r){var a=this.data.drawImage;return a.width=t,a.height=e,this.u0=i,this.v0=s,this.u1=n,this.v1=r,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,s=this.cutHeight,n=this.data.drawImage;n.width=i,n.height=s;var r=this.source.width,a=this.source.height;return this.u0=t/r,this.v0=e/a,this.u1=(t+i)/r,this.v1=(e+s)/a,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=this.cutY/e,this.u1=this.cutX/t,this.v1=(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new a(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=r(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.texture=null,this.source=null,this.glTexture=null,this.customData=null,this.data=null},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=a},31673:(t,e,i)=>{var s=i(56694),n=i(82047),r=i(32547),a='Texture "%s" has no frame "%s"',o=new s({initialize:function(t,e,i,s,n){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0;for(var a=0;a{var s=i(61068),n=i(17487),r=i(56694),a=i(27119),o=i(86459),h=i(845),l=i(6659),u=i(38203),c=i(82047),d=i(97081),f=i(52780),p=i(10850),v=i(1539),g=i(42911),m=i(69150),y=i(74118),x=i(31673),T=new r({Extends:l,initialize:function(t){l.call(this),this.game=t,this.name="TextureManager",this.list={},this._tempCanvas=s.create2D(this),this._tempContext=this._tempCanvas.getContext("2d",{willReadFrequently:!0}),this._pending=0,this.stamp,this.stampCrop=new y,this.silentWarnings=!1,t.events.once(d.BOOT,this.boot,this)},boot:function(){this._pending=3,this.on(u.LOAD,this.updatePending,this),this.on(u.ERROR,this.updatePending,this);var t=this.game.config;this.addBase64("__DEFAULT",t.defaultImage),this.addBase64("__MISSING",t.missingImage),this.addBase64("__WHITE",t.whiteImage),this.game.events.once(d.DESTROY,this.destroy,this)},updatePending:function(){this._pending--,0===this._pending&&(this.off(u.LOAD),this.off(u.ERROR),this.emit(u.READY),this.stamp=new v(this.game.scene.systemScene).setOrigin(0))},checkKey:function(t){return!this.exists(t)||(this.silentWarnings||console.error("Texture key already in use: "+t),!1)},remove:function(t){if("string"==typeof t){if(!this.exists(t))return this.silentWarnings||console.warn("No texture found matching key: "+t),this;t=this.get(t)}var e=t.key;return this.list.hasOwnProperty(e)&&(t.destroy(),this.emit(u.REMOVE,e),this.emit(u.REMOVE_KEY+e)),this},removeKey:function(t){return this.list.hasOwnProperty(t)&&delete this.list[t],this},addBase64:function(t,e){if(this.checkKey(t)){var i=this,s=new Image;s.onerror=function(){i.emit(u.ERROR,t)},s.onload=function(){var e=i.create(t,s);m.Image(e,0),i.emit(u.ADD,t,e),i.emit(u.ADD_KEY+t,e),i.emit(u.LOAD,t,e)},s.src=e}return this},getBase64:function(t,e,i,n){void 0===i&&(i="image/png"),void 0===n&&(n=.92);var r="",a=this.getFrame(t,e);if(a&&(a.source.isRenderTexture||a.source.isGLTexture))this.silentWarnings||console.warn("Cannot getBase64 from WebGL Texture");else if(a){var o=a.canvasData,h=s.create2D(this,o.width,o.height),l=h.getContext("2d",{willReadFrequently:!0});o.width>0&&o.height>0&&l.drawImage(a.source.image,o.x,o.y,o.width,o.height,0,0,o.width,o.height),r=h.toDataURL(i,n),s.remove(h)}return r},addImage:function(t,e,i){var s=null;return this.checkKey(t)&&(s=this.create(t,e),m.Image(s,0),i&&s.setDataSource(i),this.emit(u.ADD,t,s),this.emit(u.ADD_KEY+t,s)),s},addGLTexture:function(t,e,i,s){var n=null;return this.checkKey(t)&&(void 0===i&&(i=e.width),void 0===s&&(s=e.height),(n=this.create(t,e,i,s)).add("__BASE",0,0,0,i,s),this.emit(u.ADD,t,n),this.emit(u.ADD_KEY+t,n)),n},addCompressedTexture:function(t,e,i){var s=null;if(this.checkKey(t)){if((s=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i)if(Array.isArray(i))for(var n=0;n=r.x&&t=r.y&&e=r.x&&t=r.y&&e{var s=i(61068),n=i(56694),r=i(28621),a=i(27394),o=new n({initialize:function(t,e,i,s,n){void 0===n&&(n=!1);var o=t.manager.game;this.renderer=o.renderer,this.texture=t,this.source=e,this.image=e.compressed?null:e,this.compressionAlgorithm=e.compressed?e.format:null,this.resolution=1,this.width=i||e.naturalWidth||e.videoWidth||e.width||0,this.height=s||e.naturalHeight||e.videoHeight||e.height||0,this.scaleMode=a.DEFAULT,this.isCanvas=e instanceof HTMLCanvasElement,this.isVideo=window.hasOwnProperty("HTMLVideoElement")&&e instanceof HTMLVideoElement,this.isRenderTexture="RenderTexture"===e.type||"DynamicTexture"===e.type,this.isGLTexture=window.hasOwnProperty("WebGLTexture")&&e instanceof WebGLTexture,this.isPowerOf2=r(this.width,this.height),this.glTexture=null,this.flipY=n,this.init(o)},init:function(t){var e=this.renderer;if(e){var i=this.source;if(e.gl){var s=this.image,n=this.flipY,r=this.width,a=this.height,o=this.scaleMode;this.isCanvas?this.glTexture=e.createCanvasTexture(s,!1,n):this.isVideo?this.glTexture=e.createVideoTexture(s,!1,n):this.isRenderTexture?this.glTexture=e.createTextureFromSource(null,r,a,o):this.isGLTexture?this.glTexture=i:this.compressionAlgorithm?this.glTexture=e.createTextureFromSource(i):this.glTexture=e.createTextureFromSource(s,r,a,o)}else this.isRenderTexture&&(this.image=i.canvas)}t.config.antialias||this.setFilter(1)},setFilter:function(t){this.renderer.gl&&this.renderer.setTextureFilter(this.glTexture,t),this.scaleMode=t},setFlipY:function(t){return void 0===t&&(t=!0),this.flipY=t,this},update:function(){var t=this.renderer,e=this.image,i=this.flipY,s=t.gl;s&&this.isCanvas?this.glTexture=t.updateCanvasTexture(e,this.glTexture,i):s&&this.isVideo&&(this.glTexture=t.updateVideoTexture(e,this.glTexture,i))},destroy:function(){this.glTexture&&this.renderer.deleteTexture(this.glTexture),this.isCanvas&&s.remove(this.image),this.renderer=null,this.texture=null,this.source=null,this.image=null,this.glTexture=null}});t.exports=o},65154:t=>{t.exports={LINEAR:0,NEAREST:1}},49644:t=>{t.exports="addtexture"},29569:t=>{t.exports="addtexture-"},60079:t=>{t.exports="onerror"},72665:t=>{t.exports="onload"},93006:t=>{t.exports="ready"},69018:t=>{t.exports="removetexture"},85549:t=>{t.exports="removetexture-"},38203:(t,e,i)=>{t.exports={ADD:i(49644),ADD_KEY:i(29569),ERROR:i(60079),LOAD:i(72665),READY:i(93006),REMOVE:i(69018),REMOVE_KEY:i(85549)}},87499:(t,e,i)=>{var s=i(98611),n=i(65154),r={CanvasTexture:i(17487),DynamicTexture:i(845),Events:i(38203),FilterMode:n,Frame:i(82047),Parsers:i(69150),Texture:i(31673),TextureManager:i(6237),TextureSource:i(32547)};r=s(!1,r,n),t.exports=r},35082:t=>{t.exports=function(t,e,i){if(i.getElementsByTagName("TextureAtlas")){var s=t.source[e];t.add("__BASE",e,0,0,s.width,s.height);for(var n,r=i.getElementsByTagName("SubTexture"),a=0;a{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},21560:t=>{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},64423:(t,e,i)=>{var s=i(32742);t.exports=function(t,e,i){if(i.frames||i.textures){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);for(var r,a=Array.isArray(i.textures)?i.textures[e].frames:i.frames,o=0;o{var s=i(32742);t.exports=function(t,e,i){if(i.frames){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);var r,a=i.frames;for(var o in a)if(a.hasOwnProperty(o)){var h=a[o];if(r=t.add(o,e,h.frame.x,h.frame.y,h.frame.w,h.frame.h)){h.trimmed&&r.setTrim(h.sourceSize.w,h.sourceSize.h,h.spriteSourceSize.x,h.spriteSourceSize.y,h.spriteSourceSize.w,h.spriteSourceSize.h),h.rotated&&(r.rotated=!0,r.updateUVsInverted());var l=h.anchor||h.pivot;l&&(r.customPivot=!0,r.pivotX=l.x,r.pivotY=l.y),r.customData=s(h)}else console.warn("Invalid atlas json, frame already exists: "+o)}for(var u in i)"frames"!==u&&(Array.isArray(i[u])?t.customData[u]=i[u].slice(0):t.customData[u]=i[u]);return t}console.warn("Invalid Texture Atlas JSON Hash given, missing 'frames' Object")}},67409:t=>{t.exports=function(t){var e,i=[171,75,84,88,32,49,49,187,13,10,26,10],s=new Uint8Array(t,0,12);for(e=0;e>1),v=Math.max(1,v>>1),f+=g}return{mipmaps:d,width:h,height:l,internalFormat:o,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},24904:t=>{function e(t,e,i,s,n,r,a){return void 0===a&&(a=16),Math.floor((t+i)/n)*Math.floor((e+s)/r)*a}function i(t,e){return(t=Math.max(t,16))*(e=Math.max(e,8))/4}function s(t,e){return(t=Math.max(t,8))*(e=Math.max(e,8))/2}function n(t,i){return e(t,i,3,3,4,4,8)}function r(t,i){return e(t,i,3,3,4,4)}var a={0:{sizeFunc:i,glFormat:35841},1:{sizeFunc:i,glFormat:35843},2:{sizeFunc:s,glFormat:35840},3:{sizeFunc:s,glFormat:35842},6:{sizeFunc:n,glFormat:36196},7:{sizeFunc:n,glFormat:33776},8:{sizeFunc:r,glFormat:33777},9:{sizeFunc:r,glFormat:33778},11:{sizeFunc:r,glFormat:33779},22:{sizeFunc:n,glFormat:37492},23:{sizeFunc:r,glFormat:37496},24:{sizeFunc:n,glFormat:37494},25:{sizeFunc:n,glFormat:37488},26:{sizeFunc:r,glFormat:37490},27:{sizeFunc:r,glFormat:37808},28:{sizeFunc:function(t,i){return e(t,i,4,3,5,4)},glFormat:37809},29:{sizeFunc:function(t,i){return e(t,i,4,4,5,5)},glFormat:37810},30:{sizeFunc:function(t,i){return e(t,i,5,4,6,5)},glFormat:37811},31:{sizeFunc:function(t,i){return e(t,i,5,5,6,6)},glFormat:37812},32:{sizeFunc:function(t,i){return e(t,i,7,4,8,5)},glFormat:37813},33:{sizeFunc:function(t,i){return e(t,i,7,5,8,6)},glFormat:37814},34:{sizeFunc:function(t,i){return e(t,i,7,7,8,8)},glFormat:37815},35:{sizeFunc:function(t,i){return e(t,i,9,4,10,5)},glFormat:37816},36:{sizeFunc:function(t,i){return e(t,i,9,5,10,6)},glFormat:37817},37:{sizeFunc:function(t,i){return e(t,i,9,7,10,8)},glFormat:37818},38:{sizeFunc:function(t,i){return e(t,i,9,9,10,10)},glFormat:37819},39:{sizeFunc:function(t,i){return e(t,i,11,9,12,10)},glFormat:37820},40:{sizeFunc:function(t,i){return e(t,i,11,11,12,12)},glFormat:37821}};t.exports=function(t){for(var e=new Uint32Array(t,0,13),i=e[2],s=a[i].glFormat,n=a[i].sizeFunc,r=e[11],o=e[7],h=e[6],l=52+e[12],u=new Uint8Array(t,l),c=new Array(r),d=0,f=o,p=h,v=0;v>1),p=Math.max(1,p>>1),d+=g}return{mipmaps:c,width:o,height:h,internalFormat:s,compressed:!0,generateMipmap:!1}}},6143:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i,n,r,a,o){var h=s(o,"frameWidth",null),l=s(o,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var c=s(o,"startFrame",0),d=s(o,"endFrame",-1),f=s(o,"margin",0),p=s(o,"spacing",0),v=Math.floor((r-f+p)/(h+p))*Math.floor((a-f+p)/(l+p));0===v&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(c>v||c<-v)&&(c=0),c<0&&(c=v+c),(-1===d||d>v||dr&&(y=E-r),S>a&&(x=S-a),w>=c&&w<=d&&(t.add(T,e,i+g,n+m,h-y,l-x),T++),(g+=h+p)+h>r&&(g=f,m+=l+p)}return t}},20030:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i){var n=s(i,"frameWidth",null),r=s(i,"frameHeight",n);if(!n)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var a=t.source[0];t.add("__BASE",0,0,0,a.width,a.height);var o,h=s(i,"startFrame",0),l=s(i,"endFrame",-1),u=s(i,"margin",0),c=s(i,"spacing",0),d=e.cutX,f=e.cutY,p=e.cutWidth,v=e.cutHeight,g=e.realWidth,m=e.realHeight,y=Math.floor((g-u+c)/(n+c)),x=Math.floor((m-u+c)/(r+c)),T=y*x,w=e.x,E=n-w,S=n-(g-p-w),b=e.y,A=r-b,_=r-(m-v-b);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var C=u,R=u,M=0,P=0;P{var e=0,i=function(t,i,s,n){var r=e-n.y-n.height;t.add(s,i,n.x,r,n.width,n.height)};t.exports=function(t,s,n){var r=t.source[s];t.add("__BASE",s,0,0,r.width,r.height),e=r.height;for(var a=n.split("\n"),o=/^[ ]*(- )*(\w+)+[: ]+(.*)/,h="",l="",u={x:0,y:0,width:0,height:0},c=0;c{t.exports={AtlasXML:i(35082),Canvas:i(83332),Image:i(21560),JSONArray:i(64423),JSONHash:i(17264),KTXParser:i(67409),PVRParser:i(24904),SpriteSheet:i(6143),SpriteSheetFromAtlas:i(20030),UnityYAML:i(89187)}},93560:t=>{t.exports={CSV:0,TILED_JSON:1,ARRAY_2D:2,WELTMEISTER:3}},97042:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,a){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===n&&(n=0),void 0===r&&(r=0),this.name=t,this.firstgid=0|e,this.imageWidth=0|i,this.imageHeight=0|s,this.imageMargin=0|n,this.imageSpacing=0|r,this.properties=a||{},this.images=[],this.total=0},containsImageIndex:function(t){return t>=this.firstgid&&t{var s=new(i(56694))({initialize:function(t){if(this.gids=[],void 0!==t)for(var e=0;e{var s=i(93560),n=i(16586),r=i(90715),a=i(89797);t.exports=function(t,e,i,o,h,l,u,c){void 0===i&&(i=32),void 0===o&&(o=32),void 0===h&&(h=10),void 0===l&&(l=10),void 0===c&&(c=!1);var d=null;if(Array.isArray(u))d=r(void 0!==e?e:"map",s.ARRAY_2D,u,i,o,c);else if(void 0!==e){var f=t.cache.tilemap.get(e);f?d=r(e,f.format,f.data,i,o,c):console.warn("No map data found for key "+e)}return null===d&&(d=new n({tileWidth:i,tileHeight:o,width:h,height:l})),new a(t,d)}},29633:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(12920),a=i(28699),o=i(66658),h=new s({Mixins:[n.AlphaSingle,n.Flip,n.Visible],initialize:function(t,e,i,s,n,r,a,o){this.layer=t,this.index=e,this.x=i,this.y=s,this.width=n,this.height=r,this.right,this.bottom,this.baseWidth=void 0!==a?a:n,this.baseHeight=void 0!==o?o:r,this.pixelX=0,this.pixelY=0,this.updatePixelXY(),this.properties={},this.rotation=0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceLeft=!1,this.faceRight=!1,this.faceTop=!1,this.faceBottom=!1,this.collisionCallback=void 0,this.collisionCallbackContext=this,this.tint=16777215,this.tintFill=!1,this.physics={}},containsPoint:function(t,e){return!(tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=a(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new o),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,s){return!(i<=this.pixelX||s<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,s,n){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===s&&(s=t),void 0===n&&(n=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=s,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=s,n)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,s){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==s&&(this.baseHeight=s),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===r.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===r.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===r.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===r.HEXAGONAL){var e,i,s=this.layer.staggerAxis,n=this.layer.staggerIndex,a=this.layer.hexSideLength;"y"===s?(i=(this.baseHeight-a)/2+a,this.pixelX="odd"===n?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===s&&(e=(this.baseWidth-a)/2+a,this.pixelX=this.x*e,this.pixelY="odd"===n?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=h},89797:(t,e,i)=>{var s=i(14556),n=i(56694),r=i(75606),a=i(93560),o=i(72632),h=i(94990),l=i(46422),u=i(12920),c=i(52257),d=i(72677),f=i(13747),p=i(29633),v=i(5047),g=i(87177),m=i(47975),y=new n({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:v.GetWorldToTileXYFunction(i),WorldToTileX:v.GetWorldToTileXFunction(i),WorldToTileY:v.GetWorldToTileYFunction(i),TileToWorldXY:v.GetTileToWorldXYFunction(i),TileToWorldX:v.GetTileToWorldXFunction(i),TileToWorldY:v.GetTileToWorldYFunction(i),GetTileCorners:v.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof t&&(t=e[t]),e.indexOf(t)>-1&&(this.renderOrder=t),this},addTilesetImage:function(t,e,i,n,r,o,h,l){if(void 0===t)return null;if(null==e&&(e=t),!this.scene.sys.textures.exists(e))return console.warn("Invalid Tileset Image: "+e),null;var u=this.scene.sys.textures.get(e),c=this.getTilesetIndex(t);if(null===c&&this.format===a.TILED_JSON)return console.warn("No data found for Tileset: "+t),null;var d=this.tilesets[c];return d?(d.setTileSize(i,n),d.setSpacing(r,o),d.setImage(u),d):(void 0===i&&(i=this.tileWidth),void 0===n&&(n=this.tileHeight),void 0===r&&(r=0),void 0===o&&(o=0),void 0===h&&(h=0),void 0===l&&(l={x:0,y:0}),(d=new m(t,h,i,n,r,o,void 0,void 0,l)).setImage(u),this.tilesets.push(d),this.tiles=s(this),d)},copy:function(t,e,i,s,n,r,a,o){return null!==(o=this.getLayer(o))?(v.Copy(t,e,i,s,n,r,a,o),this):null},createBlankLayer:function(t,e,i,s,n,r,a,o){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===a&&(a=this.tileWidth),void 0===o&&(o=this.tileHeight),null!==this.getLayerIndex(t))return console.warn("Invalid Tilemap Layer ID: "+t),null;for(var l,u=new h({name:t,tileWidth:a,tileHeight:o,width:n,height:r,orientation:this.orientation}),c=0;c-1&&this.putTileAt(e,r.x,r.y,i,r.tilemapLayer)}return s},removeTileAt:function(t,e,i,s,n){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(n=this.getLayer(n))?null:v.RemoveTileAt(t,e,i,s,n)},removeTileAtWorldXY:function(t,e,i,s,n,r){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(r=this.getLayer(r))?null:v.RemoveTileAtWorldXY(t,e,i,s,n,r)},renderDebug:function(t,e,i){return null===(i=this.getLayer(i))?null:(this.orientation===u.ORTHOGONAL&&v.RenderDebug(t,e,i),this)},renderDebugFull:function(t,e){for(var i=this.layers,s=0;s{var s=i(99325),n=i(15043);s.register("tilemap",(function(t){var e=void 0!==t?t:{};return n(this.scene,e.key,e.tileWidth,e.tileHeight,e.width,e.height,e.data,e.insertNull)}))},37940:(t,e,i)=>{var s=i(61286),n=i(15043);s.register("tilemap",(function(t,e,i,s,r,a,o){return null===t&&(t=void 0),null===e&&(e=void 0),null===i&&(i=void 0),null===s&&(s=void 0),null===r&&(r=void 0),n(this.scene,t,e,i,s,r,a,o)}))},87177:(t,e,i)=>{var s=i(56694),n=i(95239),r=i(64937),a=i(89980),o=i(5047),h=i(96193),l=i(93736),u=new s({Extends:a,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.Transform,r.Visible,r.ScrollFactor,n,h],initialize:function(t,e,i,s,n,r){a.call(this,t,"TilemapLayer"),this.isTilemap=!0,this.tilemap=e,this.layerIndex=i,this.layer=e.layers[i],this.layer.tilemapLayer=this,this.tileset=[],this.tilesDrawn=0,this.tilesTotal=this.layer.width*this.layer.height,this.culledTiles=[],this.skipCull=!1,this.cullPaddingX=1,this.cullPaddingY=1,this.cullCallback=o.GetCullTilesFunction(this.layer.orientation),this._renderOrder=0,this.gidMap=[],this.tempVec=new l,this.collisionCategory=1,this.collisionMask=1,this.setTilesets(s),this.setAlpha(this.layer.alpha),this.setPosition(n,r),this.setOrigin(0,0),this.setSize(e.tileWidth*this.layer.width,e.tileHeight*this.layer.height),this.initPipeline(),this.initPostPipeline(!1)},setTilesets:function(t){var e=[],i=[],s=this.tilemap;Array.isArray(t)||(t=[t]);for(var n=0;n=0&&t<4&&(this._renderOrder=t),this},calculateFacesAt:function(t,e){return o.CalculateFacesAt(t,e,this.layer),this},calculateFacesWithin:function(t,e,i,s){return o.CalculateFacesWithin(t,e,i,s,this.layer),this},createFromTiles:function(t,e,i,s,n){return o.CreateFromTiles(t,e,i,s,n,this.layer)},cull:function(t){return this.cullCallback(this.layer,t,this.culledTiles,this._renderOrder)},copy:function(t,e,i,s,n,r,a){return o.Copy(t,e,i,s,n,r,a,this.layer),this},fill:function(t,e,i,s,n,r){return o.Fill(t,e,i,s,n,r,this.layer),this},filterTiles:function(t,e,i,s,n,r,a){return o.FilterTiles(t,e,i,s,n,r,a,this.layer)},findByIndex:function(t,e,i){return o.FindByIndex(t,e,i,this.layer)},findTile:function(t,e,i,s,n,r,a){return o.FindTile(t,e,i,s,n,r,a,this.layer)},forEachTile:function(t,e,i,s,n,r,a){return o.ForEachTile(t,e,i,s,n,r,a,this.layer),this},setTint:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t,e.tintFill=!1}),this,e,i,s,n,r)},setTintFill:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t,e.tintFill=!0}),this,e,i,s,n,r)},getTileAt:function(t,e,i){return o.GetTileAt(t,e,i,this.layer)},getTileAtWorldXY:function(t,e,i,s){return o.GetTileAtWorldXY(t,e,i,s,this.layer)},getIsoTileAtWorldXY:function(t,e,i,s,n){void 0===i&&(i=!0);var r=this.tempVec;return o.IsometricWorldToTileXY(t,e,!0,r,n,this.layer,i),this.getTileAt(r.x,r.y,s)},getTilesWithin:function(t,e,i,s,n){return o.GetTilesWithin(t,e,i,s,n,this.layer)},getTilesWithinShape:function(t,e,i){return o.GetTilesWithinShape(t,e,i,this.layer)},getTilesWithinWorldXY:function(t,e,i,s,n,r){return o.GetTilesWithinWorldXY(t,e,i,s,n,r,this.layer)},hasTileAt:function(t,e){return o.HasTileAt(t,e,this.layer)},hasTileAtWorldXY:function(t,e,i){return o.HasTileAtWorldXY(t,e,i,this.layer)},putTileAt:function(t,e,i,s){return o.PutTileAt(t,e,i,s,this.layer)},putTileAtWorldXY:function(t,e,i,s,n){return o.PutTileAtWorldXY(t,e,i,s,n,this.layer)},putTilesAt:function(t,e,i,s){return o.PutTilesAt(t,e,i,s,this.layer),this},randomize:function(t,e,i,s,n){return o.Randomize(t,e,i,s,n,this.layer),this},removeTileAt:function(t,e,i,s){return o.RemoveTileAt(t,e,i,s,this.layer)},removeTileAtWorldXY:function(t,e,i,s,n){return o.RemoveTileAtWorldXY(t,e,i,s,n,this.layer)},renderDebug:function(t,e){return o.RenderDebug(t,e,this.layer),this},replaceByIndex:function(t,e,i,s,n,r){return o.ReplaceByIndex(t,e,i,s,n,r,this.layer),this},setSkipCull:function(t){return void 0===t&&(t=!0),this.skipCull=t,this},setCullPadding:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=1),this.cullPaddingX=t,this.cullPaddingY=e,this},setCollision:function(t,e,i,s){return o.SetCollision(t,e,i,this.layer,s),this},setCollisionBetween:function(t,e,i,s){return o.SetCollisionBetween(t,e,i,s,this.layer),this},setCollisionByProperty:function(t,e,i){return o.SetCollisionByProperty(t,e,i,this.layer),this},setCollisionByExclusion:function(t,e,i){return o.SetCollisionByExclusion(t,e,i,this.layer),this},setCollisionFromCollisionGroup:function(t,e){return o.SetCollisionFromCollisionGroup(t,e,this.layer),this},setTileIndexCallback:function(t,e,i){return o.SetTileIndexCallback(t,e,i,this.layer),this},setTileLocationCallback:function(t,e,i,s,n,r){return o.SetTileLocationCallback(t,e,i,s,n,r,this.layer),this},shuffle:function(t,e,i,s){return o.Shuffle(t,e,i,s,this.layer),this},swapByIndex:function(t,e,i,s,n,r){return o.SwapByIndex(t,e,i,s,n,r,this.layer),this},tileToWorldX:function(t,e){return this.tilemap.tileToWorldX(t,e,this)},tileToWorldY:function(t,e){return this.tilemap.tileToWorldY(t,e,this)},tileToWorldXY:function(t,e,i,s){return this.tilemap.tileToWorldXY(t,e,i,s,this)},getTileCorners:function(t,e,i){return this.tilemap.getTileCorners(t,e,i,this)},weightedRandomize:function(t,e,i,s,n){return o.WeightedRandomize(e,i,s,n,t,this.layer),this},worldToTileX:function(t,e,i){return this.tilemap.worldToTileX(t,e,i,this)},worldToTileY:function(t,e,i){return this.tilemap.worldToTileY(t,e,i,this)},worldToTileXY:function(t,e,i,s,n){return this.tilemap.worldToTileXY(t,e,i,s,n,this)},destroy:function(t){void 0===t&&(t=!0),this.tilemap&&(this.layer.tilemapLayer===this&&(this.layer.tilemapLayer=void 0),t&&this.tilemap.removeLayer(this),this.tilemap=void 0,this.layer=void 0,this.culledTiles.length=0,this.cullCallback=null,this.gidMap=[],this.tileset=[],a.prototype.destroy.call(this))}});t.exports=u},17394:(t,e,i)=>{var s=i(69360),n=new s,r=new s,a=new s;t.exports=function(t,e,i,s){var o=e.cull(i),h=o.length,l=i.alpha*e.alpha;if(!(0===h||l<=0)){var u=n,c=r,d=a;c.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),u.copyFrom(i.matrix);var f=t.currentContext,p=e.gidMap;f.save(),s?(u.multiplyWithOffset(s,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),c.e=e.x,c.f=e.y,u.multiply(c,d),d.copyToContext(f)):(c.e-=i.scrollX*e.scrollFactorX,c.f-=i.scrollY*e.scrollFactorY,c.copyToContext(f)),(!t.antialias||e.scaleX>1||e.scaleY>1)&&(f.imageSmoothingEnabled=!1);for(var v=0;v{var s=i(72283),n=s,r=s;n=i(51395),r=i(17394),t.exports={renderWebGL:n,renderCanvas:r}},51395:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i){var n=e.cull(i),r=n.length,a=i.alpha*e.alpha;if(!(0===r||a<=0)){var 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s={States:i(55303),Builders:i(79619),Events:i(54272),TweenManager:i(64532),Tween:i(39366),TweenData:i(15718),TweenFrameData:i(96490),BaseTween:i(502),TweenChain:i(45641)};t.exports=s},502:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(54272),a=i(55303),o=new s({Extends:n,initialize:function(t){n.call(this),this.parent=t,this.data=[],this.totalData=0,this.startDelay=0,this.hasStarted=!1,this.timeScale=1,this.loop=0,this.loopDelay=0,this.loopCounter=0,this.completeDelay=0,this.countdown=0,this.state=a.PENDING,this.paused=!1,this.callbacks={onActive:null,onComplete:null,onLoop:null,onPause:null,onRepeat:null,onResume:null,onStart:null,onStop:null,onUpdate:null,onYoyo:null},this.callbackScope,this.persist=!1},setTimeScale:function(t){return this.timeScale=t,this},getTimeScale:function(){return this.timeScale},isPlaying:function(){return!this.paused&&this.isActive()},isPaused:function(){return this.paused},pause:function(){return 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this.parent&&this.parent.remove(this),this},stop:function(){return!this.parent||this.isRemoved()||this.isPendingRemove()||this.isDestroyed()||(this.dispatchEvent(r.TWEEN_STOP,"onStop"),this.setPendingRemoveState()),this},updateLoopCountdown:function(t){this.countdown-=t,this.countdown<=0&&(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"))},updateStartCountdown:function(t){return this.countdown-=t,this.countdown<=0&&(this.hasStarted=!0,this.setActiveState(),this.dispatchEvent(r.TWEEN_START,"onStart"),t=0),t},updateCompleteDelay:function(t){this.countdown-=t,this.countdown<=0&&this.onCompleteHandler()},setCallback:function(t,e,i){return void 0===i&&(i=[]),this.callbacks.hasOwnProperty(t)&&(this.callbacks[t]={func:e,params:i}),this},setPendingState:function(){this.state=a.PENDING},setActiveState:function(){this.state=a.ACTIVE},setLoopDelayState:function(){this.state=a.LOOP_DELAY},setCompleteDelayState:function(){this.state=a.COMPLETE_DELAY},setStartDelayState:function(){this.state=a.START_DELAY,this.countdown=this.startDelay,this.hasStarted=!1},setPendingRemoveState:function(){this.state=a.PENDING_REMOVE},setRemovedState:function(){this.state=a.REMOVED},setFinishedState:function(){this.state=a.FINISHED},setDestroyedState:function(){this.state=a.DESTROYED},isPending:function(){return this.state===a.PENDING},isActive:function(){return this.state===a.ACTIVE},isLoopDelayed:function(){return this.state===a.LOOP_DELAY},isCompleteDelayed:function(){return this.state===a.COMPLETE_DELAY},isStartDelayed:function(){return this.state===a.START_DELAY},isPendingRemove:function(){return this.state===a.PENDING_REMOVE},isRemoved:function(){return this.state===a.REMOVED},isFinished:function(){return this.state===a.FINISHED},isDestroyed:function(){return this.state===a.DESTROYED},destroy:function(){this.data&&this.data.forEach((function(t){t.destroy()})),this.removeAllListeners(),this.callbacks=null,this.data=null,this.parent=null,this.setDestroyedState()}});o.TYPES=["onActive","onComplete","onLoop","onPause","onRepeat","onResume","onStart","onStop","onUpdate","onYoyo"],t.exports=o},65521:(t,e,i)=>{var s=i(56694),n=i(54272),r=i(55303),a=new s({initialize:function(t,e,i,s,n,r,a,o,h,l){this.tween=t,this.targetIndex=e,this.duration=s,this.totalDuration=0,this.delay=0,this.getDelay=i,this.yoyo=n,this.hold=r,this.repeat=a,this.repeatDelay=o,this.repeatCounter=0,this.flipX=h,this.flipY=l,this.progress=0,this.elapsed=0,this.state=0,this.isCountdown=!1},getTarget:function(){return this.tween.targets[this.targetIndex]},setTargetValue:function(t){void 0===t&&(t=this.current),this.tween.targets[this.targetIndex][this.key]=t},setCreatedState:function(){this.state=r.CREATED,this.isCountdown=!1},setDelayState:function(){this.state=r.DELAY,this.isCountdown=!0},setPendingRenderState:function(){this.state=r.PENDING_RENDER,this.isCountdown=!1},setPlayingForwardState:function(){this.state=r.PLAYING_FORWARD,this.isCountdown=!1},setPlayingBackwardState:function(){this.state=r.PLAYING_BACKWARD,this.isCountdown=!1},setHoldState:function(){this.state=r.HOLD_DELAY,this.isCountdown=!0},setRepeatState:function(){this.state=r.REPEAT_DELAY,this.isCountdown=!0},setCompleteState:function(){this.state=r.COMPLETE,this.isCountdown=!1},isCreated:function(){return this.state===r.CREATED},isDelayed:function(){return this.state===r.DELAY},isPendingRender:function(){return this.state===r.PENDING_RENDER},isPlayingForward:function(){return this.state===r.PLAYING_FORWARD},isPlayingBackward:function(){return this.state===r.PLAYING_BACKWARD},isHolding:function(){return this.state===r.HOLD_DELAY},isRepeating:function(){return this.state===r.REPEAT_DELAY},isComplete:function(){return this.state===r.COMPLETE},setStateFromEnd:function(t){this.yoyo?this.onRepeat(t,!0,!0):this.repeatCounter>0?this.onRepeat(t,!0,!1):this.setCompleteState()},setStateFromStart:function(t){this.repeatCounter>0?this.onRepeat(t,!1):this.setCompleteState()},reset:function(){var t=this.tween,e=t.totalTargets,i=this.targetIndex,s=t.targets[i],n=this.key;this.progress=0,this.elapsed=0,this.delay=this.getDelay(s,n,0,i,e,t),this.repeatCounter=-1===this.repeat?r.MAX:this.repeat,this.setPendingRenderState();var a=this.duration+this.hold;this.yoyo&&(a+=this.duration);var o=a+this.repeatDelay;this.totalDuration=this.delay+a,-1===this.repeat?(this.totalDuration+=o*r.MAX,t.isInfinite=!0):this.repeat>0&&(this.totalDuration+=o*this.repeat),this.totalDuration>t.duration&&(t.duration=this.totalDuration),this.delay0&&(this.elapsed=this.delay,this.setDelayState())},onRepeat:function(t,e,i){var s=this.tween,r=s.totalTargets,a=this.targetIndex,o=s.targets[a],h=this.key,l="texture"!==h;if(this.elapsed=t,this.progress=t/this.duration,this.flipX&&o.toggleFlipX(),this.flipY&&o.toggleFlipY(),l&&(e||i)&&(this.start=this.getStartValue(o,h,this.start,a,r,s)),i)return this.setPlayingBackwardState(),void this.dispatchEvent(n.TWEEN_YOYO,"onYoyo");this.repeatCounter--,l&&(this.end=this.getEndValue(o,h,this.start,a,r,s)),this.repeatDelay>0?(this.elapsed=this.repeatDelay-t,l&&(this.current=this.start,o[h]=this.current),this.setRepeatState()):(this.setPlayingForwardState(),this.dispatchEvent(n.TWEEN_REPEAT,"onRepeat"))},destroy:function(){this.tween=null,this.getDelay=null,this.setCompleteState()}});t.exports=a},99730:t=>{t.exports={targets:null,delay:0,duration:1e3,ease:"Power0",easeParams:null,hold:0,repeat:0,repeatDelay:0,yoyo:!1,flipX:!1,flipY:!1,persist:!1,interpolation:null}},53709:t=>{t.exports=["callbackScope","completeDelay","delay","duration","ease","easeParams","flipX","flipY","hold","interpolation","loop","loopDelay","onActive","onActiveParams","onComplete","onCompleteParams","onLoop","onLoopParams","onPause","onPauseParams","onRepeat","onRepeatParams","onResume","onResumeParams","onStart","onStartParams","onStop","onStopParams","onUpdate","onUpdateParams","onYoyo","onYoyoParams","paused","persist","props","repeat","repeatDelay","targets","yoyo"]},39366:(t,e,i)=>{var s=i(502),n=i(56694),r=i(54272),a=i(99325),o=i(61286),h=i(83392),l=i(55303),u=i(15718),c=i(96490),d=new n({Extends:s,initialize:function(t,e){s.call(this,t),this.targets=e,this.totalTargets=e.length,this.isSeeking=!1,this.isInfinite=!1,this.elapsed=0,this.totalElapsed=0,this.duration=0,this.progress=0,this.totalDuration=0,this.totalProgress=0},add:function(t,e,i,s,n,r,a,o,h,l,c,d,f,p,v,g){var m=new u(this,t,e,i,s,n,r,a,o,h,l,c,d,f,p,v,g);return this.totalData=this.data.push(m),m},addFrame:function(t,e,i,s,n,r,a,o,h,l){var u=new c(this,t,e,i,s,n,r,a,o,h,l);return this.totalData=this.data.push(u),u},getValue:function(t){void 0===t&&(t=0);var e=null;return this.data&&(e=this.data[t].current),e},hasTarget:function(t){return this.targets&&-1!==this.targets.indexOf(t)},updateTo:function(t,e,i){if(void 0===i&&(i=!1),"texture"!==t)for(var s=0;s0)this.elapsed=0,this.progress=0,this.loopCounter--,this.initTweenData(!0),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},onCompleteHandler:function(){this.progress=1,this.totalProgress=1,s.prototype.onCompleteHandler.call(this)},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed Tween",this),this):((this.isPendingRemove()||this.isFinished())&&this.seek(),this.paused=!1,this.setActiveState(),this)},seek:function(t,e,i){if(void 0===t&&(t=0),void 0===e&&(e=16.6),void 0===i&&(i=!1),this.isDestroyed())return console.warn("Cannot seek destroyed Tween",this),this;i||(this.isSeeking=!0),this.reset(!0),this.initTweenData(!0),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive");var s=this.paused;if(this.paused=!1,t>0){for(var n=Math.floor(t/e),a=t-n*e,o=0;o0&&this.update(a)}return this.paused=s,this.isSeeking=!1,this},initTweenData:function(t){void 0===t&&(t=!1),this.duration=0,this.startDelay=h.MAX_SAFE_INTEGER;for(var e=this.data,i=0;i0?s+n+(s+a)*r:s+n},reset:function(t){return void 0===t&&(t=!1),this.elapsed=0,this.totalElapsed=0,this.progress=0,this.totalProgress=0,this.loopCounter=this.loop,-1===this.loop&&(this.isInfinite=!0,this.loopCounter=l.MAX),t||(this.initTweenData(),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive")),this},update:function(t){if(this.isPendingRemove()||this.isDestroyed())return!0;if(this.paused||this.isFinished())return!1;if(t*=this.timeScale*this.parent.timeScale,this.isLoopDelayed())return this.updateLoopCountdown(t),!1;if(this.isCompleteDelayed())return this.updateCompleteDelay(t),!1;this.hasStarted||(this.startDelay-=t,this.startDelay<=0&&(this.hasStarted=!0,this.dispatchEvent(r.TWEEN_START,"onStart"),t=0));var e=!1;if(this.isActive())for(var i=this.data,s=0;s{var s=i(66458),n=i(502),r=i(56694),a=i(54272),o=i(99325),h=i(61286),l=i(55303),u=new r({Extends:n,initialize:function(t){n.call(this,t),this.currentTween=null,this.currentIndex=0},init:function(){return this.loopCounter=-1===this.loop?l.MAX:this.loop,this.setCurrentTween(0),this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this.dispatchEvent(a.TWEEN_ACTIVE,"onActive"),this},add:function(t){var e=this.parent.create(t);Array.isArray(e)||(e=[e]);for(var i=this.data,s=0;s0)this.loopCounter--,this.resetTweens(),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(a.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed TweenChain",this),this):((this.isPendingRemove()||this.isPending())&&this.resetTweens(),this.paused=!1,this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this)},resetTweens:function(){for(var t=this.data,e=this.totalData,i=0;i{var s=i(65521),n=i(82897),r=i(56694),a=i(54272),o=new r({Extends:s,initialize:function(t,e,i,n,r,a,o,h,l,u,c,d,f,p,v,g,m){s.call(this,t,e,h,l,u,c,d,f,p,v),this.key=i,this.getActiveValue=a,this.getEndValue=n,this.getStartValue=r,this.ease=o,this.start=0,this.previous=0,this.current=0,this.end=0,this.interpolation=g,this.interpolationData=m},reset:function(t){s.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex],i=this.key;t&&(e[i]=this.start),this.start=0,this.previous=0,this.current=0,this.end=0,this.getActiveValue&&(e[i]=this.getActiveValue(e,i,0))},update:function(t){var e=this.tween,i=e.totalTargets,s=this.targetIndex,r=e.targets[s],o=this.key;if(!r)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(a.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.start=this.getStartValue(r,o,r[o],s,i,e),this.end=this.getEndValue(r,o,this.start,s,i,e),this.current=this.start,r[o]=this.start,this.setPlayingForwardState(),!0;var h=this.isPlayingForward(),l=this.isPlayingBackward();if(h||l){var u=this.elapsed,c=this.duration,d=0,f=!1;(u+=t)>=c?(d=u-c,u=c,f=!0):u<0&&(u=0);var p=n(u/c,0,1);if(this.elapsed=u,this.progress=p,this.previous=this.current,f)h?(this.current=this.end,r[o]=this.end,this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(d)):(this.current=this.start,r[o]=this.start,this.setStateFromStart(d));else{h||(p=1-p);var v=this.ease(p);this.interpolation?this.current=this.interpolation(this.interpolationData,v):this.current=this.start+(this.end-this.start)*v,r[o]=this.current}this.dispatchEvent(a.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key,r=this.current,a=this.previous;i.emit(t,i,n,s,r,a);var o=i.callbacks[e];o&&o.func.apply(i.callbackScope,[i,s,n,r,a].concat(o.params))}},destroy:function(){s.prototype.destroy.call(this),this.getActiveValue=null,this.getEndValue=null,this.getStartValue=null,this.ease=null}});t.exports=o},96490:(t,e,i)=>{var s=i(65521),n=i(82897),r=i(56694),a=i(54272),o=new r({Extends:s,initialize:function(t,e,i,n,r,a,o,h,l,u,c){s.call(this,t,e,r,a,!1,o,h,l,u,c),this.key="texture",this.startTexture=null,this.endTexture=i,this.startFrame=null,this.endFrame=n,this.yoyo=0!==h},reset:function(t){s.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex];this.startTexture||(this.startTexture=e.texture.key,this.startFrame=e.frame.name),t&&e.setTexture(this.startTexture,this.startFrame)},update:function(t){var e=this.tween,i=this.targetIndex,s=e.targets[i];if(!s)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(a.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.startTexture&&s.setTexture(this.startTexture,this.startFrame),this.setPlayingForwardState(),!0;var r=this.isPlayingForward(),o=this.isPlayingBackward();if(r||o){var h=this.elapsed,l=this.duration,u=0,c=!1;(h+=t)>=l?(u=h-l,h=l,c=!0):h<0&&(h=0);var d=n(h/l,0,1);this.elapsed=h,this.progress=d,c&&(r?(s.setTexture(this.endTexture,this.endFrame),this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(u)):(s.setTexture(this.startTexture,this.startFrame),this.setStateFromStart(u))),this.dispatchEvent(a.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key;i.emit(t,i,n,s);var r=i.callbacks[e];r&&r.func.apply(i.callbackScope,[i,s,n].concat(r.params))}},destroy:function(){s.prototype.destroy.call(this),this.startTexture=null,this.endTexture=null,this.startFrame=null,this.endFrame=null}});t.exports=o},55303:t=>{t.exports={CREATED:0,DELAY:2,PENDING_RENDER:4,PLAYING_FORWARD:5,PLAYING_BACKWARD:6,HOLD_DELAY:7,REPEAT_DELAY:8,COMPLETE:9,PENDING:20,ACTIVE:21,LOOP_DELAY:22,COMPLETE_DELAY:23,START_DELAY:24,PENDING_REMOVE:25,REMOVED:26,FINISHED:27,DESTROYED:28,MAX:999999999999}},56694:t=>{function e(t,e,i){var s=i?t[e]:Object.getOwnPropertyDescriptor(t,e);return!i&&s.value&&"object"==typeof s.value&&(s=s.value),!(!s||!function(t){return!!t.get&&"function"==typeof t.get||!!t.set&&"function"==typeof t.set}(s))&&(void 0===s.enumerable&&(s.enumerable=!0),void 0===s.configurable&&(s.configurable=!0),s)}function i(t,e){var i=Object.getOwnPropertyDescriptor(t,e);return!!i&&(i.value&&"object"==typeof i.value&&(i=i.value),!1===i.configurable)}function s(t,s,n,a){for(var o in s)if(s.hasOwnProperty(o)){var h=e(s,o,n);if(!1!==h){if(i((a||t).prototype,o)){if(r.ignoreFinals)continue;throw new Error("cannot override final property '"+o+"', set Class.ignoreFinals = true to skip")}Object.defineProperty(t.prototype,o,h)}else t.prototype[o]=s[o]}}function n(t,e){if(e){Array.isArray(e)||(e=[e]);for(var i=0;i{t.exports=function(){}},10618:t=>{t.exports=function(){return null}},78991:t=>{t.exports=function(t,e,i,s,n){if(void 0===n&&(n=t),i>0){var r=i-t.length;if(r<=0)return 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window)return window}}(),i(85780)})())); \ No newline at end of file diff --git a/dist/phaser-ie9.js b/dist/phaser-ie9.js index 257c07784f..96299d21cc 100644 --- a/dist/phaser-ie9.js +++ b/dist/phaser-ie9.js @@ -3283,6 +3283,16 @@ var Animation = new Class({ */ this.hideOnComplete = GetValue(config, 'hideOnComplete', false); + /** + * Start playback of this animation from a random frame? + * + * @name Phaser.Animations.Animation#randomFrame + * @type {boolean} + * @default false + * @since 3.60.0 + */ + this.randomFrame = GetValue(config, 'randomFrame', false); + /** * Global pause. All Game Objects using this Animation instance are impacted by this property. * @@ -3445,7 +3455,6 @@ var Animation = new Class({ * Returns the AnimationFrame at the provided index * * @method Phaser.Animations.Animation#getFrameAt - * @protected * @since 3.0.0 * * @param {number} index - The index in the AnimationFrame array @@ -3892,6 +3901,7 @@ var Animation = new Class({ yoyo: this.yoyo, showBeforeDelay: this.showBeforeDelay, showOnStart: this.showOnStart, + randomFrame: this.randomFrame, hideOnComplete: this.hideOnComplete }; @@ -5301,11 +5311,12 @@ module.exports = AnimationManager; * @license {@link https://opensource.org/licenses/MIT|MIT License} */ +var Animation = __webpack_require__(85463); +var Between = __webpack_require__(17489); var Class = __webpack_require__(56694); var CustomMap = __webpack_require__(33885); -var GetFastValue = __webpack_require__(72632); var Events = __webpack_require__(16938); -var Animation = __webpack_require__(85463); +var GetFastValue = __webpack_require__(72632); /** * @classdesc @@ -5524,6 +5535,16 @@ var AnimationState = new Class({ */ this.skipMissedFrames = true; + /** + * Start playback of this animation from a random frame? + * + * @name Phaser.Animations.AnimationState#randomFrame + * @type {boolean} + * @default false + * @since 3.60.0 + */ + this.randomFrame = false; + /** * The delay before starting playback of the current animation, in milliseconds. * @@ -5898,16 +5919,22 @@ var AnimationState = new Class({ this.showOnStart = GetFastValue(key, 'showOnStart', anim.showOnStart); this.hideOnComplete = GetFastValue(key, 'hideOnComplete', anim.hideOnComplete); this.skipMissedFrames = GetFastValue(key, 'skipMissedFrames', anim.skipMissedFrames); + this.randomFrame = GetFastValue(key, 'randomFrame', anim.randomFrame); this.timeScale = GetFastValue(key, 'timeScale', this.timeScale); var startFrame = GetFastValue(key, 'startFrame', 0); - if (startFrame > anim.getTotalFrames()) + if (startFrame > totalFrames) { startFrame = 0; } + if (this.randomFrame) + { + startFrame = Between(0, totalFrames - 1); + } + var frame = anim.frames[startFrame]; if (startFrame === 0 && !this.forward) @@ -15679,7 +15706,7 @@ var CONST = { * @type {string} * @since 3.0.0 */ - VERSION: '3.61.0-beta.1', + VERSION: '3.61.0-beta.3', BlendModes: __webpack_require__(95723), @@ -16165,7 +16192,7 @@ var Config = new Class({ this.antialiasGL = GetValue(renderConfig, 'antialiasGL', true, config); /** - * @const {string} Phaser.Core.Config#mipmapFilter - Sets the `mipmapFilter` property when the WebGL renderer is created. + * @const {string} Phaser.Core.Config#mipmapFilter - Sets the mipmap magFilter to be used when creating WebGL textures. Don't set unless you wish to create mipmaps. Set to one of the following: 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR' or 'LINEAR_MIPMAP_LINEAR'. */ this.mipmapFilter = GetValue(renderConfig, 'mipmapFilter', '', config); @@ -22869,24 +22896,21 @@ var DataManager = new Class({ * @fires Phaser.Data.Events#CHANGE_DATA_KEY * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to increase the value for. - * @param {number} [data=1] - The amount to increase the given key by. Pass a negative value to decrease the key. + * @param {string} key - The key to change the value for. + * @param {number} [amount=1] - The amount to increase the given key by. Pass a negative value to decrease the key. * * @return {this} This Data Manager instance. */ - inc: function (key, data) + inc: function (key, amount) { if (this._frozen) { return this; } - if (data === undefined) + if (amount === undefined) { - data = 1; + amount = 1; } var value = this.get(key); @@ -22896,7 +22920,7 @@ var DataManager = new Class({ value = 0; } - this.set(key, (value + data)); + this.set(key, (value + amount)); return this; }, @@ -22912,10 +22936,7 @@ var DataManager = new Class({ * @fires Phaser.Data.Events#CHANGE_DATA_KEY * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to toggle the value for. + * @param {string} key - The key to toggle the value for. * * @return {this} This Data Manager instance. */ @@ -23827,6 +23848,7 @@ function init () else if ((/AppleWebKit/).test(ua) && OS.iOS) { Browser.mobileSafari = true; + Browser.es2019 = true; } else if ((/MSIE (\d+\.\d+);/).test(ua)) { @@ -34691,22 +34713,19 @@ var GameObject = new Class({ * @method Phaser.GameObjects.GameObject#incData * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to increase the value for. - * @param {*} [data] - The value to increase for the given key. + * @param {string} key - The key to change the value for. + * @param {number} [amount=1] - The amount to increase the given key by. Pass a negative value to decrease the key. * * @return {this} This GameObject. */ - incData: function (key, value) + incData: function (key, amount) { if (!this.data) { this.data = new DataManager(this); } - this.data.inc(key, value); + this.data.inc(key, amount); return this; }, @@ -34724,10 +34743,7 @@ var GameObject = new Class({ * @method Phaser.GameObjects.GameObject#toggleData * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to toggle the value for. + * @param {string} key - The key to toggle the value for. * * @return {this} This GameObject. */ @@ -44922,19 +44938,25 @@ var Texture = { * * Textures are referenced by their string-based keys, as stored in the Texture Manager. * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. + * * @method Phaser.GameObjects.Components.Texture#setTexture * @since 3.0.0 * * @param {(string|Phaser.Textures.Texture)} key - The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param {(string|number)} [frame] - The name or index of the frame within the Texture. + * @param {boolean} [updateSize=true] - Should this call adjust the size of the Game Object? + * @param {boolean} [updateOrigin=true] - Should this call change the origin of the Game Object? * * @return {this} This Game Object instance. */ - setTexture: function (key, frame) + setTexture: function (key, frame, updateSize, updateOrigin) { this.texture = this.scene.sys.textures.get(key); - return this.setFrame(frame); + return this.setFrame(frame, updateSize, updateOrigin); }, /** @@ -47113,13 +47135,13 @@ var TransformMatrix = new Class({ quad[6] = xw * a + y * c + e; quad[7] = xw * b + y * d + f; - if (roundPixels) - { - quad.forEach(function (value, index) - { - quad[index] = Math.round(value); - }); - } + // if (roundPixels) + // { + // quad.forEach(function (value, index) + // { + // quad[index] = Math.round(value); + // }); + // } return quad; }, @@ -51554,7 +51576,10 @@ var Graphics = new Class({ * @private * @since 3.0.0 */ - this._lineWidth = 1.0; + this._lineWidth = 1; + + this.lineStyle(1, 0, 0); + this.fillStyle(0, 0); this.setDefaultStyles(options); }, @@ -59195,10 +59220,10 @@ var Mesh = new Class({ */ setInteractive: function () { - var faces = this.faces; - var hitAreaCallback = function (area, x, y) { + var faces = this.faces; + for (var i = 0; i < faces.length; i++) { var face = faces[i]; @@ -59211,7 +59236,7 @@ var Mesh = new Class({ } return false; - }; + }.bind(this); this.scene.sys.input.enable(this, hitAreaCallback); @@ -62604,7 +62629,7 @@ var Particle = new Class({ }; /** - * Interal private value. + * Internal private value. * * @name Phaser.GameObjects.Particles.Particle#isCropped * @type {boolean} @@ -63591,7 +63616,11 @@ var configOpMap = [ * @extends Phaser.GameObjects.Components.Transform * @extends Phaser.GameObjects.Components.Visible * - * @param {Phaser.Types.GameObjects.Particles.ParticleEmitterConfig} config - Settings for this emitter. + * @param {Phaser.Scene} scene - The Scene to which this Game Object belongs. A Game Object can only belong to one Scene at a time. + * @param {number} [x] - The horizontal position of this Game Object in the world. + * @param {number} [y] - The vertical position of this Game Object in the world. + * @param {(string|Phaser.Textures.Texture)} [texture] - The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager. + * @param {Phaser.Types.GameObjects.Particles.ParticleEmitterConfig} [config] - Settings for this emitter. */ var ParticleEmitter = new Class({ @@ -64576,7 +64605,7 @@ var ParticleEmitter = new Class({ if (this.animCounter >= this.animQuantity) { this.animCounter = 0; - this.currentAnim = Wrap(this.currentAnim + 1, 0, len - 1); + this.currentAnim = Wrap(this.currentAnim + 1, 0, len); } return anim; @@ -64593,9 +64622,9 @@ var ParticleEmitter = new Class({ * @method Phaser.GameObjects.Particles.ParticleEmitter#setAnim * @since 3.60.0 * - * @param {(array|string|Phaser.Types.GameObjects.Particles.ParticleEmitterFrameConfig)} anims - One or more animations, or a configuration object. - * @param {boolean} [pickRandom=true] - Whether animations should be assigned at random from `anims`. - * @param {number} [quantity=1] - The number of consecutive particles that will receive each animation. + * @param {(string|string[]|Phaser.Types.GameObjects.Particles.ParticleEmitterAnimConfig)} anims - One or more animations, or a configuration object. + * @param {boolean} [pickRandom=true] - Whether animations should be assigned at random from `anims`. If a config object is given, this parameter is ignored. + * @param {number} [quantity=1] - The number of consecutive particles that will receive each animation. If a config object is given, this parameter is ignored. * * @return {this} This Particle Emitter. */ @@ -65819,7 +65848,7 @@ var ParticleEmitter = new Class({ * @param {number} [x=this.x] - The x coordinate to emit the Particles from. * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. */ explode: function (count, x, y) { @@ -65845,7 +65874,7 @@ var ParticleEmitter = new Class({ * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * @param {number} [count=this.quantity] - The number of Particles to emit. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. */ emitParticleAt: function (x, y, count) { @@ -65862,7 +65891,7 @@ var ParticleEmitter = new Class({ * @param {number} [x=this.x] - The x coordinate to emit the Particles from. * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. * * @see Phaser.GameObjects.Particles.Particle#fire */ @@ -67516,7 +67545,6 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa var getTint = Utils.getTintAppendFloatAlpha; var camerAlpha = camera.alpha; var emitterAlpha = emitter.alpha; - var texture = emitter.frame.glTexture; renderer.pipelines.preBatch(emitter); @@ -67534,8 +67562,6 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa emitter.depthSort(); } - var textureUnit = pipeline.setGameObject(emitter, emitter.frame); - camera.addToRenderList(emitter); camMatrix.copyFrom(camera.matrix); @@ -67552,6 +67578,8 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa } var tintEffect = emitter.tintFill; + var textureUnit; + var glTexture; for (var i = 0; i < particleCount; i++) { @@ -67575,6 +67603,13 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa var frame = particle.frame; + if (frame.glTexture !== glTexture) + { + glTexture = frame.glTexture; + + textureUnit = pipeline.setGameObject(emitter, frame); + } + var x = -frame.halfWidth; var y = -frame.halfHeight; @@ -67585,10 +67620,19 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa if (pipeline.shouldFlush(6)) { pipeline.flush(); - textureUnit = pipeline.setGameObject(emitter, emitter.frame); + + textureUnit = pipeline.setGameObject(emitter, frame); } - pipeline.batchQuad(emitter, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], frame.u0, frame.v0, frame.u1, frame.v1, tint, tint, tint, tint, tintEffect, texture, textureUnit); + pipeline.batchQuad( + emitter, + quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], + frame.u0, frame.v0, frame.u1, frame.v1, + tint, tint, tint, tint, + tintEffect, + glTexture, + textureUnit + ); } if (emitter.mask) @@ -68663,6 +68707,42 @@ var Plane = new Class({ this.setViewHeight(); }, + /** + * Do not change this value. It has no effect other than to break things. + * + * @name Phaser.GameObjects.Plane#originX + * @type {number} + * @readonly + * @override + * @since 3.61.0 + */ + originX: { + + get: function () + { + return 0.5; + } + + }, + + /** + * Do not change this value. It has no effect other than to break things. + * + * @name Phaser.GameObjects.Plane#originY + * @type {number} + * @readonly + * @override + * @since 3.61.0 + */ + originY: { + + get: function () + { + return 0.5; + } + + }, + /** * Modifies the layout of this Plane by adjusting the grid dimensions to the * given width and height. The values are given in cells, not pixels. @@ -70616,6 +70696,8 @@ var RenderTexture = new Class({ */ preDestroy: function () { + this.camera = null; + if (!this._saved) { this.texture.destroy(); @@ -78022,16 +78104,13 @@ var LineWebGLRenderer = function (renderer, src, camera, parentMatrix) strokeTint.BL = color; strokeTint.BR = color; - var startWidth = src._startWidth; - var endWidth = src._endWidth; - pipeline.batchLine( src.geom.x1 - dx, src.geom.y1 - dy, src.geom.x2 - dx, src.geom.y2 - dy, - startWidth, - endWidth, + src._startWidth / 2, + src._endWidth / 2, 1, 0, false, @@ -80298,7 +80377,7 @@ var Sprite = __webpack_require__(13747); * @since 3.0.0 * * @param {Phaser.Types.GameObjects.Sprite.SpriteConfig} config - The configuration object this Game Object will use to create itself. - * @param {boolean} [addToScene] - Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. + * @param {boolean} [addToScene=true] - Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. * * @return {Phaser.GameObjects.Sprite} The Game Object that was created. */ @@ -80928,16 +81007,6 @@ var Text = new Class({ */ this.letterSpacing = 0; - /** - * Whether the text or its settings have changed and need updating. - * - * @name Phaser.GameObjects.Text#dirty - * @type {boolean} - * @default false - * @since 3.0.0 - */ - this.dirty = false; - // If resolution wasn't set, force it to 1 if (this.style.resolution === 0) { @@ -81710,9 +81779,6 @@ var Text = new Class({ /** * Set the resolution used by this Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method, or by specifying it in the Text style configuration object. - * * It allows for much clearer text on High DPI devices, at the cost of memory because it uses larger * internal Canvas textures for the Text. * @@ -82121,8 +82187,6 @@ var Text = new Class({ {} } - this.dirty = true; - var input = this.input; if (input && !input.customHitArea) @@ -82400,7 +82464,7 @@ var GameObjectFactory = __webpack_require__(61286); * loaded externally, such as Google or TypeKit Web fonts. * * You can only display fonts that are currently loaded and available to the browser: therefore fonts must - * be pre-loaded. Phaser does not do ths for you, so you will require the use of a 3rd party font loader, + * be pre-loaded. Phaser does not do this for you, so you will require the use of a 3rd party font loader, * or have the fonts ready available in the CSS on the page in which your Phaser game resides. * * See {@link http://www.jordanm.co.uk/tinytype this compatibility table} for the available default fonts @@ -83244,9 +83308,8 @@ var TextStyle = new Class({ /** * Set the resolution used by the Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method. It allows for much clearer text on High DPI devices, - * at the cost of memory because it uses larger internal Canvas textures for the Text. + * It allows for much clearer text on High DPI devices, at the cost of memory because + * it uses larger internal Canvas textures for the Text. * * Please use with caution, as the more high res Text you have, the more memory it uses up. * @@ -97152,7 +97215,6 @@ var Polygon = new Class({ } var p; - var y0 = Number.MAX_VALUE; // The points argument is an array, so iterate through it for (var i = 0; i < points.length; i++) @@ -97178,15 +97240,9 @@ var Polygon = new Class({ } this.points.push(p); - - // Lowest boundary - if (p.y < y0) - { - y0 = p.y; - } } - this.calculateArea(y0); + this.calculateArea(); return this; }, @@ -118438,6 +118494,8 @@ var LoaderPlugin = new Class({ this.state = CONST.LOADER_SHUTDOWN; + this.removeAllListeners(); + this.systems.events.off(SceneEvents.UPDATE, this.update, this); this.systems.events.off(SceneEvents.SHUTDOWN, this.shutdown, this); }, @@ -119671,7 +119729,7 @@ var AnimationJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#animation - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.JSONFileConfig|Phaser.Types.Loader.FileTypes.JSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -119935,7 +119993,7 @@ var AsepriteFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#aseprite - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.50.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AsepriteFileConfig|Phaser.Types.Loader.FileTypes.AsepriteFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120192,7 +120250,7 @@ var AtlasJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#atlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AtlasJSONFileConfig|Phaser.Types.Loader.FileTypes.AtlasJSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120434,7 +120492,7 @@ var AtlasXMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#atlasXML - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AtlasXMLFileConfig|Phaser.Types.Loader.FileTypes.AtlasXMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120699,7 +120757,7 @@ AudioFile.getAudioURL = function (game, urls) * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#audio - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AudioFileConfig|Phaser.Types.Loader.FileTypes.AudioFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120987,7 +121045,7 @@ var AudioSpriteFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#audioSprite - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AudioSpriteFileConfig|Phaser.Types.Loader.FileTypes.AudioSpriteFileConfig[])} key - The key to use for this file, or a file configuration object, or an array of objects. @@ -121195,7 +121253,7 @@ var BinaryFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#binary - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.BinaryFileConfig|Phaser.Types.Loader.FileTypes.BinaryFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -121432,7 +121490,7 @@ var BitmapFontFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#bitmapFont - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.BitmapFontFileConfig|Phaser.Types.Loader.FileTypes.BitmapFontFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -121612,7 +121670,7 @@ var CSSFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#css - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.17.0 * * @param {(string|Phaser.Types.Loader.FileTypes.CSSFileConfig|Phaser.Types.Loader.FileTypes.CSSFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122089,7 +122147,7 @@ var CompressedTextureFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#texture - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.60.0 * * @param {(string|Phaser.Types.Loader.FileTypes.CompressedTextureFileConfig|Phaser.Types.Loader.FileTypes.CompressedTextureFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122581,7 +122639,7 @@ var GLSLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#glsl - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.GLSLFileConfig|Phaser.Types.Loader.FileTypes.GLSLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122962,7 +123020,7 @@ var HTMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#html - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.12.0 * * @param {(string|Phaser.Types.Loader.FileTypes.HTMLFileConfig|Phaser.Types.Loader.FileTypes.HTMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123217,7 +123275,7 @@ var HTMLTextureFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#htmlTexture - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.12.0 * * @param {(string|Phaser.Types.Loader.FileTypes.HTMLTextureFileConfig|Phaser.Types.Loader.FileTypes.HTMLTextureFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123577,7 +123635,7 @@ var ImageFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#image - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ImageFileConfig|Phaser.Types.Loader.FileTypes.ImageFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123816,7 +123874,7 @@ var JSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#json - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.JSONFileConfig|Phaser.Types.Loader.FileTypes.JSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124135,7 +124193,7 @@ var MultiAtlasFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#multiatlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.MultiAtlasFileConfig|Phaser.Types.Loader.FileTypes.MultiAtlasFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124354,7 +124412,7 @@ var MultiScriptFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#scripts - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.17.0 * * @param {(string|Phaser.Types.Loader.FileTypes.MultiScriptFileConfig|Phaser.Types.Loader.FileTypes.MultiScriptFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124611,7 +124669,7 @@ var OBJFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#obj - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.50.0 * * @param {(string|Phaser.Types.Loader.FileTypes.OBJFileConfig|Phaser.Types.Loader.FileTypes.OBJFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124775,14 +124833,14 @@ var PackFile = new Class({ * } * ``` * - * The pack can be split into sections. In the example above you'll see a section called `test1. You can tell + * The pack can be split into sections. In the example above you'll see a section called `test1`. You can tell * the `load.pack` method to parse only a particular section of a pack. The pack is stored in the JSON Cache, * so you can pass it to the Loader to process additional sections as needed in your game, or you can just load * them all at once without specifying anything. * * The pack file can contain an entry for any type of file that Phaser can load. The object structures exactly * match that of the file type configs, and all properties available within the file type configs can be used - * in the pack file too. + * in the pack file too. An entry's `type` is the name of the Loader method that will load it, e.g., 'image'. * * The file is **not** loaded right away. It is added to a queue ready to be loaded either when the loader starts, * or if it's already running, when the next free load slot becomes available. This happens automatically if you @@ -124843,7 +124901,7 @@ var PackFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#pack - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.PackFileConfig|Phaser.Types.Loader.FileTypes.PackFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125058,7 +125116,7 @@ var PluginFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#plugin - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.PluginFileConfig|Phaser.Types.Loader.FileTypes.PluginFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125396,7 +125454,7 @@ var SVGFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#svg - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SVGFileConfig|Phaser.Types.Loader.FileTypes.SVGFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125619,7 +125677,7 @@ var SceneFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#sceneFile - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.16.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SceneFileConfig|Phaser.Types.Loader.FileTypes.SceneFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125824,7 +125882,7 @@ var ScenePluginFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#scenePlugin - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.8.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ScenePluginFileConfig|Phaser.Types.Loader.FileTypes.ScenePluginFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126014,7 +126072,7 @@ var ScriptFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#script - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ScriptFileConfig|Phaser.Types.Loader.FileTypes.ScriptFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126234,7 +126292,7 @@ var SpriteSheetFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#spritesheet - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SpriteSheetFileConfig|Phaser.Types.Loader.FileTypes.SpriteSheetFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126415,7 +126473,7 @@ var TextFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#text - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TextFileConfig|Phaser.Types.Loader.FileTypes.TextFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126609,7 +126667,7 @@ var TilemapCSVFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapCSV - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapCSVFileConfig|Phaser.Types.Loader.FileTypes.TilemapCSVFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126764,7 +126822,7 @@ var TilemapImpactFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapImpact - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapImpactFileConfig|Phaser.Types.Loader.FileTypes.TilemapImpactFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126919,7 +126977,7 @@ var TilemapJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapTiledJSON - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapJSONFileConfig|Phaser.Types.Loader.FileTypes.TilemapJSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127149,7 +127207,7 @@ var UnityAtlasFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#unityAtlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.UnityAtlasFileConfig|Phaser.Types.Loader.FileTypes.UnityAtlasFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127357,7 +127415,7 @@ var VideoFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#video - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.20.0 * * @param {(string|Phaser.Types.Loader.FileTypes.VideoFileConfig|Phaser.Types.Loader.FileTypes.VideoFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127540,7 +127598,7 @@ var XMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#xml - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.XMLFileConfig|Phaser.Types.Loader.FileTypes.XMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -139304,6 +139362,7 @@ var Image = __webpack_require__(1539); * @extends Phaser.Physics.Arcade.Components.Acceleration * @extends Phaser.Physics.Arcade.Components.Angular * @extends Phaser.Physics.Arcade.Components.Bounce + * @extends Phaser.Physics.Arcade.Components.Collision * @extends Phaser.Physics.Arcade.Components.Debug * @extends Phaser.Physics.Arcade.Components.Drag * @extends Phaser.Physics.Arcade.Components.Enable @@ -139344,6 +139403,7 @@ var ArcadeImage = new Class({ Components.Acceleration, Components.Angular, Components.Bounce, + Components.Collision, Components.Debug, Components.Drag, Components.Enable, @@ -139473,6 +139533,16 @@ var ArcadePhysics = new Class({ */ this.add; + /** + * Holds the internal collision filter category. + * + * @name Phaser.Physics.Arcade.World#_category + * @private + * @type {number} + * @since 3.61.0 + */ + this._category = 0x0001; + scene.sys.events.once(SceneEvents.BOOT, this.boot, this); scene.sys.events.on(SceneEvents.START, this.start, this); }, @@ -139574,6 +139644,28 @@ var ArcadePhysics = new Class({ return config; }, + /** + * Returns the next available collision category. + * + * You can have a maximum of 32 categories. + * + * By default all bodies collide with all other bodies. + * + * Use the `Body.setCollisionCategory()` and + * `Body.setCollidesWith()` methods to change this. + * + * @method Phaser.Physics.Arcade.ArcadePhysics#nextCategory + * @since 3.61.0 + * + * @return {number} The next collision category. + */ + nextCategory: function () + { + this._category = this._category << 1; + + return this._category; + }, + /** * Tests if Game Objects overlap. See {@link Phaser.Physics.Arcade.World#overlap} * @@ -140079,6 +140171,7 @@ var ArcadePhysics = new Class({ this.add = null; this.world = null; + this._category = 1; }, /** @@ -140137,6 +140230,7 @@ var Sprite = __webpack_require__(13747); * @extends Phaser.Physics.Arcade.Components.Acceleration * @extends Phaser.Physics.Arcade.Components.Angular * @extends Phaser.Physics.Arcade.Components.Bounce + * @extends Phaser.Physics.Arcade.Components.Collision * @extends Phaser.Physics.Arcade.Components.Debug * @extends Phaser.Physics.Arcade.Components.Drag * @extends Phaser.Physics.Arcade.Components.Enable @@ -140177,6 +140271,7 @@ var ArcadeSprite = new Class({ Components.Acceleration, Components.Angular, Components.Bounce, + Components.Collision, Components.Debug, Components.Drag, Components.Enable, @@ -140218,17 +140313,18 @@ module.exports = ArcadeSprite; /** * @author Richard Davey - * @author Benjamin D. Richards * @copyright 2013-2023 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var Events = __webpack_require__(27037); var RadToDeg = __webpack_require__(23701); var Rectangle = __webpack_require__(74118); var RectangleContains = __webpack_require__(94287); +var SetCollisionObject = __webpack_require__(15084); var Vector2 = __webpack_require__(93736); /** @@ -140242,11 +140338,17 @@ var Vector2 = __webpack_require__(93736); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The Arcade Physics simulation this Body belongs to. * @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object this Body belongs to. As of Phaser 3.60 this is now optional. */ var Body = new Class({ + Mixins: [ + CollisionComponent + ], + initialize: function Body (world, gameObject) @@ -140869,6 +140971,31 @@ var Body = new Class({ */ this.pushable = true; + /** + * The Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + * + * @name Phaser.Physics.Arcade.Body#slideFactor + * @type {Phaser.Math.Vector2} + * @since 3.61.0 + * @see Phaser.GameObjects.Components.Pushable#setSlideFactor + */ + this.slideFactor = new Vector2(1, 1); + /** * Whether the Body's position and rotation are affected by its velocity, acceleration, drag, and gravity. * @@ -140959,7 +141086,7 @@ var Body = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.checkCollision = { none: false, up: true, down: true, left: true, right: true }; + this.checkCollision = SetCollisionObject(false); /** * Whether this Body is colliding with a Body or Static Body and in which direction. @@ -140972,7 +141099,7 @@ var Body = new Class({ * @see Phaser.Physics.Arcade.Body#blocked * @see Phaser.Physics.Arcade.Body#embedded */ - this.touching = { none: true, up: false, down: false, left: false, right: false }; + this.touching = SetCollisionObject(true); /** * This Body's `touching` value during the previous step. @@ -140983,7 +141110,7 @@ var Body = new Class({ * * @see Phaser.Physics.Arcade.Body#touching */ - this.wasTouching = { none: true, up: false, down: false, left: false, right: false }; + this.wasTouching = SetCollisionObject(true); /** * Whether this Body is colliding with a Static Body, a tile, or the world boundary. @@ -140996,7 +141123,7 @@ var Body = new Class({ * @see Phaser.Physics.Arcade.Body#embedded * @see Phaser.Physics.Arcade.Body#touching */ - this.blocked = { none: true, up: false, down: false, left: false, right: false }; + this.blocked = SetCollisionObject(true); /** * Whether to automatically synchronize this Body's dimensions to the dimensions of its Game Object's visual bounds. @@ -141020,6 +141147,30 @@ var Body = new Class({ */ this.physicsType = CONST.DYNAMIC_BODY; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.Body#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.Body#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * Cached horizontal scale of the Body's Game Object. * @@ -141225,11 +141376,7 @@ var Body = new Class({ if (clear) { - wasTouching.none = true; - wasTouching.up = false; - wasTouching.down = false; - wasTouching.left = false; - wasTouching.right = false; + SetCollisionObject(true, wasTouching); } else { @@ -141240,17 +141387,8 @@ var Body = new Class({ wasTouching.right = touching.right; } - touching.none = true; - touching.up = false; - touching.down = false; - touching.left = false; - touching.right = false; - - blocked.none = true; - blocked.up = false; - blocked.down = false; - blocked.left = false; - blocked.right = false; + SetCollisionObject(true, touching); + SetCollisionObject(true, blocked); this.overlapR = 0; this.overlapX = 0; @@ -141287,10 +141425,12 @@ var Body = new Class({ if (this.moves) { - this.prev.x = this.position.x; - this.prev.y = this.position.y; - this.prevFrame.x = this.position.x; - this.prevFrame.y = this.position.y; + var pos = this.position; + + this.prev.x = pos.x; + this.prev.y = pos.y; + this.prevFrame.x = pos.x; + this.prevFrame.y = pos.y; } if (willStep) @@ -141452,6 +141592,8 @@ var Body = new Class({ checkWorldBounds: function () { var pos = this.position; + var vel = this.velocity; + var blocked = this.blocked; var bounds = this.customBoundsRectangle; var check = this.world.checkCollision; @@ -141463,30 +141605,30 @@ var Body = new Class({ if (pos.x < bounds.x && check.left) { pos.x = bounds.x; - this.velocity.x *= bx; - this.blocked.left = true; + vel.x *= bx; + blocked.left = true; wasSet = true; } else if (this.right > bounds.right && check.right) { pos.x = bounds.right - this.width; - this.velocity.x *= bx; - this.blocked.right = true; + vel.x *= bx; + blocked.right = true; wasSet = true; } if (pos.y < bounds.y && check.up) { pos.y = bounds.y; - this.velocity.y *= by; - this.blocked.up = true; + vel.y *= by; + blocked.up = true; wasSet = true; } else if (this.bottom > bounds.bottom && check.down) { pos.y = bounds.bottom - this.height; - this.velocity.y *= by; - this.blocked.down = true; + vel.y *= by; + blocked.down = true; wasSet = true; } @@ -142203,6 +142345,39 @@ var Body = new Class({ return this; }, + /** + * Sets the Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + * + * @method Phaser.Physics.Arcade.Body#setSlideFactor + * @since 3.61.0 + * + * @param {number} x - The horizontal slide factor. A value between 0 and 1. + * @param {number} [y=x] - The vertical slide factor. A value between 0 and 1. + * + * @return {Phaser.Physics.Arcade.Body} This Body object. + */ + setSlideFactor: function (x, y) + { + this.slideFactor.set(x, y); + + return this; + }, + /** * Sets the Body's bounce. * @@ -142674,7 +142849,7 @@ var Body = new Class({ if (vx !== null) { - this.velocity.x = vx; + this.velocity.x = vx * this.slideFactor.x; } var blocked = this.blocked; @@ -142712,7 +142887,7 @@ var Body = new Class({ if (vy !== null) { - this.velocity.y = vy; + this.velocity.y = vy * this.slideFactor.y; } var blocked = this.blocked; @@ -143369,6 +143544,50 @@ var Factory = new Class({ module.exports = Factory; +/***/ }), + +/***/ 44880: +/***/ ((module) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +/** + * Calculates and returns the bitmask needed to determine if the given + * categories will collide with each other or not. + * + * @function Phaser.Physics.Arcade.GetCollidesWith + * @since 3.61.0 + * + * @param {(number|number[])} categories - A unique category bitfield, or an array of them. + * + * @return {number} The collision mask. + */ +var GetCollidesWith = function (categories) +{ + var flags = 0; + + if (!Array.isArray(categories)) + { + flags = categories; + } + else + { + for (var i = 0; i < categories.length; i++) + { + flags |= categories[i]; + } + } + + return flags; +}; + +module.exports = GetCollidesWith; + + /***/ }), /***/ 75671: @@ -143600,6 +143819,7 @@ module.exports = GetOverlapY; var ArcadeSprite = __webpack_require__(25084); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var GetFastValue = __webpack_require__(72632); var Group = __webpack_require__(59192); @@ -143629,6 +143849,8 @@ var IsPlainObject = __webpack_require__(42911); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The physics simulation. * @param {Phaser.Scene} scene - The scene this group belongs to. * @param {(Phaser.GameObjects.GameObject[]|Phaser.Types.Physics.Arcade.PhysicsGroupConfig|Phaser.Types.GameObjects.Group.GroupCreateConfig)} [children] - Game Objects to add to this group; or the `config` argument. @@ -143638,6 +143860,10 @@ var PhysicsGroup = new Class({ Extends: Group, + Mixins: [ + CollisionComponent + ], + initialize: function PhysicsGroup (world, scene, children, config) @@ -143716,6 +143942,30 @@ var PhysicsGroup = new Class({ */ this.physicsType = CONST.DYNAMIC_BODY; + /** + * The Arcade Physics Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.Group#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.Group#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * Default physics properties applied to Game Objects added to the Group or created by the Group. Derived from the `config` argument. * @@ -143984,7 +144234,7 @@ var BlockCheck = function () return 1; } - // Body1 is moving up and Body2 is blocked from going up any further + // Body1 is moving left and Body2 is blocked from going left any further if (body1MovingLeft && body2OnLeft && body2.blocked.left) { body1.processX(overlap, body1FullImpact, true); @@ -144000,7 +144250,7 @@ var BlockCheck = function () return 2; } - // Body2 is moving up and Body1 is blocked from going up any further + // Body2 is moving left and Body1 is blocked from going left any further if (body2MovingLeft && body1OnLeft && body1.blocked.left) { body2.processX(overlap, body2FullImpact, true); @@ -144871,6 +145121,54 @@ var SeparateY = function (body1, body2, overlapOnly, bias, overlap) module.exports = SeparateY; +/***/ }), + +/***/ 15084: +/***/ ((module) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +/** + * Either sets or creates the Arcade Body Collision object. + * + * Mostly only used internally. + * + * @function Phaser.Physics.Arcade.SetCollisionObject + * @since 3.61.0 + * + * @param {boolean} noneFlip - Is `none` true or false? + * @param {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} [data] - The collision data object to populate, or create if not given. + * + * @return {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} The collision data. + */ +var SetCollisionObject = function (noneFlip, data) +{ + if (data === undefined) { data = {}; } + + data.none = noneFlip; + data.up = false; + data.down = false; + data.left = false; + data.right = false; + + if (!noneFlip) + { + data.up = true; + data.down = true; + data.left = true; + data.right = true; + } + + return data; +}; + +module.exports = SetCollisionObject; + + /***/ }), /***/ 66634: @@ -144884,8 +145182,10 @@ module.exports = SeparateY; var CircleContains = __webpack_require__(65650); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var RectangleContains = __webpack_require__(94287); +var SetCollisionObject = __webpack_require__(15084); var Vector2 = __webpack_require__(93736); /** @@ -144904,11 +145204,17 @@ var Vector2 = __webpack_require__(93736); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The Arcade Physics simulation this Static Body belongs to. * @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object this Body belongs to. As of Phaser 3.60 this is now optional. */ var StaticBody = new Class({ + Mixins: [ + CollisionComponent + ], + initialize: function StaticBody (world, gameObject) @@ -144960,7 +145266,6 @@ var StaticBody = new Class({ */ this.gameObject = (hasGameObject) ? gameObject : undefined; - /** * A quick-test flag that signifies this is a Body, used in the World collision handler. * @@ -145284,7 +145589,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.checkCollision = { none: false, up: true, down: true, left: true, right: true }; + this.checkCollision = SetCollisionObject(false); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145294,7 +145599,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.touching = { none: true, up: false, down: false, left: false, right: false }; + this.touching = SetCollisionObject(true); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145305,7 +145610,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.wasTouching = { none: true, up: false, down: false, left: false, right: false }; + this.wasTouching = SetCollisionObject(true); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145315,7 +145620,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.blocked = { none: true, up: false, down: false, left: false, right: false }; + this.blocked = SetCollisionObject(true); /** * The StaticBody's physics type (static by default). @@ -145327,6 +145632,30 @@ var StaticBody = new Class({ */ this.physicsType = CONST.STATIC_BODY; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.StaticBody#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.StaticBody#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * The calculated change in the Static Body's horizontal position during the current step. * For a static body this is always zero. @@ -145469,14 +145798,17 @@ var StaticBody = new Class({ var gameObject = this.gameObject; - if (!width && gameObject.frame) + if (gameObject && gameObject.frame) { - width = gameObject.frame.realWidth; - } + if (!width) + { + width = gameObject.frame.realWidth; + } - if (!height && gameObject.frame) - { - height = gameObject.frame.realHeight; + if (!height) + { + height = gameObject.frame.realHeight; + } } this.world.staticTree.remove(this); @@ -145487,7 +145819,7 @@ var StaticBody = new Class({ this.halfWidth = Math.floor(width / 2); this.halfHeight = Math.floor(height / 2); - if (center && gameObject.getCenter) + if (center && gameObject && gameObject.getCenter) { var ox = gameObject.displayWidth / 2; var oy = gameObject.displayHeight / 2; @@ -145568,7 +145900,10 @@ var StaticBody = new Class({ }, /** - * Resets this Body to the given coordinates. Also positions its parent Game Object to the same coordinates. + * Resets this Static Body to its parent Game Object's position. + * + * If `x` and `y` are given, the parent Game Object is placed there and this Static Body is centered on it. + * Otherwise this Static Body is centered on the Game Object's current position. * * @method Phaser.Physics.Arcade.StaticBody#reset * @since 3.0.0 @@ -145934,6 +146269,7 @@ module.exports = StaticBody; var ArcadeSprite = __webpack_require__(25084); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var GetFastValue = __webpack_require__(72632); var Group = __webpack_require__(59192); @@ -145953,6 +146289,8 @@ var IsPlainObject = __webpack_require__(42911); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The physics simulation. * @param {Phaser.Scene} scene - The scene this group belongs to. * @param {(Phaser.GameObjects.GameObject[]|Phaser.Types.GameObjects.Group.GroupConfig|Phaser.Types.GameObjects.Group.GroupCreateConfig)} [children] - Game Objects to add to this group; or the `config` argument. @@ -145962,6 +146300,10 @@ var StaticPhysicsGroup = new Class({ Extends: Group, + Mixins: [ + CollisionComponent + ], + initialize: function StaticPhysicsGroup (world, scene, children, config) @@ -146028,6 +146370,30 @@ var StaticPhysicsGroup = new Class({ */ this.physicsType = CONST.STATIC_BODY; + /** + * The Arcade Physics Static Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.StaticGroup#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Static Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.StaticGroup#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + Group.call(this, scene, children, config); /** @@ -148119,6 +148485,27 @@ var World = new Class({ } }, + /** + * Checks if the two given Arcade Physics bodies will collide, or not, + * based on their collision mask and collision categories. + * + * @method Phaser.Physics.Arcade.World#canCollide + * @since 3.61.0 + * + * @param {Phaser.Types.Physics.Arcade.ArcadeCollider} body1 - The first body to check. + * @param {Phaser.Types.Physics.Arcade.ArcadeCollider} body2 - The second body to check. + * + * @return {boolean} True if the two bodies will collide, otherwise false. + */ + canCollide: function (body1, body2) + { + return ( + (body1 && body2) && + (body1.collisionMask & body2.collisionCategory) !== 0 && + (body2.collisionMask & body1.collisionCategory) !== 0 + ); + }, + /** * Internal handler for Sprite vs. Sprite collisions. * Please use Phaser.Physics.Arcade.World#collide instead. @@ -148141,7 +148528,7 @@ var World = new Class({ var body1 = (sprite1.isBody) ? sprite1 : sprite1.body; var body2 = (sprite2.isBody) ? sprite2 : sprite2.body; - if (!body1 || !body2) + if (!this.canCollide(body1, body2)) { return false; } @@ -148173,14 +148560,18 @@ var World = new Class({ * @param {Phaser.Types.Physics.Arcade.ArcadePhysicsCallback} processCallback - The callback to invoke when the two objects collide. Must return a boolean. * @param {any} callbackContext - The scope in which to call the callbacks. * @param {boolean} overlapOnly - Whether this is a collision or overlap check. - * - * @return {boolean} `true` if the Sprite collided with the given Group, otherwise `false`. */ collideSpriteVsGroup: function (sprite, group, collideCallback, processCallback, callbackContext, overlapOnly) { var bodyA = (sprite.isBody) ? sprite : sprite.body; - if (group.length === 0 || !bodyA || !bodyA.enable || bodyA.checkCollision.none) + if ( + group.length === 0 || + !bodyA || + !bodyA.enable || + bodyA.checkCollision.none || + !this.canCollide(bodyA, group) + ) { return; } @@ -148273,6 +148664,11 @@ var World = new Class({ */ collideGroupVsTilemapLayer: function (group, tilemapLayer, collideCallback, processCallback, callbackContext, overlapOnly) { + if (!this.canCollide(group, tilemapLayer)) + { + return false; + } + var children = group.getChildren(); if (children.length === 0) @@ -148312,6 +148708,8 @@ var World = new Class({ * tiles as the interesting face calculations are skipped. However, for quick-fire small collision set tests on * dynamic maps, this method can prove very useful. * + * This method does not factor in the Collision Mask or Category. + * * @method Phaser.Physics.Arcade.World#collideTiles * @fires Phaser.Physics.Arcade.Events#TILE_COLLIDE * @since 3.17.0 @@ -148347,6 +148745,8 @@ var World = new Class({ * tests on small sets of Tiles. As such, no culling or checks are made to the array of Tiles given to this method, * you should filter them before passing them to this method. * + * This method does not factor in the Collision Mask or Category. + * * @method Phaser.Physics.Arcade.World#overlapTiles * @fires Phaser.Physics.Arcade.Events#TILE_OVERLAP * @since 3.17.0 @@ -148393,7 +148793,7 @@ var World = new Class({ { var body = (sprite.isBody) ? sprite : sprite.body; - if (!body.enable || body.checkCollision.none) + if (!body.enable || body.checkCollision.none || !this.canCollide(body, tilemapLayer)) { return false; } @@ -148531,7 +148931,7 @@ var World = new Class({ */ collideGroupVsGroup: function (group1, group2, collideCallback, processCallback, callbackContext, overlapOnly) { - if (group1.length === 0 || group2.length === 0) + if (group1.length === 0 || group2.length === 0 || !this.canCollide(group1, group2)) { return; } @@ -148910,6 +149310,164 @@ var Bounce = { module.exports = Bounce; +/***/ }), + +/***/ 95239: +/***/ ((module, __unused_webpack_exports, __webpack_require__) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +var GetCollidesWith = __webpack_require__(44880); + +/** + * Provides methods used for setting the collision category and mask of an Arcade Physics Body. + * + * @namespace Phaser.Physics.Arcade.Components.Collision + * @since 3.61.0 + */ +var Collision = { + + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * + * @method Phaser.Physics.Arcade.Components.Collision#setCollisionCategory + * @since 3.61.0 + * + * @param {number} category - The collision category. + * + * @return {this} This Game Object. + */ + setCollisionCategory: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionCategory = category; + + return this; + }, + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * + * @method Phaser.Physics.Arcade.Components.Collision#willCollideWith + * @since 3.61.0 + * + * @param {number} category - Collision category value to test. + * + * @return {boolean} `true` if the given category will collide with this object, otherwise `false`. + */ + willCollideWith: function (category) + { + var target = (this.body) ? this.body : this; + + return (target.collisionMask & category) !== 0; + }, + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * + * @method Phaser.Physics.Arcade.Components.Collision#addCollidesWith + * @since 3.61.0 + * + * @param {number} category - The collision category to add. + * + * @return {this} This Game Object. + */ + addCollidesWith: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = target.collisionMask | category; + + return this; + }, + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * + * @method Phaser.Physics.Arcade.Components.Collision#removeCollidesWith + * @since 3.61.0 + * + * @param {number} category - The collision category to add. + * + * @return {this} This Game Object. + */ + removeCollidesWith: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = target.collisionMask & ~category; + + return this; + }, + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * + * @method Phaser.Physics.Arcade.Components.Collision#setCollidesWith + * @since 3.61.0 + * + * @param {(number|number[])} categories - The collision category to collide with, or an array of them. + * + * @return {this} This Game Object. + */ + setCollidesWith: function (categories) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = GetCollidesWith(categories); + + return this; + }, + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + * + * @method Phaser.Physics.Arcade.Components.Collision#resetCollisionCategory + * @since 3.61.0 + * + * @return {this} This Game Object. + */ + resetCollisionCategory: function () + { + var target = (this.body) ? this.body : this; + + target.collisionCategory = 0x0001; + target.collisionMask = 1; + + return this; + } + +}; + +module.exports = Collision; + + /***/ }), /***/ 99803: @@ -149982,6 +150540,7 @@ module.exports = { Acceleration: __webpack_require__(5321), Angular: __webpack_require__(29257), Bounce: __webpack_require__(62122), + Collision: __webpack_require__(95239), Debug: __webpack_require__(99803), Drag: __webpack_require__(87145), Enable: __webpack_require__(96174), @@ -150435,6 +150994,7 @@ var Arcade = { Components: __webpack_require__(7864), Events: __webpack_require__(27037), Factory: __webpack_require__(99523), + GetCollidesWith: __webpack_require__(44880), GetOverlapX: __webpack_require__(75671), GetOverlapY: __webpack_require__(66185), SeparateX: __webpack_require__(61777), @@ -153526,9 +154086,9 @@ var MatterPhysics = new Class({ * * If intersection occurs this method will return `true` and, if provided, invoke the callbacks. * - * If no bodies are provided for the second parameter the target will check again all bodies in the Matter World. + * If no bodies are provided for the second parameter the target will check against all bodies in the Matter World. * - * Note that bodies can only overlap if they are in non-colliding collision groups or categories. + * **Note that bodies can only overlap if they are in non-colliding collision groups or categories.** * * If you provide a `processCallback` then the two bodies that overlap are sent to it. This callback * must return a boolean and is used to allow you to perform additional processing tests before a final @@ -156234,6 +156794,10 @@ var World = new Class({ * * Set the appropriate tiles in your layer to collide before calling this method! * + * If you modify the map after calling this method, i.e. via a function like `putTileAt` then + * you should call the `Phaser.Physics.Matter.World.convertTiles` function directly, passing + * it an array of the tiles you've added to your map. + * * @method Phaser.Physics.Matter.World#convertTilemapLayer * @since 3.0.0 * @@ -156253,8 +156817,10 @@ var World = new Class({ }, /** - * Adds `MatterTileBody` instances for the given tiles. This adds bodies regardless of whether the - * tiles are set to collide or not. + * Creates `MatterTileBody` instances for all of the given tiles. This creates bodies regardless of whether the + * tiles are set to collide or not, or if they have a body already, or not. + * + * If you wish to pass an array of tiles that may already have bodies, you should filter the array before hand. * * @method Phaser.Physics.Matter.World#convertTiles * @since 3.0.0 @@ -158137,10 +158703,10 @@ var Vertices = __webpack_require__(39745); var SetBody = { /** - * Set the body on a Game Object to a rectangle. + * Set this Game Objects Matter physics body to be a rectangle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setRectangle * @since 3.0.0 @@ -158157,10 +158723,10 @@ var SetBody = { }, /** - * Set the body on a Game Object to a circle. + * Set this Game Objects Matter physics body to be a circle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setCircle * @since 3.0.0 @@ -158176,10 +158742,10 @@ var SetBody = { }, /** - * Set the body on the Game Object to a polygon shape. + * Set this Game Objects Matter physics body to be a polygon shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setPolygon * @since 3.0.0 @@ -158196,10 +158762,10 @@ var SetBody = { }, /** - * Set the body on the Game Object to a trapezoid shape. + * Set this Game Objects Matter physics body to be a trapezoid shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setTrapezoid * @since 3.0.0 @@ -158291,8 +158857,8 @@ var SetBody = { /** * Set this Game Object to create and use a new Body based on the configuration object given. * - * Calling this method resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setBody * @since 3.0.0 @@ -170978,7 +171544,7 @@ if (!window.cancelAnimationFrame) // From https://github.com/ThaUnknown/rvfc-polyfill -if (!('requestVideoFrameCallback' in HTMLVideoElement.prototype) && 'getVideoPlaybackQuality' in HTMLVideoElement.prototype) +if (HTMLVideoElement && !('requestVideoFrameCallback' in HTMLVideoElement.prototype) && 'getVideoPlaybackQuality' in HTMLVideoElement.prototype) { HTMLVideoElement.prototype._rvfcpolyfillmap = {} HTMLVideoElement.prototype.requestVideoFrameCallback = function (callback) { @@ -174660,11 +175226,11 @@ var RenderTarget = new Class({ { var renderer = this.renderer; + renderer.off(Events.RESIZE, this.resize, this); + renderer.deleteFramebuffer(this.framebuffer); renderer.deleteTexture(this.texture); - renderer.off(Events.RESIZE, this.resize, this); - this.renderer = null; this.framebuffer = null; this.texture = null; @@ -178294,7 +178860,9 @@ var WebGLRenderer = new Class({ gl.clearColor(clearColor.redGL, clearColor.greenGL, clearColor.blueGL, clearColor.alphaGL); // Mipmaps - if (config.mipmapFilter !== '') + var validMipMaps = [ 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR', 'LINEAR_MIPMAP_LINEAR' ]; + + if (validMipMaps.indexOf(config.mipmapFilter) !== -1) { this.mipmapFilter = gl[config.mipmapFilter]; } @@ -179606,7 +180174,7 @@ var WebGLRenderer = new Class({ { this.flush(); - this.maskTarget.bind(); + this.maskTarget.bind(true); if (this.currentCameraMask.mask !== bitmapMask) { @@ -179800,31 +180368,46 @@ var WebGLRenderer = new Class({ */ deleteFramebuffer: function (framebuffer) { - if (framebuffer) + if (!framebuffer) { - var gl = this.gl; + return this; + } - gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); + var gl = this.gl; - var renderBuffer = gl.getParameter(gl.RENDERBUFFER_BINDING); + if (this.currentFramebuffer === framebuffer) + { + this.currentFramebuffer = null; + } - if (renderBuffer) - { - gl.deleteRenderbuffer(renderBuffer); - } + ArrayRemove(this.fboStack, framebuffer); - gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); - gl.deleteFramebuffer(framebuffer); + framebuffer.renderTexture = undefined; - ArrayRemove(this.fboStack, framebuffer); + // Check for a color attachment and remove it + var colorAttachment = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); - if (this.currentFramebuffer === framebuffer) - { - this.currentFramebuffer = null; - } + if (colorAttachment !== null) + { + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); + + gl.deleteTexture(colorAttachment); } + // Check for a depth-stencil attachment and delete it + var depthStencilAttachment = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); + + if (depthStencilAttachment !== null) + { + gl.deleteRenderbuffer(depthStencilAttachment); + } + + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + + gl.deleteFramebuffer(framebuffer); + return this; }, @@ -183426,7 +184009,11 @@ var MobilePipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); + var renderer = this.renderer; + this.set1i('uMainSampler', 0); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); } }); @@ -183485,19 +184072,63 @@ var WebGLPipeline = __webpack_require__(44775); * `uProjectionMatrix` (mat4) * `uMainSampler` (sampler2D array) * - * If you wish to create a custom pipeline extending from this one, you should use the string - * declaration `%count%` in your fragment shader source, which is used to set the number of - * `sampler2Ds` available. Also add `%getSampler%` so Phaser can inject the getSampler glsl function. - * This function can be used to get the pixel vec4 from the texture: - * - * `vec4 texture = getSampler(int(outTexId), outTexCoord);` + * If you wish to create a custom pipeline extending from this one, you can use two string + * declarations in your fragment shader source: `%count%` and `%forloop%`, where `count` is + * used to set the number of `sampler2Ds` available, and `forloop` is a block of GLSL code + * that will get the currently bound texture unit. * - * This pipeline will automatically inject the getSampler function for you, should the value exist + * This pipeline will automatically inject that code for you, should those values exist * in your shader source. If you wish to handle this yourself, you can also use the * function `Utils.parseFragmentShaderMaxTextures`. * + * The following fragment shader shows how to use the two variables: + * + * ```glsl + * #define SHADER_NAME PHASER_MULTI_FS + * + * #ifdef GL_FRAGMENT_PRECISION_HIGH + * precision highp float; + * #else + * precision mediump float; + * #endif + * + * uniform sampler2D uMainSampler[%count%]; + * + * varying vec2 outTexCoord; + * varying float outTexId; + * varying float outTintEffect; + * varying vec4 outTint; + * + * void main () + * { + * vec4 texture; + * + * %forloop% + * + * vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a); + * + * // Multiply texture tint + * vec4 color = texture * texel; + * + * if (outTintEffect == 1.0) + * { + * // Solid color + texture alpha + * color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a); + * } + * else if (outTintEffect == 2.0) + * { + * // Solid color, no texture + * color = texel; + * } + * + * gl_FragColor = color; + * } + * ``` + * * If you wish to create a pipeline that works from a single texture, or that doesn't have - * internal texture iteration, please see the `SinglePipeline` instead. + * internal texture iteration, please see the `SinglePipeline` instead. If you wish to create + * a special effect, especially one that can impact the pixels around a texture (i.e. such as + * a glitch effect) then you should use the PreFX and PostFX Pipelines for this task. * * @class MultiPipeline * @extends Phaser.Renderer.WebGL.WebGLPipeline @@ -183674,7 +184305,11 @@ var MultiPipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); - this.currentShader.set1iv('uMainSampler', this.renderer.textureIndexes); + var renderer = this.renderer; + + this.set1iv('uMainSampler', renderer.textureIndexes); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); }, /** @@ -183766,11 +184401,11 @@ var MultiPipeline = new Class({ var gx = gameObject.x; var gy = gameObject.y; - // if (camera.roundPixels) - // { - // gx = Math.floor(gx); - // gy = Math.floor(gy); - // } + if (camera.roundPixels) + { + gx = Math.floor(gx); + gy = Math.floor(gy); + } spriteMatrix.applyITRS(gx, gy, gameObject.rotation, gameObject.scaleX * flipX, gameObject.scaleY * flipY); @@ -183794,7 +184429,7 @@ var MultiPipeline = new Class({ // Multiply by the Sprite matrix, store result in calcMatrix camMatrix.multiply(spriteMatrix, calcMatrix); - var quad = calcMatrix.setQuad(x, y, x + frameWidth, y + frameHeight, camera.roundPixels); + var quad = calcMatrix.setQuad(x, y, x + frameWidth, y + frameHeight); var getTint = Utils.getTintAppendFloatAlpha; var cameraAlpha = camera.alpha; @@ -183813,6 +184448,8 @@ var MultiPipeline = new Class({ this.manager.preBatch(gameObject); + this.currentShader.set1i('uRoundPixels', camera.roundPixels); + this.batchQuad(gameObject, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], u0, v0, u1, v1, tintTL, tintTR, tintBL, tintBR, gameObject.tintFill, texture, unit); this.manager.postBatch(gameObject); @@ -183946,11 +184583,11 @@ var MultiPipeline = new Class({ y += srcHeight; } - // if (camera.roundPixels) - // { - // srcX = Math.floor(srcX); - // srcY = Math.floor(srcY); - // } + if (camera.roundPixels) + { + srcX = Math.floor(srcX); + srcY = Math.floor(srcY); + } spriteMatrix.applyITRS(srcX, srcY, rotation, scaleX, scaleY); @@ -183974,11 +184611,10 @@ var MultiPipeline = new Class({ // Multiply by the Sprite matrix, store result in calcMatrix camMatrix.multiply(spriteMatrix, calcMatrix); - var quad = calcMatrix.setQuad(x, y, x + width, y + height, camera.roundPixels); + var quad = calcMatrix.setQuad(x, y, x + width, y + height); if (textureUnit === undefined) { - // textureUnit = this.renderer.setTexture2D(texture); textureUnit = this.setTexture2D(texture); } @@ -183987,6 +184623,8 @@ var MultiPipeline = new Class({ this.manager.preBatch(gameObject); } + this.currentShader.set1i('uRoundPixels', camera.roundPixels); + this.batchQuad(gameObject, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], u0, v0, u1, v1, tintTL, tintTR, tintBL, tintBR, tintEffect, texture, textureUnit); if (gameObject) @@ -184862,6 +185500,13 @@ var PostFXPipeline = new Class({ this.halfFrame2 = utility.halfFrame2; this.set1i('uMainSampler', 0); + + var targets = this.renderTargets; + + for (var i = 0; i < targets.length; i++) + { + targets[i].autoResize = true; + } }, onDraw: function (renderTarget) @@ -186271,7 +186916,11 @@ var SinglePipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); + var renderer = this.renderer; + this.set1i('uMainSampler', 0); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); } }); @@ -190131,12 +190780,10 @@ module.exports = [ module.exports = [ '#define SHADER_NAME PHASER_MOBILE_VS', - '#ifdef GL_FRAGMENT_PRECISION_HIGH', - 'precision highp float;', - '#else', 'precision mediump float;', - '#endif', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -190148,6 +190795,10 @@ module.exports = [ 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;', + ' }', ' outTexCoord = inTexCoord;', ' outTint = inTint;', ' outTintEffect = inTintEffect;', @@ -190198,12 +190849,10 @@ module.exports = [ module.exports = [ '#define SHADER_NAME PHASER_MULTI_VS', - '#ifdef GL_FRAGMENT_PRECISION_HIGH', - 'precision highp float;', - '#else', 'precision mediump float;', - '#endif', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -190213,9 +190862,17 @@ module.exports = [ 'varying float outTexId;', 'varying float outTintEffect;', 'varying vec4 outTint;', + 'vec2 roundPixels (vec2 position, vec2 targetSize)', + '{', + ' return (floor((position * 0.5 + 0.5) * targetSize) / targetSize) * 2.0 - 1.0;', + '}', 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = roundPixels(gl_Position.xy, uResolution);', + ' }', ' outTexCoord = inTexCoord;', ' outTexId = inTexId;', ' outTint = inTint;', @@ -190360,6 +191017,8 @@ module.exports = [ '#define SHADER_NAME PHASER_SINGLE_VS', 'precision mediump float;', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -190371,6 +191030,10 @@ module.exports = [ 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;', + ' }', ' outTexCoord = inTexCoord;', ' outTint = inTint;', ' outTintEffect = inTintEffect;', @@ -190927,33 +191590,50 @@ var ScaleManager = new Class({ // If width = '100%', or similar value if (typeof width === 'string') { - // If we have a parent with a height, we'll work it out from that - var parentWidth = this.parentSize.width; - - if (parentWidth === 0) + // Does width have a % character at the end? If not, we use it as a numeric value. + if (width.substr(-1) !== '%') { - parentWidth = window.innerWidth; + width = parseInt(width, 10); } + else + { + // If we have a parent with a width, we'll work it out from that + var parentWidth = this.parentSize.width; + + if (parentWidth === 0) + { + parentWidth = window.innerWidth; + } + + var parentScaleX = parseInt(width, 10) / 100; - var parentScaleX = parseInt(width, 10) / 100; + width = Math.floor(parentWidth * parentScaleX); + } - width = Math.floor(parentWidth * parentScaleX); } // If height = '100%', or similar value if (typeof height === 'string') { - // If we have a parent with a height, we'll work it out from that - var parentHeight = this.parentSize.height; - - if (parentHeight === 0) + // Does height have a % character at the end? If not, we use it as a numeric value. + if (height.substr(-1) !== '%') { - parentHeight = window.innerHeight; + height = parseInt(height, 10); } + else + { + // If we have a parent with a height, we'll work it out from that + var parentHeight = this.parentSize.height; + + if (parentHeight === 0) + { + parentHeight = window.innerHeight; + } - var parentScaleY = parseInt(height, 10) / 100; + var parentScaleY = parseInt(height, 10) / 100; - height = Math.floor(parentHeight * parentScaleY); + height = Math.floor(parentHeight * parentScaleY); + } } this.scaleMode = scaleMode; @@ -205629,7 +206309,7 @@ var ProcessQueue = new Class({ add: function (item) { // Don't add if already active or pending, but DO add if active AND in the destroy list - if (this.checkQueue && (this.isActive() && !this.isDestroying()) || this.isPending()) + if (this.checkQueue && (this.isActive(item) && !this.isDestroying(item)) || this.isPending(item)) { return item; } @@ -208551,6 +209231,28 @@ var DynamicTexture = new Class({ */ this.renderer = renderer; + /** + * The width of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + * + * @name Phaser.Textures.DynamicTexture#width + * @type {number} + * @since 3.60.0 + */ + this.width = width; + + /** + * The height of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + * + * @name Phaser.Textures.DynamicTexture#height + * @type {number} + * @since 3.60.0 + */ + this.height = height; + /** * This flag is set to 'true' during `beginDraw` and reset to 'false` in `endDraw`, * allowing you to determine if this Dynamic Texture is batch drawing, or not. @@ -208656,7 +209358,10 @@ var DynamicTexture = new Class({ */ this.pipeline = (!isCanvas) ? renderer.pipelines.get(PIPELINES.SINGLE_PIPELINE) : null; - this.setSize(width, height); + if (!isCanvas) + { + this.setFromRenderTarget(); + } }, /** @@ -208698,12 +209403,10 @@ var DynamicTexture = new Class({ { renderTarget.resize(width, height); - frame.glTexture = renderTarget.texture; + // The WebGLTexture has been resized, so is new, so we need to delete the old one + this.renderer.deleteTexture(source.glTexture); - source.isRenderTexture = true; - source.isGLTexture = true; - source.glTexture = renderTarget.texture; - source.glTexture.flipY = true; + this.setFromRenderTarget(); } this.camera.setSize(width, height); @@ -208737,6 +209440,35 @@ var DynamicTexture = new Class({ return this; }, + /** + * Links the WebGL Textures used by this Dynamic Texture to its Render Target. + * + * This method is called internally by the Dynamic Texture when it is first created, + * or if you change its size. + * + * @method Phaser.Textures.DynamicTexture#setFromRenderTarget + * @since 3.61.0 + * + * @return {this} This Dynamic Texture instance. + */ + setFromRenderTarget: function () + { + var frame = this.get(); + var source = frame.source; + var renderTarget = this.renderTarget; + + // Then we can apply the new one + frame.glTexture = renderTarget.texture; + + source.isRenderTexture = true; + source.isGLTexture = true; + + source.glTexture = renderTarget.texture; + source.glTexture.flipY = true; + + return this; + }, + /** * If you are planning on using this Render Texture as a base texture for Sprite * Game Objects, then you should call this method with a value of `true` before @@ -208747,7 +209479,7 @@ var DynamicTexture = new Class({ * * @param {boolean} value - Is this Render Target being used as a Sprite Texture, or not? * - * @return {this} This Game Object instance. + * @return {this} This Dynamic Texture instance. */ setIsSpriteTexture: function (value) { @@ -208803,9 +209535,10 @@ var DynamicTexture = new Class({ var sx = renderer.width / renderTarget.width; var sy = renderer.height / renderTarget.height; + var ty = renderTarget.height - (y + height); pipeline.drawFillRect( - x * sx, y * sy, width * sx, height * sy, + x * sx, ty * sy, width * sx, height * sy, Utils.getTintFromFloats(b / 255, g / 255, r / 255, 1), alpha ); @@ -209996,14 +210729,22 @@ var DynamicTexture = new Class({ }, /** - * Internal destroy handler, called as part of the destroy process. + * Destroys this Texture and releases references to its sources and frames. * - * @method Phaser.Textures.DynamicTexture#preDestroy - * @protected - * @since 3.9.0 + * @method Phaser.Textures.DynamicTexture#destroy + * @since 3.60.0 */ - preDestroy: function () + destroy: function () { + var stamp = this.manager.stamp; + + if (stamp && stamp.texture === this) + { + this.manager.resetStamp(); + } + + Texture.prototype.destroy.call(this); + CanvasPool.remove(this.canvas); if (this.renderTarget) @@ -210012,12 +210753,10 @@ var DynamicTexture = new Class({ } this.camera.destroy(); - this.stamp.destroy(); this.canvas = null; this.context = null; this.renderer = null; - this.scene = null; } }); @@ -210784,8 +211523,8 @@ var Frame = new Class({ */ destroy: function () { - this.source = null; this.texture = null; + this.source = null; this.glTexture = null; this.customData = null; this.data = null; @@ -211700,12 +212439,14 @@ var TextureManager = new Class({ } // By this point key should be a Texture, if not, the following fails anyway - if (this.list.hasOwnProperty(key.key)) + var textureKey = key.key; + + if (this.list.hasOwnProperty(textureKey)) { key.destroy(); - this.emit(Events.REMOVE, key.key); - this.emit(Events.REMOVE_KEY + key.key); + this.emit(Events.REMOVE, textureKey); + this.emit(Events.REMOVE_KEY + textureKey); } return this; @@ -212248,7 +212989,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -212317,7 +213058,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -212378,7 +213119,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -212429,7 +213170,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -212953,6 +213694,7 @@ var TextureManager = new Class({ stamp.setScale(1); stamp.setAlpha(alpha); stamp.setTint(tint); + stamp.setTexture('__WHITE'); return stamp; }, @@ -213329,7 +214071,7 @@ var TextureSource = new Class({ { if (this.glTexture) { - this.renderer.deleteTexture(this.glTexture, true); + this.renderer.deleteTexture(this.glTexture); } if (this.isCanvas) @@ -215586,7 +216328,7 @@ var Rectangle = __webpack_require__(66658); * @constructor * @since 3.0.0 * - * @extends Phaser.GameObjects.Components.Alpha + * @extends Phaser.GameObjects.Components.AlphaSingle * @extends Phaser.GameObjects.Components.Flip * @extends Phaser.GameObjects.Components.Visible * @@ -215606,7 +216348,7 @@ var Rectangle = __webpack_require__(66658); var Tile = new Class({ Mixins: [ - Components.Alpha, + Components.AlphaSingle, Components.Flip, Components.Visible ], @@ -215867,6 +216609,19 @@ var Tile = new Class({ */ this.tint = 0xffffff; + /** + * The tint fill mode. + * + * `false` = An additive tint (the default), where vertices colors are blended with the texture. + * `true` = A fill tint, where the vertices colors replace the texture, but respects texture alpha. + * + * @name Phaser.Tilemaps.Tile#tintFill + * @type {boolean} + * @default + * @since 3.61.0 + */ + this.tintFill = false; + /** * An empty object where physics-engine specific information (e.g. bodies) may be stored. * @@ -219352,6 +220107,7 @@ GameObjectFactory.register('tilemap', function (key, tileWidth, tileHeight, widt */ var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var Components = __webpack_require__(64937); var GameObject = __webpack_require__(89980); var TilemapComponents = __webpack_require__(5047); @@ -219382,6 +220138,7 @@ var Vector2 = __webpack_require__(93736); * @extends Phaser.GameObjects.Components.ScrollFactor * @extends Phaser.GameObjects.Components.Transform * @extends Phaser.GameObjects.Components.Visible + * @extends Phaser.Physics.Arcade.Components.Collision * * @param {Phaser.Scene} scene - The Scene to which this Game Object belongs. * @param {Phaser.Tilemaps.Tilemap} tilemap - The Tilemap this layer is a part of. @@ -219408,6 +220165,7 @@ var TilemapLayer = new Class({ Components.Transform, Components.Visible, Components.ScrollFactor, + CollisionComponent, TilemapLayerRender ], @@ -219603,6 +220361,34 @@ var TilemapLayer = new Class({ */ this.tempVec = new Vector2(); + /** + * The Tilemap Layer Collision Category. + * + * This is exclusively used by the Arcade Physics system. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Tilemaps.TilemapLayer#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Tilemap Layer Collision Mask. + * + * This is exclusively used by the Arcade Physics system. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Tilemaps.TilemapLayer#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * The horizontal origin of this Tilemap Layer. * @@ -219998,6 +220784,45 @@ var TilemapLayer = new Class({ var tintTile = function (tile) { tile.tint = tint; + tile.tintFill = false; + }; + + return this.forEachTile(tintTile, this, tileX, tileY, width, height, filteringOptions); + }, + + /** + * Sets a fill-based tint on each Tile within the given area. + * + * Unlike an additive tint, a fill-tint literally replaces the pixel colors from the texture + * with those in the tint. + * + * If no area values are given then all tiles will be tinted to the given color. + * + * To remove a tint call this method with either no parameters, or by passing white `0xffffff` as the tint color. + * + * If a tile already has a tint set then calling this method will override that. + * + * @method Phaser.Tilemaps.TilemapLayer#setTintFill + * @webglOnly + * @since 3.61.0 + * + * @param {number} [tint=0xffffff] - The tint color being applied to each tile within the region. Given as a hex value, i.e. `0xff0000` for red. Set to white (`0xffffff`) to reset the tint. + * @param {number} [tileX] - The left most tile index (in tile coordinates) to use as the origin of the area to search. + * @param {number} [tileY] - The top most tile index (in tile coordinates) to use as the origin of the area to search. + * @param {number} [width] - How many tiles wide from the `tileX` index the area will be. + * @param {number} [height] - How many tiles tall from the `tileY` index the area will be. + * @param {Phaser.Types.Tilemaps.FilteringOptions} [filteringOptions] - Optional filters to apply when getting the tiles. + * + * @return {this} This Tilemap Layer object. + */ + setTintFill: function (tint, tileX, tileY, width, height, filteringOptions) + { + if (tint === undefined) { tint = 0xffffff; } + + var tintTile = function (tile) + { + tile.tint = tint; + tile.tintFill = true; }; return this.forEachTile(tintTile, this, tileX, tileY, width, height, filteringOptions); @@ -221087,7 +221912,7 @@ var TilemapLayerWebGLRenderer = function (renderer, src, camera) scrollFactorX, scrollFactorY, tw, th, frameX, frameY, frameWidth, frameHeight, - tint, tint, tint, tint, false, + tint, tint, tint, tint, tile.tintFill, 0, 0, camera, null, @@ -224065,7 +224890,7 @@ var PutTileAt = function (tile, tileX, tileY, recalculateFaces, layer) } else { - var tilemap = layer.tilemaplayer.tilemap; + var tilemap = layer.tilemapLayer.tilemap; var tiles = tilemap.tiles; var sid = tiles[index][2]; var set = tilemap.tileset[sid]; @@ -227641,7 +228466,7 @@ var Tileset = __webpack_require__(47975); * @function Phaser.Tilemaps.Parsers.Tiled.BuildTilesetIndex * @since 3.0.0 * - * @param {Phaser.Tilemaps.MapData} mapData - The Map Data object. + * @param {(Phaser.Tilemaps.MapData|Phaser.Tilemaps.Tilemap)} mapData - The Map Data object. * * @return {array} An array of Tileset objects. */ @@ -230879,7 +231704,7 @@ var TweenManager = new Class({ * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the `persist` * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -236131,7 +236956,7 @@ var TWEEN_CONST = __webpack_require__(55303); * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -236211,7 +237036,7 @@ var TweenChain = new Class({ * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -241416,7 +242241,7 @@ var GetValue = __webpack_require__(10850); * * Allowed types: * - * Implicit + * Explicit: * { * x: 4 * } diff --git a/dist/phaser-ie9.min.js b/dist/phaser-ie9.min.js index 7ca7bb7136..bed531eaae 100644 --- a/dist/phaser-ie9.min.js +++ b/dist/phaser-ie9.min.js @@ -1 +1 @@ -!function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e():"function"==typeof define&&define.amd?define("Phaser",[],e):"object"==typeof exports?exports.Phaser=e():t.Phaser=e()}(this,(()=>(()=>{var t={6659:t=>{"use strict";var e=Object.prototype.hasOwnProperty,i="~";function s(){}function n(t,e,i){this.fn=t,this.context=e,this.once=i||!1}function r(t,e,s,r,o){if("function"!=typeof s)throw new TypeError("The listener must be a function");var a=new n(s,r||t,o),h=i?i+e:e;return 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i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),-1!==this.repeatCounter&&e>this.repeatCounter&&(e=this.repeatCounter),this.nextAnim=t,this._pendingStop=2,this._pendingStopValue=e}else this.play(t);return this.parent},play:function(t,e){void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent,n="string"==typeof t?t:t.key;if(e&&this.isPlaying&&i.key===n)return s;if(i&&this.isPlaying){var r=this.animationManager.getMix(i.key,t);if(r>0)return this.playAfterDelay(t,r)}return this.forward=!0,this.inReverse=!1,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t)},playReverse:function(t,e){void 0===e&&(e=!1);var i="string"==typeof t?t:t.key;return e&&this.isPlaying&&this.currentAnim.key===i?this.parent:(this.forward=!1,this.inReverse=!0,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t))},startAnimation:function(t){this.load(t);var e=this.currentAnim,i=this.parent;return e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(o.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(o.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(o.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(o.ANIMATION_COMPLETE,o.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var s=this.currentFrame,n=this.parent,r=s.textureFrame;n.emit(t,i,s,n,r),e&&n.emit(e+i.key,i,s,n,r)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(o.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):s},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var s=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),s++}while(this.isPlaying&&this.accumulator>this.nextTick&&s<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(o.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new a(this,e,t),this.anims||(this.anims=new n),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(o.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=h},44509:t=>{t.exports="add"},84563:t=>{t.exports="animationcomplete"},61586:t=>{t.exports="animationcomplete-"},72175:t=>{t.exports="animationrepeat"},568:t=>{t.exports="animationrestart"},37690:t=>{t.exports="animationstart"},58525:t=>{t.exports="animationstop"},5243:t=>{t.exports="animationupdate"},10598:t=>{t.exports="pauseall"},4860:t=>{t.exports="remove"},31865:t=>{t.exports="resumeall"},16938:(t,e,i)=>{t.exports={ADD_ANIMATION:i(44509),ANIMATION_COMPLETE:i(84563),ANIMATION_COMPLETE_KEY:i(61586),ANIMATION_REPEAT:i(72175),ANIMATION_RESTART:i(568),ANIMATION_START:i(37690),ANIMATION_STOP:i(58525),ANIMATION_UPDATE:i(5243),PAUSE_ALL:i(10598),REMOVE_ANIMATION:i(4860),RESUME_ALL:i(31865)}},13517:(t,e,i)=>{t.exports={Animation:i(85463),AnimationFrame:i(71519),AnimationManager:i(90249),AnimationState:i(16569),Events:i(16938)}},23740:(t,e,i)=>{var s=i(56694),n=i(33885),r=i(6659),o=i(69773),a=new s({initialize:function(){this.entries=new n,this.events=new r},add:function(t,e){return this.entries.set(t,e),this.events.emit(o.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(o.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=a},43474:(t,e,i)=>{var s=i(23740),n=i(56694),r=i(97081),o=new n({initialize:function(t){this.game=t,this.binary=new s,this.bitmapFont=new s,this.json=new s,this.physics=new s,this.shader=new s,this.audio=new s,this.video=new s,this.text=new s,this.html=new s,this.obj=new s,this.tilemap=new s,this.xml=new s,this.custom={},this.game.events.once(r.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new s),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","obj","tilemap","xml"],e=0;e{t.exports="add"},75968:t=>{t.exports="remove"},69773:(t,e,i)=>{t.exports={ADD:i(94762),REMOVE:i(75968)}},45820:(t,e,i)=>{t.exports={BaseCache:i(23740),CacheManager:i(43474),Events:i(69773)}},51052:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(6659),a=i(89787),h=i(74118),l=i(69360),u=i(93222),c=i(93736),d=new s({Extends:o,Mixins:[n.AlphaSingle,n.Visible],initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),o.call(this),this.scene,this.sceneManager,this.scaleManager,this.cameraManager,this.id=0,this.name="",this.roundPixels=!1,this.useBounds=!1,this.worldView=new h,this.dirty=!0,this._x=t,this._y=e,this._width=i,this._height=s,this._bounds=new h,this._scrollX=0,this._scrollY=0,this._zoomX=1,this._zoomY=1,this._rotation=0,this.matrix=new l,this.transparent=!0,this.backgroundColor=u("rgba(0,0,0,0)"),this.disableCull=!1,this.culledObjects=[],this.midPoint=new c(i/2,s/2),this.originX=.5,this.originY=.5,this._customViewport=!1,this.mask=null,this._maskCamera=null,this.renderList=[],this.isSceneCamera=!0},addToRenderList:function(t){this.renderList.push(t)},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this},getScroll:function(t,e,i){void 0===i&&(i=new c);var s=.5*this.width,n=.5*this.height;return i.x=t-s,i.y=e-n,this.useBounds&&(i.x=this.clampX(i.x),i.y=this.clampY(i.y)),i},centerOnX:function(t){var e=.5*this.width;return this.midPoint.x=t,this.scrollX=t-e,this.useBounds&&(this.scrollX=this.clampX(this.scrollX)),this},centerOnY:function(t){var e=.5*this.height;return this.midPoint.y=t,this.scrollY=t-e,this.useBounds&&(this.scrollY=this.clampY(this.scrollY)),this},centerOn:function(t,e){return this.centerOnX(t),this.centerOnY(e),this},centerToBounds:function(){if(this.useBounds){var t=this._bounds,e=.5*this.width,i=.5*this.height;this.midPoint.set(t.centerX,t.centerY),this.scrollX=t.centerX-e,this.scrollY=t.centerY-i}return this},centerToSize:function(){return this.scrollX=.5*this.width,this.scrollY=.5*this.height,this},cull:function(t){if(this.disableCull)return t;var e=this.matrix.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(!o)return t;var a=e[4],h=e[5],l=this.scrollX,u=this.scrollY,c=this.width,d=this.height,f=this.y,p=f+d,v=this.x,g=v+c,m=this.culledObjects,y=t.length;o=1/o,m.length=0;for(var x=0;xv&&S*i+E*n+af&&S*s+E*r+hn&&(t=n),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,s=e.y+(i-this.height)/2,n=Math.max(s,s+e.height-i);return tn&&(t=n),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=r(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=u(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,s,n){return void 0===n&&(n=!1),this._bounds.setTo(t,e,i,s),this.dirty=!0,this.useBounds=!0,n?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},getBounds:function(t){void 0===t&&(t=new h);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,s){return this.x=t,this.y=e,this.width=i,this.height=s,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(a.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=d},47751:(t,e,i)=>{var s=i(51052),n=i(79993),r=i(82897),o=i(56694),a=i(64937),h=i(53030),l=i(89787),u=i(42798),c=i(74118),d=i(93736),f=new o({Extends:s,Mixins:[a.PostPipeline],initialize:function(t,e,i,n){s.call(this,t,e,i,n),this.initPostPipeline(),this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new d(1,1),this.followOffset=new d,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new c(0,0,t,e),this._follow){var i=this.width/2,s=this.height/2,r=this._follow.x-this.followOffset.x,o=this._follow.y-this.followOffset.y;this.midPoint.set(r,o),this.scrollX=r-i,this.scrollY=o-s}n(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,s,n,r){return this.fadeEffect.start(!1,t,e,i,s,!0,n,r)},fadeOut:function(t,e,i,s,n,r){return this.fadeEffect.start(!0,t,e,i,s,!0,n,r)},fadeFrom:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!1,t,e,i,s,n,r,o)},fade:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!0,t,e,i,s,n,r,o)},flash:function(t,e,i,s,n,r,o){return this.flashEffect.start(t,e,i,s,n,r,o)},shake:function(t,e,i,s,n){return this.shakeEffect.start(t,e,i,s,n)},pan:function(t,e,i,s,n,r,o){return this.panEffect.start(t,e,i,s,n,r,o)},rotateTo:function(t,e,i,s,n,r,o){return this.rotateToEffect.start(t,e,i,s,n,r,o)},zoomTo:function(t,e,i,s,n,r){return this.zoomEffect.start(t,e,i,s,n,r)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,s=.5*e,r=this.zoom,o=this.matrix,a=t*this.originX,h=e*this.originY,c=this._follow,d=this.deadzone,f=this.scrollX,p=this.scrollY;d&&n(d,this.midPoint.x,this.midPoint.y);var v=!1;if(this.roundPixels&&(a=Math.floor(a),h=Math.floor(h)),c&&!this.panEffect.isRunning){var g=this.lerp,m=c.x-this.followOffset.x,y=c.y-this.followOffset.y;this.roundPixels&&(m=Math.floor(m),y=Math.floor(y)),d?(md.right&&(f=u(f,f+(m-d.right),g.x)),yd.bottom&&(p=u(p,p+(y-d.bottom),g.y))):(f=u(f,m-a,g.x),p=u(p,y-h,g.y)),v=!0}this.useBounds&&(f=this.clampX(f),p=this.clampY(p)),this.roundPixels&&(f=Math.floor(f),p=Math.floor(p)),this.scrollX=f,this.scrollY=p;var x=f+i,T=p+s;this.midPoint.set(x,T);var w=t/r,b=e/r,S=x-w/2,E=T-b/2;this.roundPixels&&(S=Math.floor(S),E=Math.floor(E)),this.worldView.setTo(S,E,w,b),o.applyITRS(Math.floor(this.x+a),Math.floor(this.y+h),this.rotation,r,r),o.translate(-a,-h),this.shakeEffect.preRender(),v&&this.emit(l.FOLLOW_UPDATE,this,c)},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,s,n,o){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===s&&(s=i),void 0===n&&(n=0),void 0===o&&(o=n),this._follow=t,this.roundPixels=e,i=r(i,0,1),s=r(s,0,1),this.lerp.set(i,s),this.followOffset.set(n,o);var a=this.width/2,h=this.height/2,l=t.x-n,u=t.y-o;return this.midPoint.set(l,u),this.scrollX=l-a,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),s.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},62382:(t,e,i)=>{var s=i(47751),n=i(56694),r=i(72632),o=i(91963),a=i(94287),h=i(40444),l=i(7599),u=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new s(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,n,r,o){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===n&&(n=this.scene.sys.scale.height),void 0===r&&(r=!1),void 0===o&&(o="");var a=new s(t,e,i,n);return a.setName(o),a.setScene(this.scene),a.setRoundPixels(this.roundPixels),a.id=this.getNextID(),this.cameras.push(a),r&&(this.main=a),a},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var s=!1,n=0;n0){r.preRender();var o=this.getVisibleChildren(e.getChildren(),r);t.render(i,o,r)}}},getVisibleChildren:function(t,e){return t.filter((function(t){return t.willRender(e)}))},resetAll:function(){for(var t=0;t{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.isComplete=!1,this.direction=!0,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=0,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a,h){if(void 0===t&&(t=!0),void 0===e&&(e=1e3),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=0),void 0===o&&(o=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),!o&&this.isRunning)return this.camera;this.isRunning=!0,this.isComplete=!1,this.duration=e,this.direction=t,this.progress=0,this.red=i,this.green=s,this.blue=n,this.alpha=t?Number.MIN_VALUE:1,this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h;var l=t?r.FADE_OUT_START:r.FADE_IN_START;return this.camera.emit(l,this.camera,this,e,i,s,n),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=1,this.progress=0,this._elapsed=0,this._alpha,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a){return void 0===t&&(t=250),void 0===e&&(e=255),void 0===i&&(i=255),void 0===s&&(s=255),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===a&&(a=this.camera.scene),!n&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,this.red=e,this.green=i,this.blue=s,this._alpha=this.alpha,this._elapsed=0,this._onUpdate=o,this._onUpdateScope=a,this.camera.emit(r.FLASH_START,this.camera,this,t,e,i,s)),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=i(93736),h=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=new a,this.current=new a,this.destination=new a,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=r.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene);var l=this.camera;return!n&&this.isRunning||(this.isRunning=!0,this.duration=i,this.progress=0,this.source.set(l.scrollX,l.scrollY),this.destination.set(t,e),l.getScroll(t,e,this.current),"string"==typeof s&&r.hasOwnProperty(s)?this.ease=r[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.camera.emit(o.PAN_START,this.camera,this,i,t,e)),l},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=i(35060),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=0,this.current=0,this.destination=0,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope,this.clockwise=!0,this.shortestPath=!1},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=o.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),void 0===e&&(e=!1),this.shortestPath=e;var l=t;t<0?(l=-1*t,this.clockwise=!1):this.clockwise=!0;var u=360*Math.PI/180;l-=Math.floor(l/u)*u;var c=this.camera;if(!n&&this.isRunning)return c;if(this.isRunning=!0,this.duration=i,this.progress=0,this.source=c.rotation,this.destination=l,"string"==typeof s&&o.hasOwnProperty(s)?this.ease=o[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.shortestPath){var d=0,f=0;(d=this.destination>this.source?Math.abs(this.destination-this.source):Math.abs(this.destination+u)-this.source)<(f=this.source>this.destination?Math.abs(this.source-this.destination):Math.abs(this.source+u)-this.destination)?this.clockwise=!0:d>f&&(this.clockwise=!1)}return this.camera.emit(r.ROTATE_START,this.camera,this,i,l),c},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed=l?Math.abs(h-l):Math.abs(h+a)-l;var u=0;u=this.clockwise?n.rotation+o*r:n.rotation-o*r,n.rotation=u,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,u)}else n.rotation=this.destination,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,this.destination),this.effectComplete()}},effectComplete:function(){this._onUpdate=null,this._onUpdateScope=null,this.isRunning=!1,this.camera.emit(r.ROTATE_COMPLETE,this.camera,this)},reset:function(){this.isRunning=!1,this._onUpdate=null,this._onUpdateScope=null},destroy:function(){this.reset(),this.camera=null,this.source=null,this.destination=null}});t.exports=a},3241:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(89787),o=i(93736),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.intensity=new o,this.progress=0,this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n){return void 0===t&&(t=100),void 0===e&&(e=.05),void 0===i&&(i=!1),void 0===s&&(s=null),void 0===n&&(n=this.camera.scene),!i&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,"number"==typeof e?this.intensity.set(e):this.intensity.set(e.x,e.y),this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate=s,this._onUpdateScope=n,this.camera.emit(r.SHAKE_START,this.camera,this,t,e)),this.camera},preRender:function(){this.isRunning&&this.camera.matrix.translate(this._offsetX,this._offsetY)},update:function(t,e){if(this.isRunning)if(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=1,this.destination=1,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a){void 0===e&&(e=1e3),void 0===i&&(i=r.Linear),void 0===s&&(s=!1),void 0===n&&(n=null),void 0===a&&(a=this.camera.scene);var h=this.camera;return!s&&this.isRunning||(this.isRunning=!0,this.duration=e,this.progress=0,this.source=h.zoom,this.destination=t,"string"==typeof i&&r.hasOwnProperty(i)?this.ease=r[i]:"function"==typeof i&&(this.ease=i),this._elapsed=0,this._onUpdate=n,this._onUpdateScope=a,this.camera.emit(o.ZOOM_START,this.camera,this,e,t)),h},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._elapsed{t.exports={Fade:i(92522),Flash:i(22151),Pan:i(37551),Shake:i(3241),RotateTo:i(1771),Zoom:i(13383)}},39577:t=>{t.exports="cameradestroy"},85373:t=>{t.exports="camerafadeincomplete"},92057:t=>{t.exports="camerafadeinstart"},1903:t=>{t.exports="camerafadeoutcomplete"},96131:t=>{t.exports="camerafadeoutstart"},85409:t=>{t.exports="cameraflashcomplete"},25500:t=>{t.exports="cameraflashstart"},44071:t=>{t.exports="followupdate"},19818:t=>{t.exports="camerapancomplete"},80002:t=>{t.exports="camerapanstart"},87966:t=>{t.exports="postrender"},74217:t=>{t.exports="prerender"},34805:t=>{t.exports="camerarotatecomplete"},30408:t=>{t.exports="camerarotatestart"},49856:t=>{t.exports="camerashakecomplete"},69189:t=>{t.exports="camerashakestart"},67657:t=>{t.exports="camerazoomcomplete"},14229:t=>{t.exports="camerazoomstart"},89787:(t,e,i)=>{t.exports={DESTROY:i(39577),FADE_IN_COMPLETE:i(85373),FADE_IN_START:i(92057),FADE_OUT_COMPLETE:i(1903),FADE_OUT_START:i(96131),FLASH_COMPLETE:i(85409),FLASH_START:i(25500),FOLLOW_UPDATE:i(44071),PAN_COMPLETE:i(19818),PAN_START:i(80002),POST_RENDER:i(87966),PRE_RENDER:i(74217),ROTATE_COMPLETE:i(34805),ROTATE_START:i(30408),SHAKE_COMPLETE:i(49856),SHAKE_START:i(69189),ZOOM_COMPLETE:i(67657),ZOOM_START:i(14229)}},32356:(t,e,i)=>{t.exports={Camera:i(47751),BaseCamera:i(51052),CameraManager:i(62382),Effects:i(53030),Events:i(89787)}},84219:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.speedX=0,this.speedY=0;var e=n(t,"speed",null);"number"==typeof e?(this.speedX=e,this.speedY=e):(this.speedX=n(t,"speed.x",0),this.speedY=n(t,"speed.y",0)),this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this.up&&this.up.isDown?e.scrollY-=this.speedY*t|0:this.down&&this.down.isDown&&(e.scrollY+=this.speedY*t|0),this.left&&this.left.isDown?e.scrollX-=this.speedX*t|0:this.right&&this.right.isDown&&(e.scrollX+=this.speedX*t|0),this.zoomIn&&this.zoomIn.isDown?(e.zoom-=this.zoomSpeed,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},69370:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=n(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=n(t,"acceleration.x",0),this.accelY=n(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=n(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=n(t,"drag.x",0),this.dragY=n(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var s=n(t,"maxSpeed",null);"number"==typeof s?(this.maxSpeedX=s,this.maxSpeedY=s):(this.maxSpeedX=n(t,"maxSpeed.x",0),this.maxSpeedY=n(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},6524:(t,e,i)=>{t.exports={FixedKeyControl:i(84219),SmoothedKeyControl:i(69370)}},44143:(t,e,i)=>{t.exports={Controls:i(6524),Scene2D:i(32356)}},86459:(t,e,i)=>{var s={VERSION:"3.61.0-beta.1",BlendModes:i(95723),ScaleModes:i(27394),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=s},14033:(t,e,i)=>{var s=i(56694),n=i(86459),r=i(18360),o=i(77290),a=i(72632),h=i(10850),l=i(42911),u=i(72283),c=i(5923),d=i(65641),f=i(93222),p=new s({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.renderType=h(t,"type",n.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),c.RND=new c.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io"),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=o.browser.es2019?1:0),o.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",o.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#ff0000","#ffff00","#00ff00","#00ffff","#000000"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null);var i=h(t,"render",null);this.pipeline=h(i,"pipeline",null,t),this.autoMobilePipeline=h(i,"autoMobilePipeline",!0,t),this.defaultPipeline=h(i,"defaultPipeline",d.MULTI_PIPELINE,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.pixelArt=h(i,"pixelArt",1!==this.zoom,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",4096,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t);var s=h(t,"backgroundColor",0);this.backgroundColor=f(s),this.transparent&&(this.backgroundColor=f(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",o.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowFXQuality=h(t,"fx.glow.quality",.1),this.glowFXDistance=h(t,"fx.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var p=h(t,"plugins",null),v=r.DefaultScene;p&&(Array.isArray(p)?this.defaultPlugins=p:l(p)&&(this.installGlobalPlugins=a(p,"global",[]),this.installScenePlugins=a(p,"scene",[]),Array.isArray(p.default)?v=p.default:Array.isArray(p.defaultMerge)&&(v=v.concat(p.defaultMerge)))),this.defaultPlugins=v;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=n.WEBGL:window.FORCE_CANVAS&&(this.renderType=n.CANVAS))}});t.exports=p},50150:(t,e,i)=>{var s=i(70616),n=i(61068),r=i(86459),o=i(90185);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===r.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==r.HEADLESS)if(e.renderType===r.AUTO&&(e.renderType=o.webGL?r.WEBGL:r.CANVAS),e.renderType===r.WEBGL){if(!o.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==r.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!o.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||n.disableSmoothing();var a,h,l=t.scale.baseSize,u=l.width,c=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=c):t.canvas=n.create(t,u,c,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||s.setCrisp(t.canvas),e.renderType!==r.HEADLESS)&&(a=i(91135),h=i(11857),e.renderType===r.WEBGL?t.renderer=new h(t):(t.renderer=new a(t),t.context=t.renderer.gameContext))}},77291:(t,e,i)=>{var s=i(86459);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===s.CANVAS?i="Canvas":e.renderType===s.HEADLESS&&(i="Headless");var n,r=e.audio,o=t.device.audio;if(n=o.webAudio&&!r.disableWebAudio?"Web Audio":r.noAudio||!o.webAudio&&!o.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+s.VERSION+" / https://phaser.io");else{var a,h="",l=[h];if(Array.isArray(e.bannerBackgroundColor))e.bannerBackgroundColor.forEach((function(t){h=h.concat("%c "),l.push("background: "+t),a=t})),l[l.length-1]="color: "+e.bannerTextColor+"; background: "+a;else h=h.concat("%c "),l.push("color: "+e.bannerTextColor+"; background: "+e.bannerBackgroundColor);l.push("background: transparent"),e.gameTitle&&(h=h.concat(e.gameTitle),e.gameVersion&&(h=h.concat(" v"+e.gameVersion)),e.hidePhaser||(h=h.concat(" / ")));e.hidePhaser||(h=h.concat("Phaser v"+s.VERSION+" ("+i+" | "+n+")")),h=h.concat(" %c 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x(this,this.config),this.pendingDestroy=!1,this.removeCanvas=!1,this.noReturn=!1,this.hasFocus=!1,this.isPaused=!1,p(this.boot.bind(this))},boot:function(){y.hasCore("EventEmitter")?(this.isBooted=!0,this.config.preBoot(this),this.scale.preBoot(),u(this),l(this),d(this),s(this.canvas,this.config.parent),this.textures.once(b.READY,this.texturesReady,this),this.events.emit(g.BOOT)):console.warn("Aborting. 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i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e),this.scene.isProcessing=!1,i.emit(g.PRE_RENDER,null,t,e),i.emit(g.POST_RENDER,null,t,e)}},onHidden:function(){this.loop.pause(),this.events.emit(g.PAUSE)},pause:function(){var t=this.isPaused;this.isPaused=!0,t||this.events.emit(g.PAUSE)},onVisible:function(){this.loop.resume(),this.events.emit(g.RESUME)},resume:function(){var t=this.isPaused;this.isPaused=!1,t&&this.events.emit(g.RESUME)},onBlur:function(){this.hasFocus=!1,this.loop.blur()},onFocus:function(){this.hasFocus=!0,this.loop.focus()},getFrame:function(){return this.loop.frame},getTime:function(){return this.loop.now},destroy:function(t,e){void 0===e&&(e=!1),this.pendingDestroy=!0,this.removeCanvas=t,this.noReturn=e},runDestroy:function(){this.scene.destroy(),this.events.emit(g.DESTROY),this.events.removeAllListeners(),this.renderer&&this.renderer.destroy(),this.removeCanvas&&this.canvas&&(o.remove(this.canvas),this.canvas.parentNode&&this.canvas.parentNode.removeChild(this.canvas)),this.domContainer&&this.domContainer.parentNode.removeChild(this.domContainer),this.loop.destroy(),this.pendingDestroy=!1}});t.exports=_},26617:(t,e,i)=>{var s=i(56694),n=i(10850),r=i(72283),o=i(27385),a=new s({initialize:function(t,e){this.game=t,this.raf=new 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t=window.performance.now();this.time=t,this.lastTime=t,this.nextFpsUpdate=t+1e3,this.framesThisSecond=0;for(var e=0;e0||!this.inFocus)&&(this._coolDown--,t=Math.min(t,this._target)),t>this._min&&(t=i[e],t=Math.min(t,this._min)),i[e]=t,this.deltaIndex++,this.deltaIndex>=s&&(this.deltaIndex=0);for(var n=0,r=0;r=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.delta>=this._limitRate&&(this.callback(t,this.delta),this.delta=0),this.lastTime=t,this.frame++},step:function(t){this.now=t;var e=Math.max(0,t-this.lastTime);this.rawDelta=e,this.time+=this.rawDelta,this.smoothStep&&(e=this.smoothDelta(e)),this.delta=e,t>=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.callback(t,e),this.lastTime=t,this.frame++},tick:function(){var t=window.performance.now();this.hasFpsLimit?this.stepLimitFPS(t):this.step(t)},sleep:function(){this.running&&(this.raf.stop(),this.running=!1)},wake:function(t){void 0===t&&(t=!1);var e=window.performance.now();if(!this.running){t&&(this.startTime+=-this.lastTime+(this.lastTime+e));var i=this.hasFpsLimit?this.stepLimitFPS.bind(this):this.step.bind(this);this.raf.start(i,this.forceSetTimeOut,this._target),this.running=!0,this.nextFpsUpdate=e+1e3,this.framesThisSecond=0,this.fpsLimitTriggered=!1,this.tick()}},getDuration:function(){return Math.round(this.lastTime-this.startTime)/1e3},getDurationMS:function(){return Math.round(this.lastTime-this.startTime)},stop:function(){return this.running=!1,this.started=!1,this.raf.stop(),this},destroy:function(){this.stop(),this.raf.destroy(),this.raf=null,this.game=null,this.callback=null}});t.exports=a},26493:(t,e,i)=>{var s=i(97081);t.exports=function(t){var e,i=t.events;if(void 0!==document.hidden)e="visibilitychange";else{["webkit","moz","ms"].forEach((function(t){void 0!==document[t+"Hidden"]&&(document.hidden=function(){return 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n(this)},willRender:function(t){return!(!(!this.displayList||!this.displayList.active||this.displayList.willRender(t))||l.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},getIndexList:function(){for(var t=this,e=this.parentContainer,i=[];e&&(i.unshift(e.getIndex(t)),t=e,e.parentContainer);)e=e.parentContainer;return this.displayList?i.unshift(this.displayList.getIndex(t)):i.unshift(this.scene.sys.displayList.getIndex(t)),i},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(a.ADDED_TO_SCENE,this,this.scene),t.events.emit(h.ADDED_TO_SCENE,this,this.scene)),this},addToUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.add(this),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t&&t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(a.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(h.REMOVED_FROM_SCENE,this,this.scene)),this},removeFromUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.remove(this),this},destroy:function(t){this.scene&&!this.ignoreDestroy&&(void 0===t&&(t=!1),this.preDestroy&&this.preDestroy.call(this),this.emit(a.DESTROY,this,t),this.removeAllListeners(),this.postPipelines&&this.resetPostPipeline(!0),this.removeFromDisplayList(),this.removeFromUpdateList(),this.input&&(this.scene.sys.input.clear(this),this.input=void 0),this.data&&(this.data.destroy(),this.data=void 0),this.body&&(this.body.destroy(),this.body=void 0),this.preFX&&(this.preFX.destroy(),this.preFX=void 0),this.postFX&&(this.postFX.destroy(),this.postFX=void 0),this.active=!1,this.visible=!1,this.scene=void 0,this.parentContainer=void 0)}});l.RENDER_MASK=15,t.exports=l},99325:(t,e,i)=>{var s=i(56694),n=i(91963),r=i(7599),o=new s({initialize:function(t){this.scene=t,this.systems=t.sys,this.events=t.sys.events,this.displayList,this.updateList,this.events.once(r.BOOT,this.boot,this),this.events.on(r.START,this.start,this)},boot:function(){this.displayList=this.systems.displayList,this.updateList=this.systems.updateList,this.events.once(r.DESTROY,this.destroy,this)},start:function(){this.events.once(r.SHUTDOWN,this.shutdown,this)},shutdown:function(){this.events.off(r.SHUTDOWN,this.shutdown,this)},destroy:function(){this.shutdown(),this.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.events=null,this.displayList=null,this.updateList=null}});o.register=function(t,e){o.prototype.hasOwnProperty(t)||(o.prototype[t]=e)},o.remove=function(t){o.prototype.hasOwnProperty(t)&&delete o.prototype[t]},n.register("GameObjectCreator",o,"make"),t.exports=o},61286:(t,e,i)=>{var s=i(56694),n=i(91963),r=i(7599),o=new 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s=i(69360),n=new s,r=new s,o=new s,a={camera:n,sprite:r,calc:o};t.exports=function(t,e,i){var s=n,h=r,l=o;return h.applyITRS(t.x,t.y,t.rotation,t.scaleX,t.scaleY),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),h.e=t.x,h.f=t.y):(h.e-=e.scrollX*t.scrollFactorX,h.f-=e.scrollY*t.scrollFactorY),s.multiply(h,l),a}},92034:(t,e,i)=>{var s=i(56694),n=i(74623),r=i(91963),o=i(7599),a=new s({Extends:n,initialize:function(t){n.call(this),this.checkQueue=!0,this.scene=t,this.systems=t.sys,t.sys.events.once(o.BOOT,this.boot,this),t.sys.events.on(o.START,this.start,this)},boot:function(){this.systems.events.once(o.DESTROY,this.destroy,this)},start:function(){var t=this.systems.events;t.on(o.PRE_UPDATE,this.update,this),t.on(o.UPDATE,this.sceneUpdate,this),t.once(o.SHUTDOWN,this.shutdown,this)},sceneUpdate:function(t,e){for(var i=this._active,s=i.length,n=0;n{t.exports=function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p){var v=i.x-e.displayOriginX+n,g=i.y-e.displayOriginY+r,m=v+i.w,y=g+i.h,x=o.getXRound(v,g,a),T=o.getYRound(v,g,a),w=o.getXRound(v,y,a),b=o.getYRound(v,y,a),S=o.getXRound(m,y,a),E=o.getYRound(m,y,a),A=o.getXRound(m,g,a),C=o.getYRound(m,g,a);t.batchQuad(e,x,T,w,b,S,E,A,C,s.u0,s.v0,s.u1,s.v1,h,l,u,c,d,f,p)}},82173:t=>{t.exports=function(t,e,i,s){if(void 0===i&&(i=!1),void 0===s)return s={local:{x:0,y:0,width:0,height:0},global:{x:0,y:0,width:0,height:0},lines:{shortest:0,longest:0,lengths:null,height:0},wrappedText:"",words:[],characters:[],scaleX:0,scaleY:0};var n,r,o,a,h=t.text,l=h.length,u=t.maxWidth,c=t.wordWrapCharCode,d=Number.MAX_VALUE,f=Number.MAX_VALUE,p=0,v=0,g=t.fontData.chars,m=t.fontData.lineHeight,y=t.letterSpacing,x=t.lineSpacing,T=0,w=0,b=0,S=null,E=t._align,A=0,C=0,_=t.fontSize/t.fontData.size,M=_*t.scaleX,P=_*t.scaleY,R=null,O=0,L=[],F=Number.MAX_VALUE,D=0,I=0,k=0,B=[],N=[],U=null;if(u>0){for(n=0;nu||H-z>u?(G.push(V.i-1),V.cr?(G.push(V.i+V.word.length),z=0,Y=null):Y=V):V.cr&&(G.push(V.i+V.word.length),z=0,Y=null)}for(n=G.length-1;n>=0;n--)r=h,o=G[n],a="\n",h=r.substr(0,o)+a+r.substr(o+1);s.wrappedText=h,l=h.length,B=[],U=null}var j=0;for(n=0;nA&&(d=A),f>C&&(f=C);var K=A+S.xAdvance,Z=C+m;pD&&(D=k),kD&&(D=k),k0)for(var Q=0;Q{var s=i(31476);t.exports=function(t,e,i,n,r,o,a){var h=t.sys.textures.get(i),l=h.get(n),u=t.sys.cache.xml.get(r);if(l&&u){var c=s(u,l,o,a,h);return t.sys.cache.bitmapFont.add(e,{data:c,texture:i,frame:n,fromAtlas:!0}),!0}return!1}},39860:(t,e,i)=>{var s=i(10850);t.exports=function(t,e){var 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s=i(66863),n=i(98611),r={Parse:i(39860)};r=n(!1,r,s),t.exports=r},66863:t=>{t.exports={TEXT_SET1:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~",TEXT_SET2:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ",TEXT_SET3:"ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ",TEXT_SET4:"ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789",TEXT_SET5:"ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789",TEXT_SET6:"ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789\"(),-.' 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s=i(49584);t.exports=function(t,e,i,n){var r=e._text,o=r.length,a=t.currentContext;if(0!==o&&s(t,a,e,i,n)){i.addToRenderList(e);var h=e.fromAtlas?e.frame:e.texture.frames.__BASE,l=e.displayCallback,u=e.callbackData,c=e.fontData.chars,d=e.fontData.lineHeight,f=e._letterSpacing,p=0,v=0,g=0,m=null,y=0,x=0,T=0,w=0,b=0,S=0,E=null,A=0,C=e.frame.source.image,_=h.cutX,M=h.cutY,P=0,R=0,O=e._fontSize/e.fontData.size,L=e._align,F=0,D=0;e.getTextBounds(!1);var I=e._bounds.lines;1===L?D=(I.longest-I.lengths[0])/2:2===L&&(D=I.longest-I.lengths[0]),a.translate(-e.displayOriginX,-e.displayOriginY);var k=i.roundPixels;e.cropWidth>0&&e.cropHeight>0&&(a.beginPath(),a.rect(0,0,e.cropWidth,e.cropHeight),a.clip());for(var B=0;B{var s=i(13468),n=i(88933),r=i(99325),o=i(20494);r.register("dynamicBitmapText",(function(t,e){void 0===t&&(t={});var i=o(t,"font",""),r=o(t,"text",""),a=o(t,"size",!1),h=new s(this.scene,0,0,i,r,a);return void 0!==e&&(t.add=e),n(this.scene,h,t),h}))},94145:(t,e,i)=>{var s=i(13468);i(61286).register("dynamicBitmapText",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,n,r))}))},88899:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(16873),r=i(93438),t.exports={renderWebGL:n,renderCanvas:r}},16873:(t,e,i)=>{var s=i(73329),n=i(69360),r=i(75512),o=new n;t.exports=function(t,e,i,n){var a=e.text,h=a.length;if(0!==h){i.addToRenderList(e);var l=t.pipelines.set(e.pipeline,e),u=s(e,i,n);t.pipelines.preBatch(e);var c=u.sprite,d=u.calc,f=o,p=e.cropWidth>0||e.cropHeight>0;p&&(l.flush(),t.pushScissor(d.tx,d.ty,e.cropWidth*d.scaleX,e.cropHeight*d.scaleY));var v,g,m=e.frame.glTexture,y=e.tintFill,x=r.getTintAppendFloatAlpha(e.tintTopLeft,i.alpha*e._alphaTL),T=r.getTintAppendFloatAlpha(e.tintTopRight,i.alpha*e._alphaTR),w=r.getTintAppendFloatAlpha(e.tintBottomLeft,i.alpha*e._alphaBL),b=r.getTintAppendFloatAlpha(e.tintBottomRight,i.alpha*e._alphaBR),S=l.setGameObject(e),E=0,A=0,C=0,_=0,M=e.letterSpacing,P=0,R=0,O=e.scrollX,L=e.scrollY,F=e.fontData,D=F.chars,I=F.lineHeight,k=e.fontSize/F.size,B=0,N=e._align,U=0,X=0,Y=e.getTextBounds(!1);e.maxWidth>0&&(h=(a=Y.wrappedText).length);var z=e._bounds.lines;1===N?X=(z.longest-z.lengths[0])/2:2===N&&(X=z.longest-z.lengths[0]);for(var G=i.roundPixels,V=e.displayCallback,W=e.callbackData,H=0;H{var s=i(56694),n=i(82897),r=i(64937),o=i(89980),a=i(82173),h=i(68298),l=i(31476),u=i(74118),c=i(84557),d=new s({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Texture,r.Tint,r.Transform,r.Visible,c],initialize:function(t,e,i,s,n,r,h){void 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s=i(72283),n=s,r=s;n=i(26372),r=i(97545),t.exports={renderWebGL:n,renderCanvas:r}},26372:(t,e,i)=>{var s=i(8810),n=i(73329),r=i(75512);t.exports=function(t,e,i,o){if(0!==e._text.length){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=n(e,i,o).calc;t.pipelines.preBatch(e);var l,u,c,d=i.roundPixels,f=i.alpha,p=e.charColors,v=e.tintFill,g=r.getTintAppendFloatAlpha,m=g(e.tintTopLeft,f*e._alphaTL),y=g(e.tintTopRight,f*e._alphaTR),x=g(e.tintBottomLeft,f*e._alphaBL),T=g(e.tintBottomRight,f*e._alphaBR),w=e.frame.glTexture,b=a.setGameObject(e),S=e.getTextBounds(!1).characters,E=e.dropShadowX,A=e.dropShadowY;if(0!==E||0!==A){var C=e.dropShadowColor,_=e.dropShadowAlpha,M=g(C,f*_*e._alphaTL),P=g(C,f*_*e._alphaTR),R=g(C,f*_*e._alphaBL),O=g(C,f*_*e._alphaBR);for(l=0;l{var s=i(92246),n=i(41664),r=i(56694),o=i(64937),a=i(82047),h=i(89980),l=i(71207),u=new 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n=e.getRenderList();if(0!==n.length){var r=t.currentContext,o=i.alpha*e.alpha;if(0!==o){i.addToRenderList(e),r.globalCompositeOperation=t.blendModes[e.blendMode],r.imageSmoothingEnabled=!e.frame.source.scaleMode;var a=e.x-i.scrollX*e.scrollFactorX,h=e.y-i.scrollY*e.scrollFactorY;r.save(),s&&s.copyToContext(r);for(var l=i.roundPixels,u=0;u0&&p.height>0&&(r.save(),r.translate(c.x+a,c.y+h),r.scale(m,y),r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v,g,p.width,p.height),r.restore())):(l&&(v=Math.round(v),g=Math.round(g)),p.width>0&&p.height>0&&r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v+c.x+a,g+c.y+h,p.width,p.height)))}r.restore()}}}},68452:(t,e,i)=>{var s=i(52816),n=i(88933),r=i(99325),o=i(20494);r.register("blitter",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),a=new s(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),n(this.scene,a,t),a}))},38906:(t,e,i)=>{var s=i(52816);i(61286).register("blitter",(function(t,e,i,n){return 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this.flipX=!1,this.flipY=!1,this},reset:function(t,e,i){return this.x=t,this.y=e,this.flipX=!1,this.flipY=!1,this._alpha=1,this._visible=!0,this.parent.dirty=!0,i&&this.setFrame(i),this},setPosition:function(t,e){return this.x=t,this.y=e,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},setVisible:function(t){return this.visible=t,this},setAlpha:function(t){return this.alpha=t,this},setTint:function(t){return this.tint=t,this},destroy:function(){this.parent.dirty=!0,this.parent.children.remove(this),this.parent=void 0,this.frame=void 0,this.data=void 0},visible:{get:function(){return this._visible},set:function(t){this.parent.dirty|=this._visible!==t,this._visible=t}},alpha:{get:function(){return this._alpha},set:function(t){this.parent.dirty|=this._alpha>0!=t>0,this._alpha=t}}});t.exports=r},97123:(t,e,i)=>{var s=i(82897),n={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,n){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=s(t,0,1),this._alphaTR=s(e,0,1),this._alphaBL=s(i,0,1),this._alphaBR=s(n,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=s(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=s(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=s(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=s(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=n},15720:(t,e,i)=>{var s=i(82897),n={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=n},69732:(t,e,i)=>{var s=i(95723),n={_blendMode:s.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=s[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=n},28284:t=>{t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},85293:t=>{var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},14975:t=>{var e={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this}};t.exports=e},88677:(t,e,i)=>{var s=i(56694),n=i(96910),r=i(72677),o=new s({initialize:function(t,e){this.gameObject=t,this.isPost=e,this.enabled=!1,this.list=[],this.padding=0},setPadding:function(t){return void 0===t&&(t=0),this.padding=t,this.gameObject},onFXCopy:function(){},onFX:function(){},enable:function(t){if(!this.isPost){var e=this.gameObject.scene.sys.renderer;e&&e.pipelines?(this.gameObject.pipeline=e.pipelines.FX_PIPELINE,void 0!==t&&(this.padding=t),this.enabled=!0):this.enabled=!1}},clear:function(){if(this.isPost)this.gameObject.resetPostPipeline(!0);else{for(var t=this.list,e=0;e{t.exports={flipX:!1,flipY:!1,toggleFlipX:function(){return this.flipX=!this.flipX,this},toggleFlipY:function(){return this.flipY=!this.flipY,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this}}},80693:(t,e,i)=>{var s=i(74118),n=i(2386),r=i(93736),o={prepareBoundsOutput:function(t,e){(void 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r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getRightCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getBottomLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBounds:function(t){var e,i,n,r,o,a,h,l;if(void 0===t&&(t=new s),this.parentContainer){var u=this.parentContainer.getBoundsTransformMatrix();this.getTopLeft(t),u.transformPoint(t.x,t.y,t),e=t.x,i=t.y,this.getTopRight(t),u.transformPoint(t.x,t.y,t),n=t.x,r=t.y,this.getBottomLeft(t),u.transformPoint(t.x,t.y,t),o=t.x,a=t.y,this.getBottomRight(t),u.transformPoint(t.x,t.y,t),h=t.x,l=t.y}else this.getTopLeft(t),e=t.x,i=t.y,this.getTopRight(t),n=t.x,r=t.y,this.getBottomLeft(t),o=t.x,a=t.y,this.getBottomRight(t),h=t.x,l=t.y;return t.x=Math.min(e,n,o,h),t.y=Math.min(i,r,a,l),t.width=Math.max(e,n,o,h)-t.x,t.height=Math.max(i,r,a,l)-t.y,t}};t.exports=o},39171:(t,e,i)=>{var s=i(76756),n=i(63037),r={mask:null,setMask:function(t){return this.mask=t,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},createBitmapMask:function(t,e,i,n,r){return void 0===t&&(this.texture||this.shader||this.geom)&&(t=this),new s(this.scene,t,e,i,n,r)},createGeometryMask:function(t){return void 0!==t||"Graphics"!==this.type&&!this.geom||(t=this),new n(this.scene,t)}};t.exports=r},28072:t=>{var e={_originComponent:!0,originX:.5,originY:.5,_displayOriginX:0,_displayOriginY:0,displayOriginX:{get:function(){return this._displayOriginX},set:function(t){this._displayOriginX=t,this.originX=t/this.width}},displayOriginY:{get:function(){return this._displayOriginY},set:function(t){this._displayOriginY=t,this.originY=t/this.height}},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this.updateDisplayOrigin()},setOriginFromFrame:function(){return this.frame&&this.frame.customPivot?(this.originX=this.frame.pivotX,this.originY=this.frame.pivotY,this.updateDisplayOrigin()):this.setOrigin()},setDisplayOrigin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displayOriginX=t,this.displayOriginY=e,this},updateDisplayOrigin:function(){return this._displayOriginX=this.originX*this.width,this._displayOriginY=this.originY*this.height,this}};t.exports=e},54211:(t,e,i)=>{var s=i(75606),n=i(63130),r=i(10850),o=i(55303),a=i(93736),h={path:null,rotateToPath:!1,pathRotationOffset:0,pathOffset:null,pathVector:null,pathDelta:null,pathTween:null,pathConfig:null,_prevDirection:o.PLAYING_FORWARD,setPath:function(t,e){void 0===e&&(e=this.pathConfig);var i=this.pathTween;return i&&i.isPlaying()&&i.stop(),this.path=t,e&&this.startFollow(e),this},setRotateToPath:function(t,e){return void 0===e&&(e=0),this.rotateToPath=t,this.pathRotationOffset=e,this},isFollowing:function(){var t=this.pathTween;return t&&t.isPlaying()},startFollow:function(t,e){void 0===t&&(t={}),void 0===e&&(e=0);var i=this.pathTween;i&&i.isPlaying()&&i.stop(),"number"==typeof t&&(t={duration:t}),t.from=r(t,"from",0),t.to=r(t,"to",1);var h=n(t,"positionOnPath",!1);this.rotateToPath=n(t,"rotateToPath",!1),this.pathRotationOffset=r(t,"rotationOffset",0);var l=r(t,"startAt",e);if(l&&(t.onStart=function(t){var e=t.data[0];e.progress=l,e.elapsed=e.duration*l;var i=e.ease(e.progress);e.current=e.start+(e.end-e.start)*i,e.setTargetValue()}),this.pathOffset||(this.pathOffset=new a(this.x,this.y)),this.pathVector||(this.pathVector=new a),this.pathDelta||(this.pathDelta=new a),this.pathDelta.reset(),t.persist=!0,this.pathTween=this.scene.sys.tweens.addCounter(t),this.path.getStartPoint(this.pathOffset),h&&(this.x=this.pathOffset.x,this.y=this.pathOffset.y),this.pathOffset.x=this.x-this.pathOffset.x,this.pathOffset.y=this.y-this.pathOffset.y,this._prevDirection=o.PLAYING_FORWARD,this.rotateToPath){var u=this.path.getPoint(.1);this.rotation=Math.atan2(u.y-this.y,u.x-this.x)+s(this.pathRotationOffset)}return this.pathConfig=t,this},pauseFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.pause(),this},resumeFollow:function(){var t=this.pathTween;return t&&t.isPaused()&&t.resume(),this},stopFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.stop(),this},pathUpdate:function(){var t=this.pathTween;if(t&&t.data){var e=t.data[0],i=this.pathDelta,n=this.pathVector;if(i.copy(n).negate(),e.state===o.COMPLETE)return this.path.getPoint(e.end,n),i.add(n),n.add(this.pathOffset),void this.setPosition(n.x,n.y);if(e.state!==o.PLAYING_FORWARD&&e.state!==o.PLAYING_BACKWARD)return;this.path.getPoint(t.getValue(),n),i.add(n),n.add(this.pathOffset);var r=this.x,a=this.y;this.setPosition(n.x,n.y);var h=this.x-r,l=this.y-a;if(0===h&&0===l)return;if(e.state!==this._prevDirection)return void(this._prevDirection=e.state);this.rotateToPath&&(this.rotation=Math.atan2(l,h)+s(this.pathRotationOffset))}}};t.exports=h},58210:(t,e,i)=>{var s=i(28699),n={defaultPipeline:null,pipeline:null,pipelineData:null,initPipeline:function(t){this.pipelineData={};var e=this.scene.sys.renderer;if(!e)return!1;var i=e.pipelines;if(i){void 0===t&&(t=i.default);var s=i.get(t);if(s)return this.defaultPipeline=s,this.pipeline=s,!0}return!1},setPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){var o=r.get(t);o&&(this.pipeline=o),e&&(this.pipelineData=i?s(e):e)}return this},setPipelineData:function(t,e){var i=this.pipelineData;return void 0===e?delete i[t]:i[t]=e,this},resetPipeline:function(t){return void 0===t&&(t=!1),this.pipeline=this.defaultPipeline,t&&(this.pipelineData={}),null!==this.pipeline},getPipelineName:function(){return this.pipeline.name}};t.exports=n},44086:(t,e,i)=>{var s=i(28699),n=i(88677),r=i(72677),o={hasPostPipeline:!1,postPipelines:null,postPipelineData:null,preFX:null,postFX:null,initPostPipeline:function(t){this.postPipelines=[],this.postPipelineData={},this.postFX=new n(this,!0),t&&(this.preFX=new n(this,!1))},setPostPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){Array.isArray(t)||(t=[t]);for(var o=0;o0,this},setPostPipelineData:function(t,e){var i=this.postPipelineData;return void 0===e?delete i[t]:i[t]=e,this},getPostPipeline:function(t){for(var e="string"==typeof t,i=this.postPipelines,s=[],n=0;n=0;s--){var n=i[s];(e&&n.name===t||!e&&n===t)&&(n.destroy(),r(i,s))}return this.hasPostPipeline=this.postPipelines.length>0,this},clearFX:function(){return this.preFX&&this.preFX.clear(),this.postFX&&this.postFX.clear(),this}};t.exports=o},45900:t=>{var e={scrollFactorX:1,scrollFactorY:1,setScrollFactor:function(t,e){return void 0===e&&(e=t),this.scrollFactorX=t,this.scrollFactorY=e,this}};t.exports=e},31654:t=>{var e={_sizeComponent:!0,width:0,height:0,displayWidth:{get:function(){return Math.abs(this.scaleX*this.frame.realWidth)},set:function(t){this.scaleX=t/this.frame.realWidth}},displayHeight:{get:function(){return Math.abs(this.scaleY*this.frame.realHeight)},set:function(t){this.scaleY=t/this.frame.realHeight}},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight;var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}};t.exports=e},82081:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this}};t.exports=n},21850:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this.isCropped&&this.frame.updateCropUVs(this._crop,this.flipX,this.flipY),this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=n},58072:t=>{var e={tintTopLeft:16777215,tintTopRight:16777215,tintBottomLeft:16777215,tintBottomRight:16777215,tintFill:!1,clearTint:function(){return this.setTint(16777215),this},setTint:function(t,e,i,s){return void 0===t&&(t=16777215),void 0===e&&(e=t,i=t,s=t),this.tintTopLeft=t,this.tintTopRight=e,this.tintBottomLeft=i,this.tintBottomRight=s,this.tintFill=!1,this},setTintFill:function(t,e,i,s){return this.setTint(t,e,i,s),this.tintFill=!0,this},tint:{set:function(t){this.setTint(t,t,t,t)}},isTinted:{get:function(){var t=16777215;return this.tintFill||this.tintTopLeft!==t||this.tintTopRight!==t||this.tintBottomLeft!==t||this.tintBottomRight!==t}}};t.exports=e},48129:t=>{t.exports=function(t){var e={name:t.name,type:t.type,x:t.x,y:t.y,depth:t.depth,scale:{x:t.scaleX,y:t.scaleY},origin:{x:t.originX,y:t.originY},flipX:t.flipX,flipY:t.flipY,rotation:t.rotation,alpha:t.alpha,visible:t.visible,blendMode:t.blendMode,textureKey:"",frameKey:"",data:{}};return t.texture&&(e.textureKey=t.texture.key,e.frameKey=t.frame.name),e}},56584:(t,e,i)=>{var s=i(83392),n=i(69360),r=i(64462),o=i(35786),a=i(62138),h=i(93736),l={hasTransformComponent:!0,_scaleX:1,_scaleY:1,_rotation:0,x:0,y:0,z:0,w:0,scale:{get:function(){return(this._scaleX+this._scaleY)/2},set:function(t){this._scaleX=t,this._scaleY=t,0===t?this.renderFlags&=-5:this.renderFlags|=4}},scaleX:{get:function(){return this._scaleX},set:function(t){this._scaleX=t,0===t?this.renderFlags&=-5:0!==this._scaleY&&(this.renderFlags|=4)}},scaleY:{get:function(){return this._scaleY},set:function(t){this._scaleY=t,0===t?this.renderFlags&=-5:0!==this._scaleX&&(this.renderFlags|=4)}},angle:{get:function(){return a(this._rotation*s.RAD_TO_DEG)},set:function(t){this.rotation=a(t)*s.DEG_TO_RAD}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=o(t)}},setPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=0),this.x=t,this.y=e,this.z=i,this.w=s,this},copyPosition:function(t){return void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.z&&(this.z=t.z),void 0!==t.w&&(this.w=t.w),this},setRandomPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),this.x=t+Math.random()*i,this.y=e+Math.random()*s,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,this},setScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.scaleX=t,this.scaleY=e,this},setX:function(t){return void 0===t&&(t=0),this.x=t,this},setY:function(t){return void 0===t&&(t=0),this.y=t,this},setZ:function(t){return void 0===t&&(t=0),this.z=t,this},setW:function(t){return void 0===t&&(t=0),this.w=t,this},getLocalTransformMatrix:function(t){return void 0===t&&(t=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY)},getWorldTransformMatrix:function(t,e){void 0===t&&(t=new n);var i=this.parentContainer;if(!i)return this.getLocalTransformMatrix(t);for(e||(e=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY);i;)e.applyITRS(i.x,i.y,i._rotation,i._scaleX,i._scaleY),e.multiply(t,t),i=i.parentContainer;return t},getLocalPoint:function(t,e,i,s){i||(i=new h),s||(s=this.scene.sys.cameras.main);var n=s.scrollX,o=s.scrollY,a=t+n*this.scrollFactorX-n,l=e+o*this.scrollFactorY-o;return this.parentContainer?this.getWorldTransformMatrix().applyInverse(a,l,i):r(a,l,this.x,this.y,this.rotation,this.scaleX,this.scaleY,i),this._originComponent&&(i.x+=this._displayOriginX,i.y+=this._displayOriginY),i},getParentRotation:function(){for(var t=0,e=this.parentContainer;e;)t+=e.rotation,e=e.parentContainer;return t}};t.exports=l},69360:(t,e,i)=>{var s=i(56694),n=i(83392),r=i(93736),o=new s({initialize:function(t,e,i,s,n,r){void 0===t&&(t=1),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=0),this.matrix=new Float32Array([t,e,i,s,n,r,0,0,1]),this.decomposedMatrix={translateX:0,translateY:0,scaleX:1,scaleY:1,rotation:0},this.quad=new Float32Array(8)},a:{get:function(){return this.matrix[0]},set:function(t){this.matrix[0]=t}},b:{get:function(){return this.matrix[1]},set:function(t){this.matrix[1]=t}},c:{get:function(){return this.matrix[2]},set:function(t){this.matrix[2]=t}},d:{get:function(){return this.matrix[3]},set:function(t){this.matrix[3]=t}},e:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},f:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},tx:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},ty:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},rotation:{get:function(){return Math.acos(this.a/this.scaleX)*(Math.atan(-this.c/this.a)<0?-1:1)}},rotationNormalized:{get:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],r=t[3];return e||i?i>0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):s||r?n.TAU-(r>0?Math.acos(-s/this.scaleY):-Math.acos(s/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3];return s[0]=n*i+o*e,s[1]=r*i+a*e,s[2]=n*-e+o*i,s[3]=r*-e+a*i,this},multiply:function(t,e){var i=this.matrix,s=t.matrix,n=i[0],r=i[1],o=i[2],a=i[3],h=i[4],l=i[5],u=s[0],c=s[1],d=s[2],f=s[3],p=s[4],v=s[5],g=void 0===e?i:e.matrix;return g[0]=u*n+c*o,g[1]=u*r+c*a,g[2]=d*n+f*o,g[3]=d*r+f*a,g[4]=p*n+v*o+h,g[5]=p*r+v*a+l,g},multiplyWithOffset:function(t,e,i){var s=this.matrix,n=t.matrix,r=s[0],o=s[1],a=s[2],h=s[3],l=e*r+i*a+s[4],u=e*o+i*h+s[5],c=n[0],d=n[1],f=n[2],p=n[3],v=n[4],g=n[5];return s[0]=c*r+d*a,s[1]=c*o+d*h,s[2]=f*r+p*a,s[3]=f*o+p*h,s[4]=v*r+g*a+l,s[5]=v*o+g*h+u,this},transform:function(t,e,i,s,n,r){var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return o[0]=t*a+e*l,o[1]=t*h+e*u,o[2]=i*a+s*l,o[3]=i*h+s*u,o[4]=n*a+r*l+c,o[5]=n*h+r*u+d,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3],h=s[4],l=s[5];return i.x=t*n+e*o+h,i.y=t*r+e*a+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=e*n-i*s;return t[0]=n/a,t[1]=-i/a,t[2]=-s/a,t[3]=e/a,t[4]=(s*o-n*r)/a,t[5]=-(e*o-i*r)/a,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){var e=this.matrix;return t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,s,n,r){var o=this.matrix;return o[0]=t,o[1]=e,o[2]=i,o[3]=s,o[4]=n,o[5]=r,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(t.translateX=e[4],t.translateY=e[5],i||s){var a=Math.sqrt(i*i+s*s);t.rotation=s>0?Math.acos(i/a):-Math.acos(i/a),t.scaleX=a,t.scaleY=o/a}else if(n||r){var h=Math.sqrt(n*n+r*r);t.rotation=.5*Math.PI-(r>0?Math.acos(-n/h):-Math.acos(n/h)),t.scaleX=o/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,s,n){var r=this.matrix,o=Math.sin(i),a=Math.cos(i);return r[4]=t,r[5]=e,r[0]=a*s,r[1]=o*s,r[2]=-o*n,r[3]=a*n,this},applyInverse:function(t,e,i){void 0===i&&(i=new r);var s=this.matrix,n=s[0],o=s[1],a=s[2],h=s[3],l=s[4],u=s[5],c=1/(n*h+a*-o);return i.x=h*c*t+-a*c*e+(u*a-l*h)*c,i.y=n*c*e+-o*c*t+(-u*n+l*o)*c,i},setQuad:function(t,e,i,s,n,r){void 0===r&&(r=this.quad);var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return r[0]=t*a+e*l+c,r[1]=t*h+e*u+d,r[2]=t*a+s*l+c,r[3]=t*h+s*u+d,r[4]=i*a+s*l+c,r[5]=i*h+s*u+d,r[6]=i*a+e*l+c,r[7]=i*h+e*u+d,n&&r.forEach((function(t,e){r[e]=Math.round(t)})),r},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var s=this.getX(t,e);return i&&(s=Math.round(s)),s},getYRound:function(t,e,i){var s=this.getY(t,e);return i&&(s=Math.round(s)),s},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=o},59694:t=>{var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},64937:(t,e,i)=>{t.exports={Alpha:i(97123),AlphaSingle:i(15720),BlendMode:i(69732),ComputedSize:i(28284),Crop:i(85293),Depth:i(14975),Flip:i(92972),FX:i(88677),GetBounds:i(80693),Mask:i(39171),Origin:i(28072),PathFollower:i(54211),Pipeline:i(58210),PostPipeline:i(44086),ScrollFactor:i(45900),Size:i(31654),Texture:i(82081),TextureCrop:i(21850),Tint:i(58072),ToJSON:i(48129),Transform:i(56584),TransformMatrix:i(69360),Visible:i(59694)}},70339:(t,e,i)=>{var s=i(59959),n=i(95723),r=i(56694),o=i(64937),a=i(56631),h=i(89980),l=i(74118),u=i(98524),c=i(58795),d=i(93736),f=new r({Extends:h,Mixins:[o.AlphaSingle,o.BlendMode,o.ComputedSize,o.Depth,o.Mask,o.PostPipeline,o.Transform,o.Visible,u],initialize:function(t,e,i,s){h.call(this,t,"Container"),this.list=[],this.exclusive=!0,this.maxSize=-1,this.position=0,this.localTransform=new o.TransformMatrix,this.tempTransformMatrix=new o.TransformMatrix,this._sortKey="",this._sysEvents=t.sys.events,this.scrollFactorX=1,this.scrollFactorY=1,this.initPostPipeline(),this.setPosition(e,i),this.setBlendMode(n.SKIP_CHECK),s&&this.add(s)},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return.5*this.width}},displayOriginY:{get:function(){return.5*this.height}},setExclusive:function(t){return void 0===t&&(t=!0),this.exclusive=t,this},getBounds:function(t){if(void 0===t&&(t=new l),t.setTo(this.x,this.y,0,0),this.parentContainer){var e=this.parentContainer.getBoundsTransformMatrix().transformPoint(this.x,this.y);t.setTo(e.x,e.y,0,0)}if(this.list.length>0){var i=this.list,s=new l,n=!1;t.setEmpty();for(var r=0;r-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){var i,s=[null],n=this.list.slice(),r=n.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.tempTransformMatrix.destroy(),this.list=[]}});t.exports=f},13916:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list;if(0!==n.length){var r=e.localTransform;s?(r.loadIdentity(),r.multiply(s),r.translate(e.x,e.y),r.rotate(e.rotation),r.scale(e.scaleX,e.scaleY)):r.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var o=-1!==e.blendMode;o||t.setBlendMode(0);var a=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u{var s=i(88933),n=i(70339),r=i(99325),o=i(20494);r.register("container",(function(t,e){void 0===t&&(t={});var i=o(t,"x",0),r=o(t,"y",0),a=o(t,"children",null),h=new n(this.scene,i,r,a);return void 0!==e&&(t.add=e),s(this.scene,h,t),h}))},23400:(t,e,i)=>{var s=i(70339);i(61286).register("container",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},98524:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(36934),r=i(13916),t.exports={renderWebGL:n,renderCanvas:r}},36934:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list,r=n.length;if(0!==r){var o=e.localTransform;s?(o.loadIdentity(),o.multiply(s),o.translate(e.x,e.y),o.rotate(e.rotation),o.scale(e.scaleX,e.scaleY)):o.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),t.pipelines.preBatch(e);var a=-1!==e.blendMode;a||t.setBlendMode(0);for(var h=e.alpha,l=e.scrollFactorX,u=e.scrollFactorY,c=0;c{t.exports=["normal","multiply","multiply","screen","overlay","darken","lighten","color-dodge","color-burn","hard-light","soft-light","difference","exclusion","hue","saturation","color","luminosity"]},38943:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(11603),o=i(89980),a=i(42911),h=i(55638),l=i(7599),u=i(51729),c=new s({Extends:o,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Origin,n.ScrollFactor,n.Transform,n.Visible,r],initialize:function(t,e,i,s,n,r){o.call(this,t,"DOMElement"),this.parent=t.sys.game.domContainer,this.cache=t.sys.cache.html,this.node,this.transformOnly=!1,this.skewX=0,this.skewY=0,this.rotate3d=new u,this.rotate3dAngle="deg",this.pointerEvents="auto",this.width=0,this.height=0,this.displayWidth=0,this.displayHeight=0,this.handler=this.dispatchNativeEvent.bind(this),this.setPosition(e,i),"string"==typeof s?"#"===s[0]?this.setElement(s.substr(1),n,r):this.createElement(s,n,r):s&&this.setElement(s,n,r),t.sys.events.on(l.SLEEP,this.handleSceneEvent,this),t.sys.events.on(l.WAKE,this.handleSceneEvent,this),t.sys.events.on(l.PRE_RENDER,this.preRender,this)},handleSceneEvent:function(t){var e=this.node,i=e.style;e&&(i.display=t.settings.visible?"block":"none")},setSkew:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.skewX=t,this.skewY=e,this},setPerspective:function(t){return this.parent.style.perspective=t+"px",this},perspective:{get:function(){return parseFloat(this.parent.style.perspective)},set:function(t){this.parent.style.perspective=t+"px"}},addListener:function(t){if(this.node){t=t.split(" ");for(var e=0;e{var s=i(2452),n=i(89980),r=i(69360),o=new r,a=new r,h=new r;t.exports=function(t,e,i,r){if(e.node){var l=e.node.style,u=e.scene.sys.settings;if(!l||!u.visible||n.RENDER_MASK!==e.renderFlags||0!==e.cameraFilter&&e.cameraFilter&i.id||e.parentContainer&&!e.parentContainer.willRender())l.display="none";else{var c=e.parentContainer,d=i.alpha*e.alpha;c&&(d*=c.alpha);var f=o,p=a,v=h,g=0,m=0,y="0%",x="0%";r?(g=e.width*e.scaleX*e.originX,m=e.height*e.scaleY*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),f.multiplyWithOffset(r,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),p.e=e.x-g,p.f=e.y-m,f.multiply(p,v)):(g=e.width*e.originX,m=e.height*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),y=100*e.originX+"%",x=100*e.originY+"%",p.e-=i.scrollX*e.scrollFactorX,p.f-=i.scrollY*e.scrollFactorY,f.multiply(p,v)),e.transformOnly||(l.display="block",l.opacity=d,l.zIndex=e._depth,l.pointerEvents=e.pointerEvents,l.mixBlendMode=s[e._blendMode]),l.transform=v.getCSSMatrix()+" skew("+e.skewX+"rad, "+e.skewY+"rad) 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i=u(e,"x",0),s=u(e,"y",0);h.call(this,t,"Graphics"),this.setPosition(i,s),this.initPipeline(),this.initPostPipeline(),this.displayOriginX=0,this.displayOriginY=0,this.commandBuffer=[],this.defaultFillColor=-1,this.defaultFillAlpha=1,this.defaultStrokeWidth=1,this.defaultStrokeColor=-1,this.defaultStrokeAlpha=1,this._lineWidth=1,this.setDefaultStyles(e)},setDefaultStyles:function(t){return u(t,"lineStyle",null)&&(this.defaultStrokeWidth=u(t,"lineStyle.width",1),this.defaultStrokeColor=u(t,"lineStyle.color",16777215),this.defaultStrokeAlpha=u(t,"lineStyle.alpha",1),this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha)),u(t,"fillStyle",null)&&(this.defaultFillColor=u(t,"fillStyle.color",16777215),this.defaultFillAlpha=u(t,"fillStyle.alpha",1),this.fillStyle(this.defaultFillColor,this.defaultFillAlpha)),this},lineStyle:function(t,e,i){return void 0===i&&(i=1),this.commandBuffer.push(r.LINE_STYLE,t,e,i),this._lineWidth=t,this},fillStyle:function(t,e){return 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r=Math.min(Math.abs(r),u),o=Math.min(Math.abs(o),u),a=Math.min(Math.abs(a),u),h=Math.min(Math.abs(h),u),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-o,e),this.moveTo(t+i-o,e),f?this.arc(t+i-o,e+o,o,-c.TAU,0):this.arc(t+i,e,o,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),this.moveTo(t+i,e+s-h),v?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+a,e+s),this.moveTo(t+a,e+s),p?this.arc(t+a,e+s-a,a,c.TAU,Math.PI):this.arc(t,e+s,a,0,-c.TAU,!0),this.lineTo(t,e+r),this.moveTo(t,e+r),d?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.strokePath(),this},fillPointShape:function(t,e){return this.fillPoint(t.x,t.y,e)},fillPoint:function(t,e,i){return!i||i<1?i=1:(t-=i/2,e-=i/2),this.commandBuffer.push(r.FILL_RECT,t,e,i,i),this},fillTriangleShape:function(t){return this.fillTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},strokeTriangleShape:function(t){return this.strokeTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},fillTriangle:function(t,e,i,s,n,o){return 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0===i&&(i=r.scale.height),f.TargetCamera.setScene(this.scene),f.TargetCamera.setViewport(0,0,e,i),f.TargetCamera.scrollX=this.x,f.TargetCamera.scrollY=this.y;var a={willReadFrequently:!0};if("string"==typeof t)if(r.textures.exists(t)){var h=(s=r.textures.get(t)).getSourceImage();h instanceof HTMLCanvasElement&&(n=h.getContext("2d",a))}else n=(s=r.textures.createCanvas(t,e,i)).getSourceImage().getContext("2d",a);else t instanceof HTMLCanvasElement&&(n=t.getContext("2d",a));return n&&(this.renderCanvas(o,this,f.TargetCamera,null,n,!1),s&&s.refresh()),this},preDestroy:function(){this.commandBuffer=[]}});f.TargetCamera=new s,t.exports=f},91543:(t,e,i)=>{var s=i(36266),n=i(49584);t.exports=function(t,e,i,r,o,a){var h=e.commandBuffer,l=h.length,u=o||t.currentContext;if(0!==l&&n(t,u,e,i,r)){i.addToRenderList(e);var c=1,d=1,f=0,p=0,v=1,g=0,m=0,y=0;u.beginPath();for(var x=0;x>>16,m=(65280&f)>>>8,y=255&f,u.strokeStyle="rgba("+g+","+m+","+y+","+c+")",u.lineWidth=v,x+=3;break;case s.FILL_STYLE:p=h[x+1],d=h[x+2],g=(16711680&p)>>>16,m=(65280&p)>>>8,y=255&p,u.fillStyle="rgba("+g+","+m+","+y+","+d+")",x+=2;break;case s.BEGIN_PATH:u.beginPath();break;case s.CLOSE_PATH:u.closePath();break;case s.FILL_PATH:a||u.fill();break;case s.STROKE_PATH:a||u.stroke();break;case s.FILL_RECT:a?u.rect(h[x+1],h[x+2],h[x+3],h[x+4]):u.fillRect(h[x+1],h[x+2],h[x+3],h[x+4]),x+=4;break;case s.FILL_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),a||u.fill(),x+=6;break;case s.STROKE_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),a||u.stroke(),x+=6;break;case s.LINE_TO:u.lineTo(h[x+1],h[x+2]),x+=2;break;case s.MOVE_TO:u.moveTo(h[x+1],h[x+2]),x+=2;break;case s.LINE_FX_TO:u.lineTo(h[x+1],h[x+2]),x+=5;break;case s.MOVE_FX_TO:u.moveTo(h[x+1],h[x+2]),x+=5;break;case s.SAVE:u.save();break;case s.RESTORE:u.restore();break;case s.TRANSLATE:u.translate(h[x+1],h[x+2]),x+=2;break;case s.SCALE:u.scale(h[x+1],h[x+2]),x+=2;break;case s.ROTATE:u.rotate(h[x+1]),x+=1;break;case s.GRADIENT_FILL_STYLE:x+=5;break;case s.GRADIENT_LINE_STYLE:x+=6}}u.restore()}}},41286:(t,e,i)=>{var s=i(99325),n=i(33182);s.register("graphics",(function(t,e){void 0===t&&(t={}),void 0!==e&&(t.add=e);var i=new n(this.scene,t);return t.add&&this.scene.sys.displayList.add(i),i}))},13122:(t,e,i)=>{var s=i(33182);i(61286).register("graphics",(function(t){return this.displayList.add(new s(this.scene,t))}))},60898:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(34429),r=i(91543),r=i(91543),t.exports={renderWebGL:n,renderCanvas:r}},34429:(t,e,i)=>{var s=i(36266),n=i(73329),r=i(69360),o=i(75512),a=function(t,e,i){this.x=t,this.y=e,this.width=i},h=function(t,e,i){this.points=[],this.pointsLength=1,this.points[0]=new a(t,e,i)},l=[],u=new r;t.exports=function(t,e,i,r){if(0!==e.commandBuffer.length){i.addToRenderList(e);var c=t.pipelines.set(e.pipeline,e);t.pipelines.preBatch(e);for(var d=n(e,i,r).calc,f=u.loadIdentity(),p=e.commandBuffer,v=i.alpha*e.alpha,g=1,m=c.fillTint,y=c.strokeTint,x=0,T=0,w=0,b=2*Math.PI,S=[],E=0,A=!0,C=null,_=o.getTintAppendFloatAlpha,M=0;M0&&(Y=Y%b-b):Y>b?Y=b:Y<0&&(Y=b+Y%b),null===C&&(C=new h(B+Math.cos(X)*U,N+Math.sin(X)*U,g),S.push(C),k+=.01);k<1+G;)w=Y*k+X,x=B+Math.cos(w)*U,T=N+Math.sin(w)*U,C.points.push(new a(x,T,g)),k+=.01;w=Y+X,x=B+Math.cos(w)*U,T=N+Math.sin(w)*U,C.points.push(new a(x,T,g));break;case s.FILL_RECT:c.batchFillRect(p[++M],p[++M],p[++M],p[++M],f,d);break;case s.FILL_TRIANGLE:c.batchFillTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],f,d);break;case s.STROKE_TRIANGLE:c.batchStrokeTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],g,f,d);break;case s.LINE_TO:null!==C?C.points.push(new a(p[++M],p[++M],g)):(C=new h(p[++M],p[++M],g),S.push(C));break;case s.MOVE_TO:C=new h(p[++M],p[++M],g),S.push(C);break;case s.SAVE:l.push(f.copyToArray());break;case s.RESTORE:f.copyFromArray(l.pop());break;case s.TRANSLATE:B=p[++M],N=p[++M],f.translate(B,N);break;case s.SCALE:B=p[++M],N=p[++M],f.scale(B,N);break;case s.ROTATE:f.rotate(p[++M])}t.pipelines.postBatch(e)}}},59192:(t,e,i)=>{var s=i(83979),n=i(56694),r=i(56631),o=i(6659),a=i(71608),h=i(72632),l=i(10850),u=i(19256),c=i(42911),d=i(75757),f=i(58403),p=i(13747),v=new n({Extends:o,initialize:function(t,e,i){o.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?c(e[0])&&(i=e,e=null):c(e)&&(i=e,e=null),this.scene=t,this.children=new f,this.isParent=!0,this.type="Group",this.classType=h(i,"classType",p),this.name=h(i,"name",""),this.active=h(i,"active",!0),this.maxSize=h(i,"maxSize",-1),this.defaultKey=h(i,"defaultKey",null),this.defaultFrame=h(i,"defaultFrame",null),this.runChildUpdate=h(i,"runChildUpdate",!1),this.createCallback=h(i,"createCallback",null),this.removeCallback=h(i,"removeCallback",null),this.createMultipleCallback=h(i,"createMultipleCallback",null),this.internalCreateCallback=h(i,"internalCreateCallback",null),this.internalRemoveCallback=h(i,"internalRemoveCallback",null),e&&this.addMultiple(e),i&&this.createMultiple(i),this.on(r.ADDED_TO_SCENE,this.addedToScene,this),this.on(r.REMOVED_FROM_SCENE,this.removedFromScene,this)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},create:function(t,e,i,s,n,r){if(void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.defaultKey),void 0===s&&(s=this.defaultFrame),void 0===n&&(n=!0),void 0===r&&(r=!0),this.isFull())return null;var o=new this.classType(this.scene,t,e,i,s);return o.addToDisplayList(this.scene.sys.displayList),o.addToUpdateList(),o.visible=n,o.setActive(r),this.add(o),o},createMultiple:function(t){if(this.isFull())return[];Array.isArray(t)||(t=[t]);var e=[];if(t[0].key)for(var i=0;i=0;u--)if((l=d[u]).active===i){if(++c===e)break}else l=null;return l?("number"==typeof n&&(l.x=n),"number"==typeof r&&(l.y=r),l):s?this.create(n,r,o,a,h):null},get:function(t,e,i,s,n){return this.getFirst(!1,!0,t,e,i,s,n)},getFirstAlive:function(t,e,i,s,n,r){return this.getFirst(!0,t,e,i,s,n,r)},getFirstDead:function(t,e,i,s,n,r){return this.getFirst(!1,t,e,i,s,n,r)},playAnimation:function(t,e){return s.PlayAnimation(this.children.entries,t,e),this},isFull:function(){return-1!==this.maxSize&&this.children.size>=this.maxSize},countActive:function(t){void 0===t&&(t=!0);for(var e=0,i=0;i{var s=i(99325),n=i(59192);s.register("group",(function(t){return new n(this.scene,null,t)}))},62598:(t,e,i)=>{var s=i(59192);i(61286).register("group",(function(t,e){return this.updateList.add(new s(this.scene,t,e))}))},1539:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(57322),a=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.Depth,n.Flip,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.TextureCrop,n.Tint,n.Transform,n.Visible,o],initialize:function(t,e,i,s,n){r.call(this,t,"Image"),this._crop=this.resetCropObject(),this.setTexture(s,n),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=a},57786:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},83556:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(1539);n.register("image",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),a=new o(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,a,t),a}))},20927:(t,e,i)=>{var s=i(1539);i(61286).register("image",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},57322:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(59390),r=i(57786),t.exports={renderWebGL:n,renderCanvas:r}},59390:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),this.pipeline.batchSprite(e,i,s)}},48013:(t,e,i)=>{var s={Events:i(56631),DisplayList:i(91713),GameObjectCreator:i(99325),GameObjectFactory:i(61286),UpdateList:i(92034),Components:i(64937),GetCalcMatrix:i(73329),BuildGameObject:i(88933),BuildGameObjectAnimation:i(32291),GameObject:i(89980),BitmapText:i(44616),Blitter:i(52816),Bob:i(41664),Container:i(70339),DOMElement:i(38943),DynamicBitmapText:i(13468),Extern:i(39419),Graphics:i(33182),Group:i(59192),Image:i(1539),Layer:i(85305),Particles:i(27684),PathFollower:i(29598),RenderTexture:i(15996),RetroFont:i(55873),Rope:i(79968),Sprite:i(13747),Text:i(76555),GetTextSize:i(32979),MeasureText:i(27030),TextStyle:i(74744),TileSprite:i(35856),Zone:i(71030),Video:i(8630),Shape:i(91461),Arc:i(28593),Curve:i(15220),Ellipse:i(28591),Grid:i(39169),IsoBox:i(4415),IsoTriangle:i(65159),Line:i(579),Polygon:i(91249),Rectangle:i(517),Star:i(77843),Triangle:i(21873),Factories:{Blitter:i(38906),Container:i(23400),DOMElement:i(66788),DynamicBitmapText:i(94145),Extern:i(41155),Graphics:i(13122),Group:i(62598),Image:i(20927),Layer:i(17676),Particles:i(81212),PathFollower:i(19626),RenderTexture:i(29599),Rope:i(31982),Sprite:i(66135),StaticBitmapText:i(21797),Text:i(94627),TileSprite:i(20509),Zone:i(34546),Video:i(215),Arc:i(10369),Curve:i(10147),Ellipse:i(99869),Grid:i(9326),IsoBox:i(88154),IsoTriangle:i(67765),Line:i(85665),Polygon:i(88203),Rectangle:i(94355),Star:i(23962),Triangle:i(79296)},Creators:{Blitter:i(68452),Container:i(44516),DynamicBitmapText:i(67513),Graphics:i(41286),Group:i(61295),Image:i(83556),Layer:i(56378),Particles:i(765),RenderTexture:i(85692),Rope:i(96027),Sprite:i(89219),StaticBitmapText:i(95499),Text:i(75397),TileSprite:i(63950),Zone:i(24067),Video:i(65601)}};s.Shader=i(27902),s.Mesh=i(83321),s.NineSlice=i(44139),s.PointLight=i(13171),s.Plane=i(33412),s.Factories.Shader=i(51979),s.Factories.Mesh=i(8767),s.Factories.NineSlice=i(53778),s.Factories.PointLight=i(91201),s.Factories.Plane=i(58322),s.Creators.Shader=i(13908),s.Creators.Mesh=i(41839),s.Creators.NineSlice=i(40964),s.Creators.PointLight=i(162),s.Creators.Plane=i(10912),s.Light=i(14455),s.LightsManager=i(26193),s.LightsPlugin=i(50296),t.exports=s},85305:(t,e,i)=>{var s=i(95723),n=i(56694),r=i(64937),o=i(48129),a=i(81078),h=i(6659),l=i(56631),u=i(71207),c=i(58010),d=i(7599),f=i(17922),p=new n({Extends:u,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Mask,r.PostPipeline,r.Visible,h,c],initialize:function(t,e){u.call(this,t),h.call(this),this.scene=t,this.displayList=null,this.type="Layer",this.state=0,this.parentContainer=null,this.name="",this.active=!0,this.tabIndex=-1,this.data=null,this.renderFlags=15,this.cameraFilter=0,this.input=null,this.body=null,this.ignoreDestroy=!1,this.systems=t.sys,this.events=t.sys.events,this.sortChildrenFlag=!1,this.addCallback=this.addChildCallback,this.removeCallback=this.removeChildCallback,this.initPostPipeline(),this.clearAlpha(),this.setBlendMode(s.SKIP_CHECK),e&&this.add(e),t.sys.queueDepthSort()},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},setState:function(t){return this.state=t,this},setDataEnabled:function(){return this.data||(this.data=new 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i.unshift(this.displayList.getIndex(t)),i},addChildCallback:function(t){t.displayList&&t.displayList!==this&&t.removeFromDisplayList(),t.displayList||(this.queueDepthSort(),t.displayList=this,t.emit(l.ADDED_TO_SCENE,t,this.scene),this.events.emit(d.ADDED_TO_SCENE,t,this.scene))},removeChildCallback:function(t){this.queueDepthSort(),t.displayList=null,t.emit(l.REMOVED_FROM_SCENE,t,this.scene),this.events.emit(d.REMOVED_FROM_SCENE,t,this.scene)},queueDepthSort:function(){this.sortChildrenFlag=!0},depthSort:function(){this.sortChildrenFlag&&(f(this.list,this.sortByDepth),this.sortChildrenFlag=!1)},sortByDepth:function(t,e){return t._depth-e._depth},getChildren:function(){return this.list},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(l.ADDED_TO_SCENE,this,this.scene),t.events.emit(d.ADDED_TO_SCENE,this,this.scene)),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(l.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(d.REMOVED_FROM_SCENE,this,this.scene)),this},destroy:function(t){if(this.scene&&!this.ignoreDestroy){this.emit(l.DESTROY,this);for(var e=this.list;e.length;)e[0].destroy(t);this.removeAllListeners(),this.resetPostPipeline(!0),this.displayList&&(this.displayList.remove(this,!0),this.displayList.queueDepthSort()),this.data&&(this.data.destroy(),this.data=void 0),this.active=!1,this.visible=!1,this.list=void 0,this.scene=void 0,this.displayList=void 0,this.systems=void 0,this.events=void 0}}});t.exports=p},834:t=>{t.exports=function(t,e,i){var s=e.list;if(0!==s.length){e.depthSort();var n=-1!==e.blendMode;n||t.setBlendMode(0);var r=e._alpha;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var o=0;o{var s=i(88933),n=i(85305),r=i(99325),o=i(20494);r.register("layer",(function(t,e){void 0===t&&(t={});var i=o(t,"children",null),r=new n(this.scene,i);return void 0!==e&&(t.add=e),s(this.scene,r,t),r}))},17676:(t,e,i)=>{var s=i(85305);i(61286).register("layer",(function(t){return this.displayList.add(new s(this.scene,t))}))},58010:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(17576),r=i(834),t.exports={renderWebGL:n,renderCanvas:r}},17576:t=>{t.exports=function(t,e,i){var s=e.list,n=s.length;if(0!==n){e.depthSort(),t.pipelines.preBatch(e);var r=-1!==e.blendMode;r||t.setBlendMode(0);for(var o=e.alpha,a=0;a{var s=i(26673),n=i(56694),r=i(64937),o=i(39298),a=i(75512),h=new n({Extends:s,Mixins:[r.Origin,r.ScrollFactor,r.Transform,r.Visible],initialize:function(t,e,i,n,r,a,h){s.call(this,t,e,i),this.color=new o(n,r,a),this.intensity=h,this.renderFlags=15,this.cameraFilter=0,this.setScrollFactor(1,1),this.setOrigin(),this.setDisplayOrigin(i)},displayWidth:{get:function(){return this.diameter},set:function(t){this.diameter=t}},displayHeight:{get:function(){return this.diameter},set:function(t){this.diameter=t}},width:{get:function(){return this.diameter},set:function(t){this.diameter=t}},height:{get:function(){return this.diameter},set:function(t){this.diameter=t}},willRender:function(t){return!(h.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setColor:function(t){var e=a.getFloatsFromUintRGB(t);return this.color.set(e[0],e[1],e[2]),this},setIntensity:function(t){return this.intensity=t,this},setRadius:function(t){return this.radius=t,this}});h.RENDER_MASK=15,t.exports=h},26193:(t,e,i)=>{var s=i(26535),n=i(56694),r=i(53996),o=i(14455),a=i(13171),h=i(39298),l=i(72677),u=i(17922),c=i(75512),d=new n({initialize:function(){this.lights=[],this.ambientColor=new h(.1,.1,.1),this.active=!1,this.maxLights=-1,this.visibleLights=0},addPointLight:function(t,e,i,s,n,r){return this.systems.displayList.add(new a(this.scene,t,e,i,s,n,r))},enable:function(){return-1===this.maxLights&&(this.maxLights=this.systems.renderer.config.maxLights),this.active=!0,this},disable:function(){return this.active=!1,this},getLights:function(t){for(var e=this.lights,i=t.worldView,n=[],o=0;othis.maxLights&&(u(n,this.sortByDistance),n=n.slice(0,this.maxLights)),this.visibleLights=n.length,n},sortByDistance:function(t,e){return t.distance>=e.distance},setAmbientColor:function(t){var e=c.getFloatsFromUintRGB(t);return this.ambientColor.set(e[0],e[1],e[2]),this},getMaxVisibleLights:function(){return this.maxLights},getLightCount:function(){return this.lights.length},addLight:function(t,e,i,s,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=128),void 0===s&&(s=16777215),void 0===n&&(n=1);var r=c.getFloatsFromUintRGB(s),a=new o(t,e,i,r[0],r[1],r[2],n);return this.lights.push(a),a},removeLight:function(t){var e=this.lights.indexOf(t);return e>=0&&l(this.lights,e),this},shutdown:function(){this.lights.length=0},destroy:function(){this.shutdown()}});t.exports=d},50296:(t,e,i)=>{var s=i(56694),n=i(26193),r=i(91963),o=i(7599),a=new s({Extends:n,initialize:function(t){this.scene=t,this.systems=t.sys,t.sys.settings.isBooted||t.sys.events.once(o.BOOT,this.boot,this),n.call(this)},boot:function(){var t=this.systems.events;t.on(o.SHUTDOWN,this.shutdown,this),t.on(o.DESTROY,this.destroy,this)},destroy:function(){this.shutdown(),this.scene=void 0,this.systems=void 0}});r.register("LightsPlugin",a,"lights"),t.exports=a},83321:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(18693),a=i(89980),h=i(53267),l=i(67623),u=i(73329),c=i(16650),d=i(23464),f=i(23701),p=i(17922),v=i(70015),g=i(85769),m=new s({Extends:a,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.Texture,n.Transform,n.Visible,d],initialize:function(t,e,i,s,n,r,o,h,l,u,d,f){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s="__WHITE"),a.call(this,t,"Mesh"),this.faces=[],this.vertices=[],this.tintFill=!1,this.debugCallback=null,this.debugGraphic=null,this.hideCCW=!0,this.modelPosition=new v,this.modelScale=new v(1,1,1),this.modelRotation=new v,this.dirtyCache=[0,0,0,0,0,0,0,0,0,0,0,0],this.transformMatrix=new c,this.viewPosition=new v,this.viewMatrix=new c,this.projectionMatrix=new c,this.totalRendered=0,this.totalFrame=0,this.ignoreDirtyCache=!1,this.fov,this.displayOriginX=0,this.displayOriginY=0;var p=t.sys.renderer;this.setPosition(e,i),this.setTexture(s,n),this.setSize(p.width,p.height),this.initPipeline(),this.initPostPipeline(),this.setPerspective(p.width,p.height),r&&this.addVertices(r,o,h,l,u,d,f)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},panX:function(t){return this.viewPosition.addScale(v.LEFT,t),this.dirtyCache[10]=1,this},panY:function(t){return this.viewPosition.y+=v.DOWN.y*t,this.dirtyCache[10]=1,this},panZ:function(t){return this.viewPosition.z+=t,this.dirtyCache[10]=1,this},setPerspective:function(t,e,i,s,n){return void 0===i&&(i=45),void 0===s&&(s=.01),void 0===n&&(n=1e3),this.fov=i,this.projectionMatrix.perspective(r(i),t/e,s,n),this.dirtyCache[10]=1,this.dirtyCache[11]=0,this},setOrtho:function(t,e,i,s){return void 0===t&&(t=this.scene.sys.renderer.getAspectRatio()),void 0===e&&(e=1),void 0===i&&(i=-1e3),void 0===s&&(s=1e3),this.fov=0,this.projectionMatrix.ortho(-t,t,-e,e,i,s),this.dirtyCache[10]=1,this.dirtyCache[11]=1,this},clear:function(){return this.faces.forEach((function(t){t.destroy()})),this.faces=[],this.vertices=[],this},addVerticesFromObj:function(t,e,i,s,n,r,o,a,l){var u,c=this.scene.sys.cache.obj.get(t);return c&&(u=h(c,this,e,i,s,n,r,o,a,l)),u&&0!==u.verts.length||console.warn("Mesh.addVerticesFromObj data empty:",t),this},sortByDepth:function(t,e){return t.depth-e.depth},depthSort:function(){return p(this.faces,this.sortByDepth),this},addVertex:function(t,e,i,s,n,r,o){var a=new g(t,e,i,s,n,r,o);return this.vertices.push(a),a},addFace:function(t,e,i){var s=new o(t,e,i);return this.faces.push(s),this.dirtyCache[9]=-1,s},addVertices:function(t,e,i,s,n,r,o){var a=l(t,e,i,s,n,r,o);return a?(this.faces=this.faces.concat(a.faces),this.vertices=this.vertices.concat(a.vertices)):console.warn("Mesh.addVertices data empty or invalid"),this.dirtyCache[9]=-1,this},getFaceCount:function(){return this.faces.length},getVertexCount:function(){return this.vertices.length},getFace:function(t){return this.faces[t]},hasFaceAt:function(t,e,i){void 0===i&&(i=this.scene.sys.cameras.main);for(var s=u(this,i).calc,n=this.faces,r=0;r{t.exports=function(){}},41839:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(83321);n.register("mesh",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=o(t,"vertices",[]),l=o(t,"uvs",[]),u=o(t,"indicies",[]),c=o(t,"containsZ",!1),d=o(t,"normals",[]),f=o(t,"colors",16777215),p=o(t,"alphas",1),v=new a(this.scene,0,0,i,n,h,l,u,c,d,f,p);return void 0!==e&&(t.add=e),s(this.scene,v,t),v}))},8767:(t,e,i)=>{var s=i(83321);i(61286).register("mesh",(function(t,e,i,n,r,o,a,h,l,u,c){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h,l,u,c))}))},23464:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(57410),r=i(6317),t.exports={renderWebGL:n,renderCanvas:r}},57410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){var r=e.faces,o=r.length;if(0!==o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=s(e,i,n).calc;t.pipelines.preBatch(e);for(var l=a.setGameObject(e),u=a.vertexViewF32,c=a.vertexViewU32,d=a.vertexCount*a.currentShader.vertexComponentCount-1,f=e.tintFill,p=[],v=e.debugCallback,g=h.a,m=h.b,y=h.c,x=h.d,T=h.e,w=h.f,b=e.viewPosition.z,S=e.hideCCW,E=i.roundPixels,A=i.alpha*e.alpha,C=0,_=0;_{var s=i(56694),n=i(64937),r=i(89980),o=i(94456),a=i(85769),h=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,o],initialize:function(t,e,i,s,n,o,h,l,u,c,d){void 0===o&&(o=256),void 0===h&&(h=256),void 0===l&&(l=10),void 0===u&&(u=10),void 0===c&&(c=0),void 0===d&&(d=0),r.call(this,t,"NineSlice"),this._width,this._height,this._originX=.5,this._originY=.5,this._sizeComponent=!0,this.vertices=[],this.leftWidth,this.rightWidth,this.topHeight,this.bottomHeight,this.tint=16777215,this.tintFill=!1,this.is3Slice=0===c&&0===d;for(var f=this.is3Slice?18:54,p=0;p{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(44139);n.register("nineslice",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=o(t,"width",256),l=o(t,"height",256),u=o(t,"leftWidth",10),c=o(t,"rightWidth",10),d=o(t,"topHeight",0),f=o(t,"bottomHeight",0),p=new a(this.scene,0,0,i,n,h,l,u,c,d,f);return void 0!==e&&(t.add=e),s(this.scene,p,t),p}))},53778:(t,e,i)=>{var s=i(44139);i(61286).register("nineslice",(function(t,e,i,n,r,o,a,h,l,u){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h,l,u))}))},94456:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(27420),t.exports={renderWebGL:n,renderCanvas:r}},27420:(t,e,i)=>{var s=i(73329),n=i(75512);t.exports=function(t,e,i,r){var o=e.vertices,a=o.length;if(0!==a){i.addToRenderList(e);var h=t.pipelines.set(e.pipeline,e),l=s(e,i,r,!1).calc;t.pipelines.preBatch(e);var u=h.setGameObject(e),c=h.vertexViewF32,d=h.vertexViewU32,f=h.vertexCount*h.currentShader.vertexComponentCount-1,p=i.roundPixels,v=e.tintFill,g=i.alpha*e.alpha,m=n.getTintAppendFloatAlpha(e.tint,g),y=h.vertexAvailable(),x=-1;y{var s=i(56694),n=i(93025),r=i(22946),o=i(21902),a=i(4840),h=i(15978),l=new s({Extends:n,initialize:function(t){n.call(this,t,null,!1),this.active=!1,this.easeName="Linear",this.r=[],this.g=[],this.b=[]},getMethod:function(){return null===this.propertyValue?0:9},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;if(9===this.method){this.start=t[0],this.ease=o("Linear"),this.interpolation=a("linear"),i=this.easedValueEmit,s=this.easeValueUpdate,e=t[0],this.active=!0;for(var n=0;n{var s=i(17489),n=i(82897),r=i(56694),o=i(61616),a=i(21902),h=i(72632),l=i(4840),u=i(88462),c=i(1071),d=new r({initialize:function(t,e,i){void 0===i&&(i=!1),this.propertyKey=t,this.propertyValue=e,this.defaultValue=e,this.steps=0,this.counter=0,this.yoyo=!1,this.direction=0,this.start=0,this.current=0,this.end=0,this.ease=null,this.interpolation=null,this.emitOnly=i,this.onEmit=this.defaultEmit,this.onUpdate=this.defaultUpdate,this.active=!0,this.method=0,this._onEmit,this._onUpdate},loadConfig:function(t,e){void 0===t&&(t={}),e&&(this.propertyKey=e),this.propertyValue=h(t,this.propertyKey,this.defaultValue),this.method=this.getMethod(),this.setMethods(),this.emitOnly&&(this.onUpdate=this.defaultUpdate)},toJSON:function(){return JSON.stringify(this.propertyValue)},onChange:function(t){var e;switch(this.method){case 1:case 3:case 8:e=t;break;case 2:this.propertyValue.indexOf(t)>=0&&(e=t);break;case 4:var i=(this.end-this.start)/this.steps;e=u(t,i),this.counter=e;break;case 5:case 6:case 7:e=n(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var n=this.has(t,"ease")?t.ease:"Linear";this.ease=a(n,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,s=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var r=t.random;Array.isArray(r)&&(this.start=r[0],this.end=r[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,s=this.proxyUpdate;break;case 9:this.start=t.values;var o=this.has(t,"ease")?t.ease:"Linear";this.ease=a(o,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,s=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=s,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(t,e,i){return i},defaultUpdate:function(t,e,i,s){return s},proxyEmit:function(t,e,i){var s=this._onEmit(t,e,i);return this.current=s,s},proxyUpdate:function(t,e,i,s){var n=this._onUpdate(t,e,i,s);return this.current=n,n},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=o(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=s(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,s=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=s)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=s)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=c(i+s,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var s,n=t.data[e],r=this.ease(i);return s=this.interpolation?this.interpolation(this.start,r):(n.max-n.min)*r+n.min,this.current=s,s},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=d},87811:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(30891),o=new s({Extends:r,initialize:function(t,e,i,s,o){if("object"==typeof t){var a=t;t=n(a,"x",0),e=n(a,"y",0),i=n(a,"power",0),s=n(a,"epsilon",100),o=n(a,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=100),void 0===o&&(o=50);r.call(this,t,e,!0),this._gravity=o,this._power=i*o,this._epsilon=s*s},update:function(t,e){var i=this.x-t.x,s=this.y-t.y,n=i*i+s*s;if(0!==n){var r=Math.sqrt(n);n{var s=i(16569),n=i(82897),r=i(56694),o=i(75606),a=i(74118),h=i(2386),l=i(93736),u=new r({initialize:function(t){this.emitter=t,this.texture=null,this.frame=null,this.x=0,this.y=0,this.worldPosition=new l,this.velocityX=0,this.velocityY=0,this.accelerationX=0,this.accelerationY=0,this.maxVelocityX=1e4,this.maxVelocityY=1e4,this.bounce=0,this.scaleX=1,this.scaleY=1,this.alpha=1,this.angle=0,this.rotation=0,this.tint=16777215,this.life=1e3,this.lifeCurrent=1e3,this.delayCurrent=0,this.holdCurrent=0,this.lifeT=0,this.data={tint:{min:16777215,max:16777215},alpha:{min:1,max:1},rotate:{min:0,max:0},scaleX:{min:1,max:1},scaleY:{min:1,max:1},x:{min:0,max:0},y:{min:0,max:0},accelerationX:{min:0,max:0},accelerationY:{min:0,max:0},maxVelocityX:{min:0,max:0},maxVelocityY:{min:0,max:0},moveToX:{min:0,max:0},moveToY:{min:0,max:0},bounce:{min:0,max:0}},this.isCropped=!1,this.scene=t.scene,this.anims=new s(this),this.bounds=new a},emit:function(t,e,i,s,n,r){return this.emitter.emit(t,e,i,s,n,r)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,s=i.ops,n=i.getAnim();if(n?this.anims.play(n):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=s.x.onEmit(this,"x"):s.x.steps>0?this.x+=t+s.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=s.y.onEmit(this,"y"):s.y.steps>0?this.y+=e+s.y.onEmit(this,"y"):this.y+=e,this.life=s.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=s.delay.onEmit(this,"delay"),this.holdCurrent=s.hold.onEmit(this,"hold"),this.scaleX=s.scaleX.onEmit(this,"scaleX"),this.scaleY=s.scaleY.active?s.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=s.rotate.onEmit(this,"rotate"),this.rotation=o(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var r=s.speedX.onEmit(this,"speedX"),a=s.speedY.active?s.speedY.onEmit(this,"speedY"):r;if(i.radial){var h=o(s.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(r),this.velocityY=Math.sin(h)*Math.abs(a)}else if(i.moveTo){var l=s.moveToX.onEmit(this,"moveToX"),u=s.moveToY.onEmit(this,"moveToY"),c=this.life/1e3;this.velocityX=(l-this.x)/c,this.velocityY=(u-this.y)/c}else this.velocityX=r,this.velocityY=a;return i.acceleration&&(this.accelerationX=s.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=s.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=s.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=s.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=s.bounce.onEmit(this,"bounce"),this.alpha=s.alpha.onEmit(this,"alpha"),s.color.active?this.tint=s.color.onEmit(this,"tint"):this.tint=s.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims.update(0,t);var s=this.emitter,r=s.ops,a=1-this.lifeCurrent/this.life;if(this.lifeT=a,this.x=r.x.onUpdate(this,"x",a,this.x),this.y=r.y.onUpdate(this,"y",a,this.y),s.moveTo){var h=r.moveToX.onUpdate(this,"moveToX",a,s.moveToX),l=r.moveToY.onUpdate(this,"moveToY",a,s.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(s,t,e,i,a),this.scaleX=r.scaleX.onUpdate(this,"scaleX",a,this.scaleX),r.scaleY.active?this.scaleY=r.scaleY.onUpdate(this,"scaleY",a,this.scaleY):this.scaleY=this.scaleX,this.angle=r.rotate.onUpdate(this,"rotate",a,this.angle),this.rotation=o(this.angle),s.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=n(r.alpha.onUpdate(this,"alpha",a,this.alpha),0,1),r.color.active?this.tint=r.color.onUpdate(this,"color",a,this.tint):this.tint=r.tint.onUpdate(this,"tint",a,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,s,r){var o=t.ops,a=this.velocityX,h=this.velocityY,l=o.accelerationX.onUpdate(this,"accelerationX",r,this.accelerationX),u=o.accelerationY.onUpdate(this,"accelerationY",r,this.accelerationY),c=o.maxVelocityX.onUpdate(this,"maxVelocityX",r,this.maxVelocityX),d=o.maxVelocityY.onUpdate(this,"maxVelocityY",r,this.maxVelocityY);this.bounce=o.bounce.onUpdate(this,"bounce",r,this.bounce),a+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,a=n(a,-c,c),h=n(h,-d,d),this.velocityX=a,this.velocityY=h,this.x+=a*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;f{var s=i(56694),n=i(30891),r=i(74118),o=new s({Extends:n,initialize:function(t,e,i,s,o,a,h,l){void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),void 0===l&&(l=!0),n.call(this,t,e,!0),this.bounds=new r(t,e,i,s),this.collideLeft=o,this.collideRight=a,this.collideTop=h,this.collideBottom=l},update:function(t){var e=this.bounds,i=-t.bounce,s=t.worldPosition;s.xe.right&&this.collideRight&&(t.x-=s.x-e.right,t.velocityX*=i),s.ye.bottom&&this.collideBottom&&(t.y-=s.y-e.bottom,t.velocityY*=i)}});t.exports=o},9216:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(48129),o=i(29538),a=i(69361),h=i(54213),l=i(19737),u=i(93025),c=i(40629),d=i(89980),f=i(72632),p=i(72861),v=i(87811),g=i(53523),m=i(19256),y=i(7782),x=i(71207),T=i(14655),w=i(14909),b=i(68433),S=i(74118),E=i(90205),A=i(66458),C=i(69116),_=i(17922),M=i(69360),P=i(93736),R=i(1071),O=i(73106),L=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintFill","timeScale","trackVisible","visible"],F=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],D=new s({Extends:d,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,C],initialize:function(t,e,i,s,n){d.call(this,t,"ParticleEmitter"),this.particleClass=w,this.ops={accelerationX:new u("accelerationX",0),accelerationY:new u("accelerationY",0),alpha:new u("alpha",1),angle:new u("angle",{min:0,max:360},!0),bounce:new u("bounce",0),color:new l("color"),delay:new u("delay",0,!0),hold:new u("hold",0,!0),lifespan:new u("lifespan",1e3,!0),maxVelocityX:new u("maxVelocityX",1e4),maxVelocityY:new u("maxVelocityY",1e4),moveToX:new u("moveToX",0),moveToY:new u("moveToY",0),quantity:new u("quantity",1,!0),rotate:new u("rotate",0),scaleX:new u("scaleX",1),scaleY:new u("scaleY",1),speedX:new u("speedX",0,!0),speedY:new u("speedY",0,!0),tint:new u("tint",16777215),x:new u("x",0),y:new u("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new P,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new M,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new x(this),this.tintFill=!1,this.initPipeline(),this.initPostPipeline(),this.setPosition(e,i),this.setTexture(s),n&&this.setConfig(n)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;var e=0,i="",s=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=R(this.currentAnim+1,0,e-1)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var s=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===s)this.anims.push(t);else if("object"===s){var n=t;(t=f(n,"anims",null))&&(this.anims=this.anims.concat(t));var r=f(n,"cycle",!1);this.randomAnim=!r,this.animQuantity=f(n,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 0===t&&(t=!0),this.radial=t,this},addParticleBounds:function(t,e,i,s,n,r,o,a){if("object"==typeof t){var h=t;t=h.x,e=h.y,i=m(h,"w")?h.w:h.width,s=m(h,"h")?h.h:h.height}return this.addParticleProcessor(new O(t,e,i,s,n,r,o,a))},setParticleSpeed:function(t,e){return void 0===e&&(e=t),this.ops.speedX.onChange(t),t===e?this.ops.speedY.active=!1:this.ops.speedY.onChange(e),this.radial=!0,this},setParticleScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.ops.scaleX.onChange(t),this.ops.scaleY.onChange(e),this},setParticleGravity:function(t,e){return this.gravityX=t,this.gravityY=e,this},setParticleAlpha:function(t){return this.ops.alpha.onChange(t),this},setParticleTint:function(t){return this.ops.tint.onChange(t),this},setEmitterAngle:function(t){return this.ops.angle.onChange(t),this},setParticleLifespan:function(t){return this.ops.lifespan.onChange(t),this},setQuantity:function(t){return this.quantity=t,this},setFrequency:function(t,e){return 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this.counters[3]},set:function(t){this.counters[3]=t}},stopCounter:{get:function(){return this.counters[4]},set:function(t){this.counters[4]=t}},completeFlag:{get:function(){return this.counters[5]},set:function(t){this.counters[5]=t}},zoneIndex:{get:function(){return this.counters[6]},set:function(t){this.counters[6]=t}},zoneTotal:{get:function(){return this.counters[7]},set:function(t){this.counters[7]=t}},currentFrame:{get:function(){return this.counters[8]},set:function(t){this.counters[8]=t}},currentAnim:{get:function(){return this.counters[9]},set:function(t){this.counters[9]=t}},preDestroy:function(){var t;this.texture=null,this.frames=null,this.anims=null,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.emitZones=null,this.deathZones=null,this.bounds=null,this.follow=null,this.counters=null;var e=this.ops;for(t=0;t{var s=i(90205),n=i(69360),r=new n,o=new n,a=new n,h=new n;t.exports=function(t,e,i,n){var 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s=new(i(56694))({initialize:function(t,e,i,s,n,r){void 0===s&&(s=!1),void 0===n&&(n=!0),void 0===r&&(r=-1),this.source=t,this.points=[],this.quantity=e,this.stepRate=i,this.yoyo=s,this.counter=-1,this.seamless=n,this._length=0,this._direction=0,this.total=r,this.updateSource()},updateSource:function(){if(this.points=this.source.getPoints(this.quantity,this.stepRate),this.seamless){var t=this.points[0],e=this.points[this.points.length-1];t.x===e.x&&t.y===e.y&&this.points.pop()}var i=this._length;return this._length=this.points.length,this._lengththis._length&&(this.counter=this._length-1),this},changeSource:function(t){return this.source=t,this.updateSource()},getPoint:function(t){0===this._direction?(this.counter++,this.counter>=this._length&&(this.yoyo?(this._direction=1,this.counter=this._length-1):this.counter=0)):(this.counter--,-1===this.counter&&(this.yoyo?(this._direction=0,this.counter=0):this.counter=this._length-1));var 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s=i(88933),n=i(99325),r=i(20494),o=i(13171);n.register("pointlight",(function(t,e){void 0===t&&(t={});var i=r(t,"color",16777215),n=r(t,"radius",128),a=r(t,"intensity",1),h=r(t,"attenuation",.1),l=new o(this.scene,0,0,i,n,a,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},91201:(t,e,i)=>{var s=i(61286),n=i(13171);s.register("pointlight",(function(t,e,i,s,r,o){return this.displayList.add(new n(this.scene,t,e,i,s,r,o))}))},71606:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(80590),t.exports={renderWebGL:n,renderCanvas:r}},80590:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){i.addToRenderList(e);var r=t.pipelines.set(e.pipeline),o=s(e,i,n).calc,a=e.width,h=e.height,l=-e._radius,u=-e._radius,c=l+a,d=u+h,f=o.getX(0,0),p=o.getY(0,0),v=o.getX(l,u),g=o.getY(l,u),m=o.getX(l,d),y=o.getY(l,d),x=o.getX(c,d),T=o.getY(c,d),w=o.getX(c,u),b=o.getY(c,u);t.pipelines.preBatch(e),r.batchPointLight(e,i,v,g,m,y,x,T,w,b,f,p),t.pipelines.postBatch(e)}},15996:(t,e,i)=>{var s=i(56694),n=i(845),r=i(1539),o=new s({Extends:r,initialize:function(t,e,i,s,o){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=32),void 0===o&&(o=32);var a=new n(t.sys.textures,"",s,o);r.call(this,t,e,i,a),this.type="RenderTexture",this.camera=this.texture.camera,this._saved=!1},setSize:function(t,e){this.width=t,this.height=e,this.texture.setSize(t,e),this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},resize:function(t,e){return this.setSize(t,e),this},saveTexture:function(t){var e=this.texture;return e.key=t,e.manager.addDynamicTexture(e)&&(this._saved=!0),e},fill:function(t,e,i,s,n,r){return this.texture.fill(t,e,i,s,n,r),this},clear:function(){return this.texture.clear(),this},stamp:function(t,e,i,s,n){return this.texture.stamp(t,e,i,s,n),this},erase:function(t,e,i){return this.texture.erase(t,e,i),this},draw:function(t,e,i,s,n){return this.texture.draw(t,e,i,s,n),this},drawFrame:function(t,e,i,s,n,r){return this.texture.drawFrame(t,e,i,s,n,r),this},repeat:function(t,e,i,s,n,r,o,a,h){return this.texture.repeat(t,e,i,s,n,r,o,a,h),this},beginDraw:function(){return this.texture.beginDraw(),this},batchDraw:function(t,e,i,s,n){return this.texture.batchDraw(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){return this.texture.batchDrawFrame(t,e,i,s,n,r),this},endDraw:function(t){return this.texture.endDraw(t),this},snapshotArea:function(t,e,i,s,n,r,o){return this.texture.snapshotArea(t,e,i,s,n,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},preDestroy:function(){this._saved||this.texture.destroy()}});t.exports=o},85692:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(15996);n.register("renderTexture",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",32),h=r(t,"height",32),l=new o(this.scene,i,n,a,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},29599:(t,e,i)=>{var s=i(61286),n=i(15996);s.register("renderTexture",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},79968:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(65641),h=i(58912),l=i(93736),u=new n({Extends:o,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Flip,r.Mask,r.Pipeline,r.PostPipeline,r.Size,r.Texture,r.Transform,r.Visible,r.ScrollFactor,h],initialize:function(t,e,i,n,r,h,u,c,d){void 0===n&&(n="__DEFAULT"),void 0===h&&(h=2),void 0===u&&(u=!0),o.call(this,t,"Rope"),this.anims=new s(this),this.points=h,this.vertices,this.uv,this.colors,this.alphas,this.tintFill="__DEFAULT"===n,this.dirty=!1,this.horizontal=u,this._flipX=!1,this._flipY=!1,this._perp=new l,this.debugCallback=null,this.debugGraphic=null,this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.initPipeline(a.ROPE_PIPELINE),this.initPostPipeline(),Array.isArray(h)&&this.resizeArrays(h.length),this.setPoints(h,c,d),this.updateVertices()},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){var i=this.anims.currentFrame;this.anims.update(t,e),this.anims.currentFrame!==i&&(this.updateUVs(),this.updateVertices())},play:function(t,e,i){return this.anims.play(t,e,i),this},setDirty:function(){return this.dirty=!0,this},setHorizontal:function(t,e,i){return void 0===t&&(t=this.points.length),this.horizontal?this:(this.horizontal=!0,this.setPoints(t,e,i))},setVertical:function(t,e,i){return void 0===t&&(t=this.points.length),this.horizontal?(this.horizontal=!1,this.setPoints(t,e,i)):this},setTintFill:function(t){return void 0===t&&(t=!1),this.tintFill=t,this},setAlphas:function(t,e){var i=this.points.length;if(i<1)return this;var s,n=this.alphas;void 0===t?t=[1]:Array.isArray(t)||void 0!==e||(t=[t]);var r=0;if(void 0!==e)for(s=0;sr&&(o=t[r]),n[r]=o,t.length>r+1&&(o=t[r+1]),n[r+1]=o}return this},setColors:function(t){var e=this.points.length;if(e<1)return this;var i,s=this.colors;void 0===t?t=[16777215]:Array.isArray(t)||(t=[t]);var n=0;if(t.length===e)for(i=0;in&&(r=t[n]),s[n]=r,t.length>n+1&&(r=t[n+1]),s[n+1]=r}return this},setPoints:function(t,e,i){if(void 0===t&&(t=2),"number"==typeof t){var s,n,r,o=t;if(o<2&&(o=2),t=[],this.horizontal)for(r=-this.frame.halfWidth,n=this.frame.width/(o-1),s=0;s{t.exports=function(){}},96027:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(79968);n.register("rope",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=r(t,"horizontal",!0),l=o(t,"points",void 0),u=o(t,"colors",void 0),c=o(t,"alphas",void 0),d=new 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s({Extends:r,Mixins:[n.ComputedSize,n.Depth,n.GetBounds,n.Mask,n.Origin,n.ScrollFactor,n.Transform,n.Visible,l],initialize:function(t,e,i,s,n,o,a,h){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=128),void 0===o&&(o=128),r.call(this,t,"Shader"),this.blendMode=-1,this.shader;var l=t.sys.renderer;this.renderer=l,this.gl=l.gl,this.vertexData=new ArrayBuffer(2*Float32Array.BYTES_PER_ELEMENT*6),this.vertexBuffer=l.createVertexBuffer(this.vertexData.byteLength,this.gl.STREAM_DRAW),this.program=null,this.bytes=new Uint8Array(this.vertexData),this.vertexViewF32=new Float32Array(this.vertexData),this._tempMatrix1=new u,this._tempMatrix2=new u,this._tempMatrix3=new u,this.viewMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.projectionMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.uniforms={},this.pointer=null,this._rendererWidth=l.width,this._rendererHeight=l.height,this._textureCount=0,this.framebuffer=null,this.glTexture=null,this.renderToTexture=!1,this.texture=null,this.setPosition(i,s),this.setSize(n,o),this.setOrigin(.5,.5),this.setShader(e,a,h)},willRender:function(t){return!!this.renderToTexture||!(r.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setRenderToTexture:function(t,e){if(void 0===e&&(e=!1),!this.renderToTexture){var i=this.width,s=this.height,n=this.renderer;this.glTexture=n.createTextureFromSource(null,i,s,0),this.glTexture.flipY=e,this.framebuffer=n.createFramebuffer(i,s,this.glTexture,!1),this._rendererWidth=i,this._rendererHeight=s,this.renderToTexture=!0,this.projOrtho(0,this.width,this.height,0),t&&(this.texture=this.scene.sys.textures.addGLTexture(t,this.glTexture,i,s))}return this.shader&&(n.pipelines.clear(),this.load(),this.flush(),n.pipelines.rebind()),this},setShader:function(t,e,i){if(void 0===e&&(e=[]),"string"==typeof t){var s=this.scene.sys.cache.shader;if(!s.has(t))return console.warn("Shader missing: "+t),this;this.shader=s.get(t)}else this.shader=t;var n=this.gl,r=this.renderer;this.program&&n.deleteProgram(this.program);var o=r.createProgram(this.shader.vertexSrc,this.shader.fragmentSrc);n.uniformMatrix4fv(n.getUniformLocation(o,"uViewMatrix"),!1,this.viewMatrix),n.uniformMatrix4fv(n.getUniformLocation(o,"uProjectionMatrix"),!1,this.projectionMatrix),n.uniform2f(n.getUniformLocation(o,"uResolution"),this.width,this.height),this.program=o;var h=new Date,l={resolution:{type:"2f",value:{x:this.width,y:this.height}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:this.width/2,y:this.height/2}},date:{type:"4fv",value:[h.getFullYear(),h.getMonth(),h.getDate(),60*h.getHours()*60+60*h.getMinutes()+h.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}};this.shader.uniforms?this.uniforms=a(!0,{},this.shader.uniforms,l):this.uniforms=l;for(var u=0;u<4;u++)e[u]&&this.setSampler2D("iChannel"+u,e[u],u,i);return this.initUniforms(),this.projOrtho(0,this._rendererWidth,this._rendererHeight,0),this},setPointer:function(t){return this.pointer=t,this},projOrtho:function(t,e,i,s){var n=1/(t-e),r=1/(i-s),o=this.projectionMatrix;o[0]=-2*n,o[5]=-2*r,o[10]=-.001,o[12]=(t+e)*n,o[13]=(s+i)*r,o[14]=-0;var a=this.program,h=this.gl;this.renderer.setProgram(a),h.uniformMatrix4fv(h.getUniformLocation(a,"uProjectionMatrix"),!1,this.projectionMatrix),this._rendererWidth=e,this._rendererHeight=i},initUniforms:function(){var t=this.gl,e=this.renderer.glFuncMap,i=this.program;for(var s in this._textureCount=0,this.uniforms){var n=this.uniforms[s],r=n.type,o=e[r];n.uniformLocation=t.getUniformLocation(i,s),"sampler2D"!==r&&(n.glMatrix=o.matrix,n.glValueLength=o.length,n.glFunc=o.func)}},setSampler2DBuffer:function(t,e,i,s,n,r){void 0===n&&(n=0),void 0===r&&(r={});var o=this.uniforms[t];return o.value=e,r.width=i,r.height=s,o.textureData=r,this._textureCount=n,this.initSampler2D(o),this},setSampler2D:function(t,e,i,s){void 0===i&&(i=0);var n=this.scene.sys.textures;if(n.exists(e)){var r=n.getFrame(e);if(r.glTexture&&r.glTexture.isRenderTexture)return this.setSampler2DBuffer(t,r.glTexture,r.width,r.height,i,s);var o=this.uniforms[t],a=r.source;o.textureKey=e,o.source=a.image,o.value=r.glTexture,a.isGLTexture&&(s||(s={}),s.width=a.width,s.height=a.height),s&&(o.textureData=s),this._textureCount=i,this.initSampler2D(o)}return this},setUniform:function(t,e){return h(this.uniforms,t,e),this},getUniform:function(t){return o(this.uniforms,t,null)},setChannel0:function(t,e){return this.setSampler2D("iChannel0",t,0,e)},setChannel1:function(t,e){return this.setSampler2D("iChannel1",t,1,e)},setChannel2:function(t,e){return this.setSampler2D("iChannel2",t,2,e)},setChannel3:function(t,e){return this.setSampler2D("iChannel3",t,3,e)},initSampler2D:function(t){if(t.value){var e=this.gl;e.activeTexture(e.TEXTURE0+this._textureCount),e.bindTexture(e.TEXTURE_2D,t.value);var i=t.textureData;if(i&&!t.value.isRenderTexture){var s=e[o(i,"magFilter","linear").toUpperCase()],n=e[o(i,"minFilter","linear").toUpperCase()],r=e[o(i,"wrapS","repeat").toUpperCase()],a=e[o(i,"wrapT","repeat").toUpperCase()],h=e[o(i,"format","rgba").toUpperCase()];if(i.repeat&&(r=e.REPEAT,a=e.REPEAT),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,!!i.flipY),i.width){var l=o(i,"width",512),u=o(i,"height",2),c=o(i,"border",0);e.texImage2D(e.TEXTURE_2D,0,h,l,u,c,h,e.UNSIGNED_BYTE,null)}else e.texImage2D(e.TEXTURE_2D,0,h,e.RGBA,e.UNSIGNED_BYTE,t.source);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,s),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,n),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,r),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,a)}this.renderer.setProgram(this.program),e.uniform1i(t.uniformLocation,this._textureCount),this._textureCount++}},syncUniforms:function(){var t,e,i,s,n,r=this.gl,o=this.uniforms,a=0;for(var h in o)i=(t=o[h]).glFunc,e=t.glValueLength,s=t.uniformLocation,null!==(n=t.value)&&(1===e?t.glMatrix?i.call(r,s,t.transpose,n):i.call(r,s,n):2===e?i.call(r,s,n.x,n.y):3===e?i.call(r,s,n.x,n.y,n.z):4===e?i.call(r,s,n.x,n.y,n.z,n.w):"sampler2D"===t.type&&(r.activeTexture(r.TEXTURE0+a),r.bindTexture(r.TEXTURE_2D,n),r.uniform1i(s,a),a++))},load:function(t){var e=this.gl,i=this.width,s=this.height,n=this.renderer,r=this.program,o=this.viewMatrix;if(!this.renderToTexture){var a=-this._displayOriginX,h=-this._displayOriginY;o[0]=t[0],o[1]=t[1],o[4]=t[2],o[5]=t[3],o[8]=t[4],o[9]=t[5],o[12]=o[0]*a+o[4]*h,o[13]=o[1]*a+o[5]*h}e.useProgram(r),e.uniformMatrix4fv(e.getUniformLocation(r,"uViewMatrix"),!1,o),e.uniform2f(e.getUniformLocation(r,"uResolution"),this.width,this.height);var l=this.uniforms,u=l.resolution;u.value.x=i,u.value.y=s,l.time.value=n.game.loop.getDuration();var c=this.pointer;if(c){var d=l.mouse,f=c.x/i,p=1-c.y/s;d.value.x=f.toFixed(2),d.value.y=p.toFixed(2)}this.syncUniforms()},flush:function(){var t=this.width,e=this.height,i=this.program,s=this.gl,n=this.vertexBuffer,r=this.renderer,o=2*Float32Array.BYTES_PER_ELEMENT;this.renderToTexture&&(r.setFramebuffer(this.framebuffer),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT)),s.bindBuffer(s.ARRAY_BUFFER,n);var a=s.getAttribLocation(i,"inPosition");-1!==a&&(s.enableVertexAttribArray(a),s.vertexAttribPointer(a,2,s.FLOAT,!1,o,0));var h=this.vertexViewF32;h[3]=e,h[4]=t,h[5]=e,h[8]=t,h[9]=e,h[10]=t;s.bufferSubData(s.ARRAY_BUFFER,0,this.bytes.subarray(0,6*o)),s.drawArrays(s.TRIANGLES,0,6),this.renderToTexture&&r.setFramebuffer(null,!1)},setAlpha:function(){},setBlendMode:function(){},preDestroy:function(){var t=this.gl;t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),this.renderToTexture&&(this.renderer.deleteFramebuffer(this.framebuffer),this.texture.destroy(),this.framebuffer=null,this.glTexture=null,this.texture=null)}});t.exports=c},10612:t=>{t.exports=function(){}},13908:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(27902);n.register("shader",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"x",0),a=r(t,"y",0),h=r(t,"width",128),l=r(t,"height",128),u=new o(this.scene,i,n,a,h,l);return void 0!==e&&(t.add=e),s(this.scene,u,t),u}))},51979:(t,e,i)=>{var s=i(27902);i(61286).register("shader",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},24252:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(19782),r=i(10612),t.exports={renderWebGL:n,renderCanvas:r}},19782:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){if(e.shader){if(i.addToRenderList(e),t.pipelines.clear(),e.renderToTexture)e.load(),e.flush();else{var r=s(e,i,n).calc;t.width===e._rendererWidth&&t.height===e._rendererHeight||e.projOrtho(0,t.width,t.height,0),e.load(r.matrix),e.flush()}t.pipelines.rebind()}}},19543:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r,o){for(var a=s.getTintAppendFloatAlpha(i.fillColor,i.fillAlpha*n),h=i.pathData,l=i.pathIndexes,u=0;u{t.exports=function(t,e,i,s){var n=i||e.fillColor,r=s||e.fillAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.fillStyle="rgba("+o+","+a+","+h+","+r+")"}},17876:t=>{t.exports=function(t,e,i,s){var n=i||e.strokeColor,r=s||e.strokeAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.strokeStyle="rgba("+o+","+a+","+h+","+r+")",t.lineWidth=e.lineWidth}},91461:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(88829),a=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible],initialize:function(t,e,i){void 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s=i(28593),n=i(61286);n.register("arc",(function(t,e,i,n,r,o,a,h){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h))})),n.register("circle",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,0,360,!1,n,r))}))},2213:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(58356),r=i(23560),t.exports={renderWebGL:n,renderCanvas:r}},58356:(t,e,i)=>{var s=i(73329),n=i(19543),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=s(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&n(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},15220:(t,e,i)=>{var s=i(56694),n=i(87203),r=i(11117),o=i(74118),a=i(91461),h=new s({Extends:a,Mixins:[n],initialize:function(t,e,i,s,n,r){void 0===e&&(e=0),void 0===i&&(i=0),a.call(this,t,"Curve",s),this._smoothness=32,this._curveBounds=new o,this.closePath=!1,this.setPosition(e,i),void 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s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX+e._curveBounds.x,c=e._displayOriginY+e._curveBounds.y,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},28591:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(84171),o=i(95669),a=i(91461),h=new s({Extends:a,Mixins:[r],initialize:function(t,e,i,s,n,r,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===n&&(n=128),a.call(this,t,"Ellipse",new o(s/2,n/2,s,n)),this._smoothness=64,this.setPosition(e,i),this.width=s,this.height=n,void 0!==r&&this.setFillStyle(r,h),this.updateDisplayOrigin(),this.updateData()},smoothness:{get:function(){return this._smoothness},set:function(t){this._smoothness=t,this.updateData()}},setSize:function(t,e){return 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0===e&&(e=1),void 0===t?this.showAltCells=!1:(this.altFillColor=t,this.altFillAlpha=e,this.showAltCells=!0),this},setOutlineStyle:function(t,e){return void 0===e&&(e=1),void 0===t?this.showOutline=!1:(this.outlineFillColor=t,this.outlineFillAlpha=e,this.showOutline=!0),this}});t.exports=o},95525:(t,e,i)=>{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=-e._displayOriginX,l=-e._displayOriginY,u=i.alpha*e.alpha,c=e.width,d=e.height,f=e.cellWidth,p=e.cellHeight,v=Math.ceil(c/f),g=Math.ceil(d/p),m=f,y=p,x=f-(v*f-c),T=p-(g*p-d),w=e.showCells,b=e.showAltCells,S=e.showOutline,E=0,A=0,C=0,_=0,M=0;if(S&&(m--,y--,x===f&&x--,T===p&&T--),w&&e.fillAlpha>0)for(s(a,e),A=0;A0)for(s(a,e,e.altFillColor,e.altFillAlpha*u),A=0;A0){for(n(a,e,e.outlineFillColor,e.outlineFillAlpha*u),E=1;E{var s=i(61286),n=i(39169);s.register("grid",(function(t,e,i,s,r,o,a,h,l,u){return this.displayList.add(new 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s=i(72296),n=i(56694),r=i(91461),o=new n({Extends:r,Mixins:[s],initialize:function(t,e,i,s,n,o,a,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=48),void 0===n&&(n=32),void 0===o&&(o=15658734),void 0===a&&(a=10066329),void 0===h&&(h=13421772),r.call(this,t,"IsoBox",null),this.projection=4,this.fillTop=o,this.fillLeft=a,this.fillRight=h,this.showTop=!0,this.showLeft=!0,this.showRight=!0,this.isFilled=!0,this.setPosition(e,i),this.setSize(s,n),this.updateDisplayOrigin()},setProjection:function(t){return this.projection=t,this},setFaces:function(t,e,i){return void 0===t&&(t=!0),void 0===e&&(e=!0),void 0===i&&(i=!0),this.showTop=t,this.showLeft=e,this.showRight=i,this},setFillStyle:function(t,e,i){return this.fillTop=t,this.fillLeft=e,this.fillRight=i,this.isFilled=!0,this}});t.exports=o},32884:(t,e,i)=>{var s=i(15608),n=i(49584);t.exports=function(t,e,i,r){i.addToRenderList(e);var o=t.currentContext;if(n(t,o,e,i,r)&&e.isFilled){var 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t=[],e=this._points,i=this._innerRadius,s=this._outerRadius,n=Math.PI/2*3,o=Math.PI/e,a=s,h=s;t.push(a,h+-s);for(var l=0;l{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;a.beginPath(),a.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(77843);i(61286).register("star",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},87956:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(12037),r=i(11401),t.exports={renderWebGL:n,renderCanvas:r}},12037:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},21873:(t,e,i)=>{var 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p=e.geom.x1-l,v=e.geom.y1-u,g=e.geom.x2-l,m=e.geom.y2-u,y=e.geom.x3-l,x=e.geom.y3-u;a.batchFillTriangle(p,v,g,m,y,x,h.sprite,h.camera)}e.isStroked&&n(a,e,c,l,u),t.pipelines.postBatch(e)}},13747:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(20791),h=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,a],initialize:function(t,e,i,n,r){o.call(this,t,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.anims.update(t,e)},play:function(t,e){return this.anims.play(t,e)},playReverse:function(t,e){return this.anims.playReverse(t,e)},playAfterDelay:function(t,e){return this.anims.playAfterDelay(t,e)},playAfterRepeat:function(t,e){return this.anims.playAfterRepeat(t,e)},chain:function(t){return this.anims.chain(t)},stop:function(){return this.anims.stop()},stopAfterDelay:function(t){return this.anims.stopAfterDelay(t)},stopAfterRepeat:function(t){return this.anims.stopAfterRepeat(t)},stopOnFrame:function(t){return this.anims.stopOnFrame(t)},toJSON:function(){return r.ToJSON(this)},preDestroy:function(){this.anims.destroy(),this.anims=void 0}});t.exports=h},27573:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},89219:(t,e,i)=>{var s=i(88933),n=i(32291),r=i(99325),o=i(20494),a=i(13747);r.register("sprite",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),h=new a(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),s(this.scene,h,t),n(h,t),h}))},66135:(t,e,i)=>{var s=i(61286),n=i(13747);s.register("sprite",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},20791:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(21034),r=i(27573),t.exports={renderWebGL:n,renderCanvas:r}},21034:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),e.pipeline.batchSprite(e,i,s)}},32979:t=>{t.exports=function(t,e,i){var s=t.canvas,n=t.context,r=t.style,o=[],a=0,h=i.length;r.maxLines>0&&r.maxLines1&&(u+=t.letterSpacing*(i[l].length-1)),r.wordWrap&&(u-=n.measureText(" ").width),o[l]=Math.ceil(u),a=Math.max(a,o[l])}var c=e.fontSize+r.strokeThickness,d=c*h,f=t.lineSpacing;return h>1&&(d+=f*(h-1)),{width:a,height:d,lines:h,lineWidths:o,lineSpacing:f,lineHeight:c}}},27030:(t,e,i)=>{var s=i(61068);t.exports=function(t){var e=s.create(this),i=e.getContext("2d",{willReadFrequently:!0});t.syncFont(e,i);var n=i.measureText(t.testString);if("actualBoundingBoxAscent"in n){var r=n.actualBoundingBoxAscent,o=n.actualBoundingBoxDescent;return s.remove(e),{ascent:r,descent:o,fontSize:r+o}}var a=Math.ceil(n.width*t.baselineX),h=a,l=2*h;h=h*t.baselineY|0,e.width=a,e.height=l,i.fillStyle="#f00",i.fillRect(0,0,a,l),i.font=t._font,i.textBaseline="alphabetic",i.fillStyle="#000",i.fillText(t.testString,0,h);var u={ascent:0,descent:0,fontSize:0},c=i.getImageData(0,0,a,l);if(!c)return u.ascent=h,u.descent=h+6,u.fontSize=u.ascent+u.descent,s.remove(e),u;var d,f,p=c.data,v=p.length,g=4*a,m=0,y=!1;for(d=0;dh;d--){for(f=0;f{var s=i(99584),n=i(61068),r=i(56694),o=i(64937),a=i(89980),h=i(32979),l=i(10850),u=i(55638),c=i(80032),d=i(74744),f=new r({Extends:a,Mixins:[o.Alpha,o.BlendMode,o.ComputedSize,o.Crop,o.Depth,o.Flip,o.GetBounds,o.Mask,o.Origin,o.Pipeline,o.PostPipeline,o.ScrollFactor,o.Tint,o.Transform,o.Visible,c],initialize:function(t,e,i,s,r){void 0===e&&(e=0),void 0===i&&(i=0),a.call(this,t,"Text"),this.renderer=t.sys.renderer,this.setPosition(e,i),this.setOrigin(0,0),this.initPipeline(),this.initPostPipeline(!0),this.canvas=n.create(this),this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.style=new d(this,r),this.autoRound=!0,this.splitRegExp=/(?:\r\n|\r|\n)/,this._text=void 0,this.padding={left:0,right:0,top:0,bottom:0},this.width=1,this.height=1,this.lineSpacing=0,this.letterSpacing=0,this.dirty=!1,0===this.style.resolution&&(this.style.resolution=1),this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.frame.source.resolution=this.style.resolution,this.renderer&&this.renderer.gl&&(this.renderer.deleteTexture(this.frame.source.glTexture),this.frame.source.glTexture=null),this.initRTL(),this.setText(s),r&&r.padding&&this.setPadding(r.padding),r&&r.lineSpacing&&this.setLineSpacing(r.lineSpacing)},initRTL:function(){this.style.rtl&&(this.canvas.dir="rtl",this.context.direction="rtl",this.canvas.style.display="none",s(this.canvas,this.scene.sys.canvas),this.originX=1)},runWordWrap:function(t){var e=this.style;if(e.wordWrapCallback){var i=e.wordWrapCallback.call(e.wordWrapCallbackScope,t,this);return Array.isArray(i)&&(i=i.join("\n")),i}return e.wordWrapWidth?e.wordWrapUseAdvanced?this.advancedWordWrap(t,this.context,this.style.wordWrapWidth):this.basicWordWrap(t,this.context,this.style.wordWrapWidth):t},advancedWordWrap:function(t,e,i){for(var s="",n=t.replace(/ +/gi," ").split(this.splitRegExp),r=n.length,o=0;ol){if(0===c){for(var v=f;v.length&&(v=v.slice(0,-1),!((p=e.measureText(v).width)<=l)););if(!v.length)throw new Error("wordWrapWidth < a single character");var g=d.substr(v.length);u[c]=g,h+=v}var m=u[c].length?c:c+1,y=u.slice(m).join(" ").replace(/[ \n]*$/gi,"");n.splice(o+1,0,y),r=n.length;break}h+=f,l-=p}s+=h.replace(/[ \n]*$/gi,"")+"\n"}}return s=s.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var s="",n=t.split(this.splitRegExp),r=n.length-1,o=e.measureText(" ").width,a=0;a<=r;a++){for(var h=i,l=n[a].split(" "),u=l.length-1,c=0;c<=u;c++){var d=l[c],f=e.measureText(d).width,p=f;ch&&c>0&&(s+="\n",h=i),s+=d,c0&&(d+=l.lineSpacing*v),i.rtl)c=f-c-u.left-u.right;else if("right"===i.align)c+=o-l.lineWidths[v];else if("center"===i.align)c+=(o-l.lineWidths[v])/2;else if("justify"===i.align){if(l.lineWidths[v]/l.width>=.85){var g=l.width-l.lineWidths[v],m=e.measureText(" ").width,y=a[v].trim(),x=y.split(" ");g+=(a[v].length-y.length)*m;for(var T=Math.floor(g/m),w=0;T>0;)x[w]+=" ",w=(w+1)%(x.length-1||1),--T;a[v]=x.join(" ")}}if(this.autoRound&&(c=Math.round(c),d=Math.round(d)),i.strokeThickness&&(i.syncShadow(e,i.shadowStroke),e.strokeText(a[v],c,d)),i.color){i.syncShadow(e,i.shadowFill);var b=this.letterSpacing;if(0!==b)for(var S=0,E=a[v].split(""),A=0;A{t.exports=function(t,e,i,s){0!==e.width&&0!==e.height&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},75397:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(76555);n.register("text",(function(t,e){void 0===t&&(t={});var i=r(t,"text",""),n=r(t,"style",null),a=r(t,"padding",null);null!==a&&(n.padding=a);var h=new o(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,h,t),h.autoRound=r(t,"autoRound",!0),h.resolution=r(t,"resolution",1),h}))},94627:(t,e,i)=>{var s=i(76555);i(61286).register("text",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},80032:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(76128),r=i(71649),t.exports={renderWebGL:n,renderCanvas:r}},74744:(t,e,i)=>{var s=i(56694),n=i(20494),r=i(10850),o=i(27030),a={fontFamily:["fontFamily","Courier"],fontSize:["fontSize","16px"],fontStyle:["fontStyle",""],backgroundColor:["backgroundColor",null],color:["color","#fff"],stroke:["stroke","#fff"],strokeThickness:["strokeThickness",0],shadowOffsetX:["shadow.offsetX",0],shadowOffsetY:["shadow.offsetY",0],shadowColor:["shadow.color","#000"],shadowBlur:["shadow.blur",0],shadowStroke:["shadow.stroke",!1],shadowFill:["shadow.fill",!1],align:["align","left"],maxLines:["maxLines",0],fixedWidth:["fixedWidth",0],fixedHeight:["fixedHeight",0],resolution:["resolution",0],rtl:["rtl",!1],testString:["testString","|MÉqgy"],baselineX:["baselineX",1.2],baselineY:["baselineY",1.4],wordWrapWidth:["wordWrap.width",null],wordWrapCallback:["wordWrap.callback",null],wordWrapCallbackScope:["wordWrap.callbackScope",null],wordWrapUseAdvanced:["wordWrap.useAdvancedWrap",!1]},h=new s({initialize:function(t,e){this.parent=t,this.fontFamily,this.fontSize,this.fontStyle,this.backgroundColor,this.color,this.stroke,this.strokeThickness,this.shadowOffsetX,this.shadowOffsetY,this.shadowColor,this.shadowBlur,this.shadowStroke,this.shadowFill,this.align,this.maxLines,this.fixedWidth,this.fixedHeight,this.resolution,this.rtl,this.testString,this.baselineX,this.baselineY,this.wordWrapWidth,this.wordWrapCallback,this.wordWrapCallbackScope,this.wordWrapUseAdvanced,this._font,this.setStyle(e,!1,!0)},setStyle:function(t,e,i){for(var s in void 0===e&&(e=!0),void 0===i&&(i=!1),t&&t.hasOwnProperty("fontSize")&&"number"==typeof t.fontSize&&(t.fontSize=t.fontSize.toString()+"px"),a){var h=i?a[s][1]:this[s];this[s]="wordWrapCallback"===s||"wordWrapCallbackScope"===s?r(t,a[s][0],h):n(t,a[s][0],h)}var l=r(t,"font",null);null!==l&&this.setFont(l,!1),this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim();var u=r(t,"fill",null);null!==u&&(this.color=u);var c=r(t,"metrics",!1);return c?this.metrics={ascent:r(c,"ascent",0),descent:r(c,"descent",0),fontSize:r(c,"fontSize",0)}:!e&&this.metrics||(this.metrics=o(this)),e?this.parent.updateText():this.parent},syncFont:function(t,e){e.font=this._font},syncStyle:function(t,e){e.textBaseline="alphabetic",e.fillStyle=this.color,e.strokeStyle=this.stroke,e.lineWidth=this.strokeThickness,e.lineCap="round",e.lineJoin="round"},syncShadow:function(t,e){e?(t.shadowOffsetX=this.shadowOffsetX,t.shadowOffsetY=this.shadowOffsetY,t.shadowColor=this.shadowColor,t.shadowBlur=this.shadowBlur):(t.shadowOffsetX=0,t.shadowOffsetY=0,t.shadowColor=0,t.shadowBlur=0)},update:function(t){return t&&(this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim(),this.metrics=o(this)),this.parent.updateText()},setFont:function(t,e){void 0===e&&(e=!0);var i=t,s="",n="";if("string"!=typeof t)i=r(t,"fontFamily","Courier"),s=r(t,"fontSize","16px"),n=r(t,"fontStyle","");else{var o=t.split(" "),a=0;n=o.length>2?o[a++]:"",s=o[a++]||"16px",i=o[a++]||"Courier"}return i===this.fontFamily&&s===this.fontSize&&n===this.fontStyle||(this.fontFamily=i,this.fontSize=s,this.fontStyle=n,e&&this.update(!0)),this.parent},setFontFamily:function(t){return this.fontFamily!==t&&(this.fontFamily=t,this.update(!0)),this.parent},setFontStyle:function(t){return this.fontStyle!==t&&(this.fontStyle=t,this.update(!0)),this.parent},setFontSize:function(t){return"number"==typeof t&&(t=t.toString()+"px"),this.fontSize!==t&&(this.fontSize=t,this.update(!0)),this.parent},setTestString:function(t){return this.testString=t,this.update(!0)},setFixedSize:function(t,e){return this.fixedWidth=t,this.fixedHeight=e,t&&(this.parent.width=t),e&&(this.parent.height=e),this.update(!1)},setBackgroundColor:function(t){return this.backgroundColor=t,this.update(!1)},setFill:function(t){return this.color=t,this.update(!1)},setColor:function(t){return this.color=t,this.update(!1)},setResolution:function(t){return this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,s,n,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===s&&(s=0),void 0===n&&(n=!1),void 0===r&&(r=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=s,this.shadowStroke=n,this.shadowFill=r,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in a)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},76128:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){if(0!==e.width&&0!==e.height){i.addToRenderList(e);var r=e.frame,o=r.width,a=r.height,h=s.getTintAppendFloatAlpha,l=t.pipelines.set(e.pipeline,e),u=l.setTexture2D(r.glTexture,e);l.batchTexture(e,r.glTexture,o,a,e.x,e.y,o/e.style.resolution,a/e.style.resolution,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.displayOriginX,e.displayOriginY,0,0,o,a,h(e.tintTopLeft,i.alpha*e._alphaTL),h(e.tintTopRight,i.alpha*e._alphaTR),h(e.tintBottomLeft,i.alpha*e._alphaBL),h(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,0,0,i,n,!1,u)}}},35856:(t,e,i)=>{var s=i(61068),n=i(56694),r=i(64937),o=i(89980),a=i(3504),h=i(8213),l=i(9271),u=i(93736),c=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Crop,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Tint,r.Transform,r.Visible,l],initialize:function(t,e,i,n,r,h,l){var c=t.sys.renderer;o.call(this,t,"TileSprite");var d=t.sys.textures.get(h),f=d.get(l);f.source.compressionAlgorithm&&(console.warn("TileSprite cannot use compressed texture"),f=(d=t.sys.textures.get("__MISSING")).get()),"DynamicTexture"===d.type&&(console.warn("TileSprite cannot use Dynamic Texture"),f=(d=t.sys.textures.get("__MISSING")).get()),n&&r?(n=Math.floor(n),r=Math.floor(r)):(n=f.width,r=f.height),this._tilePosition=new u,this._tileScale=new u(1,1),this.dirty=!1,this.renderer=c,this.canvas=s.create(this,n,r),this.context=this.canvas.getContext("2d",{willReadFrequently:!1}),this.displayTexture=d,this.displayFrame=f,this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.potWidth=a(f.width),this.potHeight=a(f.height),this.fillCanvas=s.create2D(this,this.potWidth,this.potHeight),this.fillContext=this.fillCanvas.getContext("2d",{willReadFrequently:!1}),this.fillPattern=null,this.setPosition(e,i),this.setSize(n,r),this.setFrame(l),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},setTexture:function(t,e){return this.displayTexture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t){var e=this.displayTexture.get(t);return this.potWidth=a(e.width),this.potHeight=a(e.height),this.canvas.width=0,e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.displayFrame=e,this.dirty=!0,this.updateTileTexture(),this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.dirty&&this.renderer){var t=this.displayFrame;if(t.source.isRenderTexture||t.source.isGLTexture)return console.warn("TileSprites can only use Image or Canvas based textures"),void(this.dirty=!1);var e=this.fillContext,i=this.fillCanvas,s=this.potWidth,n=this.potHeight;this.renderer&&this.renderer.gl||(s=t.cutWidth,n=t.cutHeight),e.clearRect(0,0,s,n),i.width=s,i.height=n,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,s,n),this.renderer&&this.renderer.gl?this.fillPattern=this.renderer.canvasToTexture(i,this.fillPattern):this.fillPattern=e.createPattern(i,"repeat"),this.updateCanvas(),this.dirty=!1}},updateCanvas:function(){var t=this.canvas;if(t.width===this.width&&t.height===this.height||(t.width=this.width,t.height=this.height,this.frame.setSize(this.width,this.height),this.updateDisplayOrigin(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var e=this.context;this.scene.sys.game.config.antialias||h.disable(e);var i=this._tileScale.x,s=this._tileScale.y,n=this._tilePosition.x,r=this._tilePosition.y;e.clearRect(0,0,this.width,this.height),e.save(),e.scale(i,s),e.translate(-n,-r),e.fillStyle=this.fillPattern,e.fillRect(n,r,this.width/i,this.height/s),e.restore(),this.dirty=!1}},preDestroy:function(){this.renderer&&this.renderer.gl&&this.renderer.deleteTexture(this.fillPattern),s.remove(this.canvas),s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null,this.texture.destroy(),this.renderer=null},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=c},93305:t=>{t.exports=function(t,e,i,s){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},63950:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(35856);n.register("tileSprite",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",512),h=r(t,"height",512),l=r(t,"key",""),u=r(t,"frame",""),c=new o(this.scene,i,n,a,h,l,u);return void 0!==e&&(t.add=e),s(this.scene,c,t),c}))},20509:(t,e,i)=>{var s=i(35856);i(61286).register("tileSprite",(function(t,e,i,n,r,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,o))}))},9271:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(74287),r=i(93305),t.exports={renderWebGL:n,renderCanvas:r}},74287:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){e.updateCanvas();var r=e.width,o=e.height;if(0!==r&&0!==o){i.addToRenderList(e);var a=s.getTintAppendFloatAlpha,h=t.pipelines.set(e.pipeline,e),l=h.setTexture2D(e.fillPattern,e);h.batchTexture(e,e.fillPattern,e.displayFrame.width*e.tileScaleX,e.displayFrame.height*e.tileScaleY,e.x,e.y,r,o,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.originX*r,e.originY*o,0,0,r,o,a(e.tintTopLeft,i.alpha*e._alphaTL),a(e.tintTopRight,i.alpha*e._alphaTR),a(e.tintBottomLeft,i.alpha*e._alphaBL),a(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,e.tilePositionX%e.displayFrame.width/e.displayFrame.width,e.tilePositionY%e.displayFrame.height/e.displayFrame.height,i,n,!1,l)}}},8630:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(64937),o=i(56631),a=i(97081),h=i(89980),l=i(83392),u=i(76038),c=i(76583),d=i(77974),f=new n({Extends:h,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,d],initialize:function(t,e,i,s){h.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.flipY=!1,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._rfvCallbackId=0;var n=t.sys.game;this._device=n.device.video,this.setPosition(e,i),this.setSize(256,256),this.initPipeline(),this.initPostPipeline(!0),n.events.on(a.PAUSE,this.globalPause,this),n.events.on(a.RESUME,this.globalResume,this);var r=t.sys.sound;r&&r.on(u.GLOBAL_MUTE,this.globalMute,this),s&&this.load(s)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,s,n){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,s,n))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var s=this._device.getVideoURL(t);return s?(this.cacheKey="",this.loadHandler(s.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,s){e||(e=!1);var n=this.video;if(n?(this.removeLoadEventHandlers(),this.stop()):((n=document.createElement("video")).controls=!1,n.setAttribute("playsinline","playsinline"),n.setAttribute("preload","auto"),n.setAttribute("disablePictureInPicture","true")),e?(n.muted=!0,n.defaultMuted=!0,n.setAttribute("autoplay","autoplay")):(n.muted=!1,n.defaultMuted=!1,n.removeAttribute("autoplay")),i?n.setAttribute("crossorigin",i):n.removeAttribute("crossorigin"),s)if("srcObject"in n)try{n.srcObject=s}catch(t){if("TypeError"!==t.name)throw t;n.src=URL.createObjectURL(s)}else n.src=URL.createObjectURL(s);else n.src=t;return this.addLoadEventHandlers(),this.retry=0,this.video=n,this._playCalled=!1,n.load(),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var s=e.width,n=e.height,r=this.videoTexture,a=this.videoTextureSource,h=!r||a.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,r?(a.source=i,a.width=s,a.height=n,r.get().setSize(s,n)):((r=this.scene.sys.textures.create(this._key,i,s,n)).add("__BASE",0,0,0,s,n),this.setTexture(r),this.videoTexture=r,this.videoTextureSource=r.source[0],this.videoTextureSource.setFlipY(this.flipY),this.emit(o.VIDEO_TEXTURE,this,r)),this.setSizeToFrame(),this.updateDisplayOrigin()):a.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(o.VIDEO_CREATED,this,s,n),this.frameReady||(this.frameReady=!0,this.emit(o.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(o.VIDEO_LOOP,this)):(this.stop(!1),this.emit(o.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return i&&this.play(e,i[0],i[1]),this},removeMarker:function(t){return delete this.markers[t],this},snapshot:function(t,e){return void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.snapshotArea(0,0,this.width,this.height,t,e)},snapshotArea:function(t,e,i,s,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=this.height),void 0===n&&(n=i),void 0===r&&(r=s);var o=this.video,a=this.snapshotTexture;return a?(a.setSize(n,r),o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)):(a=this.scene.sys.textures.createCanvas(c(),n,r),this.snapshotTexture=a,o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)),a.update()},saveSnapshotTexture:function(t){return this.snapshotTexture?this.scene.sys.textures.renameTexture(this.snapshotTexture.key,t):this.snapshotTexture=this.scene.sys.textures.createCanvas(t,this.width,this.height),this.snapshotTexture},playSuccess:function(){if(this._playCalled){this.addEventHandlers(),this._codePaused=!1,this.touchLocked&&(this.touchLocked=!1,this.emit(o.VIDEO_UNLOCKED,this));var t=this.scene.sys.sound;t&&t.mute&&this.setMute(!0),this._markerIn>-1&&(this.video.currentTime=this._markerIn)}},playError:function(t){var e=t.name;"NotAllowedError"===e?(this.touchLocked=!0,this.playWhenUnlocked=!0,this.failedPlayAttempts=1,this.emit(o.VIDEO_LOCKED,this)):"NotSupportedError"===e?(this.stop(!1),this.emit(o.VIDEO_UNSUPPORTED,this,t)):(this.stop(!1),this.emit(o.VIDEO_ERROR,this,t))},legacyPlayHandler:function(){var t=this.video;t&&(this.playSuccess(),t.removeEventListener("playing",this._callbacks.legacy))},playingHandler:function(){this.isStalled=!1,this.emit(o.VIDEO_PLAYING,this)},loadErrorHandler:function(t){this.stop(!1),this.emit(o.VIDEO_ERROR,this,t)},stalledHandler:function(t){this.isStalled=!0,this.emit(o.VIDEO_STALLED,this,t)},completeHandler:function(){this._playCalled=!1,this.emit(o.VIDEO_COMPLETE,this)},preUpdate:function(t,e){this.video&&this._playCalled&&this.touchLocked&&this.playWhenUnlocked&&(this.retry+=e,this.retry>=this.retryInterval&&(this.createPlayPromise(!1),this.retry=0))},seekTo:function(t){var e=this.video;if(e){var i=e.duration;if(i!==1/0&&!isNaN(i)){var s=i*t;this.setCurrentTime(s)}}return this},getCurrentTime:function(){return this.video?this.video.currentTime:0},setCurrentTime:function(t){var e=this.video;if(e){if("string"==typeof t){var i=t[0],s=parseFloat(t.substr(1));"+"===i?t=e.currentTime+s:"-"===i&&(t=e.currentTime-s)}e.currentTime=t}return this},seekingHandler:function(){this.isSeeking=!0,this.emit(o.VIDEO_SEEKING,this)},seekedHandler:function(){this.isSeeking=!1,this.emit(o.VIDEO_SEEKED,this)},getProgress:function(){var t=this.video;if(t){var e=t.duration;if(e!==1/0&&!isNaN(e))return t.currentTime/e}return-1},getDuration:function(){return this.video?this.video.duration:0},setMute:function(t){void 0===t&&(t=!0),this._codeMuted=t;var e=this.video;return e&&(e.muted=!!this._systemMuted||t),this},isMuted:function(){return this._codeMuted},globalMute:function(t,e){this._systemMuted=e;var i=this.video;i&&(i.muted=!!this._codeMuted||e)},globalPause:function(){this._systemPaused=!0,this.video&&!this.video.ended&&(this.removeEventHandlers(),this.video.pause())},globalResume:function(){this._systemPaused=!1,!this.video||this._codePaused||this.video.ended||this.createPlayPromise()},setPaused:function(t){void 0===t&&(t=!0);var e=this.video;return this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=s(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 0===e&&(e=!1),this.videoTexture&&(this.scene.sys.textures.renameTexture(this._key,t),this.videoTextureSource.setFlipY(e)),this._key=t,this.flipY=e,!!this.videoTexture},stop:function(t){void 0===t&&(t=!0);var e=this.video;return e&&(this.removeEventHandlers(),e.cancelVideoFrameCallback(this._rfvCallbackId),e.pause()),this.retry=0,this._playCalled=!1,t&&this.emit(o.VIDEO_STOP,this),this},removeVideoElement:function(){var t=this.video;if(t){for(t.parentNode&&t.parentNode.removeChild(t);t.hasChildNodes();)t.removeChild(t.firstChild);t.removeAttribute("autoplay"),t.removeAttribute("src"),this.video=null}},preDestroy:function(){this.stop(!1),this.removeLoadEventHandlers(),this.removeVideoElement();var t=this.scene.sys.game.events;t.off(a.PAUSE,this.globalPause,this),t.off(a.RESUME,this.globalResume,this);var e=this.scene.sys.sound;e&&e.off(u.GLOBAL_MUTE,this.globalMute,this)}});t.exports=f},56933:t=>{t.exports=function(t,e,i,s){e.videoTexture&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},65601:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(8630);n.register("video",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=new o(this.scene,0,0,i);return void 0!==e&&(t.add=e),s(this.scene,n,t),n}))},215:(t,e,i)=>{var s=i(8630);i(61286).register("video",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},77974:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(83572),r=i(56933),t.exports={renderWebGL:n,renderCanvas:r}},83572:t=>{t.exports=function(t,e,i,s){e.videoTexture&&(i.addToRenderList(e),e.pipeline.batchSprite(e,i,s))}},71030:(t,e,i)=>{var s=i(95723),n=i(26673),r=i(65650),o=i(56694),a=i(64937),h=i(89980),l=i(74118),u=i(94287),c=new o({Extends:h,Mixins:[a.Depth,a.GetBounds,a.Origin,a.Transform,a.ScrollFactor,a.Visible],initialize:function(t,e,i,n,r){void 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t=this.game,e=t.events;this.canvas=t.canvas,this.scaleManager=t.scale,this.events.emit(o.MANAGER_BOOT),e.on(a.PRE_RENDER,this.preRender,this),e.once(a.DESTROY,this.destroy,this)},setCanvasOver:function(t){this.isOver=!0,this.events.emit(o.GAME_OVER,t)},setCanvasOut:function(t){this.isOver=!1,this.events.emit(o.GAME_OUT,t)},preRender:function(){var t=this.game.loop.now,e=this.game.loop.delta,i=this.game.scene.getScenes(!0,!0);this.time=t,this.events.emit(o.MANAGER_UPDATE);for(var s=0;s10&&(t=10-this.pointersTotal);for(var i=0;i{var s=i(26673),n=i(65650),r=i(56694),o=i(72687),a=i(27395),h=i(18104),l=i(53996),u=i(95669),c=i(72313),d=i(33963),f=i(6659),p=i(72632),v=i(52394),g=i(63399),m=i(42911),y=i(91963),x=i(74118),T=i(94287),w=i(7599),b=i(66349),S=i(60689),E=new r({Extends:f,initialize:function(t){f.call(this),this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.manager=t.sys.game.input,this.pluginEvents=new f,this.enabled=!0,this.displayList,this.cameras,g.install(this),this.mouse=this.manager.mouse,this.topOnly=!0,this.pollRate=-1,this._pollTimer=0;var e={cancelled:!1};this._eventContainer={stopPropagation:function(){e.cancelled=!0}},this._eventData=e,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this._temp=[],this._tempZones=[],this._list=[],this._pendingInsertion=[],this._pendingRemoval=[],this._draggable=[],this._drag={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._dragState=[],this._over={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._validTypes=["onDown","onUp","onOver","onOut","onMove","onDragStart","onDrag","onDragEnd","onDragEnter","onDragLeave","onDragOver","onDrop"],this._updatedThisFrame=!1,t.sys.events.once(w.BOOT,this.boot,this),t.sys.events.on(w.START,this.start,this)},boot:function(){this.cameras=this.systems.cameras,this.displayList=this.systems.displayList,this.systems.events.once(w.DESTROY,this.destroy,this),this.pluginEvents.emit(d.BOOT)},start:function(){var t=this.systems.events;t.on(w.TRANSITION_START,this.transitionIn,this),t.on(w.TRANSITION_OUT,this.transitionOut,this),t.on(w.TRANSITION_COMPLETE,this.transitionComplete,this),t.on(w.PRE_UPDATE,this.preUpdate,this),t.once(w.SHUTDOWN,this.shutdown,this),this.manager.events.on(d.GAME_OUT,this.onGameOut,this),this.manager.events.on(d.GAME_OVER,this.onGameOver,this),this.enabled=!0,this._dragState=[0,0,0,0,0,0,0,0,0,0],this.pluginEvents.emit(d.START)},onGameOver:function(t){this.isActive()&&this.emit(d.GAME_OVER,t.timeStamp,t)},onGameOut:function(t){this.isActive()&&this.emit(d.GAME_OUT,t.timeStamp,t)},preUpdate:function(){this.pluginEvents.emit(d.PRE_UPDATE);var t=this._pendingRemoval,e=this._pendingInsertion,i=t.length,s=e.length;if(0!==i||0!==s){for(var n=this._list,r=0;r-1&&(n.splice(a,1),this.clear(o,!0))}this._pendingRemoval.length=0,this._list=n.concat(e.splice(0))}},isActive:function(){return this.enabled&&this.scene.sys.canInput()},updatePoll:function(t,e){if(!this.isActive())return!1;if(this.pluginEvents.emit(d.UPDATE,t,e),this._updatedThisFrame)return this._updatedThisFrame=!1,!1;var i,s=this.manager,n=s.pointers,r=s.pointersTotal;for(i=0;i0){if(this._pollTimer-=e,!(this._pollTimer<0))return!1;this._pollTimer=this.pollRate}var a=!1;for(i=0;i0&&(a=!0)}return a},update:function(t,e){if(!this.isActive())return!1;for(var i=e.length,s=!1,n=0;n0&&(s=!0)}return this._updatedThisFrame=!0,s},clear:function(t,e){void 0===e&&(e=!1),this.disable(t);var i=t.input;i&&(this.removeDebug(t),i.gameObject=void 0,i.target=void 0,i.hitArea=void 0,i.hitAreaCallback=void 0,i.callbackContext=void 0,t.input=null),e||this.queueForRemoval(t);var s=this._draggable.indexOf(t);return s>-1&&this._draggable.splice(s,1),t},disable:function(t){var e=t.input;e&&(e.enabled=!1,e.dragState=0);var i=this._temp,s=this._drag,n=this._over,r=this.manager,o=i.indexOf(t);o>-1&&i.splice(o,1);for(var a=0;a-1&&s[a].splice(o,1),(o=n[a].indexOf(t))>-1&&(n[a].splice(o,1),r.resetCursor(e));return this},enable:function(t,e,i,s){return void 0===s&&(s=!1),t.input?t.input.enabled=!0:this.setHitArea(t,e,i),t.input&&s&&!t.input.dropZone&&(t.input.dropZone=s),this},hitTestPointer:function(t){for(var e=this.cameras.getCamerasBelowPointer(t),i=0;i0)return t.camera=s,n}return t.camera=e[0],[]},processDownEvents:function(t){var e=0,i=this._temp,s=this._eventData,n=this._eventContainer;s.cancelled=!1;for(var r=!1,o=0;o0&&l(t.x,t.y,t.downX,t.downY)>=n||s>0&&e>=t.downTime+s)&&(i=!0),i)return this.setDragState(t,3),this.processDragStartList(t)},processDragStartList:function(t){if(3!==this.getDragState(t))return 0;for(var e=this._drag[t.id],i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;for(var e=this._tempZones,i=this._drag[t.id],s=0;s0?(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),e[0]?(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):a.target=null)}else!h&&e[0]&&(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h));if(o.parentContainer){var u=t.worldX-a.dragStartXGlobal,c=t.worldY-a.dragStartYGlobal,f=o.getParentRotation(),p=u*Math.cos(f)+c*Math.sin(f),v=c*Math.cos(f)-u*Math.sin(f);p*=1/o.parentContainer.scaleX,v*=1/o.parentContainer.scaleY,n=p+a.dragStartX,r=v+a.dragStartY}else n=t.worldX-a.dragX,r=t.worldY-a.dragY;o.emit(d.GAMEOBJECT_DRAG,t,n,r),this.emit(d.DRAG,t,o,n,r)}return i.length},processDragUpEvent:function(t){for(var e=this._drag[t.id],i=0;i0){var r=this.manager,o=this._eventData,a=this._eventContainer;o.cancelled=!1;for(var h=!1,l=0;l0){var n=this.manager,r=this._eventData,o=this._eventContainer;r.cancelled=!1;var a=!1;this.sortGameObjects(e,t);for(var h=0;h0){for(this.sortGameObjects(n,t),e=0;e0){for(this.sortGameObjects(r,t),e=0;e-1&&this._draggable.splice(n,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var s=!1,n=!1,r=!1,o=!1,h=!1,l=!0;if(m(e)){var u=e;e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),s=p(u,"draggable",!1),n=p(u,"dropZone",!1),r=p(u,"cursor",!1),o=p(u,"useHandCursor",!1),h=p(u,"pixelPerfect",!1);var c=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(c)),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var d=0;d{var s=i(10850),n={},r={register:function(t,e,i,s,r){n[t]={plugin:e,mapping:i,settingsKey:s,configKey:r}},getPlugin:function(t){return n[t]},install:function(t){var e=t.scene.sys,i=e.settings.input,r=e.game.config;for(var o in n){var a=n[o].plugin,h=n[o].mapping,l=n[o].settingsKey,u=n[o].configKey;s(i,l,r[u])&&(t[h]=new a(t))}},remove:function(t){n.hasOwnProperty(t)&&delete n[t]}};t.exports=r},40398:(t,e,i)=>{var s=i(90447),n=i(56694),r=i(53996),o=i(88456),a=i(44521),h=i(93736),l=i(36580),u=new n({initialize:function(t,e){this.manager=t,this.id=e,this.event,this.downElement,this.upElement,this.camera=null,this.button=0,this.buttons=0,this.position=new h,this.prevPosition=new h,this.midPoint=new h(-1,-1),this.velocity=new h,this.angle=0,this.distance=0,this.smoothFactor=0,this.motionFactor=.2,this.worldX=0,this.worldY=0,this.moveTime=0,this.downX=0,this.downY=0,this.downTime=0,this.upX=0,this.upY=0,this.upTime=0,this.primaryDown=!1,this.isDown=!1,this.wasTouch=!1,this.wasCanceled=!1,this.movementX=0,this.movementY=0,this.identifier=0,this.pointerId=null,this.active=0===e,this.locked=!1,this.deltaX=0,this.deltaY=0,this.deltaZ=0},updateWorldPoint:function(t){var e=t.getWorldPoint(this.x,this.y);return this.worldX=e.x,this.worldY=e.y,this},positionToCamera:function(t,e){return t.getWorldPoint(this.x,this.y,e)},updateMotion:function(){var t=this.position.x,e=this.position.y,i=this.midPoint.x,n=this.midPoint.y;if(t!==i||e!==n){var r=a(this.motionFactor,i,t),h=a(this.motionFactor,n,e);o(r,t,.1)&&(r=t),o(h,e,.1)&&(h=e),this.midPoint.set(r,h);var l=t-r,u=e-h;this.velocity.set(l,u),this.angle=s(r,h,t,e),this.distance=Math.sqrt(l*l+u*u)}},up:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!1,this.upX=this.x,this.upY=this.y),0===this.buttons&&(this.isDown=!1,this.upTime=t.timeStamp,this.wasTouch=!1)},down:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!0,this.downX=this.x,this.downY=this.y),l.macOS&&t.ctrlKey&&(this.buttons=2,this.primaryDown=!1),this.isDown||(this.isDown=!0,this.downTime=t.timeStamp),this.wasTouch=!1},move:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.locked&&(this.movementX=t.movementX||t.mozMovementX||t.webkitMovementX||0,this.movementY=t.movementY||t.mozMovementY||t.webkitMovementY||0),this.moveTime=t.timeStamp,this.wasTouch=!1},wheel:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.deltaX=t.deltaX,this.deltaY=t.deltaY,this.deltaZ=t.deltaZ,this.wasTouch=!1},touchstart:function(t,e){t.pointerId&&(this.pointerId=t.pointerId),this.identifier=t.identifier,this.target=t.target,this.active=!0,this.buttons=1,this.event=e,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!0,this.downX=this.x,this.downY=this.y,this.downTime=e.timeStamp,this.isDown=!0,this.wasTouch=!0,this.wasCanceled=!1,this.updateMotion()},touchmove:function(t,e){this.event=e,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.moveTime=e.timeStamp,this.wasTouch=!0,this.updateMotion()},touchend:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!1,this.active=!1,this.updateMotion()},touchcancel:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!0,this.active=!1},noButtonDown:function(){return 0===this.buttons},leftButtonDown:function(){return!!(1&this.buttons)},rightButtonDown:function(){return!!(2&this.buttons)},middleButtonDown:function(){return!!(4&this.buttons)},backButtonDown:function(){return!!(8&this.buttons)},forwardButtonDown:function(){return!!(16&this.buttons)},leftButtonReleased:function(){return 0===this.button&&!this.isDown},rightButtonReleased:function(){return 2===this.button&&!this.isDown},middleButtonReleased:function(){return 1===this.button&&!this.isDown},backButtonReleased:function(){return 3===this.button&&!this.isDown},forwardButtonReleased:function(){return 4===this.button&&!this.isDown},getDistance:function(){return this.isDown?r(this.downX,this.downY,this.x,this.y):r(this.downX,this.downY,this.upX,this.upY)},getDistanceX:function(){return this.isDown?Math.abs(this.downX-this.x):Math.abs(this.downX-this.upX)},getDistanceY:function(){return this.isDown?Math.abs(this.downY-this.y):Math.abs(this.downY-this.upY)},getDuration:function(){return this.isDown?this.manager.time-this.downTime:this.upTime-this.downTime},getAngle:function(){return this.isDown?s(this.downX,this.downY,this.x,this.y):s(this.downX,this.downY,this.upX,this.upY)},getInterpolatedPosition:function(t,e){void 0===t&&(t=10),void 0===e&&(e=[]);for(var i=this.prevPosition.x,s=this.prevPosition.y,n=this.position.x,r=this.position.y,o=0;o{t.exports={MOUSE_DOWN:0,MOUSE_MOVE:1,MOUSE_UP:2,TOUCH_START:3,TOUCH_MOVE:4,TOUCH_END:5,POINTER_LOCK_CHANGE:6,TOUCH_CANCEL:7,MOUSE_WHEEL:8}},14874:t=>{t.exports="boot"},54168:t=>{t.exports="destroy"},526:t=>{t.exports="dragend"},81623:t=>{t.exports="dragenter"},94472:t=>{t.exports="drag"},9304:t=>{t.exports="dragleave"},34265:t=>{t.exports="dragover"},50151:t=>{t.exports="dragstart"},98134:t=>{t.exports="drop"},56773:t=>{t.exports="gameobjectdown"},45824:t=>{t.exports="dragend"},39578:t=>{t.exports="dragenter"},72072:t=>{t.exports="drag"},82569:t=>{t.exports="dragleave"},70833:t=>{t.exports="dragover"},81442:t=>{t.exports="dragstart"},32936:t=>{t.exports="drop"},99658:t=>{t.exports="gameobjectmove"},60515:t=>{t.exports="gameobjectout"},55254:t=>{t.exports="gameobjectover"},34782:t=>{t.exports="pointerdown"},41769:t=>{t.exports="pointermove"},65588:t=>{t.exports="pointerout"},61640:t=>{t.exports="pointerover"},49342:t=>{t.exports="pointerup"},82662:t=>{t.exports="wheel"},13058:t=>{t.exports="gameobjectup"},52426:t=>{t.exports="gameobjectwheel"},78072:t=>{t.exports="gameout"},1545:t=>{t.exports="gameover"},67137:t=>{t.exports="boot"},27678:t=>{t.exports="process"},22257:t=>{t.exports="update"},90379:t=>{t.exports="pointerlockchange"},88909:t=>{t.exports="pointerdown"},36548:t=>{t.exports="pointerdownoutside"},18483:t=>{t.exports="pointermove"},22355:t=>{t.exports="pointerout"},7997:t=>{t.exports="pointerover"},66318:t=>{t.exports="pointerup"},94812:t=>{t.exports="pointerupoutside"},37310:t=>{t.exports="wheel"},24196:t=>{t.exports="preupdate"},27053:t=>{t.exports="shutdown"},29413:t=>{t.exports="start"},25165:t=>{t.exports="update"},33963:(t,e,i)=>{t.exports={BOOT:i(14874),DESTROY:i(54168),DRAG_END:i(526),DRAG_ENTER:i(81623),DRAG:i(94472),DRAG_LEAVE:i(9304),DRAG_OVER:i(34265),DRAG_START:i(50151),DROP:i(98134),GAME_OUT:i(78072),GAME_OVER:i(1545),GAMEOBJECT_DOWN:i(56773),GAMEOBJECT_DRAG_END:i(45824),GAMEOBJECT_DRAG_ENTER:i(39578),GAMEOBJECT_DRAG:i(72072),GAMEOBJECT_DRAG_LEAVE:i(82569),GAMEOBJECT_DRAG_OVER:i(70833),GAMEOBJECT_DRAG_START:i(81442),GAMEOBJECT_DROP:i(32936),GAMEOBJECT_MOVE:i(99658),GAMEOBJECT_OUT:i(60515),GAMEOBJECT_OVER:i(55254),GAMEOBJECT_POINTER_DOWN:i(34782),GAMEOBJECT_POINTER_MOVE:i(41769),GAMEOBJECT_POINTER_OUT:i(65588),GAMEOBJECT_POINTER_OVER:i(61640),GAMEOBJECT_POINTER_UP:i(49342),GAMEOBJECT_POINTER_WHEEL:i(82662),GAMEOBJECT_UP:i(13058),GAMEOBJECT_WHEEL:i(52426),MANAGER_BOOT:i(67137),MANAGER_PROCESS:i(27678),MANAGER_UPDATE:i(22257),POINTER_DOWN:i(88909),POINTER_DOWN_OUTSIDE:i(36548),POINTER_MOVE:i(18483),POINTER_OUT:i(22355),POINTER_OVER:i(7997),POINTER_UP:i(66318),POINTER_UP_OUTSIDE:i(94812),POINTER_WHEEL:i(37310),POINTERLOCK_CHANGE:i(90379),PRE_UPDATE:i(24196),SHUTDOWN:i(27053),START:i(29413),UPDATE:i(25165)}},70848:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e){this.pad=t,this.events=t.events,this.index=e,this.value=0,this.threshold=.1},update:function(t){this.value=t},getValue:function(){return Math.abs(this.value){var s=i(56694),n=i(43200),r=new s({initialize:function(t,e){this.pad=t,this.events=t.manager,this.index=e,this.value=0,this.threshold=1,this.pressed=!1},update:function(t){this.value=t;var e=this.pad,i=this.index;t>=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(n.BUTTON_DOWN,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(n.BUTTON_UP,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=r},75956:(t,e,i)=>{var s=i(70848),n=i(21274),r=i(56694),o=i(6659),a=i(93736),h=new r({Extends:o,initialize:function(t,e){o.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],r=0;r=2&&(this.leftStick.set(r[0].getValue(),r[1].getValue()),n>=4&&this.rightStick.set(r[2].getValue(),r[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t{var s=i(56694),n=i(6659),r=i(43200),o=i(75956),a=i(10850),h=i(63399),l=i(33963),u=new s({Extends:n,initialize:function(t){n.call(this),this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.enabled=!0,this.target,this.gamepads=[],this.queue=[],this.onGamepadHandler,this._pad1,this._pad2,this._pad3,this._pad4,t.pluginEvents.once(l.BOOT,this.boot,this),t.pluginEvents.on(l.START,this.start,this)},boot:function(){var t=this.scene.sys.game,e=this.settings.input,i=t.config;this.enabled=a(e,"gamepad",i.inputGamepad)&&t.device.input.gamepads,this.target=a(e,"gamepad.target",i.inputGamepadEventTarget),this.sceneInputPlugin.pluginEvents.once(l.DESTROY,this.destroy,this)},start:function(){this.enabled&&(this.startListeners(),this.refreshPads()),this.sceneInputPlugin.pluginEvents.once(l.SHUTDOWN,this.shutdown,this)},isActive:function(){return this.enabled&&this.scene.sys.isActive()},startListeners:function(){var t=this,e=this.target,i=function(e){!e.defaultPrevented&&t.isActive()&&(t.refreshPads(),t.queue.push(e))};this.onGamepadHandler=i,e.addEventListener("gamepadconnected",i,!1),e.addEventListener("gamepaddisconnected",i,!1),this.sceneInputPlugin.pluginEvents.on(l.UPDATE,this.update,this)},stopListeners:function(){this.target.removeEventListener("gamepadconnected",this.onGamepadHandler),this.target.removeEventListener("gamepaddisconnected",this.onGamepadHandler),this.sceneInputPlugin.pluginEvents.off(l.UPDATE,this.update);for(var t=0;t{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SELECT:8,START:9,B:0,A:1,Y:2,X:3,LEFT_SHOULDER:4,RIGHT_SHOULDER:5}},74982:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SHARE:8,OPTIONS:9,PS:16,TOUCHBAR:17,X:0,CIRCLE:1,SQUARE:2,TRIANGLE:3,L1:4,R1:5,L2:6,R2:7,L3:10,R3:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},43247:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,MENU:16,A:0,B:1,X:2,Y:3,LB:4,RB:5,LT:6,RT:7,BACK:8,START:9,LS:10,RS:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},4898:(t,e,i)=>{t.exports={DUALSHOCK_4:i(74982),SNES_USB:i(33171),XBOX_360:i(43247)}},17344:t=>{t.exports="down"},36635:t=>{t.exports="up"},85724:t=>{t.exports="connected"},55832:t=>{t.exports="disconnected"},772:t=>{t.exports="down"},33608:t=>{t.exports="up"},43200:(t,e,i)=>{t.exports={BUTTON_DOWN:i(17344),BUTTON_UP:i(36635),CONNECTED:i(85724),DISCONNECTED:i(55832),GAMEPAD_BUTTON_DOWN:i(772),GAMEPAD_BUTTON_UP:i(33608)}},92636:(t,e,i)=>{t.exports={Axis:i(70848),Button:i(21274),Events:i(43200),Gamepad:i(75956),GamepadPlugin:i(1379),Configs:i(4898)}},20873:(t,e,i)=>{var s=i(72687),n=i(98611),r={CreatePixelPerfectHandler:i(18104),CreateInteractiveObject:i(27395),Events:i(33963),Gamepad:i(92636),InputManager:i(69898),InputPlugin:i(12499),InputPluginCache:i(63399),Keyboard:i(28388),Mouse:i(11343),Pointer:i(40398),Touch:i(77423)};r=n(!1,r,s),t.exports=r},71064:(t,e,i)=>{var s=i(66458),n=i(56694),r=i(97081),o=i(33963),a=i(11873),h=i(72283),l=new n({initialize:function(t){this.manager=t,this.queue=[],this.preventDefault=!0,this.captures=[],this.enabled=!1,this.target,this.onKeyDown=h,this.onKeyUp=h,t.events.once(o.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputKeyboard,this.target=t.inputKeyboardEventTarget,this.addCapture(t.inputKeyboardCapture),!this.target&&window&&(this.target=window),this.enabled&&this.target&&this.startListeners(),this.manager.game.events.on(r.POST_STEP,this.postUpdate,this)},startListeners:function(){var t=this;this.onKeyDown=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(r.POST_RENDER,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},89666:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=i(97081),a=i(10850),h=i(33963),l=i(63399),u=i(50165),c=i(11873),d=i(95625),f=i(48044),p=i(7599),v=i(84314),g=new s({Extends:n,initialize:function(t){n.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=a(t,"keyboard",!0);var e=a(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(o.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:c.UP,down:c.DOWN,left:c.LEFT,right:c.RIGHT,space:c.SPACE,shift:c.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var s={};if("string"==typeof t){t=t.split(",");for(var n=0;n-1?s[n]=t:s[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=c[t.toUpperCase()]),s[t]||(s[t]=new u(this,t),e&&this.addCapture(t),s[t].setEmitOnRepeat(i)),s[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s,n=this.keys;if(t instanceof u){var r=n.indexOf(t);r>-1&&(s=this.keys[r],this.keys[r]=void 0)}else"string"==typeof t&&(t=c[t.toUpperCase()]);return n[t]&&(s=n[t],n[t]=void 0),s&&(s.plugin=null,i&&this.removeCapture(s.keyCode),e&&s.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,s=0;st._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,s=0;s{t.exports=function(t,e){return e.timeLastMatched=t.timeStamp,e.index++,e.index===e.size||(e.current=e.keyCodes[e.index],!1)}},95625:(t,e,i)=>{var s=i(56694),n=i(94030),r=i(72632),o=i(2544),a=i(88754),h=new s({initialize:function(t,e,i){if(void 0===i&&(i={}),e.length<2)return!1;this.manager=t,this.enabled=!0,this.keyCodes=[];for(var s=0;s{var s=i(60258);t.exports=function(t,e){if(e.matched)return!0;var i=!1,n=!1;if(t.keyCode===e.current)if(e.index>0&&e.maxKeyDelay>0){var r=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=r&&(n=!0,i=s(t,e))}else n=!0,i=s(t,e);return!n&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},88754:t=>{t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},5044:t=>{t.exports="keydown"},40813:t=>{t.exports="keyup"},89319:t=>{t.exports="keycombomatch"},43267:t=>{t.exports="down"},78595:t=>{t.exports="keydown-"},30056:t=>{t.exports="keyup-"},81939:t=>{t.exports="up"},94030:(t,e,i)=>{t.exports={ANY_KEY_DOWN:i(5044),ANY_KEY_UP:i(40813),COMBO_MATCH:i(89319),DOWN:i(43267),KEY_DOWN:i(78595),KEY_UP:i(30056),UP:i(81939)}},28388:(t,e,i)=>{t.exports={Events:i(94030),KeyboardManager:i(71064),KeyboardPlugin:i(89666),Key:i(50165),KeyCodes:i(11873),KeyCombo:i(95625),AdvanceKeyCombo:i(60258),ProcessKeyCombo:i(2544),ResetKeyCombo:i(88754),JustDown:i(42460),JustUp:i(53162),DownDuration:i(64964),UpDuration:i(70331)}},64964:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i{t.exports=function(t){return!!t._justDown&&(t._justDown=!1,!0)}},53162:t=>{t.exports=function(t){return!!t._justUp&&(t._justUp=!1,!0)}},50165:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=new s({Extends:n,initialize:function(t,e){n.call(this),this.plugin=t,this.keyCode=e,this.originalEvent=void 0,this.enabled=!0,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.location=0,this.timeDown=0,this.duration=0,this.timeUp=0,this.emitOnRepeat=!1,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1},setEmitOnRepeat:function(t){return this.emitOnRepeat=t,this},onDown:function(t){this.originalEvent=t,this.enabled&&(this.altKey=t.altKey,this.ctrlKey=t.ctrlKey,this.shiftKey=t.shiftKey,this.metaKey=t.metaKey,this.location=t.location,this.repeats++,this.isDown?this.emitOnRepeat&&this.emit(r.DOWN,this,t):(this.isDown=!0,this.isUp=!1,this.timeDown=t.timeStamp,this.duration=0,this._justDown=!0,this._justUp=!1,this.emit(r.DOWN,this,t)))},onUp:function(t){this.originalEvent=t,this.enabled&&(this.isDown=!1,this.isUp=!0,this.timeUp=t.timeStamp,this.duration=this.timeUp-this.timeDown,this.repeats=0,this._justDown=!1,this._justUp=!0,this._tick=-1,this.emit(r.UP,this,t))},reset:function(){return this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1,this},getDuration:function(){return this.isDown?this.plugin.game.loop.time-this.timeDown:0},destroy:function(){this.removeAllListeners(),this.originalEvent=null,this.plugin=null}});t.exports=o},11873:t=>{t.exports={BACKSPACE:8,TAB:9,ENTER:13,SHIFT:16,CTRL:17,ALT:18,PAUSE:19,CAPS_LOCK:20,ESC:27,SPACE:32,PAGE_UP:33,PAGE_DOWN:34,END:35,HOME:36,LEFT:37,UP:38,RIGHT:39,DOWN:40,PRINT_SCREEN:42,INSERT:45,DELETE:46,ZERO:48,ONE:49,TWO:50,THREE:51,FOUR:52,FIVE:53,SIX:54,SEVEN:55,EIGHT:56,NINE:57,NUMPAD_ZERO:96,NUMPAD_ONE:97,NUMPAD_TWO:98,NUMPAD_THREE:99,NUMPAD_FOUR:100,NUMPAD_FIVE:101,NUMPAD_SIX:102,NUMPAD_SEVEN:103,NUMPAD_EIGHT:104,NUMPAD_NINE:105,NUMPAD_ADD:107,NUMPAD_SUBTRACT:109,A:65,B:66,C:67,D:68,E:69,F:70,G:71,H:72,I:73,J:74,K:75,L:76,M:77,N:78,O:79,P:80,Q:81,R:82,S:83,T:84,U:85,V:86,W:87,X:88,Y:89,Z:90,F1:112,F2:113,F3:114,F4:115,F5:116,F6:117,F7:118,F8:119,F9:120,F10:121,F11:122,F12:123,SEMICOLON:186,PLUS:187,COMMA:188,MINUS:189,PERIOD:190,FORWARD_SLASH:191,BACK_SLASH:220,QUOTES:222,BACKTICK:192,OPEN_BRACKET:219,CLOSED_BRACKET:221,SEMICOLON_FIREFOX:59,COLON:58,COMMA_FIREFOX_WINDOWS:60,COMMA_FIREFOX:62,BRACKET_RIGHT_FIREFOX:174,BRACKET_LEFT_FIREFOX:175}},48044:(t,e,i)=>{var s=i(11873),n={};for(var r in s)n[s[r]]=r;t.exports=n},70331:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeUp;return t.isUp&&i{var s=i(56694),n=i(90185),r=i(33963),o=i(72283),a=new s({initialize:function(t){this.manager=t,this.preventDefaultDown=!0,this.preventDefaultUp=!0,this.preventDefaultMove=!0,this.preventDefaultWheel=!1,this.enabled=!1,this.target,this.locked=!1,this.onMouseMove=o,this.onMouseDown=o,this.onMouseUp=o,this.onMouseDownWindow=o,this.onMouseUpWindow=o,this.onMouseOver=o,this.onMouseOut=o,this.onMouseWheel=o,this.pointerLockChange=o,this.isTop=!0,t.events.once(r.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputMouse,this.target=t.inputMouseEventTarget,this.passive=t.inputMousePassive,this.preventDefaultDown=t.inputMousePreventDefaultDown,this.preventDefaultUp=t.inputMousePreventDefaultUp,this.preventDefaultMove=t.inputMousePreventDefaultMove,this.preventDefaultWheel=t.inputMousePreventDefaultWheel,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},requestPointerLock:function(){if(n.pointerLock){var t=this.target;t.requestPointerLock=t.requestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock()}},releasePointerLock:function(){n.pointerLock&&(document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock())},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,r=window&&window.focus&&i.game.config.autoFocus;this.onMouseMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseMove(t),e.preventDefaultMove&&t.preventDefault())},this.onMouseDown=function(t){r&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseDown(t),e.preventDefaultDown&&t.target===s&&t.preventDefault())},this.onMouseDownWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseDown(t)},this.onMouseUp=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseUp(t),e.preventDefaultUp&&t.target===s&&t.preventDefault())},this.onMouseUpWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseUp(t)},this.onMouseOver=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOver(t)},this.onMouseOut=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOut(t)},this.onMouseWheel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onMouseWheel(t),e.preventDefaultWheel&&t.target===s&&t.preventDefault()};var o={passive:!0};if(t.addEventListener("mousemove",this.onMouseMove),t.addEventListener("mousedown",this.onMouseDown),t.addEventListener("mouseup",this.onMouseUp),t.addEventListener("mouseover",this.onMouseOver,o),t.addEventListener("mouseout",this.onMouseOut,o),this.preventDefaultWheel?t.addEventListener("wheel",this.onMouseWheel,{passive:!1}):t.addEventListener("wheel",this.onMouseWheel,o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("mousedown",this.onMouseDownWindow,o),window.top.addEventListener("mouseup",this.onMouseUpWindow,o)}catch(t){window.addEventListener("mousedown",this.onMouseDownWindow,o),window.addEventListener("mouseup",this.onMouseUpWindow,o),this.isTop=!1}n.pointerLock&&(this.pointerLockChange=function(t){var s=e.target;e.locked=document.pointerLockElement===s||document.mozPointerLockElement===s||document.webkitPointerLockElement===s,i.onPointerLockChange(t)},document.addEventListener("pointerlockchange",this.pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this.pointerLockChange,!0)),this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("mousemove",this.onMouseMove),t.removeEventListener("mousedown",this.onMouseDown),t.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("mouseover",this.onMouseOver),t.removeEventListener("mouseout",this.onMouseOut),window&&((t=this.isTop?window.top:window).removeEventListener("mousedown",this.onMouseDownWindow),t.removeEventListener("mouseup",this.onMouseUpWindow)),n.pointerLock&&(document.removeEventListener("pointerlockchange",this.pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this.pointerLockChange,!0))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=a},11343:(t,e,i)=>{t.exports={MouseManager:i(7905)}},37579:(t,e,i)=>{var s=i(56694),n=i(33963),r=i(72283),o=new s({initialize:function(t){this.manager=t,this.capture=!0,this.enabled=!1,this.target,this.onTouchStart=r,this.onTouchStartWindow=r,this.onTouchMove=r,this.onTouchEnd=r,this.onTouchEndWindow=r,this.onTouchCancel=r,this.onTouchCancelWindow=r,this.isTop=!0,t.events.once(n.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputTouch,this.target=t.inputTouchEventTarget,this.capture=t.inputTouchCapture,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,n=window&&window.focus&&i.game.config.autoFocus;this.onTouchMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchMove(t),e.capture&&t.cancelable&&t.preventDefault())},this.onTouchStart=function(t){n&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchStart(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchStartWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchStart(t)},this.onTouchEnd=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchEnd(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchEndWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchEnd(t)},this.onTouchCancel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchCancel(t),e.capture&&t.preventDefault())},this.onTouchCancelWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onTouchCancel(t)};var r=this.capture,o={passive:!0},a={passive:!1};if(t.addEventListener("touchstart",this.onTouchStart,r?a:o),t.addEventListener("touchmove",this.onTouchMove,r?a:o),t.addEventListener("touchend",this.onTouchEnd,r?a:o),t.addEventListener("touchcancel",this.onTouchCancel,r?a:o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("touchstart",this.onTouchStartWindow,a),window.top.addEventListener("touchend",this.onTouchEndWindow,a),window.top.addEventListener("touchcancel",this.onTouchCancelWindow,a)}catch(t){window.addEventListener("touchstart",this.onTouchStartWindow,a),window.addEventListener("touchend",this.onTouchEndWindow,a),window.addEventListener("touchcancel",this.onTouchCancelWindow,a),this.isTop=!1}this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("touchstart",this.onTouchStart),t.removeEventListener("touchmove",this.onTouchMove),t.removeEventListener("touchend",this.onTouchEnd),t.removeEventListener("touchcancel",this.onTouchCancel),window&&((t=this.isTop?window.top:window).removeEventListener("touchstart",this.onTouchStartWindow),t.removeEventListener("touchend",this.onTouchEndWindow),t.removeEventListener("touchcancel",this.onTouchCancelWindow))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=o},77423:(t,e,i)=>{t.exports={TouchManager:i(37579)}},98035:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),o=i(72632),a=i(30750),h=i(43531),l=i(88490),u=i(33868),c=new s({initialize:function(t,e){if(this.loader=t,this.cache=o(e,"cache",!1),this.type=o(e,"type",!1),!this.type)throw new Error("Invalid File type: "+this.type);this.key=o(e,"key",!1);var i=this.key;if(t.prefix&&""!==t.prefix&&(this.key=t.prefix+i),!this.key)throw new Error("Invalid File 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"+this.key):this.xhrLoader=l(this,this.loader.xhr))},onLoad:function(t,e){var i=t.responseURL&&this.loader.localSchemes.some((function(e){return 0===t.responseURL.indexOf(e)}))&&0===e.target.status,s=!(e.target&&200!==e.target.status)||i;4===t.readyState&&t.status>=400&&t.status<=599&&(s=!1),this.state=n.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,s)},onError:function(){this.resetXHR(),this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=n.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=n.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s 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e=t.sys.game.config,i=t.sys.settings.loader;this.scene=t,this.systems=t.sys,this.cacheManager=t.sys.cache,this.textureManager=t.sys.textures,this.sceneManager=t.sys.game.scene,h.install(this),this.prefix="",this.path="",this.baseURL="",this.setBaseURL(l(i,"baseURL",e.loaderBaseURL)),this.setPath(l(i,"path",e.loaderPath)),this.setPrefix(l(i,"prefix",e.loaderPrefix)),this.maxParallelDownloads=l(i,"maxParallelDownloads",e.loaderMaxParallelDownloads),this.xhr=f(l(i,"responseType",e.loaderResponseType),l(i,"async",e.loaderAsync),l(i,"user",e.loaderUser),l(i,"password",e.loaderPassword),l(i,"timeout",e.loaderTimeout),l(i,"withCredentials",e.loaderWithCredentials)),this.crossOrigin=l(i,"crossOrigin",e.loaderCrossOrigin),this.imageLoadType=l(i,"imageLoadType",e.loaderImageLoadType),this.localSchemes=l(i,"localScheme",e.loaderLocalScheme),this.totalToLoad=0,this.progress=0,this.list=new r,this.inflight=new r,this.queue=new r,this._deleteQueue=new r,this.totalFailed=0,this.totalComplete=0,this.state=n.LOADER_IDLE,this.multiKeyIndex=0,t.sys.events.once(d.BOOT,this.boot,this),t.sys.events.on(d.START,this.pluginStart,this)},boot:function(){this.systems.events.once(d.DESTROY,this.destroy,this)},pluginStart:function(){this.systems.events.once(d.SHUTDOWN,this.shutdown,this)},setBaseURL:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.baseURL=t,this},setPath:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.path=t,this},setPrefix:function(t){return void 0===t&&(t=""),this.prefix=t,this},setCORS:function(t){return this.crossOrigin=t,this},addFile:function(t){Array.isArray(t)||(t=[t]);for(var e=0;e0},isLoading:function(){return this.state===n.LOADER_LOADING||this.state===n.LOADER_PROCESSING},isReady:function(){return this.state===n.LOADER_IDLE||this.state===n.LOADER_COMPLETE},start:function(){this.isReady()&&(this.progress=0,this.totalFailed=0,this.totalComplete=0,this.totalToLoad=this.list.size,this.emit(a.START,this),0===this.list.size?this.loadComplete():(this.state=n.LOADER_LOADING,this.inflight.clear(),this.queue.clear(),this.updateProgress(),this.checkLoadQueue(),this.systems.events.on(d.UPDATE,this.update,this)))},updateProgress:function(){this.progress=1-(this.list.size+this.inflight.size)/this.totalToLoad,this.emit(a.PROGRESS,this.progress)},update:function(){this.state===n.LOADER_LOADING&&this.list.size>0&&this.inflight.size{var s=i(98611),n=i(33868);t.exports=function(t,e){var i=void 0===t?n():s({},t);if(e)for(var r in e)void 0!==e[r]&&(i[r]=e[r]);return i}},45176:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),o=new s({initialize:function(t,e,i,s){var r=[];s.forEach((function(t){t&&r.push(t)})),this.loader=t,this.type=e,this.key=i,this.multiKeyIndex=t.multiKeyIndex++,this.files=r,this.state=n.FILE_PENDING,this.complete=!1,this.pending=r.length,this.failed=0,this.config={},this.baseURL=t.baseURL,this.path=t.path,this.prefix=t.prefix;for(var o=0;o{var s=i(43531);t.exports=function(t,e){var i=s(e,t.xhrSettings),n=new XMLHttpRequest;if(n.open("GET",t.src,i.async,i.user,i.password),n.responseType=t.xhrSettings.responseType,n.timeout=i.timeout,i.headers)for(var r in i.headers)n.setRequestHeader(r,i.headers[r]);return i.header&&i.headerValue&&n.setRequestHeader(i.header,i.headerValue),i.requestedWith&&n.setRequestHeader("X-Requested-With",i.requestedWith),i.overrideMimeType&&n.overrideMimeType(i.overrideMimeType),i.withCredentials&&(n.withCredentials=!0),n.onload=t.onLoad.bind(t,n),n.onerror=t.onError.bind(t,n),n.onprogress=t.onProgress.bind(t),n.send(),n}},33868:t=>{t.exports=function(t,e,i,s,n,r){return void 0===t&&(t=""),void 0===e&&(e=!0),void 0===i&&(i=""),void 0===s&&(s=""),void 0===n&&(n=0),void 0===r&&(r=!1),{responseType:t,async:e,user:i,password:s,timeout:n,headers:void 0,header:void 0,headerValue:void 0,requestedWith:!1,overrideMimeType:void 0,withCredentials:r}}},12117:t=>{t.exports={LOADER_IDLE:0,LOADER_LOADING:1,LOADER_PROCESSING:2,LOADER_COMPLETE:3,LOADER_SHUTDOWN:4,LOADER_DESTROYED:5,FILE_PENDING:10,FILE_LOADING:11,FILE_LOADED:12,FILE_FAILED:13,FILE_PROCESSING:14,FILE_ERRORED:16,FILE_COMPLETE:17,FILE_DESTROYED:18,FILE_POPULATED:19,FILE_PENDING_DESTROY:20}},7398:t=>{t.exports="addfile"},52187:t=>{t.exports="complete"},36627:t=>{t.exports="filecomplete"},81925:t=>{t.exports="filecomplete-"},29774:t=>{t.exports="loaderror"},20943:t=>{t.exports="load"},74693:t=>{t.exports="fileprogress"},71176:t=>{t.exports="postprocess"},88984:t=>{t.exports="progress"},72753:t=>{t.exports="start"},683:(t,e,i)=>{t.exports={ADD:i(7398),COMPLETE:i(52187),FILE_COMPLETE:i(36627),FILE_KEY_COMPLETE:i(81925),FILE_LOAD_ERROR:i(29774),FILE_LOAD:i(20943),FILE_PROGRESS:i(74693),POST_PROCESS:i(71176),PROGRESS:i(88984),START:i(72753)}},46468:(t,e,i)=>{var s=i(56694),n=i(76846),r=i(70806),o=i(683),a=new s({Extends:r,initialize:function(t,e,i,s,n){r.call(this,t,e,i,s,n),this.type="animationJSON"},onProcess:function(){this.loader.once(o.POST_PROCESS,this.onLoadComplete,this),r.prototype.onProcess.call(this)},onLoadComplete:function(){this.loader.systems.anims.fromJSON(this.data)}});n.register("animation",(function(t,e,i,s){if(Array.isArray(t))for(var n=0;n{var s=i(56694),n=i(76846),r=i(72632),o=i(42927),a=i(42911),h=i(70806),l=i(45176),u=new s({Extends:l,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new h(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","json"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new h(t,e,s,u);c.linkFile?l.call(this,t,"atlasjson",e,[c,d,c.linkFile]):l.call(this,t,"atlasjson",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlas(t.key,t.data,e.data,i),e.addToCache(),this.complete=!0}}});n.register("aseprite",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(56694),n=i(76846),r=i(72632),o=i(42927),a=i(42911),h=i(70806),l=i(45176),u=new s({Extends:l,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new h(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","json"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new h(t,e,s,u);c.linkFile?l.call(this,t,"atlasjson",e,[c,d,c.linkFile]):l.call(this,t,"atlasjson",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlas(t.key,t.data,e.data,i),this.complete=!0}}});n.register("atlas",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(56694),n=i(76846),r=i(72632),o=i(42927),a=i(42911),h=i(45176),l=i(15297),u=new s({Extends:h,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new l(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","xml"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new l(t,e,s,u);c.linkFile?h.call(this,t,"atlasxml",e,[c,d,c.linkFile]):h.call(this,t,"atlasxml",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlasXML(t.key,t.data,e.data,i),this.complete=!0}}});n.register("atlasXML",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(56694),n=i(12117),r=i(98035),o=i(76846),a=i(72632),h=i(30929),l=i(42911),u=new s({Extends:r,initialize:function(t,e,i,s,n){if(l(e)){var o=e;e=a(o,"key"),s=a(o,"xhrSettings"),n=a(o,"context",n)}var h={type:"audio",cache:t.cacheManager.audio,extension:i.type,responseType:"arraybuffer",key:e,url:i.url,xhrSettings:s,config:{context:n}};r.call(this,t,h)},onProcess:function(){this.state=n.FILE_PROCESSING;var t=this;this.config.context.decodeAudioData(this.xhrLoader.response,(function(e){t.data=e,t.onProcessComplete()}),(function(e){console.error("Error decoding audio: "+t.key+" - ",e?e.message:null),t.onProcessError()})),this.config.context=null}});u.create=function(t,e,i,s,n){var r=t.systems.game,o=r.config.audio,c=r.device.audio;l(e)&&(i=a(e,"url",[]),s=a(e,"config",{}));var d=u.getAudioURL(r,i);return d?c.webAudio&&!o.disableWebAudio?new u(t,e,d,n,r.sound.context):new h(t,e,d,s):(console.warn('No audio URLs for "%s" matched this device',e),null)},u.getAudioURL=function(t,e){Array.isArray(e)||(e=[e]);for(var i=0;i{var s=i(67448),n=i(56694),r=i(76846),o=i(72632),a=i(42911),h=i(70806),l=i(45176),u=new n({Extends:l,initialize:function(t,e,i,n,r,u,c){if(a(e)){var d=e;e=o(d,"key"),i=o(d,"jsonURL"),n=o(d,"audioURL"),r=o(d,"audioConfig"),u=o(d,"audioXhrSettings"),c=o(d,"jsonXhrSettings")}var f;if(n){var p=s.create(t,e,n,r,u);p&&(f=new h(t,e,i,c),l.call(this,t,"audiosprite",e,[p,f]),this.config.resourceLoad=!1)}else f=new h(t,e,i,c),l.call(this,t,"audiosprite",e,[f]),this.config.resourceLoad=!0,this.config.audioConfig=r,this.config.audioXhrSettings=u},onFileComplete:function(t){if(-1!==this.files.indexOf(t)&&(this.pending--,this.config.resourceLoad&&"json"===t.type&&t.data.hasOwnProperty("resources"))){var e=t.data.resources,i=o(this.config,"audioConfig"),n=o(this.config,"audioXhrSettings"),r=s.create(this.loader,t.key,e,i,n);r&&(this.addToMultiFile(r),this.loader.addFile(r))}},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1];t.addToCache(),e.addToCache(),this.complete=!0}}});r.register("audioSprite",(function(t,e,i,s,n,r){var o,a=this.systems.game,h=a.config.audio,l=a.device.audio;if(h&&h.noAudio||!l.webAudio&&!l.audioData)return this;if(Array.isArray(t))for(var c=0;c{var s=i(56694),n=i(12117),r=i(98035),o=i(76846),a=i(72632),h=i(42911),l=new s({Extends:r,initialize:function(t,e,i,s,n){var o="bin";if(h(e)){var 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this.setValues(o*(c*g-d*v)-u*(a*g-h*v)+p*(a*d-h*c),-(i*(c*g-d*v)-u*(s*g-n*v)+p*(s*d-n*c)),i*(a*g-h*v)-o*(s*g-n*v)+p*(s*h-n*a),-(i*(a*d-h*c)-o*(s*d-n*c)+u*(s*h-n*a)),-(r*(c*g-d*v)-l*(a*g-h*v)+f*(a*d-h*c)),e*(c*g-d*v)-l*(s*g-n*v)+f*(s*d-n*c),-(e*(a*g-h*v)-r*(s*g-n*v)+f*(s*h-n*a)),e*(a*d-h*c)-r*(s*d-n*c)+l*(s*h-n*a),r*(u*g-d*p)-l*(o*g-h*p)+f*(o*d-h*u),-(e*(u*g-d*p)-l*(i*g-n*p)+f*(i*d-n*u)),e*(o*g-h*p)-r*(i*g-n*p)+f*(i*h-n*o),-(e*(o*d-h*u)-r*(i*d-n*u)+l*(i*h-n*o)),-(r*(u*v-c*p)-l*(o*v-a*p)+f*(o*c-a*u)),e*(u*v-c*p)-l*(i*v-s*p)+f*(i*c-s*u),-(e*(o*v-a*p)-r*(i*v-s*p)+f*(i*a-s*o)),e*(o*c-a*u)-r*(i*c-s*u)+l*(i*a-s*o))},determinant:function(){var t=this.val,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=t[6],h=t[7],l=t[8],u=t[9],c=t[10],d=t[11],f=t[12],p=t[13],v=t[14],g=t[15];return(e*o-i*r)*(c*g-d*v)-(e*a-s*r)*(u*g-d*p)+(e*h-n*r)*(u*v-c*p)+(i*a-s*o)*(l*g-d*f)-(i*h-n*o)*(l*v-c*f)+(s*h-n*a)*(l*p-u*f)},multiply:function(t){var 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this.setValues(e[0]*i[0]+e[1]*i[4]+e[2]*i[8]+e[3]*i[12],e[0]*i[1]+e[1]*i[5]+e[2]*i[9]+e[3]*i[13],e[0]*i[2]+e[1]*i[6]+e[2]*i[10]+e[3]*i[14],e[0]*i[3]+e[1]*i[7]+e[2]*i[11]+e[3]*i[15],e[4]*i[0]+e[5]*i[4]+e[6]*i[8]+e[7]*i[12],e[4]*i[1]+e[5]*i[5]+e[6]*i[9]+e[7]*i[13],e[4]*i[2]+e[5]*i[6]+e[6]*i[10]+e[7]*i[14],e[4]*i[3]+e[5]*i[7]+e[6]*i[11]+e[7]*i[15],e[8]*i[0]+e[9]*i[4]+e[10]*i[8]+e[11]*i[12],e[8]*i[1]+e[9]*i[5]+e[10]*i[9]+e[11]*i[13],e[8]*i[2]+e[9]*i[6]+e[10]*i[10]+e[11]*i[14],e[8]*i[3]+e[9]*i[7]+e[10]*i[11]+e[11]*i[15],e[12]*i[0]+e[13]*i[4]+e[14]*i[8]+e[15]*i[12],e[12]*i[1]+e[13]*i[5]+e[14]*i[9]+e[15]*i[13],e[12]*i[2]+e[13]*i[6]+e[14]*i[10]+e[15]*i[14],e[12]*i[3]+e[13]*i[7]+e[14]*i[11]+e[15]*i[15])},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.val,s=e.val,n=i[0],r=i[4],o=i[8],a=i[12],h=i[1],l=i[5],u=i[9],c=i[13],d=i[2],f=i[6],p=i[10],v=i[14],g=i[3],m=i[7],y=i[11],x=i[15],T=s[0],w=s[4],b=s[8],S=s[12],E=s[1],A=s[5],C=s[9],_=s[13],M=s[2],P=s[6],R=s[10],O=s[14],L=s[3],F=s[7],D=s[11],I=s[15];return this.setValues(n*T+r*E+o*M+a*L,h*T+l*E+u*M+c*L,d*T+f*E+p*M+v*L,g*T+m*E+y*M+x*L,n*w+r*A+o*P+a*F,h*w+l*A+u*P+c*F,d*w+f*A+p*P+v*F,g*w+m*A+y*P+x*F,n*b+r*C+o*R+a*D,h*b+l*C+u*R+c*D,d*b+f*C+p*R+v*D,g*b+m*C+y*R+x*D,n*S+r*_+o*O+a*I,h*S+l*_+u*O+c*I,d*S+f*_+p*O+v*I,g*S+m*_+y*O+x*I)},translate:function(t){return this.translateXYZ(t.x,t.y,t.z)},translateXYZ:function(t,e,i){var s=this.val;return s[12]=s[0]*t+s[4]*e+s[8]*i+s[12],s[13]=s[1]*t+s[5]*e+s[9]*i+s[13],s[14]=s[2]*t+s[6]*e+s[10]*i+s[14],s[15]=s[3]*t+s[7]*e+s[11]*i+s[15],this},scale:function(t){return this.scaleXYZ(t.x,t.y,t.z)},scaleXYZ:function(t,e,i){var s=this.val;return s[0]=s[0]*t,s[1]=s[1]*t,s[2]=s[2]*t,s[3]=s[3]*t,s[4]=s[4]*e,s[5]=s[5]*e,s[6]=s[6]*e,s[7]=s[7]*e,s[8]=s[8]*i,s[9]=s[9]*i,s[10]=s[10]*i,s[11]=s[11]*i,this},makeRotationAxis:function(t,e){var i=Math.cos(e),s=Math.sin(e),n=1-i,r=t.x,o=t.y,a=t.z,h=n*r,l=n*o;return this.setValues(h*r+i,h*o-s*a,h*a+s*o,0,h*o+s*a,l*o+i,l*a-s*r,0,h*a-s*o,l*a+s*r,n*a*a+i,0,0,0,0,1)},rotate:function(t,e){var i=this.val,s=e.x,n=e.y,o=e.z,a=Math.sqrt(s*s+n*n+o*o);if(Math.abs(a){t.exports=function(t,e,i){return Math.min(t+e,i)}},37394:t=>{t.exports=function(t){var e=t.length;if(0===e)return 0;t.sort((function(t,e){return t-e}));var i=Math.floor(e/2);return e%2==0?(t[i]+t[i-1])/2:t[i]}},17259:t=>{t.exports=function(t,e,i){return Math.max(t-e,i)}},61820:t=>{t.exports=function(t,e,i,s){void 0===i&&(i=e+1);var n=(t-e)/(i-e);return n>1?void 0!==s?(n=(s-t)/(s-i))<0&&(n=0):n=1:n<0&&(n=0),n}},75003:(t,e,i)=>{var s=i(56694),n=i(5341),r=i(72283),o=i(70015),a=1e-6,h=new Int8Array([1,2,0]),l=new Float32Array([0,0,0]),u=new 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i=Number.MAX_VALUE,s=null,n=t.x,r=t.y,a=e.length,h=0;hi&&(s=l,i=c)}}return s},moveTo:function(t,e,i,s,n){void 0===s&&(s=60),void 0===n&&(n=0);var o=Math.atan2(i-t.y,e-t.x);return n>0&&(s=r(t.x,t.y,e,i)/(n/1e3)),t.body.velocity.setToPolar(o,s),o},moveToObject:function(t,e,i,s){return this.moveTo(t,e.x,e.y,i,s)},velocityFromAngle:function(t,e,i){return void 0===e&&(e=60),void 0===i&&(i=new p),i.setToPolar(n(t),e)},velocityFromRotation:function(t,e,i){return void 0===e&&(e=60),void 0===i&&(i=new p),i.setToPolar(t,e)},overlapRect:function(t,e,i,s,n,r){return c(this.world,t,e,i,s,n,r)},overlapCirc:function(t,e,i,s,n){return u(this.world,t,e,i,s,n)},shutdown:function(){if(this.world){var t=this.systems.events;t.off(f.UPDATE,this.world.update,this.world),t.off(f.POST_UPDATE,this.world.postUpdate,this.world),t.off(f.SHUTDOWN,this.shutdown,this),this.add.destroy(),this.world.destroy(),this.add=null,this.world=null}},destroy:function(){this.shutdown(),this.scene.sys.events.off(f.START,this.start,this),this.scene=null,this.systems=null}});d.register("ArcadePhysics",g,"arcadePhysics"),t.exports=g},25084:(t,e,i)=>{var s=i(56694),n=i(7864),r=i(13747),o=new s({Extends:r,Mixins:[n.Acceleration,n.Angular,n.Bounce,n.Debug,n.Drag,n.Enable,n.Friction,n.Gravity,n.Immovable,n.Mass,n.Pushable,n.Size,n.Velocity],initialize:function(t,e,i,s,n){r.call(this,t,e,i,s,n),this.body=null}});t.exports=o},97602:(t,e,i)=>{var s=i(56694),n=i(47401),r=i(27037),o=i(23701),a=i(74118),h=i(94287),l=i(93736),u=new s({initialize:function(t,e){var i=64,s=64,r=void 0!==e;r&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),r||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=r?e:void 0,this.isBody=!0,this.transform={x:e.x,y:e.y,rotation:e.angle,scaleX:e.scaleX,scaleY:e.scaleY,displayOriginX:e.displayOriginX,displayOriginY:e.displayOriginY},this.debugShowBody=t.defaults.debugShowBody,this.debugShowVelocity=t.defaults.debugShowVelocity,this.debugBodyColor=t.defaults.bodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new l,this.position=new l(e.x-e.scaleX*e.displayOriginX,e.y-e.scaleY*e.displayOriginY),this.prev=this.position.clone(),this.prevFrame=this.position.clone(),this.allowRotation=!0,this.rotation=e.angle,this.preRotation=e.angle,this.width=i,this.height=s,this.sourceWidth=i,this.sourceHeight=s,e.frame&&(this.sourceWidth=e.frame.realWidth,this.sourceHeight=e.frame.realHeight),this.halfWidth=Math.abs(i/2),this.halfHeight=Math.abs(s/2),this.center=new l(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=new l,this.newVelocity=new l,this.deltaMax=new l,this.acceleration=new l,this.allowDrag=!0,this.drag=new l,this.allowGravity=!0,this.gravity=new l,this.bounce=new l,this.worldBounce=null,this.customBoundsRectangle=t.bounds,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.maxVelocity=new l(1e4,1e4),this.maxSpeed=-1,this.friction=new l(1,0),this.useDamping=!1,this.angularVelocity=0,this.angularAcceleration=0,this.angularDrag=0,this.maxAngular=1e3,this.mass=1,this.angle=0,this.speed=0,this.facing=n.FACING_NONE,this.immovable=!1,this.pushable=!0,this.moves=!0,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={none:!0,up:!1,down:!1,left:!1,right:!1},this.syncBounds=!1,this.physicsType=n.DYNAMIC_BODY,this._sx=e.scaleX,this._sy=e.scaleY,this._dx=0,this._dy=0,this._tx=0,this._ty=0,this._bounds=new a},updateBounds:function(){var t=this.gameObject,e=this.transform;if(t.parentContainer){var i=t.getWorldTransformMatrix(this.world._tempMatrix,this.world._tempMatrix2);e.x=i.tx,e.y=i.ty,e.rotation=o(i.rotation),e.scaleX=i.scaleX,e.scaleY=i.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY}else e.x=t.x,e.y=t.y,e.rotation=t.angle,e.scaleX=t.scaleX,e.scaleY=t.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY;var s=!1;if(this.syncBounds){var n=t.getBounds(this._bounds);this.width=n.width,this.height=n.height,s=!0}else{var r=Math.abs(e.scaleX),a=Math.abs(e.scaleY);this._sx===r&&this._sy===a||(this.width=this.sourceWidth*r,this.height=this.sourceHeight*a,this._sx=r,this._sy=a,s=!0)}s&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter())},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},updateFromGameObject:function(){this.updateBounds();var t=this.transform;this.position.x=t.x+t.scaleX*(this.offset.x-t.displayOriginX),this.position.y=t.y+t.scaleY*(this.offset.y-t.displayOriginY),this.updateCenter()},resetFlags:function(t){void 0===t&&(t=!1);var e=this.wasTouching,i=this.touching,s=this.blocked;t?(e.none=!0,e.up=!1,e.down=!1,e.left=!1,e.right=!1):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),i.none=!0,i.up=!1,i.down=!1,i.left=!1,i.right=!1,s.none=!0,s.up=!1,s.down=!1,s.left=!1,s.right=!1,this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves&&(this.prev.x=this.position.x,this.prev.y=this.position.y,this.prevFrame.x=this.position.x,this.prevFrame.y=this.position.y),t&&this.update(e)},update:function(t){if(this.prev.x=this.position.x,this.prev.y=this.position.y,this.moves){this.world.updateMotion(this,t);var e=this.velocity.x,i=this.velocity.y;this.newVelocity.set(e*t,i*t),this.position.add(this.newVelocity),this.updateCenter(),this.angle=Math.atan2(i,e),this.speed=Math.sqrt(e*e+i*i),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.world.emit(r.WORLD_BOUNDS,this,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)}this._dx=this.position.x-this.prev.x,this._dy=this.position.y-this.prev.y},postUpdate:function(){var t=this.position.x-this.prevFrame.x,e=this.position.y-this.prevFrame.y,i=this.gameObject;if(this.moves){var s=this.deltaMax.x,r=this.deltaMax.y;0!==s&&0!==t&&(t<0&&t<-s?t=-s:t>0&&t>s&&(t=s)),0!==r&&0!==e&&(e<0&&e<-r?e=-r:e>0&&e>r&&(e=r)),i&&(i.x+=t,i.y+=e)}t<0?this.facing=n.FACING_LEFT:t>0&&(this.facing=n.FACING_RIGHT),e<0?this.facing=n.FACING_UP:e>0&&(this.facing=n.FACING_DOWN),this.allowRotation&&i&&(i.angle+=this.deltaZ()),this._tx=t,this._ty=e},setBoundsRectangle:function(t){return this.customBoundsRectangle=t||this.world.bounds,this},checkWorldBounds:function(){var t=this.position,e=this.customBoundsRectangle,i=this.world.checkCollision,s=this.worldBounce?-this.worldBounce.x:-this.bounce.x,n=this.worldBounce?-this.worldBounce.y:-this.bounce.y,r=!1;return t.xe.right&&i.right&&(t.x=e.right-this.width,this.velocity.x*=s,this.blocked.right=!0,r=!0),t.ye.bottom&&i.down&&(t.y=e.bottom-this.height,this.velocity.y*=n,this.blocked.down=!0,r=!0),r&&(this.blocked.none=!1,this.updateCenter()),r},setOffset:function(t,e){return void 0===e&&(e=t),this.offset.set(t,e),this},setGameObject:function(t,e){return void 0===e&&(e=!0),this.world.remove(this),this.gameObject&&this.gameObject.body&&(this.gameObject.body=null),this.gameObject=t,t.body&&(t.body=this),this.setSize(),this.world.add(this),this.enable=e,this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight)),this.sourceWidth=t,this.sourceHeight=e,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter(),i&&s&&s.getCenter){var n=(s.width-t)/2,r=(s.height-e)/2;this.offset.set(n,r)}return this.isCircle=!1,this.radius=0,this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.isCircle=!0,this.radius=t,this.sourceWidth=2*t,this.sourceHeight=2*t,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter()):this.isCircle=!1,this},reset:function(t,e){this.stop();var i=this.gameObject;i&&(i.setPosition(t,e),this.rotation=i.angle,this.preRotation=i.angle);var s=this.position;i&&i.getTopLeft?i.getTopLeft(s):s.set(t,e),this.prev.copy(s),this.prevFrame.copy(s),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:h(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,s,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,s,i+this.velocity.x/2,s+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setCollideWorldBounds:function(t,e,i,s){void 0===t&&(t=!0),this.collideWorldBounds=t;var n=void 0!==e,r=void 0!==i;return(n||r)&&(this.worldBounce||(this.worldBounce=new l),n&&(this.worldBounce.x=e),r&&(this.worldBounce.y=i)),void 0!==s&&(this.onWorldBounds=s),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,s){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e);var n=this.blocked;i&&(n.left=!0,n.none=!1),s&&(n.right=!0,n.none=!1)},processY:function(t,e,i,s){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e);var n=this.blocked;i&&(n.up=!0,n.none=!1),s&&(n.down=!0,n.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=u},3909:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=s,this.collideCallback=n,this.processCallback=r,this.callbackContext=o},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=s},99523:(t,e,i)=>{var s=i(62832),n=i(25084),r=i(97602),o=i(56694),a=i(47401),h=i(10481),l=i(66634),u=i(46346),c=new o({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,s,n){return this.world.addCollider(t,e,i,s,n)},overlap:function(t,e,i,s,n){return this.world.addOverlap(t,e,i,s,n)},existing:function(t,e){var i=e?a.STATIC_BODY:a.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},image:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticSprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},sprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,s){var n=new r(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.DYNAMIC_BODY),n},staticBody:function(t,e,i,s){var n=new l(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.STATIC_BODY),n},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=c},75671:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsX()+e.deltaAbsX()+n;return 0===t._dx&&0===e._dx?(t.embedded=!0,e.embedded=!0):t._dx>e._dx?(r=t.right-e.x)>o&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?r=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxo&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?r=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=r,e.overlapX=r,r}},66185:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsY()+e.deltaAbsY()+n;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(r=t.bottom-e.y)>o&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?r=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dyo&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?r=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=r,e.overlapY=r,r}},10481:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(47401),o=i(72632),a=i(59192),h=i(42911),l=new n({Extends:a,initialize:function(t,e,i,n){if(i||n)if(h(i))n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&h(i[0])){var l=this;i.forEach((function(t){t.internalCreateCallback=l.createCallbackHandler,t.internalRemoveCallback=l.removeCallbackHandler,t.classType=o(t,"classType",s)})),n=null}else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,n&&(n.classType=o(n,"classType",s)),this.physicsType=r.DYNAMIC_BODY,this.defaults={setCollideWorldBounds:o(n,"collideWorldBounds",!1),setBoundsRectangle:o(n,"customBoundsRectangle",null),setAccelerationX:o(n,"accelerationX",0),setAccelerationY:o(n,"accelerationY",0),setAllowDrag:o(n,"allowDrag",!0),setAllowGravity:o(n,"allowGravity",!0),setAllowRotation:o(n,"allowRotation",!0),setDamping:o(n,"useDamping",!1),setBounceX:o(n,"bounceX",0),setBounceY:o(n,"bounceY",0),setDragX:o(n,"dragX",0),setDragY:o(n,"dragY",0),setEnable:o(n,"enable",!0),setGravityX:o(n,"gravityX",0),setGravityY:o(n,"gravityY",0),setFrictionX:o(n,"frictionX",0),setFrictionY:o(n,"frictionY",0),setMaxSpeed:o(n,"maxSpeed",-1),setMaxVelocityX:o(n,"maxVelocityX",1e4),setMaxVelocityY:o(n,"maxVelocityY",1e4),setVelocityX:o(n,"velocityX",0),setVelocityY:o(n,"velocityY",0),setAngularVelocity:o(n,"angularVelocity",0),setAngularAcceleration:o(n,"angularAcceleration",0),setAngularDrag:o(n,"angularDrag",0),setMass:o(n,"mass",1),setImmovable:o(n,"immovable",!1)},a.call(this,e,i,n),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,r.DYNAMIC_BODY);var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var s=this.getChildren(),n=0;n{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.right?(e.processX(-m,a,!1,!0),1):l&&g&&i.blocked.left?(e.processX(m,a,!0),1):f&&g&&e.blocked.right?(i.processX(-m,h,!1,!0),2):d&&v&&e.blocked.left?(i.processX(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processX(m,r),i.processX(-m,o)):(e.processX(-m,r),i.processX(m,o));else if(s&&!n)0===t||3===t?e.processX(m,a,!0):e.processX(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processX(-m,h,!1,!0):i.processX(m,h,!0);else{var v=.5*m;0===t?p?(e.processX(m,0,!0),i.processX(0,null,!1,!0)):f?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.x,!0),i.processX(-v,null,!1,!0)):1===t?c?(e.processX(0,null,!1,!0),i.processX(m,0,!0)):u?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,null,!1,!0),i.processX(v,e.velocity.x,!0)):2===t?p?(e.processX(-m,0,!1,!0),i.processX(0,null,!0)):d?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,i.velocity.x,!1,!0),i.processX(v,null,!0)):3===t&&(c?(e.processX(0,null,!0),i.processX(-m,0,!1,!0)):l?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.y,!0),i.processX(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.x,s=i.velocity.x,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.x,o=h+a*i.bounce.x,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.x,T=i.velocity.x;return s=e.pushable,l=e._dx<0,u=e._dx>0,c=0===e._dx,v=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),a=T-x*e.bounce.x,n=i.pushable,d=i._dx<0,f=i._dx>0,p=0===i._dx,g=!v,h=x-T*i.bounce.x,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.x=0:v?i.processX(m,h,!0):i.processX(-m,h,!1,!0),e.moves&&(i.y+=(e.y-e.prev.y)*e.friction.y,i._dy=i.y-i.prev.y)},RunImmovableBody2:function(t){2===t?e.velocity.x=0:g?e.processX(m,a,!0):e.processX(-m,a,!1,!0),i.moves&&(e.y+=(i.y-i.prev.y)*i.friction.y,e._dy=e.y-e.prev.y)}}},67050:t=>{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.down?(e.processY(-m,a,!1,!0),1):l&&g&&i.blocked.up?(e.processY(m,a,!0),1):f&&g&&e.blocked.down?(i.processY(-m,h,!1,!0),2):d&&v&&e.blocked.up?(i.processY(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processY(m,r),i.processY(-m,o)):(e.processY(-m,r),i.processY(m,o));else if(s&&!n)0===t||3===t?e.processY(m,a,!0):e.processY(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processY(-m,h,!1,!0):i.processY(m,h,!0);else{var v=.5*m;0===t?p?(e.processY(m,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)):1===t?c?(e.processY(0,null,!1,!0),i.processY(m,0,!0)):u?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,null,!1,!0),i.processY(v,e.velocity.y,!0)):2===t?p?(e.processY(-m,0,!1,!0),i.processY(0,null,!0)):d?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,i.velocity.y,!1,!0),i.processY(v,null,!0)):3===t&&(c?(e.processY(0,null,!0),i.processY(-m,0,!1,!0)):l?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,s=i.velocity.y,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.y,o=h+a*i.bounce.y,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.y,T=i.velocity.y;return s=e.pushable,l=e._dy<0,u=e._dy>0,c=0===e._dy,v=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),a=T-x*e.bounce.y,n=i.pushable,d=i._dy<0,f=i._dy>0,p=0===i._dy,g=!v,h=x-T*i.bounce.y,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.y=0:v?i.processY(m,h,!0):i.processY(-m,h,!1,!0),e.moves&&(i.x+=(e.x-e.prev.x)*e.friction.x,i._dx=i.x-i.prev.x)},RunImmovableBody2:function(t){2===t?e.velocity.y=0:g?e.processY(m,a,!0):e.processY(-m,a,!1,!0),i.moves&&(e.x+=(i.x-i.prev.x)*i.friction.x,e._dx=e.x-e.prev.x)}}},61777:(t,e,i)=>{var s=i(75671),n=i(22916);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateX||e.customSeparateX)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},25299:(t,e,i)=>{var s=i(66185),n=i(67050);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateY||e.customSeparateY)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},66634:(t,e,i)=>{var s=i(65650),n=i(56694),r=i(47401),o=i(94287),a=i(93736),h=new n({initialize:function(t,e){var i=64,s=64,n=void 0!==e;n&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),n||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=n?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new a,this.position=new a(e.x-i*e.originX,e.y-s*e.originY),this.width=i,this.height=s,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new a(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=a.ZERO,this.allowGravity=!1,this.gravity=a.ZERO,this.bounce=a.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={none:!0,up:!1,down:!1,left:!1,right:!1},this.physicsType=r.STATIC_BODY,this._dx=0,this._dy=0},setGameObject:function(t,e){return t&&t!==this.gameObject&&(this.gameObject.body=null,t.body=this,this.gameObject=t),e&&this.updateFromGameObject(),this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight),this.world.staticTree.remove(this),this.width=t,this.height=e,this.halfWidth=Math.floor(t/2),this.halfHeight=Math.floor(e/2),i&&s.getCenter){var n=s.displayWidth/2,r=s.displayHeight/2;this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(n-this.halfWidth,r-this.halfHeight),this.position.x+=this.offset.x,this.position.y+=this.offset.y}return this.updateCenter(),this.isCircle=!1,this.radius=0,this.world.staticTree.insert(this),this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?s(this,t,e):o(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 0},destroy:function(){this.enable=!1,this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor,1),this.isCircle?t.strokeCircle(i,s,this.width/2):t.strokeRect(e.x,e.y,this.width,this.height))},willDrawDebug:function(){return this.debugShowBody},setMass:function(t){return t<=0&&(t=.1),this.mass=t,this},x:{get:function(){return this.position.x},set:function(t){this.world.staticTree.remove(this),this.position.x=t,this.world.staticTree.insert(this)}},y:{get:function(){return this.position.y},set:function(t){this.world.staticTree.remove(this),this.position.y=t,this.world.staticTree.insert(this)}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=h},46346:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(47401),o=i(72632),a=i(59192),h=i(42911),l=new n({Extends:a,initialize:function(t,e,i,n){i||n?h(i)?(n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler,n.createMultipleCallback=this.createMultipleCallbackHandler,n.classType=o(n,"classType",s)):Array.isArray(i)&&h(i[0])?(n=i,i=null,n.forEach((function(t){t.internalCreateCallback=this.createCallbackHandler,t.internalRemoveCallback=this.removeCallbackHandler,t.createMultipleCallback=this.createMultipleCallbackHandler,t.classType=o(t,"classType",s)}))):n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler}:n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler,createMultipleCallback:this.createMultipleCallbackHandler,classType:s},this.world=t,this.physicsType=r.STATIC_BODY,a.call(this,e,i,n),this.type="StaticPhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,r.STATIC_BODY)},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},createMultipleCallbackHandler:function(){this.refresh()},refresh:function(){for(var 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0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+r.x,i-(s.y-r.y))}return!1},getBottomRight:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e-(s.x-r.x),i-(s.y-r.y))}return!1}});t.exports=r},18171:(t,e,i)=>{var s=i(16929);s.Body=i(84125),s.Composite=i(11299),s.World=i(72005),s.Collision=i(63454),s.Detector=i(13657),s.Pairs=i(91327),s.Pair=i(70584),s.Query=i(13390),s.Resolver=i(44272),s.Constraint=i(52838),s.Common=i(68758),s.Engine=i(45775),s.Events=i(39073),s.Sleeping=i(22806),s.Plugin=i(84474),s.Bodies=i(68516),s.Composites=i(56643),s.Axes=i(50658),s.Bounds=i(84091),s.Svg=i(92765),s.Vector=i(10438),s.Vertices=i(39745),s.World.add=s.Composite.add,s.World.remove=s.Composite.remove,s.World.addComposite=s.Composite.addComposite,s.World.addBody=s.Composite.addBody,s.World.addConstraint=s.Composite.addConstraint,s.World.clear=s.Composite.clear,t.exports=s},72653:(t,e,i)=>{var s=i(68516),n=i(56694),r=i(56643),o=i(52838),a=i(92765),h=i(3860),l=i(7030),u=i(73658),c=i(84720),d=i(10998),f=i(72829),p=i(88596),v=i(39745),g=new n({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},rectangle:function(t,e,i,n,r){var o=s.rectangle(t,e,i,n,r);return this.world.add(o),o},trapezoid:function(t,e,i,n,r,o){var a=s.trapezoid(t,e,i,n,r,o);return this.world.add(a),a},circle:function(t,e,i,n,r){var o=s.circle(t,e,i,n,r);return this.world.add(o),o},polygon:function(t,e,i,n,r){var o=s.polygon(t,e,i,n,r);return this.world.add(o),o},fromVertices:function(t,e,i,n,r,o,a){"string"==typeof i&&(i=v.fromPath(i));var h=s.fromVertices(t,e,i,n,r,o,a);return this.world.add(h),h},fromPhysicsEditor:function(t,e,i,s,n){void 0===n&&(n=!0);var r=d.parseBody(t,e,i,s);return n&&!this.world.has(r)&&this.world.add(r),r},fromSVG:function(t,e,i,n,r,o){void 0===n&&(n=1),void 0===r&&(r={}),void 0===o&&(o=!0);for(var h=i.getElementsByTagName("path"),l=[],u=0;u{var s=i(74527),n=i(72632),r=i(93736);t.exports=function(t,e,i,o){void 0===i&&(i={}),void 0===o&&(o=!0);var a=e.x,h=e.y;if(e.body={temp:!0,position:{x:a,y:h}},[s.Bounce,s.Collision,s.Force,s.Friction,s.Gravity,s.Mass,s.Sensor,s.SetBody,s.Sleep,s.Static,s.Transform,s.Velocity].forEach((function(t){for(var i in t)(s=t[i]).get&&"function"==typeof s.get||s.set&&"function"==typeof s.set?Object.defineProperty(e,i,{get:t[i].get,set:t[i].set}):Object.defineProperty(e,i,{value:t[i]});var s})),e.world=t,e._tempVec2=new r(a,h),i.hasOwnProperty("type")&&"body"===i.type)e.setExistingBody(i,o);else{var l=n(i,"shape",null);l||(l="rectangle"),i.addToWorld=o,e.setBody(l,i)}return e}},7030:(t,e,i)=>{var s=i(56694),n=i(74527),r=i(89980),o=i(72632),a=i(1539),h=i(58210),l=i(93736),u=new s({Extends:a,Mixins:[n.Bounce,n.Collision,n.Force,n.Friction,n.Gravity,n.Mass,n.Sensor,n.SetBody,n.Sleep,n.Static,n.Transform,n.Velocity,h],initialize:function(t,e,i,s,n,a){r.call(this,t.scene,"Image"),this._crop=this.resetCropObject(),this.setTexture(s,n),this.setSizeToFrame(),this.setOrigin(),this.world=t,this._tempVec2=new l(e,i);var h=o(a,"shape",null);h?this.setBody(h,a):this.setRectangle(this.width,this.height,a),this.setPosition(e,i),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=u},50583:(t,e,i)=>{var s=i(84093),n=i(50658),r=i(68516),o=i(84125),a=i(63568),h=i(84091),l=i(56694),u=i(63454),c=i(68758),d=i(11299),f=i(56643),p=i(52838),v=i(13657),g=i(53996),m=i(72653),y=i(72632),x=i(10850),T=i(1675),w=i(80391),b=i(16929),S=i(44097),E=i(30657),A=i(70584),C=i(91327),_=i(84474),M=i(91963),P=i(13390),R=i(44272),O=i(7599),L=i(92765),F=i(10438),D=i(39745),I=i(31468);c.setDecomp(i(81084));var k=new l({initialize:function(t){this.scene=t,this.systems=t.sys,this.config=this.getConfig(),this.world,this.add,this.bodyBounds,this.body=o,this.composite=d,this.collision=u,this.detector=v,this.pair=A,this.pairs=C,this.query=P,this.resolver=R,this.constraint=p,this.bodies=r,this.composites=f,this.axes=n,this.bounds=h,this.svg=L,this.vector=F,this.vertices=D,this.verts=D,this._tempVec2=F.create(),x(this.config,"plugins.collisionevents",!0)&&this.enableCollisionEventsPlugin(),x(this.config,"plugins.attractors",!1)&&this.enableAttractorPlugin(),x(this.config,"plugins.wrap",!1)&&this.enableWrapPlugin(),R._restingThresh=x(this.config,"restingThresh",4),R._restingThreshTangent=x(this.config,"restingThreshTangent",6),R._positionDampen=x(this.config,"positionDampen",.9),R._positionWarming=x(this.config,"positionWarming",.8),R._frictionNormalMultiplier=x(this.config,"frictionNormalMultiplier",5),t.sys.events.once(O.BOOT,this.boot,this),t.sys.events.on(O.START,this.start,this)},boot:function(){this.world=new I(this.scene,this.config),this.add=new m(this.world),this.bodyBounds=new a,this.systems.events.once(O.DESTROY,this.destroy,this)},start:function(){this.world||(this.world=new I(this.scene,this.config),this.add=new m(this.world));var t=this.systems.events;t.on(O.UPDATE,this.world.update,this.world),t.on(O.POST_UPDATE,this.world.postUpdate,this.world),t.once(O.SHUTDOWN,this.shutdown,this)},getConfig:function(){var t=this.systems.game.config.physics,e=this.systems.settings.physics;return E(y(e,"matter",{}),y(t,"matter",{}))},enableAttractorPlugin:function(){return _.register(T),_.use(b,T),this},enableWrapPlugin:function(){return _.register(S),_.use(b,S),this},enableCollisionEventsPlugin:function(){return _.register(w),_.use(b,w),this},pause:function(){return this.world.pause()},resume:function(){return this.world.resume()},set60Hz:function(){return this.world.getDelta=this.world.update60Hz,this.world.autoUpdate=!0,this},set30Hz:function(){return this.world.getDelta=this.world.update30Hz,this.world.autoUpdate=!0,this},step:function(t,e){this.world.step(t,e)},containsPoint:function(t,e,i){t=this.getMatterBodies(t);var s=F.create(e,i);return P.point(t,s).length>0},intersectPoint:function(t,e,i){i=this.getMatterBodies(i);var s=F.create(t,e),n=[];return P.point(i,s).forEach((function(t){-1===n.indexOf(t)&&n.push(t)})),n},intersectRect:function(t,e,i,s,n,r){void 0===n&&(n=!1),r=this.getMatterBodies(r);var o={min:{x:t,y:e},max:{x:t+i,y:e+s}},a=[];return P.region(r,o,n).forEach((function(t){-1===a.indexOf(t)&&a.push(t)})),a},intersectRay:function(t,e,i,s,n,r){void 0===n&&(n=1),r=this.getMatterBodies(r);for(var o=[],a=P.ray(r,F.create(t,e),F.create(i,s),n),h=0;h{var s=i(16569),n=i(56694),r=i(74527),o=i(89980),a=i(72632),h=i(58210),l=i(13747),u=i(93736),c=new n({Extends:l,Mixins:[r.Bounce,r.Collision,r.Force,r.Friction,r.Gravity,r.Mass,r.Sensor,r.SetBody,r.Sleep,r.Static,r.Transform,r.Velocity,h],initialize:function(t,e,i,n,r,h){o.call(this,t.scene,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setSizeToFrame(),this.setOrigin(),this.world=t,this._tempVec2=new u(e,i);var l=a(h,"shape",null);l?this.setBody(l,h):this.setRectangle(this.width,this.height,h),this.setPosition(e,i),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=c},84720:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(56694),o=i(74527),a=i(28699),h=i(6659),l=i(72632),u=i(19256),c=i(39745),d=new r({Extends:h,Mixins:[o.Bounce,o.Collision,o.Friction,o.Gravity,o.Mass,o.Sensor,o.Sleep,o.Static],initialize:function(t,e,i){h.call(this),this.tile=e,this.world=t,e.physics.matterBody&&e.physics.matterBody.destroy(),e.physics.matterBody=this;var s=l(i,"body",null),r=l(i,"addToWorld",!0);if(s)this.setBody(s,r);else{var o=e.getCollisionGroup();l(o,"objects",[]).length>0?this.setFromTileCollision(i):this.setFromTileRectangle(i)}if(e.flipX||e.flipY){var a={x:e.getCenterX(),y:e.getCenterY()},u=e.flipX?-1:1,c=e.flipY?-1:1;n.scale(s,u,c,a)}},setFromTileRectangle:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);var e=this.tile.getBounds(),i=e.x+e.width/2,n=e.y+e.height/2,r=s.rectangle(i,n,e.width,e.height,t);return this.setBody(r,t.addToWorld),this},setFromTileCollision:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);for(var e=this.tile.tilemapLayer.scaleX,i=this.tile.tilemapLayer.scaleY,r=this.tile.getLeft(),o=this.tile.getTop(),h=this.tile.getCollisionGroup(),d=l(h,"objects",[]),f=[],p=0;p1){var E=a(t);E.parts=f,this.setBody(n.create(E),E.addToWorld)}return this},setBody:function(t,e){return void 0===e&&(e=!0),this.body&&this.removeBody(),this.body=t,this.body.gameObject=this,e&&this.world.add(this.body),this},removeBody:function(){return this.body&&(this.world.remove(this.body),this.body.gameObject=void 0,this.body=void 0),this},destroy:function(){this.removeBody(),this.tile.physics.matterBody=void 0,this.removeAllListeners()}});t.exports=d},10998:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(68758),o=i(72632),a=i(39745),h={parseBody:function(t,e,i,s){void 0===s&&(s={});for(var a=o(i,"fixtures",[]),h=[],l=0;l{var s=i(68516),n=i(84125),r={parseBody:function(t,e,i,r){var o;void 0===r&&(r={});var a=i.vertices;if(1===a.length)r.vertices=a[0],o=n.create(r),s.flagCoincidentParts(o.parts);else{for(var h=[],l=0;l{var s=i(84091),n=i(56694),r=i(11299),o=i(52838),a=i(13657),h=i(35416),l=i(33963),u=i(30657),c=i(22806),d=i(93736),f=i(39745),p=new n({initialize:function(t,e,i){void 0===i&&(i={});this.scene=t,this.world=e,this.camera=null,this.pointer=null,this.active=!0,this.position=new d,this.body=null,this.part=null,this.constraint=o.create(u(i,{label:"Pointer Constraint",pointA:{x:0,y:0},pointB:{x:0,y:0},length:.01,stiffness:.1,angularStiffness:1,collisionFilter:{category:1,mask:4294967295,group:0}})),this.world.on(h.BEFORE_UPDATE,this.update,this),t.sys.input.on(l.POINTER_DOWN,this.onDown,this),t.sys.input.on(l.POINTER_UP,this.onUp,this)},onDown:function(t){this.pointer||(this.pointer=t,this.camera=t.camera)},onUp:function(t){t===this.pointer&&(this.pointer=null)},getBody:function(t){var e=this.position,i=this.constraint;this.camera.getWorldPoint(t.x,t.y,e);for(var n=r.allBodies(this.world.localWorld),o=0;o1?1:0;n{var s=i(68516),n=i(84125),r=i(56694),o=i(68758),a=i(11299),h=i(45775),l=i(6659),u=i(35416),c=i(72632),d=i(10850),f=i(84125),p=i(39073),v=i(84720),g=i(72005),m=i(10438),y=new r({Extends:l,initialize:function(t,e){l.call(this),this.scene=t,this.engine=h.create(e),this.localWorld=this.engine.world;var i=d(e,"gravity",null);i?this.setGravity(i.x,i.y,i.scale):!1===i&&this.setGravity(0,0,0),this.walls={left:null,right:null,top:null,bottom:null},this.enabled=d(e,"enabled",!0),this.getDelta=d(e,"getDelta",this.update60Hz);var s=c(e,"runner",{}),n=c(s,"fps",!1),r=c(s,"fps",60),o=c(s,"delta",1e3/r),a=c(s,"deltaMin",1e3/r),u=c(s,"deltaMax",1e3/(.5*r));n||(r=1e3/o),this.runner={fps:r,deltaSampleSize:c(s,"deltaSampleSize",60),counterTimestamp:0,frameCounter:0,deltaHistory:[],timePrev:null,timeScalePrev:1,frameRequestId:null,isFixed:c(s,"isFixed",!1),delta:o,deltaMin:a,deltaMax:u},this.autoUpdate=d(e,"autoUpdate",!0);var f=d(e,"debug",!1);if(this.drawDebug="object"==typeof f||f,this.debugGraphic,this.debugConfig={showAxes:c(f,"showAxes",!1),showAngleIndicator:c(f,"showAngleIndicator",!1),angleColor:c(f,"angleColor",15208787),showBroadphase:c(f,"showBroadphase",!1),broadphaseColor:c(f,"broadphaseColor",16757760),showBounds:c(f,"showBounds",!1),boundsColor:c(f,"boundsColor",16777215),showVelocity:c(f,"showVelocity",!1),velocityColor:c(f,"velocityColor",44783),showCollisions:c(f,"showCollisions",!1),collisionColor:c(f,"collisionColor",16094476),showSeparations:c(f,"showSeparations",!1),separationColor:c(f,"separationColor",16753920),showBody:c(f,"showBody",!0),showStaticBody:c(f,"showStaticBody",!0),showInternalEdges:c(f,"showInternalEdges",!1),renderFill:c(f,"renderFill",!1),renderLine:c(f,"renderLine",!0),fillColor:c(f,"fillColor",1075465),fillOpacity:c(f,"fillOpacity",1),lineColor:c(f,"lineColor",2678297),lineOpacity:c(f,"lineOpacity",1),lineThickness:c(f,"lineThickness",1),staticFillColor:c(f,"staticFillColor",857979),staticLineColor:c(f,"staticLineColor",1255396),showSleeping:c(f,"showSleeping",!1),staticBodySleepOpacity:c(f,"staticBodySleepOpacity",.7),sleepFillColor:c(f,"sleepFillColor",4605510),sleepLineColor:c(f,"sleepLineColor",10066585),showSensors:c(f,"showSensors",!0),sensorFillColor:c(f,"sensorFillColor",857979),sensorLineColor:c(f,"sensorLineColor",1255396),showPositions:c(f,"showPositions",!0),positionSize:c(f,"positionSize",4),positionColor:c(f,"positionColor",14697178),showJoint:c(f,"showJoint",!0),jointColor:c(f,"jointColor",14737474),jointLineOpacity:c(f,"jointLineOpacity",1),jointLineThickness:c(f,"jointLineThickness",2),pinSize:c(f,"pinSize",4),pinColor:c(f,"pinColor",4382944),springColor:c(f,"springColor",14697184),anchorColor:c(f,"anchorColor",15724527),anchorSize:c(f,"anchorSize",4),showConvexHulls:c(f,"showConvexHulls",!1),hullColor:c(f,"hullColor",14091216)},this.drawDebug&&this.createDebugGraphic(),this.setEventsProxy(),c(e,"setBounds",!1)){var p=e.setBounds;if("boolean"==typeof p)this.setBounds();else{var v=c(p,"x",0),g=c(p,"y",0),m=c(p,"width",t.sys.scale.width),y=c(p,"height",t.sys.scale.height),x=c(p,"thickness",64),T=c(p,"left",!0),w=c(p,"right",!0),b=c(p,"top",!0),S=c(p,"bottom",!0);this.setBounds(v,g,m,y,x,T,w,b,S)}}},setCompositeRenderStyle:function(t){var e,i,s,n=t.bodies,r=t.constraints,o=t.composites;for(e=0;e0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_START,e,i,s)})),p.on(e,"collisionActive",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_ACTIVE,e,i,s)})),p.on(e,"collisionEnd",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_END,e,i,s)}))},setBounds:function(t,e,i,s,n,r,o,a,h){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),void 0===n&&(n=64),void 0===r&&(r=!0),void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),this.updateWall(r,"left",t-n,e-n,n,s+2*n),this.updateWall(o,"right",t+i,e-n,n,s+2*n),this.updateWall(a,"top",t,e-n,i,n),this.updateWall(h,"bottom",t,e+s,i,n),this},updateWall:function(t,e,i,s,n,r){var o=this.walls[e];t?(o&&g.remove(this.localWorld,o),i+=n/2,s+=r/2,this.walls[e]=this.create(i,s,n,r,{isStatic:!0,friction:0,frictionStatic:0})):(o&&g.remove(this.localWorld,o),this.walls[e]=null)},createDebugGraphic:function(){var t=this.scene.sys.add.graphics({x:0,y:0});return t.setDepth(Number.MAX_VALUE),this.debugGraphic=t,this.drawDebug=!0,t},disableGravity:function(){return this.localWorld.gravity.x=0,this.localWorld.gravity.y=0,this.localWorld.gravity.scale=0,this},setGravity:function(t,e,i){return void 0===t&&(t=0),void 0===e&&(e=1),void 0===i&&(i=.001),this.localWorld.gravity.x=t,this.localWorld.gravity.y=e,this.localWorld.gravity.scale=i,this},create:function(t,e,i,n,r){var o=s.rectangle(t,e,i,n,r);return g.add(this.localWorld,o),o},add:function(t){return g.add(this.localWorld,t),this},remove:function(t,e){Array.isArray(t)||(t=[t]);for(var i=0;is.deltaMax?s.deltaMax:e,s.delta=e),s.timeScalePrev=n.timeScale,s.frameCounter+=1,t-s.counterTimestamp>=1e3&&(s.fps=s.frameCounter*((t-s.counterTimestamp)/1e3),s.counterTimestamp=t,s.frameCounter=0),h.update(i,e)}},step:function(t){h.update(this.engine,t)},update60Hz:function(){return 1e3/60},update30Hz:function(){return 1e3/30},has:function(t){var e=t.hasOwnProperty("body")?t.body:t;return null!==a.get(this.localWorld,e.id,e.type)},getAllBodies:function(){return a.allBodies(this.localWorld)},getAllConstraints:function(){return a.allConstraints(this.localWorld)},getAllComposites:function(){return a.allComposites(this.localWorld)},postUpdate:function(){if(this.drawDebug){var t=this.debugConfig,e=this.engine,i=this.debugGraphic,s=a.allBodies(this.localWorld);this.debugGraphic.clear(),t.showBroadphase&&e.broadphase.controller&&this.renderGrid(e.broadphase,i,t.broadphaseColor,.5),t.showBounds&&this.renderBodyBounds(s,i,t.boundsColor,.5),(t.showBody||t.showStaticBody)&&this.renderBodies(s),t.showJoint&&this.renderJoints(),(t.showAxes||t.showAngleIndicator)&&this.renderBodyAxes(s,i,t.showAxes,t.angleColor,.5),t.showVelocity&&this.renderBodyVelocity(s,i,t.velocityColor,1,2),t.showSeparations&&this.renderSeparations(e.pairs.list,i,t.separationColor),t.showCollisions&&this.renderCollisions(e.pairs.list,i,t.collisionColor)}},renderGrid:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=o.keys(t.buckets),r=0;r0){var l=h[0].vertex.x,u=h[0].vertex.y;2===h.length&&(l=(h[0].vertex.x+h[1].vertex.x)/2,u=(h[0].vertex.y+h[1].vertex.y)/2),a.bodyB===a.supports[0].body||a.bodyA.isStatic?e.lineBetween(l-8*a.normal.x,u-8*a.normal.y,l,u):e.lineBetween(l+8*a.normal.x,u+8*a.normal.y,l,u)}}return this},renderBodyBounds:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=0;n1?1:0;h1?1:0;a1?1:0;a1&&this.renderConvexHull(v,e,f,y)}}},renderBody:function(t,e,i,s,n,r,o,a){void 0===s&&(s=null),void 0===n&&(n=null),void 0===r&&(r=1),void 0===o&&(o=null),void 0===a&&(a=null);for(var h=this.debugConfig,l=h.sensorFillColor,u=h.sensorLineColor,c=t.parts,d=c.length,f=d>1?1:0;f1){var n=t.vertices;e.lineStyle(s,i),e.beginPath(),e.moveTo(n[0].x,n[0].y);for(var r=1;r0&&(e.fillStyle(a),e.fillCircle(u.x,u.y,h),e.fillCircle(c.x,c.y,h)),this},resetCollisionIDs:function(){return n._nextCollidingGroupId=1,n._nextNonCollidingGroupId=-1,n._nextCategory=1,this},shutdown:function(){p.off(this.engine),this.removeAllListeners(),g.clear(this.localWorld,!1),h.clear(this.engine),this.drawDebug&&this.debugGraphic.destroy()},destroy:function(){this.shutdown()}});t.exports=y},95349:t=>{t.exports={setBounce:function(t){return this.body.restitution=t,this}}},70679:t=>{var e={setCollisionCategory:function(t){return this.body.collisionFilter.category=t,this},setCollisionGroup:function(t){return this.body.collisionFilter.group=t,this},setCollidesWith:function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(84125),n={applyForce:function(t){return this._tempVec2.set(this.body.position.x,this.body.position.y),s.applyForce(this.body,this._tempVec2,t),this},applyForceFrom:function(t,e){return s.applyForce(this.body,t,e),this},thrust:function(t){var e=this.body.angle;return 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s={};t.exports=s;var n=i(39745),r=i(10438),o=i(22806),a=i(68758),h=i(84091),l=i(50658);!function(){s._timeCorrection=!0,s._inertiaScale=4,s._nextCollidingGroupId=1,s._nextNonCollidingGroupId=-1,s._nextCategory=1,s._baseDelta=1e3/60,s.create=function(e){var 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0 0 L 40 0 L 40 40 L 0 40"));var s=a.extend(i,e);return t(s,e),s.setOnCollideWith=function(t,e){return e?this.onCollideWith[t.id]=e:delete this.onCollideWith[t.id],this},s},s.nextGroup=function(t){return t?s._nextNonCollidingGroupId--:s._nextCollidingGroupId++},s.nextCategory=function(){return s._nextCategory=s._nextCategory<<1,s._nextCategory};var t=function(t,e){if(e=e||{},s.set(t,{bounds:t.bounds||h.create(t.vertices),positionPrev:t.positionPrev||r.clone(t.position),anglePrev:t.anglePrev||t.angle,vertices:t.vertices,parts:t.parts||[t],isStatic:t.isStatic,isSleeping:t.isSleeping,parent:t.parent||t}),n.rotate(t.vertices,t.angle,t.position),l.rotate(t.axes,t.angle),h.update(t.bounds,t.vertices,t.velocity),s.set(t,{axes:e.axes||t.axes,area:e.area||t.area,mass:e.mass||t.mass,inertia:e.inertia||t.inertia}),1===t.parts.length){var i=t.bounds,o=t.centerOfMass,a=t.centerOffset,u=i.max.x-i.min.x,c=i.max.y-i.min.y;o.x=-(i.min.x-t.position.x)/u,o.y=-(i.min.y-t.position.y)/c,a.x=u*o.x,a.y=c*o.y}};s.set=function(t,e,i){var n;for(n in"string"==typeof e&&(n=e,(e={})[n]=i),e)if(Object.prototype.hasOwnProperty.call(e,n))switch(i=e[n],n){case"isStatic":s.setStatic(t,i);break;case"isSleeping":o.set(t,i);break;case"mass":s.setMass(t,i);break;case"density":s.setDensity(t,i);break;case"inertia":s.setInertia(t,i);break;case"vertices":s.setVertices(t,i);break;case"position":s.setPosition(t,i);break;case"angle":s.setAngle(t,i);break;case"velocity":s.setVelocity(t,i);break;case"angularVelocity":s.setAngularVelocity(t,i);break;case"speed":s.setSpeed(t,i);break;case"angularSpeed":s.setAngularSpeed(t,i);break;case"parts":s.setParts(t,i);break;case"centre":s.setCentre(t,i);break;default:t[n]=i}},s.setStatic=function(t,e){for(var i=0;i0&&r.rotateAbout(a.position,s,t.position,a.position)}},s.setVelocity=function(t,e){var 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e=s._baseDelta/t.deltaTime,i=t.velocity;i.x=(t.position.x-t.positionPrev.x)*e,i.y=(t.position.y-t.positionPrev.y)*e,t.speed=Math.sqrt(i.x*i.x+i.y*i.y),t.angularVelocity=(t.angle-t.anglePrev)*e,t.angularSpeed=Math.abs(t.angularVelocity)},s.applyForce=function(t,e,i){var s=e.x-t.position.x,n=e.y-t.position.y;t.force.x+=i.x,t.force.y+=i.y,t.torque+=s*i.y-n*i.x},s._totalProperties=function(t){for(var e={mass:0,area:0,inertia:0,centre:{x:0,y:0}},i=1===t.parts.length?0:1;i{var s={};t.exports=s;var n=i(39073),r=i(68758),o=i(84091),a=i(84125);s.create=function(t){return r.extend({id:r.nextId(),type:"composite",parent:null,isModified:!1,bodies:[],constraints:[],composites:[],label:"Composite",plugin:{},cache:{allBodies:null,allConstraints:null,allComposites:null}},t)},s.setModified=function(t,e,i,r){if(n.trigger(t,"compositeModified",t),t.isModified=e,e&&t.cache&&(t.cache.allBodies=null,t.cache.allConstraints=null,t.cache.allComposites=null),i&&t.parent&&s.setModified(t.parent,e,i,r),r)for(var 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c=i.mask;c&&c.preRenderCanvas(this,null,i._maskCamera),i.transparent||(u.fillStyle=i.backgroundColor.rgba,u.fillRect(r,o,a,l)),u.globalAlpha=i.alpha,u.globalCompositeOperation="source-over",this.drawCount+=n,i.renderToTexture&&i.emit(s.PRE_RENDER,i),i.matrix.copyToContext(u);for(var d=0;d=0?m=-(m+c):m<0&&(m=Math.abs(m)-c)),t.flipY&&(y>=0?y=-(y+d):y<0&&(y=Math.abs(y)-d))}var T=1,w=1;t.flipX&&(f||(m+=-e.realWidth+2*v),T=-1),t.flipY&&(f||(y+=-e.realHeight+2*g),w=-1);var b=t.x,S=t.y;i.roundPixels&&(b=Math.floor(b),S=Math.floor(S)),a.applyITRS(b,S,t.rotation,t.scaleX*T,t.scaleY*w),o.copyFrom(i.matrix),s?(o.multiplyWithOffset(s,-i.scrollX*t.scrollFactorX,-i.scrollY*t.scrollFactorY),a.e=b,a.f=S):(a.e-=i.scrollX*t.scrollFactorX,a.f-=i.scrollY*t.scrollFactorY),o.multiply(a),i.roundPixels&&(o.e=Math.round(o.e),o.f=Math.round(o.f)),r.save(),o.setToContext(r),r.globalCompositeOperation=this.blendModes[t.blendMode],r.globalAlpha=n,r.imageSmoothingEnabled=!e.source.scaleMode,t.mask&&t.mask.preRenderCanvas(this,t,i),c>0&&d>0&&r.drawImage(e.source.image,l,u,c,d,m,y,c/p,d/p),t.mask&&t.mask.postRenderCanvas(this,t,i),r.restore()}},destroy:function(){this.removeAllListeners(),this.game=null,this.gameCanvas=null,this.gameContext=null}});t.exports=f},6046:(t,e,i)=>{t.exports={CanvasRenderer:i(91135),GetBlendModes:i(32834),SetTransform:i(49584)}},32834:(t,e,i)=>{var s=i(95723),n=i(98581);t.exports=function(){var t=[],e=n.supportNewBlendModes,i="source-over";return t[s.NORMAL]=i,t[s.ADD]="lighter",t[s.MULTIPLY]=e?"multiply":i,t[s.SCREEN]=e?"screen":i,t[s.OVERLAY]=e?"overlay":i,t[s.DARKEN]=e?"darken":i,t[s.LIGHTEN]=e?"lighten":i,t[s.COLOR_DODGE]=e?"color-dodge":i,t[s.COLOR_BURN]=e?"color-burn":i,t[s.HARD_LIGHT]=e?"hard-light":i,t[s.SOFT_LIGHT]=e?"soft-light":i,t[s.DIFFERENCE]=e?"difference":i,t[s.EXCLUSION]=e?"exclusion":i,t[s.HUE]=e?"hue":i,t[s.SATURATION]=e?"saturation":i,t[s.COLOR]=e?"color":i,t[s.LUMINOSITY]=e?"luminosity":i,t[s.ERASE]="destination-out",t[s.SOURCE_IN]="source-in",t[s.SOURCE_OUT]="source-out",t[s.SOURCE_ATOP]="source-atop",t[s.DESTINATION_OVER]="destination-over",t[s.DESTINATION_IN]="destination-in",t[s.DESTINATION_OUT]="destination-out",t[s.DESTINATION_ATOP]="destination-atop",t[s.LIGHTER]="lighter",t[s.COPY]="copy",t[s.XOR]="xor",t}},49584:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n,r){var o=n.alpha*i.alpha;if(o<=0)return!1;var a=s(i,n,r).calc;return e.globalCompositeOperation=t.blendModes[i.blendMode],e.globalAlpha=o,e.save(),a.setToContext(e),e.imageSmoothingEnabled=i.frame?!i.frame.source.scaleMode:t.antialias,!0}},70936:t=>{t.exports="postrender"},99298:t=>{t.exports="prerender"},7743:t=>{t.exports="render"},99519:t=>{t.exports="resize"},81044:(t,e,i)=>{t.exports={POST_RENDER:i(70936),PRE_RENDER:i(99298),RENDER:i(7743),RESIZE:i(99519)}},42069:(t,e,i)=>{t.exports={Canvas:i(6046),Events:i(81044),Snapshot:i(95528),WebGL:i(55478)}},61840:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=r(e,"callback"),o=r(e,"type","image/png"),a=r(e,"encoder",.92),h=Math.abs(Math.round(r(e,"x",0))),l=Math.abs(Math.round(r(e,"y",0))),u=Math.floor(r(e,"width",t.width)),c=Math.floor(r(e,"height",t.height));if(r(e,"getPixel",!1)){var d=t.getContext("2d",{willReadFrequently:!1}).getImageData(h,l,1,1).data;i.call(null,new n(d[0],d[1],d[2],d[3]))}else if(0!==h||0!==l||u!==t.width||c!==t.height){var f=s.createWebGL(this,u,c),p=f.getContext("2d",{willReadFrequently:!0});u>0&&c>0&&p.drawImage(t,h,l,u,c,0,0,u,c);var v=new Image;v.onerror=function(){i.call(null),s.remove(f)},v.onload=function(){i.call(null,v),s.remove(f)},v.src=f.toDataURL(o,a)}else{var g=new Image;g.onerror=function(){i.call(null)},g.onload=function(){i.call(null,g)},g.src=t.toDataURL(o,a)}}},1217:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=t,o=r(e,"callback"),a=r(e,"type","image/png"),h=r(e,"encoder",.92),l=Math.abs(Math.round(r(e,"x",0))),u=Math.abs(Math.round(r(e,"y",0))),c=r(e,"getPixel",!1),d=r(e,"isFramebuffer",!1),f=d?r(e,"bufferWidth",1):i.drawingBufferWidth,p=d?r(e,"bufferHeight",1):i.drawingBufferHeight;if(c){var v=new Uint8Array(4),g=d?u:p-u;i.readPixels(l,g,1,1,i.RGBA,i.UNSIGNED_BYTE,v),o.call(null,new n(v[0],v[1],v[2],v[3]))}else{var m=Math.floor(r(e,"width",f)),y=Math.floor(r(e,"height",p)),x=m*y*4,T=new Uint8Array(x);i.readPixels(l,p-u-y,m,y,i.RGBA,i.UNSIGNED_BYTE,T);for(var w=s.createWebGL(this,m,y),b=w.getContext("2d",{willReadFrequently:!0}),S=b.getImageData(0,0,m,y),E=S.data,A=0;A{t.exports={Canvas:i(61840),WebGL:i(1217)}},35217:(t,e,i)=>{var s=i(56694),n=i(65641),r=i(33885),o=i(77290),a=i(72632),h=i(37410),l=i(82127),u=i(5583),c=i(58136),d=i(47406),f=i(81828),p=i(66901),v=i(71264),g=i(77310),m=i(10919),y=i(21213),x=i(51212),T=i(60848),w=new s({initialize:function(t){this.game=t.game,this.renderer=t,this.classes=new r([[n.UTILITY_PIPELINE,T],[n.MULTI_PIPELINE,g],[n.BITMAPMASK_PIPELINE,u],[n.SINGLE_PIPELINE,x],[n.ROPE_PIPELINE,y],[n.LIGHT_PIPELINE,p],[n.POINTLIGHT_PIPELINE,m],[n.MOBILE_PIPELINE,v],[n.FX_PIPELINE,f]]),this.postPipelineClasses=new r([[String(d.BARREL),c.Barrel],[String(d.BLOOM),c.Bloom],[String(d.BLUR),c.Blur],[String(d.BOKEH),c.Bokeh],[String(d.CIRCLE),c.Circle],[String(d.COLOR_MATRIX),c.ColorMatrix],[String(d.DISPLACEMENT),c.Displacement],[String(d.GLOW),c.Glow],[String(d.GRADIENT),c.Gradient],[String(d.PIXELATE),c.Pixelate],[String(d.SHADOW),c.Shadow],[String(d.SHINE),c.Shine],[String(d.VIGNETTE),c.Vignette],[String(d.WIPE),c.Wipe]]),this.pipelines=new r,this.default=null,this.current=null,this.previous=null,this.MULTI_PIPELINE=null,this.BITMAPMASK_PIPELINE=null,this.UTILITY_PIPELINE=null,this.MOBILE_PIPELINE=null,this.FX_PIPELINE=null,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderTargets=[],this.maxDimension=0,this.frameInc=32,this.targetIndex=0},boot:function(t,e,i){var s=this.renderer,r=this.renderTargets;this.frameInc=Math.floor(a(t,"frameInc",32));for(var l,u,c=s.width,d=s.height,f=Math.min(c,d),p=Math.ceil(f/this.frameInc),v=1;v=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatch:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;i=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatchCamera:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;ithis.maxDimension)return this.targetIndex=e.length-3,e[this.targetIndex];var i=3*(l(t,this.frameInc,0,!0)-1);return this.targetIndex=i,e[i]},getSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+1]},getAltSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+2]},destroy:function(){this.flush(),this.classes.clear(),this.postPipelineClasses.clear(),this.pipelines.clear(),this.renderer=null,this.game=null,this.classes=null,this.postPipelineClasses=null,this.pipelines=null,this.default=null,this.current=null,this.previous=null}});t.exports=w},37410:(t,e,i)=>{var s=i(56694),n=i(81044),r=new s({initialize:function(t,e,i,s,n,r,o,a,h){void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!0),void 0===h&&(h=!0),this.renderer=t,this.framebuffer=null,this.texture=null,this.width=0,this.height=0,this.scale=s,this.minFilter=n,this.autoClear=r,this.autoResize=!0,this.hasDepthBuffer=a,this.forceClamp=h,this.resize(e,i),o?this.setAutoResize(!0):this.autoResize=!1},setAutoResize:function(t){return t&&!this.autoResize?(this.renderer.on(n.RESIZE,this.resize,this),this.autoResize=!0):!t&&this.autoResize&&(this.renderer.off(n.RESIZE,this.resize,this),this.autoResize=!1),this},resize:function(t,e){var i=t*this.scale,s=e*this.scale;if(this.autoResize&&(i!==this.width||s!==this.height)){var n=this.renderer;n.deleteFramebuffer(this.framebuffer),n.deleteTexture(this.texture),t*=this.scale,e*=this.scale,(t=Math.round(t))<=0&&(t=1),(e=Math.round(e))<=0&&(e=1),this.texture=n.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=n.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e}return this},bind:function(t,e,i){void 0===t&&(t=!1);var s=this.renderer;if(t&&s.flush(),e&&i&&this.resize(e,i),s.pushFramebuffer(this.framebuffer,!1,!1),t&&this.adjustViewport(),this.autoClear){var n=this.renderer.gl;n.clearColor(0,0,0,0),n.clear(n.COLOR_BUFFER_BIT)}s.clearStencilMask()},adjustViewport:function(){var t=this.renderer.gl;t.viewport(0,0,this.width,this.height),t.disable(t.SCISSOR_TEST)},clear:function(){var t=this.renderer,e=t.gl;t.pushFramebuffer(this.framebuffer),e.disable(e.SCISSOR_TEST),e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT),t.popFramebuffer(),t.resetScissor()},unbind:function(t){void 0===t&&(t=!1);var e=this.renderer;return t&&e.flush(),e.popFramebuffer()},destroy:function(){var t=this.renderer;t.deleteFramebuffer(this.framebuffer),t.deleteTexture(this.texture),t.off(n.RESIZE,this.resize,this),this.renderer=null,this.framebuffer=null,this.texture=null}});t.exports=r},75512:t=>{t.exports={getTintFromFloats:function(t,e,i,s){return((255&(255*s|0))<<24|(255&(255*t|0))<<16|(255&(255*e|0))<<8|255&(255*i|0))>>>0},getTintAppendFloatAlpha:function(t,e){return((255&(255*e|0))<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255&(255*e|0))<<24|(255&(0|t))<<16|(255&(t>>8|0))<<8|255&(t>>16|0))>>>0},getFloatsFromUintRGB:function(t){return[(255&(t>>16|0))/255,(255&(t>>8|0))/255,(255&(0|t))/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},parseFragmentShaderMaxTextures:function(t,e){if(!t)return"";for(var i="",s=0;s0&&(i+="\n\telse "),s{var s=i(56694),n=i(28699),r=i(6659),o=i(18970),a=i(72632),h=i(16650),l=i(81044),u=i(37410),c=i(75512),d=i(71305),f=new s({Extends:r,initialize:function(t){r.call(this);var e=t.game,i=e.renderer,s=i.gl;this.name=a(t,"name","WebGLPipeline"),this.game=e,this.renderer=i,this.manager,this.gl=s,this.view=e.canvas,this.width=0,this.height=0,this.vertexCount=0,this.vertexCapacity=0,this.vertexData,this.vertexBuffer,this.activeBuffer,this.topology=a(t,"topology",s.TRIANGLES),this.bytes,this.vertexViewF32,this.vertexViewU32,this.active=!0,this.forceZero=a(t,"forceZero",!1),this.hasBooted=!1,this.isPostFX=!1,this.isPreFX=!1,this.renderTargets=[],this.currentRenderTarget,this.shaders=[],this.currentShader,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.config=t,this.glReset=!1,this.batch=[],this.currentBatch=null,this.currentTexture=null,this.currentUnit=0,this.activeTextures=[]},boot:function(){var t,e=this.gl,i=this.config,s=this.renderer;this.isPostFX||(this.projectionMatrix=(new h).identity());var n=this.renderTargets,r=a(i,"renderTarget",!1);"boolean"==typeof r&&r&&(r=1);var c=s.width,d=s.height;if("number"==typeof r)for(t=0;tx&&(x=y[t].vertexSize);var T=a(i,"batchSize",s.config.batchSize);this.vertexCapacity=6*T;var w=new ArrayBuffer(this.vertexCapacity*x);this.vertexData=w,this.bytes=new Uint8Array(w),this.vertexViewF32=new Float32Array(w),this.vertexViewU32=new Uint32Array(w);var b=a(i,"vertices",null);for(b?(this.vertexViewF32.set(b),this.vertexBuffer=s.createVertexBuffer(w,e.STATIC_DRAW)):this.vertexBuffer=s.createVertexBuffer(w.byteLength,e.DYNAMIC_DRAW),this.setVertexBuffer(),t=y.length-1;t>=0;t--)y[t].rebind();this.hasBooted=!0,s.on(l.RESIZE,this.resize,this),s.on(l.PRE_RENDER,this.onPreRender,this),s.on(l.RENDER,this.onRender,this),s.on(l.POST_RENDER,this.onPostRender,this),this.emit(o.BOOT,this),this.onBoot()},onBoot:function(){},onResize:function(){},setShader:function(t,e,i){var s=this.renderer;t===this.currentShader&&s.currentProgram===this.currentShader.program||(this.flush(),this.setVertexBuffer(i)&&!e&&(e=!0),t.bind(e,!1),this.currentShader=t);return this},getShaderByName:function(t){for(var e=this.shaders,i=0;i-1&&(m=b.substring(20))}y&&x&&g.push(new d(this,m,y,x,n(T)))}this.shaders=g}return 0===this.shaders.length?console.warn("Pipeline: "+this.name+" - Invalid shader config"):this.currentShader=this.shaders[0],this},createBatch:function(t){return this.currentBatch={start:this.vertexCount,count:0,texture:[t],unit:0,maxUnit:0},this.currentUnit=0,this.currentTexture=t,this.batch.push(this.currentBatch),0},addTextureToBatch:function(t){var e=this.currentBatch;e&&(e.texture.push(t),e.unit++,e.maxUnit++)},pushBatch:function(t){if(!this.currentBatch||this.forceZero&&t!==this.currentTexture)return this.createBatch(t);if(t===this.currentTexture)return this.currentUnit;var e=this.currentBatch,i=e.texture.indexOf(t);return-1===i?e.texture.length===this.renderer.maxTextures?this.createBatch(t):(e.unit++,e.maxUnit++,e.texture.push(t),this.currentUnit=e.unit,this.currentTexture=t,e.unit):(this.currentUnit=i,this.currentTexture=t,i)},setGameObject:function(t,e){return void 0===e&&(e=t.frame),this.pushBatch(e.source.glTexture)},shouldFlush:function(t){return void 0===t&&(t=0),this.vertexCount+t>this.vertexCapacity},vertexAvailable:function(){return this.vertexCapacity-this.vertexCount},resize:function(t,e){t===this.width&&e===this.height||this.flush(),this.width=t,this.height=e;for(var i=this.renderTargets,s=0;s=0;i--){var s=e[i].rebind();t&&s!==t||(this.currentShader=s)}return this.activeTextures.length=0,this.emit(o.REBIND,this.currentShader),this.onActive(this.currentShader),this.onRebind(),this.glReset=!1,this},setVertexBuffer:function(t){if(void 0===t&&(t=this.vertexBuffer),t!==this.activeBuffer){var e=this.gl;return this.gl.bindBuffer(e.ARRAY_BUFFER,t),this.activeBuffer=t,!0}return!1},preBatch:function(t){return this.currentRenderTarget&&this.currentRenderTarget.bind(),this.onPreBatch(t),this},postBatch:function(t){return this.onDraw(this.currentRenderTarget),this.onPostBatch(t),this},onDraw:function(){},unbind:function(){this.currentRenderTarget&&this.currentRenderTarget.unbind()},flush:function(t){if(void 0===t&&(t=!1),this.vertexCount>0){this.emit(o.BEFORE_FLUSH,this,t),this.onBeforeFlush(t);var e=this.gl,i=this.vertexCount,s=this.currentShader.vertexSize,n=this.topology;if(this.active){var r,a,h;this.setVertexBuffer(),i===this.vertexCapacity?e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.DYNAMIC_DRAW):e.bufferSubData(e.ARRAY_BUFFER,0,this.bytes.subarray(0,i*s));var l=this.batch,u=this.activeTextures;if(this.forceZero)for(u[0]||e.activeTexture(e.TEXTURE0),r=0;r{var s=i(66458),n=i(89787),r=i(56694),o=i(86459),a=i(6659),h=i(81044),l=i(28621),u=i(16650),c=i(72283),d=i(35217),f=i(37410),p=i(40444),v=i(38203),g=i(75512),m=i(1217),y=!1,x=new r({Extends:a,initialize:function(t){a.call(this);var e=t.config,i={alpha:e.transparent,desynchronized:e.desynchronized,depth:!0,antialias:e.antialiasGL,premultipliedAlpha:e.premultipliedAlpha,stencil:!0,failIfMajorPerformanceCaveat:e.failIfMajorPerformanceCaveat,powerPreference:e.powerPreference,preserveDrawingBuffer:e.preserveDrawingBuffer,willReadFrequently:!1};this.config={clearBeforeRender:e.clearBeforeRender,antialias:e.antialias,backgroundColor:e.backgroundColor,contextCreation:i,roundPixels:e.roundPixels,maxTextures:e.maxTextures,maxTextureSize:e.maxTextureSize,batchSize:e.batchSize,maxLights:e.maxLights,mipmapFilter:e.mipmapFilter},this.game=t,this.type=o.WEBGL,this.pipelines=null,this.width=0,this.height=0,this.canvas=t.canvas,this.blendModes=[],this.contextLost=!1,this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92,isFramebuffer:!1,bufferWidth:0,bufferHeight:0},this.maxTextures=0,this.textureIndexes,this.currentFramebuffer=null,this.fboStack=[],this.currentProgram=null,this.currentBlendMode=1/0,this.currentScissorEnabled=!1,this.currentScissor=null,this.scissorStack=[],this.contextLostHandler=c,this.contextRestoredHandler=c,this.gl=null,this.supportedExtensions=null,this.instancedArraysExtension=null,this.vaoExtension=null,this.extensions={},this.glFormats,this.compression,this.drawingBufferHeight=0,this.blankTexture=null,this.whiteTexture=null,this.maskCount=0,this.maskStack=[],this.currentMask={mask:null,camera:null},this.currentCameraMask={mask:null,camera:null},this.glFuncMap=null,this.currentType="",this.newType=!1,this.nextTypeMatch=!1,this.finalType=!1,this.mipmapFilter=null,this.defaultScissor=[0,0,0,0],this.isBooted=!1,this.renderTarget=null,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.maskSource=null,this.maskTarget=null,this.spector=null,this._debugCapture=!1,this.init(this.config)},init:function(t){var e,i=this.game,s=this.canvas,n=t.backgroundColor;if(!(e=i.config.context?i.config.context:s.getContext("webgl",t.contextCreation)||s.getContext("experimental-webgl",t.contextCreation))||e.isContextLost())throw this.contextLost=!0,new Error("WebGL unsupported");this.gl=e;var r=this;this.contextLostHandler=function(t){r.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),t.preventDefault()},s.addEventListener("webglcontextlost",this.contextLostHandler,!1),i.context=e;for(var a=0;a<=27;a++)this.blendModes.push({func:[e.ONE,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_ADD});this.blendModes[1].func=[e.ONE,e.DST_ALPHA],this.blendModes[2].func=[e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA],this.blendModes[3].func=[e.ONE,e.ONE_MINUS_SRC_COLOR],this.blendModes[17]={func:[e.ZERO,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_REVERSE_SUBTRACT},this.glFormats=[e.BYTE,e.SHORT,e.UNSIGNED_BYTE,e.UNSIGNED_SHORT,e.FLOAT],this.glFuncMap={mat2:{func:e.uniformMatrix2fv,length:1,matrix:!0},mat3:{func:e.uniformMatrix3fv,length:1,matrix:!0},mat4:{func:e.uniformMatrix4fv,length:1,matrix:!0},"1f":{func:e.uniform1f,length:1},"1fv":{func:e.uniform1fv,length:1},"1i":{func:e.uniform1i,length:1},"1iv":{func:e.uniform1iv,length:1},"2f":{func:e.uniform2f,length:2},"2fv":{func:e.uniform2fv,length:1},"2i":{func:e.uniform2i,length:2},"2iv":{func:e.uniform2iv,length:1},"3f":{func:e.uniform3f,length:3},"3fv":{func:e.uniform3fv,length:1},"3i":{func:e.uniform3i,length:3},"3iv":{func:e.uniform3iv,length:1},"4f":{func:e.uniform4f,length:4},"4fv":{func:e.uniform4fv,length:1},"4i":{func:e.uniform4i,length:4},"4iv":{func:e.uniform4iv,length:1}};var h=e.getSupportedExtensions();t.maxTextures&&-1!==t.maxTextures||(t.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)),t.maxTextureSize||(t.maxTextureSize=e.getParameter(e.MAX_TEXTURE_SIZE)),this.compression=this.getCompressedTextures(),this.supportedExtensions=h;var l="ANGLE_instanced_arrays";this.instancedArraysExtension=h.indexOf(l)>-1?e.getExtension(l):null;var c="OES_vertex_array_object";this.vaoExtension=h.indexOf(c)>-1?e.getExtension(c):null,e.disable(e.DEPTH_TEST),e.disable(e.CULL_FACE),e.enable(e.BLEND),e.clearColor(n.redGL,n.greenGL,n.blueGL,n.alphaGL),""!==t.mipmapFilter&&(this.mipmapFilter=e[t.mipmapFilter]),this.maxTextures=g.checkShaderMax(e,t.maxTextures),this.textureIndexes=[];for(var f=0;f0&&s>0;if(o&&a){var h=o[0],l=o[1],u=o[2],c=o[3];a=h!==t||l!==e||u!==i||c!==s}a&&(this.flush(),r.scissor(t,n-e-s,i,s))},resetScissor:function(){var t=this.gl;t.enable(t.SCISSOR_TEST);var e=this.currentScissor;if(e){var i=e[0],s=e[1],n=e[2],r=e[3];n>0&&r>0&&t.scissor(i,this.drawingBufferHeight-s-r,n,r)}},popScissor:function(){var t=this.scissorStack;t.pop();var e=t[t.length-1];e&&this.setScissor(e[0],e[1],e[2],e[3]),this.currentScissor=e},hasActiveStencilMask:function(){var t=this.currentMask.mask,e=this.currentCameraMask.mask;return t&&t.isStencil||e&&e.isStencil},resetViewport:function(){var t=this.gl;t.viewport(0,0,this.width,this.height),this.drawingBufferHeight=t.drawingBufferHeight},setBlendMode:function(t,e){void 0===e&&(e=!1);var i=this.gl,s=this.blendModes[t];return!!(e||t!==o.BlendModes.SKIP_CHECK&&this.currentBlendMode!==t)&&(this.flush(),i.enable(i.BLEND),i.blendEquation(s.equation),s.func.length>2?i.blendFuncSeparate(s.func[0],s.func[1],s.func[2],s.func[3]):i.blendFunc(s.func[0],s.func[1]),this.currentBlendMode=t,!0)},addBlendMode:function(t,e){return this.blendModes.push({func:t,equation:e})-1},updateBlendMode:function(t,e,i){return this.blendModes[t]&&(this.blendModes[t].func=e,i&&(this.blendModes[t].equation=i)),this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},pushFramebuffer:function(t,e,i,s,n){return t===this.currentFramebuffer?this:(this.fboStack.push(t),this.setFramebuffer(t,e,i,s,n))},setFramebuffer:function(t,e,i,s,n){if(void 0===e&&(e=!1),void 0===i&&(i=!0),void 0===s&&(s=null),void 0===n&&(n=!1),t===this.currentFramebuffer)return this;var r=this.gl,o=this.width,a=this.height;return t&&t.renderTexture&&i?(o=t.renderTexture.width,a=t.renderTexture.height):this.flush(),r.bindFramebuffer(r.FRAMEBUFFER,t),i&&r.viewport(0,0,o,a),s&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,s,0),n&&(r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT)),e&&(t?(this.drawingBufferHeight=a,this.pushScissor(0,0,o,a)):(this.drawingBufferHeight=this.height,this.popScissor())),this.currentFramebuffer=t,this},popFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack;i.pop();var s=i[i.length-1];return s||(s=null),this.setFramebuffer(s,t,e),s},restoreFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack,s=i[i.length-1];s||(s=null),this.currentFramebuffer=null,this.setFramebuffer(s,t,e)},setProgram:function(t){return t!==this.currentProgram&&(this.flush(),this.gl.useProgram(t),this.currentProgram=t,!0)},resetProgram:function(){return this.gl.useProgram(this.currentProgram),this},createTextureFromSource:function(t,e,i,s,n){void 0===n&&(n=!1);var r=this.gl,a=r.NEAREST,h=r.NEAREST,u=r.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=l(e,i);return c&&!n&&(u=r.REPEAT),s===o.ScaleModes.LINEAR&&this.config.antialias&&(a=c&&this.mipmapFilter?this.mipmapFilter:r.LINEAR,h=r.LINEAR),t&&t.compressed&&(a=r.LINEAR,h=r.LINEAR),t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,a,h,u,u,r.RGBA,t):this.createTexture2D(0,a,h,u,u,r.RGBA,null,e,i)},createTexture2D:function(t,e,i,s,n,r,o,a,h,u,c,d){u=null==u||u,void 0===c&&(c=!1),void 0===d&&(d=!1);var f=this.gl,p=f.createTexture();f.activeTexture(f.TEXTURE0);var v=f.getParameter(f.TEXTURE_BINDING_2D);f.bindTexture(f.TEXTURE_2D,p),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MIN_FILTER,e),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MAG_FILTER,i),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_S,n),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_T,s),f.pixelStorei(f.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d&&f.pixelStorei(f.UNPACK_FLIP_Y_WEBGL,!0);var g=!1;if(null==o)f.texImage2D(f.TEXTURE_2D,t,r,a,h,0,r,f.UNSIGNED_BYTE,null),g=l(a,h);else if(o.compressed){a=o.width,h=o.height,g=o.generateMipmap;for(var m=0;m0)&&this.pipelines.setMulti().drawFillRect(e,i,s,r,g.getTintFromFloats(o.blueGL,o.greenGL,o.redGL,1),o.alphaGL)},getCurrentStencilMask:function(){var t=null,e=this.maskStack,i=this.currentCameraMask;return e.length>0?t=e[e.length-1]:i.mask&&i.mask.isStencil&&(t=i),t},postRenderCamera:function(t){var e=t.flashEffect,i=t.fadeEffect;if(e.isRunning||i.isRunning||i.isComplete){var s=this.pipelines.setMulti();e.postRenderWebGL(s,g.getTintFromFloats),i.postRenderWebGL(s,g.getTintFromFloats)}t.dirty=!1,this.popScissor(),t.mask&&(this.currentCameraMask.mask=null,t.mask.postRenderWebGL(this,t._maskCamera)),this.pipelines.postBatchCamera(t),t.emit(n.POST_RENDER,t)},preRender:function(){if(!this.contextLost){var t=this.gl;if(t.bindFramebuffer(t.FRAMEBUFFER,null),this.config.clearBeforeRender){var e=this.config.backgroundColor;t.clearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.clear(t.COLOR_BUFFER_BIT|t.DEPTH_BUFFER_BIT|t.STENCIL_BUFFER_BIT)}t.enable(t.SCISSOR_TEST),this.currentScissor=this.defaultScissor,this.scissorStack.length=0,this.scissorStack.push(this.currentScissor),this.game.scene.customViewports&&t.scissor(0,this.drawingBufferHeight-this.height,this.width,this.height),this.currentMask.mask=null,this.currentCameraMask.mask=null,this.maskStack.length=0,this.emit(h.PRE_RENDER)}},render:function(t,e,i){if(!this.contextLost){var s=e.length;if(this.emit(h.RENDER,t,i),this.preRenderCamera(i),0===s)return this.setBlendMode(o.BlendModes.NORMAL),void this.postRenderCamera(i);this.currentType="";for(var n=this.currentMask,r=0;r0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),i&&s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},createVideoTexture:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s=this.gl,n=s.NEAREST,r=s.NEAREST,o=t.videoWidth,a=t.videoHeight,h=s.CLAMP_TO_EDGE,u=l(o,a);return!e&&u&&(h=s.REPEAT),this.config.antialias&&(n=u&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,r=s.LINEAR),this.createTexture2D(0,n,r,h,h,s.RGBA,t,o,a,!0,!0,i)},updateVideoTexture:function(t,e,i){void 0===i&&(i=!1);var s=this.gl,n=t.videoWidth,r=t.videoHeight;if(n>0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,i),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},setTextureFilter:function(t,e){var i=this.gl,s=[i.LINEAR,i.NEAREST][e];i.activeTexture(i.TEXTURE0);var n=i.getParameter(i.TEXTURE_BINDING_2D);return i.bindTexture(i.TEXTURE_2D,t),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MIN_FILTER,s),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MAG_FILTER,s),n&&i.bindTexture(i.TEXTURE_2D,n),this},getMaxTextureSize:function(){return this.config.maxTextureSize},destroy:function(){this.canvas.removeEventListener("webglcontextlost",this.contextLostHandler,!1),this.maskTarget.destroy(),this.maskSource.destroy(),this.pipelines.destroy(),this.removeAllListeners(),this.fboStack=[],this.maskStack=[],this.extensions={},this.textureIndexes=[],this.gl=null,this.game=null,this.canvas=null,this.contextLost=!0,this.currentMask=null,this.currentCameraMask=null}});t.exports=x},71305:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(71402),o=new s({initialize:function(t,e,i,s,n){this.pipeline=t,this.name=e,this.renderer=t.renderer,this.gl=this.renderer.gl,this.fragSrc=s,this.vertSrc=i,this.program=this.renderer.createProgram(i,s),this.attributes,this.vertexComponentCount=0,this.vertexSize=0,this.uniforms={},this.createAttributes(n),this.createUniforms()},createAttributes:function(t){var e=0,i=0,s=[];this.vertexComponentCount=0;for(var o=0;o=0?(e.enableVertexAttribArray(f),e.vertexAttribPointer(f,a,h,d,i,l),o.enabled=!0,o.location=f):-1!==f&&e.disableVertexAttribArray(f)}else u?e.vertexAttribPointer(c,a,h,d,i,l):!u&&c>-1&&(e.disableVertexAttribArray(c),o.location=-1)}return this},createUniforms:function(){var t,e,i,s=this.gl,n=this.program,r=this.uniforms,o=s.getProgramParameter(n,s.ACTIVE_UNIFORMS);for(t=0;t0&&(e=e.substr(0,h),r.hasOwnProperty(e)||null!==(i=s.getUniformLocation(n,e))&&(r[e]={name:e,location:i,value1:null,value2:null,value3:null,value4:null}))}}return this},hasUniform:function(t){return this.uniforms.hasOwnProperty(t)},resetUniform:function(t){var e=this.uniforms[t];return e&&(e.value1=null,e.value2=null,e.value3=null,e.value4=null),this},setUniform1:function(t,e,i,s){var n=this.uniforms[e];return n?((s||n.value1!==i)&&(n.value1=i,this.renderer.setProgram(this.program),t.call(this.gl,n.location,i),this.pipeline.currentShader=this),this):this},setUniform2:function(t,e,i,s,n){var r=this.uniforms[e];return r?((n||r.value1!==i||r.value2!==s)&&(r.value1=i,r.value2=s,this.renderer.setProgram(this.program),t.call(this.gl,r.location,i,s),this.pipeline.currentShader=this),this):this},setUniform3:function(t,e,i,s,n,r){var o=this.uniforms[e];return o?((r||o.value1!==i||o.value2!==s||o.value3!==n)&&(o.value1=i,o.value2=s,o.value3=n,this.renderer.setProgram(this.program),t.call(this.gl,o.location,i,s,n),this.pipeline.currentShader=this),this):this},setUniform4:function(t,e,i,s,n,r,o){var a=this.uniforms[e];return a?((o||a.value1!==i||a.value2!==s||a.value3!==n||a.value4!==r)&&(a.value1=i,a.value2=s,a.value3=n,a.value4=r,this.renderer.setProgram(this.program),t.call(this.gl,a.location,i,s,n,r),this.pipeline.currentShader=this),this):this},setBoolean:function(t,e){return this.setUniform1(this.gl.uniform1i,t,Number(e))},set1f:function(t,e){return this.setUniform1(this.gl.uniform1f,t,e)},set2f:function(t,e,i){return this.setUniform2(this.gl.uniform2f,t,e,i)},set3f:function(t,e,i,s){return this.setUniform3(this.gl.uniform3f,t,e,i,s)},set4f:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4f,t,e,i,s,n)},set1fv:function(t,e){return this.setUniform1(this.gl.uniform1fv,t,e,!0)},set2fv:function(t,e){return this.setUniform1(this.gl.uniform2fv,t,e,!0)},set3fv:function(t,e){return this.setUniform1(this.gl.uniform3fv,t,e,!0)},set4fv:function(t,e){return this.setUniform1(this.gl.uniform4fv,t,e,!0)},set1iv:function(t,e){return this.setUniform1(this.gl.uniform1iv,t,e,!0)},set2iv:function(t,e){return this.setUniform1(this.gl.uniform2iv,t,e,!0)},set3iv:function(t,e){return this.setUniform1(this.gl.uniform3iv,t,e,!0)},set4iv:function(t,e){return this.setUniform1(this.gl.uniform4iv,t,e,!0)},set1i:function(t,e){return this.setUniform1(this.gl.uniform1i,t,e)},set2i:function(t,e,i){return this.setUniform2(this.gl.uniform2i,t,e,i)},set3i:function(t,e,i,s){return this.setUniform3(this.gl.uniform3i,t,e,i,s)},set4i:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4i,t,e,i,s,n)},setMatrix2fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix2fv,t,e,i,!0)},setMatrix3fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix3fv,t,e,i,!0)},setMatrix4fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix4fv,t,e,i,!0)},createProgram:function(t,e){void 0===t&&(t=this.vertSrc),void 0===e&&(e=this.fragSrc);var i=this.gl;return this.program&&i.deleteProgram(this.program),this.vertSrc=t,this.fragSrc=e,this.program=this.renderer.createProgram(t,e),this.createUniforms(),this.rebind()},destroy:function(){this.gl.deleteProgram(this.program),this.pipeline=null,this.renderer=null,this.gl=null,this.program=null,this.attributes=null,this.uniforms=null}});t.exports=o},71402:t=>{t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},55478:(t,e,i)=>{var s=i(71402),n=i(98611),r={PipelineManager:i(35217),Pipelines:i(62253),RenderTarget:i(37410),Utils:i(75512),WebGLPipeline:i(44775),WebGLRenderer:i(11857),WebGLShader:i(71305)};r=n(!1,r,s),t.exports=r},5583:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(91679),o=i(89053),a=i(71402),h=i(44775),l=new s({Extends:h,initialize:function(t){t.fragShader=n(t,"fragShader",r),t.vertShader=n(t,"vertShader",o),t.batchSize=n(t,"batchSize",1),t.vertices=n(t,"vertices",[-1,1,-1,-7,7,1]),t.attributes=n(t,"attributes",[{name:"inPosition",size:2,type:a.FLOAT}]),h.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0),this.set1i("uMaskSampler",1)},resize:function(t,e){h.prototype.resize.call(this,t,e),this.set2f("uResolution",t,e)},beginMask:function(t,e,i){this.renderer.beginBitmapMask(t,i)},endMask:function(t,e,i){var s=this.gl,n=this.renderer,r=t.bitmapMask;r&&s&&(n.drawBitmapMask(r,e,this),i&&this.set2f("uResolution",i.width,i.height),this.set1i("uInvertMaskAlpha",t.invertAlpha),s.drawArrays(this.topology,0,3),i&&this.set2f("uResolution",this.width,this.height),s.bindTexture(s.TEXTURE_2D,null))}});t.exports=l},81828:(t,e,i)=>{var s=i(56694),n=i(58136),r=i(47406),o=i(72632),a=i(87228),h=i(92462),l=i(75512),u=new s({Extends:a,initialize:function(t){t.shaders=[l.setGlowQuality(h.FXGlowFrag,t.game),h.FXShadowFrag,h.FXPixelateFrag,h.FXVignetteFrag,h.FXShineFrag,h.FXBlurLowFrag,h.FXBlurMedFrag,h.FXBlurHighFrag,h.FXGradientFrag,h.FXBloomFrag,h.ColorMatrixFrag,h.FXCircleFrag,h.FXBarrelFrag,h.FXDisplacementFrag,h.FXWipeFrag,h.FXBokehFrag],a.call(this,t);var e=this.game;this.glow=new n.Glow(e),this.shadow=new n.Shadow(e),this.pixelate=new n.Pixelate(e),this.vignette=new n.Vignette(e),this.shine=new n.Shine(e),this.gradient=new n.Gradient(e),this.circle=new n.Circle(e),this.barrel=new n.Barrel(e),this.wipe=new n.Wipe(e),this.bokeh=new n.Bokeh(e);var i=[];i[r.GLOW]=this.onGlow,i[r.SHADOW]=this.onShadow,i[r.PIXELATE]=this.onPixelate,i[r.VIGNETTE]=this.onVignette,i[r.SHINE]=this.onShine,i[r.BLUR]=this.onBlur,i[r.GRADIENT]=this.onGradient,i[r.BLOOM]=this.onBloom,i[r.COLOR_MATRIX]=this.onColorMatrix,i[r.CIRCLE]=this.onCircle,i[r.BARREL]=this.onBarrel,i[r.DISPLACEMENT]=this.onDisplacement,i[r.WIPE]=this.onWipe,i[r.BOKEH]=this.onBokeh,this.fxHandlers=i,this.source,this.target,this.swap},onDraw:function(t,e,i){this.source=t,this.target=e,this.swap=i;var s=t.width,n=t.height,r=this.tempSprite,o=this.fxHandlers;if(r&&r.preFX)for(var a=r.preFX.list,h=0;h{var s=i(56694),n=i(72632),r=i(65045),o=i(77310),a=i(69360),h=i(93736),l=i(44775),u=new s({Extends:o,initialize:function(t){var e=n(t,"fragShader",r);t.fragShader=e.replace("%LIGHT_COUNT%",t.game.renderer.config.maxLights),o.call(this,t),this.inverseRotationMatrix=new Float32Array([1,0,0,0,1,0,0,0,1]),this.defaultNormalMap,this.currentNormalMap,this.lightsActive=!0,this.tempVec2=new h,this._tempMatrix=new a,this._tempMatrix2=new a},boot:function(){l.prototype.boot.call(this);var t=this.gl,e=t.createTexture();t.activeTexture(t.TEXTURE0),t.bindTexture(t.TEXTURE_2D,e),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,new Uint8Array([127,127,255,255])),this.defaultNormalMap={glTexture:e}},onRender:function(t,e){var i=t.sys.lights;if(this.lightsActive=!1,i&&i.active){var s,n=i.getLights(e),r=n.length;this.lightsActive=!0;var o=this.renderer.height,a=e.matrix,h=this.tempVec2;for(this.set1i("uMainSampler",0),this.set1i("uNormSampler",1),this.set2f("uResolution",this.width/2,this.height/2),this.set4f("uCamera",e.x,e.y,e.rotation,e.zoom),this.set3f("uAmbientLightColor",i.ambientColor.r,i.ambientColor.g,i.ambientColor.b),this.set1i("uLightCount",r),s=0;s0&&this.flush();var e=this.inverseRotationMatrix;if(t){var i=-t,s=Math.cos(i),n=Math.sin(i);e[1]=n,e[3]=-n,e[0]=e[4]=s}else e[0]=e[4]=1,e[1]=e[3]=0;this.setMatrix3fv("uInverseRotationMatrix",!1,e),this.currentNormalMapRotation=t}},setTexture2D:function(t,e){var i=this.renderer;void 0===t&&(t=i.whiteTexture);var s=this.getNormalMap(e);this.isNewNormalMap(t,s)&&(this.flush(),this.createBatch(t),this.addTextureToBatch(s),this.currentNormalMap=s);var n=0;e&&e.parentContainer?n=e.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2).rotationNormalized:e&&(n=e.rotation);return this.setNormalMapRotation(n),0},setGameObject:function(t,e){void 0===e&&(e=t.frame);var i=e.glTexture,s=this.getNormalMap(t);if(this.isNewNormalMap(i,s)&&(this.flush(),this.createBatch(i),this.addTextureToBatch(s),this.currentNormalMap=s),t.parentContainer){var n=t.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2);this.setNormalMapRotation(n.rotationNormalized)}else this.setNormalMapRotation(t.rotation);return 0},isNewNormalMap:function(t,e){return this.currentTexture!==t||this.currentNormalMap!==e},getNormalMap:function(t){var e;return t?t.displayTexture?e=t.displayTexture.dataSource[t.displayFrame.sourceIndex]:t.texture?e=t.texture.dataSource[t.frame.sourceIndex]:t.tileset&&(e=Array.isArray(t.tileset)?t.tileset[0].image.dataSource[0]:t.tileset.image.dataSource[0]):e=this.defaultNormalMap,e||(e=this.defaultNormalMap),e.glTexture},batchSprite:function(t,e,i){this.lightsActive&&o.prototype.batchSprite.call(this,t,e,i)},batchTexture:function(t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L){this.lightsActive&&o.prototype.batchTexture.call(this,t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L)},batchTextureFrame:function(t,e,i,s,n,r,a){this.lightsActive&&o.prototype.batchTextureFrame.call(this,t,e,i,s,n,r,a)}});t.exports=u},71264:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(71402),l=i(44775),u=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:h.UNSIGNED_BYTE,normalized:!0}]),t.forceZero=!0,r.call(this,t)},boot:function(){l.prototype.boot.call(this),this.set1i("uMainSampler",0)}});t.exports=u},77310:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(72632),o=i(53787),a=i(15968),h=i(69360),l=i(75512),u=i(71402),c=i(44775),d=new s({Extends:c,initialize:function(t){var e=t.game.renderer,i=r(t,"fragShader",o);t.fragShader=l.parseFragmentShaderMaxTextures(i,e.maxTextures),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:u.UNSIGNED_BYTE,normalized:!0}]),c.call(this,t),this._tempMatrix1=new h,this._tempMatrix2=new h,this._tempMatrix3=new h,this.calcMatrix=new h,this.tempTriangle=[{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0}],this.strokeTint={TL:0,TR:0,BL:0,BR:0},this.fillTint={TL:0,TR:0,BL:0,BR:0},this.currentFrame={u0:0,v0:0,u1:1,v1:1},this.firstQuad=[0,0,0,0,0],this.prevQuad=[0,0,0,0,0],this.polygonCache=[]},boot:function(){c.prototype.boot.call(this),this.currentShader.set1iv("uMainSampler",this.renderer.textureIndexes)},batchSprite:function(t,e,i){this.manager.set(this,t);var s=this._tempMatrix1,n=this._tempMatrix2,r=this._tempMatrix3,o=t.frame,a=o.glTexture,h=o.u0,u=o.v0,c=o.u1,d=o.v1,f=o.x,p=o.y,v=o.cutWidth,g=o.cutHeight,m=o.customPivot,y=t.displayOriginX,x=t.displayOriginY,T=-y+f,w=-x+p;if(t.isCropped){var b=t._crop;b.flipX===t.flipX&&b.flipY===t.flipY||o.updateCropUVs(b,t.flipX,t.flipY),h=b.u0,u=b.v0,c=b.u1,d=b.v1,v=b.width,g=b.height,T=-y+(f=b.x),w=-x+(p=b.y)}var S=1,E=1;t.flipX&&(m||(T+=-o.realWidth+2*y),S=-1),(t.flipY||o.source.isGLTexture&&!a.flipY)&&(m||(w+=-o.realHeight+2*x),E=-1);var A=t.x,C=t.y;n.applyITRS(A,C,t.rotation,t.scaleX*S,t.scaleY*E),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),n.e=A,n.f=C):(n.e-=e.scrollX*t.scrollFactorX,n.f-=e.scrollY*t.scrollFactorY),s.multiply(n,r);var _=r.setQuad(T,w,T+v,w+g,e.roundPixels),M=l.getTintAppendFloatAlpha,P=e.alpha,R=M(t.tintTopLeft,P*t._alphaTL),O=M(t.tintTopRight,P*t._alphaTR),L=M(t.tintBottomLeft,P*t._alphaBL),F=M(t.tintBottomRight,P*t._alphaBR);this.shouldFlush(6)&&this.flush();var D=this.setGameObject(t,o);this.manager.preBatch(t),this.batchQuad(t,_[0],_[1],_[2],_[3],_[4],_[5],_[6],_[7],h,u,c,d,R,O,L,F,t.tintFill,a,D),this.manager.postBatch(t)},batchTexture:function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O){this.manager.set(this,t);var L=this._tempMatrix1,F=this._tempMatrix2,D=this._tempMatrix3,I=m/i+C,k=y/s+_,B=(m+x)/i+C,N=(y+T)/s+_,U=o,X=a,Y=-v,z=-g;if(t.isCropped){var G=t._crop,V=G.width,W=G.height;U=V,X=W,o=V,a=W;var H=m=G.x,j=y=G.y;c&&(H=x-G.x-V),d&&(j=T-G.y-W),I=H/i+C,k=j/s+_,B=(H+V)/i+C,N=(j+W)/s+_,Y=-v+m,z=-g+y}c&&(U*=-1,Y+=o),(d^=!R&&e.isRenderTexture?1:0)&&(X*=-1,z+=a),F.applyITRS(n,r,u,h,l),L.copyFrom(M.matrix),P?(L.multiplyWithOffset(P,-M.scrollX*f,-M.scrollY*p),F.e=n,F.f=r):(F.e-=M.scrollX*f,F.f-=M.scrollY*p),L.multiply(F,D);var q=D.setQuad(Y,z,Y+U,z+X,M.roundPixels);void 0===O&&(O=this.setTexture2D(e)),t&&this.manager.preBatch(t),this.batchQuad(t,q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7],I,k,B,N,w,b,S,E,A,e,O),t&&this.manager.postBatch(t)},batchTextureFrame:function(t,e,i,s,n,r,o){this.manager.set(this);var a=this._tempMatrix1.copyFrom(r),h=this._tempMatrix2;o?a.multiply(o,h):h=a;var u=h.setQuad(e,i,e+t.width,i+t.height,!1),c=this.setTexture2D(t.source.glTexture);s=l.getTintAppendFloatAlpha(s,n),this.batchQuad(null,u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],t.u0,t.v0,t.u1,t.v1,s,s,s,s,0,t.glTexture,c)},batchFillRect:function(t,e,i,s,n,r){this.renderer.pipelines.set(this);var o=this.calcMatrix;r&&r.multiply(n,o);var a=o.setQuad(t,e,t+i,e+s,!1),h=this.fillTint;this.batchQuad(null,a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],0,0,1,1,h.TL,h.TR,h.BL,h.BR,2)},batchFillTriangle:function(t,e,i,s,n,r,o,a){this.renderer.pipelines.set(this);var h=this.calcMatrix;a&&a.multiply(o,h);var l=h.getX(t,e),u=h.getY(t,e),c=h.getX(i,s),d=h.getY(i,s),f=h.getX(n,r),p=h.getY(n,r),v=this.fillTint;this.batchTri(null,l,u,c,d,f,p,0,0,1,1,v.TL,v.TR,v.BL,2)},batchStrokeTriangle:function(t,e,i,s,n,r,o,a,h){var l=this.tempTriangle;l[0].x=t,l[0].y=e,l[0].width=o,l[1].x=i,l[1].y=s,l[1].width=o,l[2].x=n,l[2].y=r,l[2].width=o,l[3].x=t,l[3].y=e,l[3].width=o,this.batchStrokePath(l,o,!1,a,h)},batchFillPath:function(t,e,i){this.renderer.pipelines.set(this);var s=this.calcMatrix;i&&i.multiply(e,s);for(var r,o,a=t.length,h=this.polygonCache,l=this.fillTint.TL,u=this.fillTint.TR,c=this.fillTint.BL,d=0;d0&&X[4]?this.batchQuad(null,F,D,P,R,X[0],X[1],X[2],X[3],0,0,1,1,k,B,N,U,2):(Y[0]=F,Y[1]=D,Y[2]=P,Y[3]=R,Y[4]=1),h&&Y[4]?this.batchQuad(null,_,M,O,L,Y[0],Y[1],Y[2],Y[3],0,0,1,1,k,B,N,U,2):(X[0]=_,X[1]=M,X[2]=O,X[3]=L,X[4]=1)}}},destroy:function(){return this._tempMatrix1.destroy(),this._tempMatrix2.destroy(),this._tempMatrix3.destroy(),this._tempMatrix1=null,this._tempMatrix1=null,this._tempMatrix1=null,c.prototype.destroy.call(this),this}});t.exports=d},10919:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(83327),o=i(54677),a=i(44775),h=new s({Extends:a,initialize:function(t){t.vertShader=n(t,"vertShader",o),t.fragShader=n(t,"fragShader",r),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inLightPosition",size:2},{name:"inLightRadius"},{name:"inLightAttenuation"},{name:"inLightColor",size:4}]),a.call(this,t)},onRender:function(t,e){this.set2f("uResolution",this.width,this.height),this.set1f("uCameraZoom",e.zoom)},batchPointLight:function(t,e,i,s,n,r,o,a,h,l,u,c){var d=t.color,f=t.intensity,p=t.radius,v=t.attenuation,g=d.r*f,m=d.g*f,y=d.b*f,x=e.alpha*t.alpha;this.shouldFlush(6)&&this.flush(),this.currentBatch||this.setTexture2D(),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(n,r,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(h,l,u,c,p,v,g,m,y,x),this.currentBatch.count=this.vertexCount-this.currentBatch.start},batchLightVert:function(t,e,i,s,n,r,o,a,h,l){var u=this.vertexViewF32,c=this.vertexCount*this.currentShader.vertexComponentCount-1;u[++c]=t,u[++c]=e,u[++c]=i,u[++c]=s,u[++c]=n,u[++c]=r,u[++c]=o,u[++c]=a,u[++c]=h,u[++c]=l,this.vertexCount++}});t.exports=h},80486:(t,e,i)=>{var s=i(56694),n=i(65246),r=i(72632),o=i(12569),a=i(99365),h=i(44775),l=new s({Extends:h,initialize:function(t){t.renderTarget=r(t,"renderTarget",1),t.fragShader=r(t,"fragShader",o),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.batchSize=1,t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],h.call(this,t),this.isPostFX=!0,this.gameObject,this.controller,this.colorMatrix=new n,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){h.prototype.boot.call(this);var t=this.manager.UTILITY_PIPELINE;this.fullFrame1=t.fullFrame1,this.fullFrame2=t.fullFrame2,this.halfFrame1=t.halfFrame1,this.halfFrame2=t.halfFrame2,this.set1i("uMainSampler",0)},onDraw:function(t){this.bindAndDraw(t)},getController:function(t){return void 0!==t?t:this.controller?this.controller:this},copySprite:function(t,e,i){void 0===i&&(i=!1);var s=this.gl;s.activeTexture(s.TEXTURE0),s.bindTexture(s.TEXTURE_2D,t.texture);var n=s.getParameter(s.FRAMEBUFFER_BINDING);s.bindFramebuffer(s.FRAMEBUFFER,e.framebuffer),s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,e.texture,0),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT),s.bufferData(s.ARRAY_BUFFER,this.vertexData,s.STATIC_DRAW),s.drawArrays(s.TRIANGLES,0,6),i&&(s.bindTexture(s.TEXTURE_2D,null),s.bindFramebuffer(s.FRAMEBUFFER,n))},copyFrame:function(t,e,i,s,n){this.manager.copyFrame(t,e,i,s,n)},copyToGame:function(t){this.manager.copyToGame(t)},drawFrame:function(t,e,i){this.manager.drawFrame(t,e,i,this.colorMatrix)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},clearFrame:function(t,e){this.manager.clearFrame(t,e)},blitFrame:function(t,e,i,s,n,r){this.manager.blitFrame(t,e,i,s,n,r)},copyFrameRect:function(t,e,i,s,n,r,o,a){this.manager.copyFrameRect(t,e,i,s,n,r,o,a)},bindAndDraw:function(t,e,i,s,n){void 0===i&&(i=!0),void 0===s&&(s=!0);var r=this.gl,o=this.renderer;this.bind(n),this.set1i("uMainSampler",0),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0),i&&(s?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT))):(o.popFramebuffer(!1,!1),o.currentFramebuffer||r.viewport(0,0,o.width,o.height)),o.restoreStencilMask(),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),e&&(r.bindTexture(r.TEXTURE_2D,null),r.bindFramebuffer(r.FRAMEBUFFER,o.currentFramebuffer))},destroy:function(){return this.controller&&this.controller.destroy(),this.gameObject=null,this.controller=null,this.colorMatrix=null,this.fullFrame1=null,this.fullFrame2=null,this.halfFrame1=null,this.halfFrame2=null,h.prototype.destroy.call(this),this}});t.exports=l},87228:(t,e,i)=>{var s=i(95723),n=i(79993),r=i(56694),o=i(37486),a=i(72632),h=i(77310),l=i(12569),u=i(74118),c=i(37410),d=i(85060),f=i(18166),p=i(44775),v=new r({Extends:h,initialize:function(t){var e=a(t,"fragShader",l),i=a(t,"vertShader",f),s=a(t,"drawShader",l),n=[{name:"DrawSprite",fragShader:d,vertShader:f},{name:"CopySprite",fragShader:e,vertShader:i},{name:"DrawGame",fragShader:s,vertShader:f},{name:"ColorMatrix",fragShader:o}],r=a(t,"shaders",[]);t.shaders=n.concat(r),t.vertShader||(t.vertShader=i),t.batchSize=1,h.call(this,t),this.isPreFX=!0,this.customMainSampler=null,this.drawSpriteShader,this.copyShader,this.gameShader,this.colorMatrixShader,this.quadVertexData,this.quadVertexBuffer,this.quadVertexViewF32,this.spriteBounds=new u,this.targetBounds=new u,this.fsTarget,this.tempSprite,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){p.prototype.boot.call(this);var t=this.shaders,e=this.renderer;this.drawSpriteShader=t[0],this.copyShader=t[1],this.gameShader=t[2],this.colorMatrixShader=t[3],this.fsTarget=new c(e,e.width,e.height,1,0,!0,!0),this.renderTargets=this.manager.renderTargets.concat(this.fsTarget);var i=new ArrayBuffer(168);this.quadVertexData=i,this.quadVertexViewF32=new Float32Array(i),this.quadVertexBuffer=e.createVertexBuffer(i,this.gl.STATIC_DRAW),this.onResize(e.width,e.height),this.currentShader=this.copyShader},onResize:function(t,e){var i=this.quadVertexViewF32;i[1]=e,i[22]=e,i[14]=t,i[28]=t,i[35]=t,i[36]=e},batchQuad:function(t,e,i,s,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x){var T=Math.min(e,s,o,h),w=Math.min(i,r,a,l),b=Math.max(e,s,o,h)-T,S=Math.max(i,r,a,l)-w,E=this.spriteBounds.setTo(T,w,b,S),A=t?t.preFX.padding:0,C=b+2*A,_=S+2*A,M=Math.abs(Math.max(C,_)),P=this.manager.getRenderTarget(M),R=this.targetBounds.setTo(0,0,P.width,P.height);n(R,E.centerX,E.centerY),this.tempSprite=t;var O=this.gl,L=this.renderer;L.clearStencilMask(),this.setShader(this.drawSpriteShader),this.set1i("uMainSampler",0),this.flipProjectionMatrix(!0),t&&(this.onDrawSprite(t,P),t.preFX.onFX(this));var F=this.fsTarget;return this.flush(),O.viewport(0,0,L.width,L.height),O.bindFramebuffer(O.FRAMEBUFFER,F.framebuffer),O.framebufferTexture2D(O.FRAMEBUFFER,O.COLOR_ATTACHMENT0,O.TEXTURE_2D,F.texture,0),O.clearColor(0,0,0,0),O.clear(O.COLOR_BUFFER_BIT),this.setTexture2D(x),this.batchVert(e,i,u,c,0,y,p),this.batchVert(s,r,u,f,0,y,g),this.batchVert(o,a,d,f,0,y,m),this.batchVert(e,i,u,c,0,y,p),this.batchVert(o,a,d,f,0,y,m),this.batchVert(h,l,d,c,0,y,v),this.flush(),this.flipProjectionMatrix(!1),O.activeTexture(O.TEXTURE0),O.bindTexture(O.TEXTURE_2D,P.texture),O.copyTexSubImage2D(O.TEXTURE_2D,0,0,0,R.x,R.y,R.width,R.height),O.bindFramebuffer(O.FRAMEBUFFER,null),O.bindTexture(O.TEXTURE_2D,null),this.onBatch(t),this.currentShader=this.copyShader,this.onDraw(P,this.manager.getSwapRenderTarget(),this.manager.getAltSwapRenderTarget()),!0},onDrawSprite:function(){},onCopySprite:function(){},copySprite:function(t,e,i,n,r,o,a){void 0===i&&(i=!0),void 0===n&&(n=!0),void 0===r&&(r=!1),void 0===a&&(a=this.copyShader);var h=this.gl,l=this.tempSprite;o&&(a=this.colorMatrixShader),this.currentShader=a;var u=this.setVertexBuffer(this.quadVertexBuffer);if(a.bind(u,!1),this.set1i("uMainSampler",0),l.preFX.onFXCopy(this),this.onCopySprite(t,e,l),o&&(this.set1fv("uColorMatrix",o.getData()),this.set1f("uAlpha",o.alpha)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var c=e.height-t.height;h.viewport(0,c,t.width,t.height),this.resetUVs()}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),i&&(h.clearColor(0,0,0,Number(!n)),h.clear(h.COLOR_BUFFER_BIT)),r){var d=this.renderer.currentBlendMode;this.renderer.setBlendMode(s.ERASE)}h.bufferData(h.ARRAY_BUFFER,this.quadVertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),r&&this.renderer.setBlendMode(d),h.bindFramebuffer(h.FRAMEBUFFER,null)},copy:function(t,e){var i=this.gl;this.set1i("uMainSampler",0),i.activeTexture(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,t.texture),i.viewport(0,0,t.width,t.height),this.setUVs(0,0,0,1,1,1,1,0),i.bindFramebuffer(i.FRAMEBUFFER,e.framebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,e.texture,0),i.clearColor(0,0,0,0),i.clear(i.COLOR_BUFFER_BIT),i.bufferData(i.ARRAY_BUFFER,this.quadVertexData,i.STATIC_DRAW),i.drawArrays(i.TRIANGLES,0,6),i.bindFramebuffer(i.FRAMEBUFFER,null)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},drawToGame:function(t){this.currentShader=null,this.setShader(this.copyShader),this.bindAndDraw(t)},copyToGame:function(t){this.currentShader=null,this.setShader(this.gameShader),this.bindAndDraw(t)},bindAndDraw:function(t){var e=this.gl,i=this.renderer;this.set1i("uMainSampler",0),this.customMainSampler?this.setTexture2D(this.customMainSampler):this.setTexture2D(t.texture);var s=this._tempMatrix1.loadIdentity(),n=this.targetBounds.x,r=this.targetBounds.y,o=n+t.width,a=r+t.height,h=s.getX(n,r),l=s.getX(n,a),u=s.getX(o,a),c=s.getX(o,r),d=s.getY(n,r),f=s.getY(n,a),p=s.getY(o,a),v=s.getY(o,r),g=16777215;this.batchVert(h,d,0,0,0,0,g),this.batchVert(l,f,0,1,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(h,d,0,0,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(c,v,1,0,0,0,g),i.restoreFramebuffer(!1,!0),i.currentFramebuffer||e.viewport(0,0,i.width,i.height),i.restoreStencilMask(),this.flush(),this.tempSprite=null},onDraw:function(t){this.drawToGame(t)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.quadVertexViewF32;h[2]=t,h[3]=e,h[9]=i,h[10]=s,h[16]=n,h[17]=r,h[23]=t,h[24]=e,h[30]=n,h[31]=r,h[37]=o,h[38]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)},destroy:function(){return this.gl.deleteBuffer(this.quadVertexBuffer),this.drawSpriteShader=null,this.copyShader=null,this.gameShader=null,this.colorMatrixShader=null,this.quadVertexData=null,this.quadVertexBuffer=null,this.quadVertexViewF32=null,this.fsTarget=null,this.tempSprite=null,h.prototype.destroy.call(this),this}});t.exports=v},21213:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=new s({Extends:r,initialize:function(t){t.topology=5,t.batchSize=n(t,"batchSize",256),r.call(this,t)}});t.exports=o},51212:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(44775),l=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.forceZero=!0,r.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0)}});t.exports=l},60848:(t,e,i)=>{var s=i(2529),n=i(95723),r=i(56694),o=i(65246),a=i(37486),h=i(79060),l=i(72632),u=i(98921),c=i(99365),d=i(44775),f=new r({Extends:d,initialize:function(t){t.renderTarget=l(t,"renderTarget",[{scale:1},{scale:1},{scale:.5},{scale:.5}]),t.vertShader=l(t,"vertShader",c),t.shaders=l(t,"shaders",[{name:"Copy",fragShader:h},{name:"AddBlend",fragShader:s},{name:"LinearBlend",fragShader:u},{name:"ColorMatrix",fragShader:a}]),t.attributes=l(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],t.batchSize=1,d.call(this,t),this.colorMatrix=new o,this.copyShader,this.addShader,this.linearShader,this.colorMatrixShader,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2},boot:function(){d.prototype.boot.call(this);var t=this.shaders,e=this.renderTargets;this.copyShader=t[0],this.addShader=t[1],this.linearShader=t[2],this.colorMatrixShader=t[3],this.fullFrame1=e[0],this.fullFrame2=e[1],this.halfFrame1=e[2],this.halfFrame2=e[3]},copyFrame:function(t,e,i,s,n){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===n&&(n=!0);var r=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0)):r.viewport(0,0,t.width,t.height),s&&(n?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT)),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindTexture(r.TEXTURE_2D,null)},blitFrame:function(t,e,i,s,r,o,a){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!1);var h=this.gl;if(this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var l=e.height-t.height;h.viewport(0,l,t.width,t.height)}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),s&&(r?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),o){var u=this.renderer.currentBlendMode;this.renderer.setBlendMode(n.ERASE)}a&&this.flipY(),h.bufferData(h.ARRAY_BUFFER,this.vertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),o&&this.renderer.setBlendMode(u),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null),this.resetUVs()},copyFrameRect:function(t,e,i,s,n,r,o,a){void 0===o&&(o=!0),void 0===a&&(a=!0);var h=this.gl;h.bindFramebuffer(h.FRAMEBUFFER,t.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,t.texture,0),o&&(a?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,e.texture),h.copyTexSubImage2D(h.TEXTURE_2D,0,0,0,i,s,n,r),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null)},copyToGame:function(t){var e=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",1),this.renderer.popFramebuffer(),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture),e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.STATIC_DRAW),e.drawArrays(e.TRIANGLES,0,6)},drawFrame:function(t,e,i,s){void 0===i&&(i=!0),void 0===s&&(s=this.colorMatrix);var n=this.gl;this.setShader(this.colorMatrixShader),this.set1i("uMainSampler",0),this.set1fv("uColorMatrix",s.getData()),this.set1f("uAlpha",s.alpha),n.activeTexture(n.TEXTURE0),n.bindTexture(n.TEXTURE_2D,t.texture),e?(n.viewport(0,0,e.width,e.height),n.bindFramebuffer(n.FRAMEBUFFER,e.framebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,e.texture,0)):n.viewport(0,0,t.width,t.height),i?n.clearColor(0,0,0,0):n.clearColor(0,0,0,1),n.clear(n.COLOR_BUFFER_BIT),n.bufferData(n.ARRAY_BUFFER,this.vertexData,n.STATIC_DRAW),n.drawArrays(n.TRIANGLES,0,6),n.bindFramebuffer(n.FRAMEBUFFER,null),n.bindTexture(n.TEXTURE_2D,null)},blendFrames:function(t,e,i,s,n,r){void 0===s&&(s=1),void 0===n&&(n=!0),void 0===r&&(r=this.linearShader);var o=this.gl;this.setShader(r),this.set1i("uMainSampler1",0),this.set1i("uMainSampler2",1),this.set1f("uStrength",s),o.activeTexture(o.TEXTURE0),o.bindTexture(o.TEXTURE_2D,t.texture),o.activeTexture(o.TEXTURE1),o.bindTexture(o.TEXTURE_2D,e.texture),i?(o.bindFramebuffer(o.FRAMEBUFFER,i.framebuffer),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,i.texture,0),o.viewport(0,0,i.width,i.height)):o.viewport(0,0,t.width,t.height),n?o.clearColor(0,0,0,0):o.clearColor(0,0,0,1),o.clear(o.COLOR_BUFFER_BIT),o.bufferData(o.ARRAY_BUFFER,this.vertexData,o.STATIC_DRAW),o.drawArrays(o.TRIANGLES,0,6),o.bindFramebuffer(o.FRAMEBUFFER,null),o.bindTexture(o.TEXTURE_2D,null)},blendFramesAdditive:function(t,e,i,s,n){this.blendFrames(t,e,i,s,n,this.addShader)},clearFrame:function(t,e){void 0===e&&(e=!0);var i=this.gl;i.viewport(0,0,t.width,t.height),i.bindFramebuffer(i.FRAMEBUFFER,t.framebuffer),e?i.clearColor(0,0,0,0):i.clearColor(0,0,0,1),i.clear(i.COLOR_BUFFER_BIT);var s=this.renderer.currentFramebuffer;i.bindFramebuffer(i.FRAMEBUFFER,s)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.vertexViewF32;h[2]=t,h[3]=e,h[6]=i,h[7]=s,h[10]=n,h[11]=r,h[14]=t,h[15]=e,h[18]=n,h[19]=r,h[22]=o,h[23]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},flipX:function(){this.setUVs(1,0,1,1,0,1,0,0)},flipY:function(){this.setUVs(0,1,0,0,1,0,1,1)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)}});t.exports=f},65641:t=>{t.exports={BITMAPMASK_PIPELINE:"BitmapMaskPipeline",LIGHT_PIPELINE:"Light2D",POINTLIGHT_PIPELINE:"PointLightPipeline",SINGLE_PIPELINE:"SinglePipeline",MULTI_PIPELINE:"MultiPipeline",ROPE_PIPELINE:"RopePipeline",GRAPHICS_PIPELINE:"GraphicsPipeline",POSTFX_PIPELINE:"PostFXPipeline",UTILITY_PIPELINE:"UtilityPipeline",MOBILE_PIPELINE:"MobilePipeline",FX_PIPELINE:"FxPipeline"}},68726:t=>{t.exports="pipelineafterflush"},67186:t=>{t.exports="pipelinebeforeflush"},22709:t=>{t.exports="pipelinebind"},74469:t=>{t.exports="pipelineboot"},93953:t=>{t.exports="pipelinedestroy"},51687:t=>{t.exports="pipelinerebind"},25034:t=>{t.exports="pipelineresize"},18970:(t,e,i)=>{t.exports={AFTER_FLUSH:i(68726),BEFORE_FLUSH:i(67186),BIND:i(22709),BOOT:i(74469),DESTROY:i(93953),REBIND:i(51687),RESIZE:i(25034)}},32469:(t,e,i)=>{var s=i(56694),n=i(87751),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e){t=this.getController(t),this.set1f("amount",t.amount,e)}});t.exports=o},2134:(t,e,i)=>{var s=i(56694),n=i(88222),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.steps=4,this.offsetX=1,this.offsetY=1,this.blurStrength=1,this.strength=1,this.glcolor=[1,1,1]},onPreRender:function(t){t=this.getController(t),this.set1f("strength",t.blurStrength),this.set3fv("color",t.glcolor)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1,s=this.fullFrame2;this.copyFrame(t,s);for(var n=2/t.width*e.offsetX,r=2/t.height*e.offsetY,o=0;o{var s=i(56694),n=i(35491),r=i(75568),o=i(44481),a=i(80486),h=new s({Extends:a,initialize:function(t){a.call(this,{game:t,shaders:[{name:"Gaussian5",fragShader:n},{name:"Gaussian9",fragShader:r},{name:"Gaussian13",fragShader:o}]}),this.activeShader=this.shaders[0],this.x=2,this.y=2,this.steps=4,this.strength=1,this.glcolor=[1,1,1]},setQualityLow:function(){return this.activeShader=this.shaders[0],this},setQualityMedium:function(){return this.activeShader=this.shaders[1],this},setQualityHigh:function(){return this.activeShader=this.shaders[2],this},onDraw:function(t){var e=this.getController(),i=this.gl,s=this.fullFrame1,n=i.getParameter(i.FRAMEBUFFER_BINDING);this.bind(this.shaders[e.quality]),i.activeTexture(i.TEXTURE0),i.viewport(0,0,t.width,t.height),this.set1i("uMainSampler",0),this.set2f("resolution",t.width,t.height),this.set1f("strength",e.strength),this.set3fv("color",e.glcolor);for(var r=0;r{var s=i(56694),n=i(69960),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.isTiltShift=!1,this.strength=1,this.blurX=1,this.blurY=1,this.radius=.5,this.amount=1,this.contrast=.2},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("amount",t.amount,e),this.set1f("contrast",t.contrast,e),this.set1f("strength",t.strength,e),this.set2f("blur",t.blurX,t.blurY,e),this.setBoolean("isTiltShift",t.isTiltShift,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},4323:(t,e,i)=>{var s=i(56694),n=i(33754),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.scale=1,this.feather=.005,this.thickness=8,this.glcolor=[1,.2,.7],this.glcolor2=[1,0,0,.4]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("scale",t.scale,e),this.set1f("feather",t.feather,e),this.set1f("thickness",t.thickness,e),this.set3fv("color",t.glcolor,e),this.set4fv("backgroundColor",t.glcolor2,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},92066:(t,e,i)=>{var s=i(56694),n=i(80486),r=new s({Extends:n,initialize:function(t){n.call(this,{game:t})},onDraw:function(t){var e=this.fullFrame1;this.controller?this.manager.drawFrame(t,e,!0,this.controller):this.drawFrame(t,e),this.copyToGame(e)}});t.exports=r},89581:(t,e,i)=>{var s=i(56694),n=i(35668),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.005,this.y=.005,this.glTexture},onBoot:function(){this.setTexture("__WHITE")},setTexture:function(t){var e=this.game.textures.getFrame(t);e&&(this.glTexture=e.glTexture)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1;this.bind(),this.set1i("uMainSampler",0),this.set1i("uDisplacementSampler",1),this.set2f("amount",e.x,e.y),this.bindTexture(e.glTexture,1),this.copySprite(t,i),this.copyToGame(i)}});t.exports=o},55084:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(69675),o=i(80486),a=i(75512),h=new s({Extends:o,initialize:function(t,e){var i=n(e,"quality",.1),s=n(e,"distance",10);o.call(this,{game:t,fragShader:a.setGlowQuality(r,t,i,s)}),this.outerStrength=4,this.innerStrength=0,this.knockout=!1,this.glcolor=[1,1,1,1]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("outerStrength",t.outerStrength,e),this.set1f("innerStrength",t.innerStrength,e),this.set4fv("glowColor",t.glcolor,e),this.setBoolean("knockout",t.knockout,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=h},41653:(t,e,i)=>{var s=i(56694),n=i(90993),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.alpha=.2,this.size=0,this.fromX=0,this.fromY=0,this.toX=0,this.toY=1,this.glcolor1=[255,0,0],this.glcolor2=[0,255,0]},onPreRender:function(t,e){t=this.getController(t),this.set1f("alpha",t.alpha,e),this.set1i("size",t.size,e),this.set3fv("color1",t.glcolor1,e),this.set3fv("color2",t.glcolor2,e),this.set2f("positionFrom",t.fromX,t.fromY,e),this.set2f("positionTo",t.toX,t.toY,e)}});t.exports=o},73416:(t,e,i)=>{var s=i(56694),n=i(37945),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("amount",t.amount,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},58049:(t,e,i)=>{var s=i(56694),n=i(85718),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=0,this.y=0,this.decay=.1,this.power=1,this.glcolor=[0,0,0,1],this.samples=6,this.intensity=1},onPreRender:function(t,e){var i=(t=this.getController(t)).samples;this.set1i("samples",i,e),this.set1f("intensity",t.intensity,e),this.set1f("decay",t.decay,e),this.set1f("power",t.power/i,e),this.set2f("lightPosition",t.x,t.y,e),this.set4fv("color",t.glcolor,e)}});t.exports=o},18026:(t,e,i)=>{var s=i(56694),n=i(13740),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.speed=.5,this.lineWidth=.5,this.gradient=3,this.reveal=!1},onPreRender:function(t,e,i,s){t=this.getController(t),this.setTime("time",e),this.set1f("speed",t.speed,e),this.set1f("lineWidth",t.lineWidth,e),this.set1f("gradient",t.gradient,e),this.setBoolean("reveal",t.reveal,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},72381:(t,e,i)=>{var s=i(56694),n=i(80617),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.5,this.y=.5,this.radius=.5,this.strength=.5},onPreRender:function(t,e){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("strength",t.strength,e),this.set2f("position",t.x,t.y,e)}});t.exports=o},80542:(t,e,i)=>{var s=i(56694),n=i(62879),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.progress=0,this.wipeWidth=.1,this.direction=0,this.axis=0,this.reveal=!1},onPreRender:function(t,e){var i=(t=this.getController(t)).progress,s=t.wipeWidth,n=t.direction,r=t.axis;this.set4f("config",i,s,n,r,e),this.setBoolean("reveal",t.reveal,e)}});t.exports=o},58136:(t,e,i)=>{var s={Barrel:i(32469),Bloom:i(2134),Blur:i(63377),Bokeh:i(49745),Circle:i(4323),ColorMatrix:i(92066),Displacement:i(89581),Glow:i(55084),Gradient:i(41653),Pixelate:i(73416),Shadow:i(58049),Shine:i(18026),Vignette:i(72381),Wipe:i(80542)};t.exports=s},62253:(t,e,i)=>{var s=i(65641),n=i(98611),r={FX:i(58136),BitmapMaskPipeline:i(5583),Events:i(18970),FXPipeline:i(81828),LightPipeline:i(66901),MobilePipeline:i(71264),MultiPipeline:i(77310),PointLightPipeline:i(10919),PostFXPipeline:i(80486),PreFXPipeline:i(87228),RopePipeline:i(21213),SinglePipeline:i(51212),UtilityPipeline:i(60848)};r=n(!1,r,s),t.exports=r},2529:t=>{t.exports=["#define SHADER_NAME PHASER_ADD_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = frame1 + frame2 * uStrength;","}"].join("\n")},91679:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_FS","precision mediump float;","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool uInvertMaskAlpha;","void main ()","{"," vec2 uv = gl_FragCoord.xy / uResolution;"," vec4 mainColor = texture2D(uMainSampler, uv);"," vec4 maskColor = texture2D(uMaskSampler, uv);"," if (!uInvertMaskAlpha)"," {"," mainColor *= maskColor.a;"," }"," else"," {"," mainColor *= (1.0 - maskColor.a);"," }"," gl_FragColor = mainColor;","}"].join("\n")},89053:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_VS","precision mediump float;","attribute vec2 inPosition;","void main ()","{"," gl_Position = vec4(inPosition, 0.0, 1.0);","}"].join("\n")},37486:t=>{t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},79060:t=>{t.exports=["#define SHADER_NAME PHASER_COPY_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uBrightness;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;","}"].join("\n")},87751:t=>{t.exports=["#define SHADER_NAME BARREL_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},88222:t=>{t.exports=["#define SHADER_NAME BLOOM_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec4 sum = texture2D(uMainSampler, outTexCoord) * 0.204164 * strength;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord - offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 3.294215) * 0.093913;"," gl_FragColor = (sum + texture2D(uMainSampler, outTexCoord - offset * 3.294215) * 0.093913) * vec4(color, 1);","}"].join("\n")},44481:t=>{t.exports=["#define SHADER_NAME BLUR_HIGH_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.1964825501511404;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += texture2D(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},35491:t=>{t.exports=["#define SHADER_NAME BLUR_LOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.29411764705882354;"," col += texture2D(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += texture2D(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},75568:t=>{t.exports=["#define SHADER_NAME BLUR_MED_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.2270270270;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},69960:t=>{t.exports=["#define SHADER_NAME BOKEH_FS","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = texture2D(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},33754:t=>{t.exports=["#define SHADER_NAME CIRCLE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec3 color;","uniform vec4 backgroundColor;","uniform float thickness;","uniform float scale;","uniform float feather;","varying vec2 outTexCoord;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 position = (gl_FragCoord.xy / resolution.xy) * 2.0 - 1.0;"," float aspectRatio = resolution.x / resolution.y;"," position.x *= aspectRatio;"," float grad = length(position);"," float outer = aspectRatio;"," float inner = outer - (thickness * 2.0 / resolution.y);"," if (aspectRatio >= 1.0)"," {"," float f = 2.0 + (resolution.y / resolution.x);"," outer = 1.0;"," inner = 1.0 - (thickness * f / resolution.x);"," }"," outer *= scale;"," inner *= scale;"," float circle = smoothstep(outer, outer - 0.01, grad);"," float ring = circle - smoothstep(inner, inner - feather, grad);"," texture = mix(backgroundColor * backgroundColor.a, texture, texture.a);"," texture = (texture * (circle - ring));"," gl_FragColor = vec4(texture.rgb + (ring * color), texture.a);","}"].join("\n")},35668:t=>{t.exports=["#define SHADER_NAME DISPLACEMENT_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rr) * amount;"," gl_FragColor = texture2D(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},69675:t=>{t.exports=["#define SHADER_NAME GLOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float DIST = __DIST__;","const float SIZE = min(__SIZE__, PI * 2.0);","const float STEP = ceil(PI * 2.0 / SIZE);","const float MAX_ALPHA = STEP * DIST * (DIST + 1.0) / 2.0;","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y);"," float totalAlpha = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float angle = 0.0; angle < PI * 2.0; angle += SIZE)"," {"," direction = vec2(cos(angle), sin(angle)) * px;"," for (float curDistance = 0.0; curDistance < DIST; curDistance++)"," {"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = texture2D(uMainSampler, displaced);"," totalAlpha += (DIST - curDistance) * color.a;"," }"," }"," color = texture2D(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," if (knockout)"," {"," float resultAlpha = outerGlowAlpha + innerGlowAlpha;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},90993:t=>{t.exports=["#define SHADER_NAME GRADIENT_FS","#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))","#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))","#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 positionFrom;","uniform vec2 positionTo;","uniform vec3 color1;","uniform vec3 color2;","uniform float alpha;","uniform int size;","varying vec2 outTexCoord;","float gradientNoise(in vec2 uv)","{"," const vec3 magic = vec3(0.06711056, 0.00583715, 52.9829189);"," return fract(magic.z * fract(dot(uv, magic.xy)));","}","float stepped (in float s, in float scale, in int steps)","{"," return steps > 0 ? floor( s / ((1.0 * scale) / float(steps))) * 1.0 / float(steps - 1) : s;","}","void main ()","{"," vec2 a = positionFrom;"," vec2 b = positionTo;"," vec2 ba = b - a;"," float d = dot(outTexCoord - a, ba) / dot(ba, ba);"," float t = size > 0 ? stepped(d, 1.0, size) : d;"," t = smoothstep(0.0, 1.0, clamp(t, 0.0, 1.0));"," vec3 color = mix(SRGB(color1.r, color1.g, color1.b), SRGB(color2.r, color2.g, color2.b), t);"," color = LINEAR_TO_SRGB(color);"," color += (1.0 / 255.0) * gradientNoise(outTexCoord) - (0.5 / 255.0);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = vec4(mix(color.rgb, texture.rgb, alpha), 1.0) * texture.a;","}"].join("\n")},37945:t=>{t.exports=["#define SHADER_NAME PIXELATE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},85718:t=>{t.exports=["#define SHADER_NAME SHADOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += texture2D(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, shadow * mask);","}"].join("\n")},13740:t=>{t.exports=["#define SHADER_NAME SHINE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform bool reveal;","uniform float speed;","uniform float time;","uniform float lineWidth;","uniform float gradient;","varying vec2 outTexCoord;","void main ()","{","\tvec2 uv = gl_FragCoord.xy / resolution.xy;"," vec4 tex = texture2D(uMainSampler, outTexCoord);"," vec4 col1 = vec4(0.3, 0.0, 0.0, 1.0);"," vec4 col2 = vec4(0.85, 0.85, 0.85, 1.0);"," uv.x = uv.x - mod(time * speed, 2.0) + 0.5;"," float y = uv.x * gradient;"," float s = smoothstep(y - lineWidth, y, uv.y) - smoothstep(y, y + lineWidth, uv.y);"," gl_FragColor = (((s * col1) + (s * col2)) * tex);"," if (!reveal)"," {"," gl_FragColor += tex;"," }","}"].join("\n")},80617:t=>{t.exports=["#define SHADER_NAME VIGNETTE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float radius;","uniform float strength;","uniform vec2 position;","varying vec2 outTexCoord;","void main ()","{"," vec4 col = vec4(1.0);"," float d = length(outTexCoord - position);"," if (d <= radius)"," {"," float g = d / radius;"," g = sin(g * 3.14 * strength);"," \tcol = vec4(g * g * g);"," }"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = texture * (1.0 - col);","}"].join("\n")},62879:t=>{t.exports=["#define SHADER_NAME WIPE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 config;","uniform bool reveal;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 color0;"," vec4 color1;"," if (reveal)"," {"," color0 = vec4(0);"," color1 = texture2D(uMainSampler, uv);"," }"," else"," {"," color0 = texture2D(uMainSampler, uv);"," color1 = vec4(0);"," }"," float distance = config.x;"," float width = config.y;"," float direction = config.z;"," float axis = uv.x;"," if (config.w == 1.0)"," {"," axis = uv.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},65045:t=>{t.exports=["#define SHADER_NAME PHASER_LIGHT_FS","precision mediump float;","struct Light","{"," vec2 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = %LIGHT_COUNT%;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform mat3 uInverseRotationMatrix;","uniform int uLightCount;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec3 finalColor = vec3(0.0, 0.0, 0.0);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," vec3 normalMap = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normal = normalize(uInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), 0.1);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," vec3 diffuse = light.color * diffuseFactor;"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," gl_FragColor = color * vec4(colorOutput.rgb * colorOutput.a, colorOutput.a);","}"].join("\n")},98921:t=>{t.exports=["#define SHADER_NAME PHASER_LINEAR_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = mix(frame1, frame2 * uStrength, 0.5);","}"].join("\n")},25005:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_FS","precision mediump float;","uniform vec3 uLightPosition;","uniform vec3 uLightAmbient;","uniform vec3 uLightDiffuse;","uniform vec3 uLightSpecular;","uniform vec3 uFogColor;","uniform float uFogNear;","uniform float uFogFar;","uniform vec3 uMaterialAmbient;","uniform vec3 uMaterialDiffuse;","uniform vec3 uMaterialSpecular;","uniform float uMaterialShine;","uniform vec3 uCameraPosition;","uniform sampler2D uTexture;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main (void)","{"," vec4 color = texture2D(uTexture, vTextureCoord);"," vec3 ambient = uLightAmbient * uMaterialAmbient;"," vec3 norm = normalize(vNormal);"," vec3 lightDir = normalize(uLightPosition - vPosition);"," float diff = max(dot(norm, lightDir), 0.0);"," vec3 diffuse = uLightDiffuse * (diff * uMaterialDiffuse);"," vec3 viewDir = normalize(uCameraPosition - vPosition);"," vec3 reflectDir = reflect(-lightDir, norm);"," float spec = pow(max(dot(viewDir, reflectDir), 0.0), uMaterialShine);"," vec3 specular = uLightSpecular * (spec * uMaterialSpecular);"," vec3 result = (ambient + diffuse + specular) * color.rgb;"," float depth = gl_FragCoord.z / gl_FragCoord.w;"," float fogFactor = smoothstep(uFogNear, uFogFar, depth);"," gl_FragColor.rgb = mix(result.rgb, uFogColor, fogFactor);"," gl_FragColor.a = color.a;","}"].join("\n")},94914:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_VS","precision mediump float;","attribute vec3 aVertexPosition;","attribute vec3 aVertexNormal;","attribute vec2 aTextureCoord;","uniform mat4 uViewProjectionMatrix;","uniform mat4 uModelMatrix;","uniform mat4 uNormalMatrix;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main ()","{"," vTextureCoord = aTextureCoord;"," vPosition = vec3(uModelMatrix * vec4(aVertexPosition, 1.0));"," vNormal = vec3(uNormalMatrix * vec4(aVertexNormal, 1.0));"," gl_Position = uViewProjectionMatrix * uModelMatrix * vec4(aVertexPosition, 1.0);","}"].join("\n")},11263:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},51852:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_VS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},53787:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler[%count%];","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture;"," %forloop%"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},15968:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_VS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTexId = inTexId;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},83327:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_FS","precision mediump float;","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},54677:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);","}"].join("\n")},12569:t=>{t.exports=["#define SHADER_NAME PHASER_POSTFX_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord);","}"].join("\n")},99365:t=>{t.exports=["#define SHADER_NAME PHASER_QUAD_VS","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},85060:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},18166:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},92462:(t,e,i)=>{t.exports={AddBlendFrag:i(2529),BitmapMaskFrag:i(91679),BitmapMaskVert:i(89053),ColorMatrixFrag:i(37486),CopyFrag:i(79060),FXBarrelFrag:i(87751),FXBloomFrag:i(88222),FXBlurHighFrag:i(44481),FXBlurLowFrag:i(35491),FXBlurMedFrag:i(75568),FXBokehFrag:i(69960),FXCircleFrag:i(33754),FXDisplacementFrag:i(35668),FXGlowFrag:i(69675),FXGradientFrag:i(90993),FXPixelateFrag:i(37945),FXShadowFrag:i(85718),FXShineFrag:i(13740),FXVignetteFrag:i(80617),FXWipeFrag:i(62879),LightFrag:i(65045),LinearBlendFrag:i(98921),MeshFrag:i(25005),MeshVert:i(94914),MobileFrag:i(11263),MobileVert:i(51852),MultiFrag:i(53787),MultiVert:i(15968),PointLightFrag:i(83327),PointLightVert:i(54677),PostFXFrag:i(12569),QuadVert:i(99365),SingleFrag:i(85060),SingleVert:i(18166)}},756:(t,e,i)=>{var s=i(55301),n=i(56694),r=i(6659),o=i(40444),a=i(97081),h=i(74181),l=i(2893),u=i(9229),c=i(72283),d=i(74118),f=i(90881),p=i(84314),v=i(93736),g=i(47751),m=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.canvas,this.canvasBounds=new d,this.parent=null,this.parentIsWindow=!1,this.parentSize=new f,this.gameSize=new f,this.baseSize=new f,this.displaySize=new f,this.scaleMode=s.SCALE_MODE.NONE,this.zoom=1,this._resetZoom=!1,this.displayScale=new v(1,1),this.autoRound=!1,this.autoCenter=s.CENTER.NO_CENTER,this.orientation=s.ORIENTATION.LANDSCAPE,this.fullscreen,this.fullscreenTarget=null,this._createdFullscreenTarget=!1,this.dirty=!1,this.resizeInterval=500,this._lastCheck=0,this._checkOrientation=!1,this.domlisteners={orientationChange:c,windowResize:c,fullScreenChange:c,fullScreenError:c}},preBoot:function(){this.parseConfig(this.game.config),this.game.events.once(a.BOOT,this.boot,this)},boot:function(){var t=this.game;this.canvas=t.canvas,this.fullscreen=t.device.fullscreen,this.scaleMode!==s.SCALE_MODE.RESIZE&&this.displaySize.setAspectMode(this.scaleMode),this.scaleMode===s.SCALE_MODE.NONE?this.resize(this.width,this.height):(this.getParentBounds(),this.parentSize.width>0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(a.PRE_STEP,this.step,this),t.events.once(a.READY,this.refresh,this),t.events.once(a.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,n=t.scaleMode,r=t.zoom,o=t.autoRound;if("string"==typeof e){var a=this.parentSize.width;0===a&&(a=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(a*h)}if("string"==typeof i){var l=this.parentSize.height;0===l&&(l=window.innerHeight);var c=parseInt(i,10)/100;i=Math.floor(l*c)}this.scaleMode=n,this.autoRound=o,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,o&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),r===s.ZOOM.MAX_ZOOM&&(r=this.getMaxZoom()),this.zoom=r,1!==r&&(this._resetZoom=!0),this.baseSize.setSize(e,i),o&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*r,t.minHeight*r),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*r,t.maxHeight*r),this.displaySize.setSize(e,i),this.orientation=u(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=l(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==s.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=l(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=h(!0));var i=e.width,s=e.height;if(t.width!==i||t.height!==s)return t.setSize(i,s),!0;if(this.canvas){var n=this.canvasBounds,r=this.canvas.getBoundingClientRect();if(r.x!==n.x||r.y!==n.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(s,n)},resize:function(t,e){var i=this.zoom,s=this.autoRound;s&&(t=Math.floor(t),e=Math.floor(e));var n=this.width,r=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),s&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var o=this.canvas.style,a=t*i,h=e*i;return s&&(a=Math.floor(a),h=Math.floor(h)),a===t&&h===e||(o.width=a+"px",o.height=h+"px"),this.refresh(n,r)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var s=this.canvas.style,n=i.style;n.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",n.marginLeft=s.marginLeft,n.marginTop=s.marginTop}return this.emit(o.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=u(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(o.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,n=this.gameSize.width,r=this.gameSize.height,o=this.zoom,a=this.autoRound;this.scaleMode===s.SCALE_MODE.NONE?(this.displaySize.setSize(n*o,r*o),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1)):this.scaleMode===s.SCALE_MODE.RESIZE?(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e):(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),i.width=t+"px",i.height=e+"px"),this.getParentBounds(),this.updateCenter()},getMaxZoom:function(){var t=p(this.parentSize.width,this.gameSize.width,0,!0),e=p(this.parentSize.height,this.gameSize.height,0,!0);return Math.max(Math.min(t,e),1)},updateCenter:function(){var t=this.autoCenter;if(t!==s.CENTER.NO_CENTER){var e=this.canvas,i=e.style,n=e.getBoundingClientRect(),r=n.width,o=n.height,a=Math.floor((this.parentSize.width-r)/2),h=Math.floor((this.parentSize.height-o)/2);t===s.CENTER.CENTER_HORIZONTALLY?h=0:t===s.CENTER.CENTER_VERTICALLY&&(a=0),i.marginLeft=a+"px",i.marginTop=h+"px"}},updateBounds:function(){var t=this.canvasBounds,e=this.canvas.getBoundingClientRect();t.x=e.left+(window.pageXOffset||0)-(document.documentElement.clientLeft||0),t.y=e.top+(window.pageYOffset||0)-(document.documentElement.clientTop||0),t.width=e.width,t.height=e.height},transformX:function(t){return(t-this.canvasBounds.left)*this.displayScale.x},transformY:function(t){return(t-this.canvasBounds.top)*this.displayScale.y},startFullscreen:function(t){void 0===t&&(t={navigationUI:"hide"});var e=this.fullscreen;if(e.available){if(!e.active){var i=this.getFullscreenTarget();e.keyboard?i[e.request](Element.ALLOW_KEYBOARD_INPUT):i[e.request](t)}}else this.emit(o.FULLSCREEN_UNSUPPORTED)},fullscreenSuccessHandler:function(){this.getParentBounds(),this.refresh(),this.emit(o.ENTER_FULLSCREEN)},fullscreenErrorHandler:function(t){this.removeFullscreenTarget(),this.emit(o.FULLSCREEN_FAILED,t)},getFullscreenTarget:function(){if(!this.fullscreenTarget){var t=document.createElement("div");t.style.margin="0",t.style.padding="0",t.style.width="100%",t.style.height="100%",this.fullscreenTarget=t,this._createdFullscreenTarget=!0}this._createdFullscreenTarget&&(this.canvas.parentNode.insertBefore(this.fullscreenTarget,this.canvas),this.fullscreenTarget.appendChild(this.canvas));return this.fullscreenTarget},removeFullscreenTarget:function(){if(this._createdFullscreenTarget){var t=this.fullscreenTarget;if(t&&t.parentNode){var e=t.parentNode;e.insertBefore(this.canvas,t),e.removeChild(t)}}},stopFullscreen:function(){var t=this.fullscreen;if(!t.available)return this.emit(o.FULLSCREEN_UNSUPPORTED),!1;t.active&&document[t.cancel](),this.removeFullscreenTarget(),this.getParentBounds(),this.emit(o.LEAVE_FULLSCREEN),this.refresh()},toggleFullscreen:function(t){this.fullscreen.active?this.stopFullscreen():this.startFullscreen(t)},startListeners:function(){var t=this,e=this.domlisteners;if(e.orientationChange=function(){t.updateBounds(),t._checkOrientation=!0,t.dirty=!0},e.windowResize=function(){t.updateBounds(),t.dirty=!0},window.addEventListener("orientationchange",e.orientationChange,!1),window.addEventListener("resize",e.windowResize,!1),this.fullscreen.available){e.fullScreenChange=function(e){return t.onFullScreenChange(e)},e.fullScreenError=function(e){return t.onFullScreenError(e)};["webkit","moz",""].forEach((function(t){document.addEventListener(t+"fullscreenchange",e.fullScreenChange,!1),document.addEventListener(t+"fullscreenerror",e.fullScreenError,!1)})),document.addEventListener("MSFullscreenChange",e.fullScreenChange,!1),document.addEventListener("MSFullscreenError",e.fullScreenError,!1)}},onFullScreenChange:function(){document.fullscreenElement||document.webkitFullscreenElement||document.msFullscreenElement||document.mozFullScreenElement?this.fullscreenSuccessHandler():this.stopFullscreen()},onFullScreenError:function(){this.removeFullscreenTarget()},getViewPort:function(t,e){t instanceof g||(e=t,t=void 0),void 0===e&&(e=new d);var i,s,n=this.baseSize,r=this.parentSize,o=this.canvasBounds,a=this.displayScale,h=o.x>=0?0:-o.x*a.x,l=o.y>=0?0:-o.y*a.y;return i=r.width>=o.width?n.width:n.width-(o.width-r.width)*a.x,s=r.height>=o.height?n.height:n.height-(o.height-r.height)*a.y,e.setTo(h,l,i,s),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach((function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)})),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===s.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===s.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=m},35098:t=>{t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},53539:t=>{t.exports={LANDSCAPE:"landscape-primary",PORTRAIT:"portrait-primary"}},12637:t=>{t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5}},10217:t=>{t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},55301:(t,e,i)=>{var s={CENTER:i(35098),ORIENTATION:i(53539),SCALE_MODE:i(12637),ZOOM:i(10217)};t.exports=s},82085:t=>{t.exports="enterfullscreen"},11826:t=>{t.exports="fullscreenfailed"},56691:t=>{t.exports="fullscreenunsupported"},34739:t=>{t.exports="leavefullscreen"},26681:t=>{t.exports="orientationchange"},11428:t=>{t.exports="resize"},40444:(t,e,i)=>{t.exports={ENTER_FULLSCREEN:i(82085),FULLSCREEN_FAILED:i(11826),FULLSCREEN_UNSUPPORTED:i(56691),LEAVE_FULLSCREEN:i(34739),ORIENTATION_CHANGE:i(26681),RESIZE:i(11428)}},86754:(t,e,i)=>{var s=i(98611),n=i(55301),r={Center:i(35098),Events:i(40444),Orientation:i(53539),ScaleManager:i(756),ScaleModes:i(12637),Zoom:i(10217)};r=s(!1,r,n.CENTER),r=s(!1,r,n.ORIENTATION),r=s(!1,r,n.SCALE_MODE),r=s(!1,r,n.ZOOM),t.exports=r},47736:(t,e,i)=>{var s=i(72632),n=i(40587);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=s(t.settings,"physics",!1);if(e||i){var r=[];if(e&&r.push(n(e+"Physics")),i)for(var o in i)o=n(o.concat("Physics")),-1===r.indexOf(o)&&r.push(o);return r}}},91088:(t,e,i)=>{var s=i(72632);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=s(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},90415:t=>{t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",impactPhysics:"impact",matterPhysics:"matter"}},87157:(t,e,i)=>{var s=i(56694),n=i(63946),r=new s({initialize:function(t){this.sys=new n(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=r},13553:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(7599),o=i(97081),a=i(10850),h=i(683),l=i(72283),u=i(87157),c=i(63946),d=new s({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[s],this.scenes.splice(i,1),this._start.indexOf(s)>-1&&(i=this._start.indexOf(s),this._start.splice(i,1)),e.sys.destroy())}return this},bootScene:function(t){var e,i=t.sys,s=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,s.data),s.status=n.INIT,s.isTransition&&i.events.emit(r.TRANSITION_INIT,s.transitionFrom,s.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),s.status=n.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.game.sound&&this.game.sound.onBlurPausedSounds&&this.game.sound.unlock(),this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var s=this.scenes[i].sys;s.settings.status>n.START&&s.settings.status<=n.RUNNING&&s.step(t,e),s.scenePlugin._target&&s.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=n.LOADING&&i.settings.status=n.START&&o<=n.CREATING)return this;if(o>=n.RUNNING&&o<=n.SLEEPING)r.shutdown(),r.sceneUpdate=l,r.start(e);else if(r.sceneUpdate=l,r.start(e),r.load&&(s=r.load),s&&r.settings.hasOwnProperty("pack")&&(s.reset(),s.addPack({payload:r.settings.pack})))return r.settings.status=n.LOADING,s.once(h.COMPLETE,this.payloadComplete,this),s.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==n.SHUTDOWN){var s=i.sys.load;s&&(s.off(h.COMPLETE,this.loadComplete,this),s.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e){var i=this.getScene(t),s=this.getScene(e);return i&&s&&i!==s&&(this.sleep(t),this.isSleeping(e)?this.wake(e):this.start(e)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)this._queue.push({op:"bringToTop",keyA:t,keyB:null});else{var e=this.getIndex(t);if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}}return this},moveDown:function(t){if(this.isProcessing)this._queue.push({op:"moveDown",keyA:t,keyB:null});else{var e=this.getIndex(t);if(e>0){var i=e-1,s=this.getScene(t),n=this.getAt(i);this.scenes[e]=n,this.scenes[i]=s}}return this},moveUp:function(t){if(this.isProcessing)this._queue.push({op:"moveUp",keyA:t,keyB:null});else{var e=this.getIndex(t);if(ei),0,n)}}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)this._queue.push({op:"moveBelow",keyA:t,keyB:e});else{var i=this.getIndex(t),s=this.getIndex(e);if(-1!==i&&-1!==s&&s>i){var n=this.getAt(s);this.scenes.splice(s,1),0===i?this.scenes.unshift(n):this.scenes.splice(i-(s{var s=i(82897),n=i(56694),r=i(7599),o=i(72632),a=i(91963),h=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.key=t.sys.settings.key,this.manager=t.sys.game.scene,this.transitionProgress=0,this._elapsed=0,this._target=null,this._duration=0,this._onUpdate,this._onUpdateScope,this._willSleep=!1,this._willRemove=!1,t.sys.events.once(r.BOOT,this.boot,this),t.sys.events.on(r.START,this.pluginStart,this)},boot:function(){this.systems.events.once(r.DESTROY,this.destroy,this)},pluginStart:function(){this._target=null,this.systems.events.once(r.SHUTDOWN,this.shutdown,this)},start:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",this.key),this.manager.queueOp("start",t,e),this},restart:function(t){var e=this.key;return this.manager.queueOp("stop",e),this.manager.queueOp("start",e,t),this},transition:function(t){void 0===t&&(t={});var e=o(t,"target",!1),i=this.manager.getScene(e);if(!e||!this.checkValidTransition(i))return!1;var s=o(t,"duration",1e3);this._elapsed=0,this._target=i,this._duration=s,this._willSleep=o(t,"sleep",!1),this._willRemove=o(t,"remove",!1);var n=o(t,"onUpdate",null);n&&(this._onUpdate=n,this._onUpdateScope=o(t,"onUpdateScope",this.scene));var a=o(t,"allowInput",!1);this.settings.transitionAllowInput=a;var h=i.sys.settings;h.isTransition=!0,h.transitionFrom=this.scene,h.transitionDuration=s,h.transitionAllowInput=a,o(t,"moveAbove",!1)?this.manager.moveAbove(this.key,e):o(t,"moveBelow",!1)&&this.manager.moveBelow(this.key,e),i.sys.isSleeping()?i.sys.wake(o(t,"data")):this.manager.start(e,o(t,"data"));var l=o(t,"onStart",null),u=o(t,"onStartScope",this.scene);return l&&l.call(u,this.scene,i,s),this.systems.events.emit(r.TRANSITION_OUT,i,s),!0},checkValidTransition:function(t){return!(!t||t.sys.isActive()||t.sys.isTransitioning()||t===this.scene||this.systems.isTransitioning())},step:function(t,e){this._elapsed+=e,this.transitionProgress=s(this._elapsed/this._duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.transitionProgress),this._elapsed>=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(r.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,s){return this.manager.add(t,e,i,s)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t){return t!==this.key&&this.manager.queueOp("switch",this.key,t),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var s=this.manager.getScene(e);return s&&s.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(r.SHUTDOWN,this.shutdown,this),t.off(r.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});a.register("ScenePlugin",h,"scenePlugin"),t.exports=h},36765:(t,e,i)=>{var s=i(92980),n=i(10850),r=i(30657),o=i(90415),a={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:s.PENDING,key:n(t,"key",""),active:n(t,"active",!1),visible:n(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:n(t,"pack",!1),cameras:n(t,"cameras",null),map:n(t,"map",r(o,n(t,"mapAdd",{}))),physics:n(t,"physics",{}),loader:n(t,"loader",{}),plugins:n(t,"plugins",!1),input:n(t,"input",{})}}};t.exports=a},63946:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(18360),o=i(7599),a=i(47736),h=i(91088),l=i(72283),u=i(36765),c=new s({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=n.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,r.Global,[r.CoreScene,h(this),a(this)]),this.events.emit(o.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(o.PRE_UPDATE,t,e),i.emit(o.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(o.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(o.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(o.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=n.PAUSED,e.active=!1,this.events.emit(o.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=n.RUNNING,i.active=!0,e.emit(o.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=n.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(o.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=n.RUNNING,i.active=!0,i.visible=!0,e.emit(o.WAKE,this,t),i.isTransition&&e.emit(o.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>n.PENDING&&t<=n.RUNNING},isSleeping:function(){return this.settings.status===n.SLEEPING},isActive:function(){return this.settings.status===n.RUNNING},isPaused:function(){return this.settings.status===n.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=n.START,i.active=!0,i.visible=!0,e.emit(o.START,this),e.emit(o.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(o.TRANSITION_INIT),e.off(o.TRANSITION_START),e.off(o.TRANSITION_COMPLETE),e.off(o.TRANSITION_OUT),i.status=n.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(o.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=n.DESTROYED,e.active=!1,e.visible=!1,t.emit(o.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","camera","displayList","events","make","scenePlugin","updateList"],s=0;s{t.exports={PENDING:0,INIT:1,START:2,LOADING:3,CREATING:4,RUNNING:5,PAUSED:6,SLEEPING:7,SHUTDOWN:8,DESTROYED:9}},31803:t=>{t.exports="addedtoscene"},94817:t=>{t.exports="boot"},28977:t=>{t.exports="create"},91959:t=>{t.exports="destroy"},363:t=>{t.exports="pause"},15643:t=>{t.exports="postupdate"},17058:t=>{t.exports="prerender"},77125:t=>{t.exports="preupdate"},76018:t=>{t.exports="ready"},28620:t=>{t.exports="removedfromscene"},41538:t=>{t.exports="render"},34268:t=>{t.exports="resume"},2342:t=>{t.exports="shutdown"},96541:t=>{t.exports="sleep"},74244:t=>{t.exports="start"},17046:t=>{t.exports="transitioncomplete"},13637:t=>{t.exports="transitioninit"},14733:t=>{t.exports="transitionout"},33899:t=>{t.exports="transitionstart"},52418:t=>{t.exports="transitionwake"},31735:t=>{t.exports="update"},8470:t=>{t.exports="wake"},7599:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(31803),BOOT:i(94817),CREATE:i(28977),DESTROY:i(91959),PAUSE:i(363),POST_UPDATE:i(15643),PRE_RENDER:i(17058),PRE_UPDATE:i(77125),READY:i(76018),REMOVED_FROM_SCENE:i(28620),RENDER:i(41538),RESUME:i(34268),SHUTDOWN:i(2342),SLEEP:i(96541),START:i(74244),TRANSITION_COMPLETE:i(17046),TRANSITION_INIT:i(13637),TRANSITION_OUT:i(14733),TRANSITION_START:i(33899),TRANSITION_WAKE:i(52418),UPDATE:i(31735),WAKE:i(8470)}},20436:(t,e,i)=>{var s=i(92980),n=i(98611),r={Events:i(7599),GetPhysicsPlugins:i(47736),GetScenePlugins:i(91088),SceneManager:i(13553),ScenePlugin:i(64051),Settings:i(36765),Systems:i(63946)};r=n(!1,r,s),t.exports=r},25798:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(76038),o=i(98611),a=i(72283),h=new s({Extends:n,initialize:function(t,e,i){n.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=this.duration||0,this.totalDuration=this.totalDuration||0,this.config={mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},this.currentConfig=this.config,this.config=o(this.config,i),this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(console.error("addMarker "+t.name+" already exists in Sound"),!1):(t=o(!0,{name:"",start:0,duration:this.totalDuration-(t.start||0),config:{mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0}},t),this.markers[t.name]=t,!0))},updateMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(this.markers[t.name]=o(!0,this.markers[t.name],t),!0):(console.warn("Audio Marker: "+t.name+" missing in Sound: "+this.key),!1))},removeMarker:function(t){var e=this.markers[t];return e?(this.markers[t]=null,e):null},play:function(t,e){if(void 0===t&&(t=""),"object"==typeof t&&(e=t,t=""),"string"!=typeof t)return!1;if(t){if(!this.markers[t])return console.warn("Marker: "+t+" missing in Sound: "+this.key),!1;this.currentMarker=this.markers[t],this.currentConfig=this.currentMarker.config,this.duration=this.currentMarker.duration}else this.currentMarker=null,this.currentConfig=this.config,this.duration=this.totalDuration;return this.resetConfig(),this.currentConfig=o(this.currentConfig,e),this.isPlaying=!0,this.isPaused=!1,!0},pause:function(){return!(this.isPaused||!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!0,!0)},resume:function(){return!(!this.isPaused||this.isPlaying)&&(this.isPlaying=!0,this.isPaused=!1,!0)},stop:function(){return!(!this.isPaused&&!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!1,this.resetConfig(),!0)},applyConfig:function(){this.mute=this.currentConfig.mute,this.volume=this.currentConfig.volume,this.rate=this.currentConfig.rate,this.detune=this.currentConfig.detune,this.loop=this.currentConfig.loop,this.pan=this.currentConfig.pan},resetConfig:function(){this.currentConfig.seek=0,this.currentConfig.delay=0},update:a,calculateRate:function(){var t=this.currentConfig.detune+this.manager.detune,e=Math.pow(1.0005777895065548,t);this.totalRate=this.currentConfig.rate*this.manager.rate*e},destroy:function(){this.pendingRemove||(this.emit(r.DESTROY,this),this.removeAllListeners(),this.pendingRemove=!0,this.manager=null,this.config=null,this.currentConfig=null,this.markers=null,this.currentMarker=null)}});t.exports=h},12486:(t,e,i)=>{var s=i(56694),n=i(32742),r=i(6659),o=i(76038),a=i(97081),h=i(71608),l=i(51463),u=i(72283),c=i(93736),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.jsonCache=t.cache.json,this.sounds=[],this.mute=!1,this.volume=1,this.pauseOnBlur=!0,this._rate=1,this._detune=0,this.locked=this.locked||!1,this.unlocked=!1,this.gameLostFocus=!1,this.listenerPosition=new c,t.events.on(a.BLUR,this.onGameBlur,this),t.events.on(a.FOCUS,this.onGameFocus,this),t.events.on(a.PRE_STEP,this.update,this),t.events.once(a.DESTROY,this.destroy,this)},add:u,addAudioSprite:function(t,e){void 0===e&&(e={});var i=this.add(t,e);for(var s in i.spritemap=this.jsonCache.get(t).spritemap,i.spritemap)if(i.spritemap.hasOwnProperty(s)){var r=n(e),o=i.spritemap[s];r.loop=!!o.hasOwnProperty("loop")&&o.loop,i.addMarker({name:s,start:o.start,duration:o.end-o.start,config:r})}return i},get:function(t){return l(this.sounds,"key",t)},getAll:function(t){return t?h(this.sounds,"key",t):h(this.sounds)},getAllPlaying:function(){return h(this.sounds,"isPlaying",!0)},play:function(t,e){var i=this.add(t);return i.once(o.COMPLETE,i.destroy,i),e?e.name?(i.addMarker(e),i.play(e.name)):i.play(e):i.play()},playAudioSprite:function(t,e,i){var s=this.addAudioSprite(t);return s.once(o.COMPLETE,s.destroy,s),s.play(e,i)},remove:function(t){var e=this.sounds.indexOf(t);return-1!==e&&(t.destroy(),this.sounds.splice(e,1),!0)},removeAll:function(){this.sounds.forEach((function(t){t.destroy()})),this.sounds.length=0},removeByKey:function(t){for(var e=0,i=this.sounds.length-1;i>=0;i--){var s=this.sounds[i];s.key===t&&(s.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound((function(t){t.pause()})),this.emit(o.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound((function(t){t.resume()})),this.emit(o.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound((function(t){t.stop()})),this.emit(o.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach((function(t){t.stop()&&e++})),e},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(o.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach((function(i){i.update(t,e)}))},destroy:function(){this.game.events.off(a.BLUR,this.onGameBlur,this),this.game.events.off(a.FOCUS,this.onGameFocus,this),this.game.events.off(a.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach((function(s,n){s&&!s.pendingRemove&&t.call(e||i,s,n,i.sounds)}))},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_DETUNE,this,t)}}});t.exports=d},84191:(t,e,i)=>{var s=i(27622),n=i(17546),r=i(55491),o={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new n(t):i.webAudio&&!e.disableWebAudio?new r(t):new s(t)}};t.exports=o},77578:t=>{t.exports="complete"},19679:t=>{t.exports="decodedall"},56951:t=>{t.exports="decoded"},16436:t=>{t.exports="destroy"},55154:t=>{t.exports="detune"},57818:t=>{t.exports="detune"},57890:t=>{t.exports="mute"},83022:t=>{t.exports="rate"},99170:t=>{t.exports="volume"},64289:t=>{t.exports="looped"},67214:t=>{t.exports="loop"},53128:t=>{t.exports="mute"},73078:t=>{t.exports="pan"},76763:t=>{t.exports="pauseall"},88426:t=>{t.exports="pause"},13765:t=>{t.exports="play"},80291:t=>{t.exports="rate"},11124:t=>{t.exports="resumeall"},55382:t=>{t.exports="resume"},71157:t=>{t.exports="seek"},31776:t=>{t.exports="stopall"},39450:t=>{t.exports="stop"},21939:t=>{t.exports="unlocked"},33019:t=>{t.exports="volume"},76038:(t,e,i)=>{t.exports={COMPLETE:i(77578),DECODED:i(56951),DECODED_ALL:i(19679),DESTROY:i(16436),DETUNE:i(55154),GLOBAL_DETUNE:i(57818),GLOBAL_MUTE:i(57890),GLOBAL_RATE:i(83022),GLOBAL_VOLUME:i(99170),LOOP:i(67214),LOOPED:i(64289),MUTE:i(53128),PAN:i(73078),PAUSE_ALL:i(76763),PAUSE:i(88426),PLAY:i(13765),RATE:i(80291),RESUME_ALL:i(11124),RESUME:i(55382),SEEK:i(71157),STOP_ALL:i(31776),STOP:i(39450),UNLOCKED:i(21939),VOLUME:i(33019)}},34350:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(82897),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,s.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!s.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!s.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(r.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!s.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!s.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(r.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,s-i),s=this.audio.currentTime):s=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(r.COMPLETE,this);this.previousTime=s}},destroy:function(){s.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=o(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){s.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(r.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(r.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,r.RATE,t)||(this.calculateRate(),this.emit(r.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,r.DETUNE,t)||(this.calculateRate(),this.emit(r.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(r.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(r.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(r.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=a},27622:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(76038),o=i(34350),a=new n({Extends:s,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,s.call(this,t)},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each((function(e,i){for(var s=0;s{t.exports={SoundManagerCreator:i(84191),Events:i(76038),BaseSound:i(25798),BaseSoundManager:i(12486),WebAudioSound:i(96008),WebAudioSoundManager:i(55491),HTML5AudioSound:i(34350),HTML5AudioSoundManager:i(27622),NoAudioSound:i(38662),NoAudioSoundManager:i(17546)}},38662:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(6659),o=i(98611),a=i(72283),h=function(){return!1},l=function(){return null},u=function(){return this},c=new n({Extends:r,initialize:function(t,e,i){void 0===i&&(i={}),r.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=0,this.totalDuration=0,this.config=o({mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},i),this.currentConfig=this.config,this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.seek=0,this.loop=!1,this.pan=0,this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:h,updateMarker:h,removeMarker:l,play:h,pause:h,resume:h,stop:h,setMute:u,setVolume:u,setRate:u,setDetune:u,setSeek:u,setLoop:u,setPan:u,applyConfig:l,resetConfig:l,update:a,calculateRate:l,destroy:function(){s.prototype.destroy.call(this)}});t.exports=c},17546:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(6659),o=i(38662),a=i(72283),h=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.sounds=[],this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.pauseOnBlur=!0,this.locked=!1},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},addAudioSprite:function(t,e){var i=this.add(t,e);return i.spritemap={},i},get:function(t){return s.prototype.get.call(this,t)},getAll:function(t){return s.prototype.getAll.call(this,t)},play:function(t,e){return!1},playAudioSprite:function(t,e,i){return!1},remove:function(t){return s.prototype.remove.call(this,t)},removeAll:function(){return s.prototype.removeAll.call(this)},removeByKey:function(t){return s.prototype.removeByKey.call(this,t)},stopByKey:function(t){return s.prototype.stopByKey.call(this,t)},onBlur:a,onFocus:a,onGameBlur:a,onGameFocus:a,pauseAll:a,resumeAll:a,stopAll:a,update:a,setRate:a,setDetune:a,setMute:a,setVolume:a,unlock:a,forEachActiveSound:function(t,e){s.prototype.forEachActiveSound.call(this,t,e)},destroy:function(){s.prototype.destroy.call(this)}});t.exports=h},96008:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(72632),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.audioBuffer=t.game.cache.audio.get(e),!this.audioBuffer)throw new Error('Audio key "'+e+'" missing from cache');this.source=null,this.loopSource=null,this.muteNode=t.context.createGain(),this.volumeNode=t.context.createGain(),this.pannerNode=null,this.spatialNode=null,this.spatialSource=null,this.playTime=0,this.startTime=0,this.loopTime=0,this.rateUpdates=[],this.hasEnded=!1,this.hasLooped=!1,this.muteNode.connect(this.volumeNode),t.context.createPanner&&(this.spatialNode=t.context.createPanner(),this.volumeNode.connect(this.spatialNode)),t.context.createStereoPanner?(this.pannerNode=t.context.createStereoPanner(),t.context.createPanner?this.spatialNode.connect(this.pannerNode):this.volumeNode.connect(this.pannerNode),this.pannerNode.connect(t.destination)):t.context.createPanner?this.spatialNode.connect(t.destination):this.volumeNode.connect(t.destination),this.duration=this.audioBuffer.duration,this.totalDuration=this.audioBuffer.duration,s.call(this,t,e,i)},play:function(t,e){return!!s.prototype.play.call(this,t,e)&&(this.stopAndRemoveBufferSource(),this.createAndStartBufferSource(),this.emit(r.PLAY,this),!0)},pause:function(){return!(this.manager.context.currentTime{var s=i(82329),n=i(12486),r=i(56694),o=i(76038),a=i(97081),h=i(96008),l=i(72632),u=new r({Extends:n,initialize:function(t){this.context=this.createAudioContext(t),this.masterMuteNode=this.context.createGain(),this.masterVolumeNode=this.context.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(this.context.destination),this.destination=this.masterMuteNode,this.locked="suspended"===this.context.state&&("ontouchstart"in window||"onclick"in window),n.call(this,t),this.locked&&t.isBooted?this.unlock():t.events.once(a.BOOT,this.unlock,this)},createAudioContext:function(t){var e=t.config.audio;return e.context?(e.context.resume(),e.context):window.hasOwnProperty("AudioContext")?new AudioContext:window.hasOwnProperty("webkitAudioContext")?new window.webkitAudioContext:void 0},setAudioContext:function(t){return this.context&&this.context.close(),this.masterMuteNode&&this.masterMuteNode.disconnect(),this.masterVolumeNode&&this.masterVolumeNode.disconnect(),this.context=t,this.masterMuteNode=t.createGain(),this.masterVolumeNode=t.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(t.destination),this.destination=this.masterMuteNode,this},add:function(t,e){var i=new h(this,t,e);return this.sounds.push(i),i},decodeAudio:function(t,e){var i;i=Array.isArray(t)?t:[{key:t,data:e}];for(var n=this.game.cache.audio,r=i.length,a=0;a{var s=i(59959),n=i(56694),r=i(72283),o=i(17922),a=new n({initialize:function(t){this.parent=t,this.list=[],this.position=0,this.addCallback=r,this.removeCallback=r,this._sortKey=""},add:function(t,e){return e?s.Add(this.list,t):s.Add(this.list,t,0,this.addCallback,this)},addAt:function(t,e,i){return i?s.AddAt(this.list,t,e):s.AddAt(this.list,t,e,0,this.addCallback,this)},getAt:function(t){return this.list[t]},getIndex:function(t){return this.list.indexOf(t)},sort:function(t,e){return t?(void 0===e&&(e=function(e,i){return e[t]-i[t]}),o(this.list,e),this):this},getByName:function(t){return s.GetFirst(this.list,"name",t)},getRandom:function(t,e){return s.GetRandom(this.list,t,e)},getFirst:function(t,e,i,n){return s.GetFirst(this.list,t,e,i,n)},getAll:function(t,e,i,n){return s.GetAll(this.list,t,e,i,n)},count:function(t,e){return s.CountAllMatching(this.list,t,e)},swap:function(t,e){s.Swap(this.list,t,e)},moveTo:function(t,e){return s.MoveTo(this.list,t,e)},moveAbove:function(t,e){return s.MoveAbove(this.list,t,e)},moveBelow:function(t,e){return s.MoveBelow(this.list,t,e)},remove:function(t,e){return e?s.Remove(this.list,t):s.Remove(this.list,t,this.removeCallback,this)},removeAt:function(t,e){return e?s.RemoveAt(this.list,t):s.RemoveAt(this.list,t,this.removeCallback,this)},removeBetween:function(t,e,i){return i?s.RemoveBetween(this.list,t,e):s.RemoveBetween(this.list,t,e,this.removeCallback,this)},removeAll:function(t){for(var e=this.list.length;e--;)this.remove(this.list[e],t);return this},bringToTop:function(t){return s.BringToTop(this.list,t)},sendToBack:function(t){return s.SendToBack(this.list,t)},moveUp:function(t){return s.MoveUp(this.list,t),t},moveDown:function(t){return s.MoveDown(this.list,t),t},reverse:function(){return this.list.reverse(),this},shuffle:function(){return s.Shuffle(this.list),this},replace:function(t,e){return s.Replace(this.list,t,e)},exists:function(t){return this.list.indexOf(t)>-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){for(var i=[null],s=2;s0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=a},33885:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries={},this.size=0,Array.isArray(t))for(var e=0;e{var s=i(56694),n=i(6659),r=i(36716),o=new s({Extends:n,initialize:function(){n.call(this),this._pending=[],this._active=[],this._destroy=[],this._toProcess=0,this.checkQueue=!1},isActive:function(t){return this._active.indexOf(t)>-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive()&&!this.isDestroying()||this.isPending()||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,s=this._active;for(t=0;t{var s=i(53466);function n(t){if(!(this instanceof n))return new n(t,[".left",".top",".right",".bottom"]);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()}function r(t,e,i){if(!i)return e.indexOf(t);for(var s=0;s=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function g(t,e,i,n,r){for(var o,a=[e,i];a.length;)(i=a.pop())-(e=a.pop())<=n||(o=e+Math.ceil((i-e)/n/2)*n,s(t,o,e,i,r),a.push(e,o,o,i))}n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],s=this.toBBox;if(!p(t,e))return i;for(var n,r,o,a,h=[];e;){for(n=0,r=e.children.length;n=0&&r[e].children.length>this._maxEntries;)this._split(r,e),e--;this._adjustParentBBoxes(n,r,e)},_split:function(t,e){var i=t[e],s=i.children.length,n=this._minEntries;this._chooseSplitAxis(i,n,s);var r=this._chooseSplitIndex(i,n,s),a=v(i.children.splice(r,i.children.length-r));a.height=i.height,a.leaf=i.leaf,o(i,this.toBBox),o(a,this.toBBox),e?t[e-1].children.push(a):this._splitRoot(i,a)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,o(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var s,n,r,o,h,l,u,d,f,p,v,g,m,y;for(l=u=1/0,s=e;s<=i-e;s++)n=a(t,0,s,this.toBBox),r=a(t,s,i,this.toBBox),f=n,p=r,v=void 0,g=void 0,m=void 0,y=void 0,v=Math.max(f.minX,p.minX),g=Math.max(f.minY,p.minY),m=Math.min(f.maxX,p.maxX),y=Math.min(f.maxY,p.maxY),o=Math.max(0,m-v)*Math.max(0,y-g),h=c(n)+c(r),o=e;n--)r=t.children[n],h(u,t.leaf?o(r):r),c+=d(u);return c},_adjustParentBBoxes:function(t,e,i){for(var s=i;s>=0;s--)h(e[s],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():o(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=n},58403:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries=[],Array.isArray(t))for(var e=0;e-1&&this.entries.splice(e,1),this},dump:function(){console.group("Set");for(var t=0;t-1},union:function(t){var e=new s;return t.entries.forEach((function(t){e.set(t)})),this.entries.forEach((function(t){e.set(t)})),e},intersect:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)&&e.set(i)})),e},difference:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)||e.set(i)})),e},size:{get:function(){return this.entries.length},set:function(t){return t{var s=i(82897),n=i(56694),r=i(84314),o=i(93736),a=new n({initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=null),this._width=t,this._height=e,this._parent=s,this.aspectMode=i,this.aspectRatio=0===e?1:t/e,this.minWidth=0,this.minHeight=0,this.maxWidth=Number.MAX_VALUE,this.maxHeight=Number.MAX_VALUE,this.snapTo=new o},setAspectMode:function(t){return void 0===t&&(t=0),this.aspectMode=t,this.setSize(this._width,this._height)},setSnap:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.snapTo.set(t,e),this.setSize(this._width,this._height)},setParent:function(t){return this._parent=t,this.setSize(this._width,this._height)},setMin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.minWidth=s(t,0,this.maxWidth),this.minHeight=s(e,0,this.maxHeight),this.setSize(this._width,this._height)},setMax:function(t,e){return void 0===t&&(t=Number.MAX_VALUE),void 0===e&&(e=t),this.maxWidth=s(t,this.minWidth,Number.MAX_VALUE),this.maxHeight=s(e,this.minHeight,Number.MAX_VALUE),this.setSize(this._width,this._height)},setSize:function(t,e){switch(void 0===t&&(t=0),void 0===e&&(e=t),this.aspectMode){case a.NONE:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height;break;case a.WIDTH_CONTROLS_HEIGHT:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(this._width*(1/this.aspectRatio),!1);break;case a.HEIGHT_CONTROLS_WIDTH:this._height=this.getNewHeight(r(e,this.snapTo.y)),this._width=this.getNewWidth(this._height*this.aspectRatio,!1);break;case a.FIT:this.constrain(t,e,!0);break;case a.ENVELOP:this.constrain(t,e,!1)}return this},setAspectRatio:function(t){return this.aspectRatio=t,this.setSize(this._width,this._height)},resize:function(t,e){return this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var s=this.snapTo,n=0===e?1:t/e;return i&&this.aspectRatio>n||!i&&this.aspectRatio0&&(t=(e=r(e,s.y))*this.aspectRatio)):(i&&this.aspectRation)&&(t=(e=r(e,s.y))*this.aspectRatio,s.x>0&&(e=(t=r(t,s.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return this.constrain(t,e,!1)},setWidth:function(t){return this.setSize(t,this._height)},setHeight:function(t){return this.setSize(this._width,t)},toString:function(){return"[{ Size (width="+this._width+" height="+this._height+" aspectRatio="+this.aspectRatio+" aspectMode="+this.aspectMode+") }]"},setCSS:function(t){t&&t.style&&(t.style.width=this._width+"px",t.style.height=this._height+"px")},copy:function(t){return t.setAspectMode(this.aspectMode),t.aspectRatio=this.aspectRatio,t.setSize(this.width,this.height)},destroy:function(){this._parent=null,this.snapTo=null},width:{get:function(){return this._width},set:function(t){this.setSize(t,this._height)}},height:{get:function(){return this._height},set:function(t){this.setSize(this._width,t)}}});a.NONE=0,a.WIDTH_CONTROLS_HEIGHT=1,a.HEIGHT_CONTROLS_WIDTH=2,a.FIT=3,a.ENVELOP=4,t.exports=a},94160:t=>{t.exports="add"},95393:t=>{t.exports="remove"},36716:(t,e,i)=>{t.exports={PROCESS_QUEUE_ADD:i(94160),PROCESS_QUEUE_REMOVE:i(95393)}},20010:(t,e,i)=>{t.exports={Events:i(36716),List:i(71207),Map:i(33885),ProcessQueue:i(74623),RTree:i(68687),Set:i(58403),Size:i(90881)}},17487:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(27119),o=i(86459),a=i(28621),h=i(31673),l=new s({Extends:h,initialize:function(t,e,i,s,n){h.call(this,t,e,i,s,n),this.add("__BASE",0,0,0,s,n),this._source=this.frames.__BASE.source,this.canvas=this._source.image,this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.width=s,this.height=n,this.imageData=this.context.getImageData(0,0,s,n),this.data=null,this.imageData&&(this.data=this.imageData.data),this.pixels=null,this.buffer,this.data&&(this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data)},update:function(){return this.imageData=this.context.getImageData(0,0,this.width,this.height),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data,this.manager.game.config.renderType===o.WEBGL&&this.refresh(),this},draw:function(t,e,i,s){return void 0===s&&(s=!0),this.context.drawImage(i,t,e),s&&this.update(),this},drawFrame:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=!0);var r=this.manager.getFrame(t,e);if(r){var o=r.canvasData,a=r.cutWidth,h=r.cutHeight,l=r.source.resolution;this.context.drawImage(r.source.image,o.x,o.y,a,h,i,s,a/l,h/l),n&&this.update()}return this},setPixel:function(t,e,i,s,n,r){if(void 0===r&&(r=255),t=Math.abs(Math.floor(t)),e=Math.abs(Math.floor(e)),this.getIndex(t,e)>-1){var o=this.context.getImageData(t,e,1,1);o.data[0]=i,o.data[1]=s,o.data[2]=n,o.data[3]=r,this.context.putImageData(o,t,e)}return this},putData:function(t,e,i,s,n,r,o){return void 0===s&&(s=0),void 0===n&&(n=0),void 0===r&&(r=t.width),void 0===o&&(o=t.height),this.context.putImageData(t,e,i,s,n,r,o),this},getData:function(t,e,i,s){return t=n(Math.floor(t),0,this.width-1),e=n(Math.floor(e),0,this.height-1),i=n(i,1,this.width-t),s=n(s,1,this.height-e),this.context.getImageData(t,e,i,s)},getPixel:function(t,e,i){i||(i=new r);var s=this.getIndex(t,e);if(s>-1){var n=this.data,o=n[s+0],a=n[s+1],h=n[s+2],l=n[s+3];i.setTo(o,a,h,l)}return i},getPixels:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=i),t=Math.abs(Math.round(t)),e=Math.abs(Math.round(e));for(var o=n(t,0,this.width),a=n(t+i,0,this.width),h=n(e,0,this.height),l=n(e+s,0,this.height),u=new r,c=[],d=h;d{var s=i(95723),n=i(51052),r=i(61068),o=i(56694),a=i(86459),h=i(82047),l=i(72632),u=i(65641),c=i(37410),d=i(31673),f=i(75512),p=new o({Extends:d,initialize:function(t,e,i,s){void 0===i&&(i=256),void 0===s&&(s=256),this.type="DynamicTexture";var o=t.game.renderer,h=o&&o.type===a.CANVAS,l=h?r.create2D(this,i,s):[this];d.call(this,t,e,l,i,s),this.add("__BASE",0,0,0,i,s),this.renderer=o,this.isDrawing=!1,this.canvas=h?l:null,this.context=h?l.getContext("2d",{willReadFrequently:!0}):null,this.dirty=!1,this.isSpriteTexture=!0,this._eraseMode=!1,this.camera=new n(0,0,i,s).setScene(t.game.scene.systemScene,!1),this.renderTarget=h?null:new c(o,i,s,1,0,!1,!0,!0,!1),this.pipeline=h?null:o.pipelines.get(u.SINGLE_PIPELINE),this.setSize(i,s)},setSize:function(t,e){void 0===e&&(e=t);var i=this.get(),s=i.source;if(t!==this.width||e!==this.height){this.canvas&&(this.canvas.width=t,this.canvas.height=e);var n=this.renderTarget;n&&(n.resize(t,e),i.glTexture=n.texture,s.isRenderTexture=!0,s.isGLTexture=!0,s.glTexture=n.texture,s.glTexture.flipY=!0),this.camera.setSize(t,e),s.width=t,s.height=e,i.setSize(t,e),this.width=t,this.height=e}else{var r=this.getSourceImage();i.cutX+t>r.width&&(t=r.width-i.cutX),i.cutY+e>r.height&&(e=r.height-i.cutY),i.setSize(t,e,i.cutX,i.cutY)}return this},setIsSpriteTexture:function(t){return this.isSpriteTexture=t,this},fill:function(t,e,i,s,n,r){var o=this.camera,a=this.renderer;void 0===e&&(e=1),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height);var h=t>>16&255,l=t>>8&255,u=255&t,c=this.renderTarget;if(o.preRender(),c){c.bind(!0);var d=this.pipeline.manager.set(this.pipeline),p=a.width/c.width,v=a.height/c.height;d.drawFillRect(i*p,s*v,n*p,r*v,f.getTintFromFloats(u/255,l/255,h/255,1),e),c.unbind(!0)}else{var g=this.context;a.setContext(g),g.globalCompositeOperation="source-over",g.fillStyle="rgba("+h+","+l+","+u+","+e+")",g.fillRect(i,s,n,r),a.setContext()}return this.dirty=!0,this},clear:function(){if(this.dirty){var t=this.context,e=this.renderTarget;e?e.clear():t&&(t.save(),t.setTransform(1,0,0,1,0,0),t.clearRect(0,0,this.width,this.height),t.restore()),this.dirty=!1}return this},stamp:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0);var r=l(n,"alpha",1),o=l(n,"tint",16777215),a=l(n,"angle",0),h=l(n,"rotation",0),u=l(n,"scale",1),c=l(n,"scaleX",u),d=l(n,"scaleY",u),f=l(n,"originX",.5),p=l(n,"originY",.5),v=l(n,"blendMode",0),g=l(n,"erase",!1),m=l(n,"skipBatch",!1),y=this.manager.resetStamp(r,o);return y.setAngle(0),0!==a?y.setAngle(a):0!==h&&y.setRotation(h),y.setScale(c,d),y.setTexture(t,e),y.setOrigin(f,p),y.setBlendMode(v),g&&(this._eraseMode=!0),m?this.batchGameObject(y,i,s):this.draw(y,i,s),g&&(this._eraseMode=!1),this},erase:function(t,e,i){return this._eraseMode=!0,this.draw(t,e,i),this._eraseMode=!1,this},draw:function(t,e,i,s,n){return this.beginDraw(),this.batchDraw(t,e,i,s,n),this.endDraw(),this},drawFrame:function(t,e,i,s,n,r){return this.beginDraw(),this.batchDrawFrame(t,e,i,s,n,r),this.endDraw(),this},repeat:function(t,e,i,s,n,r,o,a,l){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=1),void 0===a&&(a=16777215),void 0===l&&(l=!1),!(e=t instanceof h?t:this.manager.getFrame(t,e)))return this;var u=this.manager.resetStamp(o,a);u.setFrame(e),u.setOrigin(0);var c=e.width,d=e.height;n=Math.floor(n),r=Math.floor(r);var f=Math.ceil(n/c),p=Math.ceil(r/d),v=f*c-n,g=p*d-r;v>0&&(v=c-v),g>0&&(g=d-g),i<0&&(f+=Math.ceil(Math.abs(i)/c)),s<0&&(p+=Math.ceil(Math.abs(s)/d));var m=i,y=s,x=!1,T=this.manager.stampCrop.setTo(0,0,c,d);l||this.beginDraw();for(var w=0;w0&&b===f-1&&(x=!0,T.width=v),g>0&&w===p-1&&(x=!0,T.height=g),x&&u.setCrop(T),this.batchGameObject(u,m,y),u.isCropped=!1,T.setTo(0,0,c,d)),m+=c;m=i,y+=d}return l||this.endDraw(),this},beginDraw:function(){if(!this.isDrawing){var t=this.camera,e=this.renderer,i=this.renderTarget;t.preRender(),i?e.beginCapture(i.width,i.height):e.setContext(this.context),this.isDrawing=!0}return this},batchDraw:function(t,e,i,s,n){return Array.isArray(t)||(t=[t]),this.batchList(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=1),void 0===r&&(r=16777215);var o=this.manager.getFrame(t,e);return o&&(this.renderTarget?this.pipeline.batchTextureFrame(o,i,s,r,n,this.camera.matrix,null):this.batchTextureFrame(o,i,s,n,r)),this},endDraw:function(t){if(void 0===t&&(t=this._eraseMode),this.isDrawing){var e=this.renderer,i=this.renderTarget;if(i){var s=e.endCapture();e.pipelines.setUtility().blitFrame(s,i,1,!1,!1,t,this.isSpriteTexture),e.resetScissor(),e.resetViewport()}else e.setContext();this.dirty=!0,this.isDrawing=!1}return this},batchList:function(t,e,i,s,n){var r=t.length;if(0!==r)for(var o=0;o0&&a.height>0&&o.drawImage(h,a.x,a.y,a.width,a.height,e,i,a.width,a.height),o.restore()}},snapshotArea:function(t,e,i,s,n,r,o){return this.renderTarget?this.renderer.snapshotFramebuffer(this.renderTarget.framebuffer,this.width,this.height,n,!1,t,e,i,s,r,o):this.renderer.snapshotCanvas(this.canvas,n,!1,t,e,i,s,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},getWebGLTexture:function(){if(this.renderTarget)return this.renderTarget.texture},renderWebGL:function(t,e,i,s){var n=this.manager.resetStamp();n.setTexture(this),n.setOrigin(0),n.renderWebGL(t,n,i,s)},renderCanvas:function(){},preDestroy:function(){r.remove(this.canvas),this.renderTarget&&this.renderTarget.destroy(),this.camera.destroy(),this.stamp.destroy(),this.canvas=null,this.context=null,this.renderer=null,this.scene=null}});t.exports=p},82047:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(98611),o=new s({initialize:function(t,e,i,s,n,r,o){this.texture=t,this.name=e,this.source=t.source[i],this.sourceIndex=i,this.glTexture=this.source.glTexture,this.cutX,this.cutY,this.cutWidth,this.cutHeight,this.x=0,this.y=0,this.width,this.height,this.halfWidth,this.halfHeight,this.centerX,this.centerY,this.pivotX=0,this.pivotY=0,this.customPivot=!1,this.rotated=!1,this.autoRound=-1,this.customData={},this.u0=0,this.v0=0,this.u1=0,this.v1=0,this.data={cut:{x:0,y:0,w:0,h:0,r:0,b:0},trim:!1,sourceSize:{w:0,h:0},spriteSourceSize:{x:0,y:0,w:0,h:0,r:0,b:0},radius:0,drawImage:{x:0,y:0,width:0,height:0}},this.setSize(r,o,s,n)},setSize:function(t,e,i,s){void 0===i&&(i=0),void 0===s&&(s=0),this.cutX=i,this.cutY=s,this.cutWidth=t,this.cutHeight=e,this.width=t,this.height=e,this.halfWidth=Math.floor(.5*t),this.halfHeight=Math.floor(.5*e),this.centerX=Math.floor(t/2),this.centerY=Math.floor(e/2);var n=this.data,r=n.cut;r.x=i,r.y=s,r.w=t,r.h=e,r.r=i+t,r.b=s+e,n.sourceSize.w=t,n.sourceSize.h=e,n.spriteSourceSize.w=t,n.spriteSourceSize.h=e,n.radius=.5*Math.sqrt(t*t+e*e);var o=n.drawImage;return o.x=i,o.y=s,o.width=t,o.height=e,this.updateUVs()},setTrim:function(t,e,i,s,n,r){var o=this.data,a=o.spriteSourceSize;return o.trim=!0,o.sourceSize.w=t,o.sourceSize.h=e,a.x=i,a.y=s,a.w=n,a.h=r,a.r=i+n,a.b=s+r,this.x=i,this.y=s,this.width=n,this.height=r,this.halfWidth=.5*n,this.halfHeight=.5*r,this.centerX=Math.floor(n/2),this.centerY=Math.floor(r/2),this.updateUVs()},setCropUVs:function(t,e,i,s,r,o,a){var h=this.cutX,l=this.cutY,u=this.cutWidth,c=this.cutHeight,d=this.realWidth,f=this.realHeight,p=h+(e=n(e,0,d)),v=l+(i=n(i,0,f)),g=s=n(s,0,d-e),m=r=n(r,0,f-i),y=this.data;if(y.trim){var x=y.spriteSourceSize,T=e+(s=n(s,0,u-e)),w=i+(r=n(r,0,c-i));if(!(x.rT||x.y>w)){var b=Math.max(x.x,e),S=Math.max(x.y,i),E=Math.min(x.r,T)-b,A=Math.min(x.b,w)-S;g=E,m=A,p=o?h+(u-(b-x.x)-E):h+(b-x.x),v=a?l+(c-(S-x.y)-A):l+(S-x.y),e=b,i=S,s=E,r=A}else p=0,v=0,g=0,m=0}else o&&(p=h+(u-e-s)),a&&(v=l+(c-i-r));var C=this.source.width,_=this.source.height;return t.u0=Math.max(0,p/C),t.v0=Math.max(0,v/_),t.u1=Math.min(1,(p+g)/C),t.v1=Math.min(1,(v+m)/_),t.x=e,t.y=i,t.cx=p,t.cy=v,t.cw=g,t.ch=m,t.width=s,t.height=r,t.flipX=o,t.flipY=a,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,s,n,r){var o=this.data.drawImage;return o.width=t,o.height=e,this.u0=i,this.v0=s,this.u1=n,this.v1=r,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,s=this.cutHeight,n=this.data.drawImage;n.width=i,n.height=s;var r=this.source.width,o=this.source.height;return this.u0=t/r,this.v0=e/o,this.u1=(t+i)/r,this.v1=(e+s)/o,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=this.cutY/e,this.u1=this.cutX/t,this.v1=(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new o(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=r(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.source=null,this.texture=null,this.glTexture=null,this.customData=null,this.data=null},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=o},31673:(t,e,i)=>{var s=i(56694),n=i(82047),r=i(32547),o='Texture "%s" has no frame "%s"',a=new s({initialize:function(t,e,i,s,n){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0;for(var o=0;o{var s=i(61068),n=i(17487),r=i(56694),o=i(27119),a=i(86459),h=i(845),l=i(6659),u=i(38203),c=i(82047),d=i(97081),f=i(52780),p=i(10850),v=i(1539),g=i(42911),m=i(69150),y=i(74118),x=i(31673),T=new r({Extends:l,initialize:function(t){l.call(this),this.game=t,this.name="TextureManager",this.list={},this._tempCanvas=s.create2D(this),this._tempContext=this._tempCanvas.getContext("2d",{willReadFrequently:!0}),this._pending=0,this.stamp,this.stampCrop=new y,this.silentWarnings=!1,t.events.once(d.BOOT,this.boot,this)},boot:function(){this._pending=3,this.on(u.LOAD,this.updatePending,this),this.on(u.ERROR,this.updatePending,this);var t=this.game.config;this.addBase64("__DEFAULT",t.defaultImage),this.addBase64("__MISSING",t.missingImage),this.addBase64("__WHITE",t.whiteImage),this.game.events.once(d.DESTROY,this.destroy,this)},updatePending:function(){this._pending--,0===this._pending&&(this.off(u.LOAD),this.off(u.ERROR),this.emit(u.READY),this.stamp=new v(this.game.scene.systemScene).setOrigin(0))},checkKey:function(t){return!this.exists(t)||(this.silentWarnings||console.error("Texture key already in use: "+t),!1)},remove:function(t){if("string"==typeof t){if(!this.exists(t))return this.silentWarnings||console.warn("No texture found matching key: "+t),this;t=this.get(t)}return this.list.hasOwnProperty(t.key)&&(t.destroy(),this.emit(u.REMOVE,t.key),this.emit(u.REMOVE_KEY+t.key)),this},removeKey:function(t){return this.list.hasOwnProperty(t)&&delete this.list[t],this},addBase64:function(t,e){if(this.checkKey(t)){var i=this,s=new Image;s.onerror=function(){i.emit(u.ERROR,t)},s.onload=function(){var e=i.create(t,s);m.Image(e,0),i.emit(u.ADD,t,e),i.emit(u.ADD_KEY+t,e),i.emit(u.LOAD,t,e)},s.src=e}return this},getBase64:function(t,e,i,n){void 0===i&&(i="image/png"),void 0===n&&(n=.92);var r="",o=this.getFrame(t,e);if(o&&(o.source.isRenderTexture||o.source.isGLTexture))this.silentWarnings||console.warn("Cannot getBase64 from WebGL Texture");else if(o){var a=o.canvasData,h=s.create2D(this,a.width,a.height),l=h.getContext("2d",{willReadFrequently:!0});a.width>0&&a.height>0&&l.drawImage(o.source.image,a.x,a.y,a.width,a.height,0,0,a.width,a.height),r=h.toDataURL(i,n),s.remove(h)}return r},addImage:function(t,e,i){var s=null;return this.checkKey(t)&&(s=this.create(t,e),m.Image(s,0),i&&s.setDataSource(i),this.emit(u.ADD,t,s),this.emit(u.ADD_KEY+t,s)),s},addGLTexture:function(t,e,i,s){var n=null;return this.checkKey(t)&&(void 0===i&&(i=e.width),void 0===s&&(s=e.height),(n=this.create(t,e,i,s)).add("__BASE",0,0,0,i,s),this.emit(u.ADD,t,n),this.emit(u.ADD_KEY+t,n)),n},addCompressedTexture:function(t,e,i){var s=null;if(this.checkKey(t)){if((s=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i)if(Array.isArray(i))for(var n=0;n=r.x&&t=r.y&&e=r.x&&t=r.y&&e{var s=i(61068),n=i(56694),r=i(28621),o=i(27394),a=new n({initialize:function(t,e,i,s,n){void 0===n&&(n=!1);var a=t.manager.game;this.renderer=a.renderer,this.texture=t,this.source=e,this.image=e.compressed?null:e,this.compressionAlgorithm=e.compressed?e.format:null,this.resolution=1,this.width=i||e.naturalWidth||e.videoWidth||e.width||0,this.height=s||e.naturalHeight||e.videoHeight||e.height||0,this.scaleMode=o.DEFAULT,this.isCanvas=e instanceof HTMLCanvasElement,this.isVideo=window.hasOwnProperty("HTMLVideoElement")&&e instanceof HTMLVideoElement,this.isRenderTexture="RenderTexture"===e.type||"DynamicTexture"===e.type,this.isGLTexture=window.hasOwnProperty("WebGLTexture")&&e instanceof WebGLTexture,this.isPowerOf2=r(this.width,this.height),this.glTexture=null,this.flipY=n,this.init(a)},init:function(t){var e=this.renderer;if(e){var i=this.source;if(e.gl){var s=this.image,n=this.flipY,r=this.width,o=this.height,a=this.scaleMode;this.isCanvas?this.glTexture=e.createCanvasTexture(s,!1,n):this.isVideo?this.glTexture=e.createVideoTexture(s,!1,n):this.isRenderTexture?this.glTexture=e.createTextureFromSource(null,r,o,a):this.isGLTexture?this.glTexture=i:this.compressionAlgorithm?this.glTexture=e.createTextureFromSource(i):this.glTexture=e.createTextureFromSource(s,r,o,a)}else this.isRenderTexture&&(this.image=i.canvas)}t.config.antialias||this.setFilter(1)},setFilter:function(t){this.renderer.gl&&this.renderer.setTextureFilter(this.glTexture,t),this.scaleMode=t},setFlipY:function(t){return void 0===t&&(t=!0),this.flipY=t,this},update:function(){var t=this.renderer,e=this.image,i=this.flipY,s=t.gl;s&&this.isCanvas?this.glTexture=t.updateCanvasTexture(e,this.glTexture,i):s&&this.isVideo&&(this.glTexture=t.updateVideoTexture(e,this.glTexture,i))},destroy:function(){this.glTexture&&this.renderer.deleteTexture(this.glTexture,!0),this.isCanvas&&s.remove(this.image),this.renderer=null,this.texture=null,this.source=null,this.image=null,this.glTexture=null}});t.exports=a},65154:t=>{t.exports={LINEAR:0,NEAREST:1}},49644:t=>{t.exports="addtexture"},29569:t=>{t.exports="addtexture-"},60079:t=>{t.exports="onerror"},72665:t=>{t.exports="onload"},93006:t=>{t.exports="ready"},69018:t=>{t.exports="removetexture"},85549:t=>{t.exports="removetexture-"},38203:(t,e,i)=>{t.exports={ADD:i(49644),ADD_KEY:i(29569),ERROR:i(60079),LOAD:i(72665),READY:i(93006),REMOVE:i(69018),REMOVE_KEY:i(85549)}},87499:(t,e,i)=>{var s=i(98611),n=i(65154),r={CanvasTexture:i(17487),DynamicTexture:i(845),Events:i(38203),FilterMode:n,Frame:i(82047),Parsers:i(69150),Texture:i(31673),TextureManager:i(6237),TextureSource:i(32547)};r=s(!1,r,n),t.exports=r},35082:t=>{t.exports=function(t,e,i){if(i.getElementsByTagName("TextureAtlas")){var s=t.source[e];t.add("__BASE",e,0,0,s.width,s.height);for(var n,r=i.getElementsByTagName("SubTexture"),o=0;o{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},21560:t=>{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},64423:(t,e,i)=>{var s=i(32742);t.exports=function(t,e,i){if(i.frames||i.textures){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);for(var r,o=Array.isArray(i.textures)?i.textures[e].frames:i.frames,a=0;a{var s=i(32742);t.exports=function(t,e,i){if(i.frames){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);var r,o=i.frames;for(var a in o)if(o.hasOwnProperty(a)){var h=o[a];if(r=t.add(a,e,h.frame.x,h.frame.y,h.frame.w,h.frame.h)){h.trimmed&&r.setTrim(h.sourceSize.w,h.sourceSize.h,h.spriteSourceSize.x,h.spriteSourceSize.y,h.spriteSourceSize.w,h.spriteSourceSize.h),h.rotated&&(r.rotated=!0,r.updateUVsInverted());var l=h.anchor||h.pivot;l&&(r.customPivot=!0,r.pivotX=l.x,r.pivotY=l.y),r.customData=s(h)}else console.warn("Invalid atlas json, frame already exists: "+a)}for(var u in i)"frames"!==u&&(Array.isArray(i[u])?t.customData[u]=i[u].slice(0):t.customData[u]=i[u]);return t}console.warn("Invalid Texture Atlas JSON Hash given, missing 'frames' Object")}},67409:t=>{t.exports=function(t){var e,i=[171,75,84,88,32,49,49,187,13,10,26,10],s=new Uint8Array(t,0,12);for(e=0;e>1),v=Math.max(1,v>>1),f+=g}return{mipmaps:d,width:h,height:l,internalFormat:a,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},24904:t=>{function e(t,e,i,s,n,r,o){return void 0===o&&(o=16),Math.floor((t+i)/n)*Math.floor((e+s)/r)*o}function i(t,e){return(t=Math.max(t,16))*(e=Math.max(e,8))/4}function s(t,e){return(t=Math.max(t,8))*(e=Math.max(e,8))/2}function n(t,i){return e(t,i,3,3,4,4,8)}function r(t,i){return e(t,i,3,3,4,4)}var o={0:{sizeFunc:i,glFormat:35841},1:{sizeFunc:i,glFormat:35843},2:{sizeFunc:s,glFormat:35840},3:{sizeFunc:s,glFormat:35842},6:{sizeFunc:n,glFormat:36196},7:{sizeFunc:n,glFormat:33776},8:{sizeFunc:r,glFormat:33777},9:{sizeFunc:r,glFormat:33778},11:{sizeFunc:r,glFormat:33779},22:{sizeFunc:n,glFormat:37492},23:{sizeFunc:r,glFormat:37496},24:{sizeFunc:n,glFormat:37494},25:{sizeFunc:n,glFormat:37488},26:{sizeFunc:r,glFormat:37490},27:{sizeFunc:r,glFormat:37808},28:{sizeFunc:function(t,i){return e(t,i,4,3,5,4)},glFormat:37809},29:{sizeFunc:function(t,i){return e(t,i,4,4,5,5)},glFormat:37810},30:{sizeFunc:function(t,i){return e(t,i,5,4,6,5)},glFormat:37811},31:{sizeFunc:function(t,i){return e(t,i,5,5,6,6)},glFormat:37812},32:{sizeFunc:function(t,i){return e(t,i,7,4,8,5)},glFormat:37813},33:{sizeFunc:function(t,i){return e(t,i,7,5,8,6)},glFormat:37814},34:{sizeFunc:function(t,i){return e(t,i,7,7,8,8)},glFormat:37815},35:{sizeFunc:function(t,i){return e(t,i,9,4,10,5)},glFormat:37816},36:{sizeFunc:function(t,i){return e(t,i,9,5,10,6)},glFormat:37817},37:{sizeFunc:function(t,i){return e(t,i,9,7,10,8)},glFormat:37818},38:{sizeFunc:function(t,i){return e(t,i,9,9,10,10)},glFormat:37819},39:{sizeFunc:function(t,i){return e(t,i,11,9,12,10)},glFormat:37820},40:{sizeFunc:function(t,i){return e(t,i,11,11,12,12)},glFormat:37821}};t.exports=function(t){for(var e=new Uint32Array(t,0,13),i=e[2],s=o[i].glFormat,n=o[i].sizeFunc,r=e[11],a=e[7],h=e[6],l=52+e[12],u=new Uint8Array(t,l),c=new Array(r),d=0,f=a,p=h,v=0;v>1),p=Math.max(1,p>>1),d+=g}return{mipmaps:c,width:a,height:h,internalFormat:s,compressed:!0,generateMipmap:!1}}},6143:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i,n,r,o,a){var h=s(a,"frameWidth",null),l=s(a,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var c=s(a,"startFrame",0),d=s(a,"endFrame",-1),f=s(a,"margin",0),p=s(a,"spacing",0),v=Math.floor((r-f+p)/(h+p))*Math.floor((o-f+p)/(l+p));0===v&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(c>v||c<-v)&&(c=0),c<0&&(c=v+c),(-1===d||d>v||dr&&(y=b-r),S>o&&(x=S-o),w>=c&&w<=d&&(t.add(T,e,i+g,n+m,h-y,l-x),T++),(g+=h+p)+h>r&&(g=f,m+=l+p)}return t}},20030:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i){var n=s(i,"frameWidth",null),r=s(i,"frameHeight",n);if(!n)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var o=t.source[0];t.add("__BASE",0,0,0,o.width,o.height);var a,h=s(i,"startFrame",0),l=s(i,"endFrame",-1),u=s(i,"margin",0),c=s(i,"spacing",0),d=e.cutX,f=e.cutY,p=e.cutWidth,v=e.cutHeight,g=e.realWidth,m=e.realHeight,y=Math.floor((g-u+c)/(n+c)),x=Math.floor((m-u+c)/(r+c)),T=y*x,w=e.x,b=n-w,S=n-(g-p-w),E=e.y,A=r-E,C=r-(m-v-E);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var _=u,M=u,P=0,R=0;R{var e=0,i=function(t,i,s,n){var r=e-n.y-n.height;t.add(s,i,n.x,r,n.width,n.height)};t.exports=function(t,s,n){var r=t.source[s];t.add("__BASE",s,0,0,r.width,r.height),e=r.height;for(var o=n.split("\n"),a=/^[ ]*(- )*(\w+)+[: ]+(.*)/,h="",l="",u={x:0,y:0,width:0,height:0},c=0;c{t.exports={AtlasXML:i(35082),Canvas:i(83332),Image:i(21560),JSONArray:i(64423),JSONHash:i(17264),KTXParser:i(67409),PVRParser:i(24904),SpriteSheet:i(6143),SpriteSheetFromAtlas:i(20030),UnityYAML:i(89187)}},93560:t=>{t.exports={CSV:0,TILED_JSON:1,ARRAY_2D:2,WELTMEISTER:3}},97042:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===n&&(n=0),void 0===r&&(r=0),this.name=t,this.firstgid=0|e,this.imageWidth=0|i,this.imageHeight=0|s,this.imageMargin=0|n,this.imageSpacing=0|r,this.properties=o||{},this.images=[],this.total=0},containsImageIndex:function(t){return t>=this.firstgid&&t{var s=new(i(56694))({initialize:function(t){if(this.gids=[],void 0!==t)for(var e=0;e{var s=i(93560),n=i(16586),r=i(90715),o=i(89797);t.exports=function(t,e,i,a,h,l,u,c){void 0===i&&(i=32),void 0===a&&(a=32),void 0===h&&(h=10),void 0===l&&(l=10),void 0===c&&(c=!1);var d=null;if(Array.isArray(u))d=r(void 0!==e?e:"map",s.ARRAY_2D,u,i,a,c);else if(void 0!==e){var f=t.cache.tilemap.get(e);f?d=r(e,f.format,f.data,i,a,c):console.warn("No map data found for key "+e)}return null===d&&(d=new n({tileWidth:i,tileHeight:a,width:h,height:l})),new o(t,d)}},29633:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(12920),o=i(28699),a=i(66658),h=new s({Mixins:[n.Alpha,n.Flip,n.Visible],initialize:function(t,e,i,s,n,r,o,a){this.layer=t,this.index=e,this.x=i,this.y=s,this.width=n,this.height=r,this.right,this.bottom,this.baseWidth=void 0!==o?o:n,this.baseHeight=void 0!==a?a:r,this.pixelX=0,this.pixelY=0,this.updatePixelXY(),this.properties={},this.rotation=0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceLeft=!1,this.faceRight=!1,this.faceTop=!1,this.faceBottom=!1,this.collisionCallback=void 0,this.collisionCallbackContext=this,this.tint=16777215,this.physics={}},containsPoint:function(t,e){return!(tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=o(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new a),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,s){return!(i<=this.pixelX||s<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,s,n){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===s&&(s=t),void 0===n&&(n=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=s,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=s,n)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,s){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==s&&(this.baseHeight=s),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===r.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===r.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===r.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===r.HEXAGONAL){var e,i,s=this.layer.staggerAxis,n=this.layer.staggerIndex,o=this.layer.hexSideLength;"y"===s?(i=(this.baseHeight-o)/2+o,this.pixelX="odd"===n?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===s&&(e=(this.baseWidth-o)/2+o,this.pixelX=this.x*e,this.pixelY="odd"===n?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=h},89797:(t,e,i)=>{var s=i(14556),n=i(56694),r=i(75606),o=i(93560),a=i(72632),h=i(94990),l=i(46422),u=i(12920),c=i(52257),d=i(72677),f=i(13747),p=i(29633),v=i(5047),g=i(87177),m=i(47975),y=new n({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:v.GetWorldToTileXYFunction(i),WorldToTileX:v.GetWorldToTileXFunction(i),WorldToTileY:v.GetWorldToTileYFunction(i),TileToWorldXY:v.GetTileToWorldXYFunction(i),TileToWorldX:v.GetTileToWorldXFunction(i),TileToWorldY:v.GetTileToWorldYFunction(i),GetTileCorners:v.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof t&&(t=e[t]),e.indexOf(t)>-1&&(this.renderOrder=t),this},addTilesetImage:function(t,e,i,n,r,a,h,l){if(void 0===t)return null;if(null==e&&(e=t),!this.scene.sys.textures.exists(e))return console.warn("Invalid Tileset Image: "+e),null;var u=this.scene.sys.textures.get(e),c=this.getTilesetIndex(t);if(null===c&&this.format===o.TILED_JSON)return console.warn("No data found for Tileset: "+t),null;var d=this.tilesets[c];return d?(d.setTileSize(i,n),d.setSpacing(r,a),d.setImage(u),d):(void 0===i&&(i=this.tileWidth),void 0===n&&(n=this.tileHeight),void 0===r&&(r=0),void 0===a&&(a=0),void 0===h&&(h=0),void 0===l&&(l={x:0,y:0}),(d=new m(t,h,i,n,r,a,void 0,void 0,l)).setImage(u),this.tilesets.push(d),this.tiles=s(this),d)},copy:function(t,e,i,s,n,r,o,a){return null!==(a=this.getLayer(a))?(v.Copy(t,e,i,s,n,r,o,a),this):null},createBlankLayer:function(t,e,i,s,n,r,o,a){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=this.tileWidth),void 0===a&&(a=this.tileHeight),null!==this.getLayerIndex(t))return console.warn("Invalid Tilemap Layer ID: "+t),null;for(var l,u=new h({name:t,tileWidth:o,tileHeight:a,width:n,height:r,orientation:this.orientation}),c=0;c-1&&this.putTileAt(e,r.x,r.y,i,r.tilemapLayer)}return s},removeTileAt:function(t,e,i,s,n){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(n=this.getLayer(n))?null:v.RemoveTileAt(t,e,i,s,n)},removeTileAtWorldXY:function(t,e,i,s,n,r){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(r=this.getLayer(r))?null:v.RemoveTileAtWorldXY(t,e,i,s,n,r)},renderDebug:function(t,e,i){return null===(i=this.getLayer(i))?null:(this.orientation===u.ORTHOGONAL&&v.RenderDebug(t,e,i),this)},renderDebugFull:function(t,e){for(var i=this.layers,s=0;s{var s=i(99325),n=i(15043);s.register("tilemap",(function(t){var e=void 0!==t?t:{};return n(this.scene,e.key,e.tileWidth,e.tileHeight,e.width,e.height,e.data,e.insertNull)}))},37940:(t,e,i)=>{var s=i(61286),n=i(15043);s.register("tilemap",(function(t,e,i,s,r,o,a){return null===t&&(t=void 0),null===e&&(e=void 0),null===i&&(i=void 0),null===s&&(s=void 0),null===r&&(r=void 0),n(this.scene,t,e,i,s,r,o,a)}))},87177:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(5047),a=i(96193),h=i(93736),l=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.ComputedSize,n.Depth,n.Flip,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.Transform,n.Visible,n.ScrollFactor,a],initialize:function(t,e,i,s,n,a){r.call(this,t,"TilemapLayer"),this.isTilemap=!0,this.tilemap=e,this.layerIndex=i,this.layer=e.layers[i],this.layer.tilemapLayer=this,this.tileset=[],this.tilesDrawn=0,this.tilesTotal=this.layer.width*this.layer.height,this.culledTiles=[],this.skipCull=!1,this.cullPaddingX=1,this.cullPaddingY=1,this.cullCallback=o.GetCullTilesFunction(this.layer.orientation),this._renderOrder=0,this.gidMap=[],this.tempVec=new h,this.setTilesets(s),this.setAlpha(this.layer.alpha),this.setPosition(n,a),this.setOrigin(0,0),this.setSize(e.tileWidth*this.layer.width,e.tileHeight*this.layer.height),this.initPipeline(),this.initPostPipeline(!1)},setTilesets:function(t){var e=[],i=[],s=this.tilemap;Array.isArray(t)||(t=[t]);for(var n=0;n=0&&t<4&&(this._renderOrder=t),this},calculateFacesAt:function(t,e){return o.CalculateFacesAt(t,e,this.layer),this},calculateFacesWithin:function(t,e,i,s){return o.CalculateFacesWithin(t,e,i,s,this.layer),this},createFromTiles:function(t,e,i,s,n){return o.CreateFromTiles(t,e,i,s,n,this.layer)},cull:function(t){return this.cullCallback(this.layer,t,this.culledTiles,this._renderOrder)},copy:function(t,e,i,s,n,r,a){return o.Copy(t,e,i,s,n,r,a,this.layer),this},fill:function(t,e,i,s,n,r){return o.Fill(t,e,i,s,n,r,this.layer),this},filterTiles:function(t,e,i,s,n,r,a){return o.FilterTiles(t,e,i,s,n,r,a,this.layer)},findByIndex:function(t,e,i){return o.FindByIndex(t,e,i,this.layer)},findTile:function(t,e,i,s,n,r,a){return o.FindTile(t,e,i,s,n,r,a,this.layer)},forEachTile:function(t,e,i,s,n,r,a){return o.ForEachTile(t,e,i,s,n,r,a,this.layer),this},setTint:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t}),this,e,i,s,n,r)},getTileAt:function(t,e,i){return o.GetTileAt(t,e,i,this.layer)},getTileAtWorldXY:function(t,e,i,s){return o.GetTileAtWorldXY(t,e,i,s,this.layer)},getIsoTileAtWorldXY:function(t,e,i,s,n){void 0===i&&(i=!0);var r=this.tempVec;return o.IsometricWorldToTileXY(t,e,!0,r,n,this.layer,i),this.getTileAt(r.x,r.y,s)},getTilesWithin:function(t,e,i,s,n){return o.GetTilesWithin(t,e,i,s,n,this.layer)},getTilesWithinShape:function(t,e,i){return o.GetTilesWithinShape(t,e,i,this.layer)},getTilesWithinWorldXY:function(t,e,i,s,n,r){return o.GetTilesWithinWorldXY(t,e,i,s,n,r,this.layer)},hasTileAt:function(t,e){return o.HasTileAt(t,e,this.layer)},hasTileAtWorldXY:function(t,e,i){return o.HasTileAtWorldXY(t,e,i,this.layer)},putTileAt:function(t,e,i,s){return o.PutTileAt(t,e,i,s,this.layer)},putTileAtWorldXY:function(t,e,i,s,n){return o.PutTileAtWorldXY(t,e,i,s,n,this.layer)},putTilesAt:function(t,e,i,s){return o.PutTilesAt(t,e,i,s,this.layer),this},randomize:function(t,e,i,s,n){return o.Randomize(t,e,i,s,n,this.layer),this},removeTileAt:function(t,e,i,s){return o.RemoveTileAt(t,e,i,s,this.layer)},removeTileAtWorldXY:function(t,e,i,s,n){return o.RemoveTileAtWorldXY(t,e,i,s,n,this.layer)},renderDebug:function(t,e){return o.RenderDebug(t,e,this.layer),this},replaceByIndex:function(t,e,i,s,n,r){return o.ReplaceByIndex(t,e,i,s,n,r,this.layer),this},setSkipCull:function(t){return void 0===t&&(t=!0),this.skipCull=t,this},setCullPadding:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=1),this.cullPaddingX=t,this.cullPaddingY=e,this},setCollision:function(t,e,i,s){return o.SetCollision(t,e,i,this.layer,s),this},setCollisionBetween:function(t,e,i,s){return o.SetCollisionBetween(t,e,i,s,this.layer),this},setCollisionByProperty:function(t,e,i){return o.SetCollisionByProperty(t,e,i,this.layer),this},setCollisionByExclusion:function(t,e,i){return o.SetCollisionByExclusion(t,e,i,this.layer),this},setCollisionFromCollisionGroup:function(t,e){return o.SetCollisionFromCollisionGroup(t,e,this.layer),this},setTileIndexCallback:function(t,e,i){return o.SetTileIndexCallback(t,e,i,this.layer),this},setTileLocationCallback:function(t,e,i,s,n,r){return o.SetTileLocationCallback(t,e,i,s,n,r,this.layer),this},shuffle:function(t,e,i,s){return o.Shuffle(t,e,i,s,this.layer),this},swapByIndex:function(t,e,i,s,n,r){return o.SwapByIndex(t,e,i,s,n,r,this.layer),this},tileToWorldX:function(t,e){return this.tilemap.tileToWorldX(t,e,this)},tileToWorldY:function(t,e){return this.tilemap.tileToWorldY(t,e,this)},tileToWorldXY:function(t,e,i,s){return this.tilemap.tileToWorldXY(t,e,i,s,this)},getTileCorners:function(t,e,i){return this.tilemap.getTileCorners(t,e,i,this)},weightedRandomize:function(t,e,i,s,n){return o.WeightedRandomize(e,i,s,n,t,this.layer),this},worldToTileX:function(t,e,i){return this.tilemap.worldToTileX(t,e,i,this)},worldToTileY:function(t,e,i){return this.tilemap.worldToTileY(t,e,i,this)},worldToTileXY:function(t,e,i,s,n){return this.tilemap.worldToTileXY(t,e,i,s,n,this)},destroy:function(t){void 0===t&&(t=!0),this.tilemap&&(this.layer.tilemapLayer===this&&(this.layer.tilemapLayer=void 0),t&&this.tilemap.removeLayer(this),this.tilemap=void 0,this.layer=void 0,this.culledTiles.length=0,this.cullCallback=null,this.gidMap=[],this.tileset=[],r.prototype.destroy.call(this))}});t.exports=l},17394:(t,e,i)=>{var s=i(69360),n=new s,r=new s,o=new s;t.exports=function(t,e,i,s){var a=e.cull(i),h=a.length,l=i.alpha*e.alpha;if(!(0===h||l<=0)){var u=n,c=r,d=o;c.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),u.copyFrom(i.matrix);var f=t.currentContext,p=e.gidMap;f.save(),s?(u.multiplyWithOffset(s,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),c.e=e.x,c.f=e.y,u.multiply(c,d),d.copyToContext(f)):(c.e-=i.scrollX*e.scrollFactorX,c.f-=i.scrollY*e.scrollFactorY,c.copyToContext(f)),(!t.antialias||e.scaleX>1||e.scaleY>1)&&(f.imageSmoothingEnabled=!1);for(var v=0;v{var s=i(72283),n=s,r=s;n=i(51395),r=i(17394),t.exports={renderWebGL:n,renderCanvas:r}},51395:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i){var n=e.cull(i),r=n.length,o=i.alpha*e.alpha;if(!(0===r||o<=0)){var a=e.gidMap,h=t.pipelines.set(e.pipeline,e),l=s.getTintAppendFloatAlpha,u=e.scrollFactorX,c=e.scrollFactorY,d=e.x,f=e.y,p=e.scaleX,v=e.scaleY;t.pipelines.preBatch(e);for(var g=0;g{var s=i(56694),n=i(93736),r=new s({initialize:function(t,e,i,s,r,o,a,h,l){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===r&&(r=0),void 0===o&&(o=0),void 0===a&&(a={}),void 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s={States:i(55303),Builders:i(79619),Events:i(54272),TweenManager:i(64532),Tween:i(39366),TweenData:i(15718),TweenFrameData:i(96490),BaseTween:i(502),TweenChain:i(45641)};t.exports=s},502:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(54272),o=i(55303),a=new s({Extends:n,initialize:function(t){n.call(this),this.parent=t,this.data=[],this.totalData=0,this.startDelay=0,this.hasStarted=!1,this.timeScale=1,this.loop=0,this.loopDelay=0,this.loopCounter=0,this.completeDelay=0,this.countdown=0,this.state=o.PENDING,this.paused=!1,this.callbacks={onActive:null,onComplete:null,onLoop:null,onPause:null,onRepeat:null,onResume:null,onStart:null,onStop:null,onUpdate:null,onYoyo:null},this.callbackScope,this.persist=!1},setTimeScale:function(t){return this.timeScale=t,this},getTimeScale:function(){return this.timeScale},isPlaying:function(){return!this.paused&&this.isActive()},isPaused:function(){return this.paused},pause:function(){return 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this.parent&&this.parent.remove(this),this},stop:function(){return!this.parent||this.isRemoved()||this.isPendingRemove()||this.isDestroyed()||(this.dispatchEvent(r.TWEEN_STOP,"onStop"),this.setPendingRemoveState()),this},updateLoopCountdown:function(t){this.countdown-=t,this.countdown<=0&&(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"))},updateStartCountdown:function(t){return this.countdown-=t,this.countdown<=0&&(this.hasStarted=!0,this.setActiveState(),this.dispatchEvent(r.TWEEN_START,"onStart"),t=0),t},updateCompleteDelay:function(t){this.countdown-=t,this.countdown<=0&&this.onCompleteHandler()},setCallback:function(t,e,i){return void 0===i&&(i=[]),this.callbacks.hasOwnProperty(t)&&(this.callbacks[t]={func:e,params:i}),this},setPendingState:function(){this.state=o.PENDING},setActiveState:function(){this.state=o.ACTIVE},setLoopDelayState:function(){this.state=o.LOOP_DELAY},setCompleteDelayState:function(){this.state=o.COMPLETE_DELAY},setStartDelayState:function(){this.state=o.START_DELAY,this.countdown=this.startDelay,this.hasStarted=!1},setPendingRemoveState:function(){this.state=o.PENDING_REMOVE},setRemovedState:function(){this.state=o.REMOVED},setFinishedState:function(){this.state=o.FINISHED},setDestroyedState:function(){this.state=o.DESTROYED},isPending:function(){return this.state===o.PENDING},isActive:function(){return this.state===o.ACTIVE},isLoopDelayed:function(){return this.state===o.LOOP_DELAY},isCompleteDelayed:function(){return this.state===o.COMPLETE_DELAY},isStartDelayed:function(){return this.state===o.START_DELAY},isPendingRemove:function(){return this.state===o.PENDING_REMOVE},isRemoved:function(){return this.state===o.REMOVED},isFinished:function(){return this.state===o.FINISHED},isDestroyed:function(){return this.state===o.DESTROYED},destroy:function(){this.data&&this.data.forEach((function(t){t.destroy()})),this.removeAllListeners(),this.callbacks=null,this.data=null,this.parent=null,this.setDestroyedState()}});a.TYPES=["onActive","onComplete","onLoop","onPause","onRepeat","onResume","onStart","onStop","onUpdate","onYoyo"],t.exports=a},65521:(t,e,i)=>{var s=i(56694),n=i(54272),r=i(55303),o=new s({initialize:function(t,e,i,s,n,r,o,a,h,l){this.tween=t,this.targetIndex=e,this.duration=s,this.totalDuration=0,this.delay=0,this.getDelay=i,this.yoyo=n,this.hold=r,this.repeat=o,this.repeatDelay=a,this.repeatCounter=0,this.flipX=h,this.flipY=l,this.progress=0,this.elapsed=0,this.state=0,this.isCountdown=!1},getTarget:function(){return this.tween.targets[this.targetIndex]},setTargetValue:function(t){void 0===t&&(t=this.current),this.tween.targets[this.targetIndex][this.key]=t},setCreatedState:function(){this.state=r.CREATED,this.isCountdown=!1},setDelayState:function(){this.state=r.DELAY,this.isCountdown=!0},setPendingRenderState:function(){this.state=r.PENDING_RENDER,this.isCountdown=!1},setPlayingForwardState:function(){this.state=r.PLAYING_FORWARD,this.isCountdown=!1},setPlayingBackwardState:function(){this.state=r.PLAYING_BACKWARD,this.isCountdown=!1},setHoldState:function(){this.state=r.HOLD_DELAY,this.isCountdown=!0},setRepeatState:function(){this.state=r.REPEAT_DELAY,this.isCountdown=!0},setCompleteState:function(){this.state=r.COMPLETE,this.isCountdown=!1},isCreated:function(){return this.state===r.CREATED},isDelayed:function(){return this.state===r.DELAY},isPendingRender:function(){return this.state===r.PENDING_RENDER},isPlayingForward:function(){return this.state===r.PLAYING_FORWARD},isPlayingBackward:function(){return this.state===r.PLAYING_BACKWARD},isHolding:function(){return this.state===r.HOLD_DELAY},isRepeating:function(){return this.state===r.REPEAT_DELAY},isComplete:function(){return this.state===r.COMPLETE},setStateFromEnd:function(t){this.yoyo?this.onRepeat(t,!0,!0):this.repeatCounter>0?this.onRepeat(t,!0,!1):this.setCompleteState()},setStateFromStart:function(t){this.repeatCounter>0?this.onRepeat(t,!1):this.setCompleteState()},reset:function(){var t=this.tween,e=t.totalTargets,i=this.targetIndex,s=t.targets[i],n=this.key;this.progress=0,this.elapsed=0,this.delay=this.getDelay(s,n,0,i,e,t),this.repeatCounter=-1===this.repeat?r.MAX:this.repeat,this.setPendingRenderState();var o=this.duration+this.hold;this.yoyo&&(o+=this.duration);var a=o+this.repeatDelay;this.totalDuration=this.delay+o,-1===this.repeat?(this.totalDuration+=a*r.MAX,t.isInfinite=!0):this.repeat>0&&(this.totalDuration+=a*this.repeat),this.totalDuration>t.duration&&(t.duration=this.totalDuration),this.delay0&&(this.elapsed=this.delay,this.setDelayState())},onRepeat:function(t,e,i){var s=this.tween,r=s.totalTargets,o=this.targetIndex,a=s.targets[o],h=this.key,l="texture"!==h;if(this.elapsed=t,this.progress=t/this.duration,this.flipX&&a.toggleFlipX(),this.flipY&&a.toggleFlipY(),l&&(e||i)&&(this.start=this.getStartValue(a,h,this.start,o,r,s)),i)return this.setPlayingBackwardState(),void this.dispatchEvent(n.TWEEN_YOYO,"onYoyo");this.repeatCounter--,l&&(this.end=this.getEndValue(a,h,this.start,o,r,s)),this.repeatDelay>0?(this.elapsed=this.repeatDelay-t,l&&(this.current=this.start,a[h]=this.current),this.setRepeatState()):(this.setPlayingForwardState(),this.dispatchEvent(n.TWEEN_REPEAT,"onRepeat"))},destroy:function(){this.tween=null,this.getDelay=null,this.setCompleteState()}});t.exports=o},99730:t=>{t.exports={targets:null,delay:0,duration:1e3,ease:"Power0",easeParams:null,hold:0,repeat:0,repeatDelay:0,yoyo:!1,flipX:!1,flipY:!1,persist:!1,interpolation:null}},53709:t=>{t.exports=["callbackScope","completeDelay","delay","duration","ease","easeParams","flipX","flipY","hold","interpolation","loop","loopDelay","onActive","onActiveParams","onComplete","onCompleteParams","onLoop","onLoopParams","onPause","onPauseParams","onRepeat","onRepeatParams","onResume","onResumeParams","onStart","onStartParams","onStop","onStopParams","onUpdate","onUpdateParams","onYoyo","onYoyoParams","paused","persist","props","repeat","repeatDelay","targets","yoyo"]},39366:(t,e,i)=>{var s=i(502),n=i(56694),r=i(54272),o=i(99325),a=i(61286),h=i(83392),l=i(55303),u=i(15718),c=i(96490),d=new n({Extends:s,initialize:function(t,e){s.call(this,t),this.targets=e,this.totalTargets=e.length,this.isSeeking=!1,this.isInfinite=!1,this.elapsed=0,this.totalElapsed=0,this.duration=0,this.progress=0,this.totalDuration=0,this.totalProgress=0},add:function(t,e,i,s,n,r,o,a,h,l,c,d,f,p,v,g){var m=new u(this,t,e,i,s,n,r,o,a,h,l,c,d,f,p,v,g);return this.totalData=this.data.push(m),m},addFrame:function(t,e,i,s,n,r,o,a,h,l){var u=new c(this,t,e,i,s,n,r,o,a,h,l);return this.totalData=this.data.push(u),u},getValue:function(t){void 0===t&&(t=0);var e=null;return this.data&&(e=this.data[t].current),e},hasTarget:function(t){return this.targets&&-1!==this.targets.indexOf(t)},updateTo:function(t,e,i){if(void 0===i&&(i=!1),"texture"!==t)for(var s=0;s0)this.elapsed=0,this.progress=0,this.loopCounter--,this.initTweenData(!0),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},onCompleteHandler:function(){this.progress=1,this.totalProgress=1,s.prototype.onCompleteHandler.call(this)},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed Tween",this),this):((this.isPendingRemove()||this.isFinished())&&this.seek(),this.paused=!1,this.setActiveState(),this)},seek:function(t,e,i){if(void 0===t&&(t=0),void 0===e&&(e=16.6),void 0===i&&(i=!1),this.isDestroyed())return console.warn("Cannot seek destroyed Tween",this),this;i||(this.isSeeking=!0),this.reset(!0),this.initTweenData(!0),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive");var s=this.paused;if(this.paused=!1,t>0){for(var n=Math.floor(t/e),o=t-n*e,a=0;a0&&this.update(o)}return this.paused=s,this.isSeeking=!1,this},initTweenData:function(t){void 0===t&&(t=!1),this.duration=0,this.startDelay=h.MAX_SAFE_INTEGER;for(var e=this.data,i=0;i0?s+n+(s+o)*r:s+n},reset:function(t){return void 0===t&&(t=!1),this.elapsed=0,this.totalElapsed=0,this.progress=0,this.totalProgress=0,this.loopCounter=this.loop,-1===this.loop&&(this.isInfinite=!0,this.loopCounter=l.MAX),t||(this.initTweenData(),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive")),this},update:function(t){if(this.isPendingRemove()||this.isDestroyed())return!0;if(this.paused||this.isFinished())return!1;if(t*=this.timeScale*this.parent.timeScale,this.isLoopDelayed())return this.updateLoopCountdown(t),!1;if(this.isCompleteDelayed())return this.updateCompleteDelay(t),!1;this.hasStarted||(this.startDelay-=t,this.startDelay<=0&&(this.hasStarted=!0,this.dispatchEvent(r.TWEEN_START,"onStart"),t=0));var e=!1;if(this.isActive())for(var i=this.data,s=0;s{var s=i(66458),n=i(502),r=i(56694),o=i(54272),a=i(99325),h=i(61286),l=i(55303),u=new r({Extends:n,initialize:function(t){n.call(this,t),this.currentTween=null,this.currentIndex=0},init:function(){return this.loopCounter=-1===this.loop?l.MAX:this.loop,this.setCurrentTween(0),this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this.dispatchEvent(o.TWEEN_ACTIVE,"onActive"),this},add:function(t){var e=this.parent.create(t);Array.isArray(e)||(e=[e]);for(var i=this.data,s=0;s0)this.loopCounter--,this.resetTweens(),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(o.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed TweenChain",this),this):((this.isPendingRemove()||this.isPending())&&this.resetTweens(),this.paused=!1,this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this)},resetTweens:function(){for(var t=this.data,e=this.totalData,i=0;i{var s=i(65521),n=i(82897),r=i(56694),o=i(54272),a=new r({Extends:s,initialize:function(t,e,i,n,r,o,a,h,l,u,c,d,f,p,v,g,m){s.call(this,t,e,h,l,u,c,d,f,p,v),this.key=i,this.getActiveValue=o,this.getEndValue=n,this.getStartValue=r,this.ease=a,this.start=0,this.previous=0,this.current=0,this.end=0,this.interpolation=g,this.interpolationData=m},reset:function(t){s.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex],i=this.key;t&&(e[i]=this.start),this.start=0,this.previous=0,this.current=0,this.end=0,this.getActiveValue&&(e[i]=this.getActiveValue(e,i,0))},update:function(t){var e=this.tween,i=e.totalTargets,s=this.targetIndex,r=e.targets[s],a=this.key;if(!r)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(o.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.start=this.getStartValue(r,a,r[a],s,i,e),this.end=this.getEndValue(r,a,this.start,s,i,e),this.current=this.start,r[a]=this.start,this.setPlayingForwardState(),!0;var h=this.isPlayingForward(),l=this.isPlayingBackward();if(h||l){var u=this.elapsed,c=this.duration,d=0,f=!1;(u+=t)>=c?(d=u-c,u=c,f=!0):u<0&&(u=0);var p=n(u/c,0,1);if(this.elapsed=u,this.progress=p,this.previous=this.current,f)h?(this.current=this.end,r[a]=this.end,this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(d)):(this.current=this.start,r[a]=this.start,this.setStateFromStart(d));else{h||(p=1-p);var v=this.ease(p);this.interpolation?this.current=this.interpolation(this.interpolationData,v):this.current=this.start+(this.end-this.start)*v,r[a]=this.current}this.dispatchEvent(o.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key,r=this.current,o=this.previous;i.emit(t,i,n,s,r,o);var a=i.callbacks[e];a&&a.func.apply(i.callbackScope,[i,s,n,r,o].concat(a.params))}},destroy:function(){s.prototype.destroy.call(this),this.getActiveValue=null,this.getEndValue=null,this.getStartValue=null,this.ease=null}});t.exports=a},96490:(t,e,i)=>{var s=i(65521),n=i(82897),r=i(56694),o=i(54272),a=new r({Extends:s,initialize:function(t,e,i,n,r,o,a,h,l,u,c){s.call(this,t,e,r,o,!1,a,h,l,u,c),this.key="texture",this.startTexture=null,this.endTexture=i,this.startFrame=null,this.endFrame=n,this.yoyo=0!==h},reset:function(t){s.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex];this.startTexture||(this.startTexture=e.texture.key,this.startFrame=e.frame.name),t&&e.setTexture(this.startTexture,this.startFrame)},update:function(t){var e=this.tween,i=this.targetIndex,s=e.targets[i];if(!s)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(o.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.startTexture&&s.setTexture(this.startTexture,this.startFrame),this.setPlayingForwardState(),!0;var r=this.isPlayingForward(),a=this.isPlayingBackward();if(r||a){var h=this.elapsed,l=this.duration,u=0,c=!1;(h+=t)>=l?(u=h-l,h=l,c=!0):h<0&&(h=0);var d=n(h/l,0,1);this.elapsed=h,this.progress=d,c&&(r?(s.setTexture(this.endTexture,this.endFrame),this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(u)):(s.setTexture(this.startTexture,this.startFrame),this.setStateFromStart(u))),this.dispatchEvent(o.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key;i.emit(t,i,n,s);var r=i.callbacks[e];r&&r.func.apply(i.callbackScope,[i,s,n].concat(r.params))}},destroy:function(){s.prototype.destroy.call(this),this.startTexture=null,this.endTexture=null,this.startFrame=null,this.endFrame=null}});t.exports=a},55303:t=>{t.exports={CREATED:0,DELAY:2,PENDING_RENDER:4,PLAYING_FORWARD:5,PLAYING_BACKWARD:6,HOLD_DELAY:7,REPEAT_DELAY:8,COMPLETE:9,PENDING:20,ACTIVE:21,LOOP_DELAY:22,COMPLETE_DELAY:23,START_DELAY:24,PENDING_REMOVE:25,REMOVED:26,FINISHED:27,DESTROYED:28,MAX:999999999999}},56694:t=>{function e(t,e,i){var s=i?t[e]:Object.getOwnPropertyDescriptor(t,e);return!i&&s.value&&"object"==typeof s.value&&(s=s.value),!(!s||!function(t){return!!t.get&&"function"==typeof t.get||!!t.set&&"function"==typeof t.set}(s))&&(void 0===s.enumerable&&(s.enumerable=!0),void 0===s.configurable&&(s.configurable=!0),s)}function i(t,e){var i=Object.getOwnPropertyDescriptor(t,e);return!!i&&(i.value&&"object"==typeof i.value&&(i=i.value),!1===i.configurable)}function s(t,s,n,o){for(var a in s)if(s.hasOwnProperty(a)){var h=e(s,a,n);if(!1!==h){if(i((o||t).prototype,a)){if(r.ignoreFinals)continue;throw new Error("cannot override final property '"+a+"', set Class.ignoreFinals = true to skip")}Object.defineProperty(t.prototype,a,h)}else t.prototype[a]=s[a]}}function n(t,e){if(e){Array.isArray(e)||(e=[e]);for(var i=0;i{t.exports=function(){}},10618:t=>{t.exports=function(){return null}},78991:t=>{t.exports=function(t,e,i,s,n){if(void 0===n&&(n=t),i>0){var r=i-t.length;if(r<=0)return 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e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(a.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(a.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(a.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(a.ANIMATION_COMPLETE,a.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var s=this.currentFrame,n=this.parent,r=s.textureFrame;n.emit(t,i,s,n,r),e&&n.emit(e+i.key,i,s,n,r)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(a.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):s},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var s=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),s++}while(this.isPlaying&&this.accumulator>this.nextTick&&s<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(a.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new s(this,e,t),this.anims||(this.anims=new o),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(a.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=l},44509:t=>{t.exports="add"},84563:t=>{t.exports="animationcomplete"},61586:t=>{t.exports="animationcomplete-"},72175:t=>{t.exports="animationrepeat"},568:t=>{t.exports="animationrestart"},37690:t=>{t.exports="animationstart"},58525:t=>{t.exports="animationstop"},5243:t=>{t.exports="animationupdate"},10598:t=>{t.exports="pauseall"},4860:t=>{t.exports="remove"},31865:t=>{t.exports="resumeall"},16938:(t,e,i)=>{t.exports={ADD_ANIMATION:i(44509),ANIMATION_COMPLETE:i(84563),ANIMATION_COMPLETE_KEY:i(61586),ANIMATION_REPEAT:i(72175),ANIMATION_RESTART:i(568),ANIMATION_START:i(37690),ANIMATION_STOP:i(58525),ANIMATION_UPDATE:i(5243),PAUSE_ALL:i(10598),REMOVE_ANIMATION:i(4860),RESUME_ALL:i(31865)}},13517:(t,e,i)=>{t.exports={Animation:i(85463),AnimationFrame:i(71519),AnimationManager:i(90249),AnimationState:i(16569),Events:i(16938)}},23740:(t,e,i)=>{var s=i(56694),n=i(33885),r=i(6659),o=i(69773),a=new s({initialize:function(){this.entries=new n,this.events=new r},add:function(t,e){return this.entries.set(t,e),this.events.emit(o.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(o.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=a},43474:(t,e,i)=>{var s=i(23740),n=i(56694),r=i(97081),o=new n({initialize:function(t){this.game=t,this.binary=new s,this.bitmapFont=new s,this.json=new s,this.physics=new s,this.shader=new s,this.audio=new s,this.video=new s,this.text=new s,this.html=new s,this.obj=new s,this.tilemap=new s,this.xml=new s,this.custom={},this.game.events.once(r.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new s),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","obj","tilemap","xml"],e=0;e{t.exports="add"},75968:t=>{t.exports="remove"},69773:(t,e,i)=>{t.exports={ADD:i(94762),REMOVE:i(75968)}},45820:(t,e,i)=>{t.exports={BaseCache:i(23740),CacheManager:i(43474),Events:i(69773)}},51052:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(6659),a=i(89787),h=i(74118),l=i(69360),u=i(93222),c=i(93736),d=new s({Extends:o,Mixins:[n.AlphaSingle,n.Visible],initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),o.call(this),this.scene,this.sceneManager,this.scaleManager,this.cameraManager,this.id=0,this.name="",this.roundPixels=!1,this.useBounds=!1,this.worldView=new h,this.dirty=!0,this._x=t,this._y=e,this._width=i,this._height=s,this._bounds=new h,this._scrollX=0,this._scrollY=0,this._zoomX=1,this._zoomY=1,this._rotation=0,this.matrix=new l,this.transparent=!0,this.backgroundColor=u("rgba(0,0,0,0)"),this.disableCull=!1,this.culledObjects=[],this.midPoint=new c(i/2,s/2),this.originX=.5,this.originY=.5,this._customViewport=!1,this.mask=null,this._maskCamera=null,this.renderList=[],this.isSceneCamera=!0},addToRenderList:function(t){this.renderList.push(t)},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this},getScroll:function(t,e,i){void 0===i&&(i=new c);var s=.5*this.width,n=.5*this.height;return i.x=t-s,i.y=e-n,this.useBounds&&(i.x=this.clampX(i.x),i.y=this.clampY(i.y)),i},centerOnX:function(t){var e=.5*this.width;return this.midPoint.x=t,this.scrollX=t-e,this.useBounds&&(this.scrollX=this.clampX(this.scrollX)),this},centerOnY:function(t){var e=.5*this.height;return this.midPoint.y=t,this.scrollY=t-e,this.useBounds&&(this.scrollY=this.clampY(this.scrollY)),this},centerOn:function(t,e){return this.centerOnX(t),this.centerOnY(e),this},centerToBounds:function(){if(this.useBounds){var t=this._bounds,e=.5*this.width,i=.5*this.height;this.midPoint.set(t.centerX,t.centerY),this.scrollX=t.centerX-e,this.scrollY=t.centerY-i}return this},centerToSize:function(){return this.scrollX=.5*this.width,this.scrollY=.5*this.height,this},cull:function(t){if(this.disableCull)return t;var e=this.matrix.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(!o)return t;var a=e[4],h=e[5],l=this.scrollX,u=this.scrollY,c=this.width,d=this.height,f=this.y,p=f+d,v=this.x,g=v+c,m=this.culledObjects,y=t.length;o=1/o,m.length=0;for(var x=0;xv&&S*i+E*n+af&&S*s+E*r+hn&&(t=n),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,s=e.y+(i-this.height)/2,n=Math.max(s,s+e.height-i);return tn&&(t=n),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=r(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=u(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,s,n){return void 0===n&&(n=!1),this._bounds.setTo(t,e,i,s),this.dirty=!0,this.useBounds=!0,n?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},getBounds:function(t){void 0===t&&(t=new h);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,s){return this.x=t,this.y=e,this.width=i,this.height=s,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(a.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=d},47751:(t,e,i)=>{var s=i(51052),n=i(79993),r=i(82897),o=i(56694),a=i(64937),h=i(53030),l=i(89787),u=i(42798),c=i(74118),d=i(93736),f=new o({Extends:s,Mixins:[a.PostPipeline],initialize:function(t,e,i,n){s.call(this,t,e,i,n),this.initPostPipeline(),this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new d(1,1),this.followOffset=new d,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new c(0,0,t,e),this._follow){var i=this.width/2,s=this.height/2,r=this._follow.x-this.followOffset.x,o=this._follow.y-this.followOffset.y;this.midPoint.set(r,o),this.scrollX=r-i,this.scrollY=o-s}n(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,s,n,r){return this.fadeEffect.start(!1,t,e,i,s,!0,n,r)},fadeOut:function(t,e,i,s,n,r){return this.fadeEffect.start(!0,t,e,i,s,!0,n,r)},fadeFrom:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!1,t,e,i,s,n,r,o)},fade:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!0,t,e,i,s,n,r,o)},flash:function(t,e,i,s,n,r,o){return this.flashEffect.start(t,e,i,s,n,r,o)},shake:function(t,e,i,s,n){return this.shakeEffect.start(t,e,i,s,n)},pan:function(t,e,i,s,n,r,o){return this.panEffect.start(t,e,i,s,n,r,o)},rotateTo:function(t,e,i,s,n,r,o){return this.rotateToEffect.start(t,e,i,s,n,r,o)},zoomTo:function(t,e,i,s,n,r){return this.zoomEffect.start(t,e,i,s,n,r)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,s=.5*e,r=this.zoom,o=this.matrix,a=t*this.originX,h=e*this.originY,c=this._follow,d=this.deadzone,f=this.scrollX,p=this.scrollY;d&&n(d,this.midPoint.x,this.midPoint.y);var v=!1;if(this.roundPixels&&(a=Math.floor(a),h=Math.floor(h)),c&&!this.panEffect.isRunning){var g=this.lerp,m=c.x-this.followOffset.x,y=c.y-this.followOffset.y;this.roundPixels&&(m=Math.floor(m),y=Math.floor(y)),d?(md.right&&(f=u(f,f+(m-d.right),g.x)),yd.bottom&&(p=u(p,p+(y-d.bottom),g.y))):(f=u(f,m-a,g.x),p=u(p,y-h,g.y)),v=!0}this.useBounds&&(f=this.clampX(f),p=this.clampY(p)),this.roundPixels&&(f=Math.floor(f),p=Math.floor(p)),this.scrollX=f,this.scrollY=p;var x=f+i,T=p+s;this.midPoint.set(x,T);var w=t/r,b=e/r,S=x-w/2,E=T-b/2;this.roundPixels&&(S=Math.floor(S),E=Math.floor(E)),this.worldView.setTo(S,E,w,b),o.applyITRS(Math.floor(this.x+a),Math.floor(this.y+h),this.rotation,r,r),o.translate(-a,-h),this.shakeEffect.preRender(),v&&this.emit(l.FOLLOW_UPDATE,this,c)},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,s,n,o){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===s&&(s=i),void 0===n&&(n=0),void 0===o&&(o=n),this._follow=t,this.roundPixels=e,i=r(i,0,1),s=r(s,0,1),this.lerp.set(i,s),this.followOffset.set(n,o);var a=this.width/2,h=this.height/2,l=t.x-n,u=t.y-o;return this.midPoint.set(l,u),this.scrollX=l-a,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),s.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},62382:(t,e,i)=>{var s=i(47751),n=i(56694),r=i(72632),o=i(91963),a=i(94287),h=i(40444),l=i(7599),u=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new s(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,n,r,o){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===n&&(n=this.scene.sys.scale.height),void 0===r&&(r=!1),void 0===o&&(o="");var a=new s(t,e,i,n);return a.setName(o),a.setScene(this.scene),a.setRoundPixels(this.roundPixels),a.id=this.getNextID(),this.cameras.push(a),r&&(this.main=a),a},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var s=!1,n=0;n0){r.preRender();var o=this.getVisibleChildren(e.getChildren(),r);t.render(i,o,r)}}},getVisibleChildren:function(t,e){return t.filter((function(t){return t.willRender(e)}))},resetAll:function(){for(var t=0;t{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.isComplete=!1,this.direction=!0,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=0,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a,h){if(void 0===t&&(t=!0),void 0===e&&(e=1e3),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=0),void 0===o&&(o=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),!o&&this.isRunning)return this.camera;this.isRunning=!0,this.isComplete=!1,this.duration=e,this.direction=t,this.progress=0,this.red=i,this.green=s,this.blue=n,this.alpha=t?Number.MIN_VALUE:1,this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h;var l=t?r.FADE_OUT_START:r.FADE_IN_START;return this.camera.emit(l,this.camera,this,e,i,s,n),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=1,this.progress=0,this._elapsed=0,this._alpha,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a){return void 0===t&&(t=250),void 0===e&&(e=255),void 0===i&&(i=255),void 0===s&&(s=255),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===a&&(a=this.camera.scene),!n&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,this.red=e,this.green=i,this.blue=s,this._alpha=this.alpha,this._elapsed=0,this._onUpdate=o,this._onUpdateScope=a,this.camera.emit(r.FLASH_START,this.camera,this,t,e,i,s)),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=i(93736),h=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=new a,this.current=new a,this.destination=new a,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=r.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene);var l=this.camera;return!n&&this.isRunning||(this.isRunning=!0,this.duration=i,this.progress=0,this.source.set(l.scrollX,l.scrollY),this.destination.set(t,e),l.getScroll(t,e,this.current),"string"==typeof s&&r.hasOwnProperty(s)?this.ease=r[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.camera.emit(o.PAN_START,this.camera,this,i,t,e)),l},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=i(35060),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=0,this.current=0,this.destination=0,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope,this.clockwise=!0,this.shortestPath=!1},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=o.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),void 0===e&&(e=!1),this.shortestPath=e;var l=t;t<0?(l=-1*t,this.clockwise=!1):this.clockwise=!0;var u=360*Math.PI/180;l-=Math.floor(l/u)*u;var c=this.camera;if(!n&&this.isRunning)return c;if(this.isRunning=!0,this.duration=i,this.progress=0,this.source=c.rotation,this.destination=l,"string"==typeof s&&o.hasOwnProperty(s)?this.ease=o[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.shortestPath){var d=0,f=0;(d=this.destination>this.source?Math.abs(this.destination-this.source):Math.abs(this.destination+u)-this.source)<(f=this.source>this.destination?Math.abs(this.source-this.destination):Math.abs(this.source+u)-this.destination)?this.clockwise=!0:d>f&&(this.clockwise=!1)}return this.camera.emit(r.ROTATE_START,this.camera,this,i,l),c},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed=l?Math.abs(h-l):Math.abs(h+a)-l;var u=0;u=this.clockwise?n.rotation+o*r:n.rotation-o*r,n.rotation=u,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,u)}else n.rotation=this.destination,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,this.destination),this.effectComplete()}},effectComplete:function(){this._onUpdate=null,this._onUpdateScope=null,this.isRunning=!1,this.camera.emit(r.ROTATE_COMPLETE,this.camera,this)},reset:function(){this.isRunning=!1,this._onUpdate=null,this._onUpdateScope=null},destroy:function(){this.reset(),this.camera=null,this.source=null,this.destination=null}});t.exports=a},3241:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(89787),o=i(93736),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.intensity=new o,this.progress=0,this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n){return void 0===t&&(t=100),void 0===e&&(e=.05),void 0===i&&(i=!1),void 0===s&&(s=null),void 0===n&&(n=this.camera.scene),!i&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,"number"==typeof e?this.intensity.set(e):this.intensity.set(e.x,e.y),this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate=s,this._onUpdateScope=n,this.camera.emit(r.SHAKE_START,this.camera,this,t,e)),this.camera},preRender:function(){this.isRunning&&this.camera.matrix.translate(this._offsetX,this._offsetY)},update:function(t,e){if(this.isRunning)if(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=1,this.destination=1,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a){void 0===e&&(e=1e3),void 0===i&&(i=r.Linear),void 0===s&&(s=!1),void 0===n&&(n=null),void 0===a&&(a=this.camera.scene);var h=this.camera;return!s&&this.isRunning||(this.isRunning=!0,this.duration=e,this.progress=0,this.source=h.zoom,this.destination=t,"string"==typeof i&&r.hasOwnProperty(i)?this.ease=r[i]:"function"==typeof i&&(this.ease=i),this._elapsed=0,this._onUpdate=n,this._onUpdateScope=a,this.camera.emit(o.ZOOM_START,this.camera,this,e,t)),h},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._elapsed{t.exports={Fade:i(92522),Flash:i(22151),Pan:i(37551),Shake:i(3241),RotateTo:i(1771),Zoom:i(13383)}},39577:t=>{t.exports="cameradestroy"},85373:t=>{t.exports="camerafadeincomplete"},92057:t=>{t.exports="camerafadeinstart"},1903:t=>{t.exports="camerafadeoutcomplete"},96131:t=>{t.exports="camerafadeoutstart"},85409:t=>{t.exports="cameraflashcomplete"},25500:t=>{t.exports="cameraflashstart"},44071:t=>{t.exports="followupdate"},19818:t=>{t.exports="camerapancomplete"},80002:t=>{t.exports="camerapanstart"},87966:t=>{t.exports="postrender"},74217:t=>{t.exports="prerender"},34805:t=>{t.exports="camerarotatecomplete"},30408:t=>{t.exports="camerarotatestart"},49856:t=>{t.exports="camerashakecomplete"},69189:t=>{t.exports="camerashakestart"},67657:t=>{t.exports="camerazoomcomplete"},14229:t=>{t.exports="camerazoomstart"},89787:(t,e,i)=>{t.exports={DESTROY:i(39577),FADE_IN_COMPLETE:i(85373),FADE_IN_START:i(92057),FADE_OUT_COMPLETE:i(1903),FADE_OUT_START:i(96131),FLASH_COMPLETE:i(85409),FLASH_START:i(25500),FOLLOW_UPDATE:i(44071),PAN_COMPLETE:i(19818),PAN_START:i(80002),POST_RENDER:i(87966),PRE_RENDER:i(74217),ROTATE_COMPLETE:i(34805),ROTATE_START:i(30408),SHAKE_COMPLETE:i(49856),SHAKE_START:i(69189),ZOOM_COMPLETE:i(67657),ZOOM_START:i(14229)}},32356:(t,e,i)=>{t.exports={Camera:i(47751),BaseCamera:i(51052),CameraManager:i(62382),Effects:i(53030),Events:i(89787)}},84219:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.speedX=0,this.speedY=0;var e=n(t,"speed",null);"number"==typeof e?(this.speedX=e,this.speedY=e):(this.speedX=n(t,"speed.x",0),this.speedY=n(t,"speed.y",0)),this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this.up&&this.up.isDown?e.scrollY-=this.speedY*t|0:this.down&&this.down.isDown&&(e.scrollY+=this.speedY*t|0),this.left&&this.left.isDown?e.scrollX-=this.speedX*t|0:this.right&&this.right.isDown&&(e.scrollX+=this.speedX*t|0),this.zoomIn&&this.zoomIn.isDown?(e.zoom-=this.zoomSpeed,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},69370:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=n(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=n(t,"acceleration.x",0),this.accelY=n(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=n(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=n(t,"drag.x",0),this.dragY=n(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var s=n(t,"maxSpeed",null);"number"==typeof s?(this.maxSpeedX=s,this.maxSpeedY=s):(this.maxSpeedX=n(t,"maxSpeed.x",0),this.maxSpeedY=n(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},6524:(t,e,i)=>{t.exports={FixedKeyControl:i(84219),SmoothedKeyControl:i(69370)}},44143:(t,e,i)=>{t.exports={Controls:i(6524),Scene2D:i(32356)}},86459:(t,e,i)=>{var s={VERSION:"3.61.0-beta.3",BlendModes:i(95723),ScaleModes:i(27394),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=s},14033:(t,e,i)=>{var s=i(56694),n=i(86459),r=i(18360),o=i(77290),a=i(72632),h=i(10850),l=i(42911),u=i(72283),c=i(5923),d=i(65641),f=i(93222),p=new s({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.renderType=h(t,"type",n.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),c.RND=new c.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io"),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=o.browser.es2019?1:0),o.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",o.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#ff0000","#ffff00","#00ff00","#00ffff","#000000"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null);var i=h(t,"render",null);this.pipeline=h(i,"pipeline",null,t),this.autoMobilePipeline=h(i,"autoMobilePipeline",!0,t),this.defaultPipeline=h(i,"defaultPipeline",d.MULTI_PIPELINE,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.pixelArt=h(i,"pixelArt",1!==this.zoom,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",4096,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t);var s=h(t,"backgroundColor",0);this.backgroundColor=f(s),this.transparent&&(this.backgroundColor=f(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",o.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowFXQuality=h(t,"fx.glow.quality",.1),this.glowFXDistance=h(t,"fx.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var p=h(t,"plugins",null),v=r.DefaultScene;p&&(Array.isArray(p)?this.defaultPlugins=p:l(p)&&(this.installGlobalPlugins=a(p,"global",[]),this.installScenePlugins=a(p,"scene",[]),Array.isArray(p.default)?v=p.default:Array.isArray(p.defaultMerge)&&(v=v.concat(p.defaultMerge)))),this.defaultPlugins=v;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=n.WEBGL:window.FORCE_CANVAS&&(this.renderType=n.CANVAS))}});t.exports=p},50150:(t,e,i)=>{var s=i(70616),n=i(61068),r=i(86459),o=i(90185);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===r.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==r.HEADLESS)if(e.renderType===r.AUTO&&(e.renderType=o.webGL?r.WEBGL:r.CANVAS),e.renderType===r.WEBGL){if(!o.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==r.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!o.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||n.disableSmoothing();var a,h,l=t.scale.baseSize,u=l.width,c=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=c):t.canvas=n.create(t,u,c,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||s.setCrisp(t.canvas),e.renderType!==r.HEADLESS)&&(a=i(91135),h=i(11857),e.renderType===r.WEBGL?t.renderer=new h(t):(t.renderer=new a(t),t.context=t.renderer.gameContext))}},77291:(t,e,i)=>{var s=i(86459);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===s.CANVAS?i="Canvas":e.renderType===s.HEADLESS&&(i="Headless");var n,r=e.audio,o=t.device.audio;if(n=o.webAudio&&!r.disableWebAudio?"Web Audio":r.noAudio||!o.webAudio&&!o.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+s.VERSION+" / https://phaser.io");else{var a,h="",l=[h];if(Array.isArray(e.bannerBackgroundColor))e.bannerBackgroundColor.forEach((function(t){h=h.concat("%c "),l.push("background: "+t),a=t})),l[l.length-1]="color: "+e.bannerTextColor+"; background: "+a;else h=h.concat("%c "),l.push("color: "+e.bannerTextColor+"; background: "+e.bannerBackgroundColor);l.push("background: transparent"),e.gameTitle&&(h=h.concat(e.gameTitle),e.gameVersion&&(h=h.concat(" v"+e.gameVersion)),e.hidePhaser||(h=h.concat(" / ")));e.hidePhaser||(h=h.concat("Phaser v"+s.VERSION+" ("+i+" | "+n+")")),h=h.concat(" %c 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x(this,this.config),this.pendingDestroy=!1,this.removeCanvas=!1,this.noReturn=!1,this.hasFocus=!1,this.isPaused=!1,p(this.boot.bind(this))},boot:function(){y.hasCore("EventEmitter")?(this.isBooted=!0,this.config.preBoot(this),this.scale.preBoot(),u(this),l(this),d(this),s(this.canvas,this.config.parent),this.textures.once(b.READY,this.texturesReady,this),this.events.emit(g.BOOT)):console.warn("Aborting. Core Plugins missing.")},texturesReady:function(){this.events.emit(g.READY),this.start()},start:function(){this.isRunning=!0,this.config.postBoot(this),this.renderer?this.loop.start(this.step.bind(this)):this.loop.start(this.headlessStep.bind(this)),A(this);var t=this.events;t.on(g.HIDDEN,this.onHidden,this),t.on(g.VISIBLE,this.onVisible,this),t.on(g.BLUR,this.onBlur,this),t.on(g.FOCUS,this.onFocus,this)},step:function(t,e){if(this.pendingDestroy)return this.runDestroy();if(!this.isPaused){var i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e);var s=this.renderer;s.preRender(),i.emit(g.PRE_RENDER,s,t,e),this.scene.render(s),s.postRender(),i.emit(g.POST_RENDER,s,t,e)}},headlessStep:function(t,e){if(this.pendingDestroy)return this.runDestroy();if(!this.isPaused){var i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e),this.scene.isProcessing=!1,i.emit(g.PRE_RENDER,null,t,e),i.emit(g.POST_RENDER,null,t,e)}},onHidden:function(){this.loop.pause(),this.events.emit(g.PAUSE)},pause:function(){var t=this.isPaused;this.isPaused=!0,t||this.events.emit(g.PAUSE)},onVisible:function(){this.loop.resume(),this.events.emit(g.RESUME)},resume:function(){var t=this.isPaused;this.isPaused=!1,t&&this.events.emit(g.RESUME)},onBlur:function(){this.hasFocus=!1,this.loop.blur()},onFocus:function(){this.hasFocus=!0,this.loop.focus()},getFrame:function(){return this.loop.frame},getTime:function(){return this.loop.now},destroy:function(t,e){void 0===e&&(e=!1),this.pendingDestroy=!0,this.removeCanvas=t,this.noReturn=e},runDestroy:function(){this.scene.destroy(),this.events.emit(g.DESTROY),this.events.removeAllListeners(),this.renderer&&this.renderer.destroy(),this.removeCanvas&&this.canvas&&(o.remove(this.canvas),this.canvas.parentNode&&this.canvas.parentNode.removeChild(this.canvas)),this.domContainer&&this.domContainer.parentNode.removeChild(this.domContainer),this.loop.destroy(),this.pendingDestroy=!1}});t.exports=_},26617:(t,e,i)=>{var s=i(56694),n=i(10850),r=i(72283),o=i(27385),a=new s({initialize:function(t,e){this.game=t,this.raf=new 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t=window.performance.now();this.time=t,this.lastTime=t,this.nextFpsUpdate=t+1e3,this.framesThisSecond=0;for(var e=0;e0||!this.inFocus)&&(this._coolDown--,t=Math.min(t,this._target)),t>this._min&&(t=i[e],t=Math.min(t,this._min)),i[e]=t,this.deltaIndex++,this.deltaIndex>=s&&(this.deltaIndex=0);for(var n=0,r=0;r=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.delta>=this._limitRate&&(this.callback(t,this.delta),this.delta=0),this.lastTime=t,this.frame++},step:function(t){this.now=t;var e=Math.max(0,t-this.lastTime);this.rawDelta=e,this.time+=this.rawDelta,this.smoothStep&&(e=this.smoothDelta(e)),this.delta=e,t>=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.callback(t,e),this.lastTime=t,this.frame++},tick:function(){var t=window.performance.now();this.hasFpsLimit?this.stepLimitFPS(t):this.step(t)},sleep:function(){this.running&&(this.raf.stop(),this.running=!1)},wake:function(t){void 0===t&&(t=!1);var e=window.performance.now();if(!this.running){t&&(this.startTime+=-this.lastTime+(this.lastTime+e));var i=this.hasFpsLimit?this.stepLimitFPS.bind(this):this.step.bind(this);this.raf.start(i,this.forceSetTimeOut,this._target),this.running=!0,this.nextFpsUpdate=e+1e3,this.framesThisSecond=0,this.fpsLimitTriggered=!1,this.tick()}},getDuration:function(){return Math.round(this.lastTime-this.startTime)/1e3},getDurationMS:function(){return Math.round(this.lastTime-this.startTime)},stop:function(){return this.running=!1,this.started=!1,this.raf.stop(),this},destroy:function(){this.stop(),this.raf.destroy(),this.raf=null,this.game=null,this.callback=null}});t.exports=a},26493:(t,e,i)=>{var s=i(97081);t.exports=function(t){var e,i=t.events;if(void 0!==document.hidden)e="visibilitychange";else{["webkit","moz","ms"].forEach((function(t){void 0!==document[t+"Hidden"]&&(document.hidden=function(){return document[t+"Hidden"]},e=t+"visibilitychange")}))}e&&document.addEventListener(e,(function(t){document.hidden||"pause"===t.type?i.emit(s.HIDDEN):i.emit(s.VISIBLE)}),!1),window.onblur=function(){i.emit(s.BLUR)},window.onfocus=function(){i.emit(s.FOCUS)},window.focus&&t.config.autoFocus&&window.focus()}},41651:t=>{t.exports="blur"},5520:t=>{t.exports="boot"},51673:t=>{t.exports="contextlost"},25055:t=>{t.exports="destroy"},23767:t=>{t.exports="focus"},57564:t=>{t.exports="hidden"},38327:t=>{t.exports="pause"},43807:t=>{t.exports="postrender"},73652:t=>{t.exports="poststep"},780:t=>{t.exports="prerender"},13781:t=>{t.exports="prestep"},38247:t=>{t.exports="ready"},29129:t=>{t.exports="resume"},34994:t=>{t.exports="step"},98704:t=>{t.exports="visible"},97081:(t,e,i)=>{t.exports={BLUR:i(41651),BOOT:i(5520),CONTEXT_LOST:i(51673),DESTROY:i(25055),FOCUS:i(23767),HIDDEN:i(57564),PAUSE:i(38327),POST_RENDER:i(43807),POST_STEP:i(73652),PRE_RENDER:i(780),PRE_STEP:i(13781),READY:i(38247),RESUME:i(29129),STEP:i(34994),VISIBLE:i(98704)}},80293:(t,e,i)=>{t.exports={Config:i(14033),CreateRenderer:i(50150),DebugHeader:i(77291),Events:i(97081),TimeStep:i(26617),VisibilityHandler:i(26493)}},52780:(t,e,i)=>{var 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g=0;g{t.exports={GenerateTexture:i(52780),Palettes:i(25235)}},81543:t=>{t.exports={0:"#000",1:"#9D9D9D",2:"#FFF",3:"#BE2633",4:"#E06F8B",5:"#493C2B",6:"#A46422",7:"#EB8931",8:"#F7E26B",9:"#2F484E",A:"#44891A",B:"#A3CE27",C:"#1B2632",D:"#005784",E:"#31A2F2",F:"#B2DCEF"}},75846:t=>{t.exports={0:"#000",1:"#fff",2:"#8b4131",3:"#7bbdc5",4:"#8b41ac",5:"#6aac41",6:"#3931a4",7:"#d5de73",8:"#945a20",9:"#5a4100",A:"#bd736a",B:"#525252",C:"#838383",D:"#acee8b",E:"#7b73de",F:"#acacac"}},83206:t=>{t.exports={0:"#000",1:"#2234d1",2:"#0c7e45",3:"#44aacc",4:"#8a3622",5:"#5c2e78",6:"#aa5c3d",7:"#b5b5b5",8:"#5e606e",9:"#4c81fb",A:"#6cd947",B:"#7be2f9",C:"#eb8a60",D:"#e23d69",E:"#ffd93f",F:"#fff"}},13194:t=>{t.exports={0:"#000",1:"#191028",2:"#46af45",3:"#a1d685",4:"#453e78",5:"#7664fe",6:"#833129",7:"#9ec2e8",8:"#dc534b",9:"#e18d79",A:"#d6b97b",B:"#e9d8a1",C:"#216c4b",D:"#d365c8",E:"#afaab9",F:"#f5f4eb"}},50686:t=>{t.exports={0:"#000",1:"#191028",2:"#46af45",3:"#a1d685",4:"#453e78",5:"#7664fe",6:"#833129",7:"#9ec2e8",8:"#dc534b",9:"#e18d79",A:"#d6b97b",B:"#e9d8a1",C:"#216c4b",D:"#d365c8",E:"#afaab9",F:"#fff"}},25235:(t,e,i)=>{t.exports={ARNE16:i(81543),C64:i(75846),CGA:i(83206),JMP:i(13194),MSX:i(50686)}},63120:(t,e,i)=>{var s=i(56694),n=i(34631),r=i(38517),o=i(93736),a=new s({Extends:r,initialize:function(t,e,i,s){r.call(this,"CubicBezierCurve"),Array.isArray(t)&&(s=new o(t[6],t[7]),i=new o(t[4],t[5]),e=new o(t[2],t[3]),t=new o(t[0],t[1])),this.p0=t,this.p1=e,this.p2=i,this.p3=s},getStartPoint:function(t){return void 0===t&&(t=new o),t.copy(this.p0)},getResolution:function(t){return t},getPoint:function(t,e){void 0===e&&(e=new o);var i=this.p0,s=this.p1,r=this.p2,a=this.p3;return e.set(n(t,i.x,s.x,r.x,a.x),n(t,i.y,s.y,r.y,a.y))},draw:function(t,e){void 0===e&&(e=32);var i=this.getPoints(e);t.beginPath(),t.moveTo(this.p0.x,this.p0.y);for(var s=1;s{var s=i(56694),n=i(80222),r=i(74118),o=i(93736),a=new s({initialize:function(t){this.type=t,this.defaultDivisions=5,this.arcLengthDivisions=100,this.cacheArcLengths=[],this.needsUpdate=!0,this.active=!0,this._tmpVec2A=new o,this._tmpVec2B=new o},draw:function(t,e){return void 0===e&&(e=32),t.strokePoints(this.getPoints(e))},getBounds:function(t,e){t||(t=new 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n,r,o,a,h=t.text,l=h.length,u=t.maxWidth,c=t.wordWrapCharCode,d=Number.MAX_VALUE,f=Number.MAX_VALUE,p=0,v=0,g=t.fontData.chars,m=t.fontData.lineHeight,y=t.letterSpacing,x=t.lineSpacing,T=0,w=0,b=0,S=null,E=t._align,A=0,C=0,_=t.fontSize/t.fontData.size,M=_*t.scaleX,P=_*t.scaleY,R=null,O=0,L=[],F=Number.MAX_VALUE,D=0,k=0,I=0,B=[],N=[],U=null;if(u>0){for(n=0;nu||H-z>u?(G.push(V.i-1),V.cr?(G.push(V.i+V.word.length),z=0,Y=null):Y=V):V.cr&&(G.push(V.i+V.word.length),z=0,Y=null)}for(n=G.length-1;n>=0;n--)r=h,o=G[n],a="\n",h=r.substr(0,o)+a+r.substr(o+1);s.wrappedText=h,l=h.length,B=[],U=null}var j=0;for(n=0;nA&&(d=A),f>C&&(f=C);var K=A+S.xAdvance,Z=C+m;pD&&(D=I),ID&&(D=I),I0)for(var Q=0;Q{var s=i(31476);t.exports=function(t,e,i,n,r,o,a){var h=t.sys.textures.get(i),l=h.get(n),u=t.sys.cache.xml.get(r);if(l&&u){var c=s(u,l,o,a,h);return t.sys.cache.bitmapFont.add(e,{data:c,texture:i,frame:n,fromAtlas:!0}),!0}return!1}},39860:(t,e,i)=>{var s=i(10850);t.exports=function(t,e){var 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this.flipX=!1,this.flipY=!1,this},reset:function(t,e,i){return this.x=t,this.y=e,this.flipX=!1,this.flipY=!1,this._alpha=1,this._visible=!0,this.parent.dirty=!0,i&&this.setFrame(i),this},setPosition:function(t,e){return this.x=t,this.y=e,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},setVisible:function(t){return this.visible=t,this},setAlpha:function(t){return this.alpha=t,this},setTint:function(t){return this.tint=t,this},destroy:function(){this.parent.dirty=!0,this.parent.children.remove(this),this.parent=void 0,this.frame=void 0,this.data=void 0},visible:{get:function(){return this._visible},set:function(t){this.parent.dirty|=this._visible!==t,this._visible=t}},alpha:{get:function(){return this._alpha},set:function(t){this.parent.dirty|=this._alpha>0!=t>0,this._alpha=t}}});t.exports=r},97123:(t,e,i)=>{var s=i(82897),n={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,n){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=s(t,0,1),this._alphaTR=s(e,0,1),this._alphaBL=s(i,0,1),this._alphaBR=s(n,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=s(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=s(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=s(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=s(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=n},15720:(t,e,i)=>{var s=i(82897),n={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=n},69732:(t,e,i)=>{var s=i(95723),n={_blendMode:s.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=s[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=n},28284:t=>{t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},85293:t=>{var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},14975:t=>{var e={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this}};t.exports=e},88677:(t,e,i)=>{var s=i(56694),n=i(96910),r=i(72677),o=new s({initialize:function(t,e){this.gameObject=t,this.isPost=e,this.enabled=!1,this.list=[],this.padding=0},setPadding:function(t){return void 0===t&&(t=0),this.padding=t,this.gameObject},onFXCopy:function(){},onFX:function(){},enable:function(t){if(!this.isPost){var e=this.gameObject.scene.sys.renderer;e&&e.pipelines?(this.gameObject.pipeline=e.pipelines.FX_PIPELINE,void 0!==t&&(this.padding=t),this.enabled=!0):this.enabled=!1}},clear:function(){if(this.isPost)this.gameObject.resetPostPipeline(!0);else{for(var t=this.list,e=0;e{t.exports={flipX:!1,flipY:!1,toggleFlipX:function(){return this.flipX=!this.flipX,this},toggleFlipY:function(){return this.flipY=!this.flipY,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this}}},80693:(t,e,i)=>{var s=i(74118),n=i(2386),r=i(93736),o={prepareBoundsOutput:function(t,e){(void 0===e&&(e=!1),0!==this.rotation&&n(t,this.x,this.y,this.rotation),e&&this.parentContainer)&&this.parentContainer.getBoundsTransformMatrix().transformPoint(t.x,t.y,t);return t},getCenter:function(t,e){return void 0===t&&(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getTopLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getTopCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getTopRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getLeftCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getRightCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getBottomLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBounds:function(t){var e,i,n,r,o,a,h,l;if(void 0===t&&(t=new s),this.parentContainer){var u=this.parentContainer.getBoundsTransformMatrix();this.getTopLeft(t),u.transformPoint(t.x,t.y,t),e=t.x,i=t.y,this.getTopRight(t),u.transformPoint(t.x,t.y,t),n=t.x,r=t.y,this.getBottomLeft(t),u.transformPoint(t.x,t.y,t),o=t.x,a=t.y,this.getBottomRight(t),u.transformPoint(t.x,t.y,t),h=t.x,l=t.y}else this.getTopLeft(t),e=t.x,i=t.y,this.getTopRight(t),n=t.x,r=t.y,this.getBottomLeft(t),o=t.x,a=t.y,this.getBottomRight(t),h=t.x,l=t.y;return t.x=Math.min(e,n,o,h),t.y=Math.min(i,r,a,l),t.width=Math.max(e,n,o,h)-t.x,t.height=Math.max(i,r,a,l)-t.y,t}};t.exports=o},39171:(t,e,i)=>{var s=i(76756),n=i(63037),r={mask:null,setMask:function(t){return this.mask=t,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},createBitmapMask:function(t,e,i,n,r){return void 0===t&&(this.texture||this.shader||this.geom)&&(t=this),new s(this.scene,t,e,i,n,r)},createGeometryMask:function(t){return void 0!==t||"Graphics"!==this.type&&!this.geom||(t=this),new n(this.scene,t)}};t.exports=r},28072:t=>{var e={_originComponent:!0,originX:.5,originY:.5,_displayOriginX:0,_displayOriginY:0,displayOriginX:{get:function(){return this._displayOriginX},set:function(t){this._displayOriginX=t,this.originX=t/this.width}},displayOriginY:{get:function(){return this._displayOriginY},set:function(t){this._displayOriginY=t,this.originY=t/this.height}},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this.updateDisplayOrigin()},setOriginFromFrame:function(){return this.frame&&this.frame.customPivot?(this.originX=this.frame.pivotX,this.originY=this.frame.pivotY,this.updateDisplayOrigin()):this.setOrigin()},setDisplayOrigin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displayOriginX=t,this.displayOriginY=e,this},updateDisplayOrigin:function(){return this._displayOriginX=this.originX*this.width,this._displayOriginY=this.originY*this.height,this}};t.exports=e},54211:(t,e,i)=>{var s=i(75606),n=i(63130),r=i(10850),o=i(55303),a=i(93736),h={path:null,rotateToPath:!1,pathRotationOffset:0,pathOffset:null,pathVector:null,pathDelta:null,pathTween:null,pathConfig:null,_prevDirection:o.PLAYING_FORWARD,setPath:function(t,e){void 0===e&&(e=this.pathConfig);var i=this.pathTween;return i&&i.isPlaying()&&i.stop(),this.path=t,e&&this.startFollow(e),this},setRotateToPath:function(t,e){return void 0===e&&(e=0),this.rotateToPath=t,this.pathRotationOffset=e,this},isFollowing:function(){var t=this.pathTween;return t&&t.isPlaying()},startFollow:function(t,e){void 0===t&&(t={}),void 0===e&&(e=0);var i=this.pathTween;i&&i.isPlaying()&&i.stop(),"number"==typeof t&&(t={duration:t}),t.from=r(t,"from",0),t.to=r(t,"to",1);var h=n(t,"positionOnPath",!1);this.rotateToPath=n(t,"rotateToPath",!1),this.pathRotationOffset=r(t,"rotationOffset",0);var l=r(t,"startAt",e);if(l&&(t.onStart=function(t){var e=t.data[0];e.progress=l,e.elapsed=e.duration*l;var i=e.ease(e.progress);e.current=e.start+(e.end-e.start)*i,e.setTargetValue()}),this.pathOffset||(this.pathOffset=new a(this.x,this.y)),this.pathVector||(this.pathVector=new a),this.pathDelta||(this.pathDelta=new a),this.pathDelta.reset(),t.persist=!0,this.pathTween=this.scene.sys.tweens.addCounter(t),this.path.getStartPoint(this.pathOffset),h&&(this.x=this.pathOffset.x,this.y=this.pathOffset.y),this.pathOffset.x=this.x-this.pathOffset.x,this.pathOffset.y=this.y-this.pathOffset.y,this._prevDirection=o.PLAYING_FORWARD,this.rotateToPath){var u=this.path.getPoint(.1);this.rotation=Math.atan2(u.y-this.y,u.x-this.x)+s(this.pathRotationOffset)}return this.pathConfig=t,this},pauseFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.pause(),this},resumeFollow:function(){var t=this.pathTween;return t&&t.isPaused()&&t.resume(),this},stopFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.stop(),this},pathUpdate:function(){var t=this.pathTween;if(t&&t.data){var e=t.data[0],i=this.pathDelta,n=this.pathVector;if(i.copy(n).negate(),e.state===o.COMPLETE)return this.path.getPoint(e.end,n),i.add(n),n.add(this.pathOffset),void this.setPosition(n.x,n.y);if(e.state!==o.PLAYING_FORWARD&&e.state!==o.PLAYING_BACKWARD)return;this.path.getPoint(t.getValue(),n),i.add(n),n.add(this.pathOffset);var r=this.x,a=this.y;this.setPosition(n.x,n.y);var h=this.x-r,l=this.y-a;if(0===h&&0===l)return;if(e.state!==this._prevDirection)return void(this._prevDirection=e.state);this.rotateToPath&&(this.rotation=Math.atan2(l,h)+s(this.pathRotationOffset))}}};t.exports=h},58210:(t,e,i)=>{var s=i(28699),n={defaultPipeline:null,pipeline:null,pipelineData:null,initPipeline:function(t){this.pipelineData={};var e=this.scene.sys.renderer;if(!e)return!1;var i=e.pipelines;if(i){void 0===t&&(t=i.default);var s=i.get(t);if(s)return this.defaultPipeline=s,this.pipeline=s,!0}return!1},setPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){var o=r.get(t);o&&(this.pipeline=o),e&&(this.pipelineData=i?s(e):e)}return this},setPipelineData:function(t,e){var i=this.pipelineData;return void 0===e?delete i[t]:i[t]=e,this},resetPipeline:function(t){return void 0===t&&(t=!1),this.pipeline=this.defaultPipeline,t&&(this.pipelineData={}),null!==this.pipeline},getPipelineName:function(){return this.pipeline.name}};t.exports=n},44086:(t,e,i)=>{var s=i(28699),n=i(88677),r=i(72677),o={hasPostPipeline:!1,postPipelines:null,postPipelineData:null,preFX:null,postFX:null,initPostPipeline:function(t){this.postPipelines=[],this.postPipelineData={},this.postFX=new n(this,!0),t&&(this.preFX=new n(this,!1))},setPostPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){Array.isArray(t)||(t=[t]);for(var o=0;o0,this},setPostPipelineData:function(t,e){var i=this.postPipelineData;return void 0===e?delete i[t]:i[t]=e,this},getPostPipeline:function(t){for(var e="string"==typeof t,i=this.postPipelines,s=[],n=0;n=0;s--){var n=i[s];(e&&n.name===t||!e&&n===t)&&(n.destroy(),r(i,s))}return this.hasPostPipeline=this.postPipelines.length>0,this},clearFX:function(){return this.preFX&&this.preFX.clear(),this.postFX&&this.postFX.clear(),this}};t.exports=o},45900:t=>{var e={scrollFactorX:1,scrollFactorY:1,setScrollFactor:function(t,e){return void 0===e&&(e=t),this.scrollFactorX=t,this.scrollFactorY=e,this}};t.exports=e},31654:t=>{var e={_sizeComponent:!0,width:0,height:0,displayWidth:{get:function(){return Math.abs(this.scaleX*this.frame.realWidth)},set:function(t){this.scaleX=t/this.frame.realWidth}},displayHeight:{get:function(){return Math.abs(this.scaleY*this.frame.realHeight)},set:function(t){this.scaleY=t/this.frame.realHeight}},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight;var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}};t.exports=e},82081:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setTexture:function(t,e,i,s){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e,i,s)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this}};t.exports=n},21850:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this.isCropped&&this.frame.updateCropUVs(this._crop,this.flipX,this.flipY),this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=n},58072:t=>{var e={tintTopLeft:16777215,tintTopRight:16777215,tintBottomLeft:16777215,tintBottomRight:16777215,tintFill:!1,clearTint:function(){return this.setTint(16777215),this},setTint:function(t,e,i,s){return void 0===t&&(t=16777215),void 0===e&&(e=t,i=t,s=t),this.tintTopLeft=t,this.tintTopRight=e,this.tintBottomLeft=i,this.tintBottomRight=s,this.tintFill=!1,this},setTintFill:function(t,e,i,s){return this.setTint(t,e,i,s),this.tintFill=!0,this},tint:{set:function(t){this.setTint(t,t,t,t)}},isTinted:{get:function(){var t=16777215;return this.tintFill||this.tintTopLeft!==t||this.tintTopRight!==t||this.tintBottomLeft!==t||this.tintBottomRight!==t}}};t.exports=e},48129:t=>{t.exports=function(t){var e={name:t.name,type:t.type,x:t.x,y:t.y,depth:t.depth,scale:{x:t.scaleX,y:t.scaleY},origin:{x:t.originX,y:t.originY},flipX:t.flipX,flipY:t.flipY,rotation:t.rotation,alpha:t.alpha,visible:t.visible,blendMode:t.blendMode,textureKey:"",frameKey:"",data:{}};return t.texture&&(e.textureKey=t.texture.key,e.frameKey=t.frame.name),e}},56584:(t,e,i)=>{var s=i(83392),n=i(69360),r=i(64462),o=i(35786),a=i(62138),h=i(93736),l={hasTransformComponent:!0,_scaleX:1,_scaleY:1,_rotation:0,x:0,y:0,z:0,w:0,scale:{get:function(){return(this._scaleX+this._scaleY)/2},set:function(t){this._scaleX=t,this._scaleY=t,0===t?this.renderFlags&=-5:this.renderFlags|=4}},scaleX:{get:function(){return this._scaleX},set:function(t){this._scaleX=t,0===t?this.renderFlags&=-5:0!==this._scaleY&&(this.renderFlags|=4)}},scaleY:{get:function(){return this._scaleY},set:function(t){this._scaleY=t,0===t?this.renderFlags&=-5:0!==this._scaleX&&(this.renderFlags|=4)}},angle:{get:function(){return a(this._rotation*s.RAD_TO_DEG)},set:function(t){this.rotation=a(t)*s.DEG_TO_RAD}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=o(t)}},setPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=0),this.x=t,this.y=e,this.z=i,this.w=s,this},copyPosition:function(t){return void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.z&&(this.z=t.z),void 0!==t.w&&(this.w=t.w),this},setRandomPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),this.x=t+Math.random()*i,this.y=e+Math.random()*s,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,this},setScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.scaleX=t,this.scaleY=e,this},setX:function(t){return void 0===t&&(t=0),this.x=t,this},setY:function(t){return void 0===t&&(t=0),this.y=t,this},setZ:function(t){return void 0===t&&(t=0),this.z=t,this},setW:function(t){return void 0===t&&(t=0),this.w=t,this},getLocalTransformMatrix:function(t){return void 0===t&&(t=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY)},getWorldTransformMatrix:function(t,e){void 0===t&&(t=new n);var i=this.parentContainer;if(!i)return this.getLocalTransformMatrix(t);for(e||(e=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY);i;)e.applyITRS(i.x,i.y,i._rotation,i._scaleX,i._scaleY),e.multiply(t,t),i=i.parentContainer;return t},getLocalPoint:function(t,e,i,s){i||(i=new h),s||(s=this.scene.sys.cameras.main);var n=s.scrollX,o=s.scrollY,a=t+n*this.scrollFactorX-n,l=e+o*this.scrollFactorY-o;return this.parentContainer?this.getWorldTransformMatrix().applyInverse(a,l,i):r(a,l,this.x,this.y,this.rotation,this.scaleX,this.scaleY,i),this._originComponent&&(i.x+=this._displayOriginX,i.y+=this._displayOriginY),i},getParentRotation:function(){for(var t=0,e=this.parentContainer;e;)t+=e.rotation,e=e.parentContainer;return t}};t.exports=l},69360:(t,e,i)=>{var s=i(56694),n=i(83392),r=i(93736),o=new s({initialize:function(t,e,i,s,n,r){void 0===t&&(t=1),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=0),this.matrix=new Float32Array([t,e,i,s,n,r,0,0,1]),this.decomposedMatrix={translateX:0,translateY:0,scaleX:1,scaleY:1,rotation:0},this.quad=new Float32Array(8)},a:{get:function(){return this.matrix[0]},set:function(t){this.matrix[0]=t}},b:{get:function(){return this.matrix[1]},set:function(t){this.matrix[1]=t}},c:{get:function(){return this.matrix[2]},set:function(t){this.matrix[2]=t}},d:{get:function(){return this.matrix[3]},set:function(t){this.matrix[3]=t}},e:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},f:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},tx:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},ty:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},rotation:{get:function(){return Math.acos(this.a/this.scaleX)*(Math.atan(-this.c/this.a)<0?-1:1)}},rotationNormalized:{get:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],r=t[3];return e||i?i>0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):s||r?n.TAU-(r>0?Math.acos(-s/this.scaleY):-Math.acos(s/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3];return s[0]=n*i+o*e,s[1]=r*i+a*e,s[2]=n*-e+o*i,s[3]=r*-e+a*i,this},multiply:function(t,e){var i=this.matrix,s=t.matrix,n=i[0],r=i[1],o=i[2],a=i[3],h=i[4],l=i[5],u=s[0],c=s[1],d=s[2],f=s[3],p=s[4],v=s[5],g=void 0===e?i:e.matrix;return g[0]=u*n+c*o,g[1]=u*r+c*a,g[2]=d*n+f*o,g[3]=d*r+f*a,g[4]=p*n+v*o+h,g[5]=p*r+v*a+l,g},multiplyWithOffset:function(t,e,i){var s=this.matrix,n=t.matrix,r=s[0],o=s[1],a=s[2],h=s[3],l=e*r+i*a+s[4],u=e*o+i*h+s[5],c=n[0],d=n[1],f=n[2],p=n[3],v=n[4],g=n[5];return s[0]=c*r+d*a,s[1]=c*o+d*h,s[2]=f*r+p*a,s[3]=f*o+p*h,s[4]=v*r+g*a+l,s[5]=v*o+g*h+u,this},transform:function(t,e,i,s,n,r){var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return o[0]=t*a+e*l,o[1]=t*h+e*u,o[2]=i*a+s*l,o[3]=i*h+s*u,o[4]=n*a+r*l+c,o[5]=n*h+r*u+d,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3],h=s[4],l=s[5];return i.x=t*n+e*o+h,i.y=t*r+e*a+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=e*n-i*s;return t[0]=n/a,t[1]=-i/a,t[2]=-s/a,t[3]=e/a,t[4]=(s*o-n*r)/a,t[5]=-(e*o-i*r)/a,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){var e=this.matrix;return t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,s,n,r){var o=this.matrix;return o[0]=t,o[1]=e,o[2]=i,o[3]=s,o[4]=n,o[5]=r,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(t.translateX=e[4],t.translateY=e[5],i||s){var a=Math.sqrt(i*i+s*s);t.rotation=s>0?Math.acos(i/a):-Math.acos(i/a),t.scaleX=a,t.scaleY=o/a}else if(n||r){var h=Math.sqrt(n*n+r*r);t.rotation=.5*Math.PI-(r>0?Math.acos(-n/h):-Math.acos(n/h)),t.scaleX=o/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,s,n){var r=this.matrix,o=Math.sin(i),a=Math.cos(i);return r[4]=t,r[5]=e,r[0]=a*s,r[1]=o*s,r[2]=-o*n,r[3]=a*n,this},applyInverse:function(t,e,i){void 0===i&&(i=new r);var s=this.matrix,n=s[0],o=s[1],a=s[2],h=s[3],l=s[4],u=s[5],c=1/(n*h+a*-o);return i.x=h*c*t+-a*c*e+(u*a-l*h)*c,i.y=n*c*e+-o*c*t+(-u*n+l*o)*c,i},setQuad:function(t,e,i,s,n,r){void 0===r&&(r=this.quad);var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return r[0]=t*a+e*l+c,r[1]=t*h+e*u+d,r[2]=t*a+s*l+c,r[3]=t*h+s*u+d,r[4]=i*a+s*l+c,r[5]=i*h+s*u+d,r[6]=i*a+e*l+c,r[7]=i*h+e*u+d,r},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var s=this.getX(t,e);return i&&(s=Math.round(s)),s},getYRound:function(t,e,i){var s=this.getY(t,e);return i&&(s=Math.round(s)),s},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=o},59694:t=>{var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},64937:(t,e,i)=>{t.exports={Alpha:i(97123),AlphaSingle:i(15720),BlendMode:i(69732),ComputedSize:i(28284),Crop:i(85293),Depth:i(14975),Flip:i(92972),FX:i(88677),GetBounds:i(80693),Mask:i(39171),Origin:i(28072),PathFollower:i(54211),Pipeline:i(58210),PostPipeline:i(44086),ScrollFactor:i(45900),Size:i(31654),Texture:i(82081),TextureCrop:i(21850),Tint:i(58072),ToJSON:i(48129),Transform:i(56584),TransformMatrix:i(69360),Visible:i(59694)}},70339:(t,e,i)=>{var s=i(59959),n=i(95723),r=i(56694),o=i(64937),a=i(56631),h=i(89980),l=i(74118),u=i(98524),c=i(58795),d=i(93736),f=new r({Extends:h,Mixins:[o.AlphaSingle,o.BlendMode,o.ComputedSize,o.Depth,o.Mask,o.PostPipeline,o.Transform,o.Visible,u],initialize:function(t,e,i,s){h.call(this,t,"Container"),this.list=[],this.exclusive=!0,this.maxSize=-1,this.position=0,this.localTransform=new o.TransformMatrix,this.tempTransformMatrix=new o.TransformMatrix,this._sortKey="",this._sysEvents=t.sys.events,this.scrollFactorX=1,this.scrollFactorY=1,this.initPostPipeline(),this.setPosition(e,i),this.setBlendMode(n.SKIP_CHECK),s&&this.add(s)},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return.5*this.width}},displayOriginY:{get:function(){return.5*this.height}},setExclusive:function(t){return void 0===t&&(t=!0),this.exclusive=t,this},getBounds:function(t){if(void 0===t&&(t=new l),t.setTo(this.x,this.y,0,0),this.parentContainer){var e=this.parentContainer.getBoundsTransformMatrix().transformPoint(this.x,this.y);t.setTo(e.x,e.y,0,0)}if(this.list.length>0){var i=this.list,s=new l,n=!1;t.setEmpty();for(var r=0;r-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){var i,s=[null],n=this.list.slice(),r=n.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.tempTransformMatrix.destroy(),this.list=[]}});t.exports=f},13916:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list;if(0!==n.length){var r=e.localTransform;s?(r.loadIdentity(),r.multiply(s),r.translate(e.x,e.y),r.rotate(e.rotation),r.scale(e.scaleX,e.scaleY)):r.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var o=-1!==e.blendMode;o||t.setBlendMode(0);var a=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u{var s=i(88933),n=i(70339),r=i(99325),o=i(20494);r.register("container",(function(t,e){void 0===t&&(t={});var i=o(t,"x",0),r=o(t,"y",0),a=o(t,"children",null),h=new n(this.scene,i,r,a);return void 0!==e&&(t.add=e),s(this.scene,h,t),h}))},23400:(t,e,i)=>{var s=i(70339);i(61286).register("container",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},98524:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(36934),r=i(13916),t.exports={renderWebGL:n,renderCanvas:r}},36934:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list,r=n.length;if(0!==r){var o=e.localTransform;s?(o.loadIdentity(),o.multiply(s),o.translate(e.x,e.y),o.rotate(e.rotation),o.scale(e.scaleX,e.scaleY)):o.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),t.pipelines.preBatch(e);var a=-1!==e.blendMode;a||t.setBlendMode(0);for(var h=e.alpha,l=e.scrollFactorX,u=e.scrollFactorY,c=0;c{t.exports=["normal","multiply","multiply","screen","overlay","darken","lighten","color-dodge","color-burn","hard-light","soft-light","difference","exclusion","hue","saturation","color","luminosity"]},38943:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(11603),o=i(89980),a=i(42911),h=i(55638),l=i(7599),u=i(51729),c=new s({Extends:o,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Origin,n.ScrollFactor,n.Transform,n.Visible,r],initialize:function(t,e,i,s,n,r){o.call(this,t,"DOMElement"),this.parent=t.sys.game.domContainer,this.cache=t.sys.cache.html,this.node,this.transformOnly=!1,this.skewX=0,this.skewY=0,this.rotate3d=new u,this.rotate3dAngle="deg",this.pointerEvents="auto",this.width=0,this.height=0,this.displayWidth=0,this.displayHeight=0,this.handler=this.dispatchNativeEvent.bind(this),this.setPosition(e,i),"string"==typeof s?"#"===s[0]?this.setElement(s.substr(1),n,r):this.createElement(s,n,r):s&&this.setElement(s,n,r),t.sys.events.on(l.SLEEP,this.handleSceneEvent,this),t.sys.events.on(l.WAKE,this.handleSceneEvent,this),t.sys.events.on(l.PRE_RENDER,this.preRender,this)},handleSceneEvent:function(t){var e=this.node,i=e.style;e&&(i.display=t.settings.visible?"block":"none")},setSkew:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.skewX=t,this.skewY=e,this},setPerspective:function(t){return this.parent.style.perspective=t+"px",this},perspective:{get:function(){return parseFloat(this.parent.style.perspective)},set:function(t){this.parent.style.perspective=t+"px"}},addListener:function(t){if(this.node){t=t.split(" ");for(var e=0;e{var s=i(2452),n=i(89980),r=i(69360),o=new r,a=new r,h=new r;t.exports=function(t,e,i,r){if(e.node){var l=e.node.style,u=e.scene.sys.settings;if(!l||!u.visible||n.RENDER_MASK!==e.renderFlags||0!==e.cameraFilter&&e.cameraFilter&i.id||e.parentContainer&&!e.parentContainer.willRender())l.display="none";else{var c=e.parentContainer,d=i.alpha*e.alpha;c&&(d*=c.alpha);var f=o,p=a,v=h,g=0,m=0,y="0%",x="0%";r?(g=e.width*e.scaleX*e.originX,m=e.height*e.scaleY*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),f.multiplyWithOffset(r,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),p.e=e.x-g,p.f=e.y-m,f.multiply(p,v)):(g=e.width*e.originX,m=e.height*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),y=100*e.originX+"%",x=100*e.originY+"%",p.e-=i.scrollX*e.scrollFactorX,p.f-=i.scrollY*e.scrollFactorY,f.multiply(p,v)),e.transformOnly||(l.display="block",l.opacity=d,l.zIndex=e._depth,l.pointerEvents=e.pointerEvents,l.mixBlendMode=s[e._blendMode]),l.transform=v.getCSSMatrix()+" skew("+e.skewX+"rad, "+e.skewY+"rad) rotate3d("+e.rotate3d.x+","+e.rotate3d.y+","+e.rotate3d.z+","+e.rotate3d.w+e.rotate3dAngle+")",l.transformOrigin=y+" "+x}}}},66788:(t,e,i)=>{var s=i(38943);i(61286).register("dom",(function(t,e,i,n,r){var o=new s(this.scene,t,e,i,n,r);return this.displayList.add(o),o}))},11603:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(66070),r=i(66070),t.exports={renderWebGL:n,renderCanvas:r}},65492:t=>{t.exports="addedtoscene"},98398:t=>{t.exports="destroy"},40239:t=>{t.exports="removedfromscene"},17286:t=>{t.exports="complete"},31496:t=>{t.exports="created"},89587:t=>{t.exports="error"},59792:t=>{t.exports="locked"},96342:t=>{t.exports="loop"},6017:t=>{t.exports="playing"},49614:t=>{t.exports="play"},24418:t=>{t.exports="seeked"},87318:t=>{t.exports="seeking"},50009:t=>{t.exports="stalled"},61922:t=>{t.exports="stop"},79501:t=>{t.exports="textureready"},4052:t=>{t.exports="unlocked"},54857:t=>{t.exports="unsupported"},56631:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(65492),DESTROY:i(98398),REMOVED_FROM_SCENE:i(40239),VIDEO_COMPLETE:i(17286),VIDEO_CREATED:i(31496),VIDEO_ERROR:i(89587),VIDEO_LOCKED:i(59792),VIDEO_LOOP:i(96342),VIDEO_PLAY:i(49614),VIDEO_PLAYING:i(6017),VIDEO_SEEKED:i(24418),VIDEO_SEEKING:i(87318),VIDEO_STALLED:i(50009),VIDEO_STOP:i(61922),VIDEO_TEXTURE:i(79501),VIDEO_UNLOCKED:i(4052),VIDEO_UNSUPPORTED:i(54857)}},39419:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(79394),a=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.Depth,n.Flip,n.Origin,n.ScrollFactor,n.Size,n.Texture,n.Tint,n.Transform,n.Visible,o],initialize:function(t){r.call(this,t,"Extern")},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(){},render:function(){}});t.exports=a},96699:()=>{},41155:(t,e,i)=>{var s=i(39419);i(61286).register("extern",(function(){var t=new s(this.scene);return this.displayList.add(t),t}))},79394:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(81410),r=i(96699),t.exports={renderWebGL:n,renderCanvas:r}},81410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){t.pipelines.clear();var r=s(e,i,n).calc;e.render.call(e,t,i,r),t.pipelines.rebind()}},36266:t=>{t.exports={ARC:0,BEGIN_PATH:1,CLOSE_PATH:2,FILL_RECT:3,LINE_TO:4,MOVE_TO:5,LINE_STYLE:6,FILL_STYLE:7,FILL_PATH:8,STROKE_PATH:9,FILL_TRIANGLE:10,STROKE_TRIANGLE:11,SAVE:14,RESTORE:15,TRANSLATE:16,SCALE:17,ROTATE:18,GRADIENT_FILL_STYLE:21,GRADIENT_LINE_STYLE:22}},33182:(t,e,i)=>{var s=i(51052),n=i(56694),r=i(36266),o=i(64937),a=i(95669),h=i(89980),l=i(72632),u=i(10850),c=i(83392),d=i(60898),f=new n({Extends:h,Mixins:[o.AlphaSingle,o.BlendMode,o.Depth,o.Mask,o.Pipeline,o.PostPipeline,o.Transform,o.Visible,o.ScrollFactor,d],initialize:function(t,e){var i=u(e,"x",0),s=u(e,"y",0);h.call(this,t,"Graphics"),this.setPosition(i,s),this.initPipeline(),this.initPostPipeline(),this.displayOriginX=0,this.displayOriginY=0,this.commandBuffer=[],this.defaultFillColor=-1,this.defaultFillAlpha=1,this.defaultStrokeWidth=1,this.defaultStrokeColor=-1,this.defaultStrokeAlpha=1,this._lineWidth=1,this.lineStyle(1,0,0),this.fillStyle(0,0),this.setDefaultStyles(e)},setDefaultStyles:function(t){return u(t,"lineStyle",null)&&(this.defaultStrokeWidth=u(t,"lineStyle.width",1),this.defaultStrokeColor=u(t,"lineStyle.color",16777215),this.defaultStrokeAlpha=u(t,"lineStyle.alpha",1),this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha)),u(t,"fillStyle",null)&&(this.defaultFillColor=u(t,"fillStyle.color",16777215),this.defaultFillAlpha=u(t,"fillStyle.alpha",1),this.fillStyle(this.defaultFillColor,this.defaultFillAlpha)),this},lineStyle:function(t,e,i){return void 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s.RESTORE:f.copyFromArray(l.pop());break;case s.TRANSLATE:B=p[++M],N=p[++M],f.translate(B,N);break;case s.SCALE:B=p[++M],N=p[++M],f.scale(B,N);break;case s.ROTATE:f.rotate(p[++M])}t.pipelines.postBatch(e)}}},59192:(t,e,i)=>{var s=i(83979),n=i(56694),r=i(56631),o=i(6659),a=i(71608),h=i(72632),l=i(10850),u=i(19256),c=i(42911),d=i(75757),f=i(58403),p=i(13747),v=new n({Extends:o,initialize:function(t,e,i){o.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?c(e[0])&&(i=e,e=null):c(e)&&(i=e,e=null),this.scene=t,this.children=new 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s={Events:i(56631),DisplayList:i(91713),GameObjectCreator:i(99325),GameObjectFactory:i(61286),UpdateList:i(92034),Components:i(64937),GetCalcMatrix:i(73329),BuildGameObject:i(88933),BuildGameObjectAnimation:i(32291),GameObject:i(89980),BitmapText:i(44616),Blitter:i(52816),Bob:i(41664),Container:i(70339),DOMElement:i(38943),DynamicBitmapText:i(13468),Extern:i(39419),Graphics:i(33182),Group:i(59192),Image:i(1539),Layer:i(85305),Particles:i(27684),PathFollower:i(29598),RenderTexture:i(15996),RetroFont:i(55873),Rope:i(79968),Sprite:i(13747),Text:i(76555),GetTextSize:i(32979),MeasureText:i(27030),TextStyle:i(74744),TileSprite:i(35856),Zone:i(71030),Video:i(8630),Shape:i(91461),Arc:i(28593),Curve:i(15220),Ellipse:i(28591),Grid:i(39169),IsoBox:i(4415),IsoTriangle:i(65159),Line:i(579),Polygon:i(91249),Rectangle:i(517),Star:i(77843),Triangle:i(21873),Factories:{Blitter:i(38906),Container:i(23400),DOMElement:i(66788),DynamicBitmapText:i(94145),Extern:i(41155),Graphics:i(13122),Group:i(62598),Image:i(20927),Layer:i(17676),Particles:i(81212),PathFollower:i(19626),RenderTexture:i(29599),Rope:i(31982),Sprite:i(66135),StaticBitmapText:i(21797),Text:i(94627),TileSprite:i(20509),Zone:i(34546),Video:i(215),Arc:i(10369),Curve:i(10147),Ellipse:i(99869),Grid:i(9326),IsoBox:i(88154),IsoTriangle:i(67765),Line:i(85665),Polygon:i(88203),Rectangle:i(94355),Star:i(23962),Triangle:i(79296)},Creators:{Blitter:i(68452),Container:i(44516),DynamicBitmapText:i(67513),Graphics:i(41286),Group:i(61295),Image:i(83556),Layer:i(56378),Particles:i(765),RenderTexture:i(85692),Rope:i(96027),Sprite:i(89219),StaticBitmapText:i(95499),Text:i(75397),TileSprite:i(63950),Zone:i(24067),Video:i(65601)}};s.Shader=i(27902),s.Mesh=i(83321),s.NineSlice=i(44139),s.PointLight=i(13171),s.Plane=i(33412),s.Factories.Shader=i(51979),s.Factories.Mesh=i(8767),s.Factories.NineSlice=i(53778),s.Factories.PointLight=i(91201),s.Factories.Plane=i(58322),s.Creators.Shader=i(13908),s.Creators.Mesh=i(41839),s.Creators.NineSlice=i(40964),s.Creators.PointLight=i(162),s.Creators.Plane=i(10912),s.Light=i(14455),s.LightsManager=i(26193),s.LightsPlugin=i(50296),t.exports=s},85305:(t,e,i)=>{var s=i(95723),n=i(56694),r=i(64937),o=i(48129),a=i(81078),h=i(6659),l=i(56631),u=i(71207),c=i(58010),d=i(7599),f=i(17922),p=new n({Extends:u,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Mask,r.PostPipeline,r.Visible,h,c],initialize:function(t,e){u.call(this,t),h.call(this),this.scene=t,this.displayList=null,this.type="Layer",this.state=0,this.parentContainer=null,this.name="",this.active=!0,this.tabIndex=-1,this.data=null,this.renderFlags=15,this.cameraFilter=0,this.input=null,this.body=null,this.ignoreDestroy=!1,this.systems=t.sys,this.events=t.sys.events,this.sortChildrenFlag=!1,this.addCallback=this.addChildCallback,this.removeCallback=this.removeChildCallback,this.initPostPipeline(),this.clearAlpha(),this.setBlendMode(s.SKIP_CHECK),e&&this.add(e),t.sys.queueDepthSort()},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},setState:function(t){return this.state=t,this},setDataEnabled:function(){return this.data||(this.data=new 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0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(l.ADDED_TO_SCENE,this,this.scene),t.events.emit(d.ADDED_TO_SCENE,this,this.scene)),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(l.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(d.REMOVED_FROM_SCENE,this,this.scene)),this},destroy:function(t){if(this.scene&&!this.ignoreDestroy){this.emit(l.DESTROY,this);for(var e=this.list;e.length;)e[0].destroy(t);this.removeAllListeners(),this.resetPostPipeline(!0),this.displayList&&(this.displayList.remove(this,!0),this.displayList.queueDepthSort()),this.data&&(this.data.destroy(),this.data=void 0),this.active=!1,this.visible=!1,this.list=void 0,this.scene=void 0,this.displayList=void 0,this.systems=void 0,this.events=void 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s=i(26535),n=i(56694),r=i(53996),o=i(14455),a=i(13171),h=i(39298),l=i(72677),u=i(17922),c=i(75512),d=new n({initialize:function(){this.lights=[],this.ambientColor=new h(.1,.1,.1),this.active=!1,this.maxLights=-1,this.visibleLights=0},addPointLight:function(t,e,i,s,n,r){return this.systems.displayList.add(new a(this.scene,t,e,i,s,n,r))},enable:function(){return-1===this.maxLights&&(this.maxLights=this.systems.renderer.config.maxLights),this.active=!0,this},disable:function(){return this.active=!1,this},getLights:function(t){for(var e=this.lights,i=t.worldView,n=[],o=0;othis.maxLights&&(u(n,this.sortByDistance),n=n.slice(0,this.maxLights)),this.visibleLights=n.length,n},sortByDistance:function(t,e){return t.distance>=e.distance},setAmbientColor:function(t){var e=c.getFloatsFromUintRGB(t);return this.ambientColor.set(e[0],e[1],e[2]),this},getMaxVisibleLights:function(){return this.maxLights},getLightCount:function(){return this.lights.length},addLight:function(t,e,i,s,n){void 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p=t.sys.renderer;this.setPosition(e,i),this.setTexture(s,n),this.setSize(p.width,p.height),this.initPipeline(),this.initPostPipeline(),this.setPerspective(p.width,p.height),r&&this.addVertices(r,o,h,l,u,d,f)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},panX:function(t){return this.viewPosition.addScale(v.LEFT,t),this.dirtyCache[10]=1,this},panY:function(t){return this.viewPosition.y+=v.DOWN.y*t,this.dirtyCache[10]=1,this},panZ:function(t){return this.viewPosition.z+=t,this.dirtyCache[10]=1,this},setPerspective:function(t,e,i,s,n){return void 0===i&&(i=45),void 0===s&&(s=.01),void 0===n&&(n=1e3),this.fov=i,this.projectionMatrix.perspective(r(i),t/e,s,n),this.dirtyCache[10]=1,this.dirtyCache[11]=0,this},setOrtho:function(t,e,i,s){return void 0===t&&(t=this.scene.sys.renderer.getAspectRatio()),void 0===e&&(e=1),void 0===i&&(i=-1e3),void 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s=i(72283),n=s,r=s;n=i(57410),r=i(6317),t.exports={renderWebGL:n,renderCanvas:r}},57410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){var r=e.faces,o=r.length;if(0!==o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=s(e,i,n).calc;t.pipelines.preBatch(e);for(var l=a.setGameObject(e),u=a.vertexViewF32,c=a.vertexViewU32,d=a.vertexCount*a.currentShader.vertexComponentCount-1,f=e.tintFill,p=[],v=e.debugCallback,g=h.a,m=h.b,y=h.c,x=h.d,T=h.e,w=h.f,b=e.viewPosition.z,S=e.hideCCW,E=i.roundPixels,A=i.alpha*e.alpha,C=0,_=0;_{var s=i(56694),n=i(64937),r=i(89980),o=i(94456),a=i(85769),h=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,o],initialize:function(t,e,i,s,n,o,h,l,u,c,d){void 0===o&&(o=256),void 0===h&&(h=256),void 0===l&&(l=10),void 0===u&&(u=10),void 0===c&&(c=0),void 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7:e=n(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var n=this.has(t,"ease")?t.ease:"Linear";this.ease=a(n,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,s=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var r=t.random;Array.isArray(r)&&(this.start=r[0],this.end=r[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,s=this.proxyUpdate;break;case 9:this.start=t.values;var o=this.has(t,"ease")?t.ease:"Linear";this.ease=a(o,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,s=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=s,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(t,e,i){return i},defaultUpdate:function(t,e,i,s){return s},proxyEmit:function(t,e,i){var s=this._onEmit(t,e,i);return this.current=s,s},proxyUpdate:function(t,e,i,s){var n=this._onUpdate(t,e,i,s);return this.current=n,n},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=o(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=s(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,s=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=s)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=s)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=c(i+s,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var s,n=t.data[e],r=this.ease(i);return s=this.interpolation?this.interpolation(this.start,r):(n.max-n.min)*r+n.min,this.current=s,s},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=d},87811:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(30891),o=new s({Extends:r,initialize:function(t,e,i,s,o){if("object"==typeof t){var a=t;t=n(a,"x",0),e=n(a,"y",0),i=n(a,"power",0),s=n(a,"epsilon",100),o=n(a,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=100),void 0===o&&(o=50);r.call(this,t,e,!0),this._gravity=o,this._power=i*o,this._epsilon=s*s},update:function(t,e){var i=this.x-t.x,s=this.y-t.y,n=i*i+s*s;if(0!==n){var r=Math.sqrt(n);n{var s=i(16569),n=i(82897),r=i(56694),o=i(75606),a=i(74118),h=i(2386),l=i(93736),u=new r({initialize:function(t){this.emitter=t,this.texture=null,this.frame=null,this.x=0,this.y=0,this.worldPosition=new l,this.velocityX=0,this.velocityY=0,this.accelerationX=0,this.accelerationY=0,this.maxVelocityX=1e4,this.maxVelocityY=1e4,this.bounce=0,this.scaleX=1,this.scaleY=1,this.alpha=1,this.angle=0,this.rotation=0,this.tint=16777215,this.life=1e3,this.lifeCurrent=1e3,this.delayCurrent=0,this.holdCurrent=0,this.lifeT=0,this.data={tint:{min:16777215,max:16777215},alpha:{min:1,max:1},rotate:{min:0,max:0},scaleX:{min:1,max:1},scaleY:{min:1,max:1},x:{min:0,max:0},y:{min:0,max:0},accelerationX:{min:0,max:0},accelerationY:{min:0,max:0},maxVelocityX:{min:0,max:0},maxVelocityY:{min:0,max:0},moveToX:{min:0,max:0},moveToY:{min:0,max:0},bounce:{min:0,max:0}},this.isCropped=!1,this.scene=t.scene,this.anims=new s(this),this.bounds=new a},emit:function(t,e,i,s,n,r){return this.emitter.emit(t,e,i,s,n,r)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,s=i.ops,n=i.getAnim();if(n?this.anims.play(n):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=s.x.onEmit(this,"x"):s.x.steps>0?this.x+=t+s.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=s.y.onEmit(this,"y"):s.y.steps>0?this.y+=e+s.y.onEmit(this,"y"):this.y+=e,this.life=s.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=s.delay.onEmit(this,"delay"),this.holdCurrent=s.hold.onEmit(this,"hold"),this.scaleX=s.scaleX.onEmit(this,"scaleX"),this.scaleY=s.scaleY.active?s.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=s.rotate.onEmit(this,"rotate"),this.rotation=o(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var r=s.speedX.onEmit(this,"speedX"),a=s.speedY.active?s.speedY.onEmit(this,"speedY"):r;if(i.radial){var h=o(s.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(r),this.velocityY=Math.sin(h)*Math.abs(a)}else if(i.moveTo){var l=s.moveToX.onEmit(this,"moveToX"),u=s.moveToY.onEmit(this,"moveToY"),c=this.life/1e3;this.velocityX=(l-this.x)/c,this.velocityY=(u-this.y)/c}else this.velocityX=r,this.velocityY=a;return i.acceleration&&(this.accelerationX=s.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=s.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=s.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=s.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=s.bounce.onEmit(this,"bounce"),this.alpha=s.alpha.onEmit(this,"alpha"),s.color.active?this.tint=s.color.onEmit(this,"tint"):this.tint=s.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims.update(0,t);var s=this.emitter,r=s.ops,a=1-this.lifeCurrent/this.life;if(this.lifeT=a,this.x=r.x.onUpdate(this,"x",a,this.x),this.y=r.y.onUpdate(this,"y",a,this.y),s.moveTo){var h=r.moveToX.onUpdate(this,"moveToX",a,s.moveToX),l=r.moveToY.onUpdate(this,"moveToY",a,s.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(s,t,e,i,a),this.scaleX=r.scaleX.onUpdate(this,"scaleX",a,this.scaleX),r.scaleY.active?this.scaleY=r.scaleY.onUpdate(this,"scaleY",a,this.scaleY):this.scaleY=this.scaleX,this.angle=r.rotate.onUpdate(this,"rotate",a,this.angle),this.rotation=o(this.angle),s.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=n(r.alpha.onUpdate(this,"alpha",a,this.alpha),0,1),r.color.active?this.tint=r.color.onUpdate(this,"color",a,this.tint):this.tint=r.tint.onUpdate(this,"tint",a,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,s,r){var o=t.ops,a=this.velocityX,h=this.velocityY,l=o.accelerationX.onUpdate(this,"accelerationX",r,this.accelerationX),u=o.accelerationY.onUpdate(this,"accelerationY",r,this.accelerationY),c=o.maxVelocityX.onUpdate(this,"maxVelocityX",r,this.maxVelocityX),d=o.maxVelocityY.onUpdate(this,"maxVelocityY",r,this.maxVelocityY);this.bounce=o.bounce.onUpdate(this,"bounce",r,this.bounce),a+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,a=n(a,-c,c),h=n(h,-d,d),this.velocityX=a,this.velocityY=h,this.x+=a*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;f{var s=i(56694),n=i(30891),r=i(74118),o=new s({Extends:n,initialize:function(t,e,i,s,o,a,h,l){void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),void 0===l&&(l=!0),n.call(this,t,e,!0),this.bounds=new r(t,e,i,s),this.collideLeft=o,this.collideRight=a,this.collideTop=h,this.collideBottom=l},update:function(t){var e=this.bounds,i=-t.bounce,s=t.worldPosition;s.xe.right&&this.collideRight&&(t.x-=s.x-e.right,t.velocityX*=i),s.ye.bottom&&this.collideBottom&&(t.y-=s.y-e.bottom,t.velocityY*=i)}});t.exports=o},9216:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(48129),o=i(29538),a=i(69361),h=i(54213),l=i(19737),u=i(93025),c=i(40629),d=i(89980),f=i(72632),p=i(72861),v=i(87811),g=i(53523),m=i(19256),y=i(7782),x=i(71207),T=i(14655),w=i(14909),b=i(68433),S=i(74118),E=i(90205),A=i(66458),C=i(69116),_=i(17922),M=i(69360),P=i(93736),R=i(1071),O=i(73106),L=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintFill","timeScale","trackVisible","visible"],F=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],D=new s({Extends:d,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,C],initialize:function(t,e,i,s,n){d.call(this,t,"ParticleEmitter"),this.particleClass=w,this.ops={accelerationX:new u("accelerationX",0),accelerationY:new u("accelerationY",0),alpha:new u("alpha",1),angle:new u("angle",{min:0,max:360},!0),bounce:new u("bounce",0),color:new l("color"),delay:new u("delay",0,!0),hold:new u("hold",0,!0),lifespan:new u("lifespan",1e3,!0),maxVelocityX:new u("maxVelocityX",1e4),maxVelocityY:new u("maxVelocityY",1e4),moveToX:new u("moveToX",0),moveToY:new u("moveToY",0),quantity:new u("quantity",1,!0),rotate:new u("rotate",0),scaleX:new u("scaleX",1),scaleY:new u("scaleY",1),speedX:new u("speedX",0,!0),speedY:new u("speedY",0,!0),tint:new u("tint",16777215),x:new u("x",0),y:new u("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new P,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new M,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new x(this),this.tintFill=!1,this.initPipeline(),this.initPostPipeline(),this.setPosition(e,i),this.setTexture(s),n&&this.setConfig(n)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;var e=0,i="",s=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=R(this.currentAnim+1,0,e)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var s=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===s)this.anims.push(t);else if("object"===s){var n=t;(t=f(n,"anims",null))&&(this.anims=this.anims.concat(t));var r=f(n,"cycle",!1);this.randomAnim=!r,this.animQuantity=f(n,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 0===t&&(t=!0),this.radial=t,this},addParticleBounds:function(t,e,i,s,n,r,o,a){if("object"==typeof t){var h=t;t=h.x,e=h.y,i=m(h,"w")?h.w:h.width,s=m(h,"h")?h.h:h.height}return this.addParticleProcessor(new O(t,e,i,s,n,r,o,a))},setParticleSpeed:function(t,e){return void 0===e&&(e=t),this.ops.speedX.onChange(t),t===e?this.ops.speedY.active=!1:this.ops.speedY.onChange(e),this.radial=!0,this},setParticleScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.ops.scaleX.onChange(t),this.ops.scaleY.onChange(e),this},setParticleGravity:function(t,e){return this.gravityX=t,this.gravityY=e,this},setParticleAlpha:function(t){return this.ops.alpha.onChange(t),this},setParticleTint:function(t){return this.ops.tint.onChange(t),this},setEmitterAngle:function(t){return this.ops.angle.onChange(t),this},setParticleLifespan:function(t){return this.ops.lifespan.onChange(t),this},setQuantity:function(t){return this.quantity=t,this},setFrequency:function(t,e){return this.frequency=t,this.flowCounter=t>0?t:0,e&&(this.quantity=e),this},addDeathZone:function(t){var e;Array.isArray(t)||(t=[t]);for(var i=this.deathZones,s=0;s-1&&(this.zoneTotal++,this.zoneTotal===s.total&&(this.zoneTotal=0,this.zoneIndex++,this.zoneIndex===i&&(this.zoneIndex=0)))}},getDeathZone:function(t){for(var e=this.deathZones,i=0;i=0&&(this.zoneIndex=e),this},addParticleProcessor:function(t){return this.processors.exists(t)||(t.emitter&&t.emitter.removeParticleProcessor(t),this.processors.add(t),t.emitter=this),t},removeParticleProcessor:function(t){return this.processors.exists(t)&&(this.processors.remove(t,!0),t.emitter=null),t},getProcessors:function(){return this.processors.getAll("active",!0)},createGravityWell:function(t){return this.addParticleProcessor(new v(t))},reserve:function(t){var e=this.dead;if(this.maxParticles>0){var i=this.getParticleCount();i+t>this.maxParticles&&(t=this.maxParticles-(i+t))}for(var s=0;s0&&this.getParticleCount()>=this.maxParticles||this.maxAliveParticles>0&&this.getAliveParticleCount()>=this.maxAliveParticles},onParticleEmit:function(t,e){return void 0===t?(this.emitCallback=null,this.emitCallbackScope=null):"function"==typeof t&&(this.emitCallback=t,e&&(this.emitCallbackScope=e)),this},onParticleDeath:function(t,e){return void 0===t?(this.deathCallback=null,this.deathCallbackScope=null):"function"==typeof t&&(this.deathCallback=t,e&&(this.deathCallbackScope=e)),this},killAll:function(){for(var t=this.dead,e=this.alive;e.length>0;)t.push(e.pop());return this},forEachAlive:function(t,e){for(var i=this.alive,s=i.length,n=0;n0&&this.fastForward(t),this.emitting=!0,this.resetCounters(this.frequency,!0),void 0!==e&&(this.duration=Math.abs(e)),this.emit(c.START,this)),this},stop:function(t){return void 0===t&&(t=!1),this.emitting&&(this.emitting=!1,t&&this.killAll(),this.emit(c.STOP,this)),this},pause:function(){return this.active=!1,this},resume:function(){return this.active=!0,this},setSortProperty:function(t,e){return void 0===t&&(t=""),void 0===e&&(e=this.true),this.sortProperty=t,this.sortOrderAsc=e,this.sortCallback=this.depthSortCallback,this},setSortCallback:function(t){return t=""!==this.sortProperty?this.depthSortCallback:null,this.sortCallback=t,this},depthSort:function(){return _(this.alive,this.sortCallback.bind(this)),this},depthSortCallback:function(t,e){var i=this.sortProperty;return this.sortOrderAsc?t[i]-e[i]:e[i]-t[i]},flow:function(t,e,i){return void 0===e&&(e=1),this.emitting=!1,this.frequency=t,this.quantity=e,void 0!==i&&(this.stopAfter=i),this.start()},explode:function(t,e,i){this.frequency=-1,this.resetCounters(-1,!0);var s=this.emitParticle(t,e,i);return this.emit(c.EXPLODE,this,s),s},emitParticleAt:function(t,e,i){return this.emitParticle(i,t,e)},emitParticle:function(t,e,i){if(!this.atLimit()){void 0===t&&(t=this.ops.quantity.onEmit());for(var s=this.dead,n=this.stopAfter,r=this.follow?this.follow.x+this.followOffset.x:e,o=this.follow?this.follow.y+this.followOffset.y:i,a=0;a0&&(this.stopCounter++,this.stopCounter>=n))break;if(this.atLimit())break}return h}},fastForward:function(t,e){void 0===e&&(e=1e3/60);var i=0;for(this.skipping=!0;i0){var u=this.deathCallback,d=this.deathCallbackScope;for(o=h-1;o>=0;o--){var f=a[o];n.splice(f.index,1),r.push(f.particle),u&&u.call(d,f.particle),f.particle.setPosition()}}if(this.emitting||this.skipping){if(0===this.frequency)this.emitParticle();else if(this.frequency>0)for(this.flowCounter-=e;this.flowCounter<=0;)this.emitParticle(),this.flowCounter+=this.frequency;this.skipping||(this.duration>0&&(this.elapsed+=e,this.elapsed>=this.duration&&this.stop()),this.stopAfter>0&&this.stopCounter>=this.stopAfter&&this.stop())}else 1===this.completeFlag&&0===n.length&&(this.completeFlag=0,this.emit(c.COMPLETE,this))},overlap:function(t){for(var e=this.getWorldTransformMatrix(),i=this.alive,s=i.length,n=[],r=0;r0){var u=0;for(this.skipping=!0;u0&&y(s,t,t),s},createEmitter:function(){throw new Error("createEmitter removed. See ParticleEmitter docs for info")},particleX:{get:function(){return this.ops.x.current},set:function(t){this.ops.x.onChange(t)}},particleY:{get:function(){return this.ops.y.current},set:function(t){this.ops.y.onChange(t)}},accelerationX:{get:function(){return this.ops.accelerationX.current},set:function(t){this.ops.accelerationX.onChange(t)}},accelerationY:{get:function(){return this.ops.accelerationY.current},set:function(t){this.ops.accelerationY.onChange(t)}},maxVelocityX:{get:function(){return this.ops.maxVelocityX.current},set:function(t){this.ops.maxVelocityX.onChange(t)}},maxVelocityY:{get:function(){return this.ops.maxVelocityY.current},set:function(t){this.ops.maxVelocityY.onChange(t)}},speed:{get:function(){return this.ops.speedX.current},set:function(t){this.ops.speedX.onChange(t),this.ops.speedY.onChange(t)}},speedX:{get:function(){return this.ops.speedX.current},set:function(t){this.ops.speedX.onChange(t)}},speedY:{get:function(){return 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s({Extends:r,Mixins:[n.ComputedSize,n.Depth,n.GetBounds,n.Mask,n.Origin,n.ScrollFactor,n.Transform,n.Visible,l],initialize:function(t,e,i,s,n,o,a,h){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=128),void 0===o&&(o=128),r.call(this,t,"Shader"),this.blendMode=-1,this.shader;var l=t.sys.renderer;this.renderer=l,this.gl=l.gl,this.vertexData=new ArrayBuffer(2*Float32Array.BYTES_PER_ELEMENT*6),this.vertexBuffer=l.createVertexBuffer(this.vertexData.byteLength,this.gl.STREAM_DRAW),this.program=null,this.bytes=new Uint8Array(this.vertexData),this.vertexViewF32=new Float32Array(this.vertexData),this._tempMatrix1=new u,this._tempMatrix2=new u,this._tempMatrix3=new u,this.viewMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.projectionMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.uniforms={},this.pointer=null,this._rendererWidth=l.width,this._rendererHeight=l.height,this._textureCount=0,this.framebuffer=null,this.glTexture=null,this.renderToTexture=!1,this.texture=null,this.setPosition(i,s),this.setSize(n,o),this.setOrigin(.5,.5),this.setShader(e,a,h)},willRender:function(t){return!!this.renderToTexture||!(r.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setRenderToTexture:function(t,e){if(void 0===e&&(e=!1),!this.renderToTexture){var i=this.width,s=this.height,n=this.renderer;this.glTexture=n.createTextureFromSource(null,i,s,0),this.glTexture.flipY=e,this.framebuffer=n.createFramebuffer(i,s,this.glTexture,!1),this._rendererWidth=i,this._rendererHeight=s,this.renderToTexture=!0,this.projOrtho(0,this.width,this.height,0),t&&(this.texture=this.scene.sys.textures.addGLTexture(t,this.glTexture,i,s))}return this.shader&&(n.pipelines.clear(),this.load(),this.flush(),n.pipelines.rebind()),this},setShader:function(t,e,i){if(void 0===e&&(e=[]),"string"==typeof t){var s=this.scene.sys.cache.shader;if(!s.has(t))return console.warn("Shader missing: "+t),this;this.shader=s.get(t)}else this.shader=t;var n=this.gl,r=this.renderer;this.program&&n.deleteProgram(this.program);var o=r.createProgram(this.shader.vertexSrc,this.shader.fragmentSrc);n.uniformMatrix4fv(n.getUniformLocation(o,"uViewMatrix"),!1,this.viewMatrix),n.uniformMatrix4fv(n.getUniformLocation(o,"uProjectionMatrix"),!1,this.projectionMatrix),n.uniform2f(n.getUniformLocation(o,"uResolution"),this.width,this.height),this.program=o;var h=new Date,l={resolution:{type:"2f",value:{x:this.width,y:this.height}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:this.width/2,y:this.height/2}},date:{type:"4fv",value:[h.getFullYear(),h.getMonth(),h.getDate(),60*h.getHours()*60+60*h.getMinutes()+h.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}};this.shader.uniforms?this.uniforms=a(!0,{},this.shader.uniforms,l):this.uniforms=l;for(var u=0;u<4;u++)e[u]&&this.setSampler2D("iChannel"+u,e[u],u,i);return this.initUniforms(),this.projOrtho(0,this._rendererWidth,this._rendererHeight,0),this},setPointer:function(t){return this.pointer=t,this},projOrtho:function(t,e,i,s){var n=1/(t-e),r=1/(i-s),o=this.projectionMatrix;o[0]=-2*n,o[5]=-2*r,o[10]=-.001,o[12]=(t+e)*n,o[13]=(s+i)*r,o[14]=-0;var a=this.program,h=this.gl;this.renderer.setProgram(a),h.uniformMatrix4fv(h.getUniformLocation(a,"uProjectionMatrix"),!1,this.projectionMatrix),this._rendererWidth=e,this._rendererHeight=i},initUniforms:function(){var t=this.gl,e=this.renderer.glFuncMap,i=this.program;for(var s in this._textureCount=0,this.uniforms){var n=this.uniforms[s],r=n.type,o=e[r];n.uniformLocation=t.getUniformLocation(i,s),"sampler2D"!==r&&(n.glMatrix=o.matrix,n.glValueLength=o.length,n.glFunc=o.func)}},setSampler2DBuffer:function(t,e,i,s,n,r){void 0===n&&(n=0),void 0===r&&(r={});var o=this.uniforms[t];return o.value=e,r.width=i,r.height=s,o.textureData=r,this._textureCount=n,this.initSampler2D(o),this},setSampler2D:function(t,e,i,s){void 0===i&&(i=0);var n=this.scene.sys.textures;if(n.exists(e)){var r=n.getFrame(e);if(r.glTexture&&r.glTexture.isRenderTexture)return this.setSampler2DBuffer(t,r.glTexture,r.width,r.height,i,s);var o=this.uniforms[t],a=r.source;o.textureKey=e,o.source=a.image,o.value=r.glTexture,a.isGLTexture&&(s||(s={}),s.width=a.width,s.height=a.height),s&&(o.textureData=s),this._textureCount=i,this.initSampler2D(o)}return this},setUniform:function(t,e){return h(this.uniforms,t,e),this},getUniform:function(t){return o(this.uniforms,t,null)},setChannel0:function(t,e){return this.setSampler2D("iChannel0",t,0,e)},setChannel1:function(t,e){return this.setSampler2D("iChannel1",t,1,e)},setChannel2:function(t,e){return this.setSampler2D("iChannel2",t,2,e)},setChannel3:function(t,e){return this.setSampler2D("iChannel3",t,3,e)},initSampler2D:function(t){if(t.value){var e=this.gl;e.activeTexture(e.TEXTURE0+this._textureCount),e.bindTexture(e.TEXTURE_2D,t.value);var i=t.textureData;if(i&&!t.value.isRenderTexture){var s=e[o(i,"magFilter","linear").toUpperCase()],n=e[o(i,"minFilter","linear").toUpperCase()],r=e[o(i,"wrapS","repeat").toUpperCase()],a=e[o(i,"wrapT","repeat").toUpperCase()],h=e[o(i,"format","rgba").toUpperCase()];if(i.repeat&&(r=e.REPEAT,a=e.REPEAT),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,!!i.flipY),i.width){var l=o(i,"width",512),u=o(i,"height",2),c=o(i,"border",0);e.texImage2D(e.TEXTURE_2D,0,h,l,u,c,h,e.UNSIGNED_BYTE,null)}else e.texImage2D(e.TEXTURE_2D,0,h,e.RGBA,e.UNSIGNED_BYTE,t.source);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,s),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,n),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,r),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,a)}this.renderer.setProgram(this.program),e.uniform1i(t.uniformLocation,this._textureCount),this._textureCount++}},syncUniforms:function(){var t,e,i,s,n,r=this.gl,o=this.uniforms,a=0;for(var h in o)i=(t=o[h]).glFunc,e=t.glValueLength,s=t.uniformLocation,null!==(n=t.value)&&(1===e?t.glMatrix?i.call(r,s,t.transpose,n):i.call(r,s,n):2===e?i.call(r,s,n.x,n.y):3===e?i.call(r,s,n.x,n.y,n.z):4===e?i.call(r,s,n.x,n.y,n.z,n.w):"sampler2D"===t.type&&(r.activeTexture(r.TEXTURE0+a),r.bindTexture(r.TEXTURE_2D,n),r.uniform1i(s,a),a++))},load:function(t){var e=this.gl,i=this.width,s=this.height,n=this.renderer,r=this.program,o=this.viewMatrix;if(!this.renderToTexture){var a=-this._displayOriginX,h=-this._displayOriginY;o[0]=t[0],o[1]=t[1],o[4]=t[2],o[5]=t[3],o[8]=t[4],o[9]=t[5],o[12]=o[0]*a+o[4]*h,o[13]=o[1]*a+o[5]*h}e.useProgram(r),e.uniformMatrix4fv(e.getUniformLocation(r,"uViewMatrix"),!1,o),e.uniform2f(e.getUniformLocation(r,"uResolution"),this.width,this.height);var l=this.uniforms,u=l.resolution;u.value.x=i,u.value.y=s,l.time.value=n.game.loop.getDuration();var c=this.pointer;if(c){var d=l.mouse,f=c.x/i,p=1-c.y/s;d.value.x=f.toFixed(2),d.value.y=p.toFixed(2)}this.syncUniforms()},flush:function(){var t=this.width,e=this.height,i=this.program,s=this.gl,n=this.vertexBuffer,r=this.renderer,o=2*Float32Array.BYTES_PER_ELEMENT;this.renderToTexture&&(r.setFramebuffer(this.framebuffer),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT)),s.bindBuffer(s.ARRAY_BUFFER,n);var a=s.getAttribLocation(i,"inPosition");-1!==a&&(s.enableVertexAttribArray(a),s.vertexAttribPointer(a,2,s.FLOAT,!1,o,0));var h=this.vertexViewF32;h[3]=e,h[4]=t,h[5]=e,h[8]=t,h[9]=e,h[10]=t;s.bufferSubData(s.ARRAY_BUFFER,0,this.bytes.subarray(0,6*o)),s.drawArrays(s.TRIANGLES,0,6),this.renderToTexture&&r.setFramebuffer(null,!1)},setAlpha:function(){},setBlendMode:function(){},preDestroy:function(){var t=this.gl;t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),this.renderToTexture&&(this.renderer.deleteFramebuffer(this.framebuffer),this.texture.destroy(),this.framebuffer=null,this.glTexture=null,this.texture=null)}});t.exports=c},10612:t=>{t.exports=function(){}},13908:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(27902);n.register("shader",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"x",0),a=r(t,"y",0),h=r(t,"width",128),l=r(t,"height",128),u=new o(this.scene,i,n,a,h,l);return void 0!==e&&(t.add=e),s(this.scene,u,t),u}))},51979:(t,e,i)=>{var s=i(27902);i(61286).register("shader",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},24252:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(19782),r=i(10612),t.exports={renderWebGL:n,renderCanvas:r}},19782:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){if(e.shader){if(i.addToRenderList(e),t.pipelines.clear(),e.renderToTexture)e.load(),e.flush();else{var r=s(e,i,n).calc;t.width===e._rendererWidth&&t.height===e._rendererHeight||e.projOrtho(0,t.width,t.height,0),e.load(r.matrix),e.flush()}t.pipelines.rebind()}}},19543:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r,o){for(var a=s.getTintAppendFloatAlpha(i.fillColor,i.fillAlpha*n),h=i.pathData,l=i.pathIndexes,u=0;u{t.exports=function(t,e,i,s){var n=i||e.fillColor,r=s||e.fillAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.fillStyle="rgba("+o+","+a+","+h+","+r+")"}},17876:t=>{t.exports=function(t,e,i,s){var n=i||e.strokeColor,r=s||e.strokeAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.strokeStyle="rgba("+o+","+a+","+h+","+r+")",t.lineWidth=e.lineWidth}},91461:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(88829),a=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible],initialize:function(t,e,i){void 0===e&&(e="Shape"),r.call(this,t,e),this.geom=i,this.pathData=[],this.pathIndexes=[],this.fillColor=16777215,this.fillAlpha=1,this.strokeColor=16777215,this.strokeAlpha=1,this.lineWidth=1,this.isFilled=!1,this.isStroked=!1,this.closePath=!0,this._tempLine=new o,this.width=0,this.height=0,this.initPipeline(),this.initPostPipeline()},setFillStyle:function(t,e){return void 0===e&&(e=1),void 0===t?this.isFilled=!1:(this.fillColor=t,this.fillAlpha=e,this.isFilled=!0),this},setStrokeStyle:function(t,e,i){return void 0===i&&(i=1),void 0===t?this.isStroked=!1:(this.lineWidth=t,this.strokeColor=e,this.strokeAlpha=i,this.isStroked=!0),this},setClosePath:function(t){return this.closePath=t,this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this},preDestroy:function(){this.geom=null,this._tempLine=null,this.pathData=[],this.pathIndexes=[]},displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}}});t.exports=a},50262:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r){var o=t.strokeTint,a=s.getTintAppendFloatAlpha(e.strokeColor,e.strokeAlpha*i);o.TL=a,o.TR=a,o.BL=a,o.BR=a;var h=e.pathData,l=h.length-1,u=e.lineWidth,c=u/2,d=h[0]-n,f=h[1]-r;e.closePath||(l-=2);for(var p=2;p{var s=i(2213),n=i(56694),r=i(75606),o=i(11117),a=i(26673),h=i(83392),l=i(91461),u=new n({Extends:l,Mixins:[s],initialize:function(t,e,i,s,n,r,o,h,u){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===n&&(n=0),void 0===r&&(r=360),void 0===o&&(o=!1),l.call(this,t,"Arc",new a(0,0,s)),this._startAngle=n,this._endAngle=r,this._anticlockwise=o,this._iterations=.01,this.setPosition(e,i);var c=2*this.geom.radius;this.setSize(c,c),void 0!==h&&this.setFillStyle(h,u),this.updateDisplayOrigin(),this.updateData()},iterations:{get:function(){return this._iterations},set:function(t){this._iterations=t,this.updateData()}},radius:{get:function(){return this.geom.radius},set:function(t){this.geom.radius=t;var e=2*t;this.setSize(e,e),this.updateDisplayOrigin(),this.updateData()}},startAngle:{get:function(){return this._startAngle},set:function(t){this._startAngle=t,this.updateData()}},endAngle:{get:function(){return this._endAngle},set:function(t){this._endAngle=t,this.updateData()}},anticlockwise:{get:function(){return this._anticlockwise},set:function(t){this._anticlockwise=t,this.updateData()}},setRadius:function(t){return this.radius=t,this},setIterations:function(t){return void 0===t&&(t=.01),this.iterations=t,this},setStartAngle:function(t,e){return this._startAngle=t,void 0!==e&&(this._anticlockwise=e),this.updateData()},setEndAngle:function(t,e){return this._endAngle=t,void 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s=i(28593),n=i(61286);n.register("arc",(function(t,e,i,n,r,o,a,h){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h))})),n.register("circle",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,0,360,!1,n,r))}))},2213:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(58356),r=i(23560),t.exports={renderWebGL:n,renderCanvas:r}},58356:(t,e,i)=>{var s=i(73329),n=i(19543),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=s(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&n(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},15220:(t,e,i)=>{var s=i(56694),n=i(87203),r=i(11117),o=i(74118),a=i(91461),h=new s({Extends:a,Mixins:[n],initialize:function(t,e,i,s,n,r){void 0===e&&(e=0),void 0===i&&(i=0),a.call(this,t,"Curve",s),this._smoothness=32,this._curveBounds=new o,this.closePath=!1,this.setPosition(e,i),void 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s=i(56694),n=i(74118),r=i(91461),o=i(37673),a=new s({Extends:r,Mixins:[o],initialize:function(t,e,i,s,o,a,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===o&&(o=128),r.call(this,t,"Rectangle",new n(0,0,s,o)),this.setPosition(e,i),this.setSize(s,o),void 0!==a&&this.setFillStyle(a,h),this.updateDisplayOrigin(),this.updateData()},setSize:function(t,e){this.width=t,this.height=e,this.geom.setSize(t,e),this.updateData(),this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},updateData:function(){var t=[],e=this.geom,i=this._tempLine;return e.getLineA(i),t.push(i.x1,i.y1,i.x2,i.y2),e.getLineB(i),t.push(i.x2,i.y2),e.getLineC(i),t.push(i.x2,i.y2),e.getLineD(i),t.push(i.x2,i.y2),this.pathData=t,this}});t.exports=a},4091:(t,e,i)=>{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY;e.isFilled&&(s(a,e),a.fillRect(-h,-l,e.width,e.height)),e.isStroked&&(n(a,e),a.beginPath(),a.rect(-h,-l,e.width,e.height),a.stroke()),a.restore()}}},94355:(t,e,i)=>{var s=i(61286),n=i(517);s.register("rectangle",(function(t,e,i,s,r,o){return this.displayList.add(new n(this.scene,t,e,i,s,r,o))}))},37673:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(43532),r=i(4091),t.exports={renderWebGL:n,renderCanvas:r}},43532:(t,e,i)=>{var s=i(73329),n=i(50262),r=i(75512);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=s(e,i,o);a.calcMatrix.copyFrom(h.calc);var l=e._displayOriginX,u=e._displayOriginY,c=i.alpha*e.alpha;if(t.pipelines.preBatch(e),e.isFilled){var d=a.fillTint,f=r.getTintAppendFloatAlpha(e.fillColor,e.fillAlpha*c);d.TL=f,d.TR=f,d.BL=f,d.BR=f,a.batchFillRect(-l,-u,e.width,e.height)}e.isStroked&&n(a,e,c,l,u),t.pipelines.postBatch(e)}},77843:(t,e,i)=>{var s=i(87956),n=i(56694),r=i(11117),o=i(91461),a=new 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t=[],e=this._points,i=this._innerRadius,s=this._outerRadius,n=Math.PI/2*3,o=Math.PI/e,a=s,h=s;t.push(a,h+-s);for(var l=0;l{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;a.beginPath(),a.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(77843);i(61286).register("star",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},87956:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(12037),r=i(11401),t.exports={renderWebGL:n,renderCanvas:r}},12037:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},21873:(t,e,i)=>{var s=i(56694),n=i(91461),r=i(66349),o=i(70498),a=new s({Extends:n,Mixins:[o],initialize:function(t,e,i,s,o,a,h,l,u,c,d){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),void 0===o&&(o=128),void 0===a&&(a=64),void 0===h&&(h=0),void 0===l&&(l=128),void 0===u&&(u=128),n.call(this,t,"Triangle",new r(s,o,a,h,l,u));var f=this.geom.right-this.geom.left,p=this.geom.bottom-this.geom.top;this.setPosition(e,i),this.setSize(f,p),void 0!==c&&this.setFillStyle(c,d),this.updateDisplayOrigin(),this.updateData()},setTo:function(t,e,i,s,n,r){return this.geom.setTo(t,e,i,s,n,r),this.updateData()},updateData:function(){var t=[],e=this.geom,i=this._tempLine;return e.getLineA(i),t.push(i.x1,i.y1,i.x2,i.y2),e.getLineB(i),t.push(i.x2,i.y2),e.getLineC(i),t.push(i.x2,i.y2),this.pathData=t,this}});t.exports=a},60213:(t,e,i)=>{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY,u=e.geom.x1-h,c=e.geom.y1-l,d=e.geom.x2-h,f=e.geom.y2-l,p=e.geom.x3-h,v=e.geom.y3-l;a.beginPath(),a.moveTo(u,c),a.lineTo(d,f),a.lineTo(p,v),a.closePath(),e.isFilled&&(s(a,e),a.fill()),e.isStroked&&(n(a,e),a.stroke()),a.restore()}}},79296:(t,e,i)=>{var s=i(61286),n=i(21873);s.register("triangle",(function(t,e,i,s,r,o,a,h,l,u){return this.displayList.add(new n(this.scene,t,e,i,s,r,o,a,h,l,u))}))},70498:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(72291),r=i(60213),t.exports={renderWebGL:n,renderCanvas:r}},72291:(t,e,i)=>{var s=i(73329),n=i(50262),r=i(75512);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=s(e,i,o);a.calcMatrix.copyFrom(h.calc);var l=e._displayOriginX,u=e._displayOriginY,c=i.alpha*e.alpha;if(t.pipelines.preBatch(e),e.isFilled){var d=a.fillTint,f=r.getTintAppendFloatAlpha(e.fillColor,e.fillAlpha*c);d.TL=f,d.TR=f,d.BL=f,d.BR=f;var p=e.geom.x1-l,v=e.geom.y1-u,g=e.geom.x2-l,m=e.geom.y2-u,y=e.geom.x3-l,x=e.geom.y3-u;a.batchFillTriangle(p,v,g,m,y,x,h.sprite,h.camera)}e.isStroked&&n(a,e,c,l,u),t.pipelines.postBatch(e)}},13747:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(20791),h=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,a],initialize:function(t,e,i,n,r){o.call(this,t,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.anims.update(t,e)},play:function(t,e){return this.anims.play(t,e)},playReverse:function(t,e){return this.anims.playReverse(t,e)},playAfterDelay:function(t,e){return this.anims.playAfterDelay(t,e)},playAfterRepeat:function(t,e){return this.anims.playAfterRepeat(t,e)},chain:function(t){return this.anims.chain(t)},stop:function(){return this.anims.stop()},stopAfterDelay:function(t){return this.anims.stopAfterDelay(t)},stopAfterRepeat:function(t){return this.anims.stopAfterRepeat(t)},stopOnFrame:function(t){return this.anims.stopOnFrame(t)},toJSON:function(){return r.ToJSON(this)},preDestroy:function(){this.anims.destroy(),this.anims=void 0}});t.exports=h},27573:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},89219:(t,e,i)=>{var s=i(88933),n=i(32291),r=i(99325),o=i(20494),a=i(13747);r.register("sprite",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),h=new a(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),s(this.scene,h,t),n(h,t),h}))},66135:(t,e,i)=>{var s=i(61286),n=i(13747);s.register("sprite",(function(t,e,i,s){return 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a=Math.ceil(n.width*t.baselineX),h=a,l=2*h;h=h*t.baselineY|0,e.width=a,e.height=l,i.fillStyle="#f00",i.fillRect(0,0,a,l),i.font=t._font,i.textBaseline="alphabetic",i.fillStyle="#000",i.fillText(t.testString,0,h);var u={ascent:0,descent:0,fontSize:0},c=i.getImageData(0,0,a,l);if(!c)return u.ascent=h,u.descent=h+6,u.fontSize=u.ascent+u.descent,s.remove(e),u;var d,f,p=c.data,v=p.length,g=4*a,m=0,y=!1;for(d=0;dh;d--){for(f=0;f{var s=i(99584),n=i(61068),r=i(56694),o=i(64937),a=i(89980),h=i(32979),l=i(10850),u=i(55638),c=i(80032),d=i(74744),f=new r({Extends:a,Mixins:[o.Alpha,o.BlendMode,o.ComputedSize,o.Crop,o.Depth,o.Flip,o.GetBounds,o.Mask,o.Origin,o.Pipeline,o.PostPipeline,o.ScrollFactor,o.Tint,o.Transform,o.Visible,c],initialize:function(t,e,i,s,r){void 0===e&&(e=0),void 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e.wordWrapWidth?e.wordWrapUseAdvanced?this.advancedWordWrap(t,this.context,this.style.wordWrapWidth):this.basicWordWrap(t,this.context,this.style.wordWrapWidth):t},advancedWordWrap:function(t,e,i){for(var s="",n=t.replace(/ +/gi," ").split(this.splitRegExp),r=n.length,o=0;ol){if(0===c){for(var v=f;v.length&&(v=v.slice(0,-1),!((p=e.measureText(v).width)<=l)););if(!v.length)throw new Error("wordWrapWidth < a single character");var g=d.substr(v.length);u[c]=g,h+=v}var m=u[c].length?c:c+1,y=u.slice(m).join(" ").replace(/[ \n]*$/gi,"");n.splice(o+1,0,y),r=n.length;break}h+=f,l-=p}s+=h.replace(/[ \n]*$/gi,"")+"\n"}}return s=s.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var s="",n=t.split(this.splitRegExp),r=n.length-1,o=e.measureText(" ").width,a=0;a<=r;a++){for(var h=i,l=n[a].split(" "),u=l.length-1,c=0;c<=u;c++){var d=l[c],f=e.measureText(d).width,p=f;ch&&c>0&&(s+="\n",h=i),s+=d,c0&&(d+=l.lineSpacing*v),i.rtl)c=f-c-u.left-u.right;else 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0!==e&&(t.add=e),s(this.scene,h,t),h.autoRound=r(t,"autoRound",!0),h.resolution=r(t,"resolution",1),h}))},94627:(t,e,i)=>{var s=i(76555);i(61286).register("text",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},80032:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(76128),r=i(71649),t.exports={renderWebGL:n,renderCanvas:r}},74744:(t,e,i)=>{var s=i(56694),n=i(20494),r=i(10850),o=i(27030),a={fontFamily:["fontFamily","Courier"],fontSize:["fontSize","16px"],fontStyle:["fontStyle",""],backgroundColor:["backgroundColor",null],color:["color","#fff"],stroke:["stroke","#fff"],strokeThickness:["strokeThickness",0],shadowOffsetX:["shadow.offsetX",0],shadowOffsetY:["shadow.offsetY",0],shadowColor:["shadow.color","#000"],shadowBlur:["shadow.blur",0],shadowStroke:["shadow.stroke",!1],shadowFill:["shadow.fill",!1],align:["align","left"],maxLines:["maxLines",0],fixedWidth:["fixedWidth",0],fixedHeight:["fixedHeight",0],resolution:["resolution",0],rtl:["rtl",!1],testString:["testString","|MÉqgy"],baselineX:["baselineX",1.2],baselineY:["baselineY",1.4],wordWrapWidth:["wordWrap.width",null],wordWrapCallback:["wordWrap.callback",null],wordWrapCallbackScope:["wordWrap.callbackScope",null],wordWrapUseAdvanced:["wordWrap.useAdvancedWrap",!1]},h=new s({initialize:function(t,e){this.parent=t,this.fontFamily,this.fontSize,this.fontStyle,this.backgroundColor,this.color,this.stroke,this.strokeThickness,this.shadowOffsetX,this.shadowOffsetY,this.shadowColor,this.shadowBlur,this.shadowStroke,this.shadowFill,this.align,this.maxLines,this.fixedWidth,this.fixedHeight,this.resolution,this.rtl,this.testString,this.baselineX,this.baselineY,this.wordWrapWidth,this.wordWrapCallback,this.wordWrapCallbackScope,this.wordWrapUseAdvanced,this._font,this.setStyle(e,!1,!0)},setStyle:function(t,e,i){for(var s in void 0===e&&(e=!0),void 0===i&&(i=!1),t&&t.hasOwnProperty("fontSize")&&"number"==typeof t.fontSize&&(t.fontSize=t.fontSize.toString()+"px"),a){var h=i?a[s][1]:this[s];this[s]="wordWrapCallback"===s||"wordWrapCallbackScope"===s?r(t,a[s][0],h):n(t,a[s][0],h)}var l=r(t,"font",null);null!==l&&this.setFont(l,!1),this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim();var u=r(t,"fill",null);null!==u&&(this.color=u);var c=r(t,"metrics",!1);return c?this.metrics={ascent:r(c,"ascent",0),descent:r(c,"descent",0),fontSize:r(c,"fontSize",0)}:!e&&this.metrics||(this.metrics=o(this)),e?this.parent.updateText():this.parent},syncFont:function(t,e){e.font=this._font},syncStyle:function(t,e){e.textBaseline="alphabetic",e.fillStyle=this.color,e.strokeStyle=this.stroke,e.lineWidth=this.strokeThickness,e.lineCap="round",e.lineJoin="round"},syncShadow:function(t,e){e?(t.shadowOffsetX=this.shadowOffsetX,t.shadowOffsetY=this.shadowOffsetY,t.shadowColor=this.shadowColor,t.shadowBlur=this.shadowBlur):(t.shadowOffsetX=0,t.shadowOffsetY=0,t.shadowColor=0,t.shadowBlur=0)},update:function(t){return t&&(this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim(),this.metrics=o(this)),this.parent.updateText()},setFont:function(t,e){void 0===e&&(e=!0);var i=t,s="",n="";if("string"!=typeof t)i=r(t,"fontFamily","Courier"),s=r(t,"fontSize","16px"),n=r(t,"fontStyle","");else{var o=t.split(" "),a=0;n=o.length>2?o[a++]:"",s=o[a++]||"16px",i=o[a++]||"Courier"}return i===this.fontFamily&&s===this.fontSize&&n===this.fontStyle||(this.fontFamily=i,this.fontSize=s,this.fontStyle=n,e&&this.update(!0)),this.parent},setFontFamily:function(t){return this.fontFamily!==t&&(this.fontFamily=t,this.update(!0)),this.parent},setFontStyle:function(t){return this.fontStyle!==t&&(this.fontStyle=t,this.update(!0)),this.parent},setFontSize:function(t){return"number"==typeof t&&(t=t.toString()+"px"),this.fontSize!==t&&(this.fontSize=t,this.update(!0)),this.parent},setTestString:function(t){return this.testString=t,this.update(!0)},setFixedSize:function(t,e){return this.fixedWidth=t,this.fixedHeight=e,t&&(this.parent.width=t),e&&(this.parent.height=e),this.update(!1)},setBackgroundColor:function(t){return this.backgroundColor=t,this.update(!1)},setFill:function(t){return this.color=t,this.update(!1)},setColor:function(t){return this.color=t,this.update(!1)},setResolution:function(t){return this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,s,n,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===s&&(s=0),void 0===n&&(n=!1),void 0===r&&(r=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=s,this.shadowStroke=n,this.shadowFill=r,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in a)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},76128:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){if(0!==e.width&&0!==e.height){i.addToRenderList(e);var r=e.frame,o=r.width,a=r.height,h=s.getTintAppendFloatAlpha,l=t.pipelines.set(e.pipeline,e),u=l.setTexture2D(r.glTexture,e);l.batchTexture(e,r.glTexture,o,a,e.x,e.y,o/e.style.resolution,a/e.style.resolution,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.displayOriginX,e.displayOriginY,0,0,o,a,h(e.tintTopLeft,i.alpha*e._alphaTL),h(e.tintTopRight,i.alpha*e._alphaTR),h(e.tintBottomLeft,i.alpha*e._alphaBL),h(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,0,0,i,n,!1,u)}}},35856:(t,e,i)=>{var s=i(61068),n=i(56694),r=i(64937),o=i(89980),a=i(3504),h=i(8213),l=i(9271),u=i(93736),c=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Crop,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Tint,r.Transform,r.Visible,l],initialize:function(t,e,i,n,r,h,l){var c=t.sys.renderer;o.call(this,t,"TileSprite");var d=t.sys.textures.get(h),f=d.get(l);f.source.compressionAlgorithm&&(console.warn("TileSprite cannot use compressed texture"),f=(d=t.sys.textures.get("__MISSING")).get()),"DynamicTexture"===d.type&&(console.warn("TileSprite cannot use Dynamic Texture"),f=(d=t.sys.textures.get("__MISSING")).get()),n&&r?(n=Math.floor(n),r=Math.floor(r)):(n=f.width,r=f.height),this._tilePosition=new u,this._tileScale=new u(1,1),this.dirty=!1,this.renderer=c,this.canvas=s.create(this,n,r),this.context=this.canvas.getContext("2d",{willReadFrequently:!1}),this.displayTexture=d,this.displayFrame=f,this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.potWidth=a(f.width),this.potHeight=a(f.height),this.fillCanvas=s.create2D(this,this.potWidth,this.potHeight),this.fillContext=this.fillCanvas.getContext("2d",{willReadFrequently:!1}),this.fillPattern=null,this.setPosition(e,i),this.setSize(n,r),this.setFrame(l),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},setTexture:function(t,e){return this.displayTexture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t){var e=this.displayTexture.get(t);return this.potWidth=a(e.width),this.potHeight=a(e.height),this.canvas.width=0,e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.displayFrame=e,this.dirty=!0,this.updateTileTexture(),this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.dirty&&this.renderer){var t=this.displayFrame;if(t.source.isRenderTexture||t.source.isGLTexture)return console.warn("TileSprites can only use Image or Canvas based textures"),void(this.dirty=!1);var e=this.fillContext,i=this.fillCanvas,s=this.potWidth,n=this.potHeight;this.renderer&&this.renderer.gl||(s=t.cutWidth,n=t.cutHeight),e.clearRect(0,0,s,n),i.width=s,i.height=n,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,s,n),this.renderer&&this.renderer.gl?this.fillPattern=this.renderer.canvasToTexture(i,this.fillPattern):this.fillPattern=e.createPattern(i,"repeat"),this.updateCanvas(),this.dirty=!1}},updateCanvas:function(){var t=this.canvas;if(t.width===this.width&&t.height===this.height||(t.width=this.width,t.height=this.height,this.frame.setSize(this.width,this.height),this.updateDisplayOrigin(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var e=this.context;this.scene.sys.game.config.antialias||h.disable(e);var i=this._tileScale.x,s=this._tileScale.y,n=this._tilePosition.x,r=this._tilePosition.y;e.clearRect(0,0,this.width,this.height),e.save(),e.scale(i,s),e.translate(-n,-r),e.fillStyle=this.fillPattern,e.fillRect(n,r,this.width/i,this.height/s),e.restore(),this.dirty=!1}},preDestroy:function(){this.renderer&&this.renderer.gl&&this.renderer.deleteTexture(this.fillPattern),s.remove(this.canvas),s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null,this.texture.destroy(),this.renderer=null},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=c},93305:t=>{t.exports=function(t,e,i,s){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},63950:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(35856);n.register("tileSprite",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",512),h=r(t,"height",512),l=r(t,"key",""),u=r(t,"frame",""),c=new o(this.scene,i,n,a,h,l,u);return void 0!==e&&(t.add=e),s(this.scene,c,t),c}))},20509:(t,e,i)=>{var s=i(35856);i(61286).register("tileSprite",(function(t,e,i,n,r,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,o))}))},9271:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(74287),r=i(93305),t.exports={renderWebGL:n,renderCanvas:r}},74287:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){e.updateCanvas();var r=e.width,o=e.height;if(0!==r&&0!==o){i.addToRenderList(e);var a=s.getTintAppendFloatAlpha,h=t.pipelines.set(e.pipeline,e),l=h.setTexture2D(e.fillPattern,e);h.batchTexture(e,e.fillPattern,e.displayFrame.width*e.tileScaleX,e.displayFrame.height*e.tileScaleY,e.x,e.y,r,o,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.originX*r,e.originY*o,0,0,r,o,a(e.tintTopLeft,i.alpha*e._alphaTL),a(e.tintTopRight,i.alpha*e._alphaTR),a(e.tintBottomLeft,i.alpha*e._alphaBL),a(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,e.tilePositionX%e.displayFrame.width/e.displayFrame.width,e.tilePositionY%e.displayFrame.height/e.displayFrame.height,i,n,!1,l)}}},8630:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(64937),o=i(56631),a=i(97081),h=i(89980),l=i(83392),u=i(76038),c=i(76583),d=i(77974),f=new n({Extends:h,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,d],initialize:function(t,e,i,s){h.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.flipY=!1,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._rfvCallbackId=0;var n=t.sys.game;this._device=n.device.video,this.setPosition(e,i),this.setSize(256,256),this.initPipeline(),this.initPostPipeline(!0),n.events.on(a.PAUSE,this.globalPause,this),n.events.on(a.RESUME,this.globalResume,this);var r=t.sys.sound;r&&r.on(u.GLOBAL_MUTE,this.globalMute,this),s&&this.load(s)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,s,n){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,s,n))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var s=this._device.getVideoURL(t);return s?(this.cacheKey="",this.loadHandler(s.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,s){e||(e=!1);var n=this.video;if(n?(this.removeLoadEventHandlers(),this.stop()):((n=document.createElement("video")).controls=!1,n.setAttribute("playsinline","playsinline"),n.setAttribute("preload","auto"),n.setAttribute("disablePictureInPicture","true")),e?(n.muted=!0,n.defaultMuted=!0,n.setAttribute("autoplay","autoplay")):(n.muted=!1,n.defaultMuted=!1,n.removeAttribute("autoplay")),i?n.setAttribute("crossorigin",i):n.removeAttribute("crossorigin"),s)if("srcObject"in n)try{n.srcObject=s}catch(t){if("TypeError"!==t.name)throw t;n.src=URL.createObjectURL(s)}else n.src=URL.createObjectURL(s);else n.src=t;return this.addLoadEventHandlers(),this.retry=0,this.video=n,this._playCalled=!1,n.load(),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var s=e.width,n=e.height,r=this.videoTexture,a=this.videoTextureSource,h=!r||a.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,r?(a.source=i,a.width=s,a.height=n,r.get().setSize(s,n)):((r=this.scene.sys.textures.create(this._key,i,s,n)).add("__BASE",0,0,0,s,n),this.setTexture(r),this.videoTexture=r,this.videoTextureSource=r.source[0],this.videoTextureSource.setFlipY(this.flipY),this.emit(o.VIDEO_TEXTURE,this,r)),this.setSizeToFrame(),this.updateDisplayOrigin()):a.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(o.VIDEO_CREATED,this,s,n),this.frameReady||(this.frameReady=!0,this.emit(o.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(o.VIDEO_LOOP,this)):(this.stop(!1),this.emit(o.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return i&&this.play(e,i[0],i[1]),this},removeMarker:function(t){return delete this.markers[t],this},snapshot:function(t,e){return void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.snapshotArea(0,0,this.width,this.height,t,e)},snapshotArea:function(t,e,i,s,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=this.height),void 0===n&&(n=i),void 0===r&&(r=s);var o=this.video,a=this.snapshotTexture;return a?(a.setSize(n,r),o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)):(a=this.scene.sys.textures.createCanvas(c(),n,r),this.snapshotTexture=a,o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)),a.update()},saveSnapshotTexture:function(t){return this.snapshotTexture?this.scene.sys.textures.renameTexture(this.snapshotTexture.key,t):this.snapshotTexture=this.scene.sys.textures.createCanvas(t,this.width,this.height),this.snapshotTexture},playSuccess:function(){if(this._playCalled){this.addEventHandlers(),this._codePaused=!1,this.touchLocked&&(this.touchLocked=!1,this.emit(o.VIDEO_UNLOCKED,this));var t=this.scene.sys.sound;t&&t.mute&&this.setMute(!0),this._markerIn>-1&&(this.video.currentTime=this._markerIn)}},playError:function(t){var e=t.name;"NotAllowedError"===e?(this.touchLocked=!0,this.playWhenUnlocked=!0,this.failedPlayAttempts=1,this.emit(o.VIDEO_LOCKED,this)):"NotSupportedError"===e?(this.stop(!1),this.emit(o.VIDEO_UNSUPPORTED,this,t)):(this.stop(!1),this.emit(o.VIDEO_ERROR,this,t))},legacyPlayHandler:function(){var t=this.video;t&&(this.playSuccess(),t.removeEventListener("playing",this._callbacks.legacy))},playingHandler:function(){this.isStalled=!1,this.emit(o.VIDEO_PLAYING,this)},loadErrorHandler:function(t){this.stop(!1),this.emit(o.VIDEO_ERROR,this,t)},stalledHandler:function(t){this.isStalled=!0,this.emit(o.VIDEO_STALLED,this,t)},completeHandler:function(){this._playCalled=!1,this.emit(o.VIDEO_COMPLETE,this)},preUpdate:function(t,e){this.video&&this._playCalled&&this.touchLocked&&this.playWhenUnlocked&&(this.retry+=e,this.retry>=this.retryInterval&&(this.createPlayPromise(!1),this.retry=0))},seekTo:function(t){var e=this.video;if(e){var i=e.duration;if(i!==1/0&&!isNaN(i)){var s=i*t;this.setCurrentTime(s)}}return this},getCurrentTime:function(){return this.video?this.video.currentTime:0},setCurrentTime:function(t){var e=this.video;if(e){if("string"==typeof t){var i=t[0],s=parseFloat(t.substr(1));"+"===i?t=e.currentTime+s:"-"===i&&(t=e.currentTime-s)}e.currentTime=t}return this},seekingHandler:function(){this.isSeeking=!0,this.emit(o.VIDEO_SEEKING,this)},seekedHandler:function(){this.isSeeking=!1,this.emit(o.VIDEO_SEEKED,this)},getProgress:function(){var t=this.video;if(t){var e=t.duration;if(e!==1/0&&!isNaN(e))return t.currentTime/e}return-1},getDuration:function(){return this.video?this.video.duration:0},setMute:function(t){void 0===t&&(t=!0),this._codeMuted=t;var e=this.video;return e&&(e.muted=!!this._systemMuted||t),this},isMuted:function(){return this._codeMuted},globalMute:function(t,e){this._systemMuted=e;var i=this.video;i&&(i.muted=!!this._codeMuted||e)},globalPause:function(){this._systemPaused=!0,this.video&&!this.video.ended&&(this.removeEventHandlers(),this.video.pause())},globalResume:function(){this._systemPaused=!1,!this.video||this._codePaused||this.video.ended||this.createPlayPromise()},setPaused:function(t){void 0===t&&(t=!0);var e=this.video;return this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=s(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 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e=t.x1,i=t.y1,s=t.x2,n=t.y2,r=t.x3,o=t.y3;return Math.abs(((r-e)*(n-i)-(s-e)*(o-i))/2)}},41199:(t,e,i)=>{var s=i(66349);t.exports=function(t,e,i){var n=i*(Math.sqrt(3)/2);return new s(t,e,t+i/2,e+n,t-i/2,e+n)}},88730:(t,e,i)=>{var s=i(11117),n=i(66349);t.exports=function(t,e,i,r,o){void 0===e&&(e=null),void 0===i&&(i=1),void 0===r&&(r=1),void 0===o&&(o=[]);for(var a,h,l,u,c,d,f,p,v,g=s(t,e),m=0;m{var s=i(66349);t.exports=function(t,e,i,n){return void 0===n&&(n=i),new s(t,e,t,e-n,t+i,e)}},1882:(t,e,i)=>{var s=i(56595),n=i(9640);t.exports=function(t,e,i,r){void 0===r&&(r=s);var o=r(t),a=e-o.x,h=i-o.y;return n(t,a,h)}},56595:(t,e,i)=>{var s=i(79967);t.exports=function(t,e){return void 0===e&&(e=new s),e.x=(t.x1+t.x2+t.x3)/3,e.y=(t.y1+t.y2+t.y3)/3,e}},91835:(t,e,i)=>{var s=i(93736);function n(t,e,i,s){return t*s-e*i}t.exports=function(t,e){void 0===e&&(e=new s);var i=t.x3,r=t.y3,o=t.x1-i,a=t.y1-r,h=t.x2-i,l=t.y2-r,u=2*n(o,a,h,l),c=n(a,o*o+a*a,l,h*h+l*l),d=n(o,o*o+a*a,h,h*h+l*l);return 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n,r,o,a,h,l,u=t.x3-t.x1,c=t.y3-t.y1,d=t.x2-t.x1,f=t.y2-t.y1,p=u*u+c*c,v=u*d+c*f,g=d*d+f*f,m=p*g-v*v,y=0===m?0:1/m,x=t.x1,T=t.y1,w=0;w=0&&r>=0&&n+r<1&&(s.push({x:e[w].x,y:e[w].y}),i)));w++);return s}},51532:(t,e,i)=>{var s=i(60689);t.exports=function(t,e){return s(t,e.x,e.y)}},42538:t=>{t.exports=function(t,e){return e.setTo(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)}},18680:t=>{t.exports=function(t,e){return void 0===e&&(e=[]),e.push({x:t.x1,y:t.y1}),e.push({x:t.x2,y:t.y2}),e.push({x:t.x3,y:t.y3}),e}},29977:t=>{t.exports=function(t,e){return t.x1===e.x1&&t.y1===e.y1&&t.x2===e.x2&&t.y2===e.y2&&t.x3===e.x3&&t.y3===e.y3}},56088:(t,e,i)=>{var s=i(79967),n=i(16028);t.exports=function(t,e,i){void 0===i&&(i=new s);var r=t.getLineA(),o=t.getLineB(),a=t.getLineC();if(e<=0||e>=1)return i.x=r.x1,i.y=r.y1,i;var h=n(r),l=n(o),u=n(a),c=(h+l+u)*e,d=0;return ch+l?(d=(c-=h+l)/u,i.x=a.x1+(a.x2-a.x1)*d,i.y=a.y1+(a.y2-a.y1)*d):(d=(c-=h)/l,i.x=o.x1+(o.x2-o.x1)*d,i.y=o.y1+(o.y2-o.y1)*d),i}},24402:(t,e,i)=>{var s=i(16028),n=i(79967);t.exports=function(t,e,i,r){void 0===r&&(r=[]);var o=t.getLineA(),a=t.getLineB(),h=t.getLineC(),l=s(o),u=s(a),c=s(h),d=l+u+c;!e&&i>0&&(e=d/i);for(var f=0;fl+u?(v=(p-=l+u)/c,g.x=h.x1+(h.x2-h.x1)*v,g.y=h.y1+(h.y2-h.y1)*v):(v=(p-=l)/u,g.x=a.x1+(a.x2-a.x1)*v,g.y=a.y1+(a.y2-a.y1)*v),r.push(g)}return r}},83648:(t,e,i)=>{var s=i(79967);function n(t,e,i,s){var n=t-i,r=e-s,o=n*n+r*r;return Math.sqrt(o)}t.exports=function(t,e){void 0===e&&(e=new s);var i=t.x1,r=t.y1,o=t.x2,a=t.y2,h=t.x3,l=t.y3,u=n(h,l,o,a),c=n(i,r,h,l),d=n(o,a,i,r),f=u+c+d;return e.x=(i*u+o*c+h*d)/f,e.y=(r*u+a*c+l*d)/f,e}},9640:t=>{t.exports=function(t,e,i){return t.x1+=e,t.y1+=i,t.x2+=e,t.y2+=i,t.x3+=e,t.y3+=i,t}},95290:(t,e,i)=>{var s=i(16028);t.exports=function(t){var e=t.getLineA(),i=t.getLineB(),n=t.getLineC();return s(e)+s(i)+s(n)}},99761:(t,e,i)=>{var s=i(79967);t.exports=function(t,e){void 0===e&&(e=new s);var i=t.x2-t.x1,n=t.y2-t.y1,r=t.x3-t.x1,o=t.y3-t.y1,a=Math.random(),h=Math.random();return 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t=this.game,e=t.events;this.canvas=t.canvas,this.scaleManager=t.scale,this.events.emit(o.MANAGER_BOOT),e.on(a.PRE_RENDER,this.preRender,this),e.once(a.DESTROY,this.destroy,this)},setCanvasOver:function(t){this.isOver=!0,this.events.emit(o.GAME_OVER,t)},setCanvasOut:function(t){this.isOver=!1,this.events.emit(o.GAME_OUT,t)},preRender:function(){var t=this.game.loop.now,e=this.game.loop.delta,i=this.game.scene.getScenes(!0,!0);this.time=t,this.events.emit(o.MANAGER_UPDATE);for(var s=0;s10&&(t=10-this.pointersTotal);for(var i=0;i{var s=i(26673),n=i(65650),r=i(56694),o=i(72687),a=i(27395),h=i(18104),l=i(53996),u=i(95669),c=i(72313),d=i(33963),f=i(6659),p=i(72632),v=i(52394),g=i(63399),m=i(42911),y=i(91963),x=i(74118),T=i(94287),w=i(7599),b=i(66349),S=i(60689),E=new r({Extends:f,initialize:function(t){f.call(this),this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.manager=t.sys.game.input,this.pluginEvents=new 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e={cancelled:!1};this._eventContainer={stopPropagation:function(){e.cancelled=!0}},this._eventData=e,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this._temp=[],this._tempZones=[],this._list=[],this._pendingInsertion=[],this._pendingRemoval=[],this._draggable=[],this._drag={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._dragState=[],this._over={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._validTypes=["onDown","onUp","onOver","onOut","onMove","onDragStart","onDrag","onDragEnd","onDragEnter","onDragLeave","onDragOver","onDrop"],this._updatedThisFrame=!1,t.sys.events.once(w.BOOT,this.boot,this),t.sys.events.on(w.START,this.start,this)},boot:function(){this.cameras=this.systems.cameras,this.displayList=this.systems.displayList,this.systems.events.once(w.DESTROY,this.destroy,this),this.pluginEvents.emit(d.BOOT)},start:function(){var t=this.systems.events;t.on(w.TRANSITION_START,this.transitionIn,this),t.on(w.TRANSITION_OUT,this.transitionOut,this),t.on(w.TRANSITION_COMPLETE,this.transitionComplete,this),t.on(w.PRE_UPDATE,this.preUpdate,this),t.once(w.SHUTDOWN,this.shutdown,this),this.manager.events.on(d.GAME_OUT,this.onGameOut,this),this.manager.events.on(d.GAME_OVER,this.onGameOver,this),this.enabled=!0,this._dragState=[0,0,0,0,0,0,0,0,0,0],this.pluginEvents.emit(d.START)},onGameOver:function(t){this.isActive()&&this.emit(d.GAME_OVER,t.timeStamp,t)},onGameOut:function(t){this.isActive()&&this.emit(d.GAME_OUT,t.timeStamp,t)},preUpdate:function(){this.pluginEvents.emit(d.PRE_UPDATE);var t=this._pendingRemoval,e=this._pendingInsertion,i=t.length,s=e.length;if(0!==i||0!==s){for(var n=this._list,r=0;r-1&&(n.splice(a,1),this.clear(o,!0))}this._pendingRemoval.length=0,this._list=n.concat(e.splice(0))}},isActive:function(){return this.enabled&&this.scene.sys.canInput()},updatePoll:function(t,e){if(!this.isActive())return!1;if(this.pluginEvents.emit(d.UPDATE,t,e),this._updatedThisFrame)return this._updatedThisFrame=!1,!1;var i,s=this.manager,n=s.pointers,r=s.pointersTotal;for(i=0;i0){if(this._pollTimer-=e,!(this._pollTimer<0))return!1;this._pollTimer=this.pollRate}var a=!1;for(i=0;i0&&(a=!0)}return a},update:function(t,e){if(!this.isActive())return!1;for(var i=e.length,s=!1,n=0;n0&&(s=!0)}return this._updatedThisFrame=!0,s},clear:function(t,e){void 0===e&&(e=!1),this.disable(t);var i=t.input;i&&(this.removeDebug(t),i.gameObject=void 0,i.target=void 0,i.hitArea=void 0,i.hitAreaCallback=void 0,i.callbackContext=void 0,t.input=null),e||this.queueForRemoval(t);var s=this._draggable.indexOf(t);return s>-1&&this._draggable.splice(s,1),t},disable:function(t){var e=t.input;e&&(e.enabled=!1,e.dragState=0);var i=this._temp,s=this._drag,n=this._over,r=this.manager,o=i.indexOf(t);o>-1&&i.splice(o,1);for(var a=0;a-1&&s[a].splice(o,1),(o=n[a].indexOf(t))>-1&&(n[a].splice(o,1),r.resetCursor(e));return this},enable:function(t,e,i,s){return void 0===s&&(s=!1),t.input?t.input.enabled=!0:this.setHitArea(t,e,i),t.input&&s&&!t.input.dropZone&&(t.input.dropZone=s),this},hitTestPointer:function(t){for(var e=this.cameras.getCamerasBelowPointer(t),i=0;i0)return t.camera=s,n}return t.camera=e[0],[]},processDownEvents:function(t){var e=0,i=this._temp,s=this._eventData,n=this._eventContainer;s.cancelled=!1;for(var r=!1,o=0;o0&&l(t.x,t.y,t.downX,t.downY)>=n||s>0&&e>=t.downTime+s)&&(i=!0),i)return this.setDragState(t,3),this.processDragStartList(t)},processDragStartList:function(t){if(3!==this.getDragState(t))return 0;for(var e=this._drag[t.id],i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;for(var e=this._tempZones,i=this._drag[t.id],s=0;s0?(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),e[0]?(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):a.target=null)}else!h&&e[0]&&(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h));if(o.parentContainer){var u=t.worldX-a.dragStartXGlobal,c=t.worldY-a.dragStartYGlobal,f=o.getParentRotation(),p=u*Math.cos(f)+c*Math.sin(f),v=c*Math.cos(f)-u*Math.sin(f);p*=1/o.parentContainer.scaleX,v*=1/o.parentContainer.scaleY,n=p+a.dragStartX,r=v+a.dragStartY}else n=t.worldX-a.dragX,r=t.worldY-a.dragY;o.emit(d.GAMEOBJECT_DRAG,t,n,r),this.emit(d.DRAG,t,o,n,r)}return i.length},processDragUpEvent:function(t){for(var e=this._drag[t.id],i=0;i0){var r=this.manager,o=this._eventData,a=this._eventContainer;o.cancelled=!1;for(var h=!1,l=0;l0){var n=this.manager,r=this._eventData,o=this._eventContainer;r.cancelled=!1;var a=!1;this.sortGameObjects(e,t);for(var h=0;h0){for(this.sortGameObjects(n,t),e=0;e0){for(this.sortGameObjects(r,t),e=0;e-1&&this._draggable.splice(n,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var s=!1,n=!1,r=!1,o=!1,h=!1,l=!0;if(m(e)){var u=e;e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),s=p(u,"draggable",!1),n=p(u,"dropZone",!1),r=p(u,"cursor",!1),o=p(u,"useHandCursor",!1),h=p(u,"pixelPerfect",!1);var c=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(c)),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var d=0;d{var s=i(10850),n={},r={register:function(t,e,i,s,r){n[t]={plugin:e,mapping:i,settingsKey:s,configKey:r}},getPlugin:function(t){return n[t]},install:function(t){var e=t.scene.sys,i=e.settings.input,r=e.game.config;for(var o in n){var a=n[o].plugin,h=n[o].mapping,l=n[o].settingsKey,u=n[o].configKey;s(i,l,r[u])&&(t[h]=new a(t))}},remove:function(t){n.hasOwnProperty(t)&&delete n[t]}};t.exports=r},40398:(t,e,i)=>{var s=i(90447),n=i(56694),r=i(53996),o=i(88456),a=i(44521),h=i(93736),l=i(36580),u=new n({initialize:function(t,e){this.manager=t,this.id=e,this.event,this.downElement,this.upElement,this.camera=null,this.button=0,this.buttons=0,this.position=new h,this.prevPosition=new h,this.midPoint=new h(-1,-1),this.velocity=new h,this.angle=0,this.distance=0,this.smoothFactor=0,this.motionFactor=.2,this.worldX=0,this.worldY=0,this.moveTime=0,this.downX=0,this.downY=0,this.downTime=0,this.upX=0,this.upY=0,this.upTime=0,this.primaryDown=!1,this.isDown=!1,this.wasTouch=!1,this.wasCanceled=!1,this.movementX=0,this.movementY=0,this.identifier=0,this.pointerId=null,this.active=0===e,this.locked=!1,this.deltaX=0,this.deltaY=0,this.deltaZ=0},updateWorldPoint:function(t){var e=t.getWorldPoint(this.x,this.y);return this.worldX=e.x,this.worldY=e.y,this},positionToCamera:function(t,e){return t.getWorldPoint(this.x,this.y,e)},updateMotion:function(){var t=this.position.x,e=this.position.y,i=this.midPoint.x,n=this.midPoint.y;if(t!==i||e!==n){var r=a(this.motionFactor,i,t),h=a(this.motionFactor,n,e);o(r,t,.1)&&(r=t),o(h,e,.1)&&(h=e),this.midPoint.set(r,h);var l=t-r,u=e-h;this.velocity.set(l,u),this.angle=s(r,h,t,e),this.distance=Math.sqrt(l*l+u*u)}},up:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!1,this.upX=this.x,this.upY=this.y),0===this.buttons&&(this.isDown=!1,this.upTime=t.timeStamp,this.wasTouch=!1)},down:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!0,this.downX=this.x,this.downY=this.y),l.macOS&&t.ctrlKey&&(this.buttons=2,this.primaryDown=!1),this.isDown||(this.isDown=!0,this.downTime=t.timeStamp),this.wasTouch=!1},move:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.locked&&(this.movementX=t.movementX||t.mozMovementX||t.webkitMovementX||0,this.movementY=t.movementY||t.mozMovementY||t.webkitMovementY||0),this.moveTime=t.timeStamp,this.wasTouch=!1},wheel:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.deltaX=t.deltaX,this.deltaY=t.deltaY,this.deltaZ=t.deltaZ,this.wasTouch=!1},touchstart:function(t,e){t.pointerId&&(this.pointerId=t.pointerId),this.identifier=t.identifier,this.target=t.target,this.active=!0,this.buttons=1,this.event=e,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!0,this.downX=this.x,this.downY=this.y,this.downTime=e.timeStamp,this.isDown=!0,this.wasTouch=!0,this.wasCanceled=!1,this.updateMotion()},touchmove:function(t,e){this.event=e,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.moveTime=e.timeStamp,this.wasTouch=!0,this.updateMotion()},touchend:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!1,this.active=!1,this.updateMotion()},touchcancel:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!0,this.active=!1},noButtonDown:function(){return 0===this.buttons},leftButtonDown:function(){return!!(1&this.buttons)},rightButtonDown:function(){return!!(2&this.buttons)},middleButtonDown:function(){return!!(4&this.buttons)},backButtonDown:function(){return!!(8&this.buttons)},forwardButtonDown:function(){return!!(16&this.buttons)},leftButtonReleased:function(){return 0===this.button&&!this.isDown},rightButtonReleased:function(){return 2===this.button&&!this.isDown},middleButtonReleased:function(){return 1===this.button&&!this.isDown},backButtonReleased:function(){return 3===this.button&&!this.isDown},forwardButtonReleased:function(){return 4===this.button&&!this.isDown},getDistance:function(){return this.isDown?r(this.downX,this.downY,this.x,this.y):r(this.downX,this.downY,this.upX,this.upY)},getDistanceX:function(){return this.isDown?Math.abs(this.downX-this.x):Math.abs(this.downX-this.upX)},getDistanceY:function(){return this.isDown?Math.abs(this.downY-this.y):Math.abs(this.downY-this.upY)},getDuration:function(){return this.isDown?this.manager.time-this.downTime:this.upTime-this.downTime},getAngle:function(){return this.isDown?s(this.downX,this.downY,this.x,this.y):s(this.downX,this.downY,this.upX,this.upY)},getInterpolatedPosition:function(t,e){void 0===t&&(t=10),void 0===e&&(e=[]);for(var i=this.prevPosition.x,s=this.prevPosition.y,n=this.position.x,r=this.position.y,o=0;o{t.exports={MOUSE_DOWN:0,MOUSE_MOVE:1,MOUSE_UP:2,TOUCH_START:3,TOUCH_MOVE:4,TOUCH_END:5,POINTER_LOCK_CHANGE:6,TOUCH_CANCEL:7,MOUSE_WHEEL:8}},14874:t=>{t.exports="boot"},54168:t=>{t.exports="destroy"},526:t=>{t.exports="dragend"},81623:t=>{t.exports="dragenter"},94472:t=>{t.exports="drag"},9304:t=>{t.exports="dragleave"},34265:t=>{t.exports="dragover"},50151:t=>{t.exports="dragstart"},98134:t=>{t.exports="drop"},56773:t=>{t.exports="gameobjectdown"},45824:t=>{t.exports="dragend"},39578:t=>{t.exports="dragenter"},72072:t=>{t.exports="drag"},82569:t=>{t.exports="dragleave"},70833:t=>{t.exports="dragover"},81442:t=>{t.exports="dragstart"},32936:t=>{t.exports="drop"},99658:t=>{t.exports="gameobjectmove"},60515:t=>{t.exports="gameobjectout"},55254:t=>{t.exports="gameobjectover"},34782:t=>{t.exports="pointerdown"},41769:t=>{t.exports="pointermove"},65588:t=>{t.exports="pointerout"},61640:t=>{t.exports="pointerover"},49342:t=>{t.exports="pointerup"},82662:t=>{t.exports="wheel"},13058:t=>{t.exports="gameobjectup"},52426:t=>{t.exports="gameobjectwheel"},78072:t=>{t.exports="gameout"},1545:t=>{t.exports="gameover"},67137:t=>{t.exports="boot"},27678:t=>{t.exports="process"},22257:t=>{t.exports="update"},90379:t=>{t.exports="pointerlockchange"},88909:t=>{t.exports="pointerdown"},36548:t=>{t.exports="pointerdownoutside"},18483:t=>{t.exports="pointermove"},22355:t=>{t.exports="pointerout"},7997:t=>{t.exports="pointerover"},66318:t=>{t.exports="pointerup"},94812:t=>{t.exports="pointerupoutside"},37310:t=>{t.exports="wheel"},24196:t=>{t.exports="preupdate"},27053:t=>{t.exports="shutdown"},29413:t=>{t.exports="start"},25165:t=>{t.exports="update"},33963:(t,e,i)=>{t.exports={BOOT:i(14874),DESTROY:i(54168),DRAG_END:i(526),DRAG_ENTER:i(81623),DRAG:i(94472),DRAG_LEAVE:i(9304),DRAG_OVER:i(34265),DRAG_START:i(50151),DROP:i(98134),GAME_OUT:i(78072),GAME_OVER:i(1545),GAMEOBJECT_DOWN:i(56773),GAMEOBJECT_DRAG_END:i(45824),GAMEOBJECT_DRAG_ENTER:i(39578),GAMEOBJECT_DRAG:i(72072),GAMEOBJECT_DRAG_LEAVE:i(82569),GAMEOBJECT_DRAG_OVER:i(70833),GAMEOBJECT_DRAG_START:i(81442),GAMEOBJECT_DROP:i(32936),GAMEOBJECT_MOVE:i(99658),GAMEOBJECT_OUT:i(60515),GAMEOBJECT_OVER:i(55254),GAMEOBJECT_POINTER_DOWN:i(34782),GAMEOBJECT_POINTER_MOVE:i(41769),GAMEOBJECT_POINTER_OUT:i(65588),GAMEOBJECT_POINTER_OVER:i(61640),GAMEOBJECT_POINTER_UP:i(49342),GAMEOBJECT_POINTER_WHEEL:i(82662),GAMEOBJECT_UP:i(13058),GAMEOBJECT_WHEEL:i(52426),MANAGER_BOOT:i(67137),MANAGER_PROCESS:i(27678),MANAGER_UPDATE:i(22257),POINTER_DOWN:i(88909),POINTER_DOWN_OUTSIDE:i(36548),POINTER_MOVE:i(18483),POINTER_OUT:i(22355),POINTER_OVER:i(7997),POINTER_UP:i(66318),POINTER_UP_OUTSIDE:i(94812),POINTER_WHEEL:i(37310),POINTERLOCK_CHANGE:i(90379),PRE_UPDATE:i(24196),SHUTDOWN:i(27053),START:i(29413),UPDATE:i(25165)}},70848:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e){this.pad=t,this.events=t.events,this.index=e,this.value=0,this.threshold=.1},update:function(t){this.value=t},getValue:function(){return Math.abs(this.value){var s=i(56694),n=i(43200),r=new s({initialize:function(t,e){this.pad=t,this.events=t.manager,this.index=e,this.value=0,this.threshold=1,this.pressed=!1},update:function(t){this.value=t;var e=this.pad,i=this.index;t>=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(n.BUTTON_DOWN,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(n.BUTTON_UP,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=r},75956:(t,e,i)=>{var s=i(70848),n=i(21274),r=i(56694),o=i(6659),a=i(93736),h=new r({Extends:o,initialize:function(t,e){o.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],r=0;r=2&&(this.leftStick.set(r[0].getValue(),r[1].getValue()),n>=4&&this.rightStick.set(r[2].getValue(),r[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t{var s=i(56694),n=i(6659),r=i(43200),o=i(75956),a=i(10850),h=i(63399),l=i(33963),u=new s({Extends:n,initialize:function(t){n.call(this),this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.enabled=!0,this.target,this.gamepads=[],this.queue=[],this.onGamepadHandler,this._pad1,this._pad2,this._pad3,this._pad4,t.pluginEvents.once(l.BOOT,this.boot,this),t.pluginEvents.on(l.START,this.start,this)},boot:function(){var t=this.scene.sys.game,e=this.settings.input,i=t.config;this.enabled=a(e,"gamepad",i.inputGamepad)&&t.device.input.gamepads,this.target=a(e,"gamepad.target",i.inputGamepadEventTarget),this.sceneInputPlugin.pluginEvents.once(l.DESTROY,this.destroy,this)},start:function(){this.enabled&&(this.startListeners(),this.refreshPads()),this.sceneInputPlugin.pluginEvents.once(l.SHUTDOWN,this.shutdown,this)},isActive:function(){return this.enabled&&this.scene.sys.isActive()},startListeners:function(){var t=this,e=this.target,i=function(e){!e.defaultPrevented&&t.isActive()&&(t.refreshPads(),t.queue.push(e))};this.onGamepadHandler=i,e.addEventListener("gamepadconnected",i,!1),e.addEventListener("gamepaddisconnected",i,!1),this.sceneInputPlugin.pluginEvents.on(l.UPDATE,this.update,this)},stopListeners:function(){this.target.removeEventListener("gamepadconnected",this.onGamepadHandler),this.target.removeEventListener("gamepaddisconnected",this.onGamepadHandler),this.sceneInputPlugin.pluginEvents.off(l.UPDATE,this.update);for(var t=0;t{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SELECT:8,START:9,B:0,A:1,Y:2,X:3,LEFT_SHOULDER:4,RIGHT_SHOULDER:5}},74982:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SHARE:8,OPTIONS:9,PS:16,TOUCHBAR:17,X:0,CIRCLE:1,SQUARE:2,TRIANGLE:3,L1:4,R1:5,L2:6,R2:7,L3:10,R3:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},43247:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,MENU:16,A:0,B:1,X:2,Y:3,LB:4,RB:5,LT:6,RT:7,BACK:8,START:9,LS:10,RS:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},4898:(t,e,i)=>{t.exports={DUALSHOCK_4:i(74982),SNES_USB:i(33171),XBOX_360:i(43247)}},17344:t=>{t.exports="down"},36635:t=>{t.exports="up"},85724:t=>{t.exports="connected"},55832:t=>{t.exports="disconnected"},772:t=>{t.exports="down"},33608:t=>{t.exports="up"},43200:(t,e,i)=>{t.exports={BUTTON_DOWN:i(17344),BUTTON_UP:i(36635),CONNECTED:i(85724),DISCONNECTED:i(55832),GAMEPAD_BUTTON_DOWN:i(772),GAMEPAD_BUTTON_UP:i(33608)}},92636:(t,e,i)=>{t.exports={Axis:i(70848),Button:i(21274),Events:i(43200),Gamepad:i(75956),GamepadPlugin:i(1379),Configs:i(4898)}},20873:(t,e,i)=>{var s=i(72687),n=i(98611),r={CreatePixelPerfectHandler:i(18104),CreateInteractiveObject:i(27395),Events:i(33963),Gamepad:i(92636),InputManager:i(69898),InputPlugin:i(12499),InputPluginCache:i(63399),Keyboard:i(28388),Mouse:i(11343),Pointer:i(40398),Touch:i(77423)};r=n(!1,r,s),t.exports=r},71064:(t,e,i)=>{var s=i(66458),n=i(56694),r=i(97081),o=i(33963),a=i(11873),h=i(72283),l=new n({initialize:function(t){this.manager=t,this.queue=[],this.preventDefault=!0,this.captures=[],this.enabled=!1,this.target,this.onKeyDown=h,this.onKeyUp=h,t.events.once(o.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputKeyboard,this.target=t.inputKeyboardEventTarget,this.addCapture(t.inputKeyboardCapture),!this.target&&window&&(this.target=window),this.enabled&&this.target&&this.startListeners(),this.manager.game.events.on(r.POST_STEP,this.postUpdate,this)},startListeners:function(){var t=this;this.onKeyDown=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(r.POST_RENDER,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},89666:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=i(97081),a=i(10850),h=i(33963),l=i(63399),u=i(50165),c=i(11873),d=i(95625),f=i(48044),p=i(7599),v=i(84314),g=new s({Extends:n,initialize:function(t){n.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=a(t,"keyboard",!0);var e=a(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(o.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:c.UP,down:c.DOWN,left:c.LEFT,right:c.RIGHT,space:c.SPACE,shift:c.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var s={};if("string"==typeof t){t=t.split(",");for(var n=0;n-1?s[n]=t:s[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=c[t.toUpperCase()]),s[t]||(s[t]=new u(this,t),e&&this.addCapture(t),s[t].setEmitOnRepeat(i)),s[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s,n=this.keys;if(t instanceof u){var r=n.indexOf(t);r>-1&&(s=this.keys[r],this.keys[r]=void 0)}else"string"==typeof t&&(t=c[t.toUpperCase()]);return n[t]&&(s=n[t],n[t]=void 0),s&&(s.plugin=null,i&&this.removeCapture(s.keyCode),e&&s.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,s=0;st._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,s=0;s{t.exports=function(t,e){return e.timeLastMatched=t.timeStamp,e.index++,e.index===e.size||(e.current=e.keyCodes[e.index],!1)}},95625:(t,e,i)=>{var s=i(56694),n=i(94030),r=i(72632),o=i(2544),a=i(88754),h=new s({initialize:function(t,e,i){if(void 0===i&&(i={}),e.length<2)return!1;this.manager=t,this.enabled=!0,this.keyCodes=[];for(var s=0;s{var s=i(60258);t.exports=function(t,e){if(e.matched)return!0;var i=!1,n=!1;if(t.keyCode===e.current)if(e.index>0&&e.maxKeyDelay>0){var r=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=r&&(n=!0,i=s(t,e))}else n=!0,i=s(t,e);return!n&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},88754:t=>{t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},5044:t=>{t.exports="keydown"},40813:t=>{t.exports="keyup"},89319:t=>{t.exports="keycombomatch"},43267:t=>{t.exports="down"},78595:t=>{t.exports="keydown-"},30056:t=>{t.exports="keyup-"},81939:t=>{t.exports="up"},94030:(t,e,i)=>{t.exports={ANY_KEY_DOWN:i(5044),ANY_KEY_UP:i(40813),COMBO_MATCH:i(89319),DOWN:i(43267),KEY_DOWN:i(78595),KEY_UP:i(30056),UP:i(81939)}},28388:(t,e,i)=>{t.exports={Events:i(94030),KeyboardManager:i(71064),KeyboardPlugin:i(89666),Key:i(50165),KeyCodes:i(11873),KeyCombo:i(95625),AdvanceKeyCombo:i(60258),ProcessKeyCombo:i(2544),ResetKeyCombo:i(88754),JustDown:i(42460),JustUp:i(53162),DownDuration:i(64964),UpDuration:i(70331)}},64964:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i{t.exports=function(t){return!!t._justDown&&(t._justDown=!1,!0)}},53162:t=>{t.exports=function(t){return!!t._justUp&&(t._justUp=!1,!0)}},50165:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=new s({Extends:n,initialize:function(t,e){n.call(this),this.plugin=t,this.keyCode=e,this.originalEvent=void 0,this.enabled=!0,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.location=0,this.timeDown=0,this.duration=0,this.timeUp=0,this.emitOnRepeat=!1,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1},setEmitOnRepeat:function(t){return this.emitOnRepeat=t,this},onDown:function(t){this.originalEvent=t,this.enabled&&(this.altKey=t.altKey,this.ctrlKey=t.ctrlKey,this.shiftKey=t.shiftKey,this.metaKey=t.metaKey,this.location=t.location,this.repeats++,this.isDown?this.emitOnRepeat&&this.emit(r.DOWN,this,t):(this.isDown=!0,this.isUp=!1,this.timeDown=t.timeStamp,this.duration=0,this._justDown=!0,this._justUp=!1,this.emit(r.DOWN,this,t)))},onUp:function(t){this.originalEvent=t,this.enabled&&(this.isDown=!1,this.isUp=!0,this.timeUp=t.timeStamp,this.duration=this.timeUp-this.timeDown,this.repeats=0,this._justDown=!1,this._justUp=!0,this._tick=-1,this.emit(r.UP,this,t))},reset:function(){return this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1,this},getDuration:function(){return this.isDown?this.plugin.game.loop.time-this.timeDown:0},destroy:function(){this.removeAllListeners(),this.originalEvent=null,this.plugin=null}});t.exports=o},11873:t=>{t.exports={BACKSPACE:8,TAB:9,ENTER:13,SHIFT:16,CTRL:17,ALT:18,PAUSE:19,CAPS_LOCK:20,ESC:27,SPACE:32,PAGE_UP:33,PAGE_DOWN:34,END:35,HOME:36,LEFT:37,UP:38,RIGHT:39,DOWN:40,PRINT_SCREEN:42,INSERT:45,DELETE:46,ZERO:48,ONE:49,TWO:50,THREE:51,FOUR:52,FIVE:53,SIX:54,SEVEN:55,EIGHT:56,NINE:57,NUMPAD_ZERO:96,NUMPAD_ONE:97,NUMPAD_TWO:98,NUMPAD_THREE:99,NUMPAD_FOUR:100,NUMPAD_FIVE:101,NUMPAD_SIX:102,NUMPAD_SEVEN:103,NUMPAD_EIGHT:104,NUMPAD_NINE:105,NUMPAD_ADD:107,NUMPAD_SUBTRACT:109,A:65,B:66,C:67,D:68,E:69,F:70,G:71,H:72,I:73,J:74,K:75,L:76,M:77,N:78,O:79,P:80,Q:81,R:82,S:83,T:84,U:85,V:86,W:87,X:88,Y:89,Z:90,F1:112,F2:113,F3:114,F4:115,F5:116,F6:117,F7:118,F8:119,F9:120,F10:121,F11:122,F12:123,SEMICOLON:186,PLUS:187,COMMA:188,MINUS:189,PERIOD:190,FORWARD_SLASH:191,BACK_SLASH:220,QUOTES:222,BACKTICK:192,OPEN_BRACKET:219,CLOSED_BRACKET:221,SEMICOLON_FIREFOX:59,COLON:58,COMMA_FIREFOX_WINDOWS:60,COMMA_FIREFOX:62,BRACKET_RIGHT_FIREFOX:174,BRACKET_LEFT_FIREFOX:175}},48044:(t,e,i)=>{var s=i(11873),n={};for(var r in s)n[s[r]]=r;t.exports=n},70331:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeUp;return t.isUp&&i{var s=i(56694),n=i(90185),r=i(33963),o=i(72283),a=new s({initialize:function(t){this.manager=t,this.preventDefaultDown=!0,this.preventDefaultUp=!0,this.preventDefaultMove=!0,this.preventDefaultWheel=!1,this.enabled=!1,this.target,this.locked=!1,this.onMouseMove=o,this.onMouseDown=o,this.onMouseUp=o,this.onMouseDownWindow=o,this.onMouseUpWindow=o,this.onMouseOver=o,this.onMouseOut=o,this.onMouseWheel=o,this.pointerLockChange=o,this.isTop=!0,t.events.once(r.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputMouse,this.target=t.inputMouseEventTarget,this.passive=t.inputMousePassive,this.preventDefaultDown=t.inputMousePreventDefaultDown,this.preventDefaultUp=t.inputMousePreventDefaultUp,this.preventDefaultMove=t.inputMousePreventDefaultMove,this.preventDefaultWheel=t.inputMousePreventDefaultWheel,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},requestPointerLock:function(){if(n.pointerLock){var t=this.target;t.requestPointerLock=t.requestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock()}},releasePointerLock:function(){n.pointerLock&&(document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock())},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,r=window&&window.focus&&i.game.config.autoFocus;this.onMouseMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseMove(t),e.preventDefaultMove&&t.preventDefault())},this.onMouseDown=function(t){r&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseDown(t),e.preventDefaultDown&&t.target===s&&t.preventDefault())},this.onMouseDownWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseDown(t)},this.onMouseUp=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseUp(t),e.preventDefaultUp&&t.target===s&&t.preventDefault())},this.onMouseUpWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseUp(t)},this.onMouseOver=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOver(t)},this.onMouseOut=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOut(t)},this.onMouseWheel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onMouseWheel(t),e.preventDefaultWheel&&t.target===s&&t.preventDefault()};var o={passive:!0};if(t.addEventListener("mousemove",this.onMouseMove),t.addEventListener("mousedown",this.onMouseDown),t.addEventListener("mouseup",this.onMouseUp),t.addEventListener("mouseover",this.onMouseOver,o),t.addEventListener("mouseout",this.onMouseOut,o),this.preventDefaultWheel?t.addEventListener("wheel",this.onMouseWheel,{passive:!1}):t.addEventListener("wheel",this.onMouseWheel,o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("mousedown",this.onMouseDownWindow,o),window.top.addEventListener("mouseup",this.onMouseUpWindow,o)}catch(t){window.addEventListener("mousedown",this.onMouseDownWindow,o),window.addEventListener("mouseup",this.onMouseUpWindow,o),this.isTop=!1}n.pointerLock&&(this.pointerLockChange=function(t){var s=e.target;e.locked=document.pointerLockElement===s||document.mozPointerLockElement===s||document.webkitPointerLockElement===s,i.onPointerLockChange(t)},document.addEventListener("pointerlockchange",this.pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this.pointerLockChange,!0)),this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("mousemove",this.onMouseMove),t.removeEventListener("mousedown",this.onMouseDown),t.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("mouseover",this.onMouseOver),t.removeEventListener("mouseout",this.onMouseOut),window&&((t=this.isTop?window.top:window).removeEventListener("mousedown",this.onMouseDownWindow),t.removeEventListener("mouseup",this.onMouseUpWindow)),n.pointerLock&&(document.removeEventListener("pointerlockchange",this.pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this.pointerLockChange,!0))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=a},11343:(t,e,i)=>{t.exports={MouseManager:i(7905)}},37579:(t,e,i)=>{var s=i(56694),n=i(33963),r=i(72283),o=new s({initialize:function(t){this.manager=t,this.capture=!0,this.enabled=!1,this.target,this.onTouchStart=r,this.onTouchStartWindow=r,this.onTouchMove=r,this.onTouchEnd=r,this.onTouchEndWindow=r,this.onTouchCancel=r,this.onTouchCancelWindow=r,this.isTop=!0,t.events.once(n.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputTouch,this.target=t.inputTouchEventTarget,this.capture=t.inputTouchCapture,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,n=window&&window.focus&&i.game.config.autoFocus;this.onTouchMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchMove(t),e.capture&&t.cancelable&&t.preventDefault())},this.onTouchStart=function(t){n&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchStart(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchStartWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchStart(t)},this.onTouchEnd=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchEnd(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchEndWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchEnd(t)},this.onTouchCancel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchCancel(t),e.capture&&t.preventDefault())},this.onTouchCancelWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onTouchCancel(t)};var r=this.capture,o={passive:!0},a={passive:!1};if(t.addEventListener("touchstart",this.onTouchStart,r?a:o),t.addEventListener("touchmove",this.onTouchMove,r?a:o),t.addEventListener("touchend",this.onTouchEnd,r?a:o),t.addEventListener("touchcancel",this.onTouchCancel,r?a:o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("touchstart",this.onTouchStartWindow,a),window.top.addEventListener("touchend",this.onTouchEndWindow,a),window.top.addEventListener("touchcancel",this.onTouchCancelWindow,a)}catch(t){window.addEventListener("touchstart",this.onTouchStartWindow,a),window.addEventListener("touchend",this.onTouchEndWindow,a),window.addEventListener("touchcancel",this.onTouchCancelWindow,a),this.isTop=!1}this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("touchstart",this.onTouchStart),t.removeEventListener("touchmove",this.onTouchMove),t.removeEventListener("touchend",this.onTouchEnd),t.removeEventListener("touchcancel",this.onTouchCancel),window&&((t=this.isTop?window.top:window).removeEventListener("touchstart",this.onTouchStartWindow),t.removeEventListener("touchend",this.onTouchEndWindow),t.removeEventListener("touchcancel",this.onTouchCancelWindow))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=o},77423:(t,e,i)=>{t.exports={TouchManager:i(37579)}},98035:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),o=i(72632),a=i(30750),h=i(43531),l=i(88490),u=i(33868),c=new s({initialize:function(t,e){if(this.loader=t,this.cache=o(e,"cache",!1),this.type=o(e,"type",!1),!this.type)throw new Error("Invalid File type: "+this.type);this.key=o(e,"key",!1);var i=this.key;if(t.prefix&&""!==t.prefix&&(this.key=t.prefix+i),!this.key)throw new Error("Invalid File key: "+this.key);var s=o(e,"url");void 0===s?s=t.path+i+"."+o(e,"extension",""):"string"!=typeof s||s.match(/^(?:blob:|data:|capacitor:\/\/|http:\/\/|https:\/\/|\/\/)/)||(s=t.path+s),this.url=s,this.src="",this.xhrSettings=u(o(e,"responseType",void 0)),o(e,"xhrSettings",!1)&&(this.xhrSettings=h(this.xhrSettings,o(e,"xhrSettings",{}))),this.xhrLoader=null,this.state="function"==typeof this.url?n.FILE_POPULATED:n.FILE_PENDING,this.bytesTotal=0,this.bytesLoaded=-1,this.percentComplete=-1,this.crossOrigin=void 0,this.data=void 0,this.config=o(e,"config",{}),this.multiFile,this.linkFile},setLink:function(t){this.linkFile=t,t.linkFile=this},resetXHR:function(){this.xhrLoader&&(this.xhrLoader.onload=void 0,this.xhrLoader.onerror=void 0,this.xhrLoader.onprogress=void 0)},load:function(){this.state===n.FILE_POPULATED?this.loader.nextFile(this,!0):(this.state=n.FILE_LOADING,this.src=a(this,this.loader.baseURL),0===this.src.indexOf("data:")?console.warn("Local data URIs are not supported: "+this.key):this.xhrLoader=l(this,this.loader.xhr))},onLoad:function(t,e){var i=t.responseURL&&this.loader.localSchemes.some((function(e){return 0===t.responseURL.indexOf(e)}))&&0===e.target.status,s=!(e.target&&200!==e.target.status)||i;4===t.readyState&&t.status>=400&&t.status<=599&&(s=!1),this.state=n.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,s)},onError:function(){this.resetXHR(),this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=n.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=n.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s 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n=t.getBounds(this._bounds);this.width=n.width,this.height=n.height,s=!0}else{var r=Math.abs(e.scaleX),o=Math.abs(e.scaleY);this._sx===r&&this._sy===o||(this.width=this.sourceWidth*r,this.height=this.sourceHeight*o,this._sx=r,this._sy=o,s=!0)}s&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter())},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},updateFromGameObject:function(){this.updateBounds();var t=this.transform;this.position.x=t.x+t.scaleX*(this.offset.x-t.displayOriginX),this.position.y=t.y+t.scaleY*(this.offset.y-t.displayOriginY),this.updateCenter()},resetFlags:function(t){void 0===t&&(t=!1);var e=this.wasTouching,i=this.touching,s=this.blocked;t?u(!0,e):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),u(!0,i),u(!0,s),this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){if(t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves){var i=this.position;this.prev.x=i.x,this.prev.y=i.y,this.prevFrame.x=i.x,this.prevFrame.y=i.y}t&&this.update(e)},update:function(t){if(this.prev.x=this.position.x,this.prev.y=this.position.y,this.moves){this.world.updateMotion(this,t);var e=this.velocity.x,i=this.velocity.y;this.newVelocity.set(e*t,i*t),this.position.add(this.newVelocity),this.updateCenter(),this.angle=Math.atan2(i,e),this.speed=Math.sqrt(e*e+i*i),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.world.emit(o.WORLD_BOUNDS,this,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)}this._dx=this.position.x-this.prev.x,this._dy=this.position.y-this.prev.y},postUpdate:function(){var t=this.position.x-this.prevFrame.x,e=this.position.y-this.prevFrame.y,i=this.gameObject;if(this.moves){var s=this.deltaMax.x,n=this.deltaMax.y;0!==s&&0!==t&&(t<0&&t<-s?t=-s:t>0&&t>s&&(t=s)),0!==n&&0!==e&&(e<0&&e<-n?e=-n:e>0&&e>n&&(e=n)),i&&(i.x+=t,i.y+=e)}t<0?this.facing=r.FACING_LEFT:t>0&&(this.facing=r.FACING_RIGHT),e<0?this.facing=r.FACING_UP:e>0&&(this.facing=r.FACING_DOWN),this.allowRotation&&i&&(i.angle+=this.deltaZ()),this._tx=t,this._ty=e},setBoundsRectangle:function(t){return this.customBoundsRectangle=t||this.world.bounds,this},checkWorldBounds:function(){var t=this.position,e=this.velocity,i=this.blocked,s=this.customBoundsRectangle,n=this.world.checkCollision,r=this.worldBounce?-this.worldBounce.x:-this.bounce.x,o=this.worldBounce?-this.worldBounce.y:-this.bounce.y,a=!1;return t.xs.right&&n.right&&(t.x=s.right-this.width,e.x*=r,i.right=!0,a=!0),t.ys.bottom&&n.down&&(t.y=s.bottom-this.height,e.y*=o,i.down=!0,a=!0),a&&(this.blocked.none=!1,this.updateCenter()),a},setOffset:function(t,e){return void 0===e&&(e=t),this.offset.set(t,e),this},setGameObject:function(t,e){return void 0===e&&(e=!0),this.world.remove(this),this.gameObject&&this.gameObject.body&&(this.gameObject.body=null),this.gameObject=t,t.body&&(t.body=this),this.setSize(),this.world.add(this),this.enable=e,this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight)),this.sourceWidth=t,this.sourceHeight=e,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter(),i&&s&&s.getCenter){var n=(s.width-t)/2,r=(s.height-e)/2;this.offset.set(n,r)}return this.isCircle=!1,this.radius=0,this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.isCircle=!0,this.radius=t,this.sourceWidth=2*t,this.sourceHeight=2*t,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter()):this.isCircle=!1,this},reset:function(t,e){this.stop();var i=this.gameObject;i&&(i.setPosition(t,e),this.rotation=i.angle,this.preRotation=i.angle);var s=this.position;i&&i.getTopLeft?i.getTopLeft(s):s.set(t,e),this.prev.copy(s),this.prevFrame.copy(s),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:l(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,s,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,s,i+this.velocity.x/2,s+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setCollideWorldBounds:function(t,e,i,s){void 0===t&&(t=!0),this.collideWorldBounds=t;var n=void 0!==e,r=void 0!==i;return(n||r)&&(this.worldBounce||(this.worldBounce=new c),n&&(this.worldBounce.x=e),r&&(this.worldBounce.y=i)),void 0!==s&&(this.onWorldBounds=s),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setSlideFactor:function(t,e){return this.slideFactor.set(t,e),this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,s){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e*this.slideFactor.x);var n=this.blocked;i&&(n.left=!0,n.none=!1),s&&(n.right=!0,n.none=!1)},processY:function(t,e,i,s){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e*this.slideFactor.y);var n=this.blocked;i&&(n.up=!0,n.none=!1),s&&(n.down=!0,n.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=d},3909:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=s,this.collideCallback=n,this.processCallback=r,this.callbackContext=o},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=s},99523:(t,e,i)=>{var s=i(62832),n=i(25084),r=i(97602),o=i(56694),a=i(47401),h=i(10481),l=i(66634),u=i(46346),c=new o({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,s,n){return this.world.addCollider(t,e,i,s,n)},overlap:function(t,e,i,s,n){return this.world.addOverlap(t,e,i,s,n)},existing:function(t,e){var i=e?a.STATIC_BODY:a.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},image:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticSprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},sprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,s){var n=new r(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.DYNAMIC_BODY),n},staticBody:function(t,e,i,s){var n=new l(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.STATIC_BODY),n},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=c},44880:t=>{t.exports=function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsX()+e.deltaAbsX()+n;return 0===t._dx&&0===e._dx?(t.embedded=!0,e.embedded=!0):t._dx>e._dx?(r=t.right-e.x)>o&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?r=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxo&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?r=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=r,e.overlapX=r,r}},66185:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsY()+e.deltaAbsY()+n;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(r=t.bottom-e.y)>o&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?r=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dyo&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?r=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=r,e.overlapY=r,r}},10481:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(95239),o=i(47401),a=i(72632),h=i(59192),l=i(42911),u=new n({Extends:h,Mixins:[r],initialize:function(t,e,i,n){if(i||n)if(l(i))n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&l(i[0])){var r=this;i.forEach((function(t){t.internalCreateCallback=r.createCallbackHandler,t.internalRemoveCallback=r.removeCallbackHandler,t.classType=a(t,"classType",s)})),n=null}else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,n&&(n.classType=a(n,"classType",s)),this.physicsType=o.DYNAMIC_BODY,this.collisionCategory=1,this.collisionMask=1,this.defaults={setCollideWorldBounds:a(n,"collideWorldBounds",!1),setBoundsRectangle:a(n,"customBoundsRectangle",null),setAccelerationX:a(n,"accelerationX",0),setAccelerationY:a(n,"accelerationY",0),setAllowDrag:a(n,"allowDrag",!0),setAllowGravity:a(n,"allowGravity",!0),setAllowRotation:a(n,"allowRotation",!0),setDamping:a(n,"useDamping",!1),setBounceX:a(n,"bounceX",0),setBounceY:a(n,"bounceY",0),setDragX:a(n,"dragX",0),setDragY:a(n,"dragY",0),setEnable:a(n,"enable",!0),setGravityX:a(n,"gravityX",0),setGravityY:a(n,"gravityY",0),setFrictionX:a(n,"frictionX",0),setFrictionY:a(n,"frictionY",0),setMaxSpeed:a(n,"maxSpeed",-1),setMaxVelocityX:a(n,"maxVelocityX",1e4),setMaxVelocityY:a(n,"maxVelocityY",1e4),setVelocityX:a(n,"velocityX",0),setVelocityY:a(n,"velocityY",0),setAngularVelocity:a(n,"angularVelocity",0),setAngularAcceleration:a(n,"angularAcceleration",0),setAngularDrag:a(n,"angularDrag",0),setMass:a(n,"mass",1),setImmovable:a(n,"immovable",!1)},h.call(this,e,i,n),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,o.DYNAMIC_BODY);var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var s=this.getChildren(),n=0;n{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.right?(e.processX(-m,a,!1,!0),1):l&&g&&i.blocked.left?(e.processX(m,a,!0),1):f&&g&&e.blocked.right?(i.processX(-m,h,!1,!0),2):d&&v&&e.blocked.left?(i.processX(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processX(m,r),i.processX(-m,o)):(e.processX(-m,r),i.processX(m,o));else if(s&&!n)0===t||3===t?e.processX(m,a,!0):e.processX(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processX(-m,h,!1,!0):i.processX(m,h,!0);else{var v=.5*m;0===t?p?(e.processX(m,0,!0),i.processX(0,null,!1,!0)):f?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.x,!0),i.processX(-v,null,!1,!0)):1===t?c?(e.processX(0,null,!1,!0),i.processX(m,0,!0)):u?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,null,!1,!0),i.processX(v,e.velocity.x,!0)):2===t?p?(e.processX(-m,0,!1,!0),i.processX(0,null,!0)):d?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,i.velocity.x,!1,!0),i.processX(v,null,!0)):3===t&&(c?(e.processX(0,null,!0),i.processX(-m,0,!1,!0)):l?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.y,!0),i.processX(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.x,s=i.velocity.x,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.x,o=h+a*i.bounce.x,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.x,T=i.velocity.x;return s=e.pushable,l=e._dx<0,u=e._dx>0,c=0===e._dx,v=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),a=T-x*e.bounce.x,n=i.pushable,d=i._dx<0,f=i._dx>0,p=0===i._dx,g=!v,h=x-T*i.bounce.x,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.x=0:v?i.processX(m,h,!0):i.processX(-m,h,!1,!0),e.moves&&(i.y+=(e.y-e.prev.y)*e.friction.y,i._dy=i.y-i.prev.y)},RunImmovableBody2:function(t){2===t?e.velocity.x=0:g?e.processX(m,a,!0):e.processX(-m,a,!1,!0),i.moves&&(e.y+=(i.y-i.prev.y)*i.friction.y,e._dy=e.y-e.prev.y)}}},67050:t=>{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.down?(e.processY(-m,a,!1,!0),1):l&&g&&i.blocked.up?(e.processY(m,a,!0),1):f&&g&&e.blocked.down?(i.processY(-m,h,!1,!0),2):d&&v&&e.blocked.up?(i.processY(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processY(m,r),i.processY(-m,o)):(e.processY(-m,r),i.processY(m,o));else if(s&&!n)0===t||3===t?e.processY(m,a,!0):e.processY(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processY(-m,h,!1,!0):i.processY(m,h,!0);else{var v=.5*m;0===t?p?(e.processY(m,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)):1===t?c?(e.processY(0,null,!1,!0),i.processY(m,0,!0)):u?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,null,!1,!0),i.processY(v,e.velocity.y,!0)):2===t?p?(e.processY(-m,0,!1,!0),i.processY(0,null,!0)):d?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,i.velocity.y,!1,!0),i.processY(v,null,!0)):3===t&&(c?(e.processY(0,null,!0),i.processY(-m,0,!1,!0)):l?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,s=i.velocity.y,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.y,o=h+a*i.bounce.y,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.y,T=i.velocity.y;return s=e.pushable,l=e._dy<0,u=e._dy>0,c=0===e._dy,v=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),a=T-x*e.bounce.y,n=i.pushable,d=i._dy<0,f=i._dy>0,p=0===i._dy,g=!v,h=x-T*i.bounce.y,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.y=0:v?i.processY(m,h,!0):i.processY(-m,h,!1,!0),e.moves&&(i.x+=(e.x-e.prev.x)*e.friction.x,i._dx=i.x-i.prev.x)},RunImmovableBody2:function(t){2===t?e.velocity.y=0:g?e.processY(m,a,!0):e.processY(-m,a,!1,!0),i.moves&&(e.x+=(i.x-i.prev.x)*i.friction.x,e._dx=e.x-e.prev.x)}}},61777:(t,e,i)=>{var s=i(75671),n=i(22916);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateX||e.customSeparateX)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},25299:(t,e,i)=>{var s=i(66185),n=i(67050);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateY||e.customSeparateY)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},15084:t=>{t.exports=function(t,e){return void 0===e&&(e={}),e.none=t,e.up=!1,e.down=!1,e.left=!1,e.right=!1,t||(e.up=!0,e.down=!0,e.left=!0,e.right=!0),e}},66634:(t,e,i)=>{var s=i(65650),n=i(56694),r=i(95239),o=i(47401),a=i(94287),h=i(15084),l=i(93736),u=new n({Mixins:[r],initialize:function(t,e){var i=64,s=64,n=void 0!==e;n&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),n||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=n?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new l,this.position=new l(e.x-i*e.originX,e.y-s*e.originY),this.width=i,this.height=s,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new l(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=l.ZERO,this.allowGravity=!1,this.gravity=l.ZERO,this.bounce=l.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision=h(!1),this.touching=h(!0),this.wasTouching=h(!0),this.blocked=h(!0),this.physicsType=o.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,this._dx=0,this._dy=0},setGameObject:function(t,e){return t&&t!==this.gameObject&&(this.gameObject.body=null,t.body=this,this.gameObject=t),e&&this.updateFromGameObject(),this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&s.frame&&(t||(t=s.frame.realWidth),e||(e=s.frame.realHeight)),this.world.staticTree.remove(this),this.width=t,this.height=e,this.halfWidth=Math.floor(t/2),this.halfHeight=Math.floor(e/2),i&&s&&s.getCenter){var n=s.displayWidth/2,r=s.displayHeight/2;this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(n-this.halfWidth,r-this.halfHeight),this.position.x+=this.offset.x,this.position.y+=this.offset.y}return this.updateCenter(),this.isCircle=!1,this.radius=0,this.world.staticTree.insert(this),this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?s(this,t,e):a(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 0},destroy:function(){this.enable=!1,this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor,1),this.isCircle?t.strokeCircle(i,s,this.width/2):t.strokeRect(e.x,e.y,this.width,this.height))},willDrawDebug:function(){return this.debugShowBody},setMass:function(t){return t<=0&&(t=.1),this.mass=t,this},x:{get:function(){return this.position.x},set:function(t){this.world.staticTree.remove(this),this.position.x=t,this.world.staticTree.insert(this)}},y:{get:function(){return this.position.y},set:function(t){this.world.staticTree.remove(this),this.position.y=t,this.world.staticTree.insert(this)}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=u},46346:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(95239),o=i(47401),a=i(72632),h=i(59192),l=i(42911),u=new n({Extends:h,Mixins:[r],initialize:function(t,e,i,n){i||n?l(i)?(n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler,n.createMultipleCallback=this.createMultipleCallbackHandler,n.classType=a(n,"classType",s)):Array.isArray(i)&&l(i[0])?(n=i,i=null,n.forEach((function(t){t.internalCreateCallback=this.createCallbackHandler,t.internalRemoveCallback=this.removeCallbackHandler,t.createMultipleCallback=this.createMultipleCallbackHandler,t.classType=a(t,"classType",s)}))):n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler}:n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler,createMultipleCallback:this.createMultipleCallbackHandler,classType:s},this.world=t,this.physicsType=o.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,h.call(this,e,i,n),this.type="StaticPhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,o.STATIC_BODY)},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},createMultipleCallbackHandler:function(){this.refresh()},refresh:function(){for(var t=this.children.entries,e=0;e{var s=i(94240),n=i(97602),r=i(82897),o=i(56694),a=i(3909),h=i(47401),l=i(53996),u=i(92951),c=i(6659),d=i(27037),f=i(88456),p=i(41935),v=i(54726),g=i(75671),m=i(66185),y=i(44662),x=i(10850),T=i(83392),w=i(74623),b=i(25163),S=i(74118),E=i(68687),A=i(27354),C=i(61777),_=i(25299),M=i(58403),P=i(66634),R=i(28808),O=i(69360),L=i(93736),F=i(1071),D=new o({Extends:c,initialize:function(t,e){c.call(this),this.scene=t,this.bodies=new M,this.staticBodies=new M,this.pendingDestroy=new M,this.colliders=new w,this.gravity=new L(x(e,"gravity.x",0),x(e,"gravity.y",0)),this.bounds=new S(x(e,"x",0),x(e,"y",0),x(e,"width",t.sys.scale.width),x(e,"height",t.sys.scale.height)),this.checkCollision={up:x(e,"checkCollision.up",!0),down:x(e,"checkCollision.down",!0),left:x(e,"checkCollision.left",!0),right:x(e,"checkCollision.right",!0)},this.fps=x(e,"fps",60),this.fixedStep=x(e,"fixedStep",!0),this._elapsed=0,this._frameTime=1/this.fps,this._frameTimeMS=1e3*this._frameTime,this.stepsLastFrame=0,this.timeScale=x(e,"timeScale",1),this.OVERLAP_BIAS=x(e,"overlapBias",4),this.TILE_BIAS=x(e,"tileBias",16),this.forceX=x(e,"forceX",!1),this.isPaused=x(e,"isPaused",!1),this._total=0,this.drawDebug=x(e,"debug",!1),this.debugGraphic,this.defaults={debugShowBody:x(e,"debugShowBody",!0),debugShowStaticBody:x(e,"debugShowStaticBody",!0),debugShowVelocity:x(e,"debugShowVelocity",!0),bodyDebugColor:x(e,"debugBodyColor",16711935),staticBodyDebugColor:x(e,"debugStaticBodyColor",255),velocityDebugColor:x(e,"debugVelocityColor",65280)},this.maxEntries=x(e,"maxEntries",16),this.useTree=x(e,"useTree",!0),this.tree=new E(this.maxEntries),this.staticTree=new E(this.maxEntries),this.treeMinMax={minX:0,minY:0,maxX:0,maxY:0},this._tempMatrix=new O,this._tempMatrix2=new O,this.tileFilterOptions={isColliding:!0,isNotEmpty:!0,hasInterestingFace:!0},this.drawDebug&&this.createDebugGraphic()},enable:function(t,e){void 0===e&&(e=h.DYNAMIC_BODY),Array.isArray(t)||(t=[t]);for(var i=0;i=r;for(this.fixedStep||(n=.001*e,a=!0,this._elapsed=0),i=0;i=r;)this._elapsed-=r,this.step(n)}},step:function(t){var e,i,s=this.bodies.entries,n=s.length;for(e=0;e0){var l=this.tree,u=this.staticTree;for(s=(i=a.entries).length,t=0;t-1&&t.velocity.length()>d&&(t.velocity.normalize().scale(d),c=d),t.speed=c},separate:function(t,e,i,s,n){var r,o,a=!1,h=!0;if(!t.enable||!e.enable||t.checkCollision.none||e.checkCollision.none||!this.intersects(t,e))return a;if(i&&!1===i.call(s,t.gameObject,e.gameObject))return a;if(t.isCircle||e.isCircle){var l=this.separateCircle(t,e,n);l.result?(a=!0,h=!1):(r=l.x,o=l.y,h=!0)}if(h){var u=!1,c=!1,f=this.OVERLAP_BIAS;n?(u=C(t,e,n,f,r),c=_(t,e,n,f,o)):this.forceX||Math.abs(this.gravity.y+t.gravity.y)E&&(p=l(y,x,E,S)-w):x>A&&(yE&&(p=l(y,x,E,A)-w)),p*=-1}else p=t.halfWidth+e.halfWidth-u(o,a);t.overlapR=p,e.overlapR=p;var C=s(o,a),_=(p+T.EPSILON)*Math.cos(C),M=(p+T.EPSILON)*Math.sin(C),P={overlap:p,result:!1,x:_,y:M};if(i&&(!v||v&&0!==p))return P.result=!0,P;if(!v&&0===p||h&&c||t.customSeparateX||e.customSeparateX)return P.x=void 0,P.y=void 0,P;var R=!t.pushable&&!e.pushable;if(v){var O=o.x-a.x,L=o.y-a.y,F=Math.sqrt(Math.pow(O,2)+Math.pow(L,2)),D=(a.x-o.x)/F||0,k=(a.y-o.y)/F||0,I=2*(d.x*D+d.y*k-f.x*D-f.y*k)/(t.mass+e.mass);(h||c)&&(I*=2),h||(d.x=d.x-I/t.mass*D,d.y=d.y-I/t.mass*k,d.multiply(t.bounce)),c||(f.x=f.x+I/e.mass*D,f.y=f.y+I/e.mass*k,f.multiply(e.bounce)),h||c||(_*=.5,M*=.5),h||(t.x-=_,t.y-=M,t.updateCenter()),c||(e.x+=_,e.y+=M,e.updateCenter()),P.result=!0}else!h||t.pushable||R?(t.x-=_,t.y-=M,t.updateCenter()):(!c||e.pushable||R)&&(e.x+=_,e.y+=M,e.updateCenter()),P.x=void 0,P.y=void 0;return P},intersects:function(t,e){return t!==e&&(t.isCircle||e.isCircle?t.isCircle?e.isCircle?u(t.center,e.center)<=t.halfWidth+e.halfWidth:this.circleBodyIntersects(t,e):this.circleBodyIntersects(e,t):!(t.right<=e.left||t.bottom<=e.top||t.left>=e.right||t.top>=e.bottom))},circleBodyIntersects:function(t,e){var i=r(t.center.x,e.left,e.right),s=r(t.center.y,e.top,e.bottom);return(t.center.x-i)*(t.center.x-i)+(t.center.y-s)*(t.center.y-s)<=t.halfWidth*t.halfWidth},overlap:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!0)},collide:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!1)},collideObjects:function(t,e,i,s,n,r){var o,a;!t.isParent||void 0!==t.physicsType&&void 0!==e&&t!==e||(t=t.children.entries),e&&e.isParent&&void 0===e.physicsType&&(e=e.children.entries);var h=Array.isArray(t),l=Array.isArray(e);if(this._total=0,h||l)if(!h&&l)for(o=0;o0},collideHandler:function(t,e,i,s,n,r){if(void 0===e&&t.isParent)return this.collideGroupVsGroup(t,t,i,s,n,r);if(!t||!e)return!1;if(t.body||t.isBody){if(e.body||e.isBody)return this.collideSpriteVsSprite(t,e,i,s,n,r);if(e.isParent)return this.collideSpriteVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideSpriteVsTilemapLayer(t,e,i,s,n,r)}else if(t.isParent){if(e.body||e.isBody)return this.collideSpriteVsGroup(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideGroupVsTilemapLayer(t,e,i,s,n,r)}else if(t.isTilemap){if(e.body||e.isBody)return this.collideSpriteVsTilemapLayer(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsTilemapLayer(e,t,i,s,n,r)}},canCollide:function(t,e){return t&&e&&0!=(t.collisionMask&e.collisionCategory)&&0!=(e.collisionMask&t.collisionCategory)},collideSpriteVsSprite:function(t,e,i,s,n,r){var o=t.isBody?t:t.body,a=e.isBody?e:e.body;return!!this.canCollide(o,a)&&(this.separate(o,a,s,n,r)&&(i&&i.call(n,t,e),this._total++),!0)},collideSpriteVsGroup:function(t,e,i,s,n,r){var o,a,l,u=t.isBody?t:t.body;if(0!==e.length&&u&&u.enable&&!u.checkCollision.none&&this.canCollide(u,e))if(this.useTree||e.physicsType===h.STATIC_BODY){var 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s=i(47401),n=i(98611),r={ArcadePhysics:i(66150),Body:i(97602),Collider:i(3909),Components:i(7864),Events:i(27037),Factory:i(99523),GetCollidesWith:i(44880),GetOverlapX:i(75671),GetOverlapY:i(66185),SeparateX:i(61777),SeparateY:i(25299),Group:i(10481),Image:i(62832),Sprite:i(25084),StaticBody:i(66634),StaticGroup:i(46346),Tilemap:i(8413),World:i(85233)};r=n(!1,r,s),t.exports=r},25163:t=>{t.exports=function(t,e){return t.collisionCallback?!t.collisionCallback.call(t.collisionCallbackContext,e,t):!t.layer.callbacks[t.index]||!t.layer.callbacks[t.index].callback.call(t.layer.callbacks[t.index].callbackContext,e,t)}},98209:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.left=!0):e>0&&(t.blocked.none=!1,t.blocked.right=!0),t.position.x-=e,t.updateCenter(),0===t.bounce.x?t.velocity.x=0:t.velocity.x=-t.velocity.x*t.bounce.x}},72792:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.up=!0):e>0&&(t.blocked.none=!1,t.blocked.down=!0),t.position.y-=e,t.updateCenter(),0===t.bounce.y?t.velocity.y=0:t.velocity.y=-t.velocity.y*t.bounce.y}},27354:(t,e,i)=>{var s=i(14405),n=i(52926),r=i(28808);t.exports=function(t,e,i,o,a,h,l){var u=o.left,c=o.top,d=o.right,f=o.bottom,p=i.faceLeft||i.faceRight,v=i.faceTop||i.faceBottom;if(l||(p=!0,v=!0),!p&&!v)return!1;var g=0,m=0,y=0,x=1;if(e.deltaAbsX()>e.deltaAbsY()?y=-1:e.deltaAbsX(){var s=i(98209);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceLeft,l=e.faceRight,u=e.collideLeft,c=e.collideRight;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaX()<0&&c&&t.checkCollision.left?l&&t.x0&&u&&t.checkCollision.right&&h&&t.right>i&&(a=t.right-i)>r&&(a=0),0!==a&&(t.customSeparateX?t.overlapX=a:s(t,a)),a}},52926:(t,e,i)=>{var s=i(72792);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceTop,l=e.faceBottom,u=e.collideUp,c=e.collideDown;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaY()<0&&c&&t.checkCollision.up?l&&t.y0&&u&&t.checkCollision.down&&h&&t.bottom>i&&(a=t.bottom-i)>r&&(a=0),0!==a&&(t.customSeparateY?t.overlapY=a:s(t,a)),a}},28808:t=>{t.exports=function(t,e){return!(e.right<=t.left||e.bottom<=t.top||e.position.x>=t.right||e.position.y>=t.bottom)}},8413:(t,e,i)=>{var s={ProcessTileCallbacks:i(25163),ProcessTileSeparationX:i(98209),ProcessTileSeparationY:i(72792),SeparateTile:i(27354),TileCheckX:i(14405),TileCheckY:i(52926),TileIntersectsBody:i(28808)};t.exports=s},53954:(t,e,i)=>{t.exports={Arcade:i(39977),Matter:i(45949)}},63568:(t,e,i)=>{var s=i(56694),n=i(93736),r=new s({initialize:function(){this.boundsCenter=new n,this.centerDiff=new n},parseBody:function(t){if(!(t=t.hasOwnProperty("body")?t.body:t).hasOwnProperty("bounds")||!t.hasOwnProperty("centerOfMass"))return!1;var e=this.boundsCenter,i=this.centerDiff,s=t.bounds.max.x-t.bounds.min.x,n=t.bounds.max.y-t.bounds.min.y,r=s*t.centerOfMass.x,o=n*t.centerOfMass.y;return e.set(s/2,n/2),i.set(r-e.x,o-e.y),!0},getTopLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i+s.y+r.y)}return!1},getTopCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+r.x,i+s.y+r.y)}return!1},getTopRight:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e-(s.x-r.x),i+s.y+r.y)}return!1},getLeftCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i+r.y)}return!1},getCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.centerDiff;return new n(e+s.x,i+s.y)}return!1},getRightCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e-(s.x-r.x),i+r.y)}return!1},getBottomLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i-(s.y-r.y))}return!1},getBottomCenter:function(t,e,i){if(void 0===e&&(e=0),void 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l({initialize:function(t){this.scene=t,this.systems=t.sys,this.config=this.getConfig(),this.world,this.add,this.bodyBounds,this.body=o,this.composite=d,this.collision=u,this.detector=v,this.pair=A,this.pairs=C,this.query=P,this.resolver=R,this.constraint=p,this.bodies=r,this.composites=f,this.axes=n,this.bounds=h,this.svg=L,this.vector=F,this.vertices=D,this.verts=D,this._tempVec2=F.create(),x(this.config,"plugins.collisionevents",!0)&&this.enableCollisionEventsPlugin(),x(this.config,"plugins.attractors",!1)&&this.enableAttractorPlugin(),x(this.config,"plugins.wrap",!1)&&this.enableWrapPlugin(),R._restingThresh=x(this.config,"restingThresh",4),R._restingThreshTangent=x(this.config,"restingThreshTangent",6),R._positionDampen=x(this.config,"positionDampen",.9),R._positionWarming=x(this.config,"positionWarming",.8),R._frictionNormalMultiplier=x(this.config,"frictionNormalMultiplier",5),t.sys.events.once(O.BOOT,this.boot,this),t.sys.events.on(O.START,this.start,this)},boot:function(){this.world=new k(this.scene,this.config),this.add=new m(this.world),this.bodyBounds=new a,this.systems.events.once(O.DESTROY,this.destroy,this)},start:function(){this.world||(this.world=new k(this.scene,this.config),this.add=new m(this.world));var t=this.systems.events;t.on(O.UPDATE,this.world.update,this.world),t.on(O.POST_UPDATE,this.world.postUpdate,this.world),t.once(O.SHUTDOWN,this.shutdown,this)},getConfig:function(){var t=this.systems.game.config.physics,e=this.systems.settings.physics;return E(y(e,"matter",{}),y(t,"matter",{}))},enableAttractorPlugin:function(){return _.register(T),_.use(b,T),this},enableWrapPlugin:function(){return _.register(S),_.use(b,S),this},enableCollisionEventsPlugin:function(){return _.register(w),_.use(b,w),this},pause:function(){return this.world.pause()},resume:function(){return this.world.resume()},set60Hz:function(){return this.world.getDelta=this.world.update60Hz,this.world.autoUpdate=!0,this},set30Hz:function(){return this.world.getDelta=this.world.update30Hz,this.world.autoUpdate=!0,this},step:function(t,e){this.world.step(t,e)},containsPoint:function(t,e,i){t=this.getMatterBodies(t);var s=F.create(e,i);return P.point(t,s).length>0},intersectPoint:function(t,e,i){i=this.getMatterBodies(i);var s=F.create(t,e),n=[];return P.point(i,s).forEach((function(t){-1===n.indexOf(t)&&n.push(t)})),n},intersectRect:function(t,e,i,s,n,r){void 0===n&&(n=!1),r=this.getMatterBodies(r);var o={min:{x:t,y:e},max:{x:t+i,y:e+s}},a=[];return P.region(r,o,n).forEach((function(t){-1===a.indexOf(t)&&a.push(t)})),a},intersectRay:function(t,e,i,s,n,r){void 0===n&&(n=1),r=this.getMatterBodies(r);for(var o=[],a=P.ray(r,F.create(t,e),F.create(i,s),n),h=0;h{var s=i(16569),n=i(56694),r=i(74527),o=i(89980),a=i(72632),h=i(58210),l=i(13747),u=i(93736),c=new n({Extends:l,Mixins:[r.Bounce,r.Collision,r.Force,r.Friction,r.Gravity,r.Mass,r.Sensor,r.SetBody,r.Sleep,r.Static,r.Transform,r.Velocity,h],initialize:function(t,e,i,n,r,h){o.call(this,t.scene,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setSizeToFrame(),this.setOrigin(),this.world=t,this._tempVec2=new u(e,i);var l=a(h,"shape",null);l?this.setBody(l,h):this.setRectangle(this.width,this.height,h),this.setPosition(e,i),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=c},84720:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(56694),o=i(74527),a=i(28699),h=i(6659),l=i(72632),u=i(19256),c=i(39745),d=new r({Extends:h,Mixins:[o.Bounce,o.Collision,o.Friction,o.Gravity,o.Mass,o.Sensor,o.Sleep,o.Static],initialize:function(t,e,i){h.call(this),this.tile=e,this.world=t,e.physics.matterBody&&e.physics.matterBody.destroy(),e.physics.matterBody=this;var s=l(i,"body",null),r=l(i,"addToWorld",!0);if(s)this.setBody(s,r);else{var o=e.getCollisionGroup();l(o,"objects",[]).length>0?this.setFromTileCollision(i):this.setFromTileRectangle(i)}if(e.flipX||e.flipY){var a={x:e.getCenterX(),y:e.getCenterY()},u=e.flipX?-1:1,c=e.flipY?-1:1;n.scale(s,u,c,a)}},setFromTileRectangle:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);var e=this.tile.getBounds(),i=e.x+e.width/2,n=e.y+e.height/2,r=s.rectangle(i,n,e.width,e.height,t);return this.setBody(r,t.addToWorld),this},setFromTileCollision:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);for(var e=this.tile.tilemapLayer.scaleX,i=this.tile.tilemapLayer.scaleY,r=this.tile.getLeft(),o=this.tile.getTop(),h=this.tile.getCollisionGroup(),d=l(h,"objects",[]),f=[],p=0;p1){var E=a(t);E.parts=f,this.setBody(n.create(E),E.addToWorld)}return this},setBody:function(t,e){return void 0===e&&(e=!0),this.body&&this.removeBody(),this.body=t,this.body.gameObject=this,e&&this.world.add(this.body),this},removeBody:function(){return this.body&&(this.world.remove(this.body),this.body.gameObject=void 0,this.body=void 0),this},destroy:function(){this.removeBody(),this.tile.physics.matterBody=void 0,this.removeAllListeners()}});t.exports=d},10998:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(68758),o=i(72632),a=i(39745),h={parseBody:function(t,e,i,s){void 0===s&&(s={});for(var a=o(i,"fixtures",[]),h=[],l=0;l{var s=i(68516),n=i(84125),r={parseBody:function(t,e,i,r){var o;void 0===r&&(r={});var a=i.vertices;if(1===a.length)r.vertices=a[0],o=n.create(r),s.flagCoincidentParts(o.parts);else{for(var h=[],l=0;l{var s=i(84091),n=i(56694),r=i(11299),o=i(52838),a=i(13657),h=i(35416),l=i(33963),u=i(30657),c=i(22806),d=i(93736),f=i(39745),p=new n({initialize:function(t,e,i){void 0===i&&(i={});this.scene=t,this.world=e,this.camera=null,this.pointer=null,this.active=!0,this.position=new 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i=d(e,"gravity",null);i?this.setGravity(i.x,i.y,i.scale):!1===i&&this.setGravity(0,0,0),this.walls={left:null,right:null,top:null,bottom:null},this.enabled=d(e,"enabled",!0),this.getDelta=d(e,"getDelta",this.update60Hz);var s=c(e,"runner",{}),n=c(s,"fps",!1),r=c(s,"fps",60),o=c(s,"delta",1e3/r),a=c(s,"deltaMin",1e3/r),u=c(s,"deltaMax",1e3/(.5*r));n||(r=1e3/o),this.runner={fps:r,deltaSampleSize:c(s,"deltaSampleSize",60),counterTimestamp:0,frameCounter:0,deltaHistory:[],timePrev:null,timeScalePrev:1,frameRequestId:null,isFixed:c(s,"isFixed",!1),delta:o,deltaMin:a,deltaMax:u},this.autoUpdate=d(e,"autoUpdate",!0);var f=d(e,"debug",!1);if(this.drawDebug="object"==typeof f||f,this.debugGraphic,this.debugConfig={showAxes:c(f,"showAxes",!1),showAngleIndicator:c(f,"showAngleIndicator",!1),angleColor:c(f,"angleColor",15208787),showBroadphase:c(f,"showBroadphase",!1),broadphaseColor:c(f,"broadphaseColor",16757760),showBounds:c(f,"showBounds",!1),boundsColor:c(f,"boundsColor",16777215),showVelocity:c(f,"showVelocity",!1),velocityColor:c(f,"velocityColor",44783),showCollisions:c(f,"showCollisions",!1),collisionColor:c(f,"collisionColor",16094476),showSeparations:c(f,"showSeparations",!1),separationColor:c(f,"separationColor",16753920),showBody:c(f,"showBody",!0),showStaticBody:c(f,"showStaticBody",!0),showInternalEdges:c(f,"showInternalEdges",!1),renderFill:c(f,"renderFill",!1),renderLine:c(f,"renderLine",!0),fillColor:c(f,"fillColor",1075465),fillOpacity:c(f,"fillOpacity",1),lineColor:c(f,"lineColor",2678297),lineOpacity:c(f,"lineOpacity",1),lineThickness:c(f,"lineThickness",1),staticFillColor:c(f,"staticFillColor",857979),staticLineColor:c(f,"staticLineColor",1255396),showSleeping:c(f,"showSleeping",!1),staticBodySleepOpacity:c(f,"staticBodySleepOpacity",.7),sleepFillColor:c(f,"sleepFillColor",4605510),sleepLineColor:c(f,"sleepLineColor",10066585),showSensors:c(f,"showSensors",!0),sensorFillColor:c(f,"sensorFillColor",857979),sensorLineColor:c(f,"sensorLineColor",1255396),showPositions:c(f,"showPositions",!0),positionSize:c(f,"positionSize",4),positionColor:c(f,"positionColor",14697178),showJoint:c(f,"showJoint",!0),jointColor:c(f,"jointColor",14737474),jointLineOpacity:c(f,"jointLineOpacity",1),jointLineThickness:c(f,"jointLineThickness",2),pinSize:c(f,"pinSize",4),pinColor:c(f,"pinColor",4382944),springColor:c(f,"springColor",14697184),anchorColor:c(f,"anchorColor",15724527),anchorSize:c(f,"anchorSize",4),showConvexHulls:c(f,"showConvexHulls",!1),hullColor:c(f,"hullColor",14091216)},this.drawDebug&&this.createDebugGraphic(),this.setEventsProxy(),c(e,"setBounds",!1)){var p=e.setBounds;if("boolean"==typeof p)this.setBounds();else{var v=c(p,"x",0),g=c(p,"y",0),m=c(p,"width",t.sys.scale.width),y=c(p,"height",t.sys.scale.height),x=c(p,"thickness",64),T=c(p,"left",!0),w=c(p,"right",!0),b=c(p,"top",!0),S=c(p,"bottom",!0);this.setBounds(v,g,m,y,x,T,w,b,S)}}},setCompositeRenderStyle:function(t){var e,i,s,n=t.bodies,r=t.constraints,o=t.composites;for(e=0;e0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_START,e,i,s)})),p.on(e,"collisionActive",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_ACTIVE,e,i,s)})),p.on(e,"collisionEnd",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_END,e,i,s)}))},setBounds:function(t,e,i,s,n,r,o,a,h){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),void 0===n&&(n=64),void 0===r&&(r=!0),void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),this.updateWall(r,"left",t-n,e-n,n,s+2*n),this.updateWall(o,"right",t+i,e-n,n,s+2*n),this.updateWall(a,"top",t,e-n,i,n),this.updateWall(h,"bottom",t,e+s,i,n),this},updateWall:function(t,e,i,s,n,r){var o=this.walls[e];t?(o&&g.remove(this.localWorld,o),i+=n/2,s+=r/2,this.walls[e]=this.create(i,s,n,r,{isStatic:!0,friction:0,frictionStatic:0})):(o&&g.remove(this.localWorld,o),this.walls[e]=null)},createDebugGraphic:function(){var t=this.scene.sys.add.graphics({x:0,y:0});return t.setDepth(Number.MAX_VALUE),this.debugGraphic=t,this.drawDebug=!0,t},disableGravity:function(){return this.localWorld.gravity.x=0,this.localWorld.gravity.y=0,this.localWorld.gravity.scale=0,this},setGravity:function(t,e,i){return void 0===t&&(t=0),void 0===e&&(e=1),void 0===i&&(i=.001),this.localWorld.gravity.x=t,this.localWorld.gravity.y=e,this.localWorld.gravity.scale=i,this},create:function(t,e,i,n,r){var o=s.rectangle(t,e,i,n,r);return g.add(this.localWorld,o),o},add:function(t){return g.add(this.localWorld,t),this},remove:function(t,e){Array.isArray(t)||(t=[t]);for(var i=0;is.deltaMax?s.deltaMax:e,s.delta=e),s.timeScalePrev=n.timeScale,s.frameCounter+=1,t-s.counterTimestamp>=1e3&&(s.fps=s.frameCounter*((t-s.counterTimestamp)/1e3),s.counterTimestamp=t,s.frameCounter=0),h.update(i,e)}},step:function(t){h.update(this.engine,t)},update60Hz:function(){return 1e3/60},update30Hz:function(){return 1e3/30},has:function(t){var e=t.hasOwnProperty("body")?t.body:t;return null!==a.get(this.localWorld,e.id,e.type)},getAllBodies:function(){return a.allBodies(this.localWorld)},getAllConstraints:function(){return a.allConstraints(this.localWorld)},getAllComposites:function(){return a.allComposites(this.localWorld)},postUpdate:function(){if(this.drawDebug){var t=this.debugConfig,e=this.engine,i=this.debugGraphic,s=a.allBodies(this.localWorld);this.debugGraphic.clear(),t.showBroadphase&&e.broadphase.controller&&this.renderGrid(e.broadphase,i,t.broadphaseColor,.5),t.showBounds&&this.renderBodyBounds(s,i,t.boundsColor,.5),(t.showBody||t.showStaticBody)&&this.renderBodies(s),t.showJoint&&this.renderJoints(),(t.showAxes||t.showAngleIndicator)&&this.renderBodyAxes(s,i,t.showAxes,t.angleColor,.5),t.showVelocity&&this.renderBodyVelocity(s,i,t.velocityColor,1,2),t.showSeparations&&this.renderSeparations(e.pairs.list,i,t.separationColor),t.showCollisions&&this.renderCollisions(e.pairs.list,i,t.collisionColor)}},renderGrid:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=o.keys(t.buckets),r=0;r0){var l=h[0].vertex.x,u=h[0].vertex.y;2===h.length&&(l=(h[0].vertex.x+h[1].vertex.x)/2,u=(h[0].vertex.y+h[1].vertex.y)/2),a.bodyB===a.supports[0].body||a.bodyA.isStatic?e.lineBetween(l-8*a.normal.x,u-8*a.normal.y,l,u):e.lineBetween(l+8*a.normal.x,u+8*a.normal.y,l,u)}}return this},renderBodyBounds:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=0;n1?1:0;h1?1:0;a1?1:0;a1&&this.renderConvexHull(v,e,f,y)}}},renderBody:function(t,e,i,s,n,r,o,a){void 0===s&&(s=null),void 0===n&&(n=null),void 0===r&&(r=1),void 0===o&&(o=null),void 0===a&&(a=null);for(var h=this.debugConfig,l=h.sensorFillColor,u=h.sensorLineColor,c=t.parts,d=c.length,f=d>1?1:0;f1){var n=t.vertices;e.lineStyle(s,i),e.beginPath(),e.moveTo(n[0].x,n[0].y);for(var r=1;r0&&(e.fillStyle(a),e.fillCircle(u.x,u.y,h),e.fillCircle(c.x,c.y,h)),this},resetCollisionIDs:function(){return n._nextCollidingGroupId=1,n._nextNonCollidingGroupId=-1,n._nextCategory=1,this},shutdown:function(){p.off(this.engine),this.removeAllListeners(),g.clear(this.localWorld,!1),h.clear(this.engine),this.drawDebug&&this.debugGraphic.destroy()},destroy:function(){this.shutdown()}});t.exports=y},95349:t=>{t.exports={setBounce:function(t){return this.body.restitution=t,this}}},70679:t=>{var e={setCollisionCategory:function(t){return this.body.collisionFilter.category=t,this},setCollisionGroup:function(t){return this.body.collisionFilter.group=t,this},setCollidesWith:function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(84125),n={applyForce:function(t){return this._tempVec2.set(this.body.position.x,this.body.position.y),s.applyForce(this.body,this._tempVec2,t),this},applyForceFrom:function(t,e){return s.applyForce(this.body,t,e),this},thrust:function(t){var e=this.body.angle;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustLeft:function(t){var e=this.body.angle-Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustRight:function(t){var e=this.body.angle+Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustBack:function(t){var e=this.body.angle-Math.PI;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this}};t.exports=n},74015:t=>{var e={setFriction:function(t,e,i){return this.body.friction=t,void 0!==e&&(this.body.frictionAir=e),void 0!==i&&(this.body.frictionStatic=i),this},setFrictionAir:function(t){return this.body.frictionAir=t,this},setFrictionStatic:function(t){return this.body.frictionStatic=t,this}};t.exports=e},11535:t=>{t.exports={setIgnoreGravity:function(t){return this.body.ignoreGravity=t,this}}},74497:(t,e,i)=>{var s=i(84125),n=i(93736),r={setMass:function(t){return s.setMass(this.body,t),this},setDensity:function(t){return s.setDensity(this.body,t),this},centerOfMass:{get:function(){return new n(this.body.centerOfMass.x,this.body.centerOfMass.y)}}};t.exports=r},75529:t=>{t.exports={setSensor:function(t){return this.body.isSensor=t,this},isSensor:function(){return this.body.isSensor}}},64024:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(88456),o=i(72632),a=i(10998),h=i(72829),l=i(39745),u={setRectangle:function(t,e,i){return this.setBody({type:"rectangle",width:t,height:e},i)},setCircle:function(t,e){return this.setBody({type:"circle",radius:t},e)},setPolygon:function(t,e,i){return this.setBody({type:"polygon",sides:e,radius:t},i)},setTrapezoid:function(t,e,i,s){return 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s={};t.exports=s;var n=i(39745),r=i(10438),o=i(22806),a=i(68758),h=i(84091),l=i(50658);!function(){s._timeCorrection=!0,s._inertiaScale=4,s._nextCollidingGroupId=1,s._nextNonCollidingGroupId=-1,s._nextCategory=1,s._baseDelta=1e3/60,s.create=function(e){var 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e=s._baseDelta/t.deltaTime,i=t.velocity;i.x=(t.position.x-t.positionPrev.x)*e,i.y=(t.position.y-t.positionPrev.y)*e,t.speed=Math.sqrt(i.x*i.x+i.y*i.y),t.angularVelocity=(t.angle-t.anglePrev)*e,t.angularSpeed=Math.abs(t.angularVelocity)},s.applyForce=function(t,e,i){var s=e.x-t.position.x,n=e.y-t.position.y;t.force.x+=i.x,t.force.y+=i.y,t.torque+=s*i.y-n*i.x},s._totalProperties=function(t){for(var e={mass:0,area:0,inertia:0,centre:{x:0,y:0}},i=1===t.parts.length?0:1;i{var s={};t.exports=s;var n=i(39073),r=i(68758),o=i(84091),a=i(84125);s.create=function(t){return r.extend({id:r.nextId(),type:"composite",parent:null,isModified:!1,bodies:[],constraints:[],composites:[],label:"Composite",plugin:{},cache:{allBodies:null,allConstraints:null,allComposites:null}},t)},s.setModified=function(t,e,i,r){if(n.trigger(t,"compositeModified",t),t.isModified=e,e&&t.cache&&(t.cache.allBodies=null,t.cache.allConstraints=null,t.cache.allComposites=null),i&&t.parent&&s.setModified(t.parent,e,i,r),r)for(var 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s,r,o,a,h=t.list,l=h.length,u=t.table,c=e.length,d=t.collisionStart,f=t.collisionEnd,p=t.collisionActive;for(d.length=0,f.length=0,p.length=0,a=0;a{var s={};t.exports=s;var n=i(10438),r=i(63454),o=i(84091),a=i(68516),h=i(39745);s.collides=function(t,e){for(var i=[],s=e.length,n=t.bounds,a=r.collides,h=o.overlaps,l=0;l{var s={};t.exports=s;var n=i(39745),r=i(68758),o=i(84091);s._restingThresh=2,s._restingThreshTangent=Math.sqrt(6),s._positionDampen=.9,s._positionWarming=.8,s._frictionNormalMultiplier=5,s._frictionMaxStatic=Number.MAX_VALUE,s.preSolvePosition=function(t){var e,i,s,n=t.length;for(e=0;eV?(n=Y>0?Y:-Y,(i=v.friction*(Y>0?1:-1)*l)<-n?i=-n:i>n&&(i=n)):(i=Y,n=f);var W=L*b-F*w,H=D*b-k*w,j=_/(M+m.inverseInertia*W*W+y.inverseInertia*H*H),q=(1+v.restitution)*X*j;if(i*=j,X0&&(R.normalImpulse=0),q=R.normalImpulse-K}if(Y<-c||Y>c)R.tangentImpulse=0;else{var 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Uint8Array(x);i.readPixels(l,p-u-y,m,y,i.RGBA,i.UNSIGNED_BYTE,T);for(var w=s.createWebGL(this,m,y),b=w.getContext("2d",{willReadFrequently:!0}),S=b.getImageData(0,0,m,y),E=S.data,A=0;A{t.exports={Canvas:i(61840),WebGL:i(1217)}},35217:(t,e,i)=>{var s=i(56694),n=i(65641),r=i(33885),o=i(77290),a=i(72632),h=i(37410),l=i(82127),u=i(5583),c=i(58136),d=i(47406),f=i(81828),p=i(66901),v=i(71264),g=i(77310),m=i(10919),y=i(21213),x=i(51212),T=i(60848),w=new s({initialize:function(t){this.game=t.game,this.renderer=t,this.classes=new r([[n.UTILITY_PIPELINE,T],[n.MULTI_PIPELINE,g],[n.BITMAPMASK_PIPELINE,u],[n.SINGLE_PIPELINE,x],[n.ROPE_PIPELINE,y],[n.LIGHT_PIPELINE,p],[n.POINTLIGHT_PIPELINE,m],[n.MOBILE_PIPELINE,v],[n.FX_PIPELINE,f]]),this.postPipelineClasses=new r([[String(d.BARREL),c.Barrel],[String(d.BLOOM),c.Bloom],[String(d.BLUR),c.Blur],[String(d.BOKEH),c.Bokeh],[String(d.CIRCLE),c.Circle],[String(d.COLOR_MATRIX),c.ColorMatrix],[String(d.DISPLACEMENT),c.Displacement],[String(d.GLOW),c.Glow],[String(d.GRADIENT),c.Gradient],[String(d.PIXELATE),c.Pixelate],[String(d.SHADOW),c.Shadow],[String(d.SHINE),c.Shine],[String(d.VIGNETTE),c.Vignette],[String(d.WIPE),c.Wipe]]),this.pipelines=new r,this.default=null,this.current=null,this.previous=null,this.MULTI_PIPELINE=null,this.BITMAPMASK_PIPELINE=null,this.UTILITY_PIPELINE=null,this.MOBILE_PIPELINE=null,this.FX_PIPELINE=null,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderTargets=[],this.maxDimension=0,this.frameInc=32,this.targetIndex=0},boot:function(t,e,i){var s=this.renderer,r=this.renderTargets;this.frameInc=Math.floor(a(t,"frameInc",32));for(var l,u,c=s.width,d=s.height,f=Math.min(c,d),p=Math.ceil(f/this.frameInc),v=1;v=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatch:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;i=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatchCamera:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;ithis.maxDimension)return this.targetIndex=e.length-3,e[this.targetIndex];var i=3*(l(t,this.frameInc,0,!0)-1);return this.targetIndex=i,e[i]},getSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+1]},getAltSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+2]},destroy:function(){this.flush(),this.classes.clear(),this.postPipelineClasses.clear(),this.pipelines.clear(),this.renderer=null,this.game=null,this.classes=null,this.postPipelineClasses=null,this.pipelines=null,this.default=null,this.current=null,this.previous=null}});t.exports=w},37410:(t,e,i)=>{var s=i(56694),n=i(81044),r=new s({initialize:function(t,e,i,s,n,r,o,a,h){void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!0),void 0===h&&(h=!0),this.renderer=t,this.framebuffer=null,this.texture=null,this.width=0,this.height=0,this.scale=s,this.minFilter=n,this.autoClear=r,this.autoResize=!0,this.hasDepthBuffer=a,this.forceClamp=h,this.resize(e,i),o?this.setAutoResize(!0):this.autoResize=!1},setAutoResize:function(t){return t&&!this.autoResize?(this.renderer.on(n.RESIZE,this.resize,this),this.autoResize=!0):!t&&this.autoResize&&(this.renderer.off(n.RESIZE,this.resize,this),this.autoResize=!1),this},resize:function(t,e){var i=t*this.scale,s=e*this.scale;if(this.autoResize&&(i!==this.width||s!==this.height)){var n=this.renderer;n.deleteFramebuffer(this.framebuffer),n.deleteTexture(this.texture),t*=this.scale,e*=this.scale,(t=Math.round(t))<=0&&(t=1),(e=Math.round(e))<=0&&(e=1),this.texture=n.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=n.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e}return this},bind:function(t,e,i){void 0===t&&(t=!1);var s=this.renderer;if(t&&s.flush(),e&&i&&this.resize(e,i),s.pushFramebuffer(this.framebuffer,!1,!1),t&&this.adjustViewport(),this.autoClear){var n=this.renderer.gl;n.clearColor(0,0,0,0),n.clear(n.COLOR_BUFFER_BIT)}s.clearStencilMask()},adjustViewport:function(){var t=this.renderer.gl;t.viewport(0,0,this.width,this.height),t.disable(t.SCISSOR_TEST)},clear:function(){var t=this.renderer,e=t.gl;t.pushFramebuffer(this.framebuffer),e.disable(e.SCISSOR_TEST),e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT),t.popFramebuffer(),t.resetScissor()},unbind:function(t){void 0===t&&(t=!1);var e=this.renderer;return t&&e.flush(),e.popFramebuffer()},destroy:function(){var t=this.renderer;t.off(n.RESIZE,this.resize,this),t.deleteFramebuffer(this.framebuffer),t.deleteTexture(this.texture),this.renderer=null,this.framebuffer=null,this.texture=null}});t.exports=r},75512:t=>{t.exports={getTintFromFloats:function(t,e,i,s){return((255&(255*s|0))<<24|(255&(255*t|0))<<16|(255&(255*e|0))<<8|255&(255*i|0))>>>0},getTintAppendFloatAlpha:function(t,e){return((255&(255*e|0))<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255&(255*e|0))<<24|(255&(0|t))<<16|(255&(t>>8|0))<<8|255&(t>>16|0))>>>0},getFloatsFromUintRGB:function(t){return[(255&(t>>16|0))/255,(255&(t>>8|0))/255,(255&(0|t))/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},parseFragmentShaderMaxTextures:function(t,e){if(!t)return"";for(var i="",s=0;s0&&(i+="\n\telse "),s{var s=i(56694),n=i(28699),r=i(6659),o=i(18970),a=i(72632),h=i(16650),l=i(81044),u=i(37410),c=i(75512),d=i(71305),f=new s({Extends:r,initialize:function(t){r.call(this);var e=t.game,i=e.renderer,s=i.gl;this.name=a(t,"name","WebGLPipeline"),this.game=e,this.renderer=i,this.manager,this.gl=s,this.view=e.canvas,this.width=0,this.height=0,this.vertexCount=0,this.vertexCapacity=0,this.vertexData,this.vertexBuffer,this.activeBuffer,this.topology=a(t,"topology",s.TRIANGLES),this.bytes,this.vertexViewF32,this.vertexViewU32,this.active=!0,this.forceZero=a(t,"forceZero",!1),this.hasBooted=!1,this.isPostFX=!1,this.isPreFX=!1,this.renderTargets=[],this.currentRenderTarget,this.shaders=[],this.currentShader,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.config=t,this.glReset=!1,this.batch=[],this.currentBatch=null,this.currentTexture=null,this.currentUnit=0,this.activeTextures=[]},boot:function(){var t,e=this.gl,i=this.config,s=this.renderer;this.isPostFX||(this.projectionMatrix=(new h).identity());var n=this.renderTargets,r=a(i,"renderTarget",!1);"boolean"==typeof r&&r&&(r=1);var c=s.width,d=s.height;if("number"==typeof r)for(t=0;tx&&(x=y[t].vertexSize);var T=a(i,"batchSize",s.config.batchSize);this.vertexCapacity=6*T;var w=new ArrayBuffer(this.vertexCapacity*x);this.vertexData=w,this.bytes=new Uint8Array(w),this.vertexViewF32=new Float32Array(w),this.vertexViewU32=new Uint32Array(w);var b=a(i,"vertices",null);for(b?(this.vertexViewF32.set(b),this.vertexBuffer=s.createVertexBuffer(w,e.STATIC_DRAW)):this.vertexBuffer=s.createVertexBuffer(w.byteLength,e.DYNAMIC_DRAW),this.setVertexBuffer(),t=y.length-1;t>=0;t--)y[t].rebind();this.hasBooted=!0,s.on(l.RESIZE,this.resize,this),s.on(l.PRE_RENDER,this.onPreRender,this),s.on(l.RENDER,this.onRender,this),s.on(l.POST_RENDER,this.onPostRender,this),this.emit(o.BOOT,this),this.onBoot()},onBoot:function(){},onResize:function(){},setShader:function(t,e,i){var s=this.renderer;t===this.currentShader&&s.currentProgram===this.currentShader.program||(this.flush(),this.setVertexBuffer(i)&&!e&&(e=!0),t.bind(e,!1),this.currentShader=t);return this},getShaderByName:function(t){for(var e=this.shaders,i=0;i-1&&(m=b.substring(20))}y&&x&&g.push(new d(this,m,y,x,n(T)))}this.shaders=g}return 0===this.shaders.length?console.warn("Pipeline: "+this.name+" - Invalid shader config"):this.currentShader=this.shaders[0],this},createBatch:function(t){return this.currentBatch={start:this.vertexCount,count:0,texture:[t],unit:0,maxUnit:0},this.currentUnit=0,this.currentTexture=t,this.batch.push(this.currentBatch),0},addTextureToBatch:function(t){var e=this.currentBatch;e&&(e.texture.push(t),e.unit++,e.maxUnit++)},pushBatch:function(t){if(!this.currentBatch||this.forceZero&&t!==this.currentTexture)return this.createBatch(t);if(t===this.currentTexture)return this.currentUnit;var e=this.currentBatch,i=e.texture.indexOf(t);return-1===i?e.texture.length===this.renderer.maxTextures?this.createBatch(t):(e.unit++,e.maxUnit++,e.texture.push(t),this.currentUnit=e.unit,this.currentTexture=t,e.unit):(this.currentUnit=i,this.currentTexture=t,i)},setGameObject:function(t,e){return void 0===e&&(e=t.frame),this.pushBatch(e.source.glTexture)},shouldFlush:function(t){return void 0===t&&(t=0),this.vertexCount+t>this.vertexCapacity},vertexAvailable:function(){return this.vertexCapacity-this.vertexCount},resize:function(t,e){t===this.width&&e===this.height||this.flush(),this.width=t,this.height=e;for(var i=this.renderTargets,s=0;s=0;i--){var s=e[i].rebind();t&&s!==t||(this.currentShader=s)}return this.activeTextures.length=0,this.emit(o.REBIND,this.currentShader),this.onActive(this.currentShader),this.onRebind(),this.glReset=!1,this},setVertexBuffer:function(t){if(void 0===t&&(t=this.vertexBuffer),t!==this.activeBuffer){var e=this.gl;return this.gl.bindBuffer(e.ARRAY_BUFFER,t),this.activeBuffer=t,!0}return!1},preBatch:function(t){return this.currentRenderTarget&&this.currentRenderTarget.bind(),this.onPreBatch(t),this},postBatch:function(t){return this.onDraw(this.currentRenderTarget),this.onPostBatch(t),this},onDraw:function(){},unbind:function(){this.currentRenderTarget&&this.currentRenderTarget.unbind()},flush:function(t){if(void 0===t&&(t=!1),this.vertexCount>0){this.emit(o.BEFORE_FLUSH,this,t),this.onBeforeFlush(t);var e=this.gl,i=this.vertexCount,s=this.currentShader.vertexSize,n=this.topology;if(this.active){var r,a,h;this.setVertexBuffer(),i===this.vertexCapacity?e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.DYNAMIC_DRAW):e.bufferSubData(e.ARRAY_BUFFER,0,this.bytes.subarray(0,i*s));var l=this.batch,u=this.activeTextures;if(this.forceZero)for(u[0]||e.activeTexture(e.TEXTURE0),r=0;r{var s=i(66458),n=i(89787),r=i(56694),o=i(86459),a=i(6659),h=i(81044),l=i(28621),u=i(16650),c=i(72283),d=i(35217),f=i(37410),p=i(40444),v=i(38203),g=i(75512),m=i(1217),y=!1,x=new r({Extends:a,initialize:function(t){a.call(this);var e=t.config,i={alpha:e.transparent,desynchronized:e.desynchronized,depth:!0,antialias:e.antialiasGL,premultipliedAlpha:e.premultipliedAlpha,stencil:!0,failIfMajorPerformanceCaveat:e.failIfMajorPerformanceCaveat,powerPreference:e.powerPreference,preserveDrawingBuffer:e.preserveDrawingBuffer,willReadFrequently:!1};this.config={clearBeforeRender:e.clearBeforeRender,antialias:e.antialias,backgroundColor:e.backgroundColor,contextCreation:i,roundPixels:e.roundPixels,maxTextures:e.maxTextures,maxTextureSize:e.maxTextureSize,batchSize:e.batchSize,maxLights:e.maxLights,mipmapFilter:e.mipmapFilter},this.game=t,this.type=o.WEBGL,this.pipelines=null,this.width=0,this.height=0,this.canvas=t.canvas,this.blendModes=[],this.contextLost=!1,this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92,isFramebuffer:!1,bufferWidth:0,bufferHeight:0},this.maxTextures=0,this.textureIndexes,this.currentFramebuffer=null,this.fboStack=[],this.currentProgram=null,this.currentBlendMode=1/0,this.currentScissorEnabled=!1,this.currentScissor=null,this.scissorStack=[],this.contextLostHandler=c,this.contextRestoredHandler=c,this.gl=null,this.supportedExtensions=null,this.instancedArraysExtension=null,this.vaoExtension=null,this.extensions={},this.glFormats,this.compression,this.drawingBufferHeight=0,this.blankTexture=null,this.whiteTexture=null,this.maskCount=0,this.maskStack=[],this.currentMask={mask:null,camera:null},this.currentCameraMask={mask:null,camera:null},this.glFuncMap=null,this.currentType="",this.newType=!1,this.nextTypeMatch=!1,this.finalType=!1,this.mipmapFilter=null,this.defaultScissor=[0,0,0,0],this.isBooted=!1,this.renderTarget=null,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.maskSource=null,this.maskTarget=null,this.spector=null,this._debugCapture=!1,this.init(this.config)},init:function(t){var e,i=this.game,s=this.canvas,n=t.backgroundColor;if(!(e=i.config.context?i.config.context:s.getContext("webgl",t.contextCreation)||s.getContext("experimental-webgl",t.contextCreation))||e.isContextLost())throw this.contextLost=!0,new Error("WebGL unsupported");this.gl=e;var r=this;this.contextLostHandler=function(t){r.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),t.preventDefault()},s.addEventListener("webglcontextlost",this.contextLostHandler,!1),i.context=e;for(var a=0;a<=27;a++)this.blendModes.push({func:[e.ONE,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_ADD});this.blendModes[1].func=[e.ONE,e.DST_ALPHA],this.blendModes[2].func=[e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA],this.blendModes[3].func=[e.ONE,e.ONE_MINUS_SRC_COLOR],this.blendModes[17]={func:[e.ZERO,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_REVERSE_SUBTRACT},this.glFormats=[e.BYTE,e.SHORT,e.UNSIGNED_BYTE,e.UNSIGNED_SHORT,e.FLOAT],this.glFuncMap={mat2:{func:e.uniformMatrix2fv,length:1,matrix:!0},mat3:{func:e.uniformMatrix3fv,length:1,matrix:!0},mat4:{func:e.uniformMatrix4fv,length:1,matrix:!0},"1f":{func:e.uniform1f,length:1},"1fv":{func:e.uniform1fv,length:1},"1i":{func:e.uniform1i,length:1},"1iv":{func:e.uniform1iv,length:1},"2f":{func:e.uniform2f,length:2},"2fv":{func:e.uniform2fv,length:1},"2i":{func:e.uniform2i,length:2},"2iv":{func:e.uniform2iv,length:1},"3f":{func:e.uniform3f,length:3},"3fv":{func:e.uniform3fv,length:1},"3i":{func:e.uniform3i,length:3},"3iv":{func:e.uniform3iv,length:1},"4f":{func:e.uniform4f,length:4},"4fv":{func:e.uniform4fv,length:1},"4i":{func:e.uniform4i,length:4},"4iv":{func:e.uniform4iv,length:1}};var h=e.getSupportedExtensions();t.maxTextures&&-1!==t.maxTextures||(t.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)),t.maxTextureSize||(t.maxTextureSize=e.getParameter(e.MAX_TEXTURE_SIZE)),this.compression=this.getCompressedTextures(),this.supportedExtensions=h;var l="ANGLE_instanced_arrays";this.instancedArraysExtension=h.indexOf(l)>-1?e.getExtension(l):null;var c="OES_vertex_array_object";this.vaoExtension=h.indexOf(c)>-1?e.getExtension(c):null,e.disable(e.DEPTH_TEST),e.disable(e.CULL_FACE),e.enable(e.BLEND),e.clearColor(n.redGL,n.greenGL,n.blueGL,n.alphaGL);-1!==["NEAREST","LINEAR","NEAREST_MIPMAP_NEAREST","LINEAR_MIPMAP_NEAREST","NEAREST_MIPMAP_LINEAR","LINEAR_MIPMAP_LINEAR"].indexOf(t.mipmapFilter)&&(this.mipmapFilter=e[t.mipmapFilter]),this.maxTextures=g.checkShaderMax(e,t.maxTextures),this.textureIndexes=[];for(var f=0;f0&&s>0;if(o&&a){var h=o[0],l=o[1],u=o[2],c=o[3];a=h!==t||l!==e||u!==i||c!==s}a&&(this.flush(),r.scissor(t,n-e-s,i,s))},resetScissor:function(){var t=this.gl;t.enable(t.SCISSOR_TEST);var e=this.currentScissor;if(e){var i=e[0],s=e[1],n=e[2],r=e[3];n>0&&r>0&&t.scissor(i,this.drawingBufferHeight-s-r,n,r)}},popScissor:function(){var t=this.scissorStack;t.pop();var e=t[t.length-1];e&&this.setScissor(e[0],e[1],e[2],e[3]),this.currentScissor=e},hasActiveStencilMask:function(){var t=this.currentMask.mask,e=this.currentCameraMask.mask;return t&&t.isStencil||e&&e.isStencil},resetViewport:function(){var t=this.gl;t.viewport(0,0,this.width,this.height),this.drawingBufferHeight=t.drawingBufferHeight},setBlendMode:function(t,e){void 0===e&&(e=!1);var i=this.gl,s=this.blendModes[t];return!!(e||t!==o.BlendModes.SKIP_CHECK&&this.currentBlendMode!==t)&&(this.flush(),i.enable(i.BLEND),i.blendEquation(s.equation),s.func.length>2?i.blendFuncSeparate(s.func[0],s.func[1],s.func[2],s.func[3]):i.blendFunc(s.func[0],s.func[1]),this.currentBlendMode=t,!0)},addBlendMode:function(t,e){return this.blendModes.push({func:t,equation:e})-1},updateBlendMode:function(t,e,i){return this.blendModes[t]&&(this.blendModes[t].func=e,i&&(this.blendModes[t].equation=i)),this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},pushFramebuffer:function(t,e,i,s,n){return t===this.currentFramebuffer?this:(this.fboStack.push(t),this.setFramebuffer(t,e,i,s,n))},setFramebuffer:function(t,e,i,s,n){if(void 0===e&&(e=!1),void 0===i&&(i=!0),void 0===s&&(s=null),void 0===n&&(n=!1),t===this.currentFramebuffer)return this;var r=this.gl,o=this.width,a=this.height;return t&&t.renderTexture&&i?(o=t.renderTexture.width,a=t.renderTexture.height):this.flush(),r.bindFramebuffer(r.FRAMEBUFFER,t),i&&r.viewport(0,0,o,a),s&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,s,0),n&&(r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT)),e&&(t?(this.drawingBufferHeight=a,this.pushScissor(0,0,o,a)):(this.drawingBufferHeight=this.height,this.popScissor())),this.currentFramebuffer=t,this},popFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack;i.pop();var s=i[i.length-1];return s||(s=null),this.setFramebuffer(s,t,e),s},restoreFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack,s=i[i.length-1];s||(s=null),this.currentFramebuffer=null,this.setFramebuffer(s,t,e)},setProgram:function(t){return t!==this.currentProgram&&(this.flush(),this.gl.useProgram(t),this.currentProgram=t,!0)},resetProgram:function(){return this.gl.useProgram(this.currentProgram),this},createTextureFromSource:function(t,e,i,s,n){void 0===n&&(n=!1);var r=this.gl,a=r.NEAREST,h=r.NEAREST,u=r.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=l(e,i);return c&&!n&&(u=r.REPEAT),s===o.ScaleModes.LINEAR&&this.config.antialias&&(a=c&&this.mipmapFilter?this.mipmapFilter:r.LINEAR,h=r.LINEAR),t&&t.compressed&&(a=r.LINEAR,h=r.LINEAR),t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,a,h,u,u,r.RGBA,t):this.createTexture2D(0,a,h,u,u,r.RGBA,null,e,i)},createTexture2D:function(t,e,i,s,n,r,o,a,h,u,c,d){u=null==u||u,void 0===c&&(c=!1),void 0===d&&(d=!1);var f=this.gl,p=f.createTexture();f.activeTexture(f.TEXTURE0);var v=f.getParameter(f.TEXTURE_BINDING_2D);f.bindTexture(f.TEXTURE_2D,p),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MIN_FILTER,e),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MAG_FILTER,i),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_S,n),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_T,s),f.pixelStorei(f.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d&&f.pixelStorei(f.UNPACK_FLIP_Y_WEBGL,!0);var g=!1;if(null==o)f.texImage2D(f.TEXTURE_2D,t,r,a,h,0,r,f.UNSIGNED_BYTE,null),g=l(a,h);else if(o.compressed){a=o.width,h=o.height,g=o.generateMipmap;for(var m=0;m0)&&this.pipelines.setMulti().drawFillRect(e,i,s,r,g.getTintFromFloats(o.blueGL,o.greenGL,o.redGL,1),o.alphaGL)},getCurrentStencilMask:function(){var t=null,e=this.maskStack,i=this.currentCameraMask;return e.length>0?t=e[e.length-1]:i.mask&&i.mask.isStencil&&(t=i),t},postRenderCamera:function(t){var e=t.flashEffect,i=t.fadeEffect;if(e.isRunning||i.isRunning||i.isComplete){var s=this.pipelines.setMulti();e.postRenderWebGL(s,g.getTintFromFloats),i.postRenderWebGL(s,g.getTintFromFloats)}t.dirty=!1,this.popScissor(),t.mask&&(this.currentCameraMask.mask=null,t.mask.postRenderWebGL(this,t._maskCamera)),this.pipelines.postBatchCamera(t),t.emit(n.POST_RENDER,t)},preRender:function(){if(!this.contextLost){var t=this.gl;if(t.bindFramebuffer(t.FRAMEBUFFER,null),this.config.clearBeforeRender){var e=this.config.backgroundColor;t.clearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.clear(t.COLOR_BUFFER_BIT|t.DEPTH_BUFFER_BIT|t.STENCIL_BUFFER_BIT)}t.enable(t.SCISSOR_TEST),this.currentScissor=this.defaultScissor,this.scissorStack.length=0,this.scissorStack.push(this.currentScissor),this.game.scene.customViewports&&t.scissor(0,this.drawingBufferHeight-this.height,this.width,this.height),this.currentMask.mask=null,this.currentCameraMask.mask=null,this.maskStack.length=0,this.emit(h.PRE_RENDER)}},render:function(t,e,i){if(!this.contextLost){var s=e.length;if(this.emit(h.RENDER,t,i),this.preRenderCamera(i),0===s)return this.setBlendMode(o.BlendModes.NORMAL),void this.postRenderCamera(i);this.currentType="";for(var n=this.currentMask,r=0;r0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),i&&s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},createVideoTexture:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s=this.gl,n=s.NEAREST,r=s.NEAREST,o=t.videoWidth,a=t.videoHeight,h=s.CLAMP_TO_EDGE,u=l(o,a);return!e&&u&&(h=s.REPEAT),this.config.antialias&&(n=u&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,r=s.LINEAR),this.createTexture2D(0,n,r,h,h,s.RGBA,t,o,a,!0,!0,i)},updateVideoTexture:function(t,e,i){void 0===i&&(i=!1);var s=this.gl,n=t.videoWidth,r=t.videoHeight;if(n>0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,i),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},setTextureFilter:function(t,e){var i=this.gl,s=[i.LINEAR,i.NEAREST][e];i.activeTexture(i.TEXTURE0);var n=i.getParameter(i.TEXTURE_BINDING_2D);return i.bindTexture(i.TEXTURE_2D,t),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MIN_FILTER,s),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MAG_FILTER,s),n&&i.bindTexture(i.TEXTURE_2D,n),this},getMaxTextureSize:function(){return this.config.maxTextureSize},destroy:function(){this.canvas.removeEventListener("webglcontextlost",this.contextLostHandler,!1),this.maskTarget.destroy(),this.maskSource.destroy(),this.pipelines.destroy(),this.removeAllListeners(),this.fboStack=[],this.maskStack=[],this.extensions={},this.textureIndexes=[],this.gl=null,this.game=null,this.canvas=null,this.contextLost=!0,this.currentMask=null,this.currentCameraMask=null}});t.exports=x},71305:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(71402),o=new s({initialize:function(t,e,i,s,n){this.pipeline=t,this.name=e,this.renderer=t.renderer,this.gl=this.renderer.gl,this.fragSrc=s,this.vertSrc=i,this.program=this.renderer.createProgram(i,s),this.attributes,this.vertexComponentCount=0,this.vertexSize=0,this.uniforms={},this.createAttributes(n),this.createUniforms()},createAttributes:function(t){var e=0,i=0,s=[];this.vertexComponentCount=0;for(var o=0;o=0?(e.enableVertexAttribArray(f),e.vertexAttribPointer(f,a,h,d,i,l),o.enabled=!0,o.location=f):-1!==f&&e.disableVertexAttribArray(f)}else u?e.vertexAttribPointer(c,a,h,d,i,l):!u&&c>-1&&(e.disableVertexAttribArray(c),o.location=-1)}return this},createUniforms:function(){var t,e,i,s=this.gl,n=this.program,r=this.uniforms,o=s.getProgramParameter(n,s.ACTIVE_UNIFORMS);for(t=0;t0&&(e=e.substr(0,h),r.hasOwnProperty(e)||null!==(i=s.getUniformLocation(n,e))&&(r[e]={name:e,location:i,value1:null,value2:null,value3:null,value4:null}))}}return this},hasUniform:function(t){return this.uniforms.hasOwnProperty(t)},resetUniform:function(t){var e=this.uniforms[t];return e&&(e.value1=null,e.value2=null,e.value3=null,e.value4=null),this},setUniform1:function(t,e,i,s){var n=this.uniforms[e];return n?((s||n.value1!==i)&&(n.value1=i,this.renderer.setProgram(this.program),t.call(this.gl,n.location,i),this.pipeline.currentShader=this),this):this},setUniform2:function(t,e,i,s,n){var r=this.uniforms[e];return r?((n||r.value1!==i||r.value2!==s)&&(r.value1=i,r.value2=s,this.renderer.setProgram(this.program),t.call(this.gl,r.location,i,s),this.pipeline.currentShader=this),this):this},setUniform3:function(t,e,i,s,n,r){var o=this.uniforms[e];return o?((r||o.value1!==i||o.value2!==s||o.value3!==n)&&(o.value1=i,o.value2=s,o.value3=n,this.renderer.setProgram(this.program),t.call(this.gl,o.location,i,s,n),this.pipeline.currentShader=this),this):this},setUniform4:function(t,e,i,s,n,r,o){var a=this.uniforms[e];return a?((o||a.value1!==i||a.value2!==s||a.value3!==n||a.value4!==r)&&(a.value1=i,a.value2=s,a.value3=n,a.value4=r,this.renderer.setProgram(this.program),t.call(this.gl,a.location,i,s,n,r),this.pipeline.currentShader=this),this):this},setBoolean:function(t,e){return this.setUniform1(this.gl.uniform1i,t,Number(e))},set1f:function(t,e){return this.setUniform1(this.gl.uniform1f,t,e)},set2f:function(t,e,i){return this.setUniform2(this.gl.uniform2f,t,e,i)},set3f:function(t,e,i,s){return this.setUniform3(this.gl.uniform3f,t,e,i,s)},set4f:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4f,t,e,i,s,n)},set1fv:function(t,e){return this.setUniform1(this.gl.uniform1fv,t,e,!0)},set2fv:function(t,e){return this.setUniform1(this.gl.uniform2fv,t,e,!0)},set3fv:function(t,e){return this.setUniform1(this.gl.uniform3fv,t,e,!0)},set4fv:function(t,e){return this.setUniform1(this.gl.uniform4fv,t,e,!0)},set1iv:function(t,e){return this.setUniform1(this.gl.uniform1iv,t,e,!0)},set2iv:function(t,e){return this.setUniform1(this.gl.uniform2iv,t,e,!0)},set3iv:function(t,e){return this.setUniform1(this.gl.uniform3iv,t,e,!0)},set4iv:function(t,e){return this.setUniform1(this.gl.uniform4iv,t,e,!0)},set1i:function(t,e){return this.setUniform1(this.gl.uniform1i,t,e)},set2i:function(t,e,i){return this.setUniform2(this.gl.uniform2i,t,e,i)},set3i:function(t,e,i,s){return this.setUniform3(this.gl.uniform3i,t,e,i,s)},set4i:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4i,t,e,i,s,n)},setMatrix2fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix2fv,t,e,i,!0)},setMatrix3fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix3fv,t,e,i,!0)},setMatrix4fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix4fv,t,e,i,!0)},createProgram:function(t,e){void 0===t&&(t=this.vertSrc),void 0===e&&(e=this.fragSrc);var i=this.gl;return this.program&&i.deleteProgram(this.program),this.vertSrc=t,this.fragSrc=e,this.program=this.renderer.createProgram(t,e),this.createUniforms(),this.rebind()},destroy:function(){this.gl.deleteProgram(this.program),this.pipeline=null,this.renderer=null,this.gl=null,this.program=null,this.attributes=null,this.uniforms=null}});t.exports=o},71402:t=>{t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},55478:(t,e,i)=>{var s=i(71402),n=i(98611),r={PipelineManager:i(35217),Pipelines:i(62253),RenderTarget:i(37410),Utils:i(75512),WebGLPipeline:i(44775),WebGLRenderer:i(11857),WebGLShader:i(71305)};r=n(!1,r,s),t.exports=r},5583:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(91679),o=i(89053),a=i(71402),h=i(44775),l=new s({Extends:h,initialize:function(t){t.fragShader=n(t,"fragShader",r),t.vertShader=n(t,"vertShader",o),t.batchSize=n(t,"batchSize",1),t.vertices=n(t,"vertices",[-1,1,-1,-7,7,1]),t.attributes=n(t,"attributes",[{name:"inPosition",size:2,type:a.FLOAT}]),h.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0),this.set1i("uMaskSampler",1)},resize:function(t,e){h.prototype.resize.call(this,t,e),this.set2f("uResolution",t,e)},beginMask:function(t,e,i){this.renderer.beginBitmapMask(t,i)},endMask:function(t,e,i){var s=this.gl,n=this.renderer,r=t.bitmapMask;r&&s&&(n.drawBitmapMask(r,e,this),i&&this.set2f("uResolution",i.width,i.height),this.set1i("uInvertMaskAlpha",t.invertAlpha),s.drawArrays(this.topology,0,3),i&&this.set2f("uResolution",this.width,this.height),s.bindTexture(s.TEXTURE_2D,null))}});t.exports=l},81828:(t,e,i)=>{var s=i(56694),n=i(58136),r=i(47406),o=i(72632),a=i(87228),h=i(92462),l=i(75512),u=new s({Extends:a,initialize:function(t){t.shaders=[l.setGlowQuality(h.FXGlowFrag,t.game),h.FXShadowFrag,h.FXPixelateFrag,h.FXVignetteFrag,h.FXShineFrag,h.FXBlurLowFrag,h.FXBlurMedFrag,h.FXBlurHighFrag,h.FXGradientFrag,h.FXBloomFrag,h.ColorMatrixFrag,h.FXCircleFrag,h.FXBarrelFrag,h.FXDisplacementFrag,h.FXWipeFrag,h.FXBokehFrag],a.call(this,t);var e=this.game;this.glow=new n.Glow(e),this.shadow=new n.Shadow(e),this.pixelate=new n.Pixelate(e),this.vignette=new n.Vignette(e),this.shine=new n.Shine(e),this.gradient=new n.Gradient(e),this.circle=new n.Circle(e),this.barrel=new n.Barrel(e),this.wipe=new n.Wipe(e),this.bokeh=new n.Bokeh(e);var i=[];i[r.GLOW]=this.onGlow,i[r.SHADOW]=this.onShadow,i[r.PIXELATE]=this.onPixelate,i[r.VIGNETTE]=this.onVignette,i[r.SHINE]=this.onShine,i[r.BLUR]=this.onBlur,i[r.GRADIENT]=this.onGradient,i[r.BLOOM]=this.onBloom,i[r.COLOR_MATRIX]=this.onColorMatrix,i[r.CIRCLE]=this.onCircle,i[r.BARREL]=this.onBarrel,i[r.DISPLACEMENT]=this.onDisplacement,i[r.WIPE]=this.onWipe,i[r.BOKEH]=this.onBokeh,this.fxHandlers=i,this.source,this.target,this.swap},onDraw:function(t,e,i){this.source=t,this.target=e,this.swap=i;var s=t.width,n=t.height,r=this.tempSprite,o=this.fxHandlers;if(r&&r.preFX)for(var a=r.preFX.list,h=0;h{var s=i(56694),n=i(72632),r=i(65045),o=i(77310),a=i(69360),h=i(93736),l=i(44775),u=new s({Extends:o,initialize:function(t){var e=n(t,"fragShader",r);t.fragShader=e.replace("%LIGHT_COUNT%",t.game.renderer.config.maxLights),o.call(this,t),this.inverseRotationMatrix=new Float32Array([1,0,0,0,1,0,0,0,1]),this.defaultNormalMap,this.currentNormalMap,this.lightsActive=!0,this.tempVec2=new h,this._tempMatrix=new a,this._tempMatrix2=new a},boot:function(){l.prototype.boot.call(this);var t=this.gl,e=t.createTexture();t.activeTexture(t.TEXTURE0),t.bindTexture(t.TEXTURE_2D,e),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,new Uint8Array([127,127,255,255])),this.defaultNormalMap={glTexture:e}},onRender:function(t,e){var i=t.sys.lights;if(this.lightsActive=!1,i&&i.active){var s,n=i.getLights(e),r=n.length;this.lightsActive=!0;var o=this.renderer.height,a=e.matrix,h=this.tempVec2;for(this.set1i("uMainSampler",0),this.set1i("uNormSampler",1),this.set2f("uResolution",this.width/2,this.height/2),this.set4f("uCamera",e.x,e.y,e.rotation,e.zoom),this.set3f("uAmbientLightColor",i.ambientColor.r,i.ambientColor.g,i.ambientColor.b),this.set1i("uLightCount",r),s=0;s0&&this.flush();var e=this.inverseRotationMatrix;if(t){var i=-t,s=Math.cos(i),n=Math.sin(i);e[1]=n,e[3]=-n,e[0]=e[4]=s}else e[0]=e[4]=1,e[1]=e[3]=0;this.setMatrix3fv("uInverseRotationMatrix",!1,e),this.currentNormalMapRotation=t}},setTexture2D:function(t,e){var i=this.renderer;void 0===t&&(t=i.whiteTexture);var s=this.getNormalMap(e);this.isNewNormalMap(t,s)&&(this.flush(),this.createBatch(t),this.addTextureToBatch(s),this.currentNormalMap=s);var n=0;e&&e.parentContainer?n=e.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2).rotationNormalized:e&&(n=e.rotation);return this.setNormalMapRotation(n),0},setGameObject:function(t,e){void 0===e&&(e=t.frame);var i=e.glTexture,s=this.getNormalMap(t);if(this.isNewNormalMap(i,s)&&(this.flush(),this.createBatch(i),this.addTextureToBatch(s),this.currentNormalMap=s),t.parentContainer){var n=t.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2);this.setNormalMapRotation(n.rotationNormalized)}else this.setNormalMapRotation(t.rotation);return 0},isNewNormalMap:function(t,e){return this.currentTexture!==t||this.currentNormalMap!==e},getNormalMap:function(t){var e;return t?t.displayTexture?e=t.displayTexture.dataSource[t.displayFrame.sourceIndex]:t.texture?e=t.texture.dataSource[t.frame.sourceIndex]:t.tileset&&(e=Array.isArray(t.tileset)?t.tileset[0].image.dataSource[0]:t.tileset.image.dataSource[0]):e=this.defaultNormalMap,e||(e=this.defaultNormalMap),e.glTexture},batchSprite:function(t,e,i){this.lightsActive&&o.prototype.batchSprite.call(this,t,e,i)},batchTexture:function(t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L){this.lightsActive&&o.prototype.batchTexture.call(this,t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L)},batchTextureFrame:function(t,e,i,s,n,r,a){this.lightsActive&&o.prototype.batchTextureFrame.call(this,t,e,i,s,n,r,a)}});t.exports=u},71264:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(71402),l=i(44775),u=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:h.UNSIGNED_BYTE,normalized:!0}]),t.forceZero=!0,r.call(this,t)},boot:function(){l.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)}});t.exports=u},77310:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(72632),o=i(53787),a=i(15968),h=i(69360),l=i(75512),u=i(71402),c=i(44775),d=new s({Extends:c,initialize:function(t){var e=t.game.renderer,i=r(t,"fragShader",o);t.fragShader=l.parseFragmentShaderMaxTextures(i,e.maxTextures),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:u.UNSIGNED_BYTE,normalized:!0}]),c.call(this,t),this._tempMatrix1=new h,this._tempMatrix2=new h,this._tempMatrix3=new h,this.calcMatrix=new h,this.tempTriangle=[{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0}],this.strokeTint={TL:0,TR:0,BL:0,BR:0},this.fillTint={TL:0,TR:0,BL:0,BR:0},this.currentFrame={u0:0,v0:0,u1:1,v1:1},this.firstQuad=[0,0,0,0,0],this.prevQuad=[0,0,0,0,0],this.polygonCache=[]},boot:function(){c.prototype.boot.call(this);var t=this.renderer;this.set1iv("uMainSampler",t.textureIndexes),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)},batchSprite:function(t,e,i){this.manager.set(this,t);var s=this._tempMatrix1,n=this._tempMatrix2,r=this._tempMatrix3,o=t.frame,a=o.glTexture,h=o.u0,u=o.v0,c=o.u1,d=o.v1,f=o.x,p=o.y,v=o.cutWidth,g=o.cutHeight,m=o.customPivot,y=t.displayOriginX,x=t.displayOriginY,T=-y+f,w=-x+p;if(t.isCropped){var b=t._crop;b.flipX===t.flipX&&b.flipY===t.flipY||o.updateCropUVs(b,t.flipX,t.flipY),h=b.u0,u=b.v0,c=b.u1,d=b.v1,v=b.width,g=b.height,T=-y+(f=b.x),w=-x+(p=b.y)}var S=1,E=1;t.flipX&&(m||(T+=-o.realWidth+2*y),S=-1),(t.flipY||o.source.isGLTexture&&!a.flipY)&&(m||(w+=-o.realHeight+2*x),E=-1);var A=t.x,C=t.y;e.roundPixels&&(A=Math.floor(A),C=Math.floor(C)),n.applyITRS(A,C,t.rotation,t.scaleX*S,t.scaleY*E),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),n.e=A,n.f=C):(n.e-=e.scrollX*t.scrollFactorX,n.f-=e.scrollY*t.scrollFactorY),s.multiply(n,r);var _=r.setQuad(T,w,T+v,w+g),M=l.getTintAppendFloatAlpha,P=e.alpha,R=M(t.tintTopLeft,P*t._alphaTL),O=M(t.tintTopRight,P*t._alphaTR),L=M(t.tintBottomLeft,P*t._alphaBL),F=M(t.tintBottomRight,P*t._alphaBR);this.shouldFlush(6)&&this.flush();var D=this.setGameObject(t,o);this.manager.preBatch(t),this.currentShader.set1i("uRoundPixels",e.roundPixels),this.batchQuad(t,_[0],_[1],_[2],_[3],_[4],_[5],_[6],_[7],h,u,c,d,R,O,L,F,t.tintFill,a,D),this.manager.postBatch(t)},batchTexture:function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O){this.manager.set(this,t);var L=this._tempMatrix1,F=this._tempMatrix2,D=this._tempMatrix3,k=m/i+C,I=y/s+_,B=(m+x)/i+C,N=(y+T)/s+_,U=o,X=a,Y=-v,z=-g;if(t.isCropped){var G=t._crop,V=G.width,W=G.height;U=V,X=W,o=V,a=W;var H=m=G.x,j=y=G.y;c&&(H=x-G.x-V),d&&(j=T-G.y-W),k=H/i+C,I=j/s+_,B=(H+V)/i+C,N=(j+W)/s+_,Y=-v+m,z=-g+y}c&&(U*=-1,Y+=o),(d^=!R&&e.isRenderTexture?1:0)&&(X*=-1,z+=a),M.roundPixels&&(n=Math.floor(n),r=Math.floor(r)),F.applyITRS(n,r,u,h,l),L.copyFrom(M.matrix),P?(L.multiplyWithOffset(P,-M.scrollX*f,-M.scrollY*p),F.e=n,F.f=r):(F.e-=M.scrollX*f,F.f-=M.scrollY*p),L.multiply(F,D);var q=D.setQuad(Y,z,Y+U,z+X);void 0===O&&(O=this.setTexture2D(e)),t&&this.manager.preBatch(t),this.currentShader.set1i("uRoundPixels",M.roundPixels),this.batchQuad(t,q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7],k,I,B,N,w,b,S,E,A,e,O),t&&this.manager.postBatch(t)},batchTextureFrame:function(t,e,i,s,n,r,o){this.manager.set(this);var a=this._tempMatrix1.copyFrom(r),h=this._tempMatrix2;o?a.multiply(o,h):h=a;var u=h.setQuad(e,i,e+t.width,i+t.height,!1),c=this.setTexture2D(t.source.glTexture);s=l.getTintAppendFloatAlpha(s,n),this.batchQuad(null,u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],t.u0,t.v0,t.u1,t.v1,s,s,s,s,0,t.glTexture,c)},batchFillRect:function(t,e,i,s,n,r){this.renderer.pipelines.set(this);var o=this.calcMatrix;r&&r.multiply(n,o);var a=o.setQuad(t,e,t+i,e+s,!1),h=this.fillTint;this.batchQuad(null,a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],0,0,1,1,h.TL,h.TR,h.BL,h.BR,2)},batchFillTriangle:function(t,e,i,s,n,r,o,a){this.renderer.pipelines.set(this);var h=this.calcMatrix;a&&a.multiply(o,h);var l=h.getX(t,e),u=h.getY(t,e),c=h.getX(i,s),d=h.getY(i,s),f=h.getX(n,r),p=h.getY(n,r),v=this.fillTint;this.batchTri(null,l,u,c,d,f,p,0,0,1,1,v.TL,v.TR,v.BL,2)},batchStrokeTriangle:function(t,e,i,s,n,r,o,a,h){var l=this.tempTriangle;l[0].x=t,l[0].y=e,l[0].width=o,l[1].x=i,l[1].y=s,l[1].width=o,l[2].x=n,l[2].y=r,l[2].width=o,l[3].x=t,l[3].y=e,l[3].width=o,this.batchStrokePath(l,o,!1,a,h)},batchFillPath:function(t,e,i){this.renderer.pipelines.set(this);var s=this.calcMatrix;i&&i.multiply(e,s);for(var r,o,a=t.length,h=this.polygonCache,l=this.fillTint.TL,u=this.fillTint.TR,c=this.fillTint.BL,d=0;d0&&X[4]?this.batchQuad(null,F,D,P,R,X[0],X[1],X[2],X[3],0,0,1,1,I,B,N,U,2):(Y[0]=F,Y[1]=D,Y[2]=P,Y[3]=R,Y[4]=1),h&&Y[4]?this.batchQuad(null,_,M,O,L,Y[0],Y[1],Y[2],Y[3],0,0,1,1,I,B,N,U,2):(X[0]=_,X[1]=M,X[2]=O,X[3]=L,X[4]=1)}}},destroy:function(){return this._tempMatrix1.destroy(),this._tempMatrix2.destroy(),this._tempMatrix3.destroy(),this._tempMatrix1=null,this._tempMatrix1=null,this._tempMatrix1=null,c.prototype.destroy.call(this),this}});t.exports=d},10919:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(83327),o=i(54677),a=i(44775),h=new s({Extends:a,initialize:function(t){t.vertShader=n(t,"vertShader",o),t.fragShader=n(t,"fragShader",r),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inLightPosition",size:2},{name:"inLightRadius"},{name:"inLightAttenuation"},{name:"inLightColor",size:4}]),a.call(this,t)},onRender:function(t,e){this.set2f("uResolution",this.width,this.height),this.set1f("uCameraZoom",e.zoom)},batchPointLight:function(t,e,i,s,n,r,o,a,h,l,u,c){var d=t.color,f=t.intensity,p=t.radius,v=t.attenuation,g=d.r*f,m=d.g*f,y=d.b*f,x=e.alpha*t.alpha;this.shouldFlush(6)&&this.flush(),this.currentBatch||this.setTexture2D(),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(n,r,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(h,l,u,c,p,v,g,m,y,x),this.currentBatch.count=this.vertexCount-this.currentBatch.start},batchLightVert:function(t,e,i,s,n,r,o,a,h,l){var u=this.vertexViewF32,c=this.vertexCount*this.currentShader.vertexComponentCount-1;u[++c]=t,u[++c]=e,u[++c]=i,u[++c]=s,u[++c]=n,u[++c]=r,u[++c]=o,u[++c]=a,u[++c]=h,u[++c]=l,this.vertexCount++}});t.exports=h},80486:(t,e,i)=>{var s=i(56694),n=i(65246),r=i(72632),o=i(12569),a=i(99365),h=i(44775),l=new s({Extends:h,initialize:function(t){t.renderTarget=r(t,"renderTarget",1),t.fragShader=r(t,"fragShader",o),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.batchSize=1,t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],h.call(this,t),this.isPostFX=!0,this.gameObject,this.controller,this.colorMatrix=new n,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){h.prototype.boot.call(this);var t=this.manager.UTILITY_PIPELINE;this.fullFrame1=t.fullFrame1,this.fullFrame2=t.fullFrame2,this.halfFrame1=t.halfFrame1,this.halfFrame2=t.halfFrame2,this.set1i("uMainSampler",0);for(var e=this.renderTargets,i=0;i{var s=i(95723),n=i(79993),r=i(56694),o=i(37486),a=i(72632),h=i(77310),l=i(12569),u=i(74118),c=i(37410),d=i(85060),f=i(18166),p=i(44775),v=new r({Extends:h,initialize:function(t){var e=a(t,"fragShader",l),i=a(t,"vertShader",f),s=a(t,"drawShader",l),n=[{name:"DrawSprite",fragShader:d,vertShader:f},{name:"CopySprite",fragShader:e,vertShader:i},{name:"DrawGame",fragShader:s,vertShader:f},{name:"ColorMatrix",fragShader:o}],r=a(t,"shaders",[]);t.shaders=n.concat(r),t.vertShader||(t.vertShader=i),t.batchSize=1,h.call(this,t),this.isPreFX=!0,this.customMainSampler=null,this.drawSpriteShader,this.copyShader,this.gameShader,this.colorMatrixShader,this.quadVertexData,this.quadVertexBuffer,this.quadVertexViewF32,this.spriteBounds=new u,this.targetBounds=new u,this.fsTarget,this.tempSprite,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){p.prototype.boot.call(this);var t=this.shaders,e=this.renderer;this.drawSpriteShader=t[0],this.copyShader=t[1],this.gameShader=t[2],this.colorMatrixShader=t[3],this.fsTarget=new c(e,e.width,e.height,1,0,!0,!0),this.renderTargets=this.manager.renderTargets.concat(this.fsTarget);var i=new ArrayBuffer(168);this.quadVertexData=i,this.quadVertexViewF32=new Float32Array(i),this.quadVertexBuffer=e.createVertexBuffer(i,this.gl.STATIC_DRAW),this.onResize(e.width,e.height),this.currentShader=this.copyShader},onResize:function(t,e){var i=this.quadVertexViewF32;i[1]=e,i[22]=e,i[14]=t,i[28]=t,i[35]=t,i[36]=e},batchQuad:function(t,e,i,s,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x){var T=Math.min(e,s,o,h),w=Math.min(i,r,a,l),b=Math.max(e,s,o,h)-T,S=Math.max(i,r,a,l)-w,E=this.spriteBounds.setTo(T,w,b,S),A=t?t.preFX.padding:0,C=b+2*A,_=S+2*A,M=Math.abs(Math.max(C,_)),P=this.manager.getRenderTarget(M),R=this.targetBounds.setTo(0,0,P.width,P.height);n(R,E.centerX,E.centerY),this.tempSprite=t;var O=this.gl,L=this.renderer;L.clearStencilMask(),this.setShader(this.drawSpriteShader),this.set1i("uMainSampler",0),this.flipProjectionMatrix(!0),t&&(this.onDrawSprite(t,P),t.preFX.onFX(this));var F=this.fsTarget;return this.flush(),O.viewport(0,0,L.width,L.height),O.bindFramebuffer(O.FRAMEBUFFER,F.framebuffer),O.framebufferTexture2D(O.FRAMEBUFFER,O.COLOR_ATTACHMENT0,O.TEXTURE_2D,F.texture,0),O.clearColor(0,0,0,0),O.clear(O.COLOR_BUFFER_BIT),this.setTexture2D(x),this.batchVert(e,i,u,c,0,y,p),this.batchVert(s,r,u,f,0,y,g),this.batchVert(o,a,d,f,0,y,m),this.batchVert(e,i,u,c,0,y,p),this.batchVert(o,a,d,f,0,y,m),this.batchVert(h,l,d,c,0,y,v),this.flush(),this.flipProjectionMatrix(!1),O.activeTexture(O.TEXTURE0),O.bindTexture(O.TEXTURE_2D,P.texture),O.copyTexSubImage2D(O.TEXTURE_2D,0,0,0,R.x,R.y,R.width,R.height),O.bindFramebuffer(O.FRAMEBUFFER,null),O.bindTexture(O.TEXTURE_2D,null),this.onBatch(t),this.currentShader=this.copyShader,this.onDraw(P,this.manager.getSwapRenderTarget(),this.manager.getAltSwapRenderTarget()),!0},onDrawSprite:function(){},onCopySprite:function(){},copySprite:function(t,e,i,n,r,o,a){void 0===i&&(i=!0),void 0===n&&(n=!0),void 0===r&&(r=!1),void 0===a&&(a=this.copyShader);var h=this.gl,l=this.tempSprite;o&&(a=this.colorMatrixShader),this.currentShader=a;var u=this.setVertexBuffer(this.quadVertexBuffer);if(a.bind(u,!1),this.set1i("uMainSampler",0),l.preFX.onFXCopy(this),this.onCopySprite(t,e,l),o&&(this.set1fv("uColorMatrix",o.getData()),this.set1f("uAlpha",o.alpha)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var c=e.height-t.height;h.viewport(0,c,t.width,t.height),this.resetUVs()}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),i&&(h.clearColor(0,0,0,Number(!n)),h.clear(h.COLOR_BUFFER_BIT)),r){var d=this.renderer.currentBlendMode;this.renderer.setBlendMode(s.ERASE)}h.bufferData(h.ARRAY_BUFFER,this.quadVertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),r&&this.renderer.setBlendMode(d),h.bindFramebuffer(h.FRAMEBUFFER,null)},copy:function(t,e){var i=this.gl;this.set1i("uMainSampler",0),i.activeTexture(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,t.texture),i.viewport(0,0,t.width,t.height),this.setUVs(0,0,0,1,1,1,1,0),i.bindFramebuffer(i.FRAMEBUFFER,e.framebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,e.texture,0),i.clearColor(0,0,0,0),i.clear(i.COLOR_BUFFER_BIT),i.bufferData(i.ARRAY_BUFFER,this.quadVertexData,i.STATIC_DRAW),i.drawArrays(i.TRIANGLES,0,6),i.bindFramebuffer(i.FRAMEBUFFER,null)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},drawToGame:function(t){this.currentShader=null,this.setShader(this.copyShader),this.bindAndDraw(t)},copyToGame:function(t){this.currentShader=null,this.setShader(this.gameShader),this.bindAndDraw(t)},bindAndDraw:function(t){var e=this.gl,i=this.renderer;this.set1i("uMainSampler",0),this.customMainSampler?this.setTexture2D(this.customMainSampler):this.setTexture2D(t.texture);var s=this._tempMatrix1.loadIdentity(),n=this.targetBounds.x,r=this.targetBounds.y,o=n+t.width,a=r+t.height,h=s.getX(n,r),l=s.getX(n,a),u=s.getX(o,a),c=s.getX(o,r),d=s.getY(n,r),f=s.getY(n,a),p=s.getY(o,a),v=s.getY(o,r),g=16777215;this.batchVert(h,d,0,0,0,0,g),this.batchVert(l,f,0,1,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(h,d,0,0,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(c,v,1,0,0,0,g),i.restoreFramebuffer(!1,!0),i.currentFramebuffer||e.viewport(0,0,i.width,i.height),i.restoreStencilMask(),this.flush(),this.tempSprite=null},onDraw:function(t){this.drawToGame(t)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.quadVertexViewF32;h[2]=t,h[3]=e,h[9]=i,h[10]=s,h[16]=n,h[17]=r,h[23]=t,h[24]=e,h[30]=n,h[31]=r,h[37]=o,h[38]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)},destroy:function(){return this.gl.deleteBuffer(this.quadVertexBuffer),this.drawSpriteShader=null,this.copyShader=null,this.gameShader=null,this.colorMatrixShader=null,this.quadVertexData=null,this.quadVertexBuffer=null,this.quadVertexViewF32=null,this.fsTarget=null,this.tempSprite=null,h.prototype.destroy.call(this),this}});t.exports=v},21213:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=new s({Extends:r,initialize:function(t){t.topology=5,t.batchSize=n(t,"batchSize",256),r.call(this,t)}});t.exports=o},51212:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(44775),l=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.forceZero=!0,r.call(this,t)},boot:function(){h.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)}});t.exports=l},60848:(t,e,i)=>{var s=i(2529),n=i(95723),r=i(56694),o=i(65246),a=i(37486),h=i(79060),l=i(72632),u=i(98921),c=i(99365),d=i(44775),f=new r({Extends:d,initialize:function(t){t.renderTarget=l(t,"renderTarget",[{scale:1},{scale:1},{scale:.5},{scale:.5}]),t.vertShader=l(t,"vertShader",c),t.shaders=l(t,"shaders",[{name:"Copy",fragShader:h},{name:"AddBlend",fragShader:s},{name:"LinearBlend",fragShader:u},{name:"ColorMatrix",fragShader:a}]),t.attributes=l(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],t.batchSize=1,d.call(this,t),this.colorMatrix=new o,this.copyShader,this.addShader,this.linearShader,this.colorMatrixShader,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2},boot:function(){d.prototype.boot.call(this);var t=this.shaders,e=this.renderTargets;this.copyShader=t[0],this.addShader=t[1],this.linearShader=t[2],this.colorMatrixShader=t[3],this.fullFrame1=e[0],this.fullFrame2=e[1],this.halfFrame1=e[2],this.halfFrame2=e[3]},copyFrame:function(t,e,i,s,n){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===n&&(n=!0);var r=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0)):r.viewport(0,0,t.width,t.height),s&&(n?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT)),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindTexture(r.TEXTURE_2D,null)},blitFrame:function(t,e,i,s,r,o,a){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!1);var h=this.gl;if(this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var l=e.height-t.height;h.viewport(0,l,t.width,t.height)}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),s&&(r?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),o){var u=this.renderer.currentBlendMode;this.renderer.setBlendMode(n.ERASE)}a&&this.flipY(),h.bufferData(h.ARRAY_BUFFER,this.vertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),o&&this.renderer.setBlendMode(u),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null),this.resetUVs()},copyFrameRect:function(t,e,i,s,n,r,o,a){void 0===o&&(o=!0),void 0===a&&(a=!0);var h=this.gl;h.bindFramebuffer(h.FRAMEBUFFER,t.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,t.texture,0),o&&(a?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,e.texture),h.copyTexSubImage2D(h.TEXTURE_2D,0,0,0,i,s,n,r),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null)},copyToGame:function(t){var e=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",1),this.renderer.popFramebuffer(),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture),e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.STATIC_DRAW),e.drawArrays(e.TRIANGLES,0,6)},drawFrame:function(t,e,i,s){void 0===i&&(i=!0),void 0===s&&(s=this.colorMatrix);var n=this.gl;this.setShader(this.colorMatrixShader),this.set1i("uMainSampler",0),this.set1fv("uColorMatrix",s.getData()),this.set1f("uAlpha",s.alpha),n.activeTexture(n.TEXTURE0),n.bindTexture(n.TEXTURE_2D,t.texture),e?(n.viewport(0,0,e.width,e.height),n.bindFramebuffer(n.FRAMEBUFFER,e.framebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,e.texture,0)):n.viewport(0,0,t.width,t.height),i?n.clearColor(0,0,0,0):n.clearColor(0,0,0,1),n.clear(n.COLOR_BUFFER_BIT),n.bufferData(n.ARRAY_BUFFER,this.vertexData,n.STATIC_DRAW),n.drawArrays(n.TRIANGLES,0,6),n.bindFramebuffer(n.FRAMEBUFFER,null),n.bindTexture(n.TEXTURE_2D,null)},blendFrames:function(t,e,i,s,n,r){void 0===s&&(s=1),void 0===n&&(n=!0),void 0===r&&(r=this.linearShader);var o=this.gl;this.setShader(r),this.set1i("uMainSampler1",0),this.set1i("uMainSampler2",1),this.set1f("uStrength",s),o.activeTexture(o.TEXTURE0),o.bindTexture(o.TEXTURE_2D,t.texture),o.activeTexture(o.TEXTURE1),o.bindTexture(o.TEXTURE_2D,e.texture),i?(o.bindFramebuffer(o.FRAMEBUFFER,i.framebuffer),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,i.texture,0),o.viewport(0,0,i.width,i.height)):o.viewport(0,0,t.width,t.height),n?o.clearColor(0,0,0,0):o.clearColor(0,0,0,1),o.clear(o.COLOR_BUFFER_BIT),o.bufferData(o.ARRAY_BUFFER,this.vertexData,o.STATIC_DRAW),o.drawArrays(o.TRIANGLES,0,6),o.bindFramebuffer(o.FRAMEBUFFER,null),o.bindTexture(o.TEXTURE_2D,null)},blendFramesAdditive:function(t,e,i,s,n){this.blendFrames(t,e,i,s,n,this.addShader)},clearFrame:function(t,e){void 0===e&&(e=!0);var i=this.gl;i.viewport(0,0,t.width,t.height),i.bindFramebuffer(i.FRAMEBUFFER,t.framebuffer),e?i.clearColor(0,0,0,0):i.clearColor(0,0,0,1),i.clear(i.COLOR_BUFFER_BIT);var s=this.renderer.currentFramebuffer;i.bindFramebuffer(i.FRAMEBUFFER,s)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.vertexViewF32;h[2]=t,h[3]=e,h[6]=i,h[7]=s,h[10]=n,h[11]=r,h[14]=t,h[15]=e,h[18]=n,h[19]=r,h[22]=o,h[23]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},flipX:function(){this.setUVs(1,0,1,1,0,1,0,0)},flipY:function(){this.setUVs(0,1,0,0,1,0,1,1)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)}});t.exports=f},65641:t=>{t.exports={BITMAPMASK_PIPELINE:"BitmapMaskPipeline",LIGHT_PIPELINE:"Light2D",POINTLIGHT_PIPELINE:"PointLightPipeline",SINGLE_PIPELINE:"SinglePipeline",MULTI_PIPELINE:"MultiPipeline",ROPE_PIPELINE:"RopePipeline",GRAPHICS_PIPELINE:"GraphicsPipeline",POSTFX_PIPELINE:"PostFXPipeline",UTILITY_PIPELINE:"UtilityPipeline",MOBILE_PIPELINE:"MobilePipeline",FX_PIPELINE:"FxPipeline"}},68726:t=>{t.exports="pipelineafterflush"},67186:t=>{t.exports="pipelinebeforeflush"},22709:t=>{t.exports="pipelinebind"},74469:t=>{t.exports="pipelineboot"},93953:t=>{t.exports="pipelinedestroy"},51687:t=>{t.exports="pipelinerebind"},25034:t=>{t.exports="pipelineresize"},18970:(t,e,i)=>{t.exports={AFTER_FLUSH:i(68726),BEFORE_FLUSH:i(67186),BIND:i(22709),BOOT:i(74469),DESTROY:i(93953),REBIND:i(51687),RESIZE:i(25034)}},32469:(t,e,i)=>{var s=i(56694),n=i(87751),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e){t=this.getController(t),this.set1f("amount",t.amount,e)}});t.exports=o},2134:(t,e,i)=>{var s=i(56694),n=i(88222),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.steps=4,this.offsetX=1,this.offsetY=1,this.blurStrength=1,this.strength=1,this.glcolor=[1,1,1]},onPreRender:function(t){t=this.getController(t),this.set1f("strength",t.blurStrength),this.set3fv("color",t.glcolor)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1,s=this.fullFrame2;this.copyFrame(t,s);for(var n=2/t.width*e.offsetX,r=2/t.height*e.offsetY,o=0;o{var s=i(56694),n=i(35491),r=i(75568),o=i(44481),a=i(80486),h=new s({Extends:a,initialize:function(t){a.call(this,{game:t,shaders:[{name:"Gaussian5",fragShader:n},{name:"Gaussian9",fragShader:r},{name:"Gaussian13",fragShader:o}]}),this.activeShader=this.shaders[0],this.x=2,this.y=2,this.steps=4,this.strength=1,this.glcolor=[1,1,1]},setQualityLow:function(){return this.activeShader=this.shaders[0],this},setQualityMedium:function(){return this.activeShader=this.shaders[1],this},setQualityHigh:function(){return this.activeShader=this.shaders[2],this},onDraw:function(t){var e=this.getController(),i=this.gl,s=this.fullFrame1,n=i.getParameter(i.FRAMEBUFFER_BINDING);this.bind(this.shaders[e.quality]),i.activeTexture(i.TEXTURE0),i.viewport(0,0,t.width,t.height),this.set1i("uMainSampler",0),this.set2f("resolution",t.width,t.height),this.set1f("strength",e.strength),this.set3fv("color",e.glcolor);for(var r=0;r{var s=i(56694),n=i(69960),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.isTiltShift=!1,this.strength=1,this.blurX=1,this.blurY=1,this.radius=.5,this.amount=1,this.contrast=.2},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("amount",t.amount,e),this.set1f("contrast",t.contrast,e),this.set1f("strength",t.strength,e),this.set2f("blur",t.blurX,t.blurY,e),this.setBoolean("isTiltShift",t.isTiltShift,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},4323:(t,e,i)=>{var s=i(56694),n=i(33754),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.scale=1,this.feather=.005,this.thickness=8,this.glcolor=[1,.2,.7],this.glcolor2=[1,0,0,.4]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("scale",t.scale,e),this.set1f("feather",t.feather,e),this.set1f("thickness",t.thickness,e),this.set3fv("color",t.glcolor,e),this.set4fv("backgroundColor",t.glcolor2,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},92066:(t,e,i)=>{var s=i(56694),n=i(80486),r=new s({Extends:n,initialize:function(t){n.call(this,{game:t})},onDraw:function(t){var e=this.fullFrame1;this.controller?this.manager.drawFrame(t,e,!0,this.controller):this.drawFrame(t,e),this.copyToGame(e)}});t.exports=r},89581:(t,e,i)=>{var s=i(56694),n=i(35668),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.005,this.y=.005,this.glTexture},onBoot:function(){this.setTexture("__WHITE")},setTexture:function(t){var e=this.game.textures.getFrame(t);e&&(this.glTexture=e.glTexture)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1;this.bind(),this.set1i("uMainSampler",0),this.set1i("uDisplacementSampler",1),this.set2f("amount",e.x,e.y),this.bindTexture(e.glTexture,1),this.copySprite(t,i),this.copyToGame(i)}});t.exports=o},55084:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(69675),o=i(80486),a=i(75512),h=new s({Extends:o,initialize:function(t,e){var i=n(e,"quality",.1),s=n(e,"distance",10);o.call(this,{game:t,fragShader:a.setGlowQuality(r,t,i,s)}),this.outerStrength=4,this.innerStrength=0,this.knockout=!1,this.glcolor=[1,1,1,1]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("outerStrength",t.outerStrength,e),this.set1f("innerStrength",t.innerStrength,e),this.set4fv("glowColor",t.glcolor,e),this.setBoolean("knockout",t.knockout,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=h},41653:(t,e,i)=>{var s=i(56694),n=i(90993),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.alpha=.2,this.size=0,this.fromX=0,this.fromY=0,this.toX=0,this.toY=1,this.glcolor1=[255,0,0],this.glcolor2=[0,255,0]},onPreRender:function(t,e){t=this.getController(t),this.set1f("alpha",t.alpha,e),this.set1i("size",t.size,e),this.set3fv("color1",t.glcolor1,e),this.set3fv("color2",t.glcolor2,e),this.set2f("positionFrom",t.fromX,t.fromY,e),this.set2f("positionTo",t.toX,t.toY,e)}});t.exports=o},73416:(t,e,i)=>{var s=i(56694),n=i(37945),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("amount",t.amount,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},58049:(t,e,i)=>{var s=i(56694),n=i(85718),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=0,this.y=0,this.decay=.1,this.power=1,this.glcolor=[0,0,0,1],this.samples=6,this.intensity=1},onPreRender:function(t,e){var i=(t=this.getController(t)).samples;this.set1i("samples",i,e),this.set1f("intensity",t.intensity,e),this.set1f("decay",t.decay,e),this.set1f("power",t.power/i,e),this.set2f("lightPosition",t.x,t.y,e),this.set4fv("color",t.glcolor,e)}});t.exports=o},18026:(t,e,i)=>{var s=i(56694),n=i(13740),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.speed=.5,this.lineWidth=.5,this.gradient=3,this.reveal=!1},onPreRender:function(t,e,i,s){t=this.getController(t),this.setTime("time",e),this.set1f("speed",t.speed,e),this.set1f("lineWidth",t.lineWidth,e),this.set1f("gradient",t.gradient,e),this.setBoolean("reveal",t.reveal,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},72381:(t,e,i)=>{var s=i(56694),n=i(80617),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.5,this.y=.5,this.radius=.5,this.strength=.5},onPreRender:function(t,e){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("strength",t.strength,e),this.set2f("position",t.x,t.y,e)}});t.exports=o},80542:(t,e,i)=>{var s=i(56694),n=i(62879),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.progress=0,this.wipeWidth=.1,this.direction=0,this.axis=0,this.reveal=!1},onPreRender:function(t,e){var i=(t=this.getController(t)).progress,s=t.wipeWidth,n=t.direction,r=t.axis;this.set4f("config",i,s,n,r,e),this.setBoolean("reveal",t.reveal,e)}});t.exports=o},58136:(t,e,i)=>{var s={Barrel:i(32469),Bloom:i(2134),Blur:i(63377),Bokeh:i(49745),Circle:i(4323),ColorMatrix:i(92066),Displacement:i(89581),Glow:i(55084),Gradient:i(41653),Pixelate:i(73416),Shadow:i(58049),Shine:i(18026),Vignette:i(72381),Wipe:i(80542)};t.exports=s},62253:(t,e,i)=>{var s=i(65641),n=i(98611),r={FX:i(58136),BitmapMaskPipeline:i(5583),Events:i(18970),FXPipeline:i(81828),LightPipeline:i(66901),MobilePipeline:i(71264),MultiPipeline:i(77310),PointLightPipeline:i(10919),PostFXPipeline:i(80486),PreFXPipeline:i(87228),RopePipeline:i(21213),SinglePipeline:i(51212),UtilityPipeline:i(60848)};r=n(!1,r,s),t.exports=r},2529:t=>{t.exports=["#define SHADER_NAME PHASER_ADD_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = frame1 + frame2 * uStrength;","}"].join("\n")},91679:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_FS","precision mediump float;","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool uInvertMaskAlpha;","void main ()","{"," vec2 uv = gl_FragCoord.xy / uResolution;"," vec4 mainColor = texture2D(uMainSampler, uv);"," vec4 maskColor = texture2D(uMaskSampler, uv);"," if (!uInvertMaskAlpha)"," {"," mainColor *= maskColor.a;"," }"," else"," {"," mainColor *= (1.0 - maskColor.a);"," }"," gl_FragColor = mainColor;","}"].join("\n")},89053:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_VS","precision mediump float;","attribute vec2 inPosition;","void main ()","{"," gl_Position = vec4(inPosition, 0.0, 1.0);","}"].join("\n")},37486:t=>{t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},79060:t=>{t.exports=["#define SHADER_NAME PHASER_COPY_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uBrightness;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;","}"].join("\n")},87751:t=>{t.exports=["#define SHADER_NAME BARREL_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},88222:t=>{t.exports=["#define SHADER_NAME BLOOM_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec4 sum = texture2D(uMainSampler, outTexCoord) * 0.204164 * strength;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord - offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 3.294215) * 0.093913;"," gl_FragColor = (sum + texture2D(uMainSampler, outTexCoord - offset * 3.294215) * 0.093913) * vec4(color, 1);","}"].join("\n")},44481:t=>{t.exports=["#define SHADER_NAME BLUR_HIGH_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.1964825501511404;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += texture2D(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},35491:t=>{t.exports=["#define SHADER_NAME BLUR_LOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.29411764705882354;"," col += texture2D(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += texture2D(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},75568:t=>{t.exports=["#define SHADER_NAME BLUR_MED_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.2270270270;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},69960:t=>{t.exports=["#define SHADER_NAME BOKEH_FS","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = texture2D(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},33754:t=>{t.exports=["#define SHADER_NAME CIRCLE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec3 color;","uniform vec4 backgroundColor;","uniform float thickness;","uniform float scale;","uniform float feather;","varying vec2 outTexCoord;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 position = (gl_FragCoord.xy / resolution.xy) * 2.0 - 1.0;"," float aspectRatio = resolution.x / resolution.y;"," position.x *= aspectRatio;"," float grad = length(position);"," float outer = aspectRatio;"," float inner = outer - (thickness * 2.0 / resolution.y);"," if (aspectRatio >= 1.0)"," {"," float f = 2.0 + (resolution.y / resolution.x);"," outer = 1.0;"," inner = 1.0 - (thickness * f / resolution.x);"," }"," outer *= scale;"," inner *= scale;"," float circle = smoothstep(outer, outer - 0.01, grad);"," float ring = circle - smoothstep(inner, inner - feather, grad);"," texture = mix(backgroundColor * backgroundColor.a, texture, texture.a);"," texture = (texture * (circle - ring));"," gl_FragColor = vec4(texture.rgb + (ring * color), texture.a);","}"].join("\n")},35668:t=>{t.exports=["#define SHADER_NAME DISPLACEMENT_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rr) * amount;"," gl_FragColor = texture2D(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},69675:t=>{t.exports=["#define SHADER_NAME GLOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float DIST = __DIST__;","const float SIZE = min(__SIZE__, PI * 2.0);","const float STEP = ceil(PI * 2.0 / SIZE);","const float MAX_ALPHA = STEP * DIST * (DIST + 1.0) / 2.0;","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y);"," float totalAlpha = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float angle = 0.0; angle < PI * 2.0; angle += SIZE)"," {"," direction = vec2(cos(angle), sin(angle)) * px;"," for (float curDistance = 0.0; curDistance < DIST; curDistance++)"," {"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = texture2D(uMainSampler, displaced);"," totalAlpha += (DIST - curDistance) * color.a;"," }"," }"," color = texture2D(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," if (knockout)"," {"," float resultAlpha = outerGlowAlpha + innerGlowAlpha;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},90993:t=>{t.exports=["#define SHADER_NAME GRADIENT_FS","#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))","#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))","#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 positionFrom;","uniform vec2 positionTo;","uniform vec3 color1;","uniform vec3 color2;","uniform float alpha;","uniform int size;","varying vec2 outTexCoord;","float gradientNoise(in vec2 uv)","{"," const vec3 magic = vec3(0.06711056, 0.00583715, 52.9829189);"," return fract(magic.z * fract(dot(uv, magic.xy)));","}","float stepped (in float s, in float scale, in int steps)","{"," return steps > 0 ? floor( s / ((1.0 * scale) / float(steps))) * 1.0 / float(steps - 1) : s;","}","void main ()","{"," vec2 a = positionFrom;"," vec2 b = positionTo;"," vec2 ba = b - a;"," float d = dot(outTexCoord - a, ba) / dot(ba, ba);"," float t = size > 0 ? stepped(d, 1.0, size) : d;"," t = smoothstep(0.0, 1.0, clamp(t, 0.0, 1.0));"," vec3 color = mix(SRGB(color1.r, color1.g, color1.b), SRGB(color2.r, color2.g, color2.b), t);"," color = LINEAR_TO_SRGB(color);"," color += (1.0 / 255.0) * gradientNoise(outTexCoord) - (0.5 / 255.0);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = vec4(mix(color.rgb, texture.rgb, alpha), 1.0) * texture.a;","}"].join("\n")},37945:t=>{t.exports=["#define SHADER_NAME PIXELATE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},85718:t=>{t.exports=["#define SHADER_NAME SHADOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += texture2D(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, shadow * mask);","}"].join("\n")},13740:t=>{t.exports=["#define SHADER_NAME SHINE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform bool reveal;","uniform float speed;","uniform float time;","uniform float lineWidth;","uniform float gradient;","varying vec2 outTexCoord;","void main ()","{","\tvec2 uv = gl_FragCoord.xy / resolution.xy;"," vec4 tex = texture2D(uMainSampler, outTexCoord);"," vec4 col1 = vec4(0.3, 0.0, 0.0, 1.0);"," vec4 col2 = vec4(0.85, 0.85, 0.85, 1.0);"," uv.x = uv.x - mod(time * speed, 2.0) + 0.5;"," float y = uv.x * gradient;"," float s = smoothstep(y - lineWidth, y, uv.y) - smoothstep(y, y + lineWidth, uv.y);"," gl_FragColor = (((s * col1) + (s * col2)) * tex);"," if (!reveal)"," {"," gl_FragColor += tex;"," }","}"].join("\n")},80617:t=>{t.exports=["#define SHADER_NAME VIGNETTE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float radius;","uniform float strength;","uniform vec2 position;","varying vec2 outTexCoord;","void main ()","{"," vec4 col = vec4(1.0);"," float d = length(outTexCoord - position);"," if (d <= radius)"," {"," float g = d / radius;"," g = sin(g * 3.14 * strength);"," \tcol = vec4(g * g * g);"," }"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = texture * (1.0 - col);","}"].join("\n")},62879:t=>{t.exports=["#define SHADER_NAME WIPE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 config;","uniform bool reveal;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 color0;"," vec4 color1;"," if (reveal)"," {"," color0 = vec4(0);"," color1 = texture2D(uMainSampler, uv);"," }"," else"," {"," color0 = texture2D(uMainSampler, uv);"," color1 = vec4(0);"," }"," float distance = config.x;"," float width = config.y;"," float direction = config.z;"," float axis = uv.x;"," if (config.w == 1.0)"," {"," axis = uv.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},65045:t=>{t.exports=["#define SHADER_NAME PHASER_LIGHT_FS","precision mediump float;","struct Light","{"," vec2 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = %LIGHT_COUNT%;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform mat3 uInverseRotationMatrix;","uniform int uLightCount;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec3 finalColor = vec3(0.0, 0.0, 0.0);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," vec3 normalMap = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normal = normalize(uInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), 0.1);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," vec3 diffuse = light.color * diffuseFactor;"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," gl_FragColor = color * vec4(colorOutput.rgb * colorOutput.a, colorOutput.a);","}"].join("\n")},98921:t=>{t.exports=["#define SHADER_NAME PHASER_LINEAR_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = mix(frame1, frame2 * uStrength, 0.5);","}"].join("\n")},25005:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_FS","precision mediump float;","uniform vec3 uLightPosition;","uniform vec3 uLightAmbient;","uniform vec3 uLightDiffuse;","uniform vec3 uLightSpecular;","uniform vec3 uFogColor;","uniform float uFogNear;","uniform float uFogFar;","uniform vec3 uMaterialAmbient;","uniform vec3 uMaterialDiffuse;","uniform vec3 uMaterialSpecular;","uniform float uMaterialShine;","uniform vec3 uCameraPosition;","uniform sampler2D uTexture;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main (void)","{"," vec4 color = texture2D(uTexture, vTextureCoord);"," vec3 ambient = uLightAmbient * uMaterialAmbient;"," vec3 norm = normalize(vNormal);"," vec3 lightDir = normalize(uLightPosition - vPosition);"," float diff = max(dot(norm, lightDir), 0.0);"," vec3 diffuse = uLightDiffuse * (diff * uMaterialDiffuse);"," vec3 viewDir = normalize(uCameraPosition - vPosition);"," vec3 reflectDir = reflect(-lightDir, norm);"," float spec = pow(max(dot(viewDir, reflectDir), 0.0), uMaterialShine);"," vec3 specular = uLightSpecular * (spec * uMaterialSpecular);"," vec3 result = (ambient + diffuse + specular) * color.rgb;"," float depth = gl_FragCoord.z / gl_FragCoord.w;"," float fogFactor = smoothstep(uFogNear, uFogFar, depth);"," gl_FragColor.rgb = mix(result.rgb, uFogColor, fogFactor);"," gl_FragColor.a = color.a;","}"].join("\n")},94914:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_VS","precision mediump float;","attribute vec3 aVertexPosition;","attribute vec3 aVertexNormal;","attribute vec2 aTextureCoord;","uniform mat4 uViewProjectionMatrix;","uniform mat4 uModelMatrix;","uniform mat4 uNormalMatrix;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main ()","{"," vTextureCoord = aTextureCoord;"," vPosition = vec3(uModelMatrix * vec4(aVertexPosition, 1.0));"," vNormal = vec3(uNormalMatrix * vec4(aVertexNormal, 1.0));"," gl_Position = uViewProjectionMatrix * uModelMatrix * vec4(aVertexPosition, 1.0);","}"].join("\n")},11263:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},51852:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;"," }"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},53787:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler[%count%];","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture;"," %forloop%"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},15968:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","vec2 roundPixels (vec2 position, vec2 targetSize)","{"," return (floor((position * 0.5 + 0.5) * targetSize) / targetSize) * 2.0 - 1.0;","}","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = roundPixels(gl_Position.xy, uResolution);"," }"," outTexCoord = inTexCoord;"," outTexId = inTexId;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},83327:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_FS","precision mediump float;","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},54677:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);","}"].join("\n")},12569:t=>{t.exports=["#define SHADER_NAME PHASER_POSTFX_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord);","}"].join("\n")},99365:t=>{t.exports=["#define SHADER_NAME PHASER_QUAD_VS","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},85060:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},18166:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;"," }"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},92462:(t,e,i)=>{t.exports={AddBlendFrag:i(2529),BitmapMaskFrag:i(91679),BitmapMaskVert:i(89053),ColorMatrixFrag:i(37486),CopyFrag:i(79060),FXBarrelFrag:i(87751),FXBloomFrag:i(88222),FXBlurHighFrag:i(44481),FXBlurLowFrag:i(35491),FXBlurMedFrag:i(75568),FXBokehFrag:i(69960),FXCircleFrag:i(33754),FXDisplacementFrag:i(35668),FXGlowFrag:i(69675),FXGradientFrag:i(90993),FXPixelateFrag:i(37945),FXShadowFrag:i(85718),FXShineFrag:i(13740),FXVignetteFrag:i(80617),FXWipeFrag:i(62879),LightFrag:i(65045),LinearBlendFrag:i(98921),MeshFrag:i(25005),MeshVert:i(94914),MobileFrag:i(11263),MobileVert:i(51852),MultiFrag:i(53787),MultiVert:i(15968),PointLightFrag:i(83327),PointLightVert:i(54677),PostFXFrag:i(12569),QuadVert:i(99365),SingleFrag:i(85060),SingleVert:i(18166)}},756:(t,e,i)=>{var s=i(55301),n=i(56694),r=i(6659),o=i(40444),a=i(97081),h=i(74181),l=i(2893),u=i(9229),c=i(72283),d=i(74118),f=i(90881),p=i(84314),v=i(93736),g=i(47751),m=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.canvas,this.canvasBounds=new d,this.parent=null,this.parentIsWindow=!1,this.parentSize=new f,this.gameSize=new f,this.baseSize=new f,this.displaySize=new f,this.scaleMode=s.SCALE_MODE.NONE,this.zoom=1,this._resetZoom=!1,this.displayScale=new v(1,1),this.autoRound=!1,this.autoCenter=s.CENTER.NO_CENTER,this.orientation=s.ORIENTATION.LANDSCAPE,this.fullscreen,this.fullscreenTarget=null,this._createdFullscreenTarget=!1,this.dirty=!1,this.resizeInterval=500,this._lastCheck=0,this._checkOrientation=!1,this.domlisteners={orientationChange:c,windowResize:c,fullScreenChange:c,fullScreenError:c}},preBoot:function(){this.parseConfig(this.game.config),this.game.events.once(a.BOOT,this.boot,this)},boot:function(){var t=this.game;this.canvas=t.canvas,this.fullscreen=t.device.fullscreen,this.scaleMode!==s.SCALE_MODE.RESIZE&&this.displaySize.setAspectMode(this.scaleMode),this.scaleMode===s.SCALE_MODE.NONE?this.resize(this.width,this.height):(this.getParentBounds(),this.parentSize.width>0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(a.PRE_STEP,this.step,this),t.events.once(a.READY,this.refresh,this),t.events.once(a.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,n=t.scaleMode,r=t.zoom,o=t.autoRound;if("string"==typeof e)if("%"!==e.substr(-1))e=parseInt(e,10);else{var a=this.parentSize.width;0===a&&(a=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(a*h)}if("string"==typeof i)if("%"!==i.substr(-1))i=parseInt(i,10);else{var l=this.parentSize.height;0===l&&(l=window.innerHeight);var c=parseInt(i,10)/100;i=Math.floor(l*c)}this.scaleMode=n,this.autoRound=o,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,o&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),r===s.ZOOM.MAX_ZOOM&&(r=this.getMaxZoom()),this.zoom=r,1!==r&&(this._resetZoom=!0),this.baseSize.setSize(e,i),o&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*r,t.minHeight*r),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*r,t.maxHeight*r),this.displaySize.setSize(e,i),this.orientation=u(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=l(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==s.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=l(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=h(!0));var i=e.width,s=e.height;if(t.width!==i||t.height!==s)return t.setSize(i,s),!0;if(this.canvas){var n=this.canvasBounds,r=this.canvas.getBoundingClientRect();if(r.x!==n.x||r.y!==n.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(s,n)},resize:function(t,e){var i=this.zoom,s=this.autoRound;s&&(t=Math.floor(t),e=Math.floor(e));var n=this.width,r=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),s&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var o=this.canvas.style,a=t*i,h=e*i;return s&&(a=Math.floor(a),h=Math.floor(h)),a===t&&h===e||(o.width=a+"px",o.height=h+"px"),this.refresh(n,r)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var s=this.canvas.style,n=i.style;n.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",n.marginLeft=s.marginLeft,n.marginTop=s.marginTop}return this.emit(o.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=u(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(o.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,n=this.gameSize.width,r=this.gameSize.height,o=this.zoom,a=this.autoRound;this.scaleMode===s.SCALE_MODE.NONE?(this.displaySize.setSize(n*o,r*o),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1)):this.scaleMode===s.SCALE_MODE.RESIZE?(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e):(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),i.width=t+"px",i.height=e+"px"),this.getParentBounds(),this.updateCenter()},getMaxZoom:function(){var t=p(this.parentSize.width,this.gameSize.width,0,!0),e=p(this.parentSize.height,this.gameSize.height,0,!0);return Math.max(Math.min(t,e),1)},updateCenter:function(){var t=this.autoCenter;if(t!==s.CENTER.NO_CENTER){var e=this.canvas,i=e.style,n=e.getBoundingClientRect(),r=n.width,o=n.height,a=Math.floor((this.parentSize.width-r)/2),h=Math.floor((this.parentSize.height-o)/2);t===s.CENTER.CENTER_HORIZONTALLY?h=0:t===s.CENTER.CENTER_VERTICALLY&&(a=0),i.marginLeft=a+"px",i.marginTop=h+"px"}},updateBounds:function(){var t=this.canvasBounds,e=this.canvas.getBoundingClientRect();t.x=e.left+(window.pageXOffset||0)-(document.documentElement.clientLeft||0),t.y=e.top+(window.pageYOffset||0)-(document.documentElement.clientTop||0),t.width=e.width,t.height=e.height},transformX:function(t){return(t-this.canvasBounds.left)*this.displayScale.x},transformY:function(t){return(t-this.canvasBounds.top)*this.displayScale.y},startFullscreen:function(t){void 0===t&&(t={navigationUI:"hide"});var e=this.fullscreen;if(e.available){if(!e.active){var i=this.getFullscreenTarget();e.keyboard?i[e.request](Element.ALLOW_KEYBOARD_INPUT):i[e.request](t)}}else this.emit(o.FULLSCREEN_UNSUPPORTED)},fullscreenSuccessHandler:function(){this.getParentBounds(),this.refresh(),this.emit(o.ENTER_FULLSCREEN)},fullscreenErrorHandler:function(t){this.removeFullscreenTarget(),this.emit(o.FULLSCREEN_FAILED,t)},getFullscreenTarget:function(){if(!this.fullscreenTarget){var t=document.createElement("div");t.style.margin="0",t.style.padding="0",t.style.width="100%",t.style.height="100%",this.fullscreenTarget=t,this._createdFullscreenTarget=!0}this._createdFullscreenTarget&&(this.canvas.parentNode.insertBefore(this.fullscreenTarget,this.canvas),this.fullscreenTarget.appendChild(this.canvas));return this.fullscreenTarget},removeFullscreenTarget:function(){if(this._createdFullscreenTarget){var t=this.fullscreenTarget;if(t&&t.parentNode){var e=t.parentNode;e.insertBefore(this.canvas,t),e.removeChild(t)}}},stopFullscreen:function(){var t=this.fullscreen;if(!t.available)return this.emit(o.FULLSCREEN_UNSUPPORTED),!1;t.active&&document[t.cancel](),this.removeFullscreenTarget(),this.getParentBounds(),this.emit(o.LEAVE_FULLSCREEN),this.refresh()},toggleFullscreen:function(t){this.fullscreen.active?this.stopFullscreen():this.startFullscreen(t)},startListeners:function(){var t=this,e=this.domlisteners;if(e.orientationChange=function(){t.updateBounds(),t._checkOrientation=!0,t.dirty=!0},e.windowResize=function(){t.updateBounds(),t.dirty=!0},window.addEventListener("orientationchange",e.orientationChange,!1),window.addEventListener("resize",e.windowResize,!1),this.fullscreen.available){e.fullScreenChange=function(e){return t.onFullScreenChange(e)},e.fullScreenError=function(e){return t.onFullScreenError(e)};["webkit","moz",""].forEach((function(t){document.addEventListener(t+"fullscreenchange",e.fullScreenChange,!1),document.addEventListener(t+"fullscreenerror",e.fullScreenError,!1)})),document.addEventListener("MSFullscreenChange",e.fullScreenChange,!1),document.addEventListener("MSFullscreenError",e.fullScreenError,!1)}},onFullScreenChange:function(){document.fullscreenElement||document.webkitFullscreenElement||document.msFullscreenElement||document.mozFullScreenElement?this.fullscreenSuccessHandler():this.stopFullscreen()},onFullScreenError:function(){this.removeFullscreenTarget()},getViewPort:function(t,e){t instanceof g||(e=t,t=void 0),void 0===e&&(e=new d);var i,s,n=this.baseSize,r=this.parentSize,o=this.canvasBounds,a=this.displayScale,h=o.x>=0?0:-o.x*a.x,l=o.y>=0?0:-o.y*a.y;return i=r.width>=o.width?n.width:n.width-(o.width-r.width)*a.x,s=r.height>=o.height?n.height:n.height-(o.height-r.height)*a.y,e.setTo(h,l,i,s),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach((function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)})),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===s.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===s.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=m},35098:t=>{t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},53539:t=>{t.exports={LANDSCAPE:"landscape-primary",PORTRAIT:"portrait-primary"}},12637:t=>{t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5}},10217:t=>{t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},55301:(t,e,i)=>{var s={CENTER:i(35098),ORIENTATION:i(53539),SCALE_MODE:i(12637),ZOOM:i(10217)};t.exports=s},82085:t=>{t.exports="enterfullscreen"},11826:t=>{t.exports="fullscreenfailed"},56691:t=>{t.exports="fullscreenunsupported"},34739:t=>{t.exports="leavefullscreen"},26681:t=>{t.exports="orientationchange"},11428:t=>{t.exports="resize"},40444:(t,e,i)=>{t.exports={ENTER_FULLSCREEN:i(82085),FULLSCREEN_FAILED:i(11826),FULLSCREEN_UNSUPPORTED:i(56691),LEAVE_FULLSCREEN:i(34739),ORIENTATION_CHANGE:i(26681),RESIZE:i(11428)}},86754:(t,e,i)=>{var s=i(98611),n=i(55301),r={Center:i(35098),Events:i(40444),Orientation:i(53539),ScaleManager:i(756),ScaleModes:i(12637),Zoom:i(10217)};r=s(!1,r,n.CENTER),r=s(!1,r,n.ORIENTATION),r=s(!1,r,n.SCALE_MODE),r=s(!1,r,n.ZOOM),t.exports=r},47736:(t,e,i)=>{var s=i(72632),n=i(40587);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=s(t.settings,"physics",!1);if(e||i){var r=[];if(e&&r.push(n(e+"Physics")),i)for(var o in i)o=n(o.concat("Physics")),-1===r.indexOf(o)&&r.push(o);return r}}},91088:(t,e,i)=>{var s=i(72632);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=s(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},90415:t=>{t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",impactPhysics:"impact",matterPhysics:"matter"}},87157:(t,e,i)=>{var s=i(56694),n=i(63946),r=new s({initialize:function(t){this.sys=new n(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=r},13553:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(7599),o=i(97081),a=i(10850),h=i(683),l=i(72283),u=i(87157),c=i(63946),d=new s({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[s],this.scenes.splice(i,1),this._start.indexOf(s)>-1&&(i=this._start.indexOf(s),this._start.splice(i,1)),e.sys.destroy())}return this},bootScene:function(t){var e,i=t.sys,s=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,s.data),s.status=n.INIT,s.isTransition&&i.events.emit(r.TRANSITION_INIT,s.transitionFrom,s.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),s.status=n.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.game.sound&&this.game.sound.onBlurPausedSounds&&this.game.sound.unlock(),this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var s=this.scenes[i].sys;s.settings.status>n.START&&s.settings.status<=n.RUNNING&&s.step(t,e),s.scenePlugin._target&&s.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=n.LOADING&&i.settings.status=n.START&&o<=n.CREATING)return this;if(o>=n.RUNNING&&o<=n.SLEEPING)r.shutdown(),r.sceneUpdate=l,r.start(e);else if(r.sceneUpdate=l,r.start(e),r.load&&(s=r.load),s&&r.settings.hasOwnProperty("pack")&&(s.reset(),s.addPack({payload:r.settings.pack})))return r.settings.status=n.LOADING,s.once(h.COMPLETE,this.payloadComplete,this),s.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==n.SHUTDOWN){var s=i.sys.load;s&&(s.off(h.COMPLETE,this.loadComplete,this),s.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e){var i=this.getScene(t),s=this.getScene(e);return i&&s&&i!==s&&(this.sleep(t),this.isSleeping(e)?this.wake(e):this.start(e)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)this._queue.push({op:"bringToTop",keyA:t,keyB:null});else{var e=this.getIndex(t);if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}}return this},moveDown:function(t){if(this.isProcessing)this._queue.push({op:"moveDown",keyA:t,keyB:null});else{var e=this.getIndex(t);if(e>0){var i=e-1,s=this.getScene(t),n=this.getAt(i);this.scenes[e]=n,this.scenes[i]=s}}return this},moveUp:function(t){if(this.isProcessing)this._queue.push({op:"moveUp",keyA:t,keyB:null});else{var e=this.getIndex(t);if(ei),0,n)}}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)this._queue.push({op:"moveBelow",keyA:t,keyB:e});else{var i=this.getIndex(t),s=this.getIndex(e);if(-1!==i&&-1!==s&&s>i){var n=this.getAt(s);this.scenes.splice(s,1),0===i?this.scenes.unshift(n):this.scenes.splice(i-(s{var s=i(82897),n=i(56694),r=i(7599),o=i(72632),a=i(91963),h=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.key=t.sys.settings.key,this.manager=t.sys.game.scene,this.transitionProgress=0,this._elapsed=0,this._target=null,this._duration=0,this._onUpdate,this._onUpdateScope,this._willSleep=!1,this._willRemove=!1,t.sys.events.once(r.BOOT,this.boot,this),t.sys.events.on(r.START,this.pluginStart,this)},boot:function(){this.systems.events.once(r.DESTROY,this.destroy,this)},pluginStart:function(){this._target=null,this.systems.events.once(r.SHUTDOWN,this.shutdown,this)},start:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",this.key),this.manager.queueOp("start",t,e),this},restart:function(t){var e=this.key;return this.manager.queueOp("stop",e),this.manager.queueOp("start",e,t),this},transition:function(t){void 0===t&&(t={});var e=o(t,"target",!1),i=this.manager.getScene(e);if(!e||!this.checkValidTransition(i))return!1;var s=o(t,"duration",1e3);this._elapsed=0,this._target=i,this._duration=s,this._willSleep=o(t,"sleep",!1),this._willRemove=o(t,"remove",!1);var n=o(t,"onUpdate",null);n&&(this._onUpdate=n,this._onUpdateScope=o(t,"onUpdateScope",this.scene));var a=o(t,"allowInput",!1);this.settings.transitionAllowInput=a;var h=i.sys.settings;h.isTransition=!0,h.transitionFrom=this.scene,h.transitionDuration=s,h.transitionAllowInput=a,o(t,"moveAbove",!1)?this.manager.moveAbove(this.key,e):o(t,"moveBelow",!1)&&this.manager.moveBelow(this.key,e),i.sys.isSleeping()?i.sys.wake(o(t,"data")):this.manager.start(e,o(t,"data"));var l=o(t,"onStart",null),u=o(t,"onStartScope",this.scene);return l&&l.call(u,this.scene,i,s),this.systems.events.emit(r.TRANSITION_OUT,i,s),!0},checkValidTransition:function(t){return!(!t||t.sys.isActive()||t.sys.isTransitioning()||t===this.scene||this.systems.isTransitioning())},step:function(t,e){this._elapsed+=e,this.transitionProgress=s(this._elapsed/this._duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.transitionProgress),this._elapsed>=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(r.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,s){return this.manager.add(t,e,i,s)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t){return t!==this.key&&this.manager.queueOp("switch",this.key,t),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var s=this.manager.getScene(e);return s&&s.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(r.SHUTDOWN,this.shutdown,this),t.off(r.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});a.register("ScenePlugin",h,"scenePlugin"),t.exports=h},36765:(t,e,i)=>{var s=i(92980),n=i(10850),r=i(30657),o=i(90415),a={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:s.PENDING,key:n(t,"key",""),active:n(t,"active",!1),visible:n(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:n(t,"pack",!1),cameras:n(t,"cameras",null),map:n(t,"map",r(o,n(t,"mapAdd",{}))),physics:n(t,"physics",{}),loader:n(t,"loader",{}),plugins:n(t,"plugins",!1),input:n(t,"input",{})}}};t.exports=a},63946:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(18360),o=i(7599),a=i(47736),h=i(91088),l=i(72283),u=i(36765),c=new s({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=n.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,r.Global,[r.CoreScene,h(this),a(this)]),this.events.emit(o.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(o.PRE_UPDATE,t,e),i.emit(o.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(o.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(o.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(o.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=n.PAUSED,e.active=!1,this.events.emit(o.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=n.RUNNING,i.active=!0,e.emit(o.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=n.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(o.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=n.RUNNING,i.active=!0,i.visible=!0,e.emit(o.WAKE,this,t),i.isTransition&&e.emit(o.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>n.PENDING&&t<=n.RUNNING},isSleeping:function(){return this.settings.status===n.SLEEPING},isActive:function(){return this.settings.status===n.RUNNING},isPaused:function(){return this.settings.status===n.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=n.START,i.active=!0,i.visible=!0,e.emit(o.START,this),e.emit(o.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(o.TRANSITION_INIT),e.off(o.TRANSITION_START),e.off(o.TRANSITION_COMPLETE),e.off(o.TRANSITION_OUT),i.status=n.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(o.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=n.DESTROYED,e.active=!1,e.visible=!1,t.emit(o.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","camera","displayList","events","make","scenePlugin","updateList"],s=0;s{t.exports={PENDING:0,INIT:1,START:2,LOADING:3,CREATING:4,RUNNING:5,PAUSED:6,SLEEPING:7,SHUTDOWN:8,DESTROYED:9}},31803:t=>{t.exports="addedtoscene"},94817:t=>{t.exports="boot"},28977:t=>{t.exports="create"},91959:t=>{t.exports="destroy"},363:t=>{t.exports="pause"},15643:t=>{t.exports="postupdate"},17058:t=>{t.exports="prerender"},77125:t=>{t.exports="preupdate"},76018:t=>{t.exports="ready"},28620:t=>{t.exports="removedfromscene"},41538:t=>{t.exports="render"},34268:t=>{t.exports="resume"},2342:t=>{t.exports="shutdown"},96541:t=>{t.exports="sleep"},74244:t=>{t.exports="start"},17046:t=>{t.exports="transitioncomplete"},13637:t=>{t.exports="transitioninit"},14733:t=>{t.exports="transitionout"},33899:t=>{t.exports="transitionstart"},52418:t=>{t.exports="transitionwake"},31735:t=>{t.exports="update"},8470:t=>{t.exports="wake"},7599:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(31803),BOOT:i(94817),CREATE:i(28977),DESTROY:i(91959),PAUSE:i(363),POST_UPDATE:i(15643),PRE_RENDER:i(17058),PRE_UPDATE:i(77125),READY:i(76018),REMOVED_FROM_SCENE:i(28620),RENDER:i(41538),RESUME:i(34268),SHUTDOWN:i(2342),SLEEP:i(96541),START:i(74244),TRANSITION_COMPLETE:i(17046),TRANSITION_INIT:i(13637),TRANSITION_OUT:i(14733),TRANSITION_START:i(33899),TRANSITION_WAKE:i(52418),UPDATE:i(31735),WAKE:i(8470)}},20436:(t,e,i)=>{var s=i(92980),n=i(98611),r={Events:i(7599),GetPhysicsPlugins:i(47736),GetScenePlugins:i(91088),SceneManager:i(13553),ScenePlugin:i(64051),Settings:i(36765),Systems:i(63946)};r=n(!1,r,s),t.exports=r},25798:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(76038),o=i(98611),a=i(72283),h=new s({Extends:n,initialize:function(t,e,i){n.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=this.duration||0,this.totalDuration=this.totalDuration||0,this.config={mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},this.currentConfig=this.config,this.config=o(this.config,i),this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(console.error("addMarker "+t.name+" already exists in Sound"),!1):(t=o(!0,{name:"",start:0,duration:this.totalDuration-(t.start||0),config:{mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0}},t),this.markers[t.name]=t,!0))},updateMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(this.markers[t.name]=o(!0,this.markers[t.name],t),!0):(console.warn("Audio Marker: "+t.name+" missing in Sound: "+this.key),!1))},removeMarker:function(t){var e=this.markers[t];return e?(this.markers[t]=null,e):null},play:function(t,e){if(void 0===t&&(t=""),"object"==typeof t&&(e=t,t=""),"string"!=typeof t)return!1;if(t){if(!this.markers[t])return console.warn("Marker: "+t+" missing in Sound: "+this.key),!1;this.currentMarker=this.markers[t],this.currentConfig=this.currentMarker.config,this.duration=this.currentMarker.duration}else this.currentMarker=null,this.currentConfig=this.config,this.duration=this.totalDuration;return this.resetConfig(),this.currentConfig=o(this.currentConfig,e),this.isPlaying=!0,this.isPaused=!1,!0},pause:function(){return!(this.isPaused||!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!0,!0)},resume:function(){return!(!this.isPaused||this.isPlaying)&&(this.isPlaying=!0,this.isPaused=!1,!0)},stop:function(){return!(!this.isPaused&&!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!1,this.resetConfig(),!0)},applyConfig:function(){this.mute=this.currentConfig.mute,this.volume=this.currentConfig.volume,this.rate=this.currentConfig.rate,this.detune=this.currentConfig.detune,this.loop=this.currentConfig.loop,this.pan=this.currentConfig.pan},resetConfig:function(){this.currentConfig.seek=0,this.currentConfig.delay=0},update:a,calculateRate:function(){var t=this.currentConfig.detune+this.manager.detune,e=Math.pow(1.0005777895065548,t);this.totalRate=this.currentConfig.rate*this.manager.rate*e},destroy:function(){this.pendingRemove||(this.emit(r.DESTROY,this),this.removeAllListeners(),this.pendingRemove=!0,this.manager=null,this.config=null,this.currentConfig=null,this.markers=null,this.currentMarker=null)}});t.exports=h},12486:(t,e,i)=>{var s=i(56694),n=i(32742),r=i(6659),o=i(76038),a=i(97081),h=i(71608),l=i(51463),u=i(72283),c=i(93736),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.jsonCache=t.cache.json,this.sounds=[],this.mute=!1,this.volume=1,this.pauseOnBlur=!0,this._rate=1,this._detune=0,this.locked=this.locked||!1,this.unlocked=!1,this.gameLostFocus=!1,this.listenerPosition=new c,t.events.on(a.BLUR,this.onGameBlur,this),t.events.on(a.FOCUS,this.onGameFocus,this),t.events.on(a.PRE_STEP,this.update,this),t.events.once(a.DESTROY,this.destroy,this)},add:u,addAudioSprite:function(t,e){void 0===e&&(e={});var i=this.add(t,e);for(var s in i.spritemap=this.jsonCache.get(t).spritemap,i.spritemap)if(i.spritemap.hasOwnProperty(s)){var r=n(e),o=i.spritemap[s];r.loop=!!o.hasOwnProperty("loop")&&o.loop,i.addMarker({name:s,start:o.start,duration:o.end-o.start,config:r})}return i},get:function(t){return l(this.sounds,"key",t)},getAll:function(t){return t?h(this.sounds,"key",t):h(this.sounds)},getAllPlaying:function(){return h(this.sounds,"isPlaying",!0)},play:function(t,e){var i=this.add(t);return i.once(o.COMPLETE,i.destroy,i),e?e.name?(i.addMarker(e),i.play(e.name)):i.play(e):i.play()},playAudioSprite:function(t,e,i){var s=this.addAudioSprite(t);return s.once(o.COMPLETE,s.destroy,s),s.play(e,i)},remove:function(t){var e=this.sounds.indexOf(t);return-1!==e&&(t.destroy(),this.sounds.splice(e,1),!0)},removeAll:function(){this.sounds.forEach((function(t){t.destroy()})),this.sounds.length=0},removeByKey:function(t){for(var e=0,i=this.sounds.length-1;i>=0;i--){var s=this.sounds[i];s.key===t&&(s.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound((function(t){t.pause()})),this.emit(o.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound((function(t){t.resume()})),this.emit(o.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound((function(t){t.stop()})),this.emit(o.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach((function(t){t.stop()&&e++})),e},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(o.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach((function(i){i.update(t,e)}))},destroy:function(){this.game.events.off(a.BLUR,this.onGameBlur,this),this.game.events.off(a.FOCUS,this.onGameFocus,this),this.game.events.off(a.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach((function(s,n){s&&!s.pendingRemove&&t.call(e||i,s,n,i.sounds)}))},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_DETUNE,this,t)}}});t.exports=d},84191:(t,e,i)=>{var s=i(27622),n=i(17546),r=i(55491),o={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new n(t):i.webAudio&&!e.disableWebAudio?new r(t):new s(t)}};t.exports=o},77578:t=>{t.exports="complete"},19679:t=>{t.exports="decodedall"},56951:t=>{t.exports="decoded"},16436:t=>{t.exports="destroy"},55154:t=>{t.exports="detune"},57818:t=>{t.exports="detune"},57890:t=>{t.exports="mute"},83022:t=>{t.exports="rate"},99170:t=>{t.exports="volume"},64289:t=>{t.exports="looped"},67214:t=>{t.exports="loop"},53128:t=>{t.exports="mute"},73078:t=>{t.exports="pan"},76763:t=>{t.exports="pauseall"},88426:t=>{t.exports="pause"},13765:t=>{t.exports="play"},80291:t=>{t.exports="rate"},11124:t=>{t.exports="resumeall"},55382:t=>{t.exports="resume"},71157:t=>{t.exports="seek"},31776:t=>{t.exports="stopall"},39450:t=>{t.exports="stop"},21939:t=>{t.exports="unlocked"},33019:t=>{t.exports="volume"},76038:(t,e,i)=>{t.exports={COMPLETE:i(77578),DECODED:i(56951),DECODED_ALL:i(19679),DESTROY:i(16436),DETUNE:i(55154),GLOBAL_DETUNE:i(57818),GLOBAL_MUTE:i(57890),GLOBAL_RATE:i(83022),GLOBAL_VOLUME:i(99170),LOOP:i(67214),LOOPED:i(64289),MUTE:i(53128),PAN:i(73078),PAUSE_ALL:i(76763),PAUSE:i(88426),PLAY:i(13765),RATE:i(80291),RESUME_ALL:i(11124),RESUME:i(55382),SEEK:i(71157),STOP_ALL:i(31776),STOP:i(39450),UNLOCKED:i(21939),VOLUME:i(33019)}},34350:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(82897),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,s.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!s.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!s.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(r.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!s.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!s.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(r.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,s-i),s=this.audio.currentTime):s=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(r.COMPLETE,this);this.previousTime=s}},destroy:function(){s.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=o(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){s.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(r.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(r.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,r.RATE,t)||(this.calculateRate(),this.emit(r.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,r.DETUNE,t)||(this.calculateRate(),this.emit(r.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(r.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(r.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(r.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=a},27622:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(76038),o=i(34350),a=new n({Extends:s,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,s.call(this,t)},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each((function(e,i){for(var s=0;s{t.exports={SoundManagerCreator:i(84191),Events:i(76038),BaseSound:i(25798),BaseSoundManager:i(12486),WebAudioSound:i(96008),WebAudioSoundManager:i(55491),HTML5AudioSound:i(34350),HTML5AudioSoundManager:i(27622),NoAudioSound:i(38662),NoAudioSoundManager:i(17546)}},38662:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(6659),o=i(98611),a=i(72283),h=function(){return!1},l=function(){return null},u=function(){return this},c=new n({Extends:r,initialize:function(t,e,i){void 0===i&&(i={}),r.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=0,this.totalDuration=0,this.config=o({mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},i),this.currentConfig=this.config,this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.seek=0,this.loop=!1,this.pan=0,this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:h,updateMarker:h,removeMarker:l,play:h,pause:h,resume:h,stop:h,setMute:u,setVolume:u,setRate:u,setDetune:u,setSeek:u,setLoop:u,setPan:u,applyConfig:l,resetConfig:l,update:a,calculateRate:l,destroy:function(){s.prototype.destroy.call(this)}});t.exports=c},17546:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(6659),o=i(38662),a=i(72283),h=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.sounds=[],this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.pauseOnBlur=!0,this.locked=!1},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},addAudioSprite:function(t,e){var i=this.add(t,e);return i.spritemap={},i},get:function(t){return s.prototype.get.call(this,t)},getAll:function(t){return s.prototype.getAll.call(this,t)},play:function(t,e){return!1},playAudioSprite:function(t,e,i){return!1},remove:function(t){return s.prototype.remove.call(this,t)},removeAll:function(){return s.prototype.removeAll.call(this)},removeByKey:function(t){return s.prototype.removeByKey.call(this,t)},stopByKey:function(t){return s.prototype.stopByKey.call(this,t)},onBlur:a,onFocus:a,onGameBlur:a,onGameFocus:a,pauseAll:a,resumeAll:a,stopAll:a,update:a,setRate:a,setDetune:a,setMute:a,setVolume:a,unlock:a,forEachActiveSound:function(t,e){s.prototype.forEachActiveSound.call(this,t,e)},destroy:function(){s.prototype.destroy.call(this)}});t.exports=h},96008:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(72632),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.audioBuffer=t.game.cache.audio.get(e),!this.audioBuffer)throw new Error('Audio key "'+e+'" missing from cache');this.source=null,this.loopSource=null,this.muteNode=t.context.createGain(),this.volumeNode=t.context.createGain(),this.pannerNode=null,this.spatialNode=null,this.spatialSource=null,this.playTime=0,this.startTime=0,this.loopTime=0,this.rateUpdates=[],this.hasEnded=!1,this.hasLooped=!1,this.muteNode.connect(this.volumeNode),t.context.createPanner&&(this.spatialNode=t.context.createPanner(),this.volumeNode.connect(this.spatialNode)),t.context.createStereoPanner?(this.pannerNode=t.context.createStereoPanner(),t.context.createPanner?this.spatialNode.connect(this.pannerNode):this.volumeNode.connect(this.pannerNode),this.pannerNode.connect(t.destination)):t.context.createPanner?this.spatialNode.connect(t.destination):this.volumeNode.connect(t.destination),this.duration=this.audioBuffer.duration,this.totalDuration=this.audioBuffer.duration,s.call(this,t,e,i)},play:function(t,e){return!!s.prototype.play.call(this,t,e)&&(this.stopAndRemoveBufferSource(),this.createAndStartBufferSource(),this.emit(r.PLAY,this),!0)},pause:function(){return!(this.manager.context.currentTime{var s=i(82329),n=i(12486),r=i(56694),o=i(76038),a=i(97081),h=i(96008),l=i(72632),u=new r({Extends:n,initialize:function(t){this.context=this.createAudioContext(t),this.masterMuteNode=this.context.createGain(),this.masterVolumeNode=this.context.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(this.context.destination),this.destination=this.masterMuteNode,this.locked="suspended"===this.context.state&&("ontouchstart"in window||"onclick"in window),n.call(this,t),this.locked&&t.isBooted?this.unlock():t.events.once(a.BOOT,this.unlock,this)},createAudioContext:function(t){var e=t.config.audio;return e.context?(e.context.resume(),e.context):window.hasOwnProperty("AudioContext")?new AudioContext:window.hasOwnProperty("webkitAudioContext")?new window.webkitAudioContext:void 0},setAudioContext:function(t){return this.context&&this.context.close(),this.masterMuteNode&&this.masterMuteNode.disconnect(),this.masterVolumeNode&&this.masterVolumeNode.disconnect(),this.context=t,this.masterMuteNode=t.createGain(),this.masterVolumeNode=t.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(t.destination),this.destination=this.masterMuteNode,this},add:function(t,e){var i=new h(this,t,e);return this.sounds.push(i),i},decodeAudio:function(t,e){var i;i=Array.isArray(t)?t:[{key:t,data:e}];for(var n=this.game.cache.audio,r=i.length,a=0;a{var s=i(59959),n=i(56694),r=i(72283),o=i(17922),a=new n({initialize:function(t){this.parent=t,this.list=[],this.position=0,this.addCallback=r,this.removeCallback=r,this._sortKey=""},add:function(t,e){return e?s.Add(this.list,t):s.Add(this.list,t,0,this.addCallback,this)},addAt:function(t,e,i){return i?s.AddAt(this.list,t,e):s.AddAt(this.list,t,e,0,this.addCallback,this)},getAt:function(t){return this.list[t]},getIndex:function(t){return this.list.indexOf(t)},sort:function(t,e){return t?(void 0===e&&(e=function(e,i){return e[t]-i[t]}),o(this.list,e),this):this},getByName:function(t){return s.GetFirst(this.list,"name",t)},getRandom:function(t,e){return s.GetRandom(this.list,t,e)},getFirst:function(t,e,i,n){return s.GetFirst(this.list,t,e,i,n)},getAll:function(t,e,i,n){return s.GetAll(this.list,t,e,i,n)},count:function(t,e){return s.CountAllMatching(this.list,t,e)},swap:function(t,e){s.Swap(this.list,t,e)},moveTo:function(t,e){return s.MoveTo(this.list,t,e)},moveAbove:function(t,e){return s.MoveAbove(this.list,t,e)},moveBelow:function(t,e){return s.MoveBelow(this.list,t,e)},remove:function(t,e){return e?s.Remove(this.list,t):s.Remove(this.list,t,this.removeCallback,this)},removeAt:function(t,e){return e?s.RemoveAt(this.list,t):s.RemoveAt(this.list,t,this.removeCallback,this)},removeBetween:function(t,e,i){return i?s.RemoveBetween(this.list,t,e):s.RemoveBetween(this.list,t,e,this.removeCallback,this)},removeAll:function(t){for(var e=this.list.length;e--;)this.remove(this.list[e],t);return this},bringToTop:function(t){return s.BringToTop(this.list,t)},sendToBack:function(t){return s.SendToBack(this.list,t)},moveUp:function(t){return s.MoveUp(this.list,t),t},moveDown:function(t){return s.MoveDown(this.list,t),t},reverse:function(){return this.list.reverse(),this},shuffle:function(){return s.Shuffle(this.list),this},replace:function(t,e){return s.Replace(this.list,t,e)},exists:function(t){return this.list.indexOf(t)>-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){for(var i=[null],s=2;s0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=a},33885:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries={},this.size=0,Array.isArray(t))for(var e=0;e{var s=i(56694),n=i(6659),r=i(36716),o=new s({Extends:n,initialize:function(){n.call(this),this._pending=[],this._active=[],this._destroy=[],this._toProcess=0,this.checkQueue=!1},isActive:function(t){return this._active.indexOf(t)>-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive(t)&&!this.isDestroying(t)||this.isPending(t)||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,s=this._active;for(t=0;t{var s=i(53466);function n(t){if(!(this instanceof n))return new n(t,[".left",".top",".right",".bottom"]);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()}function r(t,e,i){if(!i)return e.indexOf(t);for(var s=0;s=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function g(t,e,i,n,r){for(var o,a=[e,i];a.length;)(i=a.pop())-(e=a.pop())<=n||(o=e+Math.ceil((i-e)/n/2)*n,s(t,o,e,i,r),a.push(e,o,o,i))}n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],s=this.toBBox;if(!p(t,e))return i;for(var n,r,o,a,h=[];e;){for(n=0,r=e.children.length;n=0&&r[e].children.length>this._maxEntries;)this._split(r,e),e--;this._adjustParentBBoxes(n,r,e)},_split:function(t,e){var i=t[e],s=i.children.length,n=this._minEntries;this._chooseSplitAxis(i,n,s);var r=this._chooseSplitIndex(i,n,s),a=v(i.children.splice(r,i.children.length-r));a.height=i.height,a.leaf=i.leaf,o(i,this.toBBox),o(a,this.toBBox),e?t[e-1].children.push(a):this._splitRoot(i,a)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,o(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var s,n,r,o,h,l,u,d,f,p,v,g,m,y;for(l=u=1/0,s=e;s<=i-e;s++)n=a(t,0,s,this.toBBox),r=a(t,s,i,this.toBBox),f=n,p=r,v=void 0,g=void 0,m=void 0,y=void 0,v=Math.max(f.minX,p.minX),g=Math.max(f.minY,p.minY),m=Math.min(f.maxX,p.maxX),y=Math.min(f.maxY,p.maxY),o=Math.max(0,m-v)*Math.max(0,y-g),h=c(n)+c(r),o=e;n--)r=t.children[n],h(u,t.leaf?o(r):r),c+=d(u);return c},_adjustParentBBoxes:function(t,e,i){for(var s=i;s>=0;s--)h(e[s],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():o(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=n},58403:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries=[],Array.isArray(t))for(var e=0;e-1&&this.entries.splice(e,1),this},dump:function(){console.group("Set");for(var t=0;t-1},union:function(t){var e=new s;return t.entries.forEach((function(t){e.set(t)})),this.entries.forEach((function(t){e.set(t)})),e},intersect:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)&&e.set(i)})),e},difference:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)||e.set(i)})),e},size:{get:function(){return this.entries.length},set:function(t){return t{var s=i(82897),n=i(56694),r=i(84314),o=i(93736),a=new n({initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=null),this._width=t,this._height=e,this._parent=s,this.aspectMode=i,this.aspectRatio=0===e?1:t/e,this.minWidth=0,this.minHeight=0,this.maxWidth=Number.MAX_VALUE,this.maxHeight=Number.MAX_VALUE,this.snapTo=new o},setAspectMode:function(t){return void 0===t&&(t=0),this.aspectMode=t,this.setSize(this._width,this._height)},setSnap:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.snapTo.set(t,e),this.setSize(this._width,this._height)},setParent:function(t){return this._parent=t,this.setSize(this._width,this._height)},setMin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.minWidth=s(t,0,this.maxWidth),this.minHeight=s(e,0,this.maxHeight),this.setSize(this._width,this._height)},setMax:function(t,e){return void 0===t&&(t=Number.MAX_VALUE),void 0===e&&(e=t),this.maxWidth=s(t,this.minWidth,Number.MAX_VALUE),this.maxHeight=s(e,this.minHeight,Number.MAX_VALUE),this.setSize(this._width,this._height)},setSize:function(t,e){switch(void 0===t&&(t=0),void 0===e&&(e=t),this.aspectMode){case a.NONE:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height;break;case a.WIDTH_CONTROLS_HEIGHT:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(this._width*(1/this.aspectRatio),!1);break;case a.HEIGHT_CONTROLS_WIDTH:this._height=this.getNewHeight(r(e,this.snapTo.y)),this._width=this.getNewWidth(this._height*this.aspectRatio,!1);break;case a.FIT:this.constrain(t,e,!0);break;case a.ENVELOP:this.constrain(t,e,!1)}return this},setAspectRatio:function(t){return this.aspectRatio=t,this.setSize(this._width,this._height)},resize:function(t,e){return this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var s=this.snapTo,n=0===e?1:t/e;return i&&this.aspectRatio>n||!i&&this.aspectRatio0&&(t=(e=r(e,s.y))*this.aspectRatio)):(i&&this.aspectRation)&&(t=(e=r(e,s.y))*this.aspectRatio,s.x>0&&(e=(t=r(t,s.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return this.constrain(t,e,!1)},setWidth:function(t){return this.setSize(t,this._height)},setHeight:function(t){return this.setSize(this._width,t)},toString:function(){return"[{ Size (width="+this._width+" height="+this._height+" aspectRatio="+this.aspectRatio+" aspectMode="+this.aspectMode+") }]"},setCSS:function(t){t&&t.style&&(t.style.width=this._width+"px",t.style.height=this._height+"px")},copy:function(t){return t.setAspectMode(this.aspectMode),t.aspectRatio=this.aspectRatio,t.setSize(this.width,this.height)},destroy:function(){this._parent=null,this.snapTo=null},width:{get:function(){return this._width},set:function(t){this.setSize(t,this._height)}},height:{get:function(){return this._height},set:function(t){this.setSize(this._width,t)}}});a.NONE=0,a.WIDTH_CONTROLS_HEIGHT=1,a.HEIGHT_CONTROLS_WIDTH=2,a.FIT=3,a.ENVELOP=4,t.exports=a},94160:t=>{t.exports="add"},95393:t=>{t.exports="remove"},36716:(t,e,i)=>{t.exports={PROCESS_QUEUE_ADD:i(94160),PROCESS_QUEUE_REMOVE:i(95393)}},20010:(t,e,i)=>{t.exports={Events:i(36716),List:i(71207),Map:i(33885),ProcessQueue:i(74623),RTree:i(68687),Set:i(58403),Size:i(90881)}},17487:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(27119),o=i(86459),a=i(28621),h=i(31673),l=new s({Extends:h,initialize:function(t,e,i,s,n){h.call(this,t,e,i,s,n),this.add("__BASE",0,0,0,s,n),this._source=this.frames.__BASE.source,this.canvas=this._source.image,this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.width=s,this.height=n,this.imageData=this.context.getImageData(0,0,s,n),this.data=null,this.imageData&&(this.data=this.imageData.data),this.pixels=null,this.buffer,this.data&&(this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data)},update:function(){return this.imageData=this.context.getImageData(0,0,this.width,this.height),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data,this.manager.game.config.renderType===o.WEBGL&&this.refresh(),this},draw:function(t,e,i,s){return void 0===s&&(s=!0),this.context.drawImage(i,t,e),s&&this.update(),this},drawFrame:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=!0);var r=this.manager.getFrame(t,e);if(r){var o=r.canvasData,a=r.cutWidth,h=r.cutHeight,l=r.source.resolution;this.context.drawImage(r.source.image,o.x,o.y,a,h,i,s,a/l,h/l),n&&this.update()}return this},setPixel:function(t,e,i,s,n,r){if(void 0===r&&(r=255),t=Math.abs(Math.floor(t)),e=Math.abs(Math.floor(e)),this.getIndex(t,e)>-1){var o=this.context.getImageData(t,e,1,1);o.data[0]=i,o.data[1]=s,o.data[2]=n,o.data[3]=r,this.context.putImageData(o,t,e)}return this},putData:function(t,e,i,s,n,r,o){return void 0===s&&(s=0),void 0===n&&(n=0),void 0===r&&(r=t.width),void 0===o&&(o=t.height),this.context.putImageData(t,e,i,s,n,r,o),this},getData:function(t,e,i,s){return t=n(Math.floor(t),0,this.width-1),e=n(Math.floor(e),0,this.height-1),i=n(i,1,this.width-t),s=n(s,1,this.height-e),this.context.getImageData(t,e,i,s)},getPixel:function(t,e,i){i||(i=new r);var s=this.getIndex(t,e);if(s>-1){var n=this.data,o=n[s+0],a=n[s+1],h=n[s+2],l=n[s+3];i.setTo(o,a,h,l)}return i},getPixels:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=i),t=Math.abs(Math.round(t)),e=Math.abs(Math.round(e));for(var o=n(t,0,this.width),a=n(t+i,0,this.width),h=n(e,0,this.height),l=n(e+s,0,this.height),u=new r,c=[],d=h;d{var s=i(95723),n=i(51052),r=i(61068),o=i(56694),a=i(86459),h=i(82047),l=i(72632),u=i(65641),c=i(37410),d=i(31673),f=i(75512),p=new o({Extends:d,initialize:function(t,e,i,s){void 0===i&&(i=256),void 0===s&&(s=256),this.type="DynamicTexture";var o=t.game.renderer,h=o&&o.type===a.CANVAS,l=h?r.create2D(this,i,s):[this];d.call(this,t,e,l,i,s),this.add("__BASE",0,0,0,i,s),this.renderer=o,this.width=i,this.height=s,this.isDrawing=!1,this.canvas=h?l:null,this.context=h?l.getContext("2d",{willReadFrequently:!0}):null,this.dirty=!1,this.isSpriteTexture=!0,this._eraseMode=!1,this.camera=new n(0,0,i,s).setScene(t.game.scene.systemScene,!1),this.renderTarget=h?null:new c(o,i,s,1,0,!1,!0,!0,!1),this.pipeline=h?null:o.pipelines.get(u.SINGLE_PIPELINE),h||this.setFromRenderTarget()},setSize:function(t,e){void 0===e&&(e=t);var i=this.get(),s=i.source;if(t!==this.width||e!==this.height){this.canvas&&(this.canvas.width=t,this.canvas.height=e);var n=this.renderTarget;n&&(n.resize(t,e),this.renderer.deleteTexture(s.glTexture),this.setFromRenderTarget()),this.camera.setSize(t,e),s.width=t,s.height=e,i.setSize(t,e),this.width=t,this.height=e}else{var r=this.getSourceImage();i.cutX+t>r.width&&(t=r.width-i.cutX),i.cutY+e>r.height&&(e=r.height-i.cutY),i.setSize(t,e,i.cutX,i.cutY)}return this},setFromRenderTarget:function(){var t=this.get(),e=t.source,i=this.renderTarget;return t.glTexture=i.texture,e.isRenderTexture=!0,e.isGLTexture=!0,e.glTexture=i.texture,e.glTexture.flipY=!0,this},setIsSpriteTexture:function(t){return this.isSpriteTexture=t,this},fill:function(t,e,i,s,n,r){var o=this.camera,a=this.renderer;void 0===e&&(e=1),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height);var h=t>>16&255,l=t>>8&255,u=255&t,c=this.renderTarget;if(o.preRender(),c){c.bind(!0);var d=this.pipeline.manager.set(this.pipeline),p=a.width/c.width,v=a.height/c.height,g=c.height-(s+r);d.drawFillRect(i*p,g*v,n*p,r*v,f.getTintFromFloats(u/255,l/255,h/255,1),e),c.unbind(!0)}else{var m=this.context;a.setContext(m),m.globalCompositeOperation="source-over",m.fillStyle="rgba("+h+","+l+","+u+","+e+")",m.fillRect(i,s,n,r),a.setContext()}return this.dirty=!0,this},clear:function(){if(this.dirty){var t=this.context,e=this.renderTarget;e?e.clear():t&&(t.save(),t.setTransform(1,0,0,1,0,0),t.clearRect(0,0,this.width,this.height),t.restore()),this.dirty=!1}return this},stamp:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0);var r=l(n,"alpha",1),o=l(n,"tint",16777215),a=l(n,"angle",0),h=l(n,"rotation",0),u=l(n,"scale",1),c=l(n,"scaleX",u),d=l(n,"scaleY",u),f=l(n,"originX",.5),p=l(n,"originY",.5),v=l(n,"blendMode",0),g=l(n,"erase",!1),m=l(n,"skipBatch",!1),y=this.manager.resetStamp(r,o);return y.setAngle(0),0!==a?y.setAngle(a):0!==h&&y.setRotation(h),y.setScale(c,d),y.setTexture(t,e),y.setOrigin(f,p),y.setBlendMode(v),g&&(this._eraseMode=!0),m?this.batchGameObject(y,i,s):this.draw(y,i,s),g&&(this._eraseMode=!1),this},erase:function(t,e,i){return this._eraseMode=!0,this.draw(t,e,i),this._eraseMode=!1,this},draw:function(t,e,i,s,n){return this.beginDraw(),this.batchDraw(t,e,i,s,n),this.endDraw(),this},drawFrame:function(t,e,i,s,n,r){return this.beginDraw(),this.batchDrawFrame(t,e,i,s,n,r),this.endDraw(),this},repeat:function(t,e,i,s,n,r,o,a,l){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=1),void 0===a&&(a=16777215),void 0===l&&(l=!1),!(e=t instanceof h?t:this.manager.getFrame(t,e)))return this;var u=this.manager.resetStamp(o,a);u.setFrame(e),u.setOrigin(0);var c=e.width,d=e.height;n=Math.floor(n),r=Math.floor(r);var f=Math.ceil(n/c),p=Math.ceil(r/d),v=f*c-n,g=p*d-r;v>0&&(v=c-v),g>0&&(g=d-g),i<0&&(f+=Math.ceil(Math.abs(i)/c)),s<0&&(p+=Math.ceil(Math.abs(s)/d));var m=i,y=s,x=!1,T=this.manager.stampCrop.setTo(0,0,c,d);l||this.beginDraw();for(var w=0;w0&&b===f-1&&(x=!0,T.width=v),g>0&&w===p-1&&(x=!0,T.height=g),x&&u.setCrop(T),this.batchGameObject(u,m,y),u.isCropped=!1,T.setTo(0,0,c,d)),m+=c;m=i,y+=d}return l||this.endDraw(),this},beginDraw:function(){if(!this.isDrawing){var t=this.camera,e=this.renderer,i=this.renderTarget;t.preRender(),i?e.beginCapture(i.width,i.height):e.setContext(this.context),this.isDrawing=!0}return this},batchDraw:function(t,e,i,s,n){return Array.isArray(t)||(t=[t]),this.batchList(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=1),void 0===r&&(r=16777215);var o=this.manager.getFrame(t,e);return o&&(this.renderTarget?this.pipeline.batchTextureFrame(o,i,s,r,n,this.camera.matrix,null):this.batchTextureFrame(o,i,s,n,r)),this},endDraw:function(t){if(void 0===t&&(t=this._eraseMode),this.isDrawing){var e=this.renderer,i=this.renderTarget;if(i){var s=e.endCapture();e.pipelines.setUtility().blitFrame(s,i,1,!1,!1,t,this.isSpriteTexture),e.resetScissor(),e.resetViewport()}else e.setContext();this.dirty=!0,this.isDrawing=!1}return this},batchList:function(t,e,i,s,n){var r=t.length;if(0!==r)for(var o=0;o0&&a.height>0&&o.drawImage(h,a.x,a.y,a.width,a.height,e,i,a.width,a.height),o.restore()}},snapshotArea:function(t,e,i,s,n,r,o){return this.renderTarget?this.renderer.snapshotFramebuffer(this.renderTarget.framebuffer,this.width,this.height,n,!1,t,e,i,s,r,o):this.renderer.snapshotCanvas(this.canvas,n,!1,t,e,i,s,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},getWebGLTexture:function(){if(this.renderTarget)return this.renderTarget.texture},renderWebGL:function(t,e,i,s){var n=this.manager.resetStamp();n.setTexture(this),n.setOrigin(0),n.renderWebGL(t,n,i,s)},renderCanvas:function(){},destroy:function(){var t=this.manager.stamp;t&&t.texture===this&&this.manager.resetStamp(),d.prototype.destroy.call(this),r.remove(this.canvas),this.renderTarget&&this.renderTarget.destroy(),this.camera.destroy(),this.canvas=null,this.context=null,this.renderer=null}});t.exports=p},82047:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(98611),o=new s({initialize:function(t,e,i,s,n,r,o){this.texture=t,this.name=e,this.source=t.source[i],this.sourceIndex=i,this.glTexture=this.source.glTexture,this.cutX,this.cutY,this.cutWidth,this.cutHeight,this.x=0,this.y=0,this.width,this.height,this.halfWidth,this.halfHeight,this.centerX,this.centerY,this.pivotX=0,this.pivotY=0,this.customPivot=!1,this.rotated=!1,this.autoRound=-1,this.customData={},this.u0=0,this.v0=0,this.u1=0,this.v1=0,this.data={cut:{x:0,y:0,w:0,h:0,r:0,b:0},trim:!1,sourceSize:{w:0,h:0},spriteSourceSize:{x:0,y:0,w:0,h:0,r:0,b:0},radius:0,drawImage:{x:0,y:0,width:0,height:0}},this.setSize(r,o,s,n)},setSize:function(t,e,i,s){void 0===i&&(i=0),void 0===s&&(s=0),this.cutX=i,this.cutY=s,this.cutWidth=t,this.cutHeight=e,this.width=t,this.height=e,this.halfWidth=Math.floor(.5*t),this.halfHeight=Math.floor(.5*e),this.centerX=Math.floor(t/2),this.centerY=Math.floor(e/2);var n=this.data,r=n.cut;r.x=i,r.y=s,r.w=t,r.h=e,r.r=i+t,r.b=s+e,n.sourceSize.w=t,n.sourceSize.h=e,n.spriteSourceSize.w=t,n.spriteSourceSize.h=e,n.radius=.5*Math.sqrt(t*t+e*e);var o=n.drawImage;return o.x=i,o.y=s,o.width=t,o.height=e,this.updateUVs()},setTrim:function(t,e,i,s,n,r){var o=this.data,a=o.spriteSourceSize;return o.trim=!0,o.sourceSize.w=t,o.sourceSize.h=e,a.x=i,a.y=s,a.w=n,a.h=r,a.r=i+n,a.b=s+r,this.x=i,this.y=s,this.width=n,this.height=r,this.halfWidth=.5*n,this.halfHeight=.5*r,this.centerX=Math.floor(n/2),this.centerY=Math.floor(r/2),this.updateUVs()},setCropUVs:function(t,e,i,s,r,o,a){var h=this.cutX,l=this.cutY,u=this.cutWidth,c=this.cutHeight,d=this.realWidth,f=this.realHeight,p=h+(e=n(e,0,d)),v=l+(i=n(i,0,f)),g=s=n(s,0,d-e),m=r=n(r,0,f-i),y=this.data;if(y.trim){var x=y.spriteSourceSize,T=e+(s=n(s,0,u-e)),w=i+(r=n(r,0,c-i));if(!(x.rT||x.y>w)){var b=Math.max(x.x,e),S=Math.max(x.y,i),E=Math.min(x.r,T)-b,A=Math.min(x.b,w)-S;g=E,m=A,p=o?h+(u-(b-x.x)-E):h+(b-x.x),v=a?l+(c-(S-x.y)-A):l+(S-x.y),e=b,i=S,s=E,r=A}else p=0,v=0,g=0,m=0}else o&&(p=h+(u-e-s)),a&&(v=l+(c-i-r));var C=this.source.width,_=this.source.height;return t.u0=Math.max(0,p/C),t.v0=Math.max(0,v/_),t.u1=Math.min(1,(p+g)/C),t.v1=Math.min(1,(v+m)/_),t.x=e,t.y=i,t.cx=p,t.cy=v,t.cw=g,t.ch=m,t.width=s,t.height=r,t.flipX=o,t.flipY=a,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,s,n,r){var o=this.data.drawImage;return o.width=t,o.height=e,this.u0=i,this.v0=s,this.u1=n,this.v1=r,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,s=this.cutHeight,n=this.data.drawImage;n.width=i,n.height=s;var r=this.source.width,o=this.source.height;return this.u0=t/r,this.v0=e/o,this.u1=(t+i)/r,this.v1=(e+s)/o,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=this.cutY/e,this.u1=this.cutX/t,this.v1=(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new o(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=r(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.texture=null,this.source=null,this.glTexture=null,this.customData=null,this.data=null},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=o},31673:(t,e,i)=>{var s=i(56694),n=i(82047),r=i(32547),o='Texture "%s" has no frame "%s"',a=new s({initialize:function(t,e,i,s,n){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0;for(var o=0;o{var s=i(61068),n=i(17487),r=i(56694),o=i(27119),a=i(86459),h=i(845),l=i(6659),u=i(38203),c=i(82047),d=i(97081),f=i(52780),p=i(10850),v=i(1539),g=i(42911),m=i(69150),y=i(74118),x=i(31673),T=new r({Extends:l,initialize:function(t){l.call(this),this.game=t,this.name="TextureManager",this.list={},this._tempCanvas=s.create2D(this),this._tempContext=this._tempCanvas.getContext("2d",{willReadFrequently:!0}),this._pending=0,this.stamp,this.stampCrop=new y,this.silentWarnings=!1,t.events.once(d.BOOT,this.boot,this)},boot:function(){this._pending=3,this.on(u.LOAD,this.updatePending,this),this.on(u.ERROR,this.updatePending,this);var t=this.game.config;this.addBase64("__DEFAULT",t.defaultImage),this.addBase64("__MISSING",t.missingImage),this.addBase64("__WHITE",t.whiteImage),this.game.events.once(d.DESTROY,this.destroy,this)},updatePending:function(){this._pending--,0===this._pending&&(this.off(u.LOAD),this.off(u.ERROR),this.emit(u.READY),this.stamp=new v(this.game.scene.systemScene).setOrigin(0))},checkKey:function(t){return!this.exists(t)||(this.silentWarnings||console.error("Texture key already in use: "+t),!1)},remove:function(t){if("string"==typeof t){if(!this.exists(t))return this.silentWarnings||console.warn("No texture found matching key: "+t),this;t=this.get(t)}var e=t.key;return this.list.hasOwnProperty(e)&&(t.destroy(),this.emit(u.REMOVE,e),this.emit(u.REMOVE_KEY+e)),this},removeKey:function(t){return this.list.hasOwnProperty(t)&&delete this.list[t],this},addBase64:function(t,e){if(this.checkKey(t)){var i=this,s=new Image;s.onerror=function(){i.emit(u.ERROR,t)},s.onload=function(){var e=i.create(t,s);m.Image(e,0),i.emit(u.ADD,t,e),i.emit(u.ADD_KEY+t,e),i.emit(u.LOAD,t,e)},s.src=e}return this},getBase64:function(t,e,i,n){void 0===i&&(i="image/png"),void 0===n&&(n=.92);var r="",o=this.getFrame(t,e);if(o&&(o.source.isRenderTexture||o.source.isGLTexture))this.silentWarnings||console.warn("Cannot getBase64 from WebGL Texture");else if(o){var a=o.canvasData,h=s.create2D(this,a.width,a.height),l=h.getContext("2d",{willReadFrequently:!0});a.width>0&&a.height>0&&l.drawImage(o.source.image,a.x,a.y,a.width,a.height,0,0,a.width,a.height),r=h.toDataURL(i,n),s.remove(h)}return r},addImage:function(t,e,i){var s=null;return this.checkKey(t)&&(s=this.create(t,e),m.Image(s,0),i&&s.setDataSource(i),this.emit(u.ADD,t,s),this.emit(u.ADD_KEY+t,s)),s},addGLTexture:function(t,e,i,s){var n=null;return this.checkKey(t)&&(void 0===i&&(i=e.width),void 0===s&&(s=e.height),(n=this.create(t,e,i,s)).add("__BASE",0,0,0,i,s),this.emit(u.ADD,t,n),this.emit(u.ADD_KEY+t,n)),n},addCompressedTexture:function(t,e,i){var s=null;if(this.checkKey(t)){if((s=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i)if(Array.isArray(i))for(var n=0;n=r.x&&t=r.y&&e=r.x&&t=r.y&&e{var s=i(61068),n=i(56694),r=i(28621),o=i(27394),a=new n({initialize:function(t,e,i,s,n){void 0===n&&(n=!1);var a=t.manager.game;this.renderer=a.renderer,this.texture=t,this.source=e,this.image=e.compressed?null:e,this.compressionAlgorithm=e.compressed?e.format:null,this.resolution=1,this.width=i||e.naturalWidth||e.videoWidth||e.width||0,this.height=s||e.naturalHeight||e.videoHeight||e.height||0,this.scaleMode=o.DEFAULT,this.isCanvas=e instanceof HTMLCanvasElement,this.isVideo=window.hasOwnProperty("HTMLVideoElement")&&e instanceof HTMLVideoElement,this.isRenderTexture="RenderTexture"===e.type||"DynamicTexture"===e.type,this.isGLTexture=window.hasOwnProperty("WebGLTexture")&&e instanceof WebGLTexture,this.isPowerOf2=r(this.width,this.height),this.glTexture=null,this.flipY=n,this.init(a)},init:function(t){var e=this.renderer;if(e){var i=this.source;if(e.gl){var s=this.image,n=this.flipY,r=this.width,o=this.height,a=this.scaleMode;this.isCanvas?this.glTexture=e.createCanvasTexture(s,!1,n):this.isVideo?this.glTexture=e.createVideoTexture(s,!1,n):this.isRenderTexture?this.glTexture=e.createTextureFromSource(null,r,o,a):this.isGLTexture?this.glTexture=i:this.compressionAlgorithm?this.glTexture=e.createTextureFromSource(i):this.glTexture=e.createTextureFromSource(s,r,o,a)}else this.isRenderTexture&&(this.image=i.canvas)}t.config.antialias||this.setFilter(1)},setFilter:function(t){this.renderer.gl&&this.renderer.setTextureFilter(this.glTexture,t),this.scaleMode=t},setFlipY:function(t){return void 0===t&&(t=!0),this.flipY=t,this},update:function(){var t=this.renderer,e=this.image,i=this.flipY,s=t.gl;s&&this.isCanvas?this.glTexture=t.updateCanvasTexture(e,this.glTexture,i):s&&this.isVideo&&(this.glTexture=t.updateVideoTexture(e,this.glTexture,i))},destroy:function(){this.glTexture&&this.renderer.deleteTexture(this.glTexture),this.isCanvas&&s.remove(this.image),this.renderer=null,this.texture=null,this.source=null,this.image=null,this.glTexture=null}});t.exports=a},65154:t=>{t.exports={LINEAR:0,NEAREST:1}},49644:t=>{t.exports="addtexture"},29569:t=>{t.exports="addtexture-"},60079:t=>{t.exports="onerror"},72665:t=>{t.exports="onload"},93006:t=>{t.exports="ready"},69018:t=>{t.exports="removetexture"},85549:t=>{t.exports="removetexture-"},38203:(t,e,i)=>{t.exports={ADD:i(49644),ADD_KEY:i(29569),ERROR:i(60079),LOAD:i(72665),READY:i(93006),REMOVE:i(69018),REMOVE_KEY:i(85549)}},87499:(t,e,i)=>{var s=i(98611),n=i(65154),r={CanvasTexture:i(17487),DynamicTexture:i(845),Events:i(38203),FilterMode:n,Frame:i(82047),Parsers:i(69150),Texture:i(31673),TextureManager:i(6237),TextureSource:i(32547)};r=s(!1,r,n),t.exports=r},35082:t=>{t.exports=function(t,e,i){if(i.getElementsByTagName("TextureAtlas")){var s=t.source[e];t.add("__BASE",e,0,0,s.width,s.height);for(var n,r=i.getElementsByTagName("SubTexture"),o=0;o{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},21560:t=>{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},64423:(t,e,i)=>{var s=i(32742);t.exports=function(t,e,i){if(i.frames||i.textures){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);for(var r,o=Array.isArray(i.textures)?i.textures[e].frames:i.frames,a=0;a{var s=i(32742);t.exports=function(t,e,i){if(i.frames){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);var r,o=i.frames;for(var a in o)if(o.hasOwnProperty(a)){var h=o[a];if(r=t.add(a,e,h.frame.x,h.frame.y,h.frame.w,h.frame.h)){h.trimmed&&r.setTrim(h.sourceSize.w,h.sourceSize.h,h.spriteSourceSize.x,h.spriteSourceSize.y,h.spriteSourceSize.w,h.spriteSourceSize.h),h.rotated&&(r.rotated=!0,r.updateUVsInverted());var l=h.anchor||h.pivot;l&&(r.customPivot=!0,r.pivotX=l.x,r.pivotY=l.y),r.customData=s(h)}else console.warn("Invalid atlas json, frame already exists: "+a)}for(var u in i)"frames"!==u&&(Array.isArray(i[u])?t.customData[u]=i[u].slice(0):t.customData[u]=i[u]);return t}console.warn("Invalid Texture Atlas JSON Hash given, missing 'frames' Object")}},67409:t=>{t.exports=function(t){var e,i=[171,75,84,88,32,49,49,187,13,10,26,10],s=new Uint8Array(t,0,12);for(e=0;e>1),v=Math.max(1,v>>1),f+=g}return{mipmaps:d,width:h,height:l,internalFormat:a,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},24904:t=>{function e(t,e,i,s,n,r,o){return void 0===o&&(o=16),Math.floor((t+i)/n)*Math.floor((e+s)/r)*o}function i(t,e){return(t=Math.max(t,16))*(e=Math.max(e,8))/4}function s(t,e){return(t=Math.max(t,8))*(e=Math.max(e,8))/2}function n(t,i){return e(t,i,3,3,4,4,8)}function r(t,i){return e(t,i,3,3,4,4)}var o={0:{sizeFunc:i,glFormat:35841},1:{sizeFunc:i,glFormat:35843},2:{sizeFunc:s,glFormat:35840},3:{sizeFunc:s,glFormat:35842},6:{sizeFunc:n,glFormat:36196},7:{sizeFunc:n,glFormat:33776},8:{sizeFunc:r,glFormat:33777},9:{sizeFunc:r,glFormat:33778},11:{sizeFunc:r,glFormat:33779},22:{sizeFunc:n,glFormat:37492},23:{sizeFunc:r,glFormat:37496},24:{sizeFunc:n,glFormat:37494},25:{sizeFunc:n,glFormat:37488},26:{sizeFunc:r,glFormat:37490},27:{sizeFunc:r,glFormat:37808},28:{sizeFunc:function(t,i){return e(t,i,4,3,5,4)},glFormat:37809},29:{sizeFunc:function(t,i){return e(t,i,4,4,5,5)},glFormat:37810},30:{sizeFunc:function(t,i){return e(t,i,5,4,6,5)},glFormat:37811},31:{sizeFunc:function(t,i){return e(t,i,5,5,6,6)},glFormat:37812},32:{sizeFunc:function(t,i){return e(t,i,7,4,8,5)},glFormat:37813},33:{sizeFunc:function(t,i){return e(t,i,7,5,8,6)},glFormat:37814},34:{sizeFunc:function(t,i){return e(t,i,7,7,8,8)},glFormat:37815},35:{sizeFunc:function(t,i){return e(t,i,9,4,10,5)},glFormat:37816},36:{sizeFunc:function(t,i){return e(t,i,9,5,10,6)},glFormat:37817},37:{sizeFunc:function(t,i){return e(t,i,9,7,10,8)},glFormat:37818},38:{sizeFunc:function(t,i){return e(t,i,9,9,10,10)},glFormat:37819},39:{sizeFunc:function(t,i){return e(t,i,11,9,12,10)},glFormat:37820},40:{sizeFunc:function(t,i){return e(t,i,11,11,12,12)},glFormat:37821}};t.exports=function(t){for(var e=new Uint32Array(t,0,13),i=e[2],s=o[i].glFormat,n=o[i].sizeFunc,r=e[11],a=e[7],h=e[6],l=52+e[12],u=new Uint8Array(t,l),c=new Array(r),d=0,f=a,p=h,v=0;v>1),p=Math.max(1,p>>1),d+=g}return{mipmaps:c,width:a,height:h,internalFormat:s,compressed:!0,generateMipmap:!1}}},6143:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i,n,r,o,a){var h=s(a,"frameWidth",null),l=s(a,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var c=s(a,"startFrame",0),d=s(a,"endFrame",-1),f=s(a,"margin",0),p=s(a,"spacing",0),v=Math.floor((r-f+p)/(h+p))*Math.floor((o-f+p)/(l+p));0===v&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(c>v||c<-v)&&(c=0),c<0&&(c=v+c),(-1===d||d>v||dr&&(y=b-r),S>o&&(x=S-o),w>=c&&w<=d&&(t.add(T,e,i+g,n+m,h-y,l-x),T++),(g+=h+p)+h>r&&(g=f,m+=l+p)}return t}},20030:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i){var n=s(i,"frameWidth",null),r=s(i,"frameHeight",n);if(!n)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var o=t.source[0];t.add("__BASE",0,0,0,o.width,o.height);var a,h=s(i,"startFrame",0),l=s(i,"endFrame",-1),u=s(i,"margin",0),c=s(i,"spacing",0),d=e.cutX,f=e.cutY,p=e.cutWidth,v=e.cutHeight,g=e.realWidth,m=e.realHeight,y=Math.floor((g-u+c)/(n+c)),x=Math.floor((m-u+c)/(r+c)),T=y*x,w=e.x,b=n-w,S=n-(g-p-w),E=e.y,A=r-E,C=r-(m-v-E);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var _=u,M=u,P=0,R=0;R{var e=0,i=function(t,i,s,n){var r=e-n.y-n.height;t.add(s,i,n.x,r,n.width,n.height)};t.exports=function(t,s,n){var r=t.source[s];t.add("__BASE",s,0,0,r.width,r.height),e=r.height;for(var o=n.split("\n"),a=/^[ ]*(- )*(\w+)+[: ]+(.*)/,h="",l="",u={x:0,y:0,width:0,height:0},c=0;c{t.exports={AtlasXML:i(35082),Canvas:i(83332),Image:i(21560),JSONArray:i(64423),JSONHash:i(17264),KTXParser:i(67409),PVRParser:i(24904),SpriteSheet:i(6143),SpriteSheetFromAtlas:i(20030),UnityYAML:i(89187)}},93560:t=>{t.exports={CSV:0,TILED_JSON:1,ARRAY_2D:2,WELTMEISTER:3}},97042:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===n&&(n=0),void 0===r&&(r=0),this.name=t,this.firstgid=0|e,this.imageWidth=0|i,this.imageHeight=0|s,this.imageMargin=0|n,this.imageSpacing=0|r,this.properties=o||{},this.images=[],this.total=0},containsImageIndex:function(t){return t>=this.firstgid&&t{var s=new(i(56694))({initialize:function(t){if(this.gids=[],void 0!==t)for(var e=0;e{var s=i(93560),n=i(16586),r=i(90715),o=i(89797);t.exports=function(t,e,i,a,h,l,u,c){void 0===i&&(i=32),void 0===a&&(a=32),void 0===h&&(h=10),void 0===l&&(l=10),void 0===c&&(c=!1);var d=null;if(Array.isArray(u))d=r(void 0!==e?e:"map",s.ARRAY_2D,u,i,a,c);else if(void 0!==e){var f=t.cache.tilemap.get(e);f?d=r(e,f.format,f.data,i,a,c):console.warn("No map data found for key "+e)}return null===d&&(d=new n({tileWidth:i,tileHeight:a,width:h,height:l})),new o(t,d)}},29633:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(12920),o=i(28699),a=i(66658),h=new s({Mixins:[n.AlphaSingle,n.Flip,n.Visible],initialize:function(t,e,i,s,n,r,o,a){this.layer=t,this.index=e,this.x=i,this.y=s,this.width=n,this.height=r,this.right,this.bottom,this.baseWidth=void 0!==o?o:n,this.baseHeight=void 0!==a?a:r,this.pixelX=0,this.pixelY=0,this.updatePixelXY(),this.properties={},this.rotation=0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceLeft=!1,this.faceRight=!1,this.faceTop=!1,this.faceBottom=!1,this.collisionCallback=void 0,this.collisionCallbackContext=this,this.tint=16777215,this.tintFill=!1,this.physics={}},containsPoint:function(t,e){return!(tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=o(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new a),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,s){return!(i<=this.pixelX||s<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,s,n){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===s&&(s=t),void 0===n&&(n=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=s,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=s,n)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,s){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==s&&(this.baseHeight=s),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===r.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===r.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===r.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===r.HEXAGONAL){var e,i,s=this.layer.staggerAxis,n=this.layer.staggerIndex,o=this.layer.hexSideLength;"y"===s?(i=(this.baseHeight-o)/2+o,this.pixelX="odd"===n?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===s&&(e=(this.baseWidth-o)/2+o,this.pixelX=this.x*e,this.pixelY="odd"===n?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=h},89797:(t,e,i)=>{var s=i(14556),n=i(56694),r=i(75606),o=i(93560),a=i(72632),h=i(94990),l=i(46422),u=i(12920),c=i(52257),d=i(72677),f=i(13747),p=i(29633),v=i(5047),g=i(87177),m=i(47975),y=new n({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:v.GetWorldToTileXYFunction(i),WorldToTileX:v.GetWorldToTileXFunction(i),WorldToTileY:v.GetWorldToTileYFunction(i),TileToWorldXY:v.GetTileToWorldXYFunction(i),TileToWorldX:v.GetTileToWorldXFunction(i),TileToWorldY:v.GetTileToWorldYFunction(i),GetTileCorners:v.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof t&&(t=e[t]),e.indexOf(t)>-1&&(this.renderOrder=t),this},addTilesetImage:function(t,e,i,n,r,a,h,l){if(void 0===t)return null;if(null==e&&(e=t),!this.scene.sys.textures.exists(e))return console.warn("Invalid Tileset Image: "+e),null;var u=this.scene.sys.textures.get(e),c=this.getTilesetIndex(t);if(null===c&&this.format===o.TILED_JSON)return console.warn("No data found for Tileset: "+t),null;var d=this.tilesets[c];return d?(d.setTileSize(i,n),d.setSpacing(r,a),d.setImage(u),d):(void 0===i&&(i=this.tileWidth),void 0===n&&(n=this.tileHeight),void 0===r&&(r=0),void 0===a&&(a=0),void 0===h&&(h=0),void 0===l&&(l={x:0,y:0}),(d=new m(t,h,i,n,r,a,void 0,void 0,l)).setImage(u),this.tilesets.push(d),this.tiles=s(this),d)},copy:function(t,e,i,s,n,r,o,a){return null!==(a=this.getLayer(a))?(v.Copy(t,e,i,s,n,r,o,a),this):null},createBlankLayer:function(t,e,i,s,n,r,o,a){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=this.tileWidth),void 0===a&&(a=this.tileHeight),null!==this.getLayerIndex(t))return console.warn("Invalid Tilemap Layer ID: "+t),null;for(var l,u=new h({name:t,tileWidth:o,tileHeight:a,width:n,height:r,orientation:this.orientation}),c=0;c-1&&this.putTileAt(e,r.x,r.y,i,r.tilemapLayer)}return s},removeTileAt:function(t,e,i,s,n){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(n=this.getLayer(n))?null:v.RemoveTileAt(t,e,i,s,n)},removeTileAtWorldXY:function(t,e,i,s,n,r){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(r=this.getLayer(r))?null:v.RemoveTileAtWorldXY(t,e,i,s,n,r)},renderDebug:function(t,e,i){return null===(i=this.getLayer(i))?null:(this.orientation===u.ORTHOGONAL&&v.RenderDebug(t,e,i),this)},renderDebugFull:function(t,e){for(var i=this.layers,s=0;s{var s=i(99325),n=i(15043);s.register("tilemap",(function(t){var e=void 0!==t?t:{};return n(this.scene,e.key,e.tileWidth,e.tileHeight,e.width,e.height,e.data,e.insertNull)}))},37940:(t,e,i)=>{var s=i(61286),n=i(15043);s.register("tilemap",(function(t,e,i,s,r,o,a){return null===t&&(t=void 0),null===e&&(e=void 0),null===i&&(i=void 0),null===s&&(s=void 0),null===r&&(r=void 0),n(this.scene,t,e,i,s,r,o,a)}))},87177:(t,e,i)=>{var s=i(56694),n=i(95239),r=i(64937),o=i(89980),a=i(5047),h=i(96193),l=i(93736),u=new s({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.Transform,r.Visible,r.ScrollFactor,n,h],initialize:function(t,e,i,s,n,r){o.call(this,t,"TilemapLayer"),this.isTilemap=!0,this.tilemap=e,this.layerIndex=i,this.layer=e.layers[i],this.layer.tilemapLayer=this,this.tileset=[],this.tilesDrawn=0,this.tilesTotal=this.layer.width*this.layer.height,this.culledTiles=[],this.skipCull=!1,this.cullPaddingX=1,this.cullPaddingY=1,this.cullCallback=a.GetCullTilesFunction(this.layer.orientation),this._renderOrder=0,this.gidMap=[],this.tempVec=new l,this.collisionCategory=1,this.collisionMask=1,this.setTilesets(s),this.setAlpha(this.layer.alpha),this.setPosition(n,r),this.setOrigin(0,0),this.setSize(e.tileWidth*this.layer.width,e.tileHeight*this.layer.height),this.initPipeline(),this.initPostPipeline(!1)},setTilesets:function(t){var e=[],i=[],s=this.tilemap;Array.isArray(t)||(t=[t]);for(var n=0;n=0&&t<4&&(this._renderOrder=t),this},calculateFacesAt:function(t,e){return a.CalculateFacesAt(t,e,this.layer),this},calculateFacesWithin:function(t,e,i,s){return a.CalculateFacesWithin(t,e,i,s,this.layer),this},createFromTiles:function(t,e,i,s,n){return a.CreateFromTiles(t,e,i,s,n,this.layer)},cull:function(t){return this.cullCallback(this.layer,t,this.culledTiles,this._renderOrder)},copy:function(t,e,i,s,n,r,o){return a.Copy(t,e,i,s,n,r,o,this.layer),this},fill:function(t,e,i,s,n,r){return a.Fill(t,e,i,s,n,r,this.layer),this},filterTiles:function(t,e,i,s,n,r,o){return a.FilterTiles(t,e,i,s,n,r,o,this.layer)},findByIndex:function(t,e,i){return a.FindByIndex(t,e,i,this.layer)},findTile:function(t,e,i,s,n,r,o){return a.FindTile(t,e,i,s,n,r,o,this.layer)},forEachTile:function(t,e,i,s,n,r,o){return a.ForEachTile(t,e,i,s,n,r,o,this.layer),this},setTint:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t,e.tintFill=!1}),this,e,i,s,n,r)},setTintFill:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t,e.tintFill=!0}),this,e,i,s,n,r)},getTileAt:function(t,e,i){return a.GetTileAt(t,e,i,this.layer)},getTileAtWorldXY:function(t,e,i,s){return a.GetTileAtWorldXY(t,e,i,s,this.layer)},getIsoTileAtWorldXY:function(t,e,i,s,n){void 0===i&&(i=!0);var r=this.tempVec;return a.IsometricWorldToTileXY(t,e,!0,r,n,this.layer,i),this.getTileAt(r.x,r.y,s)},getTilesWithin:function(t,e,i,s,n){return a.GetTilesWithin(t,e,i,s,n,this.layer)},getTilesWithinShape:function(t,e,i){return a.GetTilesWithinShape(t,e,i,this.layer)},getTilesWithinWorldXY:function(t,e,i,s,n,r){return a.GetTilesWithinWorldXY(t,e,i,s,n,r,this.layer)},hasTileAt:function(t,e){return a.HasTileAt(t,e,this.layer)},hasTileAtWorldXY:function(t,e,i){return a.HasTileAtWorldXY(t,e,i,this.layer)},putTileAt:function(t,e,i,s){return a.PutTileAt(t,e,i,s,this.layer)},putTileAtWorldXY:function(t,e,i,s,n){return a.PutTileAtWorldXY(t,e,i,s,n,this.layer)},putTilesAt:function(t,e,i,s){return a.PutTilesAt(t,e,i,s,this.layer),this},randomize:function(t,e,i,s,n){return a.Randomize(t,e,i,s,n,this.layer),this},removeTileAt:function(t,e,i,s){return a.RemoveTileAt(t,e,i,s,this.layer)},removeTileAtWorldXY:function(t,e,i,s,n){return a.RemoveTileAtWorldXY(t,e,i,s,n,this.layer)},renderDebug:function(t,e){return a.RenderDebug(t,e,this.layer),this},replaceByIndex:function(t,e,i,s,n,r){return a.ReplaceByIndex(t,e,i,s,n,r,this.layer),this},setSkipCull:function(t){return void 0===t&&(t=!0),this.skipCull=t,this},setCullPadding:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=1),this.cullPaddingX=t,this.cullPaddingY=e,this},setCollision:function(t,e,i,s){return a.SetCollision(t,e,i,this.layer,s),this},setCollisionBetween:function(t,e,i,s){return a.SetCollisionBetween(t,e,i,s,this.layer),this},setCollisionByProperty:function(t,e,i){return a.SetCollisionByProperty(t,e,i,this.layer),this},setCollisionByExclusion:function(t,e,i){return a.SetCollisionByExclusion(t,e,i,this.layer),this},setCollisionFromCollisionGroup:function(t,e){return a.SetCollisionFromCollisionGroup(t,e,this.layer),this},setTileIndexCallback:function(t,e,i){return a.SetTileIndexCallback(t,e,i,this.layer),this},setTileLocationCallback:function(t,e,i,s,n,r){return a.SetTileLocationCallback(t,e,i,s,n,r,this.layer),this},shuffle:function(t,e,i,s){return a.Shuffle(t,e,i,s,this.layer),this},swapByIndex:function(t,e,i,s,n,r){return a.SwapByIndex(t,e,i,s,n,r,this.layer),this},tileToWorldX:function(t,e){return this.tilemap.tileToWorldX(t,e,this)},tileToWorldY:function(t,e){return this.tilemap.tileToWorldY(t,e,this)},tileToWorldXY:function(t,e,i,s){return this.tilemap.tileToWorldXY(t,e,i,s,this)},getTileCorners:function(t,e,i){return this.tilemap.getTileCorners(t,e,i,this)},weightedRandomize:function(t,e,i,s,n){return a.WeightedRandomize(e,i,s,n,t,this.layer),this},worldToTileX:function(t,e,i){return this.tilemap.worldToTileX(t,e,i,this)},worldToTileY:function(t,e,i){return this.tilemap.worldToTileY(t,e,i,this)},worldToTileXY:function(t,e,i,s,n){return this.tilemap.worldToTileXY(t,e,i,s,n,this)},destroy:function(t){void 0===t&&(t=!0),this.tilemap&&(this.layer.tilemapLayer===this&&(this.layer.tilemapLayer=void 0),t&&this.tilemap.removeLayer(this),this.tilemap=void 0,this.layer=void 0,this.culledTiles.length=0,this.cullCallback=null,this.gidMap=[],this.tileset=[],o.prototype.destroy.call(this))}});t.exports=u},17394:(t,e,i)=>{var s=i(69360),n=new s,r=new s,o=new s;t.exports=function(t,e,i,s){var a=e.cull(i),h=a.length,l=i.alpha*e.alpha;if(!(0===h||l<=0)){var u=n,c=r,d=o;c.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),u.copyFrom(i.matrix);var f=t.currentContext,p=e.gidMap;f.save(),s?(u.multiplyWithOffset(s,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),c.e=e.x,c.f=e.y,u.multiply(c,d),d.copyToContext(f)):(c.e-=i.scrollX*e.scrollFactorX,c.f-=i.scrollY*e.scrollFactorY,c.copyToContext(f)),(!t.antialias||e.scaleX>1||e.scaleY>1)&&(f.imageSmoothingEnabled=!1);for(var v=0;v{var s=i(72283),n=s,r=s;n=i(51395),r=i(17394),t.exports={renderWebGL:n,renderCanvas:r}},51395:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i){var n=e.cull(i),r=n.length,o=i.alpha*e.alpha;if(!(0===r||o<=0)){var a=e.gidMap,h=t.pipelines.set(e.pipeline,e),l=s.getTintAppendFloatAlpha,u=e.scrollFactorX,c=e.scrollFactorY,d=e.x,f=e.y,p=e.scaleX,v=e.scaleY;t.pipelines.preBatch(e);for(var g=0;g{var s=i(56694),n=i(93736),r=new s({initialize:function(t,e,i,s,r,o,a,h,l){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===r&&(r=0),void 0===o&&(o=0),void 0===a&&(a={}),void 0===h&&(h={}),this.name=t,this.firstgid=e,this.tileWidth=i,this.tileHeight=s,this.tileMargin=r,this.tileSpacing=o,this.tileProperties=a,this.tileData=h,this.tileOffset=new n,void 0!==l&&this.tileOffset.set(l.x,l.y),this.image=null,this.glTexture=null,this.rows=0,this.columns=0,this.total=0,this.texCoordinates=[]},getTileProperties:function(t){return this.containsTileIndex(t)?this.tileProperties[t-this.firstgid]:null},getTileData:function(t){return this.containsTileIndex(t)?this.tileData[t-this.firstgid]:null},getTileCollisionGroup:function(t){var e=this.getTileData(t);return e&&e.objectgroup?e.objectgroup:null},containsTileIndex:function(t){return t>=this.firstgid&&t{var s=i(15494);t.exports=function(t,e,i){var n=s(t,e,!0,i),r=s(t,e-1,!0,i),o=s(t,e+1,!0,i),a=s(t-1,e,!0,i),h=s(t+1,e,!0,i),l=n&&n.collides;return l&&(n.faceTop=!0,n.faceBottom=!0,n.faceLeft=!0,n.faceRight=!0),r&&r.collides&&(l&&(n.faceTop=!1),r.faceBottom=!l),o&&o.collides&&(l&&(n.faceBottom=!1),o.faceTop=!l),a&&a.collides&&(l&&(n.faceLeft=!1),a.faceRight=!l),h&&h.collides&&(l&&(n.faceRight=!1),h.faceLeft=!l),n&&!n.collides&&n.resetFaces(),n}},60386:(t,e,i)=>{var s=i(15494),n=i(50811);t.exports=function(t,e,i,r,o){for(var a=null,h=null,l=null,u=null,c=n(t,e,i,r,null,o),d=0;d{var s=new(i(93736));t.exports=function(t,e,i,n){var r=i.tilemapLayer,o=r.cullPaddingX,a=r.cullPaddingY,h=r.tilemap.tileToWorldXY(t,e,s,n,r);return h.x>n.worldView.x+r.scaleX*i.tileWidth*(-o-.5)&&h.xn.worldView.y+r.scaleY*i.tileHeight*(-a-1)&&h.y{var s=i(60386),n=i(50811),r=i(62839),o=i(29633);t.exports=function(t,e,i,a,h,l,u,c){void 0===u&&(u=!0);var d=n(t,e,i,a,null,c),f=[];d.forEach((function(t){var e=new o(t.layer,t.index,t.x,t.y,t.width,t.height,t.baseWidth,t.baseHeight);e.copy(t),f.push(e)}));for(var p=h-t,v=l-e,g=0;g{var s=i(50811),n=i(51202);t.exports=function(t,e,i,r,o,a){i||(i={}),Array.isArray(t)||(t=[t]);var h=a.tilemapLayer;r||(r=h.scene),o||(o=r.cameras.main);var l,u=s(0,0,a.width,a.height,null,a),c=[];for(l=0;l{var s=i(74118),n=i(82127),r=i(84314),o=new s;t.exports=function(t,e){var i=t.tilemapLayer.tilemap,s=t.tilemapLayer,a=Math.floor(i.tileWidth*s.scaleX),h=Math.floor(i.tileHeight*s.scaleY),l=r(e.worldView.x-s.x,a,0,!0)-s.cullPaddingX,u=n(e.worldView.right-s.x,a,0,!0)+s.cullPaddingX,c=r(e.worldView.y-s.y,h,0,!0)-s.cullPaddingY,d=n(e.worldView.bottom-s.y,h,0,!0)+s.cullPaddingY;return o.setTo(l,c,u-l,d-c)}},381:(t,e,i)=>{var s=i(71586),n=i(6987);t.exports=function(t,e,i,r){void 0===i&&(i=[]),void 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this.state===r.PLAYING_BACKWARD},isHolding:function(){return this.state===r.HOLD_DELAY},isRepeating:function(){return this.state===r.REPEAT_DELAY},isComplete:function(){return this.state===r.COMPLETE},setStateFromEnd:function(t){this.yoyo?this.onRepeat(t,!0,!0):this.repeatCounter>0?this.onRepeat(t,!0,!1):this.setCompleteState()},setStateFromStart:function(t){this.repeatCounter>0?this.onRepeat(t,!1):this.setCompleteState()},reset:function(){var t=this.tween,e=t.totalTargets,i=this.targetIndex,s=t.targets[i],n=this.key;this.progress=0,this.elapsed=0,this.delay=this.getDelay(s,n,0,i,e,t),this.repeatCounter=-1===this.repeat?r.MAX:this.repeat,this.setPendingRenderState();var o=this.duration+this.hold;this.yoyo&&(o+=this.duration);var a=o+this.repeatDelay;this.totalDuration=this.delay+o,-1===this.repeat?(this.totalDuration+=a*r.MAX,t.isInfinite=!0):this.repeat>0&&(this.totalDuration+=a*this.repeat),this.totalDuration>t.duration&&(t.duration=this.totalDuration),this.delay0&&(this.elapsed=this.delay,this.setDelayState())},onRepeat:function(t,e,i){var s=this.tween,r=s.totalTargets,o=this.targetIndex,a=s.targets[o],h=this.key,l="texture"!==h;if(this.elapsed=t,this.progress=t/this.duration,this.flipX&&a.toggleFlipX(),this.flipY&&a.toggleFlipY(),l&&(e||i)&&(this.start=this.getStartValue(a,h,this.start,o,r,s)),i)return this.setPlayingBackwardState(),void this.dispatchEvent(n.TWEEN_YOYO,"onYoyo");this.repeatCounter--,l&&(this.end=this.getEndValue(a,h,this.start,o,r,s)),this.repeatDelay>0?(this.elapsed=this.repeatDelay-t,l&&(this.current=this.start,a[h]=this.current),this.setRepeatState()):(this.setPlayingForwardState(),this.dispatchEvent(n.TWEEN_REPEAT,"onRepeat"))},destroy:function(){this.tween=null,this.getDelay=null,this.setCompleteState()}});t.exports=o},99730:t=>{t.exports={targets:null,delay:0,duration:1e3,ease:"Power0",easeParams:null,hold:0,repeat:0,repeatDelay:0,yoyo:!1,flipX:!1,flipY:!1,persist:!1,interpolation:null}},53709:t=>{t.exports=["callbackScope","completeDelay","delay","duration","ease","easeParams","flipX","flipY","hold","interpolation","loop","loopDelay","onActive","onActiveParams","onComplete","onCompleteParams","onLoop","onLoopParams","onPause","onPauseParams","onRepeat","onRepeatParams","onResume","onResumeParams","onStart","onStartParams","onStop","onStopParams","onUpdate","onUpdateParams","onYoyo","onYoyoParams","paused","persist","props","repeat","repeatDelay","targets","yoyo"]},39366:(t,e,i)=>{var s=i(502),n=i(56694),r=i(54272),o=i(99325),a=i(61286),h=i(83392),l=i(55303),u=i(15718),c=i(96490),d=new n({Extends:s,initialize:function(t,e){s.call(this,t),this.targets=e,this.totalTargets=e.length,this.isSeeking=!1,this.isInfinite=!1,this.elapsed=0,this.totalElapsed=0,this.duration=0,this.progress=0,this.totalDuration=0,this.totalProgress=0},add:function(t,e,i,s,n,r,o,a,h,l,c,d,f,p,v,g){var m=new u(this,t,e,i,s,n,r,o,a,h,l,c,d,f,p,v,g);return this.totalData=this.data.push(m),m},addFrame:function(t,e,i,s,n,r,o,a,h,l){var u=new c(this,t,e,i,s,n,r,o,a,h,l);return this.totalData=this.data.push(u),u},getValue:function(t){void 0===t&&(t=0);var e=null;return this.data&&(e=this.data[t].current),e},hasTarget:function(t){return this.targets&&-1!==this.targets.indexOf(t)},updateTo:function(t,e,i){if(void 0===i&&(i=!1),"texture"!==t)for(var s=0;s0)this.elapsed=0,this.progress=0,this.loopCounter--,this.initTweenData(!0),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},onCompleteHandler:function(){this.progress=1,this.totalProgress=1,s.prototype.onCompleteHandler.call(this)},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed Tween",this),this):((this.isPendingRemove()||this.isFinished())&&this.seek(),this.paused=!1,this.setActiveState(),this)},seek:function(t,e,i){if(void 0===t&&(t=0),void 0===e&&(e=16.6),void 0===i&&(i=!1),this.isDestroyed())return console.warn("Cannot seek destroyed Tween",this),this;i||(this.isSeeking=!0),this.reset(!0),this.initTweenData(!0),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive");var s=this.paused;if(this.paused=!1,t>0){for(var n=Math.floor(t/e),o=t-n*e,a=0;a0&&this.update(o)}return this.paused=s,this.isSeeking=!1,this},initTweenData:function(t){void 0===t&&(t=!1),this.duration=0,this.startDelay=h.MAX_SAFE_INTEGER;for(var e=this.data,i=0;i0?s+n+(s+o)*r:s+n},reset:function(t){return void 0===t&&(t=!1),this.elapsed=0,this.totalElapsed=0,this.progress=0,this.totalProgress=0,this.loopCounter=this.loop,-1===this.loop&&(this.isInfinite=!0,this.loopCounter=l.MAX),t||(this.initTweenData(),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive")),this},update:function(t){if(this.isPendingRemove()||this.isDestroyed())return!0;if(this.paused||this.isFinished())return!1;if(t*=this.timeScale*this.parent.timeScale,this.isLoopDelayed())return this.updateLoopCountdown(t),!1;if(this.isCompleteDelayed())return this.updateCompleteDelay(t),!1;this.hasStarted||(this.startDelay-=t,this.startDelay<=0&&(this.hasStarted=!0,this.dispatchEvent(r.TWEEN_START,"onStart"),t=0));var e=!1;if(this.isActive())for(var i=this.data,s=0;s{var s=i(66458),n=i(502),r=i(56694),o=i(54272),a=i(99325),h=i(61286),l=i(55303),u=new r({Extends:n,initialize:function(t){n.call(this,t),this.currentTween=null,this.currentIndex=0},init:function(){return this.loopCounter=-1===this.loop?l.MAX:this.loop,this.setCurrentTween(0),this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this.dispatchEvent(o.TWEEN_ACTIVE,"onActive"),this},add:function(t){var e=this.parent.create(t);Array.isArray(e)||(e=[e]);for(var i=this.data,s=0;s0)this.loopCounter--,this.resetTweens(),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(o.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed TweenChain",this),this):((this.isPendingRemove()||this.isPending())&&this.resetTweens(),this.paused=!1,this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this)},resetTweens:function(){for(var t=this.data,e=this.totalData,i=0;i{var s=i(65521),n=i(82897),r=i(56694),o=i(54272),a=new r({Extends:s,initialize:function(t,e,i,n,r,o,a,h,l,u,c,d,f,p,v,g,m){s.call(this,t,e,h,l,u,c,d,f,p,v),this.key=i,this.getActiveValue=o,this.getEndValue=n,this.getStartValue=r,this.ease=a,this.start=0,this.previous=0,this.current=0,this.end=0,this.interpolation=g,this.interpolationData=m},reset:function(t){s.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex],i=this.key;t&&(e[i]=this.start),this.start=0,this.previous=0,this.current=0,this.end=0,this.getActiveValue&&(e[i]=this.getActiveValue(e,i,0))},update:function(t){var e=this.tween,i=e.totalTargets,s=this.targetIndex,r=e.targets[s],a=this.key;if(!r)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(o.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.start=this.getStartValue(r,a,r[a],s,i,e),this.end=this.getEndValue(r,a,this.start,s,i,e),this.current=this.start,r[a]=this.start,this.setPlayingForwardState(),!0;var h=this.isPlayingForward(),l=this.isPlayingBackward();if(h||l){var u=this.elapsed,c=this.duration,d=0,f=!1;(u+=t)>=c?(d=u-c,u=c,f=!0):u<0&&(u=0);var p=n(u/c,0,1);if(this.elapsed=u,this.progress=p,this.previous=this.current,f)h?(this.current=this.end,r[a]=this.end,this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(d)):(this.current=this.start,r[a]=this.start,this.setStateFromStart(d));else{h||(p=1-p);var v=this.ease(p);this.interpolation?this.current=this.interpolation(this.interpolationData,v):this.current=this.start+(this.end-this.start)*v,r[a]=this.current}this.dispatchEvent(o.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key,r=this.current,o=this.previous;i.emit(t,i,n,s,r,o);var a=i.callbacks[e];a&&a.func.apply(i.callbackScope,[i,s,n,r,o].concat(a.params))}},destroy:function(){s.prototype.destroy.call(this),this.getActiveValue=null,this.getEndValue=null,this.getStartValue=null,this.ease=null}});t.exports=a},96490:(t,e,i)=>{var s=i(65521),n=i(82897),r=i(56694),o=i(54272),a=new r({Extends:s,initialize:function(t,e,i,n,r,o,a,h,l,u,c){s.call(this,t,e,r,o,!1,a,h,l,u,c),this.key="texture",this.startTexture=null,this.endTexture=i,this.startFrame=null,this.endFrame=n,this.yoyo=0!==h},reset:function(t){s.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex];this.startTexture||(this.startTexture=e.texture.key,this.startFrame=e.frame.name),t&&e.setTexture(this.startTexture,this.startFrame)},update:function(t){var e=this.tween,i=this.targetIndex,s=e.targets[i];if(!s)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(o.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.startTexture&&s.setTexture(this.startTexture,this.startFrame),this.setPlayingForwardState(),!0;var r=this.isPlayingForward(),a=this.isPlayingBackward();if(r||a){var h=this.elapsed,l=this.duration,u=0,c=!1;(h+=t)>=l?(u=h-l,h=l,c=!0):h<0&&(h=0);var d=n(h/l,0,1);this.elapsed=h,this.progress=d,c&&(r?(s.setTexture(this.endTexture,this.endFrame),this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(u)):(s.setTexture(this.startTexture,this.startFrame),this.setStateFromStart(u))),this.dispatchEvent(o.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key;i.emit(t,i,n,s);var r=i.callbacks[e];r&&r.func.apply(i.callbackScope,[i,s,n].concat(r.params))}},destroy:function(){s.prototype.destroy.call(this),this.startTexture=null,this.endTexture=null,this.startFrame=null,this.endFrame=null}});t.exports=a},55303:t=>{t.exports={CREATED:0,DELAY:2,PENDING_RENDER:4,PLAYING_FORWARD:5,PLAYING_BACKWARD:6,HOLD_DELAY:7,REPEAT_DELAY:8,COMPLETE:9,PENDING:20,ACTIVE:21,LOOP_DELAY:22,COMPLETE_DELAY:23,START_DELAY:24,PENDING_REMOVE:25,REMOVED:26,FINISHED:27,DESTROYED:28,MAX:999999999999}},56694:t=>{function e(t,e,i){var s=i?t[e]:Object.getOwnPropertyDescriptor(t,e);return!i&&s.value&&"object"==typeof s.value&&(s=s.value),!(!s||!function(t){return!!t.get&&"function"==typeof t.get||!!t.set&&"function"==typeof t.set}(s))&&(void 0===s.enumerable&&(s.enumerable=!0),void 0===s.configurable&&(s.configurable=!0),s)}function i(t,e){var i=Object.getOwnPropertyDescriptor(t,e);return!!i&&(i.value&&"object"==typeof i.value&&(i=i.value),!1===i.configurable)}function s(t,s,n,o){for(var a in s)if(s.hasOwnProperty(a)){var h=e(s,a,n);if(!1!==h){if(i((o||t).prototype,a)){if(r.ignoreFinals)continue;throw new Error("cannot override final property '"+a+"', set Class.ignoreFinals = true to skip")}Object.defineProperty(t.prototype,a,h)}else t.prototype[a]=s[a]}}function n(t,e){if(e){Array.isArray(e)||(e=[e]);for(var i=0;i{t.exports=function(){}},10618:t=>{t.exports=function(){return null}},78991:t=>{t.exports=function(t,e,i,s,n){if(void 0===n&&(n=t),i>0){var r=i-t.length;if(r<=0)return 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window)return window}}(),i(10654)})())); \ No newline at end of file diff --git a/dist/phaser.esm.js b/dist/phaser.esm.js index 2af207a114..68b89cc7de 100644 --- a/dist/phaser.esm.js +++ b/dist/phaser.esm.js @@ -3271,6 +3271,16 @@ var Animation = new Class({ */ this.hideOnComplete = GetValue(config, 'hideOnComplete', false); + /** + * Start playback of this animation from a random frame? + * + * @name Phaser.Animations.Animation#randomFrame + * @type {boolean} + * @default false + * @since 3.60.0 + */ + this.randomFrame = GetValue(config, 'randomFrame', false); + /** * Global pause. All Game Objects using this Animation instance are impacted by this property. * @@ -3433,7 +3443,6 @@ var Animation = new Class({ * Returns the AnimationFrame at the provided index * * @method Phaser.Animations.Animation#getFrameAt - * @protected * @since 3.0.0 * * @param {number} index - The index in the AnimationFrame array @@ -3880,6 +3889,7 @@ var Animation = new Class({ yoyo: this.yoyo, showBeforeDelay: this.showBeforeDelay, showOnStart: this.showOnStart, + randomFrame: this.randomFrame, hideOnComplete: this.hideOnComplete }; @@ -5289,11 +5299,12 @@ module.exports = AnimationManager; * @license {@link https://opensource.org/licenses/MIT|MIT License} */ +var Animation = __webpack_require__(85463); +var Between = __webpack_require__(17489); var Class = __webpack_require__(56694); var CustomMap = __webpack_require__(33885); -var GetFastValue = __webpack_require__(72632); var Events = __webpack_require__(16938); -var Animation = __webpack_require__(85463); +var GetFastValue = __webpack_require__(72632); /** * @classdesc @@ -5512,6 +5523,16 @@ var AnimationState = new Class({ */ this.skipMissedFrames = true; + /** + * Start playback of this animation from a random frame? + * + * @name Phaser.Animations.AnimationState#randomFrame + * @type {boolean} + * @default false + * @since 3.60.0 + */ + this.randomFrame = false; + /** * The delay before starting playback of the current animation, in milliseconds. * @@ -5886,16 +5907,22 @@ var AnimationState = new Class({ this.showOnStart = GetFastValue(key, 'showOnStart', anim.showOnStart); this.hideOnComplete = GetFastValue(key, 'hideOnComplete', anim.hideOnComplete); this.skipMissedFrames = GetFastValue(key, 'skipMissedFrames', anim.skipMissedFrames); + this.randomFrame = GetFastValue(key, 'randomFrame', anim.randomFrame); this.timeScale = GetFastValue(key, 'timeScale', this.timeScale); var startFrame = GetFastValue(key, 'startFrame', 0); - if (startFrame > anim.getTotalFrames()) + if (startFrame > totalFrames) { startFrame = 0; } + if (this.randomFrame) + { + startFrame = Between(0, totalFrames - 1); + } + var frame = anim.frames[startFrame]; if (startFrame === 0 && !this.forward) @@ -15667,7 +15694,7 @@ var CONST = { * @type {string} * @since 3.0.0 */ - VERSION: '3.61.0-beta.1', + VERSION: '3.61.0-beta.3', BlendModes: __webpack_require__(95723), @@ -16153,7 +16180,7 @@ var Config = new Class({ this.antialiasGL = GetValue(renderConfig, 'antialiasGL', true, config); /** - * @const {string} Phaser.Core.Config#mipmapFilter - Sets the `mipmapFilter` property when the WebGL renderer is created. + * @const {string} Phaser.Core.Config#mipmapFilter - Sets the mipmap magFilter to be used when creating WebGL textures. Don't set unless you wish to create mipmaps. Set to one of the following: 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR' or 'LINEAR_MIPMAP_LINEAR'. */ this.mipmapFilter = GetValue(renderConfig, 'mipmapFilter', '', config); @@ -22857,24 +22884,21 @@ var DataManager = new Class({ * @fires Phaser.Data.Events#CHANGE_DATA_KEY * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to increase the value for. - * @param {number} [data=1] - The amount to increase the given key by. Pass a negative value to decrease the key. + * @param {string} key - The key to change the value for. + * @param {number} [amount=1] - The amount to increase the given key by. Pass a negative value to decrease the key. * * @return {this} This Data Manager instance. */ - inc: function (key, data) + inc: function (key, amount) { if (this._frozen) { return this; } - if (data === undefined) + if (amount === undefined) { - data = 1; + amount = 1; } var value = this.get(key); @@ -22884,7 +22908,7 @@ var DataManager = new Class({ value = 0; } - this.set(key, (value + data)); + this.set(key, (value + amount)); return this; }, @@ -22900,10 +22924,7 @@ var DataManager = new Class({ * @fires Phaser.Data.Events#CHANGE_DATA_KEY * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to toggle the value for. + * @param {string} key - The key to toggle the value for. * * @return {this} This Data Manager instance. */ @@ -23815,6 +23836,7 @@ function init () else if ((/AppleWebKit/).test(ua) && OS.iOS) { Browser.mobileSafari = true; + Browser.es2019 = true; } else if ((/MSIE (\d+\.\d+);/).test(ua)) { @@ -34679,22 +34701,19 @@ var GameObject = new Class({ * @method Phaser.GameObjects.GameObject#incData * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to increase the value for. - * @param {*} [data] - The value to increase for the given key. + * @param {string} key - The key to change the value for. + * @param {number} [amount=1] - The amount to increase the given key by. Pass a negative value to decrease the key. * * @return {this} This GameObject. */ - incData: function (key, value) + incData: function (key, amount) { if (!this.data) { this.data = new DataManager(this); } - this.data.inc(key, value); + this.data.inc(key, amount); return this; }, @@ -34712,10 +34731,7 @@ var GameObject = new Class({ * @method Phaser.GameObjects.GameObject#toggleData * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to toggle the value for. + * @param {string} key - The key to toggle the value for. * * @return {this} This GameObject. */ @@ -44910,19 +44926,25 @@ var Texture = { * * Textures are referenced by their string-based keys, as stored in the Texture Manager. * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. + * * @method Phaser.GameObjects.Components.Texture#setTexture * @since 3.0.0 * * @param {(string|Phaser.Textures.Texture)} key - The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param {(string|number)} [frame] - The name or index of the frame within the Texture. + * @param {boolean} [updateSize=true] - Should this call adjust the size of the Game Object? + * @param {boolean} [updateOrigin=true] - Should this call change the origin of the Game Object? * * @return {this} This Game Object instance. */ - setTexture: function (key, frame) + setTexture: function (key, frame, updateSize, updateOrigin) { this.texture = this.scene.sys.textures.get(key); - return this.setFrame(frame); + return this.setFrame(frame, updateSize, updateOrigin); }, /** @@ -47101,13 +47123,13 @@ var TransformMatrix = new Class({ quad[6] = xw * a + y * c + e; quad[7] = xw * b + y * d + f; - if (roundPixels) - { - quad.forEach(function (value, index) - { - quad[index] = Math.round(value); - }); - } + // if (roundPixels) + // { + // quad.forEach(function (value, index) + // { + // quad[index] = Math.round(value); + // }); + // } return quad; }, @@ -51542,7 +51564,10 @@ var Graphics = new Class({ * @private * @since 3.0.0 */ - this._lineWidth = 1.0; + this._lineWidth = 1; + + this.lineStyle(1, 0, 0); + this.fillStyle(0, 0); this.setDefaultStyles(options); }, @@ -59183,10 +59208,10 @@ var Mesh = new Class({ */ setInteractive: function () { - var faces = this.faces; - var hitAreaCallback = function (area, x, y) { + var faces = this.faces; + for (var i = 0; i < faces.length; i++) { var face = faces[i]; @@ -59199,7 +59224,7 @@ var Mesh = new Class({ } return false; - }; + }.bind(this); this.scene.sys.input.enable(this, hitAreaCallback); @@ -62592,7 +62617,7 @@ var Particle = new Class({ }; /** - * Interal private value. + * Internal private value. * * @name Phaser.GameObjects.Particles.Particle#isCropped * @type {boolean} @@ -63579,7 +63604,11 @@ var configOpMap = [ * @extends Phaser.GameObjects.Components.Transform * @extends Phaser.GameObjects.Components.Visible * - * @param {Phaser.Types.GameObjects.Particles.ParticleEmitterConfig} config - Settings for this emitter. + * @param {Phaser.Scene} scene - The Scene to which this Game Object belongs. A Game Object can only belong to one Scene at a time. + * @param {number} [x] - The horizontal position of this Game Object in the world. + * @param {number} [y] - The vertical position of this Game Object in the world. + * @param {(string|Phaser.Textures.Texture)} [texture] - The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager. + * @param {Phaser.Types.GameObjects.Particles.ParticleEmitterConfig} [config] - Settings for this emitter. */ var ParticleEmitter = new Class({ @@ -64564,7 +64593,7 @@ var ParticleEmitter = new Class({ if (this.animCounter >= this.animQuantity) { this.animCounter = 0; - this.currentAnim = Wrap(this.currentAnim + 1, 0, len - 1); + this.currentAnim = Wrap(this.currentAnim + 1, 0, len); } return anim; @@ -64581,9 +64610,9 @@ var ParticleEmitter = new Class({ * @method Phaser.GameObjects.Particles.ParticleEmitter#setAnim * @since 3.60.0 * - * @param {(array|string|Phaser.Types.GameObjects.Particles.ParticleEmitterFrameConfig)} anims - One or more animations, or a configuration object. - * @param {boolean} [pickRandom=true] - Whether animations should be assigned at random from `anims`. - * @param {number} [quantity=1] - The number of consecutive particles that will receive each animation. + * @param {(string|string[]|Phaser.Types.GameObjects.Particles.ParticleEmitterAnimConfig)} anims - One or more animations, or a configuration object. + * @param {boolean} [pickRandom=true] - Whether animations should be assigned at random from `anims`. If a config object is given, this parameter is ignored. + * @param {number} [quantity=1] - The number of consecutive particles that will receive each animation. If a config object is given, this parameter is ignored. * * @return {this} This Particle Emitter. */ @@ -65807,7 +65836,7 @@ var ParticleEmitter = new Class({ * @param {number} [x=this.x] - The x coordinate to emit the Particles from. * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. */ explode: function (count, x, y) { @@ -65833,7 +65862,7 @@ var ParticleEmitter = new Class({ * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * @param {number} [count=this.quantity] - The number of Particles to emit. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. */ emitParticleAt: function (x, y, count) { @@ -65850,7 +65879,7 @@ var ParticleEmitter = new Class({ * @param {number} [x=this.x] - The x coordinate to emit the Particles from. * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. * * @see Phaser.GameObjects.Particles.Particle#fire */ @@ -67504,7 +67533,6 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa var getTint = Utils.getTintAppendFloatAlpha; var camerAlpha = camera.alpha; var emitterAlpha = emitter.alpha; - var texture = emitter.frame.glTexture; renderer.pipelines.preBatch(emitter); @@ -67522,8 +67550,6 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa emitter.depthSort(); } - var textureUnit = pipeline.setGameObject(emitter, emitter.frame); - camera.addToRenderList(emitter); camMatrix.copyFrom(camera.matrix); @@ -67540,6 +67566,8 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa } var tintEffect = emitter.tintFill; + var textureUnit; + var glTexture; for (var i = 0; i < particleCount; i++) { @@ -67563,6 +67591,13 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa var frame = particle.frame; + if (frame.glTexture !== glTexture) + { + glTexture = frame.glTexture; + + textureUnit = pipeline.setGameObject(emitter, frame); + } + var x = -frame.halfWidth; var y = -frame.halfHeight; @@ -67573,10 +67608,19 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa if (pipeline.shouldFlush(6)) { pipeline.flush(); - textureUnit = pipeline.setGameObject(emitter, emitter.frame); + + textureUnit = pipeline.setGameObject(emitter, frame); } - pipeline.batchQuad(emitter, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], frame.u0, frame.v0, frame.u1, frame.v1, tint, tint, tint, tint, tintEffect, texture, textureUnit); + pipeline.batchQuad( + emitter, + quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], + frame.u0, frame.v0, frame.u1, frame.v1, + tint, tint, tint, tint, + tintEffect, + glTexture, + textureUnit + ); } if (emitter.mask) @@ -68651,6 +68695,42 @@ var Plane = new Class({ this.setViewHeight(); }, + /** + * Do not change this value. It has no effect other than to break things. + * + * @name Phaser.GameObjects.Plane#originX + * @type {number} + * @readonly + * @override + * @since 3.61.0 + */ + originX: { + + get: function () + { + return 0.5; + } + + }, + + /** + * Do not change this value. It has no effect other than to break things. + * + * @name Phaser.GameObjects.Plane#originY + * @type {number} + * @readonly + * @override + * @since 3.61.0 + */ + originY: { + + get: function () + { + return 0.5; + } + + }, + /** * Modifies the layout of this Plane by adjusting the grid dimensions to the * given width and height. The values are given in cells, not pixels. @@ -70604,6 +70684,8 @@ var RenderTexture = new Class({ */ preDestroy: function () { + this.camera = null; + if (!this._saved) { this.texture.destroy(); @@ -78010,16 +78092,13 @@ var LineWebGLRenderer = function (renderer, src, camera, parentMatrix) strokeTint.BL = color; strokeTint.BR = color; - var startWidth = src._startWidth; - var endWidth = src._endWidth; - pipeline.batchLine( src.geom.x1 - dx, src.geom.y1 - dy, src.geom.x2 - dx, src.geom.y2 - dy, - startWidth, - endWidth, + src._startWidth / 2, + src._endWidth / 2, 1, 0, false, @@ -80286,7 +80365,7 @@ var Sprite = __webpack_require__(13747); * @since 3.0.0 * * @param {Phaser.Types.GameObjects.Sprite.SpriteConfig} config - The configuration object this Game Object will use to create itself. - * @param {boolean} [addToScene] - Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. + * @param {boolean} [addToScene=true] - Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. * * @return {Phaser.GameObjects.Sprite} The Game Object that was created. */ @@ -80916,16 +80995,6 @@ var Text = new Class({ */ this.letterSpacing = 0; - /** - * Whether the text or its settings have changed and need updating. - * - * @name Phaser.GameObjects.Text#dirty - * @type {boolean} - * @default false - * @since 3.0.0 - */ - this.dirty = false; - // If resolution wasn't set, force it to 1 if (this.style.resolution === 0) { @@ -81698,9 +81767,6 @@ var Text = new Class({ /** * Set the resolution used by this Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method, or by specifying it in the Text style configuration object. - * * It allows for much clearer text on High DPI devices, at the cost of memory because it uses larger * internal Canvas textures for the Text. * @@ -82109,8 +82175,6 @@ var Text = new Class({ {} } - this.dirty = true; - var input = this.input; if (input && !input.customHitArea) @@ -82388,7 +82452,7 @@ var GameObjectFactory = __webpack_require__(61286); * loaded externally, such as Google or TypeKit Web fonts. * * You can only display fonts that are currently loaded and available to the browser: therefore fonts must - * be pre-loaded. Phaser does not do ths for you, so you will require the use of a 3rd party font loader, + * be pre-loaded. Phaser does not do this for you, so you will require the use of a 3rd party font loader, * or have the fonts ready available in the CSS on the page in which your Phaser game resides. * * See {@link http://www.jordanm.co.uk/tinytype this compatibility table} for the available default fonts @@ -83232,9 +83296,8 @@ var TextStyle = new Class({ /** * Set the resolution used by the Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method. It allows for much clearer text on High DPI devices, - * at the cost of memory because it uses larger internal Canvas textures for the Text. + * It allows for much clearer text on High DPI devices, at the cost of memory because + * it uses larger internal Canvas textures for the Text. * * Please use with caution, as the more high res Text you have, the more memory it uses up. * @@ -97139,7 +97202,6 @@ var Polygon = new Class({ } var p; - var y0 = Number.MAX_VALUE; // The points argument is an array, so iterate through it for (var i = 0; i < points.length; i++) @@ -97165,15 +97227,9 @@ var Polygon = new Class({ } this.points.push(p); - - // Lowest boundary - if (p.y < y0) - { - y0 = p.y; - } } - this.calculateArea(y0); + this.calculateArea(); return this; }, @@ -118425,6 +118481,8 @@ var LoaderPlugin = new Class({ this.state = CONST.LOADER_SHUTDOWN; + this.removeAllListeners(); + this.systems.events.off(SceneEvents.UPDATE, this.update, this); this.systems.events.off(SceneEvents.SHUTDOWN, this.shutdown, this); }, @@ -119658,7 +119716,7 @@ var AnimationJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#animation - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.JSONFileConfig|Phaser.Types.Loader.FileTypes.JSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -119922,7 +119980,7 @@ var AsepriteFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#aseprite - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.50.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AsepriteFileConfig|Phaser.Types.Loader.FileTypes.AsepriteFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120179,7 +120237,7 @@ var AtlasJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#atlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AtlasJSONFileConfig|Phaser.Types.Loader.FileTypes.AtlasJSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120421,7 +120479,7 @@ var AtlasXMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#atlasXML - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AtlasXMLFileConfig|Phaser.Types.Loader.FileTypes.AtlasXMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120686,7 +120744,7 @@ AudioFile.getAudioURL = function (game, urls) * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#audio - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AudioFileConfig|Phaser.Types.Loader.FileTypes.AudioFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120974,7 +121032,7 @@ var AudioSpriteFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#audioSprite - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AudioSpriteFileConfig|Phaser.Types.Loader.FileTypes.AudioSpriteFileConfig[])} key - The key to use for this file, or a file configuration object, or an array of objects. @@ -121182,7 +121240,7 @@ var BinaryFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#binary - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.BinaryFileConfig|Phaser.Types.Loader.FileTypes.BinaryFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -121419,7 +121477,7 @@ var BitmapFontFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#bitmapFont - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.BitmapFontFileConfig|Phaser.Types.Loader.FileTypes.BitmapFontFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -121599,7 +121657,7 @@ var CSSFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#css - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.17.0 * * @param {(string|Phaser.Types.Loader.FileTypes.CSSFileConfig|Phaser.Types.Loader.FileTypes.CSSFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122076,7 +122134,7 @@ var CompressedTextureFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#texture - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.60.0 * * @param {(string|Phaser.Types.Loader.FileTypes.CompressedTextureFileConfig|Phaser.Types.Loader.FileTypes.CompressedTextureFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122568,7 +122626,7 @@ var GLSLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#glsl - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.GLSLFileConfig|Phaser.Types.Loader.FileTypes.GLSLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122949,7 +123007,7 @@ var HTMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#html - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.12.0 * * @param {(string|Phaser.Types.Loader.FileTypes.HTMLFileConfig|Phaser.Types.Loader.FileTypes.HTMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123204,7 +123262,7 @@ var HTMLTextureFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#htmlTexture - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.12.0 * * @param {(string|Phaser.Types.Loader.FileTypes.HTMLTextureFileConfig|Phaser.Types.Loader.FileTypes.HTMLTextureFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123564,7 +123622,7 @@ var ImageFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#image - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ImageFileConfig|Phaser.Types.Loader.FileTypes.ImageFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123803,7 +123861,7 @@ var JSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#json - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.JSONFileConfig|Phaser.Types.Loader.FileTypes.JSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124122,7 +124180,7 @@ var MultiAtlasFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#multiatlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.MultiAtlasFileConfig|Phaser.Types.Loader.FileTypes.MultiAtlasFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124341,7 +124399,7 @@ var MultiScriptFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#scripts - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.17.0 * * @param {(string|Phaser.Types.Loader.FileTypes.MultiScriptFileConfig|Phaser.Types.Loader.FileTypes.MultiScriptFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124598,7 +124656,7 @@ var OBJFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#obj - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.50.0 * * @param {(string|Phaser.Types.Loader.FileTypes.OBJFileConfig|Phaser.Types.Loader.FileTypes.OBJFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124762,14 +124820,14 @@ var PackFile = new Class({ * } * ``` * - * The pack can be split into sections. In the example above you'll see a section called `test1. You can tell + * The pack can be split into sections. In the example above you'll see a section called `test1`. You can tell * the `load.pack` method to parse only a particular section of a pack. The pack is stored in the JSON Cache, * so you can pass it to the Loader to process additional sections as needed in your game, or you can just load * them all at once without specifying anything. * * The pack file can contain an entry for any type of file that Phaser can load. The object structures exactly * match that of the file type configs, and all properties available within the file type configs can be used - * in the pack file too. + * in the pack file too. An entry's `type` is the name of the Loader method that will load it, e.g., 'image'. * * The file is **not** loaded right away. It is added to a queue ready to be loaded either when the loader starts, * or if it's already running, when the next free load slot becomes available. This happens automatically if you @@ -124830,7 +124888,7 @@ var PackFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#pack - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.PackFileConfig|Phaser.Types.Loader.FileTypes.PackFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125045,7 +125103,7 @@ var PluginFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#plugin - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.PluginFileConfig|Phaser.Types.Loader.FileTypes.PluginFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125383,7 +125441,7 @@ var SVGFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#svg - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SVGFileConfig|Phaser.Types.Loader.FileTypes.SVGFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125606,7 +125664,7 @@ var SceneFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#sceneFile - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.16.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SceneFileConfig|Phaser.Types.Loader.FileTypes.SceneFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125811,7 +125869,7 @@ var ScenePluginFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#scenePlugin - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.8.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ScenePluginFileConfig|Phaser.Types.Loader.FileTypes.ScenePluginFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126001,7 +126059,7 @@ var ScriptFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#script - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ScriptFileConfig|Phaser.Types.Loader.FileTypes.ScriptFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126221,7 +126279,7 @@ var SpriteSheetFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#spritesheet - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SpriteSheetFileConfig|Phaser.Types.Loader.FileTypes.SpriteSheetFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126402,7 +126460,7 @@ var TextFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#text - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TextFileConfig|Phaser.Types.Loader.FileTypes.TextFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126596,7 +126654,7 @@ var TilemapCSVFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapCSV - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapCSVFileConfig|Phaser.Types.Loader.FileTypes.TilemapCSVFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126751,7 +126809,7 @@ var TilemapImpactFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapImpact - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapImpactFileConfig|Phaser.Types.Loader.FileTypes.TilemapImpactFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126906,7 +126964,7 @@ var TilemapJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapTiledJSON - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapJSONFileConfig|Phaser.Types.Loader.FileTypes.TilemapJSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127136,7 +127194,7 @@ var UnityAtlasFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#unityAtlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.UnityAtlasFileConfig|Phaser.Types.Loader.FileTypes.UnityAtlasFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127344,7 +127402,7 @@ var VideoFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#video - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.20.0 * * @param {(string|Phaser.Types.Loader.FileTypes.VideoFileConfig|Phaser.Types.Loader.FileTypes.VideoFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127527,7 +127585,7 @@ var XMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#xml - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.XMLFileConfig|Phaser.Types.Loader.FileTypes.XMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -139197,6 +139255,7 @@ var Image = __webpack_require__(1539); * @extends Phaser.Physics.Arcade.Components.Acceleration * @extends Phaser.Physics.Arcade.Components.Angular * @extends Phaser.Physics.Arcade.Components.Bounce + * @extends Phaser.Physics.Arcade.Components.Collision * @extends Phaser.Physics.Arcade.Components.Debug * @extends Phaser.Physics.Arcade.Components.Drag * @extends Phaser.Physics.Arcade.Components.Enable @@ -139237,6 +139296,7 @@ var ArcadeImage = new Class({ Components.Acceleration, Components.Angular, Components.Bounce, + Components.Collision, Components.Debug, Components.Drag, Components.Enable, @@ -139366,6 +139426,16 @@ var ArcadePhysics = new Class({ */ this.add; + /** + * Holds the internal collision filter category. + * + * @name Phaser.Physics.Arcade.World#_category + * @private + * @type {number} + * @since 3.61.0 + */ + this._category = 0x0001; + scene.sys.events.once(SceneEvents.BOOT, this.boot, this); scene.sys.events.on(SceneEvents.START, this.start, this); }, @@ -139467,6 +139537,28 @@ var ArcadePhysics = new Class({ return config; }, + /** + * Returns the next available collision category. + * + * You can have a maximum of 32 categories. + * + * By default all bodies collide with all other bodies. + * + * Use the `Body.setCollisionCategory()` and + * `Body.setCollidesWith()` methods to change this. + * + * @method Phaser.Physics.Arcade.ArcadePhysics#nextCategory + * @since 3.61.0 + * + * @return {number} The next collision category. + */ + nextCategory: function () + { + this._category = this._category << 1; + + return this._category; + }, + /** * Tests if Game Objects overlap. See {@link Phaser.Physics.Arcade.World#overlap} * @@ -139972,6 +140064,7 @@ var ArcadePhysics = new Class({ this.add = null; this.world = null; + this._category = 1; }, /** @@ -140030,6 +140123,7 @@ var Sprite = __webpack_require__(13747); * @extends Phaser.Physics.Arcade.Components.Acceleration * @extends Phaser.Physics.Arcade.Components.Angular * @extends Phaser.Physics.Arcade.Components.Bounce + * @extends Phaser.Physics.Arcade.Components.Collision * @extends Phaser.Physics.Arcade.Components.Debug * @extends Phaser.Physics.Arcade.Components.Drag * @extends Phaser.Physics.Arcade.Components.Enable @@ -140070,6 +140164,7 @@ var ArcadeSprite = new Class({ Components.Acceleration, Components.Angular, Components.Bounce, + Components.Collision, Components.Debug, Components.Drag, Components.Enable, @@ -140111,17 +140206,18 @@ module.exports = ArcadeSprite; /** * @author Richard Davey - * @author Benjamin D. Richards * @copyright 2013-2023 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var Events = __webpack_require__(27037); var RadToDeg = __webpack_require__(23701); var Rectangle = __webpack_require__(74118); var RectangleContains = __webpack_require__(94287); +var SetCollisionObject = __webpack_require__(15084); var Vector2 = __webpack_require__(93736); /** @@ -140135,11 +140231,17 @@ var Vector2 = __webpack_require__(93736); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The Arcade Physics simulation this Body belongs to. * @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object this Body belongs to. As of Phaser 3.60 this is now optional. */ var Body = new Class({ + Mixins: [ + CollisionComponent + ], + initialize: function Body (world, gameObject) @@ -140762,6 +140864,31 @@ var Body = new Class({ */ this.pushable = true; + /** + * The Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + * + * @name Phaser.Physics.Arcade.Body#slideFactor + * @type {Phaser.Math.Vector2} + * @since 3.61.0 + * @see Phaser.GameObjects.Components.Pushable#setSlideFactor + */ + this.slideFactor = new Vector2(1, 1); + /** * Whether the Body's position and rotation are affected by its velocity, acceleration, drag, and gravity. * @@ -140852,7 +140979,7 @@ var Body = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.checkCollision = { none: false, up: true, down: true, left: true, right: true }; + this.checkCollision = SetCollisionObject(false); /** * Whether this Body is colliding with a Body or Static Body and in which direction. @@ -140865,7 +140992,7 @@ var Body = new Class({ * @see Phaser.Physics.Arcade.Body#blocked * @see Phaser.Physics.Arcade.Body#embedded */ - this.touching = { none: true, up: false, down: false, left: false, right: false }; + this.touching = SetCollisionObject(true); /** * This Body's `touching` value during the previous step. @@ -140876,7 +141003,7 @@ var Body = new Class({ * * @see Phaser.Physics.Arcade.Body#touching */ - this.wasTouching = { none: true, up: false, down: false, left: false, right: false }; + this.wasTouching = SetCollisionObject(true); /** * Whether this Body is colliding with a Static Body, a tile, or the world boundary. @@ -140889,7 +141016,7 @@ var Body = new Class({ * @see Phaser.Physics.Arcade.Body#embedded * @see Phaser.Physics.Arcade.Body#touching */ - this.blocked = { none: true, up: false, down: false, left: false, right: false }; + this.blocked = SetCollisionObject(true); /** * Whether to automatically synchronize this Body's dimensions to the dimensions of its Game Object's visual bounds. @@ -140913,6 +141040,30 @@ var Body = new Class({ */ this.physicsType = CONST.DYNAMIC_BODY; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.Body#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.Body#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * Cached horizontal scale of the Body's Game Object. * @@ -141118,11 +141269,7 @@ var Body = new Class({ if (clear) { - wasTouching.none = true; - wasTouching.up = false; - wasTouching.down = false; - wasTouching.left = false; - wasTouching.right = false; + SetCollisionObject(true, wasTouching); } else { @@ -141133,17 +141280,8 @@ var Body = new Class({ wasTouching.right = touching.right; } - touching.none = true; - touching.up = false; - touching.down = false; - touching.left = false; - touching.right = false; - - blocked.none = true; - blocked.up = false; - blocked.down = false; - blocked.left = false; - blocked.right = false; + SetCollisionObject(true, touching); + SetCollisionObject(true, blocked); this.overlapR = 0; this.overlapX = 0; @@ -141180,10 +141318,12 @@ var Body = new Class({ if (this.moves) { - this.prev.x = this.position.x; - this.prev.y = this.position.y; - this.prevFrame.x = this.position.x; - this.prevFrame.y = this.position.y; + var pos = this.position; + + this.prev.x = pos.x; + this.prev.y = pos.y; + this.prevFrame.x = pos.x; + this.prevFrame.y = pos.y; } if (willStep) @@ -141345,6 +141485,8 @@ var Body = new Class({ checkWorldBounds: function () { var pos = this.position; + var vel = this.velocity; + var blocked = this.blocked; var bounds = this.customBoundsRectangle; var check = this.world.checkCollision; @@ -141356,30 +141498,30 @@ var Body = new Class({ if (pos.x < bounds.x && check.left) { pos.x = bounds.x; - this.velocity.x *= bx; - this.blocked.left = true; + vel.x *= bx; + blocked.left = true; wasSet = true; } else if (this.right > bounds.right && check.right) { pos.x = bounds.right - this.width; - this.velocity.x *= bx; - this.blocked.right = true; + vel.x *= bx; + blocked.right = true; wasSet = true; } if (pos.y < bounds.y && check.up) { pos.y = bounds.y; - this.velocity.y *= by; - this.blocked.up = true; + vel.y *= by; + blocked.up = true; wasSet = true; } else if (this.bottom > bounds.bottom && check.down) { pos.y = bounds.bottom - this.height; - this.velocity.y *= by; - this.blocked.down = true; + vel.y *= by; + blocked.down = true; wasSet = true; } @@ -142096,6 +142238,39 @@ var Body = new Class({ return this; }, + /** + * Sets the Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + * + * @method Phaser.Physics.Arcade.Body#setSlideFactor + * @since 3.61.0 + * + * @param {number} x - The horizontal slide factor. A value between 0 and 1. + * @param {number} [y=x] - The vertical slide factor. A value between 0 and 1. + * + * @return {Phaser.Physics.Arcade.Body} This Body object. + */ + setSlideFactor: function (x, y) + { + this.slideFactor.set(x, y); + + return this; + }, + /** * Sets the Body's bounce. * @@ -142567,7 +142742,7 @@ var Body = new Class({ if (vx !== null) { - this.velocity.x = vx; + this.velocity.x = vx * this.slideFactor.x; } var blocked = this.blocked; @@ -142605,7 +142780,7 @@ var Body = new Class({ if (vy !== null) { - this.velocity.y = vy; + this.velocity.y = vy * this.slideFactor.y; } var blocked = this.blocked; @@ -143262,6 +143437,50 @@ var Factory = new Class({ module.exports = Factory; +/***/ }), + +/***/ 44880: +/***/ ((module) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +/** + * Calculates and returns the bitmask needed to determine if the given + * categories will collide with each other or not. + * + * @function Phaser.Physics.Arcade.GetCollidesWith + * @since 3.61.0 + * + * @param {(number|number[])} categories - A unique category bitfield, or an array of them. + * + * @return {number} The collision mask. + */ +var GetCollidesWith = function (categories) +{ + var flags = 0; + + if (!Array.isArray(categories)) + { + flags = categories; + } + else + { + for (var i = 0; i < categories.length; i++) + { + flags |= categories[i]; + } + } + + return flags; +}; + +module.exports = GetCollidesWith; + + /***/ }), /***/ 75671: @@ -143493,6 +143712,7 @@ module.exports = GetOverlapY; var ArcadeSprite = __webpack_require__(25084); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var GetFastValue = __webpack_require__(72632); var Group = __webpack_require__(59192); @@ -143522,6 +143742,8 @@ var IsPlainObject = __webpack_require__(42911); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The physics simulation. * @param {Phaser.Scene} scene - The scene this group belongs to. * @param {(Phaser.GameObjects.GameObject[]|Phaser.Types.Physics.Arcade.PhysicsGroupConfig|Phaser.Types.GameObjects.Group.GroupCreateConfig)} [children] - Game Objects to add to this group; or the `config` argument. @@ -143531,6 +143753,10 @@ var PhysicsGroup = new Class({ Extends: Group, + Mixins: [ + CollisionComponent + ], + initialize: function PhysicsGroup (world, scene, children, config) @@ -143609,6 +143835,30 @@ var PhysicsGroup = new Class({ */ this.physicsType = CONST.DYNAMIC_BODY; + /** + * The Arcade Physics Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.Group#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.Group#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * Default physics properties applied to Game Objects added to the Group or created by the Group. Derived from the `config` argument. * @@ -143877,7 +144127,7 @@ var BlockCheck = function () return 1; } - // Body1 is moving up and Body2 is blocked from going up any further + // Body1 is moving left and Body2 is blocked from going left any further if (body1MovingLeft && body2OnLeft && body2.blocked.left) { body1.processX(overlap, body1FullImpact, true); @@ -143893,7 +144143,7 @@ var BlockCheck = function () return 2; } - // Body2 is moving up and Body1 is blocked from going up any further + // Body2 is moving left and Body1 is blocked from going left any further if (body2MovingLeft && body1OnLeft && body1.blocked.left) { body2.processX(overlap, body2FullImpact, true); @@ -144764,6 +145014,54 @@ var SeparateY = function (body1, body2, overlapOnly, bias, overlap) module.exports = SeparateY; +/***/ }), + +/***/ 15084: +/***/ ((module) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +/** + * Either sets or creates the Arcade Body Collision object. + * + * Mostly only used internally. + * + * @function Phaser.Physics.Arcade.SetCollisionObject + * @since 3.61.0 + * + * @param {boolean} noneFlip - Is `none` true or false? + * @param {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} [data] - The collision data object to populate, or create if not given. + * + * @return {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} The collision data. + */ +var SetCollisionObject = function (noneFlip, data) +{ + if (data === undefined) { data = {}; } + + data.none = noneFlip; + data.up = false; + data.down = false; + data.left = false; + data.right = false; + + if (!noneFlip) + { + data.up = true; + data.down = true; + data.left = true; + data.right = true; + } + + return data; +}; + +module.exports = SetCollisionObject; + + /***/ }), /***/ 66634: @@ -144777,8 +145075,10 @@ module.exports = SeparateY; var CircleContains = __webpack_require__(65650); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var RectangleContains = __webpack_require__(94287); +var SetCollisionObject = __webpack_require__(15084); var Vector2 = __webpack_require__(93736); /** @@ -144797,11 +145097,17 @@ var Vector2 = __webpack_require__(93736); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The Arcade Physics simulation this Static Body belongs to. * @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object this Body belongs to. As of Phaser 3.60 this is now optional. */ var StaticBody = new Class({ + Mixins: [ + CollisionComponent + ], + initialize: function StaticBody (world, gameObject) @@ -144853,7 +145159,6 @@ var StaticBody = new Class({ */ this.gameObject = (hasGameObject) ? gameObject : undefined; - /** * A quick-test flag that signifies this is a Body, used in the World collision handler. * @@ -145177,7 +145482,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.checkCollision = { none: false, up: true, down: true, left: true, right: true }; + this.checkCollision = SetCollisionObject(false); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145187,7 +145492,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.touching = { none: true, up: false, down: false, left: false, right: false }; + this.touching = SetCollisionObject(true); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145198,7 +145503,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.wasTouching = { none: true, up: false, down: false, left: false, right: false }; + this.wasTouching = SetCollisionObject(true); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145208,7 +145513,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.blocked = { none: true, up: false, down: false, left: false, right: false }; + this.blocked = SetCollisionObject(true); /** * The StaticBody's physics type (static by default). @@ -145220,6 +145525,30 @@ var StaticBody = new Class({ */ this.physicsType = CONST.STATIC_BODY; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.StaticBody#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.StaticBody#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * The calculated change in the Static Body's horizontal position during the current step. * For a static body this is always zero. @@ -145362,14 +145691,17 @@ var StaticBody = new Class({ var gameObject = this.gameObject; - if (!width && gameObject.frame) + if (gameObject && gameObject.frame) { - width = gameObject.frame.realWidth; - } + if (!width) + { + width = gameObject.frame.realWidth; + } - if (!height && gameObject.frame) - { - height = gameObject.frame.realHeight; + if (!height) + { + height = gameObject.frame.realHeight; + } } this.world.staticTree.remove(this); @@ -145380,7 +145712,7 @@ var StaticBody = new Class({ this.halfWidth = Math.floor(width / 2); this.halfHeight = Math.floor(height / 2); - if (center && gameObject.getCenter) + if (center && gameObject && gameObject.getCenter) { var ox = gameObject.displayWidth / 2; var oy = gameObject.displayHeight / 2; @@ -145461,7 +145793,10 @@ var StaticBody = new Class({ }, /** - * Resets this Body to the given coordinates. Also positions its parent Game Object to the same coordinates. + * Resets this Static Body to its parent Game Object's position. + * + * If `x` and `y` are given, the parent Game Object is placed there and this Static Body is centered on it. + * Otherwise this Static Body is centered on the Game Object's current position. * * @method Phaser.Physics.Arcade.StaticBody#reset * @since 3.0.0 @@ -145827,6 +146162,7 @@ module.exports = StaticBody; var ArcadeSprite = __webpack_require__(25084); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var GetFastValue = __webpack_require__(72632); var Group = __webpack_require__(59192); @@ -145846,6 +146182,8 @@ var IsPlainObject = __webpack_require__(42911); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The physics simulation. * @param {Phaser.Scene} scene - The scene this group belongs to. * @param {(Phaser.GameObjects.GameObject[]|Phaser.Types.GameObjects.Group.GroupConfig|Phaser.Types.GameObjects.Group.GroupCreateConfig)} [children] - Game Objects to add to this group; or the `config` argument. @@ -145855,6 +146193,10 @@ var StaticPhysicsGroup = new Class({ Extends: Group, + Mixins: [ + CollisionComponent + ], + initialize: function StaticPhysicsGroup (world, scene, children, config) @@ -145921,6 +146263,30 @@ var StaticPhysicsGroup = new Class({ */ this.physicsType = CONST.STATIC_BODY; + /** + * The Arcade Physics Static Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.StaticGroup#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Static Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.StaticGroup#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + Group.call(this, scene, children, config); /** @@ -148012,6 +148378,27 @@ var World = new Class({ } }, + /** + * Checks if the two given Arcade Physics bodies will collide, or not, + * based on their collision mask and collision categories. + * + * @method Phaser.Physics.Arcade.World#canCollide + * @since 3.61.0 + * + * @param {Phaser.Types.Physics.Arcade.ArcadeCollider} body1 - The first body to check. + * @param {Phaser.Types.Physics.Arcade.ArcadeCollider} body2 - The second body to check. + * + * @return {boolean} True if the two bodies will collide, otherwise false. + */ + canCollide: function (body1, body2) + { + return ( + (body1 && body2) && + (body1.collisionMask & body2.collisionCategory) !== 0 && + (body2.collisionMask & body1.collisionCategory) !== 0 + ); + }, + /** * Internal handler for Sprite vs. Sprite collisions. * Please use Phaser.Physics.Arcade.World#collide instead. @@ -148034,7 +148421,7 @@ var World = new Class({ var body1 = (sprite1.isBody) ? sprite1 : sprite1.body; var body2 = (sprite2.isBody) ? sprite2 : sprite2.body; - if (!body1 || !body2) + if (!this.canCollide(body1, body2)) { return false; } @@ -148066,14 +148453,18 @@ var World = new Class({ * @param {Phaser.Types.Physics.Arcade.ArcadePhysicsCallback} processCallback - The callback to invoke when the two objects collide. Must return a boolean. * @param {any} callbackContext - The scope in which to call the callbacks. * @param {boolean} overlapOnly - Whether this is a collision or overlap check. - * - * @return {boolean} `true` if the Sprite collided with the given Group, otherwise `false`. */ collideSpriteVsGroup: function (sprite, group, collideCallback, processCallback, callbackContext, overlapOnly) { var bodyA = (sprite.isBody) ? sprite : sprite.body; - if (group.length === 0 || !bodyA || !bodyA.enable || bodyA.checkCollision.none) + if ( + group.length === 0 || + !bodyA || + !bodyA.enable || + bodyA.checkCollision.none || + !this.canCollide(bodyA, group) + ) { return; } @@ -148166,6 +148557,11 @@ var World = new Class({ */ collideGroupVsTilemapLayer: function (group, tilemapLayer, collideCallback, processCallback, callbackContext, overlapOnly) { + if (!this.canCollide(group, tilemapLayer)) + { + return false; + } + var children = group.getChildren(); if (children.length === 0) @@ -148205,6 +148601,8 @@ var World = new Class({ * tiles as the interesting face calculations are skipped. However, for quick-fire small collision set tests on * dynamic maps, this method can prove very useful. * + * This method does not factor in the Collision Mask or Category. + * * @method Phaser.Physics.Arcade.World#collideTiles * @fires Phaser.Physics.Arcade.Events#TILE_COLLIDE * @since 3.17.0 @@ -148240,6 +148638,8 @@ var World = new Class({ * tests on small sets of Tiles. As such, no culling or checks are made to the array of Tiles given to this method, * you should filter them before passing them to this method. * + * This method does not factor in the Collision Mask or Category. + * * @method Phaser.Physics.Arcade.World#overlapTiles * @fires Phaser.Physics.Arcade.Events#TILE_OVERLAP * @since 3.17.0 @@ -148286,7 +148686,7 @@ var World = new Class({ { var body = (sprite.isBody) ? sprite : sprite.body; - if (!body.enable || body.checkCollision.none) + if (!body.enable || body.checkCollision.none || !this.canCollide(body, tilemapLayer)) { return false; } @@ -148424,7 +148824,7 @@ var World = new Class({ */ collideGroupVsGroup: function (group1, group2, collideCallback, processCallback, callbackContext, overlapOnly) { - if (group1.length === 0 || group2.length === 0) + if (group1.length === 0 || group2.length === 0 || !this.canCollide(group1, group2)) { return; } @@ -148803,6 +149203,164 @@ var Bounce = { module.exports = Bounce; +/***/ }), + +/***/ 95239: +/***/ ((module, __unused_webpack_exports, __webpack_require__) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +var GetCollidesWith = __webpack_require__(44880); + +/** + * Provides methods used for setting the collision category and mask of an Arcade Physics Body. + * + * @namespace Phaser.Physics.Arcade.Components.Collision + * @since 3.61.0 + */ +var Collision = { + + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * + * @method Phaser.Physics.Arcade.Components.Collision#setCollisionCategory + * @since 3.61.0 + * + * @param {number} category - The collision category. + * + * @return {this} This Game Object. + */ + setCollisionCategory: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionCategory = category; + + return this; + }, + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * + * @method Phaser.Physics.Arcade.Components.Collision#willCollideWith + * @since 3.61.0 + * + * @param {number} category - Collision category value to test. + * + * @return {boolean} `true` if the given category will collide with this object, otherwise `false`. + */ + willCollideWith: function (category) + { + var target = (this.body) ? this.body : this; + + return (target.collisionMask & category) !== 0; + }, + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * + * @method Phaser.Physics.Arcade.Components.Collision#addCollidesWith + * @since 3.61.0 + * + * @param {number} category - The collision category to add. + * + * @return {this} This Game Object. + */ + addCollidesWith: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = target.collisionMask | category; + + return this; + }, + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * + * @method Phaser.Physics.Arcade.Components.Collision#removeCollidesWith + * @since 3.61.0 + * + * @param {number} category - The collision category to add. + * + * @return {this} This Game Object. + */ + removeCollidesWith: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = target.collisionMask & ~category; + + return this; + }, + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * + * @method Phaser.Physics.Arcade.Components.Collision#setCollidesWith + * @since 3.61.0 + * + * @param {(number|number[])} categories - The collision category to collide with, or an array of them. + * + * @return {this} This Game Object. + */ + setCollidesWith: function (categories) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = GetCollidesWith(categories); + + return this; + }, + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + * + * @method Phaser.Physics.Arcade.Components.Collision#resetCollisionCategory + * @since 3.61.0 + * + * @return {this} This Game Object. + */ + resetCollisionCategory: function () + { + var target = (this.body) ? this.body : this; + + target.collisionCategory = 0x0001; + target.collisionMask = 1; + + return this; + } + +}; + +module.exports = Collision; + + /***/ }), /***/ 99803: @@ -149875,6 +150433,7 @@ module.exports = { Acceleration: __webpack_require__(5321), Angular: __webpack_require__(29257), Bounce: __webpack_require__(62122), + Collision: __webpack_require__(95239), Debug: __webpack_require__(99803), Drag: __webpack_require__(87145), Enable: __webpack_require__(96174), @@ -150328,6 +150887,7 @@ var Arcade = { Components: __webpack_require__(7864), Events: __webpack_require__(27037), Factory: __webpack_require__(99523), + GetCollidesWith: __webpack_require__(44880), GetOverlapX: __webpack_require__(75671), GetOverlapY: __webpack_require__(66185), SeparateX: __webpack_require__(61777), @@ -153419,9 +153979,9 @@ var MatterPhysics = new Class({ * * If intersection occurs this method will return `true` and, if provided, invoke the callbacks. * - * If no bodies are provided for the second parameter the target will check again all bodies in the Matter World. + * If no bodies are provided for the second parameter the target will check against all bodies in the Matter World. * - * Note that bodies can only overlap if they are in non-colliding collision groups or categories. + * **Note that bodies can only overlap if they are in non-colliding collision groups or categories.** * * If you provide a `processCallback` then the two bodies that overlap are sent to it. This callback * must return a boolean and is used to allow you to perform additional processing tests before a final @@ -156127,6 +156687,10 @@ var World = new Class({ * * Set the appropriate tiles in your layer to collide before calling this method! * + * If you modify the map after calling this method, i.e. via a function like `putTileAt` then + * you should call the `Phaser.Physics.Matter.World.convertTiles` function directly, passing + * it an array of the tiles you've added to your map. + * * @method Phaser.Physics.Matter.World#convertTilemapLayer * @since 3.0.0 * @@ -156146,8 +156710,10 @@ var World = new Class({ }, /** - * Adds `MatterTileBody` instances for the given tiles. This adds bodies regardless of whether the - * tiles are set to collide or not. + * Creates `MatterTileBody` instances for all of the given tiles. This creates bodies regardless of whether the + * tiles are set to collide or not, or if they have a body already, or not. + * + * If you wish to pass an array of tiles that may already have bodies, you should filter the array before hand. * * @method Phaser.Physics.Matter.World#convertTiles * @since 3.0.0 @@ -158030,10 +158596,10 @@ var Vertices = __webpack_require__(39745); var SetBody = { /** - * Set the body on a Game Object to a rectangle. + * Set this Game Objects Matter physics body to be a rectangle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setRectangle * @since 3.0.0 @@ -158050,10 +158616,10 @@ var SetBody = { }, /** - * Set the body on a Game Object to a circle. + * Set this Game Objects Matter physics body to be a circle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setCircle * @since 3.0.0 @@ -158069,10 +158635,10 @@ var SetBody = { }, /** - * Set the body on the Game Object to a polygon shape. + * Set this Game Objects Matter physics body to be a polygon shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setPolygon * @since 3.0.0 @@ -158089,10 +158655,10 @@ var SetBody = { }, /** - * Set the body on the Game Object to a trapezoid shape. + * Set this Game Objects Matter physics body to be a trapezoid shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setTrapezoid * @since 3.0.0 @@ -158184,8 +158750,8 @@ var SetBody = { /** * Set this Game Object to create and use a new Body based on the configuration object given. * - * Calling this method resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setBody * @since 3.0.0 @@ -170428,7 +170994,7 @@ module.exports = { // From https://github.com/ThaUnknown/rvfc-polyfill -if (!('requestVideoFrameCallback' in HTMLVideoElement.prototype) && 'getVideoPlaybackQuality' in HTMLVideoElement.prototype) +if (HTMLVideoElement && !('requestVideoFrameCallback' in HTMLVideoElement.prototype) && 'getVideoPlaybackQuality' in HTMLVideoElement.prototype) { HTMLVideoElement.prototype._rvfcpolyfillmap = {} HTMLVideoElement.prototype.requestVideoFrameCallback = function (callback) { @@ -174110,11 +174676,11 @@ var RenderTarget = new Class({ { var renderer = this.renderer; + renderer.off(Events.RESIZE, this.resize, this); + renderer.deleteFramebuffer(this.framebuffer); renderer.deleteTexture(this.texture); - renderer.off(Events.RESIZE, this.resize, this); - this.renderer = null; this.framebuffer = null; this.texture = null; @@ -177744,7 +178310,9 @@ var WebGLRenderer = new Class({ gl.clearColor(clearColor.redGL, clearColor.greenGL, clearColor.blueGL, clearColor.alphaGL); // Mipmaps - if (config.mipmapFilter !== '') + var validMipMaps = [ 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR', 'LINEAR_MIPMAP_LINEAR' ]; + + if (validMipMaps.indexOf(config.mipmapFilter) !== -1) { this.mipmapFilter = gl[config.mipmapFilter]; } @@ -179056,7 +179624,7 @@ var WebGLRenderer = new Class({ { this.flush(); - this.maskTarget.bind(); + this.maskTarget.bind(true); if (this.currentCameraMask.mask !== bitmapMask) { @@ -179250,31 +179818,46 @@ var WebGLRenderer = new Class({ */ deleteFramebuffer: function (framebuffer) { - if (framebuffer) + if (!framebuffer) { - var gl = this.gl; + return this; + } - gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); + var gl = this.gl; - var renderBuffer = gl.getParameter(gl.RENDERBUFFER_BINDING); + if (this.currentFramebuffer === framebuffer) + { + this.currentFramebuffer = null; + } - if (renderBuffer) - { - gl.deleteRenderbuffer(renderBuffer); - } + ArrayRemove(this.fboStack, framebuffer); - gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); - gl.deleteFramebuffer(framebuffer); + framebuffer.renderTexture = undefined; - ArrayRemove(this.fboStack, framebuffer); + // Check for a color attachment and remove it + var colorAttachment = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); - if (this.currentFramebuffer === framebuffer) - { - this.currentFramebuffer = null; - } + if (colorAttachment !== null) + { + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); + + gl.deleteTexture(colorAttachment); } + // Check for a depth-stencil attachment and delete it + var depthStencilAttachment = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); + + if (depthStencilAttachment !== null) + { + gl.deleteRenderbuffer(depthStencilAttachment); + } + + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + + gl.deleteFramebuffer(framebuffer); + return this; }, @@ -182876,7 +183459,11 @@ var MobilePipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); + var renderer = this.renderer; + this.set1i('uMainSampler', 0); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); } }); @@ -182935,19 +183522,63 @@ var WebGLPipeline = __webpack_require__(44775); * `uProjectionMatrix` (mat4) * `uMainSampler` (sampler2D array) * - * If you wish to create a custom pipeline extending from this one, you should use the string - * declaration `%count%` in your fragment shader source, which is used to set the number of - * `sampler2Ds` available. Also add `%getSampler%` so Phaser can inject the getSampler glsl function. - * This function can be used to get the pixel vec4 from the texture: - * - * `vec4 texture = getSampler(int(outTexId), outTexCoord);` + * If you wish to create a custom pipeline extending from this one, you can use two string + * declarations in your fragment shader source: `%count%` and `%forloop%`, where `count` is + * used to set the number of `sampler2Ds` available, and `forloop` is a block of GLSL code + * that will get the currently bound texture unit. * - * This pipeline will automatically inject the getSampler function for you, should the value exist + * This pipeline will automatically inject that code for you, should those values exist * in your shader source. If you wish to handle this yourself, you can also use the * function `Utils.parseFragmentShaderMaxTextures`. * + * The following fragment shader shows how to use the two variables: + * + * ```glsl + * #define SHADER_NAME PHASER_MULTI_FS + * + * #ifdef GL_FRAGMENT_PRECISION_HIGH + * precision highp float; + * #else + * precision mediump float; + * #endif + * + * uniform sampler2D uMainSampler[%count%]; + * + * varying vec2 outTexCoord; + * varying float outTexId; + * varying float outTintEffect; + * varying vec4 outTint; + * + * void main () + * { + * vec4 texture; + * + * %forloop% + * + * vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a); + * + * // Multiply texture tint + * vec4 color = texture * texel; + * + * if (outTintEffect == 1.0) + * { + * // Solid color + texture alpha + * color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a); + * } + * else if (outTintEffect == 2.0) + * { + * // Solid color, no texture + * color = texel; + * } + * + * gl_FragColor = color; + * } + * ``` + * * If you wish to create a pipeline that works from a single texture, or that doesn't have - * internal texture iteration, please see the `SinglePipeline` instead. + * internal texture iteration, please see the `SinglePipeline` instead. If you wish to create + * a special effect, especially one that can impact the pixels around a texture (i.e. such as + * a glitch effect) then you should use the PreFX and PostFX Pipelines for this task. * * @class MultiPipeline * @extends Phaser.Renderer.WebGL.WebGLPipeline @@ -183124,7 +183755,11 @@ var MultiPipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); - this.currentShader.set1iv('uMainSampler', this.renderer.textureIndexes); + var renderer = this.renderer; + + this.set1iv('uMainSampler', renderer.textureIndexes); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); }, /** @@ -183216,11 +183851,11 @@ var MultiPipeline = new Class({ var gx = gameObject.x; var gy = gameObject.y; - // if (camera.roundPixels) - // { - // gx = Math.floor(gx); - // gy = Math.floor(gy); - // } + if (camera.roundPixels) + { + gx = Math.floor(gx); + gy = Math.floor(gy); + } spriteMatrix.applyITRS(gx, gy, gameObject.rotation, gameObject.scaleX * flipX, gameObject.scaleY * flipY); @@ -183244,7 +183879,7 @@ var MultiPipeline = new Class({ // Multiply by the Sprite matrix, store result in calcMatrix camMatrix.multiply(spriteMatrix, calcMatrix); - var quad = calcMatrix.setQuad(x, y, x + frameWidth, y + frameHeight, camera.roundPixels); + var quad = calcMatrix.setQuad(x, y, x + frameWidth, y + frameHeight); var getTint = Utils.getTintAppendFloatAlpha; var cameraAlpha = camera.alpha; @@ -183263,6 +183898,8 @@ var MultiPipeline = new Class({ this.manager.preBatch(gameObject); + this.currentShader.set1i('uRoundPixels', camera.roundPixels); + this.batchQuad(gameObject, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], u0, v0, u1, v1, tintTL, tintTR, tintBL, tintBR, gameObject.tintFill, texture, unit); this.manager.postBatch(gameObject); @@ -183396,11 +184033,11 @@ var MultiPipeline = new Class({ y += srcHeight; } - // if (camera.roundPixels) - // { - // srcX = Math.floor(srcX); - // srcY = Math.floor(srcY); - // } + if (camera.roundPixels) + { + srcX = Math.floor(srcX); + srcY = Math.floor(srcY); + } spriteMatrix.applyITRS(srcX, srcY, rotation, scaleX, scaleY); @@ -183424,11 +184061,10 @@ var MultiPipeline = new Class({ // Multiply by the Sprite matrix, store result in calcMatrix camMatrix.multiply(spriteMatrix, calcMatrix); - var quad = calcMatrix.setQuad(x, y, x + width, y + height, camera.roundPixels); + var quad = calcMatrix.setQuad(x, y, x + width, y + height); if (textureUnit === undefined) { - // textureUnit = this.renderer.setTexture2D(texture); textureUnit = this.setTexture2D(texture); } @@ -183437,6 +184073,8 @@ var MultiPipeline = new Class({ this.manager.preBatch(gameObject); } + this.currentShader.set1i('uRoundPixels', camera.roundPixels); + this.batchQuad(gameObject, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], u0, v0, u1, v1, tintTL, tintTR, tintBL, tintBR, tintEffect, texture, textureUnit); if (gameObject) @@ -184312,6 +184950,13 @@ var PostFXPipeline = new Class({ this.halfFrame2 = utility.halfFrame2; this.set1i('uMainSampler', 0); + + var targets = this.renderTargets; + + for (var i = 0; i < targets.length; i++) + { + targets[i].autoResize = true; + } }, onDraw: function (renderTarget) @@ -185721,7 +186366,11 @@ var SinglePipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); + var renderer = this.renderer; + this.set1i('uMainSampler', 0); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); } }); @@ -189581,12 +190230,10 @@ module.exports = [ module.exports = [ '#define SHADER_NAME PHASER_MOBILE_VS', - '#ifdef GL_FRAGMENT_PRECISION_HIGH', - 'precision highp float;', - '#else', 'precision mediump float;', - '#endif', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -189598,6 +190245,10 @@ module.exports = [ 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;', + ' }', ' outTexCoord = inTexCoord;', ' outTint = inTint;', ' outTintEffect = inTintEffect;', @@ -189648,12 +190299,10 @@ module.exports = [ module.exports = [ '#define SHADER_NAME PHASER_MULTI_VS', - '#ifdef GL_FRAGMENT_PRECISION_HIGH', - 'precision highp float;', - '#else', 'precision mediump float;', - '#endif', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -189663,9 +190312,17 @@ module.exports = [ 'varying float outTexId;', 'varying float outTintEffect;', 'varying vec4 outTint;', + 'vec2 roundPixels (vec2 position, vec2 targetSize)', + '{', + ' return (floor((position * 0.5 + 0.5) * targetSize) / targetSize) * 2.0 - 1.0;', + '}', 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = roundPixels(gl_Position.xy, uResolution);', + ' }', ' outTexCoord = inTexCoord;', ' outTexId = inTexId;', ' outTint = inTint;', @@ -189810,6 +190467,8 @@ module.exports = [ '#define SHADER_NAME PHASER_SINGLE_VS', 'precision mediump float;', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -189821,6 +190480,10 @@ module.exports = [ 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;', + ' }', ' outTexCoord = inTexCoord;', ' outTint = inTint;', ' outTintEffect = inTintEffect;', @@ -190377,33 +191040,50 @@ var ScaleManager = new Class({ // If width = '100%', or similar value if (typeof width === 'string') { - // If we have a parent with a height, we'll work it out from that - var parentWidth = this.parentSize.width; - - if (parentWidth === 0) + // Does width have a % character at the end? If not, we use it as a numeric value. + if (width.substr(-1) !== '%') { - parentWidth = window.innerWidth; + width = parseInt(width, 10); } + else + { + // If we have a parent with a width, we'll work it out from that + var parentWidth = this.parentSize.width; + + if (parentWidth === 0) + { + parentWidth = window.innerWidth; + } + + var parentScaleX = parseInt(width, 10) / 100; - var parentScaleX = parseInt(width, 10) / 100; + width = Math.floor(parentWidth * parentScaleX); + } - width = Math.floor(parentWidth * parentScaleX); } // If height = '100%', or similar value if (typeof height === 'string') { - // If we have a parent with a height, we'll work it out from that - var parentHeight = this.parentSize.height; - - if (parentHeight === 0) + // Does height have a % character at the end? If not, we use it as a numeric value. + if (height.substr(-1) !== '%') { - parentHeight = window.innerHeight; + height = parseInt(height, 10); } + else + { + // If we have a parent with a height, we'll work it out from that + var parentHeight = this.parentSize.height; + + if (parentHeight === 0) + { + parentHeight = window.innerHeight; + } - var parentScaleY = parseInt(height, 10) / 100; + var parentScaleY = parseInt(height, 10) / 100; - height = Math.floor(parentHeight * parentScaleY); + height = Math.floor(parentHeight * parentScaleY); + } } this.scaleMode = scaleMode; @@ -205079,7 +205759,7 @@ var ProcessQueue = new Class({ add: function (item) { // Don't add if already active or pending, but DO add if active AND in the destroy list - if (this.checkQueue && (this.isActive() && !this.isDestroying()) || this.isPending()) + if (this.checkQueue && (this.isActive(item) && !this.isDestroying(item)) || this.isPending(item)) { return item; } @@ -208001,6 +208681,28 @@ var DynamicTexture = new Class({ */ this.renderer = renderer; + /** + * The width of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + * + * @name Phaser.Textures.DynamicTexture#width + * @type {number} + * @since 3.60.0 + */ + this.width = width; + + /** + * The height of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + * + * @name Phaser.Textures.DynamicTexture#height + * @type {number} + * @since 3.60.0 + */ + this.height = height; + /** * This flag is set to 'true' during `beginDraw` and reset to 'false` in `endDraw`, * allowing you to determine if this Dynamic Texture is batch drawing, or not. @@ -208106,7 +208808,10 @@ var DynamicTexture = new Class({ */ this.pipeline = (!isCanvas) ? renderer.pipelines.get(PIPELINES.SINGLE_PIPELINE) : null; - this.setSize(width, height); + if (!isCanvas) + { + this.setFromRenderTarget(); + } }, /** @@ -208148,12 +208853,10 @@ var DynamicTexture = new Class({ { renderTarget.resize(width, height); - frame.glTexture = renderTarget.texture; + // The WebGLTexture has been resized, so is new, so we need to delete the old one + this.renderer.deleteTexture(source.glTexture); - source.isRenderTexture = true; - source.isGLTexture = true; - source.glTexture = renderTarget.texture; - source.glTexture.flipY = true; + this.setFromRenderTarget(); } this.camera.setSize(width, height); @@ -208187,6 +208890,35 @@ var DynamicTexture = new Class({ return this; }, + /** + * Links the WebGL Textures used by this Dynamic Texture to its Render Target. + * + * This method is called internally by the Dynamic Texture when it is first created, + * or if you change its size. + * + * @method Phaser.Textures.DynamicTexture#setFromRenderTarget + * @since 3.61.0 + * + * @return {this} This Dynamic Texture instance. + */ + setFromRenderTarget: function () + { + var frame = this.get(); + var source = frame.source; + var renderTarget = this.renderTarget; + + // Then we can apply the new one + frame.glTexture = renderTarget.texture; + + source.isRenderTexture = true; + source.isGLTexture = true; + + source.glTexture = renderTarget.texture; + source.glTexture.flipY = true; + + return this; + }, + /** * If you are planning on using this Render Texture as a base texture for Sprite * Game Objects, then you should call this method with a value of `true` before @@ -208197,7 +208929,7 @@ var DynamicTexture = new Class({ * * @param {boolean} value - Is this Render Target being used as a Sprite Texture, or not? * - * @return {this} This Game Object instance. + * @return {this} This Dynamic Texture instance. */ setIsSpriteTexture: function (value) { @@ -208253,9 +208985,10 @@ var DynamicTexture = new Class({ var sx = renderer.width / renderTarget.width; var sy = renderer.height / renderTarget.height; + var ty = renderTarget.height - (y + height); pipeline.drawFillRect( - x * sx, y * sy, width * sx, height * sy, + x * sx, ty * sy, width * sx, height * sy, Utils.getTintFromFloats(b / 255, g / 255, r / 255, 1), alpha ); @@ -209446,14 +210179,22 @@ var DynamicTexture = new Class({ }, /** - * Internal destroy handler, called as part of the destroy process. + * Destroys this Texture and releases references to its sources and frames. * - * @method Phaser.Textures.DynamicTexture#preDestroy - * @protected - * @since 3.9.0 + * @method Phaser.Textures.DynamicTexture#destroy + * @since 3.60.0 */ - preDestroy: function () + destroy: function () { + var stamp = this.manager.stamp; + + if (stamp && stamp.texture === this) + { + this.manager.resetStamp(); + } + + Texture.prototype.destroy.call(this); + CanvasPool.remove(this.canvas); if (this.renderTarget) @@ -209462,12 +210203,10 @@ var DynamicTexture = new Class({ } this.camera.destroy(); - this.stamp.destroy(); this.canvas = null; this.context = null; this.renderer = null; - this.scene = null; } }); @@ -210234,8 +210973,8 @@ var Frame = new Class({ */ destroy: function () { - this.source = null; this.texture = null; + this.source = null; this.glTexture = null; this.customData = null; this.data = null; @@ -211150,12 +211889,14 @@ var TextureManager = new Class({ } // By this point key should be a Texture, if not, the following fails anyway - if (this.list.hasOwnProperty(key.key)) + var textureKey = key.key; + + if (this.list.hasOwnProperty(textureKey)) { key.destroy(); - this.emit(Events.REMOVE, key.key); - this.emit(Events.REMOVE_KEY + key.key); + this.emit(Events.REMOVE, textureKey); + this.emit(Events.REMOVE_KEY + textureKey); } return this; @@ -211698,7 +212439,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -211767,7 +212508,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -211828,7 +212569,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -211879,7 +212620,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -212403,6 +213144,7 @@ var TextureManager = new Class({ stamp.setScale(1); stamp.setAlpha(alpha); stamp.setTint(tint); + stamp.setTexture('__WHITE'); return stamp; }, @@ -212779,7 +213521,7 @@ var TextureSource = new Class({ { if (this.glTexture) { - this.renderer.deleteTexture(this.glTexture, true); + this.renderer.deleteTexture(this.glTexture); } if (this.isCanvas) @@ -215036,7 +215778,7 @@ var Rectangle = __webpack_require__(66658); * @constructor * @since 3.0.0 * - * @extends Phaser.GameObjects.Components.Alpha + * @extends Phaser.GameObjects.Components.AlphaSingle * @extends Phaser.GameObjects.Components.Flip * @extends Phaser.GameObjects.Components.Visible * @@ -215056,7 +215798,7 @@ var Rectangle = __webpack_require__(66658); var Tile = new Class({ Mixins: [ - Components.Alpha, + Components.AlphaSingle, Components.Flip, Components.Visible ], @@ -215317,6 +216059,19 @@ var Tile = new Class({ */ this.tint = 0xffffff; + /** + * The tint fill mode. + * + * `false` = An additive tint (the default), where vertices colors are blended with the texture. + * `true` = A fill tint, where the vertices colors replace the texture, but respects texture alpha. + * + * @name Phaser.Tilemaps.Tile#tintFill + * @type {boolean} + * @default + * @since 3.61.0 + */ + this.tintFill = false; + /** * An empty object where physics-engine specific information (e.g. bodies) may be stored. * @@ -218802,6 +219557,7 @@ GameObjectFactory.register('tilemap', function (key, tileWidth, tileHeight, widt */ var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var Components = __webpack_require__(64937); var GameObject = __webpack_require__(89980); var TilemapComponents = __webpack_require__(5047); @@ -218832,6 +219588,7 @@ var Vector2 = __webpack_require__(93736); * @extends Phaser.GameObjects.Components.ScrollFactor * @extends Phaser.GameObjects.Components.Transform * @extends Phaser.GameObjects.Components.Visible + * @extends Phaser.Physics.Arcade.Components.Collision * * @param {Phaser.Scene} scene - The Scene to which this Game Object belongs. * @param {Phaser.Tilemaps.Tilemap} tilemap - The Tilemap this layer is a part of. @@ -218858,6 +219615,7 @@ var TilemapLayer = new Class({ Components.Transform, Components.Visible, Components.ScrollFactor, + CollisionComponent, TilemapLayerRender ], @@ -219053,6 +219811,34 @@ var TilemapLayer = new Class({ */ this.tempVec = new Vector2(); + /** + * The Tilemap Layer Collision Category. + * + * This is exclusively used by the Arcade Physics system. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Tilemaps.TilemapLayer#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Tilemap Layer Collision Mask. + * + * This is exclusively used by the Arcade Physics system. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Tilemaps.TilemapLayer#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * The horizontal origin of this Tilemap Layer. * @@ -219448,6 +220234,45 @@ var TilemapLayer = new Class({ var tintTile = function (tile) { tile.tint = tint; + tile.tintFill = false; + }; + + return this.forEachTile(tintTile, this, tileX, tileY, width, height, filteringOptions); + }, + + /** + * Sets a fill-based tint on each Tile within the given area. + * + * Unlike an additive tint, a fill-tint literally replaces the pixel colors from the texture + * with those in the tint. + * + * If no area values are given then all tiles will be tinted to the given color. + * + * To remove a tint call this method with either no parameters, or by passing white `0xffffff` as the tint color. + * + * If a tile already has a tint set then calling this method will override that. + * + * @method Phaser.Tilemaps.TilemapLayer#setTintFill + * @webglOnly + * @since 3.61.0 + * + * @param {number} [tint=0xffffff] - The tint color being applied to each tile within the region. Given as a hex value, i.e. `0xff0000` for red. Set to white (`0xffffff`) to reset the tint. + * @param {number} [tileX] - The left most tile index (in tile coordinates) to use as the origin of the area to search. + * @param {number} [tileY] - The top most tile index (in tile coordinates) to use as the origin of the area to search. + * @param {number} [width] - How many tiles wide from the `tileX` index the area will be. + * @param {number} [height] - How many tiles tall from the `tileY` index the area will be. + * @param {Phaser.Types.Tilemaps.FilteringOptions} [filteringOptions] - Optional filters to apply when getting the tiles. + * + * @return {this} This Tilemap Layer object. + */ + setTintFill: function (tint, tileX, tileY, width, height, filteringOptions) + { + if (tint === undefined) { tint = 0xffffff; } + + var tintTile = function (tile) + { + tile.tint = tint; + tile.tintFill = true; }; return this.forEachTile(tintTile, this, tileX, tileY, width, height, filteringOptions); @@ -220537,7 +221362,7 @@ var TilemapLayerWebGLRenderer = function (renderer, src, camera) scrollFactorX, scrollFactorY, tw, th, frameX, frameY, frameWidth, frameHeight, - tint, tint, tint, tint, false, + tint, tint, tint, tint, tile.tintFill, 0, 0, camera, null, @@ -223515,7 +224340,7 @@ var PutTileAt = function (tile, tileX, tileY, recalculateFaces, layer) } else { - var tilemap = layer.tilemaplayer.tilemap; + var tilemap = layer.tilemapLayer.tilemap; var tiles = tilemap.tiles; var sid = tiles[index][2]; var set = tilemap.tileset[sid]; @@ -227091,7 +227916,7 @@ var Tileset = __webpack_require__(47975); * @function Phaser.Tilemaps.Parsers.Tiled.BuildTilesetIndex * @since 3.0.0 * - * @param {Phaser.Tilemaps.MapData} mapData - The Map Data object. + * @param {(Phaser.Tilemaps.MapData|Phaser.Tilemaps.Tilemap)} mapData - The Map Data object. * * @return {array} An array of Tileset objects. */ @@ -230329,7 +231154,7 @@ var TweenManager = new Class({ * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the `persist` * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -235581,7 +236406,7 @@ var TWEEN_CONST = __webpack_require__(55303); * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -235661,7 +236486,7 @@ var TweenChain = new Class({ * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -240866,7 +241691,7 @@ var GetValue = __webpack_require__(10850); * * Allowed types: * - * Implicit + * Explicit: * { * x: 4 * } diff --git a/dist/phaser.esm.min.js b/dist/phaser.esm.min.js index 8f0184af56..281b2bf518 100644 --- a/dist/phaser.esm.min.js +++ b/dist/phaser.esm.min.js @@ -1 +1 @@ -var t={6659:t=>{var e=Object.prototype.hasOwnProperty,i="~";function s(){}function n(t,e,i){this.fn=t,this.context=e,this.once=i||!1}function r(t,e,s,r,o){if("function"!=typeof s)throw new TypeError("The listener must be a function");var a=new n(s,r||t,o),h=i?i+e:e;return t._events[h]?t._events[h].fn?t._events[h]=[t._events[h],a]:t._events[h].push(a):(t._events[h]=a,t._eventsCount++),t}function o(t,e){0==--t._eventsCount?t._events=new s:delete t._events[e]}function a(){this._events=new 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i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),-1!==this.repeatCounter&&e>this.repeatCounter&&(e=this.repeatCounter),this.nextAnim=t,this._pendingStop=2,this._pendingStopValue=e}else this.play(t);return this.parent},play:function(t,e){void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent,n="string"==typeof t?t:t.key;if(e&&this.isPlaying&&i.key===n)return s;if(i&&this.isPlaying){var r=this.animationManager.getMix(i.key,t);if(r>0)return this.playAfterDelay(t,r)}return this.forward=!0,this.inReverse=!1,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t)},playReverse:function(t,e){void 0===e&&(e=!1);var i="string"==typeof t?t:t.key;return e&&this.isPlaying&&this.currentAnim.key===i?this.parent:(this.forward=!1,this.inReverse=!0,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t))},startAnimation:function(t){this.load(t);var e=this.currentAnim,i=this.parent;return e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(o.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(o.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(o.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(o.ANIMATION_COMPLETE,o.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var s=this.currentFrame,n=this.parent,r=s.textureFrame;n.emit(t,i,s,n,r),e&&n.emit(e+i.key,i,s,n,r)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(o.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):s},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var s=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),s++}while(this.isPlaying&&this.accumulator>this.nextTick&&s<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(o.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new a(this,e,t),this.anims||(this.anims=new n),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(o.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=h},44509:t=>{t.exports="add"},84563:t=>{t.exports="animationcomplete"},61586:t=>{t.exports="animationcomplete-"},72175:t=>{t.exports="animationrepeat"},568:t=>{t.exports="animationrestart"},37690:t=>{t.exports="animationstart"},58525:t=>{t.exports="animationstop"},5243:t=>{t.exports="animationupdate"},10598:t=>{t.exports="pauseall"},4860:t=>{t.exports="remove"},31865:t=>{t.exports="resumeall"},16938:(t,e,i)=>{t.exports={ADD_ANIMATION:i(44509),ANIMATION_COMPLETE:i(84563),ANIMATION_COMPLETE_KEY:i(61586),ANIMATION_REPEAT:i(72175),ANIMATION_RESTART:i(568),ANIMATION_START:i(37690),ANIMATION_STOP:i(58525),ANIMATION_UPDATE:i(5243),PAUSE_ALL:i(10598),REMOVE_ANIMATION:i(4860),RESUME_ALL:i(31865)}},13517:(t,e,i)=>{t.exports={Animation:i(85463),AnimationFrame:i(71519),AnimationManager:i(90249),AnimationState:i(16569),Events:i(16938)}},23740:(t,e,i)=>{var s=i(56694),n=i(33885),r=i(6659),o=i(69773),a=new s({initialize:function(){this.entries=new n,this.events=new r},add:function(t,e){return this.entries.set(t,e),this.events.emit(o.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(o.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=a},43474:(t,e,i)=>{var s=i(23740),n=i(56694),r=i(97081),o=new n({initialize:function(t){this.game=t,this.binary=new s,this.bitmapFont=new s,this.json=new s,this.physics=new s,this.shader=new s,this.audio=new s,this.video=new s,this.text=new s,this.html=new s,this.obj=new s,this.tilemap=new s,this.xml=new s,this.custom={},this.game.events.once(r.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new s),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","obj","tilemap","xml"],e=0;e{t.exports="add"},75968:t=>{t.exports="remove"},69773:(t,e,i)=>{t.exports={ADD:i(94762),REMOVE:i(75968)}},45820:(t,e,i)=>{t.exports={BaseCache:i(23740),CacheManager:i(43474),Events:i(69773)}},51052:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(6659),a=i(89787),h=i(74118),l=i(69360),u=i(93222),c=i(93736),d=new s({Extends:o,Mixins:[n.AlphaSingle,n.Visible],initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),o.call(this),this.scene,this.sceneManager,this.scaleManager,this.cameraManager,this.id=0,this.name="",this.roundPixels=!1,this.useBounds=!1,this.worldView=new h,this.dirty=!0,this._x=t,this._y=e,this._width=i,this._height=s,this._bounds=new h,this._scrollX=0,this._scrollY=0,this._zoomX=1,this._zoomY=1,this._rotation=0,this.matrix=new l,this.transparent=!0,this.backgroundColor=u("rgba(0,0,0,0)"),this.disableCull=!1,this.culledObjects=[],this.midPoint=new c(i/2,s/2),this.originX=.5,this.originY=.5,this._customViewport=!1,this.mask=null,this._maskCamera=null,this.renderList=[],this.isSceneCamera=!0},addToRenderList:function(t){this.renderList.push(t)},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this},getScroll:function(t,e,i){void 0===i&&(i=new c);var s=.5*this.width,n=.5*this.height;return i.x=t-s,i.y=e-n,this.useBounds&&(i.x=this.clampX(i.x),i.y=this.clampY(i.y)),i},centerOnX:function(t){var e=.5*this.width;return this.midPoint.x=t,this.scrollX=t-e,this.useBounds&&(this.scrollX=this.clampX(this.scrollX)),this},centerOnY:function(t){var e=.5*this.height;return this.midPoint.y=t,this.scrollY=t-e,this.useBounds&&(this.scrollY=this.clampY(this.scrollY)),this},centerOn:function(t,e){return this.centerOnX(t),this.centerOnY(e),this},centerToBounds:function(){if(this.useBounds){var t=this._bounds,e=.5*this.width,i=.5*this.height;this.midPoint.set(t.centerX,t.centerY),this.scrollX=t.centerX-e,this.scrollY=t.centerY-i}return this},centerToSize:function(){return this.scrollX=.5*this.width,this.scrollY=.5*this.height,this},cull:function(t){if(this.disableCull)return t;var e=this.matrix.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(!o)return t;var a=e[4],h=e[5],l=this.scrollX,u=this.scrollY,c=this.width,d=this.height,f=this.y,p=f+d,v=this.x,g=v+c,m=this.culledObjects,y=t.length;o=1/o,m.length=0;for(var x=0;xv&&S*i+E*n+af&&S*s+E*r+hn&&(t=n),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,s=e.y+(i-this.height)/2,n=Math.max(s,s+e.height-i);return tn&&(t=n),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=r(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=u(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,s,n){return void 0===n&&(n=!1),this._bounds.setTo(t,e,i,s),this.dirty=!0,this.useBounds=!0,n?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},getBounds:function(t){void 0===t&&(t=new h);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,s){return this.x=t,this.y=e,this.width=i,this.height=s,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(a.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=d},47751:(t,e,i)=>{var s=i(51052),n=i(79993),r=i(82897),o=i(56694),a=i(64937),h=i(53030),l=i(89787),u=i(42798),c=i(74118),d=i(93736),f=new o({Extends:s,Mixins:[a.PostPipeline],initialize:function(t,e,i,n){s.call(this,t,e,i,n),this.initPostPipeline(),this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new d(1,1),this.followOffset=new d,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new c(0,0,t,e),this._follow){var i=this.width/2,s=this.height/2,r=this._follow.x-this.followOffset.x,o=this._follow.y-this.followOffset.y;this.midPoint.set(r,o),this.scrollX=r-i,this.scrollY=o-s}n(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,s,n,r){return this.fadeEffect.start(!1,t,e,i,s,!0,n,r)},fadeOut:function(t,e,i,s,n,r){return this.fadeEffect.start(!0,t,e,i,s,!0,n,r)},fadeFrom:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!1,t,e,i,s,n,r,o)},fade:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!0,t,e,i,s,n,r,o)},flash:function(t,e,i,s,n,r,o){return this.flashEffect.start(t,e,i,s,n,r,o)},shake:function(t,e,i,s,n){return this.shakeEffect.start(t,e,i,s,n)},pan:function(t,e,i,s,n,r,o){return this.panEffect.start(t,e,i,s,n,r,o)},rotateTo:function(t,e,i,s,n,r,o){return this.rotateToEffect.start(t,e,i,s,n,r,o)},zoomTo:function(t,e,i,s,n,r){return this.zoomEffect.start(t,e,i,s,n,r)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,s=.5*e,r=this.zoom,o=this.matrix,a=t*this.originX,h=e*this.originY,c=this._follow,d=this.deadzone,f=this.scrollX,p=this.scrollY;d&&n(d,this.midPoint.x,this.midPoint.y);var v=!1;if(this.roundPixels&&(a=Math.floor(a),h=Math.floor(h)),c&&!this.panEffect.isRunning){var g=this.lerp,m=c.x-this.followOffset.x,y=c.y-this.followOffset.y;this.roundPixels&&(m=Math.floor(m),y=Math.floor(y)),d?(md.right&&(f=u(f,f+(m-d.right),g.x)),yd.bottom&&(p=u(p,p+(y-d.bottom),g.y))):(f=u(f,m-a,g.x),p=u(p,y-h,g.y)),v=!0}this.useBounds&&(f=this.clampX(f),p=this.clampY(p)),this.roundPixels&&(f=Math.floor(f),p=Math.floor(p)),this.scrollX=f,this.scrollY=p;var x=f+i,T=p+s;this.midPoint.set(x,T);var w=t/r,b=e/r,S=x-w/2,E=T-b/2;this.roundPixels&&(S=Math.floor(S),E=Math.floor(E)),this.worldView.setTo(S,E,w,b),o.applyITRS(Math.floor(this.x+a),Math.floor(this.y+h),this.rotation,r,r),o.translate(-a,-h),this.shakeEffect.preRender(),v&&this.emit(l.FOLLOW_UPDATE,this,c)},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,s,n,o){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===s&&(s=i),void 0===n&&(n=0),void 0===o&&(o=n),this._follow=t,this.roundPixels=e,i=r(i,0,1),s=r(s,0,1),this.lerp.set(i,s),this.followOffset.set(n,o);var a=this.width/2,h=this.height/2,l=t.x-n,u=t.y-o;return this.midPoint.set(l,u),this.scrollX=l-a,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),s.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},62382:(t,e,i)=>{var s=i(47751),n=i(56694),r=i(72632),o=i(91963),a=i(94287),h=i(40444),l=i(7599),u=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new s(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,n,r,o){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===n&&(n=this.scene.sys.scale.height),void 0===r&&(r=!1),void 0===o&&(o="");var a=new s(t,e,i,n);return a.setName(o),a.setScene(this.scene),a.setRoundPixels(this.roundPixels),a.id=this.getNextID(),this.cameras.push(a),r&&(this.main=a),a},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var s=!1,n=0;n0){r.preRender();var o=this.getVisibleChildren(e.getChildren(),r);t.render(i,o,r)}}},getVisibleChildren:function(t,e){return t.filter((function(t){return t.willRender(e)}))},resetAll:function(){for(var t=0;t{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.isComplete=!1,this.direction=!0,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=0,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a,h){if(void 0===t&&(t=!0),void 0===e&&(e=1e3),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=0),void 0===o&&(o=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),!o&&this.isRunning)return this.camera;this.isRunning=!0,this.isComplete=!1,this.duration=e,this.direction=t,this.progress=0,this.red=i,this.green=s,this.blue=n,this.alpha=t?Number.MIN_VALUE:1,this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h;var l=t?r.FADE_OUT_START:r.FADE_IN_START;return this.camera.emit(l,this.camera,this,e,i,s,n),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=1,this.progress=0,this._elapsed=0,this._alpha,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a){return void 0===t&&(t=250),void 0===e&&(e=255),void 0===i&&(i=255),void 0===s&&(s=255),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===a&&(a=this.camera.scene),!n&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,this.red=e,this.green=i,this.blue=s,this._alpha=this.alpha,this._elapsed=0,this._onUpdate=o,this._onUpdateScope=a,this.camera.emit(r.FLASH_START,this.camera,this,t,e,i,s)),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=i(93736),h=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=new a,this.current=new a,this.destination=new a,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=r.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene);var l=this.camera;return!n&&this.isRunning||(this.isRunning=!0,this.duration=i,this.progress=0,this.source.set(l.scrollX,l.scrollY),this.destination.set(t,e),l.getScroll(t,e,this.current),"string"==typeof s&&r.hasOwnProperty(s)?this.ease=r[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.camera.emit(o.PAN_START,this.camera,this,i,t,e)),l},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=i(35060),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=0,this.current=0,this.destination=0,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope,this.clockwise=!0,this.shortestPath=!1},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=o.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),void 0===e&&(e=!1),this.shortestPath=e;var l=t;t<0?(l=-1*t,this.clockwise=!1):this.clockwise=!0;var u=360*Math.PI/180;l-=Math.floor(l/u)*u;var c=this.camera;if(!n&&this.isRunning)return c;if(this.isRunning=!0,this.duration=i,this.progress=0,this.source=c.rotation,this.destination=l,"string"==typeof s&&o.hasOwnProperty(s)?this.ease=o[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.shortestPath){var d=0,f=0;(d=this.destination>this.source?Math.abs(this.destination-this.source):Math.abs(this.destination+u)-this.source)<(f=this.source>this.destination?Math.abs(this.source-this.destination):Math.abs(this.source+u)-this.destination)?this.clockwise=!0:d>f&&(this.clockwise=!1)}return this.camera.emit(r.ROTATE_START,this.camera,this,i,l),c},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed=l?Math.abs(h-l):Math.abs(h+a)-l;var u=0;u=this.clockwise?n.rotation+o*r:n.rotation-o*r,n.rotation=u,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,u)}else n.rotation=this.destination,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,this.destination),this.effectComplete()}},effectComplete:function(){this._onUpdate=null,this._onUpdateScope=null,this.isRunning=!1,this.camera.emit(r.ROTATE_COMPLETE,this.camera,this)},reset:function(){this.isRunning=!1,this._onUpdate=null,this._onUpdateScope=null},destroy:function(){this.reset(),this.camera=null,this.source=null,this.destination=null}});t.exports=a},3241:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(89787),o=i(93736),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.intensity=new o,this.progress=0,this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n){return void 0===t&&(t=100),void 0===e&&(e=.05),void 0===i&&(i=!1),void 0===s&&(s=null),void 0===n&&(n=this.camera.scene),!i&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,"number"==typeof e?this.intensity.set(e):this.intensity.set(e.x,e.y),this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate=s,this._onUpdateScope=n,this.camera.emit(r.SHAKE_START,this.camera,this,t,e)),this.camera},preRender:function(){this.isRunning&&this.camera.matrix.translate(this._offsetX,this._offsetY)},update:function(t,e){if(this.isRunning)if(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=1,this.destination=1,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a){void 0===e&&(e=1e3),void 0===i&&(i=r.Linear),void 0===s&&(s=!1),void 0===n&&(n=null),void 0===a&&(a=this.camera.scene);var h=this.camera;return!s&&this.isRunning||(this.isRunning=!0,this.duration=e,this.progress=0,this.source=h.zoom,this.destination=t,"string"==typeof i&&r.hasOwnProperty(i)?this.ease=r[i]:"function"==typeof i&&(this.ease=i),this._elapsed=0,this._onUpdate=n,this._onUpdateScope=a,this.camera.emit(o.ZOOM_START,this.camera,this,e,t)),h},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._elapsed{t.exports={Fade:i(92522),Flash:i(22151),Pan:i(37551),Shake:i(3241),RotateTo:i(1771),Zoom:i(13383)}},39577:t=>{t.exports="cameradestroy"},85373:t=>{t.exports="camerafadeincomplete"},92057:t=>{t.exports="camerafadeinstart"},1903:t=>{t.exports="camerafadeoutcomplete"},96131:t=>{t.exports="camerafadeoutstart"},85409:t=>{t.exports="cameraflashcomplete"},25500:t=>{t.exports="cameraflashstart"},44071:t=>{t.exports="followupdate"},19818:t=>{t.exports="camerapancomplete"},80002:t=>{t.exports="camerapanstart"},87966:t=>{t.exports="postrender"},74217:t=>{t.exports="prerender"},34805:t=>{t.exports="camerarotatecomplete"},30408:t=>{t.exports="camerarotatestart"},49856:t=>{t.exports="camerashakecomplete"},69189:t=>{t.exports="camerashakestart"},67657:t=>{t.exports="camerazoomcomplete"},14229:t=>{t.exports="camerazoomstart"},89787:(t,e,i)=>{t.exports={DESTROY:i(39577),FADE_IN_COMPLETE:i(85373),FADE_IN_START:i(92057),FADE_OUT_COMPLETE:i(1903),FADE_OUT_START:i(96131),FLASH_COMPLETE:i(85409),FLASH_START:i(25500),FOLLOW_UPDATE:i(44071),PAN_COMPLETE:i(19818),PAN_START:i(80002),POST_RENDER:i(87966),PRE_RENDER:i(74217),ROTATE_COMPLETE:i(34805),ROTATE_START:i(30408),SHAKE_COMPLETE:i(49856),SHAKE_START:i(69189),ZOOM_COMPLETE:i(67657),ZOOM_START:i(14229)}},32356:(t,e,i)=>{t.exports={Camera:i(47751),BaseCamera:i(51052),CameraManager:i(62382),Effects:i(53030),Events:i(89787)}},84219:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.speedX=0,this.speedY=0;var e=n(t,"speed",null);"number"==typeof e?(this.speedX=e,this.speedY=e):(this.speedX=n(t,"speed.x",0),this.speedY=n(t,"speed.y",0)),this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this.up&&this.up.isDown?e.scrollY-=this.speedY*t|0:this.down&&this.down.isDown&&(e.scrollY+=this.speedY*t|0),this.left&&this.left.isDown?e.scrollX-=this.speedX*t|0:this.right&&this.right.isDown&&(e.scrollX+=this.speedX*t|0),this.zoomIn&&this.zoomIn.isDown?(e.zoom-=this.zoomSpeed,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},69370:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=n(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=n(t,"acceleration.x",0),this.accelY=n(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=n(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=n(t,"drag.x",0),this.dragY=n(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var s=n(t,"maxSpeed",null);"number"==typeof s?(this.maxSpeedX=s,this.maxSpeedY=s):(this.maxSpeedX=n(t,"maxSpeed.x",0),this.maxSpeedY=n(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},6524:(t,e,i)=>{t.exports={FixedKeyControl:i(84219),SmoothedKeyControl:i(69370)}},44143:(t,e,i)=>{t.exports={Controls:i(6524),Scene2D:i(32356)}},86459:(t,e,i)=>{var s={VERSION:"3.61.0-beta.1",BlendModes:i(95723),ScaleModes:i(27394),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=s},14033:(t,e,i)=>{var s=i(56694),n=i(86459),r=i(18360),o=i(77290),a=i(72632),h=i(10850),l=i(42911),u=i(72283),c=i(5923),d=i(65641),f=i(93222),p=new s({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.renderType=h(t,"type",n.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),c.RND=new c.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io"),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=o.browser.es2019?1:0),o.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",o.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#ff0000","#ffff00","#00ff00","#00ffff","#000000"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null);var i=h(t,"render",null);this.pipeline=h(i,"pipeline",null,t),this.autoMobilePipeline=h(i,"autoMobilePipeline",!0,t),this.defaultPipeline=h(i,"defaultPipeline",d.MULTI_PIPELINE,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.pixelArt=h(i,"pixelArt",1!==this.zoom,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",4096,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t);var s=h(t,"backgroundColor",0);this.backgroundColor=f(s),this.transparent&&(this.backgroundColor=f(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",o.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowFXQuality=h(t,"fx.glow.quality",.1),this.glowFXDistance=h(t,"fx.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var p=h(t,"plugins",null),v=r.DefaultScene;p&&(Array.isArray(p)?this.defaultPlugins=p:l(p)&&(this.installGlobalPlugins=a(p,"global",[]),this.installScenePlugins=a(p,"scene",[]),Array.isArray(p.default)?v=p.default:Array.isArray(p.defaultMerge)&&(v=v.concat(p.defaultMerge)))),this.defaultPlugins=v;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=n.WEBGL:window.FORCE_CANVAS&&(this.renderType=n.CANVAS))}});t.exports=p},50150:(t,e,i)=>{var s=i(70616),n=i(61068),r=i(86459),o=i(90185);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===r.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==r.HEADLESS)if(e.renderType===r.AUTO&&(e.renderType=o.webGL?r.WEBGL:r.CANVAS),e.renderType===r.WEBGL){if(!o.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==r.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!o.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||n.disableSmoothing();var a,h,l=t.scale.baseSize,u=l.width,c=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=c):t.canvas=n.create(t,u,c,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||s.setCrisp(t.canvas),e.renderType!==r.HEADLESS)&&(a=i(91135),h=i(11857),e.renderType===r.WEBGL?t.renderer=new h(t):(t.renderer=new a(t),t.context=t.renderer.gameContext))}},77291:(t,e,i)=>{var s=i(86459);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===s.CANVAS?i="Canvas":e.renderType===s.HEADLESS&&(i="Headless");var n,r=e.audio,o=t.device.audio;if(n=o.webAudio&&!r.disableWebAudio?"Web Audio":r.noAudio||!o.webAudio&&!o.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+s.VERSION+" / https://phaser.io");else{var a,h="",l=[h];if(Array.isArray(e.bannerBackgroundColor))e.bannerBackgroundColor.forEach((function(t){h=h.concat("%c "),l.push("background: "+t),a=t})),l[l.length-1]="color: "+e.bannerTextColor+"; background: "+a;else h=h.concat("%c "),l.push("color: "+e.bannerTextColor+"; background: "+e.bannerBackgroundColor);l.push("background: transparent"),e.gameTitle&&(h=h.concat(e.gameTitle),e.gameVersion&&(h=h.concat(" v"+e.gameVersion)),e.hidePhaser||(h=h.concat(" / ")));e.hidePhaser||(h=h.concat("Phaser v"+s.VERSION+" ("+i+" | "+n+")")),h=h.concat(" %c 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x(this,this.config),this.pendingDestroy=!1,this.removeCanvas=!1,this.noReturn=!1,this.hasFocus=!1,this.isPaused=!1,p(this.boot.bind(this))},boot:function(){y.hasCore("EventEmitter")?(this.isBooted=!0,this.config.preBoot(this),this.scale.preBoot(),u(this),l(this),d(this),s(this.canvas,this.config.parent),this.textures.once(b.READY,this.texturesReady,this),this.events.emit(g.BOOT)):console.warn("Aborting. 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i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e),this.scene.isProcessing=!1,i.emit(g.PRE_RENDER,null,t,e),i.emit(g.POST_RENDER,null,t,e)}},onHidden:function(){this.loop.pause(),this.events.emit(g.PAUSE)},pause:function(){var t=this.isPaused;this.isPaused=!0,t||this.events.emit(g.PAUSE)},onVisible:function(){this.loop.resume(),this.events.emit(g.RESUME)},resume:function(){var t=this.isPaused;this.isPaused=!1,t&&this.events.emit(g.RESUME)},onBlur:function(){this.hasFocus=!1,this.loop.blur()},onFocus:function(){this.hasFocus=!0,this.loop.focus()},getFrame:function(){return this.loop.frame},getTime:function(){return this.loop.now},destroy:function(t,e){void 0===e&&(e=!1),this.pendingDestroy=!0,this.removeCanvas=t,this.noReturn=e},runDestroy:function(){this.scene.destroy(),this.events.emit(g.DESTROY),this.events.removeAllListeners(),this.renderer&&this.renderer.destroy(),this.removeCanvas&&this.canvas&&(o.remove(this.canvas),this.canvas.parentNode&&this.canvas.parentNode.removeChild(this.canvas)),this.domContainer&&this.domContainer.parentNode.removeChild(this.domContainer),this.loop.destroy(),this.pendingDestroy=!1}});t.exports=_},26617:(t,e,i)=>{var s=i(56694),n=i(10850),r=i(72283),o=i(27385),a=new s({initialize:function(t,e){this.game=t,this.raf=new 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t=window.performance.now();this.time=t,this.lastTime=t,this.nextFpsUpdate=t+1e3,this.framesThisSecond=0;for(var e=0;e0||!this.inFocus)&&(this._coolDown--,t=Math.min(t,this._target)),t>this._min&&(t=i[e],t=Math.min(t,this._min)),i[e]=t,this.deltaIndex++,this.deltaIndex>=s&&(this.deltaIndex=0);for(var n=0,r=0;r=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.delta>=this._limitRate&&(this.callback(t,this.delta),this.delta=0),this.lastTime=t,this.frame++},step:function(t){this.now=t;var e=Math.max(0,t-this.lastTime);this.rawDelta=e,this.time+=this.rawDelta,this.smoothStep&&(e=this.smoothDelta(e)),this.delta=e,t>=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.callback(t,e),this.lastTime=t,this.frame++},tick:function(){var t=window.performance.now();this.hasFpsLimit?this.stepLimitFPS(t):this.step(t)},sleep:function(){this.running&&(this.raf.stop(),this.running=!1)},wake:function(t){void 0===t&&(t=!1);var e=window.performance.now();if(!this.running){t&&(this.startTime+=-this.lastTime+(this.lastTime+e));var i=this.hasFpsLimit?this.stepLimitFPS.bind(this):this.step.bind(this);this.raf.start(i,this.forceSetTimeOut,this._target),this.running=!0,this.nextFpsUpdate=e+1e3,this.framesThisSecond=0,this.fpsLimitTriggered=!1,this.tick()}},getDuration:function(){return Math.round(this.lastTime-this.startTime)/1e3},getDurationMS:function(){return Math.round(this.lastTime-this.startTime)},stop:function(){return this.running=!1,this.started=!1,this.raf.stop(),this},destroy:function(){this.stop(),this.raf.destroy(),this.raf=null,this.game=null,this.callback=null}});t.exports=a},26493:(t,e,i)=>{var s=i(97081);t.exports=function(t){var e,i=t.events;if(void 0!==document.hidden)e="visibilitychange";else{["webkit","moz","ms"].forEach((function(t){void 0!==document[t+"Hidden"]&&(document.hidden=function(){return 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t&&t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(a.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(h.REMOVED_FROM_SCENE,this,this.scene)),this},removeFromUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.remove(this),this},destroy:function(t){this.scene&&!this.ignoreDestroy&&(void 0===t&&(t=!1),this.preDestroy&&this.preDestroy.call(this),this.emit(a.DESTROY,this,t),this.removeAllListeners(),this.postPipelines&&this.resetPostPipeline(!0),this.removeFromDisplayList(),this.removeFromUpdateList(),this.input&&(this.scene.sys.input.clear(this),this.input=void 0),this.data&&(this.data.destroy(),this.data=void 0),this.body&&(this.body.destroy(),this.body=void 0),this.preFX&&(this.preFX.destroy(),this.preFX=void 0),this.postFX&&(this.postFX.destroy(),this.postFX=void 0),this.active=!1,this.visible=!1,this.scene=void 0,this.parentContainer=void 0)}});l.RENDER_MASK=15,t.exports=l},99325:(t,e,i)=>{var s=i(56694),n=i(91963),r=i(7599),o=new s({initialize:function(t){this.scene=t,this.systems=t.sys,this.events=t.sys.events,this.displayList,this.updateList,this.events.once(r.BOOT,this.boot,this),this.events.on(r.START,this.start,this)},boot:function(){this.displayList=this.systems.displayList,this.updateList=this.systems.updateList,this.events.once(r.DESTROY,this.destroy,this)},start:function(){this.events.once(r.SHUTDOWN,this.shutdown,this)},shutdown:function(){this.events.off(r.SHUTDOWN,this.shutdown,this)},destroy:function(){this.shutdown(),this.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.events=null,this.displayList=null,this.updateList=null}});o.register=function(t,e){o.prototype.hasOwnProperty(t)||(o.prototype[t]=e)},o.remove=function(t){o.prototype.hasOwnProperty(t)&&delete o.prototype[t]},n.register("GameObjectCreator",o,"make"),t.exports=o},61286:(t,e,i)=>{var s=i(56694),n=i(91963),r=i(7599),o=new 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s=i(69360),n=new s,r=new s,o=new s,a={camera:n,sprite:r,calc:o};t.exports=function(t,e,i){var s=n,h=r,l=o;return h.applyITRS(t.x,t.y,t.rotation,t.scaleX,t.scaleY),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),h.e=t.x,h.f=t.y):(h.e-=e.scrollX*t.scrollFactorX,h.f-=e.scrollY*t.scrollFactorY),s.multiply(h,l),a}},92034:(t,e,i)=>{var s=i(56694),n=i(74623),r=i(91963),o=i(7599),a=new s({Extends:n,initialize:function(t){n.call(this),this.checkQueue=!0,this.scene=t,this.systems=t.sys,t.sys.events.once(o.BOOT,this.boot,this),t.sys.events.on(o.START,this.start,this)},boot:function(){this.systems.events.once(o.DESTROY,this.destroy,this)},start:function(){var t=this.systems.events;t.on(o.PRE_UPDATE,this.update,this),t.on(o.UPDATE,this.sceneUpdate,this),t.once(o.SHUTDOWN,this.shutdown,this)},sceneUpdate:function(t,e){for(var i=this._active,s=i.length,n=0;n{t.exports=function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p){var v=i.x-e.displayOriginX+n,g=i.y-e.displayOriginY+r,m=v+i.w,y=g+i.h,x=o.getXRound(v,g,a),T=o.getYRound(v,g,a),w=o.getXRound(v,y,a),b=o.getYRound(v,y,a),S=o.getXRound(m,y,a),E=o.getYRound(m,y,a),A=o.getXRound(m,g,a),C=o.getYRound(m,g,a);t.batchQuad(e,x,T,w,b,S,E,A,C,s.u0,s.v0,s.u1,s.v1,h,l,u,c,d,f,p)}},82173:t=>{t.exports=function(t,e,i,s){if(void 0===i&&(i=!1),void 0===s)return s={local:{x:0,y:0,width:0,height:0},global:{x:0,y:0,width:0,height:0},lines:{shortest:0,longest:0,lengths:null,height:0},wrappedText:"",words:[],characters:[],scaleX:0,scaleY:0};var n,r,o,a,h=t.text,l=h.length,u=t.maxWidth,c=t.wordWrapCharCode,d=Number.MAX_VALUE,f=Number.MAX_VALUE,p=0,v=0,g=t.fontData.chars,m=t.fontData.lineHeight,y=t.letterSpacing,x=t.lineSpacing,T=0,w=0,b=0,S=null,E=t._align,A=0,C=0,_=t.fontSize/t.fontData.size,M=_*t.scaleX,P=_*t.scaleY,R=null,O=0,L=[],F=Number.MAX_VALUE,D=0,I=0,k=0,B=[],N=[],X=null;if(u>0){for(n=0;nu||H-z>u?(G.push(V.i-1),V.cr?(G.push(V.i+V.word.length),z=0,Y=null):Y=V):V.cr&&(G.push(V.i+V.word.length),z=0,Y=null)}for(n=G.length-1;n>=0;n--)r=h,o=G[n],a="\n",h=r.substr(0,o)+a+r.substr(o+1);s.wrappedText=h,l=h.length,B=[],X=null}var j=0;for(n=0;nA&&(d=A),f>C&&(f=C);var K=A+S.xAdvance,Z=C+m;pD&&(D=k),kD&&(D=k),k0)for(var Q=0;Q{var s=i(31476);t.exports=function(t,e,i,n,r,o,a){var h=t.sys.textures.get(i),l=h.get(n),u=t.sys.cache.xml.get(r);if(l&&u){var c=s(u,l,o,a,h);return t.sys.cache.bitmapFont.add(e,{data:c,texture:i,frame:n,fromAtlas:!0}),!0}return!1}},39860:(t,e,i)=>{var s=i(10850);t.exports=function(t,e){var 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s=i(66863),n=i(98611),r={Parse:i(39860)};r=n(!1,r,s),t.exports=r},66863:t=>{t.exports={TEXT_SET1:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~",TEXT_SET2:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ",TEXT_SET3:"ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ",TEXT_SET4:"ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789",TEXT_SET5:"ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789",TEXT_SET6:"ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789\"(),-.' 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s=i(49584);t.exports=function(t,e,i,n){var r=e._text,o=r.length,a=t.currentContext;if(0!==o&&s(t,a,e,i,n)){i.addToRenderList(e);var h=e.fromAtlas?e.frame:e.texture.frames.__BASE,l=e.displayCallback,u=e.callbackData,c=e.fontData.chars,d=e.fontData.lineHeight,f=e._letterSpacing,p=0,v=0,g=0,m=null,y=0,x=0,T=0,w=0,b=0,S=0,E=null,A=0,C=e.frame.source.image,_=h.cutX,M=h.cutY,P=0,R=0,O=e._fontSize/e.fontData.size,L=e._align,F=0,D=0;e.getTextBounds(!1);var I=e._bounds.lines;1===L?D=(I.longest-I.lengths[0])/2:2===L&&(D=I.longest-I.lengths[0]),a.translate(-e.displayOriginX,-e.displayOriginY);var k=i.roundPixels;e.cropWidth>0&&e.cropHeight>0&&(a.beginPath(),a.rect(0,0,e.cropWidth,e.cropHeight),a.clip());for(var B=0;B{var s=i(13468),n=i(88933),r=i(99325),o=i(20494);r.register("dynamicBitmapText",(function(t,e){void 0===t&&(t={});var i=o(t,"font",""),r=o(t,"text",""),a=o(t,"size",!1),h=new s(this.scene,0,0,i,r,a);return void 0!==e&&(t.add=e),n(this.scene,h,t),h}))},94145:(t,e,i)=>{var s=i(13468);i(61286).register("dynamicBitmapText",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,n,r))}))},88899:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(16873),r=i(93438),t.exports={renderWebGL:n,renderCanvas:r}},16873:(t,e,i)=>{var s=i(73329),n=i(69360),r=i(75512),o=new n;t.exports=function(t,e,i,n){var a=e.text,h=a.length;if(0!==h){i.addToRenderList(e);var l=t.pipelines.set(e.pipeline,e),u=s(e,i,n);t.pipelines.preBatch(e);var c=u.sprite,d=u.calc,f=o,p=e.cropWidth>0||e.cropHeight>0;p&&(l.flush(),t.pushScissor(d.tx,d.ty,e.cropWidth*d.scaleX,e.cropHeight*d.scaleY));var v,g,m=e.frame.glTexture,y=e.tintFill,x=r.getTintAppendFloatAlpha(e.tintTopLeft,i.alpha*e._alphaTL),T=r.getTintAppendFloatAlpha(e.tintTopRight,i.alpha*e._alphaTR),w=r.getTintAppendFloatAlpha(e.tintBottomLeft,i.alpha*e._alphaBL),b=r.getTintAppendFloatAlpha(e.tintBottomRight,i.alpha*e._alphaBR),S=l.setGameObject(e),E=0,A=0,C=0,_=0,M=e.letterSpacing,P=0,R=0,O=e.scrollX,L=e.scrollY,F=e.fontData,D=F.chars,I=F.lineHeight,k=e.fontSize/F.size,B=0,N=e._align,X=0,U=0,Y=e.getTextBounds(!1);e.maxWidth>0&&(h=(a=Y.wrappedText).length);var z=e._bounds.lines;1===N?U=(z.longest-z.lengths[0])/2:2===N&&(U=z.longest-z.lengths[0]);for(var G=i.roundPixels,V=e.displayCallback,W=e.callbackData,H=0;H{var s=i(56694),n=i(82897),r=i(64937),o=i(89980),a=i(82173),h=i(68298),l=i(31476),u=i(74118),c=i(84557),d=new s({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Texture,r.Tint,r.Transform,r.Visible,c],initialize:function(t,e,i,s,n,r,h){void 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s=i(72283),n=s,r=s;n=i(26372),r=i(97545),t.exports={renderWebGL:n,renderCanvas:r}},26372:(t,e,i)=>{var s=i(8810),n=i(73329),r=i(75512);t.exports=function(t,e,i,o){if(0!==e._text.length){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=n(e,i,o).calc;t.pipelines.preBatch(e);var l,u,c,d=i.roundPixels,f=i.alpha,p=e.charColors,v=e.tintFill,g=r.getTintAppendFloatAlpha,m=g(e.tintTopLeft,f*e._alphaTL),y=g(e.tintTopRight,f*e._alphaTR),x=g(e.tintBottomLeft,f*e._alphaBL),T=g(e.tintBottomRight,f*e._alphaBR),w=e.frame.glTexture,b=a.setGameObject(e),S=e.getTextBounds(!1).characters,E=e.dropShadowX,A=e.dropShadowY;if(0!==E||0!==A){var C=e.dropShadowColor,_=e.dropShadowAlpha,M=g(C,f*_*e._alphaTL),P=g(C,f*_*e._alphaTR),R=g(C,f*_*e._alphaBL),O=g(C,f*_*e._alphaBR);for(l=0;l{var s=i(92246),n=i(41664),r=i(56694),o=i(64937),a=i(82047),h=i(89980),l=i(71207),u=new 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n=e.getRenderList();if(0!==n.length){var r=t.currentContext,o=i.alpha*e.alpha;if(0!==o){i.addToRenderList(e),r.globalCompositeOperation=t.blendModes[e.blendMode],r.imageSmoothingEnabled=!e.frame.source.scaleMode;var a=e.x-i.scrollX*e.scrollFactorX,h=e.y-i.scrollY*e.scrollFactorY;r.save(),s&&s.copyToContext(r);for(var l=i.roundPixels,u=0;u0&&p.height>0&&(r.save(),r.translate(c.x+a,c.y+h),r.scale(m,y),r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v,g,p.width,p.height),r.restore())):(l&&(v=Math.round(v),g=Math.round(g)),p.width>0&&p.height>0&&r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v+c.x+a,g+c.y+h,p.width,p.height)))}r.restore()}}}},68452:(t,e,i)=>{var s=i(52816),n=i(88933),r=i(99325),o=i(20494);r.register("blitter",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),a=new s(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),n(this.scene,a,t),a}))},38906:(t,e,i)=>{var s=i(52816);i(61286).register("blitter",(function(t,e,i,n){return 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this.flipX=!1,this.flipY=!1,this},reset:function(t,e,i){return this.x=t,this.y=e,this.flipX=!1,this.flipY=!1,this._alpha=1,this._visible=!0,this.parent.dirty=!0,i&&this.setFrame(i),this},setPosition:function(t,e){return this.x=t,this.y=e,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},setVisible:function(t){return this.visible=t,this},setAlpha:function(t){return this.alpha=t,this},setTint:function(t){return this.tint=t,this},destroy:function(){this.parent.dirty=!0,this.parent.children.remove(this),this.parent=void 0,this.frame=void 0,this.data=void 0},visible:{get:function(){return this._visible},set:function(t){this.parent.dirty|=this._visible!==t,this._visible=t}},alpha:{get:function(){return this._alpha},set:function(t){this.parent.dirty|=this._alpha>0!=t>0,this._alpha=t}}});t.exports=r},97123:(t,e,i)=>{var s=i(82897),n={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,n){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=s(t,0,1),this._alphaTR=s(e,0,1),this._alphaBL=s(i,0,1),this._alphaBR=s(n,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=s(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=s(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=s(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=s(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=n},15720:(t,e,i)=>{var s=i(82897),n={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=n},69732:(t,e,i)=>{var s=i(95723),n={_blendMode:s.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=s[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=n},28284:t=>{t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},85293:t=>{var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},14975:t=>{var e={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this}};t.exports=e},88677:(t,e,i)=>{var s=i(56694),n=i(96910),r=i(72677),o=new s({initialize:function(t,e){this.gameObject=t,this.isPost=e,this.enabled=!1,this.list=[],this.padding=0},setPadding:function(t){return void 0===t&&(t=0),this.padding=t,this.gameObject},onFXCopy:function(){},onFX:function(){},enable:function(t){if(!this.isPost){var e=this.gameObject.scene.sys.renderer;e&&e.pipelines?(this.gameObject.pipeline=e.pipelines.FX_PIPELINE,void 0!==t&&(this.padding=t),this.enabled=!0):this.enabled=!1}},clear:function(){if(this.isPost)this.gameObject.resetPostPipeline(!0);else{for(var t=this.list,e=0;e{t.exports={flipX:!1,flipY:!1,toggleFlipX:function(){return this.flipX=!this.flipX,this},toggleFlipY:function(){return this.flipY=!this.flipY,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this}}},80693:(t,e,i)=>{var s=i(74118),n=i(2386),r=i(93736),o={prepareBoundsOutput:function(t,e){(void 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r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getRightCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getBottomLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBounds:function(t){var e,i,n,r,o,a,h,l;if(void 0===t&&(t=new s),this.parentContainer){var u=this.parentContainer.getBoundsTransformMatrix();this.getTopLeft(t),u.transformPoint(t.x,t.y,t),e=t.x,i=t.y,this.getTopRight(t),u.transformPoint(t.x,t.y,t),n=t.x,r=t.y,this.getBottomLeft(t),u.transformPoint(t.x,t.y,t),o=t.x,a=t.y,this.getBottomRight(t),u.transformPoint(t.x,t.y,t),h=t.x,l=t.y}else this.getTopLeft(t),e=t.x,i=t.y,this.getTopRight(t),n=t.x,r=t.y,this.getBottomLeft(t),o=t.x,a=t.y,this.getBottomRight(t),h=t.x,l=t.y;return t.x=Math.min(e,n,o,h),t.y=Math.min(i,r,a,l),t.width=Math.max(e,n,o,h)-t.x,t.height=Math.max(i,r,a,l)-t.y,t}};t.exports=o},39171:(t,e,i)=>{var s=i(76756),n=i(63037),r={mask:null,setMask:function(t){return this.mask=t,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},createBitmapMask:function(t,e,i,n,r){return void 0===t&&(this.texture||this.shader||this.geom)&&(t=this),new s(this.scene,t,e,i,n,r)},createGeometryMask:function(t){return void 0!==t||"Graphics"!==this.type&&!this.geom||(t=this),new n(this.scene,t)}};t.exports=r},28072:t=>{var e={_originComponent:!0,originX:.5,originY:.5,_displayOriginX:0,_displayOriginY:0,displayOriginX:{get:function(){return this._displayOriginX},set:function(t){this._displayOriginX=t,this.originX=t/this.width}},displayOriginY:{get:function(){return this._displayOriginY},set:function(t){this._displayOriginY=t,this.originY=t/this.height}},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this.updateDisplayOrigin()},setOriginFromFrame:function(){return this.frame&&this.frame.customPivot?(this.originX=this.frame.pivotX,this.originY=this.frame.pivotY,this.updateDisplayOrigin()):this.setOrigin()},setDisplayOrigin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displayOriginX=t,this.displayOriginY=e,this},updateDisplayOrigin:function(){return this._displayOriginX=this.originX*this.width,this._displayOriginY=this.originY*this.height,this}};t.exports=e},54211:(t,e,i)=>{var s=i(75606),n=i(63130),r=i(10850),o=i(55303),a=i(93736),h={path:null,rotateToPath:!1,pathRotationOffset:0,pathOffset:null,pathVector:null,pathDelta:null,pathTween:null,pathConfig:null,_prevDirection:o.PLAYING_FORWARD,setPath:function(t,e){void 0===e&&(e=this.pathConfig);var i=this.pathTween;return i&&i.isPlaying()&&i.stop(),this.path=t,e&&this.startFollow(e),this},setRotateToPath:function(t,e){return void 0===e&&(e=0),this.rotateToPath=t,this.pathRotationOffset=e,this},isFollowing:function(){var t=this.pathTween;return t&&t.isPlaying()},startFollow:function(t,e){void 0===t&&(t={}),void 0===e&&(e=0);var i=this.pathTween;i&&i.isPlaying()&&i.stop(),"number"==typeof t&&(t={duration:t}),t.from=r(t,"from",0),t.to=r(t,"to",1);var h=n(t,"positionOnPath",!1);this.rotateToPath=n(t,"rotateToPath",!1),this.pathRotationOffset=r(t,"rotationOffset",0);var l=r(t,"startAt",e);if(l&&(t.onStart=function(t){var e=t.data[0];e.progress=l,e.elapsed=e.duration*l;var i=e.ease(e.progress);e.current=e.start+(e.end-e.start)*i,e.setTargetValue()}),this.pathOffset||(this.pathOffset=new a(this.x,this.y)),this.pathVector||(this.pathVector=new a),this.pathDelta||(this.pathDelta=new a),this.pathDelta.reset(),t.persist=!0,this.pathTween=this.scene.sys.tweens.addCounter(t),this.path.getStartPoint(this.pathOffset),h&&(this.x=this.pathOffset.x,this.y=this.pathOffset.y),this.pathOffset.x=this.x-this.pathOffset.x,this.pathOffset.y=this.y-this.pathOffset.y,this._prevDirection=o.PLAYING_FORWARD,this.rotateToPath){var u=this.path.getPoint(.1);this.rotation=Math.atan2(u.y-this.y,u.x-this.x)+s(this.pathRotationOffset)}return this.pathConfig=t,this},pauseFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.pause(),this},resumeFollow:function(){var t=this.pathTween;return t&&t.isPaused()&&t.resume(),this},stopFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.stop(),this},pathUpdate:function(){var t=this.pathTween;if(t&&t.data){var e=t.data[0],i=this.pathDelta,n=this.pathVector;if(i.copy(n).negate(),e.state===o.COMPLETE)return this.path.getPoint(e.end,n),i.add(n),n.add(this.pathOffset),void this.setPosition(n.x,n.y);if(e.state!==o.PLAYING_FORWARD&&e.state!==o.PLAYING_BACKWARD)return;this.path.getPoint(t.getValue(),n),i.add(n),n.add(this.pathOffset);var r=this.x,a=this.y;this.setPosition(n.x,n.y);var h=this.x-r,l=this.y-a;if(0===h&&0===l)return;if(e.state!==this._prevDirection)return void(this._prevDirection=e.state);this.rotateToPath&&(this.rotation=Math.atan2(l,h)+s(this.pathRotationOffset))}}};t.exports=h},58210:(t,e,i)=>{var s=i(28699),n={defaultPipeline:null,pipeline:null,pipelineData:null,initPipeline:function(t){this.pipelineData={};var e=this.scene.sys.renderer;if(!e)return!1;var i=e.pipelines;if(i){void 0===t&&(t=i.default);var s=i.get(t);if(s)return this.defaultPipeline=s,this.pipeline=s,!0}return!1},setPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){var o=r.get(t);o&&(this.pipeline=o),e&&(this.pipelineData=i?s(e):e)}return this},setPipelineData:function(t,e){var i=this.pipelineData;return void 0===e?delete i[t]:i[t]=e,this},resetPipeline:function(t){return void 0===t&&(t=!1),this.pipeline=this.defaultPipeline,t&&(this.pipelineData={}),null!==this.pipeline},getPipelineName:function(){return this.pipeline.name}};t.exports=n},44086:(t,e,i)=>{var s=i(28699),n=i(88677),r=i(72677),o={hasPostPipeline:!1,postPipelines:null,postPipelineData:null,preFX:null,postFX:null,initPostPipeline:function(t){this.postPipelines=[],this.postPipelineData={},this.postFX=new n(this,!0),t&&(this.preFX=new n(this,!1))},setPostPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){Array.isArray(t)||(t=[t]);for(var o=0;o0,this},setPostPipelineData:function(t,e){var i=this.postPipelineData;return void 0===e?delete i[t]:i[t]=e,this},getPostPipeline:function(t){for(var e="string"==typeof t,i=this.postPipelines,s=[],n=0;n=0;s--){var n=i[s];(e&&n.name===t||!e&&n===t)&&(n.destroy(),r(i,s))}return this.hasPostPipeline=this.postPipelines.length>0,this},clearFX:function(){return this.preFX&&this.preFX.clear(),this.postFX&&this.postFX.clear(),this}};t.exports=o},45900:t=>{var e={scrollFactorX:1,scrollFactorY:1,setScrollFactor:function(t,e){return void 0===e&&(e=t),this.scrollFactorX=t,this.scrollFactorY=e,this}};t.exports=e},31654:t=>{var e={_sizeComponent:!0,width:0,height:0,displayWidth:{get:function(){return Math.abs(this.scaleX*this.frame.realWidth)},set:function(t){this.scaleX=t/this.frame.realWidth}},displayHeight:{get:function(){return Math.abs(this.scaleY*this.frame.realHeight)},set:function(t){this.scaleY=t/this.frame.realHeight}},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight;var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}};t.exports=e},82081:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this}};t.exports=n},21850:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this.isCropped&&this.frame.updateCropUVs(this._crop,this.flipX,this.flipY),this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=n},58072:t=>{var e={tintTopLeft:16777215,tintTopRight:16777215,tintBottomLeft:16777215,tintBottomRight:16777215,tintFill:!1,clearTint:function(){return this.setTint(16777215),this},setTint:function(t,e,i,s){return void 0===t&&(t=16777215),void 0===e&&(e=t,i=t,s=t),this.tintTopLeft=t,this.tintTopRight=e,this.tintBottomLeft=i,this.tintBottomRight=s,this.tintFill=!1,this},setTintFill:function(t,e,i,s){return this.setTint(t,e,i,s),this.tintFill=!0,this},tint:{set:function(t){this.setTint(t,t,t,t)}},isTinted:{get:function(){var t=16777215;return this.tintFill||this.tintTopLeft!==t||this.tintTopRight!==t||this.tintBottomLeft!==t||this.tintBottomRight!==t}}};t.exports=e},48129:t=>{t.exports=function(t){var e={name:t.name,type:t.type,x:t.x,y:t.y,depth:t.depth,scale:{x:t.scaleX,y:t.scaleY},origin:{x:t.originX,y:t.originY},flipX:t.flipX,flipY:t.flipY,rotation:t.rotation,alpha:t.alpha,visible:t.visible,blendMode:t.blendMode,textureKey:"",frameKey:"",data:{}};return t.texture&&(e.textureKey=t.texture.key,e.frameKey=t.frame.name),e}},56584:(t,e,i)=>{var s=i(83392),n=i(69360),r=i(64462),o=i(35786),a=i(62138),h=i(93736),l={hasTransformComponent:!0,_scaleX:1,_scaleY:1,_rotation:0,x:0,y:0,z:0,w:0,scale:{get:function(){return(this._scaleX+this._scaleY)/2},set:function(t){this._scaleX=t,this._scaleY=t,0===t?this.renderFlags&=-5:this.renderFlags|=4}},scaleX:{get:function(){return this._scaleX},set:function(t){this._scaleX=t,0===t?this.renderFlags&=-5:0!==this._scaleY&&(this.renderFlags|=4)}},scaleY:{get:function(){return this._scaleY},set:function(t){this._scaleY=t,0===t?this.renderFlags&=-5:0!==this._scaleX&&(this.renderFlags|=4)}},angle:{get:function(){return a(this._rotation*s.RAD_TO_DEG)},set:function(t){this.rotation=a(t)*s.DEG_TO_RAD}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=o(t)}},setPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=0),this.x=t,this.y=e,this.z=i,this.w=s,this},copyPosition:function(t){return void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.z&&(this.z=t.z),void 0!==t.w&&(this.w=t.w),this},setRandomPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),this.x=t+Math.random()*i,this.y=e+Math.random()*s,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,this},setScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.scaleX=t,this.scaleY=e,this},setX:function(t){return void 0===t&&(t=0),this.x=t,this},setY:function(t){return void 0===t&&(t=0),this.y=t,this},setZ:function(t){return void 0===t&&(t=0),this.z=t,this},setW:function(t){return void 0===t&&(t=0),this.w=t,this},getLocalTransformMatrix:function(t){return void 0===t&&(t=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY)},getWorldTransformMatrix:function(t,e){void 0===t&&(t=new n);var i=this.parentContainer;if(!i)return this.getLocalTransformMatrix(t);for(e||(e=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY);i;)e.applyITRS(i.x,i.y,i._rotation,i._scaleX,i._scaleY),e.multiply(t,t),i=i.parentContainer;return t},getLocalPoint:function(t,e,i,s){i||(i=new h),s||(s=this.scene.sys.cameras.main);var n=s.scrollX,o=s.scrollY,a=t+n*this.scrollFactorX-n,l=e+o*this.scrollFactorY-o;return this.parentContainer?this.getWorldTransformMatrix().applyInverse(a,l,i):r(a,l,this.x,this.y,this.rotation,this.scaleX,this.scaleY,i),this._originComponent&&(i.x+=this._displayOriginX,i.y+=this._displayOriginY),i},getParentRotation:function(){for(var t=0,e=this.parentContainer;e;)t+=e.rotation,e=e.parentContainer;return t}};t.exports=l},69360:(t,e,i)=>{var s=i(56694),n=i(83392),r=i(93736),o=new s({initialize:function(t,e,i,s,n,r){void 0===t&&(t=1),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=0),this.matrix=new Float32Array([t,e,i,s,n,r,0,0,1]),this.decomposedMatrix={translateX:0,translateY:0,scaleX:1,scaleY:1,rotation:0},this.quad=new Float32Array(8)},a:{get:function(){return this.matrix[0]},set:function(t){this.matrix[0]=t}},b:{get:function(){return this.matrix[1]},set:function(t){this.matrix[1]=t}},c:{get:function(){return this.matrix[2]},set:function(t){this.matrix[2]=t}},d:{get:function(){return this.matrix[3]},set:function(t){this.matrix[3]=t}},e:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},f:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},tx:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},ty:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},rotation:{get:function(){return Math.acos(this.a/this.scaleX)*(Math.atan(-this.c/this.a)<0?-1:1)}},rotationNormalized:{get:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],r=t[3];return e||i?i>0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):s||r?n.TAU-(r>0?Math.acos(-s/this.scaleY):-Math.acos(s/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3];return s[0]=n*i+o*e,s[1]=r*i+a*e,s[2]=n*-e+o*i,s[3]=r*-e+a*i,this},multiply:function(t,e){var i=this.matrix,s=t.matrix,n=i[0],r=i[1],o=i[2],a=i[3],h=i[4],l=i[5],u=s[0],c=s[1],d=s[2],f=s[3],p=s[4],v=s[5],g=void 0===e?i:e.matrix;return g[0]=u*n+c*o,g[1]=u*r+c*a,g[2]=d*n+f*o,g[3]=d*r+f*a,g[4]=p*n+v*o+h,g[5]=p*r+v*a+l,g},multiplyWithOffset:function(t,e,i){var s=this.matrix,n=t.matrix,r=s[0],o=s[1],a=s[2],h=s[3],l=e*r+i*a+s[4],u=e*o+i*h+s[5],c=n[0],d=n[1],f=n[2],p=n[3],v=n[4],g=n[5];return s[0]=c*r+d*a,s[1]=c*o+d*h,s[2]=f*r+p*a,s[3]=f*o+p*h,s[4]=v*r+g*a+l,s[5]=v*o+g*h+u,this},transform:function(t,e,i,s,n,r){var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return o[0]=t*a+e*l,o[1]=t*h+e*u,o[2]=i*a+s*l,o[3]=i*h+s*u,o[4]=n*a+r*l+c,o[5]=n*h+r*u+d,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3],h=s[4],l=s[5];return i.x=t*n+e*o+h,i.y=t*r+e*a+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=e*n-i*s;return t[0]=n/a,t[1]=-i/a,t[2]=-s/a,t[3]=e/a,t[4]=(s*o-n*r)/a,t[5]=-(e*o-i*r)/a,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){var e=this.matrix;return t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,s,n,r){var o=this.matrix;return o[0]=t,o[1]=e,o[2]=i,o[3]=s,o[4]=n,o[5]=r,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(t.translateX=e[4],t.translateY=e[5],i||s){var a=Math.sqrt(i*i+s*s);t.rotation=s>0?Math.acos(i/a):-Math.acos(i/a),t.scaleX=a,t.scaleY=o/a}else if(n||r){var h=Math.sqrt(n*n+r*r);t.rotation=.5*Math.PI-(r>0?Math.acos(-n/h):-Math.acos(n/h)),t.scaleX=o/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,s,n){var r=this.matrix,o=Math.sin(i),a=Math.cos(i);return r[4]=t,r[5]=e,r[0]=a*s,r[1]=o*s,r[2]=-o*n,r[3]=a*n,this},applyInverse:function(t,e,i){void 0===i&&(i=new r);var s=this.matrix,n=s[0],o=s[1],a=s[2],h=s[3],l=s[4],u=s[5],c=1/(n*h+a*-o);return i.x=h*c*t+-a*c*e+(u*a-l*h)*c,i.y=n*c*e+-o*c*t+(-u*n+l*o)*c,i},setQuad:function(t,e,i,s,n,r){void 0===r&&(r=this.quad);var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return r[0]=t*a+e*l+c,r[1]=t*h+e*u+d,r[2]=t*a+s*l+c,r[3]=t*h+s*u+d,r[4]=i*a+s*l+c,r[5]=i*h+s*u+d,r[6]=i*a+e*l+c,r[7]=i*h+e*u+d,n&&r.forEach((function(t,e){r[e]=Math.round(t)})),r},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var s=this.getX(t,e);return i&&(s=Math.round(s)),s},getYRound:function(t,e,i){var s=this.getY(t,e);return i&&(s=Math.round(s)),s},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=o},59694:t=>{var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},64937:(t,e,i)=>{t.exports={Alpha:i(97123),AlphaSingle:i(15720),BlendMode:i(69732),ComputedSize:i(28284),Crop:i(85293),Depth:i(14975),Flip:i(92972),FX:i(88677),GetBounds:i(80693),Mask:i(39171),Origin:i(28072),PathFollower:i(54211),Pipeline:i(58210),PostPipeline:i(44086),ScrollFactor:i(45900),Size:i(31654),Texture:i(82081),TextureCrop:i(21850),Tint:i(58072),ToJSON:i(48129),Transform:i(56584),TransformMatrix:i(69360),Visible:i(59694)}},70339:(t,e,i)=>{var s=i(59959),n=i(95723),r=i(56694),o=i(64937),a=i(56631),h=i(89980),l=i(74118),u=i(98524),c=i(58795),d=i(93736),f=new r({Extends:h,Mixins:[o.AlphaSingle,o.BlendMode,o.ComputedSize,o.Depth,o.Mask,o.PostPipeline,o.Transform,o.Visible,u],initialize:function(t,e,i,s){h.call(this,t,"Container"),this.list=[],this.exclusive=!0,this.maxSize=-1,this.position=0,this.localTransform=new o.TransformMatrix,this.tempTransformMatrix=new o.TransformMatrix,this._sortKey="",this._sysEvents=t.sys.events,this.scrollFactorX=1,this.scrollFactorY=1,this.initPostPipeline(),this.setPosition(e,i),this.setBlendMode(n.SKIP_CHECK),s&&this.add(s)},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return.5*this.width}},displayOriginY:{get:function(){return.5*this.height}},setExclusive:function(t){return void 0===t&&(t=!0),this.exclusive=t,this},getBounds:function(t){if(void 0===t&&(t=new l),t.setTo(this.x,this.y,0,0),this.parentContainer){var e=this.parentContainer.getBoundsTransformMatrix().transformPoint(this.x,this.y);t.setTo(e.x,e.y,0,0)}if(this.list.length>0){var i=this.list,s=new l,n=!1;t.setEmpty();for(var r=0;r-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){var i,s=[null],n=this.list.slice(),r=n.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.tempTransformMatrix.destroy(),this.list=[]}});t.exports=f},13916:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list;if(0!==n.length){var r=e.localTransform;s?(r.loadIdentity(),r.multiply(s),r.translate(e.x,e.y),r.rotate(e.rotation),r.scale(e.scaleX,e.scaleY)):r.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var o=-1!==e.blendMode;o||t.setBlendMode(0);var a=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u{var s=i(88933),n=i(70339),r=i(99325),o=i(20494);r.register("container",(function(t,e){void 0===t&&(t={});var i=o(t,"x",0),r=o(t,"y",0),a=o(t,"children",null),h=new n(this.scene,i,r,a);return void 0!==e&&(t.add=e),s(this.scene,h,t),h}))},23400:(t,e,i)=>{var s=i(70339);i(61286).register("container",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},98524:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(36934),r=i(13916),t.exports={renderWebGL:n,renderCanvas:r}},36934:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list,r=n.length;if(0!==r){var o=e.localTransform;s?(o.loadIdentity(),o.multiply(s),o.translate(e.x,e.y),o.rotate(e.rotation),o.scale(e.scaleX,e.scaleY)):o.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),t.pipelines.preBatch(e);var a=-1!==e.blendMode;a||t.setBlendMode(0);for(var h=e.alpha,l=e.scrollFactorX,u=e.scrollFactorY,c=0;c{t.exports=["normal","multiply","multiply","screen","overlay","darken","lighten","color-dodge","color-burn","hard-light","soft-light","difference","exclusion","hue","saturation","color","luminosity"]},38943:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(11603),o=i(89980),a=i(42911),h=i(55638),l=i(7599),u=i(51729),c=new s({Extends:o,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Origin,n.ScrollFactor,n.Transform,n.Visible,r],initialize:function(t,e,i,s,n,r){o.call(this,t,"DOMElement"),this.parent=t.sys.game.domContainer,this.cache=t.sys.cache.html,this.node,this.transformOnly=!1,this.skewX=0,this.skewY=0,this.rotate3d=new u,this.rotate3dAngle="deg",this.pointerEvents="auto",this.width=0,this.height=0,this.displayWidth=0,this.displayHeight=0,this.handler=this.dispatchNativeEvent.bind(this),this.setPosition(e,i),"string"==typeof s?"#"===s[0]?this.setElement(s.substr(1),n,r):this.createElement(s,n,r):s&&this.setElement(s,n,r),t.sys.events.on(l.SLEEP,this.handleSceneEvent,this),t.sys.events.on(l.WAKE,this.handleSceneEvent,this),t.sys.events.on(l.PRE_RENDER,this.preRender,this)},handleSceneEvent:function(t){var e=this.node,i=e.style;e&&(i.display=t.settings.visible?"block":"none")},setSkew:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.skewX=t,this.skewY=e,this},setPerspective:function(t){return this.parent.style.perspective=t+"px",this},perspective:{get:function(){return parseFloat(this.parent.style.perspective)},set:function(t){this.parent.style.perspective=t+"px"}},addListener:function(t){if(this.node){t=t.split(" ");for(var e=0;e{var s=i(2452),n=i(89980),r=i(69360),o=new r,a=new r,h=new r;t.exports=function(t,e,i,r){if(e.node){var l=e.node.style,u=e.scene.sys.settings;if(!l||!u.visible||n.RENDER_MASK!==e.renderFlags||0!==e.cameraFilter&&e.cameraFilter&i.id||e.parentContainer&&!e.parentContainer.willRender())l.display="none";else{var c=e.parentContainer,d=i.alpha*e.alpha;c&&(d*=c.alpha);var f=o,p=a,v=h,g=0,m=0,y="0%",x="0%";r?(g=e.width*e.scaleX*e.originX,m=e.height*e.scaleY*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),f.multiplyWithOffset(r,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),p.e=e.x-g,p.f=e.y-m,f.multiply(p,v)):(g=e.width*e.originX,m=e.height*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),y=100*e.originX+"%",x=100*e.originY+"%",p.e-=i.scrollX*e.scrollFactorX,p.f-=i.scrollY*e.scrollFactorY,f.multiply(p,v)),e.transformOnly||(l.display="block",l.opacity=d,l.zIndex=e._depth,l.pointerEvents=e.pointerEvents,l.mixBlendMode=s[e._blendMode]),l.transform=v.getCSSMatrix()+" skew("+e.skewX+"rad, "+e.skewY+"rad) 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i=u(e,"x",0),s=u(e,"y",0);h.call(this,t,"Graphics"),this.setPosition(i,s),this.initPipeline(),this.initPostPipeline(),this.displayOriginX=0,this.displayOriginY=0,this.commandBuffer=[],this.defaultFillColor=-1,this.defaultFillAlpha=1,this.defaultStrokeWidth=1,this.defaultStrokeColor=-1,this.defaultStrokeAlpha=1,this._lineWidth=1,this.setDefaultStyles(e)},setDefaultStyles:function(t){return u(t,"lineStyle",null)&&(this.defaultStrokeWidth=u(t,"lineStyle.width",1),this.defaultStrokeColor=u(t,"lineStyle.color",16777215),this.defaultStrokeAlpha=u(t,"lineStyle.alpha",1),this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha)),u(t,"fillStyle",null)&&(this.defaultFillColor=u(t,"fillStyle.color",16777215),this.defaultFillAlpha=u(t,"fillStyle.alpha",1),this.fillStyle(this.defaultFillColor,this.defaultFillAlpha)),this},lineStyle:function(t,e,i){return void 0===i&&(i=1),this.commandBuffer.push(r.LINE_STYLE,t,e,i),this._lineWidth=t,this},fillStyle:function(t,e){return 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this.beginPath(),this.arc(t,e,i,0,c.PI2),this.fillPath(),this},strokeCircle:function(t,e,i){return this.beginPath(),this.arc(t,e,i,0,c.PI2),this.strokePath(),this},fillRectShape:function(t){return this.fillRect(t.x,t.y,t.width,t.height)},strokeRectShape:function(t){return this.strokeRect(t.x,t.y,t.width,t.height)},fillRect:function(t,e,i,s){return this.commandBuffer.push(r.FILL_RECT,t,e,i,s),this},strokeRect:function(t,e,i,s){var n=this._lineWidth/2,r=t-n,o=t+n;return this.beginPath(),this.moveTo(t,e),this.lineTo(t,e+s),this.strokePath(),this.beginPath(),this.moveTo(t+i,e),this.lineTo(t+i,e+s),this.strokePath(),this.beginPath(),this.moveTo(r,e),this.lineTo(o+i,e),this.strokePath(),this.beginPath(),this.moveTo(r,e+s),this.lineTo(o+i,e+s),this.strokePath(),this},fillRoundedRect:function(t,e,i,s,n){void 0===n&&(n=20);var r=n,o=n,a=n,h=n;"number"!=typeof n&&(r=l(n,"tl",20),o=l(n,"tr",20),a=l(n,"bl",20),h=l(n,"br",20));var u=r>=0,d=o>=0,f=a>=0,p=h>=0;return r=Math.abs(r),o=Math.abs(o),a=Math.abs(a),h=Math.abs(h),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-o,e),d?this.arc(t+i-o,e+o,o,-c.TAU,0):this.arc(t+i,e,o,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),p?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+a,e+s),f?this.arc(t+a,e+s-a,a,c.TAU,Math.PI):this.arc(t,e+s,a,0,-c.TAU,!0),this.lineTo(t,e+r),u?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.fillPath(),this},strokeRoundedRect:function(t,e,i,s,n){void 0===n&&(n=20);var r=n,o=n,a=n,h=n,u=Math.min(i,s)/2;"number"!=typeof n&&(r=l(n,"tl",20),o=l(n,"tr",20),a=l(n,"bl",20),h=l(n,"br",20));var d=r>=0,f=o>=0,p=a>=0,v=h>=0;return r=Math.min(Math.abs(r),u),o=Math.min(Math.abs(o),u),a=Math.min(Math.abs(a),u),h=Math.min(Math.abs(h),u),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-o,e),this.moveTo(t+i-o,e),f?this.arc(t+i-o,e+o,o,-c.TAU,0):this.arc(t+i,e,o,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),this.moveTo(t+i,e+s-h),v?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+a,e+s),this.moveTo(t+a,e+s),p?this.arc(t+a,e+s-a,a,c.TAU,Math.PI):this.arc(t,e+s,a,0,-c.TAU,!0),this.lineTo(t,e+r),this.moveTo(t,e+r),d?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.strokePath(),this},fillPointShape:function(t,e){return this.fillPoint(t.x,t.y,e)},fillPoint:function(t,e,i){return!i||i<1?i=1:(t-=i/2,e-=i/2),this.commandBuffer.push(r.FILL_RECT,t,e,i,i),this},fillTriangleShape:function(t){return this.fillTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},strokeTriangleShape:function(t){return this.strokeTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},fillTriangle:function(t,e,i,s,n,o){return 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s.FILL_STYLE:p=h[x+1],d=h[x+2],g=(16711680&p)>>>16,m=(65280&p)>>>8,y=255&p,u.fillStyle="rgba("+g+","+m+","+y+","+d+")",x+=2;break;case s.BEGIN_PATH:u.beginPath();break;case s.CLOSE_PATH:u.closePath();break;case s.FILL_PATH:a||u.fill();break;case s.STROKE_PATH:a||u.stroke();break;case s.FILL_RECT:a?u.rect(h[x+1],h[x+2],h[x+3],h[x+4]):u.fillRect(h[x+1],h[x+2],h[x+3],h[x+4]),x+=4;break;case s.FILL_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),a||u.fill(),x+=6;break;case s.STROKE_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),a||u.stroke(),x+=6;break;case s.LINE_TO:u.lineTo(h[x+1],h[x+2]),x+=2;break;case s.MOVE_TO:u.moveTo(h[x+1],h[x+2]),x+=2;break;case s.LINE_FX_TO:u.lineTo(h[x+1],h[x+2]),x+=5;break;case s.MOVE_FX_TO:u.moveTo(h[x+1],h[x+2]),x+=5;break;case s.SAVE:u.save();break;case s.RESTORE:u.restore();break;case s.TRANSLATE:u.translate(h[x+1],h[x+2]),x+=2;break;case s.SCALE:u.scale(h[x+1],h[x+2]),x+=2;break;case s.ROTATE:u.rotate(h[x+1]),x+=1;break;case s.GRADIENT_FILL_STYLE:x+=5;break;case s.GRADIENT_LINE_STYLE:x+=6}}u.restore()}}},41286:(t,e,i)=>{var s=i(99325),n=i(33182);s.register("graphics",(function(t,e){void 0===t&&(t={}),void 0!==e&&(t.add=e);var i=new n(this.scene,t);return t.add&&this.scene.sys.displayList.add(i),i}))},13122:(t,e,i)=>{var s=i(33182);i(61286).register("graphics",(function(t){return this.displayList.add(new s(this.scene,t))}))},60898:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(34429),r=i(91543),r=i(91543),t.exports={renderWebGL:n,renderCanvas:r}},34429:(t,e,i)=>{var s=i(36266),n=i(73329),r=i(69360),o=i(75512),a=function(t,e,i){this.x=t,this.y=e,this.width=i},h=function(t,e,i){this.points=[],this.pointsLength=1,this.points[0]=new a(t,e,i)},l=[],u=new r;t.exports=function(t,e,i,r){if(0!==e.commandBuffer.length){i.addToRenderList(e);var c=t.pipelines.set(e.pipeline,e);t.pipelines.preBatch(e);for(var d=n(e,i,r).calc,f=u.loadIdentity(),p=e.commandBuffer,v=i.alpha*e.alpha,g=1,m=c.fillTint,y=c.strokeTint,x=0,T=0,w=0,b=2*Math.PI,S=[],E=0,A=!0,C=null,_=o.getTintAppendFloatAlpha,M=0;M0&&(Y=Y%b-b):Y>b?Y=b:Y<0&&(Y=b+Y%b),null===C&&(C=new h(B+Math.cos(U)*X,N+Math.sin(U)*X,g),S.push(C),k+=.01);k<1+G;)w=Y*k+U,x=B+Math.cos(w)*X,T=N+Math.sin(w)*X,C.points.push(new a(x,T,g)),k+=.01;w=Y+U,x=B+Math.cos(w)*X,T=N+Math.sin(w)*X,C.points.push(new a(x,T,g));break;case s.FILL_RECT:c.batchFillRect(p[++M],p[++M],p[++M],p[++M],f,d);break;case s.FILL_TRIANGLE:c.batchFillTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],f,d);break;case s.STROKE_TRIANGLE:c.batchStrokeTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],g,f,d);break;case s.LINE_TO:null!==C?C.points.push(new a(p[++M],p[++M],g)):(C=new h(p[++M],p[++M],g),S.push(C));break;case s.MOVE_TO:C=new h(p[++M],p[++M],g),S.push(C);break;case s.SAVE:l.push(f.copyToArray());break;case s.RESTORE:f.copyFromArray(l.pop());break;case s.TRANSLATE:B=p[++M],N=p[++M],f.translate(B,N);break;case s.SCALE:B=p[++M],N=p[++M],f.scale(B,N);break;case s.ROTATE:f.rotate(p[++M])}t.pipelines.postBatch(e)}}},59192:(t,e,i)=>{var s=i(83979),n=i(56694),r=i(56631),o=i(6659),a=i(71608),h=i(72632),l=i(10850),u=i(19256),c=i(42911),d=i(75757),f=i(58403),p=i(13747),v=new n({Extends:o,initialize:function(t,e,i){o.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?c(e[0])&&(i=e,e=null):c(e)&&(i=e,e=null),this.scene=t,this.children=new f,this.isParent=!0,this.type="Group",this.classType=h(i,"classType",p),this.name=h(i,"name",""),this.active=h(i,"active",!0),this.maxSize=h(i,"maxSize",-1),this.defaultKey=h(i,"defaultKey",null),this.defaultFrame=h(i,"defaultFrame",null),this.runChildUpdate=h(i,"runChildUpdate",!1),this.createCallback=h(i,"createCallback",null),this.removeCallback=h(i,"removeCallback",null),this.createMultipleCallback=h(i,"createMultipleCallback",null),this.internalCreateCallback=h(i,"internalCreateCallback",null),this.internalRemoveCallback=h(i,"internalRemoveCallback",null),e&&this.addMultiple(e),i&&this.createMultiple(i),this.on(r.ADDED_TO_SCENE,this.addedToScene,this),this.on(r.REMOVED_FROM_SCENE,this.removedFromScene,this)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},create:function(t,e,i,s,n,r){if(void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.defaultKey),void 0===s&&(s=this.defaultFrame),void 0===n&&(n=!0),void 0===r&&(r=!0),this.isFull())return null;var o=new this.classType(this.scene,t,e,i,s);return o.addToDisplayList(this.scene.sys.displayList),o.addToUpdateList(),o.visible=n,o.setActive(r),this.add(o),o},createMultiple:function(t){if(this.isFull())return[];Array.isArray(t)||(t=[t]);var e=[];if(t[0].key)for(var i=0;i=0;u--)if((l=d[u]).active===i){if(++c===e)break}else l=null;return l?("number"==typeof n&&(l.x=n),"number"==typeof r&&(l.y=r),l):s?this.create(n,r,o,a,h):null},get:function(t,e,i,s,n){return this.getFirst(!1,!0,t,e,i,s,n)},getFirstAlive:function(t,e,i,s,n,r){return this.getFirst(!0,t,e,i,s,n,r)},getFirstDead:function(t,e,i,s,n,r){return this.getFirst(!1,t,e,i,s,n,r)},playAnimation:function(t,e){return s.PlayAnimation(this.children.entries,t,e),this},isFull:function(){return-1!==this.maxSize&&this.children.size>=this.maxSize},countActive:function(t){void 0===t&&(t=!0);for(var e=0,i=0;i{var s=i(99325),n=i(59192);s.register("group",(function(t){return new n(this.scene,null,t)}))},62598:(t,e,i)=>{var s=i(59192);i(61286).register("group",(function(t,e){return this.updateList.add(new s(this.scene,t,e))}))},1539:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(57322),a=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.Depth,n.Flip,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.TextureCrop,n.Tint,n.Transform,n.Visible,o],initialize:function(t,e,i,s,n){r.call(this,t,"Image"),this._crop=this.resetCropObject(),this.setTexture(s,n),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=a},57786:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},83556:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(1539);n.register("image",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),a=new o(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,a,t),a}))},20927:(t,e,i)=>{var s=i(1539);i(61286).register("image",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},57322:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(59390),r=i(57786),t.exports={renderWebGL:n,renderCanvas:r}},59390:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),this.pipeline.batchSprite(e,i,s)}},48013:(t,e,i)=>{var s={Events:i(56631),DisplayList:i(91713),GameObjectCreator:i(99325),GameObjectFactory:i(61286),UpdateList:i(92034),Components:i(64937),GetCalcMatrix:i(73329),BuildGameObject:i(88933),BuildGameObjectAnimation:i(32291),GameObject:i(89980),BitmapText:i(44616),Blitter:i(52816),Bob:i(41664),Container:i(70339),DOMElement:i(38943),DynamicBitmapText:i(13468),Extern:i(39419),Graphics:i(33182),Group:i(59192),Image:i(1539),Layer:i(85305),Particles:i(27684),PathFollower:i(29598),RenderTexture:i(15996),RetroFont:i(55873),Rope:i(79968),Sprite:i(13747),Text:i(76555),GetTextSize:i(32979),MeasureText:i(27030),TextStyle:i(74744),TileSprite:i(35856),Zone:i(71030),Video:i(8630),Shape:i(91461),Arc:i(28593),Curve:i(15220),Ellipse:i(28591),Grid:i(39169),IsoBox:i(4415),IsoTriangle:i(65159),Line:i(579),Polygon:i(91249),Rectangle:i(517),Star:i(77843),Triangle:i(21873),Factories:{Blitter:i(38906),Container:i(23400),DOMElement:i(66788),DynamicBitmapText:i(94145),Extern:i(41155),Graphics:i(13122),Group:i(62598),Image:i(20927),Layer:i(17676),Particles:i(81212),PathFollower:i(19626),RenderTexture:i(29599),Rope:i(31982),Sprite:i(66135),StaticBitmapText:i(21797),Text:i(94627),TileSprite:i(20509),Zone:i(34546),Video:i(215),Arc:i(10369),Curve:i(10147),Ellipse:i(99869),Grid:i(9326),IsoBox:i(88154),IsoTriangle:i(67765),Line:i(85665),Polygon:i(88203),Rectangle:i(94355),Star:i(23962),Triangle:i(79296)},Creators:{Blitter:i(68452),Container:i(44516),DynamicBitmapText:i(67513),Graphics:i(41286),Group:i(61295),Image:i(83556),Layer:i(56378),Particles:i(765),RenderTexture:i(85692),Rope:i(96027),Sprite:i(89219),StaticBitmapText:i(95499),Text:i(75397),TileSprite:i(63950),Zone:i(24067),Video:i(65601)}};s.Shader=i(27902),s.Mesh=i(83321),s.NineSlice=i(44139),s.PointLight=i(13171),s.Plane=i(33412),s.Factories.Shader=i(51979),s.Factories.Mesh=i(8767),s.Factories.NineSlice=i(53778),s.Factories.PointLight=i(91201),s.Factories.Plane=i(58322),s.Creators.Shader=i(13908),s.Creators.Mesh=i(41839),s.Creators.NineSlice=i(40964),s.Creators.PointLight=i(162),s.Creators.Plane=i(10912),s.Light=i(14455),s.LightsManager=i(26193),s.LightsPlugin=i(50296),t.exports=s},85305:(t,e,i)=>{var s=i(95723),n=i(56694),r=i(64937),o=i(48129),a=i(81078),h=i(6659),l=i(56631),u=i(71207),c=i(58010),d=i(7599),f=i(17922),p=new n({Extends:u,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Mask,r.PostPipeline,r.Visible,h,c],initialize:function(t,e){u.call(this,t),h.call(this),this.scene=t,this.displayList=null,this.type="Layer",this.state=0,this.parentContainer=null,this.name="",this.active=!0,this.tabIndex=-1,this.data=null,this.renderFlags=15,this.cameraFilter=0,this.input=null,this.body=null,this.ignoreDestroy=!1,this.systems=t.sys,this.events=t.sys.events,this.sortChildrenFlag=!1,this.addCallback=this.addChildCallback,this.removeCallback=this.removeChildCallback,this.initPostPipeline(),this.clearAlpha(),this.setBlendMode(s.SKIP_CHECK),e&&this.add(e),t.sys.queueDepthSort()},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},setState:function(t){return this.state=t,this},setDataEnabled:function(){return this.data||(this.data=new 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i.unshift(this.displayList.getIndex(t)),i},addChildCallback:function(t){t.displayList&&t.displayList!==this&&t.removeFromDisplayList(),t.displayList||(this.queueDepthSort(),t.displayList=this,t.emit(l.ADDED_TO_SCENE,t,this.scene),this.events.emit(d.ADDED_TO_SCENE,t,this.scene))},removeChildCallback:function(t){this.queueDepthSort(),t.displayList=null,t.emit(l.REMOVED_FROM_SCENE,t,this.scene),this.events.emit(d.REMOVED_FROM_SCENE,t,this.scene)},queueDepthSort:function(){this.sortChildrenFlag=!0},depthSort:function(){this.sortChildrenFlag&&(f(this.list,this.sortByDepth),this.sortChildrenFlag=!1)},sortByDepth:function(t,e){return t._depth-e._depth},getChildren:function(){return this.list},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(l.ADDED_TO_SCENE,this,this.scene),t.events.emit(d.ADDED_TO_SCENE,this,this.scene)),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(l.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(d.REMOVED_FROM_SCENE,this,this.scene)),this},destroy:function(t){if(this.scene&&!this.ignoreDestroy){this.emit(l.DESTROY,this);for(var e=this.list;e.length;)e[0].destroy(t);this.removeAllListeners(),this.resetPostPipeline(!0),this.displayList&&(this.displayList.remove(this,!0),this.displayList.queueDepthSort()),this.data&&(this.data.destroy(),this.data=void 0),this.active=!1,this.visible=!1,this.list=void 0,this.scene=void 0,this.displayList=void 0,this.systems=void 0,this.events=void 0}}});t.exports=p},834:t=>{t.exports=function(t,e,i){var s=e.list;if(0!==s.length){e.depthSort();var n=-1!==e.blendMode;n||t.setBlendMode(0);var r=e._alpha;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var o=0;o{var s=i(88933),n=i(85305),r=i(99325),o=i(20494);r.register("layer",(function(t,e){void 0===t&&(t={});var i=o(t,"children",null),r=new n(this.scene,i);return void 0!==e&&(t.add=e),s(this.scene,r,t),r}))},17676:(t,e,i)=>{var s=i(85305);i(61286).register("layer",(function(t){return this.displayList.add(new s(this.scene,t))}))},58010:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(17576),r=i(834),t.exports={renderWebGL:n,renderCanvas:r}},17576:t=>{t.exports=function(t,e,i){var s=e.list,n=s.length;if(0!==n){e.depthSort(),t.pipelines.preBatch(e);var r=-1!==e.blendMode;r||t.setBlendMode(0);for(var o=e.alpha,a=0;a{var s=i(26673),n=i(56694),r=i(64937),o=i(39298),a=i(75512),h=new n({Extends:s,Mixins:[r.Origin,r.ScrollFactor,r.Transform,r.Visible],initialize:function(t,e,i,n,r,a,h){s.call(this,t,e,i),this.color=new o(n,r,a),this.intensity=h,this.renderFlags=15,this.cameraFilter=0,this.setScrollFactor(1,1),this.setOrigin(),this.setDisplayOrigin(i)},displayWidth:{get:function(){return this.diameter},set:function(t){this.diameter=t}},displayHeight:{get:function(){return this.diameter},set:function(t){this.diameter=t}},width:{get:function(){return this.diameter},set:function(t){this.diameter=t}},height:{get:function(){return this.diameter},set:function(t){this.diameter=t}},willRender:function(t){return!(h.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setColor:function(t){var e=a.getFloatsFromUintRGB(t);return this.color.set(e[0],e[1],e[2]),this},setIntensity:function(t){return this.intensity=t,this},setRadius:function(t){return this.radius=t,this}});h.RENDER_MASK=15,t.exports=h},26193:(t,e,i)=>{var s=i(26535),n=i(56694),r=i(53996),o=i(14455),a=i(13171),h=i(39298),l=i(72677),u=i(17922),c=i(75512),d=new n({initialize:function(){this.lights=[],this.ambientColor=new h(.1,.1,.1),this.active=!1,this.maxLights=-1,this.visibleLights=0},addPointLight:function(t,e,i,s,n,r){return this.systems.displayList.add(new a(this.scene,t,e,i,s,n,r))},enable:function(){return-1===this.maxLights&&(this.maxLights=this.systems.renderer.config.maxLights),this.active=!0,this},disable:function(){return this.active=!1,this},getLights:function(t){for(var e=this.lights,i=t.worldView,n=[],o=0;othis.maxLights&&(u(n,this.sortByDistance),n=n.slice(0,this.maxLights)),this.visibleLights=n.length,n},sortByDistance:function(t,e){return t.distance>=e.distance},setAmbientColor:function(t){var e=c.getFloatsFromUintRGB(t);return this.ambientColor.set(e[0],e[1],e[2]),this},getMaxVisibleLights:function(){return this.maxLights},getLightCount:function(){return this.lights.length},addLight:function(t,e,i,s,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=128),void 0===s&&(s=16777215),void 0===n&&(n=1);var r=c.getFloatsFromUintRGB(s),a=new o(t,e,i,r[0],r[1],r[2],n);return this.lights.push(a),a},removeLight:function(t){var e=this.lights.indexOf(t);return e>=0&&l(this.lights,e),this},shutdown:function(){this.lights.length=0},destroy:function(){this.shutdown()}});t.exports=d},50296:(t,e,i)=>{var s=i(56694),n=i(26193),r=i(91963),o=i(7599),a=new s({Extends:n,initialize:function(t){this.scene=t,this.systems=t.sys,t.sys.settings.isBooted||t.sys.events.once(o.BOOT,this.boot,this),n.call(this)},boot:function(){var t=this.systems.events;t.on(o.SHUTDOWN,this.shutdown,this),t.on(o.DESTROY,this.destroy,this)},destroy:function(){this.shutdown(),this.scene=void 0,this.systems=void 0}});r.register("LightsPlugin",a,"lights"),t.exports=a},83321:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(18693),a=i(89980),h=i(53267),l=i(67623),u=i(73329),c=i(16650),d=i(23464),f=i(23701),p=i(17922),v=i(70015),g=i(85769),m=new s({Extends:a,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.Texture,n.Transform,n.Visible,d],initialize:function(t,e,i,s,n,r,o,h,l,u,d,f){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s="__WHITE"),a.call(this,t,"Mesh"),this.faces=[],this.vertices=[],this.tintFill=!1,this.debugCallback=null,this.debugGraphic=null,this.hideCCW=!0,this.modelPosition=new v,this.modelScale=new v(1,1,1),this.modelRotation=new v,this.dirtyCache=[0,0,0,0,0,0,0,0,0,0,0,0],this.transformMatrix=new c,this.viewPosition=new v,this.viewMatrix=new c,this.projectionMatrix=new c,this.totalRendered=0,this.totalFrame=0,this.ignoreDirtyCache=!1,this.fov,this.displayOriginX=0,this.displayOriginY=0;var p=t.sys.renderer;this.setPosition(e,i),this.setTexture(s,n),this.setSize(p.width,p.height),this.initPipeline(),this.initPostPipeline(),this.setPerspective(p.width,p.height),r&&this.addVertices(r,o,h,l,u,d,f)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},panX:function(t){return this.viewPosition.addScale(v.LEFT,t),this.dirtyCache[10]=1,this},panY:function(t){return this.viewPosition.y+=v.DOWN.y*t,this.dirtyCache[10]=1,this},panZ:function(t){return this.viewPosition.z+=t,this.dirtyCache[10]=1,this},setPerspective:function(t,e,i,s,n){return void 0===i&&(i=45),void 0===s&&(s=.01),void 0===n&&(n=1e3),this.fov=i,this.projectionMatrix.perspective(r(i),t/e,s,n),this.dirtyCache[10]=1,this.dirtyCache[11]=0,this},setOrtho:function(t,e,i,s){return void 0===t&&(t=this.scene.sys.renderer.getAspectRatio()),void 0===e&&(e=1),void 0===i&&(i=-1e3),void 0===s&&(s=1e3),this.fov=0,this.projectionMatrix.ortho(-t,t,-e,e,i,s),this.dirtyCache[10]=1,this.dirtyCache[11]=1,this},clear:function(){return this.faces.forEach((function(t){t.destroy()})),this.faces=[],this.vertices=[],this},addVerticesFromObj:function(t,e,i,s,n,r,o,a,l){var u,c=this.scene.sys.cache.obj.get(t);return c&&(u=h(c,this,e,i,s,n,r,o,a,l)),u&&0!==u.verts.length||console.warn("Mesh.addVerticesFromObj data empty:",t),this},sortByDepth:function(t,e){return t.depth-e.depth},depthSort:function(){return p(this.faces,this.sortByDepth),this},addVertex:function(t,e,i,s,n,r,o){var a=new g(t,e,i,s,n,r,o);return this.vertices.push(a),a},addFace:function(t,e,i){var s=new o(t,e,i);return this.faces.push(s),this.dirtyCache[9]=-1,s},addVertices:function(t,e,i,s,n,r,o){var a=l(t,e,i,s,n,r,o);return a?(this.faces=this.faces.concat(a.faces),this.vertices=this.vertices.concat(a.vertices)):console.warn("Mesh.addVertices data empty or invalid"),this.dirtyCache[9]=-1,this},getFaceCount:function(){return this.faces.length},getVertexCount:function(){return this.vertices.length},getFace:function(t){return this.faces[t]},hasFaceAt:function(t,e,i){void 0===i&&(i=this.scene.sys.cameras.main);for(var s=u(this,i).calc,n=this.faces,r=0;r{t.exports=function(){}},41839:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(83321);n.register("mesh",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=o(t,"vertices",[]),l=o(t,"uvs",[]),u=o(t,"indicies",[]),c=o(t,"containsZ",!1),d=o(t,"normals",[]),f=o(t,"colors",16777215),p=o(t,"alphas",1),v=new a(this.scene,0,0,i,n,h,l,u,c,d,f,p);return void 0!==e&&(t.add=e),s(this.scene,v,t),v}))},8767:(t,e,i)=>{var s=i(83321);i(61286).register("mesh",(function(t,e,i,n,r,o,a,h,l,u,c){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h,l,u,c))}))},23464:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(57410),r=i(6317),t.exports={renderWebGL:n,renderCanvas:r}},57410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){var r=e.faces,o=r.length;if(0!==o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=s(e,i,n).calc;t.pipelines.preBatch(e);for(var l=a.setGameObject(e),u=a.vertexViewF32,c=a.vertexViewU32,d=a.vertexCount*a.currentShader.vertexComponentCount-1,f=e.tintFill,p=[],v=e.debugCallback,g=h.a,m=h.b,y=h.c,x=h.d,T=h.e,w=h.f,b=e.viewPosition.z,S=e.hideCCW,E=i.roundPixels,A=i.alpha*e.alpha,C=0,_=0;_{var s=i(56694),n=i(64937),r=i(89980),o=i(94456),a=i(85769),h=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,o],initialize:function(t,e,i,s,n,o,h,l,u,c,d){void 0===o&&(o=256),void 0===h&&(h=256),void 0===l&&(l=10),void 0===u&&(u=10),void 0===c&&(c=0),void 0===d&&(d=0),r.call(this,t,"NineSlice"),this._width,this._height,this._originX=.5,this._originY=.5,this._sizeComponent=!0,this.vertices=[],this.leftWidth,this.rightWidth,this.topHeight,this.bottomHeight,this.tint=16777215,this.tintFill=!1,this.is3Slice=0===c&&0===d;for(var f=this.is3Slice?18:54,p=0;p{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(44139);n.register("nineslice",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=o(t,"width",256),l=o(t,"height",256),u=o(t,"leftWidth",10),c=o(t,"rightWidth",10),d=o(t,"topHeight",0),f=o(t,"bottomHeight",0),p=new a(this.scene,0,0,i,n,h,l,u,c,d,f);return void 0!==e&&(t.add=e),s(this.scene,p,t),p}))},53778:(t,e,i)=>{var s=i(44139);i(61286).register("nineslice",(function(t,e,i,n,r,o,a,h,l,u){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h,l,u))}))},94456:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(27420),t.exports={renderWebGL:n,renderCanvas:r}},27420:(t,e,i)=>{var s=i(73329),n=i(75512);t.exports=function(t,e,i,r){var o=e.vertices,a=o.length;if(0!==a){i.addToRenderList(e);var h=t.pipelines.set(e.pipeline,e),l=s(e,i,r,!1).calc;t.pipelines.preBatch(e);var u=h.setGameObject(e),c=h.vertexViewF32,d=h.vertexViewU32,f=h.vertexCount*h.currentShader.vertexComponentCount-1,p=i.roundPixels,v=e.tintFill,g=i.alpha*e.alpha,m=n.getTintAppendFloatAlpha(e.tint,g),y=h.vertexAvailable(),x=-1;y{var s=i(56694),n=i(93025),r=i(22946),o=i(21902),a=i(4840),h=i(15978),l=new s({Extends:n,initialize:function(t){n.call(this,t,null,!1),this.active=!1,this.easeName="Linear",this.r=[],this.g=[],this.b=[]},getMethod:function(){return null===this.propertyValue?0:9},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;if(9===this.method){this.start=t[0],this.ease=o("Linear"),this.interpolation=a("linear"),i=this.easedValueEmit,s=this.easeValueUpdate,e=t[0],this.active=!0;for(var n=0;n{var s=i(17489),n=i(82897),r=i(56694),o=i(61616),a=i(21902),h=i(72632),l=i(4840),u=i(88462),c=i(1071),d=new r({initialize:function(t,e,i){void 0===i&&(i=!1),this.propertyKey=t,this.propertyValue=e,this.defaultValue=e,this.steps=0,this.counter=0,this.yoyo=!1,this.direction=0,this.start=0,this.current=0,this.end=0,this.ease=null,this.interpolation=null,this.emitOnly=i,this.onEmit=this.defaultEmit,this.onUpdate=this.defaultUpdate,this.active=!0,this.method=0,this._onEmit,this._onUpdate},loadConfig:function(t,e){void 0===t&&(t={}),e&&(this.propertyKey=e),this.propertyValue=h(t,this.propertyKey,this.defaultValue),this.method=this.getMethod(),this.setMethods(),this.emitOnly&&(this.onUpdate=this.defaultUpdate)},toJSON:function(){return JSON.stringify(this.propertyValue)},onChange:function(t){var e;switch(this.method){case 1:case 3:case 8:e=t;break;case 2:this.propertyValue.indexOf(t)>=0&&(e=t);break;case 4:var i=(this.end-this.start)/this.steps;e=u(t,i),this.counter=e;break;case 5:case 6:case 7:e=n(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var n=this.has(t,"ease")?t.ease:"Linear";this.ease=a(n,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,s=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var r=t.random;Array.isArray(r)&&(this.start=r[0],this.end=r[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,s=this.proxyUpdate;break;case 9:this.start=t.values;var o=this.has(t,"ease")?t.ease:"Linear";this.ease=a(o,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,s=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=s,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(t,e,i){return i},defaultUpdate:function(t,e,i,s){return s},proxyEmit:function(t,e,i){var s=this._onEmit(t,e,i);return this.current=s,s},proxyUpdate:function(t,e,i,s){var n=this._onUpdate(t,e,i,s);return this.current=n,n},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=o(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=s(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,s=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=s)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=s)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=c(i+s,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var s,n=t.data[e],r=this.ease(i);return s=this.interpolation?this.interpolation(this.start,r):(n.max-n.min)*r+n.min,this.current=s,s},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=d},87811:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(30891),o=new s({Extends:r,initialize:function(t,e,i,s,o){if("object"==typeof t){var a=t;t=n(a,"x",0),e=n(a,"y",0),i=n(a,"power",0),s=n(a,"epsilon",100),o=n(a,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=100),void 0===o&&(o=50);r.call(this,t,e,!0),this._gravity=o,this._power=i*o,this._epsilon=s*s},update:function(t,e){var i=this.x-t.x,s=this.y-t.y,n=i*i+s*s;if(0!==n){var r=Math.sqrt(n);n{var s=i(16569),n=i(82897),r=i(56694),o=i(75606),a=i(74118),h=i(2386),l=i(93736),u=new r({initialize:function(t){this.emitter=t,this.texture=null,this.frame=null,this.x=0,this.y=0,this.worldPosition=new l,this.velocityX=0,this.velocityY=0,this.accelerationX=0,this.accelerationY=0,this.maxVelocityX=1e4,this.maxVelocityY=1e4,this.bounce=0,this.scaleX=1,this.scaleY=1,this.alpha=1,this.angle=0,this.rotation=0,this.tint=16777215,this.life=1e3,this.lifeCurrent=1e3,this.delayCurrent=0,this.holdCurrent=0,this.lifeT=0,this.data={tint:{min:16777215,max:16777215},alpha:{min:1,max:1},rotate:{min:0,max:0},scaleX:{min:1,max:1},scaleY:{min:1,max:1},x:{min:0,max:0},y:{min:0,max:0},accelerationX:{min:0,max:0},accelerationY:{min:0,max:0},maxVelocityX:{min:0,max:0},maxVelocityY:{min:0,max:0},moveToX:{min:0,max:0},moveToY:{min:0,max:0},bounce:{min:0,max:0}},this.isCropped=!1,this.scene=t.scene,this.anims=new s(this),this.bounds=new a},emit:function(t,e,i,s,n,r){return this.emitter.emit(t,e,i,s,n,r)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,s=i.ops,n=i.getAnim();if(n?this.anims.play(n):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=s.x.onEmit(this,"x"):s.x.steps>0?this.x+=t+s.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=s.y.onEmit(this,"y"):s.y.steps>0?this.y+=e+s.y.onEmit(this,"y"):this.y+=e,this.life=s.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=s.delay.onEmit(this,"delay"),this.holdCurrent=s.hold.onEmit(this,"hold"),this.scaleX=s.scaleX.onEmit(this,"scaleX"),this.scaleY=s.scaleY.active?s.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=s.rotate.onEmit(this,"rotate"),this.rotation=o(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var r=s.speedX.onEmit(this,"speedX"),a=s.speedY.active?s.speedY.onEmit(this,"speedY"):r;if(i.radial){var h=o(s.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(r),this.velocityY=Math.sin(h)*Math.abs(a)}else if(i.moveTo){var l=s.moveToX.onEmit(this,"moveToX"),u=s.moveToY.onEmit(this,"moveToY"),c=this.life/1e3;this.velocityX=(l-this.x)/c,this.velocityY=(u-this.y)/c}else this.velocityX=r,this.velocityY=a;return i.acceleration&&(this.accelerationX=s.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=s.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=s.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=s.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=s.bounce.onEmit(this,"bounce"),this.alpha=s.alpha.onEmit(this,"alpha"),s.color.active?this.tint=s.color.onEmit(this,"tint"):this.tint=s.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims.update(0,t);var s=this.emitter,r=s.ops,a=1-this.lifeCurrent/this.life;if(this.lifeT=a,this.x=r.x.onUpdate(this,"x",a,this.x),this.y=r.y.onUpdate(this,"y",a,this.y),s.moveTo){var h=r.moveToX.onUpdate(this,"moveToX",a,s.moveToX),l=r.moveToY.onUpdate(this,"moveToY",a,s.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(s,t,e,i,a),this.scaleX=r.scaleX.onUpdate(this,"scaleX",a,this.scaleX),r.scaleY.active?this.scaleY=r.scaleY.onUpdate(this,"scaleY",a,this.scaleY):this.scaleY=this.scaleX,this.angle=r.rotate.onUpdate(this,"rotate",a,this.angle),this.rotation=o(this.angle),s.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=n(r.alpha.onUpdate(this,"alpha",a,this.alpha),0,1),r.color.active?this.tint=r.color.onUpdate(this,"color",a,this.tint):this.tint=r.tint.onUpdate(this,"tint",a,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,s,r){var o=t.ops,a=this.velocityX,h=this.velocityY,l=o.accelerationX.onUpdate(this,"accelerationX",r,this.accelerationX),u=o.accelerationY.onUpdate(this,"accelerationY",r,this.accelerationY),c=o.maxVelocityX.onUpdate(this,"maxVelocityX",r,this.maxVelocityX),d=o.maxVelocityY.onUpdate(this,"maxVelocityY",r,this.maxVelocityY);this.bounce=o.bounce.onUpdate(this,"bounce",r,this.bounce),a+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,a=n(a,-c,c),h=n(h,-d,d),this.velocityX=a,this.velocityY=h,this.x+=a*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;f{var s=i(56694),n=i(30891),r=i(74118),o=new s({Extends:n,initialize:function(t,e,i,s,o,a,h,l){void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),void 0===l&&(l=!0),n.call(this,t,e,!0),this.bounds=new r(t,e,i,s),this.collideLeft=o,this.collideRight=a,this.collideTop=h,this.collideBottom=l},update:function(t){var e=this.bounds,i=-t.bounce,s=t.worldPosition;s.xe.right&&this.collideRight&&(t.x-=s.x-e.right,t.velocityX*=i),s.ye.bottom&&this.collideBottom&&(t.y-=s.y-e.bottom,t.velocityY*=i)}});t.exports=o},9216:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(48129),o=i(29538),a=i(69361),h=i(54213),l=i(19737),u=i(93025),c=i(40629),d=i(89980),f=i(72632),p=i(72861),v=i(87811),g=i(53523),m=i(19256),y=i(7782),x=i(71207),T=i(14655),w=i(14909),b=i(68433),S=i(74118),E=i(90205),A=i(66458),C=i(69116),_=i(17922),M=i(69360),P=i(93736),R=i(1071),O=i(73106),L=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintFill","timeScale","trackVisible","visible"],F=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],D=new s({Extends:d,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,C],initialize:function(t,e,i,s,n){d.call(this,t,"ParticleEmitter"),this.particleClass=w,this.ops={accelerationX:new u("accelerationX",0),accelerationY:new u("accelerationY",0),alpha:new u("alpha",1),angle:new u("angle",{min:0,max:360},!0),bounce:new u("bounce",0),color:new l("color"),delay:new u("delay",0,!0),hold:new u("hold",0,!0),lifespan:new u("lifespan",1e3,!0),maxVelocityX:new u("maxVelocityX",1e4),maxVelocityY:new u("maxVelocityY",1e4),moveToX:new u("moveToX",0),moveToY:new u("moveToY",0),quantity:new u("quantity",1,!0),rotate:new u("rotate",0),scaleX:new u("scaleX",1),scaleY:new u("scaleY",1),speedX:new u("speedX",0,!0),speedY:new u("speedY",0,!0),tint:new u("tint",16777215),x:new u("x",0),y:new u("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new P,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new M,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new x(this),this.tintFill=!1,this.initPipeline(),this.initPostPipeline(),this.setPosition(e,i),this.setTexture(s),n&&this.setConfig(n)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;var e=0,i="",s=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=R(this.currentAnim+1,0,e-1)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var s=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===s)this.anims.push(t);else if("object"===s){var n=t;(t=f(n,"anims",null))&&(this.anims=this.anims.concat(t));var r=f(n,"cycle",!1);this.randomAnim=!r,this.animQuantity=f(n,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 0===t&&(t=!0),this.radial=t,this},addParticleBounds:function(t,e,i,s,n,r,o,a){if("object"==typeof t){var h=t;t=h.x,e=h.y,i=m(h,"w")?h.w:h.width,s=m(h,"h")?h.h:h.height}return this.addParticleProcessor(new O(t,e,i,s,n,r,o,a))},setParticleSpeed:function(t,e){return void 0===e&&(e=t),this.ops.speedX.onChange(t),t===e?this.ops.speedY.active=!1:this.ops.speedY.onChange(e),this.radial=!0,this},setParticleScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.ops.scaleX.onChange(t),this.ops.scaleY.onChange(e),this},setParticleGravity:function(t,e){return this.gravityX=t,this.gravityY=e,this},setParticleAlpha:function(t){return this.ops.alpha.onChange(t),this},setParticleTint:function(t){return this.ops.tint.onChange(t),this},setEmitterAngle:function(t){return this.ops.angle.onChange(t),this},setParticleLifespan:function(t){return this.ops.lifespan.onChange(t),this},setQuantity:function(t){return this.quantity=t,this},setFrequency:function(t,e){return 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this.counters[3]},set:function(t){this.counters[3]=t}},stopCounter:{get:function(){return this.counters[4]},set:function(t){this.counters[4]=t}},completeFlag:{get:function(){return this.counters[5]},set:function(t){this.counters[5]=t}},zoneIndex:{get:function(){return this.counters[6]},set:function(t){this.counters[6]=t}},zoneTotal:{get:function(){return this.counters[7]},set:function(t){this.counters[7]=t}},currentFrame:{get:function(){return this.counters[8]},set:function(t){this.counters[8]=t}},currentAnim:{get:function(){return this.counters[9]},set:function(t){this.counters[9]=t}},preDestroy:function(){var t;this.texture=null,this.frames=null,this.anims=null,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.emitZones=null,this.deathZones=null,this.bounds=null,this.follow=null,this.counters=null;var e=this.ops;for(t=0;t{var s=i(90205),n=i(69360),r=new n,o=new n,a=new n,h=new n;t.exports=function(t,e,i,n){var 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s=new(i(56694))({initialize:function(t,e,i,s,n,r){void 0===s&&(s=!1),void 0===n&&(n=!0),void 0===r&&(r=-1),this.source=t,this.points=[],this.quantity=e,this.stepRate=i,this.yoyo=s,this.counter=-1,this.seamless=n,this._length=0,this._direction=0,this.total=r,this.updateSource()},updateSource:function(){if(this.points=this.source.getPoints(this.quantity,this.stepRate),this.seamless){var t=this.points[0],e=this.points[this.points.length-1];t.x===e.x&&t.y===e.y&&this.points.pop()}var i=this._length;return this._length=this.points.length,this._lengththis._length&&(this.counter=this._length-1),this},changeSource:function(t){return this.source=t,this.updateSource()},getPoint:function(t){0===this._direction?(this.counter++,this.counter>=this._length&&(this.yoyo?(this._direction=1,this.counter=this._length-1):this.counter=0)):(this.counter--,-1===this.counter&&(this.yoyo?(this._direction=0,this.counter=0):this.counter=this._length-1));var 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s=i(88933),n=i(99325),r=i(20494),o=i(13171);n.register("pointlight",(function(t,e){void 0===t&&(t={});var i=r(t,"color",16777215),n=r(t,"radius",128),a=r(t,"intensity",1),h=r(t,"attenuation",.1),l=new o(this.scene,0,0,i,n,a,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},91201:(t,e,i)=>{var s=i(61286),n=i(13171);s.register("pointlight",(function(t,e,i,s,r,o){return this.displayList.add(new n(this.scene,t,e,i,s,r,o))}))},71606:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(80590),t.exports={renderWebGL:n,renderCanvas:r}},80590:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){i.addToRenderList(e);var r=t.pipelines.set(e.pipeline),o=s(e,i,n).calc,a=e.width,h=e.height,l=-e._radius,u=-e._radius,c=l+a,d=u+h,f=o.getX(0,0),p=o.getY(0,0),v=o.getX(l,u),g=o.getY(l,u),m=o.getX(l,d),y=o.getY(l,d),x=o.getX(c,d),T=o.getY(c,d),w=o.getX(c,u),b=o.getY(c,u);t.pipelines.preBatch(e),r.batchPointLight(e,i,v,g,m,y,x,T,w,b,f,p),t.pipelines.postBatch(e)}},15996:(t,e,i)=>{var s=i(56694),n=i(845),r=i(1539),o=new s({Extends:r,initialize:function(t,e,i,s,o){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=32),void 0===o&&(o=32);var a=new n(t.sys.textures,"",s,o);r.call(this,t,e,i,a),this.type="RenderTexture",this.camera=this.texture.camera,this._saved=!1},setSize:function(t,e){this.width=t,this.height=e,this.texture.setSize(t,e),this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},resize:function(t,e){return this.setSize(t,e),this},saveTexture:function(t){var e=this.texture;return e.key=t,e.manager.addDynamicTexture(e)&&(this._saved=!0),e},fill:function(t,e,i,s,n,r){return this.texture.fill(t,e,i,s,n,r),this},clear:function(){return this.texture.clear(),this},stamp:function(t,e,i,s,n){return this.texture.stamp(t,e,i,s,n),this},erase:function(t,e,i){return this.texture.erase(t,e,i),this},draw:function(t,e,i,s,n){return this.texture.draw(t,e,i,s,n),this},drawFrame:function(t,e,i,s,n,r){return this.texture.drawFrame(t,e,i,s,n,r),this},repeat:function(t,e,i,s,n,r,o,a,h){return this.texture.repeat(t,e,i,s,n,r,o,a,h),this},beginDraw:function(){return this.texture.beginDraw(),this},batchDraw:function(t,e,i,s,n){return this.texture.batchDraw(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){return this.texture.batchDrawFrame(t,e,i,s,n,r),this},endDraw:function(t){return this.texture.endDraw(t),this},snapshotArea:function(t,e,i,s,n,r,o){return this.texture.snapshotArea(t,e,i,s,n,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},preDestroy:function(){this._saved||this.texture.destroy()}});t.exports=o},85692:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(15996);n.register("renderTexture",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",32),h=r(t,"height",32),l=new o(this.scene,i,n,a,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},29599:(t,e,i)=>{var s=i(61286),n=i(15996);s.register("renderTexture",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},79968:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(65641),h=i(58912),l=i(93736),u=new n({Extends:o,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Flip,r.Mask,r.Pipeline,r.PostPipeline,r.Size,r.Texture,r.Transform,r.Visible,r.ScrollFactor,h],initialize:function(t,e,i,n,r,h,u,c,d){void 0===n&&(n="__DEFAULT"),void 0===h&&(h=2),void 0===u&&(u=!0),o.call(this,t,"Rope"),this.anims=new s(this),this.points=h,this.vertices,this.uv,this.colors,this.alphas,this.tintFill="__DEFAULT"===n,this.dirty=!1,this.horizontal=u,this._flipX=!1,this._flipY=!1,this._perp=new l,this.debugCallback=null,this.debugGraphic=null,this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.initPipeline(a.ROPE_PIPELINE),this.initPostPipeline(),Array.isArray(h)&&this.resizeArrays(h.length),this.setPoints(h,c,d),this.updateVertices()},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){var i=this.anims.currentFrame;this.anims.update(t,e),this.anims.currentFrame!==i&&(this.updateUVs(),this.updateVertices())},play:function(t,e,i){return this.anims.play(t,e,i),this},setDirty:function(){return this.dirty=!0,this},setHorizontal:function(t,e,i){return void 0===t&&(t=this.points.length),this.horizontal?this:(this.horizontal=!0,this.setPoints(t,e,i))},setVertical:function(t,e,i){return void 0===t&&(t=this.points.length),this.horizontal?(this.horizontal=!1,this.setPoints(t,e,i)):this},setTintFill:function(t){return void 0===t&&(t=!1),this.tintFill=t,this},setAlphas:function(t,e){var i=this.points.length;if(i<1)return this;var s,n=this.alphas;void 0===t?t=[1]:Array.isArray(t)||void 0!==e||(t=[t]);var r=0;if(void 0!==e)for(s=0;sr&&(o=t[r]),n[r]=o,t.length>r+1&&(o=t[r+1]),n[r+1]=o}return this},setColors:function(t){var e=this.points.length;if(e<1)return this;var i,s=this.colors;void 0===t?t=[16777215]:Array.isArray(t)||(t=[t]);var n=0;if(t.length===e)for(i=0;in&&(r=t[n]),s[n]=r,t.length>n+1&&(r=t[n+1]),s[n+1]=r}return this},setPoints:function(t,e,i){if(void 0===t&&(t=2),"number"==typeof t){var s,n,r,o=t;if(o<2&&(o=2),t=[],this.horizontal)for(r=-this.frame.halfWidth,n=this.frame.width/(o-1),s=0;s{t.exports=function(){}},96027:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(79968);n.register("rope",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=r(t,"horizontal",!0),l=o(t,"points",void 0),u=o(t,"colors",void 0),c=o(t,"alphas",void 0),d=new 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s({Extends:r,Mixins:[n.ComputedSize,n.Depth,n.GetBounds,n.Mask,n.Origin,n.ScrollFactor,n.Transform,n.Visible,l],initialize:function(t,e,i,s,n,o,a,h){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=128),void 0===o&&(o=128),r.call(this,t,"Shader"),this.blendMode=-1,this.shader;var l=t.sys.renderer;this.renderer=l,this.gl=l.gl,this.vertexData=new ArrayBuffer(2*Float32Array.BYTES_PER_ELEMENT*6),this.vertexBuffer=l.createVertexBuffer(this.vertexData.byteLength,this.gl.STREAM_DRAW),this.program=null,this.bytes=new Uint8Array(this.vertexData),this.vertexViewF32=new Float32Array(this.vertexData),this._tempMatrix1=new u,this._tempMatrix2=new u,this._tempMatrix3=new u,this.viewMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.projectionMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.uniforms={},this.pointer=null,this._rendererWidth=l.width,this._rendererHeight=l.height,this._textureCount=0,this.framebuffer=null,this.glTexture=null,this.renderToTexture=!1,this.texture=null,this.setPosition(i,s),this.setSize(n,o),this.setOrigin(.5,.5),this.setShader(e,a,h)},willRender:function(t){return!!this.renderToTexture||!(r.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setRenderToTexture:function(t,e){if(void 0===e&&(e=!1),!this.renderToTexture){var i=this.width,s=this.height,n=this.renderer;this.glTexture=n.createTextureFromSource(null,i,s,0),this.glTexture.flipY=e,this.framebuffer=n.createFramebuffer(i,s,this.glTexture,!1),this._rendererWidth=i,this._rendererHeight=s,this.renderToTexture=!0,this.projOrtho(0,this.width,this.height,0),t&&(this.texture=this.scene.sys.textures.addGLTexture(t,this.glTexture,i,s))}return this.shader&&(n.pipelines.clear(),this.load(),this.flush(),n.pipelines.rebind()),this},setShader:function(t,e,i){if(void 0===e&&(e=[]),"string"==typeof t){var s=this.scene.sys.cache.shader;if(!s.has(t))return console.warn("Shader missing: "+t),this;this.shader=s.get(t)}else this.shader=t;var n=this.gl,r=this.renderer;this.program&&n.deleteProgram(this.program);var o=r.createProgram(this.shader.vertexSrc,this.shader.fragmentSrc);n.uniformMatrix4fv(n.getUniformLocation(o,"uViewMatrix"),!1,this.viewMatrix),n.uniformMatrix4fv(n.getUniformLocation(o,"uProjectionMatrix"),!1,this.projectionMatrix),n.uniform2f(n.getUniformLocation(o,"uResolution"),this.width,this.height),this.program=o;var h=new Date,l={resolution:{type:"2f",value:{x:this.width,y:this.height}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:this.width/2,y:this.height/2}},date:{type:"4fv",value:[h.getFullYear(),h.getMonth(),h.getDate(),60*h.getHours()*60+60*h.getMinutes()+h.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}};this.shader.uniforms?this.uniforms=a(!0,{},this.shader.uniforms,l):this.uniforms=l;for(var u=0;u<4;u++)e[u]&&this.setSampler2D("iChannel"+u,e[u],u,i);return this.initUniforms(),this.projOrtho(0,this._rendererWidth,this._rendererHeight,0),this},setPointer:function(t){return this.pointer=t,this},projOrtho:function(t,e,i,s){var n=1/(t-e),r=1/(i-s),o=this.projectionMatrix;o[0]=-2*n,o[5]=-2*r,o[10]=-.001,o[12]=(t+e)*n,o[13]=(s+i)*r,o[14]=-0;var a=this.program,h=this.gl;this.renderer.setProgram(a),h.uniformMatrix4fv(h.getUniformLocation(a,"uProjectionMatrix"),!1,this.projectionMatrix),this._rendererWidth=e,this._rendererHeight=i},initUniforms:function(){var t=this.gl,e=this.renderer.glFuncMap,i=this.program;for(var s in this._textureCount=0,this.uniforms){var n=this.uniforms[s],r=n.type,o=e[r];n.uniformLocation=t.getUniformLocation(i,s),"sampler2D"!==r&&(n.glMatrix=o.matrix,n.glValueLength=o.length,n.glFunc=o.func)}},setSampler2DBuffer:function(t,e,i,s,n,r){void 0===n&&(n=0),void 0===r&&(r={});var o=this.uniforms[t];return o.value=e,r.width=i,r.height=s,o.textureData=r,this._textureCount=n,this.initSampler2D(o),this},setSampler2D:function(t,e,i,s){void 0===i&&(i=0);var n=this.scene.sys.textures;if(n.exists(e)){var r=n.getFrame(e);if(r.glTexture&&r.glTexture.isRenderTexture)return this.setSampler2DBuffer(t,r.glTexture,r.width,r.height,i,s);var o=this.uniforms[t],a=r.source;o.textureKey=e,o.source=a.image,o.value=r.glTexture,a.isGLTexture&&(s||(s={}),s.width=a.width,s.height=a.height),s&&(o.textureData=s),this._textureCount=i,this.initSampler2D(o)}return this},setUniform:function(t,e){return h(this.uniforms,t,e),this},getUniform:function(t){return o(this.uniforms,t,null)},setChannel0:function(t,e){return this.setSampler2D("iChannel0",t,0,e)},setChannel1:function(t,e){return this.setSampler2D("iChannel1",t,1,e)},setChannel2:function(t,e){return this.setSampler2D("iChannel2",t,2,e)},setChannel3:function(t,e){return this.setSampler2D("iChannel3",t,3,e)},initSampler2D:function(t){if(t.value){var e=this.gl;e.activeTexture(e.TEXTURE0+this._textureCount),e.bindTexture(e.TEXTURE_2D,t.value);var i=t.textureData;if(i&&!t.value.isRenderTexture){var s=e[o(i,"magFilter","linear").toUpperCase()],n=e[o(i,"minFilter","linear").toUpperCase()],r=e[o(i,"wrapS","repeat").toUpperCase()],a=e[o(i,"wrapT","repeat").toUpperCase()],h=e[o(i,"format","rgba").toUpperCase()];if(i.repeat&&(r=e.REPEAT,a=e.REPEAT),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,!!i.flipY),i.width){var l=o(i,"width",512),u=o(i,"height",2),c=o(i,"border",0);e.texImage2D(e.TEXTURE_2D,0,h,l,u,c,h,e.UNSIGNED_BYTE,null)}else e.texImage2D(e.TEXTURE_2D,0,h,e.RGBA,e.UNSIGNED_BYTE,t.source);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,s),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,n),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,r),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,a)}this.renderer.setProgram(this.program),e.uniform1i(t.uniformLocation,this._textureCount),this._textureCount++}},syncUniforms:function(){var t,e,i,s,n,r=this.gl,o=this.uniforms,a=0;for(var h in o)i=(t=o[h]).glFunc,e=t.glValueLength,s=t.uniformLocation,null!==(n=t.value)&&(1===e?t.glMatrix?i.call(r,s,t.transpose,n):i.call(r,s,n):2===e?i.call(r,s,n.x,n.y):3===e?i.call(r,s,n.x,n.y,n.z):4===e?i.call(r,s,n.x,n.y,n.z,n.w):"sampler2D"===t.type&&(r.activeTexture(r.TEXTURE0+a),r.bindTexture(r.TEXTURE_2D,n),r.uniform1i(s,a),a++))},load:function(t){var e=this.gl,i=this.width,s=this.height,n=this.renderer,r=this.program,o=this.viewMatrix;if(!this.renderToTexture){var a=-this._displayOriginX,h=-this._displayOriginY;o[0]=t[0],o[1]=t[1],o[4]=t[2],o[5]=t[3],o[8]=t[4],o[9]=t[5],o[12]=o[0]*a+o[4]*h,o[13]=o[1]*a+o[5]*h}e.useProgram(r),e.uniformMatrix4fv(e.getUniformLocation(r,"uViewMatrix"),!1,o),e.uniform2f(e.getUniformLocation(r,"uResolution"),this.width,this.height);var l=this.uniforms,u=l.resolution;u.value.x=i,u.value.y=s,l.time.value=n.game.loop.getDuration();var c=this.pointer;if(c){var d=l.mouse,f=c.x/i,p=1-c.y/s;d.value.x=f.toFixed(2),d.value.y=p.toFixed(2)}this.syncUniforms()},flush:function(){var t=this.width,e=this.height,i=this.program,s=this.gl,n=this.vertexBuffer,r=this.renderer,o=2*Float32Array.BYTES_PER_ELEMENT;this.renderToTexture&&(r.setFramebuffer(this.framebuffer),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT)),s.bindBuffer(s.ARRAY_BUFFER,n);var a=s.getAttribLocation(i,"inPosition");-1!==a&&(s.enableVertexAttribArray(a),s.vertexAttribPointer(a,2,s.FLOAT,!1,o,0));var h=this.vertexViewF32;h[3]=e,h[4]=t,h[5]=e,h[8]=t,h[9]=e,h[10]=t;s.bufferSubData(s.ARRAY_BUFFER,0,this.bytes.subarray(0,6*o)),s.drawArrays(s.TRIANGLES,0,6),this.renderToTexture&&r.setFramebuffer(null,!1)},setAlpha:function(){},setBlendMode:function(){},preDestroy:function(){var t=this.gl;t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),this.renderToTexture&&(this.renderer.deleteFramebuffer(this.framebuffer),this.texture.destroy(),this.framebuffer=null,this.glTexture=null,this.texture=null)}});t.exports=c},10612:t=>{t.exports=function(){}},13908:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(27902);n.register("shader",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"x",0),a=r(t,"y",0),h=r(t,"width",128),l=r(t,"height",128),u=new o(this.scene,i,n,a,h,l);return void 0!==e&&(t.add=e),s(this.scene,u,t),u}))},51979:(t,e,i)=>{var s=i(27902);i(61286).register("shader",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},24252:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(19782),r=i(10612),t.exports={renderWebGL:n,renderCanvas:r}},19782:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){if(e.shader){if(i.addToRenderList(e),t.pipelines.clear(),e.renderToTexture)e.load(),e.flush();else{var r=s(e,i,n).calc;t.width===e._rendererWidth&&t.height===e._rendererHeight||e.projOrtho(0,t.width,t.height,0),e.load(r.matrix),e.flush()}t.pipelines.rebind()}}},19543:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r,o){for(var a=s.getTintAppendFloatAlpha(i.fillColor,i.fillAlpha*n),h=i.pathData,l=i.pathIndexes,u=0;u{t.exports=function(t,e,i,s){var n=i||e.fillColor,r=s||e.fillAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.fillStyle="rgba("+o+","+a+","+h+","+r+")"}},17876:t=>{t.exports=function(t,e,i,s){var n=i||e.strokeColor,r=s||e.strokeAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.strokeStyle="rgba("+o+","+a+","+h+","+r+")",t.lineWidth=e.lineWidth}},91461:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(88829),a=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible],initialize:function(t,e,i){void 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s=i(28593),n=i(61286);n.register("arc",(function(t,e,i,n,r,o,a,h){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h))})),n.register("circle",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,0,360,!1,n,r))}))},2213:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(58356),r=i(23560),t.exports={renderWebGL:n,renderCanvas:r}},58356:(t,e,i)=>{var s=i(73329),n=i(19543),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=s(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&n(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},15220:(t,e,i)=>{var s=i(56694),n=i(87203),r=i(11117),o=i(74118),a=i(91461),h=new s({Extends:a,Mixins:[n],initialize:function(t,e,i,s,n,r){void 0===e&&(e=0),void 0===i&&(i=0),a.call(this,t,"Curve",s),this._smoothness=32,this._curveBounds=new o,this.closePath=!1,this.setPosition(e,i),void 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s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX+e._curveBounds.x,c=e._displayOriginY+e._curveBounds.y,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},28591:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(84171),o=i(95669),a=i(91461),h=new s({Extends:a,Mixins:[r],initialize:function(t,e,i,s,n,r,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===n&&(n=128),a.call(this,t,"Ellipse",new o(s/2,n/2,s,n)),this._smoothness=64,this.setPosition(e,i),this.width=s,this.height=n,void 0!==r&&this.setFillStyle(r,h),this.updateDisplayOrigin(),this.updateData()},smoothness:{get:function(){return this._smoothness},set:function(t){this._smoothness=t,this.updateData()}},setSize:function(t,e){return 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0===e&&(e=1),void 0===t?this.showAltCells=!1:(this.altFillColor=t,this.altFillAlpha=e,this.showAltCells=!0),this},setOutlineStyle:function(t,e){return void 0===e&&(e=1),void 0===t?this.showOutline=!1:(this.outlineFillColor=t,this.outlineFillAlpha=e,this.showOutline=!0),this}});t.exports=o},95525:(t,e,i)=>{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=-e._displayOriginX,l=-e._displayOriginY,u=i.alpha*e.alpha,c=e.width,d=e.height,f=e.cellWidth,p=e.cellHeight,v=Math.ceil(c/f),g=Math.ceil(d/p),m=f,y=p,x=f-(v*f-c),T=p-(g*p-d),w=e.showCells,b=e.showAltCells,S=e.showOutline,E=0,A=0,C=0,_=0,M=0;if(S&&(m--,y--,x===f&&x--,T===p&&T--),w&&e.fillAlpha>0)for(s(a,e),A=0;A0)for(s(a,e,e.altFillColor,e.altFillAlpha*u),A=0;A0){for(n(a,e,e.outlineFillColor,e.outlineFillAlpha*u),E=1;E{var s=i(61286),n=i(39169);s.register("grid",(function(t,e,i,s,r,o,a,h,l,u){return this.displayList.add(new 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s=i(72296),n=i(56694),r=i(91461),o=new n({Extends:r,Mixins:[s],initialize:function(t,e,i,s,n,o,a,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=48),void 0===n&&(n=32),void 0===o&&(o=15658734),void 0===a&&(a=10066329),void 0===h&&(h=13421772),r.call(this,t,"IsoBox",null),this.projection=4,this.fillTop=o,this.fillLeft=a,this.fillRight=h,this.showTop=!0,this.showLeft=!0,this.showRight=!0,this.isFilled=!0,this.setPosition(e,i),this.setSize(s,n),this.updateDisplayOrigin()},setProjection:function(t){return this.projection=t,this},setFaces:function(t,e,i){return void 0===t&&(t=!0),void 0===e&&(e=!0),void 0===i&&(i=!0),this.showTop=t,this.showLeft=e,this.showRight=i,this},setFillStyle:function(t,e,i){return this.fillTop=t,this.fillLeft=e,this.fillRight=i,this.isFilled=!0,this}});t.exports=o},32884:(t,e,i)=>{var s=i(15608),n=i(49584);t.exports=function(t,e,i,r){i.addToRenderList(e);var o=t.currentContext;if(n(t,o,e,i,r)&&e.isFilled){var 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t=[],e=this._points,i=this._innerRadius,s=this._outerRadius,n=Math.PI/2*3,o=Math.PI/e,a=s,h=s;t.push(a,h+-s);for(var l=0;l{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;a.beginPath(),a.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(77843);i(61286).register("star",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},87956:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(12037),r=i(11401),t.exports={renderWebGL:n,renderCanvas:r}},12037:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},21873:(t,e,i)=>{var 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p=e.geom.x1-l,v=e.geom.y1-u,g=e.geom.x2-l,m=e.geom.y2-u,y=e.geom.x3-l,x=e.geom.y3-u;a.batchFillTriangle(p,v,g,m,y,x,h.sprite,h.camera)}e.isStroked&&n(a,e,c,l,u),t.pipelines.postBatch(e)}},13747:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(20791),h=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,a],initialize:function(t,e,i,n,r){o.call(this,t,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.anims.update(t,e)},play:function(t,e){return this.anims.play(t,e)},playReverse:function(t,e){return this.anims.playReverse(t,e)},playAfterDelay:function(t,e){return this.anims.playAfterDelay(t,e)},playAfterRepeat:function(t,e){return this.anims.playAfterRepeat(t,e)},chain:function(t){return this.anims.chain(t)},stop:function(){return this.anims.stop()},stopAfterDelay:function(t){return this.anims.stopAfterDelay(t)},stopAfterRepeat:function(t){return this.anims.stopAfterRepeat(t)},stopOnFrame:function(t){return this.anims.stopOnFrame(t)},toJSON:function(){return r.ToJSON(this)},preDestroy:function(){this.anims.destroy(),this.anims=void 0}});t.exports=h},27573:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},89219:(t,e,i)=>{var s=i(88933),n=i(32291),r=i(99325),o=i(20494),a=i(13747);r.register("sprite",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),h=new a(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),s(this.scene,h,t),n(h,t),h}))},66135:(t,e,i)=>{var s=i(61286),n=i(13747);s.register("sprite",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},20791:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(21034),r=i(27573),t.exports={renderWebGL:n,renderCanvas:r}},21034:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),e.pipeline.batchSprite(e,i,s)}},32979:t=>{t.exports=function(t,e,i){var s=t.canvas,n=t.context,r=t.style,o=[],a=0,h=i.length;r.maxLines>0&&r.maxLines1&&(u+=t.letterSpacing*(i[l].length-1)),r.wordWrap&&(u-=n.measureText(" ").width),o[l]=Math.ceil(u),a=Math.max(a,o[l])}var c=e.fontSize+r.strokeThickness,d=c*h,f=t.lineSpacing;return h>1&&(d+=f*(h-1)),{width:a,height:d,lines:h,lineWidths:o,lineSpacing:f,lineHeight:c}}},27030:(t,e,i)=>{var s=i(61068);t.exports=function(t){var e=s.create(this),i=e.getContext("2d",{willReadFrequently:!0});t.syncFont(e,i);var n=i.measureText(t.testString);if("actualBoundingBoxAscent"in n){var r=n.actualBoundingBoxAscent,o=n.actualBoundingBoxDescent;return s.remove(e),{ascent:r,descent:o,fontSize:r+o}}var a=Math.ceil(n.width*t.baselineX),h=a,l=2*h;h=h*t.baselineY|0,e.width=a,e.height=l,i.fillStyle="#f00",i.fillRect(0,0,a,l),i.font=t._font,i.textBaseline="alphabetic",i.fillStyle="#000",i.fillText(t.testString,0,h);var u={ascent:0,descent:0,fontSize:0},c=i.getImageData(0,0,a,l);if(!c)return u.ascent=h,u.descent=h+6,u.fontSize=u.ascent+u.descent,s.remove(e),u;var d,f,p=c.data,v=p.length,g=4*a,m=0,y=!1;for(d=0;dh;d--){for(f=0;f{var s=i(99584),n=i(61068),r=i(56694),o=i(64937),a=i(89980),h=i(32979),l=i(10850),u=i(55638),c=i(80032),d=i(74744),f=new r({Extends:a,Mixins:[o.Alpha,o.BlendMode,o.ComputedSize,o.Crop,o.Depth,o.Flip,o.GetBounds,o.Mask,o.Origin,o.Pipeline,o.PostPipeline,o.ScrollFactor,o.Tint,o.Transform,o.Visible,c],initialize:function(t,e,i,s,r){void 0===e&&(e=0),void 0===i&&(i=0),a.call(this,t,"Text"),this.renderer=t.sys.renderer,this.setPosition(e,i),this.setOrigin(0,0),this.initPipeline(),this.initPostPipeline(!0),this.canvas=n.create(this),this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.style=new d(this,r),this.autoRound=!0,this.splitRegExp=/(?:\r\n|\r|\n)/,this._text=void 0,this.padding={left:0,right:0,top:0,bottom:0},this.width=1,this.height=1,this.lineSpacing=0,this.letterSpacing=0,this.dirty=!1,0===this.style.resolution&&(this.style.resolution=1),this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.frame.source.resolution=this.style.resolution,this.renderer&&this.renderer.gl&&(this.renderer.deleteTexture(this.frame.source.glTexture),this.frame.source.glTexture=null),this.initRTL(),this.setText(s),r&&r.padding&&this.setPadding(r.padding),r&&r.lineSpacing&&this.setLineSpacing(r.lineSpacing)},initRTL:function(){this.style.rtl&&(this.canvas.dir="rtl",this.context.direction="rtl",this.canvas.style.display="none",s(this.canvas,this.scene.sys.canvas),this.originX=1)},runWordWrap:function(t){var e=this.style;if(e.wordWrapCallback){var i=e.wordWrapCallback.call(e.wordWrapCallbackScope,t,this);return Array.isArray(i)&&(i=i.join("\n")),i}return e.wordWrapWidth?e.wordWrapUseAdvanced?this.advancedWordWrap(t,this.context,this.style.wordWrapWidth):this.basicWordWrap(t,this.context,this.style.wordWrapWidth):t},advancedWordWrap:function(t,e,i){for(var s="",n=t.replace(/ +/gi," ").split(this.splitRegExp),r=n.length,o=0;ol){if(0===c){for(var v=f;v.length&&(v=v.slice(0,-1),!((p=e.measureText(v).width)<=l)););if(!v.length)throw new Error("wordWrapWidth < a single character");var g=d.substr(v.length);u[c]=g,h+=v}var m=u[c].length?c:c+1,y=u.slice(m).join(" ").replace(/[ \n]*$/gi,"");n.splice(o+1,0,y),r=n.length;break}h+=f,l-=p}s+=h.replace(/[ \n]*$/gi,"")+"\n"}}return s=s.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var s="",n=t.split(this.splitRegExp),r=n.length-1,o=e.measureText(" ").width,a=0;a<=r;a++){for(var h=i,l=n[a].split(" "),u=l.length-1,c=0;c<=u;c++){var d=l[c],f=e.measureText(d).width,p=f;ch&&c>0&&(s+="\n",h=i),s+=d,c0&&(d+=l.lineSpacing*v),i.rtl)c=f-c-u.left-u.right;else if("right"===i.align)c+=o-l.lineWidths[v];else if("center"===i.align)c+=(o-l.lineWidths[v])/2;else if("justify"===i.align){if(l.lineWidths[v]/l.width>=.85){var g=l.width-l.lineWidths[v],m=e.measureText(" ").width,y=a[v].trim(),x=y.split(" ");g+=(a[v].length-y.length)*m;for(var T=Math.floor(g/m),w=0;T>0;)x[w]+=" ",w=(w+1)%(x.length-1||1),--T;a[v]=x.join(" ")}}if(this.autoRound&&(c=Math.round(c),d=Math.round(d)),i.strokeThickness&&(i.syncShadow(e,i.shadowStroke),e.strokeText(a[v],c,d)),i.color){i.syncShadow(e,i.shadowFill);var b=this.letterSpacing;if(0!==b)for(var S=0,E=a[v].split(""),A=0;A{t.exports=function(t,e,i,s){0!==e.width&&0!==e.height&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},75397:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(76555);n.register("text",(function(t,e){void 0===t&&(t={});var i=r(t,"text",""),n=r(t,"style",null),a=r(t,"padding",null);null!==a&&(n.padding=a);var h=new o(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,h,t),h.autoRound=r(t,"autoRound",!0),h.resolution=r(t,"resolution",1),h}))},94627:(t,e,i)=>{var s=i(76555);i(61286).register("text",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},80032:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(76128),r=i(71649),t.exports={renderWebGL:n,renderCanvas:r}},74744:(t,e,i)=>{var s=i(56694),n=i(20494),r=i(10850),o=i(27030),a={fontFamily:["fontFamily","Courier"],fontSize:["fontSize","16px"],fontStyle:["fontStyle",""],backgroundColor:["backgroundColor",null],color:["color","#fff"],stroke:["stroke","#fff"],strokeThickness:["strokeThickness",0],shadowOffsetX:["shadow.offsetX",0],shadowOffsetY:["shadow.offsetY",0],shadowColor:["shadow.color","#000"],shadowBlur:["shadow.blur",0],shadowStroke:["shadow.stroke",!1],shadowFill:["shadow.fill",!1],align:["align","left"],maxLines:["maxLines",0],fixedWidth:["fixedWidth",0],fixedHeight:["fixedHeight",0],resolution:["resolution",0],rtl:["rtl",!1],testString:["testString","|MÉqgy"],baselineX:["baselineX",1.2],baselineY:["baselineY",1.4],wordWrapWidth:["wordWrap.width",null],wordWrapCallback:["wordWrap.callback",null],wordWrapCallbackScope:["wordWrap.callbackScope",null],wordWrapUseAdvanced:["wordWrap.useAdvancedWrap",!1]},h=new s({initialize:function(t,e){this.parent=t,this.fontFamily,this.fontSize,this.fontStyle,this.backgroundColor,this.color,this.stroke,this.strokeThickness,this.shadowOffsetX,this.shadowOffsetY,this.shadowColor,this.shadowBlur,this.shadowStroke,this.shadowFill,this.align,this.maxLines,this.fixedWidth,this.fixedHeight,this.resolution,this.rtl,this.testString,this.baselineX,this.baselineY,this.wordWrapWidth,this.wordWrapCallback,this.wordWrapCallbackScope,this.wordWrapUseAdvanced,this._font,this.setStyle(e,!1,!0)},setStyle:function(t,e,i){for(var s in void 0===e&&(e=!0),void 0===i&&(i=!1),t&&t.hasOwnProperty("fontSize")&&"number"==typeof t.fontSize&&(t.fontSize=t.fontSize.toString()+"px"),a){var h=i?a[s][1]:this[s];this[s]="wordWrapCallback"===s||"wordWrapCallbackScope"===s?r(t,a[s][0],h):n(t,a[s][0],h)}var l=r(t,"font",null);null!==l&&this.setFont(l,!1),this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim();var u=r(t,"fill",null);null!==u&&(this.color=u);var c=r(t,"metrics",!1);return c?this.metrics={ascent:r(c,"ascent",0),descent:r(c,"descent",0),fontSize:r(c,"fontSize",0)}:!e&&this.metrics||(this.metrics=o(this)),e?this.parent.updateText():this.parent},syncFont:function(t,e){e.font=this._font},syncStyle:function(t,e){e.textBaseline="alphabetic",e.fillStyle=this.color,e.strokeStyle=this.stroke,e.lineWidth=this.strokeThickness,e.lineCap="round",e.lineJoin="round"},syncShadow:function(t,e){e?(t.shadowOffsetX=this.shadowOffsetX,t.shadowOffsetY=this.shadowOffsetY,t.shadowColor=this.shadowColor,t.shadowBlur=this.shadowBlur):(t.shadowOffsetX=0,t.shadowOffsetY=0,t.shadowColor=0,t.shadowBlur=0)},update:function(t){return t&&(this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim(),this.metrics=o(this)),this.parent.updateText()},setFont:function(t,e){void 0===e&&(e=!0);var i=t,s="",n="";if("string"!=typeof t)i=r(t,"fontFamily","Courier"),s=r(t,"fontSize","16px"),n=r(t,"fontStyle","");else{var o=t.split(" "),a=0;n=o.length>2?o[a++]:"",s=o[a++]||"16px",i=o[a++]||"Courier"}return i===this.fontFamily&&s===this.fontSize&&n===this.fontStyle||(this.fontFamily=i,this.fontSize=s,this.fontStyle=n,e&&this.update(!0)),this.parent},setFontFamily:function(t){return this.fontFamily!==t&&(this.fontFamily=t,this.update(!0)),this.parent},setFontStyle:function(t){return this.fontStyle!==t&&(this.fontStyle=t,this.update(!0)),this.parent},setFontSize:function(t){return"number"==typeof t&&(t=t.toString()+"px"),this.fontSize!==t&&(this.fontSize=t,this.update(!0)),this.parent},setTestString:function(t){return this.testString=t,this.update(!0)},setFixedSize:function(t,e){return this.fixedWidth=t,this.fixedHeight=e,t&&(this.parent.width=t),e&&(this.parent.height=e),this.update(!1)},setBackgroundColor:function(t){return this.backgroundColor=t,this.update(!1)},setFill:function(t){return this.color=t,this.update(!1)},setColor:function(t){return this.color=t,this.update(!1)},setResolution:function(t){return this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,s,n,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===s&&(s=0),void 0===n&&(n=!1),void 0===r&&(r=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=s,this.shadowStroke=n,this.shadowFill=r,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in a)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},76128:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){if(0!==e.width&&0!==e.height){i.addToRenderList(e);var r=e.frame,o=r.width,a=r.height,h=s.getTintAppendFloatAlpha,l=t.pipelines.set(e.pipeline,e),u=l.setTexture2D(r.glTexture,e);l.batchTexture(e,r.glTexture,o,a,e.x,e.y,o/e.style.resolution,a/e.style.resolution,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.displayOriginX,e.displayOriginY,0,0,o,a,h(e.tintTopLeft,i.alpha*e._alphaTL),h(e.tintTopRight,i.alpha*e._alphaTR),h(e.tintBottomLeft,i.alpha*e._alphaBL),h(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,0,0,i,n,!1,u)}}},35856:(t,e,i)=>{var s=i(61068),n=i(56694),r=i(64937),o=i(89980),a=i(3504),h=i(8213),l=i(9271),u=i(93736),c=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Crop,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Tint,r.Transform,r.Visible,l],initialize:function(t,e,i,n,r,h,l){var c=t.sys.renderer;o.call(this,t,"TileSprite");var d=t.sys.textures.get(h),f=d.get(l);f.source.compressionAlgorithm&&(console.warn("TileSprite cannot use compressed texture"),f=(d=t.sys.textures.get("__MISSING")).get()),"DynamicTexture"===d.type&&(console.warn("TileSprite cannot use Dynamic Texture"),f=(d=t.sys.textures.get("__MISSING")).get()),n&&r?(n=Math.floor(n),r=Math.floor(r)):(n=f.width,r=f.height),this._tilePosition=new u,this._tileScale=new u(1,1),this.dirty=!1,this.renderer=c,this.canvas=s.create(this,n,r),this.context=this.canvas.getContext("2d",{willReadFrequently:!1}),this.displayTexture=d,this.displayFrame=f,this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.potWidth=a(f.width),this.potHeight=a(f.height),this.fillCanvas=s.create2D(this,this.potWidth,this.potHeight),this.fillContext=this.fillCanvas.getContext("2d",{willReadFrequently:!1}),this.fillPattern=null,this.setPosition(e,i),this.setSize(n,r),this.setFrame(l),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},setTexture:function(t,e){return this.displayTexture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t){var e=this.displayTexture.get(t);return this.potWidth=a(e.width),this.potHeight=a(e.height),this.canvas.width=0,e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.displayFrame=e,this.dirty=!0,this.updateTileTexture(),this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.dirty&&this.renderer){var t=this.displayFrame;if(t.source.isRenderTexture||t.source.isGLTexture)return console.warn("TileSprites can only use Image or Canvas based textures"),void(this.dirty=!1);var e=this.fillContext,i=this.fillCanvas,s=this.potWidth,n=this.potHeight;this.renderer&&this.renderer.gl||(s=t.cutWidth,n=t.cutHeight),e.clearRect(0,0,s,n),i.width=s,i.height=n,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,s,n),this.renderer&&this.renderer.gl?this.fillPattern=this.renderer.canvasToTexture(i,this.fillPattern):this.fillPattern=e.createPattern(i,"repeat"),this.updateCanvas(),this.dirty=!1}},updateCanvas:function(){var t=this.canvas;if(t.width===this.width&&t.height===this.height||(t.width=this.width,t.height=this.height,this.frame.setSize(this.width,this.height),this.updateDisplayOrigin(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var e=this.context;this.scene.sys.game.config.antialias||h.disable(e);var i=this._tileScale.x,s=this._tileScale.y,n=this._tilePosition.x,r=this._tilePosition.y;e.clearRect(0,0,this.width,this.height),e.save(),e.scale(i,s),e.translate(-n,-r),e.fillStyle=this.fillPattern,e.fillRect(n,r,this.width/i,this.height/s),e.restore(),this.dirty=!1}},preDestroy:function(){this.renderer&&this.renderer.gl&&this.renderer.deleteTexture(this.fillPattern),s.remove(this.canvas),s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null,this.texture.destroy(),this.renderer=null},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=c},93305:t=>{t.exports=function(t,e,i,s){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},63950:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(35856);n.register("tileSprite",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",512),h=r(t,"height",512),l=r(t,"key",""),u=r(t,"frame",""),c=new o(this.scene,i,n,a,h,l,u);return void 0!==e&&(t.add=e),s(this.scene,c,t),c}))},20509:(t,e,i)=>{var s=i(35856);i(61286).register("tileSprite",(function(t,e,i,n,r,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,o))}))},9271:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(74287),r=i(93305),t.exports={renderWebGL:n,renderCanvas:r}},74287:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){e.updateCanvas();var r=e.width,o=e.height;if(0!==r&&0!==o){i.addToRenderList(e);var a=s.getTintAppendFloatAlpha,h=t.pipelines.set(e.pipeline,e),l=h.setTexture2D(e.fillPattern,e);h.batchTexture(e,e.fillPattern,e.displayFrame.width*e.tileScaleX,e.displayFrame.height*e.tileScaleY,e.x,e.y,r,o,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.originX*r,e.originY*o,0,0,r,o,a(e.tintTopLeft,i.alpha*e._alphaTL),a(e.tintTopRight,i.alpha*e._alphaTR),a(e.tintBottomLeft,i.alpha*e._alphaBL),a(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,e.tilePositionX%e.displayFrame.width/e.displayFrame.width,e.tilePositionY%e.displayFrame.height/e.displayFrame.height,i,n,!1,l)}}},8630:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(64937),o=i(56631),a=i(97081),h=i(89980),l=i(83392),u=i(76038),c=i(76583),d=i(77974),f=new n({Extends:h,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,d],initialize:function(t,e,i,s){h.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.flipY=!1,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._rfvCallbackId=0;var n=t.sys.game;this._device=n.device.video,this.setPosition(e,i),this.setSize(256,256),this.initPipeline(),this.initPostPipeline(!0),n.events.on(a.PAUSE,this.globalPause,this),n.events.on(a.RESUME,this.globalResume,this);var r=t.sys.sound;r&&r.on(u.GLOBAL_MUTE,this.globalMute,this),s&&this.load(s)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,s,n){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,s,n))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var s=this._device.getVideoURL(t);return s?(this.cacheKey="",this.loadHandler(s.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,s){e||(e=!1);var n=this.video;if(n?(this.removeLoadEventHandlers(),this.stop()):((n=document.createElement("video")).controls=!1,n.setAttribute("playsinline","playsinline"),n.setAttribute("preload","auto"),n.setAttribute("disablePictureInPicture","true")),e?(n.muted=!0,n.defaultMuted=!0,n.setAttribute("autoplay","autoplay")):(n.muted=!1,n.defaultMuted=!1,n.removeAttribute("autoplay")),i?n.setAttribute("crossorigin",i):n.removeAttribute("crossorigin"),s)if("srcObject"in n)try{n.srcObject=s}catch(t){if("TypeError"!==t.name)throw t;n.src=URL.createObjectURL(s)}else n.src=URL.createObjectURL(s);else n.src=t;return this.addLoadEventHandlers(),this.retry=0,this.video=n,this._playCalled=!1,n.load(),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var s=e.width,n=e.height,r=this.videoTexture,a=this.videoTextureSource,h=!r||a.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,r?(a.source=i,a.width=s,a.height=n,r.get().setSize(s,n)):((r=this.scene.sys.textures.create(this._key,i,s,n)).add("__BASE",0,0,0,s,n),this.setTexture(r),this.videoTexture=r,this.videoTextureSource=r.source[0],this.videoTextureSource.setFlipY(this.flipY),this.emit(o.VIDEO_TEXTURE,this,r)),this.setSizeToFrame(),this.updateDisplayOrigin()):a.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(o.VIDEO_CREATED,this,s,n),this.frameReady||(this.frameReady=!0,this.emit(o.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(o.VIDEO_LOOP,this)):(this.stop(!1),this.emit(o.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return i&&this.play(e,i[0],i[1]),this},removeMarker:function(t){return delete this.markers[t],this},snapshot:function(t,e){return void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.snapshotArea(0,0,this.width,this.height,t,e)},snapshotArea:function(t,e,i,s,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=this.height),void 0===n&&(n=i),void 0===r&&(r=s);var o=this.video,a=this.snapshotTexture;return a?(a.setSize(n,r),o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)):(a=this.scene.sys.textures.createCanvas(c(),n,r),this.snapshotTexture=a,o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)),a.update()},saveSnapshotTexture:function(t){return this.snapshotTexture?this.scene.sys.textures.renameTexture(this.snapshotTexture.key,t):this.snapshotTexture=this.scene.sys.textures.createCanvas(t,this.width,this.height),this.snapshotTexture},playSuccess:function(){if(this._playCalled){this.addEventHandlers(),this._codePaused=!1,this.touchLocked&&(this.touchLocked=!1,this.emit(o.VIDEO_UNLOCKED,this));var t=this.scene.sys.sound;t&&t.mute&&this.setMute(!0),this._markerIn>-1&&(this.video.currentTime=this._markerIn)}},playError:function(t){var e=t.name;"NotAllowedError"===e?(this.touchLocked=!0,this.playWhenUnlocked=!0,this.failedPlayAttempts=1,this.emit(o.VIDEO_LOCKED,this)):"NotSupportedError"===e?(this.stop(!1),this.emit(o.VIDEO_UNSUPPORTED,this,t)):(this.stop(!1),this.emit(o.VIDEO_ERROR,this,t))},legacyPlayHandler:function(){var t=this.video;t&&(this.playSuccess(),t.removeEventListener("playing",this._callbacks.legacy))},playingHandler:function(){this.isStalled=!1,this.emit(o.VIDEO_PLAYING,this)},loadErrorHandler:function(t){this.stop(!1),this.emit(o.VIDEO_ERROR,this,t)},stalledHandler:function(t){this.isStalled=!0,this.emit(o.VIDEO_STALLED,this,t)},completeHandler:function(){this._playCalled=!1,this.emit(o.VIDEO_COMPLETE,this)},preUpdate:function(t,e){this.video&&this._playCalled&&this.touchLocked&&this.playWhenUnlocked&&(this.retry+=e,this.retry>=this.retryInterval&&(this.createPlayPromise(!1),this.retry=0))},seekTo:function(t){var e=this.video;if(e){var i=e.duration;if(i!==1/0&&!isNaN(i)){var s=i*t;this.setCurrentTime(s)}}return this},getCurrentTime:function(){return this.video?this.video.currentTime:0},setCurrentTime:function(t){var e=this.video;if(e){if("string"==typeof t){var i=t[0],s=parseFloat(t.substr(1));"+"===i?t=e.currentTime+s:"-"===i&&(t=e.currentTime-s)}e.currentTime=t}return this},seekingHandler:function(){this.isSeeking=!0,this.emit(o.VIDEO_SEEKING,this)},seekedHandler:function(){this.isSeeking=!1,this.emit(o.VIDEO_SEEKED,this)},getProgress:function(){var t=this.video;if(t){var e=t.duration;if(e!==1/0&&!isNaN(e))return t.currentTime/e}return-1},getDuration:function(){return this.video?this.video.duration:0},setMute:function(t){void 0===t&&(t=!0),this._codeMuted=t;var e=this.video;return e&&(e.muted=!!this._systemMuted||t),this},isMuted:function(){return this._codeMuted},globalMute:function(t,e){this._systemMuted=e;var i=this.video;i&&(i.muted=!!this._codeMuted||e)},globalPause:function(){this._systemPaused=!0,this.video&&!this.video.ended&&(this.removeEventHandlers(),this.video.pause())},globalResume:function(){this._systemPaused=!1,!this.video||this._codePaused||this.video.ended||this.createPlayPromise()},setPaused:function(t){void 0===t&&(t=!0);var e=this.video;return this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=s(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 0===e&&(e=!1),this.videoTexture&&(this.scene.sys.textures.renameTexture(this._key,t),this.videoTextureSource.setFlipY(e)),this._key=t,this.flipY=e,!!this.videoTexture},stop:function(t){void 0===t&&(t=!0);var e=this.video;return e&&(this.removeEventHandlers(),e.cancelVideoFrameCallback(this._rfvCallbackId),e.pause()),this.retry=0,this._playCalled=!1,t&&this.emit(o.VIDEO_STOP,this),this},removeVideoElement:function(){var t=this.video;if(t){for(t.parentNode&&t.parentNode.removeChild(t);t.hasChildNodes();)t.removeChild(t.firstChild);t.removeAttribute("autoplay"),t.removeAttribute("src"),this.video=null}},preDestroy:function(){this.stop(!1),this.removeLoadEventHandlers(),this.removeVideoElement();var t=this.scene.sys.game.events;t.off(a.PAUSE,this.globalPause,this),t.off(a.RESUME,this.globalResume,this);var e=this.scene.sys.sound;e&&e.off(u.GLOBAL_MUTE,this.globalMute,this)}});t.exports=f},56933:t=>{t.exports=function(t,e,i,s){e.videoTexture&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},65601:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(8630);n.register("video",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=new o(this.scene,0,0,i);return void 0!==e&&(t.add=e),s(this.scene,n,t),n}))},215:(t,e,i)=>{var s=i(8630);i(61286).register("video",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},77974:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(83572),r=i(56933),t.exports={renderWebGL:n,renderCanvas:r}},83572:t=>{t.exports=function(t,e,i,s){e.videoTexture&&(i.addToRenderList(e),e.pipeline.batchSprite(e,i,s))}},71030:(t,e,i)=>{var s=i(95723),n=i(26673),r=i(65650),o=i(56694),a=i(64937),h=i(89980),l=i(74118),u=i(94287),c=new o({Extends:h,Mixins:[a.Depth,a.GetBounds,a.Origin,a.Transform,a.ScrollFactor,a.Visible],initialize:function(t,e,i,n,r){void 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t=this.game,e=t.events;this.canvas=t.canvas,this.scaleManager=t.scale,this.events.emit(o.MANAGER_BOOT),e.on(a.PRE_RENDER,this.preRender,this),e.once(a.DESTROY,this.destroy,this)},setCanvasOver:function(t){this.isOver=!0,this.events.emit(o.GAME_OVER,t)},setCanvasOut:function(t){this.isOver=!1,this.events.emit(o.GAME_OUT,t)},preRender:function(){var t=this.game.loop.now,e=this.game.loop.delta,i=this.game.scene.getScenes(!0,!0);this.time=t,this.events.emit(o.MANAGER_UPDATE);for(var s=0;s10&&(t=10-this.pointersTotal);for(var i=0;i{var s=i(26673),n=i(65650),r=i(56694),o=i(72687),a=i(27395),h=i(18104),l=i(53996),u=i(95669),c=i(72313),d=i(33963),f=i(6659),p=i(72632),v=i(52394),g=i(63399),m=i(42911),y=i(91963),x=i(74118),T=i(94287),w=i(7599),b=i(66349),S=i(60689),E=new r({Extends:f,initialize:function(t){f.call(this),this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.manager=t.sys.game.input,this.pluginEvents=new f,this.enabled=!0,this.displayList,this.cameras,g.install(this),this.mouse=this.manager.mouse,this.topOnly=!0,this.pollRate=-1,this._pollTimer=0;var e={cancelled:!1};this._eventContainer={stopPropagation:function(){e.cancelled=!0}},this._eventData=e,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this._temp=[],this._tempZones=[],this._list=[],this._pendingInsertion=[],this._pendingRemoval=[],this._draggable=[],this._drag={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._dragState=[],this._over={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._validTypes=["onDown","onUp","onOver","onOut","onMove","onDragStart","onDrag","onDragEnd","onDragEnter","onDragLeave","onDragOver","onDrop"],this._updatedThisFrame=!1,t.sys.events.once(w.BOOT,this.boot,this),t.sys.events.on(w.START,this.start,this)},boot:function(){this.cameras=this.systems.cameras,this.displayList=this.systems.displayList,this.systems.events.once(w.DESTROY,this.destroy,this),this.pluginEvents.emit(d.BOOT)},start:function(){var t=this.systems.events;t.on(w.TRANSITION_START,this.transitionIn,this),t.on(w.TRANSITION_OUT,this.transitionOut,this),t.on(w.TRANSITION_COMPLETE,this.transitionComplete,this),t.on(w.PRE_UPDATE,this.preUpdate,this),t.once(w.SHUTDOWN,this.shutdown,this),this.manager.events.on(d.GAME_OUT,this.onGameOut,this),this.manager.events.on(d.GAME_OVER,this.onGameOver,this),this.enabled=!0,this._dragState=[0,0,0,0,0,0,0,0,0,0],this.pluginEvents.emit(d.START)},onGameOver:function(t){this.isActive()&&this.emit(d.GAME_OVER,t.timeStamp,t)},onGameOut:function(t){this.isActive()&&this.emit(d.GAME_OUT,t.timeStamp,t)},preUpdate:function(){this.pluginEvents.emit(d.PRE_UPDATE);var t=this._pendingRemoval,e=this._pendingInsertion,i=t.length,s=e.length;if(0!==i||0!==s){for(var n=this._list,r=0;r-1&&(n.splice(a,1),this.clear(o,!0))}this._pendingRemoval.length=0,this._list=n.concat(e.splice(0))}},isActive:function(){return this.enabled&&this.scene.sys.canInput()},updatePoll:function(t,e){if(!this.isActive())return!1;if(this.pluginEvents.emit(d.UPDATE,t,e),this._updatedThisFrame)return this._updatedThisFrame=!1,!1;var i,s=this.manager,n=s.pointers,r=s.pointersTotal;for(i=0;i0){if(this._pollTimer-=e,!(this._pollTimer<0))return!1;this._pollTimer=this.pollRate}var a=!1;for(i=0;i0&&(a=!0)}return a},update:function(t,e){if(!this.isActive())return!1;for(var i=e.length,s=!1,n=0;n0&&(s=!0)}return this._updatedThisFrame=!0,s},clear:function(t,e){void 0===e&&(e=!1),this.disable(t);var i=t.input;i&&(this.removeDebug(t),i.gameObject=void 0,i.target=void 0,i.hitArea=void 0,i.hitAreaCallback=void 0,i.callbackContext=void 0,t.input=null),e||this.queueForRemoval(t);var s=this._draggable.indexOf(t);return s>-1&&this._draggable.splice(s,1),t},disable:function(t){var e=t.input;e&&(e.enabled=!1,e.dragState=0);var i=this._temp,s=this._drag,n=this._over,r=this.manager,o=i.indexOf(t);o>-1&&i.splice(o,1);for(var a=0;a-1&&s[a].splice(o,1),(o=n[a].indexOf(t))>-1&&(n[a].splice(o,1),r.resetCursor(e));return this},enable:function(t,e,i,s){return void 0===s&&(s=!1),t.input?t.input.enabled=!0:this.setHitArea(t,e,i),t.input&&s&&!t.input.dropZone&&(t.input.dropZone=s),this},hitTestPointer:function(t){for(var e=this.cameras.getCamerasBelowPointer(t),i=0;i0)return t.camera=s,n}return t.camera=e[0],[]},processDownEvents:function(t){var e=0,i=this._temp,s=this._eventData,n=this._eventContainer;s.cancelled=!1;for(var r=!1,o=0;o0&&l(t.x,t.y,t.downX,t.downY)>=n||s>0&&e>=t.downTime+s)&&(i=!0),i)return this.setDragState(t,3),this.processDragStartList(t)},processDragStartList:function(t){if(3!==this.getDragState(t))return 0;for(var e=this._drag[t.id],i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;for(var e=this._tempZones,i=this._drag[t.id],s=0;s0?(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),e[0]?(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):a.target=null)}else!h&&e[0]&&(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h));if(o.parentContainer){var u=t.worldX-a.dragStartXGlobal,c=t.worldY-a.dragStartYGlobal,f=o.getParentRotation(),p=u*Math.cos(f)+c*Math.sin(f),v=c*Math.cos(f)-u*Math.sin(f);p*=1/o.parentContainer.scaleX,v*=1/o.parentContainer.scaleY,n=p+a.dragStartX,r=v+a.dragStartY}else n=t.worldX-a.dragX,r=t.worldY-a.dragY;o.emit(d.GAMEOBJECT_DRAG,t,n,r),this.emit(d.DRAG,t,o,n,r)}return i.length},processDragUpEvent:function(t){for(var e=this._drag[t.id],i=0;i0){var r=this.manager,o=this._eventData,a=this._eventContainer;o.cancelled=!1;for(var h=!1,l=0;l0){var n=this.manager,r=this._eventData,o=this._eventContainer;r.cancelled=!1;var a=!1;this.sortGameObjects(e,t);for(var h=0;h0){for(this.sortGameObjects(n,t),e=0;e0){for(this.sortGameObjects(r,t),e=0;e-1&&this._draggable.splice(n,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var s=!1,n=!1,r=!1,o=!1,h=!1,l=!0;if(m(e)){var u=e;e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),s=p(u,"draggable",!1),n=p(u,"dropZone",!1),r=p(u,"cursor",!1),o=p(u,"useHandCursor",!1),h=p(u,"pixelPerfect",!1);var c=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(c)),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var d=0;d{var s=i(10850),n={},r={register:function(t,e,i,s,r){n[t]={plugin:e,mapping:i,settingsKey:s,configKey:r}},getPlugin:function(t){return n[t]},install:function(t){var e=t.scene.sys,i=e.settings.input,r=e.game.config;for(var o in n){var a=n[o].plugin,h=n[o].mapping,l=n[o].settingsKey,u=n[o].configKey;s(i,l,r[u])&&(t[h]=new a(t))}},remove:function(t){n.hasOwnProperty(t)&&delete n[t]}};t.exports=r},40398:(t,e,i)=>{var s=i(90447),n=i(56694),r=i(53996),o=i(88456),a=i(44521),h=i(93736),l=i(36580),u=new n({initialize:function(t,e){this.manager=t,this.id=e,this.event,this.downElement,this.upElement,this.camera=null,this.button=0,this.buttons=0,this.position=new h,this.prevPosition=new h,this.midPoint=new h(-1,-1),this.velocity=new h,this.angle=0,this.distance=0,this.smoothFactor=0,this.motionFactor=.2,this.worldX=0,this.worldY=0,this.moveTime=0,this.downX=0,this.downY=0,this.downTime=0,this.upX=0,this.upY=0,this.upTime=0,this.primaryDown=!1,this.isDown=!1,this.wasTouch=!1,this.wasCanceled=!1,this.movementX=0,this.movementY=0,this.identifier=0,this.pointerId=null,this.active=0===e,this.locked=!1,this.deltaX=0,this.deltaY=0,this.deltaZ=0},updateWorldPoint:function(t){var e=t.getWorldPoint(this.x,this.y);return this.worldX=e.x,this.worldY=e.y,this},positionToCamera:function(t,e){return t.getWorldPoint(this.x,this.y,e)},updateMotion:function(){var t=this.position.x,e=this.position.y,i=this.midPoint.x,n=this.midPoint.y;if(t!==i||e!==n){var r=a(this.motionFactor,i,t),h=a(this.motionFactor,n,e);o(r,t,.1)&&(r=t),o(h,e,.1)&&(h=e),this.midPoint.set(r,h);var l=t-r,u=e-h;this.velocity.set(l,u),this.angle=s(r,h,t,e),this.distance=Math.sqrt(l*l+u*u)}},up:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!1,this.upX=this.x,this.upY=this.y),0===this.buttons&&(this.isDown=!1,this.upTime=t.timeStamp,this.wasTouch=!1)},down:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!0,this.downX=this.x,this.downY=this.y),l.macOS&&t.ctrlKey&&(this.buttons=2,this.primaryDown=!1),this.isDown||(this.isDown=!0,this.downTime=t.timeStamp),this.wasTouch=!1},move:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.locked&&(this.movementX=t.movementX||t.mozMovementX||t.webkitMovementX||0,this.movementY=t.movementY||t.mozMovementY||t.webkitMovementY||0),this.moveTime=t.timeStamp,this.wasTouch=!1},wheel:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.deltaX=t.deltaX,this.deltaY=t.deltaY,this.deltaZ=t.deltaZ,this.wasTouch=!1},touchstart:function(t,e){t.pointerId&&(this.pointerId=t.pointerId),this.identifier=t.identifier,this.target=t.target,this.active=!0,this.buttons=1,this.event=e,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!0,this.downX=this.x,this.downY=this.y,this.downTime=e.timeStamp,this.isDown=!0,this.wasTouch=!0,this.wasCanceled=!1,this.updateMotion()},touchmove:function(t,e){this.event=e,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.moveTime=e.timeStamp,this.wasTouch=!0,this.updateMotion()},touchend:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!1,this.active=!1,this.updateMotion()},touchcancel:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!0,this.active=!1},noButtonDown:function(){return 0===this.buttons},leftButtonDown:function(){return!!(1&this.buttons)},rightButtonDown:function(){return!!(2&this.buttons)},middleButtonDown:function(){return!!(4&this.buttons)},backButtonDown:function(){return!!(8&this.buttons)},forwardButtonDown:function(){return!!(16&this.buttons)},leftButtonReleased:function(){return 0===this.button&&!this.isDown},rightButtonReleased:function(){return 2===this.button&&!this.isDown},middleButtonReleased:function(){return 1===this.button&&!this.isDown},backButtonReleased:function(){return 3===this.button&&!this.isDown},forwardButtonReleased:function(){return 4===this.button&&!this.isDown},getDistance:function(){return this.isDown?r(this.downX,this.downY,this.x,this.y):r(this.downX,this.downY,this.upX,this.upY)},getDistanceX:function(){return this.isDown?Math.abs(this.downX-this.x):Math.abs(this.downX-this.upX)},getDistanceY:function(){return this.isDown?Math.abs(this.downY-this.y):Math.abs(this.downY-this.upY)},getDuration:function(){return this.isDown?this.manager.time-this.downTime:this.upTime-this.downTime},getAngle:function(){return this.isDown?s(this.downX,this.downY,this.x,this.y):s(this.downX,this.downY,this.upX,this.upY)},getInterpolatedPosition:function(t,e){void 0===t&&(t=10),void 0===e&&(e=[]);for(var i=this.prevPosition.x,s=this.prevPosition.y,n=this.position.x,r=this.position.y,o=0;o{t.exports={MOUSE_DOWN:0,MOUSE_MOVE:1,MOUSE_UP:2,TOUCH_START:3,TOUCH_MOVE:4,TOUCH_END:5,POINTER_LOCK_CHANGE:6,TOUCH_CANCEL:7,MOUSE_WHEEL:8}},14874:t=>{t.exports="boot"},54168:t=>{t.exports="destroy"},526:t=>{t.exports="dragend"},81623:t=>{t.exports="dragenter"},94472:t=>{t.exports="drag"},9304:t=>{t.exports="dragleave"},34265:t=>{t.exports="dragover"},50151:t=>{t.exports="dragstart"},98134:t=>{t.exports="drop"},56773:t=>{t.exports="gameobjectdown"},45824:t=>{t.exports="dragend"},39578:t=>{t.exports="dragenter"},72072:t=>{t.exports="drag"},82569:t=>{t.exports="dragleave"},70833:t=>{t.exports="dragover"},81442:t=>{t.exports="dragstart"},32936:t=>{t.exports="drop"},99658:t=>{t.exports="gameobjectmove"},60515:t=>{t.exports="gameobjectout"},55254:t=>{t.exports="gameobjectover"},34782:t=>{t.exports="pointerdown"},41769:t=>{t.exports="pointermove"},65588:t=>{t.exports="pointerout"},61640:t=>{t.exports="pointerover"},49342:t=>{t.exports="pointerup"},82662:t=>{t.exports="wheel"},13058:t=>{t.exports="gameobjectup"},52426:t=>{t.exports="gameobjectwheel"},78072:t=>{t.exports="gameout"},1545:t=>{t.exports="gameover"},67137:t=>{t.exports="boot"},27678:t=>{t.exports="process"},22257:t=>{t.exports="update"},90379:t=>{t.exports="pointerlockchange"},88909:t=>{t.exports="pointerdown"},36548:t=>{t.exports="pointerdownoutside"},18483:t=>{t.exports="pointermove"},22355:t=>{t.exports="pointerout"},7997:t=>{t.exports="pointerover"},66318:t=>{t.exports="pointerup"},94812:t=>{t.exports="pointerupoutside"},37310:t=>{t.exports="wheel"},24196:t=>{t.exports="preupdate"},27053:t=>{t.exports="shutdown"},29413:t=>{t.exports="start"},25165:t=>{t.exports="update"},33963:(t,e,i)=>{t.exports={BOOT:i(14874),DESTROY:i(54168),DRAG_END:i(526),DRAG_ENTER:i(81623),DRAG:i(94472),DRAG_LEAVE:i(9304),DRAG_OVER:i(34265),DRAG_START:i(50151),DROP:i(98134),GAME_OUT:i(78072),GAME_OVER:i(1545),GAMEOBJECT_DOWN:i(56773),GAMEOBJECT_DRAG_END:i(45824),GAMEOBJECT_DRAG_ENTER:i(39578),GAMEOBJECT_DRAG:i(72072),GAMEOBJECT_DRAG_LEAVE:i(82569),GAMEOBJECT_DRAG_OVER:i(70833),GAMEOBJECT_DRAG_START:i(81442),GAMEOBJECT_DROP:i(32936),GAMEOBJECT_MOVE:i(99658),GAMEOBJECT_OUT:i(60515),GAMEOBJECT_OVER:i(55254),GAMEOBJECT_POINTER_DOWN:i(34782),GAMEOBJECT_POINTER_MOVE:i(41769),GAMEOBJECT_POINTER_OUT:i(65588),GAMEOBJECT_POINTER_OVER:i(61640),GAMEOBJECT_POINTER_UP:i(49342),GAMEOBJECT_POINTER_WHEEL:i(82662),GAMEOBJECT_UP:i(13058),GAMEOBJECT_WHEEL:i(52426),MANAGER_BOOT:i(67137),MANAGER_PROCESS:i(27678),MANAGER_UPDATE:i(22257),POINTER_DOWN:i(88909),POINTER_DOWN_OUTSIDE:i(36548),POINTER_MOVE:i(18483),POINTER_OUT:i(22355),POINTER_OVER:i(7997),POINTER_UP:i(66318),POINTER_UP_OUTSIDE:i(94812),POINTER_WHEEL:i(37310),POINTERLOCK_CHANGE:i(90379),PRE_UPDATE:i(24196),SHUTDOWN:i(27053),START:i(29413),UPDATE:i(25165)}},70848:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e){this.pad=t,this.events=t.events,this.index=e,this.value=0,this.threshold=.1},update:function(t){this.value=t},getValue:function(){return Math.abs(this.value){var s=i(56694),n=i(43200),r=new s({initialize:function(t,e){this.pad=t,this.events=t.manager,this.index=e,this.value=0,this.threshold=1,this.pressed=!1},update:function(t){this.value=t;var e=this.pad,i=this.index;t>=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(n.BUTTON_DOWN,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(n.BUTTON_UP,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=r},75956:(t,e,i)=>{var s=i(70848),n=i(21274),r=i(56694),o=i(6659),a=i(93736),h=new r({Extends:o,initialize:function(t,e){o.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],r=0;r=2&&(this.leftStick.set(r[0].getValue(),r[1].getValue()),n>=4&&this.rightStick.set(r[2].getValue(),r[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t{var s=i(56694),n=i(6659),r=i(43200),o=i(75956),a=i(10850),h=i(63399),l=i(33963),u=new s({Extends:n,initialize:function(t){n.call(this),this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.enabled=!0,this.target,this.gamepads=[],this.queue=[],this.onGamepadHandler,this._pad1,this._pad2,this._pad3,this._pad4,t.pluginEvents.once(l.BOOT,this.boot,this),t.pluginEvents.on(l.START,this.start,this)},boot:function(){var t=this.scene.sys.game,e=this.settings.input,i=t.config;this.enabled=a(e,"gamepad",i.inputGamepad)&&t.device.input.gamepads,this.target=a(e,"gamepad.target",i.inputGamepadEventTarget),this.sceneInputPlugin.pluginEvents.once(l.DESTROY,this.destroy,this)},start:function(){this.enabled&&(this.startListeners(),this.refreshPads()),this.sceneInputPlugin.pluginEvents.once(l.SHUTDOWN,this.shutdown,this)},isActive:function(){return this.enabled&&this.scene.sys.isActive()},startListeners:function(){var t=this,e=this.target,i=function(e){!e.defaultPrevented&&t.isActive()&&(t.refreshPads(),t.queue.push(e))};this.onGamepadHandler=i,e.addEventListener("gamepadconnected",i,!1),e.addEventListener("gamepaddisconnected",i,!1),this.sceneInputPlugin.pluginEvents.on(l.UPDATE,this.update,this)},stopListeners:function(){this.target.removeEventListener("gamepadconnected",this.onGamepadHandler),this.target.removeEventListener("gamepaddisconnected",this.onGamepadHandler),this.sceneInputPlugin.pluginEvents.off(l.UPDATE,this.update);for(var t=0;t{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SELECT:8,START:9,B:0,A:1,Y:2,X:3,LEFT_SHOULDER:4,RIGHT_SHOULDER:5}},74982:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SHARE:8,OPTIONS:9,PS:16,TOUCHBAR:17,X:0,CIRCLE:1,SQUARE:2,TRIANGLE:3,L1:4,R1:5,L2:6,R2:7,L3:10,R3:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},43247:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,MENU:16,A:0,B:1,X:2,Y:3,LB:4,RB:5,LT:6,RT:7,BACK:8,START:9,LS:10,RS:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},4898:(t,e,i)=>{t.exports={DUALSHOCK_4:i(74982),SNES_USB:i(33171),XBOX_360:i(43247)}},17344:t=>{t.exports="down"},36635:t=>{t.exports="up"},85724:t=>{t.exports="connected"},55832:t=>{t.exports="disconnected"},772:t=>{t.exports="down"},33608:t=>{t.exports="up"},43200:(t,e,i)=>{t.exports={BUTTON_DOWN:i(17344),BUTTON_UP:i(36635),CONNECTED:i(85724),DISCONNECTED:i(55832),GAMEPAD_BUTTON_DOWN:i(772),GAMEPAD_BUTTON_UP:i(33608)}},92636:(t,e,i)=>{t.exports={Axis:i(70848),Button:i(21274),Events:i(43200),Gamepad:i(75956),GamepadPlugin:i(1379),Configs:i(4898)}},20873:(t,e,i)=>{var s=i(72687),n=i(98611),r={CreatePixelPerfectHandler:i(18104),CreateInteractiveObject:i(27395),Events:i(33963),Gamepad:i(92636),InputManager:i(69898),InputPlugin:i(12499),InputPluginCache:i(63399),Keyboard:i(28388),Mouse:i(11343),Pointer:i(40398),Touch:i(77423)};r=n(!1,r,s),t.exports=r},71064:(t,e,i)=>{var s=i(66458),n=i(56694),r=i(97081),o=i(33963),a=i(11873),h=i(72283),l=new n({initialize:function(t){this.manager=t,this.queue=[],this.preventDefault=!0,this.captures=[],this.enabled=!1,this.target,this.onKeyDown=h,this.onKeyUp=h,t.events.once(o.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputKeyboard,this.target=t.inputKeyboardEventTarget,this.addCapture(t.inputKeyboardCapture),!this.target&&window&&(this.target=window),this.enabled&&this.target&&this.startListeners(),this.manager.game.events.on(r.POST_STEP,this.postUpdate,this)},startListeners:function(){var t=this;this.onKeyDown=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(r.POST_RENDER,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},89666:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=i(97081),a=i(10850),h=i(33963),l=i(63399),u=i(50165),c=i(11873),d=i(95625),f=i(48044),p=i(7599),v=i(84314),g=new s({Extends:n,initialize:function(t){n.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=a(t,"keyboard",!0);var e=a(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(o.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:c.UP,down:c.DOWN,left:c.LEFT,right:c.RIGHT,space:c.SPACE,shift:c.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var s={};if("string"==typeof t){t=t.split(",");for(var n=0;n-1?s[n]=t:s[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=c[t.toUpperCase()]),s[t]||(s[t]=new u(this,t),e&&this.addCapture(t),s[t].setEmitOnRepeat(i)),s[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s,n=this.keys;if(t instanceof u){var r=n.indexOf(t);r>-1&&(s=this.keys[r],this.keys[r]=void 0)}else"string"==typeof t&&(t=c[t.toUpperCase()]);return n[t]&&(s=n[t],n[t]=void 0),s&&(s.plugin=null,i&&this.removeCapture(s.keyCode),e&&s.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,s=0;st._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,s=0;s{t.exports=function(t,e){return e.timeLastMatched=t.timeStamp,e.index++,e.index===e.size||(e.current=e.keyCodes[e.index],!1)}},95625:(t,e,i)=>{var s=i(56694),n=i(94030),r=i(72632),o=i(2544),a=i(88754),h=new s({initialize:function(t,e,i){if(void 0===i&&(i={}),e.length<2)return!1;this.manager=t,this.enabled=!0,this.keyCodes=[];for(var s=0;s{var s=i(60258);t.exports=function(t,e){if(e.matched)return!0;var i=!1,n=!1;if(t.keyCode===e.current)if(e.index>0&&e.maxKeyDelay>0){var r=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=r&&(n=!0,i=s(t,e))}else n=!0,i=s(t,e);return!n&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},88754:t=>{t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},5044:t=>{t.exports="keydown"},40813:t=>{t.exports="keyup"},89319:t=>{t.exports="keycombomatch"},43267:t=>{t.exports="down"},78595:t=>{t.exports="keydown-"},30056:t=>{t.exports="keyup-"},81939:t=>{t.exports="up"},94030:(t,e,i)=>{t.exports={ANY_KEY_DOWN:i(5044),ANY_KEY_UP:i(40813),COMBO_MATCH:i(89319),DOWN:i(43267),KEY_DOWN:i(78595),KEY_UP:i(30056),UP:i(81939)}},28388:(t,e,i)=>{t.exports={Events:i(94030),KeyboardManager:i(71064),KeyboardPlugin:i(89666),Key:i(50165),KeyCodes:i(11873),KeyCombo:i(95625),AdvanceKeyCombo:i(60258),ProcessKeyCombo:i(2544),ResetKeyCombo:i(88754),JustDown:i(42460),JustUp:i(53162),DownDuration:i(64964),UpDuration:i(70331)}},64964:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i{t.exports=function(t){return!!t._justDown&&(t._justDown=!1,!0)}},53162:t=>{t.exports=function(t){return!!t._justUp&&(t._justUp=!1,!0)}},50165:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=new s({Extends:n,initialize:function(t,e){n.call(this),this.plugin=t,this.keyCode=e,this.originalEvent=void 0,this.enabled=!0,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.location=0,this.timeDown=0,this.duration=0,this.timeUp=0,this.emitOnRepeat=!1,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1},setEmitOnRepeat:function(t){return this.emitOnRepeat=t,this},onDown:function(t){this.originalEvent=t,this.enabled&&(this.altKey=t.altKey,this.ctrlKey=t.ctrlKey,this.shiftKey=t.shiftKey,this.metaKey=t.metaKey,this.location=t.location,this.repeats++,this.isDown?this.emitOnRepeat&&this.emit(r.DOWN,this,t):(this.isDown=!0,this.isUp=!1,this.timeDown=t.timeStamp,this.duration=0,this._justDown=!0,this._justUp=!1,this.emit(r.DOWN,this,t)))},onUp:function(t){this.originalEvent=t,this.enabled&&(this.isDown=!1,this.isUp=!0,this.timeUp=t.timeStamp,this.duration=this.timeUp-this.timeDown,this.repeats=0,this._justDown=!1,this._justUp=!0,this._tick=-1,this.emit(r.UP,this,t))},reset:function(){return this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1,this},getDuration:function(){return this.isDown?this.plugin.game.loop.time-this.timeDown:0},destroy:function(){this.removeAllListeners(),this.originalEvent=null,this.plugin=null}});t.exports=o},11873:t=>{t.exports={BACKSPACE:8,TAB:9,ENTER:13,SHIFT:16,CTRL:17,ALT:18,PAUSE:19,CAPS_LOCK:20,ESC:27,SPACE:32,PAGE_UP:33,PAGE_DOWN:34,END:35,HOME:36,LEFT:37,UP:38,RIGHT:39,DOWN:40,PRINT_SCREEN:42,INSERT:45,DELETE:46,ZERO:48,ONE:49,TWO:50,THREE:51,FOUR:52,FIVE:53,SIX:54,SEVEN:55,EIGHT:56,NINE:57,NUMPAD_ZERO:96,NUMPAD_ONE:97,NUMPAD_TWO:98,NUMPAD_THREE:99,NUMPAD_FOUR:100,NUMPAD_FIVE:101,NUMPAD_SIX:102,NUMPAD_SEVEN:103,NUMPAD_EIGHT:104,NUMPAD_NINE:105,NUMPAD_ADD:107,NUMPAD_SUBTRACT:109,A:65,B:66,C:67,D:68,E:69,F:70,G:71,H:72,I:73,J:74,K:75,L:76,M:77,N:78,O:79,P:80,Q:81,R:82,S:83,T:84,U:85,V:86,W:87,X:88,Y:89,Z:90,F1:112,F2:113,F3:114,F4:115,F5:116,F6:117,F7:118,F8:119,F9:120,F10:121,F11:122,F12:123,SEMICOLON:186,PLUS:187,COMMA:188,MINUS:189,PERIOD:190,FORWARD_SLASH:191,BACK_SLASH:220,QUOTES:222,BACKTICK:192,OPEN_BRACKET:219,CLOSED_BRACKET:221,SEMICOLON_FIREFOX:59,COLON:58,COMMA_FIREFOX_WINDOWS:60,COMMA_FIREFOX:62,BRACKET_RIGHT_FIREFOX:174,BRACKET_LEFT_FIREFOX:175}},48044:(t,e,i)=>{var s=i(11873),n={};for(var r in s)n[s[r]]=r;t.exports=n},70331:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeUp;return t.isUp&&i{var s=i(56694),n=i(90185),r=i(33963),o=i(72283),a=new s({initialize:function(t){this.manager=t,this.preventDefaultDown=!0,this.preventDefaultUp=!0,this.preventDefaultMove=!0,this.preventDefaultWheel=!1,this.enabled=!1,this.target,this.locked=!1,this.onMouseMove=o,this.onMouseDown=o,this.onMouseUp=o,this.onMouseDownWindow=o,this.onMouseUpWindow=o,this.onMouseOver=o,this.onMouseOut=o,this.onMouseWheel=o,this.pointerLockChange=o,this.isTop=!0,t.events.once(r.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputMouse,this.target=t.inputMouseEventTarget,this.passive=t.inputMousePassive,this.preventDefaultDown=t.inputMousePreventDefaultDown,this.preventDefaultUp=t.inputMousePreventDefaultUp,this.preventDefaultMove=t.inputMousePreventDefaultMove,this.preventDefaultWheel=t.inputMousePreventDefaultWheel,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},requestPointerLock:function(){if(n.pointerLock){var t=this.target;t.requestPointerLock=t.requestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock()}},releasePointerLock:function(){n.pointerLock&&(document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock())},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,r=window&&window.focus&&i.game.config.autoFocus;this.onMouseMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseMove(t),e.preventDefaultMove&&t.preventDefault())},this.onMouseDown=function(t){r&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseDown(t),e.preventDefaultDown&&t.target===s&&t.preventDefault())},this.onMouseDownWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseDown(t)},this.onMouseUp=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseUp(t),e.preventDefaultUp&&t.target===s&&t.preventDefault())},this.onMouseUpWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseUp(t)},this.onMouseOver=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOver(t)},this.onMouseOut=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOut(t)},this.onMouseWheel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onMouseWheel(t),e.preventDefaultWheel&&t.target===s&&t.preventDefault()};var o={passive:!0};if(t.addEventListener("mousemove",this.onMouseMove),t.addEventListener("mousedown",this.onMouseDown),t.addEventListener("mouseup",this.onMouseUp),t.addEventListener("mouseover",this.onMouseOver,o),t.addEventListener("mouseout",this.onMouseOut,o),this.preventDefaultWheel?t.addEventListener("wheel",this.onMouseWheel,{passive:!1}):t.addEventListener("wheel",this.onMouseWheel,o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("mousedown",this.onMouseDownWindow,o),window.top.addEventListener("mouseup",this.onMouseUpWindow,o)}catch(t){window.addEventListener("mousedown",this.onMouseDownWindow,o),window.addEventListener("mouseup",this.onMouseUpWindow,o),this.isTop=!1}n.pointerLock&&(this.pointerLockChange=function(t){var s=e.target;e.locked=document.pointerLockElement===s||document.mozPointerLockElement===s||document.webkitPointerLockElement===s,i.onPointerLockChange(t)},document.addEventListener("pointerlockchange",this.pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this.pointerLockChange,!0)),this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("mousemove",this.onMouseMove),t.removeEventListener("mousedown",this.onMouseDown),t.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("mouseover",this.onMouseOver),t.removeEventListener("mouseout",this.onMouseOut),window&&((t=this.isTop?window.top:window).removeEventListener("mousedown",this.onMouseDownWindow),t.removeEventListener("mouseup",this.onMouseUpWindow)),n.pointerLock&&(document.removeEventListener("pointerlockchange",this.pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this.pointerLockChange,!0))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=a},11343:(t,e,i)=>{t.exports={MouseManager:i(7905)}},37579:(t,e,i)=>{var s=i(56694),n=i(33963),r=i(72283),o=new s({initialize:function(t){this.manager=t,this.capture=!0,this.enabled=!1,this.target,this.onTouchStart=r,this.onTouchStartWindow=r,this.onTouchMove=r,this.onTouchEnd=r,this.onTouchEndWindow=r,this.onTouchCancel=r,this.onTouchCancelWindow=r,this.isTop=!0,t.events.once(n.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputTouch,this.target=t.inputTouchEventTarget,this.capture=t.inputTouchCapture,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,n=window&&window.focus&&i.game.config.autoFocus;this.onTouchMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchMove(t),e.capture&&t.cancelable&&t.preventDefault())},this.onTouchStart=function(t){n&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchStart(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchStartWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchStart(t)},this.onTouchEnd=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchEnd(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchEndWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchEnd(t)},this.onTouchCancel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchCancel(t),e.capture&&t.preventDefault())},this.onTouchCancelWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onTouchCancel(t)};var r=this.capture,o={passive:!0},a={passive:!1};if(t.addEventListener("touchstart",this.onTouchStart,r?a:o),t.addEventListener("touchmove",this.onTouchMove,r?a:o),t.addEventListener("touchend",this.onTouchEnd,r?a:o),t.addEventListener("touchcancel",this.onTouchCancel,r?a:o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("touchstart",this.onTouchStartWindow,a),window.top.addEventListener("touchend",this.onTouchEndWindow,a),window.top.addEventListener("touchcancel",this.onTouchCancelWindow,a)}catch(t){window.addEventListener("touchstart",this.onTouchStartWindow,a),window.addEventListener("touchend",this.onTouchEndWindow,a),window.addEventListener("touchcancel",this.onTouchCancelWindow,a),this.isTop=!1}this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("touchstart",this.onTouchStart),t.removeEventListener("touchmove",this.onTouchMove),t.removeEventListener("touchend",this.onTouchEnd),t.removeEventListener("touchcancel",this.onTouchCancel),window&&((t=this.isTop?window.top:window).removeEventListener("touchstart",this.onTouchStartWindow),t.removeEventListener("touchend",this.onTouchEndWindow),t.removeEventListener("touchcancel",this.onTouchCancelWindow))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=o},77423:(t,e,i)=>{t.exports={TouchManager:i(37579)}},98035:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),o=i(72632),a=i(30750),h=i(43531),l=i(88490),u=i(33868),c=new s({initialize:function(t,e){if(this.loader=t,this.cache=o(e,"cache",!1),this.type=o(e,"type",!1),!this.type)throw new Error("Invalid File type: "+this.type);this.key=o(e,"key",!1);var i=this.key;if(t.prefix&&""!==t.prefix&&(this.key=t.prefix+i),!this.key)throw new Error("Invalid File 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"+this.key):this.xhrLoader=l(this,this.loader.xhr))},onLoad:function(t,e){var i=t.responseURL&&this.loader.localSchemes.some((function(e){return 0===t.responseURL.indexOf(e)}))&&0===e.target.status,s=!(e.target&&200!==e.target.status)||i;4===t.readyState&&t.status>=400&&t.status<=599&&(s=!1),this.state=n.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,s)},onError:function(){this.resetXHR(),this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=n.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=n.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s 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e=t.sys.game.config,i=t.sys.settings.loader;this.scene=t,this.systems=t.sys,this.cacheManager=t.sys.cache,this.textureManager=t.sys.textures,this.sceneManager=t.sys.game.scene,h.install(this),this.prefix="",this.path="",this.baseURL="",this.setBaseURL(l(i,"baseURL",e.loaderBaseURL)),this.setPath(l(i,"path",e.loaderPath)),this.setPrefix(l(i,"prefix",e.loaderPrefix)),this.maxParallelDownloads=l(i,"maxParallelDownloads",e.loaderMaxParallelDownloads),this.xhr=f(l(i,"responseType",e.loaderResponseType),l(i,"async",e.loaderAsync),l(i,"user",e.loaderUser),l(i,"password",e.loaderPassword),l(i,"timeout",e.loaderTimeout),l(i,"withCredentials",e.loaderWithCredentials)),this.crossOrigin=l(i,"crossOrigin",e.loaderCrossOrigin),this.imageLoadType=l(i,"imageLoadType",e.loaderImageLoadType),this.localSchemes=l(i,"localScheme",e.loaderLocalScheme),this.totalToLoad=0,this.progress=0,this.list=new r,this.inflight=new r,this.queue=new r,this._deleteQueue=new r,this.totalFailed=0,this.totalComplete=0,this.state=n.LOADER_IDLE,this.multiKeyIndex=0,t.sys.events.once(d.BOOT,this.boot,this),t.sys.events.on(d.START,this.pluginStart,this)},boot:function(){this.systems.events.once(d.DESTROY,this.destroy,this)},pluginStart:function(){this.systems.events.once(d.SHUTDOWN,this.shutdown,this)},setBaseURL:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.baseURL=t,this},setPath:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.path=t,this},setPrefix:function(t){return void 0===t&&(t=""),this.prefix=t,this},setCORS:function(t){return this.crossOrigin=t,this},addFile:function(t){Array.isArray(t)||(t=[t]);for(var e=0;e0},isLoading:function(){return this.state===n.LOADER_LOADING||this.state===n.LOADER_PROCESSING},isReady:function(){return this.state===n.LOADER_IDLE||this.state===n.LOADER_COMPLETE},start:function(){this.isReady()&&(this.progress=0,this.totalFailed=0,this.totalComplete=0,this.totalToLoad=this.list.size,this.emit(a.START,this),0===this.list.size?this.loadComplete():(this.state=n.LOADER_LOADING,this.inflight.clear(),this.queue.clear(),this.updateProgress(),this.checkLoadQueue(),this.systems.events.on(d.UPDATE,this.update,this)))},updateProgress:function(){this.progress=1-(this.list.size+this.inflight.size)/this.totalToLoad,this.emit(a.PROGRESS,this.progress)},update:function(){this.state===n.LOADER_LOADING&&this.list.size>0&&this.inflight.size{var s=i(98611),n=i(33868);t.exports=function(t,e){var i=void 0===t?n():s({},t);if(e)for(var r in e)void 0!==e[r]&&(i[r]=e[r]);return i}},45176:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),o=new s({initialize:function(t,e,i,s){var r=[];s.forEach((function(t){t&&r.push(t)})),this.loader=t,this.type=e,this.key=i,this.multiKeyIndex=t.multiKeyIndex++,this.files=r,this.state=n.FILE_PENDING,this.complete=!1,this.pending=r.length,this.failed=0,this.config={},this.baseURL=t.baseURL,this.path=t.path,this.prefix=t.prefix;for(var o=0;o{var s=i(43531);t.exports=function(t,e){var i=s(e,t.xhrSettings),n=new XMLHttpRequest;if(n.open("GET",t.src,i.async,i.user,i.password),n.responseType=t.xhrSettings.responseType,n.timeout=i.timeout,i.headers)for(var r in i.headers)n.setRequestHeader(r,i.headers[r]);return i.header&&i.headerValue&&n.setRequestHeader(i.header,i.headerValue),i.requestedWith&&n.setRequestHeader("X-Requested-With",i.requestedWith),i.overrideMimeType&&n.overrideMimeType(i.overrideMimeType),i.withCredentials&&(n.withCredentials=!0),n.onload=t.onLoad.bind(t,n),n.onerror=t.onError.bind(t,n),n.onprogress=t.onProgress.bind(t),n.send(),n}},33868:t=>{t.exports=function(t,e,i,s,n,r){return void 0===t&&(t=""),void 0===e&&(e=!0),void 0===i&&(i=""),void 0===s&&(s=""),void 0===n&&(n=0),void 0===r&&(r=!1),{responseType:t,async:e,user:i,password:s,timeout:n,headers:void 0,header:void 0,headerValue:void 0,requestedWith:!1,overrideMimeType:void 0,withCredentials:r}}},12117:t=>{t.exports={LOADER_IDLE:0,LOADER_LOADING:1,LOADER_PROCESSING:2,LOADER_COMPLETE:3,LOADER_SHUTDOWN:4,LOADER_DESTROYED:5,FILE_PENDING:10,FILE_LOADING:11,FILE_LOADED:12,FILE_FAILED:13,FILE_PROCESSING:14,FILE_ERRORED:16,FILE_COMPLETE:17,FILE_DESTROYED:18,FILE_POPULATED:19,FILE_PENDING_DESTROY:20}},7398:t=>{t.exports="addfile"},52187:t=>{t.exports="complete"},36627:t=>{t.exports="filecomplete"},81925:t=>{t.exports="filecomplete-"},29774:t=>{t.exports="loaderror"},20943:t=>{t.exports="load"},74693:t=>{t.exports="fileprogress"},71176:t=>{t.exports="postprocess"},88984:t=>{t.exports="progress"},72753:t=>{t.exports="start"},683:(t,e,i)=>{t.exports={ADD:i(7398),COMPLETE:i(52187),FILE_COMPLETE:i(36627),FILE_KEY_COMPLETE:i(81925),FILE_LOAD_ERROR:i(29774),FILE_LOAD:i(20943),FILE_PROGRESS:i(74693),POST_PROCESS:i(71176),PROGRESS:i(88984),START:i(72753)}},46468:(t,e,i)=>{var s=i(56694),n=i(76846),r=i(70806),o=i(683),a=new s({Extends:r,initialize:function(t,e,i,s,n){r.call(this,t,e,i,s,n),this.type="animationJSON"},onProcess:function(){this.loader.once(o.POST_PROCESS,this.onLoadComplete,this),r.prototype.onProcess.call(this)},onLoadComplete:function(){this.loader.systems.anims.fromJSON(this.data)}});n.register("animation",(function(t,e,i,s){if(Array.isArray(t))for(var n=0;n{var s=i(56694),n=i(76846),r=i(72632),o=i(42927),a=i(42911),h=i(70806),l=i(45176),u=new s({Extends:l,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new h(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","json"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new h(t,e,s,u);c.linkFile?l.call(this,t,"atlasjson",e,[c,d,c.linkFile]):l.call(this,t,"atlasjson",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlas(t.key,t.data,e.data,i),e.addToCache(),this.complete=!0}}});n.register("aseprite",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(56694),n=i(76846),r=i(72632),o=i(42927),a=i(42911),h=i(70806),l=i(45176),u=new s({Extends:l,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new h(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","json"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new h(t,e,s,u);c.linkFile?l.call(this,t,"atlasjson",e,[c,d,c.linkFile]):l.call(this,t,"atlasjson",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlas(t.key,t.data,e.data,i),this.complete=!0}}});n.register("atlas",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(56694),n=i(76846),r=i(72632),o=i(42927),a=i(42911),h=i(45176),l=i(15297),u=new s({Extends:h,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new l(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","xml"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new l(t,e,s,u);c.linkFile?h.call(this,t,"atlasxml",e,[c,d,c.linkFile]):h.call(this,t,"atlasxml",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlasXML(t.key,t.data,e.data,i),this.complete=!0}}});n.register("atlasXML",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(56694),n=i(12117),r=i(98035),o=i(76846),a=i(72632),h=i(30929),l=i(42911),u=new s({Extends:r,initialize:function(t,e,i,s,n){if(l(e)){var o=e;e=a(o,"key"),s=a(o,"xhrSettings"),n=a(o,"context",n)}var h={type:"audio",cache:t.cacheManager.audio,extension:i.type,responseType:"arraybuffer",key:e,url:i.url,xhrSettings:s,config:{context:n}};r.call(this,t,h)},onProcess:function(){this.state=n.FILE_PROCESSING;var t=this;this.config.context.decodeAudioData(this.xhrLoader.response,(function(e){t.data=e,t.onProcessComplete()}),(function(e){console.error("Error decoding audio: "+t.key+" - ",e?e.message:null),t.onProcessError()})),this.config.context=null}});u.create=function(t,e,i,s,n){var r=t.systems.game,o=r.config.audio,c=r.device.audio;l(e)&&(i=a(e,"url",[]),s=a(e,"config",{}));var d=u.getAudioURL(r,i);return d?c.webAudio&&!o.disableWebAudio?new u(t,e,d,n,r.sound.context):new h(t,e,d,s):(console.warn('No audio URLs for "%s" matched this device',e),null)},u.getAudioURL=function(t,e){Array.isArray(e)||(e=[e]);for(var i=0;i{var s=i(67448),n=i(56694),r=i(76846),o=i(72632),a=i(42911),h=i(70806),l=i(45176),u=new n({Extends:l,initialize:function(t,e,i,n,r,u,c){if(a(e)){var d=e;e=o(d,"key"),i=o(d,"jsonURL"),n=o(d,"audioURL"),r=o(d,"audioConfig"),u=o(d,"audioXhrSettings"),c=o(d,"jsonXhrSettings")}var f;if(n){var p=s.create(t,e,n,r,u);p&&(f=new h(t,e,i,c),l.call(this,t,"audiosprite",e,[p,f]),this.config.resourceLoad=!1)}else f=new h(t,e,i,c),l.call(this,t,"audiosprite",e,[f]),this.config.resourceLoad=!0,this.config.audioConfig=r,this.config.audioXhrSettings=u},onFileComplete:function(t){if(-1!==this.files.indexOf(t)&&(this.pending--,this.config.resourceLoad&&"json"===t.type&&t.data.hasOwnProperty("resources"))){var e=t.data.resources,i=o(this.config,"audioConfig"),n=o(this.config,"audioXhrSettings"),r=s.create(this.loader,t.key,e,i,n);r&&(this.addToMultiFile(r),this.loader.addFile(r))}},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1];t.addToCache(),e.addToCache(),this.complete=!0}}});r.register("audioSprite",(function(t,e,i,s,n,r){var o,a=this.systems.game,h=a.config.audio,l=a.device.audio;if(h&&h.noAudio||!l.webAudio&&!l.audioData)return this;if(Array.isArray(t))for(var c=0;c{var s=i(56694),n=i(12117),r=i(98035),o=i(76846),a=i(72632),h=i(42911),l=new s({Extends:r,initialize:function(t,e,i,s,n){var o="bin";if(h(e)){var 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this.setValues(o*(c*g-d*v)-u*(a*g-h*v)+p*(a*d-h*c),-(i*(c*g-d*v)-u*(s*g-n*v)+p*(s*d-n*c)),i*(a*g-h*v)-o*(s*g-n*v)+p*(s*h-n*a),-(i*(a*d-h*c)-o*(s*d-n*c)+u*(s*h-n*a)),-(r*(c*g-d*v)-l*(a*g-h*v)+f*(a*d-h*c)),e*(c*g-d*v)-l*(s*g-n*v)+f*(s*d-n*c),-(e*(a*g-h*v)-r*(s*g-n*v)+f*(s*h-n*a)),e*(a*d-h*c)-r*(s*d-n*c)+l*(s*h-n*a),r*(u*g-d*p)-l*(o*g-h*p)+f*(o*d-h*u),-(e*(u*g-d*p)-l*(i*g-n*p)+f*(i*d-n*u)),e*(o*g-h*p)-r*(i*g-n*p)+f*(i*h-n*o),-(e*(o*d-h*u)-r*(i*d-n*u)+l*(i*h-n*o)),-(r*(u*v-c*p)-l*(o*v-a*p)+f*(o*c-a*u)),e*(u*v-c*p)-l*(i*v-s*p)+f*(i*c-s*u),-(e*(o*v-a*p)-r*(i*v-s*p)+f*(i*a-s*o)),e*(o*c-a*u)-r*(i*c-s*u)+l*(i*a-s*o))},determinant:function(){var t=this.val,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=t[6],h=t[7],l=t[8],u=t[9],c=t[10],d=t[11],f=t[12],p=t[13],v=t[14],g=t[15];return(e*o-i*r)*(c*g-d*v)-(e*a-s*r)*(u*g-d*p)+(e*h-n*r)*(u*v-c*p)+(i*a-s*o)*(l*g-d*f)-(i*h-n*o)*(l*v-c*f)+(s*h-n*a)*(l*p-u*f)},multiply:function(t){var 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this.setValues(e[0]*i[0]+e[1]*i[4]+e[2]*i[8]+e[3]*i[12],e[0]*i[1]+e[1]*i[5]+e[2]*i[9]+e[3]*i[13],e[0]*i[2]+e[1]*i[6]+e[2]*i[10]+e[3]*i[14],e[0]*i[3]+e[1]*i[7]+e[2]*i[11]+e[3]*i[15],e[4]*i[0]+e[5]*i[4]+e[6]*i[8]+e[7]*i[12],e[4]*i[1]+e[5]*i[5]+e[6]*i[9]+e[7]*i[13],e[4]*i[2]+e[5]*i[6]+e[6]*i[10]+e[7]*i[14],e[4]*i[3]+e[5]*i[7]+e[6]*i[11]+e[7]*i[15],e[8]*i[0]+e[9]*i[4]+e[10]*i[8]+e[11]*i[12],e[8]*i[1]+e[9]*i[5]+e[10]*i[9]+e[11]*i[13],e[8]*i[2]+e[9]*i[6]+e[10]*i[10]+e[11]*i[14],e[8]*i[3]+e[9]*i[7]+e[10]*i[11]+e[11]*i[15],e[12]*i[0]+e[13]*i[4]+e[14]*i[8]+e[15]*i[12],e[12]*i[1]+e[13]*i[5]+e[14]*i[9]+e[15]*i[13],e[12]*i[2]+e[13]*i[6]+e[14]*i[10]+e[15]*i[14],e[12]*i[3]+e[13]*i[7]+e[14]*i[11]+e[15]*i[15])},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.val,s=e.val,n=i[0],r=i[4],o=i[8],a=i[12],h=i[1],l=i[5],u=i[9],c=i[13],d=i[2],f=i[6],p=i[10],v=i[14],g=i[3],m=i[7],y=i[11],x=i[15],T=s[0],w=s[4],b=s[8],S=s[12],E=s[1],A=s[5],C=s[9],_=s[13],M=s[2],P=s[6],R=s[10],O=s[14],L=s[3],F=s[7],D=s[11],I=s[15];return this.setValues(n*T+r*E+o*M+a*L,h*T+l*E+u*M+c*L,d*T+f*E+p*M+v*L,g*T+m*E+y*M+x*L,n*w+r*A+o*P+a*F,h*w+l*A+u*P+c*F,d*w+f*A+p*P+v*F,g*w+m*A+y*P+x*F,n*b+r*C+o*R+a*D,h*b+l*C+u*R+c*D,d*b+f*C+p*R+v*D,g*b+m*C+y*R+x*D,n*S+r*_+o*O+a*I,h*S+l*_+u*O+c*I,d*S+f*_+p*O+v*I,g*S+m*_+y*O+x*I)},translate:function(t){return this.translateXYZ(t.x,t.y,t.z)},translateXYZ:function(t,e,i){var s=this.val;return s[12]=s[0]*t+s[4]*e+s[8]*i+s[12],s[13]=s[1]*t+s[5]*e+s[9]*i+s[13],s[14]=s[2]*t+s[6]*e+s[10]*i+s[14],s[15]=s[3]*t+s[7]*e+s[11]*i+s[15],this},scale:function(t){return this.scaleXYZ(t.x,t.y,t.z)},scaleXYZ:function(t,e,i){var s=this.val;return s[0]=s[0]*t,s[1]=s[1]*t,s[2]=s[2]*t,s[3]=s[3]*t,s[4]=s[4]*e,s[5]=s[5]*e,s[6]=s[6]*e,s[7]=s[7]*e,s[8]=s[8]*i,s[9]=s[9]*i,s[10]=s[10]*i,s[11]=s[11]*i,this},makeRotationAxis:function(t,e){var i=Math.cos(e),s=Math.sin(e),n=1-i,r=t.x,o=t.y,a=t.z,h=n*r,l=n*o;return this.setValues(h*r+i,h*o-s*a,h*a+s*o,0,h*o+s*a,l*o+i,l*a-s*r,0,h*a-s*o,l*a+s*r,n*a*a+i,0,0,0,0,1)},rotate:function(t,e){var i=this.val,s=e.x,n=e.y,o=e.z,a=Math.sqrt(s*s+n*n+o*o);if(Math.abs(a){t.exports=function(t,e,i){return Math.min(t+e,i)}},37394:t=>{t.exports=function(t){var e=t.length;if(0===e)return 0;t.sort((function(t,e){return t-e}));var i=Math.floor(e/2);return e%2==0?(t[i]+t[i-1])/2:t[i]}},17259:t=>{t.exports=function(t,e,i){return Math.max(t-e,i)}},61820:t=>{t.exports=function(t,e,i,s){void 0===i&&(i=e+1);var n=(t-e)/(i-e);return n>1?void 0!==s?(n=(s-t)/(s-i))<0&&(n=0):n=1:n<0&&(n=0),n}},75003:(t,e,i)=>{var s=i(56694),n=i(5341),r=i(72283),o=i(70015),a=1e-6,h=new Int8Array([1,2,0]),l=new Float32Array([0,0,0]),u=new 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u(this.world,t,e,i,s,n)},shutdown:function(){if(this.world){var t=this.systems.events;t.off(f.UPDATE,this.world.update,this.world),t.off(f.POST_UPDATE,this.world.postUpdate,this.world),t.off(f.SHUTDOWN,this.shutdown,this),this.add.destroy(),this.world.destroy(),this.add=null,this.world=null}},destroy:function(){this.shutdown(),this.scene.sys.events.off(f.START,this.start,this),this.scene=null,this.systems=null}});d.register("ArcadePhysics",g,"arcadePhysics"),t.exports=g},25084:(t,e,i)=>{var s=i(56694),n=i(7864),r=i(13747),o=new s({Extends:r,Mixins:[n.Acceleration,n.Angular,n.Bounce,n.Debug,n.Drag,n.Enable,n.Friction,n.Gravity,n.Immovable,n.Mass,n.Pushable,n.Size,n.Velocity],initialize:function(t,e,i,s,n){r.call(this,t,e,i,s,n),this.body=null}});t.exports=o},97602:(t,e,i)=>{var s=i(56694),n=i(47401),r=i(27037),o=i(23701),a=i(74118),h=i(94287),l=i(93736),u=new s({initialize:function(t,e){var i=64,s=64,r=void 0!==e;r&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),r||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=r?e:void 0,this.isBody=!0,this.transform={x:e.x,y:e.y,rotation:e.angle,scaleX:e.scaleX,scaleY:e.scaleY,displayOriginX:e.displayOriginX,displayOriginY:e.displayOriginY},this.debugShowBody=t.defaults.debugShowBody,this.debugShowVelocity=t.defaults.debugShowVelocity,this.debugBodyColor=t.defaults.bodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new l,this.position=new l(e.x-e.scaleX*e.displayOriginX,e.y-e.scaleY*e.displayOriginY),this.prev=this.position.clone(),this.prevFrame=this.position.clone(),this.allowRotation=!0,this.rotation=e.angle,this.preRotation=e.angle,this.width=i,this.height=s,this.sourceWidth=i,this.sourceHeight=s,e.frame&&(this.sourceWidth=e.frame.realWidth,this.sourceHeight=e.frame.realHeight),this.halfWidth=Math.abs(i/2),this.halfHeight=Math.abs(s/2),this.center=new l(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=new l,this.newVelocity=new l,this.deltaMax=new l,this.acceleration=new l,this.allowDrag=!0,this.drag=new l,this.allowGravity=!0,this.gravity=new l,this.bounce=new l,this.worldBounce=null,this.customBoundsRectangle=t.bounds,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.maxVelocity=new l(1e4,1e4),this.maxSpeed=-1,this.friction=new l(1,0),this.useDamping=!1,this.angularVelocity=0,this.angularAcceleration=0,this.angularDrag=0,this.maxAngular=1e3,this.mass=1,this.angle=0,this.speed=0,this.facing=n.FACING_NONE,this.immovable=!1,this.pushable=!0,this.moves=!0,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={none:!0,up:!1,down:!1,left:!1,right:!1},this.syncBounds=!1,this.physicsType=n.DYNAMIC_BODY,this._sx=e.scaleX,this._sy=e.scaleY,this._dx=0,this._dy=0,this._tx=0,this._ty=0,this._bounds=new a},updateBounds:function(){var t=this.gameObject,e=this.transform;if(t.parentContainer){var i=t.getWorldTransformMatrix(this.world._tempMatrix,this.world._tempMatrix2);e.x=i.tx,e.y=i.ty,e.rotation=o(i.rotation),e.scaleX=i.scaleX,e.scaleY=i.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY}else e.x=t.x,e.y=t.y,e.rotation=t.angle,e.scaleX=t.scaleX,e.scaleY=t.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY;var s=!1;if(this.syncBounds){var n=t.getBounds(this._bounds);this.width=n.width,this.height=n.height,s=!0}else{var r=Math.abs(e.scaleX),a=Math.abs(e.scaleY);this._sx===r&&this._sy===a||(this.width=this.sourceWidth*r,this.height=this.sourceHeight*a,this._sx=r,this._sy=a,s=!0)}s&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter())},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},updateFromGameObject:function(){this.updateBounds();var t=this.transform;this.position.x=t.x+t.scaleX*(this.offset.x-t.displayOriginX),this.position.y=t.y+t.scaleY*(this.offset.y-t.displayOriginY),this.updateCenter()},resetFlags:function(t){void 0===t&&(t=!1);var e=this.wasTouching,i=this.touching,s=this.blocked;t?(e.none=!0,e.up=!1,e.down=!1,e.left=!1,e.right=!1):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),i.none=!0,i.up=!1,i.down=!1,i.left=!1,i.right=!1,s.none=!0,s.up=!1,s.down=!1,s.left=!1,s.right=!1,this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves&&(this.prev.x=this.position.x,this.prev.y=this.position.y,this.prevFrame.x=this.position.x,this.prevFrame.y=this.position.y),t&&this.update(e)},update:function(t){if(this.prev.x=this.position.x,this.prev.y=this.position.y,this.moves){this.world.updateMotion(this,t);var e=this.velocity.x,i=this.velocity.y;this.newVelocity.set(e*t,i*t),this.position.add(this.newVelocity),this.updateCenter(),this.angle=Math.atan2(i,e),this.speed=Math.sqrt(e*e+i*i),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.world.emit(r.WORLD_BOUNDS,this,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)}this._dx=this.position.x-this.prev.x,this._dy=this.position.y-this.prev.y},postUpdate:function(){var t=this.position.x-this.prevFrame.x,e=this.position.y-this.prevFrame.y,i=this.gameObject;if(this.moves){var s=this.deltaMax.x,r=this.deltaMax.y;0!==s&&0!==t&&(t<0&&t<-s?t=-s:t>0&&t>s&&(t=s)),0!==r&&0!==e&&(e<0&&e<-r?e=-r:e>0&&e>r&&(e=r)),i&&(i.x+=t,i.y+=e)}t<0?this.facing=n.FACING_LEFT:t>0&&(this.facing=n.FACING_RIGHT),e<0?this.facing=n.FACING_UP:e>0&&(this.facing=n.FACING_DOWN),this.allowRotation&&i&&(i.angle+=this.deltaZ()),this._tx=t,this._ty=e},setBoundsRectangle:function(t){return this.customBoundsRectangle=t||this.world.bounds,this},checkWorldBounds:function(){var t=this.position,e=this.customBoundsRectangle,i=this.world.checkCollision,s=this.worldBounce?-this.worldBounce.x:-this.bounce.x,n=this.worldBounce?-this.worldBounce.y:-this.bounce.y,r=!1;return t.xe.right&&i.right&&(t.x=e.right-this.width,this.velocity.x*=s,this.blocked.right=!0,r=!0),t.ye.bottom&&i.down&&(t.y=e.bottom-this.height,this.velocity.y*=n,this.blocked.down=!0,r=!0),r&&(this.blocked.none=!1,this.updateCenter()),r},setOffset:function(t,e){return void 0===e&&(e=t),this.offset.set(t,e),this},setGameObject:function(t,e){return void 0===e&&(e=!0),this.world.remove(this),this.gameObject&&this.gameObject.body&&(this.gameObject.body=null),this.gameObject=t,t.body&&(t.body=this),this.setSize(),this.world.add(this),this.enable=e,this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight)),this.sourceWidth=t,this.sourceHeight=e,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter(),i&&s&&s.getCenter){var n=(s.width-t)/2,r=(s.height-e)/2;this.offset.set(n,r)}return this.isCircle=!1,this.radius=0,this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.isCircle=!0,this.radius=t,this.sourceWidth=2*t,this.sourceHeight=2*t,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter()):this.isCircle=!1,this},reset:function(t,e){this.stop();var i=this.gameObject;i&&(i.setPosition(t,e),this.rotation=i.angle,this.preRotation=i.angle);var s=this.position;i&&i.getTopLeft?i.getTopLeft(s):s.set(t,e),this.prev.copy(s),this.prevFrame.copy(s),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:h(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,s,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,s,i+this.velocity.x/2,s+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setCollideWorldBounds:function(t,e,i,s){void 0===t&&(t=!0),this.collideWorldBounds=t;var n=void 0!==e,r=void 0!==i;return(n||r)&&(this.worldBounce||(this.worldBounce=new l),n&&(this.worldBounce.x=e),r&&(this.worldBounce.y=i)),void 0!==s&&(this.onWorldBounds=s),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,s){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e);var n=this.blocked;i&&(n.left=!0,n.none=!1),s&&(n.right=!0,n.none=!1)},processY:function(t,e,i,s){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e);var n=this.blocked;i&&(n.up=!0,n.none=!1),s&&(n.down=!0,n.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=u},3909:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=s,this.collideCallback=n,this.processCallback=r,this.callbackContext=o},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=s},99523:(t,e,i)=>{var s=i(62832),n=i(25084),r=i(97602),o=i(56694),a=i(47401),h=i(10481),l=i(66634),u=i(46346),c=new o({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,s,n){return this.world.addCollider(t,e,i,s,n)},overlap:function(t,e,i,s,n){return this.world.addOverlap(t,e,i,s,n)},existing:function(t,e){var i=e?a.STATIC_BODY:a.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},image:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticSprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},sprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,s){var n=new r(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.DYNAMIC_BODY),n},staticBody:function(t,e,i,s){var n=new l(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.STATIC_BODY),n},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=c},75671:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsX()+e.deltaAbsX()+n;return 0===t._dx&&0===e._dx?(t.embedded=!0,e.embedded=!0):t._dx>e._dx?(r=t.right-e.x)>o&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?r=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxo&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?r=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=r,e.overlapX=r,r}},66185:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsY()+e.deltaAbsY()+n;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(r=t.bottom-e.y)>o&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?r=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dyo&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?r=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=r,e.overlapY=r,r}},10481:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(47401),o=i(72632),a=i(59192),h=i(42911),l=new n({Extends:a,initialize:function(t,e,i,n){if(i||n)if(h(i))n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&h(i[0])){var l=this;i.forEach((function(t){t.internalCreateCallback=l.createCallbackHandler,t.internalRemoveCallback=l.removeCallbackHandler,t.classType=o(t,"classType",s)})),n=null}else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,n&&(n.classType=o(n,"classType",s)),this.physicsType=r.DYNAMIC_BODY,this.defaults={setCollideWorldBounds:o(n,"collideWorldBounds",!1),setBoundsRectangle:o(n,"customBoundsRectangle",null),setAccelerationX:o(n,"accelerationX",0),setAccelerationY:o(n,"accelerationY",0),setAllowDrag:o(n,"allowDrag",!0),setAllowGravity:o(n,"allowGravity",!0),setAllowRotation:o(n,"allowRotation",!0),setDamping:o(n,"useDamping",!1),setBounceX:o(n,"bounceX",0),setBounceY:o(n,"bounceY",0),setDragX:o(n,"dragX",0),setDragY:o(n,"dragY",0),setEnable:o(n,"enable",!0),setGravityX:o(n,"gravityX",0),setGravityY:o(n,"gravityY",0),setFrictionX:o(n,"frictionX",0),setFrictionY:o(n,"frictionY",0),setMaxSpeed:o(n,"maxSpeed",-1),setMaxVelocityX:o(n,"maxVelocityX",1e4),setMaxVelocityY:o(n,"maxVelocityY",1e4),setVelocityX:o(n,"velocityX",0),setVelocityY:o(n,"velocityY",0),setAngularVelocity:o(n,"angularVelocity",0),setAngularAcceleration:o(n,"angularAcceleration",0),setAngularDrag:o(n,"angularDrag",0),setMass:o(n,"mass",1),setImmovable:o(n,"immovable",!1)},a.call(this,e,i,n),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,r.DYNAMIC_BODY);var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var s=this.getChildren(),n=0;n{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.right?(e.processX(-m,a,!1,!0),1):l&&g&&i.blocked.left?(e.processX(m,a,!0),1):f&&g&&e.blocked.right?(i.processX(-m,h,!1,!0),2):d&&v&&e.blocked.left?(i.processX(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processX(m,r),i.processX(-m,o)):(e.processX(-m,r),i.processX(m,o));else if(s&&!n)0===t||3===t?e.processX(m,a,!0):e.processX(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processX(-m,h,!1,!0):i.processX(m,h,!0);else{var v=.5*m;0===t?p?(e.processX(m,0,!0),i.processX(0,null,!1,!0)):f?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.x,!0),i.processX(-v,null,!1,!0)):1===t?c?(e.processX(0,null,!1,!0),i.processX(m,0,!0)):u?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,null,!1,!0),i.processX(v,e.velocity.x,!0)):2===t?p?(e.processX(-m,0,!1,!0),i.processX(0,null,!0)):d?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,i.velocity.x,!1,!0),i.processX(v,null,!0)):3===t&&(c?(e.processX(0,null,!0),i.processX(-m,0,!1,!0)):l?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.y,!0),i.processX(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.x,s=i.velocity.x,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.x,o=h+a*i.bounce.x,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.x,T=i.velocity.x;return s=e.pushable,l=e._dx<0,u=e._dx>0,c=0===e._dx,v=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),a=T-x*e.bounce.x,n=i.pushable,d=i._dx<0,f=i._dx>0,p=0===i._dx,g=!v,h=x-T*i.bounce.x,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.x=0:v?i.processX(m,h,!0):i.processX(-m,h,!1,!0),e.moves&&(i.y+=(e.y-e.prev.y)*e.friction.y,i._dy=i.y-i.prev.y)},RunImmovableBody2:function(t){2===t?e.velocity.x=0:g?e.processX(m,a,!0):e.processX(-m,a,!1,!0),i.moves&&(e.y+=(i.y-i.prev.y)*i.friction.y,e._dy=e.y-e.prev.y)}}},67050:t=>{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.down?(e.processY(-m,a,!1,!0),1):l&&g&&i.blocked.up?(e.processY(m,a,!0),1):f&&g&&e.blocked.down?(i.processY(-m,h,!1,!0),2):d&&v&&e.blocked.up?(i.processY(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processY(m,r),i.processY(-m,o)):(e.processY(-m,r),i.processY(m,o));else if(s&&!n)0===t||3===t?e.processY(m,a,!0):e.processY(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processY(-m,h,!1,!0):i.processY(m,h,!0);else{var v=.5*m;0===t?p?(e.processY(m,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)):1===t?c?(e.processY(0,null,!1,!0),i.processY(m,0,!0)):u?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,null,!1,!0),i.processY(v,e.velocity.y,!0)):2===t?p?(e.processY(-m,0,!1,!0),i.processY(0,null,!0)):d?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,i.velocity.y,!1,!0),i.processY(v,null,!0)):3===t&&(c?(e.processY(0,null,!0),i.processY(-m,0,!1,!0)):l?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,s=i.velocity.y,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.y,o=h+a*i.bounce.y,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.y,T=i.velocity.y;return s=e.pushable,l=e._dy<0,u=e._dy>0,c=0===e._dy,v=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),a=T-x*e.bounce.y,n=i.pushable,d=i._dy<0,f=i._dy>0,p=0===i._dy,g=!v,h=x-T*i.bounce.y,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.y=0:v?i.processY(m,h,!0):i.processY(-m,h,!1,!0),e.moves&&(i.x+=(e.x-e.prev.x)*e.friction.x,i._dx=i.x-i.prev.x)},RunImmovableBody2:function(t){2===t?e.velocity.y=0:g?e.processY(m,a,!0):e.processY(-m,a,!1,!0),i.moves&&(e.x+=(i.x-i.prev.x)*i.friction.x,e._dx=e.x-e.prev.x)}}},61777:(t,e,i)=>{var s=i(75671),n=i(22916);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateX||e.customSeparateX)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},25299:(t,e,i)=>{var s=i(66185),n=i(67050);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateY||e.customSeparateY)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},66634:(t,e,i)=>{var s=i(65650),n=i(56694),r=i(47401),o=i(94287),a=i(93736),h=new n({initialize:function(t,e){var i=64,s=64,n=void 0!==e;n&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),n||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=n?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new a,this.position=new a(e.x-i*e.originX,e.y-s*e.originY),this.width=i,this.height=s,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new a(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=a.ZERO,this.allowGravity=!1,this.gravity=a.ZERO,this.bounce=a.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={none:!0,up:!1,down:!1,left:!1,right:!1},this.physicsType=r.STATIC_BODY,this._dx=0,this._dy=0},setGameObject:function(t,e){return t&&t!==this.gameObject&&(this.gameObject.body=null,t.body=this,this.gameObject=t),e&&this.updateFromGameObject(),this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight),this.world.staticTree.remove(this),this.width=t,this.height=e,this.halfWidth=Math.floor(t/2),this.halfHeight=Math.floor(e/2),i&&s.getCenter){var n=s.displayWidth/2,r=s.displayHeight/2;this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(n-this.halfWidth,r-this.halfHeight),this.position.x+=this.offset.x,this.position.y+=this.offset.y}return this.updateCenter(),this.isCircle=!1,this.radius=0,this.world.staticTree.insert(this),this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?s(this,t,e):o(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 0},destroy:function(){this.enable=!1,this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor,1),this.isCircle?t.strokeCircle(i,s,this.width/2):t.strokeRect(e.x,e.y,this.width,this.height))},willDrawDebug:function(){return this.debugShowBody},setMass:function(t){return t<=0&&(t=.1),this.mass=t,this},x:{get:function(){return this.position.x},set:function(t){this.world.staticTree.remove(this),this.position.x=t,this.world.staticTree.insert(this)}},y:{get:function(){return this.position.y},set:function(t){this.world.staticTree.remove(this),this.position.y=t,this.world.staticTree.insert(this)}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=h},46346:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(47401),o=i(72632),a=i(59192),h=i(42911),l=new n({Extends:a,initialize:function(t,e,i,n){i||n?h(i)?(n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler,n.createMultipleCallback=this.createMultipleCallbackHandler,n.classType=o(n,"classType",s)):Array.isArray(i)&&h(i[0])?(n=i,i=null,n.forEach((function(t){t.internalCreateCallback=this.createCallbackHandler,t.internalRemoveCallback=this.removeCallbackHandler,t.createMultipleCallback=this.createMultipleCallbackHandler,t.classType=o(t,"classType",s)}))):n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler}:n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler,createMultipleCallback:this.createMultipleCallbackHandler,classType:s},this.world=t,this.physicsType=r.STATIC_BODY,a.call(this,e,i,n),this.type="StaticPhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,r.STATIC_BODY)},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},createMultipleCallbackHandler:function(){this.refresh()},refresh:function(){for(var t=this.children.entries,e=0;e{var s=i(94240),n=i(97602),r=i(82897),o=i(56694),a=i(3909),h=i(47401),l=i(53996),u=i(92951),c=i(6659),d=i(27037),f=i(88456),p=i(41935),v=i(54726),g=i(75671),m=i(66185),y=i(44662),x=i(10850),T=i(83392),w=i(74623),b=i(25163),S=i(74118),E=i(68687),A=i(27354),C=i(61777),_=i(25299),M=i(58403),P=i(66634),R=i(28808),O=i(69360),L=i(93736),F=i(1071),D=new o({Extends:c,initialize:function(t,e){c.call(this),this.scene=t,this.bodies=new M,this.staticBodies=new M,this.pendingDestroy=new M,this.colliders=new w,this.gravity=new L(x(e,"gravity.x",0),x(e,"gravity.y",0)),this.bounds=new S(x(e,"x",0),x(e,"y",0),x(e,"width",t.sys.scale.width),x(e,"height",t.sys.scale.height)),this.checkCollision={up:x(e,"checkCollision.up",!0),down:x(e,"checkCollision.down",!0),left:x(e,"checkCollision.left",!0),right:x(e,"checkCollision.right",!0)},this.fps=x(e,"fps",60),this.fixedStep=x(e,"fixedStep",!0),this._elapsed=0,this._frameTime=1/this.fps,this._frameTimeMS=1e3*this._frameTime,this.stepsLastFrame=0,this.timeScale=x(e,"timeScale",1),this.OVERLAP_BIAS=x(e,"overlapBias",4),this.TILE_BIAS=x(e,"tileBias",16),this.forceX=x(e,"forceX",!1),this.isPaused=x(e,"isPaused",!1),this._total=0,this.drawDebug=x(e,"debug",!1),this.debugGraphic,this.defaults={debugShowBody:x(e,"debugShowBody",!0),debugShowStaticBody:x(e,"debugShowStaticBody",!0),debugShowVelocity:x(e,"debugShowVelocity",!0),bodyDebugColor:x(e,"debugBodyColor",16711935),staticBodyDebugColor:x(e,"debugStaticBodyColor",255),velocityDebugColor:x(e,"debugVelocityColor",65280)},this.maxEntries=x(e,"maxEntries",16),this.useTree=x(e,"useTree",!0),this.tree=new E(this.maxEntries),this.staticTree=new E(this.maxEntries),this.treeMinMax={minX:0,minY:0,maxX:0,maxY:0},this._tempMatrix=new O,this._tempMatrix2=new O,this.tileFilterOptions={isColliding:!0,isNotEmpty:!0,hasInterestingFace:!0},this.drawDebug&&this.createDebugGraphic()},enable:function(t,e){void 0===e&&(e=h.DYNAMIC_BODY),Array.isArray(t)||(t=[t]);for(var i=0;i=r;for(this.fixedStep||(n=.001*e,a=!0,this._elapsed=0),i=0;i=r;)this._elapsed-=r,this.step(n)}},step:function(t){var e,i,s=this.bodies.entries,n=s.length;for(e=0;e0){var l=this.tree,u=this.staticTree;for(s=(i=a.entries).length,t=0;t-1&&t.velocity.length()>d&&(t.velocity.normalize().scale(d),c=d),t.speed=c},separate:function(t,e,i,s,n){var r,o,a=!1,h=!0;if(!t.enable||!e.enable||t.checkCollision.none||e.checkCollision.none||!this.intersects(t,e))return a;if(i&&!1===i.call(s,t.gameObject,e.gameObject))return a;if(t.isCircle||e.isCircle){var l=this.separateCircle(t,e,n);l.result?(a=!0,h=!1):(r=l.x,o=l.y,h=!0)}if(h){var 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e={enableBody:function(t,e,i,s,n){return t&&this.body.reset(e,i),s&&(this.body.gameObject.active=!0),n&&(this.body.gameObject.visible=!0),this.body.enable=!0,this},disableBody:function(t,e){return void 0===t&&(t=!1),void 0===e&&(e=!1),this.body.stop(),this.body.enable=!1,t&&(this.body.gameObject.active=!1),e&&(this.body.gameObject.visible=!1),this},refreshBody:function(){return this.body.updateFromGameObject(),this}};t.exports=e},51702:t=>{t.exports={setFriction:function(t,e){return this.body.friction.set(t,e),this},setFrictionX:function(t){return this.body.friction.x=t,this},setFrictionY:function(t){return this.body.friction.y=t,this}}},25578:t=>{t.exports={setGravity:function(t,e){return this.body.gravity.set(t,e),this},setGravityX:function(t){return this.body.gravity.x=t,this},setGravityY:function(t){return this.body.gravity.y=t,this}}},72029:t=>{var e={setImmovable:function(t){return void 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this.body.setSize(t,e,i),this},setCircle:function(t,e,i){return this.body.setCircle(t,e,i),this}}},66536:t=>{t.exports={setVelocity:function(t,e){return this.body.setVelocity(t,e),this},setVelocityX:function(t){return this.body.setVelocityX(t),this},setVelocityY:function(t){return this.body.setVelocityY(t),this},setMaxVelocity:function(t,e){return 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s=i(84093),n=i(50658),r=i(68516),o=i(84125),a=i(63568),h=i(84091),l=i(56694),u=i(63454),c=i(68758),d=i(11299),f=i(56643),p=i(52838),v=i(13657),g=i(53996),m=i(72653),y=i(72632),x=i(10850),T=i(1675),w=i(80391),b=i(16929),S=i(44097),E=i(30657),A=i(70584),C=i(91327),_=i(84474),M=i(91963),P=i(13390),R=i(44272),O=i(7599),L=i(92765),F=i(10438),D=i(39745),I=i(31468);c.setDecomp(i(81084));var k=new l({initialize:function(t){this.scene=t,this.systems=t.sys,this.config=this.getConfig(),this.world,this.add,this.bodyBounds,this.body=o,this.composite=d,this.collision=u,this.detector=v,this.pair=A,this.pairs=C,this.query=P,this.resolver=R,this.constraint=p,this.bodies=r,this.composites=f,this.axes=n,this.bounds=h,this.svg=L,this.vector=F,this.vertices=D,this.verts=D,this._tempVec2=F.create(),x(this.config,"plugins.collisionevents",!0)&&this.enableCollisionEventsPlugin(),x(this.config,"plugins.attractors",!1)&&this.enableAttractorPlugin(),x(this.config,"plugins.wrap",!1)&&this.enableWrapPlugin(),R._restingThresh=x(this.config,"restingThresh",4),R._restingThreshTangent=x(this.config,"restingThreshTangent",6),R._positionDampen=x(this.config,"positionDampen",.9),R._positionWarming=x(this.config,"positionWarming",.8),R._frictionNormalMultiplier=x(this.config,"frictionNormalMultiplier",5),t.sys.events.once(O.BOOT,this.boot,this),t.sys.events.on(O.START,this.start,this)},boot:function(){this.world=new I(this.scene,this.config),this.add=new m(this.world),this.bodyBounds=new a,this.systems.events.once(O.DESTROY,this.destroy,this)},start:function(){this.world||(this.world=new I(this.scene,this.config),this.add=new m(this.world));var t=this.systems.events;t.on(O.UPDATE,this.world.update,this.world),t.on(O.POST_UPDATE,this.world.postUpdate,this.world),t.once(O.SHUTDOWN,this.shutdown,this)},getConfig:function(){var t=this.systems.game.config.physics,e=this.systems.settings.physics;return E(y(e,"matter",{}),y(t,"matter",{}))},enableAttractorPlugin:function(){return _.register(T),_.use(b,T),this},enableWrapPlugin:function(){return _.register(S),_.use(b,S),this},enableCollisionEventsPlugin:function(){return _.register(w),_.use(b,w),this},pause:function(){return this.world.pause()},resume:function(){return this.world.resume()},set60Hz:function(){return this.world.getDelta=this.world.update60Hz,this.world.autoUpdate=!0,this},set30Hz:function(){return this.world.getDelta=this.world.update30Hz,this.world.autoUpdate=!0,this},step:function(t,e){this.world.step(t,e)},containsPoint:function(t,e,i){t=this.getMatterBodies(t);var s=F.create(e,i);return P.point(t,s).length>0},intersectPoint:function(t,e,i){i=this.getMatterBodies(i);var s=F.create(t,e),n=[];return P.point(i,s).forEach((function(t){-1===n.indexOf(t)&&n.push(t)})),n},intersectRect:function(t,e,i,s,n,r){void 0===n&&(n=!1),r=this.getMatterBodies(r);var o={min:{x:t,y:e},max:{x:t+i,y:e+s}},a=[];return P.region(r,o,n).forEach((function(t){-1===a.indexOf(t)&&a.push(t)})),a},intersectRay:function(t,e,i,s,n,r){void 0===n&&(n=1),r=this.getMatterBodies(r);for(var o=[],a=P.ray(r,F.create(t,e),F.create(i,s),n),h=0;h{var s=i(16569),n=i(56694),r=i(74527),o=i(89980),a=i(72632),h=i(58210),l=i(13747),u=i(93736),c=new n({Extends:l,Mixins:[r.Bounce,r.Collision,r.Force,r.Friction,r.Gravity,r.Mass,r.Sensor,r.SetBody,r.Sleep,r.Static,r.Transform,r.Velocity,h],initialize:function(t,e,i,n,r,h){o.call(this,t.scene,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setSizeToFrame(),this.setOrigin(),this.world=t,this._tempVec2=new u(e,i);var l=a(h,"shape",null);l?this.setBody(l,h):this.setRectangle(this.width,this.height,h),this.setPosition(e,i),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=c},84720:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(56694),o=i(74527),a=i(28699),h=i(6659),l=i(72632),u=i(19256),c=i(39745),d=new r({Extends:h,Mixins:[o.Bounce,o.Collision,o.Friction,o.Gravity,o.Mass,o.Sensor,o.Sleep,o.Static],initialize:function(t,e,i){h.call(this),this.tile=e,this.world=t,e.physics.matterBody&&e.physics.matterBody.destroy(),e.physics.matterBody=this;var s=l(i,"body",null),r=l(i,"addToWorld",!0);if(s)this.setBody(s,r);else{var o=e.getCollisionGroup();l(o,"objects",[]).length>0?this.setFromTileCollision(i):this.setFromTileRectangle(i)}if(e.flipX||e.flipY){var a={x:e.getCenterX(),y:e.getCenterY()},u=e.flipX?-1:1,c=e.flipY?-1:1;n.scale(s,u,c,a)}},setFromTileRectangle:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);var e=this.tile.getBounds(),i=e.x+e.width/2,n=e.y+e.height/2,r=s.rectangle(i,n,e.width,e.height,t);return this.setBody(r,t.addToWorld),this},setFromTileCollision:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);for(var e=this.tile.tilemapLayer.scaleX,i=this.tile.tilemapLayer.scaleY,r=this.tile.getLeft(),o=this.tile.getTop(),h=this.tile.getCollisionGroup(),d=l(h,"objects",[]),f=[],p=0;p1){var E=a(t);E.parts=f,this.setBody(n.create(E),E.addToWorld)}return this},setBody:function(t,e){return void 0===e&&(e=!0),this.body&&this.removeBody(),this.body=t,this.body.gameObject=this,e&&this.world.add(this.body),this},removeBody:function(){return this.body&&(this.world.remove(this.body),this.body.gameObject=void 0,this.body=void 0),this},destroy:function(){this.removeBody(),this.tile.physics.matterBody=void 0,this.removeAllListeners()}});t.exports=d},10998:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(68758),o=i(72632),a=i(39745),h={parseBody:function(t,e,i,s){void 0===s&&(s={});for(var a=o(i,"fixtures",[]),h=[],l=0;l{var s=i(68516),n=i(84125),r={parseBody:function(t,e,i,r){var o;void 0===r&&(r={});var a=i.vertices;if(1===a.length)r.vertices=a[0],o=n.create(r),s.flagCoincidentParts(o.parts);else{for(var h=[],l=0;l{var s=i(84091),n=i(56694),r=i(11299),o=i(52838),a=i(13657),h=i(35416),l=i(33963),u=i(30657),c=i(22806),d=i(93736),f=i(39745),p=new n({initialize:function(t,e,i){void 0===i&&(i={});this.scene=t,this.world=e,this.camera=null,this.pointer=null,this.active=!0,this.position=new d,this.body=null,this.part=null,this.constraint=o.create(u(i,{label:"Pointer Constraint",pointA:{x:0,y:0},pointB:{x:0,y:0},length:.01,stiffness:.1,angularStiffness:1,collisionFilter:{category:1,mask:4294967295,group:0}})),this.world.on(h.BEFORE_UPDATE,this.update,this),t.sys.input.on(l.POINTER_DOWN,this.onDown,this),t.sys.input.on(l.POINTER_UP,this.onUp,this)},onDown:function(t){this.pointer||(this.pointer=t,this.camera=t.camera)},onUp:function(t){t===this.pointer&&(this.pointer=null)},getBody:function(t){var e=this.position,i=this.constraint;this.camera.getWorldPoint(t.x,t.y,e);for(var n=r.allBodies(this.world.localWorld),o=0;o1?1:0;n{var s=i(68516),n=i(84125),r=i(56694),o=i(68758),a=i(11299),h=i(45775),l=i(6659),u=i(35416),c=i(72632),d=i(10850),f=i(84125),p=i(39073),v=i(84720),g=i(72005),m=i(10438),y=new r({Extends:l,initialize:function(t,e){l.call(this),this.scene=t,this.engine=h.create(e),this.localWorld=this.engine.world;var i=d(e,"gravity",null);i?this.setGravity(i.x,i.y,i.scale):!1===i&&this.setGravity(0,0,0),this.walls={left:null,right:null,top:null,bottom:null},this.enabled=d(e,"enabled",!0),this.getDelta=d(e,"getDelta",this.update60Hz);var s=c(e,"runner",{}),n=c(s,"fps",!1),r=c(s,"fps",60),o=c(s,"delta",1e3/r),a=c(s,"deltaMin",1e3/r),u=c(s,"deltaMax",1e3/(.5*r));n||(r=1e3/o),this.runner={fps:r,deltaSampleSize:c(s,"deltaSampleSize",60),counterTimestamp:0,frameCounter:0,deltaHistory:[],timePrev:null,timeScalePrev:1,frameRequestId:null,isFixed:c(s,"isFixed",!1),delta:o,deltaMin:a,deltaMax:u},this.autoUpdate=d(e,"autoUpdate",!0);var f=d(e,"debug",!1);if(this.drawDebug="object"==typeof f||f,this.debugGraphic,this.debugConfig={showAxes:c(f,"showAxes",!1),showAngleIndicator:c(f,"showAngleIndicator",!1),angleColor:c(f,"angleColor",15208787),showBroadphase:c(f,"showBroadphase",!1),broadphaseColor:c(f,"broadphaseColor",16757760),showBounds:c(f,"showBounds",!1),boundsColor:c(f,"boundsColor",16777215),showVelocity:c(f,"showVelocity",!1),velocityColor:c(f,"velocityColor",44783),showCollisions:c(f,"showCollisions",!1),collisionColor:c(f,"collisionColor",16094476),showSeparations:c(f,"showSeparations",!1),separationColor:c(f,"separationColor",16753920),showBody:c(f,"showBody",!0),showStaticBody:c(f,"showStaticBody",!0),showInternalEdges:c(f,"showInternalEdges",!1),renderFill:c(f,"renderFill",!1),renderLine:c(f,"renderLine",!0),fillColor:c(f,"fillColor",1075465),fillOpacity:c(f,"fillOpacity",1),lineColor:c(f,"lineColor",2678297),lineOpacity:c(f,"lineOpacity",1),lineThickness:c(f,"lineThickness",1),staticFillColor:c(f,"staticFillColor",857979),staticLineColor:c(f,"staticLineColor",1255396),showSleeping:c(f,"showSleeping",!1),staticBodySleepOpacity:c(f,"staticBodySleepOpacity",.7),sleepFillColor:c(f,"sleepFillColor",4605510),sleepLineColor:c(f,"sleepLineColor",10066585),showSensors:c(f,"showSensors",!0),sensorFillColor:c(f,"sensorFillColor",857979),sensorLineColor:c(f,"sensorLineColor",1255396),showPositions:c(f,"showPositions",!0),positionSize:c(f,"positionSize",4),positionColor:c(f,"positionColor",14697178),showJoint:c(f,"showJoint",!0),jointColor:c(f,"jointColor",14737474),jointLineOpacity:c(f,"jointLineOpacity",1),jointLineThickness:c(f,"jointLineThickness",2),pinSize:c(f,"pinSize",4),pinColor:c(f,"pinColor",4382944),springColor:c(f,"springColor",14697184),anchorColor:c(f,"anchorColor",15724527),anchorSize:c(f,"anchorSize",4),showConvexHulls:c(f,"showConvexHulls",!1),hullColor:c(f,"hullColor",14091216)},this.drawDebug&&this.createDebugGraphic(),this.setEventsProxy(),c(e,"setBounds",!1)){var p=e.setBounds;if("boolean"==typeof p)this.setBounds();else{var v=c(p,"x",0),g=c(p,"y",0),m=c(p,"width",t.sys.scale.width),y=c(p,"height",t.sys.scale.height),x=c(p,"thickness",64),T=c(p,"left",!0),w=c(p,"right",!0),b=c(p,"top",!0),S=c(p,"bottom",!0);this.setBounds(v,g,m,y,x,T,w,b,S)}}},setCompositeRenderStyle:function(t){var e,i,s,n=t.bodies,r=t.constraints,o=t.composites;for(e=0;e0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_START,e,i,s)})),p.on(e,"collisionActive",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_ACTIVE,e,i,s)})),p.on(e,"collisionEnd",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_END,e,i,s)}))},setBounds:function(t,e,i,s,n,r,o,a,h){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),void 0===n&&(n=64),void 0===r&&(r=!0),void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),this.updateWall(r,"left",t-n,e-n,n,s+2*n),this.updateWall(o,"right",t+i,e-n,n,s+2*n),this.updateWall(a,"top",t,e-n,i,n),this.updateWall(h,"bottom",t,e+s,i,n),this},updateWall:function(t,e,i,s,n,r){var o=this.walls[e];t?(o&&g.remove(this.localWorld,o),i+=n/2,s+=r/2,this.walls[e]=this.create(i,s,n,r,{isStatic:!0,friction:0,frictionStatic:0})):(o&&g.remove(this.localWorld,o),this.walls[e]=null)},createDebugGraphic:function(){var t=this.scene.sys.add.graphics({x:0,y:0});return t.setDepth(Number.MAX_VALUE),this.debugGraphic=t,this.drawDebug=!0,t},disableGravity:function(){return this.localWorld.gravity.x=0,this.localWorld.gravity.y=0,this.localWorld.gravity.scale=0,this},setGravity:function(t,e,i){return void 0===t&&(t=0),void 0===e&&(e=1),void 0===i&&(i=.001),this.localWorld.gravity.x=t,this.localWorld.gravity.y=e,this.localWorld.gravity.scale=i,this},create:function(t,e,i,n,r){var o=s.rectangle(t,e,i,n,r);return g.add(this.localWorld,o),o},add:function(t){return g.add(this.localWorld,t),this},remove:function(t,e){Array.isArray(t)||(t=[t]);for(var i=0;is.deltaMax?s.deltaMax:e,s.delta=e),s.timeScalePrev=n.timeScale,s.frameCounter+=1,t-s.counterTimestamp>=1e3&&(s.fps=s.frameCounter*((t-s.counterTimestamp)/1e3),s.counterTimestamp=t,s.frameCounter=0),h.update(i,e)}},step:function(t){h.update(this.engine,t)},update60Hz:function(){return 1e3/60},update30Hz:function(){return 1e3/30},has:function(t){var e=t.hasOwnProperty("body")?t.body:t;return null!==a.get(this.localWorld,e.id,e.type)},getAllBodies:function(){return a.allBodies(this.localWorld)},getAllConstraints:function(){return a.allConstraints(this.localWorld)},getAllComposites:function(){return a.allComposites(this.localWorld)},postUpdate:function(){if(this.drawDebug){var t=this.debugConfig,e=this.engine,i=this.debugGraphic,s=a.allBodies(this.localWorld);this.debugGraphic.clear(),t.showBroadphase&&e.broadphase.controller&&this.renderGrid(e.broadphase,i,t.broadphaseColor,.5),t.showBounds&&this.renderBodyBounds(s,i,t.boundsColor,.5),(t.showBody||t.showStaticBody)&&this.renderBodies(s),t.showJoint&&this.renderJoints(),(t.showAxes||t.showAngleIndicator)&&this.renderBodyAxes(s,i,t.showAxes,t.angleColor,.5),t.showVelocity&&this.renderBodyVelocity(s,i,t.velocityColor,1,2),t.showSeparations&&this.renderSeparations(e.pairs.list,i,t.separationColor),t.showCollisions&&this.renderCollisions(e.pairs.list,i,t.collisionColor)}},renderGrid:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=o.keys(t.buckets),r=0;r0){var l=h[0].vertex.x,u=h[0].vertex.y;2===h.length&&(l=(h[0].vertex.x+h[1].vertex.x)/2,u=(h[0].vertex.y+h[1].vertex.y)/2),a.bodyB===a.supports[0].body||a.bodyA.isStatic?e.lineBetween(l-8*a.normal.x,u-8*a.normal.y,l,u):e.lineBetween(l+8*a.normal.x,u+8*a.normal.y,l,u)}}return this},renderBodyBounds:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=0;n1?1:0;h1?1:0;a1?1:0;a1&&this.renderConvexHull(v,e,f,y)}}},renderBody:function(t,e,i,s,n,r,o,a){void 0===s&&(s=null),void 0===n&&(n=null),void 0===r&&(r=1),void 0===o&&(o=null),void 0===a&&(a=null);for(var h=this.debugConfig,l=h.sensorFillColor,u=h.sensorLineColor,c=t.parts,d=c.length,f=d>1?1:0;f1){var n=t.vertices;e.lineStyle(s,i),e.beginPath(),e.moveTo(n[0].x,n[0].y);for(var r=1;r0&&(e.fillStyle(a),e.fillCircle(u.x,u.y,h),e.fillCircle(c.x,c.y,h)),this},resetCollisionIDs:function(){return n._nextCollidingGroupId=1,n._nextNonCollidingGroupId=-1,n._nextCategory=1,this},shutdown:function(){p.off(this.engine),this.removeAllListeners(),g.clear(this.localWorld,!1),h.clear(this.engine),this.drawDebug&&this.debugGraphic.destroy()},destroy:function(){this.shutdown()}});t.exports=y},95349:t=>{t.exports={setBounce:function(t){return this.body.restitution=t,this}}},70679:t=>{var e={setCollisionCategory:function(t){return this.body.collisionFilter.category=t,this},setCollisionGroup:function(t){return this.body.collisionFilter.group=t,this},setCollidesWith:function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(84125),n={applyForce:function(t){return this._tempVec2.set(this.body.position.x,this.body.position.y),s.applyForce(this.body,this._tempVec2,t),this},applyForceFrom:function(t,e){return s.applyForce(this.body,t,e),this},thrust:function(t){var e=this.body.angle;return 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s={};t.exports=s;var n=i(39745),r=i(10438),o=i(22806),a=i(68758),h=i(84091),l=i(50658);!function(){s._timeCorrection=!0,s._inertiaScale=4,s._nextCollidingGroupId=1,s._nextNonCollidingGroupId=-1,s._nextCategory=1,s._baseDelta=1e3/60,s.create=function(e){var 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0 0 L 40 0 L 40 40 L 0 40"));var s=a.extend(i,e);return t(s,e),s.setOnCollideWith=function(t,e){return e?this.onCollideWith[t.id]=e:delete this.onCollideWith[t.id],this},s},s.nextGroup=function(t){return t?s._nextNonCollidingGroupId--:s._nextCollidingGroupId++},s.nextCategory=function(){return s._nextCategory=s._nextCategory<<1,s._nextCategory};var t=function(t,e){if(e=e||{},s.set(t,{bounds:t.bounds||h.create(t.vertices),positionPrev:t.positionPrev||r.clone(t.position),anglePrev:t.anglePrev||t.angle,vertices:t.vertices,parts:t.parts||[t],isStatic:t.isStatic,isSleeping:t.isSleeping,parent:t.parent||t}),n.rotate(t.vertices,t.angle,t.position),l.rotate(t.axes,t.angle),h.update(t.bounds,t.vertices,t.velocity),s.set(t,{axes:e.axes||t.axes,area:e.area||t.area,mass:e.mass||t.mass,inertia:e.inertia||t.inertia}),1===t.parts.length){var i=t.bounds,o=t.centerOfMass,a=t.centerOffset,u=i.max.x-i.min.x,c=i.max.y-i.min.y;o.x=-(i.min.x-t.position.x)/u,o.y=-(i.min.y-t.position.y)/c,a.x=u*o.x,a.y=c*o.y}};s.set=function(t,e,i){var n;for(n in"string"==typeof e&&(n=e,(e={})[n]=i),e)if(Object.prototype.hasOwnProperty.call(e,n))switch(i=e[n],n){case"isStatic":s.setStatic(t,i);break;case"isSleeping":o.set(t,i);break;case"mass":s.setMass(t,i);break;case"density":s.setDensity(t,i);break;case"inertia":s.setInertia(t,i);break;case"vertices":s.setVertices(t,i);break;case"position":s.setPosition(t,i);break;case"angle":s.setAngle(t,i);break;case"velocity":s.setVelocity(t,i);break;case"angularVelocity":s.setAngularVelocity(t,i);break;case"speed":s.setSpeed(t,i);break;case"angularSpeed":s.setAngularSpeed(t,i);break;case"parts":s.setParts(t,i);break;case"centre":s.setCentre(t,i);break;default:t[n]=i}},s.setStatic=function(t,e){for(var i=0;i0&&r.rotateAbout(a.position,s,t.position,a.position)}},s.setVelocity=function(t,e){var 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e=s._baseDelta/t.deltaTime,i=t.velocity;i.x=(t.position.x-t.positionPrev.x)*e,i.y=(t.position.y-t.positionPrev.y)*e,t.speed=Math.sqrt(i.x*i.x+i.y*i.y),t.angularVelocity=(t.angle-t.anglePrev)*e,t.angularSpeed=Math.abs(t.angularVelocity)},s.applyForce=function(t,e,i){var s=e.x-t.position.x,n=e.y-t.position.y;t.force.x+=i.x,t.force.y+=i.y,t.torque+=s*i.y-n*i.x},s._totalProperties=function(t){for(var e={mass:0,area:0,inertia:0,centre:{x:0,y:0}},i=1===t.parts.length?0:1;i{var s={};t.exports=s;var n=i(39073),r=i(68758),o=i(84091),a=i(84125);s.create=function(t){return r.extend({id:r.nextId(),type:"composite",parent:null,isModified:!1,bodies:[],constraints:[],composites:[],label:"Composite",plugin:{},cache:{allBodies:null,allConstraints:null,allComposites:null}},t)},s.setModified=function(t,e,i,r){if(n.trigger(t,"compositeModified",t),t.isModified=e,e&&t.cache&&(t.cache.allBodies=null,t.cache.allConstraints=null,t.cache.allComposites=null),i&&t.parent&&s.setModified(t.parent,e,i,r),r)for(var 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b=t.x,S=t.y;i.roundPixels&&(b=Math.floor(b),S=Math.floor(S)),a.applyITRS(b,S,t.rotation,t.scaleX*T,t.scaleY*w),o.copyFrom(i.matrix),s?(o.multiplyWithOffset(s,-i.scrollX*t.scrollFactorX,-i.scrollY*t.scrollFactorY),a.e=b,a.f=S):(a.e-=i.scrollX*t.scrollFactorX,a.f-=i.scrollY*t.scrollFactorY),o.multiply(a),i.roundPixels&&(o.e=Math.round(o.e),o.f=Math.round(o.f)),r.save(),o.setToContext(r),r.globalCompositeOperation=this.blendModes[t.blendMode],r.globalAlpha=n,r.imageSmoothingEnabled=!e.source.scaleMode,t.mask&&t.mask.preRenderCanvas(this,t,i),c>0&&d>0&&r.drawImage(e.source.image,l,u,c,d,m,y,c/p,d/p),t.mask&&t.mask.postRenderCanvas(this,t,i),r.restore()}},destroy:function(){this.removeAllListeners(),this.game=null,this.gameCanvas=null,this.gameContext=null}});t.exports=f},6046:(t,e,i)=>{t.exports={CanvasRenderer:i(91135),GetBlendModes:i(32834),SetTransform:i(49584)}},32834:(t,e,i)=>{var s=i(95723),n=i(98581);t.exports=function(){var t=[],e=n.supportNewBlendModes,i="source-over";return t[s.NORMAL]=i,t[s.ADD]="lighter",t[s.MULTIPLY]=e?"multiply":i,t[s.SCREEN]=e?"screen":i,t[s.OVERLAY]=e?"overlay":i,t[s.DARKEN]=e?"darken":i,t[s.LIGHTEN]=e?"lighten":i,t[s.COLOR_DODGE]=e?"color-dodge":i,t[s.COLOR_BURN]=e?"color-burn":i,t[s.HARD_LIGHT]=e?"hard-light":i,t[s.SOFT_LIGHT]=e?"soft-light":i,t[s.DIFFERENCE]=e?"difference":i,t[s.EXCLUSION]=e?"exclusion":i,t[s.HUE]=e?"hue":i,t[s.SATURATION]=e?"saturation":i,t[s.COLOR]=e?"color":i,t[s.LUMINOSITY]=e?"luminosity":i,t[s.ERASE]="destination-out",t[s.SOURCE_IN]="source-in",t[s.SOURCE_OUT]="source-out",t[s.SOURCE_ATOP]="source-atop",t[s.DESTINATION_OVER]="destination-over",t[s.DESTINATION_IN]="destination-in",t[s.DESTINATION_OUT]="destination-out",t[s.DESTINATION_ATOP]="destination-atop",t[s.LIGHTER]="lighter",t[s.COPY]="copy",t[s.XOR]="xor",t}},49584:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n,r){var o=n.alpha*i.alpha;if(o<=0)return!1;var a=s(i,n,r).calc;return e.globalCompositeOperation=t.blendModes[i.blendMode],e.globalAlpha=o,e.save(),a.setToContext(e),e.imageSmoothingEnabled=i.frame?!i.frame.source.scaleMode:t.antialias,!0}},70936:t=>{t.exports="postrender"},99298:t=>{t.exports="prerender"},7743:t=>{t.exports="render"},99519:t=>{t.exports="resize"},81044:(t,e,i)=>{t.exports={POST_RENDER:i(70936),PRE_RENDER:i(99298),RENDER:i(7743),RESIZE:i(99519)}},42069:(t,e,i)=>{t.exports={Canvas:i(6046),Events:i(81044),Snapshot:i(95528),WebGL:i(55478)}},61840:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=r(e,"callback"),o=r(e,"type","image/png"),a=r(e,"encoder",.92),h=Math.abs(Math.round(r(e,"x",0))),l=Math.abs(Math.round(r(e,"y",0))),u=Math.floor(r(e,"width",t.width)),c=Math.floor(r(e,"height",t.height));if(r(e,"getPixel",!1)){var d=t.getContext("2d",{willReadFrequently:!1}).getImageData(h,l,1,1).data;i.call(null,new n(d[0],d[1],d[2],d[3]))}else if(0!==h||0!==l||u!==t.width||c!==t.height){var f=s.createWebGL(this,u,c),p=f.getContext("2d",{willReadFrequently:!0});u>0&&c>0&&p.drawImage(t,h,l,u,c,0,0,u,c);var v=new Image;v.onerror=function(){i.call(null),s.remove(f)},v.onload=function(){i.call(null,v),s.remove(f)},v.src=f.toDataURL(o,a)}else{var g=new Image;g.onerror=function(){i.call(null)},g.onload=function(){i.call(null,g)},g.src=t.toDataURL(o,a)}}},1217:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=t,o=r(e,"callback"),a=r(e,"type","image/png"),h=r(e,"encoder",.92),l=Math.abs(Math.round(r(e,"x",0))),u=Math.abs(Math.round(r(e,"y",0))),c=r(e,"getPixel",!1),d=r(e,"isFramebuffer",!1),f=d?r(e,"bufferWidth",1):i.drawingBufferWidth,p=d?r(e,"bufferHeight",1):i.drawingBufferHeight;if(c){var v=new Uint8Array(4),g=d?u:p-u;i.readPixels(l,g,1,1,i.RGBA,i.UNSIGNED_BYTE,v),o.call(null,new n(v[0],v[1],v[2],v[3]))}else{var m=Math.floor(r(e,"width",f)),y=Math.floor(r(e,"height",p)),x=m*y*4,T=new Uint8Array(x);i.readPixels(l,p-u-y,m,y,i.RGBA,i.UNSIGNED_BYTE,T);for(var w=s.createWebGL(this,m,y),b=w.getContext("2d",{willReadFrequently:!0}),S=b.getImageData(0,0,m,y),E=S.data,A=0;A{t.exports={Canvas:i(61840),WebGL:i(1217)}},35217:(t,e,i)=>{var s=i(56694),n=i(65641),r=i(33885),o=i(77290),a=i(72632),h=i(37410),l=i(82127),u=i(5583),c=i(58136),d=i(47406),f=i(81828),p=i(66901),v=i(71264),g=i(77310),m=i(10919),y=i(21213),x=i(51212),T=i(60848),w=new s({initialize:function(t){this.game=t.game,this.renderer=t,this.classes=new r([[n.UTILITY_PIPELINE,T],[n.MULTI_PIPELINE,g],[n.BITMAPMASK_PIPELINE,u],[n.SINGLE_PIPELINE,x],[n.ROPE_PIPELINE,y],[n.LIGHT_PIPELINE,p],[n.POINTLIGHT_PIPELINE,m],[n.MOBILE_PIPELINE,v],[n.FX_PIPELINE,f]]),this.postPipelineClasses=new r([[String(d.BARREL),c.Barrel],[String(d.BLOOM),c.Bloom],[String(d.BLUR),c.Blur],[String(d.BOKEH),c.Bokeh],[String(d.CIRCLE),c.Circle],[String(d.COLOR_MATRIX),c.ColorMatrix],[String(d.DISPLACEMENT),c.Displacement],[String(d.GLOW),c.Glow],[String(d.GRADIENT),c.Gradient],[String(d.PIXELATE),c.Pixelate],[String(d.SHADOW),c.Shadow],[String(d.SHINE),c.Shine],[String(d.VIGNETTE),c.Vignette],[String(d.WIPE),c.Wipe]]),this.pipelines=new r,this.default=null,this.current=null,this.previous=null,this.MULTI_PIPELINE=null,this.BITMAPMASK_PIPELINE=null,this.UTILITY_PIPELINE=null,this.MOBILE_PIPELINE=null,this.FX_PIPELINE=null,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderTargets=[],this.maxDimension=0,this.frameInc=32,this.targetIndex=0},boot:function(t,e,i){var s=this.renderer,r=this.renderTargets;this.frameInc=Math.floor(a(t,"frameInc",32));for(var l,u,c=s.width,d=s.height,f=Math.min(c,d),p=Math.ceil(f/this.frameInc),v=1;v=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatch:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;i=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatchCamera:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;ithis.maxDimension)return this.targetIndex=e.length-3,e[this.targetIndex];var i=3*(l(t,this.frameInc,0,!0)-1);return this.targetIndex=i,e[i]},getSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+1]},getAltSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+2]},destroy:function(){this.flush(),this.classes.clear(),this.postPipelineClasses.clear(),this.pipelines.clear(),this.renderer=null,this.game=null,this.classes=null,this.postPipelineClasses=null,this.pipelines=null,this.default=null,this.current=null,this.previous=null}});t.exports=w},37410:(t,e,i)=>{var s=i(56694),n=i(81044),r=new s({initialize:function(t,e,i,s,n,r,o,a,h){void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!0),void 0===h&&(h=!0),this.renderer=t,this.framebuffer=null,this.texture=null,this.width=0,this.height=0,this.scale=s,this.minFilter=n,this.autoClear=r,this.autoResize=!0,this.hasDepthBuffer=a,this.forceClamp=h,this.resize(e,i),o?this.setAutoResize(!0):this.autoResize=!1},setAutoResize:function(t){return t&&!this.autoResize?(this.renderer.on(n.RESIZE,this.resize,this),this.autoResize=!0):!t&&this.autoResize&&(this.renderer.off(n.RESIZE,this.resize,this),this.autoResize=!1),this},resize:function(t,e){var i=t*this.scale,s=e*this.scale;if(this.autoResize&&(i!==this.width||s!==this.height)){var n=this.renderer;n.deleteFramebuffer(this.framebuffer),n.deleteTexture(this.texture),t*=this.scale,e*=this.scale,(t=Math.round(t))<=0&&(t=1),(e=Math.round(e))<=0&&(e=1),this.texture=n.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=n.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e}return this},bind:function(t,e,i){void 0===t&&(t=!1);var s=this.renderer;if(t&&s.flush(),e&&i&&this.resize(e,i),s.pushFramebuffer(this.framebuffer,!1,!1),t&&this.adjustViewport(),this.autoClear){var n=this.renderer.gl;n.clearColor(0,0,0,0),n.clear(n.COLOR_BUFFER_BIT)}s.clearStencilMask()},adjustViewport:function(){var t=this.renderer.gl;t.viewport(0,0,this.width,this.height),t.disable(t.SCISSOR_TEST)},clear:function(){var t=this.renderer,e=t.gl;t.pushFramebuffer(this.framebuffer),e.disable(e.SCISSOR_TEST),e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT),t.popFramebuffer(),t.resetScissor()},unbind:function(t){void 0===t&&(t=!1);var e=this.renderer;return t&&e.flush(),e.popFramebuffer()},destroy:function(){var t=this.renderer;t.deleteFramebuffer(this.framebuffer),t.deleteTexture(this.texture),t.off(n.RESIZE,this.resize,this),this.renderer=null,this.framebuffer=null,this.texture=null}});t.exports=r},75512:t=>{t.exports={getTintFromFloats:function(t,e,i,s){return((255&(255*s|0))<<24|(255&(255*t|0))<<16|(255&(255*e|0))<<8|255&(255*i|0))>>>0},getTintAppendFloatAlpha:function(t,e){return((255&(255*e|0))<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255&(255*e|0))<<24|(255&(0|t))<<16|(255&(t>>8|0))<<8|255&(t>>16|0))>>>0},getFloatsFromUintRGB:function(t){return[(255&(t>>16|0))/255,(255&(t>>8|0))/255,(255&(0|t))/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},parseFragmentShaderMaxTextures:function(t,e){if(!t)return"";for(var i="",s=0;s0&&(i+="\n\telse "),s{var s=i(56694),n=i(28699),r=i(6659),o=i(18970),a=i(72632),h=i(16650),l=i(81044),u=i(37410),c=i(75512),d=i(71305),f=new s({Extends:r,initialize:function(t){r.call(this);var e=t.game,i=e.renderer,s=i.gl;this.name=a(t,"name","WebGLPipeline"),this.game=e,this.renderer=i,this.manager,this.gl=s,this.view=e.canvas,this.width=0,this.height=0,this.vertexCount=0,this.vertexCapacity=0,this.vertexData,this.vertexBuffer,this.activeBuffer,this.topology=a(t,"topology",s.TRIANGLES),this.bytes,this.vertexViewF32,this.vertexViewU32,this.active=!0,this.forceZero=a(t,"forceZero",!1),this.hasBooted=!1,this.isPostFX=!1,this.isPreFX=!1,this.renderTargets=[],this.currentRenderTarget,this.shaders=[],this.currentShader,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.config=t,this.glReset=!1,this.batch=[],this.currentBatch=null,this.currentTexture=null,this.currentUnit=0,this.activeTextures=[]},boot:function(){var t,e=this.gl,i=this.config,s=this.renderer;this.isPostFX||(this.projectionMatrix=(new h).identity());var n=this.renderTargets,r=a(i,"renderTarget",!1);"boolean"==typeof r&&r&&(r=1);var c=s.width,d=s.height;if("number"==typeof r)for(t=0;tx&&(x=y[t].vertexSize);var T=a(i,"batchSize",s.config.batchSize);this.vertexCapacity=6*T;var w=new ArrayBuffer(this.vertexCapacity*x);this.vertexData=w,this.bytes=new Uint8Array(w),this.vertexViewF32=new Float32Array(w),this.vertexViewU32=new Uint32Array(w);var b=a(i,"vertices",null);for(b?(this.vertexViewF32.set(b),this.vertexBuffer=s.createVertexBuffer(w,e.STATIC_DRAW)):this.vertexBuffer=s.createVertexBuffer(w.byteLength,e.DYNAMIC_DRAW),this.setVertexBuffer(),t=y.length-1;t>=0;t--)y[t].rebind();this.hasBooted=!0,s.on(l.RESIZE,this.resize,this),s.on(l.PRE_RENDER,this.onPreRender,this),s.on(l.RENDER,this.onRender,this),s.on(l.POST_RENDER,this.onPostRender,this),this.emit(o.BOOT,this),this.onBoot()},onBoot:function(){},onResize:function(){},setShader:function(t,e,i){var s=this.renderer;t===this.currentShader&&s.currentProgram===this.currentShader.program||(this.flush(),this.setVertexBuffer(i)&&!e&&(e=!0),t.bind(e,!1),this.currentShader=t);return this},getShaderByName:function(t){for(var e=this.shaders,i=0;i-1&&(m=b.substring(20))}y&&x&&g.push(new d(this,m,y,x,n(T)))}this.shaders=g}return 0===this.shaders.length?console.warn("Pipeline: "+this.name+" - Invalid shader config"):this.currentShader=this.shaders[0],this},createBatch:function(t){return this.currentBatch={start:this.vertexCount,count:0,texture:[t],unit:0,maxUnit:0},this.currentUnit=0,this.currentTexture=t,this.batch.push(this.currentBatch),0},addTextureToBatch:function(t){var e=this.currentBatch;e&&(e.texture.push(t),e.unit++,e.maxUnit++)},pushBatch:function(t){if(!this.currentBatch||this.forceZero&&t!==this.currentTexture)return this.createBatch(t);if(t===this.currentTexture)return this.currentUnit;var e=this.currentBatch,i=e.texture.indexOf(t);return-1===i?e.texture.length===this.renderer.maxTextures?this.createBatch(t):(e.unit++,e.maxUnit++,e.texture.push(t),this.currentUnit=e.unit,this.currentTexture=t,e.unit):(this.currentUnit=i,this.currentTexture=t,i)},setGameObject:function(t,e){return void 0===e&&(e=t.frame),this.pushBatch(e.source.glTexture)},shouldFlush:function(t){return void 0===t&&(t=0),this.vertexCount+t>this.vertexCapacity},vertexAvailable:function(){return this.vertexCapacity-this.vertexCount},resize:function(t,e){t===this.width&&e===this.height||this.flush(),this.width=t,this.height=e;for(var i=this.renderTargets,s=0;s=0;i--){var s=e[i].rebind();t&&s!==t||(this.currentShader=s)}return this.activeTextures.length=0,this.emit(o.REBIND,this.currentShader),this.onActive(this.currentShader),this.onRebind(),this.glReset=!1,this},setVertexBuffer:function(t){if(void 0===t&&(t=this.vertexBuffer),t!==this.activeBuffer){var e=this.gl;return this.gl.bindBuffer(e.ARRAY_BUFFER,t),this.activeBuffer=t,!0}return!1},preBatch:function(t){return this.currentRenderTarget&&this.currentRenderTarget.bind(),this.onPreBatch(t),this},postBatch:function(t){return this.onDraw(this.currentRenderTarget),this.onPostBatch(t),this},onDraw:function(){},unbind:function(){this.currentRenderTarget&&this.currentRenderTarget.unbind()},flush:function(t){if(void 0===t&&(t=!1),this.vertexCount>0){this.emit(o.BEFORE_FLUSH,this,t),this.onBeforeFlush(t);var e=this.gl,i=this.vertexCount,s=this.currentShader.vertexSize,n=this.topology;if(this.active){var r,a,h;this.setVertexBuffer(),i===this.vertexCapacity?e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.DYNAMIC_DRAW):e.bufferSubData(e.ARRAY_BUFFER,0,this.bytes.subarray(0,i*s));var l=this.batch,u=this.activeTextures;if(this.forceZero)for(u[0]||e.activeTexture(e.TEXTURE0),r=0;r{var s=i(66458),n=i(89787),r=i(56694),o=i(86459),a=i(6659),h=i(81044),l=i(28621),u=i(16650),c=i(72283),d=i(35217),f=i(37410),p=i(40444),v=i(38203),g=i(75512),m=i(1217),y=!1,x=new r({Extends:a,initialize:function(t){a.call(this);var e=t.config,i={alpha:e.transparent,desynchronized:e.desynchronized,depth:!0,antialias:e.antialiasGL,premultipliedAlpha:e.premultipliedAlpha,stencil:!0,failIfMajorPerformanceCaveat:e.failIfMajorPerformanceCaveat,powerPreference:e.powerPreference,preserveDrawingBuffer:e.preserveDrawingBuffer,willReadFrequently:!1};this.config={clearBeforeRender:e.clearBeforeRender,antialias:e.antialias,backgroundColor:e.backgroundColor,contextCreation:i,roundPixels:e.roundPixels,maxTextures:e.maxTextures,maxTextureSize:e.maxTextureSize,batchSize:e.batchSize,maxLights:e.maxLights,mipmapFilter:e.mipmapFilter},this.game=t,this.type=o.WEBGL,this.pipelines=null,this.width=0,this.height=0,this.canvas=t.canvas,this.blendModes=[],this.contextLost=!1,this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92,isFramebuffer:!1,bufferWidth:0,bufferHeight:0},this.maxTextures=0,this.textureIndexes,this.currentFramebuffer=null,this.fboStack=[],this.currentProgram=null,this.currentBlendMode=1/0,this.currentScissorEnabled=!1,this.currentScissor=null,this.scissorStack=[],this.contextLostHandler=c,this.contextRestoredHandler=c,this.gl=null,this.supportedExtensions=null,this.instancedArraysExtension=null,this.vaoExtension=null,this.extensions={},this.glFormats,this.compression,this.drawingBufferHeight=0,this.blankTexture=null,this.whiteTexture=null,this.maskCount=0,this.maskStack=[],this.currentMask={mask:null,camera:null},this.currentCameraMask={mask:null,camera:null},this.glFuncMap=null,this.currentType="",this.newType=!1,this.nextTypeMatch=!1,this.finalType=!1,this.mipmapFilter=null,this.defaultScissor=[0,0,0,0],this.isBooted=!1,this.renderTarget=null,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.maskSource=null,this.maskTarget=null,this.spector=null,this._debugCapture=!1,this.init(this.config)},init:function(t){var e,i=this.game,s=this.canvas,n=t.backgroundColor;if(!(e=i.config.context?i.config.context:s.getContext("webgl",t.contextCreation)||s.getContext("experimental-webgl",t.contextCreation))||e.isContextLost())throw this.contextLost=!0,new Error("WebGL unsupported");this.gl=e;var r=this;this.contextLostHandler=function(t){r.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),t.preventDefault()},s.addEventListener("webglcontextlost",this.contextLostHandler,!1),i.context=e;for(var a=0;a<=27;a++)this.blendModes.push({func:[e.ONE,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_ADD});this.blendModes[1].func=[e.ONE,e.DST_ALPHA],this.blendModes[2].func=[e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA],this.blendModes[3].func=[e.ONE,e.ONE_MINUS_SRC_COLOR],this.blendModes[17]={func:[e.ZERO,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_REVERSE_SUBTRACT},this.glFormats=[e.BYTE,e.SHORT,e.UNSIGNED_BYTE,e.UNSIGNED_SHORT,e.FLOAT],this.glFuncMap={mat2:{func:e.uniformMatrix2fv,length:1,matrix:!0},mat3:{func:e.uniformMatrix3fv,length:1,matrix:!0},mat4:{func:e.uniformMatrix4fv,length:1,matrix:!0},"1f":{func:e.uniform1f,length:1},"1fv":{func:e.uniform1fv,length:1},"1i":{func:e.uniform1i,length:1},"1iv":{func:e.uniform1iv,length:1},"2f":{func:e.uniform2f,length:2},"2fv":{func:e.uniform2fv,length:1},"2i":{func:e.uniform2i,length:2},"2iv":{func:e.uniform2iv,length:1},"3f":{func:e.uniform3f,length:3},"3fv":{func:e.uniform3fv,length:1},"3i":{func:e.uniform3i,length:3},"3iv":{func:e.uniform3iv,length:1},"4f":{func:e.uniform4f,length:4},"4fv":{func:e.uniform4fv,length:1},"4i":{func:e.uniform4i,length:4},"4iv":{func:e.uniform4iv,length:1}};var h=e.getSupportedExtensions();t.maxTextures&&-1!==t.maxTextures||(t.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)),t.maxTextureSize||(t.maxTextureSize=e.getParameter(e.MAX_TEXTURE_SIZE)),this.compression=this.getCompressedTextures(),this.supportedExtensions=h;var l="ANGLE_instanced_arrays";this.instancedArraysExtension=h.indexOf(l)>-1?e.getExtension(l):null;var c="OES_vertex_array_object";this.vaoExtension=h.indexOf(c)>-1?e.getExtension(c):null,e.disable(e.DEPTH_TEST),e.disable(e.CULL_FACE),e.enable(e.BLEND),e.clearColor(n.redGL,n.greenGL,n.blueGL,n.alphaGL),""!==t.mipmapFilter&&(this.mipmapFilter=e[t.mipmapFilter]),this.maxTextures=g.checkShaderMax(e,t.maxTextures),this.textureIndexes=[];for(var f=0;f0&&s>0;if(o&&a){var h=o[0],l=o[1],u=o[2],c=o[3];a=h!==t||l!==e||u!==i||c!==s}a&&(this.flush(),r.scissor(t,n-e-s,i,s))},resetScissor:function(){var t=this.gl;t.enable(t.SCISSOR_TEST);var e=this.currentScissor;if(e){var i=e[0],s=e[1],n=e[2],r=e[3];n>0&&r>0&&t.scissor(i,this.drawingBufferHeight-s-r,n,r)}},popScissor:function(){var t=this.scissorStack;t.pop();var e=t[t.length-1];e&&this.setScissor(e[0],e[1],e[2],e[3]),this.currentScissor=e},hasActiveStencilMask:function(){var t=this.currentMask.mask,e=this.currentCameraMask.mask;return t&&t.isStencil||e&&e.isStencil},resetViewport:function(){var t=this.gl;t.viewport(0,0,this.width,this.height),this.drawingBufferHeight=t.drawingBufferHeight},setBlendMode:function(t,e){void 0===e&&(e=!1);var i=this.gl,s=this.blendModes[t];return!!(e||t!==o.BlendModes.SKIP_CHECK&&this.currentBlendMode!==t)&&(this.flush(),i.enable(i.BLEND),i.blendEquation(s.equation),s.func.length>2?i.blendFuncSeparate(s.func[0],s.func[1],s.func[2],s.func[3]):i.blendFunc(s.func[0],s.func[1]),this.currentBlendMode=t,!0)},addBlendMode:function(t,e){return this.blendModes.push({func:t,equation:e})-1},updateBlendMode:function(t,e,i){return this.blendModes[t]&&(this.blendModes[t].func=e,i&&(this.blendModes[t].equation=i)),this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},pushFramebuffer:function(t,e,i,s,n){return t===this.currentFramebuffer?this:(this.fboStack.push(t),this.setFramebuffer(t,e,i,s,n))},setFramebuffer:function(t,e,i,s,n){if(void 0===e&&(e=!1),void 0===i&&(i=!0),void 0===s&&(s=null),void 0===n&&(n=!1),t===this.currentFramebuffer)return this;var r=this.gl,o=this.width,a=this.height;return t&&t.renderTexture&&i?(o=t.renderTexture.width,a=t.renderTexture.height):this.flush(),r.bindFramebuffer(r.FRAMEBUFFER,t),i&&r.viewport(0,0,o,a),s&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,s,0),n&&(r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT)),e&&(t?(this.drawingBufferHeight=a,this.pushScissor(0,0,o,a)):(this.drawingBufferHeight=this.height,this.popScissor())),this.currentFramebuffer=t,this},popFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack;i.pop();var s=i[i.length-1];return s||(s=null),this.setFramebuffer(s,t,e),s},restoreFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack,s=i[i.length-1];s||(s=null),this.currentFramebuffer=null,this.setFramebuffer(s,t,e)},setProgram:function(t){return t!==this.currentProgram&&(this.flush(),this.gl.useProgram(t),this.currentProgram=t,!0)},resetProgram:function(){return this.gl.useProgram(this.currentProgram),this},createTextureFromSource:function(t,e,i,s,n){void 0===n&&(n=!1);var r=this.gl,a=r.NEAREST,h=r.NEAREST,u=r.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=l(e,i);return c&&!n&&(u=r.REPEAT),s===o.ScaleModes.LINEAR&&this.config.antialias&&(a=c&&this.mipmapFilter?this.mipmapFilter:r.LINEAR,h=r.LINEAR),t&&t.compressed&&(a=r.LINEAR,h=r.LINEAR),t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,a,h,u,u,r.RGBA,t):this.createTexture2D(0,a,h,u,u,r.RGBA,null,e,i)},createTexture2D:function(t,e,i,s,n,r,o,a,h,u,c,d){u=null==u||u,void 0===c&&(c=!1),void 0===d&&(d=!1);var f=this.gl,p=f.createTexture();f.activeTexture(f.TEXTURE0);var v=f.getParameter(f.TEXTURE_BINDING_2D);f.bindTexture(f.TEXTURE_2D,p),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MIN_FILTER,e),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MAG_FILTER,i),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_S,n),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_T,s),f.pixelStorei(f.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d&&f.pixelStorei(f.UNPACK_FLIP_Y_WEBGL,!0);var g=!1;if(null==o)f.texImage2D(f.TEXTURE_2D,t,r,a,h,0,r,f.UNSIGNED_BYTE,null),g=l(a,h);else if(o.compressed){a=o.width,h=o.height,g=o.generateMipmap;for(var m=0;m0)&&this.pipelines.setMulti().drawFillRect(e,i,s,r,g.getTintFromFloats(o.blueGL,o.greenGL,o.redGL,1),o.alphaGL)},getCurrentStencilMask:function(){var t=null,e=this.maskStack,i=this.currentCameraMask;return e.length>0?t=e[e.length-1]:i.mask&&i.mask.isStencil&&(t=i),t},postRenderCamera:function(t){var e=t.flashEffect,i=t.fadeEffect;if(e.isRunning||i.isRunning||i.isComplete){var s=this.pipelines.setMulti();e.postRenderWebGL(s,g.getTintFromFloats),i.postRenderWebGL(s,g.getTintFromFloats)}t.dirty=!1,this.popScissor(),t.mask&&(this.currentCameraMask.mask=null,t.mask.postRenderWebGL(this,t._maskCamera)),this.pipelines.postBatchCamera(t),t.emit(n.POST_RENDER,t)},preRender:function(){if(!this.contextLost){var t=this.gl;if(t.bindFramebuffer(t.FRAMEBUFFER,null),this.config.clearBeforeRender){var e=this.config.backgroundColor;t.clearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.clear(t.COLOR_BUFFER_BIT|t.DEPTH_BUFFER_BIT|t.STENCIL_BUFFER_BIT)}t.enable(t.SCISSOR_TEST),this.currentScissor=this.defaultScissor,this.scissorStack.length=0,this.scissorStack.push(this.currentScissor),this.game.scene.customViewports&&t.scissor(0,this.drawingBufferHeight-this.height,this.width,this.height),this.currentMask.mask=null,this.currentCameraMask.mask=null,this.maskStack.length=0,this.emit(h.PRE_RENDER)}},render:function(t,e,i){if(!this.contextLost){var s=e.length;if(this.emit(h.RENDER,t,i),this.preRenderCamera(i),0===s)return this.setBlendMode(o.BlendModes.NORMAL),void this.postRenderCamera(i);this.currentType="";for(var n=this.currentMask,r=0;r0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),i&&s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},createVideoTexture:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s=this.gl,n=s.NEAREST,r=s.NEAREST,o=t.videoWidth,a=t.videoHeight,h=s.CLAMP_TO_EDGE,u=l(o,a);return!e&&u&&(h=s.REPEAT),this.config.antialias&&(n=u&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,r=s.LINEAR),this.createTexture2D(0,n,r,h,h,s.RGBA,t,o,a,!0,!0,i)},updateVideoTexture:function(t,e,i){void 0===i&&(i=!1);var s=this.gl,n=t.videoWidth,r=t.videoHeight;if(n>0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,i),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},setTextureFilter:function(t,e){var i=this.gl,s=[i.LINEAR,i.NEAREST][e];i.activeTexture(i.TEXTURE0);var n=i.getParameter(i.TEXTURE_BINDING_2D);return i.bindTexture(i.TEXTURE_2D,t),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MIN_FILTER,s),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MAG_FILTER,s),n&&i.bindTexture(i.TEXTURE_2D,n),this},getMaxTextureSize:function(){return this.config.maxTextureSize},destroy:function(){this.canvas.removeEventListener("webglcontextlost",this.contextLostHandler,!1),this.maskTarget.destroy(),this.maskSource.destroy(),this.pipelines.destroy(),this.removeAllListeners(),this.fboStack=[],this.maskStack=[],this.extensions={},this.textureIndexes=[],this.gl=null,this.game=null,this.canvas=null,this.contextLost=!0,this.currentMask=null,this.currentCameraMask=null}});t.exports=x},71305:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(71402),o=new s({initialize:function(t,e,i,s,n){this.pipeline=t,this.name=e,this.renderer=t.renderer,this.gl=this.renderer.gl,this.fragSrc=s,this.vertSrc=i,this.program=this.renderer.createProgram(i,s),this.attributes,this.vertexComponentCount=0,this.vertexSize=0,this.uniforms={},this.createAttributes(n),this.createUniforms()},createAttributes:function(t){var e=0,i=0,s=[];this.vertexComponentCount=0;for(var o=0;o=0?(e.enableVertexAttribArray(f),e.vertexAttribPointer(f,a,h,d,i,l),o.enabled=!0,o.location=f):-1!==f&&e.disableVertexAttribArray(f)}else u?e.vertexAttribPointer(c,a,h,d,i,l):!u&&c>-1&&(e.disableVertexAttribArray(c),o.location=-1)}return this},createUniforms:function(){var t,e,i,s=this.gl,n=this.program,r=this.uniforms,o=s.getProgramParameter(n,s.ACTIVE_UNIFORMS);for(t=0;t0&&(e=e.substr(0,h),r.hasOwnProperty(e)||null!==(i=s.getUniformLocation(n,e))&&(r[e]={name:e,location:i,value1:null,value2:null,value3:null,value4:null}))}}return this},hasUniform:function(t){return this.uniforms.hasOwnProperty(t)},resetUniform:function(t){var e=this.uniforms[t];return e&&(e.value1=null,e.value2=null,e.value3=null,e.value4=null),this},setUniform1:function(t,e,i,s){var n=this.uniforms[e];return n?((s||n.value1!==i)&&(n.value1=i,this.renderer.setProgram(this.program),t.call(this.gl,n.location,i),this.pipeline.currentShader=this),this):this},setUniform2:function(t,e,i,s,n){var r=this.uniforms[e];return r?((n||r.value1!==i||r.value2!==s)&&(r.value1=i,r.value2=s,this.renderer.setProgram(this.program),t.call(this.gl,r.location,i,s),this.pipeline.currentShader=this),this):this},setUniform3:function(t,e,i,s,n,r){var o=this.uniforms[e];return o?((r||o.value1!==i||o.value2!==s||o.value3!==n)&&(o.value1=i,o.value2=s,o.value3=n,this.renderer.setProgram(this.program),t.call(this.gl,o.location,i,s,n),this.pipeline.currentShader=this),this):this},setUniform4:function(t,e,i,s,n,r,o){var a=this.uniforms[e];return a?((o||a.value1!==i||a.value2!==s||a.value3!==n||a.value4!==r)&&(a.value1=i,a.value2=s,a.value3=n,a.value4=r,this.renderer.setProgram(this.program),t.call(this.gl,a.location,i,s,n,r),this.pipeline.currentShader=this),this):this},setBoolean:function(t,e){return this.setUniform1(this.gl.uniform1i,t,Number(e))},set1f:function(t,e){return this.setUniform1(this.gl.uniform1f,t,e)},set2f:function(t,e,i){return this.setUniform2(this.gl.uniform2f,t,e,i)},set3f:function(t,e,i,s){return this.setUniform3(this.gl.uniform3f,t,e,i,s)},set4f:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4f,t,e,i,s,n)},set1fv:function(t,e){return this.setUniform1(this.gl.uniform1fv,t,e,!0)},set2fv:function(t,e){return this.setUniform1(this.gl.uniform2fv,t,e,!0)},set3fv:function(t,e){return this.setUniform1(this.gl.uniform3fv,t,e,!0)},set4fv:function(t,e){return this.setUniform1(this.gl.uniform4fv,t,e,!0)},set1iv:function(t,e){return this.setUniform1(this.gl.uniform1iv,t,e,!0)},set2iv:function(t,e){return this.setUniform1(this.gl.uniform2iv,t,e,!0)},set3iv:function(t,e){return this.setUniform1(this.gl.uniform3iv,t,e,!0)},set4iv:function(t,e){return this.setUniform1(this.gl.uniform4iv,t,e,!0)},set1i:function(t,e){return this.setUniform1(this.gl.uniform1i,t,e)},set2i:function(t,e,i){return this.setUniform2(this.gl.uniform2i,t,e,i)},set3i:function(t,e,i,s){return this.setUniform3(this.gl.uniform3i,t,e,i,s)},set4i:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4i,t,e,i,s,n)},setMatrix2fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix2fv,t,e,i,!0)},setMatrix3fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix3fv,t,e,i,!0)},setMatrix4fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix4fv,t,e,i,!0)},createProgram:function(t,e){void 0===t&&(t=this.vertSrc),void 0===e&&(e=this.fragSrc);var i=this.gl;return this.program&&i.deleteProgram(this.program),this.vertSrc=t,this.fragSrc=e,this.program=this.renderer.createProgram(t,e),this.createUniforms(),this.rebind()},destroy:function(){this.gl.deleteProgram(this.program),this.pipeline=null,this.renderer=null,this.gl=null,this.program=null,this.attributes=null,this.uniforms=null}});t.exports=o},71402:t=>{t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},55478:(t,e,i)=>{var s=i(71402),n=i(98611),r={PipelineManager:i(35217),Pipelines:i(62253),RenderTarget:i(37410),Utils:i(75512),WebGLPipeline:i(44775),WebGLRenderer:i(11857),WebGLShader:i(71305)};r=n(!1,r,s),t.exports=r},5583:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(91679),o=i(89053),a=i(71402),h=i(44775),l=new s({Extends:h,initialize:function(t){t.fragShader=n(t,"fragShader",r),t.vertShader=n(t,"vertShader",o),t.batchSize=n(t,"batchSize",1),t.vertices=n(t,"vertices",[-1,1,-1,-7,7,1]),t.attributes=n(t,"attributes",[{name:"inPosition",size:2,type:a.FLOAT}]),h.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0),this.set1i("uMaskSampler",1)},resize:function(t,e){h.prototype.resize.call(this,t,e),this.set2f("uResolution",t,e)},beginMask:function(t,e,i){this.renderer.beginBitmapMask(t,i)},endMask:function(t,e,i){var s=this.gl,n=this.renderer,r=t.bitmapMask;r&&s&&(n.drawBitmapMask(r,e,this),i&&this.set2f("uResolution",i.width,i.height),this.set1i("uInvertMaskAlpha",t.invertAlpha),s.drawArrays(this.topology,0,3),i&&this.set2f("uResolution",this.width,this.height),s.bindTexture(s.TEXTURE_2D,null))}});t.exports=l},81828:(t,e,i)=>{var s=i(56694),n=i(58136),r=i(47406),o=i(72632),a=i(87228),h=i(92462),l=i(75512),u=new s({Extends:a,initialize:function(t){t.shaders=[l.setGlowQuality(h.FXGlowFrag,t.game),h.FXShadowFrag,h.FXPixelateFrag,h.FXVignetteFrag,h.FXShineFrag,h.FXBlurLowFrag,h.FXBlurMedFrag,h.FXBlurHighFrag,h.FXGradientFrag,h.FXBloomFrag,h.ColorMatrixFrag,h.FXCircleFrag,h.FXBarrelFrag,h.FXDisplacementFrag,h.FXWipeFrag,h.FXBokehFrag],a.call(this,t);var e=this.game;this.glow=new n.Glow(e),this.shadow=new n.Shadow(e),this.pixelate=new n.Pixelate(e),this.vignette=new n.Vignette(e),this.shine=new n.Shine(e),this.gradient=new n.Gradient(e),this.circle=new n.Circle(e),this.barrel=new n.Barrel(e),this.wipe=new n.Wipe(e),this.bokeh=new n.Bokeh(e);var i=[];i[r.GLOW]=this.onGlow,i[r.SHADOW]=this.onShadow,i[r.PIXELATE]=this.onPixelate,i[r.VIGNETTE]=this.onVignette,i[r.SHINE]=this.onShine,i[r.BLUR]=this.onBlur,i[r.GRADIENT]=this.onGradient,i[r.BLOOM]=this.onBloom,i[r.COLOR_MATRIX]=this.onColorMatrix,i[r.CIRCLE]=this.onCircle,i[r.BARREL]=this.onBarrel,i[r.DISPLACEMENT]=this.onDisplacement,i[r.WIPE]=this.onWipe,i[r.BOKEH]=this.onBokeh,this.fxHandlers=i,this.source,this.target,this.swap},onDraw:function(t,e,i){this.source=t,this.target=e,this.swap=i;var s=t.width,n=t.height,r=this.tempSprite,o=this.fxHandlers;if(r&&r.preFX)for(var a=r.preFX.list,h=0;h{var s=i(56694),n=i(72632),r=i(65045),o=i(77310),a=i(69360),h=i(93736),l=i(44775),u=new s({Extends:o,initialize:function(t){var e=n(t,"fragShader",r);t.fragShader=e.replace("%LIGHT_COUNT%",t.game.renderer.config.maxLights),o.call(this,t),this.inverseRotationMatrix=new Float32Array([1,0,0,0,1,0,0,0,1]),this.defaultNormalMap,this.currentNormalMap,this.lightsActive=!0,this.tempVec2=new h,this._tempMatrix=new a,this._tempMatrix2=new a},boot:function(){l.prototype.boot.call(this);var t=this.gl,e=t.createTexture();t.activeTexture(t.TEXTURE0),t.bindTexture(t.TEXTURE_2D,e),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,new Uint8Array([127,127,255,255])),this.defaultNormalMap={glTexture:e}},onRender:function(t,e){var i=t.sys.lights;if(this.lightsActive=!1,i&&i.active){var s,n=i.getLights(e),r=n.length;this.lightsActive=!0;var o=this.renderer.height,a=e.matrix,h=this.tempVec2;for(this.set1i("uMainSampler",0),this.set1i("uNormSampler",1),this.set2f("uResolution",this.width/2,this.height/2),this.set4f("uCamera",e.x,e.y,e.rotation,e.zoom),this.set3f("uAmbientLightColor",i.ambientColor.r,i.ambientColor.g,i.ambientColor.b),this.set1i("uLightCount",r),s=0;s0&&this.flush();var e=this.inverseRotationMatrix;if(t){var i=-t,s=Math.cos(i),n=Math.sin(i);e[1]=n,e[3]=-n,e[0]=e[4]=s}else e[0]=e[4]=1,e[1]=e[3]=0;this.setMatrix3fv("uInverseRotationMatrix",!1,e),this.currentNormalMapRotation=t}},setTexture2D:function(t,e){var i=this.renderer;void 0===t&&(t=i.whiteTexture);var s=this.getNormalMap(e);this.isNewNormalMap(t,s)&&(this.flush(),this.createBatch(t),this.addTextureToBatch(s),this.currentNormalMap=s);var n=0;e&&e.parentContainer?n=e.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2).rotationNormalized:e&&(n=e.rotation);return this.setNormalMapRotation(n),0},setGameObject:function(t,e){void 0===e&&(e=t.frame);var i=e.glTexture,s=this.getNormalMap(t);if(this.isNewNormalMap(i,s)&&(this.flush(),this.createBatch(i),this.addTextureToBatch(s),this.currentNormalMap=s),t.parentContainer){var n=t.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2);this.setNormalMapRotation(n.rotationNormalized)}else this.setNormalMapRotation(t.rotation);return 0},isNewNormalMap:function(t,e){return this.currentTexture!==t||this.currentNormalMap!==e},getNormalMap:function(t){var e;return t?t.displayTexture?e=t.displayTexture.dataSource[t.displayFrame.sourceIndex]:t.texture?e=t.texture.dataSource[t.frame.sourceIndex]:t.tileset&&(e=Array.isArray(t.tileset)?t.tileset[0].image.dataSource[0]:t.tileset.image.dataSource[0]):e=this.defaultNormalMap,e||(e=this.defaultNormalMap),e.glTexture},batchSprite:function(t,e,i){this.lightsActive&&o.prototype.batchSprite.call(this,t,e,i)},batchTexture:function(t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L){this.lightsActive&&o.prototype.batchTexture.call(this,t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L)},batchTextureFrame:function(t,e,i,s,n,r,a){this.lightsActive&&o.prototype.batchTextureFrame.call(this,t,e,i,s,n,r,a)}});t.exports=u},71264:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(71402),l=i(44775),u=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:h.UNSIGNED_BYTE,normalized:!0}]),t.forceZero=!0,r.call(this,t)},boot:function(){l.prototype.boot.call(this),this.set1i("uMainSampler",0)}});t.exports=u},77310:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(72632),o=i(53787),a=i(15968),h=i(69360),l=i(75512),u=i(71402),c=i(44775),d=new s({Extends:c,initialize:function(t){var e=t.game.renderer,i=r(t,"fragShader",o);t.fragShader=l.parseFragmentShaderMaxTextures(i,e.maxTextures),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:u.UNSIGNED_BYTE,normalized:!0}]),c.call(this,t),this._tempMatrix1=new h,this._tempMatrix2=new h,this._tempMatrix3=new h,this.calcMatrix=new h,this.tempTriangle=[{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0}],this.strokeTint={TL:0,TR:0,BL:0,BR:0},this.fillTint={TL:0,TR:0,BL:0,BR:0},this.currentFrame={u0:0,v0:0,u1:1,v1:1},this.firstQuad=[0,0,0,0,0],this.prevQuad=[0,0,0,0,0],this.polygonCache=[]},boot:function(){c.prototype.boot.call(this),this.currentShader.set1iv("uMainSampler",this.renderer.textureIndexes)},batchSprite:function(t,e,i){this.manager.set(this,t);var s=this._tempMatrix1,n=this._tempMatrix2,r=this._tempMatrix3,o=t.frame,a=o.glTexture,h=o.u0,u=o.v0,c=o.u1,d=o.v1,f=o.x,p=o.y,v=o.cutWidth,g=o.cutHeight,m=o.customPivot,y=t.displayOriginX,x=t.displayOriginY,T=-y+f,w=-x+p;if(t.isCropped){var b=t._crop;b.flipX===t.flipX&&b.flipY===t.flipY||o.updateCropUVs(b,t.flipX,t.flipY),h=b.u0,u=b.v0,c=b.u1,d=b.v1,v=b.width,g=b.height,T=-y+(f=b.x),w=-x+(p=b.y)}var S=1,E=1;t.flipX&&(m||(T+=-o.realWidth+2*y),S=-1),(t.flipY||o.source.isGLTexture&&!a.flipY)&&(m||(w+=-o.realHeight+2*x),E=-1);var A=t.x,C=t.y;n.applyITRS(A,C,t.rotation,t.scaleX*S,t.scaleY*E),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),n.e=A,n.f=C):(n.e-=e.scrollX*t.scrollFactorX,n.f-=e.scrollY*t.scrollFactorY),s.multiply(n,r);var _=r.setQuad(T,w,T+v,w+g,e.roundPixels),M=l.getTintAppendFloatAlpha,P=e.alpha,R=M(t.tintTopLeft,P*t._alphaTL),O=M(t.tintTopRight,P*t._alphaTR),L=M(t.tintBottomLeft,P*t._alphaBL),F=M(t.tintBottomRight,P*t._alphaBR);this.shouldFlush(6)&&this.flush();var D=this.setGameObject(t,o);this.manager.preBatch(t),this.batchQuad(t,_[0],_[1],_[2],_[3],_[4],_[5],_[6],_[7],h,u,c,d,R,O,L,F,t.tintFill,a,D),this.manager.postBatch(t)},batchTexture:function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O){this.manager.set(this,t);var L=this._tempMatrix1,F=this._tempMatrix2,D=this._tempMatrix3,I=m/i+C,k=y/s+_,B=(m+x)/i+C,N=(y+T)/s+_,X=o,U=a,Y=-v,z=-g;if(t.isCropped){var G=t._crop,V=G.width,W=G.height;X=V,U=W,o=V,a=W;var H=m=G.x,j=y=G.y;c&&(H=x-G.x-V),d&&(j=T-G.y-W),I=H/i+C,k=j/s+_,B=(H+V)/i+C,N=(j+W)/s+_,Y=-v+m,z=-g+y}c&&(X*=-1,Y+=o),(d^=!R&&e.isRenderTexture?1:0)&&(U*=-1,z+=a),F.applyITRS(n,r,u,h,l),L.copyFrom(M.matrix),P?(L.multiplyWithOffset(P,-M.scrollX*f,-M.scrollY*p),F.e=n,F.f=r):(F.e-=M.scrollX*f,F.f-=M.scrollY*p),L.multiply(F,D);var q=D.setQuad(Y,z,Y+X,z+U,M.roundPixels);void 0===O&&(O=this.setTexture2D(e)),t&&this.manager.preBatch(t),this.batchQuad(t,q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7],I,k,B,N,w,b,S,E,A,e,O),t&&this.manager.postBatch(t)},batchTextureFrame:function(t,e,i,s,n,r,o){this.manager.set(this);var a=this._tempMatrix1.copyFrom(r),h=this._tempMatrix2;o?a.multiply(o,h):h=a;var u=h.setQuad(e,i,e+t.width,i+t.height,!1),c=this.setTexture2D(t.source.glTexture);s=l.getTintAppendFloatAlpha(s,n),this.batchQuad(null,u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],t.u0,t.v0,t.u1,t.v1,s,s,s,s,0,t.glTexture,c)},batchFillRect:function(t,e,i,s,n,r){this.renderer.pipelines.set(this);var o=this.calcMatrix;r&&r.multiply(n,o);var a=o.setQuad(t,e,t+i,e+s,!1),h=this.fillTint;this.batchQuad(null,a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],0,0,1,1,h.TL,h.TR,h.BL,h.BR,2)},batchFillTriangle:function(t,e,i,s,n,r,o,a){this.renderer.pipelines.set(this);var h=this.calcMatrix;a&&a.multiply(o,h);var l=h.getX(t,e),u=h.getY(t,e),c=h.getX(i,s),d=h.getY(i,s),f=h.getX(n,r),p=h.getY(n,r),v=this.fillTint;this.batchTri(null,l,u,c,d,f,p,0,0,1,1,v.TL,v.TR,v.BL,2)},batchStrokeTriangle:function(t,e,i,s,n,r,o,a,h){var l=this.tempTriangle;l[0].x=t,l[0].y=e,l[0].width=o,l[1].x=i,l[1].y=s,l[1].width=o,l[2].x=n,l[2].y=r,l[2].width=o,l[3].x=t,l[3].y=e,l[3].width=o,this.batchStrokePath(l,o,!1,a,h)},batchFillPath:function(t,e,i){this.renderer.pipelines.set(this);var s=this.calcMatrix;i&&i.multiply(e,s);for(var r,o,a=t.length,h=this.polygonCache,l=this.fillTint.TL,u=this.fillTint.TR,c=this.fillTint.BL,d=0;d0&&U[4]?this.batchQuad(null,F,D,P,R,U[0],U[1],U[2],U[3],0,0,1,1,k,B,N,X,2):(Y[0]=F,Y[1]=D,Y[2]=P,Y[3]=R,Y[4]=1),h&&Y[4]?this.batchQuad(null,_,M,O,L,Y[0],Y[1],Y[2],Y[3],0,0,1,1,k,B,N,X,2):(U[0]=_,U[1]=M,U[2]=O,U[3]=L,U[4]=1)}}},destroy:function(){return this._tempMatrix1.destroy(),this._tempMatrix2.destroy(),this._tempMatrix3.destroy(),this._tempMatrix1=null,this._tempMatrix1=null,this._tempMatrix1=null,c.prototype.destroy.call(this),this}});t.exports=d},10919:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(83327),o=i(54677),a=i(44775),h=new s({Extends:a,initialize:function(t){t.vertShader=n(t,"vertShader",o),t.fragShader=n(t,"fragShader",r),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inLightPosition",size:2},{name:"inLightRadius"},{name:"inLightAttenuation"},{name:"inLightColor",size:4}]),a.call(this,t)},onRender:function(t,e){this.set2f("uResolution",this.width,this.height),this.set1f("uCameraZoom",e.zoom)},batchPointLight:function(t,e,i,s,n,r,o,a,h,l,u,c){var d=t.color,f=t.intensity,p=t.radius,v=t.attenuation,g=d.r*f,m=d.g*f,y=d.b*f,x=e.alpha*t.alpha;this.shouldFlush(6)&&this.flush(),this.currentBatch||this.setTexture2D(),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(n,r,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(h,l,u,c,p,v,g,m,y,x),this.currentBatch.count=this.vertexCount-this.currentBatch.start},batchLightVert:function(t,e,i,s,n,r,o,a,h,l){var u=this.vertexViewF32,c=this.vertexCount*this.currentShader.vertexComponentCount-1;u[++c]=t,u[++c]=e,u[++c]=i,u[++c]=s,u[++c]=n,u[++c]=r,u[++c]=o,u[++c]=a,u[++c]=h,u[++c]=l,this.vertexCount++}});t.exports=h},80486:(t,e,i)=>{var s=i(56694),n=i(65246),r=i(72632),o=i(12569),a=i(99365),h=i(44775),l=new s({Extends:h,initialize:function(t){t.renderTarget=r(t,"renderTarget",1),t.fragShader=r(t,"fragShader",o),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.batchSize=1,t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],h.call(this,t),this.isPostFX=!0,this.gameObject,this.controller,this.colorMatrix=new n,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){h.prototype.boot.call(this);var t=this.manager.UTILITY_PIPELINE;this.fullFrame1=t.fullFrame1,this.fullFrame2=t.fullFrame2,this.halfFrame1=t.halfFrame1,this.halfFrame2=t.halfFrame2,this.set1i("uMainSampler",0)},onDraw:function(t){this.bindAndDraw(t)},getController:function(t){return void 0!==t?t:this.controller?this.controller:this},copySprite:function(t,e,i){void 0===i&&(i=!1);var s=this.gl;s.activeTexture(s.TEXTURE0),s.bindTexture(s.TEXTURE_2D,t.texture);var n=s.getParameter(s.FRAMEBUFFER_BINDING);s.bindFramebuffer(s.FRAMEBUFFER,e.framebuffer),s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,e.texture,0),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT),s.bufferData(s.ARRAY_BUFFER,this.vertexData,s.STATIC_DRAW),s.drawArrays(s.TRIANGLES,0,6),i&&(s.bindTexture(s.TEXTURE_2D,null),s.bindFramebuffer(s.FRAMEBUFFER,n))},copyFrame:function(t,e,i,s,n){this.manager.copyFrame(t,e,i,s,n)},copyToGame:function(t){this.manager.copyToGame(t)},drawFrame:function(t,e,i){this.manager.drawFrame(t,e,i,this.colorMatrix)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},clearFrame:function(t,e){this.manager.clearFrame(t,e)},blitFrame:function(t,e,i,s,n,r){this.manager.blitFrame(t,e,i,s,n,r)},copyFrameRect:function(t,e,i,s,n,r,o,a){this.manager.copyFrameRect(t,e,i,s,n,r,o,a)},bindAndDraw:function(t,e,i,s,n){void 0===i&&(i=!0),void 0===s&&(s=!0);var r=this.gl,o=this.renderer;this.bind(n),this.set1i("uMainSampler",0),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0),i&&(s?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT))):(o.popFramebuffer(!1,!1),o.currentFramebuffer||r.viewport(0,0,o.width,o.height)),o.restoreStencilMask(),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),e&&(r.bindTexture(r.TEXTURE_2D,null),r.bindFramebuffer(r.FRAMEBUFFER,o.currentFramebuffer))},destroy:function(){return this.controller&&this.controller.destroy(),this.gameObject=null,this.controller=null,this.colorMatrix=null,this.fullFrame1=null,this.fullFrame2=null,this.halfFrame1=null,this.halfFrame2=null,h.prototype.destroy.call(this),this}});t.exports=l},87228:(t,e,i)=>{var s=i(95723),n=i(79993),r=i(56694),o=i(37486),a=i(72632),h=i(77310),l=i(12569),u=i(74118),c=i(37410),d=i(85060),f=i(18166),p=i(44775),v=new r({Extends:h,initialize:function(t){var e=a(t,"fragShader",l),i=a(t,"vertShader",f),s=a(t,"drawShader",l),n=[{name:"DrawSprite",fragShader:d,vertShader:f},{name:"CopySprite",fragShader:e,vertShader:i},{name:"DrawGame",fragShader:s,vertShader:f},{name:"ColorMatrix",fragShader:o}],r=a(t,"shaders",[]);t.shaders=n.concat(r),t.vertShader||(t.vertShader=i),t.batchSize=1,h.call(this,t),this.isPreFX=!0,this.customMainSampler=null,this.drawSpriteShader,this.copyShader,this.gameShader,this.colorMatrixShader,this.quadVertexData,this.quadVertexBuffer,this.quadVertexViewF32,this.spriteBounds=new u,this.targetBounds=new u,this.fsTarget,this.tempSprite,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){p.prototype.boot.call(this);var t=this.shaders,e=this.renderer;this.drawSpriteShader=t[0],this.copyShader=t[1],this.gameShader=t[2],this.colorMatrixShader=t[3],this.fsTarget=new c(e,e.width,e.height,1,0,!0,!0),this.renderTargets=this.manager.renderTargets.concat(this.fsTarget);var i=new ArrayBuffer(168);this.quadVertexData=i,this.quadVertexViewF32=new Float32Array(i),this.quadVertexBuffer=e.createVertexBuffer(i,this.gl.STATIC_DRAW),this.onResize(e.width,e.height),this.currentShader=this.copyShader},onResize:function(t,e){var i=this.quadVertexViewF32;i[1]=e,i[22]=e,i[14]=t,i[28]=t,i[35]=t,i[36]=e},batchQuad:function(t,e,i,s,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x){var T=Math.min(e,s,o,h),w=Math.min(i,r,a,l),b=Math.max(e,s,o,h)-T,S=Math.max(i,r,a,l)-w,E=this.spriteBounds.setTo(T,w,b,S),A=t?t.preFX.padding:0,C=b+2*A,_=S+2*A,M=Math.abs(Math.max(C,_)),P=this.manager.getRenderTarget(M),R=this.targetBounds.setTo(0,0,P.width,P.height);n(R,E.centerX,E.centerY),this.tempSprite=t;var O=this.gl,L=this.renderer;L.clearStencilMask(),this.setShader(this.drawSpriteShader),this.set1i("uMainSampler",0),this.flipProjectionMatrix(!0),t&&(this.onDrawSprite(t,P),t.preFX.onFX(this));var F=this.fsTarget;return this.flush(),O.viewport(0,0,L.width,L.height),O.bindFramebuffer(O.FRAMEBUFFER,F.framebuffer),O.framebufferTexture2D(O.FRAMEBUFFER,O.COLOR_ATTACHMENT0,O.TEXTURE_2D,F.texture,0),O.clearColor(0,0,0,0),O.clear(O.COLOR_BUFFER_BIT),this.setTexture2D(x),this.batchVert(e,i,u,c,0,y,p),this.batchVert(s,r,u,f,0,y,g),this.batchVert(o,a,d,f,0,y,m),this.batchVert(e,i,u,c,0,y,p),this.batchVert(o,a,d,f,0,y,m),this.batchVert(h,l,d,c,0,y,v),this.flush(),this.flipProjectionMatrix(!1),O.activeTexture(O.TEXTURE0),O.bindTexture(O.TEXTURE_2D,P.texture),O.copyTexSubImage2D(O.TEXTURE_2D,0,0,0,R.x,R.y,R.width,R.height),O.bindFramebuffer(O.FRAMEBUFFER,null),O.bindTexture(O.TEXTURE_2D,null),this.onBatch(t),this.currentShader=this.copyShader,this.onDraw(P,this.manager.getSwapRenderTarget(),this.manager.getAltSwapRenderTarget()),!0},onDrawSprite:function(){},onCopySprite:function(){},copySprite:function(t,e,i,n,r,o,a){void 0===i&&(i=!0),void 0===n&&(n=!0),void 0===r&&(r=!1),void 0===a&&(a=this.copyShader);var h=this.gl,l=this.tempSprite;o&&(a=this.colorMatrixShader),this.currentShader=a;var u=this.setVertexBuffer(this.quadVertexBuffer);if(a.bind(u,!1),this.set1i("uMainSampler",0),l.preFX.onFXCopy(this),this.onCopySprite(t,e,l),o&&(this.set1fv("uColorMatrix",o.getData()),this.set1f("uAlpha",o.alpha)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var c=e.height-t.height;h.viewport(0,c,t.width,t.height),this.resetUVs()}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),i&&(h.clearColor(0,0,0,Number(!n)),h.clear(h.COLOR_BUFFER_BIT)),r){var d=this.renderer.currentBlendMode;this.renderer.setBlendMode(s.ERASE)}h.bufferData(h.ARRAY_BUFFER,this.quadVertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),r&&this.renderer.setBlendMode(d),h.bindFramebuffer(h.FRAMEBUFFER,null)},copy:function(t,e){var i=this.gl;this.set1i("uMainSampler",0),i.activeTexture(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,t.texture),i.viewport(0,0,t.width,t.height),this.setUVs(0,0,0,1,1,1,1,0),i.bindFramebuffer(i.FRAMEBUFFER,e.framebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,e.texture,0),i.clearColor(0,0,0,0),i.clear(i.COLOR_BUFFER_BIT),i.bufferData(i.ARRAY_BUFFER,this.quadVertexData,i.STATIC_DRAW),i.drawArrays(i.TRIANGLES,0,6),i.bindFramebuffer(i.FRAMEBUFFER,null)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},drawToGame:function(t){this.currentShader=null,this.setShader(this.copyShader),this.bindAndDraw(t)},copyToGame:function(t){this.currentShader=null,this.setShader(this.gameShader),this.bindAndDraw(t)},bindAndDraw:function(t){var e=this.gl,i=this.renderer;this.set1i("uMainSampler",0),this.customMainSampler?this.setTexture2D(this.customMainSampler):this.setTexture2D(t.texture);var s=this._tempMatrix1.loadIdentity(),n=this.targetBounds.x,r=this.targetBounds.y,o=n+t.width,a=r+t.height,h=s.getX(n,r),l=s.getX(n,a),u=s.getX(o,a),c=s.getX(o,r),d=s.getY(n,r),f=s.getY(n,a),p=s.getY(o,a),v=s.getY(o,r),g=16777215;this.batchVert(h,d,0,0,0,0,g),this.batchVert(l,f,0,1,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(h,d,0,0,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(c,v,1,0,0,0,g),i.restoreFramebuffer(!1,!0),i.currentFramebuffer||e.viewport(0,0,i.width,i.height),i.restoreStencilMask(),this.flush(),this.tempSprite=null},onDraw:function(t){this.drawToGame(t)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.quadVertexViewF32;h[2]=t,h[3]=e,h[9]=i,h[10]=s,h[16]=n,h[17]=r,h[23]=t,h[24]=e,h[30]=n,h[31]=r,h[37]=o,h[38]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)},destroy:function(){return this.gl.deleteBuffer(this.quadVertexBuffer),this.drawSpriteShader=null,this.copyShader=null,this.gameShader=null,this.colorMatrixShader=null,this.quadVertexData=null,this.quadVertexBuffer=null,this.quadVertexViewF32=null,this.fsTarget=null,this.tempSprite=null,h.prototype.destroy.call(this),this}});t.exports=v},21213:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=new s({Extends:r,initialize:function(t){t.topology=5,t.batchSize=n(t,"batchSize",256),r.call(this,t)}});t.exports=o},51212:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(44775),l=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.forceZero=!0,r.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0)}});t.exports=l},60848:(t,e,i)=>{var s=i(2529),n=i(95723),r=i(56694),o=i(65246),a=i(37486),h=i(79060),l=i(72632),u=i(98921),c=i(99365),d=i(44775),f=new r({Extends:d,initialize:function(t){t.renderTarget=l(t,"renderTarget",[{scale:1},{scale:1},{scale:.5},{scale:.5}]),t.vertShader=l(t,"vertShader",c),t.shaders=l(t,"shaders",[{name:"Copy",fragShader:h},{name:"AddBlend",fragShader:s},{name:"LinearBlend",fragShader:u},{name:"ColorMatrix",fragShader:a}]),t.attributes=l(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],t.batchSize=1,d.call(this,t),this.colorMatrix=new o,this.copyShader,this.addShader,this.linearShader,this.colorMatrixShader,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2},boot:function(){d.prototype.boot.call(this);var t=this.shaders,e=this.renderTargets;this.copyShader=t[0],this.addShader=t[1],this.linearShader=t[2],this.colorMatrixShader=t[3],this.fullFrame1=e[0],this.fullFrame2=e[1],this.halfFrame1=e[2],this.halfFrame2=e[3]},copyFrame:function(t,e,i,s,n){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===n&&(n=!0);var r=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0)):r.viewport(0,0,t.width,t.height),s&&(n?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT)),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindTexture(r.TEXTURE_2D,null)},blitFrame:function(t,e,i,s,r,o,a){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!1);var h=this.gl;if(this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var l=e.height-t.height;h.viewport(0,l,t.width,t.height)}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),s&&(r?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),o){var u=this.renderer.currentBlendMode;this.renderer.setBlendMode(n.ERASE)}a&&this.flipY(),h.bufferData(h.ARRAY_BUFFER,this.vertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),o&&this.renderer.setBlendMode(u),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null),this.resetUVs()},copyFrameRect:function(t,e,i,s,n,r,o,a){void 0===o&&(o=!0),void 0===a&&(a=!0);var h=this.gl;h.bindFramebuffer(h.FRAMEBUFFER,t.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,t.texture,0),o&&(a?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,e.texture),h.copyTexSubImage2D(h.TEXTURE_2D,0,0,0,i,s,n,r),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null)},copyToGame:function(t){var e=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",1),this.renderer.popFramebuffer(),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture),e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.STATIC_DRAW),e.drawArrays(e.TRIANGLES,0,6)},drawFrame:function(t,e,i,s){void 0===i&&(i=!0),void 0===s&&(s=this.colorMatrix);var n=this.gl;this.setShader(this.colorMatrixShader),this.set1i("uMainSampler",0),this.set1fv("uColorMatrix",s.getData()),this.set1f("uAlpha",s.alpha),n.activeTexture(n.TEXTURE0),n.bindTexture(n.TEXTURE_2D,t.texture),e?(n.viewport(0,0,e.width,e.height),n.bindFramebuffer(n.FRAMEBUFFER,e.framebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,e.texture,0)):n.viewport(0,0,t.width,t.height),i?n.clearColor(0,0,0,0):n.clearColor(0,0,0,1),n.clear(n.COLOR_BUFFER_BIT),n.bufferData(n.ARRAY_BUFFER,this.vertexData,n.STATIC_DRAW),n.drawArrays(n.TRIANGLES,0,6),n.bindFramebuffer(n.FRAMEBUFFER,null),n.bindTexture(n.TEXTURE_2D,null)},blendFrames:function(t,e,i,s,n,r){void 0===s&&(s=1),void 0===n&&(n=!0),void 0===r&&(r=this.linearShader);var o=this.gl;this.setShader(r),this.set1i("uMainSampler1",0),this.set1i("uMainSampler2",1),this.set1f("uStrength",s),o.activeTexture(o.TEXTURE0),o.bindTexture(o.TEXTURE_2D,t.texture),o.activeTexture(o.TEXTURE1),o.bindTexture(o.TEXTURE_2D,e.texture),i?(o.bindFramebuffer(o.FRAMEBUFFER,i.framebuffer),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,i.texture,0),o.viewport(0,0,i.width,i.height)):o.viewport(0,0,t.width,t.height),n?o.clearColor(0,0,0,0):o.clearColor(0,0,0,1),o.clear(o.COLOR_BUFFER_BIT),o.bufferData(o.ARRAY_BUFFER,this.vertexData,o.STATIC_DRAW),o.drawArrays(o.TRIANGLES,0,6),o.bindFramebuffer(o.FRAMEBUFFER,null),o.bindTexture(o.TEXTURE_2D,null)},blendFramesAdditive:function(t,e,i,s,n){this.blendFrames(t,e,i,s,n,this.addShader)},clearFrame:function(t,e){void 0===e&&(e=!0);var i=this.gl;i.viewport(0,0,t.width,t.height),i.bindFramebuffer(i.FRAMEBUFFER,t.framebuffer),e?i.clearColor(0,0,0,0):i.clearColor(0,0,0,1),i.clear(i.COLOR_BUFFER_BIT);var s=this.renderer.currentFramebuffer;i.bindFramebuffer(i.FRAMEBUFFER,s)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.vertexViewF32;h[2]=t,h[3]=e,h[6]=i,h[7]=s,h[10]=n,h[11]=r,h[14]=t,h[15]=e,h[18]=n,h[19]=r,h[22]=o,h[23]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},flipX:function(){this.setUVs(1,0,1,1,0,1,0,0)},flipY:function(){this.setUVs(0,1,0,0,1,0,1,1)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)}});t.exports=f},65641:t=>{t.exports={BITMAPMASK_PIPELINE:"BitmapMaskPipeline",LIGHT_PIPELINE:"Light2D",POINTLIGHT_PIPELINE:"PointLightPipeline",SINGLE_PIPELINE:"SinglePipeline",MULTI_PIPELINE:"MultiPipeline",ROPE_PIPELINE:"RopePipeline",GRAPHICS_PIPELINE:"GraphicsPipeline",POSTFX_PIPELINE:"PostFXPipeline",UTILITY_PIPELINE:"UtilityPipeline",MOBILE_PIPELINE:"MobilePipeline",FX_PIPELINE:"FxPipeline"}},68726:t=>{t.exports="pipelineafterflush"},67186:t=>{t.exports="pipelinebeforeflush"},22709:t=>{t.exports="pipelinebind"},74469:t=>{t.exports="pipelineboot"},93953:t=>{t.exports="pipelinedestroy"},51687:t=>{t.exports="pipelinerebind"},25034:t=>{t.exports="pipelineresize"},18970:(t,e,i)=>{t.exports={AFTER_FLUSH:i(68726),BEFORE_FLUSH:i(67186),BIND:i(22709),BOOT:i(74469),DESTROY:i(93953),REBIND:i(51687),RESIZE:i(25034)}},32469:(t,e,i)=>{var s=i(56694),n=i(87751),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e){t=this.getController(t),this.set1f("amount",t.amount,e)}});t.exports=o},2134:(t,e,i)=>{var s=i(56694),n=i(88222),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.steps=4,this.offsetX=1,this.offsetY=1,this.blurStrength=1,this.strength=1,this.glcolor=[1,1,1]},onPreRender:function(t){t=this.getController(t),this.set1f("strength",t.blurStrength),this.set3fv("color",t.glcolor)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1,s=this.fullFrame2;this.copyFrame(t,s);for(var n=2/t.width*e.offsetX,r=2/t.height*e.offsetY,o=0;o{var s=i(56694),n=i(35491),r=i(75568),o=i(44481),a=i(80486),h=new s({Extends:a,initialize:function(t){a.call(this,{game:t,shaders:[{name:"Gaussian5",fragShader:n},{name:"Gaussian9",fragShader:r},{name:"Gaussian13",fragShader:o}]}),this.activeShader=this.shaders[0],this.x=2,this.y=2,this.steps=4,this.strength=1,this.glcolor=[1,1,1]},setQualityLow:function(){return this.activeShader=this.shaders[0],this},setQualityMedium:function(){return this.activeShader=this.shaders[1],this},setQualityHigh:function(){return this.activeShader=this.shaders[2],this},onDraw:function(t){var e=this.getController(),i=this.gl,s=this.fullFrame1,n=i.getParameter(i.FRAMEBUFFER_BINDING);this.bind(this.shaders[e.quality]),i.activeTexture(i.TEXTURE0),i.viewport(0,0,t.width,t.height),this.set1i("uMainSampler",0),this.set2f("resolution",t.width,t.height),this.set1f("strength",e.strength),this.set3fv("color",e.glcolor);for(var r=0;r{var s=i(56694),n=i(69960),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.isTiltShift=!1,this.strength=1,this.blurX=1,this.blurY=1,this.radius=.5,this.amount=1,this.contrast=.2},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("amount",t.amount,e),this.set1f("contrast",t.contrast,e),this.set1f("strength",t.strength,e),this.set2f("blur",t.blurX,t.blurY,e),this.setBoolean("isTiltShift",t.isTiltShift,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},4323:(t,e,i)=>{var s=i(56694),n=i(33754),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.scale=1,this.feather=.005,this.thickness=8,this.glcolor=[1,.2,.7],this.glcolor2=[1,0,0,.4]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("scale",t.scale,e),this.set1f("feather",t.feather,e),this.set1f("thickness",t.thickness,e),this.set3fv("color",t.glcolor,e),this.set4fv("backgroundColor",t.glcolor2,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},92066:(t,e,i)=>{var s=i(56694),n=i(80486),r=new s({Extends:n,initialize:function(t){n.call(this,{game:t})},onDraw:function(t){var e=this.fullFrame1;this.controller?this.manager.drawFrame(t,e,!0,this.controller):this.drawFrame(t,e),this.copyToGame(e)}});t.exports=r},89581:(t,e,i)=>{var s=i(56694),n=i(35668),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.005,this.y=.005,this.glTexture},onBoot:function(){this.setTexture("__WHITE")},setTexture:function(t){var e=this.game.textures.getFrame(t);e&&(this.glTexture=e.glTexture)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1;this.bind(),this.set1i("uMainSampler",0),this.set1i("uDisplacementSampler",1),this.set2f("amount",e.x,e.y),this.bindTexture(e.glTexture,1),this.copySprite(t,i),this.copyToGame(i)}});t.exports=o},55084:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(69675),o=i(80486),a=i(75512),h=new s({Extends:o,initialize:function(t,e){var i=n(e,"quality",.1),s=n(e,"distance",10);o.call(this,{game:t,fragShader:a.setGlowQuality(r,t,i,s)}),this.outerStrength=4,this.innerStrength=0,this.knockout=!1,this.glcolor=[1,1,1,1]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("outerStrength",t.outerStrength,e),this.set1f("innerStrength",t.innerStrength,e),this.set4fv("glowColor",t.glcolor,e),this.setBoolean("knockout",t.knockout,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=h},41653:(t,e,i)=>{var s=i(56694),n=i(90993),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.alpha=.2,this.size=0,this.fromX=0,this.fromY=0,this.toX=0,this.toY=1,this.glcolor1=[255,0,0],this.glcolor2=[0,255,0]},onPreRender:function(t,e){t=this.getController(t),this.set1f("alpha",t.alpha,e),this.set1i("size",t.size,e),this.set3fv("color1",t.glcolor1,e),this.set3fv("color2",t.glcolor2,e),this.set2f("positionFrom",t.fromX,t.fromY,e),this.set2f("positionTo",t.toX,t.toY,e)}});t.exports=o},73416:(t,e,i)=>{var s=i(56694),n=i(37945),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("amount",t.amount,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},58049:(t,e,i)=>{var s=i(56694),n=i(85718),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=0,this.y=0,this.decay=.1,this.power=1,this.glcolor=[0,0,0,1],this.samples=6,this.intensity=1},onPreRender:function(t,e){var i=(t=this.getController(t)).samples;this.set1i("samples",i,e),this.set1f("intensity",t.intensity,e),this.set1f("decay",t.decay,e),this.set1f("power",t.power/i,e),this.set2f("lightPosition",t.x,t.y,e),this.set4fv("color",t.glcolor,e)}});t.exports=o},18026:(t,e,i)=>{var s=i(56694),n=i(13740),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.speed=.5,this.lineWidth=.5,this.gradient=3,this.reveal=!1},onPreRender:function(t,e,i,s){t=this.getController(t),this.setTime("time",e),this.set1f("speed",t.speed,e),this.set1f("lineWidth",t.lineWidth,e),this.set1f("gradient",t.gradient,e),this.setBoolean("reveal",t.reveal,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},72381:(t,e,i)=>{var s=i(56694),n=i(80617),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.5,this.y=.5,this.radius=.5,this.strength=.5},onPreRender:function(t,e){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("strength",t.strength,e),this.set2f("position",t.x,t.y,e)}});t.exports=o},80542:(t,e,i)=>{var s=i(56694),n=i(62879),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.progress=0,this.wipeWidth=.1,this.direction=0,this.axis=0,this.reveal=!1},onPreRender:function(t,e){var i=(t=this.getController(t)).progress,s=t.wipeWidth,n=t.direction,r=t.axis;this.set4f("config",i,s,n,r,e),this.setBoolean("reveal",t.reveal,e)}});t.exports=o},58136:(t,e,i)=>{var s={Barrel:i(32469),Bloom:i(2134),Blur:i(63377),Bokeh:i(49745),Circle:i(4323),ColorMatrix:i(92066),Displacement:i(89581),Glow:i(55084),Gradient:i(41653),Pixelate:i(73416),Shadow:i(58049),Shine:i(18026),Vignette:i(72381),Wipe:i(80542)};t.exports=s},62253:(t,e,i)=>{var s=i(65641),n=i(98611),r={FX:i(58136),BitmapMaskPipeline:i(5583),Events:i(18970),FXPipeline:i(81828),LightPipeline:i(66901),MobilePipeline:i(71264),MultiPipeline:i(77310),PointLightPipeline:i(10919),PostFXPipeline:i(80486),PreFXPipeline:i(87228),RopePipeline:i(21213),SinglePipeline:i(51212),UtilityPipeline:i(60848)};r=n(!1,r,s),t.exports=r},2529:t=>{t.exports=["#define SHADER_NAME PHASER_ADD_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = frame1 + frame2 * uStrength;","}"].join("\n")},91679:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_FS","precision mediump float;","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool uInvertMaskAlpha;","void main ()","{"," vec2 uv = gl_FragCoord.xy / uResolution;"," vec4 mainColor = texture2D(uMainSampler, uv);"," vec4 maskColor = texture2D(uMaskSampler, uv);"," if (!uInvertMaskAlpha)"," {"," mainColor *= maskColor.a;"," }"," else"," {"," mainColor *= (1.0 - maskColor.a);"," }"," gl_FragColor = mainColor;","}"].join("\n")},89053:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_VS","precision mediump float;","attribute vec2 inPosition;","void main ()","{"," gl_Position = vec4(inPosition, 0.0, 1.0);","}"].join("\n")},37486:t=>{t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},79060:t=>{t.exports=["#define SHADER_NAME PHASER_COPY_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uBrightness;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;","}"].join("\n")},87751:t=>{t.exports=["#define SHADER_NAME BARREL_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},88222:t=>{t.exports=["#define SHADER_NAME BLOOM_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec4 sum = texture2D(uMainSampler, outTexCoord) * 0.204164 * strength;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord - offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 3.294215) * 0.093913;"," gl_FragColor = (sum + texture2D(uMainSampler, outTexCoord - offset * 3.294215) * 0.093913) * vec4(color, 1);","}"].join("\n")},44481:t=>{t.exports=["#define SHADER_NAME BLUR_HIGH_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.1964825501511404;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += texture2D(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},35491:t=>{t.exports=["#define SHADER_NAME BLUR_LOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.29411764705882354;"," col += texture2D(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += texture2D(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},75568:t=>{t.exports=["#define SHADER_NAME BLUR_MED_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.2270270270;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},69960:t=>{t.exports=["#define SHADER_NAME BOKEH_FS","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = texture2D(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},33754:t=>{t.exports=["#define SHADER_NAME CIRCLE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec3 color;","uniform vec4 backgroundColor;","uniform float thickness;","uniform float scale;","uniform float feather;","varying vec2 outTexCoord;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 position = (gl_FragCoord.xy / resolution.xy) * 2.0 - 1.0;"," float aspectRatio = resolution.x / resolution.y;"," position.x *= aspectRatio;"," float grad = length(position);"," float outer = aspectRatio;"," float inner = outer - (thickness * 2.0 / resolution.y);"," if (aspectRatio >= 1.0)"," {"," float f = 2.0 + (resolution.y / resolution.x);"," outer = 1.0;"," inner = 1.0 - (thickness * f / resolution.x);"," }"," outer *= scale;"," inner *= scale;"," float circle = smoothstep(outer, outer - 0.01, grad);"," float ring = circle - smoothstep(inner, inner - feather, grad);"," texture = mix(backgroundColor * backgroundColor.a, texture, texture.a);"," texture = (texture * (circle - ring));"," gl_FragColor = vec4(texture.rgb + (ring * color), texture.a);","}"].join("\n")},35668:t=>{t.exports=["#define SHADER_NAME DISPLACEMENT_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rr) * amount;"," gl_FragColor = texture2D(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},69675:t=>{t.exports=["#define SHADER_NAME GLOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float DIST = __DIST__;","const float SIZE = min(__SIZE__, PI * 2.0);","const float STEP = ceil(PI * 2.0 / SIZE);","const float MAX_ALPHA = STEP * DIST * (DIST + 1.0) / 2.0;","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y);"," float totalAlpha = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float angle = 0.0; angle < PI * 2.0; angle += SIZE)"," {"," direction = vec2(cos(angle), sin(angle)) * px;"," for (float curDistance = 0.0; curDistance < DIST; curDistance++)"," {"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = texture2D(uMainSampler, displaced);"," totalAlpha += (DIST - curDistance) * color.a;"," }"," }"," color = texture2D(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," if (knockout)"," {"," float resultAlpha = outerGlowAlpha + innerGlowAlpha;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},90993:t=>{t.exports=["#define SHADER_NAME GRADIENT_FS","#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))","#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))","#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 positionFrom;","uniform vec2 positionTo;","uniform vec3 color1;","uniform vec3 color2;","uniform float alpha;","uniform int size;","varying vec2 outTexCoord;","float gradientNoise(in vec2 uv)","{"," const vec3 magic = vec3(0.06711056, 0.00583715, 52.9829189);"," return fract(magic.z * fract(dot(uv, magic.xy)));","}","float stepped (in float s, in float scale, in int steps)","{"," return steps > 0 ? floor( s / ((1.0 * scale) / float(steps))) * 1.0 / float(steps - 1) : s;","}","void main ()","{"," vec2 a = positionFrom;"," vec2 b = positionTo;"," vec2 ba = b - a;"," float d = dot(outTexCoord - a, ba) / dot(ba, ba);"," float t = size > 0 ? stepped(d, 1.0, size) : d;"," t = smoothstep(0.0, 1.0, clamp(t, 0.0, 1.0));"," vec3 color = mix(SRGB(color1.r, color1.g, color1.b), SRGB(color2.r, color2.g, color2.b), t);"," color = LINEAR_TO_SRGB(color);"," color += (1.0 / 255.0) * gradientNoise(outTexCoord) - (0.5 / 255.0);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = vec4(mix(color.rgb, texture.rgb, alpha), 1.0) * texture.a;","}"].join("\n")},37945:t=>{t.exports=["#define SHADER_NAME PIXELATE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},85718:t=>{t.exports=["#define SHADER_NAME SHADOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += texture2D(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, shadow * mask);","}"].join("\n")},13740:t=>{t.exports=["#define SHADER_NAME SHINE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform bool reveal;","uniform float speed;","uniform float time;","uniform float lineWidth;","uniform float gradient;","varying vec2 outTexCoord;","void main ()","{","\tvec2 uv = gl_FragCoord.xy / resolution.xy;"," vec4 tex = texture2D(uMainSampler, outTexCoord);"," vec4 col1 = vec4(0.3, 0.0, 0.0, 1.0);"," vec4 col2 = vec4(0.85, 0.85, 0.85, 1.0);"," uv.x = uv.x - mod(time * speed, 2.0) + 0.5;"," float y = uv.x * gradient;"," float s = smoothstep(y - lineWidth, y, uv.y) - smoothstep(y, y + lineWidth, uv.y);"," gl_FragColor = (((s * col1) + (s * col2)) * tex);"," if (!reveal)"," {"," gl_FragColor += tex;"," }","}"].join("\n")},80617:t=>{t.exports=["#define SHADER_NAME VIGNETTE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float radius;","uniform float strength;","uniform vec2 position;","varying vec2 outTexCoord;","void main ()","{"," vec4 col = vec4(1.0);"," float d = length(outTexCoord - position);"," if (d <= radius)"," {"," float g = d / radius;"," g = sin(g * 3.14 * strength);"," \tcol = vec4(g * g * g);"," }"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = texture * (1.0 - col);","}"].join("\n")},62879:t=>{t.exports=["#define SHADER_NAME WIPE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 config;","uniform bool reveal;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 color0;"," vec4 color1;"," if (reveal)"," {"," color0 = vec4(0);"," color1 = texture2D(uMainSampler, uv);"," }"," else"," {"," color0 = texture2D(uMainSampler, uv);"," color1 = vec4(0);"," }"," float distance = config.x;"," float width = config.y;"," float direction = config.z;"," float axis = uv.x;"," if (config.w == 1.0)"," {"," axis = uv.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},65045:t=>{t.exports=["#define SHADER_NAME PHASER_LIGHT_FS","precision mediump float;","struct Light","{"," vec2 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = %LIGHT_COUNT%;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform mat3 uInverseRotationMatrix;","uniform int uLightCount;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec3 finalColor = vec3(0.0, 0.0, 0.0);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," vec3 normalMap = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normal = normalize(uInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), 0.1);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," vec3 diffuse = light.color * diffuseFactor;"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," gl_FragColor = color * vec4(colorOutput.rgb * colorOutput.a, colorOutput.a);","}"].join("\n")},98921:t=>{t.exports=["#define SHADER_NAME PHASER_LINEAR_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = mix(frame1, frame2 * uStrength, 0.5);","}"].join("\n")},25005:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_FS","precision mediump float;","uniform vec3 uLightPosition;","uniform vec3 uLightAmbient;","uniform vec3 uLightDiffuse;","uniform vec3 uLightSpecular;","uniform vec3 uFogColor;","uniform float uFogNear;","uniform float uFogFar;","uniform vec3 uMaterialAmbient;","uniform vec3 uMaterialDiffuse;","uniform vec3 uMaterialSpecular;","uniform float uMaterialShine;","uniform vec3 uCameraPosition;","uniform sampler2D uTexture;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main (void)","{"," vec4 color = texture2D(uTexture, vTextureCoord);"," vec3 ambient = uLightAmbient * uMaterialAmbient;"," vec3 norm = normalize(vNormal);"," vec3 lightDir = normalize(uLightPosition - vPosition);"," float diff = max(dot(norm, lightDir), 0.0);"," vec3 diffuse = uLightDiffuse * (diff * uMaterialDiffuse);"," vec3 viewDir = normalize(uCameraPosition - vPosition);"," vec3 reflectDir = reflect(-lightDir, norm);"," float spec = pow(max(dot(viewDir, reflectDir), 0.0), uMaterialShine);"," vec3 specular = uLightSpecular * (spec * uMaterialSpecular);"," vec3 result = (ambient + diffuse + specular) * color.rgb;"," float depth = gl_FragCoord.z / gl_FragCoord.w;"," float fogFactor = smoothstep(uFogNear, uFogFar, depth);"," gl_FragColor.rgb = mix(result.rgb, uFogColor, fogFactor);"," gl_FragColor.a = color.a;","}"].join("\n")},94914:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_VS","precision mediump float;","attribute vec3 aVertexPosition;","attribute vec3 aVertexNormal;","attribute vec2 aTextureCoord;","uniform mat4 uViewProjectionMatrix;","uniform mat4 uModelMatrix;","uniform mat4 uNormalMatrix;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main ()","{"," vTextureCoord = aTextureCoord;"," vPosition = vec3(uModelMatrix * vec4(aVertexPosition, 1.0));"," vNormal = vec3(uNormalMatrix * vec4(aVertexNormal, 1.0));"," gl_Position = uViewProjectionMatrix * uModelMatrix * vec4(aVertexPosition, 1.0);","}"].join("\n")},11263:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},51852:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_VS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},53787:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler[%count%];","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture;"," %forloop%"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},15968:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_VS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTexId = inTexId;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},83327:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_FS","precision mediump float;","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},54677:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);","}"].join("\n")},12569:t=>{t.exports=["#define SHADER_NAME PHASER_POSTFX_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord);","}"].join("\n")},99365:t=>{t.exports=["#define SHADER_NAME PHASER_QUAD_VS","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},85060:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},18166:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},92462:(t,e,i)=>{t.exports={AddBlendFrag:i(2529),BitmapMaskFrag:i(91679),BitmapMaskVert:i(89053),ColorMatrixFrag:i(37486),CopyFrag:i(79060),FXBarrelFrag:i(87751),FXBloomFrag:i(88222),FXBlurHighFrag:i(44481),FXBlurLowFrag:i(35491),FXBlurMedFrag:i(75568),FXBokehFrag:i(69960),FXCircleFrag:i(33754),FXDisplacementFrag:i(35668),FXGlowFrag:i(69675),FXGradientFrag:i(90993),FXPixelateFrag:i(37945),FXShadowFrag:i(85718),FXShineFrag:i(13740),FXVignetteFrag:i(80617),FXWipeFrag:i(62879),LightFrag:i(65045),LinearBlendFrag:i(98921),MeshFrag:i(25005),MeshVert:i(94914),MobileFrag:i(11263),MobileVert:i(51852),MultiFrag:i(53787),MultiVert:i(15968),PointLightFrag:i(83327),PointLightVert:i(54677),PostFXFrag:i(12569),QuadVert:i(99365),SingleFrag:i(85060),SingleVert:i(18166)}},756:(t,e,i)=>{var s=i(55301),n=i(56694),r=i(6659),o=i(40444),a=i(97081),h=i(74181),l=i(2893),u=i(9229),c=i(72283),d=i(74118),f=i(90881),p=i(84314),v=i(93736),g=i(47751),m=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.canvas,this.canvasBounds=new d,this.parent=null,this.parentIsWindow=!1,this.parentSize=new f,this.gameSize=new f,this.baseSize=new f,this.displaySize=new f,this.scaleMode=s.SCALE_MODE.NONE,this.zoom=1,this._resetZoom=!1,this.displayScale=new v(1,1),this.autoRound=!1,this.autoCenter=s.CENTER.NO_CENTER,this.orientation=s.ORIENTATION.LANDSCAPE,this.fullscreen,this.fullscreenTarget=null,this._createdFullscreenTarget=!1,this.dirty=!1,this.resizeInterval=500,this._lastCheck=0,this._checkOrientation=!1,this.domlisteners={orientationChange:c,windowResize:c,fullScreenChange:c,fullScreenError:c}},preBoot:function(){this.parseConfig(this.game.config),this.game.events.once(a.BOOT,this.boot,this)},boot:function(){var t=this.game;this.canvas=t.canvas,this.fullscreen=t.device.fullscreen,this.scaleMode!==s.SCALE_MODE.RESIZE&&this.displaySize.setAspectMode(this.scaleMode),this.scaleMode===s.SCALE_MODE.NONE?this.resize(this.width,this.height):(this.getParentBounds(),this.parentSize.width>0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(a.PRE_STEP,this.step,this),t.events.once(a.READY,this.refresh,this),t.events.once(a.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,n=t.scaleMode,r=t.zoom,o=t.autoRound;if("string"==typeof e){var a=this.parentSize.width;0===a&&(a=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(a*h)}if("string"==typeof i){var l=this.parentSize.height;0===l&&(l=window.innerHeight);var c=parseInt(i,10)/100;i=Math.floor(l*c)}this.scaleMode=n,this.autoRound=o,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,o&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),r===s.ZOOM.MAX_ZOOM&&(r=this.getMaxZoom()),this.zoom=r,1!==r&&(this._resetZoom=!0),this.baseSize.setSize(e,i),o&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*r,t.minHeight*r),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*r,t.maxHeight*r),this.displaySize.setSize(e,i),this.orientation=u(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=l(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==s.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=l(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=h(!0));var i=e.width,s=e.height;if(t.width!==i||t.height!==s)return t.setSize(i,s),!0;if(this.canvas){var n=this.canvasBounds,r=this.canvas.getBoundingClientRect();if(r.x!==n.x||r.y!==n.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(s,n)},resize:function(t,e){var i=this.zoom,s=this.autoRound;s&&(t=Math.floor(t),e=Math.floor(e));var n=this.width,r=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),s&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var o=this.canvas.style,a=t*i,h=e*i;return s&&(a=Math.floor(a),h=Math.floor(h)),a===t&&h===e||(o.width=a+"px",o.height=h+"px"),this.refresh(n,r)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var s=this.canvas.style,n=i.style;n.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",n.marginLeft=s.marginLeft,n.marginTop=s.marginTop}return this.emit(o.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=u(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(o.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,n=this.gameSize.width,r=this.gameSize.height,o=this.zoom,a=this.autoRound;this.scaleMode===s.SCALE_MODE.NONE?(this.displaySize.setSize(n*o,r*o),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1)):this.scaleMode===s.SCALE_MODE.RESIZE?(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e):(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),i.width=t+"px",i.height=e+"px"),this.getParentBounds(),this.updateCenter()},getMaxZoom:function(){var t=p(this.parentSize.width,this.gameSize.width,0,!0),e=p(this.parentSize.height,this.gameSize.height,0,!0);return Math.max(Math.min(t,e),1)},updateCenter:function(){var t=this.autoCenter;if(t!==s.CENTER.NO_CENTER){var e=this.canvas,i=e.style,n=e.getBoundingClientRect(),r=n.width,o=n.height,a=Math.floor((this.parentSize.width-r)/2),h=Math.floor((this.parentSize.height-o)/2);t===s.CENTER.CENTER_HORIZONTALLY?h=0:t===s.CENTER.CENTER_VERTICALLY&&(a=0),i.marginLeft=a+"px",i.marginTop=h+"px"}},updateBounds:function(){var t=this.canvasBounds,e=this.canvas.getBoundingClientRect();t.x=e.left+(window.pageXOffset||0)-(document.documentElement.clientLeft||0),t.y=e.top+(window.pageYOffset||0)-(document.documentElement.clientTop||0),t.width=e.width,t.height=e.height},transformX:function(t){return(t-this.canvasBounds.left)*this.displayScale.x},transformY:function(t){return(t-this.canvasBounds.top)*this.displayScale.y},startFullscreen:function(t){void 0===t&&(t={navigationUI:"hide"});var e=this.fullscreen;if(e.available){if(!e.active){var i=this.getFullscreenTarget();e.keyboard?i[e.request](Element.ALLOW_KEYBOARD_INPUT):i[e.request](t)}}else this.emit(o.FULLSCREEN_UNSUPPORTED)},fullscreenSuccessHandler:function(){this.getParentBounds(),this.refresh(),this.emit(o.ENTER_FULLSCREEN)},fullscreenErrorHandler:function(t){this.removeFullscreenTarget(),this.emit(o.FULLSCREEN_FAILED,t)},getFullscreenTarget:function(){if(!this.fullscreenTarget){var t=document.createElement("div");t.style.margin="0",t.style.padding="0",t.style.width="100%",t.style.height="100%",this.fullscreenTarget=t,this._createdFullscreenTarget=!0}this._createdFullscreenTarget&&(this.canvas.parentNode.insertBefore(this.fullscreenTarget,this.canvas),this.fullscreenTarget.appendChild(this.canvas));return this.fullscreenTarget},removeFullscreenTarget:function(){if(this._createdFullscreenTarget){var t=this.fullscreenTarget;if(t&&t.parentNode){var e=t.parentNode;e.insertBefore(this.canvas,t),e.removeChild(t)}}},stopFullscreen:function(){var t=this.fullscreen;if(!t.available)return this.emit(o.FULLSCREEN_UNSUPPORTED),!1;t.active&&document[t.cancel](),this.removeFullscreenTarget(),this.getParentBounds(),this.emit(o.LEAVE_FULLSCREEN),this.refresh()},toggleFullscreen:function(t){this.fullscreen.active?this.stopFullscreen():this.startFullscreen(t)},startListeners:function(){var t=this,e=this.domlisteners;if(e.orientationChange=function(){t.updateBounds(),t._checkOrientation=!0,t.dirty=!0},e.windowResize=function(){t.updateBounds(),t.dirty=!0},window.addEventListener("orientationchange",e.orientationChange,!1),window.addEventListener("resize",e.windowResize,!1),this.fullscreen.available){e.fullScreenChange=function(e){return t.onFullScreenChange(e)},e.fullScreenError=function(e){return t.onFullScreenError(e)};["webkit","moz",""].forEach((function(t){document.addEventListener(t+"fullscreenchange",e.fullScreenChange,!1),document.addEventListener(t+"fullscreenerror",e.fullScreenError,!1)})),document.addEventListener("MSFullscreenChange",e.fullScreenChange,!1),document.addEventListener("MSFullscreenError",e.fullScreenError,!1)}},onFullScreenChange:function(){document.fullscreenElement||document.webkitFullscreenElement||document.msFullscreenElement||document.mozFullScreenElement?this.fullscreenSuccessHandler():this.stopFullscreen()},onFullScreenError:function(){this.removeFullscreenTarget()},getViewPort:function(t,e){t instanceof g||(e=t,t=void 0),void 0===e&&(e=new d);var i,s,n=this.baseSize,r=this.parentSize,o=this.canvasBounds,a=this.displayScale,h=o.x>=0?0:-o.x*a.x,l=o.y>=0?0:-o.y*a.y;return i=r.width>=o.width?n.width:n.width-(o.width-r.width)*a.x,s=r.height>=o.height?n.height:n.height-(o.height-r.height)*a.y,e.setTo(h,l,i,s),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach((function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)})),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===s.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===s.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=m},35098:t=>{t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},53539:t=>{t.exports={LANDSCAPE:"landscape-primary",PORTRAIT:"portrait-primary"}},12637:t=>{t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5}},10217:t=>{t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},55301:(t,e,i)=>{var s={CENTER:i(35098),ORIENTATION:i(53539),SCALE_MODE:i(12637),ZOOM:i(10217)};t.exports=s},82085:t=>{t.exports="enterfullscreen"},11826:t=>{t.exports="fullscreenfailed"},56691:t=>{t.exports="fullscreenunsupported"},34739:t=>{t.exports="leavefullscreen"},26681:t=>{t.exports="orientationchange"},11428:t=>{t.exports="resize"},40444:(t,e,i)=>{t.exports={ENTER_FULLSCREEN:i(82085),FULLSCREEN_FAILED:i(11826),FULLSCREEN_UNSUPPORTED:i(56691),LEAVE_FULLSCREEN:i(34739),ORIENTATION_CHANGE:i(26681),RESIZE:i(11428)}},86754:(t,e,i)=>{var s=i(98611),n=i(55301),r={Center:i(35098),Events:i(40444),Orientation:i(53539),ScaleManager:i(756),ScaleModes:i(12637),Zoom:i(10217)};r=s(!1,r,n.CENTER),r=s(!1,r,n.ORIENTATION),r=s(!1,r,n.SCALE_MODE),r=s(!1,r,n.ZOOM),t.exports=r},47736:(t,e,i)=>{var s=i(72632),n=i(40587);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=s(t.settings,"physics",!1);if(e||i){var r=[];if(e&&r.push(n(e+"Physics")),i)for(var o in i)o=n(o.concat("Physics")),-1===r.indexOf(o)&&r.push(o);return r}}},91088:(t,e,i)=>{var s=i(72632);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=s(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},90415:t=>{t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",impactPhysics:"impact",matterPhysics:"matter"}},87157:(t,e,i)=>{var s=i(56694),n=i(63946),r=new s({initialize:function(t){this.sys=new n(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=r},13553:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(7599),o=i(97081),a=i(10850),h=i(683),l=i(72283),u=i(87157),c=i(63946),d=new s({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[s],this.scenes.splice(i,1),this._start.indexOf(s)>-1&&(i=this._start.indexOf(s),this._start.splice(i,1)),e.sys.destroy())}return this},bootScene:function(t){var e,i=t.sys,s=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,s.data),s.status=n.INIT,s.isTransition&&i.events.emit(r.TRANSITION_INIT,s.transitionFrom,s.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),s.status=n.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.game.sound&&this.game.sound.onBlurPausedSounds&&this.game.sound.unlock(),this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var s=this.scenes[i].sys;s.settings.status>n.START&&s.settings.status<=n.RUNNING&&s.step(t,e),s.scenePlugin._target&&s.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=n.LOADING&&i.settings.status=n.START&&o<=n.CREATING)return this;if(o>=n.RUNNING&&o<=n.SLEEPING)r.shutdown(),r.sceneUpdate=l,r.start(e);else if(r.sceneUpdate=l,r.start(e),r.load&&(s=r.load),s&&r.settings.hasOwnProperty("pack")&&(s.reset(),s.addPack({payload:r.settings.pack})))return r.settings.status=n.LOADING,s.once(h.COMPLETE,this.payloadComplete,this),s.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==n.SHUTDOWN){var s=i.sys.load;s&&(s.off(h.COMPLETE,this.loadComplete,this),s.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e){var i=this.getScene(t),s=this.getScene(e);return i&&s&&i!==s&&(this.sleep(t),this.isSleeping(e)?this.wake(e):this.start(e)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)this._queue.push({op:"bringToTop",keyA:t,keyB:null});else{var e=this.getIndex(t);if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}}return this},moveDown:function(t){if(this.isProcessing)this._queue.push({op:"moveDown",keyA:t,keyB:null});else{var e=this.getIndex(t);if(e>0){var i=e-1,s=this.getScene(t),n=this.getAt(i);this.scenes[e]=n,this.scenes[i]=s}}return this},moveUp:function(t){if(this.isProcessing)this._queue.push({op:"moveUp",keyA:t,keyB:null});else{var e=this.getIndex(t);if(ei),0,n)}}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)this._queue.push({op:"moveBelow",keyA:t,keyB:e});else{var i=this.getIndex(t),s=this.getIndex(e);if(-1!==i&&-1!==s&&s>i){var n=this.getAt(s);this.scenes.splice(s,1),0===i?this.scenes.unshift(n):this.scenes.splice(i-(s{var s=i(82897),n=i(56694),r=i(7599),o=i(72632),a=i(91963),h=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.key=t.sys.settings.key,this.manager=t.sys.game.scene,this.transitionProgress=0,this._elapsed=0,this._target=null,this._duration=0,this._onUpdate,this._onUpdateScope,this._willSleep=!1,this._willRemove=!1,t.sys.events.once(r.BOOT,this.boot,this),t.sys.events.on(r.START,this.pluginStart,this)},boot:function(){this.systems.events.once(r.DESTROY,this.destroy,this)},pluginStart:function(){this._target=null,this.systems.events.once(r.SHUTDOWN,this.shutdown,this)},start:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",this.key),this.manager.queueOp("start",t,e),this},restart:function(t){var e=this.key;return this.manager.queueOp("stop",e),this.manager.queueOp("start",e,t),this},transition:function(t){void 0===t&&(t={});var e=o(t,"target",!1),i=this.manager.getScene(e);if(!e||!this.checkValidTransition(i))return!1;var s=o(t,"duration",1e3);this._elapsed=0,this._target=i,this._duration=s,this._willSleep=o(t,"sleep",!1),this._willRemove=o(t,"remove",!1);var n=o(t,"onUpdate",null);n&&(this._onUpdate=n,this._onUpdateScope=o(t,"onUpdateScope",this.scene));var a=o(t,"allowInput",!1);this.settings.transitionAllowInput=a;var h=i.sys.settings;h.isTransition=!0,h.transitionFrom=this.scene,h.transitionDuration=s,h.transitionAllowInput=a,o(t,"moveAbove",!1)?this.manager.moveAbove(this.key,e):o(t,"moveBelow",!1)&&this.manager.moveBelow(this.key,e),i.sys.isSleeping()?i.sys.wake(o(t,"data")):this.manager.start(e,o(t,"data"));var l=o(t,"onStart",null),u=o(t,"onStartScope",this.scene);return l&&l.call(u,this.scene,i,s),this.systems.events.emit(r.TRANSITION_OUT,i,s),!0},checkValidTransition:function(t){return!(!t||t.sys.isActive()||t.sys.isTransitioning()||t===this.scene||this.systems.isTransitioning())},step:function(t,e){this._elapsed+=e,this.transitionProgress=s(this._elapsed/this._duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.transitionProgress),this._elapsed>=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(r.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,s){return this.manager.add(t,e,i,s)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t){return t!==this.key&&this.manager.queueOp("switch",this.key,t),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var s=this.manager.getScene(e);return s&&s.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(r.SHUTDOWN,this.shutdown,this),t.off(r.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});a.register("ScenePlugin",h,"scenePlugin"),t.exports=h},36765:(t,e,i)=>{var s=i(92980),n=i(10850),r=i(30657),o=i(90415),a={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:s.PENDING,key:n(t,"key",""),active:n(t,"active",!1),visible:n(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:n(t,"pack",!1),cameras:n(t,"cameras",null),map:n(t,"map",r(o,n(t,"mapAdd",{}))),physics:n(t,"physics",{}),loader:n(t,"loader",{}),plugins:n(t,"plugins",!1),input:n(t,"input",{})}}};t.exports=a},63946:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(18360),o=i(7599),a=i(47736),h=i(91088),l=i(72283),u=i(36765),c=new s({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=n.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,r.Global,[r.CoreScene,h(this),a(this)]),this.events.emit(o.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(o.PRE_UPDATE,t,e),i.emit(o.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(o.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(o.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(o.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=n.PAUSED,e.active=!1,this.events.emit(o.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=n.RUNNING,i.active=!0,e.emit(o.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=n.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(o.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=n.RUNNING,i.active=!0,i.visible=!0,e.emit(o.WAKE,this,t),i.isTransition&&e.emit(o.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>n.PENDING&&t<=n.RUNNING},isSleeping:function(){return this.settings.status===n.SLEEPING},isActive:function(){return this.settings.status===n.RUNNING},isPaused:function(){return this.settings.status===n.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=n.START,i.active=!0,i.visible=!0,e.emit(o.START,this),e.emit(o.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(o.TRANSITION_INIT),e.off(o.TRANSITION_START),e.off(o.TRANSITION_COMPLETE),e.off(o.TRANSITION_OUT),i.status=n.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(o.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=n.DESTROYED,e.active=!1,e.visible=!1,t.emit(o.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","camera","displayList","events","make","scenePlugin","updateList"],s=0;s{t.exports={PENDING:0,INIT:1,START:2,LOADING:3,CREATING:4,RUNNING:5,PAUSED:6,SLEEPING:7,SHUTDOWN:8,DESTROYED:9}},31803:t=>{t.exports="addedtoscene"},94817:t=>{t.exports="boot"},28977:t=>{t.exports="create"},91959:t=>{t.exports="destroy"},363:t=>{t.exports="pause"},15643:t=>{t.exports="postupdate"},17058:t=>{t.exports="prerender"},77125:t=>{t.exports="preupdate"},76018:t=>{t.exports="ready"},28620:t=>{t.exports="removedfromscene"},41538:t=>{t.exports="render"},34268:t=>{t.exports="resume"},2342:t=>{t.exports="shutdown"},96541:t=>{t.exports="sleep"},74244:t=>{t.exports="start"},17046:t=>{t.exports="transitioncomplete"},13637:t=>{t.exports="transitioninit"},14733:t=>{t.exports="transitionout"},33899:t=>{t.exports="transitionstart"},52418:t=>{t.exports="transitionwake"},31735:t=>{t.exports="update"},8470:t=>{t.exports="wake"},7599:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(31803),BOOT:i(94817),CREATE:i(28977),DESTROY:i(91959),PAUSE:i(363),POST_UPDATE:i(15643),PRE_RENDER:i(17058),PRE_UPDATE:i(77125),READY:i(76018),REMOVED_FROM_SCENE:i(28620),RENDER:i(41538),RESUME:i(34268),SHUTDOWN:i(2342),SLEEP:i(96541),START:i(74244),TRANSITION_COMPLETE:i(17046),TRANSITION_INIT:i(13637),TRANSITION_OUT:i(14733),TRANSITION_START:i(33899),TRANSITION_WAKE:i(52418),UPDATE:i(31735),WAKE:i(8470)}},20436:(t,e,i)=>{var s=i(92980),n=i(98611),r={Events:i(7599),GetPhysicsPlugins:i(47736),GetScenePlugins:i(91088),SceneManager:i(13553),ScenePlugin:i(64051),Settings:i(36765),Systems:i(63946)};r=n(!1,r,s),t.exports=r},25798:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(76038),o=i(98611),a=i(72283),h=new s({Extends:n,initialize:function(t,e,i){n.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=this.duration||0,this.totalDuration=this.totalDuration||0,this.config={mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},this.currentConfig=this.config,this.config=o(this.config,i),this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(console.error("addMarker "+t.name+" already exists in Sound"),!1):(t=o(!0,{name:"",start:0,duration:this.totalDuration-(t.start||0),config:{mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0}},t),this.markers[t.name]=t,!0))},updateMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(this.markers[t.name]=o(!0,this.markers[t.name],t),!0):(console.warn("Audio Marker: "+t.name+" missing in Sound: "+this.key),!1))},removeMarker:function(t){var e=this.markers[t];return e?(this.markers[t]=null,e):null},play:function(t,e){if(void 0===t&&(t=""),"object"==typeof t&&(e=t,t=""),"string"!=typeof t)return!1;if(t){if(!this.markers[t])return console.warn("Marker: "+t+" missing in Sound: "+this.key),!1;this.currentMarker=this.markers[t],this.currentConfig=this.currentMarker.config,this.duration=this.currentMarker.duration}else this.currentMarker=null,this.currentConfig=this.config,this.duration=this.totalDuration;return this.resetConfig(),this.currentConfig=o(this.currentConfig,e),this.isPlaying=!0,this.isPaused=!1,!0},pause:function(){return!(this.isPaused||!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!0,!0)},resume:function(){return!(!this.isPaused||this.isPlaying)&&(this.isPlaying=!0,this.isPaused=!1,!0)},stop:function(){return!(!this.isPaused&&!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!1,this.resetConfig(),!0)},applyConfig:function(){this.mute=this.currentConfig.mute,this.volume=this.currentConfig.volume,this.rate=this.currentConfig.rate,this.detune=this.currentConfig.detune,this.loop=this.currentConfig.loop,this.pan=this.currentConfig.pan},resetConfig:function(){this.currentConfig.seek=0,this.currentConfig.delay=0},update:a,calculateRate:function(){var t=this.currentConfig.detune+this.manager.detune,e=Math.pow(1.0005777895065548,t);this.totalRate=this.currentConfig.rate*this.manager.rate*e},destroy:function(){this.pendingRemove||(this.emit(r.DESTROY,this),this.removeAllListeners(),this.pendingRemove=!0,this.manager=null,this.config=null,this.currentConfig=null,this.markers=null,this.currentMarker=null)}});t.exports=h},12486:(t,e,i)=>{var s=i(56694),n=i(32742),r=i(6659),o=i(76038),a=i(97081),h=i(71608),l=i(51463),u=i(72283),c=i(93736),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.jsonCache=t.cache.json,this.sounds=[],this.mute=!1,this.volume=1,this.pauseOnBlur=!0,this._rate=1,this._detune=0,this.locked=this.locked||!1,this.unlocked=!1,this.gameLostFocus=!1,this.listenerPosition=new c,t.events.on(a.BLUR,this.onGameBlur,this),t.events.on(a.FOCUS,this.onGameFocus,this),t.events.on(a.PRE_STEP,this.update,this),t.events.once(a.DESTROY,this.destroy,this)},add:u,addAudioSprite:function(t,e){void 0===e&&(e={});var i=this.add(t,e);for(var s in i.spritemap=this.jsonCache.get(t).spritemap,i.spritemap)if(i.spritemap.hasOwnProperty(s)){var r=n(e),o=i.spritemap[s];r.loop=!!o.hasOwnProperty("loop")&&o.loop,i.addMarker({name:s,start:o.start,duration:o.end-o.start,config:r})}return i},get:function(t){return l(this.sounds,"key",t)},getAll:function(t){return t?h(this.sounds,"key",t):h(this.sounds)},getAllPlaying:function(){return h(this.sounds,"isPlaying",!0)},play:function(t,e){var i=this.add(t);return i.once(o.COMPLETE,i.destroy,i),e?e.name?(i.addMarker(e),i.play(e.name)):i.play(e):i.play()},playAudioSprite:function(t,e,i){var s=this.addAudioSprite(t);return s.once(o.COMPLETE,s.destroy,s),s.play(e,i)},remove:function(t){var e=this.sounds.indexOf(t);return-1!==e&&(t.destroy(),this.sounds.splice(e,1),!0)},removeAll:function(){this.sounds.forEach((function(t){t.destroy()})),this.sounds.length=0},removeByKey:function(t){for(var e=0,i=this.sounds.length-1;i>=0;i--){var s=this.sounds[i];s.key===t&&(s.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound((function(t){t.pause()})),this.emit(o.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound((function(t){t.resume()})),this.emit(o.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound((function(t){t.stop()})),this.emit(o.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach((function(t){t.stop()&&e++})),e},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(o.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach((function(i){i.update(t,e)}))},destroy:function(){this.game.events.off(a.BLUR,this.onGameBlur,this),this.game.events.off(a.FOCUS,this.onGameFocus,this),this.game.events.off(a.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach((function(s,n){s&&!s.pendingRemove&&t.call(e||i,s,n,i.sounds)}))},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_DETUNE,this,t)}}});t.exports=d},84191:(t,e,i)=>{var s=i(27622),n=i(17546),r=i(55491),o={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new n(t):i.webAudio&&!e.disableWebAudio?new r(t):new s(t)}};t.exports=o},77578:t=>{t.exports="complete"},19679:t=>{t.exports="decodedall"},56951:t=>{t.exports="decoded"},16436:t=>{t.exports="destroy"},55154:t=>{t.exports="detune"},57818:t=>{t.exports="detune"},57890:t=>{t.exports="mute"},83022:t=>{t.exports="rate"},99170:t=>{t.exports="volume"},64289:t=>{t.exports="looped"},67214:t=>{t.exports="loop"},53128:t=>{t.exports="mute"},73078:t=>{t.exports="pan"},76763:t=>{t.exports="pauseall"},88426:t=>{t.exports="pause"},13765:t=>{t.exports="play"},80291:t=>{t.exports="rate"},11124:t=>{t.exports="resumeall"},55382:t=>{t.exports="resume"},71157:t=>{t.exports="seek"},31776:t=>{t.exports="stopall"},39450:t=>{t.exports="stop"},21939:t=>{t.exports="unlocked"},33019:t=>{t.exports="volume"},76038:(t,e,i)=>{t.exports={COMPLETE:i(77578),DECODED:i(56951),DECODED_ALL:i(19679),DESTROY:i(16436),DETUNE:i(55154),GLOBAL_DETUNE:i(57818),GLOBAL_MUTE:i(57890),GLOBAL_RATE:i(83022),GLOBAL_VOLUME:i(99170),LOOP:i(67214),LOOPED:i(64289),MUTE:i(53128),PAN:i(73078),PAUSE_ALL:i(76763),PAUSE:i(88426),PLAY:i(13765),RATE:i(80291),RESUME_ALL:i(11124),RESUME:i(55382),SEEK:i(71157),STOP_ALL:i(31776),STOP:i(39450),UNLOCKED:i(21939),VOLUME:i(33019)}},34350:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(82897),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,s.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!s.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!s.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(r.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!s.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!s.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(r.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,s-i),s=this.audio.currentTime):s=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(r.COMPLETE,this);this.previousTime=s}},destroy:function(){s.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=o(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){s.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(r.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(r.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,r.RATE,t)||(this.calculateRate(),this.emit(r.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,r.DETUNE,t)||(this.calculateRate(),this.emit(r.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(r.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(r.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(r.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=a},27622:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(76038),o=i(34350),a=new n({Extends:s,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,s.call(this,t)},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each((function(e,i){for(var s=0;s{t.exports={SoundManagerCreator:i(84191),Events:i(76038),BaseSound:i(25798),BaseSoundManager:i(12486),WebAudioSound:i(96008),WebAudioSoundManager:i(55491),HTML5AudioSound:i(34350),HTML5AudioSoundManager:i(27622),NoAudioSound:i(38662),NoAudioSoundManager:i(17546)}},38662:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(6659),o=i(98611),a=i(72283),h=function(){return!1},l=function(){return null},u=function(){return this},c=new n({Extends:r,initialize:function(t,e,i){void 0===i&&(i={}),r.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=0,this.totalDuration=0,this.config=o({mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},i),this.currentConfig=this.config,this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.seek=0,this.loop=!1,this.pan=0,this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:h,updateMarker:h,removeMarker:l,play:h,pause:h,resume:h,stop:h,setMute:u,setVolume:u,setRate:u,setDetune:u,setSeek:u,setLoop:u,setPan:u,applyConfig:l,resetConfig:l,update:a,calculateRate:l,destroy:function(){s.prototype.destroy.call(this)}});t.exports=c},17546:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(6659),o=i(38662),a=i(72283),h=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.sounds=[],this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.pauseOnBlur=!0,this.locked=!1},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},addAudioSprite:function(t,e){var i=this.add(t,e);return i.spritemap={},i},get:function(t){return s.prototype.get.call(this,t)},getAll:function(t){return s.prototype.getAll.call(this,t)},play:function(t,e){return!1},playAudioSprite:function(t,e,i){return!1},remove:function(t){return s.prototype.remove.call(this,t)},removeAll:function(){return s.prototype.removeAll.call(this)},removeByKey:function(t){return s.prototype.removeByKey.call(this,t)},stopByKey:function(t){return s.prototype.stopByKey.call(this,t)},onBlur:a,onFocus:a,onGameBlur:a,onGameFocus:a,pauseAll:a,resumeAll:a,stopAll:a,update:a,setRate:a,setDetune:a,setMute:a,setVolume:a,unlock:a,forEachActiveSound:function(t,e){s.prototype.forEachActiveSound.call(this,t,e)},destroy:function(){s.prototype.destroy.call(this)}});t.exports=h},96008:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(72632),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.audioBuffer=t.game.cache.audio.get(e),!this.audioBuffer)throw new Error('Audio key "'+e+'" missing from cache');this.source=null,this.loopSource=null,this.muteNode=t.context.createGain(),this.volumeNode=t.context.createGain(),this.pannerNode=null,this.spatialNode=null,this.spatialSource=null,this.playTime=0,this.startTime=0,this.loopTime=0,this.rateUpdates=[],this.hasEnded=!1,this.hasLooped=!1,this.muteNode.connect(this.volumeNode),t.context.createPanner&&(this.spatialNode=t.context.createPanner(),this.volumeNode.connect(this.spatialNode)),t.context.createStereoPanner?(this.pannerNode=t.context.createStereoPanner(),t.context.createPanner?this.spatialNode.connect(this.pannerNode):this.volumeNode.connect(this.pannerNode),this.pannerNode.connect(t.destination)):t.context.createPanner?this.spatialNode.connect(t.destination):this.volumeNode.connect(t.destination),this.duration=this.audioBuffer.duration,this.totalDuration=this.audioBuffer.duration,s.call(this,t,e,i)},play:function(t,e){return!!s.prototype.play.call(this,t,e)&&(this.stopAndRemoveBufferSource(),this.createAndStartBufferSource(),this.emit(r.PLAY,this),!0)},pause:function(){return!(this.manager.context.currentTime{var s=i(82329),n=i(12486),r=i(56694),o=i(76038),a=i(97081),h=i(96008),l=i(72632),u=new r({Extends:n,initialize:function(t){this.context=this.createAudioContext(t),this.masterMuteNode=this.context.createGain(),this.masterVolumeNode=this.context.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(this.context.destination),this.destination=this.masterMuteNode,this.locked="suspended"===this.context.state&&("ontouchstart"in window||"onclick"in window),n.call(this,t),this.locked&&t.isBooted?this.unlock():t.events.once(a.BOOT,this.unlock,this)},createAudioContext:function(t){var e=t.config.audio;return e.context?(e.context.resume(),e.context):window.hasOwnProperty("AudioContext")?new AudioContext:window.hasOwnProperty("webkitAudioContext")?new window.webkitAudioContext:void 0},setAudioContext:function(t){return this.context&&this.context.close(),this.masterMuteNode&&this.masterMuteNode.disconnect(),this.masterVolumeNode&&this.masterVolumeNode.disconnect(),this.context=t,this.masterMuteNode=t.createGain(),this.masterVolumeNode=t.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(t.destination),this.destination=this.masterMuteNode,this},add:function(t,e){var i=new h(this,t,e);return this.sounds.push(i),i},decodeAudio:function(t,e){var i;i=Array.isArray(t)?t:[{key:t,data:e}];for(var n=this.game.cache.audio,r=i.length,a=0;a{var s=i(59959),n=i(56694),r=i(72283),o=i(17922),a=new n({initialize:function(t){this.parent=t,this.list=[],this.position=0,this.addCallback=r,this.removeCallback=r,this._sortKey=""},add:function(t,e){return e?s.Add(this.list,t):s.Add(this.list,t,0,this.addCallback,this)},addAt:function(t,e,i){return i?s.AddAt(this.list,t,e):s.AddAt(this.list,t,e,0,this.addCallback,this)},getAt:function(t){return this.list[t]},getIndex:function(t){return this.list.indexOf(t)},sort:function(t,e){return t?(void 0===e&&(e=function(e,i){return e[t]-i[t]}),o(this.list,e),this):this},getByName:function(t){return s.GetFirst(this.list,"name",t)},getRandom:function(t,e){return s.GetRandom(this.list,t,e)},getFirst:function(t,e,i,n){return s.GetFirst(this.list,t,e,i,n)},getAll:function(t,e,i,n){return s.GetAll(this.list,t,e,i,n)},count:function(t,e){return s.CountAllMatching(this.list,t,e)},swap:function(t,e){s.Swap(this.list,t,e)},moveTo:function(t,e){return s.MoveTo(this.list,t,e)},moveAbove:function(t,e){return s.MoveAbove(this.list,t,e)},moveBelow:function(t,e){return s.MoveBelow(this.list,t,e)},remove:function(t,e){return e?s.Remove(this.list,t):s.Remove(this.list,t,this.removeCallback,this)},removeAt:function(t,e){return e?s.RemoveAt(this.list,t):s.RemoveAt(this.list,t,this.removeCallback,this)},removeBetween:function(t,e,i){return i?s.RemoveBetween(this.list,t,e):s.RemoveBetween(this.list,t,e,this.removeCallback,this)},removeAll:function(t){for(var e=this.list.length;e--;)this.remove(this.list[e],t);return this},bringToTop:function(t){return s.BringToTop(this.list,t)},sendToBack:function(t){return s.SendToBack(this.list,t)},moveUp:function(t){return s.MoveUp(this.list,t),t},moveDown:function(t){return s.MoveDown(this.list,t),t},reverse:function(){return this.list.reverse(),this},shuffle:function(){return s.Shuffle(this.list),this},replace:function(t,e){return s.Replace(this.list,t,e)},exists:function(t){return this.list.indexOf(t)>-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){for(var i=[null],s=2;s0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=a},33885:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries={},this.size=0,Array.isArray(t))for(var e=0;e{var s=i(56694),n=i(6659),r=i(36716),o=new s({Extends:n,initialize:function(){n.call(this),this._pending=[],this._active=[],this._destroy=[],this._toProcess=0,this.checkQueue=!1},isActive:function(t){return this._active.indexOf(t)>-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive()&&!this.isDestroying()||this.isPending()||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,s=this._active;for(t=0;t{var s=i(53466);function n(t){if(!(this instanceof n))return new n(t,[".left",".top",".right",".bottom"]);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()}function r(t,e,i){if(!i)return e.indexOf(t);for(var s=0;s=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function g(t,e,i,n,r){for(var o,a=[e,i];a.length;)(i=a.pop())-(e=a.pop())<=n||(o=e+Math.ceil((i-e)/n/2)*n,s(t,o,e,i,r),a.push(e,o,o,i))}n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],s=this.toBBox;if(!p(t,e))return i;for(var n,r,o,a,h=[];e;){for(n=0,r=e.children.length;n=0&&r[e].children.length>this._maxEntries;)this._split(r,e),e--;this._adjustParentBBoxes(n,r,e)},_split:function(t,e){var i=t[e],s=i.children.length,n=this._minEntries;this._chooseSplitAxis(i,n,s);var r=this._chooseSplitIndex(i,n,s),a=v(i.children.splice(r,i.children.length-r));a.height=i.height,a.leaf=i.leaf,o(i,this.toBBox),o(a,this.toBBox),e?t[e-1].children.push(a):this._splitRoot(i,a)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,o(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var s,n,r,o,h,l,u,d,f,p,v,g,m,y;for(l=u=1/0,s=e;s<=i-e;s++)n=a(t,0,s,this.toBBox),r=a(t,s,i,this.toBBox),f=n,p=r,v=void 0,g=void 0,m=void 0,y=void 0,v=Math.max(f.minX,p.minX),g=Math.max(f.minY,p.minY),m=Math.min(f.maxX,p.maxX),y=Math.min(f.maxY,p.maxY),o=Math.max(0,m-v)*Math.max(0,y-g),h=c(n)+c(r),o=e;n--)r=t.children[n],h(u,t.leaf?o(r):r),c+=d(u);return c},_adjustParentBBoxes:function(t,e,i){for(var s=i;s>=0;s--)h(e[s],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():o(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=n},58403:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries=[],Array.isArray(t))for(var e=0;e-1&&this.entries.splice(e,1),this},dump:function(){console.group("Set");for(var t=0;t-1},union:function(t){var e=new s;return t.entries.forEach((function(t){e.set(t)})),this.entries.forEach((function(t){e.set(t)})),e},intersect:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)&&e.set(i)})),e},difference:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)||e.set(i)})),e},size:{get:function(){return this.entries.length},set:function(t){return t{var s=i(82897),n=i(56694),r=i(84314),o=i(93736),a=new n({initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=null),this._width=t,this._height=e,this._parent=s,this.aspectMode=i,this.aspectRatio=0===e?1:t/e,this.minWidth=0,this.minHeight=0,this.maxWidth=Number.MAX_VALUE,this.maxHeight=Number.MAX_VALUE,this.snapTo=new o},setAspectMode:function(t){return void 0===t&&(t=0),this.aspectMode=t,this.setSize(this._width,this._height)},setSnap:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.snapTo.set(t,e),this.setSize(this._width,this._height)},setParent:function(t){return this._parent=t,this.setSize(this._width,this._height)},setMin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.minWidth=s(t,0,this.maxWidth),this.minHeight=s(e,0,this.maxHeight),this.setSize(this._width,this._height)},setMax:function(t,e){return void 0===t&&(t=Number.MAX_VALUE),void 0===e&&(e=t),this.maxWidth=s(t,this.minWidth,Number.MAX_VALUE),this.maxHeight=s(e,this.minHeight,Number.MAX_VALUE),this.setSize(this._width,this._height)},setSize:function(t,e){switch(void 0===t&&(t=0),void 0===e&&(e=t),this.aspectMode){case a.NONE:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height;break;case a.WIDTH_CONTROLS_HEIGHT:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(this._width*(1/this.aspectRatio),!1);break;case a.HEIGHT_CONTROLS_WIDTH:this._height=this.getNewHeight(r(e,this.snapTo.y)),this._width=this.getNewWidth(this._height*this.aspectRatio,!1);break;case a.FIT:this.constrain(t,e,!0);break;case a.ENVELOP:this.constrain(t,e,!1)}return this},setAspectRatio:function(t){return this.aspectRatio=t,this.setSize(this._width,this._height)},resize:function(t,e){return this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var s=this.snapTo,n=0===e?1:t/e;return i&&this.aspectRatio>n||!i&&this.aspectRatio0&&(t=(e=r(e,s.y))*this.aspectRatio)):(i&&this.aspectRation)&&(t=(e=r(e,s.y))*this.aspectRatio,s.x>0&&(e=(t=r(t,s.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return this.constrain(t,e,!1)},setWidth:function(t){return this.setSize(t,this._height)},setHeight:function(t){return this.setSize(this._width,t)},toString:function(){return"[{ Size (width="+this._width+" height="+this._height+" aspectRatio="+this.aspectRatio+" aspectMode="+this.aspectMode+") }]"},setCSS:function(t){t&&t.style&&(t.style.width=this._width+"px",t.style.height=this._height+"px")},copy:function(t){return t.setAspectMode(this.aspectMode),t.aspectRatio=this.aspectRatio,t.setSize(this.width,this.height)},destroy:function(){this._parent=null,this.snapTo=null},width:{get:function(){return this._width},set:function(t){this.setSize(t,this._height)}},height:{get:function(){return this._height},set:function(t){this.setSize(this._width,t)}}});a.NONE=0,a.WIDTH_CONTROLS_HEIGHT=1,a.HEIGHT_CONTROLS_WIDTH=2,a.FIT=3,a.ENVELOP=4,t.exports=a},94160:t=>{t.exports="add"},95393:t=>{t.exports="remove"},36716:(t,e,i)=>{t.exports={PROCESS_QUEUE_ADD:i(94160),PROCESS_QUEUE_REMOVE:i(95393)}},20010:(t,e,i)=>{t.exports={Events:i(36716),List:i(71207),Map:i(33885),ProcessQueue:i(74623),RTree:i(68687),Set:i(58403),Size:i(90881)}},17487:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(27119),o=i(86459),a=i(28621),h=i(31673),l=new s({Extends:h,initialize:function(t,e,i,s,n){h.call(this,t,e,i,s,n),this.add("__BASE",0,0,0,s,n),this._source=this.frames.__BASE.source,this.canvas=this._source.image,this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.width=s,this.height=n,this.imageData=this.context.getImageData(0,0,s,n),this.data=null,this.imageData&&(this.data=this.imageData.data),this.pixels=null,this.buffer,this.data&&(this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data)},update:function(){return this.imageData=this.context.getImageData(0,0,this.width,this.height),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data,this.manager.game.config.renderType===o.WEBGL&&this.refresh(),this},draw:function(t,e,i,s){return void 0===s&&(s=!0),this.context.drawImage(i,t,e),s&&this.update(),this},drawFrame:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=!0);var r=this.manager.getFrame(t,e);if(r){var o=r.canvasData,a=r.cutWidth,h=r.cutHeight,l=r.source.resolution;this.context.drawImage(r.source.image,o.x,o.y,a,h,i,s,a/l,h/l),n&&this.update()}return this},setPixel:function(t,e,i,s,n,r){if(void 0===r&&(r=255),t=Math.abs(Math.floor(t)),e=Math.abs(Math.floor(e)),this.getIndex(t,e)>-1){var o=this.context.getImageData(t,e,1,1);o.data[0]=i,o.data[1]=s,o.data[2]=n,o.data[3]=r,this.context.putImageData(o,t,e)}return this},putData:function(t,e,i,s,n,r,o){return void 0===s&&(s=0),void 0===n&&(n=0),void 0===r&&(r=t.width),void 0===o&&(o=t.height),this.context.putImageData(t,e,i,s,n,r,o),this},getData:function(t,e,i,s){return t=n(Math.floor(t),0,this.width-1),e=n(Math.floor(e),0,this.height-1),i=n(i,1,this.width-t),s=n(s,1,this.height-e),this.context.getImageData(t,e,i,s)},getPixel:function(t,e,i){i||(i=new r);var s=this.getIndex(t,e);if(s>-1){var n=this.data,o=n[s+0],a=n[s+1],h=n[s+2],l=n[s+3];i.setTo(o,a,h,l)}return i},getPixels:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=i),t=Math.abs(Math.round(t)),e=Math.abs(Math.round(e));for(var o=n(t,0,this.width),a=n(t+i,0,this.width),h=n(e,0,this.height),l=n(e+s,0,this.height),u=new r,c=[],d=h;d{var s=i(95723),n=i(51052),r=i(61068),o=i(56694),a=i(86459),h=i(82047),l=i(72632),u=i(65641),c=i(37410),d=i(31673),f=i(75512),p=new o({Extends:d,initialize:function(t,e,i,s){void 0===i&&(i=256),void 0===s&&(s=256),this.type="DynamicTexture";var o=t.game.renderer,h=o&&o.type===a.CANVAS,l=h?r.create2D(this,i,s):[this];d.call(this,t,e,l,i,s),this.add("__BASE",0,0,0,i,s),this.renderer=o,this.isDrawing=!1,this.canvas=h?l:null,this.context=h?l.getContext("2d",{willReadFrequently:!0}):null,this.dirty=!1,this.isSpriteTexture=!0,this._eraseMode=!1,this.camera=new n(0,0,i,s).setScene(t.game.scene.systemScene,!1),this.renderTarget=h?null:new c(o,i,s,1,0,!1,!0,!0,!1),this.pipeline=h?null:o.pipelines.get(u.SINGLE_PIPELINE),this.setSize(i,s)},setSize:function(t,e){void 0===e&&(e=t);var i=this.get(),s=i.source;if(t!==this.width||e!==this.height){this.canvas&&(this.canvas.width=t,this.canvas.height=e);var n=this.renderTarget;n&&(n.resize(t,e),i.glTexture=n.texture,s.isRenderTexture=!0,s.isGLTexture=!0,s.glTexture=n.texture,s.glTexture.flipY=!0),this.camera.setSize(t,e),s.width=t,s.height=e,i.setSize(t,e),this.width=t,this.height=e}else{var r=this.getSourceImage();i.cutX+t>r.width&&(t=r.width-i.cutX),i.cutY+e>r.height&&(e=r.height-i.cutY),i.setSize(t,e,i.cutX,i.cutY)}return this},setIsSpriteTexture:function(t){return this.isSpriteTexture=t,this},fill:function(t,e,i,s,n,r){var o=this.camera,a=this.renderer;void 0===e&&(e=1),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height);var h=t>>16&255,l=t>>8&255,u=255&t,c=this.renderTarget;if(o.preRender(),c){c.bind(!0);var d=this.pipeline.manager.set(this.pipeline),p=a.width/c.width,v=a.height/c.height;d.drawFillRect(i*p,s*v,n*p,r*v,f.getTintFromFloats(u/255,l/255,h/255,1),e),c.unbind(!0)}else{var g=this.context;a.setContext(g),g.globalCompositeOperation="source-over",g.fillStyle="rgba("+h+","+l+","+u+","+e+")",g.fillRect(i,s,n,r),a.setContext()}return this.dirty=!0,this},clear:function(){if(this.dirty){var t=this.context,e=this.renderTarget;e?e.clear():t&&(t.save(),t.setTransform(1,0,0,1,0,0),t.clearRect(0,0,this.width,this.height),t.restore()),this.dirty=!1}return this},stamp:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0);var r=l(n,"alpha",1),o=l(n,"tint",16777215),a=l(n,"angle",0),h=l(n,"rotation",0),u=l(n,"scale",1),c=l(n,"scaleX",u),d=l(n,"scaleY",u),f=l(n,"originX",.5),p=l(n,"originY",.5),v=l(n,"blendMode",0),g=l(n,"erase",!1),m=l(n,"skipBatch",!1),y=this.manager.resetStamp(r,o);return y.setAngle(0),0!==a?y.setAngle(a):0!==h&&y.setRotation(h),y.setScale(c,d),y.setTexture(t,e),y.setOrigin(f,p),y.setBlendMode(v),g&&(this._eraseMode=!0),m?this.batchGameObject(y,i,s):this.draw(y,i,s),g&&(this._eraseMode=!1),this},erase:function(t,e,i){return this._eraseMode=!0,this.draw(t,e,i),this._eraseMode=!1,this},draw:function(t,e,i,s,n){return this.beginDraw(),this.batchDraw(t,e,i,s,n),this.endDraw(),this},drawFrame:function(t,e,i,s,n,r){return this.beginDraw(),this.batchDrawFrame(t,e,i,s,n,r),this.endDraw(),this},repeat:function(t,e,i,s,n,r,o,a,l){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=1),void 0===a&&(a=16777215),void 0===l&&(l=!1),!(e=t instanceof h?t:this.manager.getFrame(t,e)))return this;var u=this.manager.resetStamp(o,a);u.setFrame(e),u.setOrigin(0);var c=e.width,d=e.height;n=Math.floor(n),r=Math.floor(r);var f=Math.ceil(n/c),p=Math.ceil(r/d),v=f*c-n,g=p*d-r;v>0&&(v=c-v),g>0&&(g=d-g),i<0&&(f+=Math.ceil(Math.abs(i)/c)),s<0&&(p+=Math.ceil(Math.abs(s)/d));var m=i,y=s,x=!1,T=this.manager.stampCrop.setTo(0,0,c,d);l||this.beginDraw();for(var w=0;w0&&b===f-1&&(x=!0,T.width=v),g>0&&w===p-1&&(x=!0,T.height=g),x&&u.setCrop(T),this.batchGameObject(u,m,y),u.isCropped=!1,T.setTo(0,0,c,d)),m+=c;m=i,y+=d}return l||this.endDraw(),this},beginDraw:function(){if(!this.isDrawing){var t=this.camera,e=this.renderer,i=this.renderTarget;t.preRender(),i?e.beginCapture(i.width,i.height):e.setContext(this.context),this.isDrawing=!0}return this},batchDraw:function(t,e,i,s,n){return Array.isArray(t)||(t=[t]),this.batchList(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=1),void 0===r&&(r=16777215);var o=this.manager.getFrame(t,e);return o&&(this.renderTarget?this.pipeline.batchTextureFrame(o,i,s,r,n,this.camera.matrix,null):this.batchTextureFrame(o,i,s,n,r)),this},endDraw:function(t){if(void 0===t&&(t=this._eraseMode),this.isDrawing){var e=this.renderer,i=this.renderTarget;if(i){var s=e.endCapture();e.pipelines.setUtility().blitFrame(s,i,1,!1,!1,t,this.isSpriteTexture),e.resetScissor(),e.resetViewport()}else e.setContext();this.dirty=!0,this.isDrawing=!1}return this},batchList:function(t,e,i,s,n){var r=t.length;if(0!==r)for(var o=0;o0&&a.height>0&&o.drawImage(h,a.x,a.y,a.width,a.height,e,i,a.width,a.height),o.restore()}},snapshotArea:function(t,e,i,s,n,r,o){return this.renderTarget?this.renderer.snapshotFramebuffer(this.renderTarget.framebuffer,this.width,this.height,n,!1,t,e,i,s,r,o):this.renderer.snapshotCanvas(this.canvas,n,!1,t,e,i,s,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},getWebGLTexture:function(){if(this.renderTarget)return this.renderTarget.texture},renderWebGL:function(t,e,i,s){var n=this.manager.resetStamp();n.setTexture(this),n.setOrigin(0),n.renderWebGL(t,n,i,s)},renderCanvas:function(){},preDestroy:function(){r.remove(this.canvas),this.renderTarget&&this.renderTarget.destroy(),this.camera.destroy(),this.stamp.destroy(),this.canvas=null,this.context=null,this.renderer=null,this.scene=null}});t.exports=p},82047:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(98611),o=new s({initialize:function(t,e,i,s,n,r,o){this.texture=t,this.name=e,this.source=t.source[i],this.sourceIndex=i,this.glTexture=this.source.glTexture,this.cutX,this.cutY,this.cutWidth,this.cutHeight,this.x=0,this.y=0,this.width,this.height,this.halfWidth,this.halfHeight,this.centerX,this.centerY,this.pivotX=0,this.pivotY=0,this.customPivot=!1,this.rotated=!1,this.autoRound=-1,this.customData={},this.u0=0,this.v0=0,this.u1=0,this.v1=0,this.data={cut:{x:0,y:0,w:0,h:0,r:0,b:0},trim:!1,sourceSize:{w:0,h:0},spriteSourceSize:{x:0,y:0,w:0,h:0,r:0,b:0},radius:0,drawImage:{x:0,y:0,width:0,height:0}},this.setSize(r,o,s,n)},setSize:function(t,e,i,s){void 0===i&&(i=0),void 0===s&&(s=0),this.cutX=i,this.cutY=s,this.cutWidth=t,this.cutHeight=e,this.width=t,this.height=e,this.halfWidth=Math.floor(.5*t),this.halfHeight=Math.floor(.5*e),this.centerX=Math.floor(t/2),this.centerY=Math.floor(e/2);var n=this.data,r=n.cut;r.x=i,r.y=s,r.w=t,r.h=e,r.r=i+t,r.b=s+e,n.sourceSize.w=t,n.sourceSize.h=e,n.spriteSourceSize.w=t,n.spriteSourceSize.h=e,n.radius=.5*Math.sqrt(t*t+e*e);var o=n.drawImage;return o.x=i,o.y=s,o.width=t,o.height=e,this.updateUVs()},setTrim:function(t,e,i,s,n,r){var o=this.data,a=o.spriteSourceSize;return o.trim=!0,o.sourceSize.w=t,o.sourceSize.h=e,a.x=i,a.y=s,a.w=n,a.h=r,a.r=i+n,a.b=s+r,this.x=i,this.y=s,this.width=n,this.height=r,this.halfWidth=.5*n,this.halfHeight=.5*r,this.centerX=Math.floor(n/2),this.centerY=Math.floor(r/2),this.updateUVs()},setCropUVs:function(t,e,i,s,r,o,a){var h=this.cutX,l=this.cutY,u=this.cutWidth,c=this.cutHeight,d=this.realWidth,f=this.realHeight,p=h+(e=n(e,0,d)),v=l+(i=n(i,0,f)),g=s=n(s,0,d-e),m=r=n(r,0,f-i),y=this.data;if(y.trim){var x=y.spriteSourceSize,T=e+(s=n(s,0,u-e)),w=i+(r=n(r,0,c-i));if(!(x.rT||x.y>w)){var b=Math.max(x.x,e),S=Math.max(x.y,i),E=Math.min(x.r,T)-b,A=Math.min(x.b,w)-S;g=E,m=A,p=o?h+(u-(b-x.x)-E):h+(b-x.x),v=a?l+(c-(S-x.y)-A):l+(S-x.y),e=b,i=S,s=E,r=A}else p=0,v=0,g=0,m=0}else o&&(p=h+(u-e-s)),a&&(v=l+(c-i-r));var C=this.source.width,_=this.source.height;return t.u0=Math.max(0,p/C),t.v0=Math.max(0,v/_),t.u1=Math.min(1,(p+g)/C),t.v1=Math.min(1,(v+m)/_),t.x=e,t.y=i,t.cx=p,t.cy=v,t.cw=g,t.ch=m,t.width=s,t.height=r,t.flipX=o,t.flipY=a,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,s,n,r){var o=this.data.drawImage;return o.width=t,o.height=e,this.u0=i,this.v0=s,this.u1=n,this.v1=r,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,s=this.cutHeight,n=this.data.drawImage;n.width=i,n.height=s;var r=this.source.width,o=this.source.height;return this.u0=t/r,this.v0=e/o,this.u1=(t+i)/r,this.v1=(e+s)/o,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=this.cutY/e,this.u1=this.cutX/t,this.v1=(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new o(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=r(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.source=null,this.texture=null,this.glTexture=null,this.customData=null,this.data=null},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=o},31673:(t,e,i)=>{var s=i(56694),n=i(82047),r=i(32547),o='Texture "%s" has no frame "%s"',a=new s({initialize:function(t,e,i,s,n){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0;for(var o=0;o{var s=i(61068),n=i(17487),r=i(56694),o=i(27119),a=i(86459),h=i(845),l=i(6659),u=i(38203),c=i(82047),d=i(97081),f=i(52780),p=i(10850),v=i(1539),g=i(42911),m=i(69150),y=i(74118),x=i(31673),T=new r({Extends:l,initialize:function(t){l.call(this),this.game=t,this.name="TextureManager",this.list={},this._tempCanvas=s.create2D(this),this._tempContext=this._tempCanvas.getContext("2d",{willReadFrequently:!0}),this._pending=0,this.stamp,this.stampCrop=new y,this.silentWarnings=!1,t.events.once(d.BOOT,this.boot,this)},boot:function(){this._pending=3,this.on(u.LOAD,this.updatePending,this),this.on(u.ERROR,this.updatePending,this);var t=this.game.config;this.addBase64("__DEFAULT",t.defaultImage),this.addBase64("__MISSING",t.missingImage),this.addBase64("__WHITE",t.whiteImage),this.game.events.once(d.DESTROY,this.destroy,this)},updatePending:function(){this._pending--,0===this._pending&&(this.off(u.LOAD),this.off(u.ERROR),this.emit(u.READY),this.stamp=new v(this.game.scene.systemScene).setOrigin(0))},checkKey:function(t){return!this.exists(t)||(this.silentWarnings||console.error("Texture key already in use: "+t),!1)},remove:function(t){if("string"==typeof t){if(!this.exists(t))return this.silentWarnings||console.warn("No texture found matching key: "+t),this;t=this.get(t)}return this.list.hasOwnProperty(t.key)&&(t.destroy(),this.emit(u.REMOVE,t.key),this.emit(u.REMOVE_KEY+t.key)),this},removeKey:function(t){return this.list.hasOwnProperty(t)&&delete this.list[t],this},addBase64:function(t,e){if(this.checkKey(t)){var i=this,s=new Image;s.onerror=function(){i.emit(u.ERROR,t)},s.onload=function(){var e=i.create(t,s);m.Image(e,0),i.emit(u.ADD,t,e),i.emit(u.ADD_KEY+t,e),i.emit(u.LOAD,t,e)},s.src=e}return this},getBase64:function(t,e,i,n){void 0===i&&(i="image/png"),void 0===n&&(n=.92);var r="",o=this.getFrame(t,e);if(o&&(o.source.isRenderTexture||o.source.isGLTexture))this.silentWarnings||console.warn("Cannot getBase64 from WebGL Texture");else if(o){var a=o.canvasData,h=s.create2D(this,a.width,a.height),l=h.getContext("2d",{willReadFrequently:!0});a.width>0&&a.height>0&&l.drawImage(o.source.image,a.x,a.y,a.width,a.height,0,0,a.width,a.height),r=h.toDataURL(i,n),s.remove(h)}return r},addImage:function(t,e,i){var s=null;return this.checkKey(t)&&(s=this.create(t,e),m.Image(s,0),i&&s.setDataSource(i),this.emit(u.ADD,t,s),this.emit(u.ADD_KEY+t,s)),s},addGLTexture:function(t,e,i,s){var n=null;return this.checkKey(t)&&(void 0===i&&(i=e.width),void 0===s&&(s=e.height),(n=this.create(t,e,i,s)).add("__BASE",0,0,0,i,s),this.emit(u.ADD,t,n),this.emit(u.ADD_KEY+t,n)),n},addCompressedTexture:function(t,e,i){var s=null;if(this.checkKey(t)){if((s=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i)if(Array.isArray(i))for(var n=0;n=r.x&&t=r.y&&e=r.x&&t=r.y&&e{var s=i(61068),n=i(56694),r=i(28621),o=i(27394),a=new n({initialize:function(t,e,i,s,n){void 0===n&&(n=!1);var a=t.manager.game;this.renderer=a.renderer,this.texture=t,this.source=e,this.image=e.compressed?null:e,this.compressionAlgorithm=e.compressed?e.format:null,this.resolution=1,this.width=i||e.naturalWidth||e.videoWidth||e.width||0,this.height=s||e.naturalHeight||e.videoHeight||e.height||0,this.scaleMode=o.DEFAULT,this.isCanvas=e instanceof HTMLCanvasElement,this.isVideo=window.hasOwnProperty("HTMLVideoElement")&&e instanceof HTMLVideoElement,this.isRenderTexture="RenderTexture"===e.type||"DynamicTexture"===e.type,this.isGLTexture=window.hasOwnProperty("WebGLTexture")&&e instanceof WebGLTexture,this.isPowerOf2=r(this.width,this.height),this.glTexture=null,this.flipY=n,this.init(a)},init:function(t){var e=this.renderer;if(e){var i=this.source;if(e.gl){var s=this.image,n=this.flipY,r=this.width,o=this.height,a=this.scaleMode;this.isCanvas?this.glTexture=e.createCanvasTexture(s,!1,n):this.isVideo?this.glTexture=e.createVideoTexture(s,!1,n):this.isRenderTexture?this.glTexture=e.createTextureFromSource(null,r,o,a):this.isGLTexture?this.glTexture=i:this.compressionAlgorithm?this.glTexture=e.createTextureFromSource(i):this.glTexture=e.createTextureFromSource(s,r,o,a)}else this.isRenderTexture&&(this.image=i.canvas)}t.config.antialias||this.setFilter(1)},setFilter:function(t){this.renderer.gl&&this.renderer.setTextureFilter(this.glTexture,t),this.scaleMode=t},setFlipY:function(t){return void 0===t&&(t=!0),this.flipY=t,this},update:function(){var t=this.renderer,e=this.image,i=this.flipY,s=t.gl;s&&this.isCanvas?this.glTexture=t.updateCanvasTexture(e,this.glTexture,i):s&&this.isVideo&&(this.glTexture=t.updateVideoTexture(e,this.glTexture,i))},destroy:function(){this.glTexture&&this.renderer.deleteTexture(this.glTexture,!0),this.isCanvas&&s.remove(this.image),this.renderer=null,this.texture=null,this.source=null,this.image=null,this.glTexture=null}});t.exports=a},65154:t=>{t.exports={LINEAR:0,NEAREST:1}},49644:t=>{t.exports="addtexture"},29569:t=>{t.exports="addtexture-"},60079:t=>{t.exports="onerror"},72665:t=>{t.exports="onload"},93006:t=>{t.exports="ready"},69018:t=>{t.exports="removetexture"},85549:t=>{t.exports="removetexture-"},38203:(t,e,i)=>{t.exports={ADD:i(49644),ADD_KEY:i(29569),ERROR:i(60079),LOAD:i(72665),READY:i(93006),REMOVE:i(69018),REMOVE_KEY:i(85549)}},87499:(t,e,i)=>{var s=i(98611),n=i(65154),r={CanvasTexture:i(17487),DynamicTexture:i(845),Events:i(38203),FilterMode:n,Frame:i(82047),Parsers:i(69150),Texture:i(31673),TextureManager:i(6237),TextureSource:i(32547)};r=s(!1,r,n),t.exports=r},35082:t=>{t.exports=function(t,e,i){if(i.getElementsByTagName("TextureAtlas")){var s=t.source[e];t.add("__BASE",e,0,0,s.width,s.height);for(var n,r=i.getElementsByTagName("SubTexture"),o=0;o{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},21560:t=>{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},64423:(t,e,i)=>{var s=i(32742);t.exports=function(t,e,i){if(i.frames||i.textures){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);for(var r,o=Array.isArray(i.textures)?i.textures[e].frames:i.frames,a=0;a{var s=i(32742);t.exports=function(t,e,i){if(i.frames){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);var r,o=i.frames;for(var a in o)if(o.hasOwnProperty(a)){var h=o[a];if(r=t.add(a,e,h.frame.x,h.frame.y,h.frame.w,h.frame.h)){h.trimmed&&r.setTrim(h.sourceSize.w,h.sourceSize.h,h.spriteSourceSize.x,h.spriteSourceSize.y,h.spriteSourceSize.w,h.spriteSourceSize.h),h.rotated&&(r.rotated=!0,r.updateUVsInverted());var l=h.anchor||h.pivot;l&&(r.customPivot=!0,r.pivotX=l.x,r.pivotY=l.y),r.customData=s(h)}else console.warn("Invalid atlas json, frame already exists: "+a)}for(var u in i)"frames"!==u&&(Array.isArray(i[u])?t.customData[u]=i[u].slice(0):t.customData[u]=i[u]);return t}console.warn("Invalid Texture Atlas JSON Hash given, missing 'frames' Object")}},67409:t=>{t.exports=function(t){var e,i=[171,75,84,88,32,49,49,187,13,10,26,10],s=new Uint8Array(t,0,12);for(e=0;e>1),v=Math.max(1,v>>1),f+=g}return{mipmaps:d,width:h,height:l,internalFormat:a,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},24904:t=>{function e(t,e,i,s,n,r,o){return void 0===o&&(o=16),Math.floor((t+i)/n)*Math.floor((e+s)/r)*o}function i(t,e){return(t=Math.max(t,16))*(e=Math.max(e,8))/4}function s(t,e){return(t=Math.max(t,8))*(e=Math.max(e,8))/2}function n(t,i){return e(t,i,3,3,4,4,8)}function r(t,i){return e(t,i,3,3,4,4)}var o={0:{sizeFunc:i,glFormat:35841},1:{sizeFunc:i,glFormat:35843},2:{sizeFunc:s,glFormat:35840},3:{sizeFunc:s,glFormat:35842},6:{sizeFunc:n,glFormat:36196},7:{sizeFunc:n,glFormat:33776},8:{sizeFunc:r,glFormat:33777},9:{sizeFunc:r,glFormat:33778},11:{sizeFunc:r,glFormat:33779},22:{sizeFunc:n,glFormat:37492},23:{sizeFunc:r,glFormat:37496},24:{sizeFunc:n,glFormat:37494},25:{sizeFunc:n,glFormat:37488},26:{sizeFunc:r,glFormat:37490},27:{sizeFunc:r,glFormat:37808},28:{sizeFunc:function(t,i){return e(t,i,4,3,5,4)},glFormat:37809},29:{sizeFunc:function(t,i){return e(t,i,4,4,5,5)},glFormat:37810},30:{sizeFunc:function(t,i){return e(t,i,5,4,6,5)},glFormat:37811},31:{sizeFunc:function(t,i){return e(t,i,5,5,6,6)},glFormat:37812},32:{sizeFunc:function(t,i){return e(t,i,7,4,8,5)},glFormat:37813},33:{sizeFunc:function(t,i){return e(t,i,7,5,8,6)},glFormat:37814},34:{sizeFunc:function(t,i){return e(t,i,7,7,8,8)},glFormat:37815},35:{sizeFunc:function(t,i){return e(t,i,9,4,10,5)},glFormat:37816},36:{sizeFunc:function(t,i){return e(t,i,9,5,10,6)},glFormat:37817},37:{sizeFunc:function(t,i){return e(t,i,9,7,10,8)},glFormat:37818},38:{sizeFunc:function(t,i){return e(t,i,9,9,10,10)},glFormat:37819},39:{sizeFunc:function(t,i){return e(t,i,11,9,12,10)},glFormat:37820},40:{sizeFunc:function(t,i){return e(t,i,11,11,12,12)},glFormat:37821}};t.exports=function(t){for(var e=new Uint32Array(t,0,13),i=e[2],s=o[i].glFormat,n=o[i].sizeFunc,r=e[11],a=e[7],h=e[6],l=52+e[12],u=new Uint8Array(t,l),c=new Array(r),d=0,f=a,p=h,v=0;v>1),p=Math.max(1,p>>1),d+=g}return{mipmaps:c,width:a,height:h,internalFormat:s,compressed:!0,generateMipmap:!1}}},6143:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i,n,r,o,a){var h=s(a,"frameWidth",null),l=s(a,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var c=s(a,"startFrame",0),d=s(a,"endFrame",-1),f=s(a,"margin",0),p=s(a,"spacing",0),v=Math.floor((r-f+p)/(h+p))*Math.floor((o-f+p)/(l+p));0===v&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(c>v||c<-v)&&(c=0),c<0&&(c=v+c),(-1===d||d>v||dr&&(y=b-r),S>o&&(x=S-o),w>=c&&w<=d&&(t.add(T,e,i+g,n+m,h-y,l-x),T++),(g+=h+p)+h>r&&(g=f,m+=l+p)}return t}},20030:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i){var n=s(i,"frameWidth",null),r=s(i,"frameHeight",n);if(!n)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var o=t.source[0];t.add("__BASE",0,0,0,o.width,o.height);var a,h=s(i,"startFrame",0),l=s(i,"endFrame",-1),u=s(i,"margin",0),c=s(i,"spacing",0),d=e.cutX,f=e.cutY,p=e.cutWidth,v=e.cutHeight,g=e.realWidth,m=e.realHeight,y=Math.floor((g-u+c)/(n+c)),x=Math.floor((m-u+c)/(r+c)),T=y*x,w=e.x,b=n-w,S=n-(g-p-w),E=e.y,A=r-E,C=r-(m-v-E);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var _=u,M=u,P=0,R=0;R{var e=0,i=function(t,i,s,n){var r=e-n.y-n.height;t.add(s,i,n.x,r,n.width,n.height)};t.exports=function(t,s,n){var r=t.source[s];t.add("__BASE",s,0,0,r.width,r.height),e=r.height;for(var o=n.split("\n"),a=/^[ ]*(- )*(\w+)+[: ]+(.*)/,h="",l="",u={x:0,y:0,width:0,height:0},c=0;c{t.exports={AtlasXML:i(35082),Canvas:i(83332),Image:i(21560),JSONArray:i(64423),JSONHash:i(17264),KTXParser:i(67409),PVRParser:i(24904),SpriteSheet:i(6143),SpriteSheetFromAtlas:i(20030),UnityYAML:i(89187)}},93560:t=>{t.exports={CSV:0,TILED_JSON:1,ARRAY_2D:2,WELTMEISTER:3}},97042:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===n&&(n=0),void 0===r&&(r=0),this.name=t,this.firstgid=0|e,this.imageWidth=0|i,this.imageHeight=0|s,this.imageMargin=0|n,this.imageSpacing=0|r,this.properties=o||{},this.images=[],this.total=0},containsImageIndex:function(t){return t>=this.firstgid&&t{var s=new(i(56694))({initialize:function(t){if(this.gids=[],void 0!==t)for(var e=0;e{var s=i(93560),n=i(16586),r=i(90715),o=i(89797);t.exports=function(t,e,i,a,h,l,u,c){void 0===i&&(i=32),void 0===a&&(a=32),void 0===h&&(h=10),void 0===l&&(l=10),void 0===c&&(c=!1);var d=null;if(Array.isArray(u))d=r(void 0!==e?e:"map",s.ARRAY_2D,u,i,a,c);else if(void 0!==e){var f=t.cache.tilemap.get(e);f?d=r(e,f.format,f.data,i,a,c):console.warn("No map data found for key "+e)}return null===d&&(d=new n({tileWidth:i,tileHeight:a,width:h,height:l})),new o(t,d)}},29633:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(12920),o=i(28699),a=i(66658),h=new s({Mixins:[n.Alpha,n.Flip,n.Visible],initialize:function(t,e,i,s,n,r,o,a){this.layer=t,this.index=e,this.x=i,this.y=s,this.width=n,this.height=r,this.right,this.bottom,this.baseWidth=void 0!==o?o:n,this.baseHeight=void 0!==a?a:r,this.pixelX=0,this.pixelY=0,this.updatePixelXY(),this.properties={},this.rotation=0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceLeft=!1,this.faceRight=!1,this.faceTop=!1,this.faceBottom=!1,this.collisionCallback=void 0,this.collisionCallbackContext=this,this.tint=16777215,this.physics={}},containsPoint:function(t,e){return!(tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=o(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new a),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,s){return!(i<=this.pixelX||s<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,s,n){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===s&&(s=t),void 0===n&&(n=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=s,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=s,n)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,s){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==s&&(this.baseHeight=s),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===r.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===r.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===r.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===r.HEXAGONAL){var e,i,s=this.layer.staggerAxis,n=this.layer.staggerIndex,o=this.layer.hexSideLength;"y"===s?(i=(this.baseHeight-o)/2+o,this.pixelX="odd"===n?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===s&&(e=(this.baseWidth-o)/2+o,this.pixelX=this.x*e,this.pixelY="odd"===n?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=h},89797:(t,e,i)=>{var s=i(14556),n=i(56694),r=i(75606),o=i(93560),a=i(72632),h=i(94990),l=i(46422),u=i(12920),c=i(52257),d=i(72677),f=i(13747),p=i(29633),v=i(5047),g=i(87177),m=i(47975),y=new n({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:v.GetWorldToTileXYFunction(i),WorldToTileX:v.GetWorldToTileXFunction(i),WorldToTileY:v.GetWorldToTileYFunction(i),TileToWorldXY:v.GetTileToWorldXYFunction(i),TileToWorldX:v.GetTileToWorldXFunction(i),TileToWorldY:v.GetTileToWorldYFunction(i),GetTileCorners:v.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof t&&(t=e[t]),e.indexOf(t)>-1&&(this.renderOrder=t),this},addTilesetImage:function(t,e,i,n,r,a,h,l){if(void 0===t)return null;if(null==e&&(e=t),!this.scene.sys.textures.exists(e))return console.warn("Invalid Tileset Image: "+e),null;var u=this.scene.sys.textures.get(e),c=this.getTilesetIndex(t);if(null===c&&this.format===o.TILED_JSON)return console.warn("No data found for Tileset: "+t),null;var d=this.tilesets[c];return d?(d.setTileSize(i,n),d.setSpacing(r,a),d.setImage(u),d):(void 0===i&&(i=this.tileWidth),void 0===n&&(n=this.tileHeight),void 0===r&&(r=0),void 0===a&&(a=0),void 0===h&&(h=0),void 0===l&&(l={x:0,y:0}),(d=new m(t,h,i,n,r,a,void 0,void 0,l)).setImage(u),this.tilesets.push(d),this.tiles=s(this),d)},copy:function(t,e,i,s,n,r,o,a){return null!==(a=this.getLayer(a))?(v.Copy(t,e,i,s,n,r,o,a),this):null},createBlankLayer:function(t,e,i,s,n,r,o,a){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=this.tileWidth),void 0===a&&(a=this.tileHeight),null!==this.getLayerIndex(t))return console.warn("Invalid Tilemap Layer ID: "+t),null;for(var l,u=new h({name:t,tileWidth:o,tileHeight:a,width:n,height:r,orientation:this.orientation}),c=0;c-1&&this.putTileAt(e,r.x,r.y,i,r.tilemapLayer)}return s},removeTileAt:function(t,e,i,s,n){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(n=this.getLayer(n))?null:v.RemoveTileAt(t,e,i,s,n)},removeTileAtWorldXY:function(t,e,i,s,n,r){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(r=this.getLayer(r))?null:v.RemoveTileAtWorldXY(t,e,i,s,n,r)},renderDebug:function(t,e,i){return null===(i=this.getLayer(i))?null:(this.orientation===u.ORTHOGONAL&&v.RenderDebug(t,e,i),this)},renderDebugFull:function(t,e){for(var i=this.layers,s=0;s{var s=i(99325),n=i(15043);s.register("tilemap",(function(t){var e=void 0!==t?t:{};return n(this.scene,e.key,e.tileWidth,e.tileHeight,e.width,e.height,e.data,e.insertNull)}))},37940:(t,e,i)=>{var s=i(61286),n=i(15043);s.register("tilemap",(function(t,e,i,s,r,o,a){return null===t&&(t=void 0),null===e&&(e=void 0),null===i&&(i=void 0),null===s&&(s=void 0),null===r&&(r=void 0),n(this.scene,t,e,i,s,r,o,a)}))},87177:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(5047),a=i(96193),h=i(93736),l=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.ComputedSize,n.Depth,n.Flip,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.Transform,n.Visible,n.ScrollFactor,a],initialize:function(t,e,i,s,n,a){r.call(this,t,"TilemapLayer"),this.isTilemap=!0,this.tilemap=e,this.layerIndex=i,this.layer=e.layers[i],this.layer.tilemapLayer=this,this.tileset=[],this.tilesDrawn=0,this.tilesTotal=this.layer.width*this.layer.height,this.culledTiles=[],this.skipCull=!1,this.cullPaddingX=1,this.cullPaddingY=1,this.cullCallback=o.GetCullTilesFunction(this.layer.orientation),this._renderOrder=0,this.gidMap=[],this.tempVec=new h,this.setTilesets(s),this.setAlpha(this.layer.alpha),this.setPosition(n,a),this.setOrigin(0,0),this.setSize(e.tileWidth*this.layer.width,e.tileHeight*this.layer.height),this.initPipeline(),this.initPostPipeline(!1)},setTilesets:function(t){var e=[],i=[],s=this.tilemap;Array.isArray(t)||(t=[t]);for(var n=0;n=0&&t<4&&(this._renderOrder=t),this},calculateFacesAt:function(t,e){return o.CalculateFacesAt(t,e,this.layer),this},calculateFacesWithin:function(t,e,i,s){return o.CalculateFacesWithin(t,e,i,s,this.layer),this},createFromTiles:function(t,e,i,s,n){return o.CreateFromTiles(t,e,i,s,n,this.layer)},cull:function(t){return this.cullCallback(this.layer,t,this.culledTiles,this._renderOrder)},copy:function(t,e,i,s,n,r,a){return o.Copy(t,e,i,s,n,r,a,this.layer),this},fill:function(t,e,i,s,n,r){return o.Fill(t,e,i,s,n,r,this.layer),this},filterTiles:function(t,e,i,s,n,r,a){return o.FilterTiles(t,e,i,s,n,r,a,this.layer)},findByIndex:function(t,e,i){return o.FindByIndex(t,e,i,this.layer)},findTile:function(t,e,i,s,n,r,a){return o.FindTile(t,e,i,s,n,r,a,this.layer)},forEachTile:function(t,e,i,s,n,r,a){return o.ForEachTile(t,e,i,s,n,r,a,this.layer),this},setTint:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t}),this,e,i,s,n,r)},getTileAt:function(t,e,i){return o.GetTileAt(t,e,i,this.layer)},getTileAtWorldXY:function(t,e,i,s){return o.GetTileAtWorldXY(t,e,i,s,this.layer)},getIsoTileAtWorldXY:function(t,e,i,s,n){void 0===i&&(i=!0);var r=this.tempVec;return o.IsometricWorldToTileXY(t,e,!0,r,n,this.layer,i),this.getTileAt(r.x,r.y,s)},getTilesWithin:function(t,e,i,s,n){return o.GetTilesWithin(t,e,i,s,n,this.layer)},getTilesWithinShape:function(t,e,i){return o.GetTilesWithinShape(t,e,i,this.layer)},getTilesWithinWorldXY:function(t,e,i,s,n,r){return o.GetTilesWithinWorldXY(t,e,i,s,n,r,this.layer)},hasTileAt:function(t,e){return o.HasTileAt(t,e,this.layer)},hasTileAtWorldXY:function(t,e,i){return o.HasTileAtWorldXY(t,e,i,this.layer)},putTileAt:function(t,e,i,s){return o.PutTileAt(t,e,i,s,this.layer)},putTileAtWorldXY:function(t,e,i,s,n){return o.PutTileAtWorldXY(t,e,i,s,n,this.layer)},putTilesAt:function(t,e,i,s){return o.PutTilesAt(t,e,i,s,this.layer),this},randomize:function(t,e,i,s,n){return o.Randomize(t,e,i,s,n,this.layer),this},removeTileAt:function(t,e,i,s){return o.RemoveTileAt(t,e,i,s,this.layer)},removeTileAtWorldXY:function(t,e,i,s,n){return o.RemoveTileAtWorldXY(t,e,i,s,n,this.layer)},renderDebug:function(t,e){return o.RenderDebug(t,e,this.layer),this},replaceByIndex:function(t,e,i,s,n,r){return o.ReplaceByIndex(t,e,i,s,n,r,this.layer),this},setSkipCull:function(t){return void 0===t&&(t=!0),this.skipCull=t,this},setCullPadding:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=1),this.cullPaddingX=t,this.cullPaddingY=e,this},setCollision:function(t,e,i,s){return o.SetCollision(t,e,i,this.layer,s),this},setCollisionBetween:function(t,e,i,s){return o.SetCollisionBetween(t,e,i,s,this.layer),this},setCollisionByProperty:function(t,e,i){return o.SetCollisionByProperty(t,e,i,this.layer),this},setCollisionByExclusion:function(t,e,i){return o.SetCollisionByExclusion(t,e,i,this.layer),this},setCollisionFromCollisionGroup:function(t,e){return o.SetCollisionFromCollisionGroup(t,e,this.layer),this},setTileIndexCallback:function(t,e,i){return o.SetTileIndexCallback(t,e,i,this.layer),this},setTileLocationCallback:function(t,e,i,s,n,r){return o.SetTileLocationCallback(t,e,i,s,n,r,this.layer),this},shuffle:function(t,e,i,s){return o.Shuffle(t,e,i,s,this.layer),this},swapByIndex:function(t,e,i,s,n,r){return o.SwapByIndex(t,e,i,s,n,r,this.layer),this},tileToWorldX:function(t,e){return this.tilemap.tileToWorldX(t,e,this)},tileToWorldY:function(t,e){return this.tilemap.tileToWorldY(t,e,this)},tileToWorldXY:function(t,e,i,s){return this.tilemap.tileToWorldXY(t,e,i,s,this)},getTileCorners:function(t,e,i){return this.tilemap.getTileCorners(t,e,i,this)},weightedRandomize:function(t,e,i,s,n){return o.WeightedRandomize(e,i,s,n,t,this.layer),this},worldToTileX:function(t,e,i){return this.tilemap.worldToTileX(t,e,i,this)},worldToTileY:function(t,e,i){return this.tilemap.worldToTileY(t,e,i,this)},worldToTileXY:function(t,e,i,s,n){return this.tilemap.worldToTileXY(t,e,i,s,n,this)},destroy:function(t){void 0===t&&(t=!0),this.tilemap&&(this.layer.tilemapLayer===this&&(this.layer.tilemapLayer=void 0),t&&this.tilemap.removeLayer(this),this.tilemap=void 0,this.layer=void 0,this.culledTiles.length=0,this.cullCallback=null,this.gidMap=[],this.tileset=[],r.prototype.destroy.call(this))}});t.exports=l},17394:(t,e,i)=>{var s=i(69360),n=new s,r=new s,o=new s;t.exports=function(t,e,i,s){var a=e.cull(i),h=a.length,l=i.alpha*e.alpha;if(!(0===h||l<=0)){var u=n,c=r,d=o;c.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),u.copyFrom(i.matrix);var f=t.currentContext,p=e.gidMap;f.save(),s?(u.multiplyWithOffset(s,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),c.e=e.x,c.f=e.y,u.multiply(c,d),d.copyToContext(f)):(c.e-=i.scrollX*e.scrollFactorX,c.f-=i.scrollY*e.scrollFactorY,c.copyToContext(f)),(!t.antialias||e.scaleX>1||e.scaleY>1)&&(f.imageSmoothingEnabled=!1);for(var v=0;v{var s=i(72283),n=s,r=s;n=i(51395),r=i(17394),t.exports={renderWebGL:n,renderCanvas:r}},51395:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i){var n=e.cull(i),r=n.length,o=i.alpha*e.alpha;if(!(0===r||o<=0)){var a=e.gidMap,h=t.pipelines.set(e.pipeline,e),l=s.getTintAppendFloatAlpha,u=e.scrollFactorX,c=e.scrollFactorY,d=e.x,f=e.y,p=e.scaleX,v=e.scaleY;t.pipelines.preBatch(e);for(var g=0;g{var s=i(56694),n=i(93736),r=new s({initialize:function(t,e,i,s,r,o,a,h,l){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===r&&(r=0),void 0===o&&(o=0),void 0===a&&(a={}),void 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s={States:i(55303),Builders:i(79619),Events:i(54272),TweenManager:i(64532),Tween:i(39366),TweenData:i(15718),TweenFrameData:i(96490),BaseTween:i(502),TweenChain:i(45641)};t.exports=s},502:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(54272),o=i(55303),a=new s({Extends:n,initialize:function(t){n.call(this),this.parent=t,this.data=[],this.totalData=0,this.startDelay=0,this.hasStarted=!1,this.timeScale=1,this.loop=0,this.loopDelay=0,this.loopCounter=0,this.completeDelay=0,this.countdown=0,this.state=o.PENDING,this.paused=!1,this.callbacks={onActive:null,onComplete:null,onLoop:null,onPause:null,onRepeat:null,onResume:null,onStart:null,onStop:null,onUpdate:null,onYoyo:null},this.callbackScope,this.persist=!1},setTimeScale:function(t){return this.timeScale=t,this},getTimeScale:function(){return this.timeScale},isPlaying:function(){return!this.paused&&this.isActive()},isPaused:function(){return this.paused},pause:function(){return 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this.parent&&this.parent.remove(this),this},stop:function(){return!this.parent||this.isRemoved()||this.isPendingRemove()||this.isDestroyed()||(this.dispatchEvent(r.TWEEN_STOP,"onStop"),this.setPendingRemoveState()),this},updateLoopCountdown:function(t){this.countdown-=t,this.countdown<=0&&(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"))},updateStartCountdown:function(t){return this.countdown-=t,this.countdown<=0&&(this.hasStarted=!0,this.setActiveState(),this.dispatchEvent(r.TWEEN_START,"onStart"),t=0),t},updateCompleteDelay:function(t){this.countdown-=t,this.countdown<=0&&this.onCompleteHandler()},setCallback:function(t,e,i){return void 0===i&&(i=[]),this.callbacks.hasOwnProperty(t)&&(this.callbacks[t]={func:e,params:i}),this},setPendingState:function(){this.state=o.PENDING},setActiveState:function(){this.state=o.ACTIVE},setLoopDelayState:function(){this.state=o.LOOP_DELAY},setCompleteDelayState:function(){this.state=o.COMPLETE_DELAY},setStartDelayState:function(){this.state=o.START_DELAY,this.countdown=this.startDelay,this.hasStarted=!1},setPendingRemoveState:function(){this.state=o.PENDING_REMOVE},setRemovedState:function(){this.state=o.REMOVED},setFinishedState:function(){this.state=o.FINISHED},setDestroyedState:function(){this.state=o.DESTROYED},isPending:function(){return this.state===o.PENDING},isActive:function(){return this.state===o.ACTIVE},isLoopDelayed:function(){return this.state===o.LOOP_DELAY},isCompleteDelayed:function(){return this.state===o.COMPLETE_DELAY},isStartDelayed:function(){return this.state===o.START_DELAY},isPendingRemove:function(){return this.state===o.PENDING_REMOVE},isRemoved:function(){return this.state===o.REMOVED},isFinished:function(){return this.state===o.FINISHED},isDestroyed:function(){return this.state===o.DESTROYED},destroy:function(){this.data&&this.data.forEach((function(t){t.destroy()})),this.removeAllListeners(),this.callbacks=null,this.data=null,this.parent=null,this.setDestroyedState()}});a.TYPES=["onActive","onComplete","onLoop","onPause","onRepeat","onResume","onStart","onStop","onUpdate","onYoyo"],t.exports=a},65521:(t,e,i)=>{var s=i(56694),n=i(54272),r=i(55303),o=new s({initialize:function(t,e,i,s,n,r,o,a,h,l){this.tween=t,this.targetIndex=e,this.duration=s,this.totalDuration=0,this.delay=0,this.getDelay=i,this.yoyo=n,this.hold=r,this.repeat=o,this.repeatDelay=a,this.repeatCounter=0,this.flipX=h,this.flipY=l,this.progress=0,this.elapsed=0,this.state=0,this.isCountdown=!1},getTarget:function(){return this.tween.targets[this.targetIndex]},setTargetValue:function(t){void 0===t&&(t=this.current),this.tween.targets[this.targetIndex][this.key]=t},setCreatedState:function(){this.state=r.CREATED,this.isCountdown=!1},setDelayState:function(){this.state=r.DELAY,this.isCountdown=!0},setPendingRenderState:function(){this.state=r.PENDING_RENDER,this.isCountdown=!1},setPlayingForwardState:function(){this.state=r.PLAYING_FORWARD,this.isCountdown=!1},setPlayingBackwardState:function(){this.state=r.PLAYING_BACKWARD,this.isCountdown=!1},setHoldState:function(){this.state=r.HOLD_DELAY,this.isCountdown=!0},setRepeatState:function(){this.state=r.REPEAT_DELAY,this.isCountdown=!0},setCompleteState:function(){this.state=r.COMPLETE,this.isCountdown=!1},isCreated:function(){return this.state===r.CREATED},isDelayed:function(){return this.state===r.DELAY},isPendingRender:function(){return this.state===r.PENDING_RENDER},isPlayingForward:function(){return this.state===r.PLAYING_FORWARD},isPlayingBackward:function(){return this.state===r.PLAYING_BACKWARD},isHolding:function(){return this.state===r.HOLD_DELAY},isRepeating:function(){return this.state===r.REPEAT_DELAY},isComplete:function(){return this.state===r.COMPLETE},setStateFromEnd:function(t){this.yoyo?this.onRepeat(t,!0,!0):this.repeatCounter>0?this.onRepeat(t,!0,!1):this.setCompleteState()},setStateFromStart:function(t){this.repeatCounter>0?this.onRepeat(t,!1):this.setCompleteState()},reset:function(){var t=this.tween,e=t.totalTargets,i=this.targetIndex,s=t.targets[i],n=this.key;this.progress=0,this.elapsed=0,this.delay=this.getDelay(s,n,0,i,e,t),this.repeatCounter=-1===this.repeat?r.MAX:this.repeat,this.setPendingRenderState();var o=this.duration+this.hold;this.yoyo&&(o+=this.duration);var a=o+this.repeatDelay;this.totalDuration=this.delay+o,-1===this.repeat?(this.totalDuration+=a*r.MAX,t.isInfinite=!0):this.repeat>0&&(this.totalDuration+=a*this.repeat),this.totalDuration>t.duration&&(t.duration=this.totalDuration),this.delay0&&(this.elapsed=this.delay,this.setDelayState())},onRepeat:function(t,e,i){var s=this.tween,r=s.totalTargets,o=this.targetIndex,a=s.targets[o],h=this.key,l="texture"!==h;if(this.elapsed=t,this.progress=t/this.duration,this.flipX&&a.toggleFlipX(),this.flipY&&a.toggleFlipY(),l&&(e||i)&&(this.start=this.getStartValue(a,h,this.start,o,r,s)),i)return this.setPlayingBackwardState(),void this.dispatchEvent(n.TWEEN_YOYO,"onYoyo");this.repeatCounter--,l&&(this.end=this.getEndValue(a,h,this.start,o,r,s)),this.repeatDelay>0?(this.elapsed=this.repeatDelay-t,l&&(this.current=this.start,a[h]=this.current),this.setRepeatState()):(this.setPlayingForwardState(),this.dispatchEvent(n.TWEEN_REPEAT,"onRepeat"))},destroy:function(){this.tween=null,this.getDelay=null,this.setCompleteState()}});t.exports=o},99730:t=>{t.exports={targets:null,delay:0,duration:1e3,ease:"Power0",easeParams:null,hold:0,repeat:0,repeatDelay:0,yoyo:!1,flipX:!1,flipY:!1,persist:!1,interpolation:null}},53709:t=>{t.exports=["callbackScope","completeDelay","delay","duration","ease","easeParams","flipX","flipY","hold","interpolation","loop","loopDelay","onActive","onActiveParams","onComplete","onCompleteParams","onLoop","onLoopParams","onPause","onPauseParams","onRepeat","onRepeatParams","onResume","onResumeParams","onStart","onStartParams","onStop","onStopParams","onUpdate","onUpdateParams","onYoyo","onYoyoParams","paused","persist","props","repeat","repeatDelay","targets","yoyo"]},39366:(t,e,i)=>{var s=i(502),n=i(56694),r=i(54272),o=i(99325),a=i(61286),h=i(83392),l=i(55303),u=i(15718),c=i(96490),d=new n({Extends:s,initialize:function(t,e){s.call(this,t),this.targets=e,this.totalTargets=e.length,this.isSeeking=!1,this.isInfinite=!1,this.elapsed=0,this.totalElapsed=0,this.duration=0,this.progress=0,this.totalDuration=0,this.totalProgress=0},add:function(t,e,i,s,n,r,o,a,h,l,c,d,f,p,v,g){var m=new u(this,t,e,i,s,n,r,o,a,h,l,c,d,f,p,v,g);return this.totalData=this.data.push(m),m},addFrame:function(t,e,i,s,n,r,o,a,h,l){var u=new c(this,t,e,i,s,n,r,o,a,h,l);return this.totalData=this.data.push(u),u},getValue:function(t){void 0===t&&(t=0);var e=null;return this.data&&(e=this.data[t].current),e},hasTarget:function(t){return this.targets&&-1!==this.targets.indexOf(t)},updateTo:function(t,e,i){if(void 0===i&&(i=!1),"texture"!==t)for(var s=0;s0)this.elapsed=0,this.progress=0,this.loopCounter--,this.initTweenData(!0),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},onCompleteHandler:function(){this.progress=1,this.totalProgress=1,s.prototype.onCompleteHandler.call(this)},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed Tween",this),this):((this.isPendingRemove()||this.isFinished())&&this.seek(),this.paused=!1,this.setActiveState(),this)},seek:function(t,e,i){if(void 0===t&&(t=0),void 0===e&&(e=16.6),void 0===i&&(i=!1),this.isDestroyed())return console.warn("Cannot seek destroyed Tween",this),this;i||(this.isSeeking=!0),this.reset(!0),this.initTweenData(!0),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive");var s=this.paused;if(this.paused=!1,t>0){for(var n=Math.floor(t/e),o=t-n*e,a=0;a0&&this.update(o)}return this.paused=s,this.isSeeking=!1,this},initTweenData:function(t){void 0===t&&(t=!1),this.duration=0,this.startDelay=h.MAX_SAFE_INTEGER;for(var e=this.data,i=0;i0?s+n+(s+o)*r:s+n},reset:function(t){return void 0===t&&(t=!1),this.elapsed=0,this.totalElapsed=0,this.progress=0,this.totalProgress=0,this.loopCounter=this.loop,-1===this.loop&&(this.isInfinite=!0,this.loopCounter=l.MAX),t||(this.initTweenData(),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive")),this},update:function(t){if(this.isPendingRemove()||this.isDestroyed())return!0;if(this.paused||this.isFinished())return!1;if(t*=this.timeScale*this.parent.timeScale,this.isLoopDelayed())return this.updateLoopCountdown(t),!1;if(this.isCompleteDelayed())return this.updateCompleteDelay(t),!1;this.hasStarted||(this.startDelay-=t,this.startDelay<=0&&(this.hasStarted=!0,this.dispatchEvent(r.TWEEN_START,"onStart"),t=0));var e=!1;if(this.isActive())for(var i=this.data,s=0;s{var s=i(66458),n=i(502),r=i(56694),o=i(54272),a=i(99325),h=i(61286),l=i(55303),u=new r({Extends:n,initialize:function(t){n.call(this,t),this.currentTween=null,this.currentIndex=0},init:function(){return this.loopCounter=-1===this.loop?l.MAX:this.loop,this.setCurrentTween(0),this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this.dispatchEvent(o.TWEEN_ACTIVE,"onActive"),this},add:function(t){var e=this.parent.create(t);Array.isArray(e)||(e=[e]);for(var i=this.data,s=0;s0)this.loopCounter--,this.resetTweens(),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(o.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed TweenChain",this),this):((this.isPendingRemove()||this.isPending())&&this.resetTweens(),this.paused=!1,this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this)},resetTweens:function(){for(var t=this.data,e=this.totalData,i=0;i{var s=i(65521),n=i(82897),r=i(56694),o=i(54272),a=new r({Extends:s,initialize:function(t,e,i,n,r,o,a,h,l,u,c,d,f,p,v,g,m){s.call(this,t,e,h,l,u,c,d,f,p,v),this.key=i,this.getActiveValue=o,this.getEndValue=n,this.getStartValue=r,this.ease=a,this.start=0,this.previous=0,this.current=0,this.end=0,this.interpolation=g,this.interpolationData=m},reset:function(t){s.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex],i=this.key;t&&(e[i]=this.start),this.start=0,this.previous=0,this.current=0,this.end=0,this.getActiveValue&&(e[i]=this.getActiveValue(e,i,0))},update:function(t){var e=this.tween,i=e.totalTargets,s=this.targetIndex,r=e.targets[s],a=this.key;if(!r)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(o.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.start=this.getStartValue(r,a,r[a],s,i,e),this.end=this.getEndValue(r,a,this.start,s,i,e),this.current=this.start,r[a]=this.start,this.setPlayingForwardState(),!0;var h=this.isPlayingForward(),l=this.isPlayingBackward();if(h||l){var u=this.elapsed,c=this.duration,d=0,f=!1;(u+=t)>=c?(d=u-c,u=c,f=!0):u<0&&(u=0);var p=n(u/c,0,1);if(this.elapsed=u,this.progress=p,this.previous=this.current,f)h?(this.current=this.end,r[a]=this.end,this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(d)):(this.current=this.start,r[a]=this.start,this.setStateFromStart(d));else{h||(p=1-p);var v=this.ease(p);this.interpolation?this.current=this.interpolation(this.interpolationData,v):this.current=this.start+(this.end-this.start)*v,r[a]=this.current}this.dispatchEvent(o.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key,r=this.current,o=this.previous;i.emit(t,i,n,s,r,o);var a=i.callbacks[e];a&&a.func.apply(i.callbackScope,[i,s,n,r,o].concat(a.params))}},destroy:function(){s.prototype.destroy.call(this),this.getActiveValue=null,this.getEndValue=null,this.getStartValue=null,this.ease=null}});t.exports=a},96490:(t,e,i)=>{var s=i(65521),n=i(82897),r=i(56694),o=i(54272),a=new r({Extends:s,initialize:function(t,e,i,n,r,o,a,h,l,u,c){s.call(this,t,e,r,o,!1,a,h,l,u,c),this.key="texture",this.startTexture=null,this.endTexture=i,this.startFrame=null,this.endFrame=n,this.yoyo=0!==h},reset:function(t){s.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex];this.startTexture||(this.startTexture=e.texture.key,this.startFrame=e.frame.name),t&&e.setTexture(this.startTexture,this.startFrame)},update:function(t){var e=this.tween,i=this.targetIndex,s=e.targets[i];if(!s)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(o.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.startTexture&&s.setTexture(this.startTexture,this.startFrame),this.setPlayingForwardState(),!0;var r=this.isPlayingForward(),a=this.isPlayingBackward();if(r||a){var h=this.elapsed,l=this.duration,u=0,c=!1;(h+=t)>=l?(u=h-l,h=l,c=!0):h<0&&(h=0);var d=n(h/l,0,1);this.elapsed=h,this.progress=d,c&&(r?(s.setTexture(this.endTexture,this.endFrame),this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(u)):(s.setTexture(this.startTexture,this.startFrame),this.setStateFromStart(u))),this.dispatchEvent(o.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key;i.emit(t,i,n,s);var r=i.callbacks[e];r&&r.func.apply(i.callbackScope,[i,s,n].concat(r.params))}},destroy:function(){s.prototype.destroy.call(this),this.startTexture=null,this.endTexture=null,this.startFrame=null,this.endFrame=null}});t.exports=a},55303:t=>{t.exports={CREATED:0,DELAY:2,PENDING_RENDER:4,PLAYING_FORWARD:5,PLAYING_BACKWARD:6,HOLD_DELAY:7,REPEAT_DELAY:8,COMPLETE:9,PENDING:20,ACTIVE:21,LOOP_DELAY:22,COMPLETE_DELAY:23,START_DELAY:24,PENDING_REMOVE:25,REMOVED:26,FINISHED:27,DESTROYED:28,MAX:999999999999}},56694:t=>{function e(t,e,i){var s=i?t[e]:Object.getOwnPropertyDescriptor(t,e);return!i&&s.value&&"object"==typeof s.value&&(s=s.value),!(!s||!function(t){return!!t.get&&"function"==typeof t.get||!!t.set&&"function"==typeof t.set}(s))&&(void 0===s.enumerable&&(s.enumerable=!0),void 0===s.configurable&&(s.configurable=!0),s)}function i(t,e){var i=Object.getOwnPropertyDescriptor(t,e);return!!i&&(i.value&&"object"==typeof i.value&&(i=i.value),!1===i.configurable)}function s(t,s,n,o){for(var a in s)if(s.hasOwnProperty(a)){var h=e(s,a,n);if(!1!==h){if(i((o||t).prototype,a)){if(r.ignoreFinals)continue;throw new Error("cannot override final property '"+a+"', set Class.ignoreFinals = true to skip")}Object.defineProperty(t.prototype,a,h)}else t.prototype[a]=s[a]}}function n(t,e){if(e){Array.isArray(e)||(e=[e]);for(var i=0;i{t.exports=function(){}},10618:t=>{t.exports=function(){return null}},78991:t=>{t.exports=function(t,e,i,s,n){if(void 0===n&&(n=t),i>0){var r=i-t.length;if(r<=0)return 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i=[];if(t.hasOwnProperty("anims")&&Array.isArray(t.anims)){for(var s=0;s{var s=i(85463),n=i(17489),r=i(56694),o=i(33885),a=i(16938),h=i(72632),l=new r({initialize:function(t){this.parent=t,this.animationManager=t.scene.sys.anims,this.animationManager.on(a.REMOVE_ANIMATION,this.globalRemove,this),this.textureManager=this.animationManager.textureManager,this.anims=null,this.isPlaying=!1,this.hasStarted=!1,this.currentAnim=null,this.currentFrame=null,this.nextAnim=null,this.nextAnimsQueue=[],this.timeScale=1,this.frameRate=0,this.duration=0,this.msPerFrame=0,this.skipMissedFrames=!0,this.randomFrame=!1,this.delay=0,this.repeat=0,this.repeatDelay=0,this.yoyo=!1,this.showBeforeDelay=!1,this.showOnStart=!1,this.hideOnComplete=!1,this.forward=!0,this.inReverse=!1,this.accumulator=0,this.nextTick=0,this.delayCounter=0,this.repeatCounter=0,this.pendingRepeat=!1,this._paused=!1,this._wasPlaying=!1,this._pendingStop=0,this._pendingStopValue},chain:function(t){var e=this.parent;if(void 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i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),-1!==this.repeatCounter&&e>this.repeatCounter&&(e=this.repeatCounter),this.nextAnim=t,this._pendingStop=2,this._pendingStopValue=e}else this.play(t);return this.parent},play:function(t,e){void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent,n="string"==typeof t?t:t.key;if(e&&this.isPlaying&&i.key===n)return s;if(i&&this.isPlaying){var r=this.animationManager.getMix(i.key,t);if(r>0)return this.playAfterDelay(t,r)}return this.forward=!0,this.inReverse=!1,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t)},playReverse:function(t,e){void 0===e&&(e=!1);var i="string"==typeof t?t:t.key;return e&&this.isPlaying&&this.currentAnim.key===i?this.parent:(this.forward=!1,this.inReverse=!0,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t))},startAnimation:function(t){this.load(t);var e=this.currentAnim,i=this.parent;return e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(a.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(a.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(a.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(a.ANIMATION_COMPLETE,a.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var s=this.currentFrame,n=this.parent,r=s.textureFrame;n.emit(t,i,s,n,r),e&&n.emit(e+i.key,i,s,n,r)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(a.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):s},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var s=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),s++}while(this.isPlaying&&this.accumulator>this.nextTick&&s<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(a.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new s(this,e,t),this.anims||(this.anims=new o),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(a.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=l},44509:t=>{t.exports="add"},84563:t=>{t.exports="animationcomplete"},61586:t=>{t.exports="animationcomplete-"},72175:t=>{t.exports="animationrepeat"},568:t=>{t.exports="animationrestart"},37690:t=>{t.exports="animationstart"},58525:t=>{t.exports="animationstop"},5243:t=>{t.exports="animationupdate"},10598:t=>{t.exports="pauseall"},4860:t=>{t.exports="remove"},31865:t=>{t.exports="resumeall"},16938:(t,e,i)=>{t.exports={ADD_ANIMATION:i(44509),ANIMATION_COMPLETE:i(84563),ANIMATION_COMPLETE_KEY:i(61586),ANIMATION_REPEAT:i(72175),ANIMATION_RESTART:i(568),ANIMATION_START:i(37690),ANIMATION_STOP:i(58525),ANIMATION_UPDATE:i(5243),PAUSE_ALL:i(10598),REMOVE_ANIMATION:i(4860),RESUME_ALL:i(31865)}},13517:(t,e,i)=>{t.exports={Animation:i(85463),AnimationFrame:i(71519),AnimationManager:i(90249),AnimationState:i(16569),Events:i(16938)}},23740:(t,e,i)=>{var s=i(56694),n=i(33885),r=i(6659),o=i(69773),a=new s({initialize:function(){this.entries=new n,this.events=new r},add:function(t,e){return this.entries.set(t,e),this.events.emit(o.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(o.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=a},43474:(t,e,i)=>{var s=i(23740),n=i(56694),r=i(97081),o=new n({initialize:function(t){this.game=t,this.binary=new s,this.bitmapFont=new s,this.json=new s,this.physics=new s,this.shader=new s,this.audio=new s,this.video=new s,this.text=new s,this.html=new s,this.obj=new s,this.tilemap=new s,this.xml=new s,this.custom={},this.game.events.once(r.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new s),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","obj","tilemap","xml"],e=0;e{t.exports="add"},75968:t=>{t.exports="remove"},69773:(t,e,i)=>{t.exports={ADD:i(94762),REMOVE:i(75968)}},45820:(t,e,i)=>{t.exports={BaseCache:i(23740),CacheManager:i(43474),Events:i(69773)}},51052:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(6659),a=i(89787),h=i(74118),l=i(69360),u=i(93222),c=i(93736),d=new s({Extends:o,Mixins:[n.AlphaSingle,n.Visible],initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),o.call(this),this.scene,this.sceneManager,this.scaleManager,this.cameraManager,this.id=0,this.name="",this.roundPixels=!1,this.useBounds=!1,this.worldView=new h,this.dirty=!0,this._x=t,this._y=e,this._width=i,this._height=s,this._bounds=new h,this._scrollX=0,this._scrollY=0,this._zoomX=1,this._zoomY=1,this._rotation=0,this.matrix=new l,this.transparent=!0,this.backgroundColor=u("rgba(0,0,0,0)"),this.disableCull=!1,this.culledObjects=[],this.midPoint=new c(i/2,s/2),this.originX=.5,this.originY=.5,this._customViewport=!1,this.mask=null,this._maskCamera=null,this.renderList=[],this.isSceneCamera=!0},addToRenderList:function(t){this.renderList.push(t)},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this},getScroll:function(t,e,i){void 0===i&&(i=new c);var s=.5*this.width,n=.5*this.height;return i.x=t-s,i.y=e-n,this.useBounds&&(i.x=this.clampX(i.x),i.y=this.clampY(i.y)),i},centerOnX:function(t){var e=.5*this.width;return this.midPoint.x=t,this.scrollX=t-e,this.useBounds&&(this.scrollX=this.clampX(this.scrollX)),this},centerOnY:function(t){var e=.5*this.height;return this.midPoint.y=t,this.scrollY=t-e,this.useBounds&&(this.scrollY=this.clampY(this.scrollY)),this},centerOn:function(t,e){return this.centerOnX(t),this.centerOnY(e),this},centerToBounds:function(){if(this.useBounds){var t=this._bounds,e=.5*this.width,i=.5*this.height;this.midPoint.set(t.centerX,t.centerY),this.scrollX=t.centerX-e,this.scrollY=t.centerY-i}return this},centerToSize:function(){return this.scrollX=.5*this.width,this.scrollY=.5*this.height,this},cull:function(t){if(this.disableCull)return t;var e=this.matrix.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(!o)return t;var a=e[4],h=e[5],l=this.scrollX,u=this.scrollY,c=this.width,d=this.height,f=this.y,p=f+d,v=this.x,g=v+c,m=this.culledObjects,y=t.length;o=1/o,m.length=0;for(var x=0;xv&&S*i+E*n+af&&S*s+E*r+hn&&(t=n),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,s=e.y+(i-this.height)/2,n=Math.max(s,s+e.height-i);return tn&&(t=n),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=r(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=u(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,s,n){return void 0===n&&(n=!1),this._bounds.setTo(t,e,i,s),this.dirty=!0,this.useBounds=!0,n?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},getBounds:function(t){void 0===t&&(t=new h);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,s){return this.x=t,this.y=e,this.width=i,this.height=s,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(a.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=d},47751:(t,e,i)=>{var s=i(51052),n=i(79993),r=i(82897),o=i(56694),a=i(64937),h=i(53030),l=i(89787),u=i(42798),c=i(74118),d=i(93736),f=new o({Extends:s,Mixins:[a.PostPipeline],initialize:function(t,e,i,n){s.call(this,t,e,i,n),this.initPostPipeline(),this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new d(1,1),this.followOffset=new d,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new c(0,0,t,e),this._follow){var i=this.width/2,s=this.height/2,r=this._follow.x-this.followOffset.x,o=this._follow.y-this.followOffset.y;this.midPoint.set(r,o),this.scrollX=r-i,this.scrollY=o-s}n(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,s,n,r){return this.fadeEffect.start(!1,t,e,i,s,!0,n,r)},fadeOut:function(t,e,i,s,n,r){return this.fadeEffect.start(!0,t,e,i,s,!0,n,r)},fadeFrom:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!1,t,e,i,s,n,r,o)},fade:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!0,t,e,i,s,n,r,o)},flash:function(t,e,i,s,n,r,o){return this.flashEffect.start(t,e,i,s,n,r,o)},shake:function(t,e,i,s,n){return this.shakeEffect.start(t,e,i,s,n)},pan:function(t,e,i,s,n,r,o){return this.panEffect.start(t,e,i,s,n,r,o)},rotateTo:function(t,e,i,s,n,r,o){return this.rotateToEffect.start(t,e,i,s,n,r,o)},zoomTo:function(t,e,i,s,n,r){return this.zoomEffect.start(t,e,i,s,n,r)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,s=.5*e,r=this.zoom,o=this.matrix,a=t*this.originX,h=e*this.originY,c=this._follow,d=this.deadzone,f=this.scrollX,p=this.scrollY;d&&n(d,this.midPoint.x,this.midPoint.y);var v=!1;if(this.roundPixels&&(a=Math.floor(a),h=Math.floor(h)),c&&!this.panEffect.isRunning){var g=this.lerp,m=c.x-this.followOffset.x,y=c.y-this.followOffset.y;this.roundPixels&&(m=Math.floor(m),y=Math.floor(y)),d?(md.right&&(f=u(f,f+(m-d.right),g.x)),yd.bottom&&(p=u(p,p+(y-d.bottom),g.y))):(f=u(f,m-a,g.x),p=u(p,y-h,g.y)),v=!0}this.useBounds&&(f=this.clampX(f),p=this.clampY(p)),this.roundPixels&&(f=Math.floor(f),p=Math.floor(p)),this.scrollX=f,this.scrollY=p;var x=f+i,T=p+s;this.midPoint.set(x,T);var w=t/r,b=e/r,S=x-w/2,E=T-b/2;this.roundPixels&&(S=Math.floor(S),E=Math.floor(E)),this.worldView.setTo(S,E,w,b),o.applyITRS(Math.floor(this.x+a),Math.floor(this.y+h),this.rotation,r,r),o.translate(-a,-h),this.shakeEffect.preRender(),v&&this.emit(l.FOLLOW_UPDATE,this,c)},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,s,n,o){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===s&&(s=i),void 0===n&&(n=0),void 0===o&&(o=n),this._follow=t,this.roundPixels=e,i=r(i,0,1),s=r(s,0,1),this.lerp.set(i,s),this.followOffset.set(n,o);var a=this.width/2,h=this.height/2,l=t.x-n,u=t.y-o;return this.midPoint.set(l,u),this.scrollX=l-a,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),s.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},62382:(t,e,i)=>{var s=i(47751),n=i(56694),r=i(72632),o=i(91963),a=i(94287),h=i(40444),l=i(7599),u=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new s(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,n,r,o){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===n&&(n=this.scene.sys.scale.height),void 0===r&&(r=!1),void 0===o&&(o="");var a=new s(t,e,i,n);return a.setName(o),a.setScene(this.scene),a.setRoundPixels(this.roundPixels),a.id=this.getNextID(),this.cameras.push(a),r&&(this.main=a),a},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var s=!1,n=0;n0){r.preRender();var o=this.getVisibleChildren(e.getChildren(),r);t.render(i,o,r)}}},getVisibleChildren:function(t,e){return t.filter((function(t){return t.willRender(e)}))},resetAll:function(){for(var t=0;t{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.isComplete=!1,this.direction=!0,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=0,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a,h){if(void 0===t&&(t=!0),void 0===e&&(e=1e3),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=0),void 0===o&&(o=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),!o&&this.isRunning)return this.camera;this.isRunning=!0,this.isComplete=!1,this.duration=e,this.direction=t,this.progress=0,this.red=i,this.green=s,this.blue=n,this.alpha=t?Number.MIN_VALUE:1,this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h;var l=t?r.FADE_OUT_START:r.FADE_IN_START;return this.camera.emit(l,this.camera,this,e,i,s,n),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=1,this.progress=0,this._elapsed=0,this._alpha,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a){return void 0===t&&(t=250),void 0===e&&(e=255),void 0===i&&(i=255),void 0===s&&(s=255),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===a&&(a=this.camera.scene),!n&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,this.red=e,this.green=i,this.blue=s,this._alpha=this.alpha,this._elapsed=0,this._onUpdate=o,this._onUpdateScope=a,this.camera.emit(r.FLASH_START,this.camera,this,t,e,i,s)),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=i(93736),h=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=new a,this.current=new a,this.destination=new a,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=r.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene);var l=this.camera;return!n&&this.isRunning||(this.isRunning=!0,this.duration=i,this.progress=0,this.source.set(l.scrollX,l.scrollY),this.destination.set(t,e),l.getScroll(t,e,this.current),"string"==typeof s&&r.hasOwnProperty(s)?this.ease=r[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.camera.emit(o.PAN_START,this.camera,this,i,t,e)),l},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=i(35060),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=0,this.current=0,this.destination=0,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope,this.clockwise=!0,this.shortestPath=!1},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=o.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),void 0===e&&(e=!1),this.shortestPath=e;var l=t;t<0?(l=-1*t,this.clockwise=!1):this.clockwise=!0;var u=360*Math.PI/180;l-=Math.floor(l/u)*u;var c=this.camera;if(!n&&this.isRunning)return c;if(this.isRunning=!0,this.duration=i,this.progress=0,this.source=c.rotation,this.destination=l,"string"==typeof s&&o.hasOwnProperty(s)?this.ease=o[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.shortestPath){var d=0,f=0;(d=this.destination>this.source?Math.abs(this.destination-this.source):Math.abs(this.destination+u)-this.source)<(f=this.source>this.destination?Math.abs(this.source-this.destination):Math.abs(this.source+u)-this.destination)?this.clockwise=!0:d>f&&(this.clockwise=!1)}return this.camera.emit(r.ROTATE_START,this.camera,this,i,l),c},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed=l?Math.abs(h-l):Math.abs(h+a)-l;var u=0;u=this.clockwise?n.rotation+o*r:n.rotation-o*r,n.rotation=u,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,u)}else n.rotation=this.destination,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,this.destination),this.effectComplete()}},effectComplete:function(){this._onUpdate=null,this._onUpdateScope=null,this.isRunning=!1,this.camera.emit(r.ROTATE_COMPLETE,this.camera,this)},reset:function(){this.isRunning=!1,this._onUpdate=null,this._onUpdateScope=null},destroy:function(){this.reset(),this.camera=null,this.source=null,this.destination=null}});t.exports=a},3241:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(89787),o=i(93736),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.intensity=new o,this.progress=0,this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n){return void 0===t&&(t=100),void 0===e&&(e=.05),void 0===i&&(i=!1),void 0===s&&(s=null),void 0===n&&(n=this.camera.scene),!i&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,"number"==typeof e?this.intensity.set(e):this.intensity.set(e.x,e.y),this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate=s,this._onUpdateScope=n,this.camera.emit(r.SHAKE_START,this.camera,this,t,e)),this.camera},preRender:function(){this.isRunning&&this.camera.matrix.translate(this._offsetX,this._offsetY)},update:function(t,e){if(this.isRunning)if(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=1,this.destination=1,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a){void 0===e&&(e=1e3),void 0===i&&(i=r.Linear),void 0===s&&(s=!1),void 0===n&&(n=null),void 0===a&&(a=this.camera.scene);var h=this.camera;return!s&&this.isRunning||(this.isRunning=!0,this.duration=e,this.progress=0,this.source=h.zoom,this.destination=t,"string"==typeof i&&r.hasOwnProperty(i)?this.ease=r[i]:"function"==typeof i&&(this.ease=i),this._elapsed=0,this._onUpdate=n,this._onUpdateScope=a,this.camera.emit(o.ZOOM_START,this.camera,this,e,t)),h},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._elapsed{t.exports={Fade:i(92522),Flash:i(22151),Pan:i(37551),Shake:i(3241),RotateTo:i(1771),Zoom:i(13383)}},39577:t=>{t.exports="cameradestroy"},85373:t=>{t.exports="camerafadeincomplete"},92057:t=>{t.exports="camerafadeinstart"},1903:t=>{t.exports="camerafadeoutcomplete"},96131:t=>{t.exports="camerafadeoutstart"},85409:t=>{t.exports="cameraflashcomplete"},25500:t=>{t.exports="cameraflashstart"},44071:t=>{t.exports="followupdate"},19818:t=>{t.exports="camerapancomplete"},80002:t=>{t.exports="camerapanstart"},87966:t=>{t.exports="postrender"},74217:t=>{t.exports="prerender"},34805:t=>{t.exports="camerarotatecomplete"},30408:t=>{t.exports="camerarotatestart"},49856:t=>{t.exports="camerashakecomplete"},69189:t=>{t.exports="camerashakestart"},67657:t=>{t.exports="camerazoomcomplete"},14229:t=>{t.exports="camerazoomstart"},89787:(t,e,i)=>{t.exports={DESTROY:i(39577),FADE_IN_COMPLETE:i(85373),FADE_IN_START:i(92057),FADE_OUT_COMPLETE:i(1903),FADE_OUT_START:i(96131),FLASH_COMPLETE:i(85409),FLASH_START:i(25500),FOLLOW_UPDATE:i(44071),PAN_COMPLETE:i(19818),PAN_START:i(80002),POST_RENDER:i(87966),PRE_RENDER:i(74217),ROTATE_COMPLETE:i(34805),ROTATE_START:i(30408),SHAKE_COMPLETE:i(49856),SHAKE_START:i(69189),ZOOM_COMPLETE:i(67657),ZOOM_START:i(14229)}},32356:(t,e,i)=>{t.exports={Camera:i(47751),BaseCamera:i(51052),CameraManager:i(62382),Effects:i(53030),Events:i(89787)}},84219:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.speedX=0,this.speedY=0;var e=n(t,"speed",null);"number"==typeof e?(this.speedX=e,this.speedY=e):(this.speedX=n(t,"speed.x",0),this.speedY=n(t,"speed.y",0)),this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this.up&&this.up.isDown?e.scrollY-=this.speedY*t|0:this.down&&this.down.isDown&&(e.scrollY+=this.speedY*t|0),this.left&&this.left.isDown?e.scrollX-=this.speedX*t|0:this.right&&this.right.isDown&&(e.scrollX+=this.speedX*t|0),this.zoomIn&&this.zoomIn.isDown?(e.zoom-=this.zoomSpeed,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},69370:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=n(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=n(t,"acceleration.x",0),this.accelY=n(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=n(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=n(t,"drag.x",0),this.dragY=n(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var s=n(t,"maxSpeed",null);"number"==typeof s?(this.maxSpeedX=s,this.maxSpeedY=s):(this.maxSpeedX=n(t,"maxSpeed.x",0),this.maxSpeedY=n(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},6524:(t,e,i)=>{t.exports={FixedKeyControl:i(84219),SmoothedKeyControl:i(69370)}},44143:(t,e,i)=>{t.exports={Controls:i(6524),Scene2D:i(32356)}},86459:(t,e,i)=>{var s={VERSION:"3.61.0-beta.3",BlendModes:i(95723),ScaleModes:i(27394),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=s},14033:(t,e,i)=>{var s=i(56694),n=i(86459),r=i(18360),o=i(77290),a=i(72632),h=i(10850),l=i(42911),u=i(72283),c=i(5923),d=i(65641),f=i(93222),p=new s({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.renderType=h(t,"type",n.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),c.RND=new c.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io"),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=o.browser.es2019?1:0),o.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",o.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#ff0000","#ffff00","#00ff00","#00ffff","#000000"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null);var i=h(t,"render",null);this.pipeline=h(i,"pipeline",null,t),this.autoMobilePipeline=h(i,"autoMobilePipeline",!0,t),this.defaultPipeline=h(i,"defaultPipeline",d.MULTI_PIPELINE,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.pixelArt=h(i,"pixelArt",1!==this.zoom,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",4096,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t);var s=h(t,"backgroundColor",0);this.backgroundColor=f(s),this.transparent&&(this.backgroundColor=f(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",o.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowFXQuality=h(t,"fx.glow.quality",.1),this.glowFXDistance=h(t,"fx.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var p=h(t,"plugins",null),v=r.DefaultScene;p&&(Array.isArray(p)?this.defaultPlugins=p:l(p)&&(this.installGlobalPlugins=a(p,"global",[]),this.installScenePlugins=a(p,"scene",[]),Array.isArray(p.default)?v=p.default:Array.isArray(p.defaultMerge)&&(v=v.concat(p.defaultMerge)))),this.defaultPlugins=v;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=n.WEBGL:window.FORCE_CANVAS&&(this.renderType=n.CANVAS))}});t.exports=p},50150:(t,e,i)=>{var s=i(70616),n=i(61068),r=i(86459),o=i(90185);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===r.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==r.HEADLESS)if(e.renderType===r.AUTO&&(e.renderType=o.webGL?r.WEBGL:r.CANVAS),e.renderType===r.WEBGL){if(!o.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==r.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!o.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||n.disableSmoothing();var a,h,l=t.scale.baseSize,u=l.width,c=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=c):t.canvas=n.create(t,u,c,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||s.setCrisp(t.canvas),e.renderType!==r.HEADLESS)&&(a=i(91135),h=i(11857),e.renderType===r.WEBGL?t.renderer=new h(t):(t.renderer=new a(t),t.context=t.renderer.gameContext))}},77291:(t,e,i)=>{var s=i(86459);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===s.CANVAS?i="Canvas":e.renderType===s.HEADLESS&&(i="Headless");var n,r=e.audio,o=t.device.audio;if(n=o.webAudio&&!r.disableWebAudio?"Web Audio":r.noAudio||!o.webAudio&&!o.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+s.VERSION+" / https://phaser.io");else{var a,h="",l=[h];if(Array.isArray(e.bannerBackgroundColor))e.bannerBackgroundColor.forEach((function(t){h=h.concat("%c "),l.push("background: "+t),a=t})),l[l.length-1]="color: "+e.bannerTextColor+"; background: "+a;else h=h.concat("%c "),l.push("color: "+e.bannerTextColor+"; background: "+e.bannerBackgroundColor);l.push("background: transparent"),e.gameTitle&&(h=h.concat(e.gameTitle),e.gameVersion&&(h=h.concat(" v"+e.gameVersion)),e.hidePhaser||(h=h.concat(" / ")));e.hidePhaser||(h=h.concat("Phaser v"+s.VERSION+" ("+i+" | "+n+")")),h=h.concat(" %c 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x(this,this.config),this.pendingDestroy=!1,this.removeCanvas=!1,this.noReturn=!1,this.hasFocus=!1,this.isPaused=!1,p(this.boot.bind(this))},boot:function(){y.hasCore("EventEmitter")?(this.isBooted=!0,this.config.preBoot(this),this.scale.preBoot(),u(this),l(this),d(this),s(this.canvas,this.config.parent),this.textures.once(b.READY,this.texturesReady,this),this.events.emit(g.BOOT)):console.warn("Aborting. 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i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e),this.scene.isProcessing=!1,i.emit(g.PRE_RENDER,null,t,e),i.emit(g.POST_RENDER,null,t,e)}},onHidden:function(){this.loop.pause(),this.events.emit(g.PAUSE)},pause:function(){var t=this.isPaused;this.isPaused=!0,t||this.events.emit(g.PAUSE)},onVisible:function(){this.loop.resume(),this.events.emit(g.RESUME)},resume:function(){var t=this.isPaused;this.isPaused=!1,t&&this.events.emit(g.RESUME)},onBlur:function(){this.hasFocus=!1,this.loop.blur()},onFocus:function(){this.hasFocus=!0,this.loop.focus()},getFrame:function(){return this.loop.frame},getTime:function(){return this.loop.now},destroy:function(t,e){void 0===e&&(e=!1),this.pendingDestroy=!0,this.removeCanvas=t,this.noReturn=e},runDestroy:function(){this.scene.destroy(),this.events.emit(g.DESTROY),this.events.removeAllListeners(),this.renderer&&this.renderer.destroy(),this.removeCanvas&&this.canvas&&(o.remove(this.canvas),this.canvas.parentNode&&this.canvas.parentNode.removeChild(this.canvas)),this.domContainer&&this.domContainer.parentNode.removeChild(this.domContainer),this.loop.destroy(),this.pendingDestroy=!1}});t.exports=_},26617:(t,e,i)=>{var s=i(56694),n=i(10850),r=i(72283),o=i(27385),a=new s({initialize:function(t,e){this.game=t,this.raf=new 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t=window.performance.now();this.time=t,this.lastTime=t,this.nextFpsUpdate=t+1e3,this.framesThisSecond=0;for(var e=0;e0||!this.inFocus)&&(this._coolDown--,t=Math.min(t,this._target)),t>this._min&&(t=i[e],t=Math.min(t,this._min)),i[e]=t,this.deltaIndex++,this.deltaIndex>=s&&(this.deltaIndex=0);for(var n=0,r=0;r=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.delta>=this._limitRate&&(this.callback(t,this.delta),this.delta=0),this.lastTime=t,this.frame++},step:function(t){this.now=t;var e=Math.max(0,t-this.lastTime);this.rawDelta=e,this.time+=this.rawDelta,this.smoothStep&&(e=this.smoothDelta(e)),this.delta=e,t>=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.callback(t,e),this.lastTime=t,this.frame++},tick:function(){var t=window.performance.now();this.hasFpsLimit?this.stepLimitFPS(t):this.step(t)},sleep:function(){this.running&&(this.raf.stop(),this.running=!1)},wake:function(t){void 0===t&&(t=!1);var e=window.performance.now();if(!this.running){t&&(this.startTime+=-this.lastTime+(this.lastTime+e));var i=this.hasFpsLimit?this.stepLimitFPS.bind(this):this.step.bind(this);this.raf.start(i,this.forceSetTimeOut,this._target),this.running=!0,this.nextFpsUpdate=e+1e3,this.framesThisSecond=0,this.fpsLimitTriggered=!1,this.tick()}},getDuration:function(){return Math.round(this.lastTime-this.startTime)/1e3},getDurationMS:function(){return Math.round(this.lastTime-this.startTime)},stop:function(){return this.running=!1,this.started=!1,this.raf.stop(),this},destroy:function(){this.stop(),this.raf.destroy(),this.raf=null,this.game=null,this.callback=null}});t.exports=a},26493:(t,e,i)=>{var s=i(97081);t.exports=function(t){var e,i=t.events;if(void 0!==document.hidden)e="visibilitychange";else{["webkit","moz","ms"].forEach((function(t){void 0!==document[t+"Hidden"]&&(document.hidden=function(){return 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n,r,o,a,h=t.text,l=h.length,u=t.maxWidth,c=t.wordWrapCharCode,d=Number.MAX_VALUE,f=Number.MAX_VALUE,p=0,v=0,g=t.fontData.chars,m=t.fontData.lineHeight,y=t.letterSpacing,x=t.lineSpacing,T=0,w=0,b=0,S=null,E=t._align,A=0,C=0,_=t.fontSize/t.fontData.size,M=_*t.scaleX,P=_*t.scaleY,R=null,O=0,L=[],F=Number.MAX_VALUE,D=0,I=0,k=0,B=[],N=[],U=null;if(u>0){for(n=0;nu||H-z>u?(G.push(V.i-1),V.cr?(G.push(V.i+V.word.length),z=0,Y=null):Y=V):V.cr&&(G.push(V.i+V.word.length),z=0,Y=null)}for(n=G.length-1;n>=0;n--)r=h,o=G[n],a="\n",h=r.substr(0,o)+a+r.substr(o+1);s.wrappedText=h,l=h.length,B=[],U=null}var j=0;for(n=0;nA&&(d=A),f>C&&(f=C);var K=A+S.xAdvance,Z=C+m;pD&&(D=k),kD&&(D=k),k0)for(var Q=0;Q{var s=i(31476);t.exports=function(t,e,i,n,r,o,a){var h=t.sys.textures.get(i),l=h.get(n),u=t.sys.cache.xml.get(r);if(l&&u){var c=s(u,l,o,a,h);return t.sys.cache.bitmapFont.add(e,{data:c,texture:i,frame:n,fromAtlas:!0}),!0}return!1}},39860:(t,e,i)=>{var s=i(10850);t.exports=function(t,e){var 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s=i(66863),n=i(98611),r={Parse:i(39860)};r=n(!1,r,s),t.exports=r},66863:t=>{t.exports={TEXT_SET1:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~",TEXT_SET2:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ",TEXT_SET3:"ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ",TEXT_SET4:"ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789",TEXT_SET5:"ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789",TEXT_SET6:"ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789\"(),-.' 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s=i(13468);i(61286).register("dynamicBitmapText",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,n,r))}))},88899:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(16873),r=i(93438),t.exports={renderWebGL:n,renderCanvas:r}},16873:(t,e,i)=>{var s=i(73329),n=i(69360),r=i(75512),o=new n;t.exports=function(t,e,i,n){var a=e.text,h=a.length;if(0!==h){i.addToRenderList(e);var l=t.pipelines.set(e.pipeline,e),u=s(e,i,n);t.pipelines.preBatch(e);var c=u.sprite,d=u.calc,f=o,p=e.cropWidth>0||e.cropHeight>0;p&&(l.flush(),t.pushScissor(d.tx,d.ty,e.cropWidth*d.scaleX,e.cropHeight*d.scaleY));var v,g,m=e.frame.glTexture,y=e.tintFill,x=r.getTintAppendFloatAlpha(e.tintTopLeft,i.alpha*e._alphaTL),T=r.getTintAppendFloatAlpha(e.tintTopRight,i.alpha*e._alphaTR),w=r.getTintAppendFloatAlpha(e.tintBottomLeft,i.alpha*e._alphaBL),b=r.getTintAppendFloatAlpha(e.tintBottomRight,i.alpha*e._alphaBR),S=l.setGameObject(e),E=0,A=0,C=0,_=0,M=e.letterSpacing,P=0,R=0,O=e.scrollX,L=e.scrollY,F=e.fontData,D=F.chars,I=F.lineHeight,k=e.fontSize/F.size,B=0,N=e._align,U=0,X=0,Y=e.getTextBounds(!1);e.maxWidth>0&&(h=(a=Y.wrappedText).length);var z=e._bounds.lines;1===N?X=(z.longest-z.lengths[0])/2:2===N&&(X=z.longest-z.lengths[0]);for(var G=i.roundPixels,V=e.displayCallback,W=e.callbackData,H=0;H{var s=i(56694),n=i(82897),r=i(64937),o=i(89980),a=i(82173),h=i(68298),l=i(31476),u=i(74118),c=i(84557),d=new s({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Texture,r.Tint,r.Transform,r.Visible,c],initialize:function(t,e,i,s,n,r,h){void 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s=i(72283),n=s,r=s;n=i(26372),r=i(97545),t.exports={renderWebGL:n,renderCanvas:r}},26372:(t,e,i)=>{var s=i(8810),n=i(73329),r=i(75512);t.exports=function(t,e,i,o){if(0!==e._text.length){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=n(e,i,o).calc;t.pipelines.preBatch(e);var l,u,c,d=i.roundPixels,f=i.alpha,p=e.charColors,v=e.tintFill,g=r.getTintAppendFloatAlpha,m=g(e.tintTopLeft,f*e._alphaTL),y=g(e.tintTopRight,f*e._alphaTR),x=g(e.tintBottomLeft,f*e._alphaBL),T=g(e.tintBottomRight,f*e._alphaBR),w=e.frame.glTexture,b=a.setGameObject(e),S=e.getTextBounds(!1).characters,E=e.dropShadowX,A=e.dropShadowY;if(0!==E||0!==A){var C=e.dropShadowColor,_=e.dropShadowAlpha,M=g(C,f*_*e._alphaTL),P=g(C,f*_*e._alphaTR),R=g(C,f*_*e._alphaBL),O=g(C,f*_*e._alphaBR);for(l=0;l{var s=i(92246),n=i(41664),r=i(56694),o=i(64937),a=i(82047),h=i(89980),l=i(71207),u=new 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n=e.getRenderList();if(0!==n.length){var r=t.currentContext,o=i.alpha*e.alpha;if(0!==o){i.addToRenderList(e),r.globalCompositeOperation=t.blendModes[e.blendMode],r.imageSmoothingEnabled=!e.frame.source.scaleMode;var a=e.x-i.scrollX*e.scrollFactorX,h=e.y-i.scrollY*e.scrollFactorY;r.save(),s&&s.copyToContext(r);for(var l=i.roundPixels,u=0;u0&&p.height>0&&(r.save(),r.translate(c.x+a,c.y+h),r.scale(m,y),r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v,g,p.width,p.height),r.restore())):(l&&(v=Math.round(v),g=Math.round(g)),p.width>0&&p.height>0&&r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v+c.x+a,g+c.y+h,p.width,p.height)))}r.restore()}}}},68452:(t,e,i)=>{var s=i(52816),n=i(88933),r=i(99325),o=i(20494);r.register("blitter",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),a=new s(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),n(this.scene,a,t),a}))},38906:(t,e,i)=>{var s=i(52816);i(61286).register("blitter",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},92246:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(89165),r=i(33177),t.exports={renderWebGL:n,renderCanvas:r}},89165:(t,e,i)=>{var s=i(69360),n=i(75512),r=new s;t.exports=function(t,e,i,s){var o=e.getRenderList(),a=i.alpha*e.alpha;if(0!==o.length&&0!==a){i.addToRenderList(e);var h=t.pipelines.set(this.pipeline,e),l=i.scrollX*e.scrollFactorX,u=i.scrollY*e.scrollFactorY,c=r.copyFrom(i.matrix);s&&(c.multiplyWithOffset(s,-l,-u),l=0,u=0);var d=e.x-l,f=e.y-u,p=-1,v=i.roundPixels;t.pipelines.preBatch(e);for(var g=0;g{var s=i(56694),n=i(82047),r=new s({initialize:function(t,e,i,s,n){this.parent=t,this.x=e,this.y=i,this.frame=s,this.data={},this.tint=16777215,this._visible=n,this._alpha=1,this.flipX=!1,this.flipY=!1,this.hasTransformComponent=!0},setFrame:function(t){return void 0===t?this.frame=this.parent.frame:t instanceof n&&t.texture===this.parent.texture?this.frame=t:this.frame=this.parent.texture.get(t),this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this},reset:function(t,e,i){return this.x=t,this.y=e,this.flipX=!1,this.flipY=!1,this._alpha=1,this._visible=!0,this.parent.dirty=!0,i&&this.setFrame(i),this},setPosition:function(t,e){return this.x=t,this.y=e,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},setVisible:function(t){return this.visible=t,this},setAlpha:function(t){return this.alpha=t,this},setTint:function(t){return this.tint=t,this},destroy:function(){this.parent.dirty=!0,this.parent.children.remove(this),this.parent=void 0,this.frame=void 0,this.data=void 0},visible:{get:function(){return this._visible},set:function(t){this.parent.dirty|=this._visible!==t,this._visible=t}},alpha:{get:function(){return this._alpha},set:function(t){this.parent.dirty|=this._alpha>0!=t>0,this._alpha=t}}});t.exports=r},97123:(t,e,i)=>{var s=i(82897),n={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,n){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=s(t,0,1),this._alphaTR=s(e,0,1),this._alphaBL=s(i,0,1),this._alphaBR=s(n,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=s(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=s(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=s(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=s(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=n},15720:(t,e,i)=>{var s=i(82897),n={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=n},69732:(t,e,i)=>{var s=i(95723),n={_blendMode:s.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=s[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=n},28284:t=>{t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},85293:t=>{var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},14975:t=>{var e={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this}};t.exports=e},88677:(t,e,i)=>{var s=i(56694),n=i(96910),r=i(72677),o=new s({initialize:function(t,e){this.gameObject=t,this.isPost=e,this.enabled=!1,this.list=[],this.padding=0},setPadding:function(t){return void 0===t&&(t=0),this.padding=t,this.gameObject},onFXCopy:function(){},onFX:function(){},enable:function(t){if(!this.isPost){var e=this.gameObject.scene.sys.renderer;e&&e.pipelines?(this.gameObject.pipeline=e.pipelines.FX_PIPELINE,void 0!==t&&(this.padding=t),this.enabled=!0):this.enabled=!1}},clear:function(){if(this.isPost)this.gameObject.resetPostPipeline(!0);else{for(var t=this.list,e=0;e{t.exports={flipX:!1,flipY:!1,toggleFlipX:function(){return this.flipX=!this.flipX,this},toggleFlipY:function(){return this.flipY=!this.flipY,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this}}},80693:(t,e,i)=>{var s=i(74118),n=i(2386),r=i(93736),o={prepareBoundsOutput:function(t,e){(void 0===e&&(e=!1),0!==this.rotation&&n(t,this.x,this.y,this.rotation),e&&this.parentContainer)&&this.parentContainer.getBoundsTransformMatrix().transformPoint(t.x,t.y,t);return t},getCenter:function(t,e){return void 0===t&&(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getTopLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getTopCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getTopRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getLeftCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getRightCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getBottomLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBounds:function(t){var e,i,n,r,o,a,h,l;if(void 0===t&&(t=new s),this.parentContainer){var u=this.parentContainer.getBoundsTransformMatrix();this.getTopLeft(t),u.transformPoint(t.x,t.y,t),e=t.x,i=t.y,this.getTopRight(t),u.transformPoint(t.x,t.y,t),n=t.x,r=t.y,this.getBottomLeft(t),u.transformPoint(t.x,t.y,t),o=t.x,a=t.y,this.getBottomRight(t),u.transformPoint(t.x,t.y,t),h=t.x,l=t.y}else this.getTopLeft(t),e=t.x,i=t.y,this.getTopRight(t),n=t.x,r=t.y,this.getBottomLeft(t),o=t.x,a=t.y,this.getBottomRight(t),h=t.x,l=t.y;return t.x=Math.min(e,n,o,h),t.y=Math.min(i,r,a,l),t.width=Math.max(e,n,o,h)-t.x,t.height=Math.max(i,r,a,l)-t.y,t}};t.exports=o},39171:(t,e,i)=>{var s=i(76756),n=i(63037),r={mask:null,setMask:function(t){return this.mask=t,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},createBitmapMask:function(t,e,i,n,r){return void 0===t&&(this.texture||this.shader||this.geom)&&(t=this),new s(this.scene,t,e,i,n,r)},createGeometryMask:function(t){return void 0!==t||"Graphics"!==this.type&&!this.geom||(t=this),new n(this.scene,t)}};t.exports=r},28072:t=>{var e={_originComponent:!0,originX:.5,originY:.5,_displayOriginX:0,_displayOriginY:0,displayOriginX:{get:function(){return this._displayOriginX},set:function(t){this._displayOriginX=t,this.originX=t/this.width}},displayOriginY:{get:function(){return this._displayOriginY},set:function(t){this._displayOriginY=t,this.originY=t/this.height}},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this.updateDisplayOrigin()},setOriginFromFrame:function(){return this.frame&&this.frame.customPivot?(this.originX=this.frame.pivotX,this.originY=this.frame.pivotY,this.updateDisplayOrigin()):this.setOrigin()},setDisplayOrigin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displayOriginX=t,this.displayOriginY=e,this},updateDisplayOrigin:function(){return this._displayOriginX=this.originX*this.width,this._displayOriginY=this.originY*this.height,this}};t.exports=e},54211:(t,e,i)=>{var s=i(75606),n=i(63130),r=i(10850),o=i(55303),a=i(93736),h={path:null,rotateToPath:!1,pathRotationOffset:0,pathOffset:null,pathVector:null,pathDelta:null,pathTween:null,pathConfig:null,_prevDirection:o.PLAYING_FORWARD,setPath:function(t,e){void 0===e&&(e=this.pathConfig);var i=this.pathTween;return i&&i.isPlaying()&&i.stop(),this.path=t,e&&this.startFollow(e),this},setRotateToPath:function(t,e){return void 0===e&&(e=0),this.rotateToPath=t,this.pathRotationOffset=e,this},isFollowing:function(){var t=this.pathTween;return t&&t.isPlaying()},startFollow:function(t,e){void 0===t&&(t={}),void 0===e&&(e=0);var i=this.pathTween;i&&i.isPlaying()&&i.stop(),"number"==typeof t&&(t={duration:t}),t.from=r(t,"from",0),t.to=r(t,"to",1);var h=n(t,"positionOnPath",!1);this.rotateToPath=n(t,"rotateToPath",!1),this.pathRotationOffset=r(t,"rotationOffset",0);var l=r(t,"startAt",e);if(l&&(t.onStart=function(t){var e=t.data[0];e.progress=l,e.elapsed=e.duration*l;var i=e.ease(e.progress);e.current=e.start+(e.end-e.start)*i,e.setTargetValue()}),this.pathOffset||(this.pathOffset=new a(this.x,this.y)),this.pathVector||(this.pathVector=new a),this.pathDelta||(this.pathDelta=new a),this.pathDelta.reset(),t.persist=!0,this.pathTween=this.scene.sys.tweens.addCounter(t),this.path.getStartPoint(this.pathOffset),h&&(this.x=this.pathOffset.x,this.y=this.pathOffset.y),this.pathOffset.x=this.x-this.pathOffset.x,this.pathOffset.y=this.y-this.pathOffset.y,this._prevDirection=o.PLAYING_FORWARD,this.rotateToPath){var u=this.path.getPoint(.1);this.rotation=Math.atan2(u.y-this.y,u.x-this.x)+s(this.pathRotationOffset)}return this.pathConfig=t,this},pauseFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.pause(),this},resumeFollow:function(){var t=this.pathTween;return t&&t.isPaused()&&t.resume(),this},stopFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.stop(),this},pathUpdate:function(){var t=this.pathTween;if(t&&t.data){var e=t.data[0],i=this.pathDelta,n=this.pathVector;if(i.copy(n).negate(),e.state===o.COMPLETE)return this.path.getPoint(e.end,n),i.add(n),n.add(this.pathOffset),void this.setPosition(n.x,n.y);if(e.state!==o.PLAYING_FORWARD&&e.state!==o.PLAYING_BACKWARD)return;this.path.getPoint(t.getValue(),n),i.add(n),n.add(this.pathOffset);var r=this.x,a=this.y;this.setPosition(n.x,n.y);var h=this.x-r,l=this.y-a;if(0===h&&0===l)return;if(e.state!==this._prevDirection)return void(this._prevDirection=e.state);this.rotateToPath&&(this.rotation=Math.atan2(l,h)+s(this.pathRotationOffset))}}};t.exports=h},58210:(t,e,i)=>{var s=i(28699),n={defaultPipeline:null,pipeline:null,pipelineData:null,initPipeline:function(t){this.pipelineData={};var e=this.scene.sys.renderer;if(!e)return!1;var i=e.pipelines;if(i){void 0===t&&(t=i.default);var s=i.get(t);if(s)return this.defaultPipeline=s,this.pipeline=s,!0}return!1},setPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){var o=r.get(t);o&&(this.pipeline=o),e&&(this.pipelineData=i?s(e):e)}return this},setPipelineData:function(t,e){var i=this.pipelineData;return void 0===e?delete i[t]:i[t]=e,this},resetPipeline:function(t){return void 0===t&&(t=!1),this.pipeline=this.defaultPipeline,t&&(this.pipelineData={}),null!==this.pipeline},getPipelineName:function(){return this.pipeline.name}};t.exports=n},44086:(t,e,i)=>{var s=i(28699),n=i(88677),r=i(72677),o={hasPostPipeline:!1,postPipelines:null,postPipelineData:null,preFX:null,postFX:null,initPostPipeline:function(t){this.postPipelines=[],this.postPipelineData={},this.postFX=new n(this,!0),t&&(this.preFX=new n(this,!1))},setPostPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){Array.isArray(t)||(t=[t]);for(var o=0;o0,this},setPostPipelineData:function(t,e){var i=this.postPipelineData;return void 0===e?delete i[t]:i[t]=e,this},getPostPipeline:function(t){for(var e="string"==typeof t,i=this.postPipelines,s=[],n=0;n=0;s--){var n=i[s];(e&&n.name===t||!e&&n===t)&&(n.destroy(),r(i,s))}return this.hasPostPipeline=this.postPipelines.length>0,this},clearFX:function(){return this.preFX&&this.preFX.clear(),this.postFX&&this.postFX.clear(),this}};t.exports=o},45900:t=>{var e={scrollFactorX:1,scrollFactorY:1,setScrollFactor:function(t,e){return void 0===e&&(e=t),this.scrollFactorX=t,this.scrollFactorY=e,this}};t.exports=e},31654:t=>{var e={_sizeComponent:!0,width:0,height:0,displayWidth:{get:function(){return Math.abs(this.scaleX*this.frame.realWidth)},set:function(t){this.scaleX=t/this.frame.realWidth}},displayHeight:{get:function(){return Math.abs(this.scaleY*this.frame.realHeight)},set:function(t){this.scaleY=t/this.frame.realHeight}},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight;var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}};t.exports=e},82081:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setTexture:function(t,e,i,s){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e,i,s)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this}};t.exports=n},21850:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this.isCropped&&this.frame.updateCropUVs(this._crop,this.flipX,this.flipY),this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=n},58072:t=>{var e={tintTopLeft:16777215,tintTopRight:16777215,tintBottomLeft:16777215,tintBottomRight:16777215,tintFill:!1,clearTint:function(){return this.setTint(16777215),this},setTint:function(t,e,i,s){return void 0===t&&(t=16777215),void 0===e&&(e=t,i=t,s=t),this.tintTopLeft=t,this.tintTopRight=e,this.tintBottomLeft=i,this.tintBottomRight=s,this.tintFill=!1,this},setTintFill:function(t,e,i,s){return this.setTint(t,e,i,s),this.tintFill=!0,this},tint:{set:function(t){this.setTint(t,t,t,t)}},isTinted:{get:function(){var t=16777215;return this.tintFill||this.tintTopLeft!==t||this.tintTopRight!==t||this.tintBottomLeft!==t||this.tintBottomRight!==t}}};t.exports=e},48129:t=>{t.exports=function(t){var e={name:t.name,type:t.type,x:t.x,y:t.y,depth:t.depth,scale:{x:t.scaleX,y:t.scaleY},origin:{x:t.originX,y:t.originY},flipX:t.flipX,flipY:t.flipY,rotation:t.rotation,alpha:t.alpha,visible:t.visible,blendMode:t.blendMode,textureKey:"",frameKey:"",data:{}};return t.texture&&(e.textureKey=t.texture.key,e.frameKey=t.frame.name),e}},56584:(t,e,i)=>{var s=i(83392),n=i(69360),r=i(64462),o=i(35786),a=i(62138),h=i(93736),l={hasTransformComponent:!0,_scaleX:1,_scaleY:1,_rotation:0,x:0,y:0,z:0,w:0,scale:{get:function(){return(this._scaleX+this._scaleY)/2},set:function(t){this._scaleX=t,this._scaleY=t,0===t?this.renderFlags&=-5:this.renderFlags|=4}},scaleX:{get:function(){return this._scaleX},set:function(t){this._scaleX=t,0===t?this.renderFlags&=-5:0!==this._scaleY&&(this.renderFlags|=4)}},scaleY:{get:function(){return this._scaleY},set:function(t){this._scaleY=t,0===t?this.renderFlags&=-5:0!==this._scaleX&&(this.renderFlags|=4)}},angle:{get:function(){return a(this._rotation*s.RAD_TO_DEG)},set:function(t){this.rotation=a(t)*s.DEG_TO_RAD}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=o(t)}},setPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=0),this.x=t,this.y=e,this.z=i,this.w=s,this},copyPosition:function(t){return void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.z&&(this.z=t.z),void 0!==t.w&&(this.w=t.w),this},setRandomPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),this.x=t+Math.random()*i,this.y=e+Math.random()*s,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,this},setScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.scaleX=t,this.scaleY=e,this},setX:function(t){return void 0===t&&(t=0),this.x=t,this},setY:function(t){return void 0===t&&(t=0),this.y=t,this},setZ:function(t){return void 0===t&&(t=0),this.z=t,this},setW:function(t){return void 0===t&&(t=0),this.w=t,this},getLocalTransformMatrix:function(t){return void 0===t&&(t=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY)},getWorldTransformMatrix:function(t,e){void 0===t&&(t=new n);var i=this.parentContainer;if(!i)return this.getLocalTransformMatrix(t);for(e||(e=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY);i;)e.applyITRS(i.x,i.y,i._rotation,i._scaleX,i._scaleY),e.multiply(t,t),i=i.parentContainer;return t},getLocalPoint:function(t,e,i,s){i||(i=new h),s||(s=this.scene.sys.cameras.main);var n=s.scrollX,o=s.scrollY,a=t+n*this.scrollFactorX-n,l=e+o*this.scrollFactorY-o;return this.parentContainer?this.getWorldTransformMatrix().applyInverse(a,l,i):r(a,l,this.x,this.y,this.rotation,this.scaleX,this.scaleY,i),this._originComponent&&(i.x+=this._displayOriginX,i.y+=this._displayOriginY),i},getParentRotation:function(){for(var t=0,e=this.parentContainer;e;)t+=e.rotation,e=e.parentContainer;return t}};t.exports=l},69360:(t,e,i)=>{var s=i(56694),n=i(83392),r=i(93736),o=new s({initialize:function(t,e,i,s,n,r){void 0===t&&(t=1),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=0),this.matrix=new Float32Array([t,e,i,s,n,r,0,0,1]),this.decomposedMatrix={translateX:0,translateY:0,scaleX:1,scaleY:1,rotation:0},this.quad=new Float32Array(8)},a:{get:function(){return this.matrix[0]},set:function(t){this.matrix[0]=t}},b:{get:function(){return this.matrix[1]},set:function(t){this.matrix[1]=t}},c:{get:function(){return this.matrix[2]},set:function(t){this.matrix[2]=t}},d:{get:function(){return this.matrix[3]},set:function(t){this.matrix[3]=t}},e:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},f:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},tx:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},ty:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},rotation:{get:function(){return Math.acos(this.a/this.scaleX)*(Math.atan(-this.c/this.a)<0?-1:1)}},rotationNormalized:{get:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],r=t[3];return e||i?i>0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):s||r?n.TAU-(r>0?Math.acos(-s/this.scaleY):-Math.acos(s/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3];return s[0]=n*i+o*e,s[1]=r*i+a*e,s[2]=n*-e+o*i,s[3]=r*-e+a*i,this},multiply:function(t,e){var i=this.matrix,s=t.matrix,n=i[0],r=i[1],o=i[2],a=i[3],h=i[4],l=i[5],u=s[0],c=s[1],d=s[2],f=s[3],p=s[4],v=s[5],g=void 0===e?i:e.matrix;return g[0]=u*n+c*o,g[1]=u*r+c*a,g[2]=d*n+f*o,g[3]=d*r+f*a,g[4]=p*n+v*o+h,g[5]=p*r+v*a+l,g},multiplyWithOffset:function(t,e,i){var s=this.matrix,n=t.matrix,r=s[0],o=s[1],a=s[2],h=s[3],l=e*r+i*a+s[4],u=e*o+i*h+s[5],c=n[0],d=n[1],f=n[2],p=n[3],v=n[4],g=n[5];return s[0]=c*r+d*a,s[1]=c*o+d*h,s[2]=f*r+p*a,s[3]=f*o+p*h,s[4]=v*r+g*a+l,s[5]=v*o+g*h+u,this},transform:function(t,e,i,s,n,r){var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return o[0]=t*a+e*l,o[1]=t*h+e*u,o[2]=i*a+s*l,o[3]=i*h+s*u,o[4]=n*a+r*l+c,o[5]=n*h+r*u+d,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3],h=s[4],l=s[5];return i.x=t*n+e*o+h,i.y=t*r+e*a+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=e*n-i*s;return t[0]=n/a,t[1]=-i/a,t[2]=-s/a,t[3]=e/a,t[4]=(s*o-n*r)/a,t[5]=-(e*o-i*r)/a,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){var e=this.matrix;return t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,s,n,r){var o=this.matrix;return o[0]=t,o[1]=e,o[2]=i,o[3]=s,o[4]=n,o[5]=r,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(t.translateX=e[4],t.translateY=e[5],i||s){var a=Math.sqrt(i*i+s*s);t.rotation=s>0?Math.acos(i/a):-Math.acos(i/a),t.scaleX=a,t.scaleY=o/a}else if(n||r){var h=Math.sqrt(n*n+r*r);t.rotation=.5*Math.PI-(r>0?Math.acos(-n/h):-Math.acos(n/h)),t.scaleX=o/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,s,n){var r=this.matrix,o=Math.sin(i),a=Math.cos(i);return r[4]=t,r[5]=e,r[0]=a*s,r[1]=o*s,r[2]=-o*n,r[3]=a*n,this},applyInverse:function(t,e,i){void 0===i&&(i=new r);var s=this.matrix,n=s[0],o=s[1],a=s[2],h=s[3],l=s[4],u=s[5],c=1/(n*h+a*-o);return i.x=h*c*t+-a*c*e+(u*a-l*h)*c,i.y=n*c*e+-o*c*t+(-u*n+l*o)*c,i},setQuad:function(t,e,i,s,n,r){void 0===r&&(r=this.quad);var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return r[0]=t*a+e*l+c,r[1]=t*h+e*u+d,r[2]=t*a+s*l+c,r[3]=t*h+s*u+d,r[4]=i*a+s*l+c,r[5]=i*h+s*u+d,r[6]=i*a+e*l+c,r[7]=i*h+e*u+d,r},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var s=this.getX(t,e);return i&&(s=Math.round(s)),s},getYRound:function(t,e,i){var s=this.getY(t,e);return i&&(s=Math.round(s)),s},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=o},59694:t=>{var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},64937:(t,e,i)=>{t.exports={Alpha:i(97123),AlphaSingle:i(15720),BlendMode:i(69732),ComputedSize:i(28284),Crop:i(85293),Depth:i(14975),Flip:i(92972),FX:i(88677),GetBounds:i(80693),Mask:i(39171),Origin:i(28072),PathFollower:i(54211),Pipeline:i(58210),PostPipeline:i(44086),ScrollFactor:i(45900),Size:i(31654),Texture:i(82081),TextureCrop:i(21850),Tint:i(58072),ToJSON:i(48129),Transform:i(56584),TransformMatrix:i(69360),Visible:i(59694)}},70339:(t,e,i)=>{var s=i(59959),n=i(95723),r=i(56694),o=i(64937),a=i(56631),h=i(89980),l=i(74118),u=i(98524),c=i(58795),d=i(93736),f=new r({Extends:h,Mixins:[o.AlphaSingle,o.BlendMode,o.ComputedSize,o.Depth,o.Mask,o.PostPipeline,o.Transform,o.Visible,u],initialize:function(t,e,i,s){h.call(this,t,"Container"),this.list=[],this.exclusive=!0,this.maxSize=-1,this.position=0,this.localTransform=new o.TransformMatrix,this.tempTransformMatrix=new o.TransformMatrix,this._sortKey="",this._sysEvents=t.sys.events,this.scrollFactorX=1,this.scrollFactorY=1,this.initPostPipeline(),this.setPosition(e,i),this.setBlendMode(n.SKIP_CHECK),s&&this.add(s)},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return.5*this.width}},displayOriginY:{get:function(){return.5*this.height}},setExclusive:function(t){return void 0===t&&(t=!0),this.exclusive=t,this},getBounds:function(t){if(void 0===t&&(t=new l),t.setTo(this.x,this.y,0,0),this.parentContainer){var e=this.parentContainer.getBoundsTransformMatrix().transformPoint(this.x,this.y);t.setTo(e.x,e.y,0,0)}if(this.list.length>0){var i=this.list,s=new l,n=!1;t.setEmpty();for(var r=0;r-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){var i,s=[null],n=this.list.slice(),r=n.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.tempTransformMatrix.destroy(),this.list=[]}});t.exports=f},13916:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list;if(0!==n.length){var r=e.localTransform;s?(r.loadIdentity(),r.multiply(s),r.translate(e.x,e.y),r.rotate(e.rotation),r.scale(e.scaleX,e.scaleY)):r.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var o=-1!==e.blendMode;o||t.setBlendMode(0);var a=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u{var s=i(88933),n=i(70339),r=i(99325),o=i(20494);r.register("container",(function(t,e){void 0===t&&(t={});var i=o(t,"x",0),r=o(t,"y",0),a=o(t,"children",null),h=new n(this.scene,i,r,a);return void 0!==e&&(t.add=e),s(this.scene,h,t),h}))},23400:(t,e,i)=>{var s=i(70339);i(61286).register("container",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},98524:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(36934),r=i(13916),t.exports={renderWebGL:n,renderCanvas:r}},36934:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list,r=n.length;if(0!==r){var o=e.localTransform;s?(o.loadIdentity(),o.multiply(s),o.translate(e.x,e.y),o.rotate(e.rotation),o.scale(e.scaleX,e.scaleY)):o.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),t.pipelines.preBatch(e);var a=-1!==e.blendMode;a||t.setBlendMode(0);for(var h=e.alpha,l=e.scrollFactorX,u=e.scrollFactorY,c=0;c{t.exports=["normal","multiply","multiply","screen","overlay","darken","lighten","color-dodge","color-burn","hard-light","soft-light","difference","exclusion","hue","saturation","color","luminosity"]},38943:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(11603),o=i(89980),a=i(42911),h=i(55638),l=i(7599),u=i(51729),c=new s({Extends:o,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Origin,n.ScrollFactor,n.Transform,n.Visible,r],initialize:function(t,e,i,s,n,r){o.call(this,t,"DOMElement"),this.parent=t.sys.game.domContainer,this.cache=t.sys.cache.html,this.node,this.transformOnly=!1,this.skewX=0,this.skewY=0,this.rotate3d=new u,this.rotate3dAngle="deg",this.pointerEvents="auto",this.width=0,this.height=0,this.displayWidth=0,this.displayHeight=0,this.handler=this.dispatchNativeEvent.bind(this),this.setPosition(e,i),"string"==typeof s?"#"===s[0]?this.setElement(s.substr(1),n,r):this.createElement(s,n,r):s&&this.setElement(s,n,r),t.sys.events.on(l.SLEEP,this.handleSceneEvent,this),t.sys.events.on(l.WAKE,this.handleSceneEvent,this),t.sys.events.on(l.PRE_RENDER,this.preRender,this)},handleSceneEvent:function(t){var e=this.node,i=e.style;e&&(i.display=t.settings.visible?"block":"none")},setSkew:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.skewX=t,this.skewY=e,this},setPerspective:function(t){return this.parent.style.perspective=t+"px",this},perspective:{get:function(){return parseFloat(this.parent.style.perspective)},set:function(t){this.parent.style.perspective=t+"px"}},addListener:function(t){if(this.node){t=t.split(" ");for(var e=0;e{var s=i(2452),n=i(89980),r=i(69360),o=new r,a=new r,h=new r;t.exports=function(t,e,i,r){if(e.node){var l=e.node.style,u=e.scene.sys.settings;if(!l||!u.visible||n.RENDER_MASK!==e.renderFlags||0!==e.cameraFilter&&e.cameraFilter&i.id||e.parentContainer&&!e.parentContainer.willRender())l.display="none";else{var c=e.parentContainer,d=i.alpha*e.alpha;c&&(d*=c.alpha);var f=o,p=a,v=h,g=0,m=0,y="0%",x="0%";r?(g=e.width*e.scaleX*e.originX,m=e.height*e.scaleY*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),f.multiplyWithOffset(r,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),p.e=e.x-g,p.f=e.y-m,f.multiply(p,v)):(g=e.width*e.originX,m=e.height*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),y=100*e.originX+"%",x=100*e.originY+"%",p.e-=i.scrollX*e.scrollFactorX,p.f-=i.scrollY*e.scrollFactorY,f.multiply(p,v)),e.transformOnly||(l.display="block",l.opacity=d,l.zIndex=e._depth,l.pointerEvents=e.pointerEvents,l.mixBlendMode=s[e._blendMode]),l.transform=v.getCSSMatrix()+" skew("+e.skewX+"rad, "+e.skewY+"rad) 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i=u(e,"x",0),s=u(e,"y",0);h.call(this,t,"Graphics"),this.setPosition(i,s),this.initPipeline(),this.initPostPipeline(),this.displayOriginX=0,this.displayOriginY=0,this.commandBuffer=[],this.defaultFillColor=-1,this.defaultFillAlpha=1,this.defaultStrokeWidth=1,this.defaultStrokeColor=-1,this.defaultStrokeAlpha=1,this._lineWidth=1,this.lineStyle(1,0,0),this.fillStyle(0,0),this.setDefaultStyles(e)},setDefaultStyles:function(t){return u(t,"lineStyle",null)&&(this.defaultStrokeWidth=u(t,"lineStyle.width",1),this.defaultStrokeColor=u(t,"lineStyle.color",16777215),this.defaultStrokeAlpha=u(t,"lineStyle.alpha",1),this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha)),u(t,"fillStyle",null)&&(this.defaultFillColor=u(t,"fillStyle.color",16777215),this.defaultFillAlpha=u(t,"fillStyle.alpha",1),this.fillStyle(this.defaultFillColor,this.defaultFillAlpha)),this},lineStyle:function(t,e,i){return void 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r=Math.min(Math.abs(r),u),o=Math.min(Math.abs(o),u),a=Math.min(Math.abs(a),u),h=Math.min(Math.abs(h),u),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-o,e),this.moveTo(t+i-o,e),f?this.arc(t+i-o,e+o,o,-c.TAU,0):this.arc(t+i,e,o,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),this.moveTo(t+i,e+s-h),v?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+a,e+s),this.moveTo(t+a,e+s),p?this.arc(t+a,e+s-a,a,c.TAU,Math.PI):this.arc(t,e+s,a,0,-c.TAU,!0),this.lineTo(t,e+r),this.moveTo(t,e+r),d?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.strokePath(),this},fillPointShape:function(t,e){return this.fillPoint(t.x,t.y,e)},fillPoint:function(t,e,i){return!i||i<1?i=1:(t-=i/2,e-=i/2),this.commandBuffer.push(r.FILL_RECT,t,e,i,i),this},fillTriangleShape:function(t){return this.fillTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},strokeTriangleShape:function(t){return this.strokeTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},fillTriangle:function(t,e,i,s,n,o){return 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s.FILL_STYLE:p=h[x+1],d=h[x+2],g=(16711680&p)>>>16,m=(65280&p)>>>8,y=255&p,u.fillStyle="rgba("+g+","+m+","+y+","+d+")",x+=2;break;case s.BEGIN_PATH:u.beginPath();break;case s.CLOSE_PATH:u.closePath();break;case s.FILL_PATH:a||u.fill();break;case s.STROKE_PATH:a||u.stroke();break;case s.FILL_RECT:a?u.rect(h[x+1],h[x+2],h[x+3],h[x+4]):u.fillRect(h[x+1],h[x+2],h[x+3],h[x+4]),x+=4;break;case s.FILL_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),a||u.fill(),x+=6;break;case s.STROKE_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),a||u.stroke(),x+=6;break;case s.LINE_TO:u.lineTo(h[x+1],h[x+2]),x+=2;break;case s.MOVE_TO:u.moveTo(h[x+1],h[x+2]),x+=2;break;case s.LINE_FX_TO:u.lineTo(h[x+1],h[x+2]),x+=5;break;case s.MOVE_FX_TO:u.moveTo(h[x+1],h[x+2]),x+=5;break;case s.SAVE:u.save();break;case s.RESTORE:u.restore();break;case s.TRANSLATE:u.translate(h[x+1],h[x+2]),x+=2;break;case s.SCALE:u.scale(h[x+1],h[x+2]),x+=2;break;case s.ROTATE:u.rotate(h[x+1]),x+=1;break;case s.GRADIENT_FILL_STYLE:x+=5;break;case s.GRADIENT_LINE_STYLE:x+=6}}u.restore()}}},41286:(t,e,i)=>{var s=i(99325),n=i(33182);s.register("graphics",(function(t,e){void 0===t&&(t={}),void 0!==e&&(t.add=e);var i=new n(this.scene,t);return t.add&&this.scene.sys.displayList.add(i),i}))},13122:(t,e,i)=>{var s=i(33182);i(61286).register("graphics",(function(t){return this.displayList.add(new s(this.scene,t))}))},60898:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(34429),r=i(91543),r=i(91543),t.exports={renderWebGL:n,renderCanvas:r}},34429:(t,e,i)=>{var s=i(36266),n=i(73329),r=i(69360),o=i(75512),a=function(t,e,i){this.x=t,this.y=e,this.width=i},h=function(t,e,i){this.points=[],this.pointsLength=1,this.points[0]=new a(t,e,i)},l=[],u=new r;t.exports=function(t,e,i,r){if(0!==e.commandBuffer.length){i.addToRenderList(e);var c=t.pipelines.set(e.pipeline,e);t.pipelines.preBatch(e);for(var d=n(e,i,r).calc,f=u.loadIdentity(),p=e.commandBuffer,v=i.alpha*e.alpha,g=1,m=c.fillTint,y=c.strokeTint,x=0,T=0,w=0,b=2*Math.PI,S=[],E=0,A=!0,C=null,_=o.getTintAppendFloatAlpha,M=0;M0&&(Y=Y%b-b):Y>b?Y=b:Y<0&&(Y=b+Y%b),null===C&&(C=new h(B+Math.cos(X)*U,N+Math.sin(X)*U,g),S.push(C),k+=.01);k<1+G;)w=Y*k+X,x=B+Math.cos(w)*U,T=N+Math.sin(w)*U,C.points.push(new a(x,T,g)),k+=.01;w=Y+X,x=B+Math.cos(w)*U,T=N+Math.sin(w)*U,C.points.push(new a(x,T,g));break;case s.FILL_RECT:c.batchFillRect(p[++M],p[++M],p[++M],p[++M],f,d);break;case s.FILL_TRIANGLE:c.batchFillTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],f,d);break;case s.STROKE_TRIANGLE:c.batchStrokeTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],g,f,d);break;case s.LINE_TO:null!==C?C.points.push(new a(p[++M],p[++M],g)):(C=new h(p[++M],p[++M],g),S.push(C));break;case s.MOVE_TO:C=new h(p[++M],p[++M],g),S.push(C);break;case s.SAVE:l.push(f.copyToArray());break;case s.RESTORE:f.copyFromArray(l.pop());break;case s.TRANSLATE:B=p[++M],N=p[++M],f.translate(B,N);break;case s.SCALE:B=p[++M],N=p[++M],f.scale(B,N);break;case s.ROTATE:f.rotate(p[++M])}t.pipelines.postBatch(e)}}},59192:(t,e,i)=>{var s=i(83979),n=i(56694),r=i(56631),o=i(6659),a=i(71608),h=i(72632),l=i(10850),u=i(19256),c=i(42911),d=i(75757),f=i(58403),p=i(13747),v=new n({Extends:o,initialize:function(t,e,i){o.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?c(e[0])&&(i=e,e=null):c(e)&&(i=e,e=null),this.scene=t,this.children=new 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0===n&&(n=!0),void 0===r&&(r=!0),this.isFull())return null;var o=new this.classType(this.scene,t,e,i,s);return o.addToDisplayList(this.scene.sys.displayList),o.addToUpdateList(),o.visible=n,o.setActive(r),this.add(o),o},createMultiple:function(t){if(this.isFull())return[];Array.isArray(t)||(t=[t]);var e=[];if(t[0].key)for(var i=0;i=0;u--)if((l=d[u]).active===i){if(++c===e)break}else l=null;return l?("number"==typeof n&&(l.x=n),"number"==typeof r&&(l.y=r),l):s?this.create(n,r,o,a,h):null},get:function(t,e,i,s,n){return this.getFirst(!1,!0,t,e,i,s,n)},getFirstAlive:function(t,e,i,s,n,r){return this.getFirst(!0,t,e,i,s,n,r)},getFirstDead:function(t,e,i,s,n,r){return this.getFirst(!1,t,e,i,s,n,r)},playAnimation:function(t,e){return s.PlayAnimation(this.children.entries,t,e),this},isFull:function(){return-1!==this.maxSize&&this.children.size>=this.maxSize},countActive:function(t){void 0===t&&(t=!0);for(var e=0,i=0;i{var s=i(99325),n=i(59192);s.register("group",(function(t){return new n(this.scene,null,t)}))},62598:(t,e,i)=>{var s=i(59192);i(61286).register("group",(function(t,e){return this.updateList.add(new s(this.scene,t,e))}))},1539:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(57322),a=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.Depth,n.Flip,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.TextureCrop,n.Tint,n.Transform,n.Visible,o],initialize:function(t,e,i,s,n){r.call(this,t,"Image"),this._crop=this.resetCropObject(),this.setTexture(s,n),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=a},57786:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},83556:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(1539);n.register("image",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),a=new o(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,a,t),a}))},20927:(t,e,i)=>{var s=i(1539);i(61286).register("image",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},57322:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(59390),r=i(57786),t.exports={renderWebGL:n,renderCanvas:r}},59390:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),this.pipeline.batchSprite(e,i,s)}},48013:(t,e,i)=>{var s={Events:i(56631),DisplayList:i(91713),GameObjectCreator:i(99325),GameObjectFactory:i(61286),UpdateList:i(92034),Components:i(64937),GetCalcMatrix:i(73329),BuildGameObject:i(88933),BuildGameObjectAnimation:i(32291),GameObject:i(89980),BitmapText:i(44616),Blitter:i(52816),Bob:i(41664),Container:i(70339),DOMElement:i(38943),DynamicBitmapText:i(13468),Extern:i(39419),Graphics:i(33182),Group:i(59192),Image:i(1539),Layer:i(85305),Particles:i(27684),PathFollower:i(29598),RenderTexture:i(15996),RetroFont:i(55873),Rope:i(79968),Sprite:i(13747),Text:i(76555),GetTextSize:i(32979),MeasureText:i(27030),TextStyle:i(74744),TileSprite:i(35856),Zone:i(71030),Video:i(8630),Shape:i(91461),Arc:i(28593),Curve:i(15220),Ellipse:i(28591),Grid:i(39169),IsoBox:i(4415),IsoTriangle:i(65159),Line:i(579),Polygon:i(91249),Rectangle:i(517),Star:i(77843),Triangle:i(21873),Factories:{Blitter:i(38906),Container:i(23400),DOMElement:i(66788),DynamicBitmapText:i(94145),Extern:i(41155),Graphics:i(13122),Group:i(62598),Image:i(20927),Layer:i(17676),Particles:i(81212),PathFollower:i(19626),RenderTexture:i(29599),Rope:i(31982),Sprite:i(66135),StaticBitmapText:i(21797),Text:i(94627),TileSprite:i(20509),Zone:i(34546),Video:i(215),Arc:i(10369),Curve:i(10147),Ellipse:i(99869),Grid:i(9326),IsoBox:i(88154),IsoTriangle:i(67765),Line:i(85665),Polygon:i(88203),Rectangle:i(94355),Star:i(23962),Triangle:i(79296)},Creators:{Blitter:i(68452),Container:i(44516),DynamicBitmapText:i(67513),Graphics:i(41286),Group:i(61295),Image:i(83556),Layer:i(56378),Particles:i(765),RenderTexture:i(85692),Rope:i(96027),Sprite:i(89219),StaticBitmapText:i(95499),Text:i(75397),TileSprite:i(63950),Zone:i(24067),Video:i(65601)}};s.Shader=i(27902),s.Mesh=i(83321),s.NineSlice=i(44139),s.PointLight=i(13171),s.Plane=i(33412),s.Factories.Shader=i(51979),s.Factories.Mesh=i(8767),s.Factories.NineSlice=i(53778),s.Factories.PointLight=i(91201),s.Factories.Plane=i(58322),s.Creators.Shader=i(13908),s.Creators.Mesh=i(41839),s.Creators.NineSlice=i(40964),s.Creators.PointLight=i(162),s.Creators.Plane=i(10912),s.Light=i(14455),s.LightsManager=i(26193),s.LightsPlugin=i(50296),t.exports=s},85305:(t,e,i)=>{var s=i(95723),n=i(56694),r=i(64937),o=i(48129),a=i(81078),h=i(6659),l=i(56631),u=i(71207),c=i(58010),d=i(7599),f=i(17922),p=new n({Extends:u,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Mask,r.PostPipeline,r.Visible,h,c],initialize:function(t,e){u.call(this,t),h.call(this),this.scene=t,this.displayList=null,this.type="Layer",this.state=0,this.parentContainer=null,this.name="",this.active=!0,this.tabIndex=-1,this.data=null,this.renderFlags=15,this.cameraFilter=0,this.input=null,this.body=null,this.ignoreDestroy=!1,this.systems=t.sys,this.events=t.sys.events,this.sortChildrenFlag=!1,this.addCallback=this.addChildCallback,this.removeCallback=this.removeChildCallback,this.initPostPipeline(),this.clearAlpha(),this.setBlendMode(s.SKIP_CHECK),e&&this.add(e),t.sys.queueDepthSort()},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},setState:function(t){return this.state=t,this},setDataEnabled:function(){return this.data||(this.data=new 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i.unshift(this.displayList.getIndex(t)),i},addChildCallback:function(t){t.displayList&&t.displayList!==this&&t.removeFromDisplayList(),t.displayList||(this.queueDepthSort(),t.displayList=this,t.emit(l.ADDED_TO_SCENE,t,this.scene),this.events.emit(d.ADDED_TO_SCENE,t,this.scene))},removeChildCallback:function(t){this.queueDepthSort(),t.displayList=null,t.emit(l.REMOVED_FROM_SCENE,t,this.scene),this.events.emit(d.REMOVED_FROM_SCENE,t,this.scene)},queueDepthSort:function(){this.sortChildrenFlag=!0},depthSort:function(){this.sortChildrenFlag&&(f(this.list,this.sortByDepth),this.sortChildrenFlag=!1)},sortByDepth:function(t,e){return t._depth-e._depth},getChildren:function(){return this.list},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(l.ADDED_TO_SCENE,this,this.scene),t.events.emit(d.ADDED_TO_SCENE,this,this.scene)),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(l.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(d.REMOVED_FROM_SCENE,this,this.scene)),this},destroy:function(t){if(this.scene&&!this.ignoreDestroy){this.emit(l.DESTROY,this);for(var e=this.list;e.length;)e[0].destroy(t);this.removeAllListeners(),this.resetPostPipeline(!0),this.displayList&&(this.displayList.remove(this,!0),this.displayList.queueDepthSort()),this.data&&(this.data.destroy(),this.data=void 0),this.active=!1,this.visible=!1,this.list=void 0,this.scene=void 0,this.displayList=void 0,this.systems=void 0,this.events=void 0}}});t.exports=p},834:t=>{t.exports=function(t,e,i){var s=e.list;if(0!==s.length){e.depthSort();var n=-1!==e.blendMode;n||t.setBlendMode(0);var r=e._alpha;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var o=0;o{var s=i(88933),n=i(85305),r=i(99325),o=i(20494);r.register("layer",(function(t,e){void 0===t&&(t={});var i=o(t,"children",null),r=new n(this.scene,i);return void 0!==e&&(t.add=e),s(this.scene,r,t),r}))},17676:(t,e,i)=>{var s=i(85305);i(61286).register("layer",(function(t){return this.displayList.add(new s(this.scene,t))}))},58010:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(17576),r=i(834),t.exports={renderWebGL:n,renderCanvas:r}},17576:t=>{t.exports=function(t,e,i){var s=e.list,n=s.length;if(0!==n){e.depthSort(),t.pipelines.preBatch(e);var r=-1!==e.blendMode;r||t.setBlendMode(0);for(var o=e.alpha,a=0;a{var s=i(26673),n=i(56694),r=i(64937),o=i(39298),a=i(75512),h=new n({Extends:s,Mixins:[r.Origin,r.ScrollFactor,r.Transform,r.Visible],initialize:function(t,e,i,n,r,a,h){s.call(this,t,e,i),this.color=new o(n,r,a),this.intensity=h,this.renderFlags=15,this.cameraFilter=0,this.setScrollFactor(1,1),this.setOrigin(),this.setDisplayOrigin(i)},displayWidth:{get:function(){return this.diameter},set:function(t){this.diameter=t}},displayHeight:{get:function(){return this.diameter},set:function(t){this.diameter=t}},width:{get:function(){return this.diameter},set:function(t){this.diameter=t}},height:{get:function(){return this.diameter},set:function(t){this.diameter=t}},willRender:function(t){return!(h.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setColor:function(t){var e=a.getFloatsFromUintRGB(t);return this.color.set(e[0],e[1],e[2]),this},setIntensity:function(t){return this.intensity=t,this},setRadius:function(t){return this.radius=t,this}});h.RENDER_MASK=15,t.exports=h},26193:(t,e,i)=>{var s=i(26535),n=i(56694),r=i(53996),o=i(14455),a=i(13171),h=i(39298),l=i(72677),u=i(17922),c=i(75512),d=new n({initialize:function(){this.lights=[],this.ambientColor=new h(.1,.1,.1),this.active=!1,this.maxLights=-1,this.visibleLights=0},addPointLight:function(t,e,i,s,n,r){return this.systems.displayList.add(new a(this.scene,t,e,i,s,n,r))},enable:function(){return-1===this.maxLights&&(this.maxLights=this.systems.renderer.config.maxLights),this.active=!0,this},disable:function(){return this.active=!1,this},getLights:function(t){for(var e=this.lights,i=t.worldView,n=[],o=0;othis.maxLights&&(u(n,this.sortByDistance),n=n.slice(0,this.maxLights)),this.visibleLights=n.length,n},sortByDistance:function(t,e){return t.distance>=e.distance},setAmbientColor:function(t){var e=c.getFloatsFromUintRGB(t);return this.ambientColor.set(e[0],e[1],e[2]),this},getMaxVisibleLights:function(){return this.maxLights},getLightCount:function(){return this.lights.length},addLight:function(t,e,i,s,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=128),void 0===s&&(s=16777215),void 0===n&&(n=1);var r=c.getFloatsFromUintRGB(s),a=new o(t,e,i,r[0],r[1],r[2],n);return this.lights.push(a),a},removeLight:function(t){var e=this.lights.indexOf(t);return e>=0&&l(this.lights,e),this},shutdown:function(){this.lights.length=0},destroy:function(){this.shutdown()}});t.exports=d},50296:(t,e,i)=>{var s=i(56694),n=i(26193),r=i(91963),o=i(7599),a=new s({Extends:n,initialize:function(t){this.scene=t,this.systems=t.sys,t.sys.settings.isBooted||t.sys.events.once(o.BOOT,this.boot,this),n.call(this)},boot:function(){var t=this.systems.events;t.on(o.SHUTDOWN,this.shutdown,this),t.on(o.DESTROY,this.destroy,this)},destroy:function(){this.shutdown(),this.scene=void 0,this.systems=void 0}});r.register("LightsPlugin",a,"lights"),t.exports=a},83321:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(18693),a=i(89980),h=i(53267),l=i(67623),u=i(73329),c=i(16650),d=i(23464),f=i(23701),p=i(17922),v=i(70015),g=i(85769),m=new s({Extends:a,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.Texture,n.Transform,n.Visible,d],initialize:function(t,e,i,s,n,r,o,h,l,u,d,f){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s="__WHITE"),a.call(this,t,"Mesh"),this.faces=[],this.vertices=[],this.tintFill=!1,this.debugCallback=null,this.debugGraphic=null,this.hideCCW=!0,this.modelPosition=new v,this.modelScale=new v(1,1,1),this.modelRotation=new v,this.dirtyCache=[0,0,0,0,0,0,0,0,0,0,0,0],this.transformMatrix=new c,this.viewPosition=new v,this.viewMatrix=new c,this.projectionMatrix=new c,this.totalRendered=0,this.totalFrame=0,this.ignoreDirtyCache=!1,this.fov,this.displayOriginX=0,this.displayOriginY=0;var p=t.sys.renderer;this.setPosition(e,i),this.setTexture(s,n),this.setSize(p.width,p.height),this.initPipeline(),this.initPostPipeline(),this.setPerspective(p.width,p.height),r&&this.addVertices(r,o,h,l,u,d,f)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},panX:function(t){return this.viewPosition.addScale(v.LEFT,t),this.dirtyCache[10]=1,this},panY:function(t){return this.viewPosition.y+=v.DOWN.y*t,this.dirtyCache[10]=1,this},panZ:function(t){return this.viewPosition.z+=t,this.dirtyCache[10]=1,this},setPerspective:function(t,e,i,s,n){return void 0===i&&(i=45),void 0===s&&(s=.01),void 0===n&&(n=1e3),this.fov=i,this.projectionMatrix.perspective(r(i),t/e,s,n),this.dirtyCache[10]=1,this.dirtyCache[11]=0,this},setOrtho:function(t,e,i,s){return void 0===t&&(t=this.scene.sys.renderer.getAspectRatio()),void 0===e&&(e=1),void 0===i&&(i=-1e3),void 0===s&&(s=1e3),this.fov=0,this.projectionMatrix.ortho(-t,t,-e,e,i,s),this.dirtyCache[10]=1,this.dirtyCache[11]=1,this},clear:function(){return this.faces.forEach((function(t){t.destroy()})),this.faces=[],this.vertices=[],this},addVerticesFromObj:function(t,e,i,s,n,r,o,a,l){var u,c=this.scene.sys.cache.obj.get(t);return c&&(u=h(c,this,e,i,s,n,r,o,a,l)),u&&0!==u.verts.length||console.warn("Mesh.addVerticesFromObj data empty:",t),this},sortByDepth:function(t,e){return t.depth-e.depth},depthSort:function(){return p(this.faces,this.sortByDepth),this},addVertex:function(t,e,i,s,n,r,o){var a=new g(t,e,i,s,n,r,o);return this.vertices.push(a),a},addFace:function(t,e,i){var s=new o(t,e,i);return this.faces.push(s),this.dirtyCache[9]=-1,s},addVertices:function(t,e,i,s,n,r,o){var a=l(t,e,i,s,n,r,o);return a?(this.faces=this.faces.concat(a.faces),this.vertices=this.vertices.concat(a.vertices)):console.warn("Mesh.addVertices data empty or invalid"),this.dirtyCache[9]=-1,this},getFaceCount:function(){return this.faces.length},getVertexCount:function(){return this.vertices.length},getFace:function(t){return this.faces[t]},hasFaceAt:function(t,e,i){void 0===i&&(i=this.scene.sys.cameras.main);for(var s=u(this,i).calc,n=this.faces,r=0;r{t.exports=function(){}},41839:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(83321);n.register("mesh",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=o(t,"vertices",[]),l=o(t,"uvs",[]),u=o(t,"indicies",[]),c=o(t,"containsZ",!1),d=o(t,"normals",[]),f=o(t,"colors",16777215),p=o(t,"alphas",1),v=new a(this.scene,0,0,i,n,h,l,u,c,d,f,p);return void 0!==e&&(t.add=e),s(this.scene,v,t),v}))},8767:(t,e,i)=>{var s=i(83321);i(61286).register("mesh",(function(t,e,i,n,r,o,a,h,l,u,c){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h,l,u,c))}))},23464:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(57410),r=i(6317),t.exports={renderWebGL:n,renderCanvas:r}},57410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){var r=e.faces,o=r.length;if(0!==o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=s(e,i,n).calc;t.pipelines.preBatch(e);for(var l=a.setGameObject(e),u=a.vertexViewF32,c=a.vertexViewU32,d=a.vertexCount*a.currentShader.vertexComponentCount-1,f=e.tintFill,p=[],v=e.debugCallback,g=h.a,m=h.b,y=h.c,x=h.d,T=h.e,w=h.f,b=e.viewPosition.z,S=e.hideCCW,E=i.roundPixels,A=i.alpha*e.alpha,C=0,_=0;_{var s=i(56694),n=i(64937),r=i(89980),o=i(94456),a=i(85769),h=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,o],initialize:function(t,e,i,s,n,o,h,l,u,c,d){void 0===o&&(o=256),void 0===h&&(h=256),void 0===l&&(l=10),void 0===u&&(u=10),void 0===c&&(c=0),void 0===d&&(d=0),r.call(this,t,"NineSlice"),this._width,this._height,this._originX=.5,this._originY=.5,this._sizeComponent=!0,this.vertices=[],this.leftWidth,this.rightWidth,this.topHeight,this.bottomHeight,this.tint=16777215,this.tintFill=!1,this.is3Slice=0===c&&0===d;for(var f=this.is3Slice?18:54,p=0;p{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(44139);n.register("nineslice",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=o(t,"width",256),l=o(t,"height",256),u=o(t,"leftWidth",10),c=o(t,"rightWidth",10),d=o(t,"topHeight",0),f=o(t,"bottomHeight",0),p=new a(this.scene,0,0,i,n,h,l,u,c,d,f);return void 0!==e&&(t.add=e),s(this.scene,p,t),p}))},53778:(t,e,i)=>{var s=i(44139);i(61286).register("nineslice",(function(t,e,i,n,r,o,a,h,l,u){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h,l,u))}))},94456:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(27420),t.exports={renderWebGL:n,renderCanvas:r}},27420:(t,e,i)=>{var s=i(73329),n=i(75512);t.exports=function(t,e,i,r){var o=e.vertices,a=o.length;if(0!==a){i.addToRenderList(e);var h=t.pipelines.set(e.pipeline,e),l=s(e,i,r,!1).calc;t.pipelines.preBatch(e);var u=h.setGameObject(e),c=h.vertexViewF32,d=h.vertexViewU32,f=h.vertexCount*h.currentShader.vertexComponentCount-1,p=i.roundPixels,v=e.tintFill,g=i.alpha*e.alpha,m=n.getTintAppendFloatAlpha(e.tint,g),y=h.vertexAvailable(),x=-1;y{var s=i(56694),n=i(93025),r=i(22946),o=i(21902),a=i(4840),h=i(15978),l=new s({Extends:n,initialize:function(t){n.call(this,t,null,!1),this.active=!1,this.easeName="Linear",this.r=[],this.g=[],this.b=[]},getMethod:function(){return null===this.propertyValue?0:9},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;if(9===this.method){this.start=t[0],this.ease=o("Linear"),this.interpolation=a("linear"),i=this.easedValueEmit,s=this.easeValueUpdate,e=t[0],this.active=!0;for(var n=0;n{var s=i(17489),n=i(82897),r=i(56694),o=i(61616),a=i(21902),h=i(72632),l=i(4840),u=i(88462),c=i(1071),d=new r({initialize:function(t,e,i){void 0===i&&(i=!1),this.propertyKey=t,this.propertyValue=e,this.defaultValue=e,this.steps=0,this.counter=0,this.yoyo=!1,this.direction=0,this.start=0,this.current=0,this.end=0,this.ease=null,this.interpolation=null,this.emitOnly=i,this.onEmit=this.defaultEmit,this.onUpdate=this.defaultUpdate,this.active=!0,this.method=0,this._onEmit,this._onUpdate},loadConfig:function(t,e){void 0===t&&(t={}),e&&(this.propertyKey=e),this.propertyValue=h(t,this.propertyKey,this.defaultValue),this.method=this.getMethod(),this.setMethods(),this.emitOnly&&(this.onUpdate=this.defaultUpdate)},toJSON:function(){return JSON.stringify(this.propertyValue)},onChange:function(t){var e;switch(this.method){case 1:case 3:case 8:e=t;break;case 2:this.propertyValue.indexOf(t)>=0&&(e=t);break;case 4:var i=(this.end-this.start)/this.steps;e=u(t,i),this.counter=e;break;case 5:case 6:case 7:e=n(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var n=this.has(t,"ease")?t.ease:"Linear";this.ease=a(n,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,s=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var r=t.random;Array.isArray(r)&&(this.start=r[0],this.end=r[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,s=this.proxyUpdate;break;case 9:this.start=t.values;var o=this.has(t,"ease")?t.ease:"Linear";this.ease=a(o,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,s=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=s,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(t,e,i){return i},defaultUpdate:function(t,e,i,s){return s},proxyEmit:function(t,e,i){var s=this._onEmit(t,e,i);return this.current=s,s},proxyUpdate:function(t,e,i,s){var n=this._onUpdate(t,e,i,s);return this.current=n,n},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=o(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=s(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,s=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=s)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=s)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=c(i+s,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var s,n=t.data[e],r=this.ease(i);return s=this.interpolation?this.interpolation(this.start,r):(n.max-n.min)*r+n.min,this.current=s,s},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=d},87811:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(30891),o=new s({Extends:r,initialize:function(t,e,i,s,o){if("object"==typeof t){var a=t;t=n(a,"x",0),e=n(a,"y",0),i=n(a,"power",0),s=n(a,"epsilon",100),o=n(a,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=100),void 0===o&&(o=50);r.call(this,t,e,!0),this._gravity=o,this._power=i*o,this._epsilon=s*s},update:function(t,e){var i=this.x-t.x,s=this.y-t.y,n=i*i+s*s;if(0!==n){var r=Math.sqrt(n);n{var s=i(16569),n=i(82897),r=i(56694),o=i(75606),a=i(74118),h=i(2386),l=i(93736),u=new r({initialize:function(t){this.emitter=t,this.texture=null,this.frame=null,this.x=0,this.y=0,this.worldPosition=new l,this.velocityX=0,this.velocityY=0,this.accelerationX=0,this.accelerationY=0,this.maxVelocityX=1e4,this.maxVelocityY=1e4,this.bounce=0,this.scaleX=1,this.scaleY=1,this.alpha=1,this.angle=0,this.rotation=0,this.tint=16777215,this.life=1e3,this.lifeCurrent=1e3,this.delayCurrent=0,this.holdCurrent=0,this.lifeT=0,this.data={tint:{min:16777215,max:16777215},alpha:{min:1,max:1},rotate:{min:0,max:0},scaleX:{min:1,max:1},scaleY:{min:1,max:1},x:{min:0,max:0},y:{min:0,max:0},accelerationX:{min:0,max:0},accelerationY:{min:0,max:0},maxVelocityX:{min:0,max:0},maxVelocityY:{min:0,max:0},moveToX:{min:0,max:0},moveToY:{min:0,max:0},bounce:{min:0,max:0}},this.isCropped=!1,this.scene=t.scene,this.anims=new s(this),this.bounds=new a},emit:function(t,e,i,s,n,r){return this.emitter.emit(t,e,i,s,n,r)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,s=i.ops,n=i.getAnim();if(n?this.anims.play(n):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=s.x.onEmit(this,"x"):s.x.steps>0?this.x+=t+s.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=s.y.onEmit(this,"y"):s.y.steps>0?this.y+=e+s.y.onEmit(this,"y"):this.y+=e,this.life=s.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=s.delay.onEmit(this,"delay"),this.holdCurrent=s.hold.onEmit(this,"hold"),this.scaleX=s.scaleX.onEmit(this,"scaleX"),this.scaleY=s.scaleY.active?s.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=s.rotate.onEmit(this,"rotate"),this.rotation=o(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var r=s.speedX.onEmit(this,"speedX"),a=s.speedY.active?s.speedY.onEmit(this,"speedY"):r;if(i.radial){var h=o(s.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(r),this.velocityY=Math.sin(h)*Math.abs(a)}else if(i.moveTo){var l=s.moveToX.onEmit(this,"moveToX"),u=s.moveToY.onEmit(this,"moveToY"),c=this.life/1e3;this.velocityX=(l-this.x)/c,this.velocityY=(u-this.y)/c}else this.velocityX=r,this.velocityY=a;return i.acceleration&&(this.accelerationX=s.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=s.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=s.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=s.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=s.bounce.onEmit(this,"bounce"),this.alpha=s.alpha.onEmit(this,"alpha"),s.color.active?this.tint=s.color.onEmit(this,"tint"):this.tint=s.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims.update(0,t);var s=this.emitter,r=s.ops,a=1-this.lifeCurrent/this.life;if(this.lifeT=a,this.x=r.x.onUpdate(this,"x",a,this.x),this.y=r.y.onUpdate(this,"y",a,this.y),s.moveTo){var h=r.moveToX.onUpdate(this,"moveToX",a,s.moveToX),l=r.moveToY.onUpdate(this,"moveToY",a,s.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(s,t,e,i,a),this.scaleX=r.scaleX.onUpdate(this,"scaleX",a,this.scaleX),r.scaleY.active?this.scaleY=r.scaleY.onUpdate(this,"scaleY",a,this.scaleY):this.scaleY=this.scaleX,this.angle=r.rotate.onUpdate(this,"rotate",a,this.angle),this.rotation=o(this.angle),s.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=n(r.alpha.onUpdate(this,"alpha",a,this.alpha),0,1),r.color.active?this.tint=r.color.onUpdate(this,"color",a,this.tint):this.tint=r.tint.onUpdate(this,"tint",a,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,s,r){var o=t.ops,a=this.velocityX,h=this.velocityY,l=o.accelerationX.onUpdate(this,"accelerationX",r,this.accelerationX),u=o.accelerationY.onUpdate(this,"accelerationY",r,this.accelerationY),c=o.maxVelocityX.onUpdate(this,"maxVelocityX",r,this.maxVelocityX),d=o.maxVelocityY.onUpdate(this,"maxVelocityY",r,this.maxVelocityY);this.bounce=o.bounce.onUpdate(this,"bounce",r,this.bounce),a+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,a=n(a,-c,c),h=n(h,-d,d),this.velocityX=a,this.velocityY=h,this.x+=a*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;f{var s=i(56694),n=i(30891),r=i(74118),o=new s({Extends:n,initialize:function(t,e,i,s,o,a,h,l){void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),void 0===l&&(l=!0),n.call(this,t,e,!0),this.bounds=new r(t,e,i,s),this.collideLeft=o,this.collideRight=a,this.collideTop=h,this.collideBottom=l},update:function(t){var e=this.bounds,i=-t.bounce,s=t.worldPosition;s.xe.right&&this.collideRight&&(t.x-=s.x-e.right,t.velocityX*=i),s.ye.bottom&&this.collideBottom&&(t.y-=s.y-e.bottom,t.velocityY*=i)}});t.exports=o},9216:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(48129),o=i(29538),a=i(69361),h=i(54213),l=i(19737),u=i(93025),c=i(40629),d=i(89980),f=i(72632),p=i(72861),v=i(87811),g=i(53523),m=i(19256),y=i(7782),x=i(71207),T=i(14655),w=i(14909),b=i(68433),S=i(74118),E=i(90205),A=i(66458),C=i(69116),_=i(17922),M=i(69360),P=i(93736),R=i(1071),O=i(73106),L=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintFill","timeScale","trackVisible","visible"],F=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],D=new s({Extends:d,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,C],initialize:function(t,e,i,s,n){d.call(this,t,"ParticleEmitter"),this.particleClass=w,this.ops={accelerationX:new u("accelerationX",0),accelerationY:new u("accelerationY",0),alpha:new u("alpha",1),angle:new u("angle",{min:0,max:360},!0),bounce:new u("bounce",0),color:new l("color"),delay:new u("delay",0,!0),hold:new u("hold",0,!0),lifespan:new u("lifespan",1e3,!0),maxVelocityX:new u("maxVelocityX",1e4),maxVelocityY:new u("maxVelocityY",1e4),moveToX:new u("moveToX",0),moveToY:new u("moveToY",0),quantity:new u("quantity",1,!0),rotate:new u("rotate",0),scaleX:new u("scaleX",1),scaleY:new u("scaleY",1),speedX:new u("speedX",0,!0),speedY:new u("speedY",0,!0),tint:new u("tint",16777215),x:new u("x",0),y:new u("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new P,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new M,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new x(this),this.tintFill=!1,this.initPipeline(),this.initPostPipeline(),this.setPosition(e,i),this.setTexture(s),n&&this.setConfig(n)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;var e=0,i="",s=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=R(this.currentAnim+1,0,e)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var s=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===s)this.anims.push(t);else if("object"===s){var n=t;(t=f(n,"anims",null))&&(this.anims=this.anims.concat(t));var r=f(n,"cycle",!1);this.randomAnim=!r,this.animQuantity=f(n,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 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s=i(56694),n=i(64937),r=i(89980),o=i(74853),a=i(65641),h=i(71606),l=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible,h],initialize:function(t,e,i,s,n,h,l){void 0===s&&(s=16777215),void 0===n&&(n=128),void 0===h&&(h=1),void 0===l&&(l=.1),r.call(this,t,"PointLight"),this.initPipeline(a.POINTLIGHT_PIPELINE),this.initPostPipeline(),this.setPosition(e,i),this.color=o(s),this.intensity=h,this.attenuation=l,this.width=2*n,this.height=2*n,this._radius=n},radius:{get:function(){return this._radius},set:function(t){this._radius=t,this.width=2*t,this.height=2*t}},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return this._radius}},displayOriginY:{get:function(){return this._radius}}});t.exports=l},162:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(13171);n.register("pointlight",(function(t,e){void 0===t&&(t={});var 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0===o&&(o=32);var a=new n(t.sys.textures,"",s,o);r.call(this,t,e,i,a),this.type="RenderTexture",this.camera=this.texture.camera,this._saved=!1},setSize:function(t,e){this.width=t,this.height=e,this.texture.setSize(t,e),this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},resize:function(t,e){return this.setSize(t,e),this},saveTexture:function(t){var e=this.texture;return e.key=t,e.manager.addDynamicTexture(e)&&(this._saved=!0),e},fill:function(t,e,i,s,n,r){return this.texture.fill(t,e,i,s,n,r),this},clear:function(){return this.texture.clear(),this},stamp:function(t,e,i,s,n){return this.texture.stamp(t,e,i,s,n),this},erase:function(t,e,i){return this.texture.erase(t,e,i),this},draw:function(t,e,i,s,n){return this.texture.draw(t,e,i,s,n),this},drawFrame:function(t,e,i,s,n,r){return this.texture.drawFrame(t,e,i,s,n,r),this},repeat:function(t,e,i,s,n,r,o,a,h){return this.texture.repeat(t,e,i,s,n,r,o,a,h),this},beginDraw:function(){return this.texture.beginDraw(),this},batchDraw:function(t,e,i,s,n){return this.texture.batchDraw(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){return this.texture.batchDrawFrame(t,e,i,s,n,r),this},endDraw:function(t){return this.texture.endDraw(t),this},snapshotArea:function(t,e,i,s,n,r,o){return this.texture.snapshotArea(t,e,i,s,n,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},preDestroy:function(){this.camera=null,this._saved||this.texture.destroy()}});t.exports=o},85692:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(15996);n.register("renderTexture",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",32),h=r(t,"height",32),l=new o(this.scene,i,n,a,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},29599:(t,e,i)=>{var s=i(61286),n=i(15996);s.register("renderTexture",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},79968:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(65641),h=i(58912),l=i(93736),u=new n({Extends:o,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Flip,r.Mask,r.Pipeline,r.PostPipeline,r.Size,r.Texture,r.Transform,r.Visible,r.ScrollFactor,h],initialize:function(t,e,i,n,r,h,u,c,d){void 0===n&&(n="__DEFAULT"),void 0===h&&(h=2),void 0===u&&(u=!0),o.call(this,t,"Rope"),this.anims=new s(this),this.points=h,this.vertices,this.uv,this.colors,this.alphas,this.tintFill="__DEFAULT"===n,this.dirty=!1,this.horizontal=u,this._flipX=!1,this._flipY=!1,this._perp=new 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s({Extends:r,Mixins:[n.ComputedSize,n.Depth,n.GetBounds,n.Mask,n.Origin,n.ScrollFactor,n.Transform,n.Visible,l],initialize:function(t,e,i,s,n,o,a,h){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=128),void 0===o&&(o=128),r.call(this,t,"Shader"),this.blendMode=-1,this.shader;var l=t.sys.renderer;this.renderer=l,this.gl=l.gl,this.vertexData=new ArrayBuffer(2*Float32Array.BYTES_PER_ELEMENT*6),this.vertexBuffer=l.createVertexBuffer(this.vertexData.byteLength,this.gl.STREAM_DRAW),this.program=null,this.bytes=new Uint8Array(this.vertexData),this.vertexViewF32=new Float32Array(this.vertexData),this._tempMatrix1=new u,this._tempMatrix2=new u,this._tempMatrix3=new u,this.viewMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.projectionMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.uniforms={},this.pointer=null,this._rendererWidth=l.width,this._rendererHeight=l.height,this._textureCount=0,this.framebuffer=null,this.glTexture=null,this.renderToTexture=!1,this.texture=null,this.setPosition(i,s),this.setSize(n,o),this.setOrigin(.5,.5),this.setShader(e,a,h)},willRender:function(t){return!!this.renderToTexture||!(r.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setRenderToTexture:function(t,e){if(void 0===e&&(e=!1),!this.renderToTexture){var i=this.width,s=this.height,n=this.renderer;this.glTexture=n.createTextureFromSource(null,i,s,0),this.glTexture.flipY=e,this.framebuffer=n.createFramebuffer(i,s,this.glTexture,!1),this._rendererWidth=i,this._rendererHeight=s,this.renderToTexture=!0,this.projOrtho(0,this.width,this.height,0),t&&(this.texture=this.scene.sys.textures.addGLTexture(t,this.glTexture,i,s))}return this.shader&&(n.pipelines.clear(),this.load(),this.flush(),n.pipelines.rebind()),this},setShader:function(t,e,i){if(void 0===e&&(e=[]),"string"==typeof t){var s=this.scene.sys.cache.shader;if(!s.has(t))return console.warn("Shader missing: "+t),this;this.shader=s.get(t)}else this.shader=t;var n=this.gl,r=this.renderer;this.program&&n.deleteProgram(this.program);var o=r.createProgram(this.shader.vertexSrc,this.shader.fragmentSrc);n.uniformMatrix4fv(n.getUniformLocation(o,"uViewMatrix"),!1,this.viewMatrix),n.uniformMatrix4fv(n.getUniformLocation(o,"uProjectionMatrix"),!1,this.projectionMatrix),n.uniform2f(n.getUniformLocation(o,"uResolution"),this.width,this.height),this.program=o;var h=new Date,l={resolution:{type:"2f",value:{x:this.width,y:this.height}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:this.width/2,y:this.height/2}},date:{type:"4fv",value:[h.getFullYear(),h.getMonth(),h.getDate(),60*h.getHours()*60+60*h.getMinutes()+h.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}};this.shader.uniforms?this.uniforms=a(!0,{},this.shader.uniforms,l):this.uniforms=l;for(var u=0;u<4;u++)e[u]&&this.setSampler2D("iChannel"+u,e[u],u,i);return this.initUniforms(),this.projOrtho(0,this._rendererWidth,this._rendererHeight,0),this},setPointer:function(t){return this.pointer=t,this},projOrtho:function(t,e,i,s){var n=1/(t-e),r=1/(i-s),o=this.projectionMatrix;o[0]=-2*n,o[5]=-2*r,o[10]=-.001,o[12]=(t+e)*n,o[13]=(s+i)*r,o[14]=-0;var a=this.program,h=this.gl;this.renderer.setProgram(a),h.uniformMatrix4fv(h.getUniformLocation(a,"uProjectionMatrix"),!1,this.projectionMatrix),this._rendererWidth=e,this._rendererHeight=i},initUniforms:function(){var t=this.gl,e=this.renderer.glFuncMap,i=this.program;for(var s in this._textureCount=0,this.uniforms){var n=this.uniforms[s],r=n.type,o=e[r];n.uniformLocation=t.getUniformLocation(i,s),"sampler2D"!==r&&(n.glMatrix=o.matrix,n.glValueLength=o.length,n.glFunc=o.func)}},setSampler2DBuffer:function(t,e,i,s,n,r){void 0===n&&(n=0),void 0===r&&(r={});var o=this.uniforms[t];return o.value=e,r.width=i,r.height=s,o.textureData=r,this._textureCount=n,this.initSampler2D(o),this},setSampler2D:function(t,e,i,s){void 0===i&&(i=0);var n=this.scene.sys.textures;if(n.exists(e)){var r=n.getFrame(e);if(r.glTexture&&r.glTexture.isRenderTexture)return this.setSampler2DBuffer(t,r.glTexture,r.width,r.height,i,s);var o=this.uniforms[t],a=r.source;o.textureKey=e,o.source=a.image,o.value=r.glTexture,a.isGLTexture&&(s||(s={}),s.width=a.width,s.height=a.height),s&&(o.textureData=s),this._textureCount=i,this.initSampler2D(o)}return this},setUniform:function(t,e){return h(this.uniforms,t,e),this},getUniform:function(t){return o(this.uniforms,t,null)},setChannel0:function(t,e){return this.setSampler2D("iChannel0",t,0,e)},setChannel1:function(t,e){return this.setSampler2D("iChannel1",t,1,e)},setChannel2:function(t,e){return this.setSampler2D("iChannel2",t,2,e)},setChannel3:function(t,e){return this.setSampler2D("iChannel3",t,3,e)},initSampler2D:function(t){if(t.value){var e=this.gl;e.activeTexture(e.TEXTURE0+this._textureCount),e.bindTexture(e.TEXTURE_2D,t.value);var i=t.textureData;if(i&&!t.value.isRenderTexture){var s=e[o(i,"magFilter","linear").toUpperCase()],n=e[o(i,"minFilter","linear").toUpperCase()],r=e[o(i,"wrapS","repeat").toUpperCase()],a=e[o(i,"wrapT","repeat").toUpperCase()],h=e[o(i,"format","rgba").toUpperCase()];if(i.repeat&&(r=e.REPEAT,a=e.REPEAT),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,!!i.flipY),i.width){var l=o(i,"width",512),u=o(i,"height",2),c=o(i,"border",0);e.texImage2D(e.TEXTURE_2D,0,h,l,u,c,h,e.UNSIGNED_BYTE,null)}else e.texImage2D(e.TEXTURE_2D,0,h,e.RGBA,e.UNSIGNED_BYTE,t.source);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,s),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,n),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,r),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,a)}this.renderer.setProgram(this.program),e.uniform1i(t.uniformLocation,this._textureCount),this._textureCount++}},syncUniforms:function(){var t,e,i,s,n,r=this.gl,o=this.uniforms,a=0;for(var h in o)i=(t=o[h]).glFunc,e=t.glValueLength,s=t.uniformLocation,null!==(n=t.value)&&(1===e?t.glMatrix?i.call(r,s,t.transpose,n):i.call(r,s,n):2===e?i.call(r,s,n.x,n.y):3===e?i.call(r,s,n.x,n.y,n.z):4===e?i.call(r,s,n.x,n.y,n.z,n.w):"sampler2D"===t.type&&(r.activeTexture(r.TEXTURE0+a),r.bindTexture(r.TEXTURE_2D,n),r.uniform1i(s,a),a++))},load:function(t){var e=this.gl,i=this.width,s=this.height,n=this.renderer,r=this.program,o=this.viewMatrix;if(!this.renderToTexture){var a=-this._displayOriginX,h=-this._displayOriginY;o[0]=t[0],o[1]=t[1],o[4]=t[2],o[5]=t[3],o[8]=t[4],o[9]=t[5],o[12]=o[0]*a+o[4]*h,o[13]=o[1]*a+o[5]*h}e.useProgram(r),e.uniformMatrix4fv(e.getUniformLocation(r,"uViewMatrix"),!1,o),e.uniform2f(e.getUniformLocation(r,"uResolution"),this.width,this.height);var l=this.uniforms,u=l.resolution;u.value.x=i,u.value.y=s,l.time.value=n.game.loop.getDuration();var c=this.pointer;if(c){var d=l.mouse,f=c.x/i,p=1-c.y/s;d.value.x=f.toFixed(2),d.value.y=p.toFixed(2)}this.syncUniforms()},flush:function(){var t=this.width,e=this.height,i=this.program,s=this.gl,n=this.vertexBuffer,r=this.renderer,o=2*Float32Array.BYTES_PER_ELEMENT;this.renderToTexture&&(r.setFramebuffer(this.framebuffer),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT)),s.bindBuffer(s.ARRAY_BUFFER,n);var a=s.getAttribLocation(i,"inPosition");-1!==a&&(s.enableVertexAttribArray(a),s.vertexAttribPointer(a,2,s.FLOAT,!1,o,0));var h=this.vertexViewF32;h[3]=e,h[4]=t,h[5]=e,h[8]=t,h[9]=e,h[10]=t;s.bufferSubData(s.ARRAY_BUFFER,0,this.bytes.subarray(0,6*o)),s.drawArrays(s.TRIANGLES,0,6),this.renderToTexture&&r.setFramebuffer(null,!1)},setAlpha:function(){},setBlendMode:function(){},preDestroy:function(){var t=this.gl;t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),this.renderToTexture&&(this.renderer.deleteFramebuffer(this.framebuffer),this.texture.destroy(),this.framebuffer=null,this.glTexture=null,this.texture=null)}});t.exports=c},10612:t=>{t.exports=function(){}},13908:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(27902);n.register("shader",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"x",0),a=r(t,"y",0),h=r(t,"width",128),l=r(t,"height",128),u=new o(this.scene,i,n,a,h,l);return void 0!==e&&(t.add=e),s(this.scene,u,t),u}))},51979:(t,e,i)=>{var s=i(27902);i(61286).register("shader",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},24252:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(19782),r=i(10612),t.exports={renderWebGL:n,renderCanvas:r}},19782:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){if(e.shader){if(i.addToRenderList(e),t.pipelines.clear(),e.renderToTexture)e.load(),e.flush();else{var r=s(e,i,n).calc;t.width===e._rendererWidth&&t.height===e._rendererHeight||e.projOrtho(0,t.width,t.height,0),e.load(r.matrix),e.flush()}t.pipelines.rebind()}}},19543:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r,o){for(var a=s.getTintAppendFloatAlpha(i.fillColor,i.fillAlpha*n),h=i.pathData,l=i.pathIndexes,u=0;u{t.exports=function(t,e,i,s){var n=i||e.fillColor,r=s||e.fillAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.fillStyle="rgba("+o+","+a+","+h+","+r+")"}},17876:t=>{t.exports=function(t,e,i,s){var n=i||e.strokeColor,r=s||e.strokeAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.strokeStyle="rgba("+o+","+a+","+h+","+r+")",t.lineWidth=e.lineWidth}},91461:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(88829),a=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible],initialize:function(t,e,i){void 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t=[],e=this._points,i=this._innerRadius,s=this._outerRadius,n=Math.PI/2*3,o=Math.PI/e,a=s,h=s;t.push(a,h+-s);for(var l=0;l{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;a.beginPath(),a.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(77843);i(61286).register("star",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},87956:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(12037),r=i(11401),t.exports={renderWebGL:n,renderCanvas:r}},12037:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},21873:(t,e,i)=>{var 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p=e.geom.x1-l,v=e.geom.y1-u,g=e.geom.x2-l,m=e.geom.y2-u,y=e.geom.x3-l,x=e.geom.y3-u;a.batchFillTriangle(p,v,g,m,y,x,h.sprite,h.camera)}e.isStroked&&n(a,e,c,l,u),t.pipelines.postBatch(e)}},13747:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(20791),h=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,a],initialize:function(t,e,i,n,r){o.call(this,t,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.anims.update(t,e)},play:function(t,e){return this.anims.play(t,e)},playReverse:function(t,e){return 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e.wordWrapWidth?e.wordWrapUseAdvanced?this.advancedWordWrap(t,this.context,this.style.wordWrapWidth):this.basicWordWrap(t,this.context,this.style.wordWrapWidth):t},advancedWordWrap:function(t,e,i){for(var s="",n=t.replace(/ +/gi," ").split(this.splitRegExp),r=n.length,o=0;ol){if(0===c){for(var v=f;v.length&&(v=v.slice(0,-1),!((p=e.measureText(v).width)<=l)););if(!v.length)throw new Error("wordWrapWidth < a single character");var g=d.substr(v.length);u[c]=g,h+=v}var m=u[c].length?c:c+1,y=u.slice(m).join(" ").replace(/[ \n]*$/gi,"");n.splice(o+1,0,y),r=n.length;break}h+=f,l-=p}s+=h.replace(/[ \n]*$/gi,"")+"\n"}}return s=s.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var s="",n=t.split(this.splitRegExp),r=n.length-1,o=e.measureText(" ").width,a=0;a<=r;a++){for(var h=i,l=n[a].split(" "),u=l.length-1,c=0;c<=u;c++){var d=l[c],f=e.measureText(d).width,p=f;ch&&c>0&&(s+="\n",h=i),s+=d,c0&&(d+=l.lineSpacing*v),i.rtl)c=f-c-u.left-u.right;else if("right"===i.align)c+=o-l.lineWidths[v];else if("center"===i.align)c+=(o-l.lineWidths[v])/2;else if("justify"===i.align){if(l.lineWidths[v]/l.width>=.85){var g=l.width-l.lineWidths[v],m=e.measureText(" ").width,y=a[v].trim(),x=y.split(" ");g+=(a[v].length-y.length)*m;for(var T=Math.floor(g/m),w=0;T>0;)x[w]+=" ",w=(w+1)%(x.length-1||1),--T;a[v]=x.join(" ")}}if(this.autoRound&&(c=Math.round(c),d=Math.round(d)),i.strokeThickness&&(i.syncShadow(e,i.shadowStroke),e.strokeText(a[v],c,d)),i.color){i.syncShadow(e,i.shadowFill);var b=this.letterSpacing;if(0!==b)for(var S=0,E=a[v].split(""),A=0;A{t.exports=function(t,e,i,s){0!==e.width&&0!==e.height&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},75397:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(76555);n.register("text",(function(t,e){void 0===t&&(t={});var i=r(t,"text",""),n=r(t,"style",null),a=r(t,"padding",null);null!==a&&(n.padding=a);var h=new o(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,h,t),h.autoRound=r(t,"autoRound",!0),h.resolution=r(t,"resolution",1),h}))},94627:(t,e,i)=>{var s=i(76555);i(61286).register("text",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},80032:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(76128),r=i(71649),t.exports={renderWebGL:n,renderCanvas:r}},74744:(t,e,i)=>{var s=i(56694),n=i(20494),r=i(10850),o=i(27030),a={fontFamily:["fontFamily","Courier"],fontSize:["fontSize","16px"],fontStyle:["fontStyle",""],backgroundColor:["backgroundColor",null],color:["color","#fff"],stroke:["stroke","#fff"],strokeThickness:["strokeThickness",0],shadowOffsetX:["shadow.offsetX",0],shadowOffsetY:["shadow.offsetY",0],shadowColor:["shadow.color","#000"],shadowBlur:["shadow.blur",0],shadowStroke:["shadow.stroke",!1],shadowFill:["shadow.fill",!1],align:["align","left"],maxLines:["maxLines",0],fixedWidth:["fixedWidth",0],fixedHeight:["fixedHeight",0],resolution:["resolution",0],rtl:["rtl",!1],testString:["testString","|MÉqgy"],baselineX:["baselineX",1.2],baselineY:["baselineY",1.4],wordWrapWidth:["wordWrap.width",null],wordWrapCallback:["wordWrap.callback",null],wordWrapCallbackScope:["wordWrap.callbackScope",null],wordWrapUseAdvanced:["wordWrap.useAdvancedWrap",!1]},h=new s({initialize:function(t,e){this.parent=t,this.fontFamily,this.fontSize,this.fontStyle,this.backgroundColor,this.color,this.stroke,this.strokeThickness,this.shadowOffsetX,this.shadowOffsetY,this.shadowColor,this.shadowBlur,this.shadowStroke,this.shadowFill,this.align,this.maxLines,this.fixedWidth,this.fixedHeight,this.resolution,this.rtl,this.testString,this.baselineX,this.baselineY,this.wordWrapWidth,this.wordWrapCallback,this.wordWrapCallbackScope,this.wordWrapUseAdvanced,this._font,this.setStyle(e,!1,!0)},setStyle:function(t,e,i){for(var s in void 0===e&&(e=!0),void 0===i&&(i=!1),t&&t.hasOwnProperty("fontSize")&&"number"==typeof t.fontSize&&(t.fontSize=t.fontSize.toString()+"px"),a){var h=i?a[s][1]:this[s];this[s]="wordWrapCallback"===s||"wordWrapCallbackScope"===s?r(t,a[s][0],h):n(t,a[s][0],h)}var l=r(t,"font",null);null!==l&&this.setFont(l,!1),this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim();var u=r(t,"fill",null);null!==u&&(this.color=u);var c=r(t,"metrics",!1);return c?this.metrics={ascent:r(c,"ascent",0),descent:r(c,"descent",0),fontSize:r(c,"fontSize",0)}:!e&&this.metrics||(this.metrics=o(this)),e?this.parent.updateText():this.parent},syncFont:function(t,e){e.font=this._font},syncStyle:function(t,e){e.textBaseline="alphabetic",e.fillStyle=this.color,e.strokeStyle=this.stroke,e.lineWidth=this.strokeThickness,e.lineCap="round",e.lineJoin="round"},syncShadow:function(t,e){e?(t.shadowOffsetX=this.shadowOffsetX,t.shadowOffsetY=this.shadowOffsetY,t.shadowColor=this.shadowColor,t.shadowBlur=this.shadowBlur):(t.shadowOffsetX=0,t.shadowOffsetY=0,t.shadowColor=0,t.shadowBlur=0)},update:function(t){return t&&(this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim(),this.metrics=o(this)),this.parent.updateText()},setFont:function(t,e){void 0===e&&(e=!0);var i=t,s="",n="";if("string"!=typeof t)i=r(t,"fontFamily","Courier"),s=r(t,"fontSize","16px"),n=r(t,"fontStyle","");else{var o=t.split(" "),a=0;n=o.length>2?o[a++]:"",s=o[a++]||"16px",i=o[a++]||"Courier"}return i===this.fontFamily&&s===this.fontSize&&n===this.fontStyle||(this.fontFamily=i,this.fontSize=s,this.fontStyle=n,e&&this.update(!0)),this.parent},setFontFamily:function(t){return this.fontFamily!==t&&(this.fontFamily=t,this.update(!0)),this.parent},setFontStyle:function(t){return this.fontStyle!==t&&(this.fontStyle=t,this.update(!0)),this.parent},setFontSize:function(t){return"number"==typeof t&&(t=t.toString()+"px"),this.fontSize!==t&&(this.fontSize=t,this.update(!0)),this.parent},setTestString:function(t){return this.testString=t,this.update(!0)},setFixedSize:function(t,e){return this.fixedWidth=t,this.fixedHeight=e,t&&(this.parent.width=t),e&&(this.parent.height=e),this.update(!1)},setBackgroundColor:function(t){return this.backgroundColor=t,this.update(!1)},setFill:function(t){return this.color=t,this.update(!1)},setColor:function(t){return this.color=t,this.update(!1)},setResolution:function(t){return this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,s,n,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===s&&(s=0),void 0===n&&(n=!1),void 0===r&&(r=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=s,this.shadowStroke=n,this.shadowFill=r,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in a)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},76128:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){if(0!==e.width&&0!==e.height){i.addToRenderList(e);var r=e.frame,o=r.width,a=r.height,h=s.getTintAppendFloatAlpha,l=t.pipelines.set(e.pipeline,e),u=l.setTexture2D(r.glTexture,e);l.batchTexture(e,r.glTexture,o,a,e.x,e.y,o/e.style.resolution,a/e.style.resolution,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.displayOriginX,e.displayOriginY,0,0,o,a,h(e.tintTopLeft,i.alpha*e._alphaTL),h(e.tintTopRight,i.alpha*e._alphaTR),h(e.tintBottomLeft,i.alpha*e._alphaBL),h(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,0,0,i,n,!1,u)}}},35856:(t,e,i)=>{var s=i(61068),n=i(56694),r=i(64937),o=i(89980),a=i(3504),h=i(8213),l=i(9271),u=i(93736),c=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Crop,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Tint,r.Transform,r.Visible,l],initialize:function(t,e,i,n,r,h,l){var c=t.sys.renderer;o.call(this,t,"TileSprite");var d=t.sys.textures.get(h),f=d.get(l);f.source.compressionAlgorithm&&(console.warn("TileSprite cannot use compressed texture"),f=(d=t.sys.textures.get("__MISSING")).get()),"DynamicTexture"===d.type&&(console.warn("TileSprite cannot use Dynamic Texture"),f=(d=t.sys.textures.get("__MISSING")).get()),n&&r?(n=Math.floor(n),r=Math.floor(r)):(n=f.width,r=f.height),this._tilePosition=new u,this._tileScale=new u(1,1),this.dirty=!1,this.renderer=c,this.canvas=s.create(this,n,r),this.context=this.canvas.getContext("2d",{willReadFrequently:!1}),this.displayTexture=d,this.displayFrame=f,this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.potWidth=a(f.width),this.potHeight=a(f.height),this.fillCanvas=s.create2D(this,this.potWidth,this.potHeight),this.fillContext=this.fillCanvas.getContext("2d",{willReadFrequently:!1}),this.fillPattern=null,this.setPosition(e,i),this.setSize(n,r),this.setFrame(l),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},setTexture:function(t,e){return this.displayTexture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t){var e=this.displayTexture.get(t);return this.potWidth=a(e.width),this.potHeight=a(e.height),this.canvas.width=0,e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.displayFrame=e,this.dirty=!0,this.updateTileTexture(),this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.dirty&&this.renderer){var t=this.displayFrame;if(t.source.isRenderTexture||t.source.isGLTexture)return console.warn("TileSprites can only use Image or Canvas based textures"),void(this.dirty=!1);var e=this.fillContext,i=this.fillCanvas,s=this.potWidth,n=this.potHeight;this.renderer&&this.renderer.gl||(s=t.cutWidth,n=t.cutHeight),e.clearRect(0,0,s,n),i.width=s,i.height=n,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,s,n),this.renderer&&this.renderer.gl?this.fillPattern=this.renderer.canvasToTexture(i,this.fillPattern):this.fillPattern=e.createPattern(i,"repeat"),this.updateCanvas(),this.dirty=!1}},updateCanvas:function(){var t=this.canvas;if(t.width===this.width&&t.height===this.height||(t.width=this.width,t.height=this.height,this.frame.setSize(this.width,this.height),this.updateDisplayOrigin(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var e=this.context;this.scene.sys.game.config.antialias||h.disable(e);var i=this._tileScale.x,s=this._tileScale.y,n=this._tilePosition.x,r=this._tilePosition.y;e.clearRect(0,0,this.width,this.height),e.save(),e.scale(i,s),e.translate(-n,-r),e.fillStyle=this.fillPattern,e.fillRect(n,r,this.width/i,this.height/s),e.restore(),this.dirty=!1}},preDestroy:function(){this.renderer&&this.renderer.gl&&this.renderer.deleteTexture(this.fillPattern),s.remove(this.canvas),s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null,this.texture.destroy(),this.renderer=null},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=c},93305:t=>{t.exports=function(t,e,i,s){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},63950:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(35856);n.register("tileSprite",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",512),h=r(t,"height",512),l=r(t,"key",""),u=r(t,"frame",""),c=new o(this.scene,i,n,a,h,l,u);return void 0!==e&&(t.add=e),s(this.scene,c,t),c}))},20509:(t,e,i)=>{var s=i(35856);i(61286).register("tileSprite",(function(t,e,i,n,r,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,o))}))},9271:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(74287),r=i(93305),t.exports={renderWebGL:n,renderCanvas:r}},74287:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){e.updateCanvas();var r=e.width,o=e.height;if(0!==r&&0!==o){i.addToRenderList(e);var a=s.getTintAppendFloatAlpha,h=t.pipelines.set(e.pipeline,e),l=h.setTexture2D(e.fillPattern,e);h.batchTexture(e,e.fillPattern,e.displayFrame.width*e.tileScaleX,e.displayFrame.height*e.tileScaleY,e.x,e.y,r,o,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.originX*r,e.originY*o,0,0,r,o,a(e.tintTopLeft,i.alpha*e._alphaTL),a(e.tintTopRight,i.alpha*e._alphaTR),a(e.tintBottomLeft,i.alpha*e._alphaBL),a(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,e.tilePositionX%e.displayFrame.width/e.displayFrame.width,e.tilePositionY%e.displayFrame.height/e.displayFrame.height,i,n,!1,l)}}},8630:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(64937),o=i(56631),a=i(97081),h=i(89980),l=i(83392),u=i(76038),c=i(76583),d=i(77974),f=new n({Extends:h,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,d],initialize:function(t,e,i,s){h.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.flipY=!1,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._rfvCallbackId=0;var n=t.sys.game;this._device=n.device.video,this.setPosition(e,i),this.setSize(256,256),this.initPipeline(),this.initPostPipeline(!0),n.events.on(a.PAUSE,this.globalPause,this),n.events.on(a.RESUME,this.globalResume,this);var r=t.sys.sound;r&&r.on(u.GLOBAL_MUTE,this.globalMute,this),s&&this.load(s)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,s,n){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,s,n))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var s=this._device.getVideoURL(t);return s?(this.cacheKey="",this.loadHandler(s.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,s){e||(e=!1);var n=this.video;if(n?(this.removeLoadEventHandlers(),this.stop()):((n=document.createElement("video")).controls=!1,n.setAttribute("playsinline","playsinline"),n.setAttribute("preload","auto"),n.setAttribute("disablePictureInPicture","true")),e?(n.muted=!0,n.defaultMuted=!0,n.setAttribute("autoplay","autoplay")):(n.muted=!1,n.defaultMuted=!1,n.removeAttribute("autoplay")),i?n.setAttribute("crossorigin",i):n.removeAttribute("crossorigin"),s)if("srcObject"in n)try{n.srcObject=s}catch(t){if("TypeError"!==t.name)throw t;n.src=URL.createObjectURL(s)}else n.src=URL.createObjectURL(s);else n.src=t;return this.addLoadEventHandlers(),this.retry=0,this.video=n,this._playCalled=!1,n.load(),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var s=e.width,n=e.height,r=this.videoTexture,a=this.videoTextureSource,h=!r||a.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,r?(a.source=i,a.width=s,a.height=n,r.get().setSize(s,n)):((r=this.scene.sys.textures.create(this._key,i,s,n)).add("__BASE",0,0,0,s,n),this.setTexture(r),this.videoTexture=r,this.videoTextureSource=r.source[0],this.videoTextureSource.setFlipY(this.flipY),this.emit(o.VIDEO_TEXTURE,this,r)),this.setSizeToFrame(),this.updateDisplayOrigin()):a.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(o.VIDEO_CREATED,this,s,n),this.frameReady||(this.frameReady=!0,this.emit(o.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(o.VIDEO_LOOP,this)):(this.stop(!1),this.emit(o.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return 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this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=s(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 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s=i(16028),n=i(79967);t.exports=function(t,e,i,r){void 0===r&&(r=[]);var o=t.getLineA(),a=t.getLineB(),h=t.getLineC(),l=s(o),u=s(a),c=s(h),d=l+u+c;!e&&i>0&&(e=d/i);for(var f=0;fl+u?(v=(p-=l+u)/c,g.x=h.x1+(h.x2-h.x1)*v,g.y=h.y1+(h.y2-h.y1)*v):(v=(p-=l)/u,g.x=a.x1+(a.x2-a.x1)*v,g.y=a.y1+(a.y2-a.y1)*v),r.push(g)}return r}},83648:(t,e,i)=>{var s=i(79967);function n(t,e,i,s){var n=t-i,r=e-s,o=n*n+r*r;return Math.sqrt(o)}t.exports=function(t,e){void 0===e&&(e=new s);var i=t.x1,r=t.y1,o=t.x2,a=t.y2,h=t.x3,l=t.y3,u=n(h,l,o,a),c=n(i,r,h,l),d=n(o,a,i,r),f=u+c+d;return e.x=(i*u+o*c+h*d)/f,e.y=(r*u+a*c+l*d)/f,e}},9640:t=>{t.exports=function(t,e,i){return t.x1+=e,t.y1+=i,t.x2+=e,t.y2+=i,t.x3+=e,t.y3+=i,t}},95290:(t,e,i)=>{var s=i(16028);t.exports=function(t){var e=t.getLineA(),i=t.getLineB(),n=t.getLineC();return s(e)+s(i)+s(n)}},99761:(t,e,i)=>{var s=i(79967);t.exports=function(t,e){void 0===e&&(e=new s);var i=t.x2-t.x1,n=t.y2-t.y1,r=t.x3-t.x1,o=t.y3-t.y1,a=Math.random(),h=Math.random();return 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t=this.game,e=t.events;this.canvas=t.canvas,this.scaleManager=t.scale,this.events.emit(o.MANAGER_BOOT),e.on(a.PRE_RENDER,this.preRender,this),e.once(a.DESTROY,this.destroy,this)},setCanvasOver:function(t){this.isOver=!0,this.events.emit(o.GAME_OVER,t)},setCanvasOut:function(t){this.isOver=!1,this.events.emit(o.GAME_OUT,t)},preRender:function(){var t=this.game.loop.now,e=this.game.loop.delta,i=this.game.scene.getScenes(!0,!0);this.time=t,this.events.emit(o.MANAGER_UPDATE);for(var s=0;s10&&(t=10-this.pointersTotal);for(var i=0;i{var s=i(26673),n=i(65650),r=i(56694),o=i(72687),a=i(27395),h=i(18104),l=i(53996),u=i(95669),c=i(72313),d=i(33963),f=i(6659),p=i(72632),v=i(52394),g=i(63399),m=i(42911),y=i(91963),x=i(74118),T=i(94287),w=i(7599),b=i(66349),S=i(60689),E=new r({Extends:f,initialize:function(t){f.call(this),this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.manager=t.sys.game.input,this.pluginEvents=new 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e={cancelled:!1};this._eventContainer={stopPropagation:function(){e.cancelled=!0}},this._eventData=e,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this._temp=[],this._tempZones=[],this._list=[],this._pendingInsertion=[],this._pendingRemoval=[],this._draggable=[],this._drag={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._dragState=[],this._over={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._validTypes=["onDown","onUp","onOver","onOut","onMove","onDragStart","onDrag","onDragEnd","onDragEnter","onDragLeave","onDragOver","onDrop"],this._updatedThisFrame=!1,t.sys.events.once(w.BOOT,this.boot,this),t.sys.events.on(w.START,this.start,this)},boot:function(){this.cameras=this.systems.cameras,this.displayList=this.systems.displayList,this.systems.events.once(w.DESTROY,this.destroy,this),this.pluginEvents.emit(d.BOOT)},start:function(){var t=this.systems.events;t.on(w.TRANSITION_START,this.transitionIn,this),t.on(w.TRANSITION_OUT,this.transitionOut,this),t.on(w.TRANSITION_COMPLETE,this.transitionComplete,this),t.on(w.PRE_UPDATE,this.preUpdate,this),t.once(w.SHUTDOWN,this.shutdown,this),this.manager.events.on(d.GAME_OUT,this.onGameOut,this),this.manager.events.on(d.GAME_OVER,this.onGameOver,this),this.enabled=!0,this._dragState=[0,0,0,0,0,0,0,0,0,0],this.pluginEvents.emit(d.START)},onGameOver:function(t){this.isActive()&&this.emit(d.GAME_OVER,t.timeStamp,t)},onGameOut:function(t){this.isActive()&&this.emit(d.GAME_OUT,t.timeStamp,t)},preUpdate:function(){this.pluginEvents.emit(d.PRE_UPDATE);var t=this._pendingRemoval,e=this._pendingInsertion,i=t.length,s=e.length;if(0!==i||0!==s){for(var n=this._list,r=0;r-1&&(n.splice(a,1),this.clear(o,!0))}this._pendingRemoval.length=0,this._list=n.concat(e.splice(0))}},isActive:function(){return this.enabled&&this.scene.sys.canInput()},updatePoll:function(t,e){if(!this.isActive())return!1;if(this.pluginEvents.emit(d.UPDATE,t,e),this._updatedThisFrame)return this._updatedThisFrame=!1,!1;var i,s=this.manager,n=s.pointers,r=s.pointersTotal;for(i=0;i0){if(this._pollTimer-=e,!(this._pollTimer<0))return!1;this._pollTimer=this.pollRate}var a=!1;for(i=0;i0&&(a=!0)}return a},update:function(t,e){if(!this.isActive())return!1;for(var i=e.length,s=!1,n=0;n0&&(s=!0)}return this._updatedThisFrame=!0,s},clear:function(t,e){void 0===e&&(e=!1),this.disable(t);var i=t.input;i&&(this.removeDebug(t),i.gameObject=void 0,i.target=void 0,i.hitArea=void 0,i.hitAreaCallback=void 0,i.callbackContext=void 0,t.input=null),e||this.queueForRemoval(t);var s=this._draggable.indexOf(t);return s>-1&&this._draggable.splice(s,1),t},disable:function(t){var e=t.input;e&&(e.enabled=!1,e.dragState=0);var i=this._temp,s=this._drag,n=this._over,r=this.manager,o=i.indexOf(t);o>-1&&i.splice(o,1);for(var a=0;a-1&&s[a].splice(o,1),(o=n[a].indexOf(t))>-1&&(n[a].splice(o,1),r.resetCursor(e));return this},enable:function(t,e,i,s){return void 0===s&&(s=!1),t.input?t.input.enabled=!0:this.setHitArea(t,e,i),t.input&&s&&!t.input.dropZone&&(t.input.dropZone=s),this},hitTestPointer:function(t){for(var e=this.cameras.getCamerasBelowPointer(t),i=0;i0)return t.camera=s,n}return t.camera=e[0],[]},processDownEvents:function(t){var e=0,i=this._temp,s=this._eventData,n=this._eventContainer;s.cancelled=!1;for(var r=!1,o=0;o0&&l(t.x,t.y,t.downX,t.downY)>=n||s>0&&e>=t.downTime+s)&&(i=!0),i)return this.setDragState(t,3),this.processDragStartList(t)},processDragStartList:function(t){if(3!==this.getDragState(t))return 0;for(var e=this._drag[t.id],i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;for(var e=this._tempZones,i=this._drag[t.id],s=0;s0?(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),e[0]?(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):a.target=null)}else!h&&e[0]&&(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h));if(o.parentContainer){var u=t.worldX-a.dragStartXGlobal,c=t.worldY-a.dragStartYGlobal,f=o.getParentRotation(),p=u*Math.cos(f)+c*Math.sin(f),v=c*Math.cos(f)-u*Math.sin(f);p*=1/o.parentContainer.scaleX,v*=1/o.parentContainer.scaleY,n=p+a.dragStartX,r=v+a.dragStartY}else n=t.worldX-a.dragX,r=t.worldY-a.dragY;o.emit(d.GAMEOBJECT_DRAG,t,n,r),this.emit(d.DRAG,t,o,n,r)}return i.length},processDragUpEvent:function(t){for(var e=this._drag[t.id],i=0;i0){var r=this.manager,o=this._eventData,a=this._eventContainer;o.cancelled=!1;for(var h=!1,l=0;l0){var n=this.manager,r=this._eventData,o=this._eventContainer;r.cancelled=!1;var a=!1;this.sortGameObjects(e,t);for(var h=0;h0){for(this.sortGameObjects(n,t),e=0;e0){for(this.sortGameObjects(r,t),e=0;e-1&&this._draggable.splice(n,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var s=!1,n=!1,r=!1,o=!1,h=!1,l=!0;if(m(e)){var u=e;e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),s=p(u,"draggable",!1),n=p(u,"dropZone",!1),r=p(u,"cursor",!1),o=p(u,"useHandCursor",!1),h=p(u,"pixelPerfect",!1);var c=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(c)),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var d=0;d{var s=i(10850),n={},r={register:function(t,e,i,s,r){n[t]={plugin:e,mapping:i,settingsKey:s,configKey:r}},getPlugin:function(t){return n[t]},install:function(t){var e=t.scene.sys,i=e.settings.input,r=e.game.config;for(var o in n){var a=n[o].plugin,h=n[o].mapping,l=n[o].settingsKey,u=n[o].configKey;s(i,l,r[u])&&(t[h]=new a(t))}},remove:function(t){n.hasOwnProperty(t)&&delete n[t]}};t.exports=r},40398:(t,e,i)=>{var s=i(90447),n=i(56694),r=i(53996),o=i(88456),a=i(44521),h=i(93736),l=i(36580),u=new n({initialize:function(t,e){this.manager=t,this.id=e,this.event,this.downElement,this.upElement,this.camera=null,this.button=0,this.buttons=0,this.position=new h,this.prevPosition=new h,this.midPoint=new h(-1,-1),this.velocity=new h,this.angle=0,this.distance=0,this.smoothFactor=0,this.motionFactor=.2,this.worldX=0,this.worldY=0,this.moveTime=0,this.downX=0,this.downY=0,this.downTime=0,this.upX=0,this.upY=0,this.upTime=0,this.primaryDown=!1,this.isDown=!1,this.wasTouch=!1,this.wasCanceled=!1,this.movementX=0,this.movementY=0,this.identifier=0,this.pointerId=null,this.active=0===e,this.locked=!1,this.deltaX=0,this.deltaY=0,this.deltaZ=0},updateWorldPoint:function(t){var e=t.getWorldPoint(this.x,this.y);return this.worldX=e.x,this.worldY=e.y,this},positionToCamera:function(t,e){return t.getWorldPoint(this.x,this.y,e)},updateMotion:function(){var t=this.position.x,e=this.position.y,i=this.midPoint.x,n=this.midPoint.y;if(t!==i||e!==n){var r=a(this.motionFactor,i,t),h=a(this.motionFactor,n,e);o(r,t,.1)&&(r=t),o(h,e,.1)&&(h=e),this.midPoint.set(r,h);var l=t-r,u=e-h;this.velocity.set(l,u),this.angle=s(r,h,t,e),this.distance=Math.sqrt(l*l+u*u)}},up:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!1,this.upX=this.x,this.upY=this.y),0===this.buttons&&(this.isDown=!1,this.upTime=t.timeStamp,this.wasTouch=!1)},down:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!0,this.downX=this.x,this.downY=this.y),l.macOS&&t.ctrlKey&&(this.buttons=2,this.primaryDown=!1),this.isDown||(this.isDown=!0,this.downTime=t.timeStamp),this.wasTouch=!1},move:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.locked&&(this.movementX=t.movementX||t.mozMovementX||t.webkitMovementX||0,this.movementY=t.movementY||t.mozMovementY||t.webkitMovementY||0),this.moveTime=t.timeStamp,this.wasTouch=!1},wheel:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.deltaX=t.deltaX,this.deltaY=t.deltaY,this.deltaZ=t.deltaZ,this.wasTouch=!1},touchstart:function(t,e){t.pointerId&&(this.pointerId=t.pointerId),this.identifier=t.identifier,this.target=t.target,this.active=!0,this.buttons=1,this.event=e,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!0,this.downX=this.x,this.downY=this.y,this.downTime=e.timeStamp,this.isDown=!0,this.wasTouch=!0,this.wasCanceled=!1,this.updateMotion()},touchmove:function(t,e){this.event=e,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.moveTime=e.timeStamp,this.wasTouch=!0,this.updateMotion()},touchend:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!1,this.active=!1,this.updateMotion()},touchcancel:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!0,this.active=!1},noButtonDown:function(){return 0===this.buttons},leftButtonDown:function(){return!!(1&this.buttons)},rightButtonDown:function(){return!!(2&this.buttons)},middleButtonDown:function(){return!!(4&this.buttons)},backButtonDown:function(){return!!(8&this.buttons)},forwardButtonDown:function(){return!!(16&this.buttons)},leftButtonReleased:function(){return 0===this.button&&!this.isDown},rightButtonReleased:function(){return 2===this.button&&!this.isDown},middleButtonReleased:function(){return 1===this.button&&!this.isDown},backButtonReleased:function(){return 3===this.button&&!this.isDown},forwardButtonReleased:function(){return 4===this.button&&!this.isDown},getDistance:function(){return this.isDown?r(this.downX,this.downY,this.x,this.y):r(this.downX,this.downY,this.upX,this.upY)},getDistanceX:function(){return this.isDown?Math.abs(this.downX-this.x):Math.abs(this.downX-this.upX)},getDistanceY:function(){return this.isDown?Math.abs(this.downY-this.y):Math.abs(this.downY-this.upY)},getDuration:function(){return this.isDown?this.manager.time-this.downTime:this.upTime-this.downTime},getAngle:function(){return this.isDown?s(this.downX,this.downY,this.x,this.y):s(this.downX,this.downY,this.upX,this.upY)},getInterpolatedPosition:function(t,e){void 0===t&&(t=10),void 0===e&&(e=[]);for(var i=this.prevPosition.x,s=this.prevPosition.y,n=this.position.x,r=this.position.y,o=0;o{t.exports={MOUSE_DOWN:0,MOUSE_MOVE:1,MOUSE_UP:2,TOUCH_START:3,TOUCH_MOVE:4,TOUCH_END:5,POINTER_LOCK_CHANGE:6,TOUCH_CANCEL:7,MOUSE_WHEEL:8}},14874:t=>{t.exports="boot"},54168:t=>{t.exports="destroy"},526:t=>{t.exports="dragend"},81623:t=>{t.exports="dragenter"},94472:t=>{t.exports="drag"},9304:t=>{t.exports="dragleave"},34265:t=>{t.exports="dragover"},50151:t=>{t.exports="dragstart"},98134:t=>{t.exports="drop"},56773:t=>{t.exports="gameobjectdown"},45824:t=>{t.exports="dragend"},39578:t=>{t.exports="dragenter"},72072:t=>{t.exports="drag"},82569:t=>{t.exports="dragleave"},70833:t=>{t.exports="dragover"},81442:t=>{t.exports="dragstart"},32936:t=>{t.exports="drop"},99658:t=>{t.exports="gameobjectmove"},60515:t=>{t.exports="gameobjectout"},55254:t=>{t.exports="gameobjectover"},34782:t=>{t.exports="pointerdown"},41769:t=>{t.exports="pointermove"},65588:t=>{t.exports="pointerout"},61640:t=>{t.exports="pointerover"},49342:t=>{t.exports="pointerup"},82662:t=>{t.exports="wheel"},13058:t=>{t.exports="gameobjectup"},52426:t=>{t.exports="gameobjectwheel"},78072:t=>{t.exports="gameout"},1545:t=>{t.exports="gameover"},67137:t=>{t.exports="boot"},27678:t=>{t.exports="process"},22257:t=>{t.exports="update"},90379:t=>{t.exports="pointerlockchange"},88909:t=>{t.exports="pointerdown"},36548:t=>{t.exports="pointerdownoutside"},18483:t=>{t.exports="pointermove"},22355:t=>{t.exports="pointerout"},7997:t=>{t.exports="pointerover"},66318:t=>{t.exports="pointerup"},94812:t=>{t.exports="pointerupoutside"},37310:t=>{t.exports="wheel"},24196:t=>{t.exports="preupdate"},27053:t=>{t.exports="shutdown"},29413:t=>{t.exports="start"},25165:t=>{t.exports="update"},33963:(t,e,i)=>{t.exports={BOOT:i(14874),DESTROY:i(54168),DRAG_END:i(526),DRAG_ENTER:i(81623),DRAG:i(94472),DRAG_LEAVE:i(9304),DRAG_OVER:i(34265),DRAG_START:i(50151),DROP:i(98134),GAME_OUT:i(78072),GAME_OVER:i(1545),GAMEOBJECT_DOWN:i(56773),GAMEOBJECT_DRAG_END:i(45824),GAMEOBJECT_DRAG_ENTER:i(39578),GAMEOBJECT_DRAG:i(72072),GAMEOBJECT_DRAG_LEAVE:i(82569),GAMEOBJECT_DRAG_OVER:i(70833),GAMEOBJECT_DRAG_START:i(81442),GAMEOBJECT_DROP:i(32936),GAMEOBJECT_MOVE:i(99658),GAMEOBJECT_OUT:i(60515),GAMEOBJECT_OVER:i(55254),GAMEOBJECT_POINTER_DOWN:i(34782),GAMEOBJECT_POINTER_MOVE:i(41769),GAMEOBJECT_POINTER_OUT:i(65588),GAMEOBJECT_POINTER_OVER:i(61640),GAMEOBJECT_POINTER_UP:i(49342),GAMEOBJECT_POINTER_WHEEL:i(82662),GAMEOBJECT_UP:i(13058),GAMEOBJECT_WHEEL:i(52426),MANAGER_BOOT:i(67137),MANAGER_PROCESS:i(27678),MANAGER_UPDATE:i(22257),POINTER_DOWN:i(88909),POINTER_DOWN_OUTSIDE:i(36548),POINTER_MOVE:i(18483),POINTER_OUT:i(22355),POINTER_OVER:i(7997),POINTER_UP:i(66318),POINTER_UP_OUTSIDE:i(94812),POINTER_WHEEL:i(37310),POINTERLOCK_CHANGE:i(90379),PRE_UPDATE:i(24196),SHUTDOWN:i(27053),START:i(29413),UPDATE:i(25165)}},70848:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e){this.pad=t,this.events=t.events,this.index=e,this.value=0,this.threshold=.1},update:function(t){this.value=t},getValue:function(){return Math.abs(this.value){var s=i(56694),n=i(43200),r=new s({initialize:function(t,e){this.pad=t,this.events=t.manager,this.index=e,this.value=0,this.threshold=1,this.pressed=!1},update:function(t){this.value=t;var e=this.pad,i=this.index;t>=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(n.BUTTON_DOWN,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(n.BUTTON_UP,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=r},75956:(t,e,i)=>{var s=i(70848),n=i(21274),r=i(56694),o=i(6659),a=i(93736),h=new r({Extends:o,initialize:function(t,e){o.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],r=0;r=2&&(this.leftStick.set(r[0].getValue(),r[1].getValue()),n>=4&&this.rightStick.set(r[2].getValue(),r[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t{var s=i(56694),n=i(6659),r=i(43200),o=i(75956),a=i(10850),h=i(63399),l=i(33963),u=new s({Extends:n,initialize:function(t){n.call(this),this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.enabled=!0,this.target,this.gamepads=[],this.queue=[],this.onGamepadHandler,this._pad1,this._pad2,this._pad3,this._pad4,t.pluginEvents.once(l.BOOT,this.boot,this),t.pluginEvents.on(l.START,this.start,this)},boot:function(){var t=this.scene.sys.game,e=this.settings.input,i=t.config;this.enabled=a(e,"gamepad",i.inputGamepad)&&t.device.input.gamepads,this.target=a(e,"gamepad.target",i.inputGamepadEventTarget),this.sceneInputPlugin.pluginEvents.once(l.DESTROY,this.destroy,this)},start:function(){this.enabled&&(this.startListeners(),this.refreshPads()),this.sceneInputPlugin.pluginEvents.once(l.SHUTDOWN,this.shutdown,this)},isActive:function(){return this.enabled&&this.scene.sys.isActive()},startListeners:function(){var t=this,e=this.target,i=function(e){!e.defaultPrevented&&t.isActive()&&(t.refreshPads(),t.queue.push(e))};this.onGamepadHandler=i,e.addEventListener("gamepadconnected",i,!1),e.addEventListener("gamepaddisconnected",i,!1),this.sceneInputPlugin.pluginEvents.on(l.UPDATE,this.update,this)},stopListeners:function(){this.target.removeEventListener("gamepadconnected",this.onGamepadHandler),this.target.removeEventListener("gamepaddisconnected",this.onGamepadHandler),this.sceneInputPlugin.pluginEvents.off(l.UPDATE,this.update);for(var t=0;t{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SELECT:8,START:9,B:0,A:1,Y:2,X:3,LEFT_SHOULDER:4,RIGHT_SHOULDER:5}},74982:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SHARE:8,OPTIONS:9,PS:16,TOUCHBAR:17,X:0,CIRCLE:1,SQUARE:2,TRIANGLE:3,L1:4,R1:5,L2:6,R2:7,L3:10,R3:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},43247:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,MENU:16,A:0,B:1,X:2,Y:3,LB:4,RB:5,LT:6,RT:7,BACK:8,START:9,LS:10,RS:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},4898:(t,e,i)=>{t.exports={DUALSHOCK_4:i(74982),SNES_USB:i(33171),XBOX_360:i(43247)}},17344:t=>{t.exports="down"},36635:t=>{t.exports="up"},85724:t=>{t.exports="connected"},55832:t=>{t.exports="disconnected"},772:t=>{t.exports="down"},33608:t=>{t.exports="up"},43200:(t,e,i)=>{t.exports={BUTTON_DOWN:i(17344),BUTTON_UP:i(36635),CONNECTED:i(85724),DISCONNECTED:i(55832),GAMEPAD_BUTTON_DOWN:i(772),GAMEPAD_BUTTON_UP:i(33608)}},92636:(t,e,i)=>{t.exports={Axis:i(70848),Button:i(21274),Events:i(43200),Gamepad:i(75956),GamepadPlugin:i(1379),Configs:i(4898)}},20873:(t,e,i)=>{var s=i(72687),n=i(98611),r={CreatePixelPerfectHandler:i(18104),CreateInteractiveObject:i(27395),Events:i(33963),Gamepad:i(92636),InputManager:i(69898),InputPlugin:i(12499),InputPluginCache:i(63399),Keyboard:i(28388),Mouse:i(11343),Pointer:i(40398),Touch:i(77423)};r=n(!1,r,s),t.exports=r},71064:(t,e,i)=>{var s=i(66458),n=i(56694),r=i(97081),o=i(33963),a=i(11873),h=i(72283),l=new n({initialize:function(t){this.manager=t,this.queue=[],this.preventDefault=!0,this.captures=[],this.enabled=!1,this.target,this.onKeyDown=h,this.onKeyUp=h,t.events.once(o.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputKeyboard,this.target=t.inputKeyboardEventTarget,this.addCapture(t.inputKeyboardCapture),!this.target&&window&&(this.target=window),this.enabled&&this.target&&this.startListeners(),this.manager.game.events.on(r.POST_STEP,this.postUpdate,this)},startListeners:function(){var t=this;this.onKeyDown=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(r.POST_RENDER,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},89666:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=i(97081),a=i(10850),h=i(33963),l=i(63399),u=i(50165),c=i(11873),d=i(95625),f=i(48044),p=i(7599),v=i(84314),g=new s({Extends:n,initialize:function(t){n.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=a(t,"keyboard",!0);var e=a(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(o.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:c.UP,down:c.DOWN,left:c.LEFT,right:c.RIGHT,space:c.SPACE,shift:c.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var s={};if("string"==typeof t){t=t.split(",");for(var n=0;n-1?s[n]=t:s[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=c[t.toUpperCase()]),s[t]||(s[t]=new u(this,t),e&&this.addCapture(t),s[t].setEmitOnRepeat(i)),s[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s,n=this.keys;if(t instanceof u){var r=n.indexOf(t);r>-1&&(s=this.keys[r],this.keys[r]=void 0)}else"string"==typeof t&&(t=c[t.toUpperCase()]);return n[t]&&(s=n[t],n[t]=void 0),s&&(s.plugin=null,i&&this.removeCapture(s.keyCode),e&&s.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,s=0;st._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,s=0;s{t.exports=function(t,e){return e.timeLastMatched=t.timeStamp,e.index++,e.index===e.size||(e.current=e.keyCodes[e.index],!1)}},95625:(t,e,i)=>{var s=i(56694),n=i(94030),r=i(72632),o=i(2544),a=i(88754),h=new s({initialize:function(t,e,i){if(void 0===i&&(i={}),e.length<2)return!1;this.manager=t,this.enabled=!0,this.keyCodes=[];for(var s=0;s{var s=i(60258);t.exports=function(t,e){if(e.matched)return!0;var i=!1,n=!1;if(t.keyCode===e.current)if(e.index>0&&e.maxKeyDelay>0){var r=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=r&&(n=!0,i=s(t,e))}else n=!0,i=s(t,e);return!n&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},88754:t=>{t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},5044:t=>{t.exports="keydown"},40813:t=>{t.exports="keyup"},89319:t=>{t.exports="keycombomatch"},43267:t=>{t.exports="down"},78595:t=>{t.exports="keydown-"},30056:t=>{t.exports="keyup-"},81939:t=>{t.exports="up"},94030:(t,e,i)=>{t.exports={ANY_KEY_DOWN:i(5044),ANY_KEY_UP:i(40813),COMBO_MATCH:i(89319),DOWN:i(43267),KEY_DOWN:i(78595),KEY_UP:i(30056),UP:i(81939)}},28388:(t,e,i)=>{t.exports={Events:i(94030),KeyboardManager:i(71064),KeyboardPlugin:i(89666),Key:i(50165),KeyCodes:i(11873),KeyCombo:i(95625),AdvanceKeyCombo:i(60258),ProcessKeyCombo:i(2544),ResetKeyCombo:i(88754),JustDown:i(42460),JustUp:i(53162),DownDuration:i(64964),UpDuration:i(70331)}},64964:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i{t.exports=function(t){return!!t._justDown&&(t._justDown=!1,!0)}},53162:t=>{t.exports=function(t){return!!t._justUp&&(t._justUp=!1,!0)}},50165:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=new s({Extends:n,initialize:function(t,e){n.call(this),this.plugin=t,this.keyCode=e,this.originalEvent=void 0,this.enabled=!0,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.location=0,this.timeDown=0,this.duration=0,this.timeUp=0,this.emitOnRepeat=!1,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1},setEmitOnRepeat:function(t){return this.emitOnRepeat=t,this},onDown:function(t){this.originalEvent=t,this.enabled&&(this.altKey=t.altKey,this.ctrlKey=t.ctrlKey,this.shiftKey=t.shiftKey,this.metaKey=t.metaKey,this.location=t.location,this.repeats++,this.isDown?this.emitOnRepeat&&this.emit(r.DOWN,this,t):(this.isDown=!0,this.isUp=!1,this.timeDown=t.timeStamp,this.duration=0,this._justDown=!0,this._justUp=!1,this.emit(r.DOWN,this,t)))},onUp:function(t){this.originalEvent=t,this.enabled&&(this.isDown=!1,this.isUp=!0,this.timeUp=t.timeStamp,this.duration=this.timeUp-this.timeDown,this.repeats=0,this._justDown=!1,this._justUp=!0,this._tick=-1,this.emit(r.UP,this,t))},reset:function(){return this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1,this},getDuration:function(){return this.isDown?this.plugin.game.loop.time-this.timeDown:0},destroy:function(){this.removeAllListeners(),this.originalEvent=null,this.plugin=null}});t.exports=o},11873:t=>{t.exports={BACKSPACE:8,TAB:9,ENTER:13,SHIFT:16,CTRL:17,ALT:18,PAUSE:19,CAPS_LOCK:20,ESC:27,SPACE:32,PAGE_UP:33,PAGE_DOWN:34,END:35,HOME:36,LEFT:37,UP:38,RIGHT:39,DOWN:40,PRINT_SCREEN:42,INSERT:45,DELETE:46,ZERO:48,ONE:49,TWO:50,THREE:51,FOUR:52,FIVE:53,SIX:54,SEVEN:55,EIGHT:56,NINE:57,NUMPAD_ZERO:96,NUMPAD_ONE:97,NUMPAD_TWO:98,NUMPAD_THREE:99,NUMPAD_FOUR:100,NUMPAD_FIVE:101,NUMPAD_SIX:102,NUMPAD_SEVEN:103,NUMPAD_EIGHT:104,NUMPAD_NINE:105,NUMPAD_ADD:107,NUMPAD_SUBTRACT:109,A:65,B:66,C:67,D:68,E:69,F:70,G:71,H:72,I:73,J:74,K:75,L:76,M:77,N:78,O:79,P:80,Q:81,R:82,S:83,T:84,U:85,V:86,W:87,X:88,Y:89,Z:90,F1:112,F2:113,F3:114,F4:115,F5:116,F6:117,F7:118,F8:119,F9:120,F10:121,F11:122,F12:123,SEMICOLON:186,PLUS:187,COMMA:188,MINUS:189,PERIOD:190,FORWARD_SLASH:191,BACK_SLASH:220,QUOTES:222,BACKTICK:192,OPEN_BRACKET:219,CLOSED_BRACKET:221,SEMICOLON_FIREFOX:59,COLON:58,COMMA_FIREFOX_WINDOWS:60,COMMA_FIREFOX:62,BRACKET_RIGHT_FIREFOX:174,BRACKET_LEFT_FIREFOX:175}},48044:(t,e,i)=>{var s=i(11873),n={};for(var r in s)n[s[r]]=r;t.exports=n},70331:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeUp;return t.isUp&&i{var s=i(56694),n=i(90185),r=i(33963),o=i(72283),a=new s({initialize:function(t){this.manager=t,this.preventDefaultDown=!0,this.preventDefaultUp=!0,this.preventDefaultMove=!0,this.preventDefaultWheel=!1,this.enabled=!1,this.target,this.locked=!1,this.onMouseMove=o,this.onMouseDown=o,this.onMouseUp=o,this.onMouseDownWindow=o,this.onMouseUpWindow=o,this.onMouseOver=o,this.onMouseOut=o,this.onMouseWheel=o,this.pointerLockChange=o,this.isTop=!0,t.events.once(r.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputMouse,this.target=t.inputMouseEventTarget,this.passive=t.inputMousePassive,this.preventDefaultDown=t.inputMousePreventDefaultDown,this.preventDefaultUp=t.inputMousePreventDefaultUp,this.preventDefaultMove=t.inputMousePreventDefaultMove,this.preventDefaultWheel=t.inputMousePreventDefaultWheel,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},requestPointerLock:function(){if(n.pointerLock){var t=this.target;t.requestPointerLock=t.requestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock()}},releasePointerLock:function(){n.pointerLock&&(document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock())},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,r=window&&window.focus&&i.game.config.autoFocus;this.onMouseMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseMove(t),e.preventDefaultMove&&t.preventDefault())},this.onMouseDown=function(t){r&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseDown(t),e.preventDefaultDown&&t.target===s&&t.preventDefault())},this.onMouseDownWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseDown(t)},this.onMouseUp=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseUp(t),e.preventDefaultUp&&t.target===s&&t.preventDefault())},this.onMouseUpWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseUp(t)},this.onMouseOver=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOver(t)},this.onMouseOut=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOut(t)},this.onMouseWheel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onMouseWheel(t),e.preventDefaultWheel&&t.target===s&&t.preventDefault()};var o={passive:!0};if(t.addEventListener("mousemove",this.onMouseMove),t.addEventListener("mousedown",this.onMouseDown),t.addEventListener("mouseup",this.onMouseUp),t.addEventListener("mouseover",this.onMouseOver,o),t.addEventListener("mouseout",this.onMouseOut,o),this.preventDefaultWheel?t.addEventListener("wheel",this.onMouseWheel,{passive:!1}):t.addEventListener("wheel",this.onMouseWheel,o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("mousedown",this.onMouseDownWindow,o),window.top.addEventListener("mouseup",this.onMouseUpWindow,o)}catch(t){window.addEventListener("mousedown",this.onMouseDownWindow,o),window.addEventListener("mouseup",this.onMouseUpWindow,o),this.isTop=!1}n.pointerLock&&(this.pointerLockChange=function(t){var s=e.target;e.locked=document.pointerLockElement===s||document.mozPointerLockElement===s||document.webkitPointerLockElement===s,i.onPointerLockChange(t)},document.addEventListener("pointerlockchange",this.pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this.pointerLockChange,!0)),this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("mousemove",this.onMouseMove),t.removeEventListener("mousedown",this.onMouseDown),t.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("mouseover",this.onMouseOver),t.removeEventListener("mouseout",this.onMouseOut),window&&((t=this.isTop?window.top:window).removeEventListener("mousedown",this.onMouseDownWindow),t.removeEventListener("mouseup",this.onMouseUpWindow)),n.pointerLock&&(document.removeEventListener("pointerlockchange",this.pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this.pointerLockChange,!0))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=a},11343:(t,e,i)=>{t.exports={MouseManager:i(7905)}},37579:(t,e,i)=>{var s=i(56694),n=i(33963),r=i(72283),o=new s({initialize:function(t){this.manager=t,this.capture=!0,this.enabled=!1,this.target,this.onTouchStart=r,this.onTouchStartWindow=r,this.onTouchMove=r,this.onTouchEnd=r,this.onTouchEndWindow=r,this.onTouchCancel=r,this.onTouchCancelWindow=r,this.isTop=!0,t.events.once(n.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputTouch,this.target=t.inputTouchEventTarget,this.capture=t.inputTouchCapture,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,n=window&&window.focus&&i.game.config.autoFocus;this.onTouchMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchMove(t),e.capture&&t.cancelable&&t.preventDefault())},this.onTouchStart=function(t){n&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchStart(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchStartWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchStart(t)},this.onTouchEnd=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchEnd(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchEndWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchEnd(t)},this.onTouchCancel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchCancel(t),e.capture&&t.preventDefault())},this.onTouchCancelWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onTouchCancel(t)};var r=this.capture,o={passive:!0},a={passive:!1};if(t.addEventListener("touchstart",this.onTouchStart,r?a:o),t.addEventListener("touchmove",this.onTouchMove,r?a:o),t.addEventListener("touchend",this.onTouchEnd,r?a:o),t.addEventListener("touchcancel",this.onTouchCancel,r?a:o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("touchstart",this.onTouchStartWindow,a),window.top.addEventListener("touchend",this.onTouchEndWindow,a),window.top.addEventListener("touchcancel",this.onTouchCancelWindow,a)}catch(t){window.addEventListener("touchstart",this.onTouchStartWindow,a),window.addEventListener("touchend",this.onTouchEndWindow,a),window.addEventListener("touchcancel",this.onTouchCancelWindow,a),this.isTop=!1}this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("touchstart",this.onTouchStart),t.removeEventListener("touchmove",this.onTouchMove),t.removeEventListener("touchend",this.onTouchEnd),t.removeEventListener("touchcancel",this.onTouchCancel),window&&((t=this.isTop?window.top:window).removeEventListener("touchstart",this.onTouchStartWindow),t.removeEventListener("touchend",this.onTouchEndWindow),t.removeEventListener("touchcancel",this.onTouchCancelWindow))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=o},77423:(t,e,i)=>{t.exports={TouchManager:i(37579)}},98035:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),o=i(72632),a=i(30750),h=i(43531),l=i(88490),u=i(33868),c=new s({initialize:function(t,e){if(this.loader=t,this.cache=o(e,"cache",!1),this.type=o(e,"type",!1),!this.type)throw new Error("Invalid File type: "+this.type);this.key=o(e,"key",!1);var i=this.key;if(t.prefix&&""!==t.prefix&&(this.key=t.prefix+i),!this.key)throw new Error("Invalid File key: "+this.key);var s=o(e,"url");void 0===s?s=t.path+i+"."+o(e,"extension",""):"string"!=typeof s||s.match(/^(?:blob:|data:|capacitor:\/\/|http:\/\/|https:\/\/|\/\/)/)||(s=t.path+s),this.url=s,this.src="",this.xhrSettings=u(o(e,"responseType",void 0)),o(e,"xhrSettings",!1)&&(this.xhrSettings=h(this.xhrSettings,o(e,"xhrSettings",{}))),this.xhrLoader=null,this.state="function"==typeof this.url?n.FILE_POPULATED:n.FILE_PENDING,this.bytesTotal=0,this.bytesLoaded=-1,this.percentComplete=-1,this.crossOrigin=void 0,this.data=void 0,this.config=o(e,"config",{}),this.multiFile,this.linkFile},setLink:function(t){this.linkFile=t,t.linkFile=this},resetXHR:function(){this.xhrLoader&&(this.xhrLoader.onload=void 0,this.xhrLoader.onerror=void 0,this.xhrLoader.onprogress=void 0)},load:function(){this.state===n.FILE_POPULATED?this.loader.nextFile(this,!0):(this.state=n.FILE_LOADING,this.src=a(this,this.loader.baseURL),0===this.src.indexOf("data:")?console.warn("Local data URIs are not supported: "+this.key):this.xhrLoader=l(this,this.loader.xhr))},onLoad:function(t,e){var i=t.responseURL&&this.loader.localSchemes.some((function(e){return 0===t.responseURL.indexOf(e)}))&&0===e.target.status,s=!(e.target&&200!==e.target.status)||i;4===t.readyState&&t.status>=400&&t.status<=599&&(s=!1),this.state=n.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,s)},onError:function(){this.resetXHR(),this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=n.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=n.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s "%s"',this.type,this.key),this.state=n.FILE_ERRORED,this.multiFile&&this.multiFile.onFileFailed(this),this.loader.fileProcessComplete(this)},hasCacheConflict:function(){return this.cache&&this.cache.exists(this.key)},addToCache:function(){this.cache&&this.data&&this.cache.add(this.key,this.data)},pendingDestroy:function(t){if(this.state!==n.FILE_PENDING_DESTROY){void 0===t&&(t=this.data);var e=this.key,i=this.type;this.loader.emit(r.FILE_COMPLETE,e,i,t),this.loader.emit(r.FILE_KEY_COMPLETE+i+"-"+e,e,i,t),this.loader.flagForRemoval(this),this.state=n.FILE_PENDING_DESTROY}},destroy:function(){this.loader=null,this.cache=null,this.xhrSettings=null,this.multiFile=null,this.linkFile=null,this.data=null}});c.createObjectURL=function(t,e,i){if("function"==typeof URL)t.src=URL.createObjectURL(e);else{var s=new 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e.x=t.x,e.y=t.y,e.rotation=t.angle,e.scaleX=t.scaleX,e.scaleY=t.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY;var s=!1;if(this.syncBounds){var n=t.getBounds(this._bounds);this.width=n.width,this.height=n.height,s=!0}else{var r=Math.abs(e.scaleX),o=Math.abs(e.scaleY);this._sx===r&&this._sy===o||(this.width=this.sourceWidth*r,this.height=this.sourceHeight*o,this._sx=r,this._sy=o,s=!0)}s&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter())},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},updateFromGameObject:function(){this.updateBounds();var t=this.transform;this.position.x=t.x+t.scaleX*(this.offset.x-t.displayOriginX),this.position.y=t.y+t.scaleY*(this.offset.y-t.displayOriginY),this.updateCenter()},resetFlags:function(t){void 0===t&&(t=!1);var e=this.wasTouching,i=this.touching,s=this.blocked;t?u(!0,e):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),u(!0,i),u(!0,s),this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){if(t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves){var i=this.position;this.prev.x=i.x,this.prev.y=i.y,this.prevFrame.x=i.x,this.prevFrame.y=i.y}t&&this.update(e)},update:function(t){if(this.prev.x=this.position.x,this.prev.y=this.position.y,this.moves){this.world.updateMotion(this,t);var e=this.velocity.x,i=this.velocity.y;this.newVelocity.set(e*t,i*t),this.position.add(this.newVelocity),this.updateCenter(),this.angle=Math.atan2(i,e),this.speed=Math.sqrt(e*e+i*i),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.world.emit(o.WORLD_BOUNDS,this,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)}this._dx=this.position.x-this.prev.x,this._dy=this.position.y-this.prev.y},postUpdate:function(){var t=this.position.x-this.prevFrame.x,e=this.position.y-this.prevFrame.y,i=this.gameObject;if(this.moves){var s=this.deltaMax.x,n=this.deltaMax.y;0!==s&&0!==t&&(t<0&&t<-s?t=-s:t>0&&t>s&&(t=s)),0!==n&&0!==e&&(e<0&&e<-n?e=-n:e>0&&e>n&&(e=n)),i&&(i.x+=t,i.y+=e)}t<0?this.facing=r.FACING_LEFT:t>0&&(this.facing=r.FACING_RIGHT),e<0?this.facing=r.FACING_UP:e>0&&(this.facing=r.FACING_DOWN),this.allowRotation&&i&&(i.angle+=this.deltaZ()),this._tx=t,this._ty=e},setBoundsRectangle:function(t){return this.customBoundsRectangle=t||this.world.bounds,this},checkWorldBounds:function(){var t=this.position,e=this.velocity,i=this.blocked,s=this.customBoundsRectangle,n=this.world.checkCollision,r=this.worldBounce?-this.worldBounce.x:-this.bounce.x,o=this.worldBounce?-this.worldBounce.y:-this.bounce.y,a=!1;return t.xs.right&&n.right&&(t.x=s.right-this.width,e.x*=r,i.right=!0,a=!0),t.ys.bottom&&n.down&&(t.y=s.bottom-this.height,e.y*=o,i.down=!0,a=!0),a&&(this.blocked.none=!1,this.updateCenter()),a},setOffset:function(t,e){return void 0===e&&(e=t),this.offset.set(t,e),this},setGameObject:function(t,e){return void 0===e&&(e=!0),this.world.remove(this),this.gameObject&&this.gameObject.body&&(this.gameObject.body=null),this.gameObject=t,t.body&&(t.body=this),this.setSize(),this.world.add(this),this.enable=e,this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight)),this.sourceWidth=t,this.sourceHeight=e,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter(),i&&s&&s.getCenter){var n=(s.width-t)/2,r=(s.height-e)/2;this.offset.set(n,r)}return this.isCircle=!1,this.radius=0,this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.isCircle=!0,this.radius=t,this.sourceWidth=2*t,this.sourceHeight=2*t,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter()):this.isCircle=!1,this},reset:function(t,e){this.stop();var i=this.gameObject;i&&(i.setPosition(t,e),this.rotation=i.angle,this.preRotation=i.angle);var s=this.position;i&&i.getTopLeft?i.getTopLeft(s):s.set(t,e),this.prev.copy(s),this.prevFrame.copy(s),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:l(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,s,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,s,i+this.velocity.x/2,s+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setCollideWorldBounds:function(t,e,i,s){void 0===t&&(t=!0),this.collideWorldBounds=t;var n=void 0!==e,r=void 0!==i;return(n||r)&&(this.worldBounce||(this.worldBounce=new c),n&&(this.worldBounce.x=e),r&&(this.worldBounce.y=i)),void 0!==s&&(this.onWorldBounds=s),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setSlideFactor:function(t,e){return this.slideFactor.set(t,e),this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,s){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e*this.slideFactor.x);var n=this.blocked;i&&(n.left=!0,n.none=!1),s&&(n.right=!0,n.none=!1)},processY:function(t,e,i,s){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e*this.slideFactor.y);var n=this.blocked;i&&(n.up=!0,n.none=!1),s&&(n.down=!0,n.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=d},3909:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=s,this.collideCallback=n,this.processCallback=r,this.callbackContext=o},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=s},99523:(t,e,i)=>{var s=i(62832),n=i(25084),r=i(97602),o=i(56694),a=i(47401),h=i(10481),l=i(66634),u=i(46346),c=new o({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,s,n){return this.world.addCollider(t,e,i,s,n)},overlap:function(t,e,i,s,n){return this.world.addOverlap(t,e,i,s,n)},existing:function(t,e){var i=e?a.STATIC_BODY:a.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},image:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticSprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},sprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,s){var n=new r(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.DYNAMIC_BODY),n},staticBody:function(t,e,i,s){var n=new l(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.STATIC_BODY),n},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=c},44880:t=>{t.exports=function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsX()+e.deltaAbsX()+n;return 0===t._dx&&0===e._dx?(t.embedded=!0,e.embedded=!0):t._dx>e._dx?(r=t.right-e.x)>o&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?r=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxo&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?r=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=r,e.overlapX=r,r}},66185:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsY()+e.deltaAbsY()+n;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(r=t.bottom-e.y)>o&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?r=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dyo&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?r=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=r,e.overlapY=r,r}},10481:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(95239),o=i(47401),a=i(72632),h=i(59192),l=i(42911),u=new n({Extends:h,Mixins:[r],initialize:function(t,e,i,n){if(i||n)if(l(i))n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&l(i[0])){var r=this;i.forEach((function(t){t.internalCreateCallback=r.createCallbackHandler,t.internalRemoveCallback=r.removeCallbackHandler,t.classType=a(t,"classType",s)})),n=null}else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,n&&(n.classType=a(n,"classType",s)),this.physicsType=o.DYNAMIC_BODY,this.collisionCategory=1,this.collisionMask=1,this.defaults={setCollideWorldBounds:a(n,"collideWorldBounds",!1),setBoundsRectangle:a(n,"customBoundsRectangle",null),setAccelerationX:a(n,"accelerationX",0),setAccelerationY:a(n,"accelerationY",0),setAllowDrag:a(n,"allowDrag",!0),setAllowGravity:a(n,"allowGravity",!0),setAllowRotation:a(n,"allowRotation",!0),setDamping:a(n,"useDamping",!1),setBounceX:a(n,"bounceX",0),setBounceY:a(n,"bounceY",0),setDragX:a(n,"dragX",0),setDragY:a(n,"dragY",0),setEnable:a(n,"enable",!0),setGravityX:a(n,"gravityX",0),setGravityY:a(n,"gravityY",0),setFrictionX:a(n,"frictionX",0),setFrictionY:a(n,"frictionY",0),setMaxSpeed:a(n,"maxSpeed",-1),setMaxVelocityX:a(n,"maxVelocityX",1e4),setMaxVelocityY:a(n,"maxVelocityY",1e4),setVelocityX:a(n,"velocityX",0),setVelocityY:a(n,"velocityY",0),setAngularVelocity:a(n,"angularVelocity",0),setAngularAcceleration:a(n,"angularAcceleration",0),setAngularDrag:a(n,"angularDrag",0),setMass:a(n,"mass",1),setImmovable:a(n,"immovable",!1)},h.call(this,e,i,n),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,o.DYNAMIC_BODY);var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var s=this.getChildren(),n=0;n{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.right?(e.processX(-m,a,!1,!0),1):l&&g&&i.blocked.left?(e.processX(m,a,!0),1):f&&g&&e.blocked.right?(i.processX(-m,h,!1,!0),2):d&&v&&e.blocked.left?(i.processX(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processX(m,r),i.processX(-m,o)):(e.processX(-m,r),i.processX(m,o));else if(s&&!n)0===t||3===t?e.processX(m,a,!0):e.processX(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processX(-m,h,!1,!0):i.processX(m,h,!0);else{var v=.5*m;0===t?p?(e.processX(m,0,!0),i.processX(0,null,!1,!0)):f?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.x,!0),i.processX(-v,null,!1,!0)):1===t?c?(e.processX(0,null,!1,!0),i.processX(m,0,!0)):u?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,null,!1,!0),i.processX(v,e.velocity.x,!0)):2===t?p?(e.processX(-m,0,!1,!0),i.processX(0,null,!0)):d?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,i.velocity.x,!1,!0),i.processX(v,null,!0)):3===t&&(c?(e.processX(0,null,!0),i.processX(-m,0,!1,!0)):l?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.y,!0),i.processX(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.x,s=i.velocity.x,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.x,o=h+a*i.bounce.x,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.x,T=i.velocity.x;return s=e.pushable,l=e._dx<0,u=e._dx>0,c=0===e._dx,v=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),a=T-x*e.bounce.x,n=i.pushable,d=i._dx<0,f=i._dx>0,p=0===i._dx,g=!v,h=x-T*i.bounce.x,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.x=0:v?i.processX(m,h,!0):i.processX(-m,h,!1,!0),e.moves&&(i.y+=(e.y-e.prev.y)*e.friction.y,i._dy=i.y-i.prev.y)},RunImmovableBody2:function(t){2===t?e.velocity.x=0:g?e.processX(m,a,!0):e.processX(-m,a,!1,!0),i.moves&&(e.y+=(i.y-i.prev.y)*i.friction.y,e._dy=e.y-e.prev.y)}}},67050:t=>{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.down?(e.processY(-m,a,!1,!0),1):l&&g&&i.blocked.up?(e.processY(m,a,!0),1):f&&g&&e.blocked.down?(i.processY(-m,h,!1,!0),2):d&&v&&e.blocked.up?(i.processY(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processY(m,r),i.processY(-m,o)):(e.processY(-m,r),i.processY(m,o));else if(s&&!n)0===t||3===t?e.processY(m,a,!0):e.processY(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processY(-m,h,!1,!0):i.processY(m,h,!0);else{var v=.5*m;0===t?p?(e.processY(m,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)):1===t?c?(e.processY(0,null,!1,!0),i.processY(m,0,!0)):u?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,null,!1,!0),i.processY(v,e.velocity.y,!0)):2===t?p?(e.processY(-m,0,!1,!0),i.processY(0,null,!0)):d?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,i.velocity.y,!1,!0),i.processY(v,null,!0)):3===t&&(c?(e.processY(0,null,!0),i.processY(-m,0,!1,!0)):l?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,s=i.velocity.y,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.y,o=h+a*i.bounce.y,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.y,T=i.velocity.y;return s=e.pushable,l=e._dy<0,u=e._dy>0,c=0===e._dy,v=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),a=T-x*e.bounce.y,n=i.pushable,d=i._dy<0,f=i._dy>0,p=0===i._dy,g=!v,h=x-T*i.bounce.y,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.y=0:v?i.processY(m,h,!0):i.processY(-m,h,!1,!0),e.moves&&(i.x+=(e.x-e.prev.x)*e.friction.x,i._dx=i.x-i.prev.x)},RunImmovableBody2:function(t){2===t?e.velocity.y=0:g?e.processY(m,a,!0):e.processY(-m,a,!1,!0),i.moves&&(e.x+=(i.x-i.prev.x)*i.friction.x,e._dx=e.x-e.prev.x)}}},61777:(t,e,i)=>{var s=i(75671),n=i(22916);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateX||e.customSeparateX)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},25299:(t,e,i)=>{var s=i(66185),n=i(67050);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateY||e.customSeparateY)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},15084:t=>{t.exports=function(t,e){return void 0===e&&(e={}),e.none=t,e.up=!1,e.down=!1,e.left=!1,e.right=!1,t||(e.up=!0,e.down=!0,e.left=!0,e.right=!0),e}},66634:(t,e,i)=>{var s=i(65650),n=i(56694),r=i(95239),o=i(47401),a=i(94287),h=i(15084),l=i(93736),u=new n({Mixins:[r],initialize:function(t,e){var i=64,s=64,n=void 0!==e;n&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),n||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=n?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new l,this.position=new l(e.x-i*e.originX,e.y-s*e.originY),this.width=i,this.height=s,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new l(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=l.ZERO,this.allowGravity=!1,this.gravity=l.ZERO,this.bounce=l.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision=h(!1),this.touching=h(!0),this.wasTouching=h(!0),this.blocked=h(!0),this.physicsType=o.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,this._dx=0,this._dy=0},setGameObject:function(t,e){return t&&t!==this.gameObject&&(this.gameObject.body=null,t.body=this,this.gameObject=t),e&&this.updateFromGameObject(),this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&s.frame&&(t||(t=s.frame.realWidth),e||(e=s.frame.realHeight)),this.world.staticTree.remove(this),this.width=t,this.height=e,this.halfWidth=Math.floor(t/2),this.halfHeight=Math.floor(e/2),i&&s&&s.getCenter){var n=s.displayWidth/2,r=s.displayHeight/2;this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(n-this.halfWidth,r-this.halfHeight),this.position.x+=this.offset.x,this.position.y+=this.offset.y}return this.updateCenter(),this.isCircle=!1,this.radius=0,this.world.staticTree.insert(this),this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?s(this,t,e):a(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 0},destroy:function(){this.enable=!1,this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor,1),this.isCircle?t.strokeCircle(i,s,this.width/2):t.strokeRect(e.x,e.y,this.width,this.height))},willDrawDebug:function(){return this.debugShowBody},setMass:function(t){return t<=0&&(t=.1),this.mass=t,this},x:{get:function(){return this.position.x},set:function(t){this.world.staticTree.remove(this),this.position.x=t,this.world.staticTree.insert(this)}},y:{get:function(){return this.position.y},set:function(t){this.world.staticTree.remove(this),this.position.y=t,this.world.staticTree.insert(this)}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=u},46346:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(95239),o=i(47401),a=i(72632),h=i(59192),l=i(42911),u=new n({Extends:h,Mixins:[r],initialize:function(t,e,i,n){i||n?l(i)?(n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler,n.createMultipleCallback=this.createMultipleCallbackHandler,n.classType=a(n,"classType",s)):Array.isArray(i)&&l(i[0])?(n=i,i=null,n.forEach((function(t){t.internalCreateCallback=this.createCallbackHandler,t.internalRemoveCallback=this.removeCallbackHandler,t.createMultipleCallback=this.createMultipleCallbackHandler,t.classType=a(t,"classType",s)}))):n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler}:n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler,createMultipleCallback:this.createMultipleCallbackHandler,classType:s},this.world=t,this.physicsType=o.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,h.call(this,e,i,n),this.type="StaticPhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,o.STATIC_BODY)},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},createMultipleCallbackHandler:function(){this.refresh()},refresh:function(){for(var t=this.children.entries,e=0;e{var s=i(94240),n=i(97602),r=i(82897),o=i(56694),a=i(3909),h=i(47401),l=i(53996),u=i(92951),c=i(6659),d=i(27037),f=i(88456),p=i(41935),v=i(54726),g=i(75671),m=i(66185),y=i(44662),x=i(10850),T=i(83392),w=i(74623),b=i(25163),S=i(74118),E=i(68687),A=i(27354),C=i(61777),_=i(25299),M=i(58403),P=i(66634),R=i(28808),O=i(69360),L=i(93736),F=i(1071),D=new o({Extends:c,initialize:function(t,e){c.call(this),this.scene=t,this.bodies=new M,this.staticBodies=new M,this.pendingDestroy=new M,this.colliders=new w,this.gravity=new L(x(e,"gravity.x",0),x(e,"gravity.y",0)),this.bounds=new S(x(e,"x",0),x(e,"y",0),x(e,"width",t.sys.scale.width),x(e,"height",t.sys.scale.height)),this.checkCollision={up:x(e,"checkCollision.up",!0),down:x(e,"checkCollision.down",!0),left:x(e,"checkCollision.left",!0),right:x(e,"checkCollision.right",!0)},this.fps=x(e,"fps",60),this.fixedStep=x(e,"fixedStep",!0),this._elapsed=0,this._frameTime=1/this.fps,this._frameTimeMS=1e3*this._frameTime,this.stepsLastFrame=0,this.timeScale=x(e,"timeScale",1),this.OVERLAP_BIAS=x(e,"overlapBias",4),this.TILE_BIAS=x(e,"tileBias",16),this.forceX=x(e,"forceX",!1),this.isPaused=x(e,"isPaused",!1),this._total=0,this.drawDebug=x(e,"debug",!1),this.debugGraphic,this.defaults={debugShowBody:x(e,"debugShowBody",!0),debugShowStaticBody:x(e,"debugShowStaticBody",!0),debugShowVelocity:x(e,"debugShowVelocity",!0),bodyDebugColor:x(e,"debugBodyColor",16711935),staticBodyDebugColor:x(e,"debugStaticBodyColor",255),velocityDebugColor:x(e,"debugVelocityColor",65280)},this.maxEntries=x(e,"maxEntries",16),this.useTree=x(e,"useTree",!0),this.tree=new E(this.maxEntries),this.staticTree=new E(this.maxEntries),this.treeMinMax={minX:0,minY:0,maxX:0,maxY:0},this._tempMatrix=new O,this._tempMatrix2=new O,this.tileFilterOptions={isColliding:!0,isNotEmpty:!0,hasInterestingFace:!0},this.drawDebug&&this.createDebugGraphic()},enable:function(t,e){void 0===e&&(e=h.DYNAMIC_BODY),Array.isArray(t)||(t=[t]);for(var i=0;i=r;for(this.fixedStep||(n=.001*e,a=!0,this._elapsed=0),i=0;i=r;)this._elapsed-=r,this.step(n)}},step:function(t){var e,i,s=this.bodies.entries,n=s.length;for(e=0;e0){var l=this.tree,u=this.staticTree;for(s=(i=a.entries).length,t=0;t-1&&t.velocity.length()>d&&(t.velocity.normalize().scale(d),c=d),t.speed=c},separate:function(t,e,i,s,n){var r,o,a=!1,h=!0;if(!t.enable||!e.enable||t.checkCollision.none||e.checkCollision.none||!this.intersects(t,e))return a;if(i&&!1===i.call(s,t.gameObject,e.gameObject))return a;if(t.isCircle||e.isCircle){var l=this.separateCircle(t,e,n);l.result?(a=!0,h=!1):(r=l.x,o=l.y,h=!0)}if(h){var u=!1,c=!1,f=this.OVERLAP_BIAS;n?(u=C(t,e,n,f,r),c=_(t,e,n,f,o)):this.forceX||Math.abs(this.gravity.y+t.gravity.y)E&&(p=l(y,x,E,S)-w):x>A&&(yE&&(p=l(y,x,E,A)-w)),p*=-1}else p=t.halfWidth+e.halfWidth-u(o,a);t.overlapR=p,e.overlapR=p;var C=s(o,a),_=(p+T.EPSILON)*Math.cos(C),M=(p+T.EPSILON)*Math.sin(C),P={overlap:p,result:!1,x:_,y:M};if(i&&(!v||v&&0!==p))return P.result=!0,P;if(!v&&0===p||h&&c||t.customSeparateX||e.customSeparateX)return P.x=void 0,P.y=void 0,P;var R=!t.pushable&&!e.pushable;if(v){var O=o.x-a.x,L=o.y-a.y,F=Math.sqrt(Math.pow(O,2)+Math.pow(L,2)),D=(a.x-o.x)/F||0,I=(a.y-o.y)/F||0,k=2*(d.x*D+d.y*I-f.x*D-f.y*I)/(t.mass+e.mass);(h||c)&&(k*=2),h||(d.x=d.x-k/t.mass*D,d.y=d.y-k/t.mass*I,d.multiply(t.bounce)),c||(f.x=f.x+k/e.mass*D,f.y=f.y+k/e.mass*I,f.multiply(e.bounce)),h||c||(_*=.5,M*=.5),h||(t.x-=_,t.y-=M,t.updateCenter()),c||(e.x+=_,e.y+=M,e.updateCenter()),P.result=!0}else!h||t.pushable||R?(t.x-=_,t.y-=M,t.updateCenter()):(!c||e.pushable||R)&&(e.x+=_,e.y+=M,e.updateCenter()),P.x=void 0,P.y=void 0;return P},intersects:function(t,e){return t!==e&&(t.isCircle||e.isCircle?t.isCircle?e.isCircle?u(t.center,e.center)<=t.halfWidth+e.halfWidth:this.circleBodyIntersects(t,e):this.circleBodyIntersects(e,t):!(t.right<=e.left||t.bottom<=e.top||t.left>=e.right||t.top>=e.bottom))},circleBodyIntersects:function(t,e){var i=r(t.center.x,e.left,e.right),s=r(t.center.y,e.top,e.bottom);return(t.center.x-i)*(t.center.x-i)+(t.center.y-s)*(t.center.y-s)<=t.halfWidth*t.halfWidth},overlap:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!0)},collide:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!1)},collideObjects:function(t,e,i,s,n,r){var o,a;!t.isParent||void 0!==t.physicsType&&void 0!==e&&t!==e||(t=t.children.entries),e&&e.isParent&&void 0===e.physicsType&&(e=e.children.entries);var h=Array.isArray(t),l=Array.isArray(e);if(this._total=0,h||l)if(!h&&l)for(o=0;o0},collideHandler:function(t,e,i,s,n,r){if(void 0===e&&t.isParent)return this.collideGroupVsGroup(t,t,i,s,n,r);if(!t||!e)return!1;if(t.body||t.isBody){if(e.body||e.isBody)return this.collideSpriteVsSprite(t,e,i,s,n,r);if(e.isParent)return this.collideSpriteVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideSpriteVsTilemapLayer(t,e,i,s,n,r)}else if(t.isParent){if(e.body||e.isBody)return this.collideSpriteVsGroup(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideGroupVsTilemapLayer(t,e,i,s,n,r)}else if(t.isTilemap){if(e.body||e.isBody)return this.collideSpriteVsTilemapLayer(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsTilemapLayer(e,t,i,s,n,r)}},canCollide:function(t,e){return t&&e&&0!=(t.collisionMask&e.collisionCategory)&&0!=(e.collisionMask&t.collisionCategory)},collideSpriteVsSprite:function(t,e,i,s,n,r){var o=t.isBody?t:t.body,a=e.isBody?e:e.body;return!!this.canCollide(o,a)&&(this.separate(o,a,s,n,r)&&(i&&i.call(n,t,e),this._total++),!0)},collideSpriteVsGroup:function(t,e,i,s,n,r){var o,a,l,u=t.isBody?t:t.body;if(0!==e.length&&u&&u.enable&&!u.checkCollision.none&&this.canCollide(u,e))if(this.useTree||e.physicsType===h.STATIC_BODY){var 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this.body.setCircle(t,e,i),this}}},66536:t=>{t.exports={setVelocity:function(t,e){return this.body.setVelocity(t,e),this},setVelocityX:function(t){return this.body.setVelocityX(t),this},setVelocityY:function(t){return this.body.setVelocityY(t),this},setMaxVelocity:function(t,e){return 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s=i(47401),n=i(98611),r={ArcadePhysics:i(66150),Body:i(97602),Collider:i(3909),Components:i(7864),Events:i(27037),Factory:i(99523),GetCollidesWith:i(44880),GetOverlapX:i(75671),GetOverlapY:i(66185),SeparateX:i(61777),SeparateY:i(25299),Group:i(10481),Image:i(62832),Sprite:i(25084),StaticBody:i(66634),StaticGroup:i(46346),Tilemap:i(8413),World:i(85233)};r=n(!1,r,s),t.exports=r},25163:t=>{t.exports=function(t,e){return t.collisionCallback?!t.collisionCallback.call(t.collisionCallbackContext,e,t):!t.layer.callbacks[t.index]||!t.layer.callbacks[t.index].callback.call(t.layer.callbacks[t.index].callbackContext,e,t)}},98209:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.left=!0):e>0&&(t.blocked.none=!1,t.blocked.right=!0),t.position.x-=e,t.updateCenter(),0===t.bounce.x?t.velocity.x=0:t.velocity.x=-t.velocity.x*t.bounce.x}},72792:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.up=!0):e>0&&(t.blocked.none=!1,t.blocked.down=!0),t.position.y-=e,t.updateCenter(),0===t.bounce.y?t.velocity.y=0:t.velocity.y=-t.velocity.y*t.bounce.y}},27354:(t,e,i)=>{var s=i(14405),n=i(52926),r=i(28808);t.exports=function(t,e,i,o,a,h,l){var u=o.left,c=o.top,d=o.right,f=o.bottom,p=i.faceLeft||i.faceRight,v=i.faceTop||i.faceBottom;if(l||(p=!0,v=!0),!p&&!v)return!1;var g=0,m=0,y=0,x=1;if(e.deltaAbsX()>e.deltaAbsY()?y=-1:e.deltaAbsX(){var s=i(98209);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceLeft,l=e.faceRight,u=e.collideLeft,c=e.collideRight;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaX()<0&&c&&t.checkCollision.left?l&&t.x0&&u&&t.checkCollision.right&&h&&t.right>i&&(a=t.right-i)>r&&(a=0),0!==a&&(t.customSeparateX?t.overlapX=a:s(t,a)),a}},52926:(t,e,i)=>{var s=i(72792);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceTop,l=e.faceBottom,u=e.collideUp,c=e.collideDown;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaY()<0&&c&&t.checkCollision.up?l&&t.y0&&u&&t.checkCollision.down&&h&&t.bottom>i&&(a=t.bottom-i)>r&&(a=0),0!==a&&(t.customSeparateY?t.overlapY=a:s(t,a)),a}},28808:t=>{t.exports=function(t,e){return!(e.right<=t.left||e.bottom<=t.top||e.position.x>=t.right||e.position.y>=t.bottom)}},8413:(t,e,i)=>{var s={ProcessTileCallbacks:i(25163),ProcessTileSeparationX:i(98209),ProcessTileSeparationY:i(72792),SeparateTile:i(27354),TileCheckX:i(14405),TileCheckY:i(52926),TileIntersectsBody:i(28808)};t.exports=s},53954:(t,e,i)=>{t.exports={Arcade:i(39977),Matter:i(45949)}},63568:(t,e,i)=>{var s=i(56694),n=i(93736),r=new s({initialize:function(){this.boundsCenter=new n,this.centerDiff=new n},parseBody:function(t){if(!(t=t.hasOwnProperty("body")?t.body:t).hasOwnProperty("bounds")||!t.hasOwnProperty("centerOfMass"))return!1;var e=this.boundsCenter,i=this.centerDiff,s=t.bounds.max.x-t.bounds.min.x,n=t.bounds.max.y-t.bounds.min.y,r=s*t.centerOfMass.x,o=n*t.centerOfMass.y;return e.set(s/2,n/2),i.set(r-e.x,o-e.y),!0},getTopLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i+s.y+r.y)}return!1},getTopCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+r.x,i+s.y+r.y)}return!1},getTopRight:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e-(s.x-r.x),i+s.y+r.y)}return!1},getLeftCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i+r.y)}return!1},getCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.centerDiff;return new n(e+s.x,i+s.y)}return!1},getRightCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e-(s.x-r.x),i+r.y)}return!1},getBottomLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i-(s.y-r.y))}return!1},getBottomCenter:function(t,e,i){if(void 0===e&&(e=0),void 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s=i(16929);s.Body=i(84125),s.Composite=i(11299),s.World=i(72005),s.Collision=i(63454),s.Detector=i(13657),s.Pairs=i(91327),s.Pair=i(70584),s.Query=i(13390),s.Resolver=i(44272),s.Constraint=i(52838),s.Common=i(68758),s.Engine=i(45775),s.Events=i(39073),s.Sleeping=i(22806),s.Plugin=i(84474),s.Bodies=i(68516),s.Composites=i(56643),s.Axes=i(50658),s.Bounds=i(84091),s.Svg=i(92765),s.Vector=i(10438),s.Vertices=i(39745),s.World.add=s.Composite.add,s.World.remove=s.Composite.remove,s.World.addComposite=s.Composite.addComposite,s.World.addBody=s.Composite.addBody,s.World.addConstraint=s.Composite.addConstraint,s.World.clear=s.Composite.clear,t.exports=s},72653:(t,e,i)=>{var s=i(68516),n=i(56694),r=i(56643),o=i(52838),a=i(92765),h=i(3860),l=i(7030),u=i(73658),c=i(84720),d=i(10998),f=i(72829),p=i(88596),v=i(39745),g=new n({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},rectangle:function(t,e,i,n,r){var o=s.rectangle(t,e,i,n,r);return 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s=i(84093),n=i(50658),r=i(68516),o=i(84125),a=i(63568),h=i(84091),l=i(56694),u=i(63454),c=i(68758),d=i(11299),f=i(56643),p=i(52838),v=i(13657),g=i(53996),m=i(72653),y=i(72632),x=i(10850),T=i(1675),w=i(80391),b=i(16929),S=i(44097),E=i(30657),A=i(70584),C=i(91327),_=i(84474),M=i(91963),P=i(13390),R=i(44272),O=i(7599),L=i(92765),F=i(10438),D=i(39745),I=i(31468);c.setDecomp(i(81084));var k=new l({initialize:function(t){this.scene=t,this.systems=t.sys,this.config=this.getConfig(),this.world,this.add,this.bodyBounds,this.body=o,this.composite=d,this.collision=u,this.detector=v,this.pair=A,this.pairs=C,this.query=P,this.resolver=R,this.constraint=p,this.bodies=r,this.composites=f,this.axes=n,this.bounds=h,this.svg=L,this.vector=F,this.vertices=D,this.verts=D,this._tempVec2=F.create(),x(this.config,"plugins.collisionevents",!0)&&this.enableCollisionEventsPlugin(),x(this.config,"plugins.attractors",!1)&&this.enableAttractorPlugin(),x(this.config,"plugins.wrap",!1)&&this.enableWrapPlugin(),R._restingThresh=x(this.config,"restingThresh",4),R._restingThreshTangent=x(this.config,"restingThreshTangent",6),R._positionDampen=x(this.config,"positionDampen",.9),R._positionWarming=x(this.config,"positionWarming",.8),R._frictionNormalMultiplier=x(this.config,"frictionNormalMultiplier",5),t.sys.events.once(O.BOOT,this.boot,this),t.sys.events.on(O.START,this.start,this)},boot:function(){this.world=new I(this.scene,this.config),this.add=new m(this.world),this.bodyBounds=new a,this.systems.events.once(O.DESTROY,this.destroy,this)},start:function(){this.world||(this.world=new I(this.scene,this.config),this.add=new m(this.world));var t=this.systems.events;t.on(O.UPDATE,this.world.update,this.world),t.on(O.POST_UPDATE,this.world.postUpdate,this.world),t.once(O.SHUTDOWN,this.shutdown,this)},getConfig:function(){var t=this.systems.game.config.physics,e=this.systems.settings.physics;return E(y(e,"matter",{}),y(t,"matter",{}))},enableAttractorPlugin:function(){return _.register(T),_.use(b,T),this},enableWrapPlugin:function(){return _.register(S),_.use(b,S),this},enableCollisionEventsPlugin:function(){return _.register(w),_.use(b,w),this},pause:function(){return this.world.pause()},resume:function(){return this.world.resume()},set60Hz:function(){return this.world.getDelta=this.world.update60Hz,this.world.autoUpdate=!0,this},set30Hz:function(){return this.world.getDelta=this.world.update30Hz,this.world.autoUpdate=!0,this},step:function(t,e){this.world.step(t,e)},containsPoint:function(t,e,i){t=this.getMatterBodies(t);var s=F.create(e,i);return P.point(t,s).length>0},intersectPoint:function(t,e,i){i=this.getMatterBodies(i);var s=F.create(t,e),n=[];return P.point(i,s).forEach((function(t){-1===n.indexOf(t)&&n.push(t)})),n},intersectRect:function(t,e,i,s,n,r){void 0===n&&(n=!1),r=this.getMatterBodies(r);var o={min:{x:t,y:e},max:{x:t+i,y:e+s}},a=[];return P.region(r,o,n).forEach((function(t){-1===a.indexOf(t)&&a.push(t)})),a},intersectRay:function(t,e,i,s,n,r){void 0===n&&(n=1),r=this.getMatterBodies(r);for(var o=[],a=P.ray(r,F.create(t,e),F.create(i,s),n),h=0;h{var s=i(16569),n=i(56694),r=i(74527),o=i(89980),a=i(72632),h=i(58210),l=i(13747),u=i(93736),c=new n({Extends:l,Mixins:[r.Bounce,r.Collision,r.Force,r.Friction,r.Gravity,r.Mass,r.Sensor,r.SetBody,r.Sleep,r.Static,r.Transform,r.Velocity,h],initialize:function(t,e,i,n,r,h){o.call(this,t.scene,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setSizeToFrame(),this.setOrigin(),this.world=t,this._tempVec2=new u(e,i);var l=a(h,"shape",null);l?this.setBody(l,h):this.setRectangle(this.width,this.height,h),this.setPosition(e,i),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=c},84720:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(56694),o=i(74527),a=i(28699),h=i(6659),l=i(72632),u=i(19256),c=i(39745),d=new r({Extends:h,Mixins:[o.Bounce,o.Collision,o.Friction,o.Gravity,o.Mass,o.Sensor,o.Sleep,o.Static],initialize:function(t,e,i){h.call(this),this.tile=e,this.world=t,e.physics.matterBody&&e.physics.matterBody.destroy(),e.physics.matterBody=this;var s=l(i,"body",null),r=l(i,"addToWorld",!0);if(s)this.setBody(s,r);else{var o=e.getCollisionGroup();l(o,"objects",[]).length>0?this.setFromTileCollision(i):this.setFromTileRectangle(i)}if(e.flipX||e.flipY){var a={x:e.getCenterX(),y:e.getCenterY()},u=e.flipX?-1:1,c=e.flipY?-1:1;n.scale(s,u,c,a)}},setFromTileRectangle:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);var e=this.tile.getBounds(),i=e.x+e.width/2,n=e.y+e.height/2,r=s.rectangle(i,n,e.width,e.height,t);return this.setBody(r,t.addToWorld),this},setFromTileCollision:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);for(var e=this.tile.tilemapLayer.scaleX,i=this.tile.tilemapLayer.scaleY,r=this.tile.getLeft(),o=this.tile.getTop(),h=this.tile.getCollisionGroup(),d=l(h,"objects",[]),f=[],p=0;p1){var E=a(t);E.parts=f,this.setBody(n.create(E),E.addToWorld)}return this},setBody:function(t,e){return void 0===e&&(e=!0),this.body&&this.removeBody(),this.body=t,this.body.gameObject=this,e&&this.world.add(this.body),this},removeBody:function(){return this.body&&(this.world.remove(this.body),this.body.gameObject=void 0,this.body=void 0),this},destroy:function(){this.removeBody(),this.tile.physics.matterBody=void 0,this.removeAllListeners()}});t.exports=d},10998:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(68758),o=i(72632),a=i(39745),h={parseBody:function(t,e,i,s){void 0===s&&(s={});for(var a=o(i,"fixtures",[]),h=[],l=0;l{var s=i(68516),n=i(84125),r={parseBody:function(t,e,i,r){var o;void 0===r&&(r={});var a=i.vertices;if(1===a.length)r.vertices=a[0],o=n.create(r),s.flagCoincidentParts(o.parts);else{for(var h=[],l=0;l{var s=i(84091),n=i(56694),r=i(11299),o=i(52838),a=i(13657),h=i(35416),l=i(33963),u=i(30657),c=i(22806),d=i(93736),f=i(39745),p=new n({initialize:function(t,e,i){void 0===i&&(i={});this.scene=t,this.world=e,this.camera=null,this.pointer=null,this.active=!0,this.position=new 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i=d(e,"gravity",null);i?this.setGravity(i.x,i.y,i.scale):!1===i&&this.setGravity(0,0,0),this.walls={left:null,right:null,top:null,bottom:null},this.enabled=d(e,"enabled",!0),this.getDelta=d(e,"getDelta",this.update60Hz);var s=c(e,"runner",{}),n=c(s,"fps",!1),r=c(s,"fps",60),o=c(s,"delta",1e3/r),a=c(s,"deltaMin",1e3/r),u=c(s,"deltaMax",1e3/(.5*r));n||(r=1e3/o),this.runner={fps:r,deltaSampleSize:c(s,"deltaSampleSize",60),counterTimestamp:0,frameCounter:0,deltaHistory:[],timePrev:null,timeScalePrev:1,frameRequestId:null,isFixed:c(s,"isFixed",!1),delta:o,deltaMin:a,deltaMax:u},this.autoUpdate=d(e,"autoUpdate",!0);var f=d(e,"debug",!1);if(this.drawDebug="object"==typeof f||f,this.debugGraphic,this.debugConfig={showAxes:c(f,"showAxes",!1),showAngleIndicator:c(f,"showAngleIndicator",!1),angleColor:c(f,"angleColor",15208787),showBroadphase:c(f,"showBroadphase",!1),broadphaseColor:c(f,"broadphaseColor",16757760),showBounds:c(f,"showBounds",!1),boundsColor:c(f,"boundsColor",16777215),showVelocity:c(f,"showVelocity",!1),velocityColor:c(f,"velocityColor",44783),showCollisions:c(f,"showCollisions",!1),collisionColor:c(f,"collisionColor",16094476),showSeparations:c(f,"showSeparations",!1),separationColor:c(f,"separationColor",16753920),showBody:c(f,"showBody",!0),showStaticBody:c(f,"showStaticBody",!0),showInternalEdges:c(f,"showInternalEdges",!1),renderFill:c(f,"renderFill",!1),renderLine:c(f,"renderLine",!0),fillColor:c(f,"fillColor",1075465),fillOpacity:c(f,"fillOpacity",1),lineColor:c(f,"lineColor",2678297),lineOpacity:c(f,"lineOpacity",1),lineThickness:c(f,"lineThickness",1),staticFillColor:c(f,"staticFillColor",857979),staticLineColor:c(f,"staticLineColor",1255396),showSleeping:c(f,"showSleeping",!1),staticBodySleepOpacity:c(f,"staticBodySleepOpacity",.7),sleepFillColor:c(f,"sleepFillColor",4605510),sleepLineColor:c(f,"sleepLineColor",10066585),showSensors:c(f,"showSensors",!0),sensorFillColor:c(f,"sensorFillColor",857979),sensorLineColor:c(f,"sensorLineColor",1255396),showPositions:c(f,"showPositions",!0),positionSize:c(f,"positionSize",4),positionColor:c(f,"positionColor",14697178),showJoint:c(f,"showJoint",!0),jointColor:c(f,"jointColor",14737474),jointLineOpacity:c(f,"jointLineOpacity",1),jointLineThickness:c(f,"jointLineThickness",2),pinSize:c(f,"pinSize",4),pinColor:c(f,"pinColor",4382944),springColor:c(f,"springColor",14697184),anchorColor:c(f,"anchorColor",15724527),anchorSize:c(f,"anchorSize",4),showConvexHulls:c(f,"showConvexHulls",!1),hullColor:c(f,"hullColor",14091216)},this.drawDebug&&this.createDebugGraphic(),this.setEventsProxy(),c(e,"setBounds",!1)){var p=e.setBounds;if("boolean"==typeof p)this.setBounds();else{var v=c(p,"x",0),g=c(p,"y",0),m=c(p,"width",t.sys.scale.width),y=c(p,"height",t.sys.scale.height),x=c(p,"thickness",64),T=c(p,"left",!0),w=c(p,"right",!0),b=c(p,"top",!0),S=c(p,"bottom",!0);this.setBounds(v,g,m,y,x,T,w,b,S)}}},setCompositeRenderStyle:function(t){var e,i,s,n=t.bodies,r=t.constraints,o=t.composites;for(e=0;e0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_START,e,i,s)})),p.on(e,"collisionActive",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_ACTIVE,e,i,s)})),p.on(e,"collisionEnd",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_END,e,i,s)}))},setBounds:function(t,e,i,s,n,r,o,a,h){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),void 0===n&&(n=64),void 0===r&&(r=!0),void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),this.updateWall(r,"left",t-n,e-n,n,s+2*n),this.updateWall(o,"right",t+i,e-n,n,s+2*n),this.updateWall(a,"top",t,e-n,i,n),this.updateWall(h,"bottom",t,e+s,i,n),this},updateWall:function(t,e,i,s,n,r){var o=this.walls[e];t?(o&&g.remove(this.localWorld,o),i+=n/2,s+=r/2,this.walls[e]=this.create(i,s,n,r,{isStatic:!0,friction:0,frictionStatic:0})):(o&&g.remove(this.localWorld,o),this.walls[e]=null)},createDebugGraphic:function(){var t=this.scene.sys.add.graphics({x:0,y:0});return t.setDepth(Number.MAX_VALUE),this.debugGraphic=t,this.drawDebug=!0,t},disableGravity:function(){return this.localWorld.gravity.x=0,this.localWorld.gravity.y=0,this.localWorld.gravity.scale=0,this},setGravity:function(t,e,i){return void 0===t&&(t=0),void 0===e&&(e=1),void 0===i&&(i=.001),this.localWorld.gravity.x=t,this.localWorld.gravity.y=e,this.localWorld.gravity.scale=i,this},create:function(t,e,i,n,r){var o=s.rectangle(t,e,i,n,r);return g.add(this.localWorld,o),o},add:function(t){return g.add(this.localWorld,t),this},remove:function(t,e){Array.isArray(t)||(t=[t]);for(var i=0;is.deltaMax?s.deltaMax:e,s.delta=e),s.timeScalePrev=n.timeScale,s.frameCounter+=1,t-s.counterTimestamp>=1e3&&(s.fps=s.frameCounter*((t-s.counterTimestamp)/1e3),s.counterTimestamp=t,s.frameCounter=0),h.update(i,e)}},step:function(t){h.update(this.engine,t)},update60Hz:function(){return 1e3/60},update30Hz:function(){return 1e3/30},has:function(t){var e=t.hasOwnProperty("body")?t.body:t;return null!==a.get(this.localWorld,e.id,e.type)},getAllBodies:function(){return a.allBodies(this.localWorld)},getAllConstraints:function(){return a.allConstraints(this.localWorld)},getAllComposites:function(){return a.allComposites(this.localWorld)},postUpdate:function(){if(this.drawDebug){var t=this.debugConfig,e=this.engine,i=this.debugGraphic,s=a.allBodies(this.localWorld);this.debugGraphic.clear(),t.showBroadphase&&e.broadphase.controller&&this.renderGrid(e.broadphase,i,t.broadphaseColor,.5),t.showBounds&&this.renderBodyBounds(s,i,t.boundsColor,.5),(t.showBody||t.showStaticBody)&&this.renderBodies(s),t.showJoint&&this.renderJoints(),(t.showAxes||t.showAngleIndicator)&&this.renderBodyAxes(s,i,t.showAxes,t.angleColor,.5),t.showVelocity&&this.renderBodyVelocity(s,i,t.velocityColor,1,2),t.showSeparations&&this.renderSeparations(e.pairs.list,i,t.separationColor),t.showCollisions&&this.renderCollisions(e.pairs.list,i,t.collisionColor)}},renderGrid:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=o.keys(t.buckets),r=0;r0){var l=h[0].vertex.x,u=h[0].vertex.y;2===h.length&&(l=(h[0].vertex.x+h[1].vertex.x)/2,u=(h[0].vertex.y+h[1].vertex.y)/2),a.bodyB===a.supports[0].body||a.bodyA.isStatic?e.lineBetween(l-8*a.normal.x,u-8*a.normal.y,l,u):e.lineBetween(l+8*a.normal.x,u+8*a.normal.y,l,u)}}return this},renderBodyBounds:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=0;n1?1:0;h1?1:0;a1?1:0;a1&&this.renderConvexHull(v,e,f,y)}}},renderBody:function(t,e,i,s,n,r,o,a){void 0===s&&(s=null),void 0===n&&(n=null),void 0===r&&(r=1),void 0===o&&(o=null),void 0===a&&(a=null);for(var h=this.debugConfig,l=h.sensorFillColor,u=h.sensorLineColor,c=t.parts,d=c.length,f=d>1?1:0;f1){var n=t.vertices;e.lineStyle(s,i),e.beginPath(),e.moveTo(n[0].x,n[0].y);for(var r=1;r0&&(e.fillStyle(a),e.fillCircle(u.x,u.y,h),e.fillCircle(c.x,c.y,h)),this},resetCollisionIDs:function(){return n._nextCollidingGroupId=1,n._nextNonCollidingGroupId=-1,n._nextCategory=1,this},shutdown:function(){p.off(this.engine),this.removeAllListeners(),g.clear(this.localWorld,!1),h.clear(this.engine),this.drawDebug&&this.debugGraphic.destroy()},destroy:function(){this.shutdown()}});t.exports=y},95349:t=>{t.exports={setBounce:function(t){return this.body.restitution=t,this}}},70679:t=>{var e={setCollisionCategory:function(t){return this.body.collisionFilter.category=t,this},setCollisionGroup:function(t){return this.body.collisionFilter.group=t,this},setCollidesWith:function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(84125),n={applyForce:function(t){return this._tempVec2.set(this.body.position.x,this.body.position.y),s.applyForce(this.body,this._tempVec2,t),this},applyForceFrom:function(t,e){return s.applyForce(this.body,t,e),this},thrust:function(t){var e=this.body.angle;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustLeft:function(t){var e=this.body.angle-Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustRight:function(t){var e=this.body.angle+Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustBack:function(t){var e=this.body.angle-Math.PI;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this}};t.exports=n},74015:t=>{var e={setFriction:function(t,e,i){return this.body.friction=t,void 0!==e&&(this.body.frictionAir=e),void 0!==i&&(this.body.frictionStatic=i),this},setFrictionAir:function(t){return this.body.frictionAir=t,this},setFrictionStatic:function(t){return this.body.frictionStatic=t,this}};t.exports=e},11535:t=>{t.exports={setIgnoreGravity:function(t){return this.body.ignoreGravity=t,this}}},74497:(t,e,i)=>{var s=i(84125),n=i(93736),r={setMass:function(t){return s.setMass(this.body,t),this},setDensity:function(t){return s.setDensity(this.body,t),this},centerOfMass:{get:function(){return new n(this.body.centerOfMass.x,this.body.centerOfMass.y)}}};t.exports=r},75529:t=>{t.exports={setSensor:function(t){return this.body.isSensor=t,this},isSensor:function(){return this.body.isSensor}}},64024:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(88456),o=i(72632),a=i(10998),h=i(72829),l=i(39745),u={setRectangle:function(t,e,i){return this.setBody({type:"rectangle",width:t,height:e},i)},setCircle:function(t,e){return this.setBody({type:"circle",radius:t},e)},setPolygon:function(t,e,i){return this.setBody({type:"polygon",sides:e,radius:t},i)},setTrapezoid:function(t,e,i,s){return 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s={};t.exports=s;var n=i(39745),r=i(10438),o=i(22806),a=i(68758),h=i(84091),l=i(50658);!function(){s._timeCorrection=!0,s._inertiaScale=4,s._nextCollidingGroupId=1,s._nextNonCollidingGroupId=-1,s._nextCategory=1,s._baseDelta=1e3/60,s.create=function(e){var 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e=s._baseDelta/t.deltaTime,i=t.velocity;i.x=(t.position.x-t.positionPrev.x)*e,i.y=(t.position.y-t.positionPrev.y)*e,t.speed=Math.sqrt(i.x*i.x+i.y*i.y),t.angularVelocity=(t.angle-t.anglePrev)*e,t.angularSpeed=Math.abs(t.angularVelocity)},s.applyForce=function(t,e,i){var s=e.x-t.position.x,n=e.y-t.position.y;t.force.x+=i.x,t.force.y+=i.y,t.torque+=s*i.y-n*i.x},s._totalProperties=function(t){for(var e={mass:0,area:0,inertia:0,centre:{x:0,y:0}},i=1===t.parts.length?0:1;i{var s={};t.exports=s;var n=i(39073),r=i(68758),o=i(84091),a=i(84125);s.create=function(t){return r.extend({id:r.nextId(),type:"composite",parent:null,isModified:!1,bodies:[],constraints:[],composites:[],label:"Composite",plugin:{},cache:{allBodies:null,allConstraints:null,allComposites:null}},t)},s.setModified=function(t,e,i,r){if(n.trigger(t,"compositeModified",t),t.isModified=e,e&&t.cache&&(t.cache.allBodies=null,t.cache.allConstraints=null,t.cache.allComposites=null),i&&t.parent&&s.setModified(t.parent,e,i,r),r)for(var 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s,r,o,a,h=t.list,l=h.length,u=t.table,c=e.length,d=t.collisionStart,f=t.collisionEnd,p=t.collisionActive;for(d.length=0,f.length=0,p.length=0,a=0;a{var s={};t.exports=s;var n=i(10438),r=i(63454),o=i(84091),a=i(68516),h=i(39745);s.collides=function(t,e){for(var i=[],s=e.length,n=t.bounds,a=r.collides,h=o.overlaps,l=0;l{var s={};t.exports=s;var n=i(39745),r=i(68758),o=i(84091);s._restingThresh=2,s._restingThreshTangent=Math.sqrt(6),s._positionDampen=.9,s._positionWarming=.8,s._frictionNormalMultiplier=5,s._frictionMaxStatic=Number.MAX_VALUE,s.preSolvePosition=function(t){var e,i,s,n=t.length;for(e=0;eV?(n=Y>0?Y:-Y,(i=v.friction*(Y>0?1:-1)*l)<-n?i=-n:i>n&&(i=n)):(i=Y,n=f);var W=L*b-F*w,H=D*b-I*w,j=_/(M+m.inverseInertia*W*W+y.inverseInertia*H*H),q=(1+v.restitution)*X*j;if(i*=j,X0&&(R.normalImpulse=0),q=R.normalImpulse-K}if(Y<-c||Y>c)R.tangentImpulse=0;else{var 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s=e[i];s.active&&s.preBatch(t)}}},postBatch:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;i=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatchCamera:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;ithis.maxDimension)return this.targetIndex=e.length-3,e[this.targetIndex];var i=3*(l(t,this.frameInc,0,!0)-1);return this.targetIndex=i,e[i]},getSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+1]},getAltSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+2]},destroy:function(){this.flush(),this.classes.clear(),this.postPipelineClasses.clear(),this.pipelines.clear(),this.renderer=null,this.game=null,this.classes=null,this.postPipelineClasses=null,this.pipelines=null,this.default=null,this.current=null,this.previous=null}});t.exports=w},37410:(t,e,i)=>{var s=i(56694),n=i(81044),r=new s({initialize:function(t,e,i,s,n,r,o,a,h){void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!0),void 0===h&&(h=!0),this.renderer=t,this.framebuffer=null,this.texture=null,this.width=0,this.height=0,this.scale=s,this.minFilter=n,this.autoClear=r,this.autoResize=!0,this.hasDepthBuffer=a,this.forceClamp=h,this.resize(e,i),o?this.setAutoResize(!0):this.autoResize=!1},setAutoResize:function(t){return t&&!this.autoResize?(this.renderer.on(n.RESIZE,this.resize,this),this.autoResize=!0):!t&&this.autoResize&&(this.renderer.off(n.RESIZE,this.resize,this),this.autoResize=!1),this},resize:function(t,e){var i=t*this.scale,s=e*this.scale;if(this.autoResize&&(i!==this.width||s!==this.height)){var n=this.renderer;n.deleteFramebuffer(this.framebuffer),n.deleteTexture(this.texture),t*=this.scale,e*=this.scale,(t=Math.round(t))<=0&&(t=1),(e=Math.round(e))<=0&&(e=1),this.texture=n.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=n.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e}return this},bind:function(t,e,i){void 0===t&&(t=!1);var s=this.renderer;if(t&&s.flush(),e&&i&&this.resize(e,i),s.pushFramebuffer(this.framebuffer,!1,!1),t&&this.adjustViewport(),this.autoClear){var n=this.renderer.gl;n.clearColor(0,0,0,0),n.clear(n.COLOR_BUFFER_BIT)}s.clearStencilMask()},adjustViewport:function(){var t=this.renderer.gl;t.viewport(0,0,this.width,this.height),t.disable(t.SCISSOR_TEST)},clear:function(){var t=this.renderer,e=t.gl;t.pushFramebuffer(this.framebuffer),e.disable(e.SCISSOR_TEST),e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT),t.popFramebuffer(),t.resetScissor()},unbind:function(t){void 0===t&&(t=!1);var e=this.renderer;return t&&e.flush(),e.popFramebuffer()},destroy:function(){var t=this.renderer;t.off(n.RESIZE,this.resize,this),t.deleteFramebuffer(this.framebuffer),t.deleteTexture(this.texture),this.renderer=null,this.framebuffer=null,this.texture=null}});t.exports=r},75512:t=>{t.exports={getTintFromFloats:function(t,e,i,s){return((255&(255*s|0))<<24|(255&(255*t|0))<<16|(255&(255*e|0))<<8|255&(255*i|0))>>>0},getTintAppendFloatAlpha:function(t,e){return((255&(255*e|0))<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255&(255*e|0))<<24|(255&(0|t))<<16|(255&(t>>8|0))<<8|255&(t>>16|0))>>>0},getFloatsFromUintRGB:function(t){return[(255&(t>>16|0))/255,(255&(t>>8|0))/255,(255&(0|t))/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},parseFragmentShaderMaxTextures:function(t,e){if(!t)return"";for(var i="",s=0;s0&&(i+="\n\telse "),s{var s=i(56694),n=i(28699),r=i(6659),o=i(18970),a=i(72632),h=i(16650),l=i(81044),u=i(37410),c=i(75512),d=i(71305),f=new s({Extends:r,initialize:function(t){r.call(this);var e=t.game,i=e.renderer,s=i.gl;this.name=a(t,"name","WebGLPipeline"),this.game=e,this.renderer=i,this.manager,this.gl=s,this.view=e.canvas,this.width=0,this.height=0,this.vertexCount=0,this.vertexCapacity=0,this.vertexData,this.vertexBuffer,this.activeBuffer,this.topology=a(t,"topology",s.TRIANGLES),this.bytes,this.vertexViewF32,this.vertexViewU32,this.active=!0,this.forceZero=a(t,"forceZero",!1),this.hasBooted=!1,this.isPostFX=!1,this.isPreFX=!1,this.renderTargets=[],this.currentRenderTarget,this.shaders=[],this.currentShader,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.config=t,this.glReset=!1,this.batch=[],this.currentBatch=null,this.currentTexture=null,this.currentUnit=0,this.activeTextures=[]},boot:function(){var t,e=this.gl,i=this.config,s=this.renderer;this.isPostFX||(this.projectionMatrix=(new h).identity());var n=this.renderTargets,r=a(i,"renderTarget",!1);"boolean"==typeof r&&r&&(r=1);var c=s.width,d=s.height;if("number"==typeof r)for(t=0;tx&&(x=y[t].vertexSize);var T=a(i,"batchSize",s.config.batchSize);this.vertexCapacity=6*T;var w=new ArrayBuffer(this.vertexCapacity*x);this.vertexData=w,this.bytes=new Uint8Array(w),this.vertexViewF32=new Float32Array(w),this.vertexViewU32=new Uint32Array(w);var b=a(i,"vertices",null);for(b?(this.vertexViewF32.set(b),this.vertexBuffer=s.createVertexBuffer(w,e.STATIC_DRAW)):this.vertexBuffer=s.createVertexBuffer(w.byteLength,e.DYNAMIC_DRAW),this.setVertexBuffer(),t=y.length-1;t>=0;t--)y[t].rebind();this.hasBooted=!0,s.on(l.RESIZE,this.resize,this),s.on(l.PRE_RENDER,this.onPreRender,this),s.on(l.RENDER,this.onRender,this),s.on(l.POST_RENDER,this.onPostRender,this),this.emit(o.BOOT,this),this.onBoot()},onBoot:function(){},onResize:function(){},setShader:function(t,e,i){var s=this.renderer;t===this.currentShader&&s.currentProgram===this.currentShader.program||(this.flush(),this.setVertexBuffer(i)&&!e&&(e=!0),t.bind(e,!1),this.currentShader=t);return this},getShaderByName:function(t){for(var e=this.shaders,i=0;i-1&&(m=b.substring(20))}y&&x&&g.push(new d(this,m,y,x,n(T)))}this.shaders=g}return 0===this.shaders.length?console.warn("Pipeline: "+this.name+" - Invalid shader config"):this.currentShader=this.shaders[0],this},createBatch:function(t){return this.currentBatch={start:this.vertexCount,count:0,texture:[t],unit:0,maxUnit:0},this.currentUnit=0,this.currentTexture=t,this.batch.push(this.currentBatch),0},addTextureToBatch:function(t){var e=this.currentBatch;e&&(e.texture.push(t),e.unit++,e.maxUnit++)},pushBatch:function(t){if(!this.currentBatch||this.forceZero&&t!==this.currentTexture)return this.createBatch(t);if(t===this.currentTexture)return this.currentUnit;var e=this.currentBatch,i=e.texture.indexOf(t);return-1===i?e.texture.length===this.renderer.maxTextures?this.createBatch(t):(e.unit++,e.maxUnit++,e.texture.push(t),this.currentUnit=e.unit,this.currentTexture=t,e.unit):(this.currentUnit=i,this.currentTexture=t,i)},setGameObject:function(t,e){return void 0===e&&(e=t.frame),this.pushBatch(e.source.glTexture)},shouldFlush:function(t){return void 0===t&&(t=0),this.vertexCount+t>this.vertexCapacity},vertexAvailable:function(){return this.vertexCapacity-this.vertexCount},resize:function(t,e){t===this.width&&e===this.height||this.flush(),this.width=t,this.height=e;for(var i=this.renderTargets,s=0;s=0;i--){var s=e[i].rebind();t&&s!==t||(this.currentShader=s)}return this.activeTextures.length=0,this.emit(o.REBIND,this.currentShader),this.onActive(this.currentShader),this.onRebind(),this.glReset=!1,this},setVertexBuffer:function(t){if(void 0===t&&(t=this.vertexBuffer),t!==this.activeBuffer){var e=this.gl;return this.gl.bindBuffer(e.ARRAY_BUFFER,t),this.activeBuffer=t,!0}return!1},preBatch:function(t){return this.currentRenderTarget&&this.currentRenderTarget.bind(),this.onPreBatch(t),this},postBatch:function(t){return this.onDraw(this.currentRenderTarget),this.onPostBatch(t),this},onDraw:function(){},unbind:function(){this.currentRenderTarget&&this.currentRenderTarget.unbind()},flush:function(t){if(void 0===t&&(t=!1),this.vertexCount>0){this.emit(o.BEFORE_FLUSH,this,t),this.onBeforeFlush(t);var e=this.gl,i=this.vertexCount,s=this.currentShader.vertexSize,n=this.topology;if(this.active){var r,a,h;this.setVertexBuffer(),i===this.vertexCapacity?e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.DYNAMIC_DRAW):e.bufferSubData(e.ARRAY_BUFFER,0,this.bytes.subarray(0,i*s));var l=this.batch,u=this.activeTextures;if(this.forceZero)for(u[0]||e.activeTexture(e.TEXTURE0),r=0;r{var s=i(66458),n=i(89787),r=i(56694),o=i(86459),a=i(6659),h=i(81044),l=i(28621),u=i(16650),c=i(72283),d=i(35217),f=i(37410),p=i(40444),v=i(38203),g=i(75512),m=i(1217),y=!1,x=new r({Extends:a,initialize:function(t){a.call(this);var e=t.config,i={alpha:e.transparent,desynchronized:e.desynchronized,depth:!0,antialias:e.antialiasGL,premultipliedAlpha:e.premultipliedAlpha,stencil:!0,failIfMajorPerformanceCaveat:e.failIfMajorPerformanceCaveat,powerPreference:e.powerPreference,preserveDrawingBuffer:e.preserveDrawingBuffer,willReadFrequently:!1};this.config={clearBeforeRender:e.clearBeforeRender,antialias:e.antialias,backgroundColor:e.backgroundColor,contextCreation:i,roundPixels:e.roundPixels,maxTextures:e.maxTextures,maxTextureSize:e.maxTextureSize,batchSize:e.batchSize,maxLights:e.maxLights,mipmapFilter:e.mipmapFilter},this.game=t,this.type=o.WEBGL,this.pipelines=null,this.width=0,this.height=0,this.canvas=t.canvas,this.blendModes=[],this.contextLost=!1,this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92,isFramebuffer:!1,bufferWidth:0,bufferHeight:0},this.maxTextures=0,this.textureIndexes,this.currentFramebuffer=null,this.fboStack=[],this.currentProgram=null,this.currentBlendMode=1/0,this.currentScissorEnabled=!1,this.currentScissor=null,this.scissorStack=[],this.contextLostHandler=c,this.contextRestoredHandler=c,this.gl=null,this.supportedExtensions=null,this.instancedArraysExtension=null,this.vaoExtension=null,this.extensions={},this.glFormats,this.compression,this.drawingBufferHeight=0,this.blankTexture=null,this.whiteTexture=null,this.maskCount=0,this.maskStack=[],this.currentMask={mask:null,camera:null},this.currentCameraMask={mask:null,camera:null},this.glFuncMap=null,this.currentType="",this.newType=!1,this.nextTypeMatch=!1,this.finalType=!1,this.mipmapFilter=null,this.defaultScissor=[0,0,0,0],this.isBooted=!1,this.renderTarget=null,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.maskSource=null,this.maskTarget=null,this.spector=null,this._debugCapture=!1,this.init(this.config)},init:function(t){var e,i=this.game,s=this.canvas,n=t.backgroundColor;if(!(e=i.config.context?i.config.context:s.getContext("webgl",t.contextCreation)||s.getContext("experimental-webgl",t.contextCreation))||e.isContextLost())throw this.contextLost=!0,new Error("WebGL unsupported");this.gl=e;var r=this;this.contextLostHandler=function(t){r.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),t.preventDefault()},s.addEventListener("webglcontextlost",this.contextLostHandler,!1),i.context=e;for(var a=0;a<=27;a++)this.blendModes.push({func:[e.ONE,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_ADD});this.blendModes[1].func=[e.ONE,e.DST_ALPHA],this.blendModes[2].func=[e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA],this.blendModes[3].func=[e.ONE,e.ONE_MINUS_SRC_COLOR],this.blendModes[17]={func:[e.ZERO,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_REVERSE_SUBTRACT},this.glFormats=[e.BYTE,e.SHORT,e.UNSIGNED_BYTE,e.UNSIGNED_SHORT,e.FLOAT],this.glFuncMap={mat2:{func:e.uniformMatrix2fv,length:1,matrix:!0},mat3:{func:e.uniformMatrix3fv,length:1,matrix:!0},mat4:{func:e.uniformMatrix4fv,length:1,matrix:!0},"1f":{func:e.uniform1f,length:1},"1fv":{func:e.uniform1fv,length:1},"1i":{func:e.uniform1i,length:1},"1iv":{func:e.uniform1iv,length:1},"2f":{func:e.uniform2f,length:2},"2fv":{func:e.uniform2fv,length:1},"2i":{func:e.uniform2i,length:2},"2iv":{func:e.uniform2iv,length:1},"3f":{func:e.uniform3f,length:3},"3fv":{func:e.uniform3fv,length:1},"3i":{func:e.uniform3i,length:3},"3iv":{func:e.uniform3iv,length:1},"4f":{func:e.uniform4f,length:4},"4fv":{func:e.uniform4fv,length:1},"4i":{func:e.uniform4i,length:4},"4iv":{func:e.uniform4iv,length:1}};var h=e.getSupportedExtensions();t.maxTextures&&-1!==t.maxTextures||(t.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)),t.maxTextureSize||(t.maxTextureSize=e.getParameter(e.MAX_TEXTURE_SIZE)),this.compression=this.getCompressedTextures(),this.supportedExtensions=h;var l="ANGLE_instanced_arrays";this.instancedArraysExtension=h.indexOf(l)>-1?e.getExtension(l):null;var c="OES_vertex_array_object";this.vaoExtension=h.indexOf(c)>-1?e.getExtension(c):null,e.disable(e.DEPTH_TEST),e.disable(e.CULL_FACE),e.enable(e.BLEND),e.clearColor(n.redGL,n.greenGL,n.blueGL,n.alphaGL);-1!==["NEAREST","LINEAR","NEAREST_MIPMAP_NEAREST","LINEAR_MIPMAP_NEAREST","NEAREST_MIPMAP_LINEAR","LINEAR_MIPMAP_LINEAR"].indexOf(t.mipmapFilter)&&(this.mipmapFilter=e[t.mipmapFilter]),this.maxTextures=g.checkShaderMax(e,t.maxTextures),this.textureIndexes=[];for(var f=0;f0&&s>0;if(o&&a){var h=o[0],l=o[1],u=o[2],c=o[3];a=h!==t||l!==e||u!==i||c!==s}a&&(this.flush(),r.scissor(t,n-e-s,i,s))},resetScissor:function(){var t=this.gl;t.enable(t.SCISSOR_TEST);var e=this.currentScissor;if(e){var i=e[0],s=e[1],n=e[2],r=e[3];n>0&&r>0&&t.scissor(i,this.drawingBufferHeight-s-r,n,r)}},popScissor:function(){var t=this.scissorStack;t.pop();var e=t[t.length-1];e&&this.setScissor(e[0],e[1],e[2],e[3]),this.currentScissor=e},hasActiveStencilMask:function(){var t=this.currentMask.mask,e=this.currentCameraMask.mask;return t&&t.isStencil||e&&e.isStencil},resetViewport:function(){var t=this.gl;t.viewport(0,0,this.width,this.height),this.drawingBufferHeight=t.drawingBufferHeight},setBlendMode:function(t,e){void 0===e&&(e=!1);var i=this.gl,s=this.blendModes[t];return!!(e||t!==o.BlendModes.SKIP_CHECK&&this.currentBlendMode!==t)&&(this.flush(),i.enable(i.BLEND),i.blendEquation(s.equation),s.func.length>2?i.blendFuncSeparate(s.func[0],s.func[1],s.func[2],s.func[3]):i.blendFunc(s.func[0],s.func[1]),this.currentBlendMode=t,!0)},addBlendMode:function(t,e){return this.blendModes.push({func:t,equation:e})-1},updateBlendMode:function(t,e,i){return this.blendModes[t]&&(this.blendModes[t].func=e,i&&(this.blendModes[t].equation=i)),this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},pushFramebuffer:function(t,e,i,s,n){return t===this.currentFramebuffer?this:(this.fboStack.push(t),this.setFramebuffer(t,e,i,s,n))},setFramebuffer:function(t,e,i,s,n){if(void 0===e&&(e=!1),void 0===i&&(i=!0),void 0===s&&(s=null),void 0===n&&(n=!1),t===this.currentFramebuffer)return this;var r=this.gl,o=this.width,a=this.height;return t&&t.renderTexture&&i?(o=t.renderTexture.width,a=t.renderTexture.height):this.flush(),r.bindFramebuffer(r.FRAMEBUFFER,t),i&&r.viewport(0,0,o,a),s&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,s,0),n&&(r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT)),e&&(t?(this.drawingBufferHeight=a,this.pushScissor(0,0,o,a)):(this.drawingBufferHeight=this.height,this.popScissor())),this.currentFramebuffer=t,this},popFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack;i.pop();var s=i[i.length-1];return s||(s=null),this.setFramebuffer(s,t,e),s},restoreFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack,s=i[i.length-1];s||(s=null),this.currentFramebuffer=null,this.setFramebuffer(s,t,e)},setProgram:function(t){return t!==this.currentProgram&&(this.flush(),this.gl.useProgram(t),this.currentProgram=t,!0)},resetProgram:function(){return this.gl.useProgram(this.currentProgram),this},createTextureFromSource:function(t,e,i,s,n){void 0===n&&(n=!1);var r=this.gl,a=r.NEAREST,h=r.NEAREST,u=r.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=l(e,i);return c&&!n&&(u=r.REPEAT),s===o.ScaleModes.LINEAR&&this.config.antialias&&(a=c&&this.mipmapFilter?this.mipmapFilter:r.LINEAR,h=r.LINEAR),t&&t.compressed&&(a=r.LINEAR,h=r.LINEAR),t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,a,h,u,u,r.RGBA,t):this.createTexture2D(0,a,h,u,u,r.RGBA,null,e,i)},createTexture2D:function(t,e,i,s,n,r,o,a,h,u,c,d){u=null==u||u,void 0===c&&(c=!1),void 0===d&&(d=!1);var f=this.gl,p=f.createTexture();f.activeTexture(f.TEXTURE0);var v=f.getParameter(f.TEXTURE_BINDING_2D);f.bindTexture(f.TEXTURE_2D,p),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MIN_FILTER,e),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MAG_FILTER,i),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_S,n),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_T,s),f.pixelStorei(f.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d&&f.pixelStorei(f.UNPACK_FLIP_Y_WEBGL,!0);var g=!1;if(null==o)f.texImage2D(f.TEXTURE_2D,t,r,a,h,0,r,f.UNSIGNED_BYTE,null),g=l(a,h);else if(o.compressed){a=o.width,h=o.height,g=o.generateMipmap;for(var m=0;m0)&&this.pipelines.setMulti().drawFillRect(e,i,s,r,g.getTintFromFloats(o.blueGL,o.greenGL,o.redGL,1),o.alphaGL)},getCurrentStencilMask:function(){var t=null,e=this.maskStack,i=this.currentCameraMask;return e.length>0?t=e[e.length-1]:i.mask&&i.mask.isStencil&&(t=i),t},postRenderCamera:function(t){var e=t.flashEffect,i=t.fadeEffect;if(e.isRunning||i.isRunning||i.isComplete){var s=this.pipelines.setMulti();e.postRenderWebGL(s,g.getTintFromFloats),i.postRenderWebGL(s,g.getTintFromFloats)}t.dirty=!1,this.popScissor(),t.mask&&(this.currentCameraMask.mask=null,t.mask.postRenderWebGL(this,t._maskCamera)),this.pipelines.postBatchCamera(t),t.emit(n.POST_RENDER,t)},preRender:function(){if(!this.contextLost){var t=this.gl;if(t.bindFramebuffer(t.FRAMEBUFFER,null),this.config.clearBeforeRender){var e=this.config.backgroundColor;t.clearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.clear(t.COLOR_BUFFER_BIT|t.DEPTH_BUFFER_BIT|t.STENCIL_BUFFER_BIT)}t.enable(t.SCISSOR_TEST),this.currentScissor=this.defaultScissor,this.scissorStack.length=0,this.scissorStack.push(this.currentScissor),this.game.scene.customViewports&&t.scissor(0,this.drawingBufferHeight-this.height,this.width,this.height),this.currentMask.mask=null,this.currentCameraMask.mask=null,this.maskStack.length=0,this.emit(h.PRE_RENDER)}},render:function(t,e,i){if(!this.contextLost){var s=e.length;if(this.emit(h.RENDER,t,i),this.preRenderCamera(i),0===s)return this.setBlendMode(o.BlendModes.NORMAL),void this.postRenderCamera(i);this.currentType="";for(var n=this.currentMask,r=0;r0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),i&&s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},createVideoTexture:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s=this.gl,n=s.NEAREST,r=s.NEAREST,o=t.videoWidth,a=t.videoHeight,h=s.CLAMP_TO_EDGE,u=l(o,a);return!e&&u&&(h=s.REPEAT),this.config.antialias&&(n=u&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,r=s.LINEAR),this.createTexture2D(0,n,r,h,h,s.RGBA,t,o,a,!0,!0,i)},updateVideoTexture:function(t,e,i){void 0===i&&(i=!1);var s=this.gl,n=t.videoWidth,r=t.videoHeight;if(n>0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,i),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},setTextureFilter:function(t,e){var i=this.gl,s=[i.LINEAR,i.NEAREST][e];i.activeTexture(i.TEXTURE0);var n=i.getParameter(i.TEXTURE_BINDING_2D);return i.bindTexture(i.TEXTURE_2D,t),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MIN_FILTER,s),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MAG_FILTER,s),n&&i.bindTexture(i.TEXTURE_2D,n),this},getMaxTextureSize:function(){return this.config.maxTextureSize},destroy:function(){this.canvas.removeEventListener("webglcontextlost",this.contextLostHandler,!1),this.maskTarget.destroy(),this.maskSource.destroy(),this.pipelines.destroy(),this.removeAllListeners(),this.fboStack=[],this.maskStack=[],this.extensions={},this.textureIndexes=[],this.gl=null,this.game=null,this.canvas=null,this.contextLost=!0,this.currentMask=null,this.currentCameraMask=null}});t.exports=x},71305:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(71402),o=new s({initialize:function(t,e,i,s,n){this.pipeline=t,this.name=e,this.renderer=t.renderer,this.gl=this.renderer.gl,this.fragSrc=s,this.vertSrc=i,this.program=this.renderer.createProgram(i,s),this.attributes,this.vertexComponentCount=0,this.vertexSize=0,this.uniforms={},this.createAttributes(n),this.createUniforms()},createAttributes:function(t){var e=0,i=0,s=[];this.vertexComponentCount=0;for(var o=0;o=0?(e.enableVertexAttribArray(f),e.vertexAttribPointer(f,a,h,d,i,l),o.enabled=!0,o.location=f):-1!==f&&e.disableVertexAttribArray(f)}else u?e.vertexAttribPointer(c,a,h,d,i,l):!u&&c>-1&&(e.disableVertexAttribArray(c),o.location=-1)}return this},createUniforms:function(){var t,e,i,s=this.gl,n=this.program,r=this.uniforms,o=s.getProgramParameter(n,s.ACTIVE_UNIFORMS);for(t=0;t0&&(e=e.substr(0,h),r.hasOwnProperty(e)||null!==(i=s.getUniformLocation(n,e))&&(r[e]={name:e,location:i,value1:null,value2:null,value3:null,value4:null}))}}return this},hasUniform:function(t){return this.uniforms.hasOwnProperty(t)},resetUniform:function(t){var e=this.uniforms[t];return e&&(e.value1=null,e.value2=null,e.value3=null,e.value4=null),this},setUniform1:function(t,e,i,s){var n=this.uniforms[e];return n?((s||n.value1!==i)&&(n.value1=i,this.renderer.setProgram(this.program),t.call(this.gl,n.location,i),this.pipeline.currentShader=this),this):this},setUniform2:function(t,e,i,s,n){var r=this.uniforms[e];return r?((n||r.value1!==i||r.value2!==s)&&(r.value1=i,r.value2=s,this.renderer.setProgram(this.program),t.call(this.gl,r.location,i,s),this.pipeline.currentShader=this),this):this},setUniform3:function(t,e,i,s,n,r){var o=this.uniforms[e];return o?((r||o.value1!==i||o.value2!==s||o.value3!==n)&&(o.value1=i,o.value2=s,o.value3=n,this.renderer.setProgram(this.program),t.call(this.gl,o.location,i,s,n),this.pipeline.currentShader=this),this):this},setUniform4:function(t,e,i,s,n,r,o){var a=this.uniforms[e];return a?((o||a.value1!==i||a.value2!==s||a.value3!==n||a.value4!==r)&&(a.value1=i,a.value2=s,a.value3=n,a.value4=r,this.renderer.setProgram(this.program),t.call(this.gl,a.location,i,s,n,r),this.pipeline.currentShader=this),this):this},setBoolean:function(t,e){return this.setUniform1(this.gl.uniform1i,t,Number(e))},set1f:function(t,e){return this.setUniform1(this.gl.uniform1f,t,e)},set2f:function(t,e,i){return this.setUniform2(this.gl.uniform2f,t,e,i)},set3f:function(t,e,i,s){return this.setUniform3(this.gl.uniform3f,t,e,i,s)},set4f:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4f,t,e,i,s,n)},set1fv:function(t,e){return this.setUniform1(this.gl.uniform1fv,t,e,!0)},set2fv:function(t,e){return this.setUniform1(this.gl.uniform2fv,t,e,!0)},set3fv:function(t,e){return this.setUniform1(this.gl.uniform3fv,t,e,!0)},set4fv:function(t,e){return this.setUniform1(this.gl.uniform4fv,t,e,!0)},set1iv:function(t,e){return this.setUniform1(this.gl.uniform1iv,t,e,!0)},set2iv:function(t,e){return this.setUniform1(this.gl.uniform2iv,t,e,!0)},set3iv:function(t,e){return this.setUniform1(this.gl.uniform3iv,t,e,!0)},set4iv:function(t,e){return this.setUniform1(this.gl.uniform4iv,t,e,!0)},set1i:function(t,e){return this.setUniform1(this.gl.uniform1i,t,e)},set2i:function(t,e,i){return this.setUniform2(this.gl.uniform2i,t,e,i)},set3i:function(t,e,i,s){return this.setUniform3(this.gl.uniform3i,t,e,i,s)},set4i:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4i,t,e,i,s,n)},setMatrix2fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix2fv,t,e,i,!0)},setMatrix3fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix3fv,t,e,i,!0)},setMatrix4fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix4fv,t,e,i,!0)},createProgram:function(t,e){void 0===t&&(t=this.vertSrc),void 0===e&&(e=this.fragSrc);var i=this.gl;return this.program&&i.deleteProgram(this.program),this.vertSrc=t,this.fragSrc=e,this.program=this.renderer.createProgram(t,e),this.createUniforms(),this.rebind()},destroy:function(){this.gl.deleteProgram(this.program),this.pipeline=null,this.renderer=null,this.gl=null,this.program=null,this.attributes=null,this.uniforms=null}});t.exports=o},71402:t=>{t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},55478:(t,e,i)=>{var s=i(71402),n=i(98611),r={PipelineManager:i(35217),Pipelines:i(62253),RenderTarget:i(37410),Utils:i(75512),WebGLPipeline:i(44775),WebGLRenderer:i(11857),WebGLShader:i(71305)};r=n(!1,r,s),t.exports=r},5583:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(91679),o=i(89053),a=i(71402),h=i(44775),l=new s({Extends:h,initialize:function(t){t.fragShader=n(t,"fragShader",r),t.vertShader=n(t,"vertShader",o),t.batchSize=n(t,"batchSize",1),t.vertices=n(t,"vertices",[-1,1,-1,-7,7,1]),t.attributes=n(t,"attributes",[{name:"inPosition",size:2,type:a.FLOAT}]),h.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0),this.set1i("uMaskSampler",1)},resize:function(t,e){h.prototype.resize.call(this,t,e),this.set2f("uResolution",t,e)},beginMask:function(t,e,i){this.renderer.beginBitmapMask(t,i)},endMask:function(t,e,i){var s=this.gl,n=this.renderer,r=t.bitmapMask;r&&s&&(n.drawBitmapMask(r,e,this),i&&this.set2f("uResolution",i.width,i.height),this.set1i("uInvertMaskAlpha",t.invertAlpha),s.drawArrays(this.topology,0,3),i&&this.set2f("uResolution",this.width,this.height),s.bindTexture(s.TEXTURE_2D,null))}});t.exports=l},81828:(t,e,i)=>{var s=i(56694),n=i(58136),r=i(47406),o=i(72632),a=i(87228),h=i(92462),l=i(75512),u=new s({Extends:a,initialize:function(t){t.shaders=[l.setGlowQuality(h.FXGlowFrag,t.game),h.FXShadowFrag,h.FXPixelateFrag,h.FXVignetteFrag,h.FXShineFrag,h.FXBlurLowFrag,h.FXBlurMedFrag,h.FXBlurHighFrag,h.FXGradientFrag,h.FXBloomFrag,h.ColorMatrixFrag,h.FXCircleFrag,h.FXBarrelFrag,h.FXDisplacementFrag,h.FXWipeFrag,h.FXBokehFrag],a.call(this,t);var e=this.game;this.glow=new n.Glow(e),this.shadow=new n.Shadow(e),this.pixelate=new n.Pixelate(e),this.vignette=new n.Vignette(e),this.shine=new n.Shine(e),this.gradient=new n.Gradient(e),this.circle=new n.Circle(e),this.barrel=new n.Barrel(e),this.wipe=new n.Wipe(e),this.bokeh=new n.Bokeh(e);var i=[];i[r.GLOW]=this.onGlow,i[r.SHADOW]=this.onShadow,i[r.PIXELATE]=this.onPixelate,i[r.VIGNETTE]=this.onVignette,i[r.SHINE]=this.onShine,i[r.BLUR]=this.onBlur,i[r.GRADIENT]=this.onGradient,i[r.BLOOM]=this.onBloom,i[r.COLOR_MATRIX]=this.onColorMatrix,i[r.CIRCLE]=this.onCircle,i[r.BARREL]=this.onBarrel,i[r.DISPLACEMENT]=this.onDisplacement,i[r.WIPE]=this.onWipe,i[r.BOKEH]=this.onBokeh,this.fxHandlers=i,this.source,this.target,this.swap},onDraw:function(t,e,i){this.source=t,this.target=e,this.swap=i;var s=t.width,n=t.height,r=this.tempSprite,o=this.fxHandlers;if(r&&r.preFX)for(var a=r.preFX.list,h=0;h{var s=i(56694),n=i(72632),r=i(65045),o=i(77310),a=i(69360),h=i(93736),l=i(44775),u=new s({Extends:o,initialize:function(t){var e=n(t,"fragShader",r);t.fragShader=e.replace("%LIGHT_COUNT%",t.game.renderer.config.maxLights),o.call(this,t),this.inverseRotationMatrix=new Float32Array([1,0,0,0,1,0,0,0,1]),this.defaultNormalMap,this.currentNormalMap,this.lightsActive=!0,this.tempVec2=new h,this._tempMatrix=new a,this._tempMatrix2=new a},boot:function(){l.prototype.boot.call(this);var t=this.gl,e=t.createTexture();t.activeTexture(t.TEXTURE0),t.bindTexture(t.TEXTURE_2D,e),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,new Uint8Array([127,127,255,255])),this.defaultNormalMap={glTexture:e}},onRender:function(t,e){var i=t.sys.lights;if(this.lightsActive=!1,i&&i.active){var s,n=i.getLights(e),r=n.length;this.lightsActive=!0;var o=this.renderer.height,a=e.matrix,h=this.tempVec2;for(this.set1i("uMainSampler",0),this.set1i("uNormSampler",1),this.set2f("uResolution",this.width/2,this.height/2),this.set4f("uCamera",e.x,e.y,e.rotation,e.zoom),this.set3f("uAmbientLightColor",i.ambientColor.r,i.ambientColor.g,i.ambientColor.b),this.set1i("uLightCount",r),s=0;s0&&this.flush();var e=this.inverseRotationMatrix;if(t){var i=-t,s=Math.cos(i),n=Math.sin(i);e[1]=n,e[3]=-n,e[0]=e[4]=s}else e[0]=e[4]=1,e[1]=e[3]=0;this.setMatrix3fv("uInverseRotationMatrix",!1,e),this.currentNormalMapRotation=t}},setTexture2D:function(t,e){var i=this.renderer;void 0===t&&(t=i.whiteTexture);var s=this.getNormalMap(e);this.isNewNormalMap(t,s)&&(this.flush(),this.createBatch(t),this.addTextureToBatch(s),this.currentNormalMap=s);var n=0;e&&e.parentContainer?n=e.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2).rotationNormalized:e&&(n=e.rotation);return this.setNormalMapRotation(n),0},setGameObject:function(t,e){void 0===e&&(e=t.frame);var i=e.glTexture,s=this.getNormalMap(t);if(this.isNewNormalMap(i,s)&&(this.flush(),this.createBatch(i),this.addTextureToBatch(s),this.currentNormalMap=s),t.parentContainer){var n=t.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2);this.setNormalMapRotation(n.rotationNormalized)}else this.setNormalMapRotation(t.rotation);return 0},isNewNormalMap:function(t,e){return this.currentTexture!==t||this.currentNormalMap!==e},getNormalMap:function(t){var e;return t?t.displayTexture?e=t.displayTexture.dataSource[t.displayFrame.sourceIndex]:t.texture?e=t.texture.dataSource[t.frame.sourceIndex]:t.tileset&&(e=Array.isArray(t.tileset)?t.tileset[0].image.dataSource[0]:t.tileset.image.dataSource[0]):e=this.defaultNormalMap,e||(e=this.defaultNormalMap),e.glTexture},batchSprite:function(t,e,i){this.lightsActive&&o.prototype.batchSprite.call(this,t,e,i)},batchTexture:function(t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L){this.lightsActive&&o.prototype.batchTexture.call(this,t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L)},batchTextureFrame:function(t,e,i,s,n,r,a){this.lightsActive&&o.prototype.batchTextureFrame.call(this,t,e,i,s,n,r,a)}});t.exports=u},71264:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(71402),l=i(44775),u=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:h.UNSIGNED_BYTE,normalized:!0}]),t.forceZero=!0,r.call(this,t)},boot:function(){l.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)}});t.exports=u},77310:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(72632),o=i(53787),a=i(15968),h=i(69360),l=i(75512),u=i(71402),c=i(44775),d=new s({Extends:c,initialize:function(t){var e=t.game.renderer,i=r(t,"fragShader",o);t.fragShader=l.parseFragmentShaderMaxTextures(i,e.maxTextures),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:u.UNSIGNED_BYTE,normalized:!0}]),c.call(this,t),this._tempMatrix1=new h,this._tempMatrix2=new h,this._tempMatrix3=new h,this.calcMatrix=new h,this.tempTriangle=[{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0}],this.strokeTint={TL:0,TR:0,BL:0,BR:0},this.fillTint={TL:0,TR:0,BL:0,BR:0},this.currentFrame={u0:0,v0:0,u1:1,v1:1},this.firstQuad=[0,0,0,0,0],this.prevQuad=[0,0,0,0,0],this.polygonCache=[]},boot:function(){c.prototype.boot.call(this);var t=this.renderer;this.set1iv("uMainSampler",t.textureIndexes),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)},batchSprite:function(t,e,i){this.manager.set(this,t);var s=this._tempMatrix1,n=this._tempMatrix2,r=this._tempMatrix3,o=t.frame,a=o.glTexture,h=o.u0,u=o.v0,c=o.u1,d=o.v1,f=o.x,p=o.y,v=o.cutWidth,g=o.cutHeight,m=o.customPivot,y=t.displayOriginX,x=t.displayOriginY,T=-y+f,w=-x+p;if(t.isCropped){var b=t._crop;b.flipX===t.flipX&&b.flipY===t.flipY||o.updateCropUVs(b,t.flipX,t.flipY),h=b.u0,u=b.v0,c=b.u1,d=b.v1,v=b.width,g=b.height,T=-y+(f=b.x),w=-x+(p=b.y)}var S=1,E=1;t.flipX&&(m||(T+=-o.realWidth+2*y),S=-1),(t.flipY||o.source.isGLTexture&&!a.flipY)&&(m||(w+=-o.realHeight+2*x),E=-1);var A=t.x,C=t.y;e.roundPixels&&(A=Math.floor(A),C=Math.floor(C)),n.applyITRS(A,C,t.rotation,t.scaleX*S,t.scaleY*E),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),n.e=A,n.f=C):(n.e-=e.scrollX*t.scrollFactorX,n.f-=e.scrollY*t.scrollFactorY),s.multiply(n,r);var _=r.setQuad(T,w,T+v,w+g),M=l.getTintAppendFloatAlpha,P=e.alpha,R=M(t.tintTopLeft,P*t._alphaTL),O=M(t.tintTopRight,P*t._alphaTR),L=M(t.tintBottomLeft,P*t._alphaBL),F=M(t.tintBottomRight,P*t._alphaBR);this.shouldFlush(6)&&this.flush();var D=this.setGameObject(t,o);this.manager.preBatch(t),this.currentShader.set1i("uRoundPixels",e.roundPixels),this.batchQuad(t,_[0],_[1],_[2],_[3],_[4],_[5],_[6],_[7],h,u,c,d,R,O,L,F,t.tintFill,a,D),this.manager.postBatch(t)},batchTexture:function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O){this.manager.set(this,t);var L=this._tempMatrix1,F=this._tempMatrix2,D=this._tempMatrix3,I=m/i+C,k=y/s+_,B=(m+x)/i+C,N=(y+T)/s+_,U=o,X=a,Y=-v,z=-g;if(t.isCropped){var G=t._crop,V=G.width,W=G.height;U=V,X=W,o=V,a=W;var H=m=G.x,j=y=G.y;c&&(H=x-G.x-V),d&&(j=T-G.y-W),I=H/i+C,k=j/s+_,B=(H+V)/i+C,N=(j+W)/s+_,Y=-v+m,z=-g+y}c&&(U*=-1,Y+=o),(d^=!R&&e.isRenderTexture?1:0)&&(X*=-1,z+=a),M.roundPixels&&(n=Math.floor(n),r=Math.floor(r)),F.applyITRS(n,r,u,h,l),L.copyFrom(M.matrix),P?(L.multiplyWithOffset(P,-M.scrollX*f,-M.scrollY*p),F.e=n,F.f=r):(F.e-=M.scrollX*f,F.f-=M.scrollY*p),L.multiply(F,D);var q=D.setQuad(Y,z,Y+U,z+X);void 0===O&&(O=this.setTexture2D(e)),t&&this.manager.preBatch(t),this.currentShader.set1i("uRoundPixels",M.roundPixels),this.batchQuad(t,q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7],I,k,B,N,w,b,S,E,A,e,O),t&&this.manager.postBatch(t)},batchTextureFrame:function(t,e,i,s,n,r,o){this.manager.set(this);var a=this._tempMatrix1.copyFrom(r),h=this._tempMatrix2;o?a.multiply(o,h):h=a;var u=h.setQuad(e,i,e+t.width,i+t.height,!1),c=this.setTexture2D(t.source.glTexture);s=l.getTintAppendFloatAlpha(s,n),this.batchQuad(null,u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],t.u0,t.v0,t.u1,t.v1,s,s,s,s,0,t.glTexture,c)},batchFillRect:function(t,e,i,s,n,r){this.renderer.pipelines.set(this);var o=this.calcMatrix;r&&r.multiply(n,o);var a=o.setQuad(t,e,t+i,e+s,!1),h=this.fillTint;this.batchQuad(null,a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],0,0,1,1,h.TL,h.TR,h.BL,h.BR,2)},batchFillTriangle:function(t,e,i,s,n,r,o,a){this.renderer.pipelines.set(this);var h=this.calcMatrix;a&&a.multiply(o,h);var l=h.getX(t,e),u=h.getY(t,e),c=h.getX(i,s),d=h.getY(i,s),f=h.getX(n,r),p=h.getY(n,r),v=this.fillTint;this.batchTri(null,l,u,c,d,f,p,0,0,1,1,v.TL,v.TR,v.BL,2)},batchStrokeTriangle:function(t,e,i,s,n,r,o,a,h){var l=this.tempTriangle;l[0].x=t,l[0].y=e,l[0].width=o,l[1].x=i,l[1].y=s,l[1].width=o,l[2].x=n,l[2].y=r,l[2].width=o,l[3].x=t,l[3].y=e,l[3].width=o,this.batchStrokePath(l,o,!1,a,h)},batchFillPath:function(t,e,i){this.renderer.pipelines.set(this);var s=this.calcMatrix;i&&i.multiply(e,s);for(var r,o,a=t.length,h=this.polygonCache,l=this.fillTint.TL,u=this.fillTint.TR,c=this.fillTint.BL,d=0;d0&&X[4]?this.batchQuad(null,F,D,P,R,X[0],X[1],X[2],X[3],0,0,1,1,k,B,N,U,2):(Y[0]=F,Y[1]=D,Y[2]=P,Y[3]=R,Y[4]=1),h&&Y[4]?this.batchQuad(null,_,M,O,L,Y[0],Y[1],Y[2],Y[3],0,0,1,1,k,B,N,U,2):(X[0]=_,X[1]=M,X[2]=O,X[3]=L,X[4]=1)}}},destroy:function(){return this._tempMatrix1.destroy(),this._tempMatrix2.destroy(),this._tempMatrix3.destroy(),this._tempMatrix1=null,this._tempMatrix1=null,this._tempMatrix1=null,c.prototype.destroy.call(this),this}});t.exports=d},10919:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(83327),o=i(54677),a=i(44775),h=new s({Extends:a,initialize:function(t){t.vertShader=n(t,"vertShader",o),t.fragShader=n(t,"fragShader",r),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inLightPosition",size:2},{name:"inLightRadius"},{name:"inLightAttenuation"},{name:"inLightColor",size:4}]),a.call(this,t)},onRender:function(t,e){this.set2f("uResolution",this.width,this.height),this.set1f("uCameraZoom",e.zoom)},batchPointLight:function(t,e,i,s,n,r,o,a,h,l,u,c){var d=t.color,f=t.intensity,p=t.radius,v=t.attenuation,g=d.r*f,m=d.g*f,y=d.b*f,x=e.alpha*t.alpha;this.shouldFlush(6)&&this.flush(),this.currentBatch||this.setTexture2D(),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(n,r,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(h,l,u,c,p,v,g,m,y,x),this.currentBatch.count=this.vertexCount-this.currentBatch.start},batchLightVert:function(t,e,i,s,n,r,o,a,h,l){var u=this.vertexViewF32,c=this.vertexCount*this.currentShader.vertexComponentCount-1;u[++c]=t,u[++c]=e,u[++c]=i,u[++c]=s,u[++c]=n,u[++c]=r,u[++c]=o,u[++c]=a,u[++c]=h,u[++c]=l,this.vertexCount++}});t.exports=h},80486:(t,e,i)=>{var s=i(56694),n=i(65246),r=i(72632),o=i(12569),a=i(99365),h=i(44775),l=new s({Extends:h,initialize:function(t){t.renderTarget=r(t,"renderTarget",1),t.fragShader=r(t,"fragShader",o),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.batchSize=1,t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],h.call(this,t),this.isPostFX=!0,this.gameObject,this.controller,this.colorMatrix=new n,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){h.prototype.boot.call(this);var t=this.manager.UTILITY_PIPELINE;this.fullFrame1=t.fullFrame1,this.fullFrame2=t.fullFrame2,this.halfFrame1=t.halfFrame1,this.halfFrame2=t.halfFrame2,this.set1i("uMainSampler",0);for(var e=this.renderTargets,i=0;i{var s=i(95723),n=i(79993),r=i(56694),o=i(37486),a=i(72632),h=i(77310),l=i(12569),u=i(74118),c=i(37410),d=i(85060),f=i(18166),p=i(44775),v=new r({Extends:h,initialize:function(t){var e=a(t,"fragShader",l),i=a(t,"vertShader",f),s=a(t,"drawShader",l),n=[{name:"DrawSprite",fragShader:d,vertShader:f},{name:"CopySprite",fragShader:e,vertShader:i},{name:"DrawGame",fragShader:s,vertShader:f},{name:"ColorMatrix",fragShader:o}],r=a(t,"shaders",[]);t.shaders=n.concat(r),t.vertShader||(t.vertShader=i),t.batchSize=1,h.call(this,t),this.isPreFX=!0,this.customMainSampler=null,this.drawSpriteShader,this.copyShader,this.gameShader,this.colorMatrixShader,this.quadVertexData,this.quadVertexBuffer,this.quadVertexViewF32,this.spriteBounds=new u,this.targetBounds=new u,this.fsTarget,this.tempSprite,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){p.prototype.boot.call(this);var t=this.shaders,e=this.renderer;this.drawSpriteShader=t[0],this.copyShader=t[1],this.gameShader=t[2],this.colorMatrixShader=t[3],this.fsTarget=new c(e,e.width,e.height,1,0,!0,!0),this.renderTargets=this.manager.renderTargets.concat(this.fsTarget);var i=new ArrayBuffer(168);this.quadVertexData=i,this.quadVertexViewF32=new Float32Array(i),this.quadVertexBuffer=e.createVertexBuffer(i,this.gl.STATIC_DRAW),this.onResize(e.width,e.height),this.currentShader=this.copyShader},onResize:function(t,e){var i=this.quadVertexViewF32;i[1]=e,i[22]=e,i[14]=t,i[28]=t,i[35]=t,i[36]=e},batchQuad:function(t,e,i,s,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x){var T=Math.min(e,s,o,h),w=Math.min(i,r,a,l),b=Math.max(e,s,o,h)-T,S=Math.max(i,r,a,l)-w,E=this.spriteBounds.setTo(T,w,b,S),A=t?t.preFX.padding:0,C=b+2*A,_=S+2*A,M=Math.abs(Math.max(C,_)),P=this.manager.getRenderTarget(M),R=this.targetBounds.setTo(0,0,P.width,P.height);n(R,E.centerX,E.centerY),this.tempSprite=t;var O=this.gl,L=this.renderer;L.clearStencilMask(),this.setShader(this.drawSpriteShader),this.set1i("uMainSampler",0),this.flipProjectionMatrix(!0),t&&(this.onDrawSprite(t,P),t.preFX.onFX(this));var F=this.fsTarget;return this.flush(),O.viewport(0,0,L.width,L.height),O.bindFramebuffer(O.FRAMEBUFFER,F.framebuffer),O.framebufferTexture2D(O.FRAMEBUFFER,O.COLOR_ATTACHMENT0,O.TEXTURE_2D,F.texture,0),O.clearColor(0,0,0,0),O.clear(O.COLOR_BUFFER_BIT),this.setTexture2D(x),this.batchVert(e,i,u,c,0,y,p),this.batchVert(s,r,u,f,0,y,g),this.batchVert(o,a,d,f,0,y,m),this.batchVert(e,i,u,c,0,y,p),this.batchVert(o,a,d,f,0,y,m),this.batchVert(h,l,d,c,0,y,v),this.flush(),this.flipProjectionMatrix(!1),O.activeTexture(O.TEXTURE0),O.bindTexture(O.TEXTURE_2D,P.texture),O.copyTexSubImage2D(O.TEXTURE_2D,0,0,0,R.x,R.y,R.width,R.height),O.bindFramebuffer(O.FRAMEBUFFER,null),O.bindTexture(O.TEXTURE_2D,null),this.onBatch(t),this.currentShader=this.copyShader,this.onDraw(P,this.manager.getSwapRenderTarget(),this.manager.getAltSwapRenderTarget()),!0},onDrawSprite:function(){},onCopySprite:function(){},copySprite:function(t,e,i,n,r,o,a){void 0===i&&(i=!0),void 0===n&&(n=!0),void 0===r&&(r=!1),void 0===a&&(a=this.copyShader);var h=this.gl,l=this.tempSprite;o&&(a=this.colorMatrixShader),this.currentShader=a;var u=this.setVertexBuffer(this.quadVertexBuffer);if(a.bind(u,!1),this.set1i("uMainSampler",0),l.preFX.onFXCopy(this),this.onCopySprite(t,e,l),o&&(this.set1fv("uColorMatrix",o.getData()),this.set1f("uAlpha",o.alpha)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var c=e.height-t.height;h.viewport(0,c,t.width,t.height),this.resetUVs()}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),i&&(h.clearColor(0,0,0,Number(!n)),h.clear(h.COLOR_BUFFER_BIT)),r){var d=this.renderer.currentBlendMode;this.renderer.setBlendMode(s.ERASE)}h.bufferData(h.ARRAY_BUFFER,this.quadVertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),r&&this.renderer.setBlendMode(d),h.bindFramebuffer(h.FRAMEBUFFER,null)},copy:function(t,e){var i=this.gl;this.set1i("uMainSampler",0),i.activeTexture(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,t.texture),i.viewport(0,0,t.width,t.height),this.setUVs(0,0,0,1,1,1,1,0),i.bindFramebuffer(i.FRAMEBUFFER,e.framebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,e.texture,0),i.clearColor(0,0,0,0),i.clear(i.COLOR_BUFFER_BIT),i.bufferData(i.ARRAY_BUFFER,this.quadVertexData,i.STATIC_DRAW),i.drawArrays(i.TRIANGLES,0,6),i.bindFramebuffer(i.FRAMEBUFFER,null)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},drawToGame:function(t){this.currentShader=null,this.setShader(this.copyShader),this.bindAndDraw(t)},copyToGame:function(t){this.currentShader=null,this.setShader(this.gameShader),this.bindAndDraw(t)},bindAndDraw:function(t){var e=this.gl,i=this.renderer;this.set1i("uMainSampler",0),this.customMainSampler?this.setTexture2D(this.customMainSampler):this.setTexture2D(t.texture);var s=this._tempMatrix1.loadIdentity(),n=this.targetBounds.x,r=this.targetBounds.y,o=n+t.width,a=r+t.height,h=s.getX(n,r),l=s.getX(n,a),u=s.getX(o,a),c=s.getX(o,r),d=s.getY(n,r),f=s.getY(n,a),p=s.getY(o,a),v=s.getY(o,r),g=16777215;this.batchVert(h,d,0,0,0,0,g),this.batchVert(l,f,0,1,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(h,d,0,0,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(c,v,1,0,0,0,g),i.restoreFramebuffer(!1,!0),i.currentFramebuffer||e.viewport(0,0,i.width,i.height),i.restoreStencilMask(),this.flush(),this.tempSprite=null},onDraw:function(t){this.drawToGame(t)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.quadVertexViewF32;h[2]=t,h[3]=e,h[9]=i,h[10]=s,h[16]=n,h[17]=r,h[23]=t,h[24]=e,h[30]=n,h[31]=r,h[37]=o,h[38]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)},destroy:function(){return this.gl.deleteBuffer(this.quadVertexBuffer),this.drawSpriteShader=null,this.copyShader=null,this.gameShader=null,this.colorMatrixShader=null,this.quadVertexData=null,this.quadVertexBuffer=null,this.quadVertexViewF32=null,this.fsTarget=null,this.tempSprite=null,h.prototype.destroy.call(this),this}});t.exports=v},21213:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=new s({Extends:r,initialize:function(t){t.topology=5,t.batchSize=n(t,"batchSize",256),r.call(this,t)}});t.exports=o},51212:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(44775),l=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.forceZero=!0,r.call(this,t)},boot:function(){h.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)}});t.exports=l},60848:(t,e,i)=>{var s=i(2529),n=i(95723),r=i(56694),o=i(65246),a=i(37486),h=i(79060),l=i(72632),u=i(98921),c=i(99365),d=i(44775),f=new r({Extends:d,initialize:function(t){t.renderTarget=l(t,"renderTarget",[{scale:1},{scale:1},{scale:.5},{scale:.5}]),t.vertShader=l(t,"vertShader",c),t.shaders=l(t,"shaders",[{name:"Copy",fragShader:h},{name:"AddBlend",fragShader:s},{name:"LinearBlend",fragShader:u},{name:"ColorMatrix",fragShader:a}]),t.attributes=l(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],t.batchSize=1,d.call(this,t),this.colorMatrix=new o,this.copyShader,this.addShader,this.linearShader,this.colorMatrixShader,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2},boot:function(){d.prototype.boot.call(this);var t=this.shaders,e=this.renderTargets;this.copyShader=t[0],this.addShader=t[1],this.linearShader=t[2],this.colorMatrixShader=t[3],this.fullFrame1=e[0],this.fullFrame2=e[1],this.halfFrame1=e[2],this.halfFrame2=e[3]},copyFrame:function(t,e,i,s,n){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===n&&(n=!0);var r=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0)):r.viewport(0,0,t.width,t.height),s&&(n?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT)),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindTexture(r.TEXTURE_2D,null)},blitFrame:function(t,e,i,s,r,o,a){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!1);var h=this.gl;if(this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var l=e.height-t.height;h.viewport(0,l,t.width,t.height)}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),s&&(r?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),o){var u=this.renderer.currentBlendMode;this.renderer.setBlendMode(n.ERASE)}a&&this.flipY(),h.bufferData(h.ARRAY_BUFFER,this.vertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),o&&this.renderer.setBlendMode(u),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null),this.resetUVs()},copyFrameRect:function(t,e,i,s,n,r,o,a){void 0===o&&(o=!0),void 0===a&&(a=!0);var h=this.gl;h.bindFramebuffer(h.FRAMEBUFFER,t.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,t.texture,0),o&&(a?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,e.texture),h.copyTexSubImage2D(h.TEXTURE_2D,0,0,0,i,s,n,r),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null)},copyToGame:function(t){var e=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",1),this.renderer.popFramebuffer(),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture),e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.STATIC_DRAW),e.drawArrays(e.TRIANGLES,0,6)},drawFrame:function(t,e,i,s){void 0===i&&(i=!0),void 0===s&&(s=this.colorMatrix);var n=this.gl;this.setShader(this.colorMatrixShader),this.set1i("uMainSampler",0),this.set1fv("uColorMatrix",s.getData()),this.set1f("uAlpha",s.alpha),n.activeTexture(n.TEXTURE0),n.bindTexture(n.TEXTURE_2D,t.texture),e?(n.viewport(0,0,e.width,e.height),n.bindFramebuffer(n.FRAMEBUFFER,e.framebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,e.texture,0)):n.viewport(0,0,t.width,t.height),i?n.clearColor(0,0,0,0):n.clearColor(0,0,0,1),n.clear(n.COLOR_BUFFER_BIT),n.bufferData(n.ARRAY_BUFFER,this.vertexData,n.STATIC_DRAW),n.drawArrays(n.TRIANGLES,0,6),n.bindFramebuffer(n.FRAMEBUFFER,null),n.bindTexture(n.TEXTURE_2D,null)},blendFrames:function(t,e,i,s,n,r){void 0===s&&(s=1),void 0===n&&(n=!0),void 0===r&&(r=this.linearShader);var o=this.gl;this.setShader(r),this.set1i("uMainSampler1",0),this.set1i("uMainSampler2",1),this.set1f("uStrength",s),o.activeTexture(o.TEXTURE0),o.bindTexture(o.TEXTURE_2D,t.texture),o.activeTexture(o.TEXTURE1),o.bindTexture(o.TEXTURE_2D,e.texture),i?(o.bindFramebuffer(o.FRAMEBUFFER,i.framebuffer),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,i.texture,0),o.viewport(0,0,i.width,i.height)):o.viewport(0,0,t.width,t.height),n?o.clearColor(0,0,0,0):o.clearColor(0,0,0,1),o.clear(o.COLOR_BUFFER_BIT),o.bufferData(o.ARRAY_BUFFER,this.vertexData,o.STATIC_DRAW),o.drawArrays(o.TRIANGLES,0,6),o.bindFramebuffer(o.FRAMEBUFFER,null),o.bindTexture(o.TEXTURE_2D,null)},blendFramesAdditive:function(t,e,i,s,n){this.blendFrames(t,e,i,s,n,this.addShader)},clearFrame:function(t,e){void 0===e&&(e=!0);var i=this.gl;i.viewport(0,0,t.width,t.height),i.bindFramebuffer(i.FRAMEBUFFER,t.framebuffer),e?i.clearColor(0,0,0,0):i.clearColor(0,0,0,1),i.clear(i.COLOR_BUFFER_BIT);var s=this.renderer.currentFramebuffer;i.bindFramebuffer(i.FRAMEBUFFER,s)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.vertexViewF32;h[2]=t,h[3]=e,h[6]=i,h[7]=s,h[10]=n,h[11]=r,h[14]=t,h[15]=e,h[18]=n,h[19]=r,h[22]=o,h[23]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},flipX:function(){this.setUVs(1,0,1,1,0,1,0,0)},flipY:function(){this.setUVs(0,1,0,0,1,0,1,1)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)}});t.exports=f},65641:t=>{t.exports={BITMAPMASK_PIPELINE:"BitmapMaskPipeline",LIGHT_PIPELINE:"Light2D",POINTLIGHT_PIPELINE:"PointLightPipeline",SINGLE_PIPELINE:"SinglePipeline",MULTI_PIPELINE:"MultiPipeline",ROPE_PIPELINE:"RopePipeline",GRAPHICS_PIPELINE:"GraphicsPipeline",POSTFX_PIPELINE:"PostFXPipeline",UTILITY_PIPELINE:"UtilityPipeline",MOBILE_PIPELINE:"MobilePipeline",FX_PIPELINE:"FxPipeline"}},68726:t=>{t.exports="pipelineafterflush"},67186:t=>{t.exports="pipelinebeforeflush"},22709:t=>{t.exports="pipelinebind"},74469:t=>{t.exports="pipelineboot"},93953:t=>{t.exports="pipelinedestroy"},51687:t=>{t.exports="pipelinerebind"},25034:t=>{t.exports="pipelineresize"},18970:(t,e,i)=>{t.exports={AFTER_FLUSH:i(68726),BEFORE_FLUSH:i(67186),BIND:i(22709),BOOT:i(74469),DESTROY:i(93953),REBIND:i(51687),RESIZE:i(25034)}},32469:(t,e,i)=>{var s=i(56694),n=i(87751),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e){t=this.getController(t),this.set1f("amount",t.amount,e)}});t.exports=o},2134:(t,e,i)=>{var s=i(56694),n=i(88222),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.steps=4,this.offsetX=1,this.offsetY=1,this.blurStrength=1,this.strength=1,this.glcolor=[1,1,1]},onPreRender:function(t){t=this.getController(t),this.set1f("strength",t.blurStrength),this.set3fv("color",t.glcolor)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1,s=this.fullFrame2;this.copyFrame(t,s);for(var n=2/t.width*e.offsetX,r=2/t.height*e.offsetY,o=0;o{var s=i(56694),n=i(35491),r=i(75568),o=i(44481),a=i(80486),h=new s({Extends:a,initialize:function(t){a.call(this,{game:t,shaders:[{name:"Gaussian5",fragShader:n},{name:"Gaussian9",fragShader:r},{name:"Gaussian13",fragShader:o}]}),this.activeShader=this.shaders[0],this.x=2,this.y=2,this.steps=4,this.strength=1,this.glcolor=[1,1,1]},setQualityLow:function(){return this.activeShader=this.shaders[0],this},setQualityMedium:function(){return this.activeShader=this.shaders[1],this},setQualityHigh:function(){return this.activeShader=this.shaders[2],this},onDraw:function(t){var e=this.getController(),i=this.gl,s=this.fullFrame1,n=i.getParameter(i.FRAMEBUFFER_BINDING);this.bind(this.shaders[e.quality]),i.activeTexture(i.TEXTURE0),i.viewport(0,0,t.width,t.height),this.set1i("uMainSampler",0),this.set2f("resolution",t.width,t.height),this.set1f("strength",e.strength),this.set3fv("color",e.glcolor);for(var r=0;r{var s=i(56694),n=i(69960),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.isTiltShift=!1,this.strength=1,this.blurX=1,this.blurY=1,this.radius=.5,this.amount=1,this.contrast=.2},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("amount",t.amount,e),this.set1f("contrast",t.contrast,e),this.set1f("strength",t.strength,e),this.set2f("blur",t.blurX,t.blurY,e),this.setBoolean("isTiltShift",t.isTiltShift,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},4323:(t,e,i)=>{var s=i(56694),n=i(33754),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.scale=1,this.feather=.005,this.thickness=8,this.glcolor=[1,.2,.7],this.glcolor2=[1,0,0,.4]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("scale",t.scale,e),this.set1f("feather",t.feather,e),this.set1f("thickness",t.thickness,e),this.set3fv("color",t.glcolor,e),this.set4fv("backgroundColor",t.glcolor2,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},92066:(t,e,i)=>{var s=i(56694),n=i(80486),r=new s({Extends:n,initialize:function(t){n.call(this,{game:t})},onDraw:function(t){var e=this.fullFrame1;this.controller?this.manager.drawFrame(t,e,!0,this.controller):this.drawFrame(t,e),this.copyToGame(e)}});t.exports=r},89581:(t,e,i)=>{var s=i(56694),n=i(35668),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.005,this.y=.005,this.glTexture},onBoot:function(){this.setTexture("__WHITE")},setTexture:function(t){var e=this.game.textures.getFrame(t);e&&(this.glTexture=e.glTexture)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1;this.bind(),this.set1i("uMainSampler",0),this.set1i("uDisplacementSampler",1),this.set2f("amount",e.x,e.y),this.bindTexture(e.glTexture,1),this.copySprite(t,i),this.copyToGame(i)}});t.exports=o},55084:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(69675),o=i(80486),a=i(75512),h=new s({Extends:o,initialize:function(t,e){var i=n(e,"quality",.1),s=n(e,"distance",10);o.call(this,{game:t,fragShader:a.setGlowQuality(r,t,i,s)}),this.outerStrength=4,this.innerStrength=0,this.knockout=!1,this.glcolor=[1,1,1,1]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("outerStrength",t.outerStrength,e),this.set1f("innerStrength",t.innerStrength,e),this.set4fv("glowColor",t.glcolor,e),this.setBoolean("knockout",t.knockout,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=h},41653:(t,e,i)=>{var s=i(56694),n=i(90993),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.alpha=.2,this.size=0,this.fromX=0,this.fromY=0,this.toX=0,this.toY=1,this.glcolor1=[255,0,0],this.glcolor2=[0,255,0]},onPreRender:function(t,e){t=this.getController(t),this.set1f("alpha",t.alpha,e),this.set1i("size",t.size,e),this.set3fv("color1",t.glcolor1,e),this.set3fv("color2",t.glcolor2,e),this.set2f("positionFrom",t.fromX,t.fromY,e),this.set2f("positionTo",t.toX,t.toY,e)}});t.exports=o},73416:(t,e,i)=>{var s=i(56694),n=i(37945),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("amount",t.amount,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},58049:(t,e,i)=>{var s=i(56694),n=i(85718),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=0,this.y=0,this.decay=.1,this.power=1,this.glcolor=[0,0,0,1],this.samples=6,this.intensity=1},onPreRender:function(t,e){var i=(t=this.getController(t)).samples;this.set1i("samples",i,e),this.set1f("intensity",t.intensity,e),this.set1f("decay",t.decay,e),this.set1f("power",t.power/i,e),this.set2f("lightPosition",t.x,t.y,e),this.set4fv("color",t.glcolor,e)}});t.exports=o},18026:(t,e,i)=>{var s=i(56694),n=i(13740),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.speed=.5,this.lineWidth=.5,this.gradient=3,this.reveal=!1},onPreRender:function(t,e,i,s){t=this.getController(t),this.setTime("time",e),this.set1f("speed",t.speed,e),this.set1f("lineWidth",t.lineWidth,e),this.set1f("gradient",t.gradient,e),this.setBoolean("reveal",t.reveal,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},72381:(t,e,i)=>{var s=i(56694),n=i(80617),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.5,this.y=.5,this.radius=.5,this.strength=.5},onPreRender:function(t,e){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("strength",t.strength,e),this.set2f("position",t.x,t.y,e)}});t.exports=o},80542:(t,e,i)=>{var s=i(56694),n=i(62879),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.progress=0,this.wipeWidth=.1,this.direction=0,this.axis=0,this.reveal=!1},onPreRender:function(t,e){var i=(t=this.getController(t)).progress,s=t.wipeWidth,n=t.direction,r=t.axis;this.set4f("config",i,s,n,r,e),this.setBoolean("reveal",t.reveal,e)}});t.exports=o},58136:(t,e,i)=>{var s={Barrel:i(32469),Bloom:i(2134),Blur:i(63377),Bokeh:i(49745),Circle:i(4323),ColorMatrix:i(92066),Displacement:i(89581),Glow:i(55084),Gradient:i(41653),Pixelate:i(73416),Shadow:i(58049),Shine:i(18026),Vignette:i(72381),Wipe:i(80542)};t.exports=s},62253:(t,e,i)=>{var s=i(65641),n=i(98611),r={FX:i(58136),BitmapMaskPipeline:i(5583),Events:i(18970),FXPipeline:i(81828),LightPipeline:i(66901),MobilePipeline:i(71264),MultiPipeline:i(77310),PointLightPipeline:i(10919),PostFXPipeline:i(80486),PreFXPipeline:i(87228),RopePipeline:i(21213),SinglePipeline:i(51212),UtilityPipeline:i(60848)};r=n(!1,r,s),t.exports=r},2529:t=>{t.exports=["#define SHADER_NAME PHASER_ADD_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = frame1 + frame2 * uStrength;","}"].join("\n")},91679:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_FS","precision mediump float;","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool uInvertMaskAlpha;","void main ()","{"," vec2 uv = gl_FragCoord.xy / uResolution;"," vec4 mainColor = texture2D(uMainSampler, uv);"," vec4 maskColor = texture2D(uMaskSampler, uv);"," if (!uInvertMaskAlpha)"," {"," mainColor *= maskColor.a;"," }"," else"," {"," mainColor *= (1.0 - maskColor.a);"," }"," gl_FragColor = mainColor;","}"].join("\n")},89053:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_VS","precision mediump float;","attribute vec2 inPosition;","void main ()","{"," gl_Position = vec4(inPosition, 0.0, 1.0);","}"].join("\n")},37486:t=>{t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},79060:t=>{t.exports=["#define SHADER_NAME PHASER_COPY_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uBrightness;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;","}"].join("\n")},87751:t=>{t.exports=["#define SHADER_NAME BARREL_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},88222:t=>{t.exports=["#define SHADER_NAME BLOOM_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec4 sum = texture2D(uMainSampler, outTexCoord) * 0.204164 * strength;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord - offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 3.294215) * 0.093913;"," gl_FragColor = (sum + texture2D(uMainSampler, outTexCoord - offset * 3.294215) * 0.093913) * vec4(color, 1);","}"].join("\n")},44481:t=>{t.exports=["#define SHADER_NAME BLUR_HIGH_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.1964825501511404;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += texture2D(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},35491:t=>{t.exports=["#define SHADER_NAME BLUR_LOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.29411764705882354;"," col += texture2D(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += texture2D(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},75568:t=>{t.exports=["#define SHADER_NAME BLUR_MED_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.2270270270;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},69960:t=>{t.exports=["#define SHADER_NAME BOKEH_FS","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = texture2D(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},33754:t=>{t.exports=["#define SHADER_NAME CIRCLE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec3 color;","uniform vec4 backgroundColor;","uniform float thickness;","uniform float scale;","uniform float feather;","varying vec2 outTexCoord;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 position = (gl_FragCoord.xy / resolution.xy) * 2.0 - 1.0;"," float aspectRatio = resolution.x / resolution.y;"," position.x *= aspectRatio;"," float grad = length(position);"," float outer = aspectRatio;"," float inner = outer - (thickness * 2.0 / resolution.y);"," if (aspectRatio >= 1.0)"," {"," float f = 2.0 + (resolution.y / resolution.x);"," outer = 1.0;"," inner = 1.0 - (thickness * f / resolution.x);"," }"," outer *= scale;"," inner *= scale;"," float circle = smoothstep(outer, outer - 0.01, grad);"," float ring = circle - smoothstep(inner, inner - feather, grad);"," texture = mix(backgroundColor * backgroundColor.a, texture, texture.a);"," texture = (texture * (circle - ring));"," gl_FragColor = vec4(texture.rgb + (ring * color), texture.a);","}"].join("\n")},35668:t=>{t.exports=["#define SHADER_NAME DISPLACEMENT_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rr) * amount;"," gl_FragColor = texture2D(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},69675:t=>{t.exports=["#define SHADER_NAME GLOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float DIST = __DIST__;","const float SIZE = min(__SIZE__, PI * 2.0);","const float STEP = ceil(PI * 2.0 / SIZE);","const float MAX_ALPHA = STEP * DIST * (DIST + 1.0) / 2.0;","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y);"," float totalAlpha = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float angle = 0.0; angle < PI * 2.0; angle += SIZE)"," {"," direction = vec2(cos(angle), sin(angle)) * px;"," for (float curDistance = 0.0; curDistance < DIST; curDistance++)"," {"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = texture2D(uMainSampler, displaced);"," totalAlpha += (DIST - curDistance) * color.a;"," }"," }"," color = texture2D(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," if (knockout)"," {"," float resultAlpha = outerGlowAlpha + innerGlowAlpha;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},90993:t=>{t.exports=["#define SHADER_NAME GRADIENT_FS","#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))","#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))","#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 positionFrom;","uniform vec2 positionTo;","uniform vec3 color1;","uniform vec3 color2;","uniform float alpha;","uniform int size;","varying vec2 outTexCoord;","float gradientNoise(in vec2 uv)","{"," const vec3 magic = vec3(0.06711056, 0.00583715, 52.9829189);"," return fract(magic.z * fract(dot(uv, magic.xy)));","}","float stepped (in float s, in float scale, in int steps)","{"," return steps > 0 ? floor( s / ((1.0 * scale) / float(steps))) * 1.0 / float(steps - 1) : s;","}","void main ()","{"," vec2 a = positionFrom;"," vec2 b = positionTo;"," vec2 ba = b - a;"," float d = dot(outTexCoord - a, ba) / dot(ba, ba);"," float t = size > 0 ? stepped(d, 1.0, size) : d;"," t = smoothstep(0.0, 1.0, clamp(t, 0.0, 1.0));"," vec3 color = mix(SRGB(color1.r, color1.g, color1.b), SRGB(color2.r, color2.g, color2.b), t);"," color = LINEAR_TO_SRGB(color);"," color += (1.0 / 255.0) * gradientNoise(outTexCoord) - (0.5 / 255.0);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = vec4(mix(color.rgb, texture.rgb, alpha), 1.0) * texture.a;","}"].join("\n")},37945:t=>{t.exports=["#define SHADER_NAME PIXELATE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},85718:t=>{t.exports=["#define SHADER_NAME SHADOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += texture2D(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, shadow * mask);","}"].join("\n")},13740:t=>{t.exports=["#define SHADER_NAME SHINE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform bool reveal;","uniform float speed;","uniform float time;","uniform float lineWidth;","uniform float gradient;","varying vec2 outTexCoord;","void main ()","{","\tvec2 uv = gl_FragCoord.xy / resolution.xy;"," vec4 tex = texture2D(uMainSampler, outTexCoord);"," vec4 col1 = vec4(0.3, 0.0, 0.0, 1.0);"," vec4 col2 = vec4(0.85, 0.85, 0.85, 1.0);"," uv.x = uv.x - mod(time * speed, 2.0) + 0.5;"," float y = uv.x * gradient;"," float s = smoothstep(y - lineWidth, y, uv.y) - smoothstep(y, y + lineWidth, uv.y);"," gl_FragColor = (((s * col1) + (s * col2)) * tex);"," if (!reveal)"," {"," gl_FragColor += tex;"," }","}"].join("\n")},80617:t=>{t.exports=["#define SHADER_NAME VIGNETTE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float radius;","uniform float strength;","uniform vec2 position;","varying vec2 outTexCoord;","void main ()","{"," vec4 col = vec4(1.0);"," float d = length(outTexCoord - position);"," if (d <= radius)"," {"," float g = d / radius;"," g = sin(g * 3.14 * strength);"," \tcol = vec4(g * g * g);"," }"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = texture * (1.0 - col);","}"].join("\n")},62879:t=>{t.exports=["#define SHADER_NAME WIPE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 config;","uniform bool reveal;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 color0;"," vec4 color1;"," if (reveal)"," {"," color0 = vec4(0);"," color1 = texture2D(uMainSampler, uv);"," }"," else"," {"," color0 = texture2D(uMainSampler, uv);"," color1 = vec4(0);"," }"," float distance = config.x;"," float width = config.y;"," float direction = config.z;"," float axis = uv.x;"," if (config.w == 1.0)"," {"," axis = uv.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},65045:t=>{t.exports=["#define SHADER_NAME PHASER_LIGHT_FS","precision mediump float;","struct Light","{"," vec2 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = %LIGHT_COUNT%;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform mat3 uInverseRotationMatrix;","uniform int uLightCount;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec3 finalColor = vec3(0.0, 0.0, 0.0);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," vec3 normalMap = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normal = normalize(uInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), 0.1);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," vec3 diffuse = light.color * diffuseFactor;"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," gl_FragColor = color * vec4(colorOutput.rgb * colorOutput.a, colorOutput.a);","}"].join("\n")},98921:t=>{t.exports=["#define SHADER_NAME PHASER_LINEAR_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = mix(frame1, frame2 * uStrength, 0.5);","}"].join("\n")},25005:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_FS","precision mediump float;","uniform vec3 uLightPosition;","uniform vec3 uLightAmbient;","uniform vec3 uLightDiffuse;","uniform vec3 uLightSpecular;","uniform vec3 uFogColor;","uniform float uFogNear;","uniform float uFogFar;","uniform vec3 uMaterialAmbient;","uniform vec3 uMaterialDiffuse;","uniform vec3 uMaterialSpecular;","uniform float uMaterialShine;","uniform vec3 uCameraPosition;","uniform sampler2D uTexture;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main (void)","{"," vec4 color = texture2D(uTexture, vTextureCoord);"," vec3 ambient = uLightAmbient * uMaterialAmbient;"," vec3 norm = normalize(vNormal);"," vec3 lightDir = normalize(uLightPosition - vPosition);"," float diff = max(dot(norm, lightDir), 0.0);"," vec3 diffuse = uLightDiffuse * (diff * uMaterialDiffuse);"," vec3 viewDir = normalize(uCameraPosition - vPosition);"," vec3 reflectDir = reflect(-lightDir, norm);"," float spec = pow(max(dot(viewDir, reflectDir), 0.0), uMaterialShine);"," vec3 specular = uLightSpecular * (spec * uMaterialSpecular);"," vec3 result = (ambient + diffuse + specular) * color.rgb;"," float depth = gl_FragCoord.z / gl_FragCoord.w;"," float fogFactor = smoothstep(uFogNear, uFogFar, depth);"," gl_FragColor.rgb = mix(result.rgb, uFogColor, fogFactor);"," gl_FragColor.a = color.a;","}"].join("\n")},94914:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_VS","precision mediump float;","attribute vec3 aVertexPosition;","attribute vec3 aVertexNormal;","attribute vec2 aTextureCoord;","uniform mat4 uViewProjectionMatrix;","uniform mat4 uModelMatrix;","uniform mat4 uNormalMatrix;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main ()","{"," vTextureCoord = aTextureCoord;"," vPosition = vec3(uModelMatrix * vec4(aVertexPosition, 1.0));"," vNormal = vec3(uNormalMatrix * vec4(aVertexNormal, 1.0));"," gl_Position = uViewProjectionMatrix * uModelMatrix * vec4(aVertexPosition, 1.0);","}"].join("\n")},11263:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},51852:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;"," }"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},53787:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler[%count%];","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture;"," %forloop%"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},15968:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","vec2 roundPixels (vec2 position, vec2 targetSize)","{"," return (floor((position * 0.5 + 0.5) * targetSize) / targetSize) * 2.0 - 1.0;","}","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = roundPixels(gl_Position.xy, uResolution);"," }"," outTexCoord = inTexCoord;"," outTexId = inTexId;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},83327:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_FS","precision mediump float;","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},54677:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);","}"].join("\n")},12569:t=>{t.exports=["#define SHADER_NAME PHASER_POSTFX_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord);","}"].join("\n")},99365:t=>{t.exports=["#define SHADER_NAME PHASER_QUAD_VS","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},85060:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},18166:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;"," }"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},92462:(t,e,i)=>{t.exports={AddBlendFrag:i(2529),BitmapMaskFrag:i(91679),BitmapMaskVert:i(89053),ColorMatrixFrag:i(37486),CopyFrag:i(79060),FXBarrelFrag:i(87751),FXBloomFrag:i(88222),FXBlurHighFrag:i(44481),FXBlurLowFrag:i(35491),FXBlurMedFrag:i(75568),FXBokehFrag:i(69960),FXCircleFrag:i(33754),FXDisplacementFrag:i(35668),FXGlowFrag:i(69675),FXGradientFrag:i(90993),FXPixelateFrag:i(37945),FXShadowFrag:i(85718),FXShineFrag:i(13740),FXVignetteFrag:i(80617),FXWipeFrag:i(62879),LightFrag:i(65045),LinearBlendFrag:i(98921),MeshFrag:i(25005),MeshVert:i(94914),MobileFrag:i(11263),MobileVert:i(51852),MultiFrag:i(53787),MultiVert:i(15968),PointLightFrag:i(83327),PointLightVert:i(54677),PostFXFrag:i(12569),QuadVert:i(99365),SingleFrag:i(85060),SingleVert:i(18166)}},756:(t,e,i)=>{var s=i(55301),n=i(56694),r=i(6659),o=i(40444),a=i(97081),h=i(74181),l=i(2893),u=i(9229),c=i(72283),d=i(74118),f=i(90881),p=i(84314),v=i(93736),g=i(47751),m=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.canvas,this.canvasBounds=new d,this.parent=null,this.parentIsWindow=!1,this.parentSize=new f,this.gameSize=new f,this.baseSize=new f,this.displaySize=new f,this.scaleMode=s.SCALE_MODE.NONE,this.zoom=1,this._resetZoom=!1,this.displayScale=new v(1,1),this.autoRound=!1,this.autoCenter=s.CENTER.NO_CENTER,this.orientation=s.ORIENTATION.LANDSCAPE,this.fullscreen,this.fullscreenTarget=null,this._createdFullscreenTarget=!1,this.dirty=!1,this.resizeInterval=500,this._lastCheck=0,this._checkOrientation=!1,this.domlisteners={orientationChange:c,windowResize:c,fullScreenChange:c,fullScreenError:c}},preBoot:function(){this.parseConfig(this.game.config),this.game.events.once(a.BOOT,this.boot,this)},boot:function(){var t=this.game;this.canvas=t.canvas,this.fullscreen=t.device.fullscreen,this.scaleMode!==s.SCALE_MODE.RESIZE&&this.displaySize.setAspectMode(this.scaleMode),this.scaleMode===s.SCALE_MODE.NONE?this.resize(this.width,this.height):(this.getParentBounds(),this.parentSize.width>0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(a.PRE_STEP,this.step,this),t.events.once(a.READY,this.refresh,this),t.events.once(a.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,n=t.scaleMode,r=t.zoom,o=t.autoRound;if("string"==typeof e)if("%"!==e.substr(-1))e=parseInt(e,10);else{var a=this.parentSize.width;0===a&&(a=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(a*h)}if("string"==typeof i)if("%"!==i.substr(-1))i=parseInt(i,10);else{var l=this.parentSize.height;0===l&&(l=window.innerHeight);var c=parseInt(i,10)/100;i=Math.floor(l*c)}this.scaleMode=n,this.autoRound=o,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,o&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),r===s.ZOOM.MAX_ZOOM&&(r=this.getMaxZoom()),this.zoom=r,1!==r&&(this._resetZoom=!0),this.baseSize.setSize(e,i),o&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*r,t.minHeight*r),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*r,t.maxHeight*r),this.displaySize.setSize(e,i),this.orientation=u(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=l(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==s.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=l(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=h(!0));var i=e.width,s=e.height;if(t.width!==i||t.height!==s)return t.setSize(i,s),!0;if(this.canvas){var n=this.canvasBounds,r=this.canvas.getBoundingClientRect();if(r.x!==n.x||r.y!==n.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(s,n)},resize:function(t,e){var i=this.zoom,s=this.autoRound;s&&(t=Math.floor(t),e=Math.floor(e));var n=this.width,r=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),s&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var o=this.canvas.style,a=t*i,h=e*i;return s&&(a=Math.floor(a),h=Math.floor(h)),a===t&&h===e||(o.width=a+"px",o.height=h+"px"),this.refresh(n,r)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var s=this.canvas.style,n=i.style;n.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",n.marginLeft=s.marginLeft,n.marginTop=s.marginTop}return this.emit(o.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=u(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(o.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,n=this.gameSize.width,r=this.gameSize.height,o=this.zoom,a=this.autoRound;this.scaleMode===s.SCALE_MODE.NONE?(this.displaySize.setSize(n*o,r*o),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1)):this.scaleMode===s.SCALE_MODE.RESIZE?(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e):(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),i.width=t+"px",i.height=e+"px"),this.getParentBounds(),this.updateCenter()},getMaxZoom:function(){var t=p(this.parentSize.width,this.gameSize.width,0,!0),e=p(this.parentSize.height,this.gameSize.height,0,!0);return Math.max(Math.min(t,e),1)},updateCenter:function(){var t=this.autoCenter;if(t!==s.CENTER.NO_CENTER){var e=this.canvas,i=e.style,n=e.getBoundingClientRect(),r=n.width,o=n.height,a=Math.floor((this.parentSize.width-r)/2),h=Math.floor((this.parentSize.height-o)/2);t===s.CENTER.CENTER_HORIZONTALLY?h=0:t===s.CENTER.CENTER_VERTICALLY&&(a=0),i.marginLeft=a+"px",i.marginTop=h+"px"}},updateBounds:function(){var t=this.canvasBounds,e=this.canvas.getBoundingClientRect();t.x=e.left+(window.pageXOffset||0)-(document.documentElement.clientLeft||0),t.y=e.top+(window.pageYOffset||0)-(document.documentElement.clientTop||0),t.width=e.width,t.height=e.height},transformX:function(t){return(t-this.canvasBounds.left)*this.displayScale.x},transformY:function(t){return(t-this.canvasBounds.top)*this.displayScale.y},startFullscreen:function(t){void 0===t&&(t={navigationUI:"hide"});var e=this.fullscreen;if(e.available){if(!e.active){var i=this.getFullscreenTarget();e.keyboard?i[e.request](Element.ALLOW_KEYBOARD_INPUT):i[e.request](t)}}else this.emit(o.FULLSCREEN_UNSUPPORTED)},fullscreenSuccessHandler:function(){this.getParentBounds(),this.refresh(),this.emit(o.ENTER_FULLSCREEN)},fullscreenErrorHandler:function(t){this.removeFullscreenTarget(),this.emit(o.FULLSCREEN_FAILED,t)},getFullscreenTarget:function(){if(!this.fullscreenTarget){var t=document.createElement("div");t.style.margin="0",t.style.padding="0",t.style.width="100%",t.style.height="100%",this.fullscreenTarget=t,this._createdFullscreenTarget=!0}this._createdFullscreenTarget&&(this.canvas.parentNode.insertBefore(this.fullscreenTarget,this.canvas),this.fullscreenTarget.appendChild(this.canvas));return this.fullscreenTarget},removeFullscreenTarget:function(){if(this._createdFullscreenTarget){var t=this.fullscreenTarget;if(t&&t.parentNode){var e=t.parentNode;e.insertBefore(this.canvas,t),e.removeChild(t)}}},stopFullscreen:function(){var t=this.fullscreen;if(!t.available)return this.emit(o.FULLSCREEN_UNSUPPORTED),!1;t.active&&document[t.cancel](),this.removeFullscreenTarget(),this.getParentBounds(),this.emit(o.LEAVE_FULLSCREEN),this.refresh()},toggleFullscreen:function(t){this.fullscreen.active?this.stopFullscreen():this.startFullscreen(t)},startListeners:function(){var t=this,e=this.domlisteners;if(e.orientationChange=function(){t.updateBounds(),t._checkOrientation=!0,t.dirty=!0},e.windowResize=function(){t.updateBounds(),t.dirty=!0},window.addEventListener("orientationchange",e.orientationChange,!1),window.addEventListener("resize",e.windowResize,!1),this.fullscreen.available){e.fullScreenChange=function(e){return t.onFullScreenChange(e)},e.fullScreenError=function(e){return t.onFullScreenError(e)};["webkit","moz",""].forEach((function(t){document.addEventListener(t+"fullscreenchange",e.fullScreenChange,!1),document.addEventListener(t+"fullscreenerror",e.fullScreenError,!1)})),document.addEventListener("MSFullscreenChange",e.fullScreenChange,!1),document.addEventListener("MSFullscreenError",e.fullScreenError,!1)}},onFullScreenChange:function(){document.fullscreenElement||document.webkitFullscreenElement||document.msFullscreenElement||document.mozFullScreenElement?this.fullscreenSuccessHandler():this.stopFullscreen()},onFullScreenError:function(){this.removeFullscreenTarget()},getViewPort:function(t,e){t instanceof g||(e=t,t=void 0),void 0===e&&(e=new d);var i,s,n=this.baseSize,r=this.parentSize,o=this.canvasBounds,a=this.displayScale,h=o.x>=0?0:-o.x*a.x,l=o.y>=0?0:-o.y*a.y;return i=r.width>=o.width?n.width:n.width-(o.width-r.width)*a.x,s=r.height>=o.height?n.height:n.height-(o.height-r.height)*a.y,e.setTo(h,l,i,s),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach((function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)})),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===s.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===s.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=m},35098:t=>{t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},53539:t=>{t.exports={LANDSCAPE:"landscape-primary",PORTRAIT:"portrait-primary"}},12637:t=>{t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5}},10217:t=>{t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},55301:(t,e,i)=>{var s={CENTER:i(35098),ORIENTATION:i(53539),SCALE_MODE:i(12637),ZOOM:i(10217)};t.exports=s},82085:t=>{t.exports="enterfullscreen"},11826:t=>{t.exports="fullscreenfailed"},56691:t=>{t.exports="fullscreenunsupported"},34739:t=>{t.exports="leavefullscreen"},26681:t=>{t.exports="orientationchange"},11428:t=>{t.exports="resize"},40444:(t,e,i)=>{t.exports={ENTER_FULLSCREEN:i(82085),FULLSCREEN_FAILED:i(11826),FULLSCREEN_UNSUPPORTED:i(56691),LEAVE_FULLSCREEN:i(34739),ORIENTATION_CHANGE:i(26681),RESIZE:i(11428)}},86754:(t,e,i)=>{var s=i(98611),n=i(55301),r={Center:i(35098),Events:i(40444),Orientation:i(53539),ScaleManager:i(756),ScaleModes:i(12637),Zoom:i(10217)};r=s(!1,r,n.CENTER),r=s(!1,r,n.ORIENTATION),r=s(!1,r,n.SCALE_MODE),r=s(!1,r,n.ZOOM),t.exports=r},47736:(t,e,i)=>{var s=i(72632),n=i(40587);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=s(t.settings,"physics",!1);if(e||i){var r=[];if(e&&r.push(n(e+"Physics")),i)for(var o in i)o=n(o.concat("Physics")),-1===r.indexOf(o)&&r.push(o);return r}}},91088:(t,e,i)=>{var s=i(72632);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=s(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},90415:t=>{t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",impactPhysics:"impact",matterPhysics:"matter"}},87157:(t,e,i)=>{var s=i(56694),n=i(63946),r=new s({initialize:function(t){this.sys=new n(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=r},13553:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(7599),o=i(97081),a=i(10850),h=i(683),l=i(72283),u=i(87157),c=i(63946),d=new s({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[s],this.scenes.splice(i,1),this._start.indexOf(s)>-1&&(i=this._start.indexOf(s),this._start.splice(i,1)),e.sys.destroy())}return this},bootScene:function(t){var e,i=t.sys,s=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,s.data),s.status=n.INIT,s.isTransition&&i.events.emit(r.TRANSITION_INIT,s.transitionFrom,s.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),s.status=n.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.game.sound&&this.game.sound.onBlurPausedSounds&&this.game.sound.unlock(),this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var s=this.scenes[i].sys;s.settings.status>n.START&&s.settings.status<=n.RUNNING&&s.step(t,e),s.scenePlugin._target&&s.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=n.LOADING&&i.settings.status=n.START&&o<=n.CREATING)return this;if(o>=n.RUNNING&&o<=n.SLEEPING)r.shutdown(),r.sceneUpdate=l,r.start(e);else if(r.sceneUpdate=l,r.start(e),r.load&&(s=r.load),s&&r.settings.hasOwnProperty("pack")&&(s.reset(),s.addPack({payload:r.settings.pack})))return r.settings.status=n.LOADING,s.once(h.COMPLETE,this.payloadComplete,this),s.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==n.SHUTDOWN){var s=i.sys.load;s&&(s.off(h.COMPLETE,this.loadComplete,this),s.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e){var i=this.getScene(t),s=this.getScene(e);return i&&s&&i!==s&&(this.sleep(t),this.isSleeping(e)?this.wake(e):this.start(e)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)this._queue.push({op:"bringToTop",keyA:t,keyB:null});else{var e=this.getIndex(t);if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}}return this},moveDown:function(t){if(this.isProcessing)this._queue.push({op:"moveDown",keyA:t,keyB:null});else{var e=this.getIndex(t);if(e>0){var i=e-1,s=this.getScene(t),n=this.getAt(i);this.scenes[e]=n,this.scenes[i]=s}}return this},moveUp:function(t){if(this.isProcessing)this._queue.push({op:"moveUp",keyA:t,keyB:null});else{var e=this.getIndex(t);if(ei),0,n)}}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)this._queue.push({op:"moveBelow",keyA:t,keyB:e});else{var i=this.getIndex(t),s=this.getIndex(e);if(-1!==i&&-1!==s&&s>i){var n=this.getAt(s);this.scenes.splice(s,1),0===i?this.scenes.unshift(n):this.scenes.splice(i-(s{var s=i(82897),n=i(56694),r=i(7599),o=i(72632),a=i(91963),h=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.key=t.sys.settings.key,this.manager=t.sys.game.scene,this.transitionProgress=0,this._elapsed=0,this._target=null,this._duration=0,this._onUpdate,this._onUpdateScope,this._willSleep=!1,this._willRemove=!1,t.sys.events.once(r.BOOT,this.boot,this),t.sys.events.on(r.START,this.pluginStart,this)},boot:function(){this.systems.events.once(r.DESTROY,this.destroy,this)},pluginStart:function(){this._target=null,this.systems.events.once(r.SHUTDOWN,this.shutdown,this)},start:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",this.key),this.manager.queueOp("start",t,e),this},restart:function(t){var e=this.key;return this.manager.queueOp("stop",e),this.manager.queueOp("start",e,t),this},transition:function(t){void 0===t&&(t={});var e=o(t,"target",!1),i=this.manager.getScene(e);if(!e||!this.checkValidTransition(i))return!1;var s=o(t,"duration",1e3);this._elapsed=0,this._target=i,this._duration=s,this._willSleep=o(t,"sleep",!1),this._willRemove=o(t,"remove",!1);var n=o(t,"onUpdate",null);n&&(this._onUpdate=n,this._onUpdateScope=o(t,"onUpdateScope",this.scene));var a=o(t,"allowInput",!1);this.settings.transitionAllowInput=a;var h=i.sys.settings;h.isTransition=!0,h.transitionFrom=this.scene,h.transitionDuration=s,h.transitionAllowInput=a,o(t,"moveAbove",!1)?this.manager.moveAbove(this.key,e):o(t,"moveBelow",!1)&&this.manager.moveBelow(this.key,e),i.sys.isSleeping()?i.sys.wake(o(t,"data")):this.manager.start(e,o(t,"data"));var l=o(t,"onStart",null),u=o(t,"onStartScope",this.scene);return l&&l.call(u,this.scene,i,s),this.systems.events.emit(r.TRANSITION_OUT,i,s),!0},checkValidTransition:function(t){return!(!t||t.sys.isActive()||t.sys.isTransitioning()||t===this.scene||this.systems.isTransitioning())},step:function(t,e){this._elapsed+=e,this.transitionProgress=s(this._elapsed/this._duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.transitionProgress),this._elapsed>=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(r.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,s){return this.manager.add(t,e,i,s)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t){return t!==this.key&&this.manager.queueOp("switch",this.key,t),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var s=this.manager.getScene(e);return s&&s.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(r.SHUTDOWN,this.shutdown,this),t.off(r.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});a.register("ScenePlugin",h,"scenePlugin"),t.exports=h},36765:(t,e,i)=>{var s=i(92980),n=i(10850),r=i(30657),o=i(90415),a={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:s.PENDING,key:n(t,"key",""),active:n(t,"active",!1),visible:n(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:n(t,"pack",!1),cameras:n(t,"cameras",null),map:n(t,"map",r(o,n(t,"mapAdd",{}))),physics:n(t,"physics",{}),loader:n(t,"loader",{}),plugins:n(t,"plugins",!1),input:n(t,"input",{})}}};t.exports=a},63946:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(18360),o=i(7599),a=i(47736),h=i(91088),l=i(72283),u=i(36765),c=new s({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=n.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,r.Global,[r.CoreScene,h(this),a(this)]),this.events.emit(o.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(o.PRE_UPDATE,t,e),i.emit(o.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(o.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(o.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(o.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=n.PAUSED,e.active=!1,this.events.emit(o.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=n.RUNNING,i.active=!0,e.emit(o.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=n.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(o.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=n.RUNNING,i.active=!0,i.visible=!0,e.emit(o.WAKE,this,t),i.isTransition&&e.emit(o.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>n.PENDING&&t<=n.RUNNING},isSleeping:function(){return this.settings.status===n.SLEEPING},isActive:function(){return this.settings.status===n.RUNNING},isPaused:function(){return this.settings.status===n.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=n.START,i.active=!0,i.visible=!0,e.emit(o.START,this),e.emit(o.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(o.TRANSITION_INIT),e.off(o.TRANSITION_START),e.off(o.TRANSITION_COMPLETE),e.off(o.TRANSITION_OUT),i.status=n.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(o.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=n.DESTROYED,e.active=!1,e.visible=!1,t.emit(o.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","camera","displayList","events","make","scenePlugin","updateList"],s=0;s{t.exports={PENDING:0,INIT:1,START:2,LOADING:3,CREATING:4,RUNNING:5,PAUSED:6,SLEEPING:7,SHUTDOWN:8,DESTROYED:9}},31803:t=>{t.exports="addedtoscene"},94817:t=>{t.exports="boot"},28977:t=>{t.exports="create"},91959:t=>{t.exports="destroy"},363:t=>{t.exports="pause"},15643:t=>{t.exports="postupdate"},17058:t=>{t.exports="prerender"},77125:t=>{t.exports="preupdate"},76018:t=>{t.exports="ready"},28620:t=>{t.exports="removedfromscene"},41538:t=>{t.exports="render"},34268:t=>{t.exports="resume"},2342:t=>{t.exports="shutdown"},96541:t=>{t.exports="sleep"},74244:t=>{t.exports="start"},17046:t=>{t.exports="transitioncomplete"},13637:t=>{t.exports="transitioninit"},14733:t=>{t.exports="transitionout"},33899:t=>{t.exports="transitionstart"},52418:t=>{t.exports="transitionwake"},31735:t=>{t.exports="update"},8470:t=>{t.exports="wake"},7599:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(31803),BOOT:i(94817),CREATE:i(28977),DESTROY:i(91959),PAUSE:i(363),POST_UPDATE:i(15643),PRE_RENDER:i(17058),PRE_UPDATE:i(77125),READY:i(76018),REMOVED_FROM_SCENE:i(28620),RENDER:i(41538),RESUME:i(34268),SHUTDOWN:i(2342),SLEEP:i(96541),START:i(74244),TRANSITION_COMPLETE:i(17046),TRANSITION_INIT:i(13637),TRANSITION_OUT:i(14733),TRANSITION_START:i(33899),TRANSITION_WAKE:i(52418),UPDATE:i(31735),WAKE:i(8470)}},20436:(t,e,i)=>{var s=i(92980),n=i(98611),r={Events:i(7599),GetPhysicsPlugins:i(47736),GetScenePlugins:i(91088),SceneManager:i(13553),ScenePlugin:i(64051),Settings:i(36765),Systems:i(63946)};r=n(!1,r,s),t.exports=r},25798:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(76038),o=i(98611),a=i(72283),h=new s({Extends:n,initialize:function(t,e,i){n.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=this.duration||0,this.totalDuration=this.totalDuration||0,this.config={mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},this.currentConfig=this.config,this.config=o(this.config,i),this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(console.error("addMarker "+t.name+" already exists in Sound"),!1):(t=o(!0,{name:"",start:0,duration:this.totalDuration-(t.start||0),config:{mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0}},t),this.markers[t.name]=t,!0))},updateMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(this.markers[t.name]=o(!0,this.markers[t.name],t),!0):(console.warn("Audio Marker: "+t.name+" missing in Sound: "+this.key),!1))},removeMarker:function(t){var e=this.markers[t];return e?(this.markers[t]=null,e):null},play:function(t,e){if(void 0===t&&(t=""),"object"==typeof t&&(e=t,t=""),"string"!=typeof t)return!1;if(t){if(!this.markers[t])return console.warn("Marker: "+t+" missing in Sound: "+this.key),!1;this.currentMarker=this.markers[t],this.currentConfig=this.currentMarker.config,this.duration=this.currentMarker.duration}else this.currentMarker=null,this.currentConfig=this.config,this.duration=this.totalDuration;return this.resetConfig(),this.currentConfig=o(this.currentConfig,e),this.isPlaying=!0,this.isPaused=!1,!0},pause:function(){return!(this.isPaused||!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!0,!0)},resume:function(){return!(!this.isPaused||this.isPlaying)&&(this.isPlaying=!0,this.isPaused=!1,!0)},stop:function(){return!(!this.isPaused&&!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!1,this.resetConfig(),!0)},applyConfig:function(){this.mute=this.currentConfig.mute,this.volume=this.currentConfig.volume,this.rate=this.currentConfig.rate,this.detune=this.currentConfig.detune,this.loop=this.currentConfig.loop,this.pan=this.currentConfig.pan},resetConfig:function(){this.currentConfig.seek=0,this.currentConfig.delay=0},update:a,calculateRate:function(){var t=this.currentConfig.detune+this.manager.detune,e=Math.pow(1.0005777895065548,t);this.totalRate=this.currentConfig.rate*this.manager.rate*e},destroy:function(){this.pendingRemove||(this.emit(r.DESTROY,this),this.removeAllListeners(),this.pendingRemove=!0,this.manager=null,this.config=null,this.currentConfig=null,this.markers=null,this.currentMarker=null)}});t.exports=h},12486:(t,e,i)=>{var s=i(56694),n=i(32742),r=i(6659),o=i(76038),a=i(97081),h=i(71608),l=i(51463),u=i(72283),c=i(93736),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.jsonCache=t.cache.json,this.sounds=[],this.mute=!1,this.volume=1,this.pauseOnBlur=!0,this._rate=1,this._detune=0,this.locked=this.locked||!1,this.unlocked=!1,this.gameLostFocus=!1,this.listenerPosition=new c,t.events.on(a.BLUR,this.onGameBlur,this),t.events.on(a.FOCUS,this.onGameFocus,this),t.events.on(a.PRE_STEP,this.update,this),t.events.once(a.DESTROY,this.destroy,this)},add:u,addAudioSprite:function(t,e){void 0===e&&(e={});var i=this.add(t,e);for(var s in i.spritemap=this.jsonCache.get(t).spritemap,i.spritemap)if(i.spritemap.hasOwnProperty(s)){var r=n(e),o=i.spritemap[s];r.loop=!!o.hasOwnProperty("loop")&&o.loop,i.addMarker({name:s,start:o.start,duration:o.end-o.start,config:r})}return i},get:function(t){return l(this.sounds,"key",t)},getAll:function(t){return t?h(this.sounds,"key",t):h(this.sounds)},getAllPlaying:function(){return h(this.sounds,"isPlaying",!0)},play:function(t,e){var i=this.add(t);return i.once(o.COMPLETE,i.destroy,i),e?e.name?(i.addMarker(e),i.play(e.name)):i.play(e):i.play()},playAudioSprite:function(t,e,i){var s=this.addAudioSprite(t);return s.once(o.COMPLETE,s.destroy,s),s.play(e,i)},remove:function(t){var e=this.sounds.indexOf(t);return-1!==e&&(t.destroy(),this.sounds.splice(e,1),!0)},removeAll:function(){this.sounds.forEach((function(t){t.destroy()})),this.sounds.length=0},removeByKey:function(t){for(var e=0,i=this.sounds.length-1;i>=0;i--){var s=this.sounds[i];s.key===t&&(s.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound((function(t){t.pause()})),this.emit(o.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound((function(t){t.resume()})),this.emit(o.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound((function(t){t.stop()})),this.emit(o.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach((function(t){t.stop()&&e++})),e},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(o.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach((function(i){i.update(t,e)}))},destroy:function(){this.game.events.off(a.BLUR,this.onGameBlur,this),this.game.events.off(a.FOCUS,this.onGameFocus,this),this.game.events.off(a.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach((function(s,n){s&&!s.pendingRemove&&t.call(e||i,s,n,i.sounds)}))},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_DETUNE,this,t)}}});t.exports=d},84191:(t,e,i)=>{var s=i(27622),n=i(17546),r=i(55491),o={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new n(t):i.webAudio&&!e.disableWebAudio?new r(t):new s(t)}};t.exports=o},77578:t=>{t.exports="complete"},19679:t=>{t.exports="decodedall"},56951:t=>{t.exports="decoded"},16436:t=>{t.exports="destroy"},55154:t=>{t.exports="detune"},57818:t=>{t.exports="detune"},57890:t=>{t.exports="mute"},83022:t=>{t.exports="rate"},99170:t=>{t.exports="volume"},64289:t=>{t.exports="looped"},67214:t=>{t.exports="loop"},53128:t=>{t.exports="mute"},73078:t=>{t.exports="pan"},76763:t=>{t.exports="pauseall"},88426:t=>{t.exports="pause"},13765:t=>{t.exports="play"},80291:t=>{t.exports="rate"},11124:t=>{t.exports="resumeall"},55382:t=>{t.exports="resume"},71157:t=>{t.exports="seek"},31776:t=>{t.exports="stopall"},39450:t=>{t.exports="stop"},21939:t=>{t.exports="unlocked"},33019:t=>{t.exports="volume"},76038:(t,e,i)=>{t.exports={COMPLETE:i(77578),DECODED:i(56951),DECODED_ALL:i(19679),DESTROY:i(16436),DETUNE:i(55154),GLOBAL_DETUNE:i(57818),GLOBAL_MUTE:i(57890),GLOBAL_RATE:i(83022),GLOBAL_VOLUME:i(99170),LOOP:i(67214),LOOPED:i(64289),MUTE:i(53128),PAN:i(73078),PAUSE_ALL:i(76763),PAUSE:i(88426),PLAY:i(13765),RATE:i(80291),RESUME_ALL:i(11124),RESUME:i(55382),SEEK:i(71157),STOP_ALL:i(31776),STOP:i(39450),UNLOCKED:i(21939),VOLUME:i(33019)}},34350:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(82897),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,s.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!s.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!s.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(r.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!s.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!s.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(r.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,s-i),s=this.audio.currentTime):s=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(r.COMPLETE,this);this.previousTime=s}},destroy:function(){s.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=o(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){s.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(r.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(r.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,r.RATE,t)||(this.calculateRate(),this.emit(r.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,r.DETUNE,t)||(this.calculateRate(),this.emit(r.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(r.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(r.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(r.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=a},27622:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(76038),o=i(34350),a=new n({Extends:s,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,s.call(this,t)},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each((function(e,i){for(var s=0;s{t.exports={SoundManagerCreator:i(84191),Events:i(76038),BaseSound:i(25798),BaseSoundManager:i(12486),WebAudioSound:i(96008),WebAudioSoundManager:i(55491),HTML5AudioSound:i(34350),HTML5AudioSoundManager:i(27622),NoAudioSound:i(38662),NoAudioSoundManager:i(17546)}},38662:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(6659),o=i(98611),a=i(72283),h=function(){return!1},l=function(){return null},u=function(){return this},c=new n({Extends:r,initialize:function(t,e,i){void 0===i&&(i={}),r.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=0,this.totalDuration=0,this.config=o({mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},i),this.currentConfig=this.config,this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.seek=0,this.loop=!1,this.pan=0,this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:h,updateMarker:h,removeMarker:l,play:h,pause:h,resume:h,stop:h,setMute:u,setVolume:u,setRate:u,setDetune:u,setSeek:u,setLoop:u,setPan:u,applyConfig:l,resetConfig:l,update:a,calculateRate:l,destroy:function(){s.prototype.destroy.call(this)}});t.exports=c},17546:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(6659),o=i(38662),a=i(72283),h=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.sounds=[],this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.pauseOnBlur=!0,this.locked=!1},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},addAudioSprite:function(t,e){var i=this.add(t,e);return i.spritemap={},i},get:function(t){return s.prototype.get.call(this,t)},getAll:function(t){return s.prototype.getAll.call(this,t)},play:function(t,e){return!1},playAudioSprite:function(t,e,i){return!1},remove:function(t){return s.prototype.remove.call(this,t)},removeAll:function(){return s.prototype.removeAll.call(this)},removeByKey:function(t){return s.prototype.removeByKey.call(this,t)},stopByKey:function(t){return s.prototype.stopByKey.call(this,t)},onBlur:a,onFocus:a,onGameBlur:a,onGameFocus:a,pauseAll:a,resumeAll:a,stopAll:a,update:a,setRate:a,setDetune:a,setMute:a,setVolume:a,unlock:a,forEachActiveSound:function(t,e){s.prototype.forEachActiveSound.call(this,t,e)},destroy:function(){s.prototype.destroy.call(this)}});t.exports=h},96008:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(72632),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.audioBuffer=t.game.cache.audio.get(e),!this.audioBuffer)throw new Error('Audio key "'+e+'" missing from cache');this.source=null,this.loopSource=null,this.muteNode=t.context.createGain(),this.volumeNode=t.context.createGain(),this.pannerNode=null,this.spatialNode=null,this.spatialSource=null,this.playTime=0,this.startTime=0,this.loopTime=0,this.rateUpdates=[],this.hasEnded=!1,this.hasLooped=!1,this.muteNode.connect(this.volumeNode),t.context.createPanner&&(this.spatialNode=t.context.createPanner(),this.volumeNode.connect(this.spatialNode)),t.context.createStereoPanner?(this.pannerNode=t.context.createStereoPanner(),t.context.createPanner?this.spatialNode.connect(this.pannerNode):this.volumeNode.connect(this.pannerNode),this.pannerNode.connect(t.destination)):t.context.createPanner?this.spatialNode.connect(t.destination):this.volumeNode.connect(t.destination),this.duration=this.audioBuffer.duration,this.totalDuration=this.audioBuffer.duration,s.call(this,t,e,i)},play:function(t,e){return!!s.prototype.play.call(this,t,e)&&(this.stopAndRemoveBufferSource(),this.createAndStartBufferSource(),this.emit(r.PLAY,this),!0)},pause:function(){return!(this.manager.context.currentTime{var s=i(82329),n=i(12486),r=i(56694),o=i(76038),a=i(97081),h=i(96008),l=i(72632),u=new r({Extends:n,initialize:function(t){this.context=this.createAudioContext(t),this.masterMuteNode=this.context.createGain(),this.masterVolumeNode=this.context.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(this.context.destination),this.destination=this.masterMuteNode,this.locked="suspended"===this.context.state&&("ontouchstart"in window||"onclick"in window),n.call(this,t),this.locked&&t.isBooted?this.unlock():t.events.once(a.BOOT,this.unlock,this)},createAudioContext:function(t){var e=t.config.audio;return e.context?(e.context.resume(),e.context):window.hasOwnProperty("AudioContext")?new AudioContext:window.hasOwnProperty("webkitAudioContext")?new window.webkitAudioContext:void 0},setAudioContext:function(t){return this.context&&this.context.close(),this.masterMuteNode&&this.masterMuteNode.disconnect(),this.masterVolumeNode&&this.masterVolumeNode.disconnect(),this.context=t,this.masterMuteNode=t.createGain(),this.masterVolumeNode=t.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(t.destination),this.destination=this.masterMuteNode,this},add:function(t,e){var i=new h(this,t,e);return this.sounds.push(i),i},decodeAudio:function(t,e){var i;i=Array.isArray(t)?t:[{key:t,data:e}];for(var n=this.game.cache.audio,r=i.length,a=0;a{var s=i(59959),n=i(56694),r=i(72283),o=i(17922),a=new n({initialize:function(t){this.parent=t,this.list=[],this.position=0,this.addCallback=r,this.removeCallback=r,this._sortKey=""},add:function(t,e){return e?s.Add(this.list,t):s.Add(this.list,t,0,this.addCallback,this)},addAt:function(t,e,i){return i?s.AddAt(this.list,t,e):s.AddAt(this.list,t,e,0,this.addCallback,this)},getAt:function(t){return this.list[t]},getIndex:function(t){return this.list.indexOf(t)},sort:function(t,e){return t?(void 0===e&&(e=function(e,i){return e[t]-i[t]}),o(this.list,e),this):this},getByName:function(t){return s.GetFirst(this.list,"name",t)},getRandom:function(t,e){return s.GetRandom(this.list,t,e)},getFirst:function(t,e,i,n){return s.GetFirst(this.list,t,e,i,n)},getAll:function(t,e,i,n){return s.GetAll(this.list,t,e,i,n)},count:function(t,e){return s.CountAllMatching(this.list,t,e)},swap:function(t,e){s.Swap(this.list,t,e)},moveTo:function(t,e){return s.MoveTo(this.list,t,e)},moveAbove:function(t,e){return s.MoveAbove(this.list,t,e)},moveBelow:function(t,e){return s.MoveBelow(this.list,t,e)},remove:function(t,e){return e?s.Remove(this.list,t):s.Remove(this.list,t,this.removeCallback,this)},removeAt:function(t,e){return e?s.RemoveAt(this.list,t):s.RemoveAt(this.list,t,this.removeCallback,this)},removeBetween:function(t,e,i){return i?s.RemoveBetween(this.list,t,e):s.RemoveBetween(this.list,t,e,this.removeCallback,this)},removeAll:function(t){for(var e=this.list.length;e--;)this.remove(this.list[e],t);return this},bringToTop:function(t){return s.BringToTop(this.list,t)},sendToBack:function(t){return s.SendToBack(this.list,t)},moveUp:function(t){return s.MoveUp(this.list,t),t},moveDown:function(t){return s.MoveDown(this.list,t),t},reverse:function(){return this.list.reverse(),this},shuffle:function(){return s.Shuffle(this.list),this},replace:function(t,e){return s.Replace(this.list,t,e)},exists:function(t){return this.list.indexOf(t)>-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){for(var i=[null],s=2;s0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=a},33885:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries={},this.size=0,Array.isArray(t))for(var e=0;e{var s=i(56694),n=i(6659),r=i(36716),o=new s({Extends:n,initialize:function(){n.call(this),this._pending=[],this._active=[],this._destroy=[],this._toProcess=0,this.checkQueue=!1},isActive:function(t){return this._active.indexOf(t)>-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive(t)&&!this.isDestroying(t)||this.isPending(t)||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,s=this._active;for(t=0;t{var s=i(53466);function n(t){if(!(this instanceof n))return new n(t,[".left",".top",".right",".bottom"]);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()}function r(t,e,i){if(!i)return e.indexOf(t);for(var s=0;s=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function g(t,e,i,n,r){for(var o,a=[e,i];a.length;)(i=a.pop())-(e=a.pop())<=n||(o=e+Math.ceil((i-e)/n/2)*n,s(t,o,e,i,r),a.push(e,o,o,i))}n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],s=this.toBBox;if(!p(t,e))return i;for(var n,r,o,a,h=[];e;){for(n=0,r=e.children.length;n=0&&r[e].children.length>this._maxEntries;)this._split(r,e),e--;this._adjustParentBBoxes(n,r,e)},_split:function(t,e){var i=t[e],s=i.children.length,n=this._minEntries;this._chooseSplitAxis(i,n,s);var r=this._chooseSplitIndex(i,n,s),a=v(i.children.splice(r,i.children.length-r));a.height=i.height,a.leaf=i.leaf,o(i,this.toBBox),o(a,this.toBBox),e?t[e-1].children.push(a):this._splitRoot(i,a)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,o(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var s,n,r,o,h,l,u,d,f,p,v,g,m,y;for(l=u=1/0,s=e;s<=i-e;s++)n=a(t,0,s,this.toBBox),r=a(t,s,i,this.toBBox),f=n,p=r,v=void 0,g=void 0,m=void 0,y=void 0,v=Math.max(f.minX,p.minX),g=Math.max(f.minY,p.minY),m=Math.min(f.maxX,p.maxX),y=Math.min(f.maxY,p.maxY),o=Math.max(0,m-v)*Math.max(0,y-g),h=c(n)+c(r),o=e;n--)r=t.children[n],h(u,t.leaf?o(r):r),c+=d(u);return c},_adjustParentBBoxes:function(t,e,i){for(var s=i;s>=0;s--)h(e[s],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():o(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=n},58403:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries=[],Array.isArray(t))for(var e=0;e-1&&this.entries.splice(e,1),this},dump:function(){console.group("Set");for(var t=0;t-1},union:function(t){var e=new s;return t.entries.forEach((function(t){e.set(t)})),this.entries.forEach((function(t){e.set(t)})),e},intersect:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)&&e.set(i)})),e},difference:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)||e.set(i)})),e},size:{get:function(){return this.entries.length},set:function(t){return t{var s=i(82897),n=i(56694),r=i(84314),o=i(93736),a=new n({initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=null),this._width=t,this._height=e,this._parent=s,this.aspectMode=i,this.aspectRatio=0===e?1:t/e,this.minWidth=0,this.minHeight=0,this.maxWidth=Number.MAX_VALUE,this.maxHeight=Number.MAX_VALUE,this.snapTo=new o},setAspectMode:function(t){return void 0===t&&(t=0),this.aspectMode=t,this.setSize(this._width,this._height)},setSnap:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.snapTo.set(t,e),this.setSize(this._width,this._height)},setParent:function(t){return this._parent=t,this.setSize(this._width,this._height)},setMin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.minWidth=s(t,0,this.maxWidth),this.minHeight=s(e,0,this.maxHeight),this.setSize(this._width,this._height)},setMax:function(t,e){return void 0===t&&(t=Number.MAX_VALUE),void 0===e&&(e=t),this.maxWidth=s(t,this.minWidth,Number.MAX_VALUE),this.maxHeight=s(e,this.minHeight,Number.MAX_VALUE),this.setSize(this._width,this._height)},setSize:function(t,e){switch(void 0===t&&(t=0),void 0===e&&(e=t),this.aspectMode){case a.NONE:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height;break;case a.WIDTH_CONTROLS_HEIGHT:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(this._width*(1/this.aspectRatio),!1);break;case a.HEIGHT_CONTROLS_WIDTH:this._height=this.getNewHeight(r(e,this.snapTo.y)),this._width=this.getNewWidth(this._height*this.aspectRatio,!1);break;case a.FIT:this.constrain(t,e,!0);break;case a.ENVELOP:this.constrain(t,e,!1)}return this},setAspectRatio:function(t){return this.aspectRatio=t,this.setSize(this._width,this._height)},resize:function(t,e){return this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var s=this.snapTo,n=0===e?1:t/e;return i&&this.aspectRatio>n||!i&&this.aspectRatio0&&(t=(e=r(e,s.y))*this.aspectRatio)):(i&&this.aspectRation)&&(t=(e=r(e,s.y))*this.aspectRatio,s.x>0&&(e=(t=r(t,s.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return this.constrain(t,e,!1)},setWidth:function(t){return this.setSize(t,this._height)},setHeight:function(t){return this.setSize(this._width,t)},toString:function(){return"[{ Size (width="+this._width+" height="+this._height+" aspectRatio="+this.aspectRatio+" aspectMode="+this.aspectMode+") }]"},setCSS:function(t){t&&t.style&&(t.style.width=this._width+"px",t.style.height=this._height+"px")},copy:function(t){return t.setAspectMode(this.aspectMode),t.aspectRatio=this.aspectRatio,t.setSize(this.width,this.height)},destroy:function(){this._parent=null,this.snapTo=null},width:{get:function(){return this._width},set:function(t){this.setSize(t,this._height)}},height:{get:function(){return this._height},set:function(t){this.setSize(this._width,t)}}});a.NONE=0,a.WIDTH_CONTROLS_HEIGHT=1,a.HEIGHT_CONTROLS_WIDTH=2,a.FIT=3,a.ENVELOP=4,t.exports=a},94160:t=>{t.exports="add"},95393:t=>{t.exports="remove"},36716:(t,e,i)=>{t.exports={PROCESS_QUEUE_ADD:i(94160),PROCESS_QUEUE_REMOVE:i(95393)}},20010:(t,e,i)=>{t.exports={Events:i(36716),List:i(71207),Map:i(33885),ProcessQueue:i(74623),RTree:i(68687),Set:i(58403),Size:i(90881)}},17487:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(27119),o=i(86459),a=i(28621),h=i(31673),l=new s({Extends:h,initialize:function(t,e,i,s,n){h.call(this,t,e,i,s,n),this.add("__BASE",0,0,0,s,n),this._source=this.frames.__BASE.source,this.canvas=this._source.image,this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.width=s,this.height=n,this.imageData=this.context.getImageData(0,0,s,n),this.data=null,this.imageData&&(this.data=this.imageData.data),this.pixels=null,this.buffer,this.data&&(this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data)},update:function(){return this.imageData=this.context.getImageData(0,0,this.width,this.height),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data,this.manager.game.config.renderType===o.WEBGL&&this.refresh(),this},draw:function(t,e,i,s){return void 0===s&&(s=!0),this.context.drawImage(i,t,e),s&&this.update(),this},drawFrame:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=!0);var r=this.manager.getFrame(t,e);if(r){var o=r.canvasData,a=r.cutWidth,h=r.cutHeight,l=r.source.resolution;this.context.drawImage(r.source.image,o.x,o.y,a,h,i,s,a/l,h/l),n&&this.update()}return this},setPixel:function(t,e,i,s,n,r){if(void 0===r&&(r=255),t=Math.abs(Math.floor(t)),e=Math.abs(Math.floor(e)),this.getIndex(t,e)>-1){var o=this.context.getImageData(t,e,1,1);o.data[0]=i,o.data[1]=s,o.data[2]=n,o.data[3]=r,this.context.putImageData(o,t,e)}return this},putData:function(t,e,i,s,n,r,o){return void 0===s&&(s=0),void 0===n&&(n=0),void 0===r&&(r=t.width),void 0===o&&(o=t.height),this.context.putImageData(t,e,i,s,n,r,o),this},getData:function(t,e,i,s){return t=n(Math.floor(t),0,this.width-1),e=n(Math.floor(e),0,this.height-1),i=n(i,1,this.width-t),s=n(s,1,this.height-e),this.context.getImageData(t,e,i,s)},getPixel:function(t,e,i){i||(i=new r);var s=this.getIndex(t,e);if(s>-1){var n=this.data,o=n[s+0],a=n[s+1],h=n[s+2],l=n[s+3];i.setTo(o,a,h,l)}return i},getPixels:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=i),t=Math.abs(Math.round(t)),e=Math.abs(Math.round(e));for(var o=n(t,0,this.width),a=n(t+i,0,this.width),h=n(e,0,this.height),l=n(e+s,0,this.height),u=new r,c=[],d=h;d{var s=i(95723),n=i(51052),r=i(61068),o=i(56694),a=i(86459),h=i(82047),l=i(72632),u=i(65641),c=i(37410),d=i(31673),f=i(75512),p=new o({Extends:d,initialize:function(t,e,i,s){void 0===i&&(i=256),void 0===s&&(s=256),this.type="DynamicTexture";var o=t.game.renderer,h=o&&o.type===a.CANVAS,l=h?r.create2D(this,i,s):[this];d.call(this,t,e,l,i,s),this.add("__BASE",0,0,0,i,s),this.renderer=o,this.width=i,this.height=s,this.isDrawing=!1,this.canvas=h?l:null,this.context=h?l.getContext("2d",{willReadFrequently:!0}):null,this.dirty=!1,this.isSpriteTexture=!0,this._eraseMode=!1,this.camera=new n(0,0,i,s).setScene(t.game.scene.systemScene,!1),this.renderTarget=h?null:new c(o,i,s,1,0,!1,!0,!0,!1),this.pipeline=h?null:o.pipelines.get(u.SINGLE_PIPELINE),h||this.setFromRenderTarget()},setSize:function(t,e){void 0===e&&(e=t);var i=this.get(),s=i.source;if(t!==this.width||e!==this.height){this.canvas&&(this.canvas.width=t,this.canvas.height=e);var n=this.renderTarget;n&&(n.resize(t,e),this.renderer.deleteTexture(s.glTexture),this.setFromRenderTarget()),this.camera.setSize(t,e),s.width=t,s.height=e,i.setSize(t,e),this.width=t,this.height=e}else{var r=this.getSourceImage();i.cutX+t>r.width&&(t=r.width-i.cutX),i.cutY+e>r.height&&(e=r.height-i.cutY),i.setSize(t,e,i.cutX,i.cutY)}return this},setFromRenderTarget:function(){var t=this.get(),e=t.source,i=this.renderTarget;return t.glTexture=i.texture,e.isRenderTexture=!0,e.isGLTexture=!0,e.glTexture=i.texture,e.glTexture.flipY=!0,this},setIsSpriteTexture:function(t){return this.isSpriteTexture=t,this},fill:function(t,e,i,s,n,r){var o=this.camera,a=this.renderer;void 0===e&&(e=1),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height);var h=t>>16&255,l=t>>8&255,u=255&t,c=this.renderTarget;if(o.preRender(),c){c.bind(!0);var d=this.pipeline.manager.set(this.pipeline),p=a.width/c.width,v=a.height/c.height,g=c.height-(s+r);d.drawFillRect(i*p,g*v,n*p,r*v,f.getTintFromFloats(u/255,l/255,h/255,1),e),c.unbind(!0)}else{var m=this.context;a.setContext(m),m.globalCompositeOperation="source-over",m.fillStyle="rgba("+h+","+l+","+u+","+e+")",m.fillRect(i,s,n,r),a.setContext()}return this.dirty=!0,this},clear:function(){if(this.dirty){var t=this.context,e=this.renderTarget;e?e.clear():t&&(t.save(),t.setTransform(1,0,0,1,0,0),t.clearRect(0,0,this.width,this.height),t.restore()),this.dirty=!1}return this},stamp:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0);var r=l(n,"alpha",1),o=l(n,"tint",16777215),a=l(n,"angle",0),h=l(n,"rotation",0),u=l(n,"scale",1),c=l(n,"scaleX",u),d=l(n,"scaleY",u),f=l(n,"originX",.5),p=l(n,"originY",.5),v=l(n,"blendMode",0),g=l(n,"erase",!1),m=l(n,"skipBatch",!1),y=this.manager.resetStamp(r,o);return y.setAngle(0),0!==a?y.setAngle(a):0!==h&&y.setRotation(h),y.setScale(c,d),y.setTexture(t,e),y.setOrigin(f,p),y.setBlendMode(v),g&&(this._eraseMode=!0),m?this.batchGameObject(y,i,s):this.draw(y,i,s),g&&(this._eraseMode=!1),this},erase:function(t,e,i){return this._eraseMode=!0,this.draw(t,e,i),this._eraseMode=!1,this},draw:function(t,e,i,s,n){return this.beginDraw(),this.batchDraw(t,e,i,s,n),this.endDraw(),this},drawFrame:function(t,e,i,s,n,r){return this.beginDraw(),this.batchDrawFrame(t,e,i,s,n,r),this.endDraw(),this},repeat:function(t,e,i,s,n,r,o,a,l){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=1),void 0===a&&(a=16777215),void 0===l&&(l=!1),!(e=t instanceof h?t:this.manager.getFrame(t,e)))return this;var u=this.manager.resetStamp(o,a);u.setFrame(e),u.setOrigin(0);var c=e.width,d=e.height;n=Math.floor(n),r=Math.floor(r);var f=Math.ceil(n/c),p=Math.ceil(r/d),v=f*c-n,g=p*d-r;v>0&&(v=c-v),g>0&&(g=d-g),i<0&&(f+=Math.ceil(Math.abs(i)/c)),s<0&&(p+=Math.ceil(Math.abs(s)/d));var m=i,y=s,x=!1,T=this.manager.stampCrop.setTo(0,0,c,d);l||this.beginDraw();for(var w=0;w0&&b===f-1&&(x=!0,T.width=v),g>0&&w===p-1&&(x=!0,T.height=g),x&&u.setCrop(T),this.batchGameObject(u,m,y),u.isCropped=!1,T.setTo(0,0,c,d)),m+=c;m=i,y+=d}return l||this.endDraw(),this},beginDraw:function(){if(!this.isDrawing){var t=this.camera,e=this.renderer,i=this.renderTarget;t.preRender(),i?e.beginCapture(i.width,i.height):e.setContext(this.context),this.isDrawing=!0}return this},batchDraw:function(t,e,i,s,n){return Array.isArray(t)||(t=[t]),this.batchList(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=1),void 0===r&&(r=16777215);var o=this.manager.getFrame(t,e);return o&&(this.renderTarget?this.pipeline.batchTextureFrame(o,i,s,r,n,this.camera.matrix,null):this.batchTextureFrame(o,i,s,n,r)),this},endDraw:function(t){if(void 0===t&&(t=this._eraseMode),this.isDrawing){var e=this.renderer,i=this.renderTarget;if(i){var s=e.endCapture();e.pipelines.setUtility().blitFrame(s,i,1,!1,!1,t,this.isSpriteTexture),e.resetScissor(),e.resetViewport()}else e.setContext();this.dirty=!0,this.isDrawing=!1}return this},batchList:function(t,e,i,s,n){var r=t.length;if(0!==r)for(var o=0;o0&&a.height>0&&o.drawImage(h,a.x,a.y,a.width,a.height,e,i,a.width,a.height),o.restore()}},snapshotArea:function(t,e,i,s,n,r,o){return this.renderTarget?this.renderer.snapshotFramebuffer(this.renderTarget.framebuffer,this.width,this.height,n,!1,t,e,i,s,r,o):this.renderer.snapshotCanvas(this.canvas,n,!1,t,e,i,s,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},getWebGLTexture:function(){if(this.renderTarget)return this.renderTarget.texture},renderWebGL:function(t,e,i,s){var n=this.manager.resetStamp();n.setTexture(this),n.setOrigin(0),n.renderWebGL(t,n,i,s)},renderCanvas:function(){},destroy:function(){var t=this.manager.stamp;t&&t.texture===this&&this.manager.resetStamp(),d.prototype.destroy.call(this),r.remove(this.canvas),this.renderTarget&&this.renderTarget.destroy(),this.camera.destroy(),this.canvas=null,this.context=null,this.renderer=null}});t.exports=p},82047:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(98611),o=new s({initialize:function(t,e,i,s,n,r,o){this.texture=t,this.name=e,this.source=t.source[i],this.sourceIndex=i,this.glTexture=this.source.glTexture,this.cutX,this.cutY,this.cutWidth,this.cutHeight,this.x=0,this.y=0,this.width,this.height,this.halfWidth,this.halfHeight,this.centerX,this.centerY,this.pivotX=0,this.pivotY=0,this.customPivot=!1,this.rotated=!1,this.autoRound=-1,this.customData={},this.u0=0,this.v0=0,this.u1=0,this.v1=0,this.data={cut:{x:0,y:0,w:0,h:0,r:0,b:0},trim:!1,sourceSize:{w:0,h:0},spriteSourceSize:{x:0,y:0,w:0,h:0,r:0,b:0},radius:0,drawImage:{x:0,y:0,width:0,height:0}},this.setSize(r,o,s,n)},setSize:function(t,e,i,s){void 0===i&&(i=0),void 0===s&&(s=0),this.cutX=i,this.cutY=s,this.cutWidth=t,this.cutHeight=e,this.width=t,this.height=e,this.halfWidth=Math.floor(.5*t),this.halfHeight=Math.floor(.5*e),this.centerX=Math.floor(t/2),this.centerY=Math.floor(e/2);var n=this.data,r=n.cut;r.x=i,r.y=s,r.w=t,r.h=e,r.r=i+t,r.b=s+e,n.sourceSize.w=t,n.sourceSize.h=e,n.spriteSourceSize.w=t,n.spriteSourceSize.h=e,n.radius=.5*Math.sqrt(t*t+e*e);var o=n.drawImage;return o.x=i,o.y=s,o.width=t,o.height=e,this.updateUVs()},setTrim:function(t,e,i,s,n,r){var o=this.data,a=o.spriteSourceSize;return o.trim=!0,o.sourceSize.w=t,o.sourceSize.h=e,a.x=i,a.y=s,a.w=n,a.h=r,a.r=i+n,a.b=s+r,this.x=i,this.y=s,this.width=n,this.height=r,this.halfWidth=.5*n,this.halfHeight=.5*r,this.centerX=Math.floor(n/2),this.centerY=Math.floor(r/2),this.updateUVs()},setCropUVs:function(t,e,i,s,r,o,a){var h=this.cutX,l=this.cutY,u=this.cutWidth,c=this.cutHeight,d=this.realWidth,f=this.realHeight,p=h+(e=n(e,0,d)),v=l+(i=n(i,0,f)),g=s=n(s,0,d-e),m=r=n(r,0,f-i),y=this.data;if(y.trim){var x=y.spriteSourceSize,T=e+(s=n(s,0,u-e)),w=i+(r=n(r,0,c-i));if(!(x.rT||x.y>w)){var b=Math.max(x.x,e),S=Math.max(x.y,i),E=Math.min(x.r,T)-b,A=Math.min(x.b,w)-S;g=E,m=A,p=o?h+(u-(b-x.x)-E):h+(b-x.x),v=a?l+(c-(S-x.y)-A):l+(S-x.y),e=b,i=S,s=E,r=A}else p=0,v=0,g=0,m=0}else o&&(p=h+(u-e-s)),a&&(v=l+(c-i-r));var C=this.source.width,_=this.source.height;return t.u0=Math.max(0,p/C),t.v0=Math.max(0,v/_),t.u1=Math.min(1,(p+g)/C),t.v1=Math.min(1,(v+m)/_),t.x=e,t.y=i,t.cx=p,t.cy=v,t.cw=g,t.ch=m,t.width=s,t.height=r,t.flipX=o,t.flipY=a,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,s,n,r){var o=this.data.drawImage;return o.width=t,o.height=e,this.u0=i,this.v0=s,this.u1=n,this.v1=r,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,s=this.cutHeight,n=this.data.drawImage;n.width=i,n.height=s;var r=this.source.width,o=this.source.height;return this.u0=t/r,this.v0=e/o,this.u1=(t+i)/r,this.v1=(e+s)/o,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=this.cutY/e,this.u1=this.cutX/t,this.v1=(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new o(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=r(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.texture=null,this.source=null,this.glTexture=null,this.customData=null,this.data=null},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=o},31673:(t,e,i)=>{var s=i(56694),n=i(82047),r=i(32547),o='Texture "%s" has no frame "%s"',a=new s({initialize:function(t,e,i,s,n){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0;for(var o=0;o{var s=i(61068),n=i(17487),r=i(56694),o=i(27119),a=i(86459),h=i(845),l=i(6659),u=i(38203),c=i(82047),d=i(97081),f=i(52780),p=i(10850),v=i(1539),g=i(42911),m=i(69150),y=i(74118),x=i(31673),T=new r({Extends:l,initialize:function(t){l.call(this),this.game=t,this.name="TextureManager",this.list={},this._tempCanvas=s.create2D(this),this._tempContext=this._tempCanvas.getContext("2d",{willReadFrequently:!0}),this._pending=0,this.stamp,this.stampCrop=new y,this.silentWarnings=!1,t.events.once(d.BOOT,this.boot,this)},boot:function(){this._pending=3,this.on(u.LOAD,this.updatePending,this),this.on(u.ERROR,this.updatePending,this);var t=this.game.config;this.addBase64("__DEFAULT",t.defaultImage),this.addBase64("__MISSING",t.missingImage),this.addBase64("__WHITE",t.whiteImage),this.game.events.once(d.DESTROY,this.destroy,this)},updatePending:function(){this._pending--,0===this._pending&&(this.off(u.LOAD),this.off(u.ERROR),this.emit(u.READY),this.stamp=new v(this.game.scene.systemScene).setOrigin(0))},checkKey:function(t){return!this.exists(t)||(this.silentWarnings||console.error("Texture key already in use: "+t),!1)},remove:function(t){if("string"==typeof t){if(!this.exists(t))return this.silentWarnings||console.warn("No texture found matching key: "+t),this;t=this.get(t)}var e=t.key;return this.list.hasOwnProperty(e)&&(t.destroy(),this.emit(u.REMOVE,e),this.emit(u.REMOVE_KEY+e)),this},removeKey:function(t){return this.list.hasOwnProperty(t)&&delete this.list[t],this},addBase64:function(t,e){if(this.checkKey(t)){var i=this,s=new Image;s.onerror=function(){i.emit(u.ERROR,t)},s.onload=function(){var e=i.create(t,s);m.Image(e,0),i.emit(u.ADD,t,e),i.emit(u.ADD_KEY+t,e),i.emit(u.LOAD,t,e)},s.src=e}return this},getBase64:function(t,e,i,n){void 0===i&&(i="image/png"),void 0===n&&(n=.92);var r="",o=this.getFrame(t,e);if(o&&(o.source.isRenderTexture||o.source.isGLTexture))this.silentWarnings||console.warn("Cannot getBase64 from WebGL Texture");else if(o){var a=o.canvasData,h=s.create2D(this,a.width,a.height),l=h.getContext("2d",{willReadFrequently:!0});a.width>0&&a.height>0&&l.drawImage(o.source.image,a.x,a.y,a.width,a.height,0,0,a.width,a.height),r=h.toDataURL(i,n),s.remove(h)}return r},addImage:function(t,e,i){var s=null;return this.checkKey(t)&&(s=this.create(t,e),m.Image(s,0),i&&s.setDataSource(i),this.emit(u.ADD,t,s),this.emit(u.ADD_KEY+t,s)),s},addGLTexture:function(t,e,i,s){var n=null;return this.checkKey(t)&&(void 0===i&&(i=e.width),void 0===s&&(s=e.height),(n=this.create(t,e,i,s)).add("__BASE",0,0,0,i,s),this.emit(u.ADD,t,n),this.emit(u.ADD_KEY+t,n)),n},addCompressedTexture:function(t,e,i){var s=null;if(this.checkKey(t)){if((s=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i)if(Array.isArray(i))for(var n=0;n=r.x&&t=r.y&&e=r.x&&t=r.y&&e{var s=i(61068),n=i(56694),r=i(28621),o=i(27394),a=new n({initialize:function(t,e,i,s,n){void 0===n&&(n=!1);var a=t.manager.game;this.renderer=a.renderer,this.texture=t,this.source=e,this.image=e.compressed?null:e,this.compressionAlgorithm=e.compressed?e.format:null,this.resolution=1,this.width=i||e.naturalWidth||e.videoWidth||e.width||0,this.height=s||e.naturalHeight||e.videoHeight||e.height||0,this.scaleMode=o.DEFAULT,this.isCanvas=e instanceof HTMLCanvasElement,this.isVideo=window.hasOwnProperty("HTMLVideoElement")&&e instanceof HTMLVideoElement,this.isRenderTexture="RenderTexture"===e.type||"DynamicTexture"===e.type,this.isGLTexture=window.hasOwnProperty("WebGLTexture")&&e instanceof WebGLTexture,this.isPowerOf2=r(this.width,this.height),this.glTexture=null,this.flipY=n,this.init(a)},init:function(t){var e=this.renderer;if(e){var i=this.source;if(e.gl){var s=this.image,n=this.flipY,r=this.width,o=this.height,a=this.scaleMode;this.isCanvas?this.glTexture=e.createCanvasTexture(s,!1,n):this.isVideo?this.glTexture=e.createVideoTexture(s,!1,n):this.isRenderTexture?this.glTexture=e.createTextureFromSource(null,r,o,a):this.isGLTexture?this.glTexture=i:this.compressionAlgorithm?this.glTexture=e.createTextureFromSource(i):this.glTexture=e.createTextureFromSource(s,r,o,a)}else this.isRenderTexture&&(this.image=i.canvas)}t.config.antialias||this.setFilter(1)},setFilter:function(t){this.renderer.gl&&this.renderer.setTextureFilter(this.glTexture,t),this.scaleMode=t},setFlipY:function(t){return void 0===t&&(t=!0),this.flipY=t,this},update:function(){var t=this.renderer,e=this.image,i=this.flipY,s=t.gl;s&&this.isCanvas?this.glTexture=t.updateCanvasTexture(e,this.glTexture,i):s&&this.isVideo&&(this.glTexture=t.updateVideoTexture(e,this.glTexture,i))},destroy:function(){this.glTexture&&this.renderer.deleteTexture(this.glTexture),this.isCanvas&&s.remove(this.image),this.renderer=null,this.texture=null,this.source=null,this.image=null,this.glTexture=null}});t.exports=a},65154:t=>{t.exports={LINEAR:0,NEAREST:1}},49644:t=>{t.exports="addtexture"},29569:t=>{t.exports="addtexture-"},60079:t=>{t.exports="onerror"},72665:t=>{t.exports="onload"},93006:t=>{t.exports="ready"},69018:t=>{t.exports="removetexture"},85549:t=>{t.exports="removetexture-"},38203:(t,e,i)=>{t.exports={ADD:i(49644),ADD_KEY:i(29569),ERROR:i(60079),LOAD:i(72665),READY:i(93006),REMOVE:i(69018),REMOVE_KEY:i(85549)}},87499:(t,e,i)=>{var s=i(98611),n=i(65154),r={CanvasTexture:i(17487),DynamicTexture:i(845),Events:i(38203),FilterMode:n,Frame:i(82047),Parsers:i(69150),Texture:i(31673),TextureManager:i(6237),TextureSource:i(32547)};r=s(!1,r,n),t.exports=r},35082:t=>{t.exports=function(t,e,i){if(i.getElementsByTagName("TextureAtlas")){var s=t.source[e];t.add("__BASE",e,0,0,s.width,s.height);for(var n,r=i.getElementsByTagName("SubTexture"),o=0;o{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},21560:t=>{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},64423:(t,e,i)=>{var s=i(32742);t.exports=function(t,e,i){if(i.frames||i.textures){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);for(var r,o=Array.isArray(i.textures)?i.textures[e].frames:i.frames,a=0;a{var s=i(32742);t.exports=function(t,e,i){if(i.frames){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);var r,o=i.frames;for(var a in o)if(o.hasOwnProperty(a)){var h=o[a];if(r=t.add(a,e,h.frame.x,h.frame.y,h.frame.w,h.frame.h)){h.trimmed&&r.setTrim(h.sourceSize.w,h.sourceSize.h,h.spriteSourceSize.x,h.spriteSourceSize.y,h.spriteSourceSize.w,h.spriteSourceSize.h),h.rotated&&(r.rotated=!0,r.updateUVsInverted());var l=h.anchor||h.pivot;l&&(r.customPivot=!0,r.pivotX=l.x,r.pivotY=l.y),r.customData=s(h)}else console.warn("Invalid atlas json, frame already exists: "+a)}for(var u in i)"frames"!==u&&(Array.isArray(i[u])?t.customData[u]=i[u].slice(0):t.customData[u]=i[u]);return t}console.warn("Invalid Texture Atlas JSON Hash given, missing 'frames' Object")}},67409:t=>{t.exports=function(t){var e,i=[171,75,84,88,32,49,49,187,13,10,26,10],s=new Uint8Array(t,0,12);for(e=0;e>1),v=Math.max(1,v>>1),f+=g}return{mipmaps:d,width:h,height:l,internalFormat:a,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},24904:t=>{function e(t,e,i,s,n,r,o){return void 0===o&&(o=16),Math.floor((t+i)/n)*Math.floor((e+s)/r)*o}function i(t,e){return(t=Math.max(t,16))*(e=Math.max(e,8))/4}function s(t,e){return(t=Math.max(t,8))*(e=Math.max(e,8))/2}function n(t,i){return e(t,i,3,3,4,4,8)}function r(t,i){return e(t,i,3,3,4,4)}var o={0:{sizeFunc:i,glFormat:35841},1:{sizeFunc:i,glFormat:35843},2:{sizeFunc:s,glFormat:35840},3:{sizeFunc:s,glFormat:35842},6:{sizeFunc:n,glFormat:36196},7:{sizeFunc:n,glFormat:33776},8:{sizeFunc:r,glFormat:33777},9:{sizeFunc:r,glFormat:33778},11:{sizeFunc:r,glFormat:33779},22:{sizeFunc:n,glFormat:37492},23:{sizeFunc:r,glFormat:37496},24:{sizeFunc:n,glFormat:37494},25:{sizeFunc:n,glFormat:37488},26:{sizeFunc:r,glFormat:37490},27:{sizeFunc:r,glFormat:37808},28:{sizeFunc:function(t,i){return e(t,i,4,3,5,4)},glFormat:37809},29:{sizeFunc:function(t,i){return e(t,i,4,4,5,5)},glFormat:37810},30:{sizeFunc:function(t,i){return e(t,i,5,4,6,5)},glFormat:37811},31:{sizeFunc:function(t,i){return e(t,i,5,5,6,6)},glFormat:37812},32:{sizeFunc:function(t,i){return e(t,i,7,4,8,5)},glFormat:37813},33:{sizeFunc:function(t,i){return e(t,i,7,5,8,6)},glFormat:37814},34:{sizeFunc:function(t,i){return e(t,i,7,7,8,8)},glFormat:37815},35:{sizeFunc:function(t,i){return e(t,i,9,4,10,5)},glFormat:37816},36:{sizeFunc:function(t,i){return e(t,i,9,5,10,6)},glFormat:37817},37:{sizeFunc:function(t,i){return e(t,i,9,7,10,8)},glFormat:37818},38:{sizeFunc:function(t,i){return e(t,i,9,9,10,10)},glFormat:37819},39:{sizeFunc:function(t,i){return e(t,i,11,9,12,10)},glFormat:37820},40:{sizeFunc:function(t,i){return e(t,i,11,11,12,12)},glFormat:37821}};t.exports=function(t){for(var e=new Uint32Array(t,0,13),i=e[2],s=o[i].glFormat,n=o[i].sizeFunc,r=e[11],a=e[7],h=e[6],l=52+e[12],u=new Uint8Array(t,l),c=new Array(r),d=0,f=a,p=h,v=0;v>1),p=Math.max(1,p>>1),d+=g}return{mipmaps:c,width:a,height:h,internalFormat:s,compressed:!0,generateMipmap:!1}}},6143:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i,n,r,o,a){var h=s(a,"frameWidth",null),l=s(a,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var c=s(a,"startFrame",0),d=s(a,"endFrame",-1),f=s(a,"margin",0),p=s(a,"spacing",0),v=Math.floor((r-f+p)/(h+p))*Math.floor((o-f+p)/(l+p));0===v&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(c>v||c<-v)&&(c=0),c<0&&(c=v+c),(-1===d||d>v||dr&&(y=b-r),S>o&&(x=S-o),w>=c&&w<=d&&(t.add(T,e,i+g,n+m,h-y,l-x),T++),(g+=h+p)+h>r&&(g=f,m+=l+p)}return t}},20030:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i){var n=s(i,"frameWidth",null),r=s(i,"frameHeight",n);if(!n)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var o=t.source[0];t.add("__BASE",0,0,0,o.width,o.height);var a,h=s(i,"startFrame",0),l=s(i,"endFrame",-1),u=s(i,"margin",0),c=s(i,"spacing",0),d=e.cutX,f=e.cutY,p=e.cutWidth,v=e.cutHeight,g=e.realWidth,m=e.realHeight,y=Math.floor((g-u+c)/(n+c)),x=Math.floor((m-u+c)/(r+c)),T=y*x,w=e.x,b=n-w,S=n-(g-p-w),E=e.y,A=r-E,C=r-(m-v-E);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var _=u,M=u,P=0,R=0;R{var e=0,i=function(t,i,s,n){var r=e-n.y-n.height;t.add(s,i,n.x,r,n.width,n.height)};t.exports=function(t,s,n){var r=t.source[s];t.add("__BASE",s,0,0,r.width,r.height),e=r.height;for(var o=n.split("\n"),a=/^[ ]*(- )*(\w+)+[: ]+(.*)/,h="",l="",u={x:0,y:0,width:0,height:0},c=0;c{t.exports={AtlasXML:i(35082),Canvas:i(83332),Image:i(21560),JSONArray:i(64423),JSONHash:i(17264),KTXParser:i(67409),PVRParser:i(24904),SpriteSheet:i(6143),SpriteSheetFromAtlas:i(20030),UnityYAML:i(89187)}},93560:t=>{t.exports={CSV:0,TILED_JSON:1,ARRAY_2D:2,WELTMEISTER:3}},97042:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===n&&(n=0),void 0===r&&(r=0),this.name=t,this.firstgid=0|e,this.imageWidth=0|i,this.imageHeight=0|s,this.imageMargin=0|n,this.imageSpacing=0|r,this.properties=o||{},this.images=[],this.total=0},containsImageIndex:function(t){return t>=this.firstgid&&t{var s=new(i(56694))({initialize:function(t){if(this.gids=[],void 0!==t)for(var e=0;e{var s=i(93560),n=i(16586),r=i(90715),o=i(89797);t.exports=function(t,e,i,a,h,l,u,c){void 0===i&&(i=32),void 0===a&&(a=32),void 0===h&&(h=10),void 0===l&&(l=10),void 0===c&&(c=!1);var d=null;if(Array.isArray(u))d=r(void 0!==e?e:"map",s.ARRAY_2D,u,i,a,c);else if(void 0!==e){var f=t.cache.tilemap.get(e);f?d=r(e,f.format,f.data,i,a,c):console.warn("No map data found for key "+e)}return null===d&&(d=new n({tileWidth:i,tileHeight:a,width:h,height:l})),new o(t,d)}},29633:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(12920),o=i(28699),a=i(66658),h=new s({Mixins:[n.AlphaSingle,n.Flip,n.Visible],initialize:function(t,e,i,s,n,r,o,a){this.layer=t,this.index=e,this.x=i,this.y=s,this.width=n,this.height=r,this.right,this.bottom,this.baseWidth=void 0!==o?o:n,this.baseHeight=void 0!==a?a:r,this.pixelX=0,this.pixelY=0,this.updatePixelXY(),this.properties={},this.rotation=0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceLeft=!1,this.faceRight=!1,this.faceTop=!1,this.faceBottom=!1,this.collisionCallback=void 0,this.collisionCallbackContext=this,this.tint=16777215,this.tintFill=!1,this.physics={}},containsPoint:function(t,e){return!(tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=o(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new a),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,s){return!(i<=this.pixelX||s<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,s,n){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===s&&(s=t),void 0===n&&(n=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=s,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=s,n)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,s){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==s&&(this.baseHeight=s),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===r.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===r.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===r.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===r.HEXAGONAL){var e,i,s=this.layer.staggerAxis,n=this.layer.staggerIndex,o=this.layer.hexSideLength;"y"===s?(i=(this.baseHeight-o)/2+o,this.pixelX="odd"===n?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===s&&(e=(this.baseWidth-o)/2+o,this.pixelX=this.x*e,this.pixelY="odd"===n?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=h},89797:(t,e,i)=>{var s=i(14556),n=i(56694),r=i(75606),o=i(93560),a=i(72632),h=i(94990),l=i(46422),u=i(12920),c=i(52257),d=i(72677),f=i(13747),p=i(29633),v=i(5047),g=i(87177),m=i(47975),y=new n({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:v.GetWorldToTileXYFunction(i),WorldToTileX:v.GetWorldToTileXFunction(i),WorldToTileY:v.GetWorldToTileYFunction(i),TileToWorldXY:v.GetTileToWorldXYFunction(i),TileToWorldX:v.GetTileToWorldXFunction(i),TileToWorldY:v.GetTileToWorldYFunction(i),GetTileCorners:v.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof 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Game,b as GameObjects,S as Geom,E as HEADLESS,A as Input,C as LEFT,_ as Loader,M as Math,P as NONE,R as Physics,O as Plugins,L as RIGHT,F as Renderer,D as Scale,I as ScaleModes,k as Scene,B as Scenes,N as Sound,U as Structs,X as Textures,Y as Tilemaps,z as Time,G as Tweens,V as UP,W as Utils,H as VERSION,j as WEBGL}; \ No newline at end of file diff --git a/dist/phaser.js b/dist/phaser.js index a414537656..72a9c90b5f 100644 --- a/dist/phaser.js +++ b/dist/phaser.js @@ -3283,6 +3283,16 @@ var Animation = new Class({ */ this.hideOnComplete = GetValue(config, 'hideOnComplete', false); + /** + * Start playback of this animation from a random frame? + * + * @name Phaser.Animations.Animation#randomFrame + * @type {boolean} + * @default false + * @since 3.60.0 + */ + this.randomFrame = GetValue(config, 'randomFrame', false); + /** * Global pause. All Game Objects using this Animation instance are impacted by this property. * @@ -3445,7 +3455,6 @@ var Animation = new Class({ * Returns the AnimationFrame at the provided index * * @method Phaser.Animations.Animation#getFrameAt - * @protected * @since 3.0.0 * * @param {number} index - The index in the AnimationFrame array @@ -3892,6 +3901,7 @@ var Animation = new Class({ yoyo: this.yoyo, showBeforeDelay: this.showBeforeDelay, showOnStart: this.showOnStart, + randomFrame: this.randomFrame, hideOnComplete: this.hideOnComplete }; @@ -5301,11 +5311,12 @@ module.exports = AnimationManager; * @license {@link https://opensource.org/licenses/MIT|MIT License} */ +var Animation = __webpack_require__(85463); +var Between = __webpack_require__(17489); var Class = __webpack_require__(56694); var CustomMap = __webpack_require__(33885); -var GetFastValue = __webpack_require__(72632); var Events = __webpack_require__(16938); -var Animation = __webpack_require__(85463); +var GetFastValue = __webpack_require__(72632); /** * @classdesc @@ -5524,6 +5535,16 @@ var AnimationState = new Class({ */ this.skipMissedFrames = true; + /** + * Start playback of this animation from a random frame? + * + * @name Phaser.Animations.AnimationState#randomFrame + * @type {boolean} + * @default false + * @since 3.60.0 + */ + this.randomFrame = false; + /** * The delay before starting playback of the current animation, in milliseconds. * @@ -5898,16 +5919,22 @@ var AnimationState = new Class({ this.showOnStart = GetFastValue(key, 'showOnStart', anim.showOnStart); this.hideOnComplete = GetFastValue(key, 'hideOnComplete', anim.hideOnComplete); this.skipMissedFrames = GetFastValue(key, 'skipMissedFrames', anim.skipMissedFrames); + this.randomFrame = GetFastValue(key, 'randomFrame', anim.randomFrame); this.timeScale = GetFastValue(key, 'timeScale', this.timeScale); var startFrame = GetFastValue(key, 'startFrame', 0); - if (startFrame > anim.getTotalFrames()) + if (startFrame > totalFrames) { startFrame = 0; } + if (this.randomFrame) + { + startFrame = Between(0, totalFrames - 1); + } + var frame = anim.frames[startFrame]; if (startFrame === 0 && !this.forward) @@ -15679,7 +15706,7 @@ var CONST = { * @type {string} * @since 3.0.0 */ - VERSION: '3.61.0-beta.1', + VERSION: '3.61.0-beta.3', BlendModes: __webpack_require__(95723), @@ -16165,7 +16192,7 @@ var Config = new Class({ this.antialiasGL = GetValue(renderConfig, 'antialiasGL', true, config); /** - * @const {string} Phaser.Core.Config#mipmapFilter - Sets the `mipmapFilter` property when the WebGL renderer is created. + * @const {string} Phaser.Core.Config#mipmapFilter - Sets the mipmap magFilter to be used when creating WebGL textures. Don't set unless you wish to create mipmaps. Set to one of the following: 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR' or 'LINEAR_MIPMAP_LINEAR'. */ this.mipmapFilter = GetValue(renderConfig, 'mipmapFilter', '', config); @@ -22869,24 +22896,21 @@ var DataManager = new Class({ * @fires Phaser.Data.Events#CHANGE_DATA_KEY * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to increase the value for. - * @param {number} [data=1] - The amount to increase the given key by. Pass a negative value to decrease the key. + * @param {string} key - The key to change the value for. + * @param {number} [amount=1] - The amount to increase the given key by. Pass a negative value to decrease the key. * * @return {this} This Data Manager instance. */ - inc: function (key, data) + inc: function (key, amount) { if (this._frozen) { return this; } - if (data === undefined) + if (amount === undefined) { - data = 1; + amount = 1; } var value = this.get(key); @@ -22896,7 +22920,7 @@ var DataManager = new Class({ value = 0; } - this.set(key, (value + data)); + this.set(key, (value + amount)); return this; }, @@ -22912,10 +22936,7 @@ var DataManager = new Class({ * @fires Phaser.Data.Events#CHANGE_DATA_KEY * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to toggle the value for. + * @param {string} key - The key to toggle the value for. * * @return {this} This Data Manager instance. */ @@ -23827,6 +23848,7 @@ function init () else if ((/AppleWebKit/).test(ua) && OS.iOS) { Browser.mobileSafari = true; + Browser.es2019 = true; } else if ((/MSIE (\d+\.\d+);/).test(ua)) { @@ -34691,22 +34713,19 @@ var GameObject = new Class({ * @method Phaser.GameObjects.GameObject#incData * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to increase the value for. - * @param {*} [data] - The value to increase for the given key. + * @param {string} key - The key to change the value for. + * @param {number} [amount=1] - The amount to increase the given key by. Pass a negative value to decrease the key. * * @return {this} This GameObject. */ - incData: function (key, value) + incData: function (key, amount) { if (!this.data) { this.data = new DataManager(this); } - this.data.inc(key, value); + this.data.inc(key, amount); return this; }, @@ -34724,10 +34743,7 @@ var GameObject = new Class({ * @method Phaser.GameObjects.GameObject#toggleData * @since 3.23.0 * - * @generic {any} T - * @genericUse {(string|T)} - [key] - * - * @param {(string|object)} key - The key to toggle the value for. + * @param {string} key - The key to toggle the value for. * * @return {this} This GameObject. */ @@ -44922,19 +44938,25 @@ var Texture = { * * Textures are referenced by their string-based keys, as stored in the Texture Manager. * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. + * * @method Phaser.GameObjects.Components.Texture#setTexture * @since 3.0.0 * * @param {(string|Phaser.Textures.Texture)} key - The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param {(string|number)} [frame] - The name or index of the frame within the Texture. + * @param {boolean} [updateSize=true] - Should this call adjust the size of the Game Object? + * @param {boolean} [updateOrigin=true] - Should this call change the origin of the Game Object? * * @return {this} This Game Object instance. */ - setTexture: function (key, frame) + setTexture: function (key, frame, updateSize, updateOrigin) { this.texture = this.scene.sys.textures.get(key); - return this.setFrame(frame); + return this.setFrame(frame, updateSize, updateOrigin); }, /** @@ -47113,13 +47135,13 @@ var TransformMatrix = new Class({ quad[6] = xw * a + y * c + e; quad[7] = xw * b + y * d + f; - if (roundPixels) - { - quad.forEach(function (value, index) - { - quad[index] = Math.round(value); - }); - } + // if (roundPixels) + // { + // quad.forEach(function (value, index) + // { + // quad[index] = Math.round(value); + // }); + // } return quad; }, @@ -51554,7 +51576,10 @@ var Graphics = new Class({ * @private * @since 3.0.0 */ - this._lineWidth = 1.0; + this._lineWidth = 1; + + this.lineStyle(1, 0, 0); + this.fillStyle(0, 0); this.setDefaultStyles(options); }, @@ -59195,10 +59220,10 @@ var Mesh = new Class({ */ setInteractive: function () { - var faces = this.faces; - var hitAreaCallback = function (area, x, y) { + var faces = this.faces; + for (var i = 0; i < faces.length; i++) { var face = faces[i]; @@ -59211,7 +59236,7 @@ var Mesh = new Class({ } return false; - }; + }.bind(this); this.scene.sys.input.enable(this, hitAreaCallback); @@ -62604,7 +62629,7 @@ var Particle = new Class({ }; /** - * Interal private value. + * Internal private value. * * @name Phaser.GameObjects.Particles.Particle#isCropped * @type {boolean} @@ -63591,7 +63616,11 @@ var configOpMap = [ * @extends Phaser.GameObjects.Components.Transform * @extends Phaser.GameObjects.Components.Visible * - * @param {Phaser.Types.GameObjects.Particles.ParticleEmitterConfig} config - Settings for this emitter. + * @param {Phaser.Scene} scene - The Scene to which this Game Object belongs. A Game Object can only belong to one Scene at a time. + * @param {number} [x] - The horizontal position of this Game Object in the world. + * @param {number} [y] - The vertical position of this Game Object in the world. + * @param {(string|Phaser.Textures.Texture)} [texture] - The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager. + * @param {Phaser.Types.GameObjects.Particles.ParticleEmitterConfig} [config] - Settings for this emitter. */ var ParticleEmitter = new Class({ @@ -64576,7 +64605,7 @@ var ParticleEmitter = new Class({ if (this.animCounter >= this.animQuantity) { this.animCounter = 0; - this.currentAnim = Wrap(this.currentAnim + 1, 0, len - 1); + this.currentAnim = Wrap(this.currentAnim + 1, 0, len); } return anim; @@ -64593,9 +64622,9 @@ var ParticleEmitter = new Class({ * @method Phaser.GameObjects.Particles.ParticleEmitter#setAnim * @since 3.60.0 * - * @param {(array|string|Phaser.Types.GameObjects.Particles.ParticleEmitterFrameConfig)} anims - One or more animations, or a configuration object. - * @param {boolean} [pickRandom=true] - Whether animations should be assigned at random from `anims`. - * @param {number} [quantity=1] - The number of consecutive particles that will receive each animation. + * @param {(string|string[]|Phaser.Types.GameObjects.Particles.ParticleEmitterAnimConfig)} anims - One or more animations, or a configuration object. + * @param {boolean} [pickRandom=true] - Whether animations should be assigned at random from `anims`. If a config object is given, this parameter is ignored. + * @param {number} [quantity=1] - The number of consecutive particles that will receive each animation. If a config object is given, this parameter is ignored. * * @return {this} This Particle Emitter. */ @@ -65819,7 +65848,7 @@ var ParticleEmitter = new Class({ * @param {number} [x=this.x] - The x coordinate to emit the Particles from. * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. */ explode: function (count, x, y) { @@ -65845,7 +65874,7 @@ var ParticleEmitter = new Class({ * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * @param {number} [count=this.quantity] - The number of Particles to emit. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. */ emitParticleAt: function (x, y, count) { @@ -65862,7 +65891,7 @@ var ParticleEmitter = new Class({ * @param {number} [x=this.x] - The x coordinate to emit the Particles from. * @param {number} [y=this.x] - The y coordinate to emit the Particles from. * - * @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle. + * @return {(Phaser.GameObjects.Particles.Particle|undefined)} The most recently emitted Particle, or `undefined` if the emitter is at its limit. * * @see Phaser.GameObjects.Particles.Particle#fire */ @@ -67516,7 +67545,6 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa var getTint = Utils.getTintAppendFloatAlpha; var camerAlpha = camera.alpha; var emitterAlpha = emitter.alpha; - var texture = emitter.frame.glTexture; renderer.pipelines.preBatch(emitter); @@ -67534,8 +67562,6 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa emitter.depthSort(); } - var textureUnit = pipeline.setGameObject(emitter, emitter.frame); - camera.addToRenderList(emitter); camMatrix.copyFrom(camera.matrix); @@ -67552,6 +67578,8 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa } var tintEffect = emitter.tintFill; + var textureUnit; + var glTexture; for (var i = 0; i < particleCount; i++) { @@ -67575,6 +67603,13 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa var frame = particle.frame; + if (frame.glTexture !== glTexture) + { + glTexture = frame.glTexture; + + textureUnit = pipeline.setGameObject(emitter, frame); + } + var x = -frame.halfWidth; var y = -frame.halfHeight; @@ -67585,10 +67620,19 @@ var ParticleEmitterWebGLRenderer = function (renderer, emitter, camera, parentMa if (pipeline.shouldFlush(6)) { pipeline.flush(); - textureUnit = pipeline.setGameObject(emitter, emitter.frame); + + textureUnit = pipeline.setGameObject(emitter, frame); } - pipeline.batchQuad(emitter, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], frame.u0, frame.v0, frame.u1, frame.v1, tint, tint, tint, tint, tintEffect, texture, textureUnit); + pipeline.batchQuad( + emitter, + quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], + frame.u0, frame.v0, frame.u1, frame.v1, + tint, tint, tint, tint, + tintEffect, + glTexture, + textureUnit + ); } if (emitter.mask) @@ -68663,6 +68707,42 @@ var Plane = new Class({ this.setViewHeight(); }, + /** + * Do not change this value. It has no effect other than to break things. + * + * @name Phaser.GameObjects.Plane#originX + * @type {number} + * @readonly + * @override + * @since 3.61.0 + */ + originX: { + + get: function () + { + return 0.5; + } + + }, + + /** + * Do not change this value. It has no effect other than to break things. + * + * @name Phaser.GameObjects.Plane#originY + * @type {number} + * @readonly + * @override + * @since 3.61.0 + */ + originY: { + + get: function () + { + return 0.5; + } + + }, + /** * Modifies the layout of this Plane by adjusting the grid dimensions to the * given width and height. The values are given in cells, not pixels. @@ -70616,6 +70696,8 @@ var RenderTexture = new Class({ */ preDestroy: function () { + this.camera = null; + if (!this._saved) { this.texture.destroy(); @@ -78022,16 +78104,13 @@ var LineWebGLRenderer = function (renderer, src, camera, parentMatrix) strokeTint.BL = color; strokeTint.BR = color; - var startWidth = src._startWidth; - var endWidth = src._endWidth; - pipeline.batchLine( src.geom.x1 - dx, src.geom.y1 - dy, src.geom.x2 - dx, src.geom.y2 - dy, - startWidth, - endWidth, + src._startWidth / 2, + src._endWidth / 2, 1, 0, false, @@ -80298,7 +80377,7 @@ var Sprite = __webpack_require__(13747); * @since 3.0.0 * * @param {Phaser.Types.GameObjects.Sprite.SpriteConfig} config - The configuration object this Game Object will use to create itself. - * @param {boolean} [addToScene] - Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. + * @param {boolean} [addToScene=true] - Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. * * @return {Phaser.GameObjects.Sprite} The Game Object that was created. */ @@ -80928,16 +81007,6 @@ var Text = new Class({ */ this.letterSpacing = 0; - /** - * Whether the text or its settings have changed and need updating. - * - * @name Phaser.GameObjects.Text#dirty - * @type {boolean} - * @default false - * @since 3.0.0 - */ - this.dirty = false; - // If resolution wasn't set, force it to 1 if (this.style.resolution === 0) { @@ -81710,9 +81779,6 @@ var Text = new Class({ /** * Set the resolution used by this Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method, or by specifying it in the Text style configuration object. - * * It allows for much clearer text on High DPI devices, at the cost of memory because it uses larger * internal Canvas textures for the Text. * @@ -82121,8 +82187,6 @@ var Text = new Class({ {} } - this.dirty = true; - var input = this.input; if (input && !input.customHitArea) @@ -82400,7 +82464,7 @@ var GameObjectFactory = __webpack_require__(61286); * loaded externally, such as Google or TypeKit Web fonts. * * You can only display fonts that are currently loaded and available to the browser: therefore fonts must - * be pre-loaded. Phaser does not do ths for you, so you will require the use of a 3rd party font loader, + * be pre-loaded. Phaser does not do this for you, so you will require the use of a 3rd party font loader, * or have the fonts ready available in the CSS on the page in which your Phaser game resides. * * See {@link http://www.jordanm.co.uk/tinytype this compatibility table} for the available default fonts @@ -83244,9 +83308,8 @@ var TextStyle = new Class({ /** * Set the resolution used by the Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method. It allows for much clearer text on High DPI devices, - * at the cost of memory because it uses larger internal Canvas textures for the Text. + * It allows for much clearer text on High DPI devices, at the cost of memory because + * it uses larger internal Canvas textures for the Text. * * Please use with caution, as the more high res Text you have, the more memory it uses up. * @@ -97152,7 +97215,6 @@ var Polygon = new Class({ } var p; - var y0 = Number.MAX_VALUE; // The points argument is an array, so iterate through it for (var i = 0; i < points.length; i++) @@ -97178,15 +97240,9 @@ var Polygon = new Class({ } this.points.push(p); - - // Lowest boundary - if (p.y < y0) - { - y0 = p.y; - } } - this.calculateArea(y0); + this.calculateArea(); return this; }, @@ -118438,6 +118494,8 @@ var LoaderPlugin = new Class({ this.state = CONST.LOADER_SHUTDOWN; + this.removeAllListeners(); + this.systems.events.off(SceneEvents.UPDATE, this.update, this); this.systems.events.off(SceneEvents.SHUTDOWN, this.shutdown, this); }, @@ -119671,7 +119729,7 @@ var AnimationJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#animation - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.JSONFileConfig|Phaser.Types.Loader.FileTypes.JSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -119935,7 +119993,7 @@ var AsepriteFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#aseprite - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.50.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AsepriteFileConfig|Phaser.Types.Loader.FileTypes.AsepriteFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120192,7 +120250,7 @@ var AtlasJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#atlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AtlasJSONFileConfig|Phaser.Types.Loader.FileTypes.AtlasJSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120434,7 +120492,7 @@ var AtlasXMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#atlasXML - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AtlasXMLFileConfig|Phaser.Types.Loader.FileTypes.AtlasXMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120699,7 +120757,7 @@ AudioFile.getAudioURL = function (game, urls) * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#audio - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AudioFileConfig|Phaser.Types.Loader.FileTypes.AudioFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -120987,7 +121045,7 @@ var AudioSpriteFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#audioSprite - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.AudioSpriteFileConfig|Phaser.Types.Loader.FileTypes.AudioSpriteFileConfig[])} key - The key to use for this file, or a file configuration object, or an array of objects. @@ -121195,7 +121253,7 @@ var BinaryFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#binary - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.BinaryFileConfig|Phaser.Types.Loader.FileTypes.BinaryFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -121432,7 +121490,7 @@ var BitmapFontFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#bitmapFont - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.BitmapFontFileConfig|Phaser.Types.Loader.FileTypes.BitmapFontFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -121612,7 +121670,7 @@ var CSSFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#css - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.17.0 * * @param {(string|Phaser.Types.Loader.FileTypes.CSSFileConfig|Phaser.Types.Loader.FileTypes.CSSFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122089,7 +122147,7 @@ var CompressedTextureFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#texture - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.60.0 * * @param {(string|Phaser.Types.Loader.FileTypes.CompressedTextureFileConfig|Phaser.Types.Loader.FileTypes.CompressedTextureFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122581,7 +122639,7 @@ var GLSLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#glsl - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.GLSLFileConfig|Phaser.Types.Loader.FileTypes.GLSLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -122962,7 +123020,7 @@ var HTMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#html - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.12.0 * * @param {(string|Phaser.Types.Loader.FileTypes.HTMLFileConfig|Phaser.Types.Loader.FileTypes.HTMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123217,7 +123275,7 @@ var HTMLTextureFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#htmlTexture - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.12.0 * * @param {(string|Phaser.Types.Loader.FileTypes.HTMLTextureFileConfig|Phaser.Types.Loader.FileTypes.HTMLTextureFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123577,7 +123635,7 @@ var ImageFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#image - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ImageFileConfig|Phaser.Types.Loader.FileTypes.ImageFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -123816,7 +123874,7 @@ var JSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#json - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.JSONFileConfig|Phaser.Types.Loader.FileTypes.JSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124135,7 +124193,7 @@ var MultiAtlasFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#multiatlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.MultiAtlasFileConfig|Phaser.Types.Loader.FileTypes.MultiAtlasFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124354,7 +124412,7 @@ var MultiScriptFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#scripts - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.17.0 * * @param {(string|Phaser.Types.Loader.FileTypes.MultiScriptFileConfig|Phaser.Types.Loader.FileTypes.MultiScriptFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124611,7 +124669,7 @@ var OBJFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#obj - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.50.0 * * @param {(string|Phaser.Types.Loader.FileTypes.OBJFileConfig|Phaser.Types.Loader.FileTypes.OBJFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -124775,14 +124833,14 @@ var PackFile = new Class({ * } * ``` * - * The pack can be split into sections. In the example above you'll see a section called `test1. You can tell + * The pack can be split into sections. In the example above you'll see a section called `test1`. You can tell * the `load.pack` method to parse only a particular section of a pack. The pack is stored in the JSON Cache, * so you can pass it to the Loader to process additional sections as needed in your game, or you can just load * them all at once without specifying anything. * * The pack file can contain an entry for any type of file that Phaser can load. The object structures exactly * match that of the file type configs, and all properties available within the file type configs can be used - * in the pack file too. + * in the pack file too. An entry's `type` is the name of the Loader method that will load it, e.g., 'image'. * * The file is **not** loaded right away. It is added to a queue ready to be loaded either when the loader starts, * or if it's already running, when the next free load slot becomes available. This happens automatically if you @@ -124843,7 +124901,7 @@ var PackFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#pack - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.PackFileConfig|Phaser.Types.Loader.FileTypes.PackFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125058,7 +125116,7 @@ var PluginFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#plugin - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.PluginFileConfig|Phaser.Types.Loader.FileTypes.PluginFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125396,7 +125454,7 @@ var SVGFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#svg - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SVGFileConfig|Phaser.Types.Loader.FileTypes.SVGFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125619,7 +125677,7 @@ var SceneFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#sceneFile - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.16.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SceneFileConfig|Phaser.Types.Loader.FileTypes.SceneFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -125824,7 +125882,7 @@ var ScenePluginFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#scenePlugin - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.8.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ScenePluginFileConfig|Phaser.Types.Loader.FileTypes.ScenePluginFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126014,7 +126072,7 @@ var ScriptFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#script - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.ScriptFileConfig|Phaser.Types.Loader.FileTypes.ScriptFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126234,7 +126292,7 @@ var SpriteSheetFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#spritesheet - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.SpriteSheetFileConfig|Phaser.Types.Loader.FileTypes.SpriteSheetFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126415,7 +126473,7 @@ var TextFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#text - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TextFileConfig|Phaser.Types.Loader.FileTypes.TextFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126609,7 +126667,7 @@ var TilemapCSVFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapCSV - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapCSVFileConfig|Phaser.Types.Loader.FileTypes.TilemapCSVFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126764,7 +126822,7 @@ var TilemapImpactFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapImpact - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.7.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapImpactFileConfig|Phaser.Types.Loader.FileTypes.TilemapImpactFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -126919,7 +126977,7 @@ var TilemapJSONFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#tilemapTiledJSON - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.TilemapJSONFileConfig|Phaser.Types.Loader.FileTypes.TilemapJSONFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127149,7 +127207,7 @@ var UnityAtlasFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#unityAtlas - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.UnityAtlasFileConfig|Phaser.Types.Loader.FileTypes.UnityAtlasFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127357,7 +127415,7 @@ var VideoFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#video - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.20.0 * * @param {(string|Phaser.Types.Loader.FileTypes.VideoFileConfig|Phaser.Types.Loader.FileTypes.VideoFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -127540,7 +127598,7 @@ var XMLFile = new Class({ * It is available in the default build but can be excluded from custom builds. * * @method Phaser.Loader.LoaderPlugin#xml - * @fires Phaser.Loader.LoaderPlugin#ADD + * @fires Phaser.Loader.Events#ADD * @since 3.0.0 * * @param {(string|Phaser.Types.Loader.FileTypes.XMLFileConfig|Phaser.Types.Loader.FileTypes.XMLFileConfig[])} key - The key to use for this file, or a file configuration object, or array of them. @@ -139305,6 +139363,7 @@ var Image = __webpack_require__(1539); * @extends Phaser.Physics.Arcade.Components.Acceleration * @extends Phaser.Physics.Arcade.Components.Angular * @extends Phaser.Physics.Arcade.Components.Bounce + * @extends Phaser.Physics.Arcade.Components.Collision * @extends Phaser.Physics.Arcade.Components.Debug * @extends Phaser.Physics.Arcade.Components.Drag * @extends Phaser.Physics.Arcade.Components.Enable @@ -139345,6 +139404,7 @@ var ArcadeImage = new Class({ Components.Acceleration, Components.Angular, Components.Bounce, + Components.Collision, Components.Debug, Components.Drag, Components.Enable, @@ -139474,6 +139534,16 @@ var ArcadePhysics = new Class({ */ this.add; + /** + * Holds the internal collision filter category. + * + * @name Phaser.Physics.Arcade.World#_category + * @private + * @type {number} + * @since 3.61.0 + */ + this._category = 0x0001; + scene.sys.events.once(SceneEvents.BOOT, this.boot, this); scene.sys.events.on(SceneEvents.START, this.start, this); }, @@ -139575,6 +139645,28 @@ var ArcadePhysics = new Class({ return config; }, + /** + * Returns the next available collision category. + * + * You can have a maximum of 32 categories. + * + * By default all bodies collide with all other bodies. + * + * Use the `Body.setCollisionCategory()` and + * `Body.setCollidesWith()` methods to change this. + * + * @method Phaser.Physics.Arcade.ArcadePhysics#nextCategory + * @since 3.61.0 + * + * @return {number} The next collision category. + */ + nextCategory: function () + { + this._category = this._category << 1; + + return this._category; + }, + /** * Tests if Game Objects overlap. See {@link Phaser.Physics.Arcade.World#overlap} * @@ -140080,6 +140172,7 @@ var ArcadePhysics = new Class({ this.add = null; this.world = null; + this._category = 1; }, /** @@ -140138,6 +140231,7 @@ var Sprite = __webpack_require__(13747); * @extends Phaser.Physics.Arcade.Components.Acceleration * @extends Phaser.Physics.Arcade.Components.Angular * @extends Phaser.Physics.Arcade.Components.Bounce + * @extends Phaser.Physics.Arcade.Components.Collision * @extends Phaser.Physics.Arcade.Components.Debug * @extends Phaser.Physics.Arcade.Components.Drag * @extends Phaser.Physics.Arcade.Components.Enable @@ -140178,6 +140272,7 @@ var ArcadeSprite = new Class({ Components.Acceleration, Components.Angular, Components.Bounce, + Components.Collision, Components.Debug, Components.Drag, Components.Enable, @@ -140219,17 +140314,18 @@ module.exports = ArcadeSprite; /** * @author Richard Davey - * @author Benjamin D. Richards * @copyright 2013-2023 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var Events = __webpack_require__(27037); var RadToDeg = __webpack_require__(23701); var Rectangle = __webpack_require__(74118); var RectangleContains = __webpack_require__(94287); +var SetCollisionObject = __webpack_require__(15084); var Vector2 = __webpack_require__(93736); /** @@ -140243,11 +140339,17 @@ var Vector2 = __webpack_require__(93736); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The Arcade Physics simulation this Body belongs to. * @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object this Body belongs to. As of Phaser 3.60 this is now optional. */ var Body = new Class({ + Mixins: [ + CollisionComponent + ], + initialize: function Body (world, gameObject) @@ -140870,6 +140972,31 @@ var Body = new Class({ */ this.pushable = true; + /** + * The Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + * + * @name Phaser.Physics.Arcade.Body#slideFactor + * @type {Phaser.Math.Vector2} + * @since 3.61.0 + * @see Phaser.GameObjects.Components.Pushable#setSlideFactor + */ + this.slideFactor = new Vector2(1, 1); + /** * Whether the Body's position and rotation are affected by its velocity, acceleration, drag, and gravity. * @@ -140960,7 +141087,7 @@ var Body = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.checkCollision = { none: false, up: true, down: true, left: true, right: true }; + this.checkCollision = SetCollisionObject(false); /** * Whether this Body is colliding with a Body or Static Body and in which direction. @@ -140973,7 +141100,7 @@ var Body = new Class({ * @see Phaser.Physics.Arcade.Body#blocked * @see Phaser.Physics.Arcade.Body#embedded */ - this.touching = { none: true, up: false, down: false, left: false, right: false }; + this.touching = SetCollisionObject(true); /** * This Body's `touching` value during the previous step. @@ -140984,7 +141111,7 @@ var Body = new Class({ * * @see Phaser.Physics.Arcade.Body#touching */ - this.wasTouching = { none: true, up: false, down: false, left: false, right: false }; + this.wasTouching = SetCollisionObject(true); /** * Whether this Body is colliding with a Static Body, a tile, or the world boundary. @@ -140997,7 +141124,7 @@ var Body = new Class({ * @see Phaser.Physics.Arcade.Body#embedded * @see Phaser.Physics.Arcade.Body#touching */ - this.blocked = { none: true, up: false, down: false, left: false, right: false }; + this.blocked = SetCollisionObject(true); /** * Whether to automatically synchronize this Body's dimensions to the dimensions of its Game Object's visual bounds. @@ -141021,6 +141148,30 @@ var Body = new Class({ */ this.physicsType = CONST.DYNAMIC_BODY; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.Body#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.Body#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * Cached horizontal scale of the Body's Game Object. * @@ -141226,11 +141377,7 @@ var Body = new Class({ if (clear) { - wasTouching.none = true; - wasTouching.up = false; - wasTouching.down = false; - wasTouching.left = false; - wasTouching.right = false; + SetCollisionObject(true, wasTouching); } else { @@ -141241,17 +141388,8 @@ var Body = new Class({ wasTouching.right = touching.right; } - touching.none = true; - touching.up = false; - touching.down = false; - touching.left = false; - touching.right = false; - - blocked.none = true; - blocked.up = false; - blocked.down = false; - blocked.left = false; - blocked.right = false; + SetCollisionObject(true, touching); + SetCollisionObject(true, blocked); this.overlapR = 0; this.overlapX = 0; @@ -141288,10 +141426,12 @@ var Body = new Class({ if (this.moves) { - this.prev.x = this.position.x; - this.prev.y = this.position.y; - this.prevFrame.x = this.position.x; - this.prevFrame.y = this.position.y; + var pos = this.position; + + this.prev.x = pos.x; + this.prev.y = pos.y; + this.prevFrame.x = pos.x; + this.prevFrame.y = pos.y; } if (willStep) @@ -141453,6 +141593,8 @@ var Body = new Class({ checkWorldBounds: function () { var pos = this.position; + var vel = this.velocity; + var blocked = this.blocked; var bounds = this.customBoundsRectangle; var check = this.world.checkCollision; @@ -141464,30 +141606,30 @@ var Body = new Class({ if (pos.x < bounds.x && check.left) { pos.x = bounds.x; - this.velocity.x *= bx; - this.blocked.left = true; + vel.x *= bx; + blocked.left = true; wasSet = true; } else if (this.right > bounds.right && check.right) { pos.x = bounds.right - this.width; - this.velocity.x *= bx; - this.blocked.right = true; + vel.x *= bx; + blocked.right = true; wasSet = true; } if (pos.y < bounds.y && check.up) { pos.y = bounds.y; - this.velocity.y *= by; - this.blocked.up = true; + vel.y *= by; + blocked.up = true; wasSet = true; } else if (this.bottom > bounds.bottom && check.down) { pos.y = bounds.bottom - this.height; - this.velocity.y *= by; - this.blocked.down = true; + vel.y *= by; + blocked.down = true; wasSet = true; } @@ -142204,6 +142346,39 @@ var Body = new Class({ return this; }, + /** + * Sets the Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + * + * @method Phaser.Physics.Arcade.Body#setSlideFactor + * @since 3.61.0 + * + * @param {number} x - The horizontal slide factor. A value between 0 and 1. + * @param {number} [y=x] - The vertical slide factor. A value between 0 and 1. + * + * @return {Phaser.Physics.Arcade.Body} This Body object. + */ + setSlideFactor: function (x, y) + { + this.slideFactor.set(x, y); + + return this; + }, + /** * Sets the Body's bounce. * @@ -142675,7 +142850,7 @@ var Body = new Class({ if (vx !== null) { - this.velocity.x = vx; + this.velocity.x = vx * this.slideFactor.x; } var blocked = this.blocked; @@ -142713,7 +142888,7 @@ var Body = new Class({ if (vy !== null) { - this.velocity.y = vy; + this.velocity.y = vy * this.slideFactor.y; } var blocked = this.blocked; @@ -143370,6 +143545,50 @@ var Factory = new Class({ module.exports = Factory; +/***/ }), + +/***/ 44880: +/***/ ((module) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +/** + * Calculates and returns the bitmask needed to determine if the given + * categories will collide with each other or not. + * + * @function Phaser.Physics.Arcade.GetCollidesWith + * @since 3.61.0 + * + * @param {(number|number[])} categories - A unique category bitfield, or an array of them. + * + * @return {number} The collision mask. + */ +var GetCollidesWith = function (categories) +{ + var flags = 0; + + if (!Array.isArray(categories)) + { + flags = categories; + } + else + { + for (var i = 0; i < categories.length; i++) + { + flags |= categories[i]; + } + } + + return flags; +}; + +module.exports = GetCollidesWith; + + /***/ }), /***/ 75671: @@ -143601,6 +143820,7 @@ module.exports = GetOverlapY; var ArcadeSprite = __webpack_require__(25084); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var GetFastValue = __webpack_require__(72632); var Group = __webpack_require__(59192); @@ -143630,6 +143850,8 @@ var IsPlainObject = __webpack_require__(42911); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The physics simulation. * @param {Phaser.Scene} scene - The scene this group belongs to. * @param {(Phaser.GameObjects.GameObject[]|Phaser.Types.Physics.Arcade.PhysicsGroupConfig|Phaser.Types.GameObjects.Group.GroupCreateConfig)} [children] - Game Objects to add to this group; or the `config` argument. @@ -143639,6 +143861,10 @@ var PhysicsGroup = new Class({ Extends: Group, + Mixins: [ + CollisionComponent + ], + initialize: function PhysicsGroup (world, scene, children, config) @@ -143717,6 +143943,30 @@ var PhysicsGroup = new Class({ */ this.physicsType = CONST.DYNAMIC_BODY; + /** + * The Arcade Physics Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.Group#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.Group#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * Default physics properties applied to Game Objects added to the Group or created by the Group. Derived from the `config` argument. * @@ -143985,7 +144235,7 @@ var BlockCheck = function () return 1; } - // Body1 is moving up and Body2 is blocked from going up any further + // Body1 is moving left and Body2 is blocked from going left any further if (body1MovingLeft && body2OnLeft && body2.blocked.left) { body1.processX(overlap, body1FullImpact, true); @@ -144001,7 +144251,7 @@ var BlockCheck = function () return 2; } - // Body2 is moving up and Body1 is blocked from going up any further + // Body2 is moving left and Body1 is blocked from going left any further if (body2MovingLeft && body1OnLeft && body1.blocked.left) { body2.processX(overlap, body2FullImpact, true); @@ -144872,6 +145122,54 @@ var SeparateY = function (body1, body2, overlapOnly, bias, overlap) module.exports = SeparateY; +/***/ }), + +/***/ 15084: +/***/ ((module) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +/** + * Either sets or creates the Arcade Body Collision object. + * + * Mostly only used internally. + * + * @function Phaser.Physics.Arcade.SetCollisionObject + * @since 3.61.0 + * + * @param {boolean} noneFlip - Is `none` true or false? + * @param {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} [data] - The collision data object to populate, or create if not given. + * + * @return {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} The collision data. + */ +var SetCollisionObject = function (noneFlip, data) +{ + if (data === undefined) { data = {}; } + + data.none = noneFlip; + data.up = false; + data.down = false; + data.left = false; + data.right = false; + + if (!noneFlip) + { + data.up = true; + data.down = true; + data.left = true; + data.right = true; + } + + return data; +}; + +module.exports = SetCollisionObject; + + /***/ }), /***/ 66634: @@ -144885,8 +145183,10 @@ module.exports = SeparateY; var CircleContains = __webpack_require__(65650); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var RectangleContains = __webpack_require__(94287); +var SetCollisionObject = __webpack_require__(15084); var Vector2 = __webpack_require__(93736); /** @@ -144905,11 +145205,17 @@ var Vector2 = __webpack_require__(93736); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The Arcade Physics simulation this Static Body belongs to. * @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object this Body belongs to. As of Phaser 3.60 this is now optional. */ var StaticBody = new Class({ + Mixins: [ + CollisionComponent + ], + initialize: function StaticBody (world, gameObject) @@ -144961,7 +145267,6 @@ var StaticBody = new Class({ */ this.gameObject = (hasGameObject) ? gameObject : undefined; - /** * A quick-test flag that signifies this is a Body, used in the World collision handler. * @@ -145285,7 +145590,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.checkCollision = { none: false, up: true, down: true, left: true, right: true }; + this.checkCollision = SetCollisionObject(false); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145295,7 +145600,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.touching = { none: true, up: false, down: false, left: false, right: false }; + this.touching = SetCollisionObject(true); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145306,7 +145611,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.wasTouching = { none: true, up: false, down: false, left: false, right: false }; + this.wasTouching = SetCollisionObject(true); /** * This property is kept for compatibility with Dynamic Bodies. @@ -145316,7 +145621,7 @@ var StaticBody = new Class({ * @type {Phaser.Types.Physics.Arcade.ArcadeBodyCollision} * @since 3.0.0 */ - this.blocked = { none: true, up: false, down: false, left: false, right: false }; + this.blocked = SetCollisionObject(true); /** * The StaticBody's physics type (static by default). @@ -145328,6 +145633,30 @@ var StaticBody = new Class({ */ this.physicsType = CONST.STATIC_BODY; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.StaticBody#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.StaticBody#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * The calculated change in the Static Body's horizontal position during the current step. * For a static body this is always zero. @@ -145470,14 +145799,17 @@ var StaticBody = new Class({ var gameObject = this.gameObject; - if (!width && gameObject.frame) + if (gameObject && gameObject.frame) { - width = gameObject.frame.realWidth; - } + if (!width) + { + width = gameObject.frame.realWidth; + } - if (!height && gameObject.frame) - { - height = gameObject.frame.realHeight; + if (!height) + { + height = gameObject.frame.realHeight; + } } this.world.staticTree.remove(this); @@ -145488,7 +145820,7 @@ var StaticBody = new Class({ this.halfWidth = Math.floor(width / 2); this.halfHeight = Math.floor(height / 2); - if (center && gameObject.getCenter) + if (center && gameObject && gameObject.getCenter) { var ox = gameObject.displayWidth / 2; var oy = gameObject.displayHeight / 2; @@ -145569,7 +145901,10 @@ var StaticBody = new Class({ }, /** - * Resets this Body to the given coordinates. Also positions its parent Game Object to the same coordinates. + * Resets this Static Body to its parent Game Object's position. + * + * If `x` and `y` are given, the parent Game Object is placed there and this Static Body is centered on it. + * Otherwise this Static Body is centered on the Game Object's current position. * * @method Phaser.Physics.Arcade.StaticBody#reset * @since 3.0.0 @@ -145935,6 +146270,7 @@ module.exports = StaticBody; var ArcadeSprite = __webpack_require__(25084); var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var CONST = __webpack_require__(47401); var GetFastValue = __webpack_require__(72632); var Group = __webpack_require__(59192); @@ -145954,6 +146290,8 @@ var IsPlainObject = __webpack_require__(42911); * @constructor * @since 3.0.0 * + * @extends Phaser.Physics.Arcade.Components.Collision + * * @param {Phaser.Physics.Arcade.World} world - The physics simulation. * @param {Phaser.Scene} scene - The scene this group belongs to. * @param {(Phaser.GameObjects.GameObject[]|Phaser.Types.GameObjects.Group.GroupConfig|Phaser.Types.GameObjects.Group.GroupCreateConfig)} [children] - Game Objects to add to this group; or the `config` argument. @@ -145963,6 +146301,10 @@ var StaticPhysicsGroup = new Class({ Extends: Group, + Mixins: [ + CollisionComponent + ], + initialize: function StaticPhysicsGroup (world, scene, children, config) @@ -146029,6 +146371,30 @@ var StaticPhysicsGroup = new Class({ */ this.physicsType = CONST.STATIC_BODY; + /** + * The Arcade Physics Static Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Physics.Arcade.StaticGroup#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Arcade Physics Static Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Physics.Arcade.StaticGroup#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + Group.call(this, scene, children, config); /** @@ -148120,6 +148486,27 @@ var World = new Class({ } }, + /** + * Checks if the two given Arcade Physics bodies will collide, or not, + * based on their collision mask and collision categories. + * + * @method Phaser.Physics.Arcade.World#canCollide + * @since 3.61.0 + * + * @param {Phaser.Types.Physics.Arcade.ArcadeCollider} body1 - The first body to check. + * @param {Phaser.Types.Physics.Arcade.ArcadeCollider} body2 - The second body to check. + * + * @return {boolean} True if the two bodies will collide, otherwise false. + */ + canCollide: function (body1, body2) + { + return ( + (body1 && body2) && + (body1.collisionMask & body2.collisionCategory) !== 0 && + (body2.collisionMask & body1.collisionCategory) !== 0 + ); + }, + /** * Internal handler for Sprite vs. Sprite collisions. * Please use Phaser.Physics.Arcade.World#collide instead. @@ -148142,7 +148529,7 @@ var World = new Class({ var body1 = (sprite1.isBody) ? sprite1 : sprite1.body; var body2 = (sprite2.isBody) ? sprite2 : sprite2.body; - if (!body1 || !body2) + if (!this.canCollide(body1, body2)) { return false; } @@ -148174,14 +148561,18 @@ var World = new Class({ * @param {Phaser.Types.Physics.Arcade.ArcadePhysicsCallback} processCallback - The callback to invoke when the two objects collide. Must return a boolean. * @param {any} callbackContext - The scope in which to call the callbacks. * @param {boolean} overlapOnly - Whether this is a collision or overlap check. - * - * @return {boolean} `true` if the Sprite collided with the given Group, otherwise `false`. */ collideSpriteVsGroup: function (sprite, group, collideCallback, processCallback, callbackContext, overlapOnly) { var bodyA = (sprite.isBody) ? sprite : sprite.body; - if (group.length === 0 || !bodyA || !bodyA.enable || bodyA.checkCollision.none) + if ( + group.length === 0 || + !bodyA || + !bodyA.enable || + bodyA.checkCollision.none || + !this.canCollide(bodyA, group) + ) { return; } @@ -148274,6 +148665,11 @@ var World = new Class({ */ collideGroupVsTilemapLayer: function (group, tilemapLayer, collideCallback, processCallback, callbackContext, overlapOnly) { + if (!this.canCollide(group, tilemapLayer)) + { + return false; + } + var children = group.getChildren(); if (children.length === 0) @@ -148313,6 +148709,8 @@ var World = new Class({ * tiles as the interesting face calculations are skipped. However, for quick-fire small collision set tests on * dynamic maps, this method can prove very useful. * + * This method does not factor in the Collision Mask or Category. + * * @method Phaser.Physics.Arcade.World#collideTiles * @fires Phaser.Physics.Arcade.Events#TILE_COLLIDE * @since 3.17.0 @@ -148348,6 +148746,8 @@ var World = new Class({ * tests on small sets of Tiles. As such, no culling or checks are made to the array of Tiles given to this method, * you should filter them before passing them to this method. * + * This method does not factor in the Collision Mask or Category. + * * @method Phaser.Physics.Arcade.World#overlapTiles * @fires Phaser.Physics.Arcade.Events#TILE_OVERLAP * @since 3.17.0 @@ -148394,7 +148794,7 @@ var World = new Class({ { var body = (sprite.isBody) ? sprite : sprite.body; - if (!body.enable || body.checkCollision.none) + if (!body.enable || body.checkCollision.none || !this.canCollide(body, tilemapLayer)) { return false; } @@ -148532,7 +148932,7 @@ var World = new Class({ */ collideGroupVsGroup: function (group1, group2, collideCallback, processCallback, callbackContext, overlapOnly) { - if (group1.length === 0 || group2.length === 0) + if (group1.length === 0 || group2.length === 0 || !this.canCollide(group1, group2)) { return; } @@ -148911,6 +149311,164 @@ var Bounce = { module.exports = Bounce; +/***/ }), + +/***/ 95239: +/***/ ((module, __unused_webpack_exports, __webpack_require__) => { + +/** + * @author Richard Davey + * @copyright 2013-2023 Photon Storm Ltd. + * @license {@link https://opensource.org/licenses/MIT|MIT License} + */ + +var GetCollidesWith = __webpack_require__(44880); + +/** + * Provides methods used for setting the collision category and mask of an Arcade Physics Body. + * + * @namespace Phaser.Physics.Arcade.Components.Collision + * @since 3.61.0 + */ +var Collision = { + + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * + * @method Phaser.Physics.Arcade.Components.Collision#setCollisionCategory + * @since 3.61.0 + * + * @param {number} category - The collision category. + * + * @return {this} This Game Object. + */ + setCollisionCategory: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionCategory = category; + + return this; + }, + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * + * @method Phaser.Physics.Arcade.Components.Collision#willCollideWith + * @since 3.61.0 + * + * @param {number} category - Collision category value to test. + * + * @return {boolean} `true` if the given category will collide with this object, otherwise `false`. + */ + willCollideWith: function (category) + { + var target = (this.body) ? this.body : this; + + return (target.collisionMask & category) !== 0; + }, + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * + * @method Phaser.Physics.Arcade.Components.Collision#addCollidesWith + * @since 3.61.0 + * + * @param {number} category - The collision category to add. + * + * @return {this} This Game Object. + */ + addCollidesWith: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = target.collisionMask | category; + + return this; + }, + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * + * @method Phaser.Physics.Arcade.Components.Collision#removeCollidesWith + * @since 3.61.0 + * + * @param {number} category - The collision category to add. + * + * @return {this} This Game Object. + */ + removeCollidesWith: function (category) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = target.collisionMask & ~category; + + return this; + }, + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * + * @method Phaser.Physics.Arcade.Components.Collision#setCollidesWith + * @since 3.61.0 + * + * @param {(number|number[])} categories - The collision category to collide with, or an array of them. + * + * @return {this} This Game Object. + */ + setCollidesWith: function (categories) + { + var target = (this.body) ? this.body : this; + + target.collisionMask = GetCollidesWith(categories); + + return this; + }, + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + * + * @method Phaser.Physics.Arcade.Components.Collision#resetCollisionCategory + * @since 3.61.0 + * + * @return {this} This Game Object. + */ + resetCollisionCategory: function () + { + var target = (this.body) ? this.body : this; + + target.collisionCategory = 0x0001; + target.collisionMask = 1; + + return this; + } + +}; + +module.exports = Collision; + + /***/ }), /***/ 99803: @@ -149983,6 +150541,7 @@ module.exports = { Acceleration: __webpack_require__(5321), Angular: __webpack_require__(29257), Bounce: __webpack_require__(62122), + Collision: __webpack_require__(95239), Debug: __webpack_require__(99803), Drag: __webpack_require__(87145), Enable: __webpack_require__(96174), @@ -150436,6 +150995,7 @@ var Arcade = { Components: __webpack_require__(7864), Events: __webpack_require__(27037), Factory: __webpack_require__(99523), + GetCollidesWith: __webpack_require__(44880), GetOverlapX: __webpack_require__(75671), GetOverlapY: __webpack_require__(66185), SeparateX: __webpack_require__(61777), @@ -153527,9 +154087,9 @@ var MatterPhysics = new Class({ * * If intersection occurs this method will return `true` and, if provided, invoke the callbacks. * - * If no bodies are provided for the second parameter the target will check again all bodies in the Matter World. + * If no bodies are provided for the second parameter the target will check against all bodies in the Matter World. * - * Note that bodies can only overlap if they are in non-colliding collision groups or categories. + * **Note that bodies can only overlap if they are in non-colliding collision groups or categories.** * * If you provide a `processCallback` then the two bodies that overlap are sent to it. This callback * must return a boolean and is used to allow you to perform additional processing tests before a final @@ -156235,6 +156795,10 @@ var World = new Class({ * * Set the appropriate tiles in your layer to collide before calling this method! * + * If you modify the map after calling this method, i.e. via a function like `putTileAt` then + * you should call the `Phaser.Physics.Matter.World.convertTiles` function directly, passing + * it an array of the tiles you've added to your map. + * * @method Phaser.Physics.Matter.World#convertTilemapLayer * @since 3.0.0 * @@ -156254,8 +156818,10 @@ var World = new Class({ }, /** - * Adds `MatterTileBody` instances for the given tiles. This adds bodies regardless of whether the - * tiles are set to collide or not. + * Creates `MatterTileBody` instances for all of the given tiles. This creates bodies regardless of whether the + * tiles are set to collide or not, or if they have a body already, or not. + * + * If you wish to pass an array of tiles that may already have bodies, you should filter the array before hand. * * @method Phaser.Physics.Matter.World#convertTiles * @since 3.0.0 @@ -158138,10 +158704,10 @@ var Vertices = __webpack_require__(39745); var SetBody = { /** - * Set the body on a Game Object to a rectangle. + * Set this Game Objects Matter physics body to be a rectangle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setRectangle * @since 3.0.0 @@ -158158,10 +158724,10 @@ var SetBody = { }, /** - * Set the body on a Game Object to a circle. + * Set this Game Objects Matter physics body to be a circle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setCircle * @since 3.0.0 @@ -158177,10 +158743,10 @@ var SetBody = { }, /** - * Set the body on the Game Object to a polygon shape. + * Set this Game Objects Matter physics body to be a polygon shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setPolygon * @since 3.0.0 @@ -158197,10 +158763,10 @@ var SetBody = { }, /** - * Set the body on the Game Object to a trapezoid shape. + * Set this Game Objects Matter physics body to be a trapezoid shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setTrapezoid * @since 3.0.0 @@ -158292,8 +158858,8 @@ var SetBody = { /** * Set this Game Object to create and use a new Body based on the configuration object given. * - * Calling this method resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * * @method Phaser.Physics.Matter.Components.SetBody#setBody * @since 3.0.0 @@ -170536,7 +171102,7 @@ module.exports = { // From https://github.com/ThaUnknown/rvfc-polyfill -if (!('requestVideoFrameCallback' in HTMLVideoElement.prototype) && 'getVideoPlaybackQuality' in HTMLVideoElement.prototype) +if (HTMLVideoElement && !('requestVideoFrameCallback' in HTMLVideoElement.prototype) && 'getVideoPlaybackQuality' in HTMLVideoElement.prototype) { HTMLVideoElement.prototype._rvfcpolyfillmap = {} HTMLVideoElement.prototype.requestVideoFrameCallback = function (callback) { @@ -174218,11 +174784,11 @@ var RenderTarget = new Class({ { var renderer = this.renderer; + renderer.off(Events.RESIZE, this.resize, this); + renderer.deleteFramebuffer(this.framebuffer); renderer.deleteTexture(this.texture); - renderer.off(Events.RESIZE, this.resize, this); - this.renderer = null; this.framebuffer = null; this.texture = null; @@ -177852,7 +178418,9 @@ var WebGLRenderer = new Class({ gl.clearColor(clearColor.redGL, clearColor.greenGL, clearColor.blueGL, clearColor.alphaGL); // Mipmaps - if (config.mipmapFilter !== '') + var validMipMaps = [ 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR', 'LINEAR_MIPMAP_LINEAR' ]; + + if (validMipMaps.indexOf(config.mipmapFilter) !== -1) { this.mipmapFilter = gl[config.mipmapFilter]; } @@ -179164,7 +179732,7 @@ var WebGLRenderer = new Class({ { this.flush(); - this.maskTarget.bind(); + this.maskTarget.bind(true); if (this.currentCameraMask.mask !== bitmapMask) { @@ -179358,31 +179926,46 @@ var WebGLRenderer = new Class({ */ deleteFramebuffer: function (framebuffer) { - if (framebuffer) + if (!framebuffer) { - var gl = this.gl; + return this; + } - gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); + var gl = this.gl; - var renderBuffer = gl.getParameter(gl.RENDERBUFFER_BINDING); + if (this.currentFramebuffer === framebuffer) + { + this.currentFramebuffer = null; + } - if (renderBuffer) - { - gl.deleteRenderbuffer(renderBuffer); - } + ArrayRemove(this.fboStack, framebuffer); - gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); - gl.deleteFramebuffer(framebuffer); + framebuffer.renderTexture = undefined; - ArrayRemove(this.fboStack, framebuffer); + // Check for a color attachment and remove it + var colorAttachment = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); - if (this.currentFramebuffer === framebuffer) - { - this.currentFramebuffer = null; - } + if (colorAttachment !== null) + { + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); + + gl.deleteTexture(colorAttachment); } + // Check for a depth-stencil attachment and delete it + var depthStencilAttachment = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); + + if (depthStencilAttachment !== null) + { + gl.deleteRenderbuffer(depthStencilAttachment); + } + + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + + gl.deleteFramebuffer(framebuffer); + return this; }, @@ -182984,7 +183567,11 @@ var MobilePipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); + var renderer = this.renderer; + this.set1i('uMainSampler', 0); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); } }); @@ -183043,19 +183630,63 @@ var WebGLPipeline = __webpack_require__(44775); * `uProjectionMatrix` (mat4) * `uMainSampler` (sampler2D array) * - * If you wish to create a custom pipeline extending from this one, you should use the string - * declaration `%count%` in your fragment shader source, which is used to set the number of - * `sampler2Ds` available. Also add `%getSampler%` so Phaser can inject the getSampler glsl function. - * This function can be used to get the pixel vec4 from the texture: - * - * `vec4 texture = getSampler(int(outTexId), outTexCoord);` + * If you wish to create a custom pipeline extending from this one, you can use two string + * declarations in your fragment shader source: `%count%` and `%forloop%`, where `count` is + * used to set the number of `sampler2Ds` available, and `forloop` is a block of GLSL code + * that will get the currently bound texture unit. * - * This pipeline will automatically inject the getSampler function for you, should the value exist + * This pipeline will automatically inject that code for you, should those values exist * in your shader source. If you wish to handle this yourself, you can also use the * function `Utils.parseFragmentShaderMaxTextures`. * + * The following fragment shader shows how to use the two variables: + * + * ```glsl + * #define SHADER_NAME PHASER_MULTI_FS + * + * #ifdef GL_FRAGMENT_PRECISION_HIGH + * precision highp float; + * #else + * precision mediump float; + * #endif + * + * uniform sampler2D uMainSampler[%count%]; + * + * varying vec2 outTexCoord; + * varying float outTexId; + * varying float outTintEffect; + * varying vec4 outTint; + * + * void main () + * { + * vec4 texture; + * + * %forloop% + * + * vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a); + * + * // Multiply texture tint + * vec4 color = texture * texel; + * + * if (outTintEffect == 1.0) + * { + * // Solid color + texture alpha + * color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a); + * } + * else if (outTintEffect == 2.0) + * { + * // Solid color, no texture + * color = texel; + * } + * + * gl_FragColor = color; + * } + * ``` + * * If you wish to create a pipeline that works from a single texture, or that doesn't have - * internal texture iteration, please see the `SinglePipeline` instead. + * internal texture iteration, please see the `SinglePipeline` instead. If you wish to create + * a special effect, especially one that can impact the pixels around a texture (i.e. such as + * a glitch effect) then you should use the PreFX and PostFX Pipelines for this task. * * @class MultiPipeline * @extends Phaser.Renderer.WebGL.WebGLPipeline @@ -183232,7 +183863,11 @@ var MultiPipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); - this.currentShader.set1iv('uMainSampler', this.renderer.textureIndexes); + var renderer = this.renderer; + + this.set1iv('uMainSampler', renderer.textureIndexes); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); }, /** @@ -183324,11 +183959,11 @@ var MultiPipeline = new Class({ var gx = gameObject.x; var gy = gameObject.y; - // if (camera.roundPixels) - // { - // gx = Math.floor(gx); - // gy = Math.floor(gy); - // } + if (camera.roundPixels) + { + gx = Math.floor(gx); + gy = Math.floor(gy); + } spriteMatrix.applyITRS(gx, gy, gameObject.rotation, gameObject.scaleX * flipX, gameObject.scaleY * flipY); @@ -183352,7 +183987,7 @@ var MultiPipeline = new Class({ // Multiply by the Sprite matrix, store result in calcMatrix camMatrix.multiply(spriteMatrix, calcMatrix); - var quad = calcMatrix.setQuad(x, y, x + frameWidth, y + frameHeight, camera.roundPixels); + var quad = calcMatrix.setQuad(x, y, x + frameWidth, y + frameHeight); var getTint = Utils.getTintAppendFloatAlpha; var cameraAlpha = camera.alpha; @@ -183371,6 +184006,8 @@ var MultiPipeline = new Class({ this.manager.preBatch(gameObject); + this.currentShader.set1i('uRoundPixels', camera.roundPixels); + this.batchQuad(gameObject, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], u0, v0, u1, v1, tintTL, tintTR, tintBL, tintBR, gameObject.tintFill, texture, unit); this.manager.postBatch(gameObject); @@ -183504,11 +184141,11 @@ var MultiPipeline = new Class({ y += srcHeight; } - // if (camera.roundPixels) - // { - // srcX = Math.floor(srcX); - // srcY = Math.floor(srcY); - // } + if (camera.roundPixels) + { + srcX = Math.floor(srcX); + srcY = Math.floor(srcY); + } spriteMatrix.applyITRS(srcX, srcY, rotation, scaleX, scaleY); @@ -183532,11 +184169,10 @@ var MultiPipeline = new Class({ // Multiply by the Sprite matrix, store result in calcMatrix camMatrix.multiply(spriteMatrix, calcMatrix); - var quad = calcMatrix.setQuad(x, y, x + width, y + height, camera.roundPixels); + var quad = calcMatrix.setQuad(x, y, x + width, y + height); if (textureUnit === undefined) { - // textureUnit = this.renderer.setTexture2D(texture); textureUnit = this.setTexture2D(texture); } @@ -183545,6 +184181,8 @@ var MultiPipeline = new Class({ this.manager.preBatch(gameObject); } + this.currentShader.set1i('uRoundPixels', camera.roundPixels); + this.batchQuad(gameObject, quad[0], quad[1], quad[2], quad[3], quad[4], quad[5], quad[6], quad[7], u0, v0, u1, v1, tintTL, tintTR, tintBL, tintBR, tintEffect, texture, textureUnit); if (gameObject) @@ -184420,6 +185058,13 @@ var PostFXPipeline = new Class({ this.halfFrame2 = utility.halfFrame2; this.set1i('uMainSampler', 0); + + var targets = this.renderTargets; + + for (var i = 0; i < targets.length; i++) + { + targets[i].autoResize = true; + } }, onDraw: function (renderTarget) @@ -185829,7 +186474,11 @@ var SinglePipeline = new Class({ { WebGLPipeline.prototype.boot.call(this); + var renderer = this.renderer; + this.set1i('uMainSampler', 0); + this.set2f('uResolution', renderer.width, renderer.height); + this.set1i('uRoundPixels', renderer.config.roundPixels); } }); @@ -189689,12 +190338,10 @@ module.exports = [ module.exports = [ '#define SHADER_NAME PHASER_MOBILE_VS', - '#ifdef GL_FRAGMENT_PRECISION_HIGH', - 'precision highp float;', - '#else', 'precision mediump float;', - '#endif', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -189706,6 +190353,10 @@ module.exports = [ 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;', + ' }', ' outTexCoord = inTexCoord;', ' outTint = inTint;', ' outTintEffect = inTintEffect;', @@ -189756,12 +190407,10 @@ module.exports = [ module.exports = [ '#define SHADER_NAME PHASER_MULTI_VS', - '#ifdef GL_FRAGMENT_PRECISION_HIGH', - 'precision highp float;', - '#else', 'precision mediump float;', - '#endif', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -189771,9 +190420,17 @@ module.exports = [ 'varying float outTexId;', 'varying float outTintEffect;', 'varying vec4 outTint;', + 'vec2 roundPixels (vec2 position, vec2 targetSize)', + '{', + ' return (floor((position * 0.5 + 0.5) * targetSize) / targetSize) * 2.0 - 1.0;', + '}', 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = roundPixels(gl_Position.xy, uResolution);', + ' }', ' outTexCoord = inTexCoord;', ' outTexId = inTexId;', ' outTint = inTint;', @@ -189918,6 +190575,8 @@ module.exports = [ '#define SHADER_NAME PHASER_SINGLE_VS', 'precision mediump float;', 'uniform mat4 uProjectionMatrix;', + 'uniform int uRoundPixels;', + 'uniform vec2 uResolution;', 'attribute vec2 inPosition;', 'attribute vec2 inTexCoord;', 'attribute float inTexId;', @@ -189929,6 +190588,10 @@ module.exports = [ 'void main ()', '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', + ' if (uRoundPixels == 1)', + ' {', + ' gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;', + ' }', ' outTexCoord = inTexCoord;', ' outTint = inTint;', ' outTintEffect = inTintEffect;', @@ -190485,33 +191148,50 @@ var ScaleManager = new Class({ // If width = '100%', or similar value if (typeof width === 'string') { - // If we have a parent with a height, we'll work it out from that - var parentWidth = this.parentSize.width; - - if (parentWidth === 0) + // Does width have a % character at the end? If not, we use it as a numeric value. + if (width.substr(-1) !== '%') { - parentWidth = window.innerWidth; + width = parseInt(width, 10); } + else + { + // If we have a parent with a width, we'll work it out from that + var parentWidth = this.parentSize.width; + + if (parentWidth === 0) + { + parentWidth = window.innerWidth; + } + + var parentScaleX = parseInt(width, 10) / 100; - var parentScaleX = parseInt(width, 10) / 100; + width = Math.floor(parentWidth * parentScaleX); + } - width = Math.floor(parentWidth * parentScaleX); } // If height = '100%', or similar value if (typeof height === 'string') { - // If we have a parent with a height, we'll work it out from that - var parentHeight = this.parentSize.height; - - if (parentHeight === 0) + // Does height have a % character at the end? If not, we use it as a numeric value. + if (height.substr(-1) !== '%') { - parentHeight = window.innerHeight; + height = parseInt(height, 10); } + else + { + // If we have a parent with a height, we'll work it out from that + var parentHeight = this.parentSize.height; + + if (parentHeight === 0) + { + parentHeight = window.innerHeight; + } - var parentScaleY = parseInt(height, 10) / 100; + var parentScaleY = parseInt(height, 10) / 100; - height = Math.floor(parentHeight * parentScaleY); + height = Math.floor(parentHeight * parentScaleY); + } } this.scaleMode = scaleMode; @@ -205187,7 +205867,7 @@ var ProcessQueue = new Class({ add: function (item) { // Don't add if already active or pending, but DO add if active AND in the destroy list - if (this.checkQueue && (this.isActive() && !this.isDestroying()) || this.isPending()) + if (this.checkQueue && (this.isActive(item) && !this.isDestroying(item)) || this.isPending(item)) { return item; } @@ -208109,6 +208789,28 @@ var DynamicTexture = new Class({ */ this.renderer = renderer; + /** + * The width of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + * + * @name Phaser.Textures.DynamicTexture#width + * @type {number} + * @since 3.60.0 + */ + this.width = width; + + /** + * The height of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + * + * @name Phaser.Textures.DynamicTexture#height + * @type {number} + * @since 3.60.0 + */ + this.height = height; + /** * This flag is set to 'true' during `beginDraw` and reset to 'false` in `endDraw`, * allowing you to determine if this Dynamic Texture is batch drawing, or not. @@ -208214,7 +208916,10 @@ var DynamicTexture = new Class({ */ this.pipeline = (!isCanvas) ? renderer.pipelines.get(PIPELINES.SINGLE_PIPELINE) : null; - this.setSize(width, height); + if (!isCanvas) + { + this.setFromRenderTarget(); + } }, /** @@ -208256,12 +208961,10 @@ var DynamicTexture = new Class({ { renderTarget.resize(width, height); - frame.glTexture = renderTarget.texture; + // The WebGLTexture has been resized, so is new, so we need to delete the old one + this.renderer.deleteTexture(source.glTexture); - source.isRenderTexture = true; - source.isGLTexture = true; - source.glTexture = renderTarget.texture; - source.glTexture.flipY = true; + this.setFromRenderTarget(); } this.camera.setSize(width, height); @@ -208295,6 +208998,35 @@ var DynamicTexture = new Class({ return this; }, + /** + * Links the WebGL Textures used by this Dynamic Texture to its Render Target. + * + * This method is called internally by the Dynamic Texture when it is first created, + * or if you change its size. + * + * @method Phaser.Textures.DynamicTexture#setFromRenderTarget + * @since 3.61.0 + * + * @return {this} This Dynamic Texture instance. + */ + setFromRenderTarget: function () + { + var frame = this.get(); + var source = frame.source; + var renderTarget = this.renderTarget; + + // Then we can apply the new one + frame.glTexture = renderTarget.texture; + + source.isRenderTexture = true; + source.isGLTexture = true; + + source.glTexture = renderTarget.texture; + source.glTexture.flipY = true; + + return this; + }, + /** * If you are planning on using this Render Texture as a base texture for Sprite * Game Objects, then you should call this method with a value of `true` before @@ -208305,7 +209037,7 @@ var DynamicTexture = new Class({ * * @param {boolean} value - Is this Render Target being used as a Sprite Texture, or not? * - * @return {this} This Game Object instance. + * @return {this} This Dynamic Texture instance. */ setIsSpriteTexture: function (value) { @@ -208361,9 +209093,10 @@ var DynamicTexture = new Class({ var sx = renderer.width / renderTarget.width; var sy = renderer.height / renderTarget.height; + var ty = renderTarget.height - (y + height); pipeline.drawFillRect( - x * sx, y * sy, width * sx, height * sy, + x * sx, ty * sy, width * sx, height * sy, Utils.getTintFromFloats(b / 255, g / 255, r / 255, 1), alpha ); @@ -209554,14 +210287,22 @@ var DynamicTexture = new Class({ }, /** - * Internal destroy handler, called as part of the destroy process. + * Destroys this Texture and releases references to its sources and frames. * - * @method Phaser.Textures.DynamicTexture#preDestroy - * @protected - * @since 3.9.0 + * @method Phaser.Textures.DynamicTexture#destroy + * @since 3.60.0 */ - preDestroy: function () + destroy: function () { + var stamp = this.manager.stamp; + + if (stamp && stamp.texture === this) + { + this.manager.resetStamp(); + } + + Texture.prototype.destroy.call(this); + CanvasPool.remove(this.canvas); if (this.renderTarget) @@ -209570,12 +210311,10 @@ var DynamicTexture = new Class({ } this.camera.destroy(); - this.stamp.destroy(); this.canvas = null; this.context = null; this.renderer = null; - this.scene = null; } }); @@ -210342,8 +211081,8 @@ var Frame = new Class({ */ destroy: function () { - this.source = null; this.texture = null; + this.source = null; this.glTexture = null; this.customData = null; this.data = null; @@ -211258,12 +211997,14 @@ var TextureManager = new Class({ } // By this point key should be a Texture, if not, the following fails anyway - if (this.list.hasOwnProperty(key.key)) + var textureKey = key.key; + + if (this.list.hasOwnProperty(textureKey)) { key.destroy(); - this.emit(Events.REMOVE, key.key); - this.emit(Events.REMOVE_KEY + key.key); + this.emit(Events.REMOVE, textureKey); + this.emit(Events.REMOVE_KEY + textureKey); } return this; @@ -211806,7 +212547,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -211875,7 +212616,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -211936,7 +212677,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -211987,7 +212728,7 @@ var TextureManager = new Class({ if (source instanceof Texture) { - key = texture.key; + key = source.key; texture = source; } else if (this.checkKey(key)) @@ -212511,6 +213252,7 @@ var TextureManager = new Class({ stamp.setScale(1); stamp.setAlpha(alpha); stamp.setTint(tint); + stamp.setTexture('__WHITE'); return stamp; }, @@ -212887,7 +213629,7 @@ var TextureSource = new Class({ { if (this.glTexture) { - this.renderer.deleteTexture(this.glTexture, true); + this.renderer.deleteTexture(this.glTexture); } if (this.isCanvas) @@ -215144,7 +215886,7 @@ var Rectangle = __webpack_require__(66658); * @constructor * @since 3.0.0 * - * @extends Phaser.GameObjects.Components.Alpha + * @extends Phaser.GameObjects.Components.AlphaSingle * @extends Phaser.GameObjects.Components.Flip * @extends Phaser.GameObjects.Components.Visible * @@ -215164,7 +215906,7 @@ var Rectangle = __webpack_require__(66658); var Tile = new Class({ Mixins: [ - Components.Alpha, + Components.AlphaSingle, Components.Flip, Components.Visible ], @@ -215425,6 +216167,19 @@ var Tile = new Class({ */ this.tint = 0xffffff; + /** + * The tint fill mode. + * + * `false` = An additive tint (the default), where vertices colors are blended with the texture. + * `true` = A fill tint, where the vertices colors replace the texture, but respects texture alpha. + * + * @name Phaser.Tilemaps.Tile#tintFill + * @type {boolean} + * @default + * @since 3.61.0 + */ + this.tintFill = false; + /** * An empty object where physics-engine specific information (e.g. bodies) may be stored. * @@ -218910,6 +219665,7 @@ GameObjectFactory.register('tilemap', function (key, tileWidth, tileHeight, widt */ var Class = __webpack_require__(56694); +var CollisionComponent = __webpack_require__(95239); var Components = __webpack_require__(64937); var GameObject = __webpack_require__(89980); var TilemapComponents = __webpack_require__(5047); @@ -218940,6 +219696,7 @@ var Vector2 = __webpack_require__(93736); * @extends Phaser.GameObjects.Components.ScrollFactor * @extends Phaser.GameObjects.Components.Transform * @extends Phaser.GameObjects.Components.Visible + * @extends Phaser.Physics.Arcade.Components.Collision * * @param {Phaser.Scene} scene - The Scene to which this Game Object belongs. * @param {Phaser.Tilemaps.Tilemap} tilemap - The Tilemap this layer is a part of. @@ -218966,6 +219723,7 @@ var TilemapLayer = new Class({ Components.Transform, Components.Visible, Components.ScrollFactor, + CollisionComponent, TilemapLayerRender ], @@ -219161,6 +219919,34 @@ var TilemapLayer = new Class({ */ this.tempVec = new Vector2(); + /** + * The Tilemap Layer Collision Category. + * + * This is exclusively used by the Arcade Physics system. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + * + * @name Phaser.Tilemaps.TilemapLayer#collisionCategory + * @type {number} + * @since 3.61.0 + */ + this.collisionCategory = 0x0001; + + /** + * The Tilemap Layer Collision Mask. + * + * This is exclusively used by the Arcade Physics system. + * + * See the `setCollidesWith` method for more details. + * + * @name Phaser.Tilemaps.TilemapLayer#collisionMask + * @type {number} + * @since 3.61.0 + */ + this.collisionMask = 1; + /** * The horizontal origin of this Tilemap Layer. * @@ -219556,6 +220342,45 @@ var TilemapLayer = new Class({ var tintTile = function (tile) { tile.tint = tint; + tile.tintFill = false; + }; + + return this.forEachTile(tintTile, this, tileX, tileY, width, height, filteringOptions); + }, + + /** + * Sets a fill-based tint on each Tile within the given area. + * + * Unlike an additive tint, a fill-tint literally replaces the pixel colors from the texture + * with those in the tint. + * + * If no area values are given then all tiles will be tinted to the given color. + * + * To remove a tint call this method with either no parameters, or by passing white `0xffffff` as the tint color. + * + * If a tile already has a tint set then calling this method will override that. + * + * @method Phaser.Tilemaps.TilemapLayer#setTintFill + * @webglOnly + * @since 3.61.0 + * + * @param {number} [tint=0xffffff] - The tint color being applied to each tile within the region. Given as a hex value, i.e. `0xff0000` for red. Set to white (`0xffffff`) to reset the tint. + * @param {number} [tileX] - The left most tile index (in tile coordinates) to use as the origin of the area to search. + * @param {number} [tileY] - The top most tile index (in tile coordinates) to use as the origin of the area to search. + * @param {number} [width] - How many tiles wide from the `tileX` index the area will be. + * @param {number} [height] - How many tiles tall from the `tileY` index the area will be. + * @param {Phaser.Types.Tilemaps.FilteringOptions} [filteringOptions] - Optional filters to apply when getting the tiles. + * + * @return {this} This Tilemap Layer object. + */ + setTintFill: function (tint, tileX, tileY, width, height, filteringOptions) + { + if (tint === undefined) { tint = 0xffffff; } + + var tintTile = function (tile) + { + tile.tint = tint; + tile.tintFill = true; }; return this.forEachTile(tintTile, this, tileX, tileY, width, height, filteringOptions); @@ -220645,7 +221470,7 @@ var TilemapLayerWebGLRenderer = function (renderer, src, camera) scrollFactorX, scrollFactorY, tw, th, frameX, frameY, frameWidth, frameHeight, - tint, tint, tint, tint, false, + tint, tint, tint, tint, tile.tintFill, 0, 0, camera, null, @@ -223623,7 +224448,7 @@ var PutTileAt = function (tile, tileX, tileY, recalculateFaces, layer) } else { - var tilemap = layer.tilemaplayer.tilemap; + var tilemap = layer.tilemapLayer.tilemap; var tiles = tilemap.tiles; var sid = tiles[index][2]; var set = tilemap.tileset[sid]; @@ -227199,7 +228024,7 @@ var Tileset = __webpack_require__(47975); * @function Phaser.Tilemaps.Parsers.Tiled.BuildTilesetIndex * @since 3.0.0 * - * @param {Phaser.Tilemaps.MapData} mapData - The Map Data object. + * @param {(Phaser.Tilemaps.MapData|Phaser.Tilemaps.Tilemap)} mapData - The Map Data object. * * @return {array} An array of Tileset objects. */ @@ -230437,7 +231262,7 @@ var TweenManager = new Class({ * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the `persist` * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -235689,7 +236514,7 @@ var TWEEN_CONST = __webpack_require__(55303); * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -235769,7 +236594,7 @@ var TweenChain = new Class({ * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -240974,7 +241799,7 @@ var GetValue = __webpack_require__(10850); * * Allowed types: * - * Implicit + * Explicit: * { * x: 4 * } diff --git a/dist/phaser.min.js b/dist/phaser.min.js index 020e83de2f..a70b19f4fb 100644 --- a/dist/phaser.min.js +++ b/dist/phaser.min.js @@ -1 +1 @@ -!function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e():"function"==typeof define&&define.amd?define("Phaser",[],e):"object"==typeof exports?exports.Phaser=e():t.Phaser=e()}(this,(()=>(()=>{var t={6659:t=>{"use strict";var e=Object.prototype.hasOwnProperty,i="~";function s(){}function n(t,e,i){this.fn=t,this.context=e,this.once=i||!1}function r(t,e,s,r,o){if("function"!=typeof s)throw new TypeError("The listener must be a function");var a=new n(s,r||t,o),h=i?i+e:e;return 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this.nextAnimsQueue.length=0,this.nextAnim=null,e;Array.isArray(t)||(t=[t]);for(var i=0;is.getTotalFrames()&&(h=0);var l=s.frames[h];0!==h||this.forward||(l=s.getLastFrame()),this.currentFrame=l}else console.warn("Missing animation: "+i);return this.parent},pause:function(t){return this._paused||(this._paused=!0,this._wasPlaying=this.isPlaying,this.isPlaying=!1),void 0!==t&&this.setCurrentFrame(t),this.parent},resume:function(t){return this._paused&&(this._paused=!1,this.isPlaying=this._wasPlaying),void 0!==t&&this.setCurrentFrame(t),this.parent},playAfterDelay:function(t,e){if(this.isPlaying){var i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),this.nextAnim=t,this._pendingStop=1,this._pendingStopValue=e}else this.delayCounter=e,this.play(t,!0);return this.parent},playAfterRepeat:function(t,e){if(void 0===e&&(e=1),this.isPlaying){var i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),-1!==this.repeatCounter&&e>this.repeatCounter&&(e=this.repeatCounter),this.nextAnim=t,this._pendingStop=2,this._pendingStopValue=e}else this.play(t);return this.parent},play:function(t,e){void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent,n="string"==typeof t?t:t.key;if(e&&this.isPlaying&&i.key===n)return s;if(i&&this.isPlaying){var r=this.animationManager.getMix(i.key,t);if(r>0)return this.playAfterDelay(t,r)}return this.forward=!0,this.inReverse=!1,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t)},playReverse:function(t,e){void 0===e&&(e=!1);var i="string"==typeof t?t:t.key;return e&&this.isPlaying&&this.currentAnim.key===i?this.parent:(this.forward=!1,this.inReverse=!0,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t))},startAnimation:function(t){this.load(t);var e=this.currentAnim,i=this.parent;return e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(o.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(o.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(o.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(o.ANIMATION_COMPLETE,o.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var s=this.currentFrame,n=this.parent,r=s.textureFrame;n.emit(t,i,s,n,r),e&&n.emit(e+i.key,i,s,n,r)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(o.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):s},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var s=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),s++}while(this.isPlaying&&this.accumulator>this.nextTick&&s<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(o.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new a(this,e,t),this.anims||(this.anims=new n),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(o.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=h},44509:t=>{t.exports="add"},84563:t=>{t.exports="animationcomplete"},61586:t=>{t.exports="animationcomplete-"},72175:t=>{t.exports="animationrepeat"},568:t=>{t.exports="animationrestart"},37690:t=>{t.exports="animationstart"},58525:t=>{t.exports="animationstop"},5243:t=>{t.exports="animationupdate"},10598:t=>{t.exports="pauseall"},4860:t=>{t.exports="remove"},31865:t=>{t.exports="resumeall"},16938:(t,e,i)=>{t.exports={ADD_ANIMATION:i(44509),ANIMATION_COMPLETE:i(84563),ANIMATION_COMPLETE_KEY:i(61586),ANIMATION_REPEAT:i(72175),ANIMATION_RESTART:i(568),ANIMATION_START:i(37690),ANIMATION_STOP:i(58525),ANIMATION_UPDATE:i(5243),PAUSE_ALL:i(10598),REMOVE_ANIMATION:i(4860),RESUME_ALL:i(31865)}},13517:(t,e,i)=>{t.exports={Animation:i(85463),AnimationFrame:i(71519),AnimationManager:i(90249),AnimationState:i(16569),Events:i(16938)}},23740:(t,e,i)=>{var s=i(56694),n=i(33885),r=i(6659),o=i(69773),a=new s({initialize:function(){this.entries=new n,this.events=new r},add:function(t,e){return this.entries.set(t,e),this.events.emit(o.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(o.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=a},43474:(t,e,i)=>{var s=i(23740),n=i(56694),r=i(97081),o=new n({initialize:function(t){this.game=t,this.binary=new s,this.bitmapFont=new s,this.json=new s,this.physics=new s,this.shader=new s,this.audio=new s,this.video=new s,this.text=new s,this.html=new s,this.obj=new s,this.tilemap=new s,this.xml=new s,this.custom={},this.game.events.once(r.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new s),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","obj","tilemap","xml"],e=0;e{t.exports="add"},75968:t=>{t.exports="remove"},69773:(t,e,i)=>{t.exports={ADD:i(94762),REMOVE:i(75968)}},45820:(t,e,i)=>{t.exports={BaseCache:i(23740),CacheManager:i(43474),Events:i(69773)}},51052:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(6659),a=i(89787),h=i(74118),l=i(69360),u=i(93222),c=i(93736),d=new s({Extends:o,Mixins:[n.AlphaSingle,n.Visible],initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),o.call(this),this.scene,this.sceneManager,this.scaleManager,this.cameraManager,this.id=0,this.name="",this.roundPixels=!1,this.useBounds=!1,this.worldView=new h,this.dirty=!0,this._x=t,this._y=e,this._width=i,this._height=s,this._bounds=new h,this._scrollX=0,this._scrollY=0,this._zoomX=1,this._zoomY=1,this._rotation=0,this.matrix=new l,this.transparent=!0,this.backgroundColor=u("rgba(0,0,0,0)"),this.disableCull=!1,this.culledObjects=[],this.midPoint=new c(i/2,s/2),this.originX=.5,this.originY=.5,this._customViewport=!1,this.mask=null,this._maskCamera=null,this.renderList=[],this.isSceneCamera=!0},addToRenderList:function(t){this.renderList.push(t)},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this},getScroll:function(t,e,i){void 0===i&&(i=new c);var s=.5*this.width,n=.5*this.height;return i.x=t-s,i.y=e-n,this.useBounds&&(i.x=this.clampX(i.x),i.y=this.clampY(i.y)),i},centerOnX:function(t){var e=.5*this.width;return this.midPoint.x=t,this.scrollX=t-e,this.useBounds&&(this.scrollX=this.clampX(this.scrollX)),this},centerOnY:function(t){var e=.5*this.height;return this.midPoint.y=t,this.scrollY=t-e,this.useBounds&&(this.scrollY=this.clampY(this.scrollY)),this},centerOn:function(t,e){return this.centerOnX(t),this.centerOnY(e),this},centerToBounds:function(){if(this.useBounds){var t=this._bounds,e=.5*this.width,i=.5*this.height;this.midPoint.set(t.centerX,t.centerY),this.scrollX=t.centerX-e,this.scrollY=t.centerY-i}return this},centerToSize:function(){return this.scrollX=.5*this.width,this.scrollY=.5*this.height,this},cull:function(t){if(this.disableCull)return t;var e=this.matrix.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(!o)return t;var a=e[4],h=e[5],l=this.scrollX,u=this.scrollY,c=this.width,d=this.height,f=this.y,p=f+d,v=this.x,g=v+c,m=this.culledObjects,y=t.length;o=1/o,m.length=0;for(var x=0;xv&&S*i+E*n+af&&S*s+E*r+hn&&(t=n),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,s=e.y+(i-this.height)/2,n=Math.max(s,s+e.height-i);return tn&&(t=n),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=r(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=u(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,s,n){return void 0===n&&(n=!1),this._bounds.setTo(t,e,i,s),this.dirty=!0,this.useBounds=!0,n?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},getBounds:function(t){void 0===t&&(t=new h);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,s){return this.x=t,this.y=e,this.width=i,this.height=s,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(a.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=d},47751:(t,e,i)=>{var s=i(51052),n=i(79993),r=i(82897),o=i(56694),a=i(64937),h=i(53030),l=i(89787),u=i(42798),c=i(74118),d=i(93736),f=new o({Extends:s,Mixins:[a.PostPipeline],initialize:function(t,e,i,n){s.call(this,t,e,i,n),this.initPostPipeline(),this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new d(1,1),this.followOffset=new d,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new c(0,0,t,e),this._follow){var i=this.width/2,s=this.height/2,r=this._follow.x-this.followOffset.x,o=this._follow.y-this.followOffset.y;this.midPoint.set(r,o),this.scrollX=r-i,this.scrollY=o-s}n(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,s,n,r){return this.fadeEffect.start(!1,t,e,i,s,!0,n,r)},fadeOut:function(t,e,i,s,n,r){return this.fadeEffect.start(!0,t,e,i,s,!0,n,r)},fadeFrom:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!1,t,e,i,s,n,r,o)},fade:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!0,t,e,i,s,n,r,o)},flash:function(t,e,i,s,n,r,o){return this.flashEffect.start(t,e,i,s,n,r,o)},shake:function(t,e,i,s,n){return this.shakeEffect.start(t,e,i,s,n)},pan:function(t,e,i,s,n,r,o){return this.panEffect.start(t,e,i,s,n,r,o)},rotateTo:function(t,e,i,s,n,r,o){return this.rotateToEffect.start(t,e,i,s,n,r,o)},zoomTo:function(t,e,i,s,n,r){return this.zoomEffect.start(t,e,i,s,n,r)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,s=.5*e,r=this.zoom,o=this.matrix,a=t*this.originX,h=e*this.originY,c=this._follow,d=this.deadzone,f=this.scrollX,p=this.scrollY;d&&n(d,this.midPoint.x,this.midPoint.y);var v=!1;if(this.roundPixels&&(a=Math.floor(a),h=Math.floor(h)),c&&!this.panEffect.isRunning){var g=this.lerp,m=c.x-this.followOffset.x,y=c.y-this.followOffset.y;this.roundPixels&&(m=Math.floor(m),y=Math.floor(y)),d?(md.right&&(f=u(f,f+(m-d.right),g.x)),yd.bottom&&(p=u(p,p+(y-d.bottom),g.y))):(f=u(f,m-a,g.x),p=u(p,y-h,g.y)),v=!0}this.useBounds&&(f=this.clampX(f),p=this.clampY(p)),this.roundPixels&&(f=Math.floor(f),p=Math.floor(p)),this.scrollX=f,this.scrollY=p;var x=f+i,T=p+s;this.midPoint.set(x,T);var w=t/r,b=e/r,S=x-w/2,E=T-b/2;this.roundPixels&&(S=Math.floor(S),E=Math.floor(E)),this.worldView.setTo(S,E,w,b),o.applyITRS(Math.floor(this.x+a),Math.floor(this.y+h),this.rotation,r,r),o.translate(-a,-h),this.shakeEffect.preRender(),v&&this.emit(l.FOLLOW_UPDATE,this,c)},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,s,n,o){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===s&&(s=i),void 0===n&&(n=0),void 0===o&&(o=n),this._follow=t,this.roundPixels=e,i=r(i,0,1),s=r(s,0,1),this.lerp.set(i,s),this.followOffset.set(n,o);var a=this.width/2,h=this.height/2,l=t.x-n,u=t.y-o;return this.midPoint.set(l,u),this.scrollX=l-a,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),s.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},62382:(t,e,i)=>{var s=i(47751),n=i(56694),r=i(72632),o=i(91963),a=i(94287),h=i(40444),l=i(7599),u=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new s(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,n,r,o){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===n&&(n=this.scene.sys.scale.height),void 0===r&&(r=!1),void 0===o&&(o="");var a=new s(t,e,i,n);return a.setName(o),a.setScene(this.scene),a.setRoundPixels(this.roundPixels),a.id=this.getNextID(),this.cameras.push(a),r&&(this.main=a),a},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var s=!1,n=0;n0){r.preRender();var o=this.getVisibleChildren(e.getChildren(),r);t.render(i,o,r)}}},getVisibleChildren:function(t,e){return t.filter((function(t){return t.willRender(e)}))},resetAll:function(){for(var t=0;t{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.isComplete=!1,this.direction=!0,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=0,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a,h){if(void 0===t&&(t=!0),void 0===e&&(e=1e3),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=0),void 0===o&&(o=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),!o&&this.isRunning)return this.camera;this.isRunning=!0,this.isComplete=!1,this.duration=e,this.direction=t,this.progress=0,this.red=i,this.green=s,this.blue=n,this.alpha=t?Number.MIN_VALUE:1,this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h;var l=t?r.FADE_OUT_START:r.FADE_IN_START;return this.camera.emit(l,this.camera,this,e,i,s,n),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=1,this.progress=0,this._elapsed=0,this._alpha,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a){return void 0===t&&(t=250),void 0===e&&(e=255),void 0===i&&(i=255),void 0===s&&(s=255),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===a&&(a=this.camera.scene),!n&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,this.red=e,this.green=i,this.blue=s,this._alpha=this.alpha,this._elapsed=0,this._onUpdate=o,this._onUpdateScope=a,this.camera.emit(r.FLASH_START,this.camera,this,t,e,i,s)),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=i(93736),h=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=new a,this.current=new a,this.destination=new a,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=r.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene);var l=this.camera;return!n&&this.isRunning||(this.isRunning=!0,this.duration=i,this.progress=0,this.source.set(l.scrollX,l.scrollY),this.destination.set(t,e),l.getScroll(t,e,this.current),"string"==typeof s&&r.hasOwnProperty(s)?this.ease=r[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.camera.emit(o.PAN_START,this.camera,this,i,t,e)),l},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=i(35060),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=0,this.current=0,this.destination=0,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope,this.clockwise=!0,this.shortestPath=!1},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=o.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),void 0===e&&(e=!1),this.shortestPath=e;var l=t;t<0?(l=-1*t,this.clockwise=!1):this.clockwise=!0;var u=360*Math.PI/180;l-=Math.floor(l/u)*u;var c=this.camera;if(!n&&this.isRunning)return c;if(this.isRunning=!0,this.duration=i,this.progress=0,this.source=c.rotation,this.destination=l,"string"==typeof s&&o.hasOwnProperty(s)?this.ease=o[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.shortestPath){var d=0,f=0;(d=this.destination>this.source?Math.abs(this.destination-this.source):Math.abs(this.destination+u)-this.source)<(f=this.source>this.destination?Math.abs(this.source-this.destination):Math.abs(this.source+u)-this.destination)?this.clockwise=!0:d>f&&(this.clockwise=!1)}return this.camera.emit(r.ROTATE_START,this.camera,this,i,l),c},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed=l?Math.abs(h-l):Math.abs(h+a)-l;var u=0;u=this.clockwise?n.rotation+o*r:n.rotation-o*r,n.rotation=u,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,u)}else n.rotation=this.destination,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,this.destination),this.effectComplete()}},effectComplete:function(){this._onUpdate=null,this._onUpdateScope=null,this.isRunning=!1,this.camera.emit(r.ROTATE_COMPLETE,this.camera,this)},reset:function(){this.isRunning=!1,this._onUpdate=null,this._onUpdateScope=null},destroy:function(){this.reset(),this.camera=null,this.source=null,this.destination=null}});t.exports=a},3241:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(89787),o=i(93736),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.intensity=new o,this.progress=0,this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n){return void 0===t&&(t=100),void 0===e&&(e=.05),void 0===i&&(i=!1),void 0===s&&(s=null),void 0===n&&(n=this.camera.scene),!i&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,"number"==typeof e?this.intensity.set(e):this.intensity.set(e.x,e.y),this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate=s,this._onUpdateScope=n,this.camera.emit(r.SHAKE_START,this.camera,this,t,e)),this.camera},preRender:function(){this.isRunning&&this.camera.matrix.translate(this._offsetX,this._offsetY)},update:function(t,e){if(this.isRunning)if(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=1,this.destination=1,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a){void 0===e&&(e=1e3),void 0===i&&(i=r.Linear),void 0===s&&(s=!1),void 0===n&&(n=null),void 0===a&&(a=this.camera.scene);var h=this.camera;return!s&&this.isRunning||(this.isRunning=!0,this.duration=e,this.progress=0,this.source=h.zoom,this.destination=t,"string"==typeof i&&r.hasOwnProperty(i)?this.ease=r[i]:"function"==typeof i&&(this.ease=i),this._elapsed=0,this._onUpdate=n,this._onUpdateScope=a,this.camera.emit(o.ZOOM_START,this.camera,this,e,t)),h},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._elapsed{t.exports={Fade:i(92522),Flash:i(22151),Pan:i(37551),Shake:i(3241),RotateTo:i(1771),Zoom:i(13383)}},39577:t=>{t.exports="cameradestroy"},85373:t=>{t.exports="camerafadeincomplete"},92057:t=>{t.exports="camerafadeinstart"},1903:t=>{t.exports="camerafadeoutcomplete"},96131:t=>{t.exports="camerafadeoutstart"},85409:t=>{t.exports="cameraflashcomplete"},25500:t=>{t.exports="cameraflashstart"},44071:t=>{t.exports="followupdate"},19818:t=>{t.exports="camerapancomplete"},80002:t=>{t.exports="camerapanstart"},87966:t=>{t.exports="postrender"},74217:t=>{t.exports="prerender"},34805:t=>{t.exports="camerarotatecomplete"},30408:t=>{t.exports="camerarotatestart"},49856:t=>{t.exports="camerashakecomplete"},69189:t=>{t.exports="camerashakestart"},67657:t=>{t.exports="camerazoomcomplete"},14229:t=>{t.exports="camerazoomstart"},89787:(t,e,i)=>{t.exports={DESTROY:i(39577),FADE_IN_COMPLETE:i(85373),FADE_IN_START:i(92057),FADE_OUT_COMPLETE:i(1903),FADE_OUT_START:i(96131),FLASH_COMPLETE:i(85409),FLASH_START:i(25500),FOLLOW_UPDATE:i(44071),PAN_COMPLETE:i(19818),PAN_START:i(80002),POST_RENDER:i(87966),PRE_RENDER:i(74217),ROTATE_COMPLETE:i(34805),ROTATE_START:i(30408),SHAKE_COMPLETE:i(49856),SHAKE_START:i(69189),ZOOM_COMPLETE:i(67657),ZOOM_START:i(14229)}},32356:(t,e,i)=>{t.exports={Camera:i(47751),BaseCamera:i(51052),CameraManager:i(62382),Effects:i(53030),Events:i(89787)}},84219:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.speedX=0,this.speedY=0;var e=n(t,"speed",null);"number"==typeof e?(this.speedX=e,this.speedY=e):(this.speedX=n(t,"speed.x",0),this.speedY=n(t,"speed.y",0)),this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this.up&&this.up.isDown?e.scrollY-=this.speedY*t|0:this.down&&this.down.isDown&&(e.scrollY+=this.speedY*t|0),this.left&&this.left.isDown?e.scrollX-=this.speedX*t|0:this.right&&this.right.isDown&&(e.scrollX+=this.speedX*t|0),this.zoomIn&&this.zoomIn.isDown?(e.zoom-=this.zoomSpeed,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},69370:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=n(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=n(t,"acceleration.x",0),this.accelY=n(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=n(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=n(t,"drag.x",0),this.dragY=n(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var s=n(t,"maxSpeed",null);"number"==typeof s?(this.maxSpeedX=s,this.maxSpeedY=s):(this.maxSpeedX=n(t,"maxSpeed.x",0),this.maxSpeedY=n(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},6524:(t,e,i)=>{t.exports={FixedKeyControl:i(84219),SmoothedKeyControl:i(69370)}},44143:(t,e,i)=>{t.exports={Controls:i(6524),Scene2D:i(32356)}},86459:(t,e,i)=>{var s={VERSION:"3.61.0-beta.1",BlendModes:i(95723),ScaleModes:i(27394),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=s},14033:(t,e,i)=>{var s=i(56694),n=i(86459),r=i(18360),o=i(77290),a=i(72632),h=i(10850),l=i(42911),u=i(72283),c=i(5923),d=i(65641),f=i(93222),p=new s({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.renderType=h(t,"type",n.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),c.RND=new c.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io"),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=o.browser.es2019?1:0),o.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",o.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#ff0000","#ffff00","#00ff00","#00ffff","#000000"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null);var i=h(t,"render",null);this.pipeline=h(i,"pipeline",null,t),this.autoMobilePipeline=h(i,"autoMobilePipeline",!0,t),this.defaultPipeline=h(i,"defaultPipeline",d.MULTI_PIPELINE,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.pixelArt=h(i,"pixelArt",1!==this.zoom,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",4096,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t);var s=h(t,"backgroundColor",0);this.backgroundColor=f(s),this.transparent&&(this.backgroundColor=f(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",o.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowFXQuality=h(t,"fx.glow.quality",.1),this.glowFXDistance=h(t,"fx.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var p=h(t,"plugins",null),v=r.DefaultScene;p&&(Array.isArray(p)?this.defaultPlugins=p:l(p)&&(this.installGlobalPlugins=a(p,"global",[]),this.installScenePlugins=a(p,"scene",[]),Array.isArray(p.default)?v=p.default:Array.isArray(p.defaultMerge)&&(v=v.concat(p.defaultMerge)))),this.defaultPlugins=v;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=n.WEBGL:window.FORCE_CANVAS&&(this.renderType=n.CANVAS))}});t.exports=p},50150:(t,e,i)=>{var s=i(70616),n=i(61068),r=i(86459),o=i(90185);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===r.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==r.HEADLESS)if(e.renderType===r.AUTO&&(e.renderType=o.webGL?r.WEBGL:r.CANVAS),e.renderType===r.WEBGL){if(!o.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==r.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!o.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||n.disableSmoothing();var a,h,l=t.scale.baseSize,u=l.width,c=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=c):t.canvas=n.create(t,u,c,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||s.setCrisp(t.canvas),e.renderType!==r.HEADLESS)&&(a=i(91135),h=i(11857),e.renderType===r.WEBGL?t.renderer=new h(t):(t.renderer=new a(t),t.context=t.renderer.gameContext))}},77291:(t,e,i)=>{var s=i(86459);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===s.CANVAS?i="Canvas":e.renderType===s.HEADLESS&&(i="Headless");var n,r=e.audio,o=t.device.audio;if(n=o.webAudio&&!r.disableWebAudio?"Web Audio":r.noAudio||!o.webAudio&&!o.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+s.VERSION+" / https://phaser.io");else{var a,h="",l=[h];if(Array.isArray(e.bannerBackgroundColor))e.bannerBackgroundColor.forEach((function(t){h=h.concat("%c "),l.push("background: "+t),a=t})),l[l.length-1]="color: "+e.bannerTextColor+"; background: "+a;else h=h.concat("%c "),l.push("color: "+e.bannerTextColor+"; background: "+e.bannerBackgroundColor);l.push("background: transparent"),e.gameTitle&&(h=h.concat(e.gameTitle),e.gameVersion&&(h=h.concat(" v"+e.gameVersion)),e.hidePhaser||(h=h.concat(" / ")));e.hidePhaser||(h=h.concat("Phaser v"+s.VERSION+" ("+i+" | "+n+")")),h=h.concat(" %c 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x(this,this.config),this.pendingDestroy=!1,this.removeCanvas=!1,this.noReturn=!1,this.hasFocus=!1,this.isPaused=!1,p(this.boot.bind(this))},boot:function(){y.hasCore("EventEmitter")?(this.isBooted=!0,this.config.preBoot(this),this.scale.preBoot(),u(this),l(this),d(this),s(this.canvas,this.config.parent),this.textures.once(b.READY,this.texturesReady,this),this.events.emit(g.BOOT)):console.warn("Aborting. 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i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e),this.scene.isProcessing=!1,i.emit(g.PRE_RENDER,null,t,e),i.emit(g.POST_RENDER,null,t,e)}},onHidden:function(){this.loop.pause(),this.events.emit(g.PAUSE)},pause:function(){var t=this.isPaused;this.isPaused=!0,t||this.events.emit(g.PAUSE)},onVisible:function(){this.loop.resume(),this.events.emit(g.RESUME)},resume:function(){var t=this.isPaused;this.isPaused=!1,t&&this.events.emit(g.RESUME)},onBlur:function(){this.hasFocus=!1,this.loop.blur()},onFocus:function(){this.hasFocus=!0,this.loop.focus()},getFrame:function(){return this.loop.frame},getTime:function(){return this.loop.now},destroy:function(t,e){void 0===e&&(e=!1),this.pendingDestroy=!0,this.removeCanvas=t,this.noReturn=e},runDestroy:function(){this.scene.destroy(),this.events.emit(g.DESTROY),this.events.removeAllListeners(),this.renderer&&this.renderer.destroy(),this.removeCanvas&&this.canvas&&(o.remove(this.canvas),this.canvas.parentNode&&this.canvas.parentNode.removeChild(this.canvas)),this.domContainer&&this.domContainer.parentNode.removeChild(this.domContainer),this.loop.destroy(),this.pendingDestroy=!1}});t.exports=_},26617:(t,e,i)=>{var s=i(56694),n=i(10850),r=i(72283),o=i(27385),a=new s({initialize:function(t,e){this.game=t,this.raf=new 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t=window.performance.now();this.time=t,this.lastTime=t,this.nextFpsUpdate=t+1e3,this.framesThisSecond=0;for(var e=0;e0||!this.inFocus)&&(this._coolDown--,t=Math.min(t,this._target)),t>this._min&&(t=i[e],t=Math.min(t,this._min)),i[e]=t,this.deltaIndex++,this.deltaIndex>=s&&(this.deltaIndex=0);for(var n=0,r=0;r=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.delta>=this._limitRate&&(this.callback(t,this.delta),this.delta=0),this.lastTime=t,this.frame++},step:function(t){this.now=t;var e=Math.max(0,t-this.lastTime);this.rawDelta=e,this.time+=this.rawDelta,this.smoothStep&&(e=this.smoothDelta(e)),this.delta=e,t>=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.callback(t,e),this.lastTime=t,this.frame++},tick:function(){var t=window.performance.now();this.hasFpsLimit?this.stepLimitFPS(t):this.step(t)},sleep:function(){this.running&&(this.raf.stop(),this.running=!1)},wake:function(t){void 0===t&&(t=!1);var e=window.performance.now();if(!this.running){t&&(this.startTime+=-this.lastTime+(this.lastTime+e));var i=this.hasFpsLimit?this.stepLimitFPS.bind(this):this.step.bind(this);this.raf.start(i,this.forceSetTimeOut,this._target),this.running=!0,this.nextFpsUpdate=e+1e3,this.framesThisSecond=0,this.fpsLimitTriggered=!1,this.tick()}},getDuration:function(){return Math.round(this.lastTime-this.startTime)/1e3},getDurationMS:function(){return Math.round(this.lastTime-this.startTime)},stop:function(){return this.running=!1,this.started=!1,this.raf.stop(),this},destroy:function(){this.stop(),this.raf.destroy(),this.raf=null,this.game=null,this.callback=null}});t.exports=a},26493:(t,e,i)=>{var s=i(97081);t.exports=function(t){var e,i=t.events;if(void 0!==document.hidden)e="visibilitychange";else{["webkit","moz","ms"].forEach((function(t){void 0!==document[t+"Hidden"]&&(document.hidden=function(){return 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v=i.x-e.displayOriginX+n,g=i.y-e.displayOriginY+r,m=v+i.w,y=g+i.h,x=o.getXRound(v,g,a),T=o.getYRound(v,g,a),w=o.getXRound(v,y,a),b=o.getYRound(v,y,a),S=o.getXRound(m,y,a),E=o.getYRound(m,y,a),A=o.getXRound(m,g,a),C=o.getYRound(m,g,a);t.batchQuad(e,x,T,w,b,S,E,A,C,s.u0,s.v0,s.u1,s.v1,h,l,u,c,d,f,p)}},82173:t=>{t.exports=function(t,e,i,s){if(void 0===i&&(i=!1),void 0===s)return s={local:{x:0,y:0,width:0,height:0},global:{x:0,y:0,width:0,height:0},lines:{shortest:0,longest:0,lengths:null,height:0},wrappedText:"",words:[],characters:[],scaleX:0,scaleY:0};var n,r,o,a,h=t.text,l=h.length,u=t.maxWidth,c=t.wordWrapCharCode,d=Number.MAX_VALUE,f=Number.MAX_VALUE,p=0,v=0,g=t.fontData.chars,m=t.fontData.lineHeight,y=t.letterSpacing,x=t.lineSpacing,T=0,w=0,b=0,S=null,E=t._align,A=0,C=0,_=t.fontSize/t.fontData.size,M=_*t.scaleX,P=_*t.scaleY,R=null,O=0,L=[],F=Number.MAX_VALUE,D=0,I=0,k=0,B=[],N=[],X=null;if(u>0){for(n=0;nu||H-z>u?(G.push(V.i-1),V.cr?(G.push(V.i+V.word.length),z=0,Y=null):Y=V):V.cr&&(G.push(V.i+V.word.length),z=0,Y=null)}for(n=G.length-1;n>=0;n--)r=h,o=G[n],a="\n",h=r.substr(0,o)+a+r.substr(o+1);s.wrappedText=h,l=h.length,B=[],X=null}var j=0;for(n=0;nA&&(d=A),f>C&&(f=C);var K=A+S.xAdvance,Z=C+m;pD&&(D=k),kD&&(D=k),k0)for(var Q=0;Q{var s=i(31476);t.exports=function(t,e,i,n,r,o,a){var h=t.sys.textures.get(i),l=h.get(n),u=t.sys.cache.xml.get(r);if(l&&u){var c=s(u,l,o,a,h);return t.sys.cache.bitmapFont.add(e,{data:c,texture:i,frame:n,fromAtlas:!0}),!0}return!1}},39860:(t,e,i)=>{var s=i(10850);t.exports=function(t,e){var 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s=i(66863),n=i(98611),r={Parse:i(39860)};r=n(!1,r,s),t.exports=r},66863:t=>{t.exports={TEXT_SET1:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~",TEXT_SET2:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ",TEXT_SET3:"ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ",TEXT_SET4:"ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789",TEXT_SET5:"ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789",TEXT_SET6:"ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789\"(),-.' 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s=i(13468);i(61286).register("dynamicBitmapText",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,n,r))}))},88899:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(16873),r=i(93438),t.exports={renderWebGL:n,renderCanvas:r}},16873:(t,e,i)=>{var s=i(73329),n=i(69360),r=i(75512),o=new n;t.exports=function(t,e,i,n){var a=e.text,h=a.length;if(0!==h){i.addToRenderList(e);var l=t.pipelines.set(e.pipeline,e),u=s(e,i,n);t.pipelines.preBatch(e);var c=u.sprite,d=u.calc,f=o,p=e.cropWidth>0||e.cropHeight>0;p&&(l.flush(),t.pushScissor(d.tx,d.ty,e.cropWidth*d.scaleX,e.cropHeight*d.scaleY));var v,g,m=e.frame.glTexture,y=e.tintFill,x=r.getTintAppendFloatAlpha(e.tintTopLeft,i.alpha*e._alphaTL),T=r.getTintAppendFloatAlpha(e.tintTopRight,i.alpha*e._alphaTR),w=r.getTintAppendFloatAlpha(e.tintBottomLeft,i.alpha*e._alphaBL),b=r.getTintAppendFloatAlpha(e.tintBottomRight,i.alpha*e._alphaBR),S=l.setGameObject(e),E=0,A=0,C=0,_=0,M=e.letterSpacing,P=0,R=0,O=e.scrollX,L=e.scrollY,F=e.fontData,D=F.chars,I=F.lineHeight,k=e.fontSize/F.size,B=0,N=e._align,X=0,U=0,Y=e.getTextBounds(!1);e.maxWidth>0&&(h=(a=Y.wrappedText).length);var z=e._bounds.lines;1===N?U=(z.longest-z.lengths[0])/2:2===N&&(U=z.longest-z.lengths[0]);for(var G=i.roundPixels,V=e.displayCallback,W=e.callbackData,H=0;H{var s=i(56694),n=i(82897),r=i(64937),o=i(89980),a=i(82173),h=i(68298),l=i(31476),u=i(74118),c=i(84557),d=new s({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Texture,r.Tint,r.Transform,r.Visible,c],initialize:function(t,e,i,s,n,r,h){void 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n=e.getRenderList();if(0!==n.length){var r=t.currentContext,o=i.alpha*e.alpha;if(0!==o){i.addToRenderList(e),r.globalCompositeOperation=t.blendModes[e.blendMode],r.imageSmoothingEnabled=!e.frame.source.scaleMode;var a=e.x-i.scrollX*e.scrollFactorX,h=e.y-i.scrollY*e.scrollFactorY;r.save(),s&&s.copyToContext(r);for(var l=i.roundPixels,u=0;u0&&p.height>0&&(r.save(),r.translate(c.x+a,c.y+h),r.scale(m,y),r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v,g,p.width,p.height),r.restore())):(l&&(v=Math.round(v),g=Math.round(g)),p.width>0&&p.height>0&&r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v+c.x+a,g+c.y+h,p.width,p.height)))}r.restore()}}}},68452:(t,e,i)=>{var s=i(52816),n=i(88933),r=i(99325),o=i(20494);r.register("blitter",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),a=new s(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),n(this.scene,a,t),a}))},38906:(t,e,i)=>{var s=i(52816);i(61286).register("blitter",(function(t,e,i,n){return 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this.flipX=!1,this.flipY=!1,this},reset:function(t,e,i){return this.x=t,this.y=e,this.flipX=!1,this.flipY=!1,this._alpha=1,this._visible=!0,this.parent.dirty=!0,i&&this.setFrame(i),this},setPosition:function(t,e){return this.x=t,this.y=e,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},setVisible:function(t){return this.visible=t,this},setAlpha:function(t){return this.alpha=t,this},setTint:function(t){return this.tint=t,this},destroy:function(){this.parent.dirty=!0,this.parent.children.remove(this),this.parent=void 0,this.frame=void 0,this.data=void 0},visible:{get:function(){return this._visible},set:function(t){this.parent.dirty|=this._visible!==t,this._visible=t}},alpha:{get:function(){return this._alpha},set:function(t){this.parent.dirty|=this._alpha>0!=t>0,this._alpha=t}}});t.exports=r},97123:(t,e,i)=>{var s=i(82897),n={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,n){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=s(t,0,1),this._alphaTR=s(e,0,1),this._alphaBL=s(i,0,1),this._alphaBR=s(n,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=s(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=s(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=s(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=s(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=n},15720:(t,e,i)=>{var s=i(82897),n={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=n},69732:(t,e,i)=>{var s=i(95723),n={_blendMode:s.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=s[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=n},28284:t=>{t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},85293:t=>{var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},14975:t=>{var e={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this}};t.exports=e},88677:(t,e,i)=>{var s=i(56694),n=i(96910),r=i(72677),o=new s({initialize:function(t,e){this.gameObject=t,this.isPost=e,this.enabled=!1,this.list=[],this.padding=0},setPadding:function(t){return void 0===t&&(t=0),this.padding=t,this.gameObject},onFXCopy:function(){},onFX:function(){},enable:function(t){if(!this.isPost){var e=this.gameObject.scene.sys.renderer;e&&e.pipelines?(this.gameObject.pipeline=e.pipelines.FX_PIPELINE,void 0!==t&&(this.padding=t),this.enabled=!0):this.enabled=!1}},clear:function(){if(this.isPost)this.gameObject.resetPostPipeline(!0);else{for(var t=this.list,e=0;e{t.exports={flipX:!1,flipY:!1,toggleFlipX:function(){return this.flipX=!this.flipX,this},toggleFlipY:function(){return this.flipY=!this.flipY,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this}}},80693:(t,e,i)=>{var s=i(74118),n=i(2386),r=i(93736),o={prepareBoundsOutput:function(t,e){(void 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r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getRightCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getBottomLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBounds:function(t){var e,i,n,r,o,a,h,l;if(void 0===t&&(t=new s),this.parentContainer){var u=this.parentContainer.getBoundsTransformMatrix();this.getTopLeft(t),u.transformPoint(t.x,t.y,t),e=t.x,i=t.y,this.getTopRight(t),u.transformPoint(t.x,t.y,t),n=t.x,r=t.y,this.getBottomLeft(t),u.transformPoint(t.x,t.y,t),o=t.x,a=t.y,this.getBottomRight(t),u.transformPoint(t.x,t.y,t),h=t.x,l=t.y}else this.getTopLeft(t),e=t.x,i=t.y,this.getTopRight(t),n=t.x,r=t.y,this.getBottomLeft(t),o=t.x,a=t.y,this.getBottomRight(t),h=t.x,l=t.y;return t.x=Math.min(e,n,o,h),t.y=Math.min(i,r,a,l),t.width=Math.max(e,n,o,h)-t.x,t.height=Math.max(i,r,a,l)-t.y,t}};t.exports=o},39171:(t,e,i)=>{var s=i(76756),n=i(63037),r={mask:null,setMask:function(t){return this.mask=t,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},createBitmapMask:function(t,e,i,n,r){return void 0===t&&(this.texture||this.shader||this.geom)&&(t=this),new s(this.scene,t,e,i,n,r)},createGeometryMask:function(t){return void 0!==t||"Graphics"!==this.type&&!this.geom||(t=this),new n(this.scene,t)}};t.exports=r},28072:t=>{var e={_originComponent:!0,originX:.5,originY:.5,_displayOriginX:0,_displayOriginY:0,displayOriginX:{get:function(){return this._displayOriginX},set:function(t){this._displayOriginX=t,this.originX=t/this.width}},displayOriginY:{get:function(){return this._displayOriginY},set:function(t){this._displayOriginY=t,this.originY=t/this.height}},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this.updateDisplayOrigin()},setOriginFromFrame:function(){return this.frame&&this.frame.customPivot?(this.originX=this.frame.pivotX,this.originY=this.frame.pivotY,this.updateDisplayOrigin()):this.setOrigin()},setDisplayOrigin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displayOriginX=t,this.displayOriginY=e,this},updateDisplayOrigin:function(){return this._displayOriginX=this.originX*this.width,this._displayOriginY=this.originY*this.height,this}};t.exports=e},54211:(t,e,i)=>{var s=i(75606),n=i(63130),r=i(10850),o=i(55303),a=i(93736),h={path:null,rotateToPath:!1,pathRotationOffset:0,pathOffset:null,pathVector:null,pathDelta:null,pathTween:null,pathConfig:null,_prevDirection:o.PLAYING_FORWARD,setPath:function(t,e){void 0===e&&(e=this.pathConfig);var i=this.pathTween;return i&&i.isPlaying()&&i.stop(),this.path=t,e&&this.startFollow(e),this},setRotateToPath:function(t,e){return void 0===e&&(e=0),this.rotateToPath=t,this.pathRotationOffset=e,this},isFollowing:function(){var t=this.pathTween;return t&&t.isPlaying()},startFollow:function(t,e){void 0===t&&(t={}),void 0===e&&(e=0);var i=this.pathTween;i&&i.isPlaying()&&i.stop(),"number"==typeof t&&(t={duration:t}),t.from=r(t,"from",0),t.to=r(t,"to",1);var h=n(t,"positionOnPath",!1);this.rotateToPath=n(t,"rotateToPath",!1),this.pathRotationOffset=r(t,"rotationOffset",0);var l=r(t,"startAt",e);if(l&&(t.onStart=function(t){var e=t.data[0];e.progress=l,e.elapsed=e.duration*l;var i=e.ease(e.progress);e.current=e.start+(e.end-e.start)*i,e.setTargetValue()}),this.pathOffset||(this.pathOffset=new a(this.x,this.y)),this.pathVector||(this.pathVector=new a),this.pathDelta||(this.pathDelta=new a),this.pathDelta.reset(),t.persist=!0,this.pathTween=this.scene.sys.tweens.addCounter(t),this.path.getStartPoint(this.pathOffset),h&&(this.x=this.pathOffset.x,this.y=this.pathOffset.y),this.pathOffset.x=this.x-this.pathOffset.x,this.pathOffset.y=this.y-this.pathOffset.y,this._prevDirection=o.PLAYING_FORWARD,this.rotateToPath){var u=this.path.getPoint(.1);this.rotation=Math.atan2(u.y-this.y,u.x-this.x)+s(this.pathRotationOffset)}return this.pathConfig=t,this},pauseFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.pause(),this},resumeFollow:function(){var t=this.pathTween;return t&&t.isPaused()&&t.resume(),this},stopFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.stop(),this},pathUpdate:function(){var t=this.pathTween;if(t&&t.data){var e=t.data[0],i=this.pathDelta,n=this.pathVector;if(i.copy(n).negate(),e.state===o.COMPLETE)return this.path.getPoint(e.end,n),i.add(n),n.add(this.pathOffset),void this.setPosition(n.x,n.y);if(e.state!==o.PLAYING_FORWARD&&e.state!==o.PLAYING_BACKWARD)return;this.path.getPoint(t.getValue(),n),i.add(n),n.add(this.pathOffset);var r=this.x,a=this.y;this.setPosition(n.x,n.y);var h=this.x-r,l=this.y-a;if(0===h&&0===l)return;if(e.state!==this._prevDirection)return void(this._prevDirection=e.state);this.rotateToPath&&(this.rotation=Math.atan2(l,h)+s(this.pathRotationOffset))}}};t.exports=h},58210:(t,e,i)=>{var s=i(28699),n={defaultPipeline:null,pipeline:null,pipelineData:null,initPipeline:function(t){this.pipelineData={};var e=this.scene.sys.renderer;if(!e)return!1;var i=e.pipelines;if(i){void 0===t&&(t=i.default);var s=i.get(t);if(s)return this.defaultPipeline=s,this.pipeline=s,!0}return!1},setPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){var o=r.get(t);o&&(this.pipeline=o),e&&(this.pipelineData=i?s(e):e)}return this},setPipelineData:function(t,e){var i=this.pipelineData;return void 0===e?delete i[t]:i[t]=e,this},resetPipeline:function(t){return void 0===t&&(t=!1),this.pipeline=this.defaultPipeline,t&&(this.pipelineData={}),null!==this.pipeline},getPipelineName:function(){return this.pipeline.name}};t.exports=n},44086:(t,e,i)=>{var s=i(28699),n=i(88677),r=i(72677),o={hasPostPipeline:!1,postPipelines:null,postPipelineData:null,preFX:null,postFX:null,initPostPipeline:function(t){this.postPipelines=[],this.postPipelineData={},this.postFX=new n(this,!0),t&&(this.preFX=new n(this,!1))},setPostPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){Array.isArray(t)||(t=[t]);for(var o=0;o0,this},setPostPipelineData:function(t,e){var i=this.postPipelineData;return void 0===e?delete i[t]:i[t]=e,this},getPostPipeline:function(t){for(var e="string"==typeof t,i=this.postPipelines,s=[],n=0;n=0;s--){var n=i[s];(e&&n.name===t||!e&&n===t)&&(n.destroy(),r(i,s))}return this.hasPostPipeline=this.postPipelines.length>0,this},clearFX:function(){return this.preFX&&this.preFX.clear(),this.postFX&&this.postFX.clear(),this}};t.exports=o},45900:t=>{var e={scrollFactorX:1,scrollFactorY:1,setScrollFactor:function(t,e){return void 0===e&&(e=t),this.scrollFactorX=t,this.scrollFactorY=e,this}};t.exports=e},31654:t=>{var e={_sizeComponent:!0,width:0,height:0,displayWidth:{get:function(){return Math.abs(this.scaleX*this.frame.realWidth)},set:function(t){this.scaleX=t/this.frame.realWidth}},displayHeight:{get:function(){return Math.abs(this.scaleY*this.frame.realHeight)},set:function(t){this.scaleY=t/this.frame.realHeight}},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight;var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}};t.exports=e},82081:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this}};t.exports=n},21850:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this.isCropped&&this.frame.updateCropUVs(this._crop,this.flipX,this.flipY),this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=n},58072:t=>{var e={tintTopLeft:16777215,tintTopRight:16777215,tintBottomLeft:16777215,tintBottomRight:16777215,tintFill:!1,clearTint:function(){return this.setTint(16777215),this},setTint:function(t,e,i,s){return void 0===t&&(t=16777215),void 0===e&&(e=t,i=t,s=t),this.tintTopLeft=t,this.tintTopRight=e,this.tintBottomLeft=i,this.tintBottomRight=s,this.tintFill=!1,this},setTintFill:function(t,e,i,s){return this.setTint(t,e,i,s),this.tintFill=!0,this},tint:{set:function(t){this.setTint(t,t,t,t)}},isTinted:{get:function(){var t=16777215;return this.tintFill||this.tintTopLeft!==t||this.tintTopRight!==t||this.tintBottomLeft!==t||this.tintBottomRight!==t}}};t.exports=e},48129:t=>{t.exports=function(t){var e={name:t.name,type:t.type,x:t.x,y:t.y,depth:t.depth,scale:{x:t.scaleX,y:t.scaleY},origin:{x:t.originX,y:t.originY},flipX:t.flipX,flipY:t.flipY,rotation:t.rotation,alpha:t.alpha,visible:t.visible,blendMode:t.blendMode,textureKey:"",frameKey:"",data:{}};return t.texture&&(e.textureKey=t.texture.key,e.frameKey=t.frame.name),e}},56584:(t,e,i)=>{var s=i(83392),n=i(69360),r=i(64462),o=i(35786),a=i(62138),h=i(93736),l={hasTransformComponent:!0,_scaleX:1,_scaleY:1,_rotation:0,x:0,y:0,z:0,w:0,scale:{get:function(){return(this._scaleX+this._scaleY)/2},set:function(t){this._scaleX=t,this._scaleY=t,0===t?this.renderFlags&=-5:this.renderFlags|=4}},scaleX:{get:function(){return this._scaleX},set:function(t){this._scaleX=t,0===t?this.renderFlags&=-5:0!==this._scaleY&&(this.renderFlags|=4)}},scaleY:{get:function(){return this._scaleY},set:function(t){this._scaleY=t,0===t?this.renderFlags&=-5:0!==this._scaleX&&(this.renderFlags|=4)}},angle:{get:function(){return a(this._rotation*s.RAD_TO_DEG)},set:function(t){this.rotation=a(t)*s.DEG_TO_RAD}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=o(t)}},setPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=0),this.x=t,this.y=e,this.z=i,this.w=s,this},copyPosition:function(t){return void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.z&&(this.z=t.z),void 0!==t.w&&(this.w=t.w),this},setRandomPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),this.x=t+Math.random()*i,this.y=e+Math.random()*s,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,this},setScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.scaleX=t,this.scaleY=e,this},setX:function(t){return void 0===t&&(t=0),this.x=t,this},setY:function(t){return void 0===t&&(t=0),this.y=t,this},setZ:function(t){return void 0===t&&(t=0),this.z=t,this},setW:function(t){return void 0===t&&(t=0),this.w=t,this},getLocalTransformMatrix:function(t){return void 0===t&&(t=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY)},getWorldTransformMatrix:function(t,e){void 0===t&&(t=new n);var i=this.parentContainer;if(!i)return this.getLocalTransformMatrix(t);for(e||(e=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY);i;)e.applyITRS(i.x,i.y,i._rotation,i._scaleX,i._scaleY),e.multiply(t,t),i=i.parentContainer;return t},getLocalPoint:function(t,e,i,s){i||(i=new h),s||(s=this.scene.sys.cameras.main);var n=s.scrollX,o=s.scrollY,a=t+n*this.scrollFactorX-n,l=e+o*this.scrollFactorY-o;return this.parentContainer?this.getWorldTransformMatrix().applyInverse(a,l,i):r(a,l,this.x,this.y,this.rotation,this.scaleX,this.scaleY,i),this._originComponent&&(i.x+=this._displayOriginX,i.y+=this._displayOriginY),i},getParentRotation:function(){for(var t=0,e=this.parentContainer;e;)t+=e.rotation,e=e.parentContainer;return t}};t.exports=l},69360:(t,e,i)=>{var s=i(56694),n=i(83392),r=i(93736),o=new s({initialize:function(t,e,i,s,n,r){void 0===t&&(t=1),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=0),this.matrix=new Float32Array([t,e,i,s,n,r,0,0,1]),this.decomposedMatrix={translateX:0,translateY:0,scaleX:1,scaleY:1,rotation:0},this.quad=new Float32Array(8)},a:{get:function(){return this.matrix[0]},set:function(t){this.matrix[0]=t}},b:{get:function(){return this.matrix[1]},set:function(t){this.matrix[1]=t}},c:{get:function(){return this.matrix[2]},set:function(t){this.matrix[2]=t}},d:{get:function(){return this.matrix[3]},set:function(t){this.matrix[3]=t}},e:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},f:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},tx:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},ty:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},rotation:{get:function(){return Math.acos(this.a/this.scaleX)*(Math.atan(-this.c/this.a)<0?-1:1)}},rotationNormalized:{get:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],r=t[3];return e||i?i>0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):s||r?n.TAU-(r>0?Math.acos(-s/this.scaleY):-Math.acos(s/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3];return s[0]=n*i+o*e,s[1]=r*i+a*e,s[2]=n*-e+o*i,s[3]=r*-e+a*i,this},multiply:function(t,e){var i=this.matrix,s=t.matrix,n=i[0],r=i[1],o=i[2],a=i[3],h=i[4],l=i[5],u=s[0],c=s[1],d=s[2],f=s[3],p=s[4],v=s[5],g=void 0===e?i:e.matrix;return g[0]=u*n+c*o,g[1]=u*r+c*a,g[2]=d*n+f*o,g[3]=d*r+f*a,g[4]=p*n+v*o+h,g[5]=p*r+v*a+l,g},multiplyWithOffset:function(t,e,i){var s=this.matrix,n=t.matrix,r=s[0],o=s[1],a=s[2],h=s[3],l=e*r+i*a+s[4],u=e*o+i*h+s[5],c=n[0],d=n[1],f=n[2],p=n[3],v=n[4],g=n[5];return s[0]=c*r+d*a,s[1]=c*o+d*h,s[2]=f*r+p*a,s[3]=f*o+p*h,s[4]=v*r+g*a+l,s[5]=v*o+g*h+u,this},transform:function(t,e,i,s,n,r){var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return o[0]=t*a+e*l,o[1]=t*h+e*u,o[2]=i*a+s*l,o[3]=i*h+s*u,o[4]=n*a+r*l+c,o[5]=n*h+r*u+d,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3],h=s[4],l=s[5];return i.x=t*n+e*o+h,i.y=t*r+e*a+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=e*n-i*s;return t[0]=n/a,t[1]=-i/a,t[2]=-s/a,t[3]=e/a,t[4]=(s*o-n*r)/a,t[5]=-(e*o-i*r)/a,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){var e=this.matrix;return t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,s,n,r){var o=this.matrix;return o[0]=t,o[1]=e,o[2]=i,o[3]=s,o[4]=n,o[5]=r,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(t.translateX=e[4],t.translateY=e[5],i||s){var a=Math.sqrt(i*i+s*s);t.rotation=s>0?Math.acos(i/a):-Math.acos(i/a),t.scaleX=a,t.scaleY=o/a}else if(n||r){var h=Math.sqrt(n*n+r*r);t.rotation=.5*Math.PI-(r>0?Math.acos(-n/h):-Math.acos(n/h)),t.scaleX=o/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,s,n){var r=this.matrix,o=Math.sin(i),a=Math.cos(i);return r[4]=t,r[5]=e,r[0]=a*s,r[1]=o*s,r[2]=-o*n,r[3]=a*n,this},applyInverse:function(t,e,i){void 0===i&&(i=new r);var s=this.matrix,n=s[0],o=s[1],a=s[2],h=s[3],l=s[4],u=s[5],c=1/(n*h+a*-o);return i.x=h*c*t+-a*c*e+(u*a-l*h)*c,i.y=n*c*e+-o*c*t+(-u*n+l*o)*c,i},setQuad:function(t,e,i,s,n,r){void 0===r&&(r=this.quad);var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return r[0]=t*a+e*l+c,r[1]=t*h+e*u+d,r[2]=t*a+s*l+c,r[3]=t*h+s*u+d,r[4]=i*a+s*l+c,r[5]=i*h+s*u+d,r[6]=i*a+e*l+c,r[7]=i*h+e*u+d,n&&r.forEach((function(t,e){r[e]=Math.round(t)})),r},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var s=this.getX(t,e);return i&&(s=Math.round(s)),s},getYRound:function(t,e,i){var s=this.getY(t,e);return i&&(s=Math.round(s)),s},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=o},59694:t=>{var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},64937:(t,e,i)=>{t.exports={Alpha:i(97123),AlphaSingle:i(15720),BlendMode:i(69732),ComputedSize:i(28284),Crop:i(85293),Depth:i(14975),Flip:i(92972),FX:i(88677),GetBounds:i(80693),Mask:i(39171),Origin:i(28072),PathFollower:i(54211),Pipeline:i(58210),PostPipeline:i(44086),ScrollFactor:i(45900),Size:i(31654),Texture:i(82081),TextureCrop:i(21850),Tint:i(58072),ToJSON:i(48129),Transform:i(56584),TransformMatrix:i(69360),Visible:i(59694)}},70339:(t,e,i)=>{var s=i(59959),n=i(95723),r=i(56694),o=i(64937),a=i(56631),h=i(89980),l=i(74118),u=i(98524),c=i(58795),d=i(93736),f=new r({Extends:h,Mixins:[o.AlphaSingle,o.BlendMode,o.ComputedSize,o.Depth,o.Mask,o.PostPipeline,o.Transform,o.Visible,u],initialize:function(t,e,i,s){h.call(this,t,"Container"),this.list=[],this.exclusive=!0,this.maxSize=-1,this.position=0,this.localTransform=new o.TransformMatrix,this.tempTransformMatrix=new o.TransformMatrix,this._sortKey="",this._sysEvents=t.sys.events,this.scrollFactorX=1,this.scrollFactorY=1,this.initPostPipeline(),this.setPosition(e,i),this.setBlendMode(n.SKIP_CHECK),s&&this.add(s)},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return.5*this.width}},displayOriginY:{get:function(){return.5*this.height}},setExclusive:function(t){return void 0===t&&(t=!0),this.exclusive=t,this},getBounds:function(t){if(void 0===t&&(t=new l),t.setTo(this.x,this.y,0,0),this.parentContainer){var e=this.parentContainer.getBoundsTransformMatrix().transformPoint(this.x,this.y);t.setTo(e.x,e.y,0,0)}if(this.list.length>0){var i=this.list,s=new l,n=!1;t.setEmpty();for(var r=0;r-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){var i,s=[null],n=this.list.slice(),r=n.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.tempTransformMatrix.destroy(),this.list=[]}});t.exports=f},13916:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list;if(0!==n.length){var r=e.localTransform;s?(r.loadIdentity(),r.multiply(s),r.translate(e.x,e.y),r.rotate(e.rotation),r.scale(e.scaleX,e.scaleY)):r.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var o=-1!==e.blendMode;o||t.setBlendMode(0);var a=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u{var s=i(88933),n=i(70339),r=i(99325),o=i(20494);r.register("container",(function(t,e){void 0===t&&(t={});var i=o(t,"x",0),r=o(t,"y",0),a=o(t,"children",null),h=new n(this.scene,i,r,a);return void 0!==e&&(t.add=e),s(this.scene,h,t),h}))},23400:(t,e,i)=>{var s=i(70339);i(61286).register("container",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},98524:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(36934),r=i(13916),t.exports={renderWebGL:n,renderCanvas:r}},36934:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list,r=n.length;if(0!==r){var o=e.localTransform;s?(o.loadIdentity(),o.multiply(s),o.translate(e.x,e.y),o.rotate(e.rotation),o.scale(e.scaleX,e.scaleY)):o.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),t.pipelines.preBatch(e);var a=-1!==e.blendMode;a||t.setBlendMode(0);for(var h=e.alpha,l=e.scrollFactorX,u=e.scrollFactorY,c=0;c{t.exports=["normal","multiply","multiply","screen","overlay","darken","lighten","color-dodge","color-burn","hard-light","soft-light","difference","exclusion","hue","saturation","color","luminosity"]},38943:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(11603),o=i(89980),a=i(42911),h=i(55638),l=i(7599),u=i(51729),c=new s({Extends:o,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Origin,n.ScrollFactor,n.Transform,n.Visible,r],initialize:function(t,e,i,s,n,r){o.call(this,t,"DOMElement"),this.parent=t.sys.game.domContainer,this.cache=t.sys.cache.html,this.node,this.transformOnly=!1,this.skewX=0,this.skewY=0,this.rotate3d=new u,this.rotate3dAngle="deg",this.pointerEvents="auto",this.width=0,this.height=0,this.displayWidth=0,this.displayHeight=0,this.handler=this.dispatchNativeEvent.bind(this),this.setPosition(e,i),"string"==typeof s?"#"===s[0]?this.setElement(s.substr(1),n,r):this.createElement(s,n,r):s&&this.setElement(s,n,r),t.sys.events.on(l.SLEEP,this.handleSceneEvent,this),t.sys.events.on(l.WAKE,this.handleSceneEvent,this),t.sys.events.on(l.PRE_RENDER,this.preRender,this)},handleSceneEvent:function(t){var e=this.node,i=e.style;e&&(i.display=t.settings.visible?"block":"none")},setSkew:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.skewX=t,this.skewY=e,this},setPerspective:function(t){return this.parent.style.perspective=t+"px",this},perspective:{get:function(){return parseFloat(this.parent.style.perspective)},set:function(t){this.parent.style.perspective=t+"px"}},addListener:function(t){if(this.node){t=t.split(" ");for(var e=0;e{var s=i(2452),n=i(89980),r=i(69360),o=new r,a=new r,h=new r;t.exports=function(t,e,i,r){if(e.node){var l=e.node.style,u=e.scene.sys.settings;if(!l||!u.visible||n.RENDER_MASK!==e.renderFlags||0!==e.cameraFilter&&e.cameraFilter&i.id||e.parentContainer&&!e.parentContainer.willRender())l.display="none";else{var c=e.parentContainer,d=i.alpha*e.alpha;c&&(d*=c.alpha);var f=o,p=a,v=h,g=0,m=0,y="0%",x="0%";r?(g=e.width*e.scaleX*e.originX,m=e.height*e.scaleY*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),f.multiplyWithOffset(r,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),p.e=e.x-g,p.f=e.y-m,f.multiply(p,v)):(g=e.width*e.originX,m=e.height*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),y=100*e.originX+"%",x=100*e.originY+"%",p.e-=i.scrollX*e.scrollFactorX,p.f-=i.scrollY*e.scrollFactorY,f.multiply(p,v)),e.transformOnly||(l.display="block",l.opacity=d,l.zIndex=e._depth,l.pointerEvents=e.pointerEvents,l.mixBlendMode=s[e._blendMode]),l.transform=v.getCSSMatrix()+" skew("+e.skewX+"rad, "+e.skewY+"rad) rotate3d("+e.rotate3d.x+","+e.rotate3d.y+","+e.rotate3d.z+","+e.rotate3d.w+e.rotate3dAngle+")",l.transformOrigin=y+" "+x}}}},66788:(t,e,i)=>{var s=i(38943);i(61286).register("dom",(function(t,e,i,n,r){var o=new s(this.scene,t,e,i,n,r);return this.displayList.add(o),o}))},11603:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(66070),r=i(66070),t.exports={renderWebGL:n,renderCanvas:r}},65492:t=>{t.exports="addedtoscene"},98398:t=>{t.exports="destroy"},40239:t=>{t.exports="removedfromscene"},17286:t=>{t.exports="complete"},31496:t=>{t.exports="created"},89587:t=>{t.exports="error"},59792:t=>{t.exports="locked"},96342:t=>{t.exports="loop"},6017:t=>{t.exports="playing"},49614:t=>{t.exports="play"},24418:t=>{t.exports="seeked"},87318:t=>{t.exports="seeking"},50009:t=>{t.exports="stalled"},61922:t=>{t.exports="stop"},79501:t=>{t.exports="textureready"},4052:t=>{t.exports="unlocked"},54857:t=>{t.exports="unsupported"},56631:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(65492),DESTROY:i(98398),REMOVED_FROM_SCENE:i(40239),VIDEO_COMPLETE:i(17286),VIDEO_CREATED:i(31496),VIDEO_ERROR:i(89587),VIDEO_LOCKED:i(59792),VIDEO_LOOP:i(96342),VIDEO_PLAY:i(49614),VIDEO_PLAYING:i(6017),VIDEO_SEEKED:i(24418),VIDEO_SEEKING:i(87318),VIDEO_STALLED:i(50009),VIDEO_STOP:i(61922),VIDEO_TEXTURE:i(79501),VIDEO_UNLOCKED:i(4052),VIDEO_UNSUPPORTED:i(54857)}},39419:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(79394),a=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.Depth,n.Flip,n.Origin,n.ScrollFactor,n.Size,n.Texture,n.Tint,n.Transform,n.Visible,o],initialize:function(t){r.call(this,t,"Extern")},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(){},render:function(){}});t.exports=a},96699:()=>{},41155:(t,e,i)=>{var s=i(39419);i(61286).register("extern",(function(){var t=new s(this.scene);return this.displayList.add(t),t}))},79394:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(81410),r=i(96699),t.exports={renderWebGL:n,renderCanvas:r}},81410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){t.pipelines.clear();var 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i=u(e,"x",0),s=u(e,"y",0);h.call(this,t,"Graphics"),this.setPosition(i,s),this.initPipeline(),this.initPostPipeline(),this.displayOriginX=0,this.displayOriginY=0,this.commandBuffer=[],this.defaultFillColor=-1,this.defaultFillAlpha=1,this.defaultStrokeWidth=1,this.defaultStrokeColor=-1,this.defaultStrokeAlpha=1,this._lineWidth=1,this.setDefaultStyles(e)},setDefaultStyles:function(t){return u(t,"lineStyle",null)&&(this.defaultStrokeWidth=u(t,"lineStyle.width",1),this.defaultStrokeColor=u(t,"lineStyle.color",16777215),this.defaultStrokeAlpha=u(t,"lineStyle.alpha",1),this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha)),u(t,"fillStyle",null)&&(this.defaultFillColor=u(t,"fillStyle.color",16777215),this.defaultFillAlpha=u(t,"fillStyle.alpha",1),this.fillStyle(this.defaultFillColor,this.defaultFillAlpha)),this},lineStyle:function(t,e,i){return void 0===i&&(i=1),this.commandBuffer.push(r.LINE_STYLE,t,e,i),this._lineWidth=t,this},fillStyle:function(t,e){return void 0===e&&(e=1),this.commandBuffer.push(r.FILL_STYLE,t,e),this},fillGradientStyle:function(t,e,i,s,n,o,a,h){return void 0===n&&(n=1),void 0===o&&(o=n),void 0===a&&(a=n),void 0===h&&(h=n),this.commandBuffer.push(r.GRADIENT_FILL_STYLE,n,o,a,h,t,e,i,s),this},lineGradientStyle:function(t,e,i,s,n,o){return void 0===o&&(o=1),this.commandBuffer.push(r.GRADIENT_LINE_STYLE,t,o,e,i,s,n),this},beginPath:function(){return this.commandBuffer.push(r.BEGIN_PATH),this},closePath:function(){return this.commandBuffer.push(r.CLOSE_PATH),this},fillPath:function(){return this.commandBuffer.push(r.FILL_PATH),this},fill:function(){return this.commandBuffer.push(r.FILL_PATH),this},strokePath:function(){return this.commandBuffer.push(r.STROKE_PATH),this},stroke:function(){return this.commandBuffer.push(r.STROKE_PATH),this},fillCircleShape:function(t){return this.fillCircle(t.x,t.y,t.radius)},strokeCircleShape:function(t){return this.strokeCircle(t.x,t.y,t.radius)},fillCircle:function(t,e,i){return this.beginPath(),this.arc(t,e,i,0,c.PI2),this.fillPath(),this},strokeCircle:function(t,e,i){return this.beginPath(),this.arc(t,e,i,0,c.PI2),this.strokePath(),this},fillRectShape:function(t){return this.fillRect(t.x,t.y,t.width,t.height)},strokeRectShape:function(t){return this.strokeRect(t.x,t.y,t.width,t.height)},fillRect:function(t,e,i,s){return this.commandBuffer.push(r.FILL_RECT,t,e,i,s),this},strokeRect:function(t,e,i,s){var n=this._lineWidth/2,r=t-n,o=t+n;return this.beginPath(),this.moveTo(t,e),this.lineTo(t,e+s),this.strokePath(),this.beginPath(),this.moveTo(t+i,e),this.lineTo(t+i,e+s),this.strokePath(),this.beginPath(),this.moveTo(r,e),this.lineTo(o+i,e),this.strokePath(),this.beginPath(),this.moveTo(r,e+s),this.lineTo(o+i,e+s),this.strokePath(),this},fillRoundedRect:function(t,e,i,s,n){void 0===n&&(n=20);var r=n,o=n,a=n,h=n;"number"!=typeof n&&(r=l(n,"tl",20),o=l(n,"tr",20),a=l(n,"bl",20),h=l(n,"br",20));var u=r>=0,d=o>=0,f=a>=0,p=h>=0;return r=Math.abs(r),o=Math.abs(o),a=Math.abs(a),h=Math.abs(h),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-o,e),d?this.arc(t+i-o,e+o,o,-c.TAU,0):this.arc(t+i,e,o,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),p?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+a,e+s),f?this.arc(t+a,e+s-a,a,c.TAU,Math.PI):this.arc(t,e+s,a,0,-c.TAU,!0),this.lineTo(t,e+r),u?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.fillPath(),this},strokeRoundedRect:function(t,e,i,s,n){void 0===n&&(n=20);var r=n,o=n,a=n,h=n,u=Math.min(i,s)/2;"number"!=typeof n&&(r=l(n,"tl",20),o=l(n,"tr",20),a=l(n,"bl",20),h=l(n,"br",20));var d=r>=0,f=o>=0,p=a>=0,v=h>=0;return r=Math.min(Math.abs(r),u),o=Math.min(Math.abs(o),u),a=Math.min(Math.abs(a),u),h=Math.min(Math.abs(h),u),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-o,e),this.moveTo(t+i-o,e),f?this.arc(t+i-o,e+o,o,-c.TAU,0):this.arc(t+i,e,o,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),this.moveTo(t+i,e+s-h),v?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+a,e+s),this.moveTo(t+a,e+s),p?this.arc(t+a,e+s-a,a,c.TAU,Math.PI):this.arc(t,e+s,a,0,-c.TAU,!0),this.lineTo(t,e+r),this.moveTo(t,e+r),d?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.strokePath(),this},fillPointShape:function(t,e){return this.fillPoint(t.x,t.y,e)},fillPoint:function(t,e,i){return!i||i<1?i=1:(t-=i/2,e-=i/2),this.commandBuffer.push(r.FILL_RECT,t,e,i,i),this},fillTriangleShape:function(t){return this.fillTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},strokeTriangleShape:function(t){return this.strokeTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},fillTriangle:function(t,e,i,s,n,o){return this.commandBuffer.push(r.FILL_TRIANGLE,t,e,i,s,n,o),this},strokeTriangle:function(t,e,i,s,n,o){return this.commandBuffer.push(r.STROKE_TRIANGLE,t,e,i,s,n,o),this},strokeLineShape:function(t){return this.lineBetween(t.x1,t.y1,t.x2,t.y2)},lineBetween:function(t,e,i,s){return this.beginPath(),this.moveTo(t,e),this.lineTo(i,s),this.strokePath(),this},lineTo:function(t,e){return this.commandBuffer.push(r.LINE_TO,t,e),this},moveTo:function(t,e){return this.commandBuffer.push(r.MOVE_TO,t,e),this},strokePoints:function(t,e,i,s){void 0===e&&(e=!1),void 0===i&&(i=!1),void 0===s&&(s=t.length),this.beginPath(),this.moveTo(t[0].x,t[0].y);for(var n=1;n-1&&this.fillStyle(this.defaultFillColor,this.defaultFillAlpha),this.defaultStrokeColor>-1&&this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha),this},generateTexture:function(t,e,i){var s,n,r=this.scene.sys,o=r.game.renderer;void 0===e&&(e=r.scale.width),void 0===i&&(i=r.scale.height),f.TargetCamera.setScene(this.scene),f.TargetCamera.setViewport(0,0,e,i),f.TargetCamera.scrollX=this.x,f.TargetCamera.scrollY=this.y;var a={willReadFrequently:!0};if("string"==typeof t)if(r.textures.exists(t)){var h=(s=r.textures.get(t)).getSourceImage();h instanceof HTMLCanvasElement&&(n=h.getContext("2d",a))}else n=(s=r.textures.createCanvas(t,e,i)).getSourceImage().getContext("2d",a);else t instanceof HTMLCanvasElement&&(n=t.getContext("2d",a));return n&&(this.renderCanvas(o,this,f.TargetCamera,null,n,!1),s&&s.refresh()),this},preDestroy:function(){this.commandBuffer=[]}});f.TargetCamera=new s,t.exports=f},91543:(t,e,i)=>{var s=i(36266),n=i(49584);t.exports=function(t,e,i,r,o,a){var h=e.commandBuffer,l=h.length,u=o||t.currentContext;if(0!==l&&n(t,u,e,i,r)){i.addToRenderList(e);var c=1,d=1,f=0,p=0,v=1,g=0,m=0,y=0;u.beginPath();for(var x=0;x>>16,m=(65280&f)>>>8,y=255&f,u.strokeStyle="rgba("+g+","+m+","+y+","+c+")",u.lineWidth=v,x+=3;break;case s.FILL_STYLE:p=h[x+1],d=h[x+2],g=(16711680&p)>>>16,m=(65280&p)>>>8,y=255&p,u.fillStyle="rgba("+g+","+m+","+y+","+d+")",x+=2;break;case s.BEGIN_PATH:u.beginPath();break;case s.CLOSE_PATH:u.closePath();break;case s.FILL_PATH:a||u.fill();break;case s.STROKE_PATH:a||u.stroke();break;case s.FILL_RECT:a?u.rect(h[x+1],h[x+2],h[x+3],h[x+4]):u.fillRect(h[x+1],h[x+2],h[x+3],h[x+4]),x+=4;break;case s.FILL_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),a||u.fill(),x+=6;break;case s.STROKE_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),a||u.stroke(),x+=6;break;case s.LINE_TO:u.lineTo(h[x+1],h[x+2]),x+=2;break;case s.MOVE_TO:u.moveTo(h[x+1],h[x+2]),x+=2;break;case s.LINE_FX_TO:u.lineTo(h[x+1],h[x+2]),x+=5;break;case s.MOVE_FX_TO:u.moveTo(h[x+1],h[x+2]),x+=5;break;case s.SAVE:u.save();break;case s.RESTORE:u.restore();break;case s.TRANSLATE:u.translate(h[x+1],h[x+2]),x+=2;break;case s.SCALE:u.scale(h[x+1],h[x+2]),x+=2;break;case s.ROTATE:u.rotate(h[x+1]),x+=1;break;case s.GRADIENT_FILL_STYLE:x+=5;break;case s.GRADIENT_LINE_STYLE:x+=6}}u.restore()}}},41286:(t,e,i)=>{var s=i(99325),n=i(33182);s.register("graphics",(function(t,e){void 0===t&&(t={}),void 0!==e&&(t.add=e);var i=new n(this.scene,t);return t.add&&this.scene.sys.displayList.add(i),i}))},13122:(t,e,i)=>{var s=i(33182);i(61286).register("graphics",(function(t){return this.displayList.add(new s(this.scene,t))}))},60898:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(34429),r=i(91543),r=i(91543),t.exports={renderWebGL:n,renderCanvas:r}},34429:(t,e,i)=>{var s=i(36266),n=i(73329),r=i(69360),o=i(75512),a=function(t,e,i){this.x=t,this.y=e,this.width=i},h=function(t,e,i){this.points=[],this.pointsLength=1,this.points[0]=new a(t,e,i)},l=[],u=new r;t.exports=function(t,e,i,r){if(0!==e.commandBuffer.length){i.addToRenderList(e);var c=t.pipelines.set(e.pipeline,e);t.pipelines.preBatch(e);for(var d=n(e,i,r).calc,f=u.loadIdentity(),p=e.commandBuffer,v=i.alpha*e.alpha,g=1,m=c.fillTint,y=c.strokeTint,x=0,T=0,w=0,b=2*Math.PI,S=[],E=0,A=!0,C=null,_=o.getTintAppendFloatAlpha,M=0;M0&&(Y=Y%b-b):Y>b?Y=b:Y<0&&(Y=b+Y%b),null===C&&(C=new h(B+Math.cos(U)*X,N+Math.sin(U)*X,g),S.push(C),k+=.01);k<1+G;)w=Y*k+U,x=B+Math.cos(w)*X,T=N+Math.sin(w)*X,C.points.push(new a(x,T,g)),k+=.01;w=Y+U,x=B+Math.cos(w)*X,T=N+Math.sin(w)*X,C.points.push(new a(x,T,g));break;case s.FILL_RECT:c.batchFillRect(p[++M],p[++M],p[++M],p[++M],f,d);break;case s.FILL_TRIANGLE:c.batchFillTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],f,d);break;case s.STROKE_TRIANGLE:c.batchStrokeTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],g,f,d);break;case s.LINE_TO:null!==C?C.points.push(new a(p[++M],p[++M],g)):(C=new h(p[++M],p[++M],g),S.push(C));break;case s.MOVE_TO:C=new h(p[++M],p[++M],g),S.push(C);break;case s.SAVE:l.push(f.copyToArray());break;case s.RESTORE:f.copyFromArray(l.pop());break;case s.TRANSLATE:B=p[++M],N=p[++M],f.translate(B,N);break;case s.SCALE:B=p[++M],N=p[++M],f.scale(B,N);break;case s.ROTATE:f.rotate(p[++M])}t.pipelines.postBatch(e)}}},59192:(t,e,i)=>{var s=i(83979),n=i(56694),r=i(56631),o=i(6659),a=i(71608),h=i(72632),l=i(10850),u=i(19256),c=i(42911),d=i(75757),f=i(58403),p=i(13747),v=new n({Extends:o,initialize:function(t,e,i){o.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?c(e[0])&&(i=e,e=null):c(e)&&(i=e,e=null),this.scene=t,this.children=new 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s=i(72283),n=s,r=s;n=i(57410),r=i(6317),t.exports={renderWebGL:n,renderCanvas:r}},57410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){var r=e.faces,o=r.length;if(0!==o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=s(e,i,n).calc;t.pipelines.preBatch(e);for(var l=a.setGameObject(e),u=a.vertexViewF32,c=a.vertexViewU32,d=a.vertexCount*a.currentShader.vertexComponentCount-1,f=e.tintFill,p=[],v=e.debugCallback,g=h.a,m=h.b,y=h.c,x=h.d,T=h.e,w=h.f,b=e.viewPosition.z,S=e.hideCCW,E=i.roundPixels,A=i.alpha*e.alpha,C=0,_=0;_{var s=i(56694),n=i(64937),r=i(89980),o=i(94456),a=i(85769),h=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,o],initialize:function(t,e,i,s,n,o,h,l,u,c,d){void 0===o&&(o=256),void 0===h&&(h=256),void 0===l&&(l=10),void 0===u&&(u=10),void 0===c&&(c=0),void 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s=i(73329),n=i(75512);t.exports=function(t,e,i,r){var o=e.vertices,a=o.length;if(0!==a){i.addToRenderList(e);var h=t.pipelines.set(e.pipeline,e),l=s(e,i,r,!1).calc;t.pipelines.preBatch(e);var u=h.setGameObject(e),c=h.vertexViewF32,d=h.vertexViewU32,f=h.vertexCount*h.currentShader.vertexComponentCount-1,p=i.roundPixels,v=e.tintFill,g=i.alpha*e.alpha,m=n.getTintAppendFloatAlpha(e.tint,g),y=h.vertexAvailable(),x=-1;y{var s=i(56694),n=i(93025),r=i(22946),o=i(21902),a=i(4840),h=i(15978),l=new s({Extends:n,initialize:function(t){n.call(this,t,null,!1),this.active=!1,this.easeName="Linear",this.r=[],this.g=[],this.b=[]},getMethod:function(){return null===this.propertyValue?0:9},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;if(9===this.method){this.start=t[0],this.ease=o("Linear"),this.interpolation=a("linear"),i=this.easedValueEmit,s=this.easeValueUpdate,e=t[0],this.active=!0;for(var n=0;n{var s=i(17489),n=i(82897),r=i(56694),o=i(61616),a=i(21902),h=i(72632),l=i(4840),u=i(88462),c=i(1071),d=new r({initialize:function(t,e,i){void 0===i&&(i=!1),this.propertyKey=t,this.propertyValue=e,this.defaultValue=e,this.steps=0,this.counter=0,this.yoyo=!1,this.direction=0,this.start=0,this.current=0,this.end=0,this.ease=null,this.interpolation=null,this.emitOnly=i,this.onEmit=this.defaultEmit,this.onUpdate=this.defaultUpdate,this.active=!0,this.method=0,this._onEmit,this._onUpdate},loadConfig:function(t,e){void 0===t&&(t={}),e&&(this.propertyKey=e),this.propertyValue=h(t,this.propertyKey,this.defaultValue),this.method=this.getMethod(),this.setMethods(),this.emitOnly&&(this.onUpdate=this.defaultUpdate)},toJSON:function(){return JSON.stringify(this.propertyValue)},onChange:function(t){var e;switch(this.method){case 1:case 3:case 8:e=t;break;case 2:this.propertyValue.indexOf(t)>=0&&(e=t);break;case 4:var i=(this.end-this.start)/this.steps;e=u(t,i),this.counter=e;break;case 5:case 6:case 7:e=n(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var n=this.has(t,"ease")?t.ease:"Linear";this.ease=a(n,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,s=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var r=t.random;Array.isArray(r)&&(this.start=r[0],this.end=r[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,s=this.proxyUpdate;break;case 9:this.start=t.values;var o=this.has(t,"ease")?t.ease:"Linear";this.ease=a(o,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,s=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=s,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(t,e,i){return i},defaultUpdate:function(t,e,i,s){return s},proxyEmit:function(t,e,i){var s=this._onEmit(t,e,i);return this.current=s,s},proxyUpdate:function(t,e,i,s){var n=this._onUpdate(t,e,i,s);return this.current=n,n},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=o(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=s(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,s=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=s)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=s)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=c(i+s,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var s,n=t.data[e],r=this.ease(i);return s=this.interpolation?this.interpolation(this.start,r):(n.max-n.min)*r+n.min,this.current=s,s},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=d},87811:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(30891),o=new s({Extends:r,initialize:function(t,e,i,s,o){if("object"==typeof t){var a=t;t=n(a,"x",0),e=n(a,"y",0),i=n(a,"power",0),s=n(a,"epsilon",100),o=n(a,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=100),void 0===o&&(o=50);r.call(this,t,e,!0),this._gravity=o,this._power=i*o,this._epsilon=s*s},update:function(t,e){var i=this.x-t.x,s=this.y-t.y,n=i*i+s*s;if(0!==n){var r=Math.sqrt(n);n{var s=i(16569),n=i(82897),r=i(56694),o=i(75606),a=i(74118),h=i(2386),l=i(93736),u=new r({initialize:function(t){this.emitter=t,this.texture=null,this.frame=null,this.x=0,this.y=0,this.worldPosition=new l,this.velocityX=0,this.velocityY=0,this.accelerationX=0,this.accelerationY=0,this.maxVelocityX=1e4,this.maxVelocityY=1e4,this.bounce=0,this.scaleX=1,this.scaleY=1,this.alpha=1,this.angle=0,this.rotation=0,this.tint=16777215,this.life=1e3,this.lifeCurrent=1e3,this.delayCurrent=0,this.holdCurrent=0,this.lifeT=0,this.data={tint:{min:16777215,max:16777215},alpha:{min:1,max:1},rotate:{min:0,max:0},scaleX:{min:1,max:1},scaleY:{min:1,max:1},x:{min:0,max:0},y:{min:0,max:0},accelerationX:{min:0,max:0},accelerationY:{min:0,max:0},maxVelocityX:{min:0,max:0},maxVelocityY:{min:0,max:0},moveToX:{min:0,max:0},moveToY:{min:0,max:0},bounce:{min:0,max:0}},this.isCropped=!1,this.scene=t.scene,this.anims=new s(this),this.bounds=new a},emit:function(t,e,i,s,n,r){return this.emitter.emit(t,e,i,s,n,r)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,s=i.ops,n=i.getAnim();if(n?this.anims.play(n):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=s.x.onEmit(this,"x"):s.x.steps>0?this.x+=t+s.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=s.y.onEmit(this,"y"):s.y.steps>0?this.y+=e+s.y.onEmit(this,"y"):this.y+=e,this.life=s.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=s.delay.onEmit(this,"delay"),this.holdCurrent=s.hold.onEmit(this,"hold"),this.scaleX=s.scaleX.onEmit(this,"scaleX"),this.scaleY=s.scaleY.active?s.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=s.rotate.onEmit(this,"rotate"),this.rotation=o(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var r=s.speedX.onEmit(this,"speedX"),a=s.speedY.active?s.speedY.onEmit(this,"speedY"):r;if(i.radial){var h=o(s.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(r),this.velocityY=Math.sin(h)*Math.abs(a)}else if(i.moveTo){var l=s.moveToX.onEmit(this,"moveToX"),u=s.moveToY.onEmit(this,"moveToY"),c=this.life/1e3;this.velocityX=(l-this.x)/c,this.velocityY=(u-this.y)/c}else this.velocityX=r,this.velocityY=a;return i.acceleration&&(this.accelerationX=s.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=s.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=s.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=s.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=s.bounce.onEmit(this,"bounce"),this.alpha=s.alpha.onEmit(this,"alpha"),s.color.active?this.tint=s.color.onEmit(this,"tint"):this.tint=s.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims.update(0,t);var s=this.emitter,r=s.ops,a=1-this.lifeCurrent/this.life;if(this.lifeT=a,this.x=r.x.onUpdate(this,"x",a,this.x),this.y=r.y.onUpdate(this,"y",a,this.y),s.moveTo){var h=r.moveToX.onUpdate(this,"moveToX",a,s.moveToX),l=r.moveToY.onUpdate(this,"moveToY",a,s.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(s,t,e,i,a),this.scaleX=r.scaleX.onUpdate(this,"scaleX",a,this.scaleX),r.scaleY.active?this.scaleY=r.scaleY.onUpdate(this,"scaleY",a,this.scaleY):this.scaleY=this.scaleX,this.angle=r.rotate.onUpdate(this,"rotate",a,this.angle),this.rotation=o(this.angle),s.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=n(r.alpha.onUpdate(this,"alpha",a,this.alpha),0,1),r.color.active?this.tint=r.color.onUpdate(this,"color",a,this.tint):this.tint=r.tint.onUpdate(this,"tint",a,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,s,r){var o=t.ops,a=this.velocityX,h=this.velocityY,l=o.accelerationX.onUpdate(this,"accelerationX",r,this.accelerationX),u=o.accelerationY.onUpdate(this,"accelerationY",r,this.accelerationY),c=o.maxVelocityX.onUpdate(this,"maxVelocityX",r,this.maxVelocityX),d=o.maxVelocityY.onUpdate(this,"maxVelocityY",r,this.maxVelocityY);this.bounce=o.bounce.onUpdate(this,"bounce",r,this.bounce),a+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,a=n(a,-c,c),h=n(h,-d,d),this.velocityX=a,this.velocityY=h,this.x+=a*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;f{var s=i(56694),n=i(30891),r=i(74118),o=new s({Extends:n,initialize:function(t,e,i,s,o,a,h,l){void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),void 0===l&&(l=!0),n.call(this,t,e,!0),this.bounds=new r(t,e,i,s),this.collideLeft=o,this.collideRight=a,this.collideTop=h,this.collideBottom=l},update:function(t){var e=this.bounds,i=-t.bounce,s=t.worldPosition;s.xe.right&&this.collideRight&&(t.x-=s.x-e.right,t.velocityX*=i),s.ye.bottom&&this.collideBottom&&(t.y-=s.y-e.bottom,t.velocityY*=i)}});t.exports=o},9216:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(48129),o=i(29538),a=i(69361),h=i(54213),l=i(19737),u=i(93025),c=i(40629),d=i(89980),f=i(72632),p=i(72861),v=i(87811),g=i(53523),m=i(19256),y=i(7782),x=i(71207),T=i(14655),w=i(14909),b=i(68433),S=i(74118),E=i(90205),A=i(66458),C=i(69116),_=i(17922),M=i(69360),P=i(93736),R=i(1071),O=i(73106),L=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintFill","timeScale","trackVisible","visible"],F=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],D=new s({Extends:d,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,C],initialize:function(t,e,i,s,n){d.call(this,t,"ParticleEmitter"),this.particleClass=w,this.ops={accelerationX:new u("accelerationX",0),accelerationY:new u("accelerationY",0),alpha:new u("alpha",1),angle:new u("angle",{min:0,max:360},!0),bounce:new u("bounce",0),color:new l("color"),delay:new u("delay",0,!0),hold:new u("hold",0,!0),lifespan:new u("lifespan",1e3,!0),maxVelocityX:new u("maxVelocityX",1e4),maxVelocityY:new u("maxVelocityY",1e4),moveToX:new u("moveToX",0),moveToY:new u("moveToY",0),quantity:new u("quantity",1,!0),rotate:new u("rotate",0),scaleX:new u("scaleX",1),scaleY:new u("scaleY",1),speedX:new u("speedX",0,!0),speedY:new u("speedY",0,!0),tint:new u("tint",16777215),x:new u("x",0),y:new u("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new P,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new M,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new x(this),this.tintFill=!1,this.initPipeline(),this.initPostPipeline(),this.setPosition(e,i),this.setTexture(s),n&&this.setConfig(n)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;var e=0,i="",s=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=R(this.currentAnim+1,0,e-1)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var s=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===s)this.anims.push(t);else if("object"===s){var n=t;(t=f(n,"anims",null))&&(this.anims=this.anims.concat(t));var r=f(n,"cycle",!1);this.randomAnim=!r,this.animQuantity=f(n,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 0===t&&(t=!0),this.radial=t,this},addParticleBounds:function(t,e,i,s,n,r,o,a){if("object"==typeof t){var h=t;t=h.x,e=h.y,i=m(h,"w")?h.w:h.width,s=m(h,"h")?h.h:h.height}return this.addParticleProcessor(new O(t,e,i,s,n,r,o,a))},setParticleSpeed:function(t,e){return void 0===e&&(e=t),this.ops.speedX.onChange(t),t===e?this.ops.speedY.active=!1:this.ops.speedY.onChange(e),this.radial=!0,this},setParticleScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.ops.scaleX.onChange(t),this.ops.scaleY.onChange(e),this},setParticleGravity:function(t,e){return this.gravityX=t,this.gravityY=e,this},setParticleAlpha:function(t){return this.ops.alpha.onChange(t),this},setParticleTint:function(t){return this.ops.tint.onChange(t),this},setEmitterAngle:function(t){return this.ops.angle.onChange(t),this},setParticleLifespan:function(t){return this.ops.lifespan.onChange(t),this},setQuantity:function(t){return this.quantity=t,this},setFrequency:function(t,e){return this.frequency=t,this.flowCounter=t>0?t:0,e&&(this.quantity=e),this},addDeathZone:function(t){var e;Array.isArray(t)||(t=[t]);for(var i=this.deathZones,s=0;s-1&&(this.zoneTotal++,this.zoneTotal===s.total&&(this.zoneTotal=0,this.zoneIndex++,this.zoneIndex===i&&(this.zoneIndex=0)))}},getDeathZone:function(t){for(var e=this.deathZones,i=0;i=0&&(this.zoneIndex=e),this},addParticleProcessor:function(t){return this.processors.exists(t)||(t.emitter&&t.emitter.removeParticleProcessor(t),this.processors.add(t),t.emitter=this),t},removeParticleProcessor:function(t){return this.processors.exists(t)&&(this.processors.remove(t,!0),t.emitter=null),t},getProcessors:function(){return this.processors.getAll("active",!0)},createGravityWell:function(t){return this.addParticleProcessor(new v(t))},reserve:function(t){var e=this.dead;if(this.maxParticles>0){var i=this.getParticleCount();i+t>this.maxParticles&&(t=this.maxParticles-(i+t))}for(var 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this.active=!0,this},setSortProperty:function(t,e){return void 0===t&&(t=""),void 0===e&&(e=this.true),this.sortProperty=t,this.sortOrderAsc=e,this.sortCallback=this.depthSortCallback,this},setSortCallback:function(t){return t=""!==this.sortProperty?this.depthSortCallback:null,this.sortCallback=t,this},depthSort:function(){return _(this.alive,this.sortCallback.bind(this)),this},depthSortCallback:function(t,e){var i=this.sortProperty;return this.sortOrderAsc?t[i]-e[i]:e[i]-t[i]},flow:function(t,e,i){return void 0===e&&(e=1),this.emitting=!1,this.frequency=t,this.quantity=e,void 0!==i&&(this.stopAfter=i),this.start()},explode:function(t,e,i){this.frequency=-1,this.resetCounters(-1,!0);var s=this.emitParticle(t,e,i);return this.emit(c.EXPLODE,this,s),s},emitParticleAt:function(t,e,i){return this.emitParticle(i,t,e)},emitParticle:function(t,e,i){if(!this.atLimit()){void 0===t&&(t=this.ops.quantity.onEmit());for(var 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s=i(56694),n=i(845),r=i(1539),o=new s({Extends:r,initialize:function(t,e,i,s,o){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=32),void 0===o&&(o=32);var a=new n(t.sys.textures,"",s,o);r.call(this,t,e,i,a),this.type="RenderTexture",this.camera=this.texture.camera,this._saved=!1},setSize:function(t,e){this.width=t,this.height=e,this.texture.setSize(t,e),this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},resize:function(t,e){return this.setSize(t,e),this},saveTexture:function(t){var e=this.texture;return e.key=t,e.manager.addDynamicTexture(e)&&(this._saved=!0),e},fill:function(t,e,i,s,n,r){return this.texture.fill(t,e,i,s,n,r),this},clear:function(){return this.texture.clear(),this},stamp:function(t,e,i,s,n){return this.texture.stamp(t,e,i,s,n),this},erase:function(t,e,i){return this.texture.erase(t,e,i),this},draw:function(t,e,i,s,n){return this.texture.draw(t,e,i,s,n),this},drawFrame:function(t,e,i,s,n,r){return 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0!==e&&(t.add=e),s(this.scene,l,t),l}))},29599:(t,e,i)=>{var s=i(61286),n=i(15996);s.register("renderTexture",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},79968:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(65641),h=i(58912),l=i(93736),u=new n({Extends:o,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Flip,r.Mask,r.Pipeline,r.PostPipeline,r.Size,r.Texture,r.Transform,r.Visible,r.ScrollFactor,h],initialize:function(t,e,i,n,r,h,u,c,d){void 0===n&&(n="__DEFAULT"),void 0===h&&(h=2),void 0===u&&(u=!0),o.call(this,t,"Rope"),this.anims=new s(this),this.points=h,this.vertices,this.uv,this.colors,this.alphas,this.tintFill="__DEFAULT"===n,this.dirty=!1,this.horizontal=u,this._flipX=!1,this._flipY=!1,this._perp=new l,this.debugCallback=null,this.debugGraphic=null,this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.initPipeline(a.ROPE_PIPELINE),this.initPostPipeline(),Array.isArray(h)&&this.resizeArrays(h.length),this.setPoints(h,c,d),this.updateVertices()},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){var i=this.anims.currentFrame;this.anims.update(t,e),this.anims.currentFrame!==i&&(this.updateUVs(),this.updateVertices())},play:function(t,e,i){return this.anims.play(t,e,i),this},setDirty:function(){return this.dirty=!0,this},setHorizontal:function(t,e,i){return void 0===t&&(t=this.points.length),this.horizontal?this:(this.horizontal=!0,this.setPoints(t,e,i))},setVertical:function(t,e,i){return void 0===t&&(t=this.points.length),this.horizontal?(this.horizontal=!1,this.setPoints(t,e,i)):this},setTintFill:function(t){return void 0===t&&(t=!1),this.tintFill=t,this},setAlphas:function(t,e){var i=this.points.length;if(i<1)return this;var s,n=this.alphas;void 0===t?t=[1]:Array.isArray(t)||void 0!==e||(t=[t]);var r=0;if(void 0!==e)for(s=0;sr&&(o=t[r]),n[r]=o,t.length>r+1&&(o=t[r+1]),n[r+1]=o}return this},setColors:function(t){var e=this.points.length;if(e<1)return this;var i,s=this.colors;void 0===t?t=[16777215]:Array.isArray(t)||(t=[t]);var n=0;if(t.length===e)for(i=0;in&&(r=t[n]),s[n]=r,t.length>n+1&&(r=t[n+1]),s[n+1]=r}return this},setPoints:function(t,e,i){if(void 0===t&&(t=2),"number"==typeof t){var s,n,r,o=t;if(o<2&&(o=2),t=[],this.horizontal)for(r=-this.frame.halfWidth,n=this.frame.width/(o-1),s=0;s{t.exports=function(){}},96027:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(79968);n.register("rope",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=r(t,"horizontal",!0),l=o(t,"points",void 0),u=o(t,"colors",void 0),c=o(t,"alphas",void 0),d=new 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s({Extends:r,Mixins:[n.ComputedSize,n.Depth,n.GetBounds,n.Mask,n.Origin,n.ScrollFactor,n.Transform,n.Visible,l],initialize:function(t,e,i,s,n,o,a,h){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=128),void 0===o&&(o=128),r.call(this,t,"Shader"),this.blendMode=-1,this.shader;var l=t.sys.renderer;this.renderer=l,this.gl=l.gl,this.vertexData=new ArrayBuffer(2*Float32Array.BYTES_PER_ELEMENT*6),this.vertexBuffer=l.createVertexBuffer(this.vertexData.byteLength,this.gl.STREAM_DRAW),this.program=null,this.bytes=new Uint8Array(this.vertexData),this.vertexViewF32=new Float32Array(this.vertexData),this._tempMatrix1=new u,this._tempMatrix2=new u,this._tempMatrix3=new u,this.viewMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.projectionMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.uniforms={},this.pointer=null,this._rendererWidth=l.width,this._rendererHeight=l.height,this._textureCount=0,this.framebuffer=null,this.glTexture=null,this.renderToTexture=!1,this.texture=null,this.setPosition(i,s),this.setSize(n,o),this.setOrigin(.5,.5),this.setShader(e,a,h)},willRender:function(t){return!!this.renderToTexture||!(r.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setRenderToTexture:function(t,e){if(void 0===e&&(e=!1),!this.renderToTexture){var i=this.width,s=this.height,n=this.renderer;this.glTexture=n.createTextureFromSource(null,i,s,0),this.glTexture.flipY=e,this.framebuffer=n.createFramebuffer(i,s,this.glTexture,!1),this._rendererWidth=i,this._rendererHeight=s,this.renderToTexture=!0,this.projOrtho(0,this.width,this.height,0),t&&(this.texture=this.scene.sys.textures.addGLTexture(t,this.glTexture,i,s))}return this.shader&&(n.pipelines.clear(),this.load(),this.flush(),n.pipelines.rebind()),this},setShader:function(t,e,i){if(void 0===e&&(e=[]),"string"==typeof t){var s=this.scene.sys.cache.shader;if(!s.has(t))return console.warn("Shader missing: "+t),this;this.shader=s.get(t)}else this.shader=t;var n=this.gl,r=this.renderer;this.program&&n.deleteProgram(this.program);var o=r.createProgram(this.shader.vertexSrc,this.shader.fragmentSrc);n.uniformMatrix4fv(n.getUniformLocation(o,"uViewMatrix"),!1,this.viewMatrix),n.uniformMatrix4fv(n.getUniformLocation(o,"uProjectionMatrix"),!1,this.projectionMatrix),n.uniform2f(n.getUniformLocation(o,"uResolution"),this.width,this.height),this.program=o;var h=new Date,l={resolution:{type:"2f",value:{x:this.width,y:this.height}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:this.width/2,y:this.height/2}},date:{type:"4fv",value:[h.getFullYear(),h.getMonth(),h.getDate(),60*h.getHours()*60+60*h.getMinutes()+h.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}};this.shader.uniforms?this.uniforms=a(!0,{},this.shader.uniforms,l):this.uniforms=l;for(var u=0;u<4;u++)e[u]&&this.setSampler2D("iChannel"+u,e[u],u,i);return this.initUniforms(),this.projOrtho(0,this._rendererWidth,this._rendererHeight,0),this},setPointer:function(t){return this.pointer=t,this},projOrtho:function(t,e,i,s){var n=1/(t-e),r=1/(i-s),o=this.projectionMatrix;o[0]=-2*n,o[5]=-2*r,o[10]=-.001,o[12]=(t+e)*n,o[13]=(s+i)*r,o[14]=-0;var a=this.program,h=this.gl;this.renderer.setProgram(a),h.uniformMatrix4fv(h.getUniformLocation(a,"uProjectionMatrix"),!1,this.projectionMatrix),this._rendererWidth=e,this._rendererHeight=i},initUniforms:function(){var t=this.gl,e=this.renderer.glFuncMap,i=this.program;for(var s in this._textureCount=0,this.uniforms){var n=this.uniforms[s],r=n.type,o=e[r];n.uniformLocation=t.getUniformLocation(i,s),"sampler2D"!==r&&(n.glMatrix=o.matrix,n.glValueLength=o.length,n.glFunc=o.func)}},setSampler2DBuffer:function(t,e,i,s,n,r){void 0===n&&(n=0),void 0===r&&(r={});var o=this.uniforms[t];return o.value=e,r.width=i,r.height=s,o.textureData=r,this._textureCount=n,this.initSampler2D(o),this},setSampler2D:function(t,e,i,s){void 0===i&&(i=0);var n=this.scene.sys.textures;if(n.exists(e)){var r=n.getFrame(e);if(r.glTexture&&r.glTexture.isRenderTexture)return this.setSampler2DBuffer(t,r.glTexture,r.width,r.height,i,s);var o=this.uniforms[t],a=r.source;o.textureKey=e,o.source=a.image,o.value=r.glTexture,a.isGLTexture&&(s||(s={}),s.width=a.width,s.height=a.height),s&&(o.textureData=s),this._textureCount=i,this.initSampler2D(o)}return this},setUniform:function(t,e){return h(this.uniforms,t,e),this},getUniform:function(t){return o(this.uniforms,t,null)},setChannel0:function(t,e){return this.setSampler2D("iChannel0",t,0,e)},setChannel1:function(t,e){return this.setSampler2D("iChannel1",t,1,e)},setChannel2:function(t,e){return this.setSampler2D("iChannel2",t,2,e)},setChannel3:function(t,e){return this.setSampler2D("iChannel3",t,3,e)},initSampler2D:function(t){if(t.value){var e=this.gl;e.activeTexture(e.TEXTURE0+this._textureCount),e.bindTexture(e.TEXTURE_2D,t.value);var i=t.textureData;if(i&&!t.value.isRenderTexture){var s=e[o(i,"magFilter","linear").toUpperCase()],n=e[o(i,"minFilter","linear").toUpperCase()],r=e[o(i,"wrapS","repeat").toUpperCase()],a=e[o(i,"wrapT","repeat").toUpperCase()],h=e[o(i,"format","rgba").toUpperCase()];if(i.repeat&&(r=e.REPEAT,a=e.REPEAT),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,!!i.flipY),i.width){var l=o(i,"width",512),u=o(i,"height",2),c=o(i,"border",0);e.texImage2D(e.TEXTURE_2D,0,h,l,u,c,h,e.UNSIGNED_BYTE,null)}else e.texImage2D(e.TEXTURE_2D,0,h,e.RGBA,e.UNSIGNED_BYTE,t.source);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,s),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,n),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,r),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,a)}this.renderer.setProgram(this.program),e.uniform1i(t.uniformLocation,this._textureCount),this._textureCount++}},syncUniforms:function(){var t,e,i,s,n,r=this.gl,o=this.uniforms,a=0;for(var h in o)i=(t=o[h]).glFunc,e=t.glValueLength,s=t.uniformLocation,null!==(n=t.value)&&(1===e?t.glMatrix?i.call(r,s,t.transpose,n):i.call(r,s,n):2===e?i.call(r,s,n.x,n.y):3===e?i.call(r,s,n.x,n.y,n.z):4===e?i.call(r,s,n.x,n.y,n.z,n.w):"sampler2D"===t.type&&(r.activeTexture(r.TEXTURE0+a),r.bindTexture(r.TEXTURE_2D,n),r.uniform1i(s,a),a++))},load:function(t){var e=this.gl,i=this.width,s=this.height,n=this.renderer,r=this.program,o=this.viewMatrix;if(!this.renderToTexture){var a=-this._displayOriginX,h=-this._displayOriginY;o[0]=t[0],o[1]=t[1],o[4]=t[2],o[5]=t[3],o[8]=t[4],o[9]=t[5],o[12]=o[0]*a+o[4]*h,o[13]=o[1]*a+o[5]*h}e.useProgram(r),e.uniformMatrix4fv(e.getUniformLocation(r,"uViewMatrix"),!1,o),e.uniform2f(e.getUniformLocation(r,"uResolution"),this.width,this.height);var l=this.uniforms,u=l.resolution;u.value.x=i,u.value.y=s,l.time.value=n.game.loop.getDuration();var c=this.pointer;if(c){var d=l.mouse,f=c.x/i,p=1-c.y/s;d.value.x=f.toFixed(2),d.value.y=p.toFixed(2)}this.syncUniforms()},flush:function(){var t=this.width,e=this.height,i=this.program,s=this.gl,n=this.vertexBuffer,r=this.renderer,o=2*Float32Array.BYTES_PER_ELEMENT;this.renderToTexture&&(r.setFramebuffer(this.framebuffer),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT)),s.bindBuffer(s.ARRAY_BUFFER,n);var a=s.getAttribLocation(i,"inPosition");-1!==a&&(s.enableVertexAttribArray(a),s.vertexAttribPointer(a,2,s.FLOAT,!1,o,0));var h=this.vertexViewF32;h[3]=e,h[4]=t,h[5]=e,h[8]=t,h[9]=e,h[10]=t;s.bufferSubData(s.ARRAY_BUFFER,0,this.bytes.subarray(0,6*o)),s.drawArrays(s.TRIANGLES,0,6),this.renderToTexture&&r.setFramebuffer(null,!1)},setAlpha:function(){},setBlendMode:function(){},preDestroy:function(){var t=this.gl;t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),this.renderToTexture&&(this.renderer.deleteFramebuffer(this.framebuffer),this.texture.destroy(),this.framebuffer=null,this.glTexture=null,this.texture=null)}});t.exports=c},10612:t=>{t.exports=function(){}},13908:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(27902);n.register("shader",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"x",0),a=r(t,"y",0),h=r(t,"width",128),l=r(t,"height",128),u=new o(this.scene,i,n,a,h,l);return void 0!==e&&(t.add=e),s(this.scene,u,t),u}))},51979:(t,e,i)=>{var s=i(27902);i(61286).register("shader",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},24252:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(19782),r=i(10612),t.exports={renderWebGL:n,renderCanvas:r}},19782:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){if(e.shader){if(i.addToRenderList(e),t.pipelines.clear(),e.renderToTexture)e.load(),e.flush();else{var r=s(e,i,n).calc;t.width===e._rendererWidth&&t.height===e._rendererHeight||e.projOrtho(0,t.width,t.height,0),e.load(r.matrix),e.flush()}t.pipelines.rebind()}}},19543:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r,o){for(var a=s.getTintAppendFloatAlpha(i.fillColor,i.fillAlpha*n),h=i.pathData,l=i.pathIndexes,u=0;u{t.exports=function(t,e,i,s){var n=i||e.fillColor,r=s||e.fillAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.fillStyle="rgba("+o+","+a+","+h+","+r+")"}},17876:t=>{t.exports=function(t,e,i,s){var n=i||e.strokeColor,r=s||e.strokeAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.strokeStyle="rgba("+o+","+a+","+h+","+r+")",t.lineWidth=e.lineWidth}},91461:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(88829),a=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible],initialize:function(t,e,i){void 0===e&&(e="Shape"),r.call(this,t,e),this.geom=i,this.pathData=[],this.pathIndexes=[],this.fillColor=16777215,this.fillAlpha=1,this.strokeColor=16777215,this.strokeAlpha=1,this.lineWidth=1,this.isFilled=!1,this.isStroked=!1,this.closePath=!0,this._tempLine=new o,this.width=0,this.height=0,this.initPipeline(),this.initPostPipeline()},setFillStyle:function(t,e){return void 0===e&&(e=1),void 0===t?this.isFilled=!1:(this.fillColor=t,this.fillAlpha=e,this.isFilled=!0),this},setStrokeStyle:function(t,e,i){return void 0===i&&(i=1),void 0===t?this.isStroked=!1:(this.lineWidth=t,this.strokeColor=e,this.strokeAlpha=i,this.isStroked=!0),this},setClosePath:function(t){return this.closePath=t,this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this},preDestroy:function(){this.geom=null,this._tempLine=null,this.pathData=[],this.pathIndexes=[]},displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}}});t.exports=a},50262:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r){var o=t.strokeTint,a=s.getTintAppendFloatAlpha(e.strokeColor,e.strokeAlpha*i);o.TL=a,o.TR=a,o.BL=a,o.BR=a;var h=e.pathData,l=h.length-1,u=e.lineWidth,c=u/2,d=h[0]-n,f=h[1]-r;e.closePath||(l-=2);for(var p=2;p{var s=i(2213),n=i(56694),r=i(75606),o=i(11117),a=i(26673),h=i(83392),l=i(91461),u=new n({Extends:l,Mixins:[s],initialize:function(t,e,i,s,n,r,o,h,u){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===n&&(n=0),void 0===r&&(r=360),void 0===o&&(o=!1),l.call(this,t,"Arc",new a(0,0,s)),this._startAngle=n,this._endAngle=r,this._anticlockwise=o,this._iterations=.01,this.setPosition(e,i);var c=2*this.geom.radius;this.setSize(c,c),void 0!==h&&this.setFillStyle(h,u),this.updateDisplayOrigin(),this.updateData()},iterations:{get:function(){return this._iterations},set:function(t){this._iterations=t,this.updateData()}},radius:{get:function(){return this.geom.radius},set:function(t){this.geom.radius=t;var e=2*t;this.setSize(e,e),this.updateDisplayOrigin(),this.updateData()}},startAngle:{get:function(){return this._startAngle},set:function(t){this._startAngle=t,this.updateData()}},endAngle:{get:function(){return this._endAngle},set:function(t){this._endAngle=t,this.updateData()}},anticlockwise:{get:function(){return this._anticlockwise},set:function(t){this._anticlockwise=t,this.updateData()}},setRadius:function(t){return this.radius=t,this},setIterations:function(t){return void 0===t&&(t=.01),this.iterations=t,this},setStartAngle:function(t,e){return this._startAngle=t,void 0!==e&&(this._anticlockwise=e),this.updateData()},setEndAngle:function(t,e){return this._endAngle=t,void 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s=i(72296),n=i(56694),r=i(91461),o=new n({Extends:r,Mixins:[s],initialize:function(t,e,i,s,n,o,a,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=48),void 0===n&&(n=32),void 0===o&&(o=15658734),void 0===a&&(a=10066329),void 0===h&&(h=13421772),r.call(this,t,"IsoBox",null),this.projection=4,this.fillTop=o,this.fillLeft=a,this.fillRight=h,this.showTop=!0,this.showLeft=!0,this.showRight=!0,this.isFilled=!0,this.setPosition(e,i),this.setSize(s,n),this.updateDisplayOrigin()},setProjection:function(t){return this.projection=t,this},setFaces:function(t,e,i){return void 0===t&&(t=!0),void 0===e&&(e=!0),void 0===i&&(i=!0),this.showTop=t,this.showLeft=e,this.showRight=i,this},setFillStyle:function(t,e,i){return this.fillTop=t,this.fillLeft=e,this.fillRight=i,this.isFilled=!0,this}});t.exports=o},32884:(t,e,i)=>{var s=i(15608),n=i(49584);t.exports=function(t,e,i,r){i.addToRenderList(e);var o=t.currentContext;if(n(t,o,e,i,r)&&e.isFilled){var a=e.width,h=e.height,l=a/2,u=a/e.projection;e.showTop&&(s(o,e,e.fillTop),o.beginPath(),o.moveTo(-l,-h),o.lineTo(0,-u-h),o.lineTo(l,-h),o.lineTo(l,-1),o.lineTo(0,u-1),o.lineTo(-l,-1),o.lineTo(-l,-h),o.fill()),e.showLeft&&(s(o,e,e.fillLeft),o.beginPath(),o.moveTo(-l,0),o.lineTo(0,u),o.lineTo(0,u-h),o.lineTo(-l,-h),o.lineTo(-l,0),o.fill()),e.showRight&&(s(o,e,e.fillRight),o.beginPath(),o.moveTo(l,0),o.lineTo(0,u),o.lineTo(0,u-h),o.lineTo(l,-h),o.lineTo(l,0),o.fill()),o.restore()}}},88154:(t,e,i)=>{var s=i(61286),n=i(4415);s.register("isobox",(function(t,e,i,s,r,o,a){return this.displayList.add(new n(this.scene,t,e,i,s,r,o,a))}))},72296:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(33101),r=i(32884),t.exports={renderWebGL:n,renderCanvas:r}},33101:(t,e,i)=>{var s=i(73329),n=i(75512);t.exports=function(t,e,i,r){i.addToRenderList(e);var 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t=[],e=this._points,i=this._innerRadius,s=this._outerRadius,n=Math.PI/2*3,o=Math.PI/e,a=s,h=s;t.push(a,h+-s);for(var l=0;l{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;a.beginPath(),a.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(77843);i(61286).register("star",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},87956:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(12037),r=i(11401),t.exports={renderWebGL:n,renderCanvas:r}},12037:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},21873:(t,e,i)=>{var s=i(56694),n=i(91461),r=i(66349),o=i(70498),a=new s({Extends:n,Mixins:[o],initialize:function(t,e,i,s,o,a,h,l,u,c,d){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),void 0===o&&(o=128),void 0===a&&(a=64),void 0===h&&(h=0),void 0===l&&(l=128),void 0===u&&(u=128),n.call(this,t,"Triangle",new r(s,o,a,h,l,u));var f=this.geom.right-this.geom.left,p=this.geom.bottom-this.geom.top;this.setPosition(e,i),this.setSize(f,p),void 0!==c&&this.setFillStyle(c,d),this.updateDisplayOrigin(),this.updateData()},setTo:function(t,e,i,s,n,r){return this.geom.setTo(t,e,i,s,n,r),this.updateData()},updateData:function(){var t=[],e=this.geom,i=this._tempLine;return e.getLineA(i),t.push(i.x1,i.y1,i.x2,i.y2),e.getLineB(i),t.push(i.x2,i.y2),e.getLineC(i),t.push(i.x2,i.y2),this.pathData=t,this}});t.exports=a},60213:(t,e,i)=>{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var 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p=e.geom.x1-l,v=e.geom.y1-u,g=e.geom.x2-l,m=e.geom.y2-u,y=e.geom.x3-l,x=e.geom.y3-u;a.batchFillTriangle(p,v,g,m,y,x,h.sprite,h.camera)}e.isStroked&&n(a,e,c,l,u),t.pipelines.postBatch(e)}},13747:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(20791),h=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,a],initialize:function(t,e,i,n,r){o.call(this,t,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.anims.update(t,e)},play:function(t,e){return this.anims.play(t,e)},playReverse:function(t,e){return this.anims.playReverse(t,e)},playAfterDelay:function(t,e){return this.anims.playAfterDelay(t,e)},playAfterRepeat:function(t,e){return this.anims.playAfterRepeat(t,e)},chain:function(t){return this.anims.chain(t)},stop:function(){return this.anims.stop()},stopAfterDelay:function(t){return this.anims.stopAfterDelay(t)},stopAfterRepeat:function(t){return this.anims.stopAfterRepeat(t)},stopOnFrame:function(t){return this.anims.stopOnFrame(t)},toJSON:function(){return r.ToJSON(this)},preDestroy:function(){this.anims.destroy(),this.anims=void 0}});t.exports=h},27573:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},89219:(t,e,i)=>{var s=i(88933),n=i(32291),r=i(99325),o=i(20494),a=i(13747);r.register("sprite",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),h=new a(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),s(this.scene,h,t),n(h,t),h}))},66135:(t,e,i)=>{var s=i(61286),n=i(13747);s.register("sprite",(function(t,e,i,s){return 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e.wordWrapWidth?e.wordWrapUseAdvanced?this.advancedWordWrap(t,this.context,this.style.wordWrapWidth):this.basicWordWrap(t,this.context,this.style.wordWrapWidth):t},advancedWordWrap:function(t,e,i){for(var s="",n=t.replace(/ +/gi," ").split(this.splitRegExp),r=n.length,o=0;ol){if(0===c){for(var v=f;v.length&&(v=v.slice(0,-1),!((p=e.measureText(v).width)<=l)););if(!v.length)throw new Error("wordWrapWidth < a single character");var g=d.substr(v.length);u[c]=g,h+=v}var m=u[c].length?c:c+1,y=u.slice(m).join(" ").replace(/[ \n]*$/gi,"");n.splice(o+1,0,y),r=n.length;break}h+=f,l-=p}s+=h.replace(/[ \n]*$/gi,"")+"\n"}}return s=s.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var s="",n=t.split(this.splitRegExp),r=n.length-1,o=e.measureText(" ").width,a=0;a<=r;a++){for(var h=i,l=n[a].split(" "),u=l.length-1,c=0;c<=u;c++){var d=l[c],f=e.measureText(d).width,p=f;ch&&c>0&&(s+="\n",h=i),s+=d,c0&&(d+=l.lineSpacing*v),i.rtl)c=f-c-u.left-u.right;else if("right"===i.align)c+=o-l.lineWidths[v];else if("center"===i.align)c+=(o-l.lineWidths[v])/2;else if("justify"===i.align){if(l.lineWidths[v]/l.width>=.85){var g=l.width-l.lineWidths[v],m=e.measureText(" ").width,y=a[v].trim(),x=y.split(" ");g+=(a[v].length-y.length)*m;for(var T=Math.floor(g/m),w=0;T>0;)x[w]+=" ",w=(w+1)%(x.length-1||1),--T;a[v]=x.join(" ")}}if(this.autoRound&&(c=Math.round(c),d=Math.round(d)),i.strokeThickness&&(i.syncShadow(e,i.shadowStroke),e.strokeText(a[v],c,d)),i.color){i.syncShadow(e,i.shadowFill);var b=this.letterSpacing;if(0!==b)for(var S=0,E=a[v].split(""),A=0;A{t.exports=function(t,e,i,s){0!==e.width&&0!==e.height&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},75397:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(76555);n.register("text",(function(t,e){void 0===t&&(t={});var i=r(t,"text",""),n=r(t,"style",null),a=r(t,"padding",null);null!==a&&(n.padding=a);var h=new o(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,h,t),h.autoRound=r(t,"autoRound",!0),h.resolution=r(t,"resolution",1),h}))},94627:(t,e,i)=>{var s=i(76555);i(61286).register("text",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},80032:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(76128),r=i(71649),t.exports={renderWebGL:n,renderCanvas:r}},74744:(t,e,i)=>{var s=i(56694),n=i(20494),r=i(10850),o=i(27030),a={fontFamily:["fontFamily","Courier"],fontSize:["fontSize","16px"],fontStyle:["fontStyle",""],backgroundColor:["backgroundColor",null],color:["color","#fff"],stroke:["stroke","#fff"],strokeThickness:["strokeThickness",0],shadowOffsetX:["shadow.offsetX",0],shadowOffsetY:["shadow.offsetY",0],shadowColor:["shadow.color","#000"],shadowBlur:["shadow.blur",0],shadowStroke:["shadow.stroke",!1],shadowFill:["shadow.fill",!1],align:["align","left"],maxLines:["maxLines",0],fixedWidth:["fixedWidth",0],fixedHeight:["fixedHeight",0],resolution:["resolution",0],rtl:["rtl",!1],testString:["testString","|MÉqgy"],baselineX:["baselineX",1.2],baselineY:["baselineY",1.4],wordWrapWidth:["wordWrap.width",null],wordWrapCallback:["wordWrap.callback",null],wordWrapCallbackScope:["wordWrap.callbackScope",null],wordWrapUseAdvanced:["wordWrap.useAdvancedWrap",!1]},h=new s({initialize:function(t,e){this.parent=t,this.fontFamily,this.fontSize,this.fontStyle,this.backgroundColor,this.color,this.stroke,this.strokeThickness,this.shadowOffsetX,this.shadowOffsetY,this.shadowColor,this.shadowBlur,this.shadowStroke,this.shadowFill,this.align,this.maxLines,this.fixedWidth,this.fixedHeight,this.resolution,this.rtl,this.testString,this.baselineX,this.baselineY,this.wordWrapWidth,this.wordWrapCallback,this.wordWrapCallbackScope,this.wordWrapUseAdvanced,this._font,this.setStyle(e,!1,!0)},setStyle:function(t,e,i){for(var s in void 0===e&&(e=!0),void 0===i&&(i=!1),t&&t.hasOwnProperty("fontSize")&&"number"==typeof t.fontSize&&(t.fontSize=t.fontSize.toString()+"px"),a){var h=i?a[s][1]:this[s];this[s]="wordWrapCallback"===s||"wordWrapCallbackScope"===s?r(t,a[s][0],h):n(t,a[s][0],h)}var l=r(t,"font",null);null!==l&&this.setFont(l,!1),this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim();var u=r(t,"fill",null);null!==u&&(this.color=u);var c=r(t,"metrics",!1);return c?this.metrics={ascent:r(c,"ascent",0),descent:r(c,"descent",0),fontSize:r(c,"fontSize",0)}:!e&&this.metrics||(this.metrics=o(this)),e?this.parent.updateText():this.parent},syncFont:function(t,e){e.font=this._font},syncStyle:function(t,e){e.textBaseline="alphabetic",e.fillStyle=this.color,e.strokeStyle=this.stroke,e.lineWidth=this.strokeThickness,e.lineCap="round",e.lineJoin="round"},syncShadow:function(t,e){e?(t.shadowOffsetX=this.shadowOffsetX,t.shadowOffsetY=this.shadowOffsetY,t.shadowColor=this.shadowColor,t.shadowBlur=this.shadowBlur):(t.shadowOffsetX=0,t.shadowOffsetY=0,t.shadowColor=0,t.shadowBlur=0)},update:function(t){return t&&(this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim(),this.metrics=o(this)),this.parent.updateText()},setFont:function(t,e){void 0===e&&(e=!0);var i=t,s="",n="";if("string"!=typeof t)i=r(t,"fontFamily","Courier"),s=r(t,"fontSize","16px"),n=r(t,"fontStyle","");else{var o=t.split(" "),a=0;n=o.length>2?o[a++]:"",s=o[a++]||"16px",i=o[a++]||"Courier"}return i===this.fontFamily&&s===this.fontSize&&n===this.fontStyle||(this.fontFamily=i,this.fontSize=s,this.fontStyle=n,e&&this.update(!0)),this.parent},setFontFamily:function(t){return this.fontFamily!==t&&(this.fontFamily=t,this.update(!0)),this.parent},setFontStyle:function(t){return this.fontStyle!==t&&(this.fontStyle=t,this.update(!0)),this.parent},setFontSize:function(t){return"number"==typeof t&&(t=t.toString()+"px"),this.fontSize!==t&&(this.fontSize=t,this.update(!0)),this.parent},setTestString:function(t){return this.testString=t,this.update(!0)},setFixedSize:function(t,e){return this.fixedWidth=t,this.fixedHeight=e,t&&(this.parent.width=t),e&&(this.parent.height=e),this.update(!1)},setBackgroundColor:function(t){return this.backgroundColor=t,this.update(!1)},setFill:function(t){return this.color=t,this.update(!1)},setColor:function(t){return this.color=t,this.update(!1)},setResolution:function(t){return this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,s,n,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===s&&(s=0),void 0===n&&(n=!1),void 0===r&&(r=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=s,this.shadowStroke=n,this.shadowFill=r,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in a)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},76128:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){if(0!==e.width&&0!==e.height){i.addToRenderList(e);var r=e.frame,o=r.width,a=r.height,h=s.getTintAppendFloatAlpha,l=t.pipelines.set(e.pipeline,e),u=l.setTexture2D(r.glTexture,e);l.batchTexture(e,r.glTexture,o,a,e.x,e.y,o/e.style.resolution,a/e.style.resolution,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.displayOriginX,e.displayOriginY,0,0,o,a,h(e.tintTopLeft,i.alpha*e._alphaTL),h(e.tintTopRight,i.alpha*e._alphaTR),h(e.tintBottomLeft,i.alpha*e._alphaBL),h(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,0,0,i,n,!1,u)}}},35856:(t,e,i)=>{var s=i(61068),n=i(56694),r=i(64937),o=i(89980),a=i(3504),h=i(8213),l=i(9271),u=i(93736),c=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Crop,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Tint,r.Transform,r.Visible,l],initialize:function(t,e,i,n,r,h,l){var c=t.sys.renderer;o.call(this,t,"TileSprite");var d=t.sys.textures.get(h),f=d.get(l);f.source.compressionAlgorithm&&(console.warn("TileSprite cannot use compressed texture"),f=(d=t.sys.textures.get("__MISSING")).get()),"DynamicTexture"===d.type&&(console.warn("TileSprite cannot use Dynamic Texture"),f=(d=t.sys.textures.get("__MISSING")).get()),n&&r?(n=Math.floor(n),r=Math.floor(r)):(n=f.width,r=f.height),this._tilePosition=new u,this._tileScale=new u(1,1),this.dirty=!1,this.renderer=c,this.canvas=s.create(this,n,r),this.context=this.canvas.getContext("2d",{willReadFrequently:!1}),this.displayTexture=d,this.displayFrame=f,this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.potWidth=a(f.width),this.potHeight=a(f.height),this.fillCanvas=s.create2D(this,this.potWidth,this.potHeight),this.fillContext=this.fillCanvas.getContext("2d",{willReadFrequently:!1}),this.fillPattern=null,this.setPosition(e,i),this.setSize(n,r),this.setFrame(l),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},setTexture:function(t,e){return this.displayTexture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t){var e=this.displayTexture.get(t);return this.potWidth=a(e.width),this.potHeight=a(e.height),this.canvas.width=0,e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.displayFrame=e,this.dirty=!0,this.updateTileTexture(),this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.dirty&&this.renderer){var t=this.displayFrame;if(t.source.isRenderTexture||t.source.isGLTexture)return console.warn("TileSprites can only use Image or Canvas based textures"),void(this.dirty=!1);var e=this.fillContext,i=this.fillCanvas,s=this.potWidth,n=this.potHeight;this.renderer&&this.renderer.gl||(s=t.cutWidth,n=t.cutHeight),e.clearRect(0,0,s,n),i.width=s,i.height=n,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,s,n),this.renderer&&this.renderer.gl?this.fillPattern=this.renderer.canvasToTexture(i,this.fillPattern):this.fillPattern=e.createPattern(i,"repeat"),this.updateCanvas(),this.dirty=!1}},updateCanvas:function(){var t=this.canvas;if(t.width===this.width&&t.height===this.height||(t.width=this.width,t.height=this.height,this.frame.setSize(this.width,this.height),this.updateDisplayOrigin(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var e=this.context;this.scene.sys.game.config.antialias||h.disable(e);var i=this._tileScale.x,s=this._tileScale.y,n=this._tilePosition.x,r=this._tilePosition.y;e.clearRect(0,0,this.width,this.height),e.save(),e.scale(i,s),e.translate(-n,-r),e.fillStyle=this.fillPattern,e.fillRect(n,r,this.width/i,this.height/s),e.restore(),this.dirty=!1}},preDestroy:function(){this.renderer&&this.renderer.gl&&this.renderer.deleteTexture(this.fillPattern),s.remove(this.canvas),s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null,this.texture.destroy(),this.renderer=null},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=c},93305:t=>{t.exports=function(t,e,i,s){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},63950:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(35856);n.register("tileSprite",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",512),h=r(t,"height",512),l=r(t,"key",""),u=r(t,"frame",""),c=new o(this.scene,i,n,a,h,l,u);return void 0!==e&&(t.add=e),s(this.scene,c,t),c}))},20509:(t,e,i)=>{var s=i(35856);i(61286).register("tileSprite",(function(t,e,i,n,r,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,o))}))},9271:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(74287),r=i(93305),t.exports={renderWebGL:n,renderCanvas:r}},74287:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){e.updateCanvas();var r=e.width,o=e.height;if(0!==r&&0!==o){i.addToRenderList(e);var a=s.getTintAppendFloatAlpha,h=t.pipelines.set(e.pipeline,e),l=h.setTexture2D(e.fillPattern,e);h.batchTexture(e,e.fillPattern,e.displayFrame.width*e.tileScaleX,e.displayFrame.height*e.tileScaleY,e.x,e.y,r,o,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.originX*r,e.originY*o,0,0,r,o,a(e.tintTopLeft,i.alpha*e._alphaTL),a(e.tintTopRight,i.alpha*e._alphaTR),a(e.tintBottomLeft,i.alpha*e._alphaBL),a(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,e.tilePositionX%e.displayFrame.width/e.displayFrame.width,e.tilePositionY%e.displayFrame.height/e.displayFrame.height,i,n,!1,l)}}},8630:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(64937),o=i(56631),a=i(97081),h=i(89980),l=i(83392),u=i(76038),c=i(76583),d=i(77974),f=new n({Extends:h,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,d],initialize:function(t,e,i,s){h.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.flipY=!1,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._rfvCallbackId=0;var n=t.sys.game;this._device=n.device.video,this.setPosition(e,i),this.setSize(256,256),this.initPipeline(),this.initPostPipeline(!0),n.events.on(a.PAUSE,this.globalPause,this),n.events.on(a.RESUME,this.globalResume,this);var r=t.sys.sound;r&&r.on(u.GLOBAL_MUTE,this.globalMute,this),s&&this.load(s)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,s,n){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,s,n))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var s=this._device.getVideoURL(t);return s?(this.cacheKey="",this.loadHandler(s.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,s){e||(e=!1);var n=this.video;if(n?(this.removeLoadEventHandlers(),this.stop()):((n=document.createElement("video")).controls=!1,n.setAttribute("playsinline","playsinline"),n.setAttribute("preload","auto"),n.setAttribute("disablePictureInPicture","true")),e?(n.muted=!0,n.defaultMuted=!0,n.setAttribute("autoplay","autoplay")):(n.muted=!1,n.defaultMuted=!1,n.removeAttribute("autoplay")),i?n.setAttribute("crossorigin",i):n.removeAttribute("crossorigin"),s)if("srcObject"in n)try{n.srcObject=s}catch(t){if("TypeError"!==t.name)throw t;n.src=URL.createObjectURL(s)}else n.src=URL.createObjectURL(s);else n.src=t;return this.addLoadEventHandlers(),this.retry=0,this.video=n,this._playCalled=!1,n.load(),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var s=e.width,n=e.height,r=this.videoTexture,a=this.videoTextureSource,h=!r||a.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,r?(a.source=i,a.width=s,a.height=n,r.get().setSize(s,n)):((r=this.scene.sys.textures.create(this._key,i,s,n)).add("__BASE",0,0,0,s,n),this.setTexture(r),this.videoTexture=r,this.videoTextureSource=r.source[0],this.videoTextureSource.setFlipY(this.flipY),this.emit(o.VIDEO_TEXTURE,this,r)),this.setSizeToFrame(),this.updateDisplayOrigin()):a.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(o.VIDEO_CREATED,this,s,n),this.frameReady||(this.frameReady=!0,this.emit(o.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(o.VIDEO_LOOP,this)):(this.stop(!1),this.emit(o.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return i&&this.play(e,i[0],i[1]),this},removeMarker:function(t){return delete this.markers[t],this},snapshot:function(t,e){return void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.snapshotArea(0,0,this.width,this.height,t,e)},snapshotArea:function(t,e,i,s,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=this.height),void 0===n&&(n=i),void 0===r&&(r=s);var o=this.video,a=this.snapshotTexture;return a?(a.setSize(n,r),o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)):(a=this.scene.sys.textures.createCanvas(c(),n,r),this.snapshotTexture=a,o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)),a.update()},saveSnapshotTexture:function(t){return this.snapshotTexture?this.scene.sys.textures.renameTexture(this.snapshotTexture.key,t):this.snapshotTexture=this.scene.sys.textures.createCanvas(t,this.width,this.height),this.snapshotTexture},playSuccess:function(){if(this._playCalled){this.addEventHandlers(),this._codePaused=!1,this.touchLocked&&(this.touchLocked=!1,this.emit(o.VIDEO_UNLOCKED,this));var t=this.scene.sys.sound;t&&t.mute&&this.setMute(!0),this._markerIn>-1&&(this.video.currentTime=this._markerIn)}},playError:function(t){var e=t.name;"NotAllowedError"===e?(this.touchLocked=!0,this.playWhenUnlocked=!0,this.failedPlayAttempts=1,this.emit(o.VIDEO_LOCKED,this)):"NotSupportedError"===e?(this.stop(!1),this.emit(o.VIDEO_UNSUPPORTED,this,t)):(this.stop(!1),this.emit(o.VIDEO_ERROR,this,t))},legacyPlayHandler:function(){var t=this.video;t&&(this.playSuccess(),t.removeEventListener("playing",this._callbacks.legacy))},playingHandler:function(){this.isStalled=!1,this.emit(o.VIDEO_PLAYING,this)},loadErrorHandler:function(t){this.stop(!1),this.emit(o.VIDEO_ERROR,this,t)},stalledHandler:function(t){this.isStalled=!0,this.emit(o.VIDEO_STALLED,this,t)},completeHandler:function(){this._playCalled=!1,this.emit(o.VIDEO_COMPLETE,this)},preUpdate:function(t,e){this.video&&this._playCalled&&this.touchLocked&&this.playWhenUnlocked&&(this.retry+=e,this.retry>=this.retryInterval&&(this.createPlayPromise(!1),this.retry=0))},seekTo:function(t){var e=this.video;if(e){var i=e.duration;if(i!==1/0&&!isNaN(i)){var s=i*t;this.setCurrentTime(s)}}return this},getCurrentTime:function(){return this.video?this.video.currentTime:0},setCurrentTime:function(t){var e=this.video;if(e){if("string"==typeof t){var i=t[0],s=parseFloat(t.substr(1));"+"===i?t=e.currentTime+s:"-"===i&&(t=e.currentTime-s)}e.currentTime=t}return this},seekingHandler:function(){this.isSeeking=!0,this.emit(o.VIDEO_SEEKING,this)},seekedHandler:function(){this.isSeeking=!1,this.emit(o.VIDEO_SEEKED,this)},getProgress:function(){var t=this.video;if(t){var e=t.duration;if(e!==1/0&&!isNaN(e))return t.currentTime/e}return-1},getDuration:function(){return this.video?this.video.duration:0},setMute:function(t){void 0===t&&(t=!0),this._codeMuted=t;var e=this.video;return e&&(e.muted=!!this._systemMuted||t),this},isMuted:function(){return this._codeMuted},globalMute:function(t,e){this._systemMuted=e;var i=this.video;i&&(i.muted=!!this._codeMuted||e)},globalPause:function(){this._systemPaused=!0,this.video&&!this.video.ended&&(this.removeEventHandlers(),this.video.pause())},globalResume:function(){this._systemPaused=!1,!this.video||this._codePaused||this.video.ended||this.createPlayPromise()},setPaused:function(t){void 0===t&&(t=!0);var e=this.video;return this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=s(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 0===e&&(e=!1),this.videoTexture&&(this.scene.sys.textures.renameTexture(this._key,t),this.videoTextureSource.setFlipY(e)),this._key=t,this.flipY=e,!!this.videoTexture},stop:function(t){void 0===t&&(t=!0);var e=this.video;return e&&(this.removeEventHandlers(),e.cancelVideoFrameCallback(this._rfvCallbackId),e.pause()),this.retry=0,this._playCalled=!1,t&&this.emit(o.VIDEO_STOP,this),this},removeVideoElement:function(){var t=this.video;if(t){for(t.parentNode&&t.parentNode.removeChild(t);t.hasChildNodes();)t.removeChild(t.firstChild);t.removeAttribute("autoplay"),t.removeAttribute("src"),this.video=null}},preDestroy:function(){this.stop(!1),this.removeLoadEventHandlers(),this.removeVideoElement();var t=this.scene.sys.game.events;t.off(a.PAUSE,this.globalPause,this),t.off(a.RESUME,this.globalResume,this);var 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s=i(16028),n=i(79967);t.exports=function(t,e,i,r){void 0===r&&(r=[]);var o=t.getLineA(),a=t.getLineB(),h=t.getLineC(),l=s(o),u=s(a),c=s(h),d=l+u+c;!e&&i>0&&(e=d/i);for(var f=0;fl+u?(v=(p-=l+u)/c,g.x=h.x1+(h.x2-h.x1)*v,g.y=h.y1+(h.y2-h.y1)*v):(v=(p-=l)/u,g.x=a.x1+(a.x2-a.x1)*v,g.y=a.y1+(a.y2-a.y1)*v),r.push(g)}return r}},83648:(t,e,i)=>{var s=i(79967);function n(t,e,i,s){var n=t-i,r=e-s,o=n*n+r*r;return Math.sqrt(o)}t.exports=function(t,e){void 0===e&&(e=new s);var i=t.x1,r=t.y1,o=t.x2,a=t.y2,h=t.x3,l=t.y3,u=n(h,l,o,a),c=n(i,r,h,l),d=n(o,a,i,r),f=u+c+d;return e.x=(i*u+o*c+h*d)/f,e.y=(r*u+a*c+l*d)/f,e}},9640:t=>{t.exports=function(t,e,i){return t.x1+=e,t.y1+=i,t.x2+=e,t.y2+=i,t.x3+=e,t.y3+=i,t}},95290:(t,e,i)=>{var s=i(16028);t.exports=function(t){var e=t.getLineA(),i=t.getLineB(),n=t.getLineC();return s(e)+s(i)+s(n)}},99761:(t,e,i)=>{var s=i(79967);t.exports=function(t,e){void 0===e&&(e=new s);var i=t.x2-t.x1,n=t.y2-t.y1,r=t.x3-t.x1,o=t.y3-t.y1,a=Math.random(),h=Math.random();return 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t=this.game,e=t.events;this.canvas=t.canvas,this.scaleManager=t.scale,this.events.emit(o.MANAGER_BOOT),e.on(a.PRE_RENDER,this.preRender,this),e.once(a.DESTROY,this.destroy,this)},setCanvasOver:function(t){this.isOver=!0,this.events.emit(o.GAME_OVER,t)},setCanvasOut:function(t){this.isOver=!1,this.events.emit(o.GAME_OUT,t)},preRender:function(){var t=this.game.loop.now,e=this.game.loop.delta,i=this.game.scene.getScenes(!0,!0);this.time=t,this.events.emit(o.MANAGER_UPDATE);for(var s=0;s10&&(t=10-this.pointersTotal);for(var i=0;i{var s=i(26673),n=i(65650),r=i(56694),o=i(72687),a=i(27395),h=i(18104),l=i(53996),u=i(95669),c=i(72313),d=i(33963),f=i(6659),p=i(72632),v=i(52394),g=i(63399),m=i(42911),y=i(91963),x=i(74118),T=i(94287),w=i(7599),b=i(66349),S=i(60689),E=new r({Extends:f,initialize:function(t){f.call(this),this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.manager=t.sys.game.input,this.pluginEvents=new 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e={cancelled:!1};this._eventContainer={stopPropagation:function(){e.cancelled=!0}},this._eventData=e,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this._temp=[],this._tempZones=[],this._list=[],this._pendingInsertion=[],this._pendingRemoval=[],this._draggable=[],this._drag={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._dragState=[],this._over={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._validTypes=["onDown","onUp","onOver","onOut","onMove","onDragStart","onDrag","onDragEnd","onDragEnter","onDragLeave","onDragOver","onDrop"],this._updatedThisFrame=!1,t.sys.events.once(w.BOOT,this.boot,this),t.sys.events.on(w.START,this.start,this)},boot:function(){this.cameras=this.systems.cameras,this.displayList=this.systems.displayList,this.systems.events.once(w.DESTROY,this.destroy,this),this.pluginEvents.emit(d.BOOT)},start:function(){var t=this.systems.events;t.on(w.TRANSITION_START,this.transitionIn,this),t.on(w.TRANSITION_OUT,this.transitionOut,this),t.on(w.TRANSITION_COMPLETE,this.transitionComplete,this),t.on(w.PRE_UPDATE,this.preUpdate,this),t.once(w.SHUTDOWN,this.shutdown,this),this.manager.events.on(d.GAME_OUT,this.onGameOut,this),this.manager.events.on(d.GAME_OVER,this.onGameOver,this),this.enabled=!0,this._dragState=[0,0,0,0,0,0,0,0,0,0],this.pluginEvents.emit(d.START)},onGameOver:function(t){this.isActive()&&this.emit(d.GAME_OVER,t.timeStamp,t)},onGameOut:function(t){this.isActive()&&this.emit(d.GAME_OUT,t.timeStamp,t)},preUpdate:function(){this.pluginEvents.emit(d.PRE_UPDATE);var t=this._pendingRemoval,e=this._pendingInsertion,i=t.length,s=e.length;if(0!==i||0!==s){for(var n=this._list,r=0;r-1&&(n.splice(a,1),this.clear(o,!0))}this._pendingRemoval.length=0,this._list=n.concat(e.splice(0))}},isActive:function(){return this.enabled&&this.scene.sys.canInput()},updatePoll:function(t,e){if(!this.isActive())return!1;if(this.pluginEvents.emit(d.UPDATE,t,e),this._updatedThisFrame)return this._updatedThisFrame=!1,!1;var i,s=this.manager,n=s.pointers,r=s.pointersTotal;for(i=0;i0){if(this._pollTimer-=e,!(this._pollTimer<0))return!1;this._pollTimer=this.pollRate}var a=!1;for(i=0;i0&&(a=!0)}return a},update:function(t,e){if(!this.isActive())return!1;for(var i=e.length,s=!1,n=0;n0&&(s=!0)}return this._updatedThisFrame=!0,s},clear:function(t,e){void 0===e&&(e=!1),this.disable(t);var i=t.input;i&&(this.removeDebug(t),i.gameObject=void 0,i.target=void 0,i.hitArea=void 0,i.hitAreaCallback=void 0,i.callbackContext=void 0,t.input=null),e||this.queueForRemoval(t);var s=this._draggable.indexOf(t);return s>-1&&this._draggable.splice(s,1),t},disable:function(t){var e=t.input;e&&(e.enabled=!1,e.dragState=0);var i=this._temp,s=this._drag,n=this._over,r=this.manager,o=i.indexOf(t);o>-1&&i.splice(o,1);for(var a=0;a-1&&s[a].splice(o,1),(o=n[a].indexOf(t))>-1&&(n[a].splice(o,1),r.resetCursor(e));return this},enable:function(t,e,i,s){return void 0===s&&(s=!1),t.input?t.input.enabled=!0:this.setHitArea(t,e,i),t.input&&s&&!t.input.dropZone&&(t.input.dropZone=s),this},hitTestPointer:function(t){for(var e=this.cameras.getCamerasBelowPointer(t),i=0;i0)return t.camera=s,n}return t.camera=e[0],[]},processDownEvents:function(t){var e=0,i=this._temp,s=this._eventData,n=this._eventContainer;s.cancelled=!1;for(var r=!1,o=0;o0&&l(t.x,t.y,t.downX,t.downY)>=n||s>0&&e>=t.downTime+s)&&(i=!0),i)return this.setDragState(t,3),this.processDragStartList(t)},processDragStartList:function(t){if(3!==this.getDragState(t))return 0;for(var e=this._drag[t.id],i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;for(var e=this._tempZones,i=this._drag[t.id],s=0;s0?(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),e[0]?(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):a.target=null)}else!h&&e[0]&&(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h));if(o.parentContainer){var u=t.worldX-a.dragStartXGlobal,c=t.worldY-a.dragStartYGlobal,f=o.getParentRotation(),p=u*Math.cos(f)+c*Math.sin(f),v=c*Math.cos(f)-u*Math.sin(f);p*=1/o.parentContainer.scaleX,v*=1/o.parentContainer.scaleY,n=p+a.dragStartX,r=v+a.dragStartY}else n=t.worldX-a.dragX,r=t.worldY-a.dragY;o.emit(d.GAMEOBJECT_DRAG,t,n,r),this.emit(d.DRAG,t,o,n,r)}return i.length},processDragUpEvent:function(t){for(var e=this._drag[t.id],i=0;i0){var r=this.manager,o=this._eventData,a=this._eventContainer;o.cancelled=!1;for(var h=!1,l=0;l0){var n=this.manager,r=this._eventData,o=this._eventContainer;r.cancelled=!1;var a=!1;this.sortGameObjects(e,t);for(var h=0;h0){for(this.sortGameObjects(n,t),e=0;e0){for(this.sortGameObjects(r,t),e=0;e-1&&this._draggable.splice(n,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var s=!1,n=!1,r=!1,o=!1,h=!1,l=!0;if(m(e)){var u=e;e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),s=p(u,"draggable",!1),n=p(u,"dropZone",!1),r=p(u,"cursor",!1),o=p(u,"useHandCursor",!1),h=p(u,"pixelPerfect",!1);var c=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(c)),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var d=0;d{var s=i(10850),n={},r={register:function(t,e,i,s,r){n[t]={plugin:e,mapping:i,settingsKey:s,configKey:r}},getPlugin:function(t){return n[t]},install:function(t){var e=t.scene.sys,i=e.settings.input,r=e.game.config;for(var o in n){var a=n[o].plugin,h=n[o].mapping,l=n[o].settingsKey,u=n[o].configKey;s(i,l,r[u])&&(t[h]=new a(t))}},remove:function(t){n.hasOwnProperty(t)&&delete n[t]}};t.exports=r},40398:(t,e,i)=>{var s=i(90447),n=i(56694),r=i(53996),o=i(88456),a=i(44521),h=i(93736),l=i(36580),u=new n({initialize:function(t,e){this.manager=t,this.id=e,this.event,this.downElement,this.upElement,this.camera=null,this.button=0,this.buttons=0,this.position=new h,this.prevPosition=new h,this.midPoint=new h(-1,-1),this.velocity=new h,this.angle=0,this.distance=0,this.smoothFactor=0,this.motionFactor=.2,this.worldX=0,this.worldY=0,this.moveTime=0,this.downX=0,this.downY=0,this.downTime=0,this.upX=0,this.upY=0,this.upTime=0,this.primaryDown=!1,this.isDown=!1,this.wasTouch=!1,this.wasCanceled=!1,this.movementX=0,this.movementY=0,this.identifier=0,this.pointerId=null,this.active=0===e,this.locked=!1,this.deltaX=0,this.deltaY=0,this.deltaZ=0},updateWorldPoint:function(t){var e=t.getWorldPoint(this.x,this.y);return this.worldX=e.x,this.worldY=e.y,this},positionToCamera:function(t,e){return t.getWorldPoint(this.x,this.y,e)},updateMotion:function(){var t=this.position.x,e=this.position.y,i=this.midPoint.x,n=this.midPoint.y;if(t!==i||e!==n){var r=a(this.motionFactor,i,t),h=a(this.motionFactor,n,e);o(r,t,.1)&&(r=t),o(h,e,.1)&&(h=e),this.midPoint.set(r,h);var l=t-r,u=e-h;this.velocity.set(l,u),this.angle=s(r,h,t,e),this.distance=Math.sqrt(l*l+u*u)}},up:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!1,this.upX=this.x,this.upY=this.y),0===this.buttons&&(this.isDown=!1,this.upTime=t.timeStamp,this.wasTouch=!1)},down:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!0,this.downX=this.x,this.downY=this.y),l.macOS&&t.ctrlKey&&(this.buttons=2,this.primaryDown=!1),this.isDown||(this.isDown=!0,this.downTime=t.timeStamp),this.wasTouch=!1},move:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.locked&&(this.movementX=t.movementX||t.mozMovementX||t.webkitMovementX||0,this.movementY=t.movementY||t.mozMovementY||t.webkitMovementY||0),this.moveTime=t.timeStamp,this.wasTouch=!1},wheel:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.deltaX=t.deltaX,this.deltaY=t.deltaY,this.deltaZ=t.deltaZ,this.wasTouch=!1},touchstart:function(t,e){t.pointerId&&(this.pointerId=t.pointerId),this.identifier=t.identifier,this.target=t.target,this.active=!0,this.buttons=1,this.event=e,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!0,this.downX=this.x,this.downY=this.y,this.downTime=e.timeStamp,this.isDown=!0,this.wasTouch=!0,this.wasCanceled=!1,this.updateMotion()},touchmove:function(t,e){this.event=e,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.moveTime=e.timeStamp,this.wasTouch=!0,this.updateMotion()},touchend:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!1,this.active=!1,this.updateMotion()},touchcancel:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!0,this.active=!1},noButtonDown:function(){return 0===this.buttons},leftButtonDown:function(){return!!(1&this.buttons)},rightButtonDown:function(){return!!(2&this.buttons)},middleButtonDown:function(){return!!(4&this.buttons)},backButtonDown:function(){return!!(8&this.buttons)},forwardButtonDown:function(){return!!(16&this.buttons)},leftButtonReleased:function(){return 0===this.button&&!this.isDown},rightButtonReleased:function(){return 2===this.button&&!this.isDown},middleButtonReleased:function(){return 1===this.button&&!this.isDown},backButtonReleased:function(){return 3===this.button&&!this.isDown},forwardButtonReleased:function(){return 4===this.button&&!this.isDown},getDistance:function(){return this.isDown?r(this.downX,this.downY,this.x,this.y):r(this.downX,this.downY,this.upX,this.upY)},getDistanceX:function(){return this.isDown?Math.abs(this.downX-this.x):Math.abs(this.downX-this.upX)},getDistanceY:function(){return this.isDown?Math.abs(this.downY-this.y):Math.abs(this.downY-this.upY)},getDuration:function(){return this.isDown?this.manager.time-this.downTime:this.upTime-this.downTime},getAngle:function(){return this.isDown?s(this.downX,this.downY,this.x,this.y):s(this.downX,this.downY,this.upX,this.upY)},getInterpolatedPosition:function(t,e){void 0===t&&(t=10),void 0===e&&(e=[]);for(var i=this.prevPosition.x,s=this.prevPosition.y,n=this.position.x,r=this.position.y,o=0;o{t.exports={MOUSE_DOWN:0,MOUSE_MOVE:1,MOUSE_UP:2,TOUCH_START:3,TOUCH_MOVE:4,TOUCH_END:5,POINTER_LOCK_CHANGE:6,TOUCH_CANCEL:7,MOUSE_WHEEL:8}},14874:t=>{t.exports="boot"},54168:t=>{t.exports="destroy"},526:t=>{t.exports="dragend"},81623:t=>{t.exports="dragenter"},94472:t=>{t.exports="drag"},9304:t=>{t.exports="dragleave"},34265:t=>{t.exports="dragover"},50151:t=>{t.exports="dragstart"},98134:t=>{t.exports="drop"},56773:t=>{t.exports="gameobjectdown"},45824:t=>{t.exports="dragend"},39578:t=>{t.exports="dragenter"},72072:t=>{t.exports="drag"},82569:t=>{t.exports="dragleave"},70833:t=>{t.exports="dragover"},81442:t=>{t.exports="dragstart"},32936:t=>{t.exports="drop"},99658:t=>{t.exports="gameobjectmove"},60515:t=>{t.exports="gameobjectout"},55254:t=>{t.exports="gameobjectover"},34782:t=>{t.exports="pointerdown"},41769:t=>{t.exports="pointermove"},65588:t=>{t.exports="pointerout"},61640:t=>{t.exports="pointerover"},49342:t=>{t.exports="pointerup"},82662:t=>{t.exports="wheel"},13058:t=>{t.exports="gameobjectup"},52426:t=>{t.exports="gameobjectwheel"},78072:t=>{t.exports="gameout"},1545:t=>{t.exports="gameover"},67137:t=>{t.exports="boot"},27678:t=>{t.exports="process"},22257:t=>{t.exports="update"},90379:t=>{t.exports="pointerlockchange"},88909:t=>{t.exports="pointerdown"},36548:t=>{t.exports="pointerdownoutside"},18483:t=>{t.exports="pointermove"},22355:t=>{t.exports="pointerout"},7997:t=>{t.exports="pointerover"},66318:t=>{t.exports="pointerup"},94812:t=>{t.exports="pointerupoutside"},37310:t=>{t.exports="wheel"},24196:t=>{t.exports="preupdate"},27053:t=>{t.exports="shutdown"},29413:t=>{t.exports="start"},25165:t=>{t.exports="update"},33963:(t,e,i)=>{t.exports={BOOT:i(14874),DESTROY:i(54168),DRAG_END:i(526),DRAG_ENTER:i(81623),DRAG:i(94472),DRAG_LEAVE:i(9304),DRAG_OVER:i(34265),DRAG_START:i(50151),DROP:i(98134),GAME_OUT:i(78072),GAME_OVER:i(1545),GAMEOBJECT_DOWN:i(56773),GAMEOBJECT_DRAG_END:i(45824),GAMEOBJECT_DRAG_ENTER:i(39578),GAMEOBJECT_DRAG:i(72072),GAMEOBJECT_DRAG_LEAVE:i(82569),GAMEOBJECT_DRAG_OVER:i(70833),GAMEOBJECT_DRAG_START:i(81442),GAMEOBJECT_DROP:i(32936),GAMEOBJECT_MOVE:i(99658),GAMEOBJECT_OUT:i(60515),GAMEOBJECT_OVER:i(55254),GAMEOBJECT_POINTER_DOWN:i(34782),GAMEOBJECT_POINTER_MOVE:i(41769),GAMEOBJECT_POINTER_OUT:i(65588),GAMEOBJECT_POINTER_OVER:i(61640),GAMEOBJECT_POINTER_UP:i(49342),GAMEOBJECT_POINTER_WHEEL:i(82662),GAMEOBJECT_UP:i(13058),GAMEOBJECT_WHEEL:i(52426),MANAGER_BOOT:i(67137),MANAGER_PROCESS:i(27678),MANAGER_UPDATE:i(22257),POINTER_DOWN:i(88909),POINTER_DOWN_OUTSIDE:i(36548),POINTER_MOVE:i(18483),POINTER_OUT:i(22355),POINTER_OVER:i(7997),POINTER_UP:i(66318),POINTER_UP_OUTSIDE:i(94812),POINTER_WHEEL:i(37310),POINTERLOCK_CHANGE:i(90379),PRE_UPDATE:i(24196),SHUTDOWN:i(27053),START:i(29413),UPDATE:i(25165)}},70848:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e){this.pad=t,this.events=t.events,this.index=e,this.value=0,this.threshold=.1},update:function(t){this.value=t},getValue:function(){return Math.abs(this.value){var s=i(56694),n=i(43200),r=new s({initialize:function(t,e){this.pad=t,this.events=t.manager,this.index=e,this.value=0,this.threshold=1,this.pressed=!1},update:function(t){this.value=t;var e=this.pad,i=this.index;t>=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(n.BUTTON_DOWN,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(n.BUTTON_UP,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=r},75956:(t,e,i)=>{var s=i(70848),n=i(21274),r=i(56694),o=i(6659),a=i(93736),h=new r({Extends:o,initialize:function(t,e){o.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],r=0;r=2&&(this.leftStick.set(r[0].getValue(),r[1].getValue()),n>=4&&this.rightStick.set(r[2].getValue(),r[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t{var s=i(56694),n=i(6659),r=i(43200),o=i(75956),a=i(10850),h=i(63399),l=i(33963),u=new s({Extends:n,initialize:function(t){n.call(this),this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.enabled=!0,this.target,this.gamepads=[],this.queue=[],this.onGamepadHandler,this._pad1,this._pad2,this._pad3,this._pad4,t.pluginEvents.once(l.BOOT,this.boot,this),t.pluginEvents.on(l.START,this.start,this)},boot:function(){var t=this.scene.sys.game,e=this.settings.input,i=t.config;this.enabled=a(e,"gamepad",i.inputGamepad)&&t.device.input.gamepads,this.target=a(e,"gamepad.target",i.inputGamepadEventTarget),this.sceneInputPlugin.pluginEvents.once(l.DESTROY,this.destroy,this)},start:function(){this.enabled&&(this.startListeners(),this.refreshPads()),this.sceneInputPlugin.pluginEvents.once(l.SHUTDOWN,this.shutdown,this)},isActive:function(){return this.enabled&&this.scene.sys.isActive()},startListeners:function(){var t=this,e=this.target,i=function(e){!e.defaultPrevented&&t.isActive()&&(t.refreshPads(),t.queue.push(e))};this.onGamepadHandler=i,e.addEventListener("gamepadconnected",i,!1),e.addEventListener("gamepaddisconnected",i,!1),this.sceneInputPlugin.pluginEvents.on(l.UPDATE,this.update,this)},stopListeners:function(){this.target.removeEventListener("gamepadconnected",this.onGamepadHandler),this.target.removeEventListener("gamepaddisconnected",this.onGamepadHandler),this.sceneInputPlugin.pluginEvents.off(l.UPDATE,this.update);for(var t=0;t{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SELECT:8,START:9,B:0,A:1,Y:2,X:3,LEFT_SHOULDER:4,RIGHT_SHOULDER:5}},74982:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SHARE:8,OPTIONS:9,PS:16,TOUCHBAR:17,X:0,CIRCLE:1,SQUARE:2,TRIANGLE:3,L1:4,R1:5,L2:6,R2:7,L3:10,R3:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},43247:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,MENU:16,A:0,B:1,X:2,Y:3,LB:4,RB:5,LT:6,RT:7,BACK:8,START:9,LS:10,RS:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},4898:(t,e,i)=>{t.exports={DUALSHOCK_4:i(74982),SNES_USB:i(33171),XBOX_360:i(43247)}},17344:t=>{t.exports="down"},36635:t=>{t.exports="up"},85724:t=>{t.exports="connected"},55832:t=>{t.exports="disconnected"},772:t=>{t.exports="down"},33608:t=>{t.exports="up"},43200:(t,e,i)=>{t.exports={BUTTON_DOWN:i(17344),BUTTON_UP:i(36635),CONNECTED:i(85724),DISCONNECTED:i(55832),GAMEPAD_BUTTON_DOWN:i(772),GAMEPAD_BUTTON_UP:i(33608)}},92636:(t,e,i)=>{t.exports={Axis:i(70848),Button:i(21274),Events:i(43200),Gamepad:i(75956),GamepadPlugin:i(1379),Configs:i(4898)}},20873:(t,e,i)=>{var s=i(72687),n=i(98611),r={CreatePixelPerfectHandler:i(18104),CreateInteractiveObject:i(27395),Events:i(33963),Gamepad:i(92636),InputManager:i(69898),InputPlugin:i(12499),InputPluginCache:i(63399),Keyboard:i(28388),Mouse:i(11343),Pointer:i(40398),Touch:i(77423)};r=n(!1,r,s),t.exports=r},71064:(t,e,i)=>{var s=i(66458),n=i(56694),r=i(97081),o=i(33963),a=i(11873),h=i(72283),l=new n({initialize:function(t){this.manager=t,this.queue=[],this.preventDefault=!0,this.captures=[],this.enabled=!1,this.target,this.onKeyDown=h,this.onKeyUp=h,t.events.once(o.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputKeyboard,this.target=t.inputKeyboardEventTarget,this.addCapture(t.inputKeyboardCapture),!this.target&&window&&(this.target=window),this.enabled&&this.target&&this.startListeners(),this.manager.game.events.on(r.POST_STEP,this.postUpdate,this)},startListeners:function(){var t=this;this.onKeyDown=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(r.POST_RENDER,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},89666:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=i(97081),a=i(10850),h=i(33963),l=i(63399),u=i(50165),c=i(11873),d=i(95625),f=i(48044),p=i(7599),v=i(84314),g=new s({Extends:n,initialize:function(t){n.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=a(t,"keyboard",!0);var e=a(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(o.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:c.UP,down:c.DOWN,left:c.LEFT,right:c.RIGHT,space:c.SPACE,shift:c.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var s={};if("string"==typeof t){t=t.split(",");for(var n=0;n-1?s[n]=t:s[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=c[t.toUpperCase()]),s[t]||(s[t]=new u(this,t),e&&this.addCapture(t),s[t].setEmitOnRepeat(i)),s[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s,n=this.keys;if(t instanceof u){var r=n.indexOf(t);r>-1&&(s=this.keys[r],this.keys[r]=void 0)}else"string"==typeof t&&(t=c[t.toUpperCase()]);return n[t]&&(s=n[t],n[t]=void 0),s&&(s.plugin=null,i&&this.removeCapture(s.keyCode),e&&s.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,s=0;st._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,s=0;s{t.exports=function(t,e){return e.timeLastMatched=t.timeStamp,e.index++,e.index===e.size||(e.current=e.keyCodes[e.index],!1)}},95625:(t,e,i)=>{var s=i(56694),n=i(94030),r=i(72632),o=i(2544),a=i(88754),h=new s({initialize:function(t,e,i){if(void 0===i&&(i={}),e.length<2)return!1;this.manager=t,this.enabled=!0,this.keyCodes=[];for(var s=0;s{var s=i(60258);t.exports=function(t,e){if(e.matched)return!0;var i=!1,n=!1;if(t.keyCode===e.current)if(e.index>0&&e.maxKeyDelay>0){var r=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=r&&(n=!0,i=s(t,e))}else n=!0,i=s(t,e);return!n&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},88754:t=>{t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},5044:t=>{t.exports="keydown"},40813:t=>{t.exports="keyup"},89319:t=>{t.exports="keycombomatch"},43267:t=>{t.exports="down"},78595:t=>{t.exports="keydown-"},30056:t=>{t.exports="keyup-"},81939:t=>{t.exports="up"},94030:(t,e,i)=>{t.exports={ANY_KEY_DOWN:i(5044),ANY_KEY_UP:i(40813),COMBO_MATCH:i(89319),DOWN:i(43267),KEY_DOWN:i(78595),KEY_UP:i(30056),UP:i(81939)}},28388:(t,e,i)=>{t.exports={Events:i(94030),KeyboardManager:i(71064),KeyboardPlugin:i(89666),Key:i(50165),KeyCodes:i(11873),KeyCombo:i(95625),AdvanceKeyCombo:i(60258),ProcessKeyCombo:i(2544),ResetKeyCombo:i(88754),JustDown:i(42460),JustUp:i(53162),DownDuration:i(64964),UpDuration:i(70331)}},64964:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i{t.exports=function(t){return!!t._justDown&&(t._justDown=!1,!0)}},53162:t=>{t.exports=function(t){return!!t._justUp&&(t._justUp=!1,!0)}},50165:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=new s({Extends:n,initialize:function(t,e){n.call(this),this.plugin=t,this.keyCode=e,this.originalEvent=void 0,this.enabled=!0,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.location=0,this.timeDown=0,this.duration=0,this.timeUp=0,this.emitOnRepeat=!1,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1},setEmitOnRepeat:function(t){return this.emitOnRepeat=t,this},onDown:function(t){this.originalEvent=t,this.enabled&&(this.altKey=t.altKey,this.ctrlKey=t.ctrlKey,this.shiftKey=t.shiftKey,this.metaKey=t.metaKey,this.location=t.location,this.repeats++,this.isDown?this.emitOnRepeat&&this.emit(r.DOWN,this,t):(this.isDown=!0,this.isUp=!1,this.timeDown=t.timeStamp,this.duration=0,this._justDown=!0,this._justUp=!1,this.emit(r.DOWN,this,t)))},onUp:function(t){this.originalEvent=t,this.enabled&&(this.isDown=!1,this.isUp=!0,this.timeUp=t.timeStamp,this.duration=this.timeUp-this.timeDown,this.repeats=0,this._justDown=!1,this._justUp=!0,this._tick=-1,this.emit(r.UP,this,t))},reset:function(){return this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1,this},getDuration:function(){return this.isDown?this.plugin.game.loop.time-this.timeDown:0},destroy:function(){this.removeAllListeners(),this.originalEvent=null,this.plugin=null}});t.exports=o},11873:t=>{t.exports={BACKSPACE:8,TAB:9,ENTER:13,SHIFT:16,CTRL:17,ALT:18,PAUSE:19,CAPS_LOCK:20,ESC:27,SPACE:32,PAGE_UP:33,PAGE_DOWN:34,END:35,HOME:36,LEFT:37,UP:38,RIGHT:39,DOWN:40,PRINT_SCREEN:42,INSERT:45,DELETE:46,ZERO:48,ONE:49,TWO:50,THREE:51,FOUR:52,FIVE:53,SIX:54,SEVEN:55,EIGHT:56,NINE:57,NUMPAD_ZERO:96,NUMPAD_ONE:97,NUMPAD_TWO:98,NUMPAD_THREE:99,NUMPAD_FOUR:100,NUMPAD_FIVE:101,NUMPAD_SIX:102,NUMPAD_SEVEN:103,NUMPAD_EIGHT:104,NUMPAD_NINE:105,NUMPAD_ADD:107,NUMPAD_SUBTRACT:109,A:65,B:66,C:67,D:68,E:69,F:70,G:71,H:72,I:73,J:74,K:75,L:76,M:77,N:78,O:79,P:80,Q:81,R:82,S:83,T:84,U:85,V:86,W:87,X:88,Y:89,Z:90,F1:112,F2:113,F3:114,F4:115,F5:116,F6:117,F7:118,F8:119,F9:120,F10:121,F11:122,F12:123,SEMICOLON:186,PLUS:187,COMMA:188,MINUS:189,PERIOD:190,FORWARD_SLASH:191,BACK_SLASH:220,QUOTES:222,BACKTICK:192,OPEN_BRACKET:219,CLOSED_BRACKET:221,SEMICOLON_FIREFOX:59,COLON:58,COMMA_FIREFOX_WINDOWS:60,COMMA_FIREFOX:62,BRACKET_RIGHT_FIREFOX:174,BRACKET_LEFT_FIREFOX:175}},48044:(t,e,i)=>{var s=i(11873),n={};for(var r in s)n[s[r]]=r;t.exports=n},70331:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeUp;return t.isUp&&i{var s=i(56694),n=i(90185),r=i(33963),o=i(72283),a=new s({initialize:function(t){this.manager=t,this.preventDefaultDown=!0,this.preventDefaultUp=!0,this.preventDefaultMove=!0,this.preventDefaultWheel=!1,this.enabled=!1,this.target,this.locked=!1,this.onMouseMove=o,this.onMouseDown=o,this.onMouseUp=o,this.onMouseDownWindow=o,this.onMouseUpWindow=o,this.onMouseOver=o,this.onMouseOut=o,this.onMouseWheel=o,this.pointerLockChange=o,this.isTop=!0,t.events.once(r.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputMouse,this.target=t.inputMouseEventTarget,this.passive=t.inputMousePassive,this.preventDefaultDown=t.inputMousePreventDefaultDown,this.preventDefaultUp=t.inputMousePreventDefaultUp,this.preventDefaultMove=t.inputMousePreventDefaultMove,this.preventDefaultWheel=t.inputMousePreventDefaultWheel,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},requestPointerLock:function(){if(n.pointerLock){var t=this.target;t.requestPointerLock=t.requestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock()}},releasePointerLock:function(){n.pointerLock&&(document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock())},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,r=window&&window.focus&&i.game.config.autoFocus;this.onMouseMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseMove(t),e.preventDefaultMove&&t.preventDefault())},this.onMouseDown=function(t){r&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseDown(t),e.preventDefaultDown&&t.target===s&&t.preventDefault())},this.onMouseDownWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseDown(t)},this.onMouseUp=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseUp(t),e.preventDefaultUp&&t.target===s&&t.preventDefault())},this.onMouseUpWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseUp(t)},this.onMouseOver=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOver(t)},this.onMouseOut=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOut(t)},this.onMouseWheel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onMouseWheel(t),e.preventDefaultWheel&&t.target===s&&t.preventDefault()};var o={passive:!0};if(t.addEventListener("mousemove",this.onMouseMove),t.addEventListener("mousedown",this.onMouseDown),t.addEventListener("mouseup",this.onMouseUp),t.addEventListener("mouseover",this.onMouseOver,o),t.addEventListener("mouseout",this.onMouseOut,o),this.preventDefaultWheel?t.addEventListener("wheel",this.onMouseWheel,{passive:!1}):t.addEventListener("wheel",this.onMouseWheel,o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("mousedown",this.onMouseDownWindow,o),window.top.addEventListener("mouseup",this.onMouseUpWindow,o)}catch(t){window.addEventListener("mousedown",this.onMouseDownWindow,o),window.addEventListener("mouseup",this.onMouseUpWindow,o),this.isTop=!1}n.pointerLock&&(this.pointerLockChange=function(t){var s=e.target;e.locked=document.pointerLockElement===s||document.mozPointerLockElement===s||document.webkitPointerLockElement===s,i.onPointerLockChange(t)},document.addEventListener("pointerlockchange",this.pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this.pointerLockChange,!0)),this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("mousemove",this.onMouseMove),t.removeEventListener("mousedown",this.onMouseDown),t.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("mouseover",this.onMouseOver),t.removeEventListener("mouseout",this.onMouseOut),window&&((t=this.isTop?window.top:window).removeEventListener("mousedown",this.onMouseDownWindow),t.removeEventListener("mouseup",this.onMouseUpWindow)),n.pointerLock&&(document.removeEventListener("pointerlockchange",this.pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this.pointerLockChange,!0))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=a},11343:(t,e,i)=>{t.exports={MouseManager:i(7905)}},37579:(t,e,i)=>{var s=i(56694),n=i(33963),r=i(72283),o=new s({initialize:function(t){this.manager=t,this.capture=!0,this.enabled=!1,this.target,this.onTouchStart=r,this.onTouchStartWindow=r,this.onTouchMove=r,this.onTouchEnd=r,this.onTouchEndWindow=r,this.onTouchCancel=r,this.onTouchCancelWindow=r,this.isTop=!0,t.events.once(n.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputTouch,this.target=t.inputTouchEventTarget,this.capture=t.inputTouchCapture,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,n=window&&window.focus&&i.game.config.autoFocus;this.onTouchMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchMove(t),e.capture&&t.cancelable&&t.preventDefault())},this.onTouchStart=function(t){n&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchStart(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchStartWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchStart(t)},this.onTouchEnd=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchEnd(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchEndWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchEnd(t)},this.onTouchCancel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchCancel(t),e.capture&&t.preventDefault())},this.onTouchCancelWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onTouchCancel(t)};var r=this.capture,o={passive:!0},a={passive:!1};if(t.addEventListener("touchstart",this.onTouchStart,r?a:o),t.addEventListener("touchmove",this.onTouchMove,r?a:o),t.addEventListener("touchend",this.onTouchEnd,r?a:o),t.addEventListener("touchcancel",this.onTouchCancel,r?a:o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("touchstart",this.onTouchStartWindow,a),window.top.addEventListener("touchend",this.onTouchEndWindow,a),window.top.addEventListener("touchcancel",this.onTouchCancelWindow,a)}catch(t){window.addEventListener("touchstart",this.onTouchStartWindow,a),window.addEventListener("touchend",this.onTouchEndWindow,a),window.addEventListener("touchcancel",this.onTouchCancelWindow,a),this.isTop=!1}this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("touchstart",this.onTouchStart),t.removeEventListener("touchmove",this.onTouchMove),t.removeEventListener("touchend",this.onTouchEnd),t.removeEventListener("touchcancel",this.onTouchCancel),window&&((t=this.isTop?window.top:window).removeEventListener("touchstart",this.onTouchStartWindow),t.removeEventListener("touchend",this.onTouchEndWindow),t.removeEventListener("touchcancel",this.onTouchCancelWindow))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=o},77423:(t,e,i)=>{t.exports={TouchManager:i(37579)}},98035:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),o=i(72632),a=i(30750),h=i(43531),l=i(88490),u=i(33868),c=new s({initialize:function(t,e){if(this.loader=t,this.cache=o(e,"cache",!1),this.type=o(e,"type",!1),!this.type)throw new Error("Invalid File type: "+this.type);this.key=o(e,"key",!1);var i=this.key;if(t.prefix&&""!==t.prefix&&(this.key=t.prefix+i),!this.key)throw new Error("Invalid File key: "+this.key);var s=o(e,"url");void 0===s?s=t.path+i+"."+o(e,"extension",""):"string"!=typeof s||s.match(/^(?:blob:|data:|capacitor:\/\/|http:\/\/|https:\/\/|\/\/)/)||(s=t.path+s),this.url=s,this.src="",this.xhrSettings=u(o(e,"responseType",void 0)),o(e,"xhrSettings",!1)&&(this.xhrSettings=h(this.xhrSettings,o(e,"xhrSettings",{}))),this.xhrLoader=null,this.state="function"==typeof this.url?n.FILE_POPULATED:n.FILE_PENDING,this.bytesTotal=0,this.bytesLoaded=-1,this.percentComplete=-1,this.crossOrigin=void 0,this.data=void 0,this.config=o(e,"config",{}),this.multiFile,this.linkFile},setLink:function(t){this.linkFile=t,t.linkFile=this},resetXHR:function(){this.xhrLoader&&(this.xhrLoader.onload=void 0,this.xhrLoader.onerror=void 0,this.xhrLoader.onprogress=void 0)},load:function(){this.state===n.FILE_POPULATED?this.loader.nextFile(this,!0):(this.state=n.FILE_LOADING,this.src=a(this,this.loader.baseURL),0===this.src.indexOf("data:")?console.warn("Local data URIs are not supported: "+this.key):this.xhrLoader=l(this,this.loader.xhr))},onLoad:function(t,e){var i=t.responseURL&&this.loader.localSchemes.some((function(e){return 0===t.responseURL.indexOf(e)}))&&0===e.target.status,s=!(e.target&&200!==e.target.status)||i;4===t.readyState&&t.status>=400&&t.status<=599&&(s=!1),this.state=n.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,s)},onError:function(){this.resetXHR(),this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=n.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=n.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s "%s"',this.type,this.key),this.state=n.FILE_ERRORED,this.multiFile&&this.multiFile.onFileFailed(this),this.loader.fileProcessComplete(this)},hasCacheConflict:function(){return this.cache&&this.cache.exists(this.key)},addToCache:function(){this.cache&&this.data&&this.cache.add(this.key,this.data)},pendingDestroy:function(t){if(this.state!==n.FILE_PENDING_DESTROY){void 0===t&&(t=this.data);var e=this.key,i=this.type;this.loader.emit(r.FILE_COMPLETE,e,i,t),this.loader.emit(r.FILE_KEY_COMPLETE+i+"-"+e,e,i,t),this.loader.flagForRemoval(this),this.state=n.FILE_PENDING_DESTROY}},destroy:function(){this.loader=null,this.cache=null,this.xhrSettings=null,this.multiFile=null,this.linkFile=null,this.data=null}});c.createObjectURL=function(t,e,i){if("function"==typeof URL)t.src=URL.createObjectURL(e);else{var s=new 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i=t.getWorldTransformMatrix(this.world._tempMatrix,this.world._tempMatrix2);e.x=i.tx,e.y=i.ty,e.rotation=o(i.rotation),e.scaleX=i.scaleX,e.scaleY=i.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY}else e.x=t.x,e.y=t.y,e.rotation=t.angle,e.scaleX=t.scaleX,e.scaleY=t.scaleY,e.displayOriginX=t.displayOriginX,e.displayOriginY=t.displayOriginY;var s=!1;if(this.syncBounds){var n=t.getBounds(this._bounds);this.width=n.width,this.height=n.height,s=!0}else{var r=Math.abs(e.scaleX),a=Math.abs(e.scaleY);this._sx===r&&this._sy===a||(this.width=this.sourceWidth*r,this.height=this.sourceHeight*a,this._sx=r,this._sy=a,s=!0)}s&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter())},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},updateFromGameObject:function(){this.updateBounds();var t=this.transform;this.position.x=t.x+t.scaleX*(this.offset.x-t.displayOriginX),this.position.y=t.y+t.scaleY*(this.offset.y-t.displayOriginY),this.updateCenter()},resetFlags:function(t){void 0===t&&(t=!1);var e=this.wasTouching,i=this.touching,s=this.blocked;t?(e.none=!0,e.up=!1,e.down=!1,e.left=!1,e.right=!1):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),i.none=!0,i.up=!1,i.down=!1,i.left=!1,i.right=!1,s.none=!0,s.up=!1,s.down=!1,s.left=!1,s.right=!1,this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves&&(this.prev.x=this.position.x,this.prev.y=this.position.y,this.prevFrame.x=this.position.x,this.prevFrame.y=this.position.y),t&&this.update(e)},update:function(t){if(this.prev.x=this.position.x,this.prev.y=this.position.y,this.moves){this.world.updateMotion(this,t);var e=this.velocity.x,i=this.velocity.y;this.newVelocity.set(e*t,i*t),this.position.add(this.newVelocity),this.updateCenter(),this.angle=Math.atan2(i,e),this.speed=Math.sqrt(e*e+i*i),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.world.emit(r.WORLD_BOUNDS,this,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)}this._dx=this.position.x-this.prev.x,this._dy=this.position.y-this.prev.y},postUpdate:function(){var t=this.position.x-this.prevFrame.x,e=this.position.y-this.prevFrame.y,i=this.gameObject;if(this.moves){var s=this.deltaMax.x,r=this.deltaMax.y;0!==s&&0!==t&&(t<0&&t<-s?t=-s:t>0&&t>s&&(t=s)),0!==r&&0!==e&&(e<0&&e<-r?e=-r:e>0&&e>r&&(e=r)),i&&(i.x+=t,i.y+=e)}t<0?this.facing=n.FACING_LEFT:t>0&&(this.facing=n.FACING_RIGHT),e<0?this.facing=n.FACING_UP:e>0&&(this.facing=n.FACING_DOWN),this.allowRotation&&i&&(i.angle+=this.deltaZ()),this._tx=t,this._ty=e},setBoundsRectangle:function(t){return this.customBoundsRectangle=t||this.world.bounds,this},checkWorldBounds:function(){var t=this.position,e=this.customBoundsRectangle,i=this.world.checkCollision,s=this.worldBounce?-this.worldBounce.x:-this.bounce.x,n=this.worldBounce?-this.worldBounce.y:-this.bounce.y,r=!1;return t.xe.right&&i.right&&(t.x=e.right-this.width,this.velocity.x*=s,this.blocked.right=!0,r=!0),t.ye.bottom&&i.down&&(t.y=e.bottom-this.height,this.velocity.y*=n,this.blocked.down=!0,r=!0),r&&(this.blocked.none=!1,this.updateCenter()),r},setOffset:function(t,e){return void 0===e&&(e=t),this.offset.set(t,e),this},setGameObject:function(t,e){return void 0===e&&(e=!0),this.world.remove(this),this.gameObject&&this.gameObject.body&&(this.gameObject.body=null),this.gameObject=t,t.body&&(t.body=this),this.setSize(),this.world.add(this),this.enable=e,this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight)),this.sourceWidth=t,this.sourceHeight=e,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter(),i&&s&&s.getCenter){var n=(s.width-t)/2,r=(s.height-e)/2;this.offset.set(n,r)}return this.isCircle=!1,this.radius=0,this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.isCircle=!0,this.radius=t,this.sourceWidth=2*t,this.sourceHeight=2*t,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter()):this.isCircle=!1,this},reset:function(t,e){this.stop();var i=this.gameObject;i&&(i.setPosition(t,e),this.rotation=i.angle,this.preRotation=i.angle);var s=this.position;i&&i.getTopLeft?i.getTopLeft(s):s.set(t,e),this.prev.copy(s),this.prevFrame.copy(s),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:h(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,s,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,s,i+this.velocity.x/2,s+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setCollideWorldBounds:function(t,e,i,s){void 0===t&&(t=!0),this.collideWorldBounds=t;var n=void 0!==e,r=void 0!==i;return(n||r)&&(this.worldBounce||(this.worldBounce=new l),n&&(this.worldBounce.x=e),r&&(this.worldBounce.y=i)),void 0!==s&&(this.onWorldBounds=s),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,s){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e);var n=this.blocked;i&&(n.left=!0,n.none=!1),s&&(n.right=!0,n.none=!1)},processY:function(t,e,i,s){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e);var n=this.blocked;i&&(n.up=!0,n.none=!1),s&&(n.down=!0,n.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=u},3909:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=s,this.collideCallback=n,this.processCallback=r,this.callbackContext=o},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=s},99523:(t,e,i)=>{var s=i(62832),n=i(25084),r=i(97602),o=i(56694),a=i(47401),h=i(10481),l=i(66634),u=i(46346),c=new o({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,s,n){return this.world.addCollider(t,e,i,s,n)},overlap:function(t,e,i,s,n){return this.world.addOverlap(t,e,i,s,n)},existing:function(t,e){var i=e?a.STATIC_BODY:a.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},image:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticSprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},sprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,s){var n=new r(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.DYNAMIC_BODY),n},staticBody:function(t,e,i,s){var n=new l(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.STATIC_BODY),n},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=c},75671:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsX()+e.deltaAbsX()+n;return 0===t._dx&&0===e._dx?(t.embedded=!0,e.embedded=!0):t._dx>e._dx?(r=t.right-e.x)>o&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?r=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxo&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?r=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=r,e.overlapX=r,r}},66185:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsY()+e.deltaAbsY()+n;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(r=t.bottom-e.y)>o&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?r=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dyo&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?r=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=r,e.overlapY=r,r}},10481:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(47401),o=i(72632),a=i(59192),h=i(42911),l=new n({Extends:a,initialize:function(t,e,i,n){if(i||n)if(h(i))n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&h(i[0])){var l=this;i.forEach((function(t){t.internalCreateCallback=l.createCallbackHandler,t.internalRemoveCallback=l.removeCallbackHandler,t.classType=o(t,"classType",s)})),n=null}else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,n&&(n.classType=o(n,"classType",s)),this.physicsType=r.DYNAMIC_BODY,this.defaults={setCollideWorldBounds:o(n,"collideWorldBounds",!1),setBoundsRectangle:o(n,"customBoundsRectangle",null),setAccelerationX:o(n,"accelerationX",0),setAccelerationY:o(n,"accelerationY",0),setAllowDrag:o(n,"allowDrag",!0),setAllowGravity:o(n,"allowGravity",!0),setAllowRotation:o(n,"allowRotation",!0),setDamping:o(n,"useDamping",!1),setBounceX:o(n,"bounceX",0),setBounceY:o(n,"bounceY",0),setDragX:o(n,"dragX",0),setDragY:o(n,"dragY",0),setEnable:o(n,"enable",!0),setGravityX:o(n,"gravityX",0),setGravityY:o(n,"gravityY",0),setFrictionX:o(n,"frictionX",0),setFrictionY:o(n,"frictionY",0),setMaxSpeed:o(n,"maxSpeed",-1),setMaxVelocityX:o(n,"maxVelocityX",1e4),setMaxVelocityY:o(n,"maxVelocityY",1e4),setVelocityX:o(n,"velocityX",0),setVelocityY:o(n,"velocityY",0),setAngularVelocity:o(n,"angularVelocity",0),setAngularAcceleration:o(n,"angularAcceleration",0),setAngularDrag:o(n,"angularDrag",0),setMass:o(n,"mass",1),setImmovable:o(n,"immovable",!1)},a.call(this,e,i,n),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,r.DYNAMIC_BODY);var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var s=this.getChildren(),n=0;n{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.right?(e.processX(-m,a,!1,!0),1):l&&g&&i.blocked.left?(e.processX(m,a,!0),1):f&&g&&e.blocked.right?(i.processX(-m,h,!1,!0),2):d&&v&&e.blocked.left?(i.processX(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processX(m,r),i.processX(-m,o)):(e.processX(-m,r),i.processX(m,o));else if(s&&!n)0===t||3===t?e.processX(m,a,!0):e.processX(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processX(-m,h,!1,!0):i.processX(m,h,!0);else{var v=.5*m;0===t?p?(e.processX(m,0,!0),i.processX(0,null,!1,!0)):f?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.x,!0),i.processX(-v,null,!1,!0)):1===t?c?(e.processX(0,null,!1,!0),i.processX(m,0,!0)):u?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,null,!1,!0),i.processX(v,e.velocity.x,!0)):2===t?p?(e.processX(-m,0,!1,!0),i.processX(0,null,!0)):d?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,i.velocity.x,!1,!0),i.processX(v,null,!0)):3===t&&(c?(e.processX(0,null,!0),i.processX(-m,0,!1,!0)):l?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.y,!0),i.processX(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.x,s=i.velocity.x,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.x,o=h+a*i.bounce.x,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.x,T=i.velocity.x;return s=e.pushable,l=e._dx<0,u=e._dx>0,c=0===e._dx,v=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),a=T-x*e.bounce.x,n=i.pushable,d=i._dx<0,f=i._dx>0,p=0===i._dx,g=!v,h=x-T*i.bounce.x,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.x=0:v?i.processX(m,h,!0):i.processX(-m,h,!1,!0),e.moves&&(i.y+=(e.y-e.prev.y)*e.friction.y,i._dy=i.y-i.prev.y)},RunImmovableBody2:function(t){2===t?e.velocity.x=0:g?e.processX(m,a,!0):e.processX(-m,a,!1,!0),i.moves&&(e.y+=(i.y-i.prev.y)*i.friction.y,e._dy=e.y-e.prev.y)}}},67050:t=>{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.down?(e.processY(-m,a,!1,!0),1):l&&g&&i.blocked.up?(e.processY(m,a,!0),1):f&&g&&e.blocked.down?(i.processY(-m,h,!1,!0),2):d&&v&&e.blocked.up?(i.processY(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processY(m,r),i.processY(-m,o)):(e.processY(-m,r),i.processY(m,o));else if(s&&!n)0===t||3===t?e.processY(m,a,!0):e.processY(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processY(-m,h,!1,!0):i.processY(m,h,!0);else{var v=.5*m;0===t?p?(e.processY(m,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)):1===t?c?(e.processY(0,null,!1,!0),i.processY(m,0,!0)):u?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,null,!1,!0),i.processY(v,e.velocity.y,!0)):2===t?p?(e.processY(-m,0,!1,!0),i.processY(0,null,!0)):d?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,i.velocity.y,!1,!0),i.processY(v,null,!0)):3===t&&(c?(e.processY(0,null,!0),i.processY(-m,0,!1,!0)):l?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,s=i.velocity.y,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.y,o=h+a*i.bounce.y,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.y,T=i.velocity.y;return s=e.pushable,l=e._dy<0,u=e._dy>0,c=0===e._dy,v=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),a=T-x*e.bounce.y,n=i.pushable,d=i._dy<0,f=i._dy>0,p=0===i._dy,g=!v,h=x-T*i.bounce.y,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.y=0:v?i.processY(m,h,!0):i.processY(-m,h,!1,!0),e.moves&&(i.x+=(e.x-e.prev.x)*e.friction.x,i._dx=i.x-i.prev.x)},RunImmovableBody2:function(t){2===t?e.velocity.y=0:g?e.processY(m,a,!0):e.processY(-m,a,!1,!0),i.moves&&(e.x+=(i.x-i.prev.x)*i.friction.x,e._dx=e.x-e.prev.x)}}},61777:(t,e,i)=>{var s=i(75671),n=i(22916);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateX||e.customSeparateX)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},25299:(t,e,i)=>{var s=i(66185),n=i(67050);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateY||e.customSeparateY)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},66634:(t,e,i)=>{var s=i(65650),n=i(56694),r=i(47401),o=i(94287),a=i(93736),h=new n({initialize:function(t,e){var i=64,s=64,n=void 0!==e;n&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),n||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=n?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new a,this.position=new a(e.x-i*e.originX,e.y-s*e.originY),this.width=i,this.height=s,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new a(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=a.ZERO,this.allowGravity=!1,this.gravity=a.ZERO,this.bounce=a.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={none:!0,up:!1,down:!1,left:!1,right:!1},this.physicsType=r.STATIC_BODY,this._dx=0,this._dy=0},setGameObject:function(t,e){return t&&t!==this.gameObject&&(this.gameObject.body=null,t.body=this,this.gameObject=t),e&&this.updateFromGameObject(),this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight),this.world.staticTree.remove(this),this.width=t,this.height=e,this.halfWidth=Math.floor(t/2),this.halfHeight=Math.floor(e/2),i&&s.getCenter){var n=s.displayWidth/2,r=s.displayHeight/2;this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(n-this.halfWidth,r-this.halfHeight),this.position.x+=this.offset.x,this.position.y+=this.offset.y}return this.updateCenter(),this.isCircle=!1,this.radius=0,this.world.staticTree.insert(this),this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?s(this,t,e):o(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 0},destroy:function(){this.enable=!1,this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor,1),this.isCircle?t.strokeCircle(i,s,this.width/2):t.strokeRect(e.x,e.y,this.width,this.height))},willDrawDebug:function(){return this.debugShowBody},setMass:function(t){return t<=0&&(t=.1),this.mass=t,this},x:{get:function(){return this.position.x},set:function(t){this.world.staticTree.remove(this),this.position.x=t,this.world.staticTree.insert(this)}},y:{get:function(){return this.position.y},set:function(t){this.world.staticTree.remove(this),this.position.y=t,this.world.staticTree.insert(this)}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=h},46346:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(47401),o=i(72632),a=i(59192),h=i(42911),l=new n({Extends:a,initialize:function(t,e,i,n){i||n?h(i)?(n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler,n.createMultipleCallback=this.createMultipleCallbackHandler,n.classType=o(n,"classType",s)):Array.isArray(i)&&h(i[0])?(n=i,i=null,n.forEach((function(t){t.internalCreateCallback=this.createCallbackHandler,t.internalRemoveCallback=this.removeCallbackHandler,t.createMultipleCallback=this.createMultipleCallbackHandler,t.classType=o(t,"classType",s)}))):n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler}:n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler,createMultipleCallback:this.createMultipleCallbackHandler,classType:s},this.world=t,this.physicsType=r.STATIC_BODY,a.call(this,e,i,n),this.type="StaticPhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,r.STATIC_BODY)},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},createMultipleCallbackHandler:function(){this.refresh()},refresh:function(){for(var t=this.children.entries,e=0;e{var s=i(94240),n=i(97602),r=i(82897),o=i(56694),a=i(3909),h=i(47401),l=i(53996),u=i(92951),c=i(6659),d=i(27037),f=i(88456),p=i(41935),v=i(54726),g=i(75671),m=i(66185),y=i(44662),x=i(10850),T=i(83392),w=i(74623),b=i(25163),S=i(74118),E=i(68687),A=i(27354),C=i(61777),_=i(25299),M=i(58403),P=i(66634),R=i(28808),O=i(69360),L=i(93736),F=i(1071),D=new o({Extends:c,initialize:function(t,e){c.call(this),this.scene=t,this.bodies=new M,this.staticBodies=new M,this.pendingDestroy=new M,this.colliders=new w,this.gravity=new L(x(e,"gravity.x",0),x(e,"gravity.y",0)),this.bounds=new S(x(e,"x",0),x(e,"y",0),x(e,"width",t.sys.scale.width),x(e,"height",t.sys.scale.height)),this.checkCollision={up:x(e,"checkCollision.up",!0),down:x(e,"checkCollision.down",!0),left:x(e,"checkCollision.left",!0),right:x(e,"checkCollision.right",!0)},this.fps=x(e,"fps",60),this.fixedStep=x(e,"fixedStep",!0),this._elapsed=0,this._frameTime=1/this.fps,this._frameTimeMS=1e3*this._frameTime,this.stepsLastFrame=0,this.timeScale=x(e,"timeScale",1),this.OVERLAP_BIAS=x(e,"overlapBias",4),this.TILE_BIAS=x(e,"tileBias",16),this.forceX=x(e,"forceX",!1),this.isPaused=x(e,"isPaused",!1),this._total=0,this.drawDebug=x(e,"debug",!1),this.debugGraphic,this.defaults={debugShowBody:x(e,"debugShowBody",!0),debugShowStaticBody:x(e,"debugShowStaticBody",!0),debugShowVelocity:x(e,"debugShowVelocity",!0),bodyDebugColor:x(e,"debugBodyColor",16711935),staticBodyDebugColor:x(e,"debugStaticBodyColor",255),velocityDebugColor:x(e,"debugVelocityColor",65280)},this.maxEntries=x(e,"maxEntries",16),this.useTree=x(e,"useTree",!0),this.tree=new E(this.maxEntries),this.staticTree=new E(this.maxEntries),this.treeMinMax={minX:0,minY:0,maxX:0,maxY:0},this._tempMatrix=new O,this._tempMatrix2=new O,this.tileFilterOptions={isColliding:!0,isNotEmpty:!0,hasInterestingFace:!0},this.drawDebug&&this.createDebugGraphic()},enable:function(t,e){void 0===e&&(e=h.DYNAMIC_BODY),Array.isArray(t)||(t=[t]);for(var i=0;i=r;for(this.fixedStep||(n=.001*e,a=!0,this._elapsed=0),i=0;i=r;)this._elapsed-=r,this.step(n)}},step:function(t){var e,i,s=this.bodies.entries,n=s.length;for(e=0;e0){var l=this.tree,u=this.staticTree;for(s=(i=a.entries).length,t=0;t-1&&t.velocity.length()>d&&(t.velocity.normalize().scale(d),c=d),t.speed=c},separate:function(t,e,i,s,n){var r,o,a=!1,h=!0;if(!t.enable||!e.enable||t.checkCollision.none||e.checkCollision.none||!this.intersects(t,e))return a;if(i&&!1===i.call(s,t.gameObject,e.gameObject))return a;if(t.isCircle||e.isCircle){var l=this.separateCircle(t,e,n);l.result?(a=!0,h=!1):(r=l.x,o=l.y,h=!0)}if(h){var u=!1,c=!1,f=this.OVERLAP_BIAS;n?(u=C(t,e,n,f,r),c=_(t,e,n,f,o)):this.forceX||Math.abs(this.gravity.y+t.gravity.y)E&&(p=l(y,x,E,S)-w):x>A&&(yE&&(p=l(y,x,E,A)-w)),p*=-1}else p=t.halfWidth+e.halfWidth-u(o,a);t.overlapR=p,e.overlapR=p;var C=s(o,a),_=(p+T.EPSILON)*Math.cos(C),M=(p+T.EPSILON)*Math.sin(C),P={overlap:p,result:!1,x:_,y:M};if(i&&(!v||v&&0!==p))return P.result=!0,P;if(!v&&0===p||h&&c||t.customSeparateX||e.customSeparateX)return P.x=void 0,P.y=void 0,P;var R=!t.pushable&&!e.pushable;if(v){var O=o.x-a.x,L=o.y-a.y,F=Math.sqrt(Math.pow(O,2)+Math.pow(L,2)),D=(a.x-o.x)/F||0,I=(a.y-o.y)/F||0,k=2*(d.x*D+d.y*I-f.x*D-f.y*I)/(t.mass+e.mass);(h||c)&&(k*=2),h||(d.x=d.x-k/t.mass*D,d.y=d.y-k/t.mass*I,d.multiply(t.bounce)),c||(f.x=f.x+k/e.mass*D,f.y=f.y+k/e.mass*I,f.multiply(e.bounce)),h||c||(_*=.5,M*=.5),h||(t.x-=_,t.y-=M,t.updateCenter()),c||(e.x+=_,e.y+=M,e.updateCenter()),P.result=!0}else!h||t.pushable||R?(t.x-=_,t.y-=M,t.updateCenter()):(!c||e.pushable||R)&&(e.x+=_,e.y+=M,e.updateCenter()),P.x=void 0,P.y=void 0;return P},intersects:function(t,e){return t!==e&&(t.isCircle||e.isCircle?t.isCircle?e.isCircle?u(t.center,e.center)<=t.halfWidth+e.halfWidth:this.circleBodyIntersects(t,e):this.circleBodyIntersects(e,t):!(t.right<=e.left||t.bottom<=e.top||t.left>=e.right||t.top>=e.bottom))},circleBodyIntersects:function(t,e){var i=r(t.center.x,e.left,e.right),s=r(t.center.y,e.top,e.bottom);return(t.center.x-i)*(t.center.x-i)+(t.center.y-s)*(t.center.y-s)<=t.halfWidth*t.halfWidth},overlap:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!0)},collide:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!1)},collideObjects:function(t,e,i,s,n,r){var o,a;!t.isParent||void 0!==t.physicsType&&void 0!==e&&t!==e||(t=t.children.entries),e&&e.isParent&&void 0===e.physicsType&&(e=e.children.entries);var h=Array.isArray(t),l=Array.isArray(e);if(this._total=0,h||l)if(!h&&l)for(o=0;o0},collideHandler:function(t,e,i,s,n,r){if(void 0===e&&t.isParent)return this.collideGroupVsGroup(t,t,i,s,n,r);if(!t||!e)return!1;if(t.body||t.isBody){if(e.body||e.isBody)return this.collideSpriteVsSprite(t,e,i,s,n,r);if(e.isParent)return this.collideSpriteVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideSpriteVsTilemapLayer(t,e,i,s,n,r)}else if(t.isParent){if(e.body||e.isBody)return this.collideSpriteVsGroup(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideGroupVsTilemapLayer(t,e,i,s,n,r)}else if(t.isTilemap){if(e.body||e.isBody)return this.collideSpriteVsTilemapLayer(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsTilemapLayer(e,t,i,s,n,r)}},collideSpriteVsSprite:function(t,e,i,s,n,r){var o=t.isBody?t:t.body,a=e.isBody?e:e.body;return!(!o||!a)&&(this.separate(o,a,s,n,r)&&(i&&i.call(n,t,e),this._total++),!0)},collideSpriteVsGroup:function(t,e,i,s,n,r){var o,a,l,u=t.isBody?t:t.body;if(0!==e.length&&u&&u.enable&&!u.checkCollision.none)if(this.useTree||e.physicsType===h.STATIC_BODY){var c=this.treeMinMax;c.minX=u.left,c.minY=u.top,c.maxX=u.right,c.maxY=u.bottom;var d=e.physicsType===h.DYNAMIC_BODY?this.tree.search(c):this.staticTree.search(c);for(a=d.length,o=0;oc.baseTileWidth){var 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e={enableBody:function(t,e,i,s,n){return t&&this.body.reset(e,i),s&&(this.body.gameObject.active=!0),n&&(this.body.gameObject.visible=!0),this.body.enable=!0,this},disableBody:function(t,e){return void 0===t&&(t=!1),void 0===e&&(e=!1),this.body.stop(),this.body.enable=!1,t&&(this.body.gameObject.active=!1),e&&(this.body.gameObject.visible=!1),this},refreshBody:function(){return this.body.updateFromGameObject(),this}};t.exports=e},51702:t=>{t.exports={setFriction:function(t,e){return this.body.friction.set(t,e),this},setFrictionX:function(t){return this.body.friction.x=t,this},setFrictionY:function(t){return this.body.friction.y=t,this}}},25578:t=>{t.exports={setGravity:function(t,e){return this.body.gravity.set(t,e),this},setGravityX:function(t){return this.body.gravity.x=t,this},setGravityY:function(t){return this.body.gravity.y=t,this}}},72029:t=>{var e={setImmovable:function(t){return void 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this.body.setSize(t,e,i),this},setCircle:function(t,e,i){return this.body.setCircle(t,e,i),this}}},66536:t=>{t.exports={setVelocity:function(t,e){return this.body.setVelocity(t,e),this},setVelocityX:function(t){return this.body.setVelocityX(t),this},setVelocityY:function(t){return this.body.setVelocityY(t),this},setMaxVelocity:function(t,e){return this.body.maxVelocity.set(t,e),this}}},7864:(t,e,i)=>{t.exports={Acceleration:i(5321),Angular:i(29257),Bounce:i(62122),Debug:i(99803),Drag:i(87145),Enable:i(96174),Friction:i(51702),Gravity:i(25578),Immovable:i(72029),Mass:i(34566),OverlapCirc:i(2732),OverlapRect:i(15147),Pushable:i(57527),Size:i(77687),Velocity:i(66536)}},47401:t=>{t.exports={DYNAMIC_BODY:0,STATIC_BODY:1,GROUP:2,TILEMAPLAYER:3,FACING_NONE:10,FACING_UP:11,FACING_DOWN:12,FACING_LEFT:13,FACING_RIGHT:14}},22346:t=>{t.exports="collide"},95092:t=>{t.exports="overlap"},15775:t=>{t.exports="pause"},74142:t=>{t.exports="resume"},22825:t=>{t.exports="tilecollide"},10851:t=>{t.exports="tileoverlap"},7543:t=>{t.exports="worldbounds"},1487:t=>{t.exports="worldstep"},27037:(t,e,i)=>{t.exports={COLLIDE:i(22346),OVERLAP:i(95092),PAUSE:i(15775),RESUME:i(74142),TILE_COLLIDE:i(22825),TILE_OVERLAP:i(10851),WORLD_BOUNDS:i(7543),WORLD_STEP:i(1487)}},39977:(t,e,i)=>{var s=i(47401),n=i(98611),r={ArcadePhysics:i(66150),Body:i(97602),Collider:i(3909),Components:i(7864),Events:i(27037),Factory:i(99523),GetOverlapX:i(75671),GetOverlapY:i(66185),SeparateX:i(61777),SeparateY:i(25299),Group:i(10481),Image:i(62832),Sprite:i(25084),StaticBody:i(66634),StaticGroup:i(46346),Tilemap:i(8413),World:i(85233)};r=n(!1,r,s),t.exports=r},25163:t=>{t.exports=function(t,e){return t.collisionCallback?!t.collisionCallback.call(t.collisionCallbackContext,e,t):!t.layer.callbacks[t.index]||!t.layer.callbacks[t.index].callback.call(t.layer.callbacks[t.index].callbackContext,e,t)}},98209:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.left=!0):e>0&&(t.blocked.none=!1,t.blocked.right=!0),t.position.x-=e,t.updateCenter(),0===t.bounce.x?t.velocity.x=0:t.velocity.x=-t.velocity.x*t.bounce.x}},72792:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.up=!0):e>0&&(t.blocked.none=!1,t.blocked.down=!0),t.position.y-=e,t.updateCenter(),0===t.bounce.y?t.velocity.y=0:t.velocity.y=-t.velocity.y*t.bounce.y}},27354:(t,e,i)=>{var s=i(14405),n=i(52926),r=i(28808);t.exports=function(t,e,i,o,a,h,l){var u=o.left,c=o.top,d=o.right,f=o.bottom,p=i.faceLeft||i.faceRight,v=i.faceTop||i.faceBottom;if(l||(p=!0,v=!0),!p&&!v)return!1;var g=0,m=0,y=0,x=1;if(e.deltaAbsX()>e.deltaAbsY()?y=-1:e.deltaAbsX(){var s=i(98209);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceLeft,l=e.faceRight,u=e.collideLeft,c=e.collideRight;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaX()<0&&c&&t.checkCollision.left?l&&t.x0&&u&&t.checkCollision.right&&h&&t.right>i&&(a=t.right-i)>r&&(a=0),0!==a&&(t.customSeparateX?t.overlapX=a:s(t,a)),a}},52926:(t,e,i)=>{var s=i(72792);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceTop,l=e.faceBottom,u=e.collideUp,c=e.collideDown;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaY()<0&&c&&t.checkCollision.up?l&&t.y0&&u&&t.checkCollision.down&&h&&t.bottom>i&&(a=t.bottom-i)>r&&(a=0),0!==a&&(t.customSeparateY?t.overlapY=a:s(t,a)),a}},28808:t=>{t.exports=function(t,e){return!(e.right<=t.left||e.bottom<=t.top||e.position.x>=t.right||e.position.y>=t.bottom)}},8413:(t,e,i)=>{var s={ProcessTileCallbacks:i(25163),ProcessTileSeparationX:i(98209),ProcessTileSeparationY:i(72792),SeparateTile:i(27354),TileCheckX:i(14405),TileCheckY:i(52926),TileIntersectsBody:i(28808)};t.exports=s},53954:(t,e,i)=>{t.exports={Arcade:i(39977),Matter:i(45949)}},63568:(t,e,i)=>{var s=i(56694),n=i(93736),r=new s({initialize:function(){this.boundsCenter=new n,this.centerDiff=new n},parseBody:function(t){if(!(t=t.hasOwnProperty("body")?t.body:t).hasOwnProperty("bounds")||!t.hasOwnProperty("centerOfMass"))return!1;var e=this.boundsCenter,i=this.centerDiff,s=t.bounds.max.x-t.bounds.min.x,n=t.bounds.max.y-t.bounds.min.y,r=s*t.centerOfMass.x,o=n*t.centerOfMass.y;return e.set(s/2,n/2),i.set(r-e.x,o-e.y),!0},getTopLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i+s.y+r.y)}return!1},getTopCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+r.x,i+s.y+r.y)}return!1},getTopRight:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e-(s.x-r.x),i+s.y+r.y)}return!1},getLeftCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i+r.y)}return!1},getCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.centerDiff;return new n(e+s.x,i+s.y)}return!1},getRightCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e-(s.x-r.x),i+r.y)}return!1},getBottomLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i-(s.y-r.y))}return!1},getBottomCenter:function(t,e,i){if(void 0===e&&(e=0),void 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I(this.scene,this.config),this.add=new m(this.world),this.bodyBounds=new a,this.systems.events.once(O.DESTROY,this.destroy,this)},start:function(){this.world||(this.world=new I(this.scene,this.config),this.add=new m(this.world));var t=this.systems.events;t.on(O.UPDATE,this.world.update,this.world),t.on(O.POST_UPDATE,this.world.postUpdate,this.world),t.once(O.SHUTDOWN,this.shutdown,this)},getConfig:function(){var t=this.systems.game.config.physics,e=this.systems.settings.physics;return E(y(e,"matter",{}),y(t,"matter",{}))},enableAttractorPlugin:function(){return _.register(T),_.use(b,T),this},enableWrapPlugin:function(){return _.register(S),_.use(b,S),this},enableCollisionEventsPlugin:function(){return _.register(w),_.use(b,w),this},pause:function(){return this.world.pause()},resume:function(){return this.world.resume()},set60Hz:function(){return this.world.getDelta=this.world.update60Hz,this.world.autoUpdate=!0,this},set30Hz:function(){return this.world.getDelta=this.world.update30Hz,this.world.autoUpdate=!0,this},step:function(t,e){this.world.step(t,e)},containsPoint:function(t,e,i){t=this.getMatterBodies(t);var s=F.create(e,i);return P.point(t,s).length>0},intersectPoint:function(t,e,i){i=this.getMatterBodies(i);var s=F.create(t,e),n=[];return P.point(i,s).forEach((function(t){-1===n.indexOf(t)&&n.push(t)})),n},intersectRect:function(t,e,i,s,n,r){void 0===n&&(n=!1),r=this.getMatterBodies(r);var o={min:{x:t,y:e},max:{x:t+i,y:e+s}},a=[];return P.region(r,o,n).forEach((function(t){-1===a.indexOf(t)&&a.push(t)})),a},intersectRay:function(t,e,i,s,n,r){void 0===n&&(n=1),r=this.getMatterBodies(r);for(var o=[],a=P.ray(r,F.create(t,e),F.create(i,s),n),h=0;h{var s=i(16569),n=i(56694),r=i(74527),o=i(89980),a=i(72632),h=i(58210),l=i(13747),u=i(93736),c=new n({Extends:l,Mixins:[r.Bounce,r.Collision,r.Force,r.Friction,r.Gravity,r.Mass,r.Sensor,r.SetBody,r.Sleep,r.Static,r.Transform,r.Velocity,h],initialize:function(t,e,i,n,r,h){o.call(this,t.scene,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setSizeToFrame(),this.setOrigin(),this.world=t,this._tempVec2=new u(e,i);var l=a(h,"shape",null);l?this.setBody(l,h):this.setRectangle(this.width,this.height,h),this.setPosition(e,i),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=c},84720:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(56694),o=i(74527),a=i(28699),h=i(6659),l=i(72632),u=i(19256),c=i(39745),d=new r({Extends:h,Mixins:[o.Bounce,o.Collision,o.Friction,o.Gravity,o.Mass,o.Sensor,o.Sleep,o.Static],initialize:function(t,e,i){h.call(this),this.tile=e,this.world=t,e.physics.matterBody&&e.physics.matterBody.destroy(),e.physics.matterBody=this;var s=l(i,"body",null),r=l(i,"addToWorld",!0);if(s)this.setBody(s,r);else{var o=e.getCollisionGroup();l(o,"objects",[]).length>0?this.setFromTileCollision(i):this.setFromTileRectangle(i)}if(e.flipX||e.flipY){var a={x:e.getCenterX(),y:e.getCenterY()},u=e.flipX?-1:1,c=e.flipY?-1:1;n.scale(s,u,c,a)}},setFromTileRectangle:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);var e=this.tile.getBounds(),i=e.x+e.width/2,n=e.y+e.height/2,r=s.rectangle(i,n,e.width,e.height,t);return this.setBody(r,t.addToWorld),this},setFromTileCollision:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);for(var e=this.tile.tilemapLayer.scaleX,i=this.tile.tilemapLayer.scaleY,r=this.tile.getLeft(),o=this.tile.getTop(),h=this.tile.getCollisionGroup(),d=l(h,"objects",[]),f=[],p=0;p1){var E=a(t);E.parts=f,this.setBody(n.create(E),E.addToWorld)}return this},setBody:function(t,e){return void 0===e&&(e=!0),this.body&&this.removeBody(),this.body=t,this.body.gameObject=this,e&&this.world.add(this.body),this},removeBody:function(){return this.body&&(this.world.remove(this.body),this.body.gameObject=void 0,this.body=void 0),this},destroy:function(){this.removeBody(),this.tile.physics.matterBody=void 0,this.removeAllListeners()}});t.exports=d},10998:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(68758),o=i(72632),a=i(39745),h={parseBody:function(t,e,i,s){void 0===s&&(s={});for(var a=o(i,"fixtures",[]),h=[],l=0;l{var s=i(68516),n=i(84125),r={parseBody:function(t,e,i,r){var o;void 0===r&&(r={});var a=i.vertices;if(1===a.length)r.vertices=a[0],o=n.create(r),s.flagCoincidentParts(o.parts);else{for(var h=[],l=0;l{var s=i(84091),n=i(56694),r=i(11299),o=i(52838),a=i(13657),h=i(35416),l=i(33963),u=i(30657),c=i(22806),d=i(93736),f=i(39745),p=new n({initialize:function(t,e,i){void 0===i&&(i={});this.scene=t,this.world=e,this.camera=null,this.pointer=null,this.active=!0,this.position=new d,this.body=null,this.part=null,this.constraint=o.create(u(i,{label:"Pointer Constraint",pointA:{x:0,y:0},pointB:{x:0,y:0},length:.01,stiffness:.1,angularStiffness:1,collisionFilter:{category:1,mask:4294967295,group:0}})),this.world.on(h.BEFORE_UPDATE,this.update,this),t.sys.input.on(l.POINTER_DOWN,this.onDown,this),t.sys.input.on(l.POINTER_UP,this.onUp,this)},onDown:function(t){this.pointer||(this.pointer=t,this.camera=t.camera)},onUp:function(t){t===this.pointer&&(this.pointer=null)},getBody:function(t){var e=this.position,i=this.constraint;this.camera.getWorldPoint(t.x,t.y,e);for(var n=r.allBodies(this.world.localWorld),o=0;o1?1:0;n{var s=i(68516),n=i(84125),r=i(56694),o=i(68758),a=i(11299),h=i(45775),l=i(6659),u=i(35416),c=i(72632),d=i(10850),f=i(84125),p=i(39073),v=i(84720),g=i(72005),m=i(10438),y=new r({Extends:l,initialize:function(t,e){l.call(this),this.scene=t,this.engine=h.create(e),this.localWorld=this.engine.world;var i=d(e,"gravity",null);i?this.setGravity(i.x,i.y,i.scale):!1===i&&this.setGravity(0,0,0),this.walls={left:null,right:null,top:null,bottom:null},this.enabled=d(e,"enabled",!0),this.getDelta=d(e,"getDelta",this.update60Hz);var s=c(e,"runner",{}),n=c(s,"fps",!1),r=c(s,"fps",60),o=c(s,"delta",1e3/r),a=c(s,"deltaMin",1e3/r),u=c(s,"deltaMax",1e3/(.5*r));n||(r=1e3/o),this.runner={fps:r,deltaSampleSize:c(s,"deltaSampleSize",60),counterTimestamp:0,frameCounter:0,deltaHistory:[],timePrev:null,timeScalePrev:1,frameRequestId:null,isFixed:c(s,"isFixed",!1),delta:o,deltaMin:a,deltaMax:u},this.autoUpdate=d(e,"autoUpdate",!0);var f=d(e,"debug",!1);if(this.drawDebug="object"==typeof f||f,this.debugGraphic,this.debugConfig={showAxes:c(f,"showAxes",!1),showAngleIndicator:c(f,"showAngleIndicator",!1),angleColor:c(f,"angleColor",15208787),showBroadphase:c(f,"showBroadphase",!1),broadphaseColor:c(f,"broadphaseColor",16757760),showBounds:c(f,"showBounds",!1),boundsColor:c(f,"boundsColor",16777215),showVelocity:c(f,"showVelocity",!1),velocityColor:c(f,"velocityColor",44783),showCollisions:c(f,"showCollisions",!1),collisionColor:c(f,"collisionColor",16094476),showSeparations:c(f,"showSeparations",!1),separationColor:c(f,"separationColor",16753920),showBody:c(f,"showBody",!0),showStaticBody:c(f,"showStaticBody",!0),showInternalEdges:c(f,"showInternalEdges",!1),renderFill:c(f,"renderFill",!1),renderLine:c(f,"renderLine",!0),fillColor:c(f,"fillColor",1075465),fillOpacity:c(f,"fillOpacity",1),lineColor:c(f,"lineColor",2678297),lineOpacity:c(f,"lineOpacity",1),lineThickness:c(f,"lineThickness",1),staticFillColor:c(f,"staticFillColor",857979),staticLineColor:c(f,"staticLineColor",1255396),showSleeping:c(f,"showSleeping",!1),staticBodySleepOpacity:c(f,"staticBodySleepOpacity",.7),sleepFillColor:c(f,"sleepFillColor",4605510),sleepLineColor:c(f,"sleepLineColor",10066585),showSensors:c(f,"showSensors",!0),sensorFillColor:c(f,"sensorFillColor",857979),sensorLineColor:c(f,"sensorLineColor",1255396),showPositions:c(f,"showPositions",!0),positionSize:c(f,"positionSize",4),positionColor:c(f,"positionColor",14697178),showJoint:c(f,"showJoint",!0),jointColor:c(f,"jointColor",14737474),jointLineOpacity:c(f,"jointLineOpacity",1),jointLineThickness:c(f,"jointLineThickness",2),pinSize:c(f,"pinSize",4),pinColor:c(f,"pinColor",4382944),springColor:c(f,"springColor",14697184),anchorColor:c(f,"anchorColor",15724527),anchorSize:c(f,"anchorSize",4),showConvexHulls:c(f,"showConvexHulls",!1),hullColor:c(f,"hullColor",14091216)},this.drawDebug&&this.createDebugGraphic(),this.setEventsProxy(),c(e,"setBounds",!1)){var p=e.setBounds;if("boolean"==typeof p)this.setBounds();else{var v=c(p,"x",0),g=c(p,"y",0),m=c(p,"width",t.sys.scale.width),y=c(p,"height",t.sys.scale.height),x=c(p,"thickness",64),T=c(p,"left",!0),w=c(p,"right",!0),b=c(p,"top",!0),S=c(p,"bottom",!0);this.setBounds(v,g,m,y,x,T,w,b,S)}}},setCompositeRenderStyle:function(t){var e,i,s,n=t.bodies,r=t.constraints,o=t.composites;for(e=0;e0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_START,e,i,s)})),p.on(e,"collisionActive",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_ACTIVE,e,i,s)})),p.on(e,"collisionEnd",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_END,e,i,s)}))},setBounds:function(t,e,i,s,n,r,o,a,h){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),void 0===n&&(n=64),void 0===r&&(r=!0),void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),this.updateWall(r,"left",t-n,e-n,n,s+2*n),this.updateWall(o,"right",t+i,e-n,n,s+2*n),this.updateWall(a,"top",t,e-n,i,n),this.updateWall(h,"bottom",t,e+s,i,n),this},updateWall:function(t,e,i,s,n,r){var o=this.walls[e];t?(o&&g.remove(this.localWorld,o),i+=n/2,s+=r/2,this.walls[e]=this.create(i,s,n,r,{isStatic:!0,friction:0,frictionStatic:0})):(o&&g.remove(this.localWorld,o),this.walls[e]=null)},createDebugGraphic:function(){var t=this.scene.sys.add.graphics({x:0,y:0});return t.setDepth(Number.MAX_VALUE),this.debugGraphic=t,this.drawDebug=!0,t},disableGravity:function(){return this.localWorld.gravity.x=0,this.localWorld.gravity.y=0,this.localWorld.gravity.scale=0,this},setGravity:function(t,e,i){return void 0===t&&(t=0),void 0===e&&(e=1),void 0===i&&(i=.001),this.localWorld.gravity.x=t,this.localWorld.gravity.y=e,this.localWorld.gravity.scale=i,this},create:function(t,e,i,n,r){var o=s.rectangle(t,e,i,n,r);return g.add(this.localWorld,o),o},add:function(t){return g.add(this.localWorld,t),this},remove:function(t,e){Array.isArray(t)||(t=[t]);for(var i=0;is.deltaMax?s.deltaMax:e,s.delta=e),s.timeScalePrev=n.timeScale,s.frameCounter+=1,t-s.counterTimestamp>=1e3&&(s.fps=s.frameCounter*((t-s.counterTimestamp)/1e3),s.counterTimestamp=t,s.frameCounter=0),h.update(i,e)}},step:function(t){h.update(this.engine,t)},update60Hz:function(){return 1e3/60},update30Hz:function(){return 1e3/30},has:function(t){var e=t.hasOwnProperty("body")?t.body:t;return null!==a.get(this.localWorld,e.id,e.type)},getAllBodies:function(){return a.allBodies(this.localWorld)},getAllConstraints:function(){return a.allConstraints(this.localWorld)},getAllComposites:function(){return a.allComposites(this.localWorld)},postUpdate:function(){if(this.drawDebug){var t=this.debugConfig,e=this.engine,i=this.debugGraphic,s=a.allBodies(this.localWorld);this.debugGraphic.clear(),t.showBroadphase&&e.broadphase.controller&&this.renderGrid(e.broadphase,i,t.broadphaseColor,.5),t.showBounds&&this.renderBodyBounds(s,i,t.boundsColor,.5),(t.showBody||t.showStaticBody)&&this.renderBodies(s),t.showJoint&&this.renderJoints(),(t.showAxes||t.showAngleIndicator)&&this.renderBodyAxes(s,i,t.showAxes,t.angleColor,.5),t.showVelocity&&this.renderBodyVelocity(s,i,t.velocityColor,1,2),t.showSeparations&&this.renderSeparations(e.pairs.list,i,t.separationColor),t.showCollisions&&this.renderCollisions(e.pairs.list,i,t.collisionColor)}},renderGrid:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=o.keys(t.buckets),r=0;r0){var l=h[0].vertex.x,u=h[0].vertex.y;2===h.length&&(l=(h[0].vertex.x+h[1].vertex.x)/2,u=(h[0].vertex.y+h[1].vertex.y)/2),a.bodyB===a.supports[0].body||a.bodyA.isStatic?e.lineBetween(l-8*a.normal.x,u-8*a.normal.y,l,u):e.lineBetween(l+8*a.normal.x,u+8*a.normal.y,l,u)}}return this},renderBodyBounds:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=0;n1?1:0;h1?1:0;a1?1:0;a1&&this.renderConvexHull(v,e,f,y)}}},renderBody:function(t,e,i,s,n,r,o,a){void 0===s&&(s=null),void 0===n&&(n=null),void 0===r&&(r=1),void 0===o&&(o=null),void 0===a&&(a=null);for(var h=this.debugConfig,l=h.sensorFillColor,u=h.sensorLineColor,c=t.parts,d=c.length,f=d>1?1:0;f1){var n=t.vertices;e.lineStyle(s,i),e.beginPath(),e.moveTo(n[0].x,n[0].y);for(var r=1;r0&&(e.fillStyle(a),e.fillCircle(u.x,u.y,h),e.fillCircle(c.x,c.y,h)),this},resetCollisionIDs:function(){return n._nextCollidingGroupId=1,n._nextNonCollidingGroupId=-1,n._nextCategory=1,this},shutdown:function(){p.off(this.engine),this.removeAllListeners(),g.clear(this.localWorld,!1),h.clear(this.engine),this.drawDebug&&this.debugGraphic.destroy()},destroy:function(){this.shutdown()}});t.exports=y},95349:t=>{t.exports={setBounce:function(t){return this.body.restitution=t,this}}},70679:t=>{var e={setCollisionCategory:function(t){return this.body.collisionFilter.category=t,this},setCollisionGroup:function(t){return this.body.collisionFilter.group=t,this},setCollidesWith:function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(84125),n={applyForce:function(t){return this._tempVec2.set(this.body.position.x,this.body.position.y),s.applyForce(this.body,this._tempVec2,t),this},applyForceFrom:function(t,e){return s.applyForce(this.body,t,e),this},thrust:function(t){var e=this.body.angle;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustLeft:function(t){var e=this.body.angle-Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustRight:function(t){var e=this.body.angle+Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustBack:function(t){var e=this.body.angle-Math.PI;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this}};t.exports=n},74015:t=>{var e={setFriction:function(t,e,i){return this.body.friction=t,void 0!==e&&(this.body.frictionAir=e),void 0!==i&&(this.body.frictionStatic=i),this},setFrictionAir:function(t){return this.body.frictionAir=t,this},setFrictionStatic:function(t){return this.body.frictionStatic=t,this}};t.exports=e},11535:t=>{t.exports={setIgnoreGravity:function(t){return this.body.ignoreGravity=t,this}}},74497:(t,e,i)=>{var s=i(84125),n=i(93736),r={setMass:function(t){return s.setMass(this.body,t),this},setDensity:function(t){return s.setDensity(this.body,t),this},centerOfMass:{get:function(){return new n(this.body.centerOfMass.x,this.body.centerOfMass.y)}}};t.exports=r},75529:t=>{t.exports={setSensor:function(t){return this.body.isSensor=t,this},isSensor:function(){return this.body.isSensor}}},64024:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(88456),o=i(72632),a=i(10998),h=i(72829),l=i(39745),u={setRectangle:function(t,e,i){return this.setBody({type:"rectangle",width:t,height:e},i)},setCircle:function(t,e){return this.setBody({type:"circle",radius:t},e)},setPolygon:function(t,e,i){return this.setBody({type:"polygon",sides:e,radius:t},i)},setTrapezoid:function(t,e,i,s){return this.setBody({type:"trapezoid",width:t,height:e,slope:i},s)},setExistingBody:function(t,e){void 0===e&&(e=!0),this.body&&this.world.remove(this.body,!0),this.body=t;for(var i=0;i{var s=i(35416),n=i(22806),r=i(39073),o={setToSleep:function(){return n.set(this.body,!0),this},setAwake:function(){return n.set(this.body,!1),this},setSleepThreshold:function(t){return void 0===t&&(t=60),this.body.sleepThreshold=t,this},setSleepEvents:function(t,e){return this.setSleepStartEvent(t),this.setSleepEndEvent(e),this},setSleepStartEvent:function(t){if(t){var e=this.world;r.on(this.body,"sleepStart",(function(t){e.emit(s.SLEEP_START,t,this)}))}else r.off(this.body,"sleepStart");return this},setSleepEndEvent:function(t){if(t){var e=this.world;r.on(this.body,"sleepEnd",(function(t){e.emit(s.SLEEP_END,t,this)}))}else r.off(this.body,"sleepEnd");return this}};t.exports=o},82884:(t,e,i)=>{var s=i(84125),n={setStatic:function(t){return s.setStatic(this.body,t),this},isStatic:function(){return 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i.hasOwnProperty(t)?i[t].plugin:null},remove:function(t){e.hasOwnProperty(t)&&delete e[t]},removeCustom:function(t){i.hasOwnProperty(t)&&delete i[t]},destroyCorePlugins:function(){for(var t in e)e.hasOwnProperty(t)&&delete e[t]},destroyCustomPlugins:function(){for(var t in i)i.hasOwnProperty(t)&&delete i[t]}};t.exports=s},49274:(t,e,i)=>{var s=i(56694),n=i(97081),r=i(6659),o=i(76846),a=i(99325),h=i(61286),l=i(72632),u=i(91963),c=i(66458),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.plugins=[],this.scenePlugins=[],this._pendingGlobal=[],this._pendingScene=[],t.isBooted?this.boot():t.events.once(n.BOOT,this.boot,this)},boot:function(){var t,e,i,s,r,o,a,h=this.game.config,u=h.installGlobalPlugins;for(u=u.concat(this._pendingGlobal),t=0;t{var s=i(88257),n=i(56694),r=i(7599),o=new 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this._rvfcpolyfillmap[t]})},95723:t=>{t.exports={SKIP_CHECK:-1,NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16,ERASE:17,SOURCE_IN:18,SOURCE_OUT:19,SOURCE_ATOP:20,DESTINATION_OVER:21,DESTINATION_IN:22,DESTINATION_OUT:23,DESTINATION_ATOP:24,LIGHTER:25,COPY:26,XOR:27}},27394:t=>{t.exports={DEFAULT:0,LINEAR:0,NEAREST:1}},91135:(t,e,i)=>{var s=i(89787),n=i(61840),r=i(56694),o=i(86459),a=i(6659),h=i(81044),l=i(32834),u=i(40444),c=i(38203),d=i(69360),f=new r({Extends:a,initialize:function(t){a.call(this);var e=t.config;this.config={clearBeforeRender:e.clearBeforeRender,backgroundColor:e.backgroundColor,antialias:e.antialias,roundPixels:e.roundPixels},this.game=t,this.type=o.CANVAS,this.drawCount=0,this.width=0,this.height=0,this.gameCanvas=t.canvas;var i={alpha:t.config.transparent,desynchronized:t.config.desynchronized,willReadFrequently:!1};this.gameContext=e.context?e.context:this.gameCanvas.getContext("2d",i),this.currentContext=this.gameContext,this.antialias=t.config.antialias,this.blendModes=l(),this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92},this._tempMatrix1=new d,this._tempMatrix2=new d,this._tempMatrix3=new d,this.isBooted=!1,this.init()},init:function(){this.game.textures.once(c.READY,this.boot,this)},boot:function(){var t=this.game,e=t.scale.baseSize;this.width=e.width,this.height=e.height,this.isBooted=!0,t.scale.on(u.RESIZE,this.onResize,this),this.resize(e.width,e.height)},onResize:function(t,e){e.width===this.width&&e.height===this.height||this.resize(e.width,e.height)},resize:function(t,e){this.width=t,this.height=e,this.emit(h.RESIZE,t,e)},resetTransform:function(){this.currentContext.setTransform(1,0,0,1,0,0)},setBlendMode:function(t){return this.currentContext.globalCompositeOperation=t,this},setContext:function(t){return this.currentContext=t||this.gameContext,this},setAlpha:function(t){return this.currentContext.globalAlpha=t,this},preRender:function(){var t=this.gameContext,e=this.config,i=this.width,s=this.height;t.globalAlpha=1,t.globalCompositeOperation="source-over",t.setTransform(1,0,0,1,0,0),e.clearBeforeRender&&(t.clearRect(0,0,i,s),e.transparent||(t.fillStyle=e.backgroundColor.rgba,t.fillRect(0,0,i,s))),t.save(),this.drawCount=0,this.emit(h.PRE_RENDER)},render:function(t,e,i){var n=e.length;this.emit(h.RENDER,t,i);var r=i.x,o=i.y,a=i.width,l=i.height,u=i.renderToTexture?i.context:t.sys.context;u.save(),this.game.scene.customViewports&&(u.beginPath(),u.rect(r,o,a,l),u.clip()),i.emit(s.PRE_RENDER,i),this.currentContext=u;var c=i.mask;c&&c.preRenderCanvas(this,null,i._maskCamera),i.transparent||(u.fillStyle=i.backgroundColor.rgba,u.fillRect(r,o,a,l)),u.globalAlpha=i.alpha,u.globalCompositeOperation="source-over",this.drawCount+=n,i.renderToTexture&&i.emit(s.PRE_RENDER,i),i.matrix.copyToContext(u);for(var d=0;d=0?m=-(m+c):m<0&&(m=Math.abs(m)-c)),t.flipY&&(y>=0?y=-(y+d):y<0&&(y=Math.abs(y)-d))}var T=1,w=1;t.flipX&&(f||(m+=-e.realWidth+2*v),T=-1),t.flipY&&(f||(y+=-e.realHeight+2*g),w=-1);var b=t.x,S=t.y;i.roundPixels&&(b=Math.floor(b),S=Math.floor(S)),a.applyITRS(b,S,t.rotation,t.scaleX*T,t.scaleY*w),o.copyFrom(i.matrix),s?(o.multiplyWithOffset(s,-i.scrollX*t.scrollFactorX,-i.scrollY*t.scrollFactorY),a.e=b,a.f=S):(a.e-=i.scrollX*t.scrollFactorX,a.f-=i.scrollY*t.scrollFactorY),o.multiply(a),i.roundPixels&&(o.e=Math.round(o.e),o.f=Math.round(o.f)),r.save(),o.setToContext(r),r.globalCompositeOperation=this.blendModes[t.blendMode],r.globalAlpha=n,r.imageSmoothingEnabled=!e.source.scaleMode,t.mask&&t.mask.preRenderCanvas(this,t,i),c>0&&d>0&&r.drawImage(e.source.image,l,u,c,d,m,y,c/p,d/p),t.mask&&t.mask.postRenderCanvas(this,t,i),r.restore()}},destroy:function(){this.removeAllListeners(),this.game=null,this.gameCanvas=null,this.gameContext=null}});t.exports=f},6046:(t,e,i)=>{t.exports={CanvasRenderer:i(91135),GetBlendModes:i(32834),SetTransform:i(49584)}},32834:(t,e,i)=>{var s=i(95723),n=i(98581);t.exports=function(){var t=[],e=n.supportNewBlendModes,i="source-over";return t[s.NORMAL]=i,t[s.ADD]="lighter",t[s.MULTIPLY]=e?"multiply":i,t[s.SCREEN]=e?"screen":i,t[s.OVERLAY]=e?"overlay":i,t[s.DARKEN]=e?"darken":i,t[s.LIGHTEN]=e?"lighten":i,t[s.COLOR_DODGE]=e?"color-dodge":i,t[s.COLOR_BURN]=e?"color-burn":i,t[s.HARD_LIGHT]=e?"hard-light":i,t[s.SOFT_LIGHT]=e?"soft-light":i,t[s.DIFFERENCE]=e?"difference":i,t[s.EXCLUSION]=e?"exclusion":i,t[s.HUE]=e?"hue":i,t[s.SATURATION]=e?"saturation":i,t[s.COLOR]=e?"color":i,t[s.LUMINOSITY]=e?"luminosity":i,t[s.ERASE]="destination-out",t[s.SOURCE_IN]="source-in",t[s.SOURCE_OUT]="source-out",t[s.SOURCE_ATOP]="source-atop",t[s.DESTINATION_OVER]="destination-over",t[s.DESTINATION_IN]="destination-in",t[s.DESTINATION_OUT]="destination-out",t[s.DESTINATION_ATOP]="destination-atop",t[s.LIGHTER]="lighter",t[s.COPY]="copy",t[s.XOR]="xor",t}},49584:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n,r){var o=n.alpha*i.alpha;if(o<=0)return!1;var a=s(i,n,r).calc;return 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s=e[i];s.active&&s.preBatch(t)}}},postBatch:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;i=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatchCamera:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;ithis.maxDimension)return this.targetIndex=e.length-3,e[this.targetIndex];var i=3*(l(t,this.frameInc,0,!0)-1);return this.targetIndex=i,e[i]},getSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+1]},getAltSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+2]},destroy:function(){this.flush(),this.classes.clear(),this.postPipelineClasses.clear(),this.pipelines.clear(),this.renderer=null,this.game=null,this.classes=null,this.postPipelineClasses=null,this.pipelines=null,this.default=null,this.current=null,this.previous=null}});t.exports=w},37410:(t,e,i)=>{var s=i(56694),n=i(81044),r=new s({initialize:function(t,e,i,s,n,r,o,a,h){void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!0),void 0===h&&(h=!0),this.renderer=t,this.framebuffer=null,this.texture=null,this.width=0,this.height=0,this.scale=s,this.minFilter=n,this.autoClear=r,this.autoResize=!0,this.hasDepthBuffer=a,this.forceClamp=h,this.resize(e,i),o?this.setAutoResize(!0):this.autoResize=!1},setAutoResize:function(t){return t&&!this.autoResize?(this.renderer.on(n.RESIZE,this.resize,this),this.autoResize=!0):!t&&this.autoResize&&(this.renderer.off(n.RESIZE,this.resize,this),this.autoResize=!1),this},resize:function(t,e){var i=t*this.scale,s=e*this.scale;if(this.autoResize&&(i!==this.width||s!==this.height)){var n=this.renderer;n.deleteFramebuffer(this.framebuffer),n.deleteTexture(this.texture),t*=this.scale,e*=this.scale,(t=Math.round(t))<=0&&(t=1),(e=Math.round(e))<=0&&(e=1),this.texture=n.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=n.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e}return this},bind:function(t,e,i){void 0===t&&(t=!1);var s=this.renderer;if(t&&s.flush(),e&&i&&this.resize(e,i),s.pushFramebuffer(this.framebuffer,!1,!1),t&&this.adjustViewport(),this.autoClear){var n=this.renderer.gl;n.clearColor(0,0,0,0),n.clear(n.COLOR_BUFFER_BIT)}s.clearStencilMask()},adjustViewport:function(){var t=this.renderer.gl;t.viewport(0,0,this.width,this.height),t.disable(t.SCISSOR_TEST)},clear:function(){var t=this.renderer,e=t.gl;t.pushFramebuffer(this.framebuffer),e.disable(e.SCISSOR_TEST),e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT),t.popFramebuffer(),t.resetScissor()},unbind:function(t){void 0===t&&(t=!1);var e=this.renderer;return t&&e.flush(),e.popFramebuffer()},destroy:function(){var t=this.renderer;t.deleteFramebuffer(this.framebuffer),t.deleteTexture(this.texture),t.off(n.RESIZE,this.resize,this),this.renderer=null,this.framebuffer=null,this.texture=null}});t.exports=r},75512:t=>{t.exports={getTintFromFloats:function(t,e,i,s){return((255&(255*s|0))<<24|(255&(255*t|0))<<16|(255&(255*e|0))<<8|255&(255*i|0))>>>0},getTintAppendFloatAlpha:function(t,e){return((255&(255*e|0))<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255&(255*e|0))<<24|(255&(0|t))<<16|(255&(t>>8|0))<<8|255&(t>>16|0))>>>0},getFloatsFromUintRGB:function(t){return[(255&(t>>16|0))/255,(255&(t>>8|0))/255,(255&(0|t))/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},parseFragmentShaderMaxTextures:function(t,e){if(!t)return"";for(var i="",s=0;s0&&(i+="\n\telse "),s{var s=i(56694),n=i(28699),r=i(6659),o=i(18970),a=i(72632),h=i(16650),l=i(81044),u=i(37410),c=i(75512),d=i(71305),f=new s({Extends:r,initialize:function(t){r.call(this);var e=t.game,i=e.renderer,s=i.gl;this.name=a(t,"name","WebGLPipeline"),this.game=e,this.renderer=i,this.manager,this.gl=s,this.view=e.canvas,this.width=0,this.height=0,this.vertexCount=0,this.vertexCapacity=0,this.vertexData,this.vertexBuffer,this.activeBuffer,this.topology=a(t,"topology",s.TRIANGLES),this.bytes,this.vertexViewF32,this.vertexViewU32,this.active=!0,this.forceZero=a(t,"forceZero",!1),this.hasBooted=!1,this.isPostFX=!1,this.isPreFX=!1,this.renderTargets=[],this.currentRenderTarget,this.shaders=[],this.currentShader,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.config=t,this.glReset=!1,this.batch=[],this.currentBatch=null,this.currentTexture=null,this.currentUnit=0,this.activeTextures=[]},boot:function(){var t,e=this.gl,i=this.config,s=this.renderer;this.isPostFX||(this.projectionMatrix=(new h).identity());var n=this.renderTargets,r=a(i,"renderTarget",!1);"boolean"==typeof r&&r&&(r=1);var c=s.width,d=s.height;if("number"==typeof r)for(t=0;tx&&(x=y[t].vertexSize);var T=a(i,"batchSize",s.config.batchSize);this.vertexCapacity=6*T;var w=new ArrayBuffer(this.vertexCapacity*x);this.vertexData=w,this.bytes=new Uint8Array(w),this.vertexViewF32=new Float32Array(w),this.vertexViewU32=new Uint32Array(w);var b=a(i,"vertices",null);for(b?(this.vertexViewF32.set(b),this.vertexBuffer=s.createVertexBuffer(w,e.STATIC_DRAW)):this.vertexBuffer=s.createVertexBuffer(w.byteLength,e.DYNAMIC_DRAW),this.setVertexBuffer(),t=y.length-1;t>=0;t--)y[t].rebind();this.hasBooted=!0,s.on(l.RESIZE,this.resize,this),s.on(l.PRE_RENDER,this.onPreRender,this),s.on(l.RENDER,this.onRender,this),s.on(l.POST_RENDER,this.onPostRender,this),this.emit(o.BOOT,this),this.onBoot()},onBoot:function(){},onResize:function(){},setShader:function(t,e,i){var s=this.renderer;t===this.currentShader&&s.currentProgram===this.currentShader.program||(this.flush(),this.setVertexBuffer(i)&&!e&&(e=!0),t.bind(e,!1),this.currentShader=t);return this},getShaderByName:function(t){for(var e=this.shaders,i=0;i-1&&(m=b.substring(20))}y&&x&&g.push(new d(this,m,y,x,n(T)))}this.shaders=g}return 0===this.shaders.length?console.warn("Pipeline: "+this.name+" - Invalid shader config"):this.currentShader=this.shaders[0],this},createBatch:function(t){return this.currentBatch={start:this.vertexCount,count:0,texture:[t],unit:0,maxUnit:0},this.currentUnit=0,this.currentTexture=t,this.batch.push(this.currentBatch),0},addTextureToBatch:function(t){var e=this.currentBatch;e&&(e.texture.push(t),e.unit++,e.maxUnit++)},pushBatch:function(t){if(!this.currentBatch||this.forceZero&&t!==this.currentTexture)return this.createBatch(t);if(t===this.currentTexture)return this.currentUnit;var e=this.currentBatch,i=e.texture.indexOf(t);return-1===i?e.texture.length===this.renderer.maxTextures?this.createBatch(t):(e.unit++,e.maxUnit++,e.texture.push(t),this.currentUnit=e.unit,this.currentTexture=t,e.unit):(this.currentUnit=i,this.currentTexture=t,i)},setGameObject:function(t,e){return void 0===e&&(e=t.frame),this.pushBatch(e.source.glTexture)},shouldFlush:function(t){return void 0===t&&(t=0),this.vertexCount+t>this.vertexCapacity},vertexAvailable:function(){return this.vertexCapacity-this.vertexCount},resize:function(t,e){t===this.width&&e===this.height||this.flush(),this.width=t,this.height=e;for(var i=this.renderTargets,s=0;s=0;i--){var s=e[i].rebind();t&&s!==t||(this.currentShader=s)}return this.activeTextures.length=0,this.emit(o.REBIND,this.currentShader),this.onActive(this.currentShader),this.onRebind(),this.glReset=!1,this},setVertexBuffer:function(t){if(void 0===t&&(t=this.vertexBuffer),t!==this.activeBuffer){var e=this.gl;return this.gl.bindBuffer(e.ARRAY_BUFFER,t),this.activeBuffer=t,!0}return!1},preBatch:function(t){return this.currentRenderTarget&&this.currentRenderTarget.bind(),this.onPreBatch(t),this},postBatch:function(t){return this.onDraw(this.currentRenderTarget),this.onPostBatch(t),this},onDraw:function(){},unbind:function(){this.currentRenderTarget&&this.currentRenderTarget.unbind()},flush:function(t){if(void 0===t&&(t=!1),this.vertexCount>0){this.emit(o.BEFORE_FLUSH,this,t),this.onBeforeFlush(t);var e=this.gl,i=this.vertexCount,s=this.currentShader.vertexSize,n=this.topology;if(this.active){var r,a,h;this.setVertexBuffer(),i===this.vertexCapacity?e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.DYNAMIC_DRAW):e.bufferSubData(e.ARRAY_BUFFER,0,this.bytes.subarray(0,i*s));var l=this.batch,u=this.activeTextures;if(this.forceZero)for(u[0]||e.activeTexture(e.TEXTURE0),r=0;r{var s=i(66458),n=i(89787),r=i(56694),o=i(86459),a=i(6659),h=i(81044),l=i(28621),u=i(16650),c=i(72283),d=i(35217),f=i(37410),p=i(40444),v=i(38203),g=i(75512),m=i(1217),y=!1,x=new r({Extends:a,initialize:function(t){a.call(this);var e=t.config,i={alpha:e.transparent,desynchronized:e.desynchronized,depth:!0,antialias:e.antialiasGL,premultipliedAlpha:e.premultipliedAlpha,stencil:!0,failIfMajorPerformanceCaveat:e.failIfMajorPerformanceCaveat,powerPreference:e.powerPreference,preserveDrawingBuffer:e.preserveDrawingBuffer,willReadFrequently:!1};this.config={clearBeforeRender:e.clearBeforeRender,antialias:e.antialias,backgroundColor:e.backgroundColor,contextCreation:i,roundPixels:e.roundPixels,maxTextures:e.maxTextures,maxTextureSize:e.maxTextureSize,batchSize:e.batchSize,maxLights:e.maxLights,mipmapFilter:e.mipmapFilter},this.game=t,this.type=o.WEBGL,this.pipelines=null,this.width=0,this.height=0,this.canvas=t.canvas,this.blendModes=[],this.contextLost=!1,this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92,isFramebuffer:!1,bufferWidth:0,bufferHeight:0},this.maxTextures=0,this.textureIndexes,this.currentFramebuffer=null,this.fboStack=[],this.currentProgram=null,this.currentBlendMode=1/0,this.currentScissorEnabled=!1,this.currentScissor=null,this.scissorStack=[],this.contextLostHandler=c,this.contextRestoredHandler=c,this.gl=null,this.supportedExtensions=null,this.instancedArraysExtension=null,this.vaoExtension=null,this.extensions={},this.glFormats,this.compression,this.drawingBufferHeight=0,this.blankTexture=null,this.whiteTexture=null,this.maskCount=0,this.maskStack=[],this.currentMask={mask:null,camera:null},this.currentCameraMask={mask:null,camera:null},this.glFuncMap=null,this.currentType="",this.newType=!1,this.nextTypeMatch=!1,this.finalType=!1,this.mipmapFilter=null,this.defaultScissor=[0,0,0,0],this.isBooted=!1,this.renderTarget=null,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.maskSource=null,this.maskTarget=null,this.spector=null,this._debugCapture=!1,this.init(this.config)},init:function(t){var e,i=this.game,s=this.canvas,n=t.backgroundColor;if(!(e=i.config.context?i.config.context:s.getContext("webgl",t.contextCreation)||s.getContext("experimental-webgl",t.contextCreation))||e.isContextLost())throw this.contextLost=!0,new Error("WebGL unsupported");this.gl=e;var r=this;this.contextLostHandler=function(t){r.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),t.preventDefault()},s.addEventListener("webglcontextlost",this.contextLostHandler,!1),i.context=e;for(var a=0;a<=27;a++)this.blendModes.push({func:[e.ONE,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_ADD});this.blendModes[1].func=[e.ONE,e.DST_ALPHA],this.blendModes[2].func=[e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA],this.blendModes[3].func=[e.ONE,e.ONE_MINUS_SRC_COLOR],this.blendModes[17]={func:[e.ZERO,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_REVERSE_SUBTRACT},this.glFormats=[e.BYTE,e.SHORT,e.UNSIGNED_BYTE,e.UNSIGNED_SHORT,e.FLOAT],this.glFuncMap={mat2:{func:e.uniformMatrix2fv,length:1,matrix:!0},mat3:{func:e.uniformMatrix3fv,length:1,matrix:!0},mat4:{func:e.uniformMatrix4fv,length:1,matrix:!0},"1f":{func:e.uniform1f,length:1},"1fv":{func:e.uniform1fv,length:1},"1i":{func:e.uniform1i,length:1},"1iv":{func:e.uniform1iv,length:1},"2f":{func:e.uniform2f,length:2},"2fv":{func:e.uniform2fv,length:1},"2i":{func:e.uniform2i,length:2},"2iv":{func:e.uniform2iv,length:1},"3f":{func:e.uniform3f,length:3},"3fv":{func:e.uniform3fv,length:1},"3i":{func:e.uniform3i,length:3},"3iv":{func:e.uniform3iv,length:1},"4f":{func:e.uniform4f,length:4},"4fv":{func:e.uniform4fv,length:1},"4i":{func:e.uniform4i,length:4},"4iv":{func:e.uniform4iv,length:1}};var h=e.getSupportedExtensions();t.maxTextures&&-1!==t.maxTextures||(t.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)),t.maxTextureSize||(t.maxTextureSize=e.getParameter(e.MAX_TEXTURE_SIZE)),this.compression=this.getCompressedTextures(),this.supportedExtensions=h;var l="ANGLE_instanced_arrays";this.instancedArraysExtension=h.indexOf(l)>-1?e.getExtension(l):null;var c="OES_vertex_array_object";this.vaoExtension=h.indexOf(c)>-1?e.getExtension(c):null,e.disable(e.DEPTH_TEST),e.disable(e.CULL_FACE),e.enable(e.BLEND),e.clearColor(n.redGL,n.greenGL,n.blueGL,n.alphaGL),""!==t.mipmapFilter&&(this.mipmapFilter=e[t.mipmapFilter]),this.maxTextures=g.checkShaderMax(e,t.maxTextures),this.textureIndexes=[];for(var f=0;f0&&s>0;if(o&&a){var h=o[0],l=o[1],u=o[2],c=o[3];a=h!==t||l!==e||u!==i||c!==s}a&&(this.flush(),r.scissor(t,n-e-s,i,s))},resetScissor:function(){var t=this.gl;t.enable(t.SCISSOR_TEST);var e=this.currentScissor;if(e){var i=e[0],s=e[1],n=e[2],r=e[3];n>0&&r>0&&t.scissor(i,this.drawingBufferHeight-s-r,n,r)}},popScissor:function(){var t=this.scissorStack;t.pop();var e=t[t.length-1];e&&this.setScissor(e[0],e[1],e[2],e[3]),this.currentScissor=e},hasActiveStencilMask:function(){var t=this.currentMask.mask,e=this.currentCameraMask.mask;return t&&t.isStencil||e&&e.isStencil},resetViewport:function(){var t=this.gl;t.viewport(0,0,this.width,this.height),this.drawingBufferHeight=t.drawingBufferHeight},setBlendMode:function(t,e){void 0===e&&(e=!1);var i=this.gl,s=this.blendModes[t];return!!(e||t!==o.BlendModes.SKIP_CHECK&&this.currentBlendMode!==t)&&(this.flush(),i.enable(i.BLEND),i.blendEquation(s.equation),s.func.length>2?i.blendFuncSeparate(s.func[0],s.func[1],s.func[2],s.func[3]):i.blendFunc(s.func[0],s.func[1]),this.currentBlendMode=t,!0)},addBlendMode:function(t,e){return this.blendModes.push({func:t,equation:e})-1},updateBlendMode:function(t,e,i){return this.blendModes[t]&&(this.blendModes[t].func=e,i&&(this.blendModes[t].equation=i)),this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},pushFramebuffer:function(t,e,i,s,n){return t===this.currentFramebuffer?this:(this.fboStack.push(t),this.setFramebuffer(t,e,i,s,n))},setFramebuffer:function(t,e,i,s,n){if(void 0===e&&(e=!1),void 0===i&&(i=!0),void 0===s&&(s=null),void 0===n&&(n=!1),t===this.currentFramebuffer)return this;var r=this.gl,o=this.width,a=this.height;return t&&t.renderTexture&&i?(o=t.renderTexture.width,a=t.renderTexture.height):this.flush(),r.bindFramebuffer(r.FRAMEBUFFER,t),i&&r.viewport(0,0,o,a),s&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,s,0),n&&(r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT)),e&&(t?(this.drawingBufferHeight=a,this.pushScissor(0,0,o,a)):(this.drawingBufferHeight=this.height,this.popScissor())),this.currentFramebuffer=t,this},popFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack;i.pop();var s=i[i.length-1];return s||(s=null),this.setFramebuffer(s,t,e),s},restoreFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack,s=i[i.length-1];s||(s=null),this.currentFramebuffer=null,this.setFramebuffer(s,t,e)},setProgram:function(t){return t!==this.currentProgram&&(this.flush(),this.gl.useProgram(t),this.currentProgram=t,!0)},resetProgram:function(){return this.gl.useProgram(this.currentProgram),this},createTextureFromSource:function(t,e,i,s,n){void 0===n&&(n=!1);var r=this.gl,a=r.NEAREST,h=r.NEAREST,u=r.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=l(e,i);return c&&!n&&(u=r.REPEAT),s===o.ScaleModes.LINEAR&&this.config.antialias&&(a=c&&this.mipmapFilter?this.mipmapFilter:r.LINEAR,h=r.LINEAR),t&&t.compressed&&(a=r.LINEAR,h=r.LINEAR),t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,a,h,u,u,r.RGBA,t):this.createTexture2D(0,a,h,u,u,r.RGBA,null,e,i)},createTexture2D:function(t,e,i,s,n,r,o,a,h,u,c,d){u=null==u||u,void 0===c&&(c=!1),void 0===d&&(d=!1);var f=this.gl,p=f.createTexture();f.activeTexture(f.TEXTURE0);var v=f.getParameter(f.TEXTURE_BINDING_2D);f.bindTexture(f.TEXTURE_2D,p),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MIN_FILTER,e),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MAG_FILTER,i),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_S,n),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_T,s),f.pixelStorei(f.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d&&f.pixelStorei(f.UNPACK_FLIP_Y_WEBGL,!0);var g=!1;if(null==o)f.texImage2D(f.TEXTURE_2D,t,r,a,h,0,r,f.UNSIGNED_BYTE,null),g=l(a,h);else if(o.compressed){a=o.width,h=o.height,g=o.generateMipmap;for(var m=0;m0)&&this.pipelines.setMulti().drawFillRect(e,i,s,r,g.getTintFromFloats(o.blueGL,o.greenGL,o.redGL,1),o.alphaGL)},getCurrentStencilMask:function(){var t=null,e=this.maskStack,i=this.currentCameraMask;return e.length>0?t=e[e.length-1]:i.mask&&i.mask.isStencil&&(t=i),t},postRenderCamera:function(t){var e=t.flashEffect,i=t.fadeEffect;if(e.isRunning||i.isRunning||i.isComplete){var s=this.pipelines.setMulti();e.postRenderWebGL(s,g.getTintFromFloats),i.postRenderWebGL(s,g.getTintFromFloats)}t.dirty=!1,this.popScissor(),t.mask&&(this.currentCameraMask.mask=null,t.mask.postRenderWebGL(this,t._maskCamera)),this.pipelines.postBatchCamera(t),t.emit(n.POST_RENDER,t)},preRender:function(){if(!this.contextLost){var t=this.gl;if(t.bindFramebuffer(t.FRAMEBUFFER,null),this.config.clearBeforeRender){var e=this.config.backgroundColor;t.clearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.clear(t.COLOR_BUFFER_BIT|t.DEPTH_BUFFER_BIT|t.STENCIL_BUFFER_BIT)}t.enable(t.SCISSOR_TEST),this.currentScissor=this.defaultScissor,this.scissorStack.length=0,this.scissorStack.push(this.currentScissor),this.game.scene.customViewports&&t.scissor(0,this.drawingBufferHeight-this.height,this.width,this.height),this.currentMask.mask=null,this.currentCameraMask.mask=null,this.maskStack.length=0,this.emit(h.PRE_RENDER)}},render:function(t,e,i){if(!this.contextLost){var s=e.length;if(this.emit(h.RENDER,t,i),this.preRenderCamera(i),0===s)return this.setBlendMode(o.BlendModes.NORMAL),void this.postRenderCamera(i);this.currentType="";for(var n=this.currentMask,r=0;r0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),i&&s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},createVideoTexture:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s=this.gl,n=s.NEAREST,r=s.NEAREST,o=t.videoWidth,a=t.videoHeight,h=s.CLAMP_TO_EDGE,u=l(o,a);return!e&&u&&(h=s.REPEAT),this.config.antialias&&(n=u&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,r=s.LINEAR),this.createTexture2D(0,n,r,h,h,s.RGBA,t,o,a,!0,!0,i)},updateVideoTexture:function(t,e,i){void 0===i&&(i=!1);var s=this.gl,n=t.videoWidth,r=t.videoHeight;if(n>0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,i),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},setTextureFilter:function(t,e){var i=this.gl,s=[i.LINEAR,i.NEAREST][e];i.activeTexture(i.TEXTURE0);var n=i.getParameter(i.TEXTURE_BINDING_2D);return i.bindTexture(i.TEXTURE_2D,t),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MIN_FILTER,s),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MAG_FILTER,s),n&&i.bindTexture(i.TEXTURE_2D,n),this},getMaxTextureSize:function(){return this.config.maxTextureSize},destroy:function(){this.canvas.removeEventListener("webglcontextlost",this.contextLostHandler,!1),this.maskTarget.destroy(),this.maskSource.destroy(),this.pipelines.destroy(),this.removeAllListeners(),this.fboStack=[],this.maskStack=[],this.extensions={},this.textureIndexes=[],this.gl=null,this.game=null,this.canvas=null,this.contextLost=!0,this.currentMask=null,this.currentCameraMask=null}});t.exports=x},71305:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(71402),o=new s({initialize:function(t,e,i,s,n){this.pipeline=t,this.name=e,this.renderer=t.renderer,this.gl=this.renderer.gl,this.fragSrc=s,this.vertSrc=i,this.program=this.renderer.createProgram(i,s),this.attributes,this.vertexComponentCount=0,this.vertexSize=0,this.uniforms={},this.createAttributes(n),this.createUniforms()},createAttributes:function(t){var e=0,i=0,s=[];this.vertexComponentCount=0;for(var o=0;o=0?(e.enableVertexAttribArray(f),e.vertexAttribPointer(f,a,h,d,i,l),o.enabled=!0,o.location=f):-1!==f&&e.disableVertexAttribArray(f)}else u?e.vertexAttribPointer(c,a,h,d,i,l):!u&&c>-1&&(e.disableVertexAttribArray(c),o.location=-1)}return this},createUniforms:function(){var t,e,i,s=this.gl,n=this.program,r=this.uniforms,o=s.getProgramParameter(n,s.ACTIVE_UNIFORMS);for(t=0;t0&&(e=e.substr(0,h),r.hasOwnProperty(e)||null!==(i=s.getUniformLocation(n,e))&&(r[e]={name:e,location:i,value1:null,value2:null,value3:null,value4:null}))}}return this},hasUniform:function(t){return this.uniforms.hasOwnProperty(t)},resetUniform:function(t){var e=this.uniforms[t];return e&&(e.value1=null,e.value2=null,e.value3=null,e.value4=null),this},setUniform1:function(t,e,i,s){var n=this.uniforms[e];return n?((s||n.value1!==i)&&(n.value1=i,this.renderer.setProgram(this.program),t.call(this.gl,n.location,i),this.pipeline.currentShader=this),this):this},setUniform2:function(t,e,i,s,n){var r=this.uniforms[e];return r?((n||r.value1!==i||r.value2!==s)&&(r.value1=i,r.value2=s,this.renderer.setProgram(this.program),t.call(this.gl,r.location,i,s),this.pipeline.currentShader=this),this):this},setUniform3:function(t,e,i,s,n,r){var o=this.uniforms[e];return o?((r||o.value1!==i||o.value2!==s||o.value3!==n)&&(o.value1=i,o.value2=s,o.value3=n,this.renderer.setProgram(this.program),t.call(this.gl,o.location,i,s,n),this.pipeline.currentShader=this),this):this},setUniform4:function(t,e,i,s,n,r,o){var a=this.uniforms[e];return a?((o||a.value1!==i||a.value2!==s||a.value3!==n||a.value4!==r)&&(a.value1=i,a.value2=s,a.value3=n,a.value4=r,this.renderer.setProgram(this.program),t.call(this.gl,a.location,i,s,n,r),this.pipeline.currentShader=this),this):this},setBoolean:function(t,e){return this.setUniform1(this.gl.uniform1i,t,Number(e))},set1f:function(t,e){return this.setUniform1(this.gl.uniform1f,t,e)},set2f:function(t,e,i){return this.setUniform2(this.gl.uniform2f,t,e,i)},set3f:function(t,e,i,s){return this.setUniform3(this.gl.uniform3f,t,e,i,s)},set4f:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4f,t,e,i,s,n)},set1fv:function(t,e){return this.setUniform1(this.gl.uniform1fv,t,e,!0)},set2fv:function(t,e){return this.setUniform1(this.gl.uniform2fv,t,e,!0)},set3fv:function(t,e){return this.setUniform1(this.gl.uniform3fv,t,e,!0)},set4fv:function(t,e){return this.setUniform1(this.gl.uniform4fv,t,e,!0)},set1iv:function(t,e){return this.setUniform1(this.gl.uniform1iv,t,e,!0)},set2iv:function(t,e){return this.setUniform1(this.gl.uniform2iv,t,e,!0)},set3iv:function(t,e){return this.setUniform1(this.gl.uniform3iv,t,e,!0)},set4iv:function(t,e){return this.setUniform1(this.gl.uniform4iv,t,e,!0)},set1i:function(t,e){return this.setUniform1(this.gl.uniform1i,t,e)},set2i:function(t,e,i){return this.setUniform2(this.gl.uniform2i,t,e,i)},set3i:function(t,e,i,s){return this.setUniform3(this.gl.uniform3i,t,e,i,s)},set4i:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4i,t,e,i,s,n)},setMatrix2fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix2fv,t,e,i,!0)},setMatrix3fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix3fv,t,e,i,!0)},setMatrix4fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix4fv,t,e,i,!0)},createProgram:function(t,e){void 0===t&&(t=this.vertSrc),void 0===e&&(e=this.fragSrc);var i=this.gl;return this.program&&i.deleteProgram(this.program),this.vertSrc=t,this.fragSrc=e,this.program=this.renderer.createProgram(t,e),this.createUniforms(),this.rebind()},destroy:function(){this.gl.deleteProgram(this.program),this.pipeline=null,this.renderer=null,this.gl=null,this.program=null,this.attributes=null,this.uniforms=null}});t.exports=o},71402:t=>{t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},55478:(t,e,i)=>{var s=i(71402),n=i(98611),r={PipelineManager:i(35217),Pipelines:i(62253),RenderTarget:i(37410),Utils:i(75512),WebGLPipeline:i(44775),WebGLRenderer:i(11857),WebGLShader:i(71305)};r=n(!1,r,s),t.exports=r},5583:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(91679),o=i(89053),a=i(71402),h=i(44775),l=new s({Extends:h,initialize:function(t){t.fragShader=n(t,"fragShader",r),t.vertShader=n(t,"vertShader",o),t.batchSize=n(t,"batchSize",1),t.vertices=n(t,"vertices",[-1,1,-1,-7,7,1]),t.attributes=n(t,"attributes",[{name:"inPosition",size:2,type:a.FLOAT}]),h.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0),this.set1i("uMaskSampler",1)},resize:function(t,e){h.prototype.resize.call(this,t,e),this.set2f("uResolution",t,e)},beginMask:function(t,e,i){this.renderer.beginBitmapMask(t,i)},endMask:function(t,e,i){var s=this.gl,n=this.renderer,r=t.bitmapMask;r&&s&&(n.drawBitmapMask(r,e,this),i&&this.set2f("uResolution",i.width,i.height),this.set1i("uInvertMaskAlpha",t.invertAlpha),s.drawArrays(this.topology,0,3),i&&this.set2f("uResolution",this.width,this.height),s.bindTexture(s.TEXTURE_2D,null))}});t.exports=l},81828:(t,e,i)=>{var s=i(56694),n=i(58136),r=i(47406),o=i(72632),a=i(87228),h=i(92462),l=i(75512),u=new s({Extends:a,initialize:function(t){t.shaders=[l.setGlowQuality(h.FXGlowFrag,t.game),h.FXShadowFrag,h.FXPixelateFrag,h.FXVignetteFrag,h.FXShineFrag,h.FXBlurLowFrag,h.FXBlurMedFrag,h.FXBlurHighFrag,h.FXGradientFrag,h.FXBloomFrag,h.ColorMatrixFrag,h.FXCircleFrag,h.FXBarrelFrag,h.FXDisplacementFrag,h.FXWipeFrag,h.FXBokehFrag],a.call(this,t);var e=this.game;this.glow=new n.Glow(e),this.shadow=new n.Shadow(e),this.pixelate=new n.Pixelate(e),this.vignette=new n.Vignette(e),this.shine=new n.Shine(e),this.gradient=new n.Gradient(e),this.circle=new n.Circle(e),this.barrel=new n.Barrel(e),this.wipe=new n.Wipe(e),this.bokeh=new n.Bokeh(e);var i=[];i[r.GLOW]=this.onGlow,i[r.SHADOW]=this.onShadow,i[r.PIXELATE]=this.onPixelate,i[r.VIGNETTE]=this.onVignette,i[r.SHINE]=this.onShine,i[r.BLUR]=this.onBlur,i[r.GRADIENT]=this.onGradient,i[r.BLOOM]=this.onBloom,i[r.COLOR_MATRIX]=this.onColorMatrix,i[r.CIRCLE]=this.onCircle,i[r.BARREL]=this.onBarrel,i[r.DISPLACEMENT]=this.onDisplacement,i[r.WIPE]=this.onWipe,i[r.BOKEH]=this.onBokeh,this.fxHandlers=i,this.source,this.target,this.swap},onDraw:function(t,e,i){this.source=t,this.target=e,this.swap=i;var s=t.width,n=t.height,r=this.tempSprite,o=this.fxHandlers;if(r&&r.preFX)for(var a=r.preFX.list,h=0;h{var s=i(56694),n=i(72632),r=i(65045),o=i(77310),a=i(69360),h=i(93736),l=i(44775),u=new s({Extends:o,initialize:function(t){var e=n(t,"fragShader",r);t.fragShader=e.replace("%LIGHT_COUNT%",t.game.renderer.config.maxLights),o.call(this,t),this.inverseRotationMatrix=new Float32Array([1,0,0,0,1,0,0,0,1]),this.defaultNormalMap,this.currentNormalMap,this.lightsActive=!0,this.tempVec2=new h,this._tempMatrix=new a,this._tempMatrix2=new a},boot:function(){l.prototype.boot.call(this);var t=this.gl,e=t.createTexture();t.activeTexture(t.TEXTURE0),t.bindTexture(t.TEXTURE_2D,e),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,new Uint8Array([127,127,255,255])),this.defaultNormalMap={glTexture:e}},onRender:function(t,e){var i=t.sys.lights;if(this.lightsActive=!1,i&&i.active){var s,n=i.getLights(e),r=n.length;this.lightsActive=!0;var o=this.renderer.height,a=e.matrix,h=this.tempVec2;for(this.set1i("uMainSampler",0),this.set1i("uNormSampler",1),this.set2f("uResolution",this.width/2,this.height/2),this.set4f("uCamera",e.x,e.y,e.rotation,e.zoom),this.set3f("uAmbientLightColor",i.ambientColor.r,i.ambientColor.g,i.ambientColor.b),this.set1i("uLightCount",r),s=0;s0&&this.flush();var e=this.inverseRotationMatrix;if(t){var i=-t,s=Math.cos(i),n=Math.sin(i);e[1]=n,e[3]=-n,e[0]=e[4]=s}else e[0]=e[4]=1,e[1]=e[3]=0;this.setMatrix3fv("uInverseRotationMatrix",!1,e),this.currentNormalMapRotation=t}},setTexture2D:function(t,e){var i=this.renderer;void 0===t&&(t=i.whiteTexture);var s=this.getNormalMap(e);this.isNewNormalMap(t,s)&&(this.flush(),this.createBatch(t),this.addTextureToBatch(s),this.currentNormalMap=s);var n=0;e&&e.parentContainer?n=e.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2).rotationNormalized:e&&(n=e.rotation);return this.setNormalMapRotation(n),0},setGameObject:function(t,e){void 0===e&&(e=t.frame);var i=e.glTexture,s=this.getNormalMap(t);if(this.isNewNormalMap(i,s)&&(this.flush(),this.createBatch(i),this.addTextureToBatch(s),this.currentNormalMap=s),t.parentContainer){var n=t.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2);this.setNormalMapRotation(n.rotationNormalized)}else this.setNormalMapRotation(t.rotation);return 0},isNewNormalMap:function(t,e){return this.currentTexture!==t||this.currentNormalMap!==e},getNormalMap:function(t){var e;return t?t.displayTexture?e=t.displayTexture.dataSource[t.displayFrame.sourceIndex]:t.texture?e=t.texture.dataSource[t.frame.sourceIndex]:t.tileset&&(e=Array.isArray(t.tileset)?t.tileset[0].image.dataSource[0]:t.tileset.image.dataSource[0]):e=this.defaultNormalMap,e||(e=this.defaultNormalMap),e.glTexture},batchSprite:function(t,e,i){this.lightsActive&&o.prototype.batchSprite.call(this,t,e,i)},batchTexture:function(t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L){this.lightsActive&&o.prototype.batchTexture.call(this,t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L)},batchTextureFrame:function(t,e,i,s,n,r,a){this.lightsActive&&o.prototype.batchTextureFrame.call(this,t,e,i,s,n,r,a)}});t.exports=u},71264:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(71402),l=i(44775),u=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:h.UNSIGNED_BYTE,normalized:!0}]),t.forceZero=!0,r.call(this,t)},boot:function(){l.prototype.boot.call(this),this.set1i("uMainSampler",0)}});t.exports=u},77310:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(72632),o=i(53787),a=i(15968),h=i(69360),l=i(75512),u=i(71402),c=i(44775),d=new s({Extends:c,initialize:function(t){var e=t.game.renderer,i=r(t,"fragShader",o);t.fragShader=l.parseFragmentShaderMaxTextures(i,e.maxTextures),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:u.UNSIGNED_BYTE,normalized:!0}]),c.call(this,t),this._tempMatrix1=new h,this._tempMatrix2=new h,this._tempMatrix3=new h,this.calcMatrix=new h,this.tempTriangle=[{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0}],this.strokeTint={TL:0,TR:0,BL:0,BR:0},this.fillTint={TL:0,TR:0,BL:0,BR:0},this.currentFrame={u0:0,v0:0,u1:1,v1:1},this.firstQuad=[0,0,0,0,0],this.prevQuad=[0,0,0,0,0],this.polygonCache=[]},boot:function(){c.prototype.boot.call(this),this.currentShader.set1iv("uMainSampler",this.renderer.textureIndexes)},batchSprite:function(t,e,i){this.manager.set(this,t);var s=this._tempMatrix1,n=this._tempMatrix2,r=this._tempMatrix3,o=t.frame,a=o.glTexture,h=o.u0,u=o.v0,c=o.u1,d=o.v1,f=o.x,p=o.y,v=o.cutWidth,g=o.cutHeight,m=o.customPivot,y=t.displayOriginX,x=t.displayOriginY,T=-y+f,w=-x+p;if(t.isCropped){var b=t._crop;b.flipX===t.flipX&&b.flipY===t.flipY||o.updateCropUVs(b,t.flipX,t.flipY),h=b.u0,u=b.v0,c=b.u1,d=b.v1,v=b.width,g=b.height,T=-y+(f=b.x),w=-x+(p=b.y)}var S=1,E=1;t.flipX&&(m||(T+=-o.realWidth+2*y),S=-1),(t.flipY||o.source.isGLTexture&&!a.flipY)&&(m||(w+=-o.realHeight+2*x),E=-1);var A=t.x,C=t.y;n.applyITRS(A,C,t.rotation,t.scaleX*S,t.scaleY*E),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),n.e=A,n.f=C):(n.e-=e.scrollX*t.scrollFactorX,n.f-=e.scrollY*t.scrollFactorY),s.multiply(n,r);var _=r.setQuad(T,w,T+v,w+g,e.roundPixels),M=l.getTintAppendFloatAlpha,P=e.alpha,R=M(t.tintTopLeft,P*t._alphaTL),O=M(t.tintTopRight,P*t._alphaTR),L=M(t.tintBottomLeft,P*t._alphaBL),F=M(t.tintBottomRight,P*t._alphaBR);this.shouldFlush(6)&&this.flush();var D=this.setGameObject(t,o);this.manager.preBatch(t),this.batchQuad(t,_[0],_[1],_[2],_[3],_[4],_[5],_[6],_[7],h,u,c,d,R,O,L,F,t.tintFill,a,D),this.manager.postBatch(t)},batchTexture:function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O){this.manager.set(this,t);var L=this._tempMatrix1,F=this._tempMatrix2,D=this._tempMatrix3,I=m/i+C,k=y/s+_,B=(m+x)/i+C,N=(y+T)/s+_,X=o,U=a,Y=-v,z=-g;if(t.isCropped){var G=t._crop,V=G.width,W=G.height;X=V,U=W,o=V,a=W;var H=m=G.x,j=y=G.y;c&&(H=x-G.x-V),d&&(j=T-G.y-W),I=H/i+C,k=j/s+_,B=(H+V)/i+C,N=(j+W)/s+_,Y=-v+m,z=-g+y}c&&(X*=-1,Y+=o),(d^=!R&&e.isRenderTexture?1:0)&&(U*=-1,z+=a),F.applyITRS(n,r,u,h,l),L.copyFrom(M.matrix),P?(L.multiplyWithOffset(P,-M.scrollX*f,-M.scrollY*p),F.e=n,F.f=r):(F.e-=M.scrollX*f,F.f-=M.scrollY*p),L.multiply(F,D);var q=D.setQuad(Y,z,Y+X,z+U,M.roundPixels);void 0===O&&(O=this.setTexture2D(e)),t&&this.manager.preBatch(t),this.batchQuad(t,q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7],I,k,B,N,w,b,S,E,A,e,O),t&&this.manager.postBatch(t)},batchTextureFrame:function(t,e,i,s,n,r,o){this.manager.set(this);var a=this._tempMatrix1.copyFrom(r),h=this._tempMatrix2;o?a.multiply(o,h):h=a;var u=h.setQuad(e,i,e+t.width,i+t.height,!1),c=this.setTexture2D(t.source.glTexture);s=l.getTintAppendFloatAlpha(s,n),this.batchQuad(null,u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],t.u0,t.v0,t.u1,t.v1,s,s,s,s,0,t.glTexture,c)},batchFillRect:function(t,e,i,s,n,r){this.renderer.pipelines.set(this);var o=this.calcMatrix;r&&r.multiply(n,o);var a=o.setQuad(t,e,t+i,e+s,!1),h=this.fillTint;this.batchQuad(null,a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],0,0,1,1,h.TL,h.TR,h.BL,h.BR,2)},batchFillTriangle:function(t,e,i,s,n,r,o,a){this.renderer.pipelines.set(this);var h=this.calcMatrix;a&&a.multiply(o,h);var l=h.getX(t,e),u=h.getY(t,e),c=h.getX(i,s),d=h.getY(i,s),f=h.getX(n,r),p=h.getY(n,r),v=this.fillTint;this.batchTri(null,l,u,c,d,f,p,0,0,1,1,v.TL,v.TR,v.BL,2)},batchStrokeTriangle:function(t,e,i,s,n,r,o,a,h){var l=this.tempTriangle;l[0].x=t,l[0].y=e,l[0].width=o,l[1].x=i,l[1].y=s,l[1].width=o,l[2].x=n,l[2].y=r,l[2].width=o,l[3].x=t,l[3].y=e,l[3].width=o,this.batchStrokePath(l,o,!1,a,h)},batchFillPath:function(t,e,i){this.renderer.pipelines.set(this);var s=this.calcMatrix;i&&i.multiply(e,s);for(var r,o,a=t.length,h=this.polygonCache,l=this.fillTint.TL,u=this.fillTint.TR,c=this.fillTint.BL,d=0;d0&&U[4]?this.batchQuad(null,F,D,P,R,U[0],U[1],U[2],U[3],0,0,1,1,k,B,N,X,2):(Y[0]=F,Y[1]=D,Y[2]=P,Y[3]=R,Y[4]=1),h&&Y[4]?this.batchQuad(null,_,M,O,L,Y[0],Y[1],Y[2],Y[3],0,0,1,1,k,B,N,X,2):(U[0]=_,U[1]=M,U[2]=O,U[3]=L,U[4]=1)}}},destroy:function(){return this._tempMatrix1.destroy(),this._tempMatrix2.destroy(),this._tempMatrix3.destroy(),this._tempMatrix1=null,this._tempMatrix1=null,this._tempMatrix1=null,c.prototype.destroy.call(this),this}});t.exports=d},10919:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(83327),o=i(54677),a=i(44775),h=new s({Extends:a,initialize:function(t){t.vertShader=n(t,"vertShader",o),t.fragShader=n(t,"fragShader",r),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inLightPosition",size:2},{name:"inLightRadius"},{name:"inLightAttenuation"},{name:"inLightColor",size:4}]),a.call(this,t)},onRender:function(t,e){this.set2f("uResolution",this.width,this.height),this.set1f("uCameraZoom",e.zoom)},batchPointLight:function(t,e,i,s,n,r,o,a,h,l,u,c){var d=t.color,f=t.intensity,p=t.radius,v=t.attenuation,g=d.r*f,m=d.g*f,y=d.b*f,x=e.alpha*t.alpha;this.shouldFlush(6)&&this.flush(),this.currentBatch||this.setTexture2D(),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(n,r,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(h,l,u,c,p,v,g,m,y,x),this.currentBatch.count=this.vertexCount-this.currentBatch.start},batchLightVert:function(t,e,i,s,n,r,o,a,h,l){var u=this.vertexViewF32,c=this.vertexCount*this.currentShader.vertexComponentCount-1;u[++c]=t,u[++c]=e,u[++c]=i,u[++c]=s,u[++c]=n,u[++c]=r,u[++c]=o,u[++c]=a,u[++c]=h,u[++c]=l,this.vertexCount++}});t.exports=h},80486:(t,e,i)=>{var s=i(56694),n=i(65246),r=i(72632),o=i(12569),a=i(99365),h=i(44775),l=new s({Extends:h,initialize:function(t){t.renderTarget=r(t,"renderTarget",1),t.fragShader=r(t,"fragShader",o),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.batchSize=1,t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],h.call(this,t),this.isPostFX=!0,this.gameObject,this.controller,this.colorMatrix=new n,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){h.prototype.boot.call(this);var t=this.manager.UTILITY_PIPELINE;this.fullFrame1=t.fullFrame1,this.fullFrame2=t.fullFrame2,this.halfFrame1=t.halfFrame1,this.halfFrame2=t.halfFrame2,this.set1i("uMainSampler",0)},onDraw:function(t){this.bindAndDraw(t)},getController:function(t){return void 0!==t?t:this.controller?this.controller:this},copySprite:function(t,e,i){void 0===i&&(i=!1);var s=this.gl;s.activeTexture(s.TEXTURE0),s.bindTexture(s.TEXTURE_2D,t.texture);var n=s.getParameter(s.FRAMEBUFFER_BINDING);s.bindFramebuffer(s.FRAMEBUFFER,e.framebuffer),s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,e.texture,0),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT),s.bufferData(s.ARRAY_BUFFER,this.vertexData,s.STATIC_DRAW),s.drawArrays(s.TRIANGLES,0,6),i&&(s.bindTexture(s.TEXTURE_2D,null),s.bindFramebuffer(s.FRAMEBUFFER,n))},copyFrame:function(t,e,i,s,n){this.manager.copyFrame(t,e,i,s,n)},copyToGame:function(t){this.manager.copyToGame(t)},drawFrame:function(t,e,i){this.manager.drawFrame(t,e,i,this.colorMatrix)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},clearFrame:function(t,e){this.manager.clearFrame(t,e)},blitFrame:function(t,e,i,s,n,r){this.manager.blitFrame(t,e,i,s,n,r)},copyFrameRect:function(t,e,i,s,n,r,o,a){this.manager.copyFrameRect(t,e,i,s,n,r,o,a)},bindAndDraw:function(t,e,i,s,n){void 0===i&&(i=!0),void 0===s&&(s=!0);var r=this.gl,o=this.renderer;this.bind(n),this.set1i("uMainSampler",0),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0),i&&(s?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT))):(o.popFramebuffer(!1,!1),o.currentFramebuffer||r.viewport(0,0,o.width,o.height)),o.restoreStencilMask(),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),e&&(r.bindTexture(r.TEXTURE_2D,null),r.bindFramebuffer(r.FRAMEBUFFER,o.currentFramebuffer))},destroy:function(){return this.controller&&this.controller.destroy(),this.gameObject=null,this.controller=null,this.colorMatrix=null,this.fullFrame1=null,this.fullFrame2=null,this.halfFrame1=null,this.halfFrame2=null,h.prototype.destroy.call(this),this}});t.exports=l},87228:(t,e,i)=>{var s=i(95723),n=i(79993),r=i(56694),o=i(37486),a=i(72632),h=i(77310),l=i(12569),u=i(74118),c=i(37410),d=i(85060),f=i(18166),p=i(44775),v=new r({Extends:h,initialize:function(t){var e=a(t,"fragShader",l),i=a(t,"vertShader",f),s=a(t,"drawShader",l),n=[{name:"DrawSprite",fragShader:d,vertShader:f},{name:"CopySprite",fragShader:e,vertShader:i},{name:"DrawGame",fragShader:s,vertShader:f},{name:"ColorMatrix",fragShader:o}],r=a(t,"shaders",[]);t.shaders=n.concat(r),t.vertShader||(t.vertShader=i),t.batchSize=1,h.call(this,t),this.isPreFX=!0,this.customMainSampler=null,this.drawSpriteShader,this.copyShader,this.gameShader,this.colorMatrixShader,this.quadVertexData,this.quadVertexBuffer,this.quadVertexViewF32,this.spriteBounds=new u,this.targetBounds=new u,this.fsTarget,this.tempSprite,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){p.prototype.boot.call(this);var t=this.shaders,e=this.renderer;this.drawSpriteShader=t[0],this.copyShader=t[1],this.gameShader=t[2],this.colorMatrixShader=t[3],this.fsTarget=new c(e,e.width,e.height,1,0,!0,!0),this.renderTargets=this.manager.renderTargets.concat(this.fsTarget);var i=new ArrayBuffer(168);this.quadVertexData=i,this.quadVertexViewF32=new Float32Array(i),this.quadVertexBuffer=e.createVertexBuffer(i,this.gl.STATIC_DRAW),this.onResize(e.width,e.height),this.currentShader=this.copyShader},onResize:function(t,e){var i=this.quadVertexViewF32;i[1]=e,i[22]=e,i[14]=t,i[28]=t,i[35]=t,i[36]=e},batchQuad:function(t,e,i,s,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x){var T=Math.min(e,s,o,h),w=Math.min(i,r,a,l),b=Math.max(e,s,o,h)-T,S=Math.max(i,r,a,l)-w,E=this.spriteBounds.setTo(T,w,b,S),A=t?t.preFX.padding:0,C=b+2*A,_=S+2*A,M=Math.abs(Math.max(C,_)),P=this.manager.getRenderTarget(M),R=this.targetBounds.setTo(0,0,P.width,P.height);n(R,E.centerX,E.centerY),this.tempSprite=t;var O=this.gl,L=this.renderer;L.clearStencilMask(),this.setShader(this.drawSpriteShader),this.set1i("uMainSampler",0),this.flipProjectionMatrix(!0),t&&(this.onDrawSprite(t,P),t.preFX.onFX(this));var F=this.fsTarget;return this.flush(),O.viewport(0,0,L.width,L.height),O.bindFramebuffer(O.FRAMEBUFFER,F.framebuffer),O.framebufferTexture2D(O.FRAMEBUFFER,O.COLOR_ATTACHMENT0,O.TEXTURE_2D,F.texture,0),O.clearColor(0,0,0,0),O.clear(O.COLOR_BUFFER_BIT),this.setTexture2D(x),this.batchVert(e,i,u,c,0,y,p),this.batchVert(s,r,u,f,0,y,g),this.batchVert(o,a,d,f,0,y,m),this.batchVert(e,i,u,c,0,y,p),this.batchVert(o,a,d,f,0,y,m),this.batchVert(h,l,d,c,0,y,v),this.flush(),this.flipProjectionMatrix(!1),O.activeTexture(O.TEXTURE0),O.bindTexture(O.TEXTURE_2D,P.texture),O.copyTexSubImage2D(O.TEXTURE_2D,0,0,0,R.x,R.y,R.width,R.height),O.bindFramebuffer(O.FRAMEBUFFER,null),O.bindTexture(O.TEXTURE_2D,null),this.onBatch(t),this.currentShader=this.copyShader,this.onDraw(P,this.manager.getSwapRenderTarget(),this.manager.getAltSwapRenderTarget()),!0},onDrawSprite:function(){},onCopySprite:function(){},copySprite:function(t,e,i,n,r,o,a){void 0===i&&(i=!0),void 0===n&&(n=!0),void 0===r&&(r=!1),void 0===a&&(a=this.copyShader);var h=this.gl,l=this.tempSprite;o&&(a=this.colorMatrixShader),this.currentShader=a;var u=this.setVertexBuffer(this.quadVertexBuffer);if(a.bind(u,!1),this.set1i("uMainSampler",0),l.preFX.onFXCopy(this),this.onCopySprite(t,e,l),o&&(this.set1fv("uColorMatrix",o.getData()),this.set1f("uAlpha",o.alpha)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var c=e.height-t.height;h.viewport(0,c,t.width,t.height),this.resetUVs()}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),i&&(h.clearColor(0,0,0,Number(!n)),h.clear(h.COLOR_BUFFER_BIT)),r){var d=this.renderer.currentBlendMode;this.renderer.setBlendMode(s.ERASE)}h.bufferData(h.ARRAY_BUFFER,this.quadVertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),r&&this.renderer.setBlendMode(d),h.bindFramebuffer(h.FRAMEBUFFER,null)},copy:function(t,e){var i=this.gl;this.set1i("uMainSampler",0),i.activeTexture(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,t.texture),i.viewport(0,0,t.width,t.height),this.setUVs(0,0,0,1,1,1,1,0),i.bindFramebuffer(i.FRAMEBUFFER,e.framebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,e.texture,0),i.clearColor(0,0,0,0),i.clear(i.COLOR_BUFFER_BIT),i.bufferData(i.ARRAY_BUFFER,this.quadVertexData,i.STATIC_DRAW),i.drawArrays(i.TRIANGLES,0,6),i.bindFramebuffer(i.FRAMEBUFFER,null)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},drawToGame:function(t){this.currentShader=null,this.setShader(this.copyShader),this.bindAndDraw(t)},copyToGame:function(t){this.currentShader=null,this.setShader(this.gameShader),this.bindAndDraw(t)},bindAndDraw:function(t){var e=this.gl,i=this.renderer;this.set1i("uMainSampler",0),this.customMainSampler?this.setTexture2D(this.customMainSampler):this.setTexture2D(t.texture);var s=this._tempMatrix1.loadIdentity(),n=this.targetBounds.x,r=this.targetBounds.y,o=n+t.width,a=r+t.height,h=s.getX(n,r),l=s.getX(n,a),u=s.getX(o,a),c=s.getX(o,r),d=s.getY(n,r),f=s.getY(n,a),p=s.getY(o,a),v=s.getY(o,r),g=16777215;this.batchVert(h,d,0,0,0,0,g),this.batchVert(l,f,0,1,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(h,d,0,0,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(c,v,1,0,0,0,g),i.restoreFramebuffer(!1,!0),i.currentFramebuffer||e.viewport(0,0,i.width,i.height),i.restoreStencilMask(),this.flush(),this.tempSprite=null},onDraw:function(t){this.drawToGame(t)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.quadVertexViewF32;h[2]=t,h[3]=e,h[9]=i,h[10]=s,h[16]=n,h[17]=r,h[23]=t,h[24]=e,h[30]=n,h[31]=r,h[37]=o,h[38]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)},destroy:function(){return this.gl.deleteBuffer(this.quadVertexBuffer),this.drawSpriteShader=null,this.copyShader=null,this.gameShader=null,this.colorMatrixShader=null,this.quadVertexData=null,this.quadVertexBuffer=null,this.quadVertexViewF32=null,this.fsTarget=null,this.tempSprite=null,h.prototype.destroy.call(this),this}});t.exports=v},21213:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=new s({Extends:r,initialize:function(t){t.topology=5,t.batchSize=n(t,"batchSize",256),r.call(this,t)}});t.exports=o},51212:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(44775),l=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.forceZero=!0,r.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0)}});t.exports=l},60848:(t,e,i)=>{var s=i(2529),n=i(95723),r=i(56694),o=i(65246),a=i(37486),h=i(79060),l=i(72632),u=i(98921),c=i(99365),d=i(44775),f=new r({Extends:d,initialize:function(t){t.renderTarget=l(t,"renderTarget",[{scale:1},{scale:1},{scale:.5},{scale:.5}]),t.vertShader=l(t,"vertShader",c),t.shaders=l(t,"shaders",[{name:"Copy",fragShader:h},{name:"AddBlend",fragShader:s},{name:"LinearBlend",fragShader:u},{name:"ColorMatrix",fragShader:a}]),t.attributes=l(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],t.batchSize=1,d.call(this,t),this.colorMatrix=new o,this.copyShader,this.addShader,this.linearShader,this.colorMatrixShader,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2},boot:function(){d.prototype.boot.call(this);var t=this.shaders,e=this.renderTargets;this.copyShader=t[0],this.addShader=t[1],this.linearShader=t[2],this.colorMatrixShader=t[3],this.fullFrame1=e[0],this.fullFrame2=e[1],this.halfFrame1=e[2],this.halfFrame2=e[3]},copyFrame:function(t,e,i,s,n){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===n&&(n=!0);var r=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0)):r.viewport(0,0,t.width,t.height),s&&(n?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT)),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindTexture(r.TEXTURE_2D,null)},blitFrame:function(t,e,i,s,r,o,a){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!1);var h=this.gl;if(this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var l=e.height-t.height;h.viewport(0,l,t.width,t.height)}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),s&&(r?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),o){var u=this.renderer.currentBlendMode;this.renderer.setBlendMode(n.ERASE)}a&&this.flipY(),h.bufferData(h.ARRAY_BUFFER,this.vertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),o&&this.renderer.setBlendMode(u),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null),this.resetUVs()},copyFrameRect:function(t,e,i,s,n,r,o,a){void 0===o&&(o=!0),void 0===a&&(a=!0);var h=this.gl;h.bindFramebuffer(h.FRAMEBUFFER,t.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,t.texture,0),o&&(a?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,e.texture),h.copyTexSubImage2D(h.TEXTURE_2D,0,0,0,i,s,n,r),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null)},copyToGame:function(t){var e=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",1),this.renderer.popFramebuffer(),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture),e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.STATIC_DRAW),e.drawArrays(e.TRIANGLES,0,6)},drawFrame:function(t,e,i,s){void 0===i&&(i=!0),void 0===s&&(s=this.colorMatrix);var n=this.gl;this.setShader(this.colorMatrixShader),this.set1i("uMainSampler",0),this.set1fv("uColorMatrix",s.getData()),this.set1f("uAlpha",s.alpha),n.activeTexture(n.TEXTURE0),n.bindTexture(n.TEXTURE_2D,t.texture),e?(n.viewport(0,0,e.width,e.height),n.bindFramebuffer(n.FRAMEBUFFER,e.framebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,e.texture,0)):n.viewport(0,0,t.width,t.height),i?n.clearColor(0,0,0,0):n.clearColor(0,0,0,1),n.clear(n.COLOR_BUFFER_BIT),n.bufferData(n.ARRAY_BUFFER,this.vertexData,n.STATIC_DRAW),n.drawArrays(n.TRIANGLES,0,6),n.bindFramebuffer(n.FRAMEBUFFER,null),n.bindTexture(n.TEXTURE_2D,null)},blendFrames:function(t,e,i,s,n,r){void 0===s&&(s=1),void 0===n&&(n=!0),void 0===r&&(r=this.linearShader);var o=this.gl;this.setShader(r),this.set1i("uMainSampler1",0),this.set1i("uMainSampler2",1),this.set1f("uStrength",s),o.activeTexture(o.TEXTURE0),o.bindTexture(o.TEXTURE_2D,t.texture),o.activeTexture(o.TEXTURE1),o.bindTexture(o.TEXTURE_2D,e.texture),i?(o.bindFramebuffer(o.FRAMEBUFFER,i.framebuffer),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,i.texture,0),o.viewport(0,0,i.width,i.height)):o.viewport(0,0,t.width,t.height),n?o.clearColor(0,0,0,0):o.clearColor(0,0,0,1),o.clear(o.COLOR_BUFFER_BIT),o.bufferData(o.ARRAY_BUFFER,this.vertexData,o.STATIC_DRAW),o.drawArrays(o.TRIANGLES,0,6),o.bindFramebuffer(o.FRAMEBUFFER,null),o.bindTexture(o.TEXTURE_2D,null)},blendFramesAdditive:function(t,e,i,s,n){this.blendFrames(t,e,i,s,n,this.addShader)},clearFrame:function(t,e){void 0===e&&(e=!0);var i=this.gl;i.viewport(0,0,t.width,t.height),i.bindFramebuffer(i.FRAMEBUFFER,t.framebuffer),e?i.clearColor(0,0,0,0):i.clearColor(0,0,0,1),i.clear(i.COLOR_BUFFER_BIT);var s=this.renderer.currentFramebuffer;i.bindFramebuffer(i.FRAMEBUFFER,s)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.vertexViewF32;h[2]=t,h[3]=e,h[6]=i,h[7]=s,h[10]=n,h[11]=r,h[14]=t,h[15]=e,h[18]=n,h[19]=r,h[22]=o,h[23]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},flipX:function(){this.setUVs(1,0,1,1,0,1,0,0)},flipY:function(){this.setUVs(0,1,0,0,1,0,1,1)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)}});t.exports=f},65641:t=>{t.exports={BITMAPMASK_PIPELINE:"BitmapMaskPipeline",LIGHT_PIPELINE:"Light2D",POINTLIGHT_PIPELINE:"PointLightPipeline",SINGLE_PIPELINE:"SinglePipeline",MULTI_PIPELINE:"MultiPipeline",ROPE_PIPELINE:"RopePipeline",GRAPHICS_PIPELINE:"GraphicsPipeline",POSTFX_PIPELINE:"PostFXPipeline",UTILITY_PIPELINE:"UtilityPipeline",MOBILE_PIPELINE:"MobilePipeline",FX_PIPELINE:"FxPipeline"}},68726:t=>{t.exports="pipelineafterflush"},67186:t=>{t.exports="pipelinebeforeflush"},22709:t=>{t.exports="pipelinebind"},74469:t=>{t.exports="pipelineboot"},93953:t=>{t.exports="pipelinedestroy"},51687:t=>{t.exports="pipelinerebind"},25034:t=>{t.exports="pipelineresize"},18970:(t,e,i)=>{t.exports={AFTER_FLUSH:i(68726),BEFORE_FLUSH:i(67186),BIND:i(22709),BOOT:i(74469),DESTROY:i(93953),REBIND:i(51687),RESIZE:i(25034)}},32469:(t,e,i)=>{var s=i(56694),n=i(87751),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e){t=this.getController(t),this.set1f("amount",t.amount,e)}});t.exports=o},2134:(t,e,i)=>{var s=i(56694),n=i(88222),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.steps=4,this.offsetX=1,this.offsetY=1,this.blurStrength=1,this.strength=1,this.glcolor=[1,1,1]},onPreRender:function(t){t=this.getController(t),this.set1f("strength",t.blurStrength),this.set3fv("color",t.glcolor)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1,s=this.fullFrame2;this.copyFrame(t,s);for(var n=2/t.width*e.offsetX,r=2/t.height*e.offsetY,o=0;o{var s=i(56694),n=i(35491),r=i(75568),o=i(44481),a=i(80486),h=new s({Extends:a,initialize:function(t){a.call(this,{game:t,shaders:[{name:"Gaussian5",fragShader:n},{name:"Gaussian9",fragShader:r},{name:"Gaussian13",fragShader:o}]}),this.activeShader=this.shaders[0],this.x=2,this.y=2,this.steps=4,this.strength=1,this.glcolor=[1,1,1]},setQualityLow:function(){return this.activeShader=this.shaders[0],this},setQualityMedium:function(){return this.activeShader=this.shaders[1],this},setQualityHigh:function(){return this.activeShader=this.shaders[2],this},onDraw:function(t){var e=this.getController(),i=this.gl,s=this.fullFrame1,n=i.getParameter(i.FRAMEBUFFER_BINDING);this.bind(this.shaders[e.quality]),i.activeTexture(i.TEXTURE0),i.viewport(0,0,t.width,t.height),this.set1i("uMainSampler",0),this.set2f("resolution",t.width,t.height),this.set1f("strength",e.strength),this.set3fv("color",e.glcolor);for(var r=0;r{var s=i(56694),n=i(69960),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.isTiltShift=!1,this.strength=1,this.blurX=1,this.blurY=1,this.radius=.5,this.amount=1,this.contrast=.2},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("amount",t.amount,e),this.set1f("contrast",t.contrast,e),this.set1f("strength",t.strength,e),this.set2f("blur",t.blurX,t.blurY,e),this.setBoolean("isTiltShift",t.isTiltShift,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},4323:(t,e,i)=>{var s=i(56694),n=i(33754),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.scale=1,this.feather=.005,this.thickness=8,this.glcolor=[1,.2,.7],this.glcolor2=[1,0,0,.4]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("scale",t.scale,e),this.set1f("feather",t.feather,e),this.set1f("thickness",t.thickness,e),this.set3fv("color",t.glcolor,e),this.set4fv("backgroundColor",t.glcolor2,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},92066:(t,e,i)=>{var s=i(56694),n=i(80486),r=new s({Extends:n,initialize:function(t){n.call(this,{game:t})},onDraw:function(t){var e=this.fullFrame1;this.controller?this.manager.drawFrame(t,e,!0,this.controller):this.drawFrame(t,e),this.copyToGame(e)}});t.exports=r},89581:(t,e,i)=>{var s=i(56694),n=i(35668),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.005,this.y=.005,this.glTexture},onBoot:function(){this.setTexture("__WHITE")},setTexture:function(t){var e=this.game.textures.getFrame(t);e&&(this.glTexture=e.glTexture)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1;this.bind(),this.set1i("uMainSampler",0),this.set1i("uDisplacementSampler",1),this.set2f("amount",e.x,e.y),this.bindTexture(e.glTexture,1),this.copySprite(t,i),this.copyToGame(i)}});t.exports=o},55084:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(69675),o=i(80486),a=i(75512),h=new s({Extends:o,initialize:function(t,e){var i=n(e,"quality",.1),s=n(e,"distance",10);o.call(this,{game:t,fragShader:a.setGlowQuality(r,t,i,s)}),this.outerStrength=4,this.innerStrength=0,this.knockout=!1,this.glcolor=[1,1,1,1]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("outerStrength",t.outerStrength,e),this.set1f("innerStrength",t.innerStrength,e),this.set4fv("glowColor",t.glcolor,e),this.setBoolean("knockout",t.knockout,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=h},41653:(t,e,i)=>{var s=i(56694),n=i(90993),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.alpha=.2,this.size=0,this.fromX=0,this.fromY=0,this.toX=0,this.toY=1,this.glcolor1=[255,0,0],this.glcolor2=[0,255,0]},onPreRender:function(t,e){t=this.getController(t),this.set1f("alpha",t.alpha,e),this.set1i("size",t.size,e),this.set3fv("color1",t.glcolor1,e),this.set3fv("color2",t.glcolor2,e),this.set2f("positionFrom",t.fromX,t.fromY,e),this.set2f("positionTo",t.toX,t.toY,e)}});t.exports=o},73416:(t,e,i)=>{var s=i(56694),n=i(37945),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("amount",t.amount,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},58049:(t,e,i)=>{var s=i(56694),n=i(85718),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=0,this.y=0,this.decay=.1,this.power=1,this.glcolor=[0,0,0,1],this.samples=6,this.intensity=1},onPreRender:function(t,e){var i=(t=this.getController(t)).samples;this.set1i("samples",i,e),this.set1f("intensity",t.intensity,e),this.set1f("decay",t.decay,e),this.set1f("power",t.power/i,e),this.set2f("lightPosition",t.x,t.y,e),this.set4fv("color",t.glcolor,e)}});t.exports=o},18026:(t,e,i)=>{var s=i(56694),n=i(13740),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.speed=.5,this.lineWidth=.5,this.gradient=3,this.reveal=!1},onPreRender:function(t,e,i,s){t=this.getController(t),this.setTime("time",e),this.set1f("speed",t.speed,e),this.set1f("lineWidth",t.lineWidth,e),this.set1f("gradient",t.gradient,e),this.setBoolean("reveal",t.reveal,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},72381:(t,e,i)=>{var s=i(56694),n=i(80617),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.5,this.y=.5,this.radius=.5,this.strength=.5},onPreRender:function(t,e){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("strength",t.strength,e),this.set2f("position",t.x,t.y,e)}});t.exports=o},80542:(t,e,i)=>{var s=i(56694),n=i(62879),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.progress=0,this.wipeWidth=.1,this.direction=0,this.axis=0,this.reveal=!1},onPreRender:function(t,e){var i=(t=this.getController(t)).progress,s=t.wipeWidth,n=t.direction,r=t.axis;this.set4f("config",i,s,n,r,e),this.setBoolean("reveal",t.reveal,e)}});t.exports=o},58136:(t,e,i)=>{var s={Barrel:i(32469),Bloom:i(2134),Blur:i(63377),Bokeh:i(49745),Circle:i(4323),ColorMatrix:i(92066),Displacement:i(89581),Glow:i(55084),Gradient:i(41653),Pixelate:i(73416),Shadow:i(58049),Shine:i(18026),Vignette:i(72381),Wipe:i(80542)};t.exports=s},62253:(t,e,i)=>{var s=i(65641),n=i(98611),r={FX:i(58136),BitmapMaskPipeline:i(5583),Events:i(18970),FXPipeline:i(81828),LightPipeline:i(66901),MobilePipeline:i(71264),MultiPipeline:i(77310),PointLightPipeline:i(10919),PostFXPipeline:i(80486),PreFXPipeline:i(87228),RopePipeline:i(21213),SinglePipeline:i(51212),UtilityPipeline:i(60848)};r=n(!1,r,s),t.exports=r},2529:t=>{t.exports=["#define SHADER_NAME PHASER_ADD_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = frame1 + frame2 * uStrength;","}"].join("\n")},91679:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_FS","precision mediump float;","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool uInvertMaskAlpha;","void main ()","{"," vec2 uv = gl_FragCoord.xy / uResolution;"," vec4 mainColor = texture2D(uMainSampler, uv);"," vec4 maskColor = texture2D(uMaskSampler, uv);"," if (!uInvertMaskAlpha)"," {"," mainColor *= maskColor.a;"," }"," else"," {"," mainColor *= (1.0 - maskColor.a);"," }"," gl_FragColor = mainColor;","}"].join("\n")},89053:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_VS","precision mediump float;","attribute vec2 inPosition;","void main ()","{"," gl_Position = vec4(inPosition, 0.0, 1.0);","}"].join("\n")},37486:t=>{t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},79060:t=>{t.exports=["#define SHADER_NAME PHASER_COPY_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uBrightness;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;","}"].join("\n")},87751:t=>{t.exports=["#define SHADER_NAME BARREL_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},88222:t=>{t.exports=["#define SHADER_NAME BLOOM_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec4 sum = texture2D(uMainSampler, outTexCoord) * 0.204164 * strength;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord - offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 3.294215) * 0.093913;"," gl_FragColor = (sum + texture2D(uMainSampler, outTexCoord - offset * 3.294215) * 0.093913) * vec4(color, 1);","}"].join("\n")},44481:t=>{t.exports=["#define SHADER_NAME BLUR_HIGH_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.1964825501511404;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += texture2D(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},35491:t=>{t.exports=["#define SHADER_NAME BLUR_LOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.29411764705882354;"," col += texture2D(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += texture2D(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},75568:t=>{t.exports=["#define SHADER_NAME BLUR_MED_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.2270270270;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},69960:t=>{t.exports=["#define SHADER_NAME BOKEH_FS","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = texture2D(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},33754:t=>{t.exports=["#define SHADER_NAME CIRCLE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec3 color;","uniform vec4 backgroundColor;","uniform float thickness;","uniform float scale;","uniform float feather;","varying vec2 outTexCoord;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 position = (gl_FragCoord.xy / resolution.xy) * 2.0 - 1.0;"," float aspectRatio = resolution.x / resolution.y;"," position.x *= aspectRatio;"," float grad = length(position);"," float outer = aspectRatio;"," float inner = outer - (thickness * 2.0 / resolution.y);"," if (aspectRatio >= 1.0)"," {"," float f = 2.0 + (resolution.y / resolution.x);"," outer = 1.0;"," inner = 1.0 - (thickness * f / resolution.x);"," }"," outer *= scale;"," inner *= scale;"," float circle = smoothstep(outer, outer - 0.01, grad);"," float ring = circle - smoothstep(inner, inner - feather, grad);"," texture = mix(backgroundColor * backgroundColor.a, texture, texture.a);"," texture = (texture * (circle - ring));"," gl_FragColor = vec4(texture.rgb + (ring * color), texture.a);","}"].join("\n")},35668:t=>{t.exports=["#define SHADER_NAME DISPLACEMENT_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rr) * amount;"," gl_FragColor = texture2D(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},69675:t=>{t.exports=["#define SHADER_NAME GLOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float DIST = __DIST__;","const float SIZE = min(__SIZE__, PI * 2.0);","const float STEP = ceil(PI * 2.0 / SIZE);","const float MAX_ALPHA = STEP * DIST * (DIST + 1.0) / 2.0;","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y);"," float totalAlpha = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float angle = 0.0; angle < PI * 2.0; angle += SIZE)"," {"," direction = vec2(cos(angle), sin(angle)) * px;"," for (float curDistance = 0.0; curDistance < DIST; curDistance++)"," {"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = texture2D(uMainSampler, displaced);"," totalAlpha += (DIST - curDistance) * color.a;"," }"," }"," color = texture2D(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," if (knockout)"," {"," float resultAlpha = outerGlowAlpha + innerGlowAlpha;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},90993:t=>{t.exports=["#define SHADER_NAME GRADIENT_FS","#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))","#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))","#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 positionFrom;","uniform vec2 positionTo;","uniform vec3 color1;","uniform vec3 color2;","uniform float alpha;","uniform int size;","varying vec2 outTexCoord;","float gradientNoise(in vec2 uv)","{"," const vec3 magic = vec3(0.06711056, 0.00583715, 52.9829189);"," return fract(magic.z * fract(dot(uv, magic.xy)));","}","float stepped (in float s, in float scale, in int steps)","{"," return steps > 0 ? floor( s / ((1.0 * scale) / float(steps))) * 1.0 / float(steps - 1) : s;","}","void main ()","{"," vec2 a = positionFrom;"," vec2 b = positionTo;"," vec2 ba = b - a;"," float d = dot(outTexCoord - a, ba) / dot(ba, ba);"," float t = size > 0 ? stepped(d, 1.0, size) : d;"," t = smoothstep(0.0, 1.0, clamp(t, 0.0, 1.0));"," vec3 color = mix(SRGB(color1.r, color1.g, color1.b), SRGB(color2.r, color2.g, color2.b), t);"," color = LINEAR_TO_SRGB(color);"," color += (1.0 / 255.0) * gradientNoise(outTexCoord) - (0.5 / 255.0);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = vec4(mix(color.rgb, texture.rgb, alpha), 1.0) * texture.a;","}"].join("\n")},37945:t=>{t.exports=["#define SHADER_NAME PIXELATE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},85718:t=>{t.exports=["#define SHADER_NAME SHADOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += texture2D(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, shadow * mask);","}"].join("\n")},13740:t=>{t.exports=["#define SHADER_NAME SHINE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform bool reveal;","uniform float speed;","uniform float time;","uniform float lineWidth;","uniform float gradient;","varying vec2 outTexCoord;","void main ()","{","\tvec2 uv = gl_FragCoord.xy / resolution.xy;"," vec4 tex = texture2D(uMainSampler, outTexCoord);"," vec4 col1 = vec4(0.3, 0.0, 0.0, 1.0);"," vec4 col2 = vec4(0.85, 0.85, 0.85, 1.0);"," uv.x = uv.x - mod(time * speed, 2.0) + 0.5;"," float y = uv.x * gradient;"," float s = smoothstep(y - lineWidth, y, uv.y) - smoothstep(y, y + lineWidth, uv.y);"," gl_FragColor = (((s * col1) + (s * col2)) * tex);"," if (!reveal)"," {"," gl_FragColor += tex;"," }","}"].join("\n")},80617:t=>{t.exports=["#define SHADER_NAME VIGNETTE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float radius;","uniform float strength;","uniform vec2 position;","varying vec2 outTexCoord;","void main ()","{"," vec4 col = vec4(1.0);"," float d = length(outTexCoord - position);"," if (d <= radius)"," {"," float g = d / radius;"," g = sin(g * 3.14 * strength);"," \tcol = vec4(g * g * g);"," }"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = texture * (1.0 - col);","}"].join("\n")},62879:t=>{t.exports=["#define SHADER_NAME WIPE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 config;","uniform bool reveal;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 color0;"," vec4 color1;"," if (reveal)"," {"," color0 = vec4(0);"," color1 = texture2D(uMainSampler, uv);"," }"," else"," {"," color0 = texture2D(uMainSampler, uv);"," color1 = vec4(0);"," }"," float distance = config.x;"," float width = config.y;"," float direction = config.z;"," float axis = uv.x;"," if (config.w == 1.0)"," {"," axis = uv.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},65045:t=>{t.exports=["#define SHADER_NAME PHASER_LIGHT_FS","precision mediump float;","struct Light","{"," vec2 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = %LIGHT_COUNT%;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform mat3 uInverseRotationMatrix;","uniform int uLightCount;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec3 finalColor = vec3(0.0, 0.0, 0.0);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," vec3 normalMap = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normal = normalize(uInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), 0.1);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," vec3 diffuse = light.color * diffuseFactor;"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," gl_FragColor = color * vec4(colorOutput.rgb * colorOutput.a, colorOutput.a);","}"].join("\n")},98921:t=>{t.exports=["#define SHADER_NAME PHASER_LINEAR_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = mix(frame1, frame2 * uStrength, 0.5);","}"].join("\n")},25005:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_FS","precision mediump float;","uniform vec3 uLightPosition;","uniform vec3 uLightAmbient;","uniform vec3 uLightDiffuse;","uniform vec3 uLightSpecular;","uniform vec3 uFogColor;","uniform float uFogNear;","uniform float uFogFar;","uniform vec3 uMaterialAmbient;","uniform vec3 uMaterialDiffuse;","uniform vec3 uMaterialSpecular;","uniform float uMaterialShine;","uniform vec3 uCameraPosition;","uniform sampler2D uTexture;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main (void)","{"," vec4 color = texture2D(uTexture, vTextureCoord);"," vec3 ambient = uLightAmbient * uMaterialAmbient;"," vec3 norm = normalize(vNormal);"," vec3 lightDir = normalize(uLightPosition - vPosition);"," float diff = max(dot(norm, lightDir), 0.0);"," vec3 diffuse = uLightDiffuse * (diff * uMaterialDiffuse);"," vec3 viewDir = normalize(uCameraPosition - vPosition);"," vec3 reflectDir = reflect(-lightDir, norm);"," float spec = pow(max(dot(viewDir, reflectDir), 0.0), uMaterialShine);"," vec3 specular = uLightSpecular * (spec * uMaterialSpecular);"," vec3 result = (ambient + diffuse + specular) * color.rgb;"," float depth = gl_FragCoord.z / gl_FragCoord.w;"," float fogFactor = smoothstep(uFogNear, uFogFar, depth);"," gl_FragColor.rgb = mix(result.rgb, uFogColor, fogFactor);"," gl_FragColor.a = color.a;","}"].join("\n")},94914:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_VS","precision mediump float;","attribute vec3 aVertexPosition;","attribute vec3 aVertexNormal;","attribute vec2 aTextureCoord;","uniform mat4 uViewProjectionMatrix;","uniform mat4 uModelMatrix;","uniform mat4 uNormalMatrix;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main ()","{"," vTextureCoord = aTextureCoord;"," vPosition = vec3(uModelMatrix * vec4(aVertexPosition, 1.0));"," vNormal = vec3(uNormalMatrix * vec4(aVertexNormal, 1.0));"," gl_Position = uViewProjectionMatrix * uModelMatrix * vec4(aVertexPosition, 1.0);","}"].join("\n")},11263:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},51852:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_VS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},53787:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler[%count%];","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture;"," %forloop%"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},15968:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_VS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTexId = inTexId;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},83327:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_FS","precision mediump float;","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},54677:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);","}"].join("\n")},12569:t=>{t.exports=["#define SHADER_NAME PHASER_POSTFX_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord);","}"].join("\n")},99365:t=>{t.exports=["#define SHADER_NAME PHASER_QUAD_VS","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},85060:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},18166:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},92462:(t,e,i)=>{t.exports={AddBlendFrag:i(2529),BitmapMaskFrag:i(91679),BitmapMaskVert:i(89053),ColorMatrixFrag:i(37486),CopyFrag:i(79060),FXBarrelFrag:i(87751),FXBloomFrag:i(88222),FXBlurHighFrag:i(44481),FXBlurLowFrag:i(35491),FXBlurMedFrag:i(75568),FXBokehFrag:i(69960),FXCircleFrag:i(33754),FXDisplacementFrag:i(35668),FXGlowFrag:i(69675),FXGradientFrag:i(90993),FXPixelateFrag:i(37945),FXShadowFrag:i(85718),FXShineFrag:i(13740),FXVignetteFrag:i(80617),FXWipeFrag:i(62879),LightFrag:i(65045),LinearBlendFrag:i(98921),MeshFrag:i(25005),MeshVert:i(94914),MobileFrag:i(11263),MobileVert:i(51852),MultiFrag:i(53787),MultiVert:i(15968),PointLightFrag:i(83327),PointLightVert:i(54677),PostFXFrag:i(12569),QuadVert:i(99365),SingleFrag:i(85060),SingleVert:i(18166)}},756:(t,e,i)=>{var s=i(55301),n=i(56694),r=i(6659),o=i(40444),a=i(97081),h=i(74181),l=i(2893),u=i(9229),c=i(72283),d=i(74118),f=i(90881),p=i(84314),v=i(93736),g=i(47751),m=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.canvas,this.canvasBounds=new d,this.parent=null,this.parentIsWindow=!1,this.parentSize=new f,this.gameSize=new f,this.baseSize=new f,this.displaySize=new f,this.scaleMode=s.SCALE_MODE.NONE,this.zoom=1,this._resetZoom=!1,this.displayScale=new v(1,1),this.autoRound=!1,this.autoCenter=s.CENTER.NO_CENTER,this.orientation=s.ORIENTATION.LANDSCAPE,this.fullscreen,this.fullscreenTarget=null,this._createdFullscreenTarget=!1,this.dirty=!1,this.resizeInterval=500,this._lastCheck=0,this._checkOrientation=!1,this.domlisteners={orientationChange:c,windowResize:c,fullScreenChange:c,fullScreenError:c}},preBoot:function(){this.parseConfig(this.game.config),this.game.events.once(a.BOOT,this.boot,this)},boot:function(){var t=this.game;this.canvas=t.canvas,this.fullscreen=t.device.fullscreen,this.scaleMode!==s.SCALE_MODE.RESIZE&&this.displaySize.setAspectMode(this.scaleMode),this.scaleMode===s.SCALE_MODE.NONE?this.resize(this.width,this.height):(this.getParentBounds(),this.parentSize.width>0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(a.PRE_STEP,this.step,this),t.events.once(a.READY,this.refresh,this),t.events.once(a.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,n=t.scaleMode,r=t.zoom,o=t.autoRound;if("string"==typeof e){var a=this.parentSize.width;0===a&&(a=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(a*h)}if("string"==typeof i){var l=this.parentSize.height;0===l&&(l=window.innerHeight);var c=parseInt(i,10)/100;i=Math.floor(l*c)}this.scaleMode=n,this.autoRound=o,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,o&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),r===s.ZOOM.MAX_ZOOM&&(r=this.getMaxZoom()),this.zoom=r,1!==r&&(this._resetZoom=!0),this.baseSize.setSize(e,i),o&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*r,t.minHeight*r),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*r,t.maxHeight*r),this.displaySize.setSize(e,i),this.orientation=u(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=l(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==s.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=l(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=h(!0));var i=e.width,s=e.height;if(t.width!==i||t.height!==s)return t.setSize(i,s),!0;if(this.canvas){var n=this.canvasBounds,r=this.canvas.getBoundingClientRect();if(r.x!==n.x||r.y!==n.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(s,n)},resize:function(t,e){var i=this.zoom,s=this.autoRound;s&&(t=Math.floor(t),e=Math.floor(e));var n=this.width,r=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),s&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var o=this.canvas.style,a=t*i,h=e*i;return s&&(a=Math.floor(a),h=Math.floor(h)),a===t&&h===e||(o.width=a+"px",o.height=h+"px"),this.refresh(n,r)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var s=this.canvas.style,n=i.style;n.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",n.marginLeft=s.marginLeft,n.marginTop=s.marginTop}return this.emit(o.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=u(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(o.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,n=this.gameSize.width,r=this.gameSize.height,o=this.zoom,a=this.autoRound;this.scaleMode===s.SCALE_MODE.NONE?(this.displaySize.setSize(n*o,r*o),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1)):this.scaleMode===s.SCALE_MODE.RESIZE?(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e):(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),i.width=t+"px",i.height=e+"px"),this.getParentBounds(),this.updateCenter()},getMaxZoom:function(){var t=p(this.parentSize.width,this.gameSize.width,0,!0),e=p(this.parentSize.height,this.gameSize.height,0,!0);return Math.max(Math.min(t,e),1)},updateCenter:function(){var t=this.autoCenter;if(t!==s.CENTER.NO_CENTER){var e=this.canvas,i=e.style,n=e.getBoundingClientRect(),r=n.width,o=n.height,a=Math.floor((this.parentSize.width-r)/2),h=Math.floor((this.parentSize.height-o)/2);t===s.CENTER.CENTER_HORIZONTALLY?h=0:t===s.CENTER.CENTER_VERTICALLY&&(a=0),i.marginLeft=a+"px",i.marginTop=h+"px"}},updateBounds:function(){var t=this.canvasBounds,e=this.canvas.getBoundingClientRect();t.x=e.left+(window.pageXOffset||0)-(document.documentElement.clientLeft||0),t.y=e.top+(window.pageYOffset||0)-(document.documentElement.clientTop||0),t.width=e.width,t.height=e.height},transformX:function(t){return(t-this.canvasBounds.left)*this.displayScale.x},transformY:function(t){return(t-this.canvasBounds.top)*this.displayScale.y},startFullscreen:function(t){void 0===t&&(t={navigationUI:"hide"});var e=this.fullscreen;if(e.available){if(!e.active){var i=this.getFullscreenTarget();e.keyboard?i[e.request](Element.ALLOW_KEYBOARD_INPUT):i[e.request](t)}}else this.emit(o.FULLSCREEN_UNSUPPORTED)},fullscreenSuccessHandler:function(){this.getParentBounds(),this.refresh(),this.emit(o.ENTER_FULLSCREEN)},fullscreenErrorHandler:function(t){this.removeFullscreenTarget(),this.emit(o.FULLSCREEN_FAILED,t)},getFullscreenTarget:function(){if(!this.fullscreenTarget){var t=document.createElement("div");t.style.margin="0",t.style.padding="0",t.style.width="100%",t.style.height="100%",this.fullscreenTarget=t,this._createdFullscreenTarget=!0}this._createdFullscreenTarget&&(this.canvas.parentNode.insertBefore(this.fullscreenTarget,this.canvas),this.fullscreenTarget.appendChild(this.canvas));return this.fullscreenTarget},removeFullscreenTarget:function(){if(this._createdFullscreenTarget){var t=this.fullscreenTarget;if(t&&t.parentNode){var e=t.parentNode;e.insertBefore(this.canvas,t),e.removeChild(t)}}},stopFullscreen:function(){var t=this.fullscreen;if(!t.available)return this.emit(o.FULLSCREEN_UNSUPPORTED),!1;t.active&&document[t.cancel](),this.removeFullscreenTarget(),this.getParentBounds(),this.emit(o.LEAVE_FULLSCREEN),this.refresh()},toggleFullscreen:function(t){this.fullscreen.active?this.stopFullscreen():this.startFullscreen(t)},startListeners:function(){var t=this,e=this.domlisteners;if(e.orientationChange=function(){t.updateBounds(),t._checkOrientation=!0,t.dirty=!0},e.windowResize=function(){t.updateBounds(),t.dirty=!0},window.addEventListener("orientationchange",e.orientationChange,!1),window.addEventListener("resize",e.windowResize,!1),this.fullscreen.available){e.fullScreenChange=function(e){return t.onFullScreenChange(e)},e.fullScreenError=function(e){return t.onFullScreenError(e)};["webkit","moz",""].forEach((function(t){document.addEventListener(t+"fullscreenchange",e.fullScreenChange,!1),document.addEventListener(t+"fullscreenerror",e.fullScreenError,!1)})),document.addEventListener("MSFullscreenChange",e.fullScreenChange,!1),document.addEventListener("MSFullscreenError",e.fullScreenError,!1)}},onFullScreenChange:function(){document.fullscreenElement||document.webkitFullscreenElement||document.msFullscreenElement||document.mozFullScreenElement?this.fullscreenSuccessHandler():this.stopFullscreen()},onFullScreenError:function(){this.removeFullscreenTarget()},getViewPort:function(t,e){t instanceof g||(e=t,t=void 0),void 0===e&&(e=new d);var i,s,n=this.baseSize,r=this.parentSize,o=this.canvasBounds,a=this.displayScale,h=o.x>=0?0:-o.x*a.x,l=o.y>=0?0:-o.y*a.y;return i=r.width>=o.width?n.width:n.width-(o.width-r.width)*a.x,s=r.height>=o.height?n.height:n.height-(o.height-r.height)*a.y,e.setTo(h,l,i,s),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach((function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)})),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===s.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===s.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=m},35098:t=>{t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},53539:t=>{t.exports={LANDSCAPE:"landscape-primary",PORTRAIT:"portrait-primary"}},12637:t=>{t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5}},10217:t=>{t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},55301:(t,e,i)=>{var s={CENTER:i(35098),ORIENTATION:i(53539),SCALE_MODE:i(12637),ZOOM:i(10217)};t.exports=s},82085:t=>{t.exports="enterfullscreen"},11826:t=>{t.exports="fullscreenfailed"},56691:t=>{t.exports="fullscreenunsupported"},34739:t=>{t.exports="leavefullscreen"},26681:t=>{t.exports="orientationchange"},11428:t=>{t.exports="resize"},40444:(t,e,i)=>{t.exports={ENTER_FULLSCREEN:i(82085),FULLSCREEN_FAILED:i(11826),FULLSCREEN_UNSUPPORTED:i(56691),LEAVE_FULLSCREEN:i(34739),ORIENTATION_CHANGE:i(26681),RESIZE:i(11428)}},86754:(t,e,i)=>{var s=i(98611),n=i(55301),r={Center:i(35098),Events:i(40444),Orientation:i(53539),ScaleManager:i(756),ScaleModes:i(12637),Zoom:i(10217)};r=s(!1,r,n.CENTER),r=s(!1,r,n.ORIENTATION),r=s(!1,r,n.SCALE_MODE),r=s(!1,r,n.ZOOM),t.exports=r},47736:(t,e,i)=>{var s=i(72632),n=i(40587);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=s(t.settings,"physics",!1);if(e||i){var r=[];if(e&&r.push(n(e+"Physics")),i)for(var o in i)o=n(o.concat("Physics")),-1===r.indexOf(o)&&r.push(o);return r}}},91088:(t,e,i)=>{var s=i(72632);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=s(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},90415:t=>{t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",impactPhysics:"impact",matterPhysics:"matter"}},87157:(t,e,i)=>{var s=i(56694),n=i(63946),r=new s({initialize:function(t){this.sys=new n(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=r},13553:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(7599),o=i(97081),a=i(10850),h=i(683),l=i(72283),u=i(87157),c=i(63946),d=new s({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[s],this.scenes.splice(i,1),this._start.indexOf(s)>-1&&(i=this._start.indexOf(s),this._start.splice(i,1)),e.sys.destroy())}return this},bootScene:function(t){var e,i=t.sys,s=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,s.data),s.status=n.INIT,s.isTransition&&i.events.emit(r.TRANSITION_INIT,s.transitionFrom,s.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),s.status=n.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.game.sound&&this.game.sound.onBlurPausedSounds&&this.game.sound.unlock(),this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var s=this.scenes[i].sys;s.settings.status>n.START&&s.settings.status<=n.RUNNING&&s.step(t,e),s.scenePlugin._target&&s.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=n.LOADING&&i.settings.status=n.START&&o<=n.CREATING)return this;if(o>=n.RUNNING&&o<=n.SLEEPING)r.shutdown(),r.sceneUpdate=l,r.start(e);else if(r.sceneUpdate=l,r.start(e),r.load&&(s=r.load),s&&r.settings.hasOwnProperty("pack")&&(s.reset(),s.addPack({payload:r.settings.pack})))return r.settings.status=n.LOADING,s.once(h.COMPLETE,this.payloadComplete,this),s.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==n.SHUTDOWN){var s=i.sys.load;s&&(s.off(h.COMPLETE,this.loadComplete,this),s.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e){var i=this.getScene(t),s=this.getScene(e);return i&&s&&i!==s&&(this.sleep(t),this.isSleeping(e)?this.wake(e):this.start(e)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)this._queue.push({op:"bringToTop",keyA:t,keyB:null});else{var e=this.getIndex(t);if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}}return this},moveDown:function(t){if(this.isProcessing)this._queue.push({op:"moveDown",keyA:t,keyB:null});else{var e=this.getIndex(t);if(e>0){var i=e-1,s=this.getScene(t),n=this.getAt(i);this.scenes[e]=n,this.scenes[i]=s}}return this},moveUp:function(t){if(this.isProcessing)this._queue.push({op:"moveUp",keyA:t,keyB:null});else{var e=this.getIndex(t);if(ei),0,n)}}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)this._queue.push({op:"moveBelow",keyA:t,keyB:e});else{var i=this.getIndex(t),s=this.getIndex(e);if(-1!==i&&-1!==s&&s>i){var n=this.getAt(s);this.scenes.splice(s,1),0===i?this.scenes.unshift(n):this.scenes.splice(i-(s{var s=i(82897),n=i(56694),r=i(7599),o=i(72632),a=i(91963),h=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.key=t.sys.settings.key,this.manager=t.sys.game.scene,this.transitionProgress=0,this._elapsed=0,this._target=null,this._duration=0,this._onUpdate,this._onUpdateScope,this._willSleep=!1,this._willRemove=!1,t.sys.events.once(r.BOOT,this.boot,this),t.sys.events.on(r.START,this.pluginStart,this)},boot:function(){this.systems.events.once(r.DESTROY,this.destroy,this)},pluginStart:function(){this._target=null,this.systems.events.once(r.SHUTDOWN,this.shutdown,this)},start:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",this.key),this.manager.queueOp("start",t,e),this},restart:function(t){var e=this.key;return this.manager.queueOp("stop",e),this.manager.queueOp("start",e,t),this},transition:function(t){void 0===t&&(t={});var e=o(t,"target",!1),i=this.manager.getScene(e);if(!e||!this.checkValidTransition(i))return!1;var s=o(t,"duration",1e3);this._elapsed=0,this._target=i,this._duration=s,this._willSleep=o(t,"sleep",!1),this._willRemove=o(t,"remove",!1);var n=o(t,"onUpdate",null);n&&(this._onUpdate=n,this._onUpdateScope=o(t,"onUpdateScope",this.scene));var a=o(t,"allowInput",!1);this.settings.transitionAllowInput=a;var h=i.sys.settings;h.isTransition=!0,h.transitionFrom=this.scene,h.transitionDuration=s,h.transitionAllowInput=a,o(t,"moveAbove",!1)?this.manager.moveAbove(this.key,e):o(t,"moveBelow",!1)&&this.manager.moveBelow(this.key,e),i.sys.isSleeping()?i.sys.wake(o(t,"data")):this.manager.start(e,o(t,"data"));var l=o(t,"onStart",null),u=o(t,"onStartScope",this.scene);return l&&l.call(u,this.scene,i,s),this.systems.events.emit(r.TRANSITION_OUT,i,s),!0},checkValidTransition:function(t){return!(!t||t.sys.isActive()||t.sys.isTransitioning()||t===this.scene||this.systems.isTransitioning())},step:function(t,e){this._elapsed+=e,this.transitionProgress=s(this._elapsed/this._duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.transitionProgress),this._elapsed>=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(r.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,s){return this.manager.add(t,e,i,s)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t){return t!==this.key&&this.manager.queueOp("switch",this.key,t),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var s=this.manager.getScene(e);return s&&s.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(r.SHUTDOWN,this.shutdown,this),t.off(r.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});a.register("ScenePlugin",h,"scenePlugin"),t.exports=h},36765:(t,e,i)=>{var s=i(92980),n=i(10850),r=i(30657),o=i(90415),a={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:s.PENDING,key:n(t,"key",""),active:n(t,"active",!1),visible:n(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:n(t,"pack",!1),cameras:n(t,"cameras",null),map:n(t,"map",r(o,n(t,"mapAdd",{}))),physics:n(t,"physics",{}),loader:n(t,"loader",{}),plugins:n(t,"plugins",!1),input:n(t,"input",{})}}};t.exports=a},63946:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(18360),o=i(7599),a=i(47736),h=i(91088),l=i(72283),u=i(36765),c=new s({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=n.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,r.Global,[r.CoreScene,h(this),a(this)]),this.events.emit(o.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(o.PRE_UPDATE,t,e),i.emit(o.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(o.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(o.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(o.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=n.PAUSED,e.active=!1,this.events.emit(o.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=n.RUNNING,i.active=!0,e.emit(o.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=n.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(o.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=n.RUNNING,i.active=!0,i.visible=!0,e.emit(o.WAKE,this,t),i.isTransition&&e.emit(o.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>n.PENDING&&t<=n.RUNNING},isSleeping:function(){return this.settings.status===n.SLEEPING},isActive:function(){return this.settings.status===n.RUNNING},isPaused:function(){return this.settings.status===n.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=n.START,i.active=!0,i.visible=!0,e.emit(o.START,this),e.emit(o.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(o.TRANSITION_INIT),e.off(o.TRANSITION_START),e.off(o.TRANSITION_COMPLETE),e.off(o.TRANSITION_OUT),i.status=n.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(o.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=n.DESTROYED,e.active=!1,e.visible=!1,t.emit(o.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","camera","displayList","events","make","scenePlugin","updateList"],s=0;s{t.exports={PENDING:0,INIT:1,START:2,LOADING:3,CREATING:4,RUNNING:5,PAUSED:6,SLEEPING:7,SHUTDOWN:8,DESTROYED:9}},31803:t=>{t.exports="addedtoscene"},94817:t=>{t.exports="boot"},28977:t=>{t.exports="create"},91959:t=>{t.exports="destroy"},363:t=>{t.exports="pause"},15643:t=>{t.exports="postupdate"},17058:t=>{t.exports="prerender"},77125:t=>{t.exports="preupdate"},76018:t=>{t.exports="ready"},28620:t=>{t.exports="removedfromscene"},41538:t=>{t.exports="render"},34268:t=>{t.exports="resume"},2342:t=>{t.exports="shutdown"},96541:t=>{t.exports="sleep"},74244:t=>{t.exports="start"},17046:t=>{t.exports="transitioncomplete"},13637:t=>{t.exports="transitioninit"},14733:t=>{t.exports="transitionout"},33899:t=>{t.exports="transitionstart"},52418:t=>{t.exports="transitionwake"},31735:t=>{t.exports="update"},8470:t=>{t.exports="wake"},7599:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(31803),BOOT:i(94817),CREATE:i(28977),DESTROY:i(91959),PAUSE:i(363),POST_UPDATE:i(15643),PRE_RENDER:i(17058),PRE_UPDATE:i(77125),READY:i(76018),REMOVED_FROM_SCENE:i(28620),RENDER:i(41538),RESUME:i(34268),SHUTDOWN:i(2342),SLEEP:i(96541),START:i(74244),TRANSITION_COMPLETE:i(17046),TRANSITION_INIT:i(13637),TRANSITION_OUT:i(14733),TRANSITION_START:i(33899),TRANSITION_WAKE:i(52418),UPDATE:i(31735),WAKE:i(8470)}},20436:(t,e,i)=>{var s=i(92980),n=i(98611),r={Events:i(7599),GetPhysicsPlugins:i(47736),GetScenePlugins:i(91088),SceneManager:i(13553),ScenePlugin:i(64051),Settings:i(36765),Systems:i(63946)};r=n(!1,r,s),t.exports=r},25798:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(76038),o=i(98611),a=i(72283),h=new s({Extends:n,initialize:function(t,e,i){n.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=this.duration||0,this.totalDuration=this.totalDuration||0,this.config={mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},this.currentConfig=this.config,this.config=o(this.config,i),this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(console.error("addMarker "+t.name+" already exists in Sound"),!1):(t=o(!0,{name:"",start:0,duration:this.totalDuration-(t.start||0),config:{mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0}},t),this.markers[t.name]=t,!0))},updateMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(this.markers[t.name]=o(!0,this.markers[t.name],t),!0):(console.warn("Audio Marker: "+t.name+" missing in Sound: "+this.key),!1))},removeMarker:function(t){var e=this.markers[t];return e?(this.markers[t]=null,e):null},play:function(t,e){if(void 0===t&&(t=""),"object"==typeof t&&(e=t,t=""),"string"!=typeof t)return!1;if(t){if(!this.markers[t])return console.warn("Marker: "+t+" missing in Sound: "+this.key),!1;this.currentMarker=this.markers[t],this.currentConfig=this.currentMarker.config,this.duration=this.currentMarker.duration}else this.currentMarker=null,this.currentConfig=this.config,this.duration=this.totalDuration;return this.resetConfig(),this.currentConfig=o(this.currentConfig,e),this.isPlaying=!0,this.isPaused=!1,!0},pause:function(){return!(this.isPaused||!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!0,!0)},resume:function(){return!(!this.isPaused||this.isPlaying)&&(this.isPlaying=!0,this.isPaused=!1,!0)},stop:function(){return!(!this.isPaused&&!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!1,this.resetConfig(),!0)},applyConfig:function(){this.mute=this.currentConfig.mute,this.volume=this.currentConfig.volume,this.rate=this.currentConfig.rate,this.detune=this.currentConfig.detune,this.loop=this.currentConfig.loop,this.pan=this.currentConfig.pan},resetConfig:function(){this.currentConfig.seek=0,this.currentConfig.delay=0},update:a,calculateRate:function(){var t=this.currentConfig.detune+this.manager.detune,e=Math.pow(1.0005777895065548,t);this.totalRate=this.currentConfig.rate*this.manager.rate*e},destroy:function(){this.pendingRemove||(this.emit(r.DESTROY,this),this.removeAllListeners(),this.pendingRemove=!0,this.manager=null,this.config=null,this.currentConfig=null,this.markers=null,this.currentMarker=null)}});t.exports=h},12486:(t,e,i)=>{var s=i(56694),n=i(32742),r=i(6659),o=i(76038),a=i(97081),h=i(71608),l=i(51463),u=i(72283),c=i(93736),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.jsonCache=t.cache.json,this.sounds=[],this.mute=!1,this.volume=1,this.pauseOnBlur=!0,this._rate=1,this._detune=0,this.locked=this.locked||!1,this.unlocked=!1,this.gameLostFocus=!1,this.listenerPosition=new c,t.events.on(a.BLUR,this.onGameBlur,this),t.events.on(a.FOCUS,this.onGameFocus,this),t.events.on(a.PRE_STEP,this.update,this),t.events.once(a.DESTROY,this.destroy,this)},add:u,addAudioSprite:function(t,e){void 0===e&&(e={});var i=this.add(t,e);for(var s in i.spritemap=this.jsonCache.get(t).spritemap,i.spritemap)if(i.spritemap.hasOwnProperty(s)){var r=n(e),o=i.spritemap[s];r.loop=!!o.hasOwnProperty("loop")&&o.loop,i.addMarker({name:s,start:o.start,duration:o.end-o.start,config:r})}return i},get:function(t){return l(this.sounds,"key",t)},getAll:function(t){return t?h(this.sounds,"key",t):h(this.sounds)},getAllPlaying:function(){return h(this.sounds,"isPlaying",!0)},play:function(t,e){var i=this.add(t);return i.once(o.COMPLETE,i.destroy,i),e?e.name?(i.addMarker(e),i.play(e.name)):i.play(e):i.play()},playAudioSprite:function(t,e,i){var s=this.addAudioSprite(t);return s.once(o.COMPLETE,s.destroy,s),s.play(e,i)},remove:function(t){var e=this.sounds.indexOf(t);return-1!==e&&(t.destroy(),this.sounds.splice(e,1),!0)},removeAll:function(){this.sounds.forEach((function(t){t.destroy()})),this.sounds.length=0},removeByKey:function(t){for(var e=0,i=this.sounds.length-1;i>=0;i--){var s=this.sounds[i];s.key===t&&(s.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound((function(t){t.pause()})),this.emit(o.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound((function(t){t.resume()})),this.emit(o.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound((function(t){t.stop()})),this.emit(o.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach((function(t){t.stop()&&e++})),e},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(o.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach((function(i){i.update(t,e)}))},destroy:function(){this.game.events.off(a.BLUR,this.onGameBlur,this),this.game.events.off(a.FOCUS,this.onGameFocus,this),this.game.events.off(a.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach((function(s,n){s&&!s.pendingRemove&&t.call(e||i,s,n,i.sounds)}))},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_DETUNE,this,t)}}});t.exports=d},84191:(t,e,i)=>{var s=i(27622),n=i(17546),r=i(55491),o={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new n(t):i.webAudio&&!e.disableWebAudio?new r(t):new s(t)}};t.exports=o},77578:t=>{t.exports="complete"},19679:t=>{t.exports="decodedall"},56951:t=>{t.exports="decoded"},16436:t=>{t.exports="destroy"},55154:t=>{t.exports="detune"},57818:t=>{t.exports="detune"},57890:t=>{t.exports="mute"},83022:t=>{t.exports="rate"},99170:t=>{t.exports="volume"},64289:t=>{t.exports="looped"},67214:t=>{t.exports="loop"},53128:t=>{t.exports="mute"},73078:t=>{t.exports="pan"},76763:t=>{t.exports="pauseall"},88426:t=>{t.exports="pause"},13765:t=>{t.exports="play"},80291:t=>{t.exports="rate"},11124:t=>{t.exports="resumeall"},55382:t=>{t.exports="resume"},71157:t=>{t.exports="seek"},31776:t=>{t.exports="stopall"},39450:t=>{t.exports="stop"},21939:t=>{t.exports="unlocked"},33019:t=>{t.exports="volume"},76038:(t,e,i)=>{t.exports={COMPLETE:i(77578),DECODED:i(56951),DECODED_ALL:i(19679),DESTROY:i(16436),DETUNE:i(55154),GLOBAL_DETUNE:i(57818),GLOBAL_MUTE:i(57890),GLOBAL_RATE:i(83022),GLOBAL_VOLUME:i(99170),LOOP:i(67214),LOOPED:i(64289),MUTE:i(53128),PAN:i(73078),PAUSE_ALL:i(76763),PAUSE:i(88426),PLAY:i(13765),RATE:i(80291),RESUME_ALL:i(11124),RESUME:i(55382),SEEK:i(71157),STOP_ALL:i(31776),STOP:i(39450),UNLOCKED:i(21939),VOLUME:i(33019)}},34350:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(82897),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,s.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!s.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!s.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(r.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!s.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!s.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(r.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,s-i),s=this.audio.currentTime):s=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(r.COMPLETE,this);this.previousTime=s}},destroy:function(){s.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=o(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){s.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(r.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(r.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,r.RATE,t)||(this.calculateRate(),this.emit(r.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,r.DETUNE,t)||(this.calculateRate(),this.emit(r.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(r.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(r.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(r.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=a},27622:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(76038),o=i(34350),a=new n({Extends:s,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,s.call(this,t)},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each((function(e,i){for(var s=0;s{t.exports={SoundManagerCreator:i(84191),Events:i(76038),BaseSound:i(25798),BaseSoundManager:i(12486),WebAudioSound:i(96008),WebAudioSoundManager:i(55491),HTML5AudioSound:i(34350),HTML5AudioSoundManager:i(27622),NoAudioSound:i(38662),NoAudioSoundManager:i(17546)}},38662:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(6659),o=i(98611),a=i(72283),h=function(){return!1},l=function(){return null},u=function(){return this},c=new n({Extends:r,initialize:function(t,e,i){void 0===i&&(i={}),r.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=0,this.totalDuration=0,this.config=o({mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},i),this.currentConfig=this.config,this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.seek=0,this.loop=!1,this.pan=0,this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:h,updateMarker:h,removeMarker:l,play:h,pause:h,resume:h,stop:h,setMute:u,setVolume:u,setRate:u,setDetune:u,setSeek:u,setLoop:u,setPan:u,applyConfig:l,resetConfig:l,update:a,calculateRate:l,destroy:function(){s.prototype.destroy.call(this)}});t.exports=c},17546:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(6659),o=i(38662),a=i(72283),h=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.sounds=[],this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.pauseOnBlur=!0,this.locked=!1},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},addAudioSprite:function(t,e){var i=this.add(t,e);return i.spritemap={},i},get:function(t){return s.prototype.get.call(this,t)},getAll:function(t){return s.prototype.getAll.call(this,t)},play:function(t,e){return!1},playAudioSprite:function(t,e,i){return!1},remove:function(t){return s.prototype.remove.call(this,t)},removeAll:function(){return s.prototype.removeAll.call(this)},removeByKey:function(t){return s.prototype.removeByKey.call(this,t)},stopByKey:function(t){return s.prototype.stopByKey.call(this,t)},onBlur:a,onFocus:a,onGameBlur:a,onGameFocus:a,pauseAll:a,resumeAll:a,stopAll:a,update:a,setRate:a,setDetune:a,setMute:a,setVolume:a,unlock:a,forEachActiveSound:function(t,e){s.prototype.forEachActiveSound.call(this,t,e)},destroy:function(){s.prototype.destroy.call(this)}});t.exports=h},96008:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(72632),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.audioBuffer=t.game.cache.audio.get(e),!this.audioBuffer)throw new Error('Audio key "'+e+'" missing from cache');this.source=null,this.loopSource=null,this.muteNode=t.context.createGain(),this.volumeNode=t.context.createGain(),this.pannerNode=null,this.spatialNode=null,this.spatialSource=null,this.playTime=0,this.startTime=0,this.loopTime=0,this.rateUpdates=[],this.hasEnded=!1,this.hasLooped=!1,this.muteNode.connect(this.volumeNode),t.context.createPanner&&(this.spatialNode=t.context.createPanner(),this.volumeNode.connect(this.spatialNode)),t.context.createStereoPanner?(this.pannerNode=t.context.createStereoPanner(),t.context.createPanner?this.spatialNode.connect(this.pannerNode):this.volumeNode.connect(this.pannerNode),this.pannerNode.connect(t.destination)):t.context.createPanner?this.spatialNode.connect(t.destination):this.volumeNode.connect(t.destination),this.duration=this.audioBuffer.duration,this.totalDuration=this.audioBuffer.duration,s.call(this,t,e,i)},play:function(t,e){return!!s.prototype.play.call(this,t,e)&&(this.stopAndRemoveBufferSource(),this.createAndStartBufferSource(),this.emit(r.PLAY,this),!0)},pause:function(){return!(this.manager.context.currentTime{var s=i(82329),n=i(12486),r=i(56694),o=i(76038),a=i(97081),h=i(96008),l=i(72632),u=new r({Extends:n,initialize:function(t){this.context=this.createAudioContext(t),this.masterMuteNode=this.context.createGain(),this.masterVolumeNode=this.context.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(this.context.destination),this.destination=this.masterMuteNode,this.locked="suspended"===this.context.state&&("ontouchstart"in window||"onclick"in window),n.call(this,t),this.locked&&t.isBooted?this.unlock():t.events.once(a.BOOT,this.unlock,this)},createAudioContext:function(t){var e=t.config.audio;return e.context?(e.context.resume(),e.context):window.hasOwnProperty("AudioContext")?new AudioContext:window.hasOwnProperty("webkitAudioContext")?new window.webkitAudioContext:void 0},setAudioContext:function(t){return this.context&&this.context.close(),this.masterMuteNode&&this.masterMuteNode.disconnect(),this.masterVolumeNode&&this.masterVolumeNode.disconnect(),this.context=t,this.masterMuteNode=t.createGain(),this.masterVolumeNode=t.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(t.destination),this.destination=this.masterMuteNode,this},add:function(t,e){var i=new h(this,t,e);return this.sounds.push(i),i},decodeAudio:function(t,e){var i;i=Array.isArray(t)?t:[{key:t,data:e}];for(var n=this.game.cache.audio,r=i.length,a=0;a{var s=i(59959),n=i(56694),r=i(72283),o=i(17922),a=new n({initialize:function(t){this.parent=t,this.list=[],this.position=0,this.addCallback=r,this.removeCallback=r,this._sortKey=""},add:function(t,e){return e?s.Add(this.list,t):s.Add(this.list,t,0,this.addCallback,this)},addAt:function(t,e,i){return i?s.AddAt(this.list,t,e):s.AddAt(this.list,t,e,0,this.addCallback,this)},getAt:function(t){return this.list[t]},getIndex:function(t){return this.list.indexOf(t)},sort:function(t,e){return t?(void 0===e&&(e=function(e,i){return e[t]-i[t]}),o(this.list,e),this):this},getByName:function(t){return s.GetFirst(this.list,"name",t)},getRandom:function(t,e){return s.GetRandom(this.list,t,e)},getFirst:function(t,e,i,n){return s.GetFirst(this.list,t,e,i,n)},getAll:function(t,e,i,n){return s.GetAll(this.list,t,e,i,n)},count:function(t,e){return s.CountAllMatching(this.list,t,e)},swap:function(t,e){s.Swap(this.list,t,e)},moveTo:function(t,e){return s.MoveTo(this.list,t,e)},moveAbove:function(t,e){return s.MoveAbove(this.list,t,e)},moveBelow:function(t,e){return s.MoveBelow(this.list,t,e)},remove:function(t,e){return e?s.Remove(this.list,t):s.Remove(this.list,t,this.removeCallback,this)},removeAt:function(t,e){return e?s.RemoveAt(this.list,t):s.RemoveAt(this.list,t,this.removeCallback,this)},removeBetween:function(t,e,i){return i?s.RemoveBetween(this.list,t,e):s.RemoveBetween(this.list,t,e,this.removeCallback,this)},removeAll:function(t){for(var e=this.list.length;e--;)this.remove(this.list[e],t);return this},bringToTop:function(t){return s.BringToTop(this.list,t)},sendToBack:function(t){return s.SendToBack(this.list,t)},moveUp:function(t){return s.MoveUp(this.list,t),t},moveDown:function(t){return s.MoveDown(this.list,t),t},reverse:function(){return this.list.reverse(),this},shuffle:function(){return s.Shuffle(this.list),this},replace:function(t,e){return s.Replace(this.list,t,e)},exists:function(t){return this.list.indexOf(t)>-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){for(var i=[null],s=2;s0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=a},33885:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries={},this.size=0,Array.isArray(t))for(var e=0;e{var s=i(56694),n=i(6659),r=i(36716),o=new s({Extends:n,initialize:function(){n.call(this),this._pending=[],this._active=[],this._destroy=[],this._toProcess=0,this.checkQueue=!1},isActive:function(t){return this._active.indexOf(t)>-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive()&&!this.isDestroying()||this.isPending()||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,s=this._active;for(t=0;t{var s=i(53466);function n(t){if(!(this instanceof n))return new n(t,[".left",".top",".right",".bottom"]);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()}function r(t,e,i){if(!i)return e.indexOf(t);for(var s=0;s=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function g(t,e,i,n,r){for(var o,a=[e,i];a.length;)(i=a.pop())-(e=a.pop())<=n||(o=e+Math.ceil((i-e)/n/2)*n,s(t,o,e,i,r),a.push(e,o,o,i))}n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],s=this.toBBox;if(!p(t,e))return i;for(var n,r,o,a,h=[];e;){for(n=0,r=e.children.length;n=0&&r[e].children.length>this._maxEntries;)this._split(r,e),e--;this._adjustParentBBoxes(n,r,e)},_split:function(t,e){var i=t[e],s=i.children.length,n=this._minEntries;this._chooseSplitAxis(i,n,s);var r=this._chooseSplitIndex(i,n,s),a=v(i.children.splice(r,i.children.length-r));a.height=i.height,a.leaf=i.leaf,o(i,this.toBBox),o(a,this.toBBox),e?t[e-1].children.push(a):this._splitRoot(i,a)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,o(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var s,n,r,o,h,l,u,d,f,p,v,g,m,y;for(l=u=1/0,s=e;s<=i-e;s++)n=a(t,0,s,this.toBBox),r=a(t,s,i,this.toBBox),f=n,p=r,v=void 0,g=void 0,m=void 0,y=void 0,v=Math.max(f.minX,p.minX),g=Math.max(f.minY,p.minY),m=Math.min(f.maxX,p.maxX),y=Math.min(f.maxY,p.maxY),o=Math.max(0,m-v)*Math.max(0,y-g),h=c(n)+c(r),o=e;n--)r=t.children[n],h(u,t.leaf?o(r):r),c+=d(u);return c},_adjustParentBBoxes:function(t,e,i){for(var s=i;s>=0;s--)h(e[s],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():o(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=n},58403:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries=[],Array.isArray(t))for(var e=0;e-1&&this.entries.splice(e,1),this},dump:function(){console.group("Set");for(var t=0;t-1},union:function(t){var e=new s;return t.entries.forEach((function(t){e.set(t)})),this.entries.forEach((function(t){e.set(t)})),e},intersect:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)&&e.set(i)})),e},difference:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)||e.set(i)})),e},size:{get:function(){return this.entries.length},set:function(t){return t{var s=i(82897),n=i(56694),r=i(84314),o=i(93736),a=new n({initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=null),this._width=t,this._height=e,this._parent=s,this.aspectMode=i,this.aspectRatio=0===e?1:t/e,this.minWidth=0,this.minHeight=0,this.maxWidth=Number.MAX_VALUE,this.maxHeight=Number.MAX_VALUE,this.snapTo=new o},setAspectMode:function(t){return void 0===t&&(t=0),this.aspectMode=t,this.setSize(this._width,this._height)},setSnap:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.snapTo.set(t,e),this.setSize(this._width,this._height)},setParent:function(t){return this._parent=t,this.setSize(this._width,this._height)},setMin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.minWidth=s(t,0,this.maxWidth),this.minHeight=s(e,0,this.maxHeight),this.setSize(this._width,this._height)},setMax:function(t,e){return void 0===t&&(t=Number.MAX_VALUE),void 0===e&&(e=t),this.maxWidth=s(t,this.minWidth,Number.MAX_VALUE),this.maxHeight=s(e,this.minHeight,Number.MAX_VALUE),this.setSize(this._width,this._height)},setSize:function(t,e){switch(void 0===t&&(t=0),void 0===e&&(e=t),this.aspectMode){case a.NONE:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height;break;case a.WIDTH_CONTROLS_HEIGHT:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(this._width*(1/this.aspectRatio),!1);break;case a.HEIGHT_CONTROLS_WIDTH:this._height=this.getNewHeight(r(e,this.snapTo.y)),this._width=this.getNewWidth(this._height*this.aspectRatio,!1);break;case a.FIT:this.constrain(t,e,!0);break;case a.ENVELOP:this.constrain(t,e,!1)}return this},setAspectRatio:function(t){return this.aspectRatio=t,this.setSize(this._width,this._height)},resize:function(t,e){return this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var s=this.snapTo,n=0===e?1:t/e;return i&&this.aspectRatio>n||!i&&this.aspectRatio0&&(t=(e=r(e,s.y))*this.aspectRatio)):(i&&this.aspectRation)&&(t=(e=r(e,s.y))*this.aspectRatio,s.x>0&&(e=(t=r(t,s.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return this.constrain(t,e,!1)},setWidth:function(t){return this.setSize(t,this._height)},setHeight:function(t){return this.setSize(this._width,t)},toString:function(){return"[{ Size (width="+this._width+" height="+this._height+" aspectRatio="+this.aspectRatio+" aspectMode="+this.aspectMode+") }]"},setCSS:function(t){t&&t.style&&(t.style.width=this._width+"px",t.style.height=this._height+"px")},copy:function(t){return t.setAspectMode(this.aspectMode),t.aspectRatio=this.aspectRatio,t.setSize(this.width,this.height)},destroy:function(){this._parent=null,this.snapTo=null},width:{get:function(){return this._width},set:function(t){this.setSize(t,this._height)}},height:{get:function(){return this._height},set:function(t){this.setSize(this._width,t)}}});a.NONE=0,a.WIDTH_CONTROLS_HEIGHT=1,a.HEIGHT_CONTROLS_WIDTH=2,a.FIT=3,a.ENVELOP=4,t.exports=a},94160:t=>{t.exports="add"},95393:t=>{t.exports="remove"},36716:(t,e,i)=>{t.exports={PROCESS_QUEUE_ADD:i(94160),PROCESS_QUEUE_REMOVE:i(95393)}},20010:(t,e,i)=>{t.exports={Events:i(36716),List:i(71207),Map:i(33885),ProcessQueue:i(74623),RTree:i(68687),Set:i(58403),Size:i(90881)}},17487:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(27119),o=i(86459),a=i(28621),h=i(31673),l=new s({Extends:h,initialize:function(t,e,i,s,n){h.call(this,t,e,i,s,n),this.add("__BASE",0,0,0,s,n),this._source=this.frames.__BASE.source,this.canvas=this._source.image,this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.width=s,this.height=n,this.imageData=this.context.getImageData(0,0,s,n),this.data=null,this.imageData&&(this.data=this.imageData.data),this.pixels=null,this.buffer,this.data&&(this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data)},update:function(){return this.imageData=this.context.getImageData(0,0,this.width,this.height),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data,this.manager.game.config.renderType===o.WEBGL&&this.refresh(),this},draw:function(t,e,i,s){return void 0===s&&(s=!0),this.context.drawImage(i,t,e),s&&this.update(),this},drawFrame:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=!0);var r=this.manager.getFrame(t,e);if(r){var o=r.canvasData,a=r.cutWidth,h=r.cutHeight,l=r.source.resolution;this.context.drawImage(r.source.image,o.x,o.y,a,h,i,s,a/l,h/l),n&&this.update()}return this},setPixel:function(t,e,i,s,n,r){if(void 0===r&&(r=255),t=Math.abs(Math.floor(t)),e=Math.abs(Math.floor(e)),this.getIndex(t,e)>-1){var o=this.context.getImageData(t,e,1,1);o.data[0]=i,o.data[1]=s,o.data[2]=n,o.data[3]=r,this.context.putImageData(o,t,e)}return this},putData:function(t,e,i,s,n,r,o){return void 0===s&&(s=0),void 0===n&&(n=0),void 0===r&&(r=t.width),void 0===o&&(o=t.height),this.context.putImageData(t,e,i,s,n,r,o),this},getData:function(t,e,i,s){return t=n(Math.floor(t),0,this.width-1),e=n(Math.floor(e),0,this.height-1),i=n(i,1,this.width-t),s=n(s,1,this.height-e),this.context.getImageData(t,e,i,s)},getPixel:function(t,e,i){i||(i=new r);var s=this.getIndex(t,e);if(s>-1){var n=this.data,o=n[s+0],a=n[s+1],h=n[s+2],l=n[s+3];i.setTo(o,a,h,l)}return i},getPixels:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=i),t=Math.abs(Math.round(t)),e=Math.abs(Math.round(e));for(var o=n(t,0,this.width),a=n(t+i,0,this.width),h=n(e,0,this.height),l=n(e+s,0,this.height),u=new r,c=[],d=h;d{var s=i(95723),n=i(51052),r=i(61068),o=i(56694),a=i(86459),h=i(82047),l=i(72632),u=i(65641),c=i(37410),d=i(31673),f=i(75512),p=new o({Extends:d,initialize:function(t,e,i,s){void 0===i&&(i=256),void 0===s&&(s=256),this.type="DynamicTexture";var o=t.game.renderer,h=o&&o.type===a.CANVAS,l=h?r.create2D(this,i,s):[this];d.call(this,t,e,l,i,s),this.add("__BASE",0,0,0,i,s),this.renderer=o,this.isDrawing=!1,this.canvas=h?l:null,this.context=h?l.getContext("2d",{willReadFrequently:!0}):null,this.dirty=!1,this.isSpriteTexture=!0,this._eraseMode=!1,this.camera=new n(0,0,i,s).setScene(t.game.scene.systemScene,!1),this.renderTarget=h?null:new c(o,i,s,1,0,!1,!0,!0,!1),this.pipeline=h?null:o.pipelines.get(u.SINGLE_PIPELINE),this.setSize(i,s)},setSize:function(t,e){void 0===e&&(e=t);var i=this.get(),s=i.source;if(t!==this.width||e!==this.height){this.canvas&&(this.canvas.width=t,this.canvas.height=e);var n=this.renderTarget;n&&(n.resize(t,e),i.glTexture=n.texture,s.isRenderTexture=!0,s.isGLTexture=!0,s.glTexture=n.texture,s.glTexture.flipY=!0),this.camera.setSize(t,e),s.width=t,s.height=e,i.setSize(t,e),this.width=t,this.height=e}else{var r=this.getSourceImage();i.cutX+t>r.width&&(t=r.width-i.cutX),i.cutY+e>r.height&&(e=r.height-i.cutY),i.setSize(t,e,i.cutX,i.cutY)}return this},setIsSpriteTexture:function(t){return this.isSpriteTexture=t,this},fill:function(t,e,i,s,n,r){var o=this.camera,a=this.renderer;void 0===e&&(e=1),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height);var h=t>>16&255,l=t>>8&255,u=255&t,c=this.renderTarget;if(o.preRender(),c){c.bind(!0);var d=this.pipeline.manager.set(this.pipeline),p=a.width/c.width,v=a.height/c.height;d.drawFillRect(i*p,s*v,n*p,r*v,f.getTintFromFloats(u/255,l/255,h/255,1),e),c.unbind(!0)}else{var g=this.context;a.setContext(g),g.globalCompositeOperation="source-over",g.fillStyle="rgba("+h+","+l+","+u+","+e+")",g.fillRect(i,s,n,r),a.setContext()}return this.dirty=!0,this},clear:function(){if(this.dirty){var t=this.context,e=this.renderTarget;e?e.clear():t&&(t.save(),t.setTransform(1,0,0,1,0,0),t.clearRect(0,0,this.width,this.height),t.restore()),this.dirty=!1}return this},stamp:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0);var r=l(n,"alpha",1),o=l(n,"tint",16777215),a=l(n,"angle",0),h=l(n,"rotation",0),u=l(n,"scale",1),c=l(n,"scaleX",u),d=l(n,"scaleY",u),f=l(n,"originX",.5),p=l(n,"originY",.5),v=l(n,"blendMode",0),g=l(n,"erase",!1),m=l(n,"skipBatch",!1),y=this.manager.resetStamp(r,o);return y.setAngle(0),0!==a?y.setAngle(a):0!==h&&y.setRotation(h),y.setScale(c,d),y.setTexture(t,e),y.setOrigin(f,p),y.setBlendMode(v),g&&(this._eraseMode=!0),m?this.batchGameObject(y,i,s):this.draw(y,i,s),g&&(this._eraseMode=!1),this},erase:function(t,e,i){return this._eraseMode=!0,this.draw(t,e,i),this._eraseMode=!1,this},draw:function(t,e,i,s,n){return this.beginDraw(),this.batchDraw(t,e,i,s,n),this.endDraw(),this},drawFrame:function(t,e,i,s,n,r){return this.beginDraw(),this.batchDrawFrame(t,e,i,s,n,r),this.endDraw(),this},repeat:function(t,e,i,s,n,r,o,a,l){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=1),void 0===a&&(a=16777215),void 0===l&&(l=!1),!(e=t instanceof h?t:this.manager.getFrame(t,e)))return this;var u=this.manager.resetStamp(o,a);u.setFrame(e),u.setOrigin(0);var c=e.width,d=e.height;n=Math.floor(n),r=Math.floor(r);var f=Math.ceil(n/c),p=Math.ceil(r/d),v=f*c-n,g=p*d-r;v>0&&(v=c-v),g>0&&(g=d-g),i<0&&(f+=Math.ceil(Math.abs(i)/c)),s<0&&(p+=Math.ceil(Math.abs(s)/d));var m=i,y=s,x=!1,T=this.manager.stampCrop.setTo(0,0,c,d);l||this.beginDraw();for(var w=0;w0&&b===f-1&&(x=!0,T.width=v),g>0&&w===p-1&&(x=!0,T.height=g),x&&u.setCrop(T),this.batchGameObject(u,m,y),u.isCropped=!1,T.setTo(0,0,c,d)),m+=c;m=i,y+=d}return l||this.endDraw(),this},beginDraw:function(){if(!this.isDrawing){var t=this.camera,e=this.renderer,i=this.renderTarget;t.preRender(),i?e.beginCapture(i.width,i.height):e.setContext(this.context),this.isDrawing=!0}return this},batchDraw:function(t,e,i,s,n){return Array.isArray(t)||(t=[t]),this.batchList(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=1),void 0===r&&(r=16777215);var o=this.manager.getFrame(t,e);return o&&(this.renderTarget?this.pipeline.batchTextureFrame(o,i,s,r,n,this.camera.matrix,null):this.batchTextureFrame(o,i,s,n,r)),this},endDraw:function(t){if(void 0===t&&(t=this._eraseMode),this.isDrawing){var e=this.renderer,i=this.renderTarget;if(i){var s=e.endCapture();e.pipelines.setUtility().blitFrame(s,i,1,!1,!1,t,this.isSpriteTexture),e.resetScissor(),e.resetViewport()}else e.setContext();this.dirty=!0,this.isDrawing=!1}return this},batchList:function(t,e,i,s,n){var r=t.length;if(0!==r)for(var o=0;o0&&a.height>0&&o.drawImage(h,a.x,a.y,a.width,a.height,e,i,a.width,a.height),o.restore()}},snapshotArea:function(t,e,i,s,n,r,o){return this.renderTarget?this.renderer.snapshotFramebuffer(this.renderTarget.framebuffer,this.width,this.height,n,!1,t,e,i,s,r,o):this.renderer.snapshotCanvas(this.canvas,n,!1,t,e,i,s,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},getWebGLTexture:function(){if(this.renderTarget)return this.renderTarget.texture},renderWebGL:function(t,e,i,s){var n=this.manager.resetStamp();n.setTexture(this),n.setOrigin(0),n.renderWebGL(t,n,i,s)},renderCanvas:function(){},preDestroy:function(){r.remove(this.canvas),this.renderTarget&&this.renderTarget.destroy(),this.camera.destroy(),this.stamp.destroy(),this.canvas=null,this.context=null,this.renderer=null,this.scene=null}});t.exports=p},82047:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(98611),o=new s({initialize:function(t,e,i,s,n,r,o){this.texture=t,this.name=e,this.source=t.source[i],this.sourceIndex=i,this.glTexture=this.source.glTexture,this.cutX,this.cutY,this.cutWidth,this.cutHeight,this.x=0,this.y=0,this.width,this.height,this.halfWidth,this.halfHeight,this.centerX,this.centerY,this.pivotX=0,this.pivotY=0,this.customPivot=!1,this.rotated=!1,this.autoRound=-1,this.customData={},this.u0=0,this.v0=0,this.u1=0,this.v1=0,this.data={cut:{x:0,y:0,w:0,h:0,r:0,b:0},trim:!1,sourceSize:{w:0,h:0},spriteSourceSize:{x:0,y:0,w:0,h:0,r:0,b:0},radius:0,drawImage:{x:0,y:0,width:0,height:0}},this.setSize(r,o,s,n)},setSize:function(t,e,i,s){void 0===i&&(i=0),void 0===s&&(s=0),this.cutX=i,this.cutY=s,this.cutWidth=t,this.cutHeight=e,this.width=t,this.height=e,this.halfWidth=Math.floor(.5*t),this.halfHeight=Math.floor(.5*e),this.centerX=Math.floor(t/2),this.centerY=Math.floor(e/2);var n=this.data,r=n.cut;r.x=i,r.y=s,r.w=t,r.h=e,r.r=i+t,r.b=s+e,n.sourceSize.w=t,n.sourceSize.h=e,n.spriteSourceSize.w=t,n.spriteSourceSize.h=e,n.radius=.5*Math.sqrt(t*t+e*e);var o=n.drawImage;return o.x=i,o.y=s,o.width=t,o.height=e,this.updateUVs()},setTrim:function(t,e,i,s,n,r){var o=this.data,a=o.spriteSourceSize;return o.trim=!0,o.sourceSize.w=t,o.sourceSize.h=e,a.x=i,a.y=s,a.w=n,a.h=r,a.r=i+n,a.b=s+r,this.x=i,this.y=s,this.width=n,this.height=r,this.halfWidth=.5*n,this.halfHeight=.5*r,this.centerX=Math.floor(n/2),this.centerY=Math.floor(r/2),this.updateUVs()},setCropUVs:function(t,e,i,s,r,o,a){var h=this.cutX,l=this.cutY,u=this.cutWidth,c=this.cutHeight,d=this.realWidth,f=this.realHeight,p=h+(e=n(e,0,d)),v=l+(i=n(i,0,f)),g=s=n(s,0,d-e),m=r=n(r,0,f-i),y=this.data;if(y.trim){var x=y.spriteSourceSize,T=e+(s=n(s,0,u-e)),w=i+(r=n(r,0,c-i));if(!(x.rT||x.y>w)){var b=Math.max(x.x,e),S=Math.max(x.y,i),E=Math.min(x.r,T)-b,A=Math.min(x.b,w)-S;g=E,m=A,p=o?h+(u-(b-x.x)-E):h+(b-x.x),v=a?l+(c-(S-x.y)-A):l+(S-x.y),e=b,i=S,s=E,r=A}else p=0,v=0,g=0,m=0}else o&&(p=h+(u-e-s)),a&&(v=l+(c-i-r));var C=this.source.width,_=this.source.height;return t.u0=Math.max(0,p/C),t.v0=Math.max(0,v/_),t.u1=Math.min(1,(p+g)/C),t.v1=Math.min(1,(v+m)/_),t.x=e,t.y=i,t.cx=p,t.cy=v,t.cw=g,t.ch=m,t.width=s,t.height=r,t.flipX=o,t.flipY=a,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,s,n,r){var o=this.data.drawImage;return o.width=t,o.height=e,this.u0=i,this.v0=s,this.u1=n,this.v1=r,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,s=this.cutHeight,n=this.data.drawImage;n.width=i,n.height=s;var r=this.source.width,o=this.source.height;return this.u0=t/r,this.v0=e/o,this.u1=(t+i)/r,this.v1=(e+s)/o,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=this.cutY/e,this.u1=this.cutX/t,this.v1=(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new o(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=r(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.source=null,this.texture=null,this.glTexture=null,this.customData=null,this.data=null},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=o},31673:(t,e,i)=>{var s=i(56694),n=i(82047),r=i(32547),o='Texture "%s" has no frame "%s"',a=new s({initialize:function(t,e,i,s,n){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0;for(var o=0;o{var s=i(61068),n=i(17487),r=i(56694),o=i(27119),a=i(86459),h=i(845),l=i(6659),u=i(38203),c=i(82047),d=i(97081),f=i(52780),p=i(10850),v=i(1539),g=i(42911),m=i(69150),y=i(74118),x=i(31673),T=new r({Extends:l,initialize:function(t){l.call(this),this.game=t,this.name="TextureManager",this.list={},this._tempCanvas=s.create2D(this),this._tempContext=this._tempCanvas.getContext("2d",{willReadFrequently:!0}),this._pending=0,this.stamp,this.stampCrop=new y,this.silentWarnings=!1,t.events.once(d.BOOT,this.boot,this)},boot:function(){this._pending=3,this.on(u.LOAD,this.updatePending,this),this.on(u.ERROR,this.updatePending,this);var t=this.game.config;this.addBase64("__DEFAULT",t.defaultImage),this.addBase64("__MISSING",t.missingImage),this.addBase64("__WHITE",t.whiteImage),this.game.events.once(d.DESTROY,this.destroy,this)},updatePending:function(){this._pending--,0===this._pending&&(this.off(u.LOAD),this.off(u.ERROR),this.emit(u.READY),this.stamp=new v(this.game.scene.systemScene).setOrigin(0))},checkKey:function(t){return!this.exists(t)||(this.silentWarnings||console.error("Texture key already in use: "+t),!1)},remove:function(t){if("string"==typeof t){if(!this.exists(t))return this.silentWarnings||console.warn("No texture found matching key: "+t),this;t=this.get(t)}return this.list.hasOwnProperty(t.key)&&(t.destroy(),this.emit(u.REMOVE,t.key),this.emit(u.REMOVE_KEY+t.key)),this},removeKey:function(t){return this.list.hasOwnProperty(t)&&delete this.list[t],this},addBase64:function(t,e){if(this.checkKey(t)){var i=this,s=new Image;s.onerror=function(){i.emit(u.ERROR,t)},s.onload=function(){var e=i.create(t,s);m.Image(e,0),i.emit(u.ADD,t,e),i.emit(u.ADD_KEY+t,e),i.emit(u.LOAD,t,e)},s.src=e}return this},getBase64:function(t,e,i,n){void 0===i&&(i="image/png"),void 0===n&&(n=.92);var r="",o=this.getFrame(t,e);if(o&&(o.source.isRenderTexture||o.source.isGLTexture))this.silentWarnings||console.warn("Cannot getBase64 from WebGL Texture");else if(o){var a=o.canvasData,h=s.create2D(this,a.width,a.height),l=h.getContext("2d",{willReadFrequently:!0});a.width>0&&a.height>0&&l.drawImage(o.source.image,a.x,a.y,a.width,a.height,0,0,a.width,a.height),r=h.toDataURL(i,n),s.remove(h)}return r},addImage:function(t,e,i){var s=null;return this.checkKey(t)&&(s=this.create(t,e),m.Image(s,0),i&&s.setDataSource(i),this.emit(u.ADD,t,s),this.emit(u.ADD_KEY+t,s)),s},addGLTexture:function(t,e,i,s){var n=null;return this.checkKey(t)&&(void 0===i&&(i=e.width),void 0===s&&(s=e.height),(n=this.create(t,e,i,s)).add("__BASE",0,0,0,i,s),this.emit(u.ADD,t,n),this.emit(u.ADD_KEY+t,n)),n},addCompressedTexture:function(t,e,i){var s=null;if(this.checkKey(t)){if((s=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i)if(Array.isArray(i))for(var n=0;n=r.x&&t=r.y&&e=r.x&&t=r.y&&e{var s=i(61068),n=i(56694),r=i(28621),o=i(27394),a=new n({initialize:function(t,e,i,s,n){void 0===n&&(n=!1);var a=t.manager.game;this.renderer=a.renderer,this.texture=t,this.source=e,this.image=e.compressed?null:e,this.compressionAlgorithm=e.compressed?e.format:null,this.resolution=1,this.width=i||e.naturalWidth||e.videoWidth||e.width||0,this.height=s||e.naturalHeight||e.videoHeight||e.height||0,this.scaleMode=o.DEFAULT,this.isCanvas=e instanceof HTMLCanvasElement,this.isVideo=window.hasOwnProperty("HTMLVideoElement")&&e instanceof HTMLVideoElement,this.isRenderTexture="RenderTexture"===e.type||"DynamicTexture"===e.type,this.isGLTexture=window.hasOwnProperty("WebGLTexture")&&e instanceof WebGLTexture,this.isPowerOf2=r(this.width,this.height),this.glTexture=null,this.flipY=n,this.init(a)},init:function(t){var e=this.renderer;if(e){var i=this.source;if(e.gl){var s=this.image,n=this.flipY,r=this.width,o=this.height,a=this.scaleMode;this.isCanvas?this.glTexture=e.createCanvasTexture(s,!1,n):this.isVideo?this.glTexture=e.createVideoTexture(s,!1,n):this.isRenderTexture?this.glTexture=e.createTextureFromSource(null,r,o,a):this.isGLTexture?this.glTexture=i:this.compressionAlgorithm?this.glTexture=e.createTextureFromSource(i):this.glTexture=e.createTextureFromSource(s,r,o,a)}else this.isRenderTexture&&(this.image=i.canvas)}t.config.antialias||this.setFilter(1)},setFilter:function(t){this.renderer.gl&&this.renderer.setTextureFilter(this.glTexture,t),this.scaleMode=t},setFlipY:function(t){return void 0===t&&(t=!0),this.flipY=t,this},update:function(){var t=this.renderer,e=this.image,i=this.flipY,s=t.gl;s&&this.isCanvas?this.glTexture=t.updateCanvasTexture(e,this.glTexture,i):s&&this.isVideo&&(this.glTexture=t.updateVideoTexture(e,this.glTexture,i))},destroy:function(){this.glTexture&&this.renderer.deleteTexture(this.glTexture,!0),this.isCanvas&&s.remove(this.image),this.renderer=null,this.texture=null,this.source=null,this.image=null,this.glTexture=null}});t.exports=a},65154:t=>{t.exports={LINEAR:0,NEAREST:1}},49644:t=>{t.exports="addtexture"},29569:t=>{t.exports="addtexture-"},60079:t=>{t.exports="onerror"},72665:t=>{t.exports="onload"},93006:t=>{t.exports="ready"},69018:t=>{t.exports="removetexture"},85549:t=>{t.exports="removetexture-"},38203:(t,e,i)=>{t.exports={ADD:i(49644),ADD_KEY:i(29569),ERROR:i(60079),LOAD:i(72665),READY:i(93006),REMOVE:i(69018),REMOVE_KEY:i(85549)}},87499:(t,e,i)=>{var s=i(98611),n=i(65154),r={CanvasTexture:i(17487),DynamicTexture:i(845),Events:i(38203),FilterMode:n,Frame:i(82047),Parsers:i(69150),Texture:i(31673),TextureManager:i(6237),TextureSource:i(32547)};r=s(!1,r,n),t.exports=r},35082:t=>{t.exports=function(t,e,i){if(i.getElementsByTagName("TextureAtlas")){var s=t.source[e];t.add("__BASE",e,0,0,s.width,s.height);for(var n,r=i.getElementsByTagName("SubTexture"),o=0;o{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},21560:t=>{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},64423:(t,e,i)=>{var s=i(32742);t.exports=function(t,e,i){if(i.frames||i.textures){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);for(var r,o=Array.isArray(i.textures)?i.textures[e].frames:i.frames,a=0;a{var s=i(32742);t.exports=function(t,e,i){if(i.frames){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);var r,o=i.frames;for(var a in o)if(o.hasOwnProperty(a)){var h=o[a];if(r=t.add(a,e,h.frame.x,h.frame.y,h.frame.w,h.frame.h)){h.trimmed&&r.setTrim(h.sourceSize.w,h.sourceSize.h,h.spriteSourceSize.x,h.spriteSourceSize.y,h.spriteSourceSize.w,h.spriteSourceSize.h),h.rotated&&(r.rotated=!0,r.updateUVsInverted());var l=h.anchor||h.pivot;l&&(r.customPivot=!0,r.pivotX=l.x,r.pivotY=l.y),r.customData=s(h)}else console.warn("Invalid atlas json, frame already exists: "+a)}for(var u in i)"frames"!==u&&(Array.isArray(i[u])?t.customData[u]=i[u].slice(0):t.customData[u]=i[u]);return t}console.warn("Invalid Texture Atlas JSON Hash given, missing 'frames' Object")}},67409:t=>{t.exports=function(t){var e,i=[171,75,84,88,32,49,49,187,13,10,26,10],s=new Uint8Array(t,0,12);for(e=0;e>1),v=Math.max(1,v>>1),f+=g}return{mipmaps:d,width:h,height:l,internalFormat:a,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},24904:t=>{function e(t,e,i,s,n,r,o){return void 0===o&&(o=16),Math.floor((t+i)/n)*Math.floor((e+s)/r)*o}function i(t,e){return(t=Math.max(t,16))*(e=Math.max(e,8))/4}function s(t,e){return(t=Math.max(t,8))*(e=Math.max(e,8))/2}function n(t,i){return e(t,i,3,3,4,4,8)}function r(t,i){return e(t,i,3,3,4,4)}var o={0:{sizeFunc:i,glFormat:35841},1:{sizeFunc:i,glFormat:35843},2:{sizeFunc:s,glFormat:35840},3:{sizeFunc:s,glFormat:35842},6:{sizeFunc:n,glFormat:36196},7:{sizeFunc:n,glFormat:33776},8:{sizeFunc:r,glFormat:33777},9:{sizeFunc:r,glFormat:33778},11:{sizeFunc:r,glFormat:33779},22:{sizeFunc:n,glFormat:37492},23:{sizeFunc:r,glFormat:37496},24:{sizeFunc:n,glFormat:37494},25:{sizeFunc:n,glFormat:37488},26:{sizeFunc:r,glFormat:37490},27:{sizeFunc:r,glFormat:37808},28:{sizeFunc:function(t,i){return e(t,i,4,3,5,4)},glFormat:37809},29:{sizeFunc:function(t,i){return e(t,i,4,4,5,5)},glFormat:37810},30:{sizeFunc:function(t,i){return e(t,i,5,4,6,5)},glFormat:37811},31:{sizeFunc:function(t,i){return e(t,i,5,5,6,6)},glFormat:37812},32:{sizeFunc:function(t,i){return e(t,i,7,4,8,5)},glFormat:37813},33:{sizeFunc:function(t,i){return e(t,i,7,5,8,6)},glFormat:37814},34:{sizeFunc:function(t,i){return e(t,i,7,7,8,8)},glFormat:37815},35:{sizeFunc:function(t,i){return e(t,i,9,4,10,5)},glFormat:37816},36:{sizeFunc:function(t,i){return e(t,i,9,5,10,6)},glFormat:37817},37:{sizeFunc:function(t,i){return e(t,i,9,7,10,8)},glFormat:37818},38:{sizeFunc:function(t,i){return e(t,i,9,9,10,10)},glFormat:37819},39:{sizeFunc:function(t,i){return e(t,i,11,9,12,10)},glFormat:37820},40:{sizeFunc:function(t,i){return e(t,i,11,11,12,12)},glFormat:37821}};t.exports=function(t){for(var e=new Uint32Array(t,0,13),i=e[2],s=o[i].glFormat,n=o[i].sizeFunc,r=e[11],a=e[7],h=e[6],l=52+e[12],u=new Uint8Array(t,l),c=new Array(r),d=0,f=a,p=h,v=0;v>1),p=Math.max(1,p>>1),d+=g}return{mipmaps:c,width:a,height:h,internalFormat:s,compressed:!0,generateMipmap:!1}}},6143:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i,n,r,o,a){var h=s(a,"frameWidth",null),l=s(a,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var c=s(a,"startFrame",0),d=s(a,"endFrame",-1),f=s(a,"margin",0),p=s(a,"spacing",0),v=Math.floor((r-f+p)/(h+p))*Math.floor((o-f+p)/(l+p));0===v&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(c>v||c<-v)&&(c=0),c<0&&(c=v+c),(-1===d||d>v||dr&&(y=b-r),S>o&&(x=S-o),w>=c&&w<=d&&(t.add(T,e,i+g,n+m,h-y,l-x),T++),(g+=h+p)+h>r&&(g=f,m+=l+p)}return t}},20030:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i){var n=s(i,"frameWidth",null),r=s(i,"frameHeight",n);if(!n)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var o=t.source[0];t.add("__BASE",0,0,0,o.width,o.height);var a,h=s(i,"startFrame",0),l=s(i,"endFrame",-1),u=s(i,"margin",0),c=s(i,"spacing",0),d=e.cutX,f=e.cutY,p=e.cutWidth,v=e.cutHeight,g=e.realWidth,m=e.realHeight,y=Math.floor((g-u+c)/(n+c)),x=Math.floor((m-u+c)/(r+c)),T=y*x,w=e.x,b=n-w,S=n-(g-p-w),E=e.y,A=r-E,C=r-(m-v-E);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var _=u,M=u,P=0,R=0;R{var e=0,i=function(t,i,s,n){var r=e-n.y-n.height;t.add(s,i,n.x,r,n.width,n.height)};t.exports=function(t,s,n){var r=t.source[s];t.add("__BASE",s,0,0,r.width,r.height),e=r.height;for(var o=n.split("\n"),a=/^[ ]*(- )*(\w+)+[: ]+(.*)/,h="",l="",u={x:0,y:0,width:0,height:0},c=0;c{t.exports={AtlasXML:i(35082),Canvas:i(83332),Image:i(21560),JSONArray:i(64423),JSONHash:i(17264),KTXParser:i(67409),PVRParser:i(24904),SpriteSheet:i(6143),SpriteSheetFromAtlas:i(20030),UnityYAML:i(89187)}},93560:t=>{t.exports={CSV:0,TILED_JSON:1,ARRAY_2D:2,WELTMEISTER:3}},97042:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===n&&(n=0),void 0===r&&(r=0),this.name=t,this.firstgid=0|e,this.imageWidth=0|i,this.imageHeight=0|s,this.imageMargin=0|n,this.imageSpacing=0|r,this.properties=o||{},this.images=[],this.total=0},containsImageIndex:function(t){return t>=this.firstgid&&t{var s=new(i(56694))({initialize:function(t){if(this.gids=[],void 0!==t)for(var e=0;e{var s=i(93560),n=i(16586),r=i(90715),o=i(89797);t.exports=function(t,e,i,a,h,l,u,c){void 0===i&&(i=32),void 0===a&&(a=32),void 0===h&&(h=10),void 0===l&&(l=10),void 0===c&&(c=!1);var d=null;if(Array.isArray(u))d=r(void 0!==e?e:"map",s.ARRAY_2D,u,i,a,c);else if(void 0!==e){var f=t.cache.tilemap.get(e);f?d=r(e,f.format,f.data,i,a,c):console.warn("No map data found for key "+e)}return null===d&&(d=new n({tileWidth:i,tileHeight:a,width:h,height:l})),new o(t,d)}},29633:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(12920),o=i(28699),a=i(66658),h=new s({Mixins:[n.Alpha,n.Flip,n.Visible],initialize:function(t,e,i,s,n,r,o,a){this.layer=t,this.index=e,this.x=i,this.y=s,this.width=n,this.height=r,this.right,this.bottom,this.baseWidth=void 0!==o?o:n,this.baseHeight=void 0!==a?a:r,this.pixelX=0,this.pixelY=0,this.updatePixelXY(),this.properties={},this.rotation=0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceLeft=!1,this.faceRight=!1,this.faceTop=!1,this.faceBottom=!1,this.collisionCallback=void 0,this.collisionCallbackContext=this,this.tint=16777215,this.physics={}},containsPoint:function(t,e){return!(tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=o(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new a),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,s){return!(i<=this.pixelX||s<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,s,n){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===s&&(s=t),void 0===n&&(n=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=s,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=s,n)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,s){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==s&&(this.baseHeight=s),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===r.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===r.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===r.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===r.HEXAGONAL){var e,i,s=this.layer.staggerAxis,n=this.layer.staggerIndex,o=this.layer.hexSideLength;"y"===s?(i=(this.baseHeight-o)/2+o,this.pixelX="odd"===n?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===s&&(e=(this.baseWidth-o)/2+o,this.pixelX=this.x*e,this.pixelY="odd"===n?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=h},89797:(t,e,i)=>{var s=i(14556),n=i(56694),r=i(75606),o=i(93560),a=i(72632),h=i(94990),l=i(46422),u=i(12920),c=i(52257),d=i(72677),f=i(13747),p=i(29633),v=i(5047),g=i(87177),m=i(47975),y=new n({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:v.GetWorldToTileXYFunction(i),WorldToTileX:v.GetWorldToTileXFunction(i),WorldToTileY:v.GetWorldToTileYFunction(i),TileToWorldXY:v.GetTileToWorldXYFunction(i),TileToWorldX:v.GetTileToWorldXFunction(i),TileToWorldY:v.GetTileToWorldYFunction(i),GetTileCorners:v.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof 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o.FindByIndex(t,e,i,this.layer)},findTile:function(t,e,i,s,n,r,a){return o.FindTile(t,e,i,s,n,r,a,this.layer)},forEachTile:function(t,e,i,s,n,r,a){return o.ForEachTile(t,e,i,s,n,r,a,this.layer),this},setTint:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t}),this,e,i,s,n,r)},getTileAt:function(t,e,i){return o.GetTileAt(t,e,i,this.layer)},getTileAtWorldXY:function(t,e,i,s){return o.GetTileAtWorldXY(t,e,i,s,this.layer)},getIsoTileAtWorldXY:function(t,e,i,s,n){void 0===i&&(i=!0);var r=this.tempVec;return o.IsometricWorldToTileXY(t,e,!0,r,n,this.layer,i),this.getTileAt(r.x,r.y,s)},getTilesWithin:function(t,e,i,s,n){return o.GetTilesWithin(t,e,i,s,n,this.layer)},getTilesWithinShape:function(t,e,i){return o.GetTilesWithinShape(t,e,i,this.layer)},getTilesWithinWorldXY:function(t,e,i,s,n,r){return o.GetTilesWithinWorldXY(t,e,i,s,n,r,this.layer)},hasTileAt:function(t,e){return o.HasTileAt(t,e,this.layer)},hasTileAtWorldXY:function(t,e,i){return 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o.SetCollisionBetween(t,e,i,s,this.layer),this},setCollisionByProperty:function(t,e,i){return o.SetCollisionByProperty(t,e,i,this.layer),this},setCollisionByExclusion:function(t,e,i){return o.SetCollisionByExclusion(t,e,i,this.layer),this},setCollisionFromCollisionGroup:function(t,e){return o.SetCollisionFromCollisionGroup(t,e,this.layer),this},setTileIndexCallback:function(t,e,i){return o.SetTileIndexCallback(t,e,i,this.layer),this},setTileLocationCallback:function(t,e,i,s,n,r){return o.SetTileLocationCallback(t,e,i,s,n,r,this.layer),this},shuffle:function(t,e,i,s){return o.Shuffle(t,e,i,s,this.layer),this},swapByIndex:function(t,e,i,s,n,r){return o.SwapByIndex(t,e,i,s,n,r,this.layer),this},tileToWorldX:function(t,e){return this.tilemap.tileToWorldX(t,e,this)},tileToWorldY:function(t,e){return this.tilemap.tileToWorldY(t,e,this)},tileToWorldXY:function(t,e,i,s){return this.tilemap.tileToWorldXY(t,e,i,s,this)},getTileCorners:function(t,e,i){return 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s=this.paused;if(this.paused=!1,t>0){for(var n=Math.floor(t/e),o=t-n*e,a=0;a0&&this.update(o)}return this.paused=s,this.isSeeking=!1,this},initTweenData:function(t){void 0===t&&(t=!1),this.duration=0,this.startDelay=h.MAX_SAFE_INTEGER;for(var e=this.data,i=0;i0?s+n+(s+o)*r:s+n},reset:function(t){return void 0===t&&(t=!1),this.elapsed=0,this.totalElapsed=0,this.progress=0,this.totalProgress=0,this.loopCounter=this.loop,-1===this.loop&&(this.isInfinite=!0,this.loopCounter=l.MAX),t||(this.initTweenData(),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive")),this},update:function(t){if(this.isPendingRemove()||this.isDestroyed())return!0;if(this.paused||this.isFinished())return!1;if(t*=this.timeScale*this.parent.timeScale,this.isLoopDelayed())return this.updateLoopCountdown(t),!1;if(this.isCompleteDelayed())return this.updateCompleteDelay(t),!1;this.hasStarted||(this.startDelay-=t,this.startDelay<=0&&(this.hasStarted=!0,this.dispatchEvent(r.TWEEN_START,"onStart"),t=0));var e=!1;if(this.isActive())for(var i=this.data,s=0;s{var s=i(66458),n=i(502),r=i(56694),o=i(54272),a=i(99325),h=i(61286),l=i(55303),u=new r({Extends:n,initialize:function(t){n.call(this,t),this.currentTween=null,this.currentIndex=0},init:function(){return this.loopCounter=-1===this.loop?l.MAX:this.loop,this.setCurrentTween(0),this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this.dispatchEvent(o.TWEEN_ACTIVE,"onActive"),this},add:function(t){var e=this.parent.create(t);Array.isArray(e)||(e=[e]);for(var i=this.data,s=0;s0)this.loopCounter--,this.resetTweens(),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(o.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed 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v=this.ease(p);this.interpolation?this.current=this.interpolation(this.interpolationData,v):this.current=this.start+(this.end-this.start)*v,r[a]=this.current}this.dispatchEvent(o.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key,r=this.current,o=this.previous;i.emit(t,i,n,s,r,o);var a=i.callbacks[e];a&&a.func.apply(i.callbackScope,[i,s,n,r,o].concat(a.params))}},destroy:function(){s.prototype.destroy.call(this),this.getActiveValue=null,this.getEndValue=null,this.getStartValue=null,this.ease=null}});t.exports=a},96490:(t,e,i)=>{var s=i(65521),n=i(82897),r=i(56694),o=i(54272),a=new r({Extends:s,initialize:function(t,e,i,n,r,o,a,h,l,u,c){s.call(this,t,e,r,o,!1,a,h,l,u,c),this.key="texture",this.startTexture=null,this.endTexture=i,this.startFrame=null,this.endFrame=n,this.yoyo=0!==h},reset:function(t){s.prototype.reset.call(this);var 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d=n(h/l,0,1);this.elapsed=h,this.progress=d,c&&(r?(s.setTexture(this.endTexture,this.endFrame),this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(u)):(s.setTexture(this.startTexture,this.startFrame),this.setStateFromStart(u))),this.dispatchEvent(o.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key;i.emit(t,i,n,s);var r=i.callbacks[e];r&&r.func.apply(i.callbackScope,[i,s,n].concat(r.params))}},destroy:function(){s.prototype.destroy.call(this),this.startTexture=null,this.endTexture=null,this.startFrame=null,this.endFrame=null}});t.exports=a},55303:t=>{t.exports={CREATED:0,DELAY:2,PENDING_RENDER:4,PLAYING_FORWARD:5,PLAYING_BACKWARD:6,HOLD_DELAY:7,REPEAT_DELAY:8,COMPLETE:9,PENDING:20,ACTIVE:21,LOOP_DELAY:22,COMPLETE_DELAY:23,START_DELAY:24,PENDING_REMOVE:25,REMOVED:26,FINISHED:27,DESTROYED:28,MAX:999999999999}},56694:t=>{function e(t,e,i){var 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this.frames.length},calculateDuration:function(t,e,i,s){null===i&&null===s?(t.frameRate=24,t.duration=24/e*1e3):i&&null===s?(t.duration=i,t.frameRate=e/(i/1e3)):(t.frameRate=s,t.duration=e/s*1e3),t.msPerFrame=1e3/t.frameRate},addFrame:function(t){return this.addFrameAt(this.frames.length,t)},addFrameAt:function(t,e){var i=this.getFrames(this.manager.textureManager,e);if(i.length>0){if(0===t)this.frames=i.concat(this.frames);else if(t===this.frames.length)this.frames=this.frames.concat(i);else{var s=this.frames.slice(0,t),n=this.frames.slice(t);this.frames=s.concat(i,n)}this.updateFrameSequence()}return this},checkFrame:function(t){return t>=0&&t0){r.isLast=!0,r.nextFrame=c[0],c[0].prevFrame=r;var y=1/(c.length-1);for(o=0;o0?t.inReverse&&t.forward?t.forward=!1:this.repeatAnimation(t):t.complete():this.updateAndGetNextTick(t,e.nextFrame)},handleYoyoFrame:function(t,e){if(e||(e=!1),t.inReverse===!e&&t.repeatCounter>0)return(0===t.repeatDelay||t.pendingRepeat)&&(t.forward=e),void this.repeatAnimation(t);if(t.inReverse===e||0!==t.repeatCounter){t.forward=e;var i=e?t.currentFrame.nextFrame:t.currentFrame.prevFrame;this.updateAndGetNextTick(t,i)}else t.complete()},getLastFrame:function(){return this.frames[this.frames.length-1]},previousFrame:function(t){var e=t.currentFrame;e.isFirst?t.yoyo?this.handleYoyoFrame(t,!0):t.repeatCounter>0?(t.inReverse&&!t.forward||(t.forward=!0),this.repeatAnimation(t)):t.complete():this.updateAndGetNextTick(t,e.prevFrame)},updateAndGetNextTick:function(t,e){t.setCurrentFrame(e),this.getNextTick(t)},removeFrame:function(t){var e=this.frames.indexOf(t);return-1!==e&&this.removeFrameAt(e),this},removeFrameAt:function(t){return this.frames.splice(t,1),this.updateFrameSequence(),this},repeatAnimation:function(t){if(2===t._pendingStop){if(0===t._pendingStopValue)return t.stop();t._pendingStopValue--}t.repeatDelay>0&&!t.pendingRepeat?(t.pendingRepeat=!0,t.accumulator-=t.nextTick,t.nextTick+=t.repeatDelay):(t.repeatCounter--,t.forward?t.setCurrentFrame(t.currentFrame.nextFrame):t.setCurrentFrame(t.currentFrame.prevFrame),t.isPlaying&&(this.getNextTick(t),t.handleRepeat()))},toJSON:function(){var t={key:this.key,type:this.type,frames:[],frameRate:this.frameRate,duration:this.duration,skipMissedFrames:this.skipMissedFrames,delay:this.delay,repeat:this.repeat,repeatDelay:this.repeatDelay,yoyo:this.yoyo,showBeforeDelay:this.showBeforeDelay,showOnStart:this.showOnStart,randomFrame:this.randomFrame,hideOnComplete:this.hideOnComplete};return this.frames.forEach((function(e){t.frames.push(e.toJSON())})),t},updateFrameSequence:function(){for(var t,e=this.frames.length,i=1/(e-1),s=0;s1?(t.isLast=!0,t.prevFrame=this.frames[e-2],t.nextFrame=this.frames[0]):e>1&&(t.prevFrame=this.frames[s-1],t.nextFrame=this.frames[s+1]);return this},pause:function(){return this.paused=!0,this},resume:function(){return this.paused=!1,this},destroy:function(){this.manager.off&&(this.manager.off(r.PAUSE_ALL,this.pause,this),this.manager.off(r.RESUME_ALL,this.resume,this)),this.manager.remove(this.key);for(var t=0;t{var s=new(i(56694))({initialize:function(t,e,i,s,n){void 0===n&&(n=!1),this.textureKey=t,this.textureFrame=e,this.index=i,this.frame=s,this.isFirst=!1,this.isLast=!1,this.prevFrame=null,this.nextFrame=null,this.duration=0,this.progress=0,this.isKeyFrame=n},toJSON:function(){return{key:this.textureKey,frame:this.textureFrame,duration:this.duration,keyframe:this.isKeyFrame}},destroy:function(){this.frame=void 0}});t.exports=s},90249:(t,e,i)=>{var s=i(85463),n=i(56694),r=i(33885),o=i(6659),a=i(16938),h=i(97081),l=i(72632),u=i(10850),c=i(83392),d=i(13401),f=i(76400),p=new n({Extends:o,initialize:function(t){o.call(this),this.game=t,this.textureManager=null,this.globalTimeScale=1,this.anims=new r,this.mixes=new r,this.paused=!1,this.name="AnimationManager",t.events.once(h.BOOT,this.boot,this)},boot:function(){this.textureManager=this.game.textures,this.game.events.once(h.DESTROY,this.destroy,this)},addMix:function(t,e,i){var s=this.anims,n=this.mixes,r="string"==typeof t?t:t.key,o="string"==typeof e?e:e.key;if(s.has(r)&&s.has(o)){var a=n.get(r);a||(a={}),a[o]=i,n.set(r,a)}return this},removeMix:function(t,e){var i=this.mixes,s="string"==typeof t?t:t.key,n=i.get(s);if(n)if(e){var r="string"==typeof e?e:e.key;n.hasOwnProperty(r)&&delete n[r]}else e||i.delete(s);return this},getMix:function(t,e){var i=this.mixes,s="string"==typeof t?t:t.key,n="string"==typeof e?e:e.key,r=i.get(s);return r&&r.hasOwnProperty(n)?r[n]:0},add:function(t,e){return this.anims.has(t)?(console.warn("Animation key exists: "+t),this):(e.key=t,this.anims.set(t,e),this.emit(a.ADD_ANIMATION,t,e),this)},exists:function(t){return this.anims.has(t)},createFromAseprite:function(t,e,i){var s=[],n=this.game.cache.json.get(t);if(!n)return console.warn("No Aseprite data found for: "+t),s;var r=this,o=u(n,"meta",null),a=u(n,"frames",null);o&&a&&u(o,"frameTags",[]).forEach((function(n){var o=[],h=l(n,"name",null),u=l(n,"from",0),d=l(n,"to",0),f=l(n,"direction","forward");if(h&&(!e||e&&e.indexOf(h)>-1)){for(var p=0,v=u;v<=d;v++){var g=v.toString(),m=a[g];if(m){var y=l(m,"duration",c.MAX_SAFE_INTEGER);o.push({key:t,frame:g,duration:y}),p+=y}}var x=p/o.length;o.forEach((function(t){t.duration-=x})),"reverse"===f&&(o=o.reverse());var T,w={key:h,frames:o,duration:p,yoyo:"pingpong"===f};i?i.anims&&(T=i.anims.create(w)):T=r.create(w),T&&s.push(T)}}));return s},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("AnimationManager key already exists: "+e):(i=new s(this,e,t),this.anims.set(e,i),this.emit(a.ADD_ANIMATION,e,i))),i},fromJSON:function(t,e){void 0===e&&(e=!1),e&&this.anims.clear(),"string"==typeof t&&(t=JSON.parse(t));var i=[];if(t.hasOwnProperty("anims")&&Array.isArray(t.anims)){for(var s=0;s{var s=i(85463),n=i(17489),r=i(56694),o=i(33885),a=i(16938),h=i(72632),l=new r({initialize:function(t){this.parent=t,this.animationManager=t.scene.sys.anims,this.animationManager.on(a.REMOVE_ANIMATION,this.globalRemove,this),this.textureManager=this.animationManager.textureManager,this.anims=null,this.isPlaying=!1,this.hasStarted=!1,this.currentAnim=null,this.currentFrame=null,this.nextAnim=null,this.nextAnimsQueue=[],this.timeScale=1,this.frameRate=0,this.duration=0,this.msPerFrame=0,this.skipMissedFrames=!0,this.randomFrame=!1,this.delay=0,this.repeat=0,this.repeatDelay=0,this.yoyo=!1,this.showBeforeDelay=!1,this.showOnStart=!1,this.hideOnComplete=!1,this.forward=!0,this.inReverse=!1,this.accumulator=0,this.nextTick=0,this.delayCounter=0,this.repeatCounter=0,this.pendingRepeat=!1,this._paused=!1,this._wasPlaying=!1,this._pendingStop=0,this._pendingStopValue},chain:function(t){var e=this.parent;if(void 0===t)return this.nextAnimsQueue.length=0,this.nextAnim=null,e;Array.isArray(t)||(t=[t]);for(var i=0;ir&&(l=0),this.randomFrame&&(l=n(0,r-1));var u=s.frames[l];0!==l||this.forward||(u=s.getLastFrame()),this.currentFrame=u}else console.warn("Missing animation: "+i);return this.parent},pause:function(t){return this._paused||(this._paused=!0,this._wasPlaying=this.isPlaying,this.isPlaying=!1),void 0!==t&&this.setCurrentFrame(t),this.parent},resume:function(t){return this._paused&&(this._paused=!1,this.isPlaying=this._wasPlaying),void 0!==t&&this.setCurrentFrame(t),this.parent},playAfterDelay:function(t,e){if(this.isPlaying){var i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),this.nextAnim=t,this._pendingStop=1,this._pendingStopValue=e}else this.delayCounter=e,this.play(t,!0);return this.parent},playAfterRepeat:function(t,e){if(void 0===e&&(e=1),this.isPlaying){var i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),-1!==this.repeatCounter&&e>this.repeatCounter&&(e=this.repeatCounter),this.nextAnim=t,this._pendingStop=2,this._pendingStopValue=e}else this.play(t);return this.parent},play:function(t,e){void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent,n="string"==typeof t?t:t.key;if(e&&this.isPlaying&&i.key===n)return s;if(i&&this.isPlaying){var r=this.animationManager.getMix(i.key,t);if(r>0)return this.playAfterDelay(t,r)}return this.forward=!0,this.inReverse=!1,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t)},playReverse:function(t,e){void 0===e&&(e=!1);var i="string"==typeof t?t:t.key;return e&&this.isPlaying&&this.currentAnim.key===i?this.parent:(this.forward=!1,this.inReverse=!0,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t))},startAnimation:function(t){this.load(t);var e=this.currentAnim,i=this.parent;return e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(a.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(a.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(a.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(a.ANIMATION_COMPLETE,a.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var s=this.currentFrame,n=this.parent,r=s.textureFrame;n.emit(t,i,s,n,r),e&&n.emit(e+i.key,i,s,n,r)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(a.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):s},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var s=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),s++}while(this.isPlaying&&this.accumulator>this.nextTick&&s<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(a.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new s(this,e,t),this.anims||(this.anims=new o),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(a.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=l},44509:t=>{t.exports="add"},84563:t=>{t.exports="animationcomplete"},61586:t=>{t.exports="animationcomplete-"},72175:t=>{t.exports="animationrepeat"},568:t=>{t.exports="animationrestart"},37690:t=>{t.exports="animationstart"},58525:t=>{t.exports="animationstop"},5243:t=>{t.exports="animationupdate"},10598:t=>{t.exports="pauseall"},4860:t=>{t.exports="remove"},31865:t=>{t.exports="resumeall"},16938:(t,e,i)=>{t.exports={ADD_ANIMATION:i(44509),ANIMATION_COMPLETE:i(84563),ANIMATION_COMPLETE_KEY:i(61586),ANIMATION_REPEAT:i(72175),ANIMATION_RESTART:i(568),ANIMATION_START:i(37690),ANIMATION_STOP:i(58525),ANIMATION_UPDATE:i(5243),PAUSE_ALL:i(10598),REMOVE_ANIMATION:i(4860),RESUME_ALL:i(31865)}},13517:(t,e,i)=>{t.exports={Animation:i(85463),AnimationFrame:i(71519),AnimationManager:i(90249),AnimationState:i(16569),Events:i(16938)}},23740:(t,e,i)=>{var s=i(56694),n=i(33885),r=i(6659),o=i(69773),a=new s({initialize:function(){this.entries=new n,this.events=new r},add:function(t,e){return this.entries.set(t,e),this.events.emit(o.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(o.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=a},43474:(t,e,i)=>{var s=i(23740),n=i(56694),r=i(97081),o=new n({initialize:function(t){this.game=t,this.binary=new s,this.bitmapFont=new s,this.json=new s,this.physics=new s,this.shader=new s,this.audio=new s,this.video=new s,this.text=new s,this.html=new s,this.obj=new s,this.tilemap=new s,this.xml=new s,this.custom={},this.game.events.once(r.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new s),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","obj","tilemap","xml"],e=0;e{t.exports="add"},75968:t=>{t.exports="remove"},69773:(t,e,i)=>{t.exports={ADD:i(94762),REMOVE:i(75968)}},45820:(t,e,i)=>{t.exports={BaseCache:i(23740),CacheManager:i(43474),Events:i(69773)}},51052:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(6659),a=i(89787),h=i(74118),l=i(69360),u=i(93222),c=i(93736),d=new s({Extends:o,Mixins:[n.AlphaSingle,n.Visible],initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),o.call(this),this.scene,this.sceneManager,this.scaleManager,this.cameraManager,this.id=0,this.name="",this.roundPixels=!1,this.useBounds=!1,this.worldView=new h,this.dirty=!0,this._x=t,this._y=e,this._width=i,this._height=s,this._bounds=new h,this._scrollX=0,this._scrollY=0,this._zoomX=1,this._zoomY=1,this._rotation=0,this.matrix=new l,this.transparent=!0,this.backgroundColor=u("rgba(0,0,0,0)"),this.disableCull=!1,this.culledObjects=[],this.midPoint=new c(i/2,s/2),this.originX=.5,this.originY=.5,this._customViewport=!1,this.mask=null,this._maskCamera=null,this.renderList=[],this.isSceneCamera=!0},addToRenderList:function(t){this.renderList.push(t)},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this},getScroll:function(t,e,i){void 0===i&&(i=new c);var s=.5*this.width,n=.5*this.height;return i.x=t-s,i.y=e-n,this.useBounds&&(i.x=this.clampX(i.x),i.y=this.clampY(i.y)),i},centerOnX:function(t){var e=.5*this.width;return this.midPoint.x=t,this.scrollX=t-e,this.useBounds&&(this.scrollX=this.clampX(this.scrollX)),this},centerOnY:function(t){var e=.5*this.height;return this.midPoint.y=t,this.scrollY=t-e,this.useBounds&&(this.scrollY=this.clampY(this.scrollY)),this},centerOn:function(t,e){return this.centerOnX(t),this.centerOnY(e),this},centerToBounds:function(){if(this.useBounds){var t=this._bounds,e=.5*this.width,i=.5*this.height;this.midPoint.set(t.centerX,t.centerY),this.scrollX=t.centerX-e,this.scrollY=t.centerY-i}return this},centerToSize:function(){return this.scrollX=.5*this.width,this.scrollY=.5*this.height,this},cull:function(t){if(this.disableCull)return t;var e=this.matrix.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(!o)return t;var a=e[4],h=e[5],l=this.scrollX,u=this.scrollY,c=this.width,d=this.height,f=this.y,p=f+d,v=this.x,g=v+c,m=this.culledObjects,y=t.length;o=1/o,m.length=0;for(var x=0;xv&&S*i+E*n+af&&S*s+E*r+hn&&(t=n),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,s=e.y+(i-this.height)/2,n=Math.max(s,s+e.height-i);return tn&&(t=n),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=r(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=u(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,s,n){return void 0===n&&(n=!1),this._bounds.setTo(t,e,i,s),this.dirty=!0,this.useBounds=!0,n?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},getBounds:function(t){void 0===t&&(t=new h);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,s){return this.x=t,this.y=e,this.width=i,this.height=s,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(a.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=d},47751:(t,e,i)=>{var s=i(51052),n=i(79993),r=i(82897),o=i(56694),a=i(64937),h=i(53030),l=i(89787),u=i(42798),c=i(74118),d=i(93736),f=new o({Extends:s,Mixins:[a.PostPipeline],initialize:function(t,e,i,n){s.call(this,t,e,i,n),this.initPostPipeline(),this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new d(1,1),this.followOffset=new d,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new c(0,0,t,e),this._follow){var i=this.width/2,s=this.height/2,r=this._follow.x-this.followOffset.x,o=this._follow.y-this.followOffset.y;this.midPoint.set(r,o),this.scrollX=r-i,this.scrollY=o-s}n(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,s,n,r){return this.fadeEffect.start(!1,t,e,i,s,!0,n,r)},fadeOut:function(t,e,i,s,n,r){return this.fadeEffect.start(!0,t,e,i,s,!0,n,r)},fadeFrom:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!1,t,e,i,s,n,r,o)},fade:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!0,t,e,i,s,n,r,o)},flash:function(t,e,i,s,n,r,o){return this.flashEffect.start(t,e,i,s,n,r,o)},shake:function(t,e,i,s,n){return this.shakeEffect.start(t,e,i,s,n)},pan:function(t,e,i,s,n,r,o){return this.panEffect.start(t,e,i,s,n,r,o)},rotateTo:function(t,e,i,s,n,r,o){return this.rotateToEffect.start(t,e,i,s,n,r,o)},zoomTo:function(t,e,i,s,n,r){return this.zoomEffect.start(t,e,i,s,n,r)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,s=.5*e,r=this.zoom,o=this.matrix,a=t*this.originX,h=e*this.originY,c=this._follow,d=this.deadzone,f=this.scrollX,p=this.scrollY;d&&n(d,this.midPoint.x,this.midPoint.y);var v=!1;if(this.roundPixels&&(a=Math.floor(a),h=Math.floor(h)),c&&!this.panEffect.isRunning){var g=this.lerp,m=c.x-this.followOffset.x,y=c.y-this.followOffset.y;this.roundPixels&&(m=Math.floor(m),y=Math.floor(y)),d?(md.right&&(f=u(f,f+(m-d.right),g.x)),yd.bottom&&(p=u(p,p+(y-d.bottom),g.y))):(f=u(f,m-a,g.x),p=u(p,y-h,g.y)),v=!0}this.useBounds&&(f=this.clampX(f),p=this.clampY(p)),this.roundPixels&&(f=Math.floor(f),p=Math.floor(p)),this.scrollX=f,this.scrollY=p;var x=f+i,T=p+s;this.midPoint.set(x,T);var w=t/r,b=e/r,S=x-w/2,E=T-b/2;this.roundPixels&&(S=Math.floor(S),E=Math.floor(E)),this.worldView.setTo(S,E,w,b),o.applyITRS(Math.floor(this.x+a),Math.floor(this.y+h),this.rotation,r,r),o.translate(-a,-h),this.shakeEffect.preRender(),v&&this.emit(l.FOLLOW_UPDATE,this,c)},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,s,n,o){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===s&&(s=i),void 0===n&&(n=0),void 0===o&&(o=n),this._follow=t,this.roundPixels=e,i=r(i,0,1),s=r(s,0,1),this.lerp.set(i,s),this.followOffset.set(n,o);var a=this.width/2,h=this.height/2,l=t.x-n,u=t.y-o;return this.midPoint.set(l,u),this.scrollX=l-a,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),s.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},62382:(t,e,i)=>{var s=i(47751),n=i(56694),r=i(72632),o=i(91963),a=i(94287),h=i(40444),l=i(7599),u=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new s(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,n,r,o){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===n&&(n=this.scene.sys.scale.height),void 0===r&&(r=!1),void 0===o&&(o="");var a=new s(t,e,i,n);return a.setName(o),a.setScene(this.scene),a.setRoundPixels(this.roundPixels),a.id=this.getNextID(),this.cameras.push(a),r&&(this.main=a),a},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var s=!1,n=0;n0){r.preRender();var o=this.getVisibleChildren(e.getChildren(),r);t.render(i,o,r)}}},getVisibleChildren:function(t,e){return t.filter((function(t){return t.willRender(e)}))},resetAll:function(){for(var t=0;t{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.isComplete=!1,this.direction=!0,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=0,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a,h){if(void 0===t&&(t=!0),void 0===e&&(e=1e3),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=0),void 0===o&&(o=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),!o&&this.isRunning)return this.camera;this.isRunning=!0,this.isComplete=!1,this.duration=e,this.direction=t,this.progress=0,this.red=i,this.green=s,this.blue=n,this.alpha=t?Number.MIN_VALUE:1,this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h;var l=t?r.FADE_OUT_START:r.FADE_IN_START;return this.camera.emit(l,this.camera,this,e,i,s,n),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=1,this.progress=0,this._elapsed=0,this._alpha,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a){return void 0===t&&(t=250),void 0===e&&(e=255),void 0===i&&(i=255),void 0===s&&(s=255),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===a&&(a=this.camera.scene),!n&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,this.red=e,this.green=i,this.blue=s,this._alpha=this.alpha,this._elapsed=0,this._onUpdate=o,this._onUpdateScope=a,this.camera.emit(r.FLASH_START,this.camera,this,t,e,i,s)),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=i(93736),h=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=new a,this.current=new a,this.destination=new a,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=r.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene);var l=this.camera;return!n&&this.isRunning||(this.isRunning=!0,this.duration=i,this.progress=0,this.source.set(l.scrollX,l.scrollY),this.destination.set(t,e),l.getScroll(t,e,this.current),"string"==typeof s&&r.hasOwnProperty(s)?this.ease=r[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.camera.emit(o.PAN_START,this.camera,this,i,t,e)),l},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed{var s=i(82897),n=i(56694),r=i(89787),o=i(35060),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=0,this.current=0,this.destination=0,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope,this.clockwise=!0,this.shortestPath=!1},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=o.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),void 0===e&&(e=!1),this.shortestPath=e;var l=t;t<0?(l=-1*t,this.clockwise=!1):this.clockwise=!0;var u=360*Math.PI/180;l-=Math.floor(l/u)*u;var c=this.camera;if(!n&&this.isRunning)return c;if(this.isRunning=!0,this.duration=i,this.progress=0,this.source=c.rotation,this.destination=l,"string"==typeof s&&o.hasOwnProperty(s)?this.ease=o[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.shortestPath){var d=0,f=0;(d=this.destination>this.source?Math.abs(this.destination-this.source):Math.abs(this.destination+u)-this.source)<(f=this.source>this.destination?Math.abs(this.source-this.destination):Math.abs(this.source+u)-this.destination)?this.clockwise=!0:d>f&&(this.clockwise=!1)}return this.camera.emit(r.ROTATE_START,this.camera,this,i,l),c},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed=l?Math.abs(h-l):Math.abs(h+a)-l;var u=0;u=this.clockwise?n.rotation+o*r:n.rotation-o*r,n.rotation=u,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,u)}else n.rotation=this.destination,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,this.destination),this.effectComplete()}},effectComplete:function(){this._onUpdate=null,this._onUpdateScope=null,this.isRunning=!1,this.camera.emit(r.ROTATE_COMPLETE,this.camera,this)},reset:function(){this.isRunning=!1,this._onUpdate=null,this._onUpdateScope=null},destroy:function(){this.reset(),this.camera=null,this.source=null,this.destination=null}});t.exports=a},3241:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(89787),o=i(93736),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.intensity=new o,this.progress=0,this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n){return void 0===t&&(t=100),void 0===e&&(e=.05),void 0===i&&(i=!1),void 0===s&&(s=null),void 0===n&&(n=this.camera.scene),!i&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,"number"==typeof e?this.intensity.set(e):this.intensity.set(e.x,e.y),this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate=s,this._onUpdateScope=n,this.camera.emit(r.SHAKE_START,this.camera,this,t,e)),this.camera},preRender:function(){this.isRunning&&this.camera.matrix.translate(this._offsetX,this._offsetY)},update:function(t,e){if(this.isRunning)if(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(82897),n=i(56694),r=i(35060),o=i(89787),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=1,this.destination=1,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a){void 0===e&&(e=1e3),void 0===i&&(i=r.Linear),void 0===s&&(s=!1),void 0===n&&(n=null),void 0===a&&(a=this.camera.scene);var h=this.camera;return!s&&this.isRunning||(this.isRunning=!0,this.duration=e,this.progress=0,this.source=h.zoom,this.destination=t,"string"==typeof i&&r.hasOwnProperty(i)?this.ease=r[i]:"function"==typeof i&&(this.ease=i),this._elapsed=0,this._onUpdate=n,this._onUpdateScope=a,this.camera.emit(o.ZOOM_START,this.camera,this,e,t)),h},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._elapsed{t.exports={Fade:i(92522),Flash:i(22151),Pan:i(37551),Shake:i(3241),RotateTo:i(1771),Zoom:i(13383)}},39577:t=>{t.exports="cameradestroy"},85373:t=>{t.exports="camerafadeincomplete"},92057:t=>{t.exports="camerafadeinstart"},1903:t=>{t.exports="camerafadeoutcomplete"},96131:t=>{t.exports="camerafadeoutstart"},85409:t=>{t.exports="cameraflashcomplete"},25500:t=>{t.exports="cameraflashstart"},44071:t=>{t.exports="followupdate"},19818:t=>{t.exports="camerapancomplete"},80002:t=>{t.exports="camerapanstart"},87966:t=>{t.exports="postrender"},74217:t=>{t.exports="prerender"},34805:t=>{t.exports="camerarotatecomplete"},30408:t=>{t.exports="camerarotatestart"},49856:t=>{t.exports="camerashakecomplete"},69189:t=>{t.exports="camerashakestart"},67657:t=>{t.exports="camerazoomcomplete"},14229:t=>{t.exports="camerazoomstart"},89787:(t,e,i)=>{t.exports={DESTROY:i(39577),FADE_IN_COMPLETE:i(85373),FADE_IN_START:i(92057),FADE_OUT_COMPLETE:i(1903),FADE_OUT_START:i(96131),FLASH_COMPLETE:i(85409),FLASH_START:i(25500),FOLLOW_UPDATE:i(44071),PAN_COMPLETE:i(19818),PAN_START:i(80002),POST_RENDER:i(87966),PRE_RENDER:i(74217),ROTATE_COMPLETE:i(34805),ROTATE_START:i(30408),SHAKE_COMPLETE:i(49856),SHAKE_START:i(69189),ZOOM_COMPLETE:i(67657),ZOOM_START:i(14229)}},32356:(t,e,i)=>{t.exports={Camera:i(47751),BaseCamera:i(51052),CameraManager:i(62382),Effects:i(53030),Events:i(89787)}},84219:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.speedX=0,this.speedY=0;var e=n(t,"speed",null);"number"==typeof e?(this.speedX=e,this.speedY=e):(this.speedX=n(t,"speed.x",0),this.speedY=n(t,"speed.y",0)),this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this.up&&this.up.isDown?e.scrollY-=this.speedY*t|0:this.down&&this.down.isDown&&(e.scrollY+=this.speedY*t|0),this.left&&this.left.isDown?e.scrollX-=this.speedX*t|0:this.right&&this.right.isDown&&(e.scrollX+=this.speedX*t|0),this.zoomIn&&this.zoomIn.isDown?(e.zoom-=this.zoomSpeed,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},69370:(t,e,i)=>{var s=i(56694),n=i(10850),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=n(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=n(t,"acceleration.x",0),this.accelY=n(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=n(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=n(t,"drag.x",0),this.dragY=n(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var s=n(t,"maxSpeed",null);"number"==typeof s?(this.maxSpeedX=s,this.maxSpeedY=s):(this.maxSpeedX=n(t,"maxSpeed.x",0),this.maxSpeedY=n(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},6524:(t,e,i)=>{t.exports={FixedKeyControl:i(84219),SmoothedKeyControl:i(69370)}},44143:(t,e,i)=>{t.exports={Controls:i(6524),Scene2D:i(32356)}},86459:(t,e,i)=>{var s={VERSION:"3.61.0-beta.3",BlendModes:i(95723),ScaleModes:i(27394),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=s},14033:(t,e,i)=>{var s=i(56694),n=i(86459),r=i(18360),o=i(77290),a=i(72632),h=i(10850),l=i(42911),u=i(72283),c=i(5923),d=i(65641),f=i(93222),p=new s({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.renderType=h(t,"type",n.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),c.RND=new c.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io"),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=o.browser.es2019?1:0),o.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",o.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#ff0000","#ffff00","#00ff00","#00ffff","#000000"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null);var i=h(t,"render",null);this.pipeline=h(i,"pipeline",null,t),this.autoMobilePipeline=h(i,"autoMobilePipeline",!0,t),this.defaultPipeline=h(i,"defaultPipeline",d.MULTI_PIPELINE,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.pixelArt=h(i,"pixelArt",1!==this.zoom,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",4096,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t);var s=h(t,"backgroundColor",0);this.backgroundColor=f(s),this.transparent&&(this.backgroundColor=f(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",o.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowFXQuality=h(t,"fx.glow.quality",.1),this.glowFXDistance=h(t,"fx.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var p=h(t,"plugins",null),v=r.DefaultScene;p&&(Array.isArray(p)?this.defaultPlugins=p:l(p)&&(this.installGlobalPlugins=a(p,"global",[]),this.installScenePlugins=a(p,"scene",[]),Array.isArray(p.default)?v=p.default:Array.isArray(p.defaultMerge)&&(v=v.concat(p.defaultMerge)))),this.defaultPlugins=v;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=n.WEBGL:window.FORCE_CANVAS&&(this.renderType=n.CANVAS))}});t.exports=p},50150:(t,e,i)=>{var s=i(70616),n=i(61068),r=i(86459),o=i(90185);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===r.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==r.HEADLESS)if(e.renderType===r.AUTO&&(e.renderType=o.webGL?r.WEBGL:r.CANVAS),e.renderType===r.WEBGL){if(!o.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==r.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!o.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||n.disableSmoothing();var a,h,l=t.scale.baseSize,u=l.width,c=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=c):t.canvas=n.create(t,u,c,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||s.setCrisp(t.canvas),e.renderType!==r.HEADLESS)&&(a=i(91135),h=i(11857),e.renderType===r.WEBGL?t.renderer=new h(t):(t.renderer=new a(t),t.context=t.renderer.gameContext))}},77291:(t,e,i)=>{var s=i(86459);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===s.CANVAS?i="Canvas":e.renderType===s.HEADLESS&&(i="Headless");var n,r=e.audio,o=t.device.audio;if(n=o.webAudio&&!r.disableWebAudio?"Web Audio":r.noAudio||!o.webAudio&&!o.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+s.VERSION+" / https://phaser.io");else{var a,h="",l=[h];if(Array.isArray(e.bannerBackgroundColor))e.bannerBackgroundColor.forEach((function(t){h=h.concat("%c "),l.push("background: "+t),a=t})),l[l.length-1]="color: "+e.bannerTextColor+"; background: "+a;else h=h.concat("%c "),l.push("color: "+e.bannerTextColor+"; background: "+e.bannerBackgroundColor);l.push("background: transparent"),e.gameTitle&&(h=h.concat(e.gameTitle),e.gameVersion&&(h=h.concat(" v"+e.gameVersion)),e.hidePhaser||(h=h.concat(" / ")));e.hidePhaser||(h=h.concat("Phaser v"+s.VERSION+" ("+i+" | "+n+")")),h=h.concat(" %c "+e.gameURL),l[0]=h,console.log.apply(console,l)}}}},15213:(t,e,i)=>{var s=i(99584),n=i(90249),r=i(43474),o=i(61068),a=i(56694),h=i(14033),l=i(85178),u=i(50150),c=i(81078),d=i(77291),f=i(77290),p=i(21546),v=i(6659),g=i(97081),m=i(69898),y=i(91963),x=i(49274),T=i(756),w=i(13553),b=i(38203),S=i(6237),E=i(26617),A=i(26493),C=i(84191),_=new a({initialize:function(t){this.config=new h(t),this.renderer=null,this.domContainer=null,this.canvas=null,this.context=null,this.isBooted=!1,this.isRunning=!1,this.events=new v,this.anims=new n(this),this.textures=new S(this),this.cache=new r(this),this.registry=new c(this,new v),this.input=new m(this,this.config),this.scene=new w(this,this.config.sceneConfig),this.device=f,this.scale=new T(this,this.config),this.sound=null,this.sound=C.create(this),this.loop=new E(this,this.config.fps),this.plugins=new x(this,this.config),this.pendingDestroy=!1,this.removeCanvas=!1,this.noReturn=!1,this.hasFocus=!1,this.isPaused=!1,p(this.boot.bind(this))},boot:function(){y.hasCore("EventEmitter")?(this.isBooted=!0,this.config.preBoot(this),this.scale.preBoot(),u(this),l(this),d(this),s(this.canvas,this.config.parent),this.textures.once(b.READY,this.texturesReady,this),this.events.emit(g.BOOT)):console.warn("Aborting. Core Plugins missing.")},texturesReady:function(){this.events.emit(g.READY),this.start()},start:function(){this.isRunning=!0,this.config.postBoot(this),this.renderer?this.loop.start(this.step.bind(this)):this.loop.start(this.headlessStep.bind(this)),A(this);var t=this.events;t.on(g.HIDDEN,this.onHidden,this),t.on(g.VISIBLE,this.onVisible,this),t.on(g.BLUR,this.onBlur,this),t.on(g.FOCUS,this.onFocus,this)},step:function(t,e){if(this.pendingDestroy)return this.runDestroy();if(!this.isPaused){var i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e);var s=this.renderer;s.preRender(),i.emit(g.PRE_RENDER,s,t,e),this.scene.render(s),s.postRender(),i.emit(g.POST_RENDER,s,t,e)}},headlessStep:function(t,e){if(this.pendingDestroy)return this.runDestroy();if(!this.isPaused){var i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e),this.scene.isProcessing=!1,i.emit(g.PRE_RENDER,null,t,e),i.emit(g.POST_RENDER,null,t,e)}},onHidden:function(){this.loop.pause(),this.events.emit(g.PAUSE)},pause:function(){var t=this.isPaused;this.isPaused=!0,t||this.events.emit(g.PAUSE)},onVisible:function(){this.loop.resume(),this.events.emit(g.RESUME)},resume:function(){var t=this.isPaused;this.isPaused=!1,t&&this.events.emit(g.RESUME)},onBlur:function(){this.hasFocus=!1,this.loop.blur()},onFocus:function(){this.hasFocus=!0,this.loop.focus()},getFrame:function(){return this.loop.frame},getTime:function(){return this.loop.now},destroy:function(t,e){void 0===e&&(e=!1),this.pendingDestroy=!0,this.removeCanvas=t,this.noReturn=e},runDestroy:function(){this.scene.destroy(),this.events.emit(g.DESTROY),this.events.removeAllListeners(),this.renderer&&this.renderer.destroy(),this.removeCanvas&&this.canvas&&(o.remove(this.canvas),this.canvas.parentNode&&this.canvas.parentNode.removeChild(this.canvas)),this.domContainer&&this.domContainer.parentNode.removeChild(this.domContainer),this.loop.destroy(),this.pendingDestroy=!1}});t.exports=_},26617:(t,e,i)=>{var s=i(56694),n=i(10850),r=i(72283),o=i(27385),a=new s({initialize:function(t,e){this.game=t,this.raf=new 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t._depth-e._depth},getChildren:function(){return this.list},shutdown:function(){for(var t=this.list;t.length;)t[0].destroy(!0);this.events.off(a.SHUTDOWN,this.shutdown,this)},destroy:function(){this.shutdown(),this.events.off(a.START,this.start,this),this.scene=null,this.systems=null,this.events=null}});r.register("DisplayList",l,"displayList"),t.exports=l},89980:(t,e,i)=>{var s=i(56694),n=i(48129),r=i(81078),o=i(6659),a=i(56631),h=i(7599),l=new s({Extends:o,initialize:function(t,e){o.call(this),this.scene=t,this.displayList=null,this.type=e,this.state=0,this.parentContainer=null,this.name="",this.active=!0,this.tabIndex=-1,this.data=null,this.renderFlags=15,this.cameraFilter=0,this.input=null,this.body=null,this.ignoreDestroy=!1,this.on(a.ADDED_TO_SCENE,this.addedToScene,this),this.on(a.REMOVED_FROM_SCENE,this.removedFromScene,this),t.sys.queueDepthSort()},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},setState:function(t){return 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n(this)},willRender:function(t){return!(!(!this.displayList||!this.displayList.active||this.displayList.willRender(t))||l.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},getIndexList:function(){for(var t=this,e=this.parentContainer,i=[];e&&(i.unshift(e.getIndex(t)),t=e,e.parentContainer);)e=e.parentContainer;return this.displayList?i.unshift(this.displayList.getIndex(t)):i.unshift(this.scene.sys.displayList.getIndex(t)),i},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(a.ADDED_TO_SCENE,this,this.scene),t.events.emit(h.ADDED_TO_SCENE,this,this.scene)),this},addToUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.add(this),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t&&t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(a.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(h.REMOVED_FROM_SCENE,this,this.scene)),this},removeFromUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.remove(this),this},destroy:function(t){this.scene&&!this.ignoreDestroy&&(void 0===t&&(t=!1),this.preDestroy&&this.preDestroy.call(this),this.emit(a.DESTROY,this,t),this.removeAllListeners(),this.postPipelines&&this.resetPostPipeline(!0),this.removeFromDisplayList(),this.removeFromUpdateList(),this.input&&(this.scene.sys.input.clear(this),this.input=void 0),this.data&&(this.data.destroy(),this.data=void 0),this.body&&(this.body.destroy(),this.body=void 0),this.preFX&&(this.preFX.destroy(),this.preFX=void 0),this.postFX&&(this.postFX.destroy(),this.postFX=void 0),this.active=!1,this.visible=!1,this.scene=void 0,this.parentContainer=void 0)}});l.RENDER_MASK=15,t.exports=l},99325:(t,e,i)=>{var s=i(56694),n=i(91963),r=i(7599),o=new s({initialize:function(t){this.scene=t,this.systems=t.sys,this.events=t.sys.events,this.displayList,this.updateList,this.events.once(r.BOOT,this.boot,this),this.events.on(r.START,this.start,this)},boot:function(){this.displayList=this.systems.displayList,this.updateList=this.systems.updateList,this.events.once(r.DESTROY,this.destroy,this)},start:function(){this.events.once(r.SHUTDOWN,this.shutdown,this)},shutdown:function(){this.events.off(r.SHUTDOWN,this.shutdown,this)},destroy:function(){this.shutdown(),this.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.events=null,this.displayList=null,this.updateList=null}});o.register=function(t,e){o.prototype.hasOwnProperty(t)||(o.prototype[t]=e)},o.remove=function(t){o.prototype.hasOwnProperty(t)&&delete o.prototype[t]},n.register("GameObjectCreator",o,"make"),t.exports=o},61286:(t,e,i)=>{var s=i(56694),n=i(91963),r=i(7599),o=new 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s=i(49584);t.exports=function(t,e,i,n){var r=e._text,o=r.length,a=t.currentContext;if(0!==o&&s(t,a,e,i,n)){i.addToRenderList(e);var h=e.fromAtlas?e.frame:e.texture.frames.__BASE,l=e.displayCallback,u=e.callbackData,c=e.fontData.chars,d=e.fontData.lineHeight,f=e._letterSpacing,p=0,v=0,g=0,m=null,y=0,x=0,T=0,w=0,b=0,S=0,E=null,A=0,C=e.frame.source.image,_=h.cutX,M=h.cutY,P=0,R=0,O=e._fontSize/e.fontData.size,L=e._align,F=0,D=0;e.getTextBounds(!1);var I=e._bounds.lines;1===L?D=(I.longest-I.lengths[0])/2:2===L&&(D=I.longest-I.lengths[0]),a.translate(-e.displayOriginX,-e.displayOriginY);var k=i.roundPixels;e.cropWidth>0&&e.cropHeight>0&&(a.beginPath(),a.rect(0,0,e.cropWidth,e.cropHeight),a.clip());for(var B=0;B{var s=i(13468),n=i(88933),r=i(99325),o=i(20494);r.register("dynamicBitmapText",(function(t,e){void 0===t&&(t={});var i=o(t,"font",""),r=o(t,"text",""),a=o(t,"size",!1),h=new s(this.scene,0,0,i,r,a);return void 0!==e&&(t.add=e),n(this.scene,h,t),h}))},94145:(t,e,i)=>{var s=i(13468);i(61286).register("dynamicBitmapText",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,n,r))}))},88899:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(16873),r=i(93438),t.exports={renderWebGL:n,renderCanvas:r}},16873:(t,e,i)=>{var s=i(73329),n=i(69360),r=i(75512),o=new n;t.exports=function(t,e,i,n){var a=e.text,h=a.length;if(0!==h){i.addToRenderList(e);var l=t.pipelines.set(e.pipeline,e),u=s(e,i,n);t.pipelines.preBatch(e);var c=u.sprite,d=u.calc,f=o,p=e.cropWidth>0||e.cropHeight>0;p&&(l.flush(),t.pushScissor(d.tx,d.ty,e.cropWidth*d.scaleX,e.cropHeight*d.scaleY));var v,g,m=e.frame.glTexture,y=e.tintFill,x=r.getTintAppendFloatAlpha(e.tintTopLeft,i.alpha*e._alphaTL),T=r.getTintAppendFloatAlpha(e.tintTopRight,i.alpha*e._alphaTR),w=r.getTintAppendFloatAlpha(e.tintBottomLeft,i.alpha*e._alphaBL),b=r.getTintAppendFloatAlpha(e.tintBottomRight,i.alpha*e._alphaBR),S=l.setGameObject(e),E=0,A=0,C=0,_=0,M=e.letterSpacing,P=0,R=0,O=e.scrollX,L=e.scrollY,F=e.fontData,D=F.chars,I=F.lineHeight,k=e.fontSize/F.size,B=0,N=e._align,U=0,X=0,Y=e.getTextBounds(!1);e.maxWidth>0&&(h=(a=Y.wrappedText).length);var z=e._bounds.lines;1===N?X=(z.longest-z.lengths[0])/2:2===N&&(X=z.longest-z.lengths[0]);for(var G=i.roundPixels,V=e.displayCallback,W=e.callbackData,H=0;H{var s=i(56694),n=i(82897),r=i(64937),o=i(89980),a=i(82173),h=i(68298),l=i(31476),u=i(74118),c=i(84557),d=new s({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Texture,r.Tint,r.Transform,r.Visible,c],initialize:function(t,e,i,s,n,r,h){void 0===n&&(n=""),void 0===h&&(h=0),o.call(this,t,"BitmapText"),this.font=s;var l=this.scene.sys.cache.bitmapFont.get(s);l||console.warn("Invalid BitmapText key: "+s),this.fontData=l.data,this._text="",this._fontSize=r||this.fontData.size,this._letterSpacing=0,this._lineSpacing=0,this._align=h,this._bounds=a(),this._dirty=!0,this._maxWidth=0,this.wordWrapCharCode=32,this.charColors=[],this.dropShadowX=0,this.dropShadowY=0,this.dropShadowColor=0,this.dropShadowAlpha=.5,this.fromAtlas=l.fromAtlas,this.setTexture(l.texture,l.frame),this.setPosition(e,i),this.setOrigin(0,0),this.initPipeline(),this.initPostPipeline(),this.setText(n)},setLeftAlign:function(){return this._align=d.ALIGN_LEFT,this._dirty=!0,this},setCenterAlign:function(){return this._align=d.ALIGN_CENTER,this._dirty=!0,this},setRightAlign:function(){return this._align=d.ALIGN_RIGHT,this._dirty=!0,this},setFontSize:function(t){return this._fontSize=t,this._dirty=!0,this},setLetterSpacing:function(t){return void 0===t&&(t=0),this._letterSpacing=t,this._dirty=!0,this},setLineSpacing:function(t){return void 0===t&&(t=0),this.lineSpacing=t,this},setText:function(t){return t||0===t||(t=""),Array.isArray(t)&&(t=t.join("\n")),t!==this.text&&(this._text=t.toString(),this._dirty=!0,this.updateDisplayOrigin()),this},setDropShadow:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=.5),this.dropShadowX=t,this.dropShadowY=e,this.dropShadowColor=i,this.dropShadowAlpha=s,this},setCharacterTint:function(t,e,i,s,r,o,a){void 0===t&&(t=0),void 0===e&&(e=1),void 0===i&&(i=!1),void 0===s&&(s=-1),void 0===r&&(r=s,o=s,a=s);var h=this.text.length;-1===e&&(e=h),t<0&&(t=h+t),t=n(t,0,h-1);for(var l=n(t+e,t,h),u=this.charColors,c=t;c{var s=i(49584);t.exports=function(t,e,i,n){var r=e._text,o=r.length,a=t.currentContext;if(0!==o&&s(t,a,e,i,n)){i.addToRenderList(e);var h=e.fromAtlas?e.frame:e.texture.frames.__BASE,l=e.fontData.chars,u=e.fontData.lineHeight,c=e._letterSpacing,d=e._lineSpacing,f=0,p=0,v=0,g=null,m=0,y=0,x=0,T=0,w=0,b=0,S=null,E=0,A=h.source.image,C=h.cutX,_=h.cutY,M=e._fontSize/e.fontData.size,P=e._align,R=0,O=0,L=e.getTextBounds(!1);e.maxWidth>0&&(o=(r=L.wrappedText).length);var F=e._bounds.lines;1===P?O=(F.longest-F.lengths[0])/2:2===P&&(O=F.longest-F.lengths[0]),a.translate(-e.displayOriginX,-e.displayOriginY);for(var D=i.roundPixels,I=0;I{var s=i(44616),n=i(88933),r=i(99325),o=i(20494),a=i(10850);r.register("bitmapText",(function(t,e){void 0===t&&(t={});var i=a(t,"font",""),r=o(t,"text",""),h=o(t,"size",!1),l=a(t,"align",0),u=new s(this.scene,0,0,i,r,h,l);return void 0!==e&&(t.add=e),n(this.scene,u,t),u}))},21797:(t,e,i)=>{var s=i(44616);i(61286).register("bitmapText",(function(t,e,i,n,r,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,o))}))},84557:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(26372),r=i(97545),t.exports={renderWebGL:n,renderCanvas:r}},26372:(t,e,i)=>{var s=i(8810),n=i(73329),r=i(75512);t.exports=function(t,e,i,o){if(0!==e._text.length){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=n(e,i,o).calc;t.pipelines.preBatch(e);var l,u,c,d=i.roundPixels,f=i.alpha,p=e.charColors,v=e.tintFill,g=r.getTintAppendFloatAlpha,m=g(e.tintTopLeft,f*e._alphaTL),y=g(e.tintTopRight,f*e._alphaTR),x=g(e.tintBottomLeft,f*e._alphaBL),T=g(e.tintBottomRight,f*e._alphaBR),w=e.frame.glTexture,b=a.setGameObject(e),S=e.getTextBounds(!1).characters,E=e.dropShadowX,A=e.dropShadowY;if(0!==E||0!==A){var C=e.dropShadowColor,_=e.dropShadowAlpha,M=g(C,f*_*e._alphaTL),P=g(C,f*_*e._alphaTR),R=g(C,f*_*e._alphaBL),O=g(C,f*_*e._alphaBR);for(l=0;l{var s=i(92246),n=i(41664),r=i(56694),o=i(64937),a=i(82047),h=i(89980),l=i(71207),u=new 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n=e.getRenderList();if(0!==n.length){var r=t.currentContext,o=i.alpha*e.alpha;if(0!==o){i.addToRenderList(e),r.globalCompositeOperation=t.blendModes[e.blendMode],r.imageSmoothingEnabled=!e.frame.source.scaleMode;var a=e.x-i.scrollX*e.scrollFactorX,h=e.y-i.scrollY*e.scrollFactorY;r.save(),s&&s.copyToContext(r);for(var l=i.roundPixels,u=0;u0&&p.height>0&&(r.save(),r.translate(c.x+a,c.y+h),r.scale(m,y),r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v,g,p.width,p.height),r.restore())):(l&&(v=Math.round(v),g=Math.round(g)),p.width>0&&p.height>0&&r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v+c.x+a,g+c.y+h,p.width,p.height)))}r.restore()}}}},68452:(t,e,i)=>{var s=i(52816),n=i(88933),r=i(99325),o=i(20494);r.register("blitter",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),a=new s(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),n(this.scene,a,t),a}))},38906:(t,e,i)=>{var s=i(52816);i(61286).register("blitter",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},92246:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(89165),r=i(33177),t.exports={renderWebGL:n,renderCanvas:r}},89165:(t,e,i)=>{var s=i(69360),n=i(75512),r=new s;t.exports=function(t,e,i,s){var o=e.getRenderList(),a=i.alpha*e.alpha;if(0!==o.length&&0!==a){i.addToRenderList(e);var h=t.pipelines.set(this.pipeline,e),l=i.scrollX*e.scrollFactorX,u=i.scrollY*e.scrollFactorY,c=r.copyFrom(i.matrix);s&&(c.multiplyWithOffset(s,-l,-u),l=0,u=0);var d=e.x-l,f=e.y-u,p=-1,v=i.roundPixels;t.pipelines.preBatch(e);for(var g=0;g{var s=i(56694),n=i(82047),r=new s({initialize:function(t,e,i,s,n){this.parent=t,this.x=e,this.y=i,this.frame=s,this.data={},this.tint=16777215,this._visible=n,this._alpha=1,this.flipX=!1,this.flipY=!1,this.hasTransformComponent=!0},setFrame:function(t){return void 0===t?this.frame=this.parent.frame:t instanceof n&&t.texture===this.parent.texture?this.frame=t:this.frame=this.parent.texture.get(t),this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this},reset:function(t,e,i){return this.x=t,this.y=e,this.flipX=!1,this.flipY=!1,this._alpha=1,this._visible=!0,this.parent.dirty=!0,i&&this.setFrame(i),this},setPosition:function(t,e){return this.x=t,this.y=e,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},setVisible:function(t){return this.visible=t,this},setAlpha:function(t){return this.alpha=t,this},setTint:function(t){return this.tint=t,this},destroy:function(){this.parent.dirty=!0,this.parent.children.remove(this),this.parent=void 0,this.frame=void 0,this.data=void 0},visible:{get:function(){return this._visible},set:function(t){this.parent.dirty|=this._visible!==t,this._visible=t}},alpha:{get:function(){return this._alpha},set:function(t){this.parent.dirty|=this._alpha>0!=t>0,this._alpha=t}}});t.exports=r},97123:(t,e,i)=>{var s=i(82897),n={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,n){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=s(t,0,1),this._alphaTR=s(e,0,1),this._alphaBL=s(i,0,1),this._alphaBR=s(n,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=s(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=s(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=s(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=s(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=n},15720:(t,e,i)=>{var s=i(82897),n={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=n},69732:(t,e,i)=>{var s=i(95723),n={_blendMode:s.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=s[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=n},28284:t=>{t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},85293:t=>{var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},14975:t=>{var e={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this}};t.exports=e},88677:(t,e,i)=>{var s=i(56694),n=i(96910),r=i(72677),o=new s({initialize:function(t,e){this.gameObject=t,this.isPost=e,this.enabled=!1,this.list=[],this.padding=0},setPadding:function(t){return void 0===t&&(t=0),this.padding=t,this.gameObject},onFXCopy:function(){},onFX:function(){},enable:function(t){if(!this.isPost){var e=this.gameObject.scene.sys.renderer;e&&e.pipelines?(this.gameObject.pipeline=e.pipelines.FX_PIPELINE,void 0!==t&&(this.padding=t),this.enabled=!0):this.enabled=!1}},clear:function(){if(this.isPost)this.gameObject.resetPostPipeline(!0);else{for(var t=this.list,e=0;e{t.exports={flipX:!1,flipY:!1,toggleFlipX:function(){return this.flipX=!this.flipX,this},toggleFlipY:function(){return this.flipY=!this.flipY,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this}}},80693:(t,e,i)=>{var s=i(74118),n=i(2386),r=i(93736),o={prepareBoundsOutput:function(t,e){(void 0===e&&(e=!1),0!==this.rotation&&n(t,this.x,this.y,this.rotation),e&&this.parentContainer)&&this.parentContainer.getBoundsTransformMatrix().transformPoint(t.x,t.y,t);return t},getCenter:function(t,e){return void 0===t&&(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getTopLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getTopCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getTopRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getLeftCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getRightCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getBottomLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBounds:function(t){var e,i,n,r,o,a,h,l;if(void 0===t&&(t=new s),this.parentContainer){var u=this.parentContainer.getBoundsTransformMatrix();this.getTopLeft(t),u.transformPoint(t.x,t.y,t),e=t.x,i=t.y,this.getTopRight(t),u.transformPoint(t.x,t.y,t),n=t.x,r=t.y,this.getBottomLeft(t),u.transformPoint(t.x,t.y,t),o=t.x,a=t.y,this.getBottomRight(t),u.transformPoint(t.x,t.y,t),h=t.x,l=t.y}else this.getTopLeft(t),e=t.x,i=t.y,this.getTopRight(t),n=t.x,r=t.y,this.getBottomLeft(t),o=t.x,a=t.y,this.getBottomRight(t),h=t.x,l=t.y;return t.x=Math.min(e,n,o,h),t.y=Math.min(i,r,a,l),t.width=Math.max(e,n,o,h)-t.x,t.height=Math.max(i,r,a,l)-t.y,t}};t.exports=o},39171:(t,e,i)=>{var s=i(76756),n=i(63037),r={mask:null,setMask:function(t){return this.mask=t,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},createBitmapMask:function(t,e,i,n,r){return void 0===t&&(this.texture||this.shader||this.geom)&&(t=this),new s(this.scene,t,e,i,n,r)},createGeometryMask:function(t){return void 0!==t||"Graphics"!==this.type&&!this.geom||(t=this),new n(this.scene,t)}};t.exports=r},28072:t=>{var e={_originComponent:!0,originX:.5,originY:.5,_displayOriginX:0,_displayOriginY:0,displayOriginX:{get:function(){return this._displayOriginX},set:function(t){this._displayOriginX=t,this.originX=t/this.width}},displayOriginY:{get:function(){return this._displayOriginY},set:function(t){this._displayOriginY=t,this.originY=t/this.height}},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this.updateDisplayOrigin()},setOriginFromFrame:function(){return this.frame&&this.frame.customPivot?(this.originX=this.frame.pivotX,this.originY=this.frame.pivotY,this.updateDisplayOrigin()):this.setOrigin()},setDisplayOrigin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displayOriginX=t,this.displayOriginY=e,this},updateDisplayOrigin:function(){return this._displayOriginX=this.originX*this.width,this._displayOriginY=this.originY*this.height,this}};t.exports=e},54211:(t,e,i)=>{var s=i(75606),n=i(63130),r=i(10850),o=i(55303),a=i(93736),h={path:null,rotateToPath:!1,pathRotationOffset:0,pathOffset:null,pathVector:null,pathDelta:null,pathTween:null,pathConfig:null,_prevDirection:o.PLAYING_FORWARD,setPath:function(t,e){void 0===e&&(e=this.pathConfig);var i=this.pathTween;return i&&i.isPlaying()&&i.stop(),this.path=t,e&&this.startFollow(e),this},setRotateToPath:function(t,e){return void 0===e&&(e=0),this.rotateToPath=t,this.pathRotationOffset=e,this},isFollowing:function(){var t=this.pathTween;return t&&t.isPlaying()},startFollow:function(t,e){void 0===t&&(t={}),void 0===e&&(e=0);var i=this.pathTween;i&&i.isPlaying()&&i.stop(),"number"==typeof t&&(t={duration:t}),t.from=r(t,"from",0),t.to=r(t,"to",1);var h=n(t,"positionOnPath",!1);this.rotateToPath=n(t,"rotateToPath",!1),this.pathRotationOffset=r(t,"rotationOffset",0);var l=r(t,"startAt",e);if(l&&(t.onStart=function(t){var e=t.data[0];e.progress=l,e.elapsed=e.duration*l;var i=e.ease(e.progress);e.current=e.start+(e.end-e.start)*i,e.setTargetValue()}),this.pathOffset||(this.pathOffset=new a(this.x,this.y)),this.pathVector||(this.pathVector=new a),this.pathDelta||(this.pathDelta=new a),this.pathDelta.reset(),t.persist=!0,this.pathTween=this.scene.sys.tweens.addCounter(t),this.path.getStartPoint(this.pathOffset),h&&(this.x=this.pathOffset.x,this.y=this.pathOffset.y),this.pathOffset.x=this.x-this.pathOffset.x,this.pathOffset.y=this.y-this.pathOffset.y,this._prevDirection=o.PLAYING_FORWARD,this.rotateToPath){var u=this.path.getPoint(.1);this.rotation=Math.atan2(u.y-this.y,u.x-this.x)+s(this.pathRotationOffset)}return this.pathConfig=t,this},pauseFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.pause(),this},resumeFollow:function(){var t=this.pathTween;return t&&t.isPaused()&&t.resume(),this},stopFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.stop(),this},pathUpdate:function(){var t=this.pathTween;if(t&&t.data){var e=t.data[0],i=this.pathDelta,n=this.pathVector;if(i.copy(n).negate(),e.state===o.COMPLETE)return this.path.getPoint(e.end,n),i.add(n),n.add(this.pathOffset),void this.setPosition(n.x,n.y);if(e.state!==o.PLAYING_FORWARD&&e.state!==o.PLAYING_BACKWARD)return;this.path.getPoint(t.getValue(),n),i.add(n),n.add(this.pathOffset);var r=this.x,a=this.y;this.setPosition(n.x,n.y);var h=this.x-r,l=this.y-a;if(0===h&&0===l)return;if(e.state!==this._prevDirection)return void(this._prevDirection=e.state);this.rotateToPath&&(this.rotation=Math.atan2(l,h)+s(this.pathRotationOffset))}}};t.exports=h},58210:(t,e,i)=>{var s=i(28699),n={defaultPipeline:null,pipeline:null,pipelineData:null,initPipeline:function(t){this.pipelineData={};var e=this.scene.sys.renderer;if(!e)return!1;var i=e.pipelines;if(i){void 0===t&&(t=i.default);var s=i.get(t);if(s)return this.defaultPipeline=s,this.pipeline=s,!0}return!1},setPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){var o=r.get(t);o&&(this.pipeline=o),e&&(this.pipelineData=i?s(e):e)}return this},setPipelineData:function(t,e){var i=this.pipelineData;return void 0===e?delete i[t]:i[t]=e,this},resetPipeline:function(t){return void 0===t&&(t=!1),this.pipeline=this.defaultPipeline,t&&(this.pipelineData={}),null!==this.pipeline},getPipelineName:function(){return this.pipeline.name}};t.exports=n},44086:(t,e,i)=>{var s=i(28699),n=i(88677),r=i(72677),o={hasPostPipeline:!1,postPipelines:null,postPipelineData:null,preFX:null,postFX:null,initPostPipeline:function(t){this.postPipelines=[],this.postPipelineData={},this.postFX=new n(this,!0),t&&(this.preFX=new n(this,!1))},setPostPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){Array.isArray(t)||(t=[t]);for(var o=0;o0,this},setPostPipelineData:function(t,e){var i=this.postPipelineData;return void 0===e?delete i[t]:i[t]=e,this},getPostPipeline:function(t){for(var e="string"==typeof t,i=this.postPipelines,s=[],n=0;n=0;s--){var n=i[s];(e&&n.name===t||!e&&n===t)&&(n.destroy(),r(i,s))}return this.hasPostPipeline=this.postPipelines.length>0,this},clearFX:function(){return this.preFX&&this.preFX.clear(),this.postFX&&this.postFX.clear(),this}};t.exports=o},45900:t=>{var e={scrollFactorX:1,scrollFactorY:1,setScrollFactor:function(t,e){return void 0===e&&(e=t),this.scrollFactorX=t,this.scrollFactorY=e,this}};t.exports=e},31654:t=>{var e={_sizeComponent:!0,width:0,height:0,displayWidth:{get:function(){return Math.abs(this.scaleX*this.frame.realWidth)},set:function(t){this.scaleX=t/this.frame.realWidth}},displayHeight:{get:function(){return Math.abs(this.scaleY*this.frame.realHeight)},set:function(t){this.scaleY=t/this.frame.realHeight}},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight;var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}};t.exports=e},82081:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setTexture:function(t,e,i,s){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e,i,s)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this}};t.exports=n},21850:(t,e,i)=>{var s=i(82047),n={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this.isCropped&&this.frame.updateCropUVs(this._crop,this.flipX,this.flipY),this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=n},58072:t=>{var e={tintTopLeft:16777215,tintTopRight:16777215,tintBottomLeft:16777215,tintBottomRight:16777215,tintFill:!1,clearTint:function(){return this.setTint(16777215),this},setTint:function(t,e,i,s){return void 0===t&&(t=16777215),void 0===e&&(e=t,i=t,s=t),this.tintTopLeft=t,this.tintTopRight=e,this.tintBottomLeft=i,this.tintBottomRight=s,this.tintFill=!1,this},setTintFill:function(t,e,i,s){return this.setTint(t,e,i,s),this.tintFill=!0,this},tint:{set:function(t){this.setTint(t,t,t,t)}},isTinted:{get:function(){var t=16777215;return this.tintFill||this.tintTopLeft!==t||this.tintTopRight!==t||this.tintBottomLeft!==t||this.tintBottomRight!==t}}};t.exports=e},48129:t=>{t.exports=function(t){var e={name:t.name,type:t.type,x:t.x,y:t.y,depth:t.depth,scale:{x:t.scaleX,y:t.scaleY},origin:{x:t.originX,y:t.originY},flipX:t.flipX,flipY:t.flipY,rotation:t.rotation,alpha:t.alpha,visible:t.visible,blendMode:t.blendMode,textureKey:"",frameKey:"",data:{}};return t.texture&&(e.textureKey=t.texture.key,e.frameKey=t.frame.name),e}},56584:(t,e,i)=>{var s=i(83392),n=i(69360),r=i(64462),o=i(35786),a=i(62138),h=i(93736),l={hasTransformComponent:!0,_scaleX:1,_scaleY:1,_rotation:0,x:0,y:0,z:0,w:0,scale:{get:function(){return(this._scaleX+this._scaleY)/2},set:function(t){this._scaleX=t,this._scaleY=t,0===t?this.renderFlags&=-5:this.renderFlags|=4}},scaleX:{get:function(){return this._scaleX},set:function(t){this._scaleX=t,0===t?this.renderFlags&=-5:0!==this._scaleY&&(this.renderFlags|=4)}},scaleY:{get:function(){return this._scaleY},set:function(t){this._scaleY=t,0===t?this.renderFlags&=-5:0!==this._scaleX&&(this.renderFlags|=4)}},angle:{get:function(){return a(this._rotation*s.RAD_TO_DEG)},set:function(t){this.rotation=a(t)*s.DEG_TO_RAD}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=o(t)}},setPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=0),this.x=t,this.y=e,this.z=i,this.w=s,this},copyPosition:function(t){return void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.z&&(this.z=t.z),void 0!==t.w&&(this.w=t.w),this},setRandomPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),this.x=t+Math.random()*i,this.y=e+Math.random()*s,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,this},setScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.scaleX=t,this.scaleY=e,this},setX:function(t){return void 0===t&&(t=0),this.x=t,this},setY:function(t){return void 0===t&&(t=0),this.y=t,this},setZ:function(t){return void 0===t&&(t=0),this.z=t,this},setW:function(t){return void 0===t&&(t=0),this.w=t,this},getLocalTransformMatrix:function(t){return void 0===t&&(t=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY)},getWorldTransformMatrix:function(t,e){void 0===t&&(t=new n);var i=this.parentContainer;if(!i)return this.getLocalTransformMatrix(t);for(e||(e=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY);i;)e.applyITRS(i.x,i.y,i._rotation,i._scaleX,i._scaleY),e.multiply(t,t),i=i.parentContainer;return t},getLocalPoint:function(t,e,i,s){i||(i=new h),s||(s=this.scene.sys.cameras.main);var n=s.scrollX,o=s.scrollY,a=t+n*this.scrollFactorX-n,l=e+o*this.scrollFactorY-o;return this.parentContainer?this.getWorldTransformMatrix().applyInverse(a,l,i):r(a,l,this.x,this.y,this.rotation,this.scaleX,this.scaleY,i),this._originComponent&&(i.x+=this._displayOriginX,i.y+=this._displayOriginY),i},getParentRotation:function(){for(var t=0,e=this.parentContainer;e;)t+=e.rotation,e=e.parentContainer;return t}};t.exports=l},69360:(t,e,i)=>{var s=i(56694),n=i(83392),r=i(93736),o=new s({initialize:function(t,e,i,s,n,r){void 0===t&&(t=1),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=0),this.matrix=new Float32Array([t,e,i,s,n,r,0,0,1]),this.decomposedMatrix={translateX:0,translateY:0,scaleX:1,scaleY:1,rotation:0},this.quad=new Float32Array(8)},a:{get:function(){return this.matrix[0]},set:function(t){this.matrix[0]=t}},b:{get:function(){return this.matrix[1]},set:function(t){this.matrix[1]=t}},c:{get:function(){return this.matrix[2]},set:function(t){this.matrix[2]=t}},d:{get:function(){return this.matrix[3]},set:function(t){this.matrix[3]=t}},e:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},f:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},tx:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},ty:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},rotation:{get:function(){return Math.acos(this.a/this.scaleX)*(Math.atan(-this.c/this.a)<0?-1:1)}},rotationNormalized:{get:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],r=t[3];return e||i?i>0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):s||r?n.TAU-(r>0?Math.acos(-s/this.scaleY):-Math.acos(s/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3];return s[0]=n*i+o*e,s[1]=r*i+a*e,s[2]=n*-e+o*i,s[3]=r*-e+a*i,this},multiply:function(t,e){var i=this.matrix,s=t.matrix,n=i[0],r=i[1],o=i[2],a=i[3],h=i[4],l=i[5],u=s[0],c=s[1],d=s[2],f=s[3],p=s[4],v=s[5],g=void 0===e?i:e.matrix;return g[0]=u*n+c*o,g[1]=u*r+c*a,g[2]=d*n+f*o,g[3]=d*r+f*a,g[4]=p*n+v*o+h,g[5]=p*r+v*a+l,g},multiplyWithOffset:function(t,e,i){var s=this.matrix,n=t.matrix,r=s[0],o=s[1],a=s[2],h=s[3],l=e*r+i*a+s[4],u=e*o+i*h+s[5],c=n[0],d=n[1],f=n[2],p=n[3],v=n[4],g=n[5];return s[0]=c*r+d*a,s[1]=c*o+d*h,s[2]=f*r+p*a,s[3]=f*o+p*h,s[4]=v*r+g*a+l,s[5]=v*o+g*h+u,this},transform:function(t,e,i,s,n,r){var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return o[0]=t*a+e*l,o[1]=t*h+e*u,o[2]=i*a+s*l,o[3]=i*h+s*u,o[4]=n*a+r*l+c,o[5]=n*h+r*u+d,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3],h=s[4],l=s[5];return i.x=t*n+e*o+h,i.y=t*r+e*a+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=e*n-i*s;return t[0]=n/a,t[1]=-i/a,t[2]=-s/a,t[3]=e/a,t[4]=(s*o-n*r)/a,t[5]=-(e*o-i*r)/a,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){var e=this.matrix;return t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,s,n,r){var o=this.matrix;return o[0]=t,o[1]=e,o[2]=i,o[3]=s,o[4]=n,o[5]=r,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(t.translateX=e[4],t.translateY=e[5],i||s){var a=Math.sqrt(i*i+s*s);t.rotation=s>0?Math.acos(i/a):-Math.acos(i/a),t.scaleX=a,t.scaleY=o/a}else if(n||r){var h=Math.sqrt(n*n+r*r);t.rotation=.5*Math.PI-(r>0?Math.acos(-n/h):-Math.acos(n/h)),t.scaleX=o/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,s,n){var r=this.matrix,o=Math.sin(i),a=Math.cos(i);return r[4]=t,r[5]=e,r[0]=a*s,r[1]=o*s,r[2]=-o*n,r[3]=a*n,this},applyInverse:function(t,e,i){void 0===i&&(i=new r);var s=this.matrix,n=s[0],o=s[1],a=s[2],h=s[3],l=s[4],u=s[5],c=1/(n*h+a*-o);return i.x=h*c*t+-a*c*e+(u*a-l*h)*c,i.y=n*c*e+-o*c*t+(-u*n+l*o)*c,i},setQuad:function(t,e,i,s,n,r){void 0===r&&(r=this.quad);var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return r[0]=t*a+e*l+c,r[1]=t*h+e*u+d,r[2]=t*a+s*l+c,r[3]=t*h+s*u+d,r[4]=i*a+s*l+c,r[5]=i*h+s*u+d,r[6]=i*a+e*l+c,r[7]=i*h+e*u+d,r},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var s=this.getX(t,e);return i&&(s=Math.round(s)),s},getYRound:function(t,e,i){var s=this.getY(t,e);return i&&(s=Math.round(s)),s},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=o},59694:t=>{var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},64937:(t,e,i)=>{t.exports={Alpha:i(97123),AlphaSingle:i(15720),BlendMode:i(69732),ComputedSize:i(28284),Crop:i(85293),Depth:i(14975),Flip:i(92972),FX:i(88677),GetBounds:i(80693),Mask:i(39171),Origin:i(28072),PathFollower:i(54211),Pipeline:i(58210),PostPipeline:i(44086),ScrollFactor:i(45900),Size:i(31654),Texture:i(82081),TextureCrop:i(21850),Tint:i(58072),ToJSON:i(48129),Transform:i(56584),TransformMatrix:i(69360),Visible:i(59694)}},70339:(t,e,i)=>{var s=i(59959),n=i(95723),r=i(56694),o=i(64937),a=i(56631),h=i(89980),l=i(74118),u=i(98524),c=i(58795),d=i(93736),f=new 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i=this.list,s=new l,n=!1;t.setEmpty();for(var r=0;r-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){var i,s=[null],n=this.list.slice(),r=n.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.tempTransformMatrix.destroy(),this.list=[]}});t.exports=f},13916:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list;if(0!==n.length){var r=e.localTransform;s?(r.loadIdentity(),r.multiply(s),r.translate(e.x,e.y),r.rotate(e.rotation),r.scale(e.scaleX,e.scaleY)):r.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var o=-1!==e.blendMode;o||t.setBlendMode(0);var a=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u{var 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r=Math.min(Math.abs(r),u),o=Math.min(Math.abs(o),u),a=Math.min(Math.abs(a),u),h=Math.min(Math.abs(h),u),this.beginPath(),this.moveTo(t+r,e),this.lineTo(t+i-o,e),this.moveTo(t+i-o,e),f?this.arc(t+i-o,e+o,o,-c.TAU,0):this.arc(t+i,e,o,Math.PI,c.TAU,!0),this.lineTo(t+i,e+s-h),this.moveTo(t+i,e+s-h),v?this.arc(t+i-h,e+s-h,h,0,c.TAU):this.arc(t+i,e+s,h,-c.TAU,Math.PI,!0),this.lineTo(t+a,e+s),this.moveTo(t+a,e+s),p?this.arc(t+a,e+s-a,a,c.TAU,Math.PI):this.arc(t,e+s,a,0,-c.TAU,!0),this.lineTo(t,e+r),this.moveTo(t,e+r),d?this.arc(t+r,e+r,r,-Math.PI,-c.TAU):this.arc(t,e,r,c.TAU,0,!0),this.strokePath(),this},fillPointShape:function(t,e){return this.fillPoint(t.x,t.y,e)},fillPoint:function(t,e,i){return!i||i<1?i=1:(t-=i/2,e-=i/2),this.commandBuffer.push(r.FILL_RECT,t,e,i,i),this},fillTriangleShape:function(t){return this.fillTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},strokeTriangleShape:function(t){return this.strokeTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},fillTriangle:function(t,e,i,s,n,o){return 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s.TRANSLATE:u.translate(h[x+1],h[x+2]),x+=2;break;case s.SCALE:u.scale(h[x+1],h[x+2]),x+=2;break;case s.ROTATE:u.rotate(h[x+1]),x+=1;break;case s.GRADIENT_FILL_STYLE:x+=5;break;case s.GRADIENT_LINE_STYLE:x+=6}}u.restore()}}},41286:(t,e,i)=>{var s=i(99325),n=i(33182);s.register("graphics",(function(t,e){void 0===t&&(t={}),void 0!==e&&(t.add=e);var i=new n(this.scene,t);return t.add&&this.scene.sys.displayList.add(i),i}))},13122:(t,e,i)=>{var s=i(33182);i(61286).register("graphics",(function(t){return this.displayList.add(new s(this.scene,t))}))},60898:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(34429),r=i(91543),r=i(91543),t.exports={renderWebGL:n,renderCanvas:r}},34429:(t,e,i)=>{var s=i(36266),n=i(73329),r=i(69360),o=i(75512),a=function(t,e,i){this.x=t,this.y=e,this.width=i},h=function(t,e,i){this.points=[],this.pointsLength=1,this.points[0]=new a(t,e,i)},l=[],u=new r;t.exports=function(t,e,i,r){if(0!==e.commandBuffer.length){i.addToRenderList(e);var c=t.pipelines.set(e.pipeline,e);t.pipelines.preBatch(e);for(var d=n(e,i,r).calc,f=u.loadIdentity(),p=e.commandBuffer,v=i.alpha*e.alpha,g=1,m=c.fillTint,y=c.strokeTint,x=0,T=0,w=0,b=2*Math.PI,S=[],E=0,A=!0,C=null,_=o.getTintAppendFloatAlpha,M=0;M0&&(Y=Y%b-b):Y>b?Y=b:Y<0&&(Y=b+Y%b),null===C&&(C=new h(B+Math.cos(X)*U,N+Math.sin(X)*U,g),S.push(C),k+=.01);k<1+G;)w=Y*k+X,x=B+Math.cos(w)*U,T=N+Math.sin(w)*U,C.points.push(new a(x,T,g)),k+=.01;w=Y+X,x=B+Math.cos(w)*U,T=N+Math.sin(w)*U,C.points.push(new a(x,T,g));break;case s.FILL_RECT:c.batchFillRect(p[++M],p[++M],p[++M],p[++M],f,d);break;case s.FILL_TRIANGLE:c.batchFillTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],f,d);break;case s.STROKE_TRIANGLE:c.batchStrokeTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],g,f,d);break;case s.LINE_TO:null!==C?C.points.push(new a(p[++M],p[++M],g)):(C=new h(p[++M],p[++M],g),S.push(C));break;case s.MOVE_TO:C=new h(p[++M],p[++M],g),S.push(C);break;case s.SAVE:l.push(f.copyToArray());break;case s.RESTORE:f.copyFromArray(l.pop());break;case s.TRANSLATE:B=p[++M],N=p[++M],f.translate(B,N);break;case s.SCALE:B=p[++M],N=p[++M],f.scale(B,N);break;case s.ROTATE:f.rotate(p[++M])}t.pipelines.postBatch(e)}}},59192:(t,e,i)=>{var s=i(83979),n=i(56694),r=i(56631),o=i(6659),a=i(71608),h=i(72632),l=i(10850),u=i(19256),c=i(42911),d=i(75757),f=i(58403),p=i(13747),v=new n({Extends:o,initialize:function(t,e,i){o.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?c(e[0])&&(i=e,e=null):c(e)&&(i=e,e=null),this.scene=t,this.children=new 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s={Events:i(56631),DisplayList:i(91713),GameObjectCreator:i(99325),GameObjectFactory:i(61286),UpdateList:i(92034),Components:i(64937),GetCalcMatrix:i(73329),BuildGameObject:i(88933),BuildGameObjectAnimation:i(32291),GameObject:i(89980),BitmapText:i(44616),Blitter:i(52816),Bob:i(41664),Container:i(70339),DOMElement:i(38943),DynamicBitmapText:i(13468),Extern:i(39419),Graphics:i(33182),Group:i(59192),Image:i(1539),Layer:i(85305),Particles:i(27684),PathFollower:i(29598),RenderTexture:i(15996),RetroFont:i(55873),Rope:i(79968),Sprite:i(13747),Text:i(76555),GetTextSize:i(32979),MeasureText:i(27030),TextStyle:i(74744),TileSprite:i(35856),Zone:i(71030),Video:i(8630),Shape:i(91461),Arc:i(28593),Curve:i(15220),Ellipse:i(28591),Grid:i(39169),IsoBox:i(4415),IsoTriangle:i(65159),Line:i(579),Polygon:i(91249),Rectangle:i(517),Star:i(77843),Triangle:i(21873),Factories:{Blitter:i(38906),Container:i(23400),DOMElement:i(66788),DynamicBitmapText:i(94145),Extern:i(41155),Graphics:i(13122),Group:i(62598),Image:i(20927),Layer:i(17676),Particles:i(81212),PathFollower:i(19626),RenderTexture:i(29599),Rope:i(31982),Sprite:i(66135),StaticBitmapText:i(21797),Text:i(94627),TileSprite:i(20509),Zone:i(34546),Video:i(215),Arc:i(10369),Curve:i(10147),Ellipse:i(99869),Grid:i(9326),IsoBox:i(88154),IsoTriangle:i(67765),Line:i(85665),Polygon:i(88203),Rectangle:i(94355),Star:i(23962),Triangle:i(79296)},Creators:{Blitter:i(68452),Container:i(44516),DynamicBitmapText:i(67513),Graphics:i(41286),Group:i(61295),Image:i(83556),Layer:i(56378),Particles:i(765),RenderTexture:i(85692),Rope:i(96027),Sprite:i(89219),StaticBitmapText:i(95499),Text:i(75397),TileSprite:i(63950),Zone:i(24067),Video:i(65601)}};s.Shader=i(27902),s.Mesh=i(83321),s.NineSlice=i(44139),s.PointLight=i(13171),s.Plane=i(33412),s.Factories.Shader=i(51979),s.Factories.Mesh=i(8767),s.Factories.NineSlice=i(53778),s.Factories.PointLight=i(91201),s.Factories.Plane=i(58322),s.Creators.Shader=i(13908),s.Creators.Mesh=i(41839),s.Creators.NineSlice=i(40964),s.Creators.PointLight=i(162),s.Creators.Plane=i(10912),s.Light=i(14455),s.LightsManager=i(26193),s.LightsPlugin=i(50296),t.exports=s},85305:(t,e,i)=>{var 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i.unshift(this.displayList.getIndex(t)),i},addChildCallback:function(t){t.displayList&&t.displayList!==this&&t.removeFromDisplayList(),t.displayList||(this.queueDepthSort(),t.displayList=this,t.emit(l.ADDED_TO_SCENE,t,this.scene),this.events.emit(d.ADDED_TO_SCENE,t,this.scene))},removeChildCallback:function(t){this.queueDepthSort(),t.displayList=null,t.emit(l.REMOVED_FROM_SCENE,t,this.scene),this.events.emit(d.REMOVED_FROM_SCENE,t,this.scene)},queueDepthSort:function(){this.sortChildrenFlag=!0},depthSort:function(){this.sortChildrenFlag&&(f(this.list,this.sortByDepth),this.sortChildrenFlag=!1)},sortByDepth:function(t,e){return t._depth-e._depth},getChildren:function(){return this.list},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(l.ADDED_TO_SCENE,this,this.scene),t.events.emit(d.ADDED_TO_SCENE,this,this.scene)),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(l.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(d.REMOVED_FROM_SCENE,this,this.scene)),this},destroy:function(t){if(this.scene&&!this.ignoreDestroy){this.emit(l.DESTROY,this);for(var e=this.list;e.length;)e[0].destroy(t);this.removeAllListeners(),this.resetPostPipeline(!0),this.displayList&&(this.displayList.remove(this,!0),this.displayList.queueDepthSort()),this.data&&(this.data.destroy(),this.data=void 0),this.active=!1,this.visible=!1,this.list=void 0,this.scene=void 0,this.displayList=void 0,this.systems=void 0,this.events=void 0}}});t.exports=p},834:t=>{t.exports=function(t,e,i){var s=e.list;if(0!==s.length){e.depthSort();var n=-1!==e.blendMode;n||t.setBlendMode(0);var r=e._alpha;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var o=0;o{var s=i(88933),n=i(85305),r=i(99325),o=i(20494);r.register("layer",(function(t,e){void 0===t&&(t={});var i=o(t,"children",null),r=new n(this.scene,i);return void 0!==e&&(t.add=e),s(this.scene,r,t),r}))},17676:(t,e,i)=>{var s=i(85305);i(61286).register("layer",(function(t){return this.displayList.add(new s(this.scene,t))}))},58010:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(17576),r=i(834),t.exports={renderWebGL:n,renderCanvas:r}},17576:t=>{t.exports=function(t,e,i){var s=e.list,n=s.length;if(0!==n){e.depthSort(),t.pipelines.preBatch(e);var r=-1!==e.blendMode;r||t.setBlendMode(0);for(var o=e.alpha,a=0;a{var s=i(26673),n=i(56694),r=i(64937),o=i(39298),a=i(75512),h=new 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s=i(26535),n=i(56694),r=i(53996),o=i(14455),a=i(13171),h=i(39298),l=i(72677),u=i(17922),c=i(75512),d=new n({initialize:function(){this.lights=[],this.ambientColor=new h(.1,.1,.1),this.active=!1,this.maxLights=-1,this.visibleLights=0},addPointLight:function(t,e,i,s,n,r){return this.systems.displayList.add(new a(this.scene,t,e,i,s,n,r))},enable:function(){return-1===this.maxLights&&(this.maxLights=this.systems.renderer.config.maxLights),this.active=!0,this},disable:function(){return this.active=!1,this},getLights:function(t){for(var e=this.lights,i=t.worldView,n=[],o=0;othis.maxLights&&(u(n,this.sortByDistance),n=n.slice(0,this.maxLights)),this.visibleLights=n.length,n},sortByDistance:function(t,e){return t.distance>=e.distance},setAmbientColor:function(t){var e=c.getFloatsFromUintRGB(t);return this.ambientColor.set(e[0],e[1],e[2]),this},getMaxVisibleLights:function(){return this.maxLights},getLightCount:function(){return this.lights.length},addLight:function(t,e,i,s,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=128),void 0===s&&(s=16777215),void 0===n&&(n=1);var r=c.getFloatsFromUintRGB(s),a=new o(t,e,i,r[0],r[1],r[2],n);return this.lights.push(a),a},removeLight:function(t){var e=this.lights.indexOf(t);return e>=0&&l(this.lights,e),this},shutdown:function(){this.lights.length=0},destroy:function(){this.shutdown()}});t.exports=d},50296:(t,e,i)=>{var s=i(56694),n=i(26193),r=i(91963),o=i(7599),a=new s({Extends:n,initialize:function(t){this.scene=t,this.systems=t.sys,t.sys.settings.isBooted||t.sys.events.once(o.BOOT,this.boot,this),n.call(this)},boot:function(){var t=this.systems.events;t.on(o.SHUTDOWN,this.shutdown,this),t.on(o.DESTROY,this.destroy,this)},destroy:function(){this.shutdown(),this.scene=void 0,this.systems=void 0}});r.register("LightsPlugin",a,"lights"),t.exports=a},83321:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(75606),o=i(18693),a=i(89980),h=i(53267),l=i(67623),u=i(73329),c=i(16650),d=i(23464),f=i(23701),p=i(17922),v=i(70015),g=i(85769),m=new s({Extends:a,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Size,n.Texture,n.Transform,n.Visible,d],initialize:function(t,e,i,s,n,r,o,h,l,u,d,f){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s="__WHITE"),a.call(this,t,"Mesh"),this.faces=[],this.vertices=[],this.tintFill=!1,this.debugCallback=null,this.debugGraphic=null,this.hideCCW=!0,this.modelPosition=new v,this.modelScale=new v(1,1,1),this.modelRotation=new v,this.dirtyCache=[0,0,0,0,0,0,0,0,0,0,0,0],this.transformMatrix=new c,this.viewPosition=new v,this.viewMatrix=new c,this.projectionMatrix=new c,this.totalRendered=0,this.totalFrame=0,this.ignoreDirtyCache=!1,this.fov,this.displayOriginX=0,this.displayOriginY=0;var p=t.sys.renderer;this.setPosition(e,i),this.setTexture(s,n),this.setSize(p.width,p.height),this.initPipeline(),this.initPostPipeline(),this.setPerspective(p.width,p.height),r&&this.addVertices(r,o,h,l,u,d,f)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},panX:function(t){return this.viewPosition.addScale(v.LEFT,t),this.dirtyCache[10]=1,this},panY:function(t){return this.viewPosition.y+=v.DOWN.y*t,this.dirtyCache[10]=1,this},panZ:function(t){return this.viewPosition.z+=t,this.dirtyCache[10]=1,this},setPerspective:function(t,e,i,s,n){return void 0===i&&(i=45),void 0===s&&(s=.01),void 0===n&&(n=1e3),this.fov=i,this.projectionMatrix.perspective(r(i),t/e,s,n),this.dirtyCache[10]=1,this.dirtyCache[11]=0,this},setOrtho:function(t,e,i,s){return void 0===t&&(t=this.scene.sys.renderer.getAspectRatio()),void 0===e&&(e=1),void 0===i&&(i=-1e3),void 0===s&&(s=1e3),this.fov=0,this.projectionMatrix.ortho(-t,t,-e,e,i,s),this.dirtyCache[10]=1,this.dirtyCache[11]=1,this},clear:function(){return this.faces.forEach((function(t){t.destroy()})),this.faces=[],this.vertices=[],this},addVerticesFromObj:function(t,e,i,s,n,r,o,a,l){var u,c=this.scene.sys.cache.obj.get(t);return c&&(u=h(c,this,e,i,s,n,r,o,a,l)),u&&0!==u.verts.length||console.warn("Mesh.addVerticesFromObj data empty:",t),this},sortByDepth:function(t,e){return t.depth-e.depth},depthSort:function(){return p(this.faces,this.sortByDepth),this},addVertex:function(t,e,i,s,n,r,o){var a=new g(t,e,i,s,n,r,o);return this.vertices.push(a),a},addFace:function(t,e,i){var s=new o(t,e,i);return this.faces.push(s),this.dirtyCache[9]=-1,s},addVertices:function(t,e,i,s,n,r,o){var a=l(t,e,i,s,n,r,o);return a?(this.faces=this.faces.concat(a.faces),this.vertices=this.vertices.concat(a.vertices)):console.warn("Mesh.addVertices data empty or 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s=i(72283),n=s,r=s;n=i(57410),r=i(6317),t.exports={renderWebGL:n,renderCanvas:r}},57410:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){var r=e.faces,o=r.length;if(0!==o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=s(e,i,n).calc;t.pipelines.preBatch(e);for(var l=a.setGameObject(e),u=a.vertexViewF32,c=a.vertexViewU32,d=a.vertexCount*a.currentShader.vertexComponentCount-1,f=e.tintFill,p=[],v=e.debugCallback,g=h.a,m=h.b,y=h.c,x=h.d,T=h.e,w=h.f,b=e.viewPosition.z,S=e.hideCCW,E=i.roundPixels,A=i.alpha*e.alpha,C=0,_=0;_{var s=i(56694),n=i(64937),r=i(89980),o=i(94456),a=i(85769),h=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,o],initialize:function(t,e,i,s,n,o,h,l,u,c,d){void 0===o&&(o=256),void 0===h&&(h=256),void 0===l&&(l=10),void 0===u&&(u=10),void 0===c&&(c=0),void 0===d&&(d=0),r.call(this,t,"NineSlice"),this._width,this._height,this._originX=.5,this._originY=.5,this._sizeComponent=!0,this.vertices=[],this.leftWidth,this.rightWidth,this.topHeight,this.bottomHeight,this.tint=16777215,this.tintFill=!1,this.is3Slice=0===c&&0===d;for(var f=this.is3Slice?18:54,p=0;p{var s=i(88933),n=i(99325),r=i(20494),o=i(10850),a=i(44139);n.register("nineslice",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=o(t,"width",256),l=o(t,"height",256),u=o(t,"leftWidth",10),c=o(t,"rightWidth",10),d=o(t,"topHeight",0),f=o(t,"bottomHeight",0),p=new a(this.scene,0,0,i,n,h,l,u,c,d,f);return void 0!==e&&(t.add=e),s(this.scene,p,t),p}))},53778:(t,e,i)=>{var s=i(44139);i(61286).register("nineslice",(function(t,e,i,n,r,o,a,h,l,u){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h,l,u))}))},94456:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(27420),t.exports={renderWebGL:n,renderCanvas:r}},27420:(t,e,i)=>{var s=i(73329),n=i(75512);t.exports=function(t,e,i,r){var o=e.vertices,a=o.length;if(0!==a){i.addToRenderList(e);var h=t.pipelines.set(e.pipeline,e),l=s(e,i,r,!1).calc;t.pipelines.preBatch(e);var u=h.setGameObject(e),c=h.vertexViewF32,d=h.vertexViewU32,f=h.vertexCount*h.currentShader.vertexComponentCount-1,p=i.roundPixels,v=e.tintFill,g=i.alpha*e.alpha,m=n.getTintAppendFloatAlpha(e.tint,g),y=h.vertexAvailable(),x=-1;y{var s=i(56694),n=i(93025),r=i(22946),o=i(21902),a=i(4840),h=i(15978),l=new s({Extends:n,initialize:function(t){n.call(this,t,null,!1),this.active=!1,this.easeName="Linear",this.r=[],this.g=[],this.b=[]},getMethod:function(){return null===this.propertyValue?0:9},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;if(9===this.method){this.start=t[0],this.ease=o("Linear"),this.interpolation=a("linear"),i=this.easedValueEmit,s=this.easeValueUpdate,e=t[0],this.active=!0;for(var n=0;n{var s=i(17489),n=i(82897),r=i(56694),o=i(61616),a=i(21902),h=i(72632),l=i(4840),u=i(88462),c=i(1071),d=new r({initialize:function(t,e,i){void 0===i&&(i=!1),this.propertyKey=t,this.propertyValue=e,this.defaultValue=e,this.steps=0,this.counter=0,this.yoyo=!1,this.direction=0,this.start=0,this.current=0,this.end=0,this.ease=null,this.interpolation=null,this.emitOnly=i,this.onEmit=this.defaultEmit,this.onUpdate=this.defaultUpdate,this.active=!0,this.method=0,this._onEmit,this._onUpdate},loadConfig:function(t,e){void 0===t&&(t={}),e&&(this.propertyKey=e),this.propertyValue=h(t,this.propertyKey,this.defaultValue),this.method=this.getMethod(),this.setMethods(),this.emitOnly&&(this.onUpdate=this.defaultUpdate)},toJSON:function(){return JSON.stringify(this.propertyValue)},onChange:function(t){var e;switch(this.method){case 1:case 3:case 8:e=t;break;case 2:this.propertyValue.indexOf(t)>=0&&(e=t);break;case 4:var i=(this.end-this.start)/this.steps;e=u(t,i),this.counter=e;break;case 5:case 6:case 7:e=n(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var n=this.has(t,"ease")?t.ease:"Linear";this.ease=a(n,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,s=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var r=t.random;Array.isArray(r)&&(this.start=r[0],this.end=r[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,s=this.proxyUpdate;break;case 9:this.start=t.values;var o=this.has(t,"ease")?t.ease:"Linear";this.ease=a(o,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,s=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=s,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(t,e,i){return i},defaultUpdate:function(t,e,i,s){return s},proxyEmit:function(t,e,i){var s=this._onEmit(t,e,i);return this.current=s,s},proxyUpdate:function(t,e,i,s){var n=this._onUpdate(t,e,i,s);return this.current=n,n},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=o(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=s(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,s=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=s)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=s)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=c(i+s,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var s,n=t.data[e],r=this.ease(i);return s=this.interpolation?this.interpolation(this.start,r):(n.max-n.min)*r+n.min,this.current=s,s},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=d},87811:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(30891),o=new s({Extends:r,initialize:function(t,e,i,s,o){if("object"==typeof t){var a=t;t=n(a,"x",0),e=n(a,"y",0),i=n(a,"power",0),s=n(a,"epsilon",100),o=n(a,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=100),void 0===o&&(o=50);r.call(this,t,e,!0),this._gravity=o,this._power=i*o,this._epsilon=s*s},update:function(t,e){var i=this.x-t.x,s=this.y-t.y,n=i*i+s*s;if(0!==n){var r=Math.sqrt(n);n{var s=i(16569),n=i(82897),r=i(56694),o=i(75606),a=i(74118),h=i(2386),l=i(93736),u=new r({initialize:function(t){this.emitter=t,this.texture=null,this.frame=null,this.x=0,this.y=0,this.worldPosition=new l,this.velocityX=0,this.velocityY=0,this.accelerationX=0,this.accelerationY=0,this.maxVelocityX=1e4,this.maxVelocityY=1e4,this.bounce=0,this.scaleX=1,this.scaleY=1,this.alpha=1,this.angle=0,this.rotation=0,this.tint=16777215,this.life=1e3,this.lifeCurrent=1e3,this.delayCurrent=0,this.holdCurrent=0,this.lifeT=0,this.data={tint:{min:16777215,max:16777215},alpha:{min:1,max:1},rotate:{min:0,max:0},scaleX:{min:1,max:1},scaleY:{min:1,max:1},x:{min:0,max:0},y:{min:0,max:0},accelerationX:{min:0,max:0},accelerationY:{min:0,max:0},maxVelocityX:{min:0,max:0},maxVelocityY:{min:0,max:0},moveToX:{min:0,max:0},moveToY:{min:0,max:0},bounce:{min:0,max:0}},this.isCropped=!1,this.scene=t.scene,this.anims=new s(this),this.bounds=new a},emit:function(t,e,i,s,n,r){return this.emitter.emit(t,e,i,s,n,r)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,s=i.ops,n=i.getAnim();if(n?this.anims.play(n):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=s.x.onEmit(this,"x"):s.x.steps>0?this.x+=t+s.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=s.y.onEmit(this,"y"):s.y.steps>0?this.y+=e+s.y.onEmit(this,"y"):this.y+=e,this.life=s.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=s.delay.onEmit(this,"delay"),this.holdCurrent=s.hold.onEmit(this,"hold"),this.scaleX=s.scaleX.onEmit(this,"scaleX"),this.scaleY=s.scaleY.active?s.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=s.rotate.onEmit(this,"rotate"),this.rotation=o(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var r=s.speedX.onEmit(this,"speedX"),a=s.speedY.active?s.speedY.onEmit(this,"speedY"):r;if(i.radial){var h=o(s.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(r),this.velocityY=Math.sin(h)*Math.abs(a)}else if(i.moveTo){var l=s.moveToX.onEmit(this,"moveToX"),u=s.moveToY.onEmit(this,"moveToY"),c=this.life/1e3;this.velocityX=(l-this.x)/c,this.velocityY=(u-this.y)/c}else this.velocityX=r,this.velocityY=a;return i.acceleration&&(this.accelerationX=s.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=s.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=s.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=s.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=s.bounce.onEmit(this,"bounce"),this.alpha=s.alpha.onEmit(this,"alpha"),s.color.active?this.tint=s.color.onEmit(this,"tint"):this.tint=s.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims.update(0,t);var s=this.emitter,r=s.ops,a=1-this.lifeCurrent/this.life;if(this.lifeT=a,this.x=r.x.onUpdate(this,"x",a,this.x),this.y=r.y.onUpdate(this,"y",a,this.y),s.moveTo){var h=r.moveToX.onUpdate(this,"moveToX",a,s.moveToX),l=r.moveToY.onUpdate(this,"moveToY",a,s.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(s,t,e,i,a),this.scaleX=r.scaleX.onUpdate(this,"scaleX",a,this.scaleX),r.scaleY.active?this.scaleY=r.scaleY.onUpdate(this,"scaleY",a,this.scaleY):this.scaleY=this.scaleX,this.angle=r.rotate.onUpdate(this,"rotate",a,this.angle),this.rotation=o(this.angle),s.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=n(r.alpha.onUpdate(this,"alpha",a,this.alpha),0,1),r.color.active?this.tint=r.color.onUpdate(this,"color",a,this.tint):this.tint=r.tint.onUpdate(this,"tint",a,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,s,r){var o=t.ops,a=this.velocityX,h=this.velocityY,l=o.accelerationX.onUpdate(this,"accelerationX",r,this.accelerationX),u=o.accelerationY.onUpdate(this,"accelerationY",r,this.accelerationY),c=o.maxVelocityX.onUpdate(this,"maxVelocityX",r,this.maxVelocityX),d=o.maxVelocityY.onUpdate(this,"maxVelocityY",r,this.maxVelocityY);this.bounce=o.bounce.onUpdate(this,"bounce",r,this.bounce),a+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,a=n(a,-c,c),h=n(h,-d,d),this.velocityX=a,this.velocityY=h,this.x+=a*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;f{var s=i(56694),n=i(30891),r=i(74118),o=new s({Extends:n,initialize:function(t,e,i,s,o,a,h,l){void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),void 0===l&&(l=!0),n.call(this,t,e,!0),this.bounds=new r(t,e,i,s),this.collideLeft=o,this.collideRight=a,this.collideTop=h,this.collideBottom=l},update:function(t){var e=this.bounds,i=-t.bounce,s=t.worldPosition;s.xe.right&&this.collideRight&&(t.x-=s.x-e.right,t.velocityX*=i),s.ye.bottom&&this.collideBottom&&(t.y-=s.y-e.bottom,t.velocityY*=i)}});t.exports=o},9216:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(48129),o=i(29538),a=i(69361),h=i(54213),l=i(19737),u=i(93025),c=i(40629),d=i(89980),f=i(72632),p=i(72861),v=i(87811),g=i(53523),m=i(19256),y=i(7782),x=i(71207),T=i(14655),w=i(14909),b=i(68433),S=i(74118),E=i(90205),A=i(66458),C=i(69116),_=i(17922),M=i(69360),P=i(93736),R=i(1071),O=i(73106),L=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintFill","timeScale","trackVisible","visible"],F=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],D=new s({Extends:d,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,C],initialize:function(t,e,i,s,n){d.call(this,t,"ParticleEmitter"),this.particleClass=w,this.ops={accelerationX:new u("accelerationX",0),accelerationY:new u("accelerationY",0),alpha:new u("alpha",1),angle:new u("angle",{min:0,max:360},!0),bounce:new u("bounce",0),color:new l("color"),delay:new u("delay",0,!0),hold:new u("hold",0,!0),lifespan:new u("lifespan",1e3,!0),maxVelocityX:new u("maxVelocityX",1e4),maxVelocityY:new u("maxVelocityY",1e4),moveToX:new u("moveToX",0),moveToY:new u("moveToY",0),quantity:new u("quantity",1,!0),rotate:new u("rotate",0),scaleX:new u("scaleX",1),scaleY:new u("scaleY",1),speedX:new u("speedX",0,!0),speedY:new u("speedY",0,!0),tint:new u("tint",16777215),x:new u("x",0),y:new u("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new P,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new M,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new x(this),this.tintFill=!1,this.initPipeline(),this.initPostPipeline(),this.setPosition(e,i),this.setTexture(s),n&&this.setConfig(n)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;var e=0,i="",s=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=R(this.currentAnim+1,0,e)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var s=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===s)this.anims.push(t);else if("object"===s){var n=t;(t=f(n,"anims",null))&&(this.anims=this.anims.concat(t));var r=f(n,"cycle",!1);this.randomAnim=!r,this.animQuantity=f(n,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 0===t&&(t=!0),this.radial=t,this},addParticleBounds:function(t,e,i,s,n,r,o,a){if("object"==typeof t){var h=t;t=h.x,e=h.y,i=m(h,"w")?h.w:h.width,s=m(h,"h")?h.h:h.height}return this.addParticleProcessor(new O(t,e,i,s,n,r,o,a))},setParticleSpeed:function(t,e){return void 0===e&&(e=t),this.ops.speedX.onChange(t),t===e?this.ops.speedY.active=!1:this.ops.speedY.onChange(e),this.radial=!0,this},setParticleScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.ops.scaleX.onChange(t),this.ops.scaleY.onChange(e),this},setParticleGravity:function(t,e){return this.gravityX=t,this.gravityY=e,this},setParticleAlpha:function(t){return this.ops.alpha.onChange(t),this},setParticleTint:function(t){return this.ops.tint.onChange(t),this},setEmitterAngle:function(t){return this.ops.angle.onChange(t),this},setParticleLifespan:function(t){return this.ops.lifespan.onChange(t),this},setQuantity:function(t){return this.quantity=t,this},setFrequency:function(t,e){return this.frequency=t,this.flowCounter=t>0?t:0,e&&(this.quantity=e),this},addDeathZone:function(t){var e;Array.isArray(t)||(t=[t]);for(var i=this.deathZones,s=0;s-1&&(this.zoneTotal++,this.zoneTotal===s.total&&(this.zoneTotal=0,this.zoneIndex++,this.zoneIndex===i&&(this.zoneIndex=0)))}},getDeathZone:function(t){for(var e=this.deathZones,i=0;i=0&&(this.zoneIndex=e),this},addParticleProcessor:function(t){return this.processors.exists(t)||(t.emitter&&t.emitter.removeParticleProcessor(t),this.processors.add(t),t.emitter=this),t},removeParticleProcessor:function(t){return this.processors.exists(t)&&(this.processors.remove(t,!0),t.emitter=null),t},getProcessors:function(){return this.processors.getAll("active",!0)},createGravityWell:function(t){return this.addParticleProcessor(new v(t))},reserve:function(t){var e=this.dead;if(this.maxParticles>0){var i=this.getParticleCount();i+t>this.maxParticles&&(t=this.maxParticles-(i+t))}for(var s=0;s0&&this.getParticleCount()>=this.maxParticles||this.maxAliveParticles>0&&this.getAliveParticleCount()>=this.maxAliveParticles},onParticleEmit:function(t,e){return void 0===t?(this.emitCallback=null,this.emitCallbackScope=null):"function"==typeof t&&(this.emitCallback=t,e&&(this.emitCallbackScope=e)),this},onParticleDeath:function(t,e){return void 0===t?(this.deathCallback=null,this.deathCallbackScope=null):"function"==typeof t&&(this.deathCallback=t,e&&(this.deathCallbackScope=e)),this},killAll:function(){for(var t=this.dead,e=this.alive;e.length>0;)t.push(e.pop());return this},forEachAlive:function(t,e){for(var i=this.alive,s=i.length,n=0;n0&&this.fastForward(t),this.emitting=!0,this.resetCounters(this.frequency,!0),void 0!==e&&(this.duration=Math.abs(e)),this.emit(c.START,this)),this},stop:function(t){return void 0===t&&(t=!1),this.emitting&&(this.emitting=!1,t&&this.killAll(),this.emit(c.STOP,this)),this},pause:function(){return this.active=!1,this},resume:function(){return this.active=!0,this},setSortProperty:function(t,e){return void 0===t&&(t=""),void 0===e&&(e=this.true),this.sortProperty=t,this.sortOrderAsc=e,this.sortCallback=this.depthSortCallback,this},setSortCallback:function(t){return t=""!==this.sortProperty?this.depthSortCallback:null,this.sortCallback=t,this},depthSort:function(){return _(this.alive,this.sortCallback.bind(this)),this},depthSortCallback:function(t,e){var i=this.sortProperty;return this.sortOrderAsc?t[i]-e[i]:e[i]-t[i]},flow:function(t,e,i){return void 0===e&&(e=1),this.emitting=!1,this.frequency=t,this.quantity=e,void 0!==i&&(this.stopAfter=i),this.start()},explode:function(t,e,i){this.frequency=-1,this.resetCounters(-1,!0);var s=this.emitParticle(t,e,i);return this.emit(c.EXPLODE,this,s),s},emitParticleAt:function(t,e,i){return this.emitParticle(i,t,e)},emitParticle:function(t,e,i){if(!this.atLimit()){void 0===t&&(t=this.ops.quantity.onEmit());for(var s=this.dead,n=this.stopAfter,r=this.follow?this.follow.x+this.followOffset.x:e,o=this.follow?this.follow.y+this.followOffset.y:i,a=0;a0&&(this.stopCounter++,this.stopCounter>=n))break;if(this.atLimit())break}return h}},fastForward:function(t,e){void 0===e&&(e=1e3/60);var i=0;for(this.skipping=!0;i0){var u=this.deathCallback,d=this.deathCallbackScope;for(o=h-1;o>=0;o--){var f=a[o];n.splice(f.index,1),r.push(f.particle),u&&u.call(d,f.particle),f.particle.setPosition()}}if(this.emitting||this.skipping){if(0===this.frequency)this.emitParticle();else if(this.frequency>0)for(this.flowCounter-=e;this.flowCounter<=0;)this.emitParticle(),this.flowCounter+=this.frequency;this.skipping||(this.duration>0&&(this.elapsed+=e,this.elapsed>=this.duration&&this.stop()),this.stopAfter>0&&this.stopCounter>=this.stopAfter&&this.stop())}else 1===this.completeFlag&&0===n.length&&(this.completeFlag=0,this.emit(c.COMPLETE,this))},overlap:function(t){for(var e=this.getWorldTransformMatrix(),i=this.alive,s=i.length,n=[],r=0;r0){var u=0;for(this.skipping=!0;u0&&y(s,t,t),s},createEmitter:function(){throw new Error("createEmitter removed. See ParticleEmitter docs for info")},particleX:{get:function(){return this.ops.x.current},set:function(t){this.ops.x.onChange(t)}},particleY:{get:function(){return this.ops.y.current},set:function(t){this.ops.y.onChange(t)}},accelerationX:{get:function(){return this.ops.accelerationX.current},set:function(t){this.ops.accelerationX.onChange(t)}},accelerationY:{get:function(){return this.ops.accelerationY.current},set:function(t){this.ops.accelerationY.onChange(t)}},maxVelocityX:{get:function(){return this.ops.maxVelocityX.current},set:function(t){this.ops.maxVelocityX.onChange(t)}},maxVelocityY:{get:function(){return this.ops.maxVelocityY.current},set:function(t){this.ops.maxVelocityY.onChange(t)}},speed:{get:function(){return this.ops.speedX.current},set:function(t){this.ops.speedX.onChange(t),this.ops.speedY.onChange(t)}},speedX:{get:function(){return this.ops.speedX.current},set:function(t){this.ops.speedX.onChange(t)}},speedY:{get:function(){return this.ops.speedY.current},set:function(t){this.ops.speedY.onChange(t)}},moveToX:{get:function(){return this.ops.moveToX.current},set:function(t){this.ops.moveToX.onChange(t)}},moveToY:{get:function(){return this.ops.moveToY.current},set:function(t){this.ops.moveToY.onChange(t)}},bounce:{get:function(){return this.ops.bounce.current},set:function(t){this.ops.bounce.onChange(t)}},particleScaleX:{get:function(){return this.ops.scaleX.current},set:function(t){this.ops.scaleX.onChange(t)}},particleScaleY:{get:function(){return this.ops.scaleY.current},set:function(t){this.ops.scaleY.onChange(t)}},particleColor:{get:function(){return this.ops.color.current},set:function(t){this.ops.color.onChange(t)}},colorEase:{get:function(){return this.ops.color.easeName},set:function(t){this.ops.color.setEase(t)}},particleTint:{get:function(){return this.ops.tint.current},set:function(t){this.ops.tint.onChange(t)}},particleAlpha:{get:function(){return this.ops.alpha.current},set:function(t){this.ops.alpha.onChange(t)}},lifespan:{get:function(){return this.ops.lifespan.current},set:function(t){this.ops.lifespan.onChange(t)}},particleAngle:{get:function(){return this.ops.angle.current},set:function(t){this.ops.angle.onChange(t)}},particleRotate:{get:function(){return this.ops.rotate.current},set:function(t){this.ops.rotate.onChange(t)}},quantity:{get:function(){return this.ops.quantity.current},set:function(t){this.ops.quantity.onChange(t)}},delay:{get:function(){return this.ops.delay.current},set:function(t){this.ops.delay.onChange(t)}},hold:{get:function(){return this.ops.hold.current},set:function(t){this.ops.hold.onChange(t)}},flowCounter:{get:function(){return this.counters[0]},set:function(t){this.counters[0]=t}},frameCounter:{get:function(){return this.counters[1]},set:function(t){this.counters[1]=t}},animCounter:{get:function(){return this.counters[2]},set:function(t){this.counters[2]=t}},elapsed:{get:function(){return this.counters[3]},set:function(t){this.counters[3]=t}},stopCounter:{get:function(){return this.counters[4]},set:function(t){this.counters[4]=t}},completeFlag:{get:function(){return this.counters[5]},set:function(t){this.counters[5]=t}},zoneIndex:{get:function(){return this.counters[6]},set:function(t){this.counters[6]=t}},zoneTotal:{get:function(){return this.counters[7]},set:function(t){this.counters[7]=t}},currentFrame:{get:function(){return this.counters[8]},set:function(t){this.counters[8]=t}},currentAnim:{get:function(){return this.counters[9]},set:function(t){this.counters[9]=t}},preDestroy:function(){var t;this.texture=null,this.frames=null,this.anims=null,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.emitZones=null,this.deathZones=null,this.bounds=null,this.follow=null,this.counters=null;var e=this.ops;for(t=0;t{var s=i(90205),n=i(69360),r=new n,o=new n,a=new n,h=new n;t.exports=function(t,e,i,n){var l=r,u=o,c=a,d=h;n?(d.loadIdentity(),d.multiply(n),d.translate(e.x,e.y),d.rotate(e.rotation),d.scale(e.scaleX,e.scaleY)):d.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var f=t.currentContext,p=i.roundPixels,v=i.alpha,g=e.alpha,m=e.alive,y=m.length,x=e.viewBounds;if(e.visible&&0!==y&&(!x||s(x,i.worldView))){e.sortCallback&&e.depthSort(),i.addToRenderList(e);var T=e.scrollFactorX,w=e.scrollFactorY;f.save(),f.globalCompositeOperation=t.blendModes[e.blendMode];for(var b=0;b0&&C.height>0){var _=-A.halfWidth,M=-A.halfHeight;f.globalAlpha=E,f.save(),u.setToContext(f),p&&(_=Math.round(_),M=Math.round(M)),f.imageSmoothingEnabled=!A.source.scaleMode,f.drawImage(A.source.image,C.x,C.y,C.width,C.height,_,M,C.width,C.height),f.restore()}}}f.restore()}}},765:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(72632),a=i(9216);n.register("particles",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=o(t,"config",null),h=new a(this.scene,0,0,i);return void 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s=i(56694),n=i(64937),r=i(89980),o=i(74853),a=i(65641),h=i(71606),l=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible,h],initialize:function(t,e,i,s,n,h,l){void 0===s&&(s=16777215),void 0===n&&(n=128),void 0===h&&(h=1),void 0===l&&(l=.1),r.call(this,t,"PointLight"),this.initPipeline(a.POINTLIGHT_PIPELINE),this.initPostPipeline(),this.setPosition(e,i),this.color=o(s),this.intensity=h,this.attenuation=l,this.width=2*n,this.height=2*n,this._radius=n},radius:{get:function(){return this._radius},set:function(t){this._radius=t,this.width=2*t,this.height=2*t}},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return this._radius}},displayOriginY:{get:function(){return this._radius}}});t.exports=l},162:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(13171);n.register("pointlight",(function(t,e){void 0===t&&(t={});var 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s=i(61286),n=i(15996);s.register("renderTexture",(function(t,e,i,s){return this.displayList.add(new n(this.scene,t,e,i,s))}))},79968:(t,e,i)=>{var s=i(16569),n=i(56694),r=i(64937),o=i(89980),a=i(65641),h=i(58912),l=i(93736),u=new n({Extends:o,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Flip,r.Mask,r.Pipeline,r.PostPipeline,r.Size,r.Texture,r.Transform,r.Visible,r.ScrollFactor,h],initialize:function(t,e,i,n,r,h,u,c,d){void 0===n&&(n="__DEFAULT"),void 0===h&&(h=2),void 0===u&&(u=!0),o.call(this,t,"Rope"),this.anims=new s(this),this.points=h,this.vertices,this.uv,this.colors,this.alphas,this.tintFill="__DEFAULT"===n,this.dirty=!1,this.horizontal=u,this._flipX=!1,this._flipY=!1,this._perp=new 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Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.uniforms={},this.pointer=null,this._rendererWidth=l.width,this._rendererHeight=l.height,this._textureCount=0,this.framebuffer=null,this.glTexture=null,this.renderToTexture=!1,this.texture=null,this.setPosition(i,s),this.setSize(n,o),this.setOrigin(.5,.5),this.setShader(e,a,h)},willRender:function(t){return!!this.renderToTexture||!(r.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setRenderToTexture:function(t,e){if(void 0===e&&(e=!1),!this.renderToTexture){var i=this.width,s=this.height,n=this.renderer;this.glTexture=n.createTextureFromSource(null,i,s,0),this.glTexture.flipY=e,this.framebuffer=n.createFramebuffer(i,s,this.glTexture,!1),this._rendererWidth=i,this._rendererHeight=s,this.renderToTexture=!0,this.projOrtho(0,this.width,this.height,0),t&&(this.texture=this.scene.sys.textures.addGLTexture(t,this.glTexture,i,s))}return this.shader&&(n.pipelines.clear(),this.load(),this.flush(),n.pipelines.rebind()),this},setShader:function(t,e,i){if(void 0===e&&(e=[]),"string"==typeof t){var s=this.scene.sys.cache.shader;if(!s.has(t))return console.warn("Shader missing: "+t),this;this.shader=s.get(t)}else this.shader=t;var n=this.gl,r=this.renderer;this.program&&n.deleteProgram(this.program);var o=r.createProgram(this.shader.vertexSrc,this.shader.fragmentSrc);n.uniformMatrix4fv(n.getUniformLocation(o,"uViewMatrix"),!1,this.viewMatrix),n.uniformMatrix4fv(n.getUniformLocation(o,"uProjectionMatrix"),!1,this.projectionMatrix),n.uniform2f(n.getUniformLocation(o,"uResolution"),this.width,this.height),this.program=o;var h=new Date,l={resolution:{type:"2f",value:{x:this.width,y:this.height}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:this.width/2,y:this.height/2}},date:{type:"4fv",value:[h.getFullYear(),h.getMonth(),h.getDate(),60*h.getHours()*60+60*h.getMinutes()+h.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}};this.shader.uniforms?this.uniforms=a(!0,{},this.shader.uniforms,l):this.uniforms=l;for(var u=0;u<4;u++)e[u]&&this.setSampler2D("iChannel"+u,e[u],u,i);return this.initUniforms(),this.projOrtho(0,this._rendererWidth,this._rendererHeight,0),this},setPointer:function(t){return this.pointer=t,this},projOrtho:function(t,e,i,s){var n=1/(t-e),r=1/(i-s),o=this.projectionMatrix;o[0]=-2*n,o[5]=-2*r,o[10]=-.001,o[12]=(t+e)*n,o[13]=(s+i)*r,o[14]=-0;var a=this.program,h=this.gl;this.renderer.setProgram(a),h.uniformMatrix4fv(h.getUniformLocation(a,"uProjectionMatrix"),!1,this.projectionMatrix),this._rendererWidth=e,this._rendererHeight=i},initUniforms:function(){var t=this.gl,e=this.renderer.glFuncMap,i=this.program;for(var s in this._textureCount=0,this.uniforms){var n=this.uniforms[s],r=n.type,o=e[r];n.uniformLocation=t.getUniformLocation(i,s),"sampler2D"!==r&&(n.glMatrix=o.matrix,n.glValueLength=o.length,n.glFunc=o.func)}},setSampler2DBuffer:function(t,e,i,s,n,r){void 0===n&&(n=0),void 0===r&&(r={});var o=this.uniforms[t];return o.value=e,r.width=i,r.height=s,o.textureData=r,this._textureCount=n,this.initSampler2D(o),this},setSampler2D:function(t,e,i,s){void 0===i&&(i=0);var n=this.scene.sys.textures;if(n.exists(e)){var r=n.getFrame(e);if(r.glTexture&&r.glTexture.isRenderTexture)return this.setSampler2DBuffer(t,r.glTexture,r.width,r.height,i,s);var o=this.uniforms[t],a=r.source;o.textureKey=e,o.source=a.image,o.value=r.glTexture,a.isGLTexture&&(s||(s={}),s.width=a.width,s.height=a.height),s&&(o.textureData=s),this._textureCount=i,this.initSampler2D(o)}return this},setUniform:function(t,e){return h(this.uniforms,t,e),this},getUniform:function(t){return o(this.uniforms,t,null)},setChannel0:function(t,e){return this.setSampler2D("iChannel0",t,0,e)},setChannel1:function(t,e){return this.setSampler2D("iChannel1",t,1,e)},setChannel2:function(t,e){return this.setSampler2D("iChannel2",t,2,e)},setChannel3:function(t,e){return this.setSampler2D("iChannel3",t,3,e)},initSampler2D:function(t){if(t.value){var e=this.gl;e.activeTexture(e.TEXTURE0+this._textureCount),e.bindTexture(e.TEXTURE_2D,t.value);var i=t.textureData;if(i&&!t.value.isRenderTexture){var s=e[o(i,"magFilter","linear").toUpperCase()],n=e[o(i,"minFilter","linear").toUpperCase()],r=e[o(i,"wrapS","repeat").toUpperCase()],a=e[o(i,"wrapT","repeat").toUpperCase()],h=e[o(i,"format","rgba").toUpperCase()];if(i.repeat&&(r=e.REPEAT,a=e.REPEAT),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,!!i.flipY),i.width){var l=o(i,"width",512),u=o(i,"height",2),c=o(i,"border",0);e.texImage2D(e.TEXTURE_2D,0,h,l,u,c,h,e.UNSIGNED_BYTE,null)}else e.texImage2D(e.TEXTURE_2D,0,h,e.RGBA,e.UNSIGNED_BYTE,t.source);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,s),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,n),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,r),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,a)}this.renderer.setProgram(this.program),e.uniform1i(t.uniformLocation,this._textureCount),this._textureCount++}},syncUniforms:function(){var t,e,i,s,n,r=this.gl,o=this.uniforms,a=0;for(var h in o)i=(t=o[h]).glFunc,e=t.glValueLength,s=t.uniformLocation,null!==(n=t.value)&&(1===e?t.glMatrix?i.call(r,s,t.transpose,n):i.call(r,s,n):2===e?i.call(r,s,n.x,n.y):3===e?i.call(r,s,n.x,n.y,n.z):4===e?i.call(r,s,n.x,n.y,n.z,n.w):"sampler2D"===t.type&&(r.activeTexture(r.TEXTURE0+a),r.bindTexture(r.TEXTURE_2D,n),r.uniform1i(s,a),a++))},load:function(t){var e=this.gl,i=this.width,s=this.height,n=this.renderer,r=this.program,o=this.viewMatrix;if(!this.renderToTexture){var a=-this._displayOriginX,h=-this._displayOriginY;o[0]=t[0],o[1]=t[1],o[4]=t[2],o[5]=t[3],o[8]=t[4],o[9]=t[5],o[12]=o[0]*a+o[4]*h,o[13]=o[1]*a+o[5]*h}e.useProgram(r),e.uniformMatrix4fv(e.getUniformLocation(r,"uViewMatrix"),!1,o),e.uniform2f(e.getUniformLocation(r,"uResolution"),this.width,this.height);var l=this.uniforms,u=l.resolution;u.value.x=i,u.value.y=s,l.time.value=n.game.loop.getDuration();var c=this.pointer;if(c){var d=l.mouse,f=c.x/i,p=1-c.y/s;d.value.x=f.toFixed(2),d.value.y=p.toFixed(2)}this.syncUniforms()},flush:function(){var t=this.width,e=this.height,i=this.program,s=this.gl,n=this.vertexBuffer,r=this.renderer,o=2*Float32Array.BYTES_PER_ELEMENT;this.renderToTexture&&(r.setFramebuffer(this.framebuffer),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT)),s.bindBuffer(s.ARRAY_BUFFER,n);var a=s.getAttribLocation(i,"inPosition");-1!==a&&(s.enableVertexAttribArray(a),s.vertexAttribPointer(a,2,s.FLOAT,!1,o,0));var h=this.vertexViewF32;h[3]=e,h[4]=t,h[5]=e,h[8]=t,h[9]=e,h[10]=t;s.bufferSubData(s.ARRAY_BUFFER,0,this.bytes.subarray(0,6*o)),s.drawArrays(s.TRIANGLES,0,6),this.renderToTexture&&r.setFramebuffer(null,!1)},setAlpha:function(){},setBlendMode:function(){},preDestroy:function(){var t=this.gl;t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),this.renderToTexture&&(this.renderer.deleteFramebuffer(this.framebuffer),this.texture.destroy(),this.framebuffer=null,this.glTexture=null,this.texture=null)}});t.exports=c},10612:t=>{t.exports=function(){}},13908:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(27902);n.register("shader",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"x",0),a=r(t,"y",0),h=r(t,"width",128),l=r(t,"height",128),u=new o(this.scene,i,n,a,h,l);return void 0!==e&&(t.add=e),s(this.scene,u,t),u}))},51979:(t,e,i)=>{var s=i(27902);i(61286).register("shader",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},24252:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(19782),r=i(10612),t.exports={renderWebGL:n,renderCanvas:r}},19782:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n){if(e.shader){if(i.addToRenderList(e),t.pipelines.clear(),e.renderToTexture)e.load(),e.flush();else{var r=s(e,i,n).calc;t.width===e._rendererWidth&&t.height===e._rendererHeight||e.projOrtho(0,t.width,t.height,0),e.load(r.matrix),e.flush()}t.pipelines.rebind()}}},19543:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r,o){for(var a=s.getTintAppendFloatAlpha(i.fillColor,i.fillAlpha*n),h=i.pathData,l=i.pathIndexes,u=0;u{t.exports=function(t,e,i,s){var n=i||e.fillColor,r=s||e.fillAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.fillStyle="rgba("+o+","+a+","+h+","+r+")"}},17876:t=>{t.exports=function(t,e,i,s){var n=i||e.strokeColor,r=s||e.strokeAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.strokeStyle="rgba("+o+","+a+","+h+","+r+")",t.lineWidth=e.lineWidth}},91461:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(89980),o=i(88829),a=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible],initialize:function(t,e,i){void 0===e&&(e="Shape"),r.call(this,t,e),this.geom=i,this.pathData=[],this.pathIndexes=[],this.fillColor=16777215,this.fillAlpha=1,this.strokeColor=16777215,this.strokeAlpha=1,this.lineWidth=1,this.isFilled=!1,this.isStroked=!1,this.closePath=!0,this._tempLine=new o,this.width=0,this.height=0,this.initPipeline(),this.initPostPipeline()},setFillStyle:function(t,e){return void 0===e&&(e=1),void 0===t?this.isFilled=!1:(this.fillColor=t,this.fillAlpha=e,this.isFilled=!0),this},setStrokeStyle:function(t,e,i){return void 0===i&&(i=1),void 0===t?this.isStroked=!1:(this.lineWidth=t,this.strokeColor=e,this.strokeAlpha=i,this.isStroked=!0),this},setClosePath:function(t){return this.closePath=t,this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this},preDestroy:function(){this.geom=null,this._tempLine=null,this.pathData=[],this.pathIndexes=[]},displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}}});t.exports=a},50262:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n,r){var o=t.strokeTint,a=s.getTintAppendFloatAlpha(e.strokeColor,e.strokeAlpha*i);o.TL=a,o.TR=a,o.BL=a,o.BR=a;var h=e.pathData,l=h.length-1,u=e.lineWidth,c=u/2,d=h[0]-n,f=h[1]-r;e.closePath||(l-=2);for(var p=2;p{var s=i(2213),n=i(56694),r=i(75606),o=i(11117),a=i(26673),h=i(83392),l=i(91461),u=new n({Extends:l,Mixins:[s],initialize:function(t,e,i,s,n,r,o,h,u){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===n&&(n=0),void 0===r&&(r=360),void 0===o&&(o=!1),l.call(this,t,"Arc",new a(0,0,s)),this._startAngle=n,this._endAngle=r,this._anticlockwise=o,this._iterations=.01,this.setPosition(e,i);var c=2*this.geom.radius;this.setSize(c,c),void 0!==h&&this.setFillStyle(h,u),this.updateDisplayOrigin(),this.updateData()},iterations:{get:function(){return this._iterations},set:function(t){this._iterations=t,this.updateData()}},radius:{get:function(){return this.geom.radius},set:function(t){this.geom.radius=t;var e=2*t;this.setSize(e,e),this.updateDisplayOrigin(),this.updateData()}},startAngle:{get:function(){return this._startAngle},set:function(t){this._startAngle=t,this.updateData()}},endAngle:{get:function(){return this._endAngle},set:function(t){this._endAngle=t,this.updateData()}},anticlockwise:{get:function(){return this._anticlockwise},set:function(t){this._anticlockwise=t,this.updateData()}},setRadius:function(t){return this.radius=t,this},setIterations:function(t){return void 0===t&&(t=.01),this.iterations=t,this},setStartAngle:function(t,e){return this._startAngle=t,void 0!==e&&(this._anticlockwise=e),this.updateData()},setEndAngle:function(t,e){return this._endAngle=t,void 0!==e&&(this._anticlockwise=e),this.updateData()},updateData:function(){var t=this._iterations,e=t,i=this.geom.radius,s=r(this._startAngle),n=r(this._endAngle),a=i,l=i;n-=s,this._anticlockwise?n<-h.PI2?n=-h.PI2:n>0&&(n=-h.PI2+n%h.PI2):n>h.PI2?n=h.PI2:n<0&&(n=h.PI2+n%h.PI2);for(var u,c=[a+Math.cos(s)*i,l+Math.sin(s)*i];e<1;)u=n*e+s,c.push(a+Math.cos(u)*i,l+Math.sin(u)*i),e+=t;return u=n+s,c.push(a+Math.cos(u)*i,l+Math.sin(u)*i),c.push(a+Math.cos(s)*i,l+Math.sin(s)*i),this.pathIndexes=o(c),this.pathData=c,this}});t.exports=u},23560:(t,e,i)=>{var s=i(75606),n=i(15608),r=i(17876),o=i(49584);t.exports=function(t,e,i,a){i.addToRenderList(e);var h=t.currentContext;if(o(t,h,e,i,a)){var l=e.radius;h.beginPath(),h.arc(l-e.originX*(2*l),l-e.originY*(2*l),l,s(e._startAngle),s(e._endAngle),e.anticlockwise),e.closePath&&h.closePath(),e.isFilled&&(n(h,e),h.fill()),e.isStroked&&(r(h,e),h.stroke()),h.restore()}}},10369:(t,e,i)=>{var s=i(28593),n=i(61286);n.register("arc",(function(t,e,i,n,r,o,a,h){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h))})),n.register("circle",(function(t,e,i,n,r){return this.displayList.add(new s(this.scene,t,e,i,0,360,!1,n,r))}))},2213:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(58356),r=i(23560),t.exports={renderWebGL:n,renderCanvas:r}},58356:(t,e,i)=>{var s=i(73329),n=i(19543),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=s(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&n(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},15220:(t,e,i)=>{var s=i(56694),n=i(87203),r=i(11117),o=i(74118),a=i(91461),h=new s({Extends:a,Mixins:[n],initialize:function(t,e,i,s,n,r){void 0===e&&(e=0),void 0===i&&(i=0),a.call(this,t,"Curve",s),this._smoothness=32,this._curveBounds=new o,this.closePath=!1,this.setPosition(e,i),void 0!==n&&this.setFillStyle(n,r),this.updateData()},smoothness:{get:function(){return this._smoothness},set:function(t){this._smoothness=t,this.updateData()}},setSmoothness:function(t){return this._smoothness=t,this.updateData()},updateData:function(){var t=this._curveBounds,e=this._smoothness;this.geom.getBounds(t,e),this.setSize(t.width,t.height),this.updateDisplayOrigin();for(var i=[],s=this.geom.getPoints(e),n=0;n{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX+e._curveBounds.x,l=e._displayOriginY+e._curveBounds.y,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;a.beginPath(),a.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(61286),n=i(15220);s.register("curve",(function(t,e,i,s,r){return this.displayList.add(new n(this.scene,t,e,i,s,r))}))},87203:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(82958),r=i(4024),t.exports={renderWebGL:n,renderCanvas:r}},82958:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX+e._curveBounds.x,c=e._displayOriginY+e._curveBounds.y,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},28591:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(84171),o=i(95669),a=i(91461),h=new s({Extends:a,Mixins:[r],initialize:function(t,e,i,s,n,r,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===n&&(n=128),a.call(this,t,"Ellipse",new o(s/2,n/2,s,n)),this._smoothness=64,this.setPosition(e,i),this.width=s,this.height=n,void 0!==r&&this.setFillStyle(r,h),this.updateDisplayOrigin(),this.updateData()},smoothness:{get:function(){return this._smoothness},set:function(t){this._smoothness=t,this.updateData()}},setSize:function(t,e){return this.width=t,this.height=e,this.geom.setPosition(t/2,e/2),this.geom.setSize(t,e),this.updateData()},setSmoothness:function(t){return this._smoothness=t,this.updateData()},updateData:function(){for(var t=[],e=this.geom.getPoints(this._smoothness),i=0;i{var s=i(15608),n=i(17876),r=i(49584);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;a.beginPath(),a.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(28591);i(61286).register("ellipse",(function(t,e,i,n,r,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,o))}))},84171:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(17554),r=i(55881),t.exports={renderWebGL:n,renderCanvas:r}},17554:(t,e,i)=>{var s=i(19543),n=i(73329),r=i(50262);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},39169:(t,e,i)=>{var s=i(56694),n=i(91461),r=i(88059),o=new s({Extends:n,Mixins:[r],initialize:function(t,e,i,s,r,o,a,h,l,u,c){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===r&&(r=128),void 0===o&&(o=32),void 0===a&&(a=32),n.call(this,t,"Grid",null),this.cellWidth=o,this.cellHeight=a,this.showCells=!0,this.outlineFillColor=0,this.outlineFillAlpha=0,this.showOutline=!0,this.showAltCells=!1,this.altFillColor,this.altFillAlpha,this.setPosition(e,i),this.setSize(s,r),this.setFillStyle(h,l),void 0!==u&&this.setOutlineStyle(u,c),this.updateDisplayOrigin()},setFillStyle:function(t,e){return void 0===e&&(e=1),void 0===t?this.showCells=!1:(this.fillColor=t,this.fillAlpha=e,this.showCells=!0),this},setAltFillStyle:function(t,e){return void 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e.wordWrapWidth?e.wordWrapUseAdvanced?this.advancedWordWrap(t,this.context,this.style.wordWrapWidth):this.basicWordWrap(t,this.context,this.style.wordWrapWidth):t},advancedWordWrap:function(t,e,i){for(var s="",n=t.replace(/ +/gi," ").split(this.splitRegExp),r=n.length,o=0;ol){if(0===c){for(var v=f;v.length&&(v=v.slice(0,-1),!((p=e.measureText(v).width)<=l)););if(!v.length)throw new Error("wordWrapWidth < a single character");var g=d.substr(v.length);u[c]=g,h+=v}var m=u[c].length?c:c+1,y=u.slice(m).join(" ").replace(/[ \n]*$/gi,"");n.splice(o+1,0,y),r=n.length;break}h+=f,l-=p}s+=h.replace(/[ \n]*$/gi,"")+"\n"}}return s=s.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var s="",n=t.split(this.splitRegExp),r=n.length-1,o=e.measureText(" ").width,a=0;a<=r;a++){for(var h=i,l=n[a].split(" "),u=l.length-1,c=0;c<=u;c++){var d=l[c],f=e.measureText(d).width,p=f;ch&&c>0&&(s+="\n",h=i),s+=d,c0&&(d+=l.lineSpacing*v),i.rtl)c=f-c-u.left-u.right;else 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this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,s,n,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===s&&(s=0),void 0===n&&(n=!1),void 0===r&&(r=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=s,this.shadowStroke=n,this.shadowFill=r,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in a)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},76128:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){if(0!==e.width&&0!==e.height){i.addToRenderList(e);var r=e.frame,o=r.width,a=r.height,h=s.getTintAppendFloatAlpha,l=t.pipelines.set(e.pipeline,e),u=l.setTexture2D(r.glTexture,e);l.batchTexture(e,r.glTexture,o,a,e.x,e.y,o/e.style.resolution,a/e.style.resolution,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.displayOriginX,e.displayOriginY,0,0,o,a,h(e.tintTopLeft,i.alpha*e._alphaTL),h(e.tintTopRight,i.alpha*e._alphaTR),h(e.tintBottomLeft,i.alpha*e._alphaBL),h(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,0,0,i,n,!1,u)}}},35856:(t,e,i)=>{var s=i(61068),n=i(56694),r=i(64937),o=i(89980),a=i(3504),h=i(8213),l=i(9271),u=i(93736),c=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Crop,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Tint,r.Transform,r.Visible,l],initialize:function(t,e,i,n,r,h,l){var c=t.sys.renderer;o.call(this,t,"TileSprite");var d=t.sys.textures.get(h),f=d.get(l);f.source.compressionAlgorithm&&(console.warn("TileSprite cannot use compressed texture"),f=(d=t.sys.textures.get("__MISSING")).get()),"DynamicTexture"===d.type&&(console.warn("TileSprite cannot use Dynamic Texture"),f=(d=t.sys.textures.get("__MISSING")).get()),n&&r?(n=Math.floor(n),r=Math.floor(r)):(n=f.width,r=f.height),this._tilePosition=new u,this._tileScale=new u(1,1),this.dirty=!1,this.renderer=c,this.canvas=s.create(this,n,r),this.context=this.canvas.getContext("2d",{willReadFrequently:!1}),this.displayTexture=d,this.displayFrame=f,this._crop=this.resetCropObject(),this.texture=t.sys.textures.addCanvas(null,this.canvas,!0),this.frame=this.texture.get(),this.potWidth=a(f.width),this.potHeight=a(f.height),this.fillCanvas=s.create2D(this,this.potWidth,this.potHeight),this.fillContext=this.fillCanvas.getContext("2d",{willReadFrequently:!1}),this.fillPattern=null,this.setPosition(e,i),this.setSize(n,r),this.setFrame(l),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},setTexture:function(t,e){return this.displayTexture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t){var e=this.displayTexture.get(t);return this.potWidth=a(e.width),this.potHeight=a(e.height),this.canvas.width=0,e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.displayFrame=e,this.dirty=!0,this.updateTileTexture(),this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.dirty&&this.renderer){var t=this.displayFrame;if(t.source.isRenderTexture||t.source.isGLTexture)return console.warn("TileSprites can only use Image or Canvas based textures"),void(this.dirty=!1);var e=this.fillContext,i=this.fillCanvas,s=this.potWidth,n=this.potHeight;this.renderer&&this.renderer.gl||(s=t.cutWidth,n=t.cutHeight),e.clearRect(0,0,s,n),i.width=s,i.height=n,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,s,n),this.renderer&&this.renderer.gl?this.fillPattern=this.renderer.canvasToTexture(i,this.fillPattern):this.fillPattern=e.createPattern(i,"repeat"),this.updateCanvas(),this.dirty=!1}},updateCanvas:function(){var t=this.canvas;if(t.width===this.width&&t.height===this.height||(t.width=this.width,t.height=this.height,this.frame.setSize(this.width,this.height),this.updateDisplayOrigin(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var e=this.context;this.scene.sys.game.config.antialias||h.disable(e);var i=this._tileScale.x,s=this._tileScale.y,n=this._tilePosition.x,r=this._tilePosition.y;e.clearRect(0,0,this.width,this.height),e.save(),e.scale(i,s),e.translate(-n,-r),e.fillStyle=this.fillPattern,e.fillRect(n,r,this.width/i,this.height/s),e.restore(),this.dirty=!1}},preDestroy:function(){this.renderer&&this.renderer.gl&&this.renderer.deleteTexture(this.fillPattern),s.remove(this.canvas),s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null,this.texture.destroy(),this.renderer=null},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=c},93305:t=>{t.exports=function(t,e,i,s){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},63950:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(35856);n.register("tileSprite",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",512),h=r(t,"height",512),l=r(t,"key",""),u=r(t,"frame",""),c=new o(this.scene,i,n,a,h,l,u);return void 0!==e&&(t.add=e),s(this.scene,c,t),c}))},20509:(t,e,i)=>{var s=i(35856);i(61286).register("tileSprite",(function(t,e,i,n,r,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,o))}))},9271:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(74287),r=i(93305),t.exports={renderWebGL:n,renderCanvas:r}},74287:(t,e,i)=>{var s=i(75512);t.exports=function(t,e,i,n){e.updateCanvas();var r=e.width,o=e.height;if(0!==r&&0!==o){i.addToRenderList(e);var a=s.getTintAppendFloatAlpha,h=t.pipelines.set(e.pipeline,e),l=h.setTexture2D(e.fillPattern,e);h.batchTexture(e,e.fillPattern,e.displayFrame.width*e.tileScaleX,e.displayFrame.height*e.tileScaleY,e.x,e.y,r,o,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.originX*r,e.originY*o,0,0,r,o,a(e.tintTopLeft,i.alpha*e._alphaTL),a(e.tintTopRight,i.alpha*e._alphaTR),a(e.tintBottomLeft,i.alpha*e._alphaBL),a(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,e.tilePositionX%e.displayFrame.width/e.displayFrame.width,e.tilePositionY%e.displayFrame.height/e.displayFrame.height,i,n,!1,l)}}},8630:(t,e,i)=>{var s=i(82897),n=i(56694),r=i(64937),o=i(56631),a=i(97081),h=i(89980),l=i(83392),u=i(76038),c=i(76583),d=i(77974),f=new n({Extends:h,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,d],initialize:function(t,e,i,s){h.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.flipY=!1,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._rfvCallbackId=0;var n=t.sys.game;this._device=n.device.video,this.setPosition(e,i),this.setSize(256,256),this.initPipeline(),this.initPostPipeline(!0),n.events.on(a.PAUSE,this.globalPause,this),n.events.on(a.RESUME,this.globalResume,this);var r=t.sys.sound;r&&r.on(u.GLOBAL_MUTE,this.globalMute,this),s&&this.load(s)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,s,n){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,s,n))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var s=this._device.getVideoURL(t);return s?(this.cacheKey="",this.loadHandler(s.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,s){e||(e=!1);var n=this.video;if(n?(this.removeLoadEventHandlers(),this.stop()):((n=document.createElement("video")).controls=!1,n.setAttribute("playsinline","playsinline"),n.setAttribute("preload","auto"),n.setAttribute("disablePictureInPicture","true")),e?(n.muted=!0,n.defaultMuted=!0,n.setAttribute("autoplay","autoplay")):(n.muted=!1,n.defaultMuted=!1,n.removeAttribute("autoplay")),i?n.setAttribute("crossorigin",i):n.removeAttribute("crossorigin"),s)if("srcObject"in n)try{n.srcObject=s}catch(t){if("TypeError"!==t.name)throw t;n.src=URL.createObjectURL(s)}else n.src=URL.createObjectURL(s);else n.src=t;return this.addLoadEventHandlers(),this.retry=0,this.video=n,this._playCalled=!1,n.load(),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var s=e.width,n=e.height,r=this.videoTexture,a=this.videoTextureSource,h=!r||a.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,r?(a.source=i,a.width=s,a.height=n,r.get().setSize(s,n)):((r=this.scene.sys.textures.create(this._key,i,s,n)).add("__BASE",0,0,0,s,n),this.setTexture(r),this.videoTexture=r,this.videoTextureSource=r.source[0],this.videoTextureSource.setFlipY(this.flipY),this.emit(o.VIDEO_TEXTURE,this,r)),this.setSizeToFrame(),this.updateDisplayOrigin()):a.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(o.VIDEO_CREATED,this,s,n),this.frameReady||(this.frameReady=!0,this.emit(o.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(o.VIDEO_LOOP,this)):(this.stop(!1),this.emit(o.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return i&&this.play(e,i[0],i[1]),this},removeMarker:function(t){return delete this.markers[t],this},snapshot:function(t,e){return void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.snapshotArea(0,0,this.width,this.height,t,e)},snapshotArea:function(t,e,i,s,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=this.height),void 0===n&&(n=i),void 0===r&&(r=s);var o=this.video,a=this.snapshotTexture;return a?(a.setSize(n,r),o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)):(a=this.scene.sys.textures.createCanvas(c(),n,r),this.snapshotTexture=a,o&&a.context.drawImage(o,t,e,i,s,0,0,n,r)),a.update()},saveSnapshotTexture:function(t){return this.snapshotTexture?this.scene.sys.textures.renameTexture(this.snapshotTexture.key,t):this.snapshotTexture=this.scene.sys.textures.createCanvas(t,this.width,this.height),this.snapshotTexture},playSuccess:function(){if(this._playCalled){this.addEventHandlers(),this._codePaused=!1,this.touchLocked&&(this.touchLocked=!1,this.emit(o.VIDEO_UNLOCKED,this));var t=this.scene.sys.sound;t&&t.mute&&this.setMute(!0),this._markerIn>-1&&(this.video.currentTime=this._markerIn)}},playError:function(t){var e=t.name;"NotAllowedError"===e?(this.touchLocked=!0,this.playWhenUnlocked=!0,this.failedPlayAttempts=1,this.emit(o.VIDEO_LOCKED,this)):"NotSupportedError"===e?(this.stop(!1),this.emit(o.VIDEO_UNSUPPORTED,this,t)):(this.stop(!1),this.emit(o.VIDEO_ERROR,this,t))},legacyPlayHandler:function(){var t=this.video;t&&(this.playSuccess(),t.removeEventListener("playing",this._callbacks.legacy))},playingHandler:function(){this.isStalled=!1,this.emit(o.VIDEO_PLAYING,this)},loadErrorHandler:function(t){this.stop(!1),this.emit(o.VIDEO_ERROR,this,t)},stalledHandler:function(t){this.isStalled=!0,this.emit(o.VIDEO_STALLED,this,t)},completeHandler:function(){this._playCalled=!1,this.emit(o.VIDEO_COMPLETE,this)},preUpdate:function(t,e){this.video&&this._playCalled&&this.touchLocked&&this.playWhenUnlocked&&(this.retry+=e,this.retry>=this.retryInterval&&(this.createPlayPromise(!1),this.retry=0))},seekTo:function(t){var e=this.video;if(e){var i=e.duration;if(i!==1/0&&!isNaN(i)){var s=i*t;this.setCurrentTime(s)}}return this},getCurrentTime:function(){return this.video?this.video.currentTime:0},setCurrentTime:function(t){var e=this.video;if(e){if("string"==typeof t){var i=t[0],s=parseFloat(t.substr(1));"+"===i?t=e.currentTime+s:"-"===i&&(t=e.currentTime-s)}e.currentTime=t}return this},seekingHandler:function(){this.isSeeking=!0,this.emit(o.VIDEO_SEEKING,this)},seekedHandler:function(){this.isSeeking=!1,this.emit(o.VIDEO_SEEKED,this)},getProgress:function(){var t=this.video;if(t){var e=t.duration;if(e!==1/0&&!isNaN(e))return t.currentTime/e}return-1},getDuration:function(){return this.video?this.video.duration:0},setMute:function(t){void 0===t&&(t=!0),this._codeMuted=t;var e=this.video;return e&&(e.muted=!!this._systemMuted||t),this},isMuted:function(){return this._codeMuted},globalMute:function(t,e){this._systemMuted=e;var i=this.video;i&&(i.muted=!!this._codeMuted||e)},globalPause:function(){this._systemPaused=!0,this.video&&!this.video.ended&&(this.removeEventHandlers(),this.video.pause())},globalResume:function(){this._systemPaused=!1,!this.video||this._codePaused||this.video.ended||this.createPlayPromise()},setPaused:function(t){void 0===t&&(t=!0);var e=this.video;return this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=s(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 0===e&&(e=!1),this.videoTexture&&(this.scene.sys.textures.renameTexture(this._key,t),this.videoTextureSource.setFlipY(e)),this._key=t,this.flipY=e,!!this.videoTexture},stop:function(t){void 0===t&&(t=!0);var e=this.video;return e&&(this.removeEventHandlers(),e.cancelVideoFrameCallback(this._rfvCallbackId),e.pause()),this.retry=0,this._playCalled=!1,t&&this.emit(o.VIDEO_STOP,this),this},removeVideoElement:function(){var t=this.video;if(t){for(t.parentNode&&t.parentNode.removeChild(t);t.hasChildNodes();)t.removeChild(t.firstChild);t.removeAttribute("autoplay"),t.removeAttribute("src"),this.video=null}},preDestroy:function(){this.stop(!1),this.removeLoadEventHandlers(),this.removeVideoElement();var t=this.scene.sys.game.events;t.off(a.PAUSE,this.globalPause,this),t.off(a.RESUME,this.globalResume,this);var e=this.scene.sys.sound;e&&e.off(u.GLOBAL_MUTE,this.globalMute,this)}});t.exports=f},56933:t=>{t.exports=function(t,e,i,s){e.videoTexture&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},65601:(t,e,i)=>{var s=i(88933),n=i(99325),r=i(20494),o=i(8630);n.register("video",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=new o(this.scene,0,0,i);return void 0!==e&&(t.add=e),s(this.scene,n,t),n}))},215:(t,e,i)=>{var s=i(8630);i(61286).register("video",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},77974:(t,e,i)=>{var s=i(72283),n=s,r=s;n=i(83572),r=i(56933),t.exports={renderWebGL:n,renderCanvas:r}},83572:t=>{t.exports=function(t,e,i,s){e.videoTexture&&(i.addToRenderList(e),e.pipeline.batchSprite(e,i,s))}},71030:(t,e,i)=>{var s=i(95723),n=i(26673),r=i(65650),o=i(56694),a=i(64937),h=i(89980),l=i(74118),u=i(94287),c=new o({Extends:h,Mixins:[a.Depth,a.GetBounds,a.Origin,a.Transform,a.ScrollFactor,a.Visible],initialize:function(t,e,i,n,r){void 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s=i(56694),n=i(72687),r=i(6659),o=i(33963),a=i(97081),h=i(71064),l=i(7905),u=i(40398),c=i(37579),d=i(69360),f=i(64462),p=new s({initialize:function(t,e){this.game=t,this.scaleManager,this.canvas,this.config=e,this.enabled=!0,this.events=new r,this.isOver=!0,this.defaultCursor="",this.keyboard=e.inputKeyboard?new h(this):null,this.mouse=e.inputMouse?new l(this):null,this.touch=e.inputTouch?new c(this):null,this.pointers=[],this.pointersTotal=e.inputActivePointers,e.inputTouch&&1===this.pointersTotal&&(this.pointersTotal=2);for(var i=0;i<=this.pointersTotal;i++){var s=new u(this,i);s.smoothFactor=e.inputSmoothFactor,this.pointers.push(s)}this.mousePointer=e.inputMouse?this.pointers[0]:null,this.activePointer=this.pointers[0],this.globalTopOnly=!0,this.time=0,this._tempPoint={x:0,y:0},this._tempHitTest=[],this._tempMatrix=new d,this._tempMatrix2=new d,this._tempSkip=!1,this.mousePointerContainer=[this.mousePointer],t.events.once(a.BOOT,this.boot,this)},boot:function(){var t=this.game,e=t.events;this.canvas=t.canvas,this.scaleManager=t.scale,this.events.emit(o.MANAGER_BOOT),e.on(a.PRE_RENDER,this.preRender,this),e.once(a.DESTROY,this.destroy,this)},setCanvasOver:function(t){this.isOver=!0,this.events.emit(o.GAME_OVER,t)},setCanvasOut:function(t){this.isOver=!1,this.events.emit(o.GAME_OUT,t)},preRender:function(){var t=this.game.loop.now,e=this.game.loop.delta,i=this.game.scene.getScenes(!0,!0);this.time=t,this.events.emit(o.MANAGER_UPDATE);for(var s=0;s10&&(t=10-this.pointersTotal);for(var i=0;i{var s=i(26673),n=i(65650),r=i(56694),o=i(72687),a=i(27395),h=i(18104),l=i(53996),u=i(95669),c=i(72313),d=i(33963),f=i(6659),p=i(72632),v=i(52394),g=i(63399),m=i(42911),y=i(91963),x=i(74118),T=i(94287),w=i(7599),b=i(66349),S=i(60689),E=new r({Extends:f,initialize:function(t){f.call(this),this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.manager=t.sys.game.input,this.pluginEvents=new 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e={cancelled:!1};this._eventContainer={stopPropagation:function(){e.cancelled=!0}},this._eventData=e,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this._temp=[],this._tempZones=[],this._list=[],this._pendingInsertion=[],this._pendingRemoval=[],this._draggable=[],this._drag={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._dragState=[],this._over={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._validTypes=["onDown","onUp","onOver","onOut","onMove","onDragStart","onDrag","onDragEnd","onDragEnter","onDragLeave","onDragOver","onDrop"],this._updatedThisFrame=!1,t.sys.events.once(w.BOOT,this.boot,this),t.sys.events.on(w.START,this.start,this)},boot:function(){this.cameras=this.systems.cameras,this.displayList=this.systems.displayList,this.systems.events.once(w.DESTROY,this.destroy,this),this.pluginEvents.emit(d.BOOT)},start:function(){var t=this.systems.events;t.on(w.TRANSITION_START,this.transitionIn,this),t.on(w.TRANSITION_OUT,this.transitionOut,this),t.on(w.TRANSITION_COMPLETE,this.transitionComplete,this),t.on(w.PRE_UPDATE,this.preUpdate,this),t.once(w.SHUTDOWN,this.shutdown,this),this.manager.events.on(d.GAME_OUT,this.onGameOut,this),this.manager.events.on(d.GAME_OVER,this.onGameOver,this),this.enabled=!0,this._dragState=[0,0,0,0,0,0,0,0,0,0],this.pluginEvents.emit(d.START)},onGameOver:function(t){this.isActive()&&this.emit(d.GAME_OVER,t.timeStamp,t)},onGameOut:function(t){this.isActive()&&this.emit(d.GAME_OUT,t.timeStamp,t)},preUpdate:function(){this.pluginEvents.emit(d.PRE_UPDATE);var t=this._pendingRemoval,e=this._pendingInsertion,i=t.length,s=e.length;if(0!==i||0!==s){for(var n=this._list,r=0;r-1&&(n.splice(a,1),this.clear(o,!0))}this._pendingRemoval.length=0,this._list=n.concat(e.splice(0))}},isActive:function(){return 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e=this._drag[t.id],i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;for(var e=this._tempZones,i=this._drag[t.id],s=0;s0?(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),e[0]?(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):a.target=null)}else!h&&e[0]&&(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h));if(o.parentContainer){var u=t.worldX-a.dragStartXGlobal,c=t.worldY-a.dragStartYGlobal,f=o.getParentRotation(),p=u*Math.cos(f)+c*Math.sin(f),v=c*Math.cos(f)-u*Math.sin(f);p*=1/o.parentContainer.scaleX,v*=1/o.parentContainer.scaleY,n=p+a.dragStartX,r=v+a.dragStartY}else n=t.worldX-a.dragX,r=t.worldY-a.dragY;o.emit(d.GAMEOBJECT_DRAG,t,n,r),this.emit(d.DRAG,t,o,n,r)}return i.length},processDragUpEvent:function(t){for(var e=this._drag[t.id],i=0;i0){var r=this.manager,o=this._eventData,a=this._eventContainer;o.cancelled=!1;for(var h=!1,l=0;l0){var n=this.manager,r=this._eventData,o=this._eventContainer;r.cancelled=!1;var a=!1;this.sortGameObjects(e,t);for(var h=0;h0){for(this.sortGameObjects(n,t),e=0;e0){for(this.sortGameObjects(r,t),e=0;e-1&&this._draggable.splice(n,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var s=!1,n=!1,r=!1,o=!1,h=!1,l=!0;if(m(e)){var u=e;e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),s=p(u,"draggable",!1),n=p(u,"dropZone",!1),r=p(u,"cursor",!1),o=p(u,"useHandCursor",!1),h=p(u,"pixelPerfect",!1);var c=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(c)),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var d=0;d{var s=i(10850),n={},r={register:function(t,e,i,s,r){n[t]={plugin:e,mapping:i,settingsKey:s,configKey:r}},getPlugin:function(t){return n[t]},install:function(t){var e=t.scene.sys,i=e.settings.input,r=e.game.config;for(var o in n){var a=n[o].plugin,h=n[o].mapping,l=n[o].settingsKey,u=n[o].configKey;s(i,l,r[u])&&(t[h]=new a(t))}},remove:function(t){n.hasOwnProperty(t)&&delete n[t]}};t.exports=r},40398:(t,e,i)=>{var s=i(90447),n=i(56694),r=i(53996),o=i(88456),a=i(44521),h=i(93736),l=i(36580),u=new n({initialize:function(t,e){this.manager=t,this.id=e,this.event,this.downElement,this.upElement,this.camera=null,this.button=0,this.buttons=0,this.position=new h,this.prevPosition=new h,this.midPoint=new h(-1,-1),this.velocity=new h,this.angle=0,this.distance=0,this.smoothFactor=0,this.motionFactor=.2,this.worldX=0,this.worldY=0,this.moveTime=0,this.downX=0,this.downY=0,this.downTime=0,this.upX=0,this.upY=0,this.upTime=0,this.primaryDown=!1,this.isDown=!1,this.wasTouch=!1,this.wasCanceled=!1,this.movementX=0,this.movementY=0,this.identifier=0,this.pointerId=null,this.active=0===e,this.locked=!1,this.deltaX=0,this.deltaY=0,this.deltaZ=0},updateWorldPoint:function(t){var e=t.getWorldPoint(this.x,this.y);return this.worldX=e.x,this.worldY=e.y,this},positionToCamera:function(t,e){return t.getWorldPoint(this.x,this.y,e)},updateMotion:function(){var t=this.position.x,e=this.position.y,i=this.midPoint.x,n=this.midPoint.y;if(t!==i||e!==n){var r=a(this.motionFactor,i,t),h=a(this.motionFactor,n,e);o(r,t,.1)&&(r=t),o(h,e,.1)&&(h=e),this.midPoint.set(r,h);var l=t-r,u=e-h;this.velocity.set(l,u),this.angle=s(r,h,t,e),this.distance=Math.sqrt(l*l+u*u)}},up:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!1,this.upX=this.x,this.upY=this.y),0===this.buttons&&(this.isDown=!1,this.upTime=t.timeStamp,this.wasTouch=!1)},down:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!0,this.downX=this.x,this.downY=this.y),l.macOS&&t.ctrlKey&&(this.buttons=2,this.primaryDown=!1),this.isDown||(this.isDown=!0,this.downTime=t.timeStamp),this.wasTouch=!1},move:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.locked&&(this.movementX=t.movementX||t.mozMovementX||t.webkitMovementX||0,this.movementY=t.movementY||t.mozMovementY||t.webkitMovementY||0),this.moveTime=t.timeStamp,this.wasTouch=!1},wheel:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.deltaX=t.deltaX,this.deltaY=t.deltaY,this.deltaZ=t.deltaZ,this.wasTouch=!1},touchstart:function(t,e){t.pointerId&&(this.pointerId=t.pointerId),this.identifier=t.identifier,this.target=t.target,this.active=!0,this.buttons=1,this.event=e,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!0,this.downX=this.x,this.downY=this.y,this.downTime=e.timeStamp,this.isDown=!0,this.wasTouch=!0,this.wasCanceled=!1,this.updateMotion()},touchmove:function(t,e){this.event=e,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.moveTime=e.timeStamp,this.wasTouch=!0,this.updateMotion()},touchend:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!1,this.active=!1,this.updateMotion()},touchcancel:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!0,this.active=!1},noButtonDown:function(){return 0===this.buttons},leftButtonDown:function(){return!!(1&this.buttons)},rightButtonDown:function(){return!!(2&this.buttons)},middleButtonDown:function(){return!!(4&this.buttons)},backButtonDown:function(){return!!(8&this.buttons)},forwardButtonDown:function(){return!!(16&this.buttons)},leftButtonReleased:function(){return 0===this.button&&!this.isDown},rightButtonReleased:function(){return 2===this.button&&!this.isDown},middleButtonReleased:function(){return 1===this.button&&!this.isDown},backButtonReleased:function(){return 3===this.button&&!this.isDown},forwardButtonReleased:function(){return 4===this.button&&!this.isDown},getDistance:function(){return this.isDown?r(this.downX,this.downY,this.x,this.y):r(this.downX,this.downY,this.upX,this.upY)},getDistanceX:function(){return this.isDown?Math.abs(this.downX-this.x):Math.abs(this.downX-this.upX)},getDistanceY:function(){return this.isDown?Math.abs(this.downY-this.y):Math.abs(this.downY-this.upY)},getDuration:function(){return this.isDown?this.manager.time-this.downTime:this.upTime-this.downTime},getAngle:function(){return this.isDown?s(this.downX,this.downY,this.x,this.y):s(this.downX,this.downY,this.upX,this.upY)},getInterpolatedPosition:function(t,e){void 0===t&&(t=10),void 0===e&&(e=[]);for(var i=this.prevPosition.x,s=this.prevPosition.y,n=this.position.x,r=this.position.y,o=0;o{t.exports={MOUSE_DOWN:0,MOUSE_MOVE:1,MOUSE_UP:2,TOUCH_START:3,TOUCH_MOVE:4,TOUCH_END:5,POINTER_LOCK_CHANGE:6,TOUCH_CANCEL:7,MOUSE_WHEEL:8}},14874:t=>{t.exports="boot"},54168:t=>{t.exports="destroy"},526:t=>{t.exports="dragend"},81623:t=>{t.exports="dragenter"},94472:t=>{t.exports="drag"},9304:t=>{t.exports="dragleave"},34265:t=>{t.exports="dragover"},50151:t=>{t.exports="dragstart"},98134:t=>{t.exports="drop"},56773:t=>{t.exports="gameobjectdown"},45824:t=>{t.exports="dragend"},39578:t=>{t.exports="dragenter"},72072:t=>{t.exports="drag"},82569:t=>{t.exports="dragleave"},70833:t=>{t.exports="dragover"},81442:t=>{t.exports="dragstart"},32936:t=>{t.exports="drop"},99658:t=>{t.exports="gameobjectmove"},60515:t=>{t.exports="gameobjectout"},55254:t=>{t.exports="gameobjectover"},34782:t=>{t.exports="pointerdown"},41769:t=>{t.exports="pointermove"},65588:t=>{t.exports="pointerout"},61640:t=>{t.exports="pointerover"},49342:t=>{t.exports="pointerup"},82662:t=>{t.exports="wheel"},13058:t=>{t.exports="gameobjectup"},52426:t=>{t.exports="gameobjectwheel"},78072:t=>{t.exports="gameout"},1545:t=>{t.exports="gameover"},67137:t=>{t.exports="boot"},27678:t=>{t.exports="process"},22257:t=>{t.exports="update"},90379:t=>{t.exports="pointerlockchange"},88909:t=>{t.exports="pointerdown"},36548:t=>{t.exports="pointerdownoutside"},18483:t=>{t.exports="pointermove"},22355:t=>{t.exports="pointerout"},7997:t=>{t.exports="pointerover"},66318:t=>{t.exports="pointerup"},94812:t=>{t.exports="pointerupoutside"},37310:t=>{t.exports="wheel"},24196:t=>{t.exports="preupdate"},27053:t=>{t.exports="shutdown"},29413:t=>{t.exports="start"},25165:t=>{t.exports="update"},33963:(t,e,i)=>{t.exports={BOOT:i(14874),DESTROY:i(54168),DRAG_END:i(526),DRAG_ENTER:i(81623),DRAG:i(94472),DRAG_LEAVE:i(9304),DRAG_OVER:i(34265),DRAG_START:i(50151),DROP:i(98134),GAME_OUT:i(78072),GAME_OVER:i(1545),GAMEOBJECT_DOWN:i(56773),GAMEOBJECT_DRAG_END:i(45824),GAMEOBJECT_DRAG_ENTER:i(39578),GAMEOBJECT_DRAG:i(72072),GAMEOBJECT_DRAG_LEAVE:i(82569),GAMEOBJECT_DRAG_OVER:i(70833),GAMEOBJECT_DRAG_START:i(81442),GAMEOBJECT_DROP:i(32936),GAMEOBJECT_MOVE:i(99658),GAMEOBJECT_OUT:i(60515),GAMEOBJECT_OVER:i(55254),GAMEOBJECT_POINTER_DOWN:i(34782),GAMEOBJECT_POINTER_MOVE:i(41769),GAMEOBJECT_POINTER_OUT:i(65588),GAMEOBJECT_POINTER_OVER:i(61640),GAMEOBJECT_POINTER_UP:i(49342),GAMEOBJECT_POINTER_WHEEL:i(82662),GAMEOBJECT_UP:i(13058),GAMEOBJECT_WHEEL:i(52426),MANAGER_BOOT:i(67137),MANAGER_PROCESS:i(27678),MANAGER_UPDATE:i(22257),POINTER_DOWN:i(88909),POINTER_DOWN_OUTSIDE:i(36548),POINTER_MOVE:i(18483),POINTER_OUT:i(22355),POINTER_OVER:i(7997),POINTER_UP:i(66318),POINTER_UP_OUTSIDE:i(94812),POINTER_WHEEL:i(37310),POINTERLOCK_CHANGE:i(90379),PRE_UPDATE:i(24196),SHUTDOWN:i(27053),START:i(29413),UPDATE:i(25165)}},70848:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e){this.pad=t,this.events=t.events,this.index=e,this.value=0,this.threshold=.1},update:function(t){this.value=t},getValue:function(){return Math.abs(this.value){var s=i(56694),n=i(43200),r=new s({initialize:function(t,e){this.pad=t,this.events=t.manager,this.index=e,this.value=0,this.threshold=1,this.pressed=!1},update:function(t){this.value=t;var e=this.pad,i=this.index;t>=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(n.BUTTON_DOWN,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(n.BUTTON_UP,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=r},75956:(t,e,i)=>{var s=i(70848),n=i(21274),r=i(56694),o=i(6659),a=i(93736),h=new r({Extends:o,initialize:function(t,e){o.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],r=0;r=2&&(this.leftStick.set(r[0].getValue(),r[1].getValue()),n>=4&&this.rightStick.set(r[2].getValue(),r[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t{var s=i(56694),n=i(6659),r=i(43200),o=i(75956),a=i(10850),h=i(63399),l=i(33963),u=new s({Extends:n,initialize:function(t){n.call(this),this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.enabled=!0,this.target,this.gamepads=[],this.queue=[],this.onGamepadHandler,this._pad1,this._pad2,this._pad3,this._pad4,t.pluginEvents.once(l.BOOT,this.boot,this),t.pluginEvents.on(l.START,this.start,this)},boot:function(){var t=this.scene.sys.game,e=this.settings.input,i=t.config;this.enabled=a(e,"gamepad",i.inputGamepad)&&t.device.input.gamepads,this.target=a(e,"gamepad.target",i.inputGamepadEventTarget),this.sceneInputPlugin.pluginEvents.once(l.DESTROY,this.destroy,this)},start:function(){this.enabled&&(this.startListeners(),this.refreshPads()),this.sceneInputPlugin.pluginEvents.once(l.SHUTDOWN,this.shutdown,this)},isActive:function(){return this.enabled&&this.scene.sys.isActive()},startListeners:function(){var t=this,e=this.target,i=function(e){!e.defaultPrevented&&t.isActive()&&(t.refreshPads(),t.queue.push(e))};this.onGamepadHandler=i,e.addEventListener("gamepadconnected",i,!1),e.addEventListener("gamepaddisconnected",i,!1),this.sceneInputPlugin.pluginEvents.on(l.UPDATE,this.update,this)},stopListeners:function(){this.target.removeEventListener("gamepadconnected",this.onGamepadHandler),this.target.removeEventListener("gamepaddisconnected",this.onGamepadHandler),this.sceneInputPlugin.pluginEvents.off(l.UPDATE,this.update);for(var t=0;t{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SELECT:8,START:9,B:0,A:1,Y:2,X:3,LEFT_SHOULDER:4,RIGHT_SHOULDER:5}},74982:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SHARE:8,OPTIONS:9,PS:16,TOUCHBAR:17,X:0,CIRCLE:1,SQUARE:2,TRIANGLE:3,L1:4,R1:5,L2:6,R2:7,L3:10,R3:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},43247:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,MENU:16,A:0,B:1,X:2,Y:3,LB:4,RB:5,LT:6,RT:7,BACK:8,START:9,LS:10,RS:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},4898:(t,e,i)=>{t.exports={DUALSHOCK_4:i(74982),SNES_USB:i(33171),XBOX_360:i(43247)}},17344:t=>{t.exports="down"},36635:t=>{t.exports="up"},85724:t=>{t.exports="connected"},55832:t=>{t.exports="disconnected"},772:t=>{t.exports="down"},33608:t=>{t.exports="up"},43200:(t,e,i)=>{t.exports={BUTTON_DOWN:i(17344),BUTTON_UP:i(36635),CONNECTED:i(85724),DISCONNECTED:i(55832),GAMEPAD_BUTTON_DOWN:i(772),GAMEPAD_BUTTON_UP:i(33608)}},92636:(t,e,i)=>{t.exports={Axis:i(70848),Button:i(21274),Events:i(43200),Gamepad:i(75956),GamepadPlugin:i(1379),Configs:i(4898)}},20873:(t,e,i)=>{var s=i(72687),n=i(98611),r={CreatePixelPerfectHandler:i(18104),CreateInteractiveObject:i(27395),Events:i(33963),Gamepad:i(92636),InputManager:i(69898),InputPlugin:i(12499),InputPluginCache:i(63399),Keyboard:i(28388),Mouse:i(11343),Pointer:i(40398),Touch:i(77423)};r=n(!1,r,s),t.exports=r},71064:(t,e,i)=>{var s=i(66458),n=i(56694),r=i(97081),o=i(33963),a=i(11873),h=i(72283),l=new n({initialize:function(t){this.manager=t,this.queue=[],this.preventDefault=!0,this.captures=[],this.enabled=!1,this.target,this.onKeyDown=h,this.onKeyUp=h,t.events.once(o.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputKeyboard,this.target=t.inputKeyboardEventTarget,this.addCapture(t.inputKeyboardCapture),!this.target&&window&&(this.target=window),this.enabled&&this.target&&this.startListeners(),this.manager.game.events.on(r.POST_STEP,this.postUpdate,this)},startListeners:function(){var t=this;this.onKeyDown=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(r.POST_RENDER,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},89666:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=i(97081),a=i(10850),h=i(33963),l=i(63399),u=i(50165),c=i(11873),d=i(95625),f=i(48044),p=i(7599),v=i(84314),g=new s({Extends:n,initialize:function(t){n.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=a(t,"keyboard",!0);var e=a(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(o.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:c.UP,down:c.DOWN,left:c.LEFT,right:c.RIGHT,space:c.SPACE,shift:c.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var s={};if("string"==typeof t){t=t.split(",");for(var n=0;n-1?s[n]=t:s[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=c[t.toUpperCase()]),s[t]||(s[t]=new u(this,t),e&&this.addCapture(t),s[t].setEmitOnRepeat(i)),s[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s,n=this.keys;if(t instanceof u){var r=n.indexOf(t);r>-1&&(s=this.keys[r],this.keys[r]=void 0)}else"string"==typeof t&&(t=c[t.toUpperCase()]);return n[t]&&(s=n[t],n[t]=void 0),s&&(s.plugin=null,i&&this.removeCapture(s.keyCode),e&&s.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,s=0;st._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,s=0;s{t.exports=function(t,e){return e.timeLastMatched=t.timeStamp,e.index++,e.index===e.size||(e.current=e.keyCodes[e.index],!1)}},95625:(t,e,i)=>{var s=i(56694),n=i(94030),r=i(72632),o=i(2544),a=i(88754),h=new s({initialize:function(t,e,i){if(void 0===i&&(i={}),e.length<2)return!1;this.manager=t,this.enabled=!0,this.keyCodes=[];for(var s=0;s{var s=i(60258);t.exports=function(t,e){if(e.matched)return!0;var i=!1,n=!1;if(t.keyCode===e.current)if(e.index>0&&e.maxKeyDelay>0){var r=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=r&&(n=!0,i=s(t,e))}else n=!0,i=s(t,e);return!n&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},88754:t=>{t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},5044:t=>{t.exports="keydown"},40813:t=>{t.exports="keyup"},89319:t=>{t.exports="keycombomatch"},43267:t=>{t.exports="down"},78595:t=>{t.exports="keydown-"},30056:t=>{t.exports="keyup-"},81939:t=>{t.exports="up"},94030:(t,e,i)=>{t.exports={ANY_KEY_DOWN:i(5044),ANY_KEY_UP:i(40813),COMBO_MATCH:i(89319),DOWN:i(43267),KEY_DOWN:i(78595),KEY_UP:i(30056),UP:i(81939)}},28388:(t,e,i)=>{t.exports={Events:i(94030),KeyboardManager:i(71064),KeyboardPlugin:i(89666),Key:i(50165),KeyCodes:i(11873),KeyCombo:i(95625),AdvanceKeyCombo:i(60258),ProcessKeyCombo:i(2544),ResetKeyCombo:i(88754),JustDown:i(42460),JustUp:i(53162),DownDuration:i(64964),UpDuration:i(70331)}},64964:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i{t.exports=function(t){return!!t._justDown&&(t._justDown=!1,!0)}},53162:t=>{t.exports=function(t){return!!t._justUp&&(t._justUp=!1,!0)}},50165:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(94030),o=new s({Extends:n,initialize:function(t,e){n.call(this),this.plugin=t,this.keyCode=e,this.originalEvent=void 0,this.enabled=!0,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.location=0,this.timeDown=0,this.duration=0,this.timeUp=0,this.emitOnRepeat=!1,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1},setEmitOnRepeat:function(t){return this.emitOnRepeat=t,this},onDown:function(t){this.originalEvent=t,this.enabled&&(this.altKey=t.altKey,this.ctrlKey=t.ctrlKey,this.shiftKey=t.shiftKey,this.metaKey=t.metaKey,this.location=t.location,this.repeats++,this.isDown?this.emitOnRepeat&&this.emit(r.DOWN,this,t):(this.isDown=!0,this.isUp=!1,this.timeDown=t.timeStamp,this.duration=0,this._justDown=!0,this._justUp=!1,this.emit(r.DOWN,this,t)))},onUp:function(t){this.originalEvent=t,this.enabled&&(this.isDown=!1,this.isUp=!0,this.timeUp=t.timeStamp,this.duration=this.timeUp-this.timeDown,this.repeats=0,this._justDown=!1,this._justUp=!0,this._tick=-1,this.emit(r.UP,this,t))},reset:function(){return this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1,this},getDuration:function(){return this.isDown?this.plugin.game.loop.time-this.timeDown:0},destroy:function(){this.removeAllListeners(),this.originalEvent=null,this.plugin=null}});t.exports=o},11873:t=>{t.exports={BACKSPACE:8,TAB:9,ENTER:13,SHIFT:16,CTRL:17,ALT:18,PAUSE:19,CAPS_LOCK:20,ESC:27,SPACE:32,PAGE_UP:33,PAGE_DOWN:34,END:35,HOME:36,LEFT:37,UP:38,RIGHT:39,DOWN:40,PRINT_SCREEN:42,INSERT:45,DELETE:46,ZERO:48,ONE:49,TWO:50,THREE:51,FOUR:52,FIVE:53,SIX:54,SEVEN:55,EIGHT:56,NINE:57,NUMPAD_ZERO:96,NUMPAD_ONE:97,NUMPAD_TWO:98,NUMPAD_THREE:99,NUMPAD_FOUR:100,NUMPAD_FIVE:101,NUMPAD_SIX:102,NUMPAD_SEVEN:103,NUMPAD_EIGHT:104,NUMPAD_NINE:105,NUMPAD_ADD:107,NUMPAD_SUBTRACT:109,A:65,B:66,C:67,D:68,E:69,F:70,G:71,H:72,I:73,J:74,K:75,L:76,M:77,N:78,O:79,P:80,Q:81,R:82,S:83,T:84,U:85,V:86,W:87,X:88,Y:89,Z:90,F1:112,F2:113,F3:114,F4:115,F5:116,F6:117,F7:118,F8:119,F9:120,F10:121,F11:122,F12:123,SEMICOLON:186,PLUS:187,COMMA:188,MINUS:189,PERIOD:190,FORWARD_SLASH:191,BACK_SLASH:220,QUOTES:222,BACKTICK:192,OPEN_BRACKET:219,CLOSED_BRACKET:221,SEMICOLON_FIREFOX:59,COLON:58,COMMA_FIREFOX_WINDOWS:60,COMMA_FIREFOX:62,BRACKET_RIGHT_FIREFOX:174,BRACKET_LEFT_FIREFOX:175}},48044:(t,e,i)=>{var s=i(11873),n={};for(var r in s)n[s[r]]=r;t.exports=n},70331:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeUp;return t.isUp&&i{var s=i(56694),n=i(90185),r=i(33963),o=i(72283),a=new s({initialize:function(t){this.manager=t,this.preventDefaultDown=!0,this.preventDefaultUp=!0,this.preventDefaultMove=!0,this.preventDefaultWheel=!1,this.enabled=!1,this.target,this.locked=!1,this.onMouseMove=o,this.onMouseDown=o,this.onMouseUp=o,this.onMouseDownWindow=o,this.onMouseUpWindow=o,this.onMouseOver=o,this.onMouseOut=o,this.onMouseWheel=o,this.pointerLockChange=o,this.isTop=!0,t.events.once(r.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputMouse,this.target=t.inputMouseEventTarget,this.passive=t.inputMousePassive,this.preventDefaultDown=t.inputMousePreventDefaultDown,this.preventDefaultUp=t.inputMousePreventDefaultUp,this.preventDefaultMove=t.inputMousePreventDefaultMove,this.preventDefaultWheel=t.inputMousePreventDefaultWheel,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},requestPointerLock:function(){if(n.pointerLock){var t=this.target;t.requestPointerLock=t.requestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock()}},releasePointerLock:function(){n.pointerLock&&(document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock())},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,r=window&&window.focus&&i.game.config.autoFocus;this.onMouseMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseMove(t),e.preventDefaultMove&&t.preventDefault())},this.onMouseDown=function(t){r&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseDown(t),e.preventDefaultDown&&t.target===s&&t.preventDefault())},this.onMouseDownWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseDown(t)},this.onMouseUp=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseUp(t),e.preventDefaultUp&&t.target===s&&t.preventDefault())},this.onMouseUpWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseUp(t)},this.onMouseOver=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOver(t)},this.onMouseOut=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOut(t)},this.onMouseWheel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onMouseWheel(t),e.preventDefaultWheel&&t.target===s&&t.preventDefault()};var o={passive:!0};if(t.addEventListener("mousemove",this.onMouseMove),t.addEventListener("mousedown",this.onMouseDown),t.addEventListener("mouseup",this.onMouseUp),t.addEventListener("mouseover",this.onMouseOver,o),t.addEventListener("mouseout",this.onMouseOut,o),this.preventDefaultWheel?t.addEventListener("wheel",this.onMouseWheel,{passive:!1}):t.addEventListener("wheel",this.onMouseWheel,o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("mousedown",this.onMouseDownWindow,o),window.top.addEventListener("mouseup",this.onMouseUpWindow,o)}catch(t){window.addEventListener("mousedown",this.onMouseDownWindow,o),window.addEventListener("mouseup",this.onMouseUpWindow,o),this.isTop=!1}n.pointerLock&&(this.pointerLockChange=function(t){var s=e.target;e.locked=document.pointerLockElement===s||document.mozPointerLockElement===s||document.webkitPointerLockElement===s,i.onPointerLockChange(t)},document.addEventListener("pointerlockchange",this.pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this.pointerLockChange,!0)),this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("mousemove",this.onMouseMove),t.removeEventListener("mousedown",this.onMouseDown),t.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("mouseover",this.onMouseOver),t.removeEventListener("mouseout",this.onMouseOut),window&&((t=this.isTop?window.top:window).removeEventListener("mousedown",this.onMouseDownWindow),t.removeEventListener("mouseup",this.onMouseUpWindow)),n.pointerLock&&(document.removeEventListener("pointerlockchange",this.pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this.pointerLockChange,!0))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=a},11343:(t,e,i)=>{t.exports={MouseManager:i(7905)}},37579:(t,e,i)=>{var s=i(56694),n=i(33963),r=i(72283),o=new s({initialize:function(t){this.manager=t,this.capture=!0,this.enabled=!1,this.target,this.onTouchStart=r,this.onTouchStartWindow=r,this.onTouchMove=r,this.onTouchEnd=r,this.onTouchEndWindow=r,this.onTouchCancel=r,this.onTouchCancelWindow=r,this.isTop=!0,t.events.once(n.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputTouch,this.target=t.inputTouchEventTarget,this.capture=t.inputTouchCapture,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,n=window&&window.focus&&i.game.config.autoFocus;this.onTouchMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchMove(t),e.capture&&t.cancelable&&t.preventDefault())},this.onTouchStart=function(t){n&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchStart(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchStartWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchStart(t)},this.onTouchEnd=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchEnd(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchEndWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchEnd(t)},this.onTouchCancel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchCancel(t),e.capture&&t.preventDefault())},this.onTouchCancelWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onTouchCancel(t)};var r=this.capture,o={passive:!0},a={passive:!1};if(t.addEventListener("touchstart",this.onTouchStart,r?a:o),t.addEventListener("touchmove",this.onTouchMove,r?a:o),t.addEventListener("touchend",this.onTouchEnd,r?a:o),t.addEventListener("touchcancel",this.onTouchCancel,r?a:o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("touchstart",this.onTouchStartWindow,a),window.top.addEventListener("touchend",this.onTouchEndWindow,a),window.top.addEventListener("touchcancel",this.onTouchCancelWindow,a)}catch(t){window.addEventListener("touchstart",this.onTouchStartWindow,a),window.addEventListener("touchend",this.onTouchEndWindow,a),window.addEventListener("touchcancel",this.onTouchCancelWindow,a),this.isTop=!1}this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("touchstart",this.onTouchStart),t.removeEventListener("touchmove",this.onTouchMove),t.removeEventListener("touchend",this.onTouchEnd),t.removeEventListener("touchcancel",this.onTouchCancel),window&&((t=this.isTop?window.top:window).removeEventListener("touchstart",this.onTouchStartWindow),t.removeEventListener("touchend",this.onTouchEndWindow),t.removeEventListener("touchcancel",this.onTouchCancelWindow))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=o},77423:(t,e,i)=>{t.exports={TouchManager:i(37579)}},98035:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),o=i(72632),a=i(30750),h=i(43531),l=i(88490),u=i(33868),c=new s({initialize:function(t,e){if(this.loader=t,this.cache=o(e,"cache",!1),this.type=o(e,"type",!1),!this.type)throw new Error("Invalid File type: "+this.type);this.key=o(e,"key",!1);var i=this.key;if(t.prefix&&""!==t.prefix&&(this.key=t.prefix+i),!this.key)throw new Error("Invalid File 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"+this.key):this.xhrLoader=l(this,this.loader.xhr))},onLoad:function(t,e){var i=t.responseURL&&this.loader.localSchemes.some((function(e){return 0===t.responseURL.indexOf(e)}))&&0===e.target.status,s=!(e.target&&200!==e.target.status)||i;4===t.readyState&&t.status>=400&&t.status<=599&&(s=!1),this.state=n.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,s)},onError:function(){this.resetXHR(),this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=n.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=n.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s 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FileReader;s.onload=function(){t.removeAttribute("crossOrigin"),t.src="data:"+(e.type||i)+";base64,"+s.result.split(",")[1]},s.onerror=t.onerror,s.readAsDataURL(e)}},c.revokeObjectURL=function(t){"function"==typeof URL&&URL.revokeObjectURL(t.src)},t.exports=c},76846:t=>{var e={},i={install:function(t){for(var i in e)t[i]=e[i]},register:function(t,i){e[t]=i},destroy:function(){e={}}};t.exports=i},30750:t=>{t.exports=function(t,e){return!!t.url&&(t.url.match(/^(?:blob:|data:|capacitor:\/\/|http:\/\/|https:\/\/|\/\/)/)?t.url:e+t.url)}},67285:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(58403),o=i(6659),a=i(683),h=i(76846),l=i(72632),u=i(10850),c=i(91963),d=i(7599),f=i(33868),p=new s({Extends:o,initialize:function(t){o.call(this);var e=t.sys.game.config,i=t.sys.settings.loader;this.scene=t,this.systems=t.sys,this.cacheManager=t.sys.cache,this.textureManager=t.sys.textures,this.sceneManager=t.sys.game.scene,h.install(this),this.prefix="",this.path="",this.baseURL="",this.setBaseURL(l(i,"baseURL",e.loaderBaseURL)),this.setPath(l(i,"path",e.loaderPath)),this.setPrefix(l(i,"prefix",e.loaderPrefix)),this.maxParallelDownloads=l(i,"maxParallelDownloads",e.loaderMaxParallelDownloads),this.xhr=f(l(i,"responseType",e.loaderResponseType),l(i,"async",e.loaderAsync),l(i,"user",e.loaderUser),l(i,"password",e.loaderPassword),l(i,"timeout",e.loaderTimeout),l(i,"withCredentials",e.loaderWithCredentials)),this.crossOrigin=l(i,"crossOrigin",e.loaderCrossOrigin),this.imageLoadType=l(i,"imageLoadType",e.loaderImageLoadType),this.localSchemes=l(i,"localScheme",e.loaderLocalScheme),this.totalToLoad=0,this.progress=0,this.list=new r,this.inflight=new r,this.queue=new r,this._deleteQueue=new r,this.totalFailed=0,this.totalComplete=0,this.state=n.LOADER_IDLE,this.multiKeyIndex=0,t.sys.events.once(d.BOOT,this.boot,this),t.sys.events.on(d.START,this.pluginStart,this)},boot:function(){this.systems.events.once(d.DESTROY,this.destroy,this)},pluginStart:function(){this.systems.events.once(d.SHUTDOWN,this.shutdown,this)},setBaseURL:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.baseURL=t,this},setPath:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.path=t,this},setPrefix:function(t){return void 0===t&&(t=""),this.prefix=t,this},setCORS:function(t){return this.crossOrigin=t,this},addFile:function(t){Array.isArray(t)||(t=[t]);for(var e=0;e0},isLoading:function(){return this.state===n.LOADER_LOADING||this.state===n.LOADER_PROCESSING},isReady:function(){return this.state===n.LOADER_IDLE||this.state===n.LOADER_COMPLETE},start:function(){this.isReady()&&(this.progress=0,this.totalFailed=0,this.totalComplete=0,this.totalToLoad=this.list.size,this.emit(a.START,this),0===this.list.size?this.loadComplete():(this.state=n.LOADER_LOADING,this.inflight.clear(),this.queue.clear(),this.updateProgress(),this.checkLoadQueue(),this.systems.events.on(d.UPDATE,this.update,this)))},updateProgress:function(){this.progress=1-(this.list.size+this.inflight.size)/this.totalToLoad,this.emit(a.PROGRESS,this.progress)},update:function(){this.state===n.LOADER_LOADING&&this.list.size>0&&this.inflight.size{var s=i(98611),n=i(33868);t.exports=function(t,e){var i=void 0===t?n():s({},t);if(e)for(var r in e)void 0!==e[r]&&(i[r]=e[r]);return i}},45176:(t,e,i)=>{var s=i(56694),n=i(12117),r=i(683),o=new s({initialize:function(t,e,i,s){var r=[];s.forEach((function(t){t&&r.push(t)})),this.loader=t,this.type=e,this.key=i,this.multiKeyIndex=t.multiKeyIndex++,this.files=r,this.state=n.FILE_PENDING,this.complete=!1,this.pending=r.length,this.failed=0,this.config={},this.baseURL=t.baseURL,this.path=t.path,this.prefix=t.prefix;for(var o=0;o{var s=i(43531);t.exports=function(t,e){var i=s(e,t.xhrSettings),n=new XMLHttpRequest;if(n.open("GET",t.src,i.async,i.user,i.password),n.responseType=t.xhrSettings.responseType,n.timeout=i.timeout,i.headers)for(var r in i.headers)n.setRequestHeader(r,i.headers[r]);return i.header&&i.headerValue&&n.setRequestHeader(i.header,i.headerValue),i.requestedWith&&n.setRequestHeader("X-Requested-With",i.requestedWith),i.overrideMimeType&&n.overrideMimeType(i.overrideMimeType),i.withCredentials&&(n.withCredentials=!0),n.onload=t.onLoad.bind(t,n),n.onerror=t.onError.bind(t,n),n.onprogress=t.onProgress.bind(t),n.send(),n}},33868:t=>{t.exports=function(t,e,i,s,n,r){return void 0===t&&(t=""),void 0===e&&(e=!0),void 0===i&&(i=""),void 0===s&&(s=""),void 0===n&&(n=0),void 0===r&&(r=!1),{responseType:t,async:e,user:i,password:s,timeout:n,headers:void 0,header:void 0,headerValue:void 0,requestedWith:!1,overrideMimeType:void 0,withCredentials:r}}},12117:t=>{t.exports={LOADER_IDLE:0,LOADER_LOADING:1,LOADER_PROCESSING:2,LOADER_COMPLETE:3,LOADER_SHUTDOWN:4,LOADER_DESTROYED:5,FILE_PENDING:10,FILE_LOADING:11,FILE_LOADED:12,FILE_FAILED:13,FILE_PROCESSING:14,FILE_ERRORED:16,FILE_COMPLETE:17,FILE_DESTROYED:18,FILE_POPULATED:19,FILE_PENDING_DESTROY:20}},7398:t=>{t.exports="addfile"},52187:t=>{t.exports="complete"},36627:t=>{t.exports="filecomplete"},81925:t=>{t.exports="filecomplete-"},29774:t=>{t.exports="loaderror"},20943:t=>{t.exports="load"},74693:t=>{t.exports="fileprogress"},71176:t=>{t.exports="postprocess"},88984:t=>{t.exports="progress"},72753:t=>{t.exports="start"},683:(t,e,i)=>{t.exports={ADD:i(7398),COMPLETE:i(52187),FILE_COMPLETE:i(36627),FILE_KEY_COMPLETE:i(81925),FILE_LOAD_ERROR:i(29774),FILE_LOAD:i(20943),FILE_PROGRESS:i(74693),POST_PROCESS:i(71176),PROGRESS:i(88984),START:i(72753)}},46468:(t,e,i)=>{var s=i(56694),n=i(76846),r=i(70806),o=i(683),a=new 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t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlas(t.key,t.data,e.data,i),e.addToCache(),this.complete=!0}}});n.register("aseprite",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(56694),n=i(76846),r=i(72632),o=i(42927),a=i(42911),h=i(70806),l=i(45176),u=new s({Extends:l,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new h(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","json"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new h(t,e,s,u);c.linkFile?l.call(this,t,"atlasjson",e,[c,d,c.linkFile]):l.call(this,t,"atlasjson",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var 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t(e,this.key,l,n,o);f.type="normalMap",this.setLink(f),e.addFile(f)}this.useImageElementLoad="HTMLImageElement"===e.imageLoadType,this.useImageElementLoad&&(this.load=this.loadImage,this.onProcess=this.onProcessImage)},onProcess:function(){this.state=n.FILE_PROCESSING,this.data=new Image,this.data.crossOrigin=this.crossOrigin;var t=this;this.data.onload=function(){r.revokeObjectURL(t.data),t.onProcessComplete()},this.data.onerror=function(){r.revokeObjectURL(t.data),t.onProcessError()},r.createObjectURL(this.data,this.xhrLoader.response,"image/png")},onProcessImage:function(){var t=this.state;this.state=n.FILE_PROCESSING,t===n.FILE_LOADED?this.onProcessComplete():this.onProcessError()},loadImage:function(){if(this.state=n.FILE_LOADING,this.src=l(this,this.loader.baseURL),0===this.src.indexOf("data:"))console.warn("Local data URIs are not supported: "+this.key);else{this.data=new Image,this.data.crossOrigin=this.crossOrigin;var t=this;this.data.onload=function(){t.state=n.FILE_LOADED,t.loader.nextFile(t,!0)},this.data.onerror=function(){t.loader.nextFile(t,!1)},this.data.src=this.src}},addToCache:function(){var t=this.linkFile;t?t.state>=n.FILE_COMPLETE&&("normalMap"===this.type?this.cache.addImage(this.key,t.data,this.data):this.cache.addImage(this.key,this.data,t.data)):this.cache.addImage(this.key,this.data)}});o.register("image",(function(t,e,i){if(Array.isArray(t))for(var s=0;s{var s=i(56694),n=i(12117),r=i(98035),o=i(76846),a=i(72632),h=i(10850),l=i(42911),u=new s({Extends:r,initialize:function(t,e,i,s,o){var u="json";if(l(e)){var c=e;e=a(c,"key"),i=a(c,"url"),s=a(c,"xhrSettings"),u=a(c,"extension",u),o=a(c,"dataKey",o)}var d={type:"json",cache:t.cacheManager.json,extension:u,responseType:"text",key:e,url:i,xhrSettings:s,config:o};r.call(this,t,d),l(i)&&(this.data=o?h(i,o):i,this.state=n.FILE_POPULATED)},onProcess:function(){if(this.state!==n.FILE_POPULATED){this.state=n.FILE_PROCESSING;try{var 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t=this.val,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=t[6],h=t[7],l=t[8],u=t[9],c=t[10],d=t[11],f=t[12],p=t[13],v=t[14],g=t[15],m=e*o-i*r,y=e*a-s*r,x=e*h-n*r,T=i*a-s*o,w=i*h-n*o,b=s*h-n*a,S=l*p-u*f,E=l*v-c*f,A=l*g-d*f,C=u*v-c*p,_=u*g-d*p,M=c*g-d*v,P=m*M-y*_+x*C+T*A-w*E+b*S;return P?(P=1/P,this.setValues((o*M-a*_+h*C)*P,(s*_-i*M-n*C)*P,(p*b-v*w+g*T)*P,(c*w-u*b-d*T)*P,(a*A-r*M-h*E)*P,(e*M-s*A+n*E)*P,(v*x-f*b-g*y)*P,(l*b-c*x+d*y)*P,(r*_-o*A+h*S)*P,(i*A-e*_-n*S)*P,(f*w-p*x+g*m)*P,(u*x-l*w-d*m)*P,(o*E-r*C-a*S)*P,(e*C-i*E+s*S)*P,(p*y-f*T-v*m)*P,(l*T-u*y+c*m)*P)):this},adjoint:function(){var t=this.val,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=t[6],h=t[7],l=t[8],u=t[9],c=t[10],d=t[11],f=t[12],p=t[13],v=t[14],g=t[15];return this.setValues(o*(c*g-d*v)-u*(a*g-h*v)+p*(a*d-h*c),-(i*(c*g-d*v)-u*(s*g-n*v)+p*(s*d-n*c)),i*(a*g-h*v)-o*(s*g-n*v)+p*(s*h-n*a),-(i*(a*d-h*c)-o*(s*d-n*c)+u*(s*h-n*a)),-(r*(c*g-d*v)-l*(a*g-h*v)+f*(a*d-h*c)),e*(c*g-d*v)-l*(s*g-n*v)+f*(s*d-n*c),-(e*(a*g-h*v)-r*(s*g-n*v)+f*(s*h-n*a)),e*(a*d-h*c)-r*(s*d-n*c)+l*(s*h-n*a),r*(u*g-d*p)-l*(o*g-h*p)+f*(o*d-h*u),-(e*(u*g-d*p)-l*(i*g-n*p)+f*(i*d-n*u)),e*(o*g-h*p)-r*(i*g-n*p)+f*(i*h-n*o),-(e*(o*d-h*u)-r*(i*d-n*u)+l*(i*h-n*o)),-(r*(u*v-c*p)-l*(o*v-a*p)+f*(o*c-a*u)),e*(u*v-c*p)-l*(i*v-s*p)+f*(i*c-s*u),-(e*(o*v-a*p)-r*(i*v-s*p)+f*(i*a-s*o)),e*(o*c-a*u)-r*(i*c-s*u)+l*(i*a-s*o))},determinant:function(){var t=this.val,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=t[6],h=t[7],l=t[8],u=t[9],c=t[10],d=t[11],f=t[12],p=t[13],v=t[14],g=t[15];return(e*o-i*r)*(c*g-d*v)-(e*a-s*r)*(u*g-d*p)+(e*h-n*r)*(u*v-c*p)+(i*a-s*o)*(l*g-d*f)-(i*h-n*o)*(l*v-c*f)+(s*h-n*a)*(l*p-u*f)},multiply:function(t){var e=this.val,i=e[0],s=e[1],n=e[2],r=e[3],o=e[4],a=e[5],h=e[6],l=e[7],u=e[8],c=e[9],d=e[10],f=e[11],p=e[12],v=e[13],g=e[14],m=e[15],y=t.val,x=y[0],T=y[1],w=y[2],b=y[3];return e[0]=x*i+T*o+w*u+b*p,e[1]=x*s+T*a+w*c+b*v,e[2]=x*n+T*h+w*d+b*g,e[3]=x*r+T*l+w*f+b*m,x=y[4],T=y[5],w=y[6],b=y[7],e[4]=x*i+T*o+w*u+b*p,e[5]=x*s+T*a+w*c+b*v,e[6]=x*n+T*h+w*d+b*g,e[7]=x*r+T*l+w*f+b*m,x=y[8],T=y[9],w=y[10],b=y[11],e[8]=x*i+T*o+w*u+b*p,e[9]=x*s+T*a+w*c+b*v,e[10]=x*n+T*h+w*d+b*g,e[11]=x*r+T*l+w*f+b*m,x=y[12],T=y[13],w=y[14],b=y[15],e[12]=x*i+T*o+w*u+b*p,e[13]=x*s+T*a+w*c+b*v,e[14]=x*n+T*h+w*d+b*g,e[15]=x*r+T*l+w*f+b*m,this},multiplyLocal:function(t){var e=this.val,i=t.val;return this.setValues(e[0]*i[0]+e[1]*i[4]+e[2]*i[8]+e[3]*i[12],e[0]*i[1]+e[1]*i[5]+e[2]*i[9]+e[3]*i[13],e[0]*i[2]+e[1]*i[6]+e[2]*i[10]+e[3]*i[14],e[0]*i[3]+e[1]*i[7]+e[2]*i[11]+e[3]*i[15],e[4]*i[0]+e[5]*i[4]+e[6]*i[8]+e[7]*i[12],e[4]*i[1]+e[5]*i[5]+e[6]*i[9]+e[7]*i[13],e[4]*i[2]+e[5]*i[6]+e[6]*i[10]+e[7]*i[14],e[4]*i[3]+e[5]*i[7]+e[6]*i[11]+e[7]*i[15],e[8]*i[0]+e[9]*i[4]+e[10]*i[8]+e[11]*i[12],e[8]*i[1]+e[9]*i[5]+e[10]*i[9]+e[11]*i[13],e[8]*i[2]+e[9]*i[6]+e[10]*i[10]+e[11]*i[14],e[8]*i[3]+e[9]*i[7]+e[10]*i[11]+e[11]*i[15],e[12]*i[0]+e[13]*i[4]+e[14]*i[8]+e[15]*i[12],e[12]*i[1]+e[13]*i[5]+e[14]*i[9]+e[15]*i[13],e[12]*i[2]+e[13]*i[6]+e[14]*i[10]+e[15]*i[14],e[12]*i[3]+e[13]*i[7]+e[14]*i[11]+e[15]*i[15])},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.val,s=e.val,n=i[0],r=i[4],o=i[8],a=i[12],h=i[1],l=i[5],u=i[9],c=i[13],d=i[2],f=i[6],p=i[10],v=i[14],g=i[3],m=i[7],y=i[11],x=i[15],T=s[0],w=s[4],b=s[8],S=s[12],E=s[1],A=s[5],C=s[9],_=s[13],M=s[2],P=s[6],R=s[10],O=s[14],L=s[3],F=s[7],D=s[11],I=s[15];return this.setValues(n*T+r*E+o*M+a*L,h*T+l*E+u*M+c*L,d*T+f*E+p*M+v*L,g*T+m*E+y*M+x*L,n*w+r*A+o*P+a*F,h*w+l*A+u*P+c*F,d*w+f*A+p*P+v*F,g*w+m*A+y*P+x*F,n*b+r*C+o*R+a*D,h*b+l*C+u*R+c*D,d*b+f*C+p*R+v*D,g*b+m*C+y*R+x*D,n*S+r*_+o*O+a*I,h*S+l*_+u*O+c*I,d*S+f*_+p*O+v*I,g*S+m*_+y*O+x*I)},translate:function(t){return this.translateXYZ(t.x,t.y,t.z)},translateXYZ:function(t,e,i){var s=this.val;return s[12]=s[0]*t+s[4]*e+s[8]*i+s[12],s[13]=s[1]*t+s[5]*e+s[9]*i+s[13],s[14]=s[2]*t+s[6]*e+s[10]*i+s[14],s[15]=s[3]*t+s[7]*e+s[11]*i+s[15],this},scale:function(t){return this.scaleXYZ(t.x,t.y,t.z)},scaleXYZ:function(t,e,i){var s=this.val;return s[0]=s[0]*t,s[1]=s[1]*t,s[2]=s[2]*t,s[3]=s[3]*t,s[4]=s[4]*e,s[5]=s[5]*e,s[6]=s[6]*e,s[7]=s[7]*e,s[8]=s[8]*i,s[9]=s[9]*i,s[10]=s[10]*i,s[11]=s[11]*i,this},makeRotationAxis:function(t,e){var i=Math.cos(e),s=Math.sin(e),n=1-i,r=t.x,o=t.y,a=t.z,h=n*r,l=n*o;return this.setValues(h*r+i,h*o-s*a,h*a+s*o,0,h*o+s*a,l*o+i,l*a-s*r,0,h*a-s*o,l*a+s*r,n*a*a+i,0,0,0,0,1)},rotate:function(t,e){var i=this.val,s=e.x,n=e.y,o=e.z,a=Math.sqrt(s*s+n*n+o*o);if(Math.abs(a){t.exports=function(t,e,i){return Math.min(t+e,i)}},37394:t=>{t.exports=function(t){var e=t.length;if(0===e)return 0;t.sort((function(t,e){return t-e}));var i=Math.floor(e/2);return e%2==0?(t[i]+t[i-1])/2:t[i]}},17259:t=>{t.exports=function(t,e,i){return Math.max(t-e,i)}},61820:t=>{t.exports=function(t,e,i,s){void 0===i&&(i=e+1);var n=(t-e)/(i-e);return n>1?void 0!==s?(n=(s-t)/(s-i))<0&&(n=0):n=1:n<0&&(n=0),n}},75003:(t,e,i)=>{var s=i(56694),n=i(5341),r=i(72283),o=i(70015),a=1e-6,h=new Int8Array([1,2,0]),l=new Float32Array([0,0,0]),u=new 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n=t.getBounds(this._bounds);this.width=n.width,this.height=n.height,s=!0}else{var r=Math.abs(e.scaleX),o=Math.abs(e.scaleY);this._sx===r&&this._sy===o||(this.width=this.sourceWidth*r,this.height=this.sourceHeight*o,this._sx=r,this._sy=o,s=!0)}s&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter())},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},updateFromGameObject:function(){this.updateBounds();var t=this.transform;this.position.x=t.x+t.scaleX*(this.offset.x-t.displayOriginX),this.position.y=t.y+t.scaleY*(this.offset.y-t.displayOriginY),this.updateCenter()},resetFlags:function(t){void 0===t&&(t=!1);var e=this.wasTouching,i=this.touching,s=this.blocked;t?u(!0,e):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),u(!0,i),u(!0,s),this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){if(t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves){var i=this.position;this.prev.x=i.x,this.prev.y=i.y,this.prevFrame.x=i.x,this.prevFrame.y=i.y}t&&this.update(e)},update:function(t){if(this.prev.x=this.position.x,this.prev.y=this.position.y,this.moves){this.world.updateMotion(this,t);var e=this.velocity.x,i=this.velocity.y;this.newVelocity.set(e*t,i*t),this.position.add(this.newVelocity),this.updateCenter(),this.angle=Math.atan2(i,e),this.speed=Math.sqrt(e*e+i*i),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.world.emit(o.WORLD_BOUNDS,this,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)}this._dx=this.position.x-this.prev.x,this._dy=this.position.y-this.prev.y},postUpdate:function(){var t=this.position.x-this.prevFrame.x,e=this.position.y-this.prevFrame.y,i=this.gameObject;if(this.moves){var s=this.deltaMax.x,n=this.deltaMax.y;0!==s&&0!==t&&(t<0&&t<-s?t=-s:t>0&&t>s&&(t=s)),0!==n&&0!==e&&(e<0&&e<-n?e=-n:e>0&&e>n&&(e=n)),i&&(i.x+=t,i.y+=e)}t<0?this.facing=r.FACING_LEFT:t>0&&(this.facing=r.FACING_RIGHT),e<0?this.facing=r.FACING_UP:e>0&&(this.facing=r.FACING_DOWN),this.allowRotation&&i&&(i.angle+=this.deltaZ()),this._tx=t,this._ty=e},setBoundsRectangle:function(t){return 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s=this.position;i&&i.getTopLeft?i.getTopLeft(s):s.set(t,e),this.prev.copy(s),this.prevFrame.copy(s),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:l(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,s,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,s,i+this.velocity.x/2,s+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setCollideWorldBounds:function(t,e,i,s){void 0===t&&(t=!0),this.collideWorldBounds=t;var n=void 0!==e,r=void 0!==i;return(n||r)&&(this.worldBounce||(this.worldBounce=new c),n&&(this.worldBounce.x=e),r&&(this.worldBounce.y=i)),void 0!==s&&(this.onWorldBounds=s),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setSlideFactor:function(t,e){return this.slideFactor.set(t,e),this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,s){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e*this.slideFactor.x);var n=this.blocked;i&&(n.left=!0,n.none=!1),s&&(n.right=!0,n.none=!1)},processY:function(t,e,i,s){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e*this.slideFactor.y);var n=this.blocked;i&&(n.up=!0,n.none=!1),s&&(n.down=!0,n.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=d},3909:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=s,this.collideCallback=n,this.processCallback=r,this.callbackContext=o},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=s},99523:(t,e,i)=>{var s=i(62832),n=i(25084),r=i(97602),o=i(56694),a=i(47401),h=i(10481),l=i(66634),u=i(46346),c=new o({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,s,n){return this.world.addCollider(t,e,i,s,n)},overlap:function(t,e,i,s,n){return this.world.addOverlap(t,e,i,s,n)},existing:function(t,e){var i=e?a.STATIC_BODY:a.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},image:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticSprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},sprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,s){var n=new r(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.DYNAMIC_BODY),n},staticBody:function(t,e,i,s){var n=new l(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.STATIC_BODY),n},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=c},44880:t=>{t.exports=function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsX()+e.deltaAbsX()+n;return 0===t._dx&&0===e._dx?(t.embedded=!0,e.embedded=!0):t._dx>e._dx?(r=t.right-e.x)>o&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?r=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxo&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?r=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=r,e.overlapX=r,r}},66185:(t,e,i)=>{var s=i(47401);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsY()+e.deltaAbsY()+n;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(r=t.bottom-e.y)>o&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?r=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dyo&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?r=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=r,e.overlapY=r,r}},10481:(t,e,i)=>{var s=i(25084),n=i(56694),r=i(95239),o=i(47401),a=i(72632),h=i(59192),l=i(42911),u=new n({Extends:h,Mixins:[r],initialize:function(t,e,i,n){if(i||n)if(l(i))n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&l(i[0])){var r=this;i.forEach((function(t){t.internalCreateCallback=r.createCallbackHandler,t.internalRemoveCallback=r.removeCallbackHandler,t.classType=a(t,"classType",s)})),n=null}else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,n&&(n.classType=a(n,"classType",s)),this.physicsType=o.DYNAMIC_BODY,this.collisionCategory=1,this.collisionMask=1,this.defaults={setCollideWorldBounds:a(n,"collideWorldBounds",!1),setBoundsRectangle:a(n,"customBoundsRectangle",null),setAccelerationX:a(n,"accelerationX",0),setAccelerationY:a(n,"accelerationY",0),setAllowDrag:a(n,"allowDrag",!0),setAllowGravity:a(n,"allowGravity",!0),setAllowRotation:a(n,"allowRotation",!0),setDamping:a(n,"useDamping",!1),setBounceX:a(n,"bounceX",0),setBounceY:a(n,"bounceY",0),setDragX:a(n,"dragX",0),setDragY:a(n,"dragY",0),setEnable:a(n,"enable",!0),setGravityX:a(n,"gravityX",0),setGravityY:a(n,"gravityY",0),setFrictionX:a(n,"frictionX",0),setFrictionY:a(n,"frictionY",0),setMaxSpeed:a(n,"maxSpeed",-1),setMaxVelocityX:a(n,"maxVelocityX",1e4),setMaxVelocityY:a(n,"maxVelocityY",1e4),setVelocityX:a(n,"velocityX",0),setVelocityY:a(n,"velocityY",0),setAngularVelocity:a(n,"angularVelocity",0),setAngularAcceleration:a(n,"angularAcceleration",0),setAngularDrag:a(n,"angularDrag",0),setMass:a(n,"mass",1),setImmovable:a(n,"immovable",!1)},h.call(this,e,i,n),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,o.DYNAMIC_BODY);var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var s=this.getChildren(),n=0;n{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.right?(e.processX(-m,a,!1,!0),1):l&&g&&i.blocked.left?(e.processX(m,a,!0),1):f&&g&&e.blocked.right?(i.processX(-m,h,!1,!0),2):d&&v&&e.blocked.left?(i.processX(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processX(m,r),i.processX(-m,o)):(e.processX(-m,r),i.processX(m,o));else if(s&&!n)0===t||3===t?e.processX(m,a,!0):e.processX(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processX(-m,h,!1,!0):i.processX(m,h,!0);else{var v=.5*m;0===t?p?(e.processX(m,0,!0),i.processX(0,null,!1,!0)):f?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.x,!0),i.processX(-v,null,!1,!0)):1===t?c?(e.processX(0,null,!1,!0),i.processX(m,0,!0)):u?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,null,!1,!0),i.processX(v,e.velocity.x,!0)):2===t?p?(e.processX(-m,0,!1,!0),i.processX(0,null,!0)):d?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,i.velocity.x,!1,!0),i.processX(v,null,!0)):3===t&&(c?(e.processX(0,null,!0),i.processX(-m,0,!1,!0)):l?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.y,!0),i.processX(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.x,s=i.velocity.x,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.x,o=h+a*i.bounce.x,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.x,T=i.velocity.x;return s=e.pushable,l=e._dx<0,u=e._dx>0,c=0===e._dx,v=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),a=T-x*e.bounce.x,n=i.pushable,d=i._dx<0,f=i._dx>0,p=0===i._dx,g=!v,h=x-T*i.bounce.x,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.x=0:v?i.processX(m,h,!0):i.processX(-m,h,!1,!0),e.moves&&(i.y+=(e.y-e.prev.y)*e.friction.y,i._dy=i.y-i.prev.y)},RunImmovableBody2:function(t){2===t?e.velocity.x=0:g?e.processX(m,a,!0):e.processX(-m,a,!1,!0),i.moves&&(e.y+=(i.y-i.prev.y)*i.friction.y,e._dy=e.y-e.prev.y)}}},67050:t=>{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.down?(e.processY(-m,a,!1,!0),1):l&&g&&i.blocked.up?(e.processY(m,a,!0),1):f&&g&&e.blocked.down?(i.processY(-m,h,!1,!0),2):d&&v&&e.blocked.up?(i.processY(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processY(m,r),i.processY(-m,o)):(e.processY(-m,r),i.processY(m,o));else if(s&&!n)0===t||3===t?e.processY(m,a,!0):e.processY(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processY(-m,h,!1,!0):i.processY(m,h,!0);else{var v=.5*m;0===t?p?(e.processY(m,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)):1===t?c?(e.processY(0,null,!1,!0),i.processY(m,0,!0)):u?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,null,!1,!0),i.processY(v,e.velocity.y,!0)):2===t?p?(e.processY(-m,0,!1,!0),i.processY(0,null,!0)):d?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,i.velocity.y,!1,!0),i.processY(v,null,!0)):3===t&&(c?(e.processY(0,null,!0),i.processY(-m,0,!1,!0)):l?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,s=i.velocity.y,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.y,o=h+a*i.bounce.y,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.y,T=i.velocity.y;return s=e.pushable,l=e._dy<0,u=e._dy>0,c=0===e._dy,v=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),a=T-x*e.bounce.y,n=i.pushable,d=i._dy<0,f=i._dy>0,p=0===i._dy,g=!v,h=x-T*i.bounce.y,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){1===t?i.velocity.y=0:v?i.processY(m,h,!0):i.processY(-m,h,!1,!0),e.moves&&(i.x+=(e.x-e.prev.x)*e.friction.x,i._dx=i.x-i.prev.x)},RunImmovableBody2:function(t){2===t?e.velocity.y=0:g?e.processY(m,a,!0):e.processY(-m,a,!1,!0),i.moves&&(e.x+=(i.x-i.prev.x)*i.friction.x,e._dx=e.x-e.prev.x)}}},61777:(t,e,i)=>{var s=i(75671),n=i(22916);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateX||e.customSeparateX)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},25299:(t,e,i)=>{var s=i(66185),n=i(67050);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateY||e.customSeparateY)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},15084:t=>{t.exports=function(t,e){return void 0===e&&(e={}),e.none=t,e.up=!1,e.down=!1,e.left=!1,e.right=!1,t||(e.up=!0,e.down=!0,e.left=!0,e.right=!0),e}},66634:(t,e,i)=>{var s=i(65650),n=i(56694),r=i(95239),o=i(47401),a=i(94287),h=i(15084),l=i(93736),u=new n({Mixins:[r],initialize:function(t,e){var i=64,s=64,n=void 0!==e;n&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),n||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=n?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new l,this.position=new l(e.x-i*e.originX,e.y-s*e.originY),this.width=i,this.height=s,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new l(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=l.ZERO,this.allowGravity=!1,this.gravity=l.ZERO,this.bounce=l.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision=h(!1),this.touching=h(!0),this.wasTouching=h(!0),this.blocked=h(!0),this.physicsType=o.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,this._dx=0,this._dy=0},setGameObject:function(t,e){return t&&t!==this.gameObject&&(this.gameObject.body=null,t.body=this,this.gameObject=t),e&&this.updateFromGameObject(),this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var 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0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?s(this,t,e):a(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 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s=i(25084),n=i(56694),r=i(95239),o=i(47401),a=i(72632),h=i(59192),l=i(42911),u=new 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t=this.children.entries,e=0;e{var s=i(94240),n=i(97602),r=i(82897),o=i(56694),a=i(3909),h=i(47401),l=i(53996),u=i(92951),c=i(6659),d=i(27037),f=i(88456),p=i(41935),v=i(54726),g=i(75671),m=i(66185),y=i(44662),x=i(10850),T=i(83392),w=i(74623),b=i(25163),S=i(74118),E=i(68687),A=i(27354),C=i(61777),_=i(25299),M=i(58403),P=i(66634),R=i(28808),O=i(69360),L=i(93736),F=i(1071),D=new o({Extends:c,initialize:function(t,e){c.call(this),this.scene=t,this.bodies=new M,this.staticBodies=new M,this.pendingDestroy=new M,this.colliders=new w,this.gravity=new L(x(e,"gravity.x",0),x(e,"gravity.y",0)),this.bounds=new 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u=!1,c=!1,f=this.OVERLAP_BIAS;n?(u=C(t,e,n,f,r),c=_(t,e,n,f,o)):this.forceX||Math.abs(this.gravity.y+t.gravity.y)E&&(p=l(y,x,E,S)-w):x>A&&(yE&&(p=l(y,x,E,A)-w)),p*=-1}else p=t.halfWidth+e.halfWidth-u(o,a);t.overlapR=p,e.overlapR=p;var C=s(o,a),_=(p+T.EPSILON)*Math.cos(C),M=(p+T.EPSILON)*Math.sin(C),P={overlap:p,result:!1,x:_,y:M};if(i&&(!v||v&&0!==p))return P.result=!0,P;if(!v&&0===p||h&&c||t.customSeparateX||e.customSeparateX)return P.x=void 0,P.y=void 0,P;var R=!t.pushable&&!e.pushable;if(v){var O=o.x-a.x,L=o.y-a.y,F=Math.sqrt(Math.pow(O,2)+Math.pow(L,2)),D=(a.x-o.x)/F||0,I=(a.y-o.y)/F||0,k=2*(d.x*D+d.y*I-f.x*D-f.y*I)/(t.mass+e.mass);(h||c)&&(k*=2),h||(d.x=d.x-k/t.mass*D,d.y=d.y-k/t.mass*I,d.multiply(t.bounce)),c||(f.x=f.x+k/e.mass*D,f.y=f.y+k/e.mass*I,f.multiply(e.bounce)),h||c||(_*=.5,M*=.5),h||(t.x-=_,t.y-=M,t.updateCenter()),c||(e.x+=_,e.y+=M,e.updateCenter()),P.result=!0}else!h||t.pushable||R?(t.x-=_,t.y-=M,t.updateCenter()):(!c||e.pushable||R)&&(e.x+=_,e.y+=M,e.updateCenter()),P.x=void 0,P.y=void 0;return P},intersects:function(t,e){return t!==e&&(t.isCircle||e.isCircle?t.isCircle?e.isCircle?u(t.center,e.center)<=t.halfWidth+e.halfWidth:this.circleBodyIntersects(t,e):this.circleBodyIntersects(e,t):!(t.right<=e.left||t.bottom<=e.top||t.left>=e.right||t.top>=e.bottom))},circleBodyIntersects:function(t,e){var i=r(t.center.x,e.left,e.right),s=r(t.center.y,e.top,e.bottom);return(t.center.x-i)*(t.center.x-i)+(t.center.y-s)*(t.center.y-s)<=t.halfWidth*t.halfWidth},overlap:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!0)},collide:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!1)},collideObjects:function(t,e,i,s,n,r){var o,a;!t.isParent||void 0!==t.physicsType&&void 0!==e&&t!==e||(t=t.children.entries),e&&e.isParent&&void 0===e.physicsType&&(e=e.children.entries);var h=Array.isArray(t),l=Array.isArray(e);if(this._total=0,h||l)if(!h&&l)for(o=0;o0},collideHandler:function(t,e,i,s,n,r){if(void 0===e&&t.isParent)return this.collideGroupVsGroup(t,t,i,s,n,r);if(!t||!e)return!1;if(t.body||t.isBody){if(e.body||e.isBody)return this.collideSpriteVsSprite(t,e,i,s,n,r);if(e.isParent)return this.collideSpriteVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideSpriteVsTilemapLayer(t,e,i,s,n,r)}else if(t.isParent){if(e.body||e.isBody)return this.collideSpriteVsGroup(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideGroupVsTilemapLayer(t,e,i,s,n,r)}else if(t.isTilemap){if(e.body||e.isBody)return this.collideSpriteVsTilemapLayer(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsTilemapLayer(e,t,i,s,n,r)}},canCollide:function(t,e){return t&&e&&0!=(t.collisionMask&e.collisionCategory)&&0!=(e.collisionMask&t.collisionCategory)},collideSpriteVsSprite:function(t,e,i,s,n,r){var o=t.isBody?t:t.body,a=e.isBody?e:e.body;return!!this.canCollide(o,a)&&(this.separate(o,a,s,n,r)&&(i&&i.call(n,t,e),this._total++),!0)},collideSpriteVsGroup:function(t,e,i,s,n,r){var o,a,l,u=t.isBody?t:t.body;if(0!==e.length&&u&&u.enable&&!u.checkCollision.none&&this.canCollide(u,e))if(this.useTree||e.physicsType===h.STATIC_BODY){var c=this.treeMinMax;c.minX=u.left,c.minY=u.top,c.maxX=u.right,c.maxY=u.bottom;var d=e.physicsType===h.DYNAMIC_BODY?this.tree.search(c):this.staticTree.search(c);for(a=d.length,o=0;oc.baseTileWidth){var d=(c.tileWidth-c.baseTileWidth)*e.scaleX;a-=d,l+=d}c.tileHeight>c.baseTileHeight&&(u+=(c.tileHeight-c.baseTileHeight)*e.scaleY);var f=r?null:this.tileFilterOptions,p=y(a,h,l,u,f,e.scene.cameras.main,e.layer);return 0!==p.length&&this.collideSpriteVsTilesHandler(t,p,i,s,n,r,!0)},collideSpriteVsTilesHandler:function(t,e,i,s,n,r,o){for(var a,h,l=t.isBody?t:t.body,u={left:0,right:0,top:0,bottom:0},c=!1,f=0;f{t.exports={setAcceleration:function(t,e){return this.body.acceleration.set(t,e),this},setAccelerationX:function(t){return this.body.acceleration.x=t,this},setAccelerationY:function(t){return this.body.acceleration.y=t,this}}},29257:t=>{t.exports={setAngularVelocity:function(t){return this.body.angularVelocity=t,this},setAngularAcceleration:function(t){return 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this.body.mass=t,this}}},2732:(t,e,i)=>{var s=i(15147),n=i(26673),r=i(22184),o=i(26535);t.exports=function(t,e,i,a,h,l){var u=s(t,e-a,i-a,2*a,2*a,h,l);if(0===u.length)return u;for(var c=new n(e,i,a),d=new n,f=[],p=0;p{t.exports=function(t,e,i,s,n,r,o){void 0===r&&(r=!0),void 0===o&&(o=!1);var a=[],h=[],l=t.treeMinMax;if(l.minX=e,l.minY=i,l.maxX=e+s,l.maxY=i+n,o&&(h=t.staticTree.search(l)),r&&t.useTree)a=t.tree.search(l);else if(r){var u=t.bodies,c={position:{x:e,y:i},left:e,top:i,right:e+s,bottom:i+n,isCircle:!1},d=t.intersects;u.iterate((function(t){d(t,c)&&a.push(t)}))}return h.concat(a)}},57527:t=>{var e={setPushable:function(t){return void 0===t&&(t=!0),this.body.pushable=t,this}};t.exports=e},77687:t=>{t.exports={setOffset:function(t,e){return this.body.setOffset(t,e),this},setSize:function(t,e,i){return this.body.setSize(t,e,i),this},setBodySize:function(t,e,i){return this.body.setSize(t,e,i),this},setCircle:function(t,e,i){return 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s=i(47401),n=i(98611),r={ArcadePhysics:i(66150),Body:i(97602),Collider:i(3909),Components:i(7864),Events:i(27037),Factory:i(99523),GetCollidesWith:i(44880),GetOverlapX:i(75671),GetOverlapY:i(66185),SeparateX:i(61777),SeparateY:i(25299),Group:i(10481),Image:i(62832),Sprite:i(25084),StaticBody:i(66634),StaticGroup:i(46346),Tilemap:i(8413),World:i(85233)};r=n(!1,r,s),t.exports=r},25163:t=>{t.exports=function(t,e){return t.collisionCallback?!t.collisionCallback.call(t.collisionCallbackContext,e,t):!t.layer.callbacks[t.index]||!t.layer.callbacks[t.index].callback.call(t.layer.callbacks[t.index].callbackContext,e,t)}},98209:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.left=!0):e>0&&(t.blocked.none=!1,t.blocked.right=!0),t.position.x-=e,t.updateCenter(),0===t.bounce.x?t.velocity.x=0:t.velocity.x=-t.velocity.x*t.bounce.x}},72792:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.up=!0):e>0&&(t.blocked.none=!1,t.blocked.down=!0),t.position.y-=e,t.updateCenter(),0===t.bounce.y?t.velocity.y=0:t.velocity.y=-t.velocity.y*t.bounce.y}},27354:(t,e,i)=>{var s=i(14405),n=i(52926),r=i(28808);t.exports=function(t,e,i,o,a,h,l){var u=o.left,c=o.top,d=o.right,f=o.bottom,p=i.faceLeft||i.faceRight,v=i.faceTop||i.faceBottom;if(l||(p=!0,v=!0),!p&&!v)return!1;var g=0,m=0,y=0,x=1;if(e.deltaAbsX()>e.deltaAbsY()?y=-1:e.deltaAbsX(){var s=i(98209);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceLeft,l=e.faceRight,u=e.collideLeft,c=e.collideRight;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaX()<0&&c&&t.checkCollision.left?l&&t.x0&&u&&t.checkCollision.right&&h&&t.right>i&&(a=t.right-i)>r&&(a=0),0!==a&&(t.customSeparateX?t.overlapX=a:s(t,a)),a}},52926:(t,e,i)=>{var s=i(72792);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceTop,l=e.faceBottom,u=e.collideUp,c=e.collideDown;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaY()<0&&c&&t.checkCollision.up?l&&t.y0&&u&&t.checkCollision.down&&h&&t.bottom>i&&(a=t.bottom-i)>r&&(a=0),0!==a&&(t.customSeparateY?t.overlapY=a:s(t,a)),a}},28808:t=>{t.exports=function(t,e){return!(e.right<=t.left||e.bottom<=t.top||e.position.x>=t.right||e.position.y>=t.bottom)}},8413:(t,e,i)=>{var s={ProcessTileCallbacks:i(25163),ProcessTileSeparationX:i(98209),ProcessTileSeparationY:i(72792),SeparateTile:i(27354),TileCheckX:i(14405),TileCheckY:i(52926),TileIntersectsBody:i(28808)};t.exports=s},53954:(t,e,i)=>{t.exports={Arcade:i(39977),Matter:i(45949)}},63568:(t,e,i)=>{var s=i(56694),n=i(93736),r=new s({initialize:function(){this.boundsCenter=new n,this.centerDiff=new n},parseBody:function(t){if(!(t=t.hasOwnProperty("body")?t.body:t).hasOwnProperty("bounds")||!t.hasOwnProperty("centerOfMass"))return!1;var e=this.boundsCenter,i=this.centerDiff,s=t.bounds.max.x-t.bounds.min.x,n=t.bounds.max.y-t.bounds.min.y,r=s*t.centerOfMass.x,o=n*t.centerOfMass.y;return e.set(s/2,n/2),i.set(r-e.x,o-e.y),!0},getTopLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i+s.y+r.y)}return!1},getTopCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var 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s=i(84093),n=i(50658),r=i(68516),o=i(84125),a=i(63568),h=i(84091),l=i(56694),u=i(63454),c=i(68758),d=i(11299),f=i(56643),p=i(52838),v=i(13657),g=i(53996),m=i(72653),y=i(72632),x=i(10850),T=i(1675),w=i(80391),b=i(16929),S=i(44097),E=i(30657),A=i(70584),C=i(91327),_=i(84474),M=i(91963),P=i(13390),R=i(44272),O=i(7599),L=i(92765),F=i(10438),D=i(39745),I=i(31468);c.setDecomp(i(81084));var k=new l({initialize:function(t){this.scene=t,this.systems=t.sys,this.config=this.getConfig(),this.world,this.add,this.bodyBounds,this.body=o,this.composite=d,this.collision=u,this.detector=v,this.pair=A,this.pairs=C,this.query=P,this.resolver=R,this.constraint=p,this.bodies=r,this.composites=f,this.axes=n,this.bounds=h,this.svg=L,this.vector=F,this.vertices=D,this.verts=D,this._tempVec2=F.create(),x(this.config,"plugins.collisionevents",!0)&&this.enableCollisionEventsPlugin(),x(this.config,"plugins.attractors",!1)&&this.enableAttractorPlugin(),x(this.config,"plugins.wrap",!1)&&this.enableWrapPlugin(),R._restingThresh=x(this.config,"restingThresh",4),R._restingThreshTangent=x(this.config,"restingThreshTangent",6),R._positionDampen=x(this.config,"positionDampen",.9),R._positionWarming=x(this.config,"positionWarming",.8),R._frictionNormalMultiplier=x(this.config,"frictionNormalMultiplier",5),t.sys.events.once(O.BOOT,this.boot,this),t.sys.events.on(O.START,this.start,this)},boot:function(){this.world=new I(this.scene,this.config),this.add=new m(this.world),this.bodyBounds=new a,this.systems.events.once(O.DESTROY,this.destroy,this)},start:function(){this.world||(this.world=new I(this.scene,this.config),this.add=new m(this.world));var t=this.systems.events;t.on(O.UPDATE,this.world.update,this.world),t.on(O.POST_UPDATE,this.world.postUpdate,this.world),t.once(O.SHUTDOWN,this.shutdown,this)},getConfig:function(){var t=this.systems.game.config.physics,e=this.systems.settings.physics;return E(y(e,"matter",{}),y(t,"matter",{}))},enableAttractorPlugin:function(){return _.register(T),_.use(b,T),this},enableWrapPlugin:function(){return _.register(S),_.use(b,S),this},enableCollisionEventsPlugin:function(){return _.register(w),_.use(b,w),this},pause:function(){return this.world.pause()},resume:function(){return this.world.resume()},set60Hz:function(){return this.world.getDelta=this.world.update60Hz,this.world.autoUpdate=!0,this},set30Hz:function(){return this.world.getDelta=this.world.update30Hz,this.world.autoUpdate=!0,this},step:function(t,e){this.world.step(t,e)},containsPoint:function(t,e,i){t=this.getMatterBodies(t);var s=F.create(e,i);return P.point(t,s).length>0},intersectPoint:function(t,e,i){i=this.getMatterBodies(i);var s=F.create(t,e),n=[];return P.point(i,s).forEach((function(t){-1===n.indexOf(t)&&n.push(t)})),n},intersectRect:function(t,e,i,s,n,r){void 0===n&&(n=!1),r=this.getMatterBodies(r);var o={min:{x:t,y:e},max:{x:t+i,y:e+s}},a=[];return P.region(r,o,n).forEach((function(t){-1===a.indexOf(t)&&a.push(t)})),a},intersectRay:function(t,e,i,s,n,r){void 0===n&&(n=1),r=this.getMatterBodies(r);for(var o=[],a=P.ray(r,F.create(t,e),F.create(i,s),n),h=0;h{var s=i(16569),n=i(56694),r=i(74527),o=i(89980),a=i(72632),h=i(58210),l=i(13747),u=i(93736),c=new n({Extends:l,Mixins:[r.Bounce,r.Collision,r.Force,r.Friction,r.Gravity,r.Mass,r.Sensor,r.SetBody,r.Sleep,r.Static,r.Transform,r.Velocity,h],initialize:function(t,e,i,n,r,h){o.call(this,t.scene,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setSizeToFrame(),this.setOrigin(),this.world=t,this._tempVec2=new u(e,i);var l=a(h,"shape",null);l?this.setBody(l,h):this.setRectangle(this.width,this.height,h),this.setPosition(e,i),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=c},84720:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(56694),o=i(74527),a=i(28699),h=i(6659),l=i(72632),u=i(19256),c=i(39745),d=new r({Extends:h,Mixins:[o.Bounce,o.Collision,o.Friction,o.Gravity,o.Mass,o.Sensor,o.Sleep,o.Static],initialize:function(t,e,i){h.call(this),this.tile=e,this.world=t,e.physics.matterBody&&e.physics.matterBody.destroy(),e.physics.matterBody=this;var s=l(i,"body",null),r=l(i,"addToWorld",!0);if(s)this.setBody(s,r);else{var o=e.getCollisionGroup();l(o,"objects",[]).length>0?this.setFromTileCollision(i):this.setFromTileRectangle(i)}if(e.flipX||e.flipY){var a={x:e.getCenterX(),y:e.getCenterY()},u=e.flipX?-1:1,c=e.flipY?-1:1;n.scale(s,u,c,a)}},setFromTileRectangle:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);var e=this.tile.getBounds(),i=e.x+e.width/2,n=e.y+e.height/2,r=s.rectangle(i,n,e.width,e.height,t);return this.setBody(r,t.addToWorld),this},setFromTileCollision:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);for(var e=this.tile.tilemapLayer.scaleX,i=this.tile.tilemapLayer.scaleY,r=this.tile.getLeft(),o=this.tile.getTop(),h=this.tile.getCollisionGroup(),d=l(h,"objects",[]),f=[],p=0;p1){var E=a(t);E.parts=f,this.setBody(n.create(E),E.addToWorld)}return this},setBody:function(t,e){return void 0===e&&(e=!0),this.body&&this.removeBody(),this.body=t,this.body.gameObject=this,e&&this.world.add(this.body),this},removeBody:function(){return this.body&&(this.world.remove(this.body),this.body.gameObject=void 0,this.body=void 0),this},destroy:function(){this.removeBody(),this.tile.physics.matterBody=void 0,this.removeAllListeners()}});t.exports=d},10998:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(68758),o=i(72632),a=i(39745),h={parseBody:function(t,e,i,s){void 0===s&&(s={});for(var a=o(i,"fixtures",[]),h=[],l=0;l{var s=i(68516),n=i(84125),r={parseBody:function(t,e,i,r){var o;void 0===r&&(r={});var a=i.vertices;if(1===a.length)r.vertices=a[0],o=n.create(r),s.flagCoincidentParts(o.parts);else{for(var h=[],l=0;l{var s=i(84091),n=i(56694),r=i(11299),o=i(52838),a=i(13657),h=i(35416),l=i(33963),u=i(30657),c=i(22806),d=i(93736),f=i(39745),p=new n({initialize:function(t,e,i){void 0===i&&(i={});this.scene=t,this.world=e,this.camera=null,this.pointer=null,this.active=!0,this.position=new d,this.body=null,this.part=null,this.constraint=o.create(u(i,{label:"Pointer Constraint",pointA:{x:0,y:0},pointB:{x:0,y:0},length:.01,stiffness:.1,angularStiffness:1,collisionFilter:{category:1,mask:4294967295,group:0}})),this.world.on(h.BEFORE_UPDATE,this.update,this),t.sys.input.on(l.POINTER_DOWN,this.onDown,this),t.sys.input.on(l.POINTER_UP,this.onUp,this)},onDown:function(t){this.pointer||(this.pointer=t,this.camera=t.camera)},onUp:function(t){t===this.pointer&&(this.pointer=null)},getBody:function(t){var e=this.position,i=this.constraint;this.camera.getWorldPoint(t.x,t.y,e);for(var n=r.allBodies(this.world.localWorld),o=0;o1?1:0;n{var s=i(68516),n=i(84125),r=i(56694),o=i(68758),a=i(11299),h=i(45775),l=i(6659),u=i(35416),c=i(72632),d=i(10850),f=i(84125),p=i(39073),v=i(84720),g=i(72005),m=i(10438),y=new r({Extends:l,initialize:function(t,e){l.call(this),this.scene=t,this.engine=h.create(e),this.localWorld=this.engine.world;var i=d(e,"gravity",null);i?this.setGravity(i.x,i.y,i.scale):!1===i&&this.setGravity(0,0,0),this.walls={left:null,right:null,top:null,bottom:null},this.enabled=d(e,"enabled",!0),this.getDelta=d(e,"getDelta",this.update60Hz);var s=c(e,"runner",{}),n=c(s,"fps",!1),r=c(s,"fps",60),o=c(s,"delta",1e3/r),a=c(s,"deltaMin",1e3/r),u=c(s,"deltaMax",1e3/(.5*r));n||(r=1e3/o),this.runner={fps:r,deltaSampleSize:c(s,"deltaSampleSize",60),counterTimestamp:0,frameCounter:0,deltaHistory:[],timePrev:null,timeScalePrev:1,frameRequestId:null,isFixed:c(s,"isFixed",!1),delta:o,deltaMin:a,deltaMax:u},this.autoUpdate=d(e,"autoUpdate",!0);var f=d(e,"debug",!1);if(this.drawDebug="object"==typeof f||f,this.debugGraphic,this.debugConfig={showAxes:c(f,"showAxes",!1),showAngleIndicator:c(f,"showAngleIndicator",!1),angleColor:c(f,"angleColor",15208787),showBroadphase:c(f,"showBroadphase",!1),broadphaseColor:c(f,"broadphaseColor",16757760),showBounds:c(f,"showBounds",!1),boundsColor:c(f,"boundsColor",16777215),showVelocity:c(f,"showVelocity",!1),velocityColor:c(f,"velocityColor",44783),showCollisions:c(f,"showCollisions",!1),collisionColor:c(f,"collisionColor",16094476),showSeparations:c(f,"showSeparations",!1),separationColor:c(f,"separationColor",16753920),showBody:c(f,"showBody",!0),showStaticBody:c(f,"showStaticBody",!0),showInternalEdges:c(f,"showInternalEdges",!1),renderFill:c(f,"renderFill",!1),renderLine:c(f,"renderLine",!0),fillColor:c(f,"fillColor",1075465),fillOpacity:c(f,"fillOpacity",1),lineColor:c(f,"lineColor",2678297),lineOpacity:c(f,"lineOpacity",1),lineThickness:c(f,"lineThickness",1),staticFillColor:c(f,"staticFillColor",857979),staticLineColor:c(f,"staticLineColor",1255396),showSleeping:c(f,"showSleeping",!1),staticBodySleepOpacity:c(f,"staticBodySleepOpacity",.7),sleepFillColor:c(f,"sleepFillColor",4605510),sleepLineColor:c(f,"sleepLineColor",10066585),showSensors:c(f,"showSensors",!0),sensorFillColor:c(f,"sensorFillColor",857979),sensorLineColor:c(f,"sensorLineColor",1255396),showPositions:c(f,"showPositions",!0),positionSize:c(f,"positionSize",4),positionColor:c(f,"positionColor",14697178),showJoint:c(f,"showJoint",!0),jointColor:c(f,"jointColor",14737474),jointLineOpacity:c(f,"jointLineOpacity",1),jointLineThickness:c(f,"jointLineThickness",2),pinSize:c(f,"pinSize",4),pinColor:c(f,"pinColor",4382944),springColor:c(f,"springColor",14697184),anchorColor:c(f,"anchorColor",15724527),anchorSize:c(f,"anchorSize",4),showConvexHulls:c(f,"showConvexHulls",!1),hullColor:c(f,"hullColor",14091216)},this.drawDebug&&this.createDebugGraphic(),this.setEventsProxy(),c(e,"setBounds",!1)){var p=e.setBounds;if("boolean"==typeof p)this.setBounds();else{var v=c(p,"x",0),g=c(p,"y",0),m=c(p,"width",t.sys.scale.width),y=c(p,"height",t.sys.scale.height),x=c(p,"thickness",64),T=c(p,"left",!0),w=c(p,"right",!0),b=c(p,"top",!0),S=c(p,"bottom",!0);this.setBounds(v,g,m,y,x,T,w,b,S)}}},setCompositeRenderStyle:function(t){var e,i,s,n=t.bodies,r=t.constraints,o=t.composites;for(e=0;e0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_START,e,i,s)})),p.on(e,"collisionActive",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_ACTIVE,e,i,s)})),p.on(e,"collisionEnd",(function(e){var i,s,n=e.pairs;n.length>0&&(i=n[0].bodyA,s=n[0].bodyB),t.emit(u.COLLISION_END,e,i,s)}))},setBounds:function(t,e,i,s,n,r,o,a,h){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),void 0===n&&(n=64),void 0===r&&(r=!0),void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),this.updateWall(r,"left",t-n,e-n,n,s+2*n),this.updateWall(o,"right",t+i,e-n,n,s+2*n),this.updateWall(a,"top",t,e-n,i,n),this.updateWall(h,"bottom",t,e+s,i,n),this},updateWall:function(t,e,i,s,n,r){var o=this.walls[e];t?(o&&g.remove(this.localWorld,o),i+=n/2,s+=r/2,this.walls[e]=this.create(i,s,n,r,{isStatic:!0,friction:0,frictionStatic:0})):(o&&g.remove(this.localWorld,o),this.walls[e]=null)},createDebugGraphic:function(){var t=this.scene.sys.add.graphics({x:0,y:0});return t.setDepth(Number.MAX_VALUE),this.debugGraphic=t,this.drawDebug=!0,t},disableGravity:function(){return this.localWorld.gravity.x=0,this.localWorld.gravity.y=0,this.localWorld.gravity.scale=0,this},setGravity:function(t,e,i){return void 0===t&&(t=0),void 0===e&&(e=1),void 0===i&&(i=.001),this.localWorld.gravity.x=t,this.localWorld.gravity.y=e,this.localWorld.gravity.scale=i,this},create:function(t,e,i,n,r){var o=s.rectangle(t,e,i,n,r);return g.add(this.localWorld,o),o},add:function(t){return g.add(this.localWorld,t),this},remove:function(t,e){Array.isArray(t)||(t=[t]);for(var i=0;is.deltaMax?s.deltaMax:e,s.delta=e),s.timeScalePrev=n.timeScale,s.frameCounter+=1,t-s.counterTimestamp>=1e3&&(s.fps=s.frameCounter*((t-s.counterTimestamp)/1e3),s.counterTimestamp=t,s.frameCounter=0),h.update(i,e)}},step:function(t){h.update(this.engine,t)},update60Hz:function(){return 1e3/60},update30Hz:function(){return 1e3/30},has:function(t){var e=t.hasOwnProperty("body")?t.body:t;return null!==a.get(this.localWorld,e.id,e.type)},getAllBodies:function(){return a.allBodies(this.localWorld)},getAllConstraints:function(){return a.allConstraints(this.localWorld)},getAllComposites:function(){return a.allComposites(this.localWorld)},postUpdate:function(){if(this.drawDebug){var t=this.debugConfig,e=this.engine,i=this.debugGraphic,s=a.allBodies(this.localWorld);this.debugGraphic.clear(),t.showBroadphase&&e.broadphase.controller&&this.renderGrid(e.broadphase,i,t.broadphaseColor,.5),t.showBounds&&this.renderBodyBounds(s,i,t.boundsColor,.5),(t.showBody||t.showStaticBody)&&this.renderBodies(s),t.showJoint&&this.renderJoints(),(t.showAxes||t.showAngleIndicator)&&this.renderBodyAxes(s,i,t.showAxes,t.angleColor,.5),t.showVelocity&&this.renderBodyVelocity(s,i,t.velocityColor,1,2),t.showSeparations&&this.renderSeparations(e.pairs.list,i,t.separationColor),t.showCollisions&&this.renderCollisions(e.pairs.list,i,t.collisionColor)}},renderGrid:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=o.keys(t.buckets),r=0;r0){var l=h[0].vertex.x,u=h[0].vertex.y;2===h.length&&(l=(h[0].vertex.x+h[1].vertex.x)/2,u=(h[0].vertex.y+h[1].vertex.y)/2),a.bodyB===a.supports[0].body||a.bodyA.isStatic?e.lineBetween(l-8*a.normal.x,u-8*a.normal.y,l,u):e.lineBetween(l+8*a.normal.x,u+8*a.normal.y,l,u)}}return this},renderBodyBounds:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=0;n1?1:0;h1?1:0;a1?1:0;a1&&this.renderConvexHull(v,e,f,y)}}},renderBody:function(t,e,i,s,n,r,o,a){void 0===s&&(s=null),void 0===n&&(n=null),void 0===r&&(r=1),void 0===o&&(o=null),void 0===a&&(a=null);for(var h=this.debugConfig,l=h.sensorFillColor,u=h.sensorLineColor,c=t.parts,d=c.length,f=d>1?1:0;f1){var n=t.vertices;e.lineStyle(s,i),e.beginPath(),e.moveTo(n[0].x,n[0].y);for(var r=1;r0&&(e.fillStyle(a),e.fillCircle(u.x,u.y,h),e.fillCircle(c.x,c.y,h)),this},resetCollisionIDs:function(){return n._nextCollidingGroupId=1,n._nextNonCollidingGroupId=-1,n._nextCategory=1,this},shutdown:function(){p.off(this.engine),this.removeAllListeners(),g.clear(this.localWorld,!1),h.clear(this.engine),this.drawDebug&&this.debugGraphic.destroy()},destroy:function(){this.shutdown()}});t.exports=y},95349:t=>{t.exports={setBounce:function(t){return this.body.restitution=t,this}}},70679:t=>{var e={setCollisionCategory:function(t){return this.body.collisionFilter.category=t,this},setCollisionGroup:function(t){return this.body.collisionFilter.group=t,this},setCollidesWith:function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(84125),n={applyForce:function(t){return this._tempVec2.set(this.body.position.x,this.body.position.y),s.applyForce(this.body,this._tempVec2,t),this},applyForceFrom:function(t,e){return s.applyForce(this.body,t,e),this},thrust:function(t){var e=this.body.angle;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustLeft:function(t){var e=this.body.angle-Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustRight:function(t){var e=this.body.angle+Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustBack:function(t){var e=this.body.angle-Math.PI;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this}};t.exports=n},74015:t=>{var e={setFriction:function(t,e,i){return this.body.friction=t,void 0!==e&&(this.body.frictionAir=e),void 0!==i&&(this.body.frictionStatic=i),this},setFrictionAir:function(t){return this.body.frictionAir=t,this},setFrictionStatic:function(t){return this.body.frictionStatic=t,this}};t.exports=e},11535:t=>{t.exports={setIgnoreGravity:function(t){return this.body.ignoreGravity=t,this}}},74497:(t,e,i)=>{var s=i(84125),n=i(93736),r={setMass:function(t){return s.setMass(this.body,t),this},setDensity:function(t){return s.setDensity(this.body,t),this},centerOfMass:{get:function(){return new n(this.body.centerOfMass.x,this.body.centerOfMass.y)}}};t.exports=r},75529:t=>{t.exports={setSensor:function(t){return this.body.isSensor=t,this},isSensor:function(){return this.body.isSensor}}},64024:(t,e,i)=>{var s=i(68516),n=i(84125),r=i(88456),o=i(72632),a=i(10998),h=i(72829),l=i(39745),u={setRectangle:function(t,e,i){return this.setBody({type:"rectangle",width:t,height:e},i)},setCircle:function(t,e){return this.setBody({type:"circle",radius:t},e)},setPolygon:function(t,e,i){return this.setBody({type:"polygon",sides:e,radius:t},i)},setTrapezoid:function(t,e,i,s){return 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this.body.angle},set:function(t){this._rotation=r(t),s.setAngle(this.body,this._rotation)}},setPosition:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this._tempVec2.set(t,e),s.setPosition(this.body,this._tempVec2),this},setRotation:function(t){return void 0===t&&(t=0),this._rotation=r(t),s.setAngle(this.body,t),this},setFixedRotation:function(){return s.setInertia(this.body,1/0),this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,s.setAngle(this.body,this.rotation),this},setScale:function(t,e,i){void 0===t&&(t=1),void 0===e&&(e=t);var n=1/this._scaleX,r=1/this._scaleY;return this._scaleX=t,this._scaleY=e,s.scale(this.body,n,r,i),s.scale(this.body,t,e,i),this}};t.exports=a},37268:(t,e,i)=>{var s=i(84125),n={setVelocityX:function(t){return this._tempVec2.set(t,this.body.velocity.y),s.setVelocity(this.body,this._tempVec2),this},setVelocityY:function(t){return this._tempVec2.set(this.body.velocity.x,t),s.setVelocity(this.body,this._tempVec2),this},setVelocity:function(t,e){return this._tempVec2.set(t,e),s.setVelocity(this.body,this._tempVec2),this},getVelocity:function(){return s.getVelocity(this.body)},setAngularVelocity:function(t){return s.setAngularVelocity(this.body,t),this},getAngularVelocity:function(){return s.getAngularVelocity(this.body)},setAngularSpeed:function(t){return s.setAngularSpeed(this.body,t),this},getAngularSpeed:function(){return s.getAngularSpeed(this.body)}};t.exports=n},74527:(t,e,i)=>{t.exports={Bounce:i(95349),Collision:i(70679),Force:i(77178),Friction:i(74015),Gravity:i(11535),Mass:i(74497),Sensor:i(75529),SetBody:i(64024),Sleep:i(25106),Static:i(82884),Transform:i(4753),Velocity:i(37268)}},63201:t=>{t.exports="afteradd"},30474:t=>{t.exports="afterremove"},44822:t=>{t.exports="afterupdate"},88820:t=>{t.exports="beforeadd"},94849:t=>{t.exports="beforeremove"},6391:t=>{t.exports="beforeupdate"},96738:t=>{t.exports="collisionactive"},7916:t=>{t.exports="collisionend"},59529:t=>{t.exports="collisionstart"},10219:t=>{t.exports="dragend"},183:t=>{t.exports="drag"},39143:t=>{t.exports="dragstart"},16483:t=>{t.exports="pause"},35806:t=>{t.exports="resume"},22106:t=>{t.exports="sleepend"},5803:t=>{t.exports="sleepstart"},35416:(t,e,i)=>{t.exports={AFTER_ADD:i(63201),AFTER_REMOVE:i(30474),AFTER_UPDATE:i(44822),BEFORE_ADD:i(88820),BEFORE_REMOVE:i(94849),BEFORE_UPDATE:i(6391),COLLISION_ACTIVE:i(96738),COLLISION_END:i(7916),COLLISION_START:i(59529),DRAG_END:i(10219),DRAG:i(183),DRAG_START:i(39143),PAUSE:i(16483),RESUME:i(35806),SLEEP_END:i(22106),SLEEP_START:i(5803)}},45949:(t,e,i)=>{t.exports={BodyBounds:i(63568),Components:i(74527),Events:i(35416),Factory:i(72653),MatterGameObject:i(3860),Image:i(7030),Matter:i(18171),MatterPhysics:i(50583),PolyDecomp:i(81084),Sprite:i(73658),TileBody:i(84720),PhysicsEditorParser:i(10998),PhysicsJSONParser:i(72829),PointerConstraint:i(88596),World:i(31468)}},84125:(t,e,i)=>{var s={};t.exports=s;var n=i(39745),r=i(10438),o=i(22806),a=i(68758),h=i(84091),l=i(50658);!function(){s._timeCorrection=!0,s._inertiaScale=4,s._nextCollidingGroupId=1,s._nextNonCollidingGroupId=-1,s._nextCategory=1,s._baseDelta=1e3/60,s.create=function(e){var i={id:a.nextId(),type:"body",label:"Body",parts:[],plugin:{},angle:0,vertices:null,position:{x:0,y:0},force:{x:0,y:0},torque:0,positionImpulse:{x:0,y:0},constraintImpulse:{x:0,y:0,angle:0},totalContacts:0,speed:0,angularSpeed:0,velocity:{x:0,y:0},angularVelocity:0,isSensor:!1,isStatic:!1,isSleeping:!1,motion:0,sleepThreshold:60,density:.001,restitution:0,friction:.1,frictionStatic:.5,frictionAir:.01,collisionFilter:{category:1,mask:4294967295,group:0},slop:.05,timeScale:1,events:null,bounds:null,chamfer:null,circleRadius:0,positionPrev:null,anglePrev:0,parent:null,axes:null,area:0,mass:0,inverseMass:0,inertia:0,deltaTime:1e3/60,inverseInertia:0,_original:null,render:{visible:!0,opacity:1,sprite:{xOffset:0,yOffset:0},fillColor:null,fillOpacity:null,lineColor:null,lineOpacity:null,lineThickness:null},gameObject:null,scale:{x:1,y:1},centerOfMass:{x:0,y:0},centerOffset:{x:0,y:0},gravityScale:{x:1,y:1},ignoreGravity:!1,ignorePointer:!1,onCollideCallback:null,onCollideEndCallback:null,onCollideActiveCallback:null,onCollideWith:{}};!e.hasOwnProperty("position")&&e.hasOwnProperty("vertices")?e.position=n.centre(e.vertices):e.hasOwnProperty("vertices")||(i.vertices=n.fromPath("L 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this._rvfcpolyfillmap[t]})},95723:t=>{t.exports={SKIP_CHECK:-1,NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16,ERASE:17,SOURCE_IN:18,SOURCE_OUT:19,SOURCE_ATOP:20,DESTINATION_OVER:21,DESTINATION_IN:22,DESTINATION_OUT:23,DESTINATION_ATOP:24,LIGHTER:25,COPY:26,XOR:27}},27394:t=>{t.exports={DEFAULT:0,LINEAR:0,NEAREST:1}},91135:(t,e,i)=>{var s=i(89787),n=i(61840),r=i(56694),o=i(86459),a=i(6659),h=i(81044),l=i(32834),u=i(40444),c=i(38203),d=i(69360),f=new r({Extends:a,initialize:function(t){a.call(this);var e=t.config;this.config={clearBeforeRender:e.clearBeforeRender,backgroundColor:e.backgroundColor,antialias:e.antialias,roundPixels:e.roundPixels},this.game=t,this.type=o.CANVAS,this.drawCount=0,this.width=0,this.height=0,this.gameCanvas=t.canvas;var i={alpha:t.config.transparent,desynchronized:t.config.desynchronized,willReadFrequently:!1};this.gameContext=e.context?e.context:this.gameCanvas.getContext("2d",i),this.currentContext=this.gameContext,this.antialias=t.config.antialias,this.blendModes=l(),this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92},this._tempMatrix1=new d,this._tempMatrix2=new d,this._tempMatrix3=new d,this.isBooted=!1,this.init()},init:function(){this.game.textures.once(c.READY,this.boot,this)},boot:function(){var t=this.game,e=t.scale.baseSize;this.width=e.width,this.height=e.height,this.isBooted=!0,t.scale.on(u.RESIZE,this.onResize,this),this.resize(e.width,e.height)},onResize:function(t,e){e.width===this.width&&e.height===this.height||this.resize(e.width,e.height)},resize:function(t,e){this.width=t,this.height=e,this.emit(h.RESIZE,t,e)},resetTransform:function(){this.currentContext.setTransform(1,0,0,1,0,0)},setBlendMode:function(t){return this.currentContext.globalCompositeOperation=t,this},setContext:function(t){return this.currentContext=t||this.gameContext,this},setAlpha:function(t){return this.currentContext.globalAlpha=t,this},preRender:function(){var t=this.gameContext,e=this.config,i=this.width,s=this.height;t.globalAlpha=1,t.globalCompositeOperation="source-over",t.setTransform(1,0,0,1,0,0),e.clearBeforeRender&&(t.clearRect(0,0,i,s),e.transparent||(t.fillStyle=e.backgroundColor.rgba,t.fillRect(0,0,i,s))),t.save(),this.drawCount=0,this.emit(h.PRE_RENDER)},render:function(t,e,i){var n=e.length;this.emit(h.RENDER,t,i);var r=i.x,o=i.y,a=i.width,l=i.height,u=i.renderToTexture?i.context:t.sys.context;u.save(),this.game.scene.customViewports&&(u.beginPath(),u.rect(r,o,a,l),u.clip()),i.emit(s.PRE_RENDER,i),this.currentContext=u;var c=i.mask;c&&c.preRenderCanvas(this,null,i._maskCamera),i.transparent||(u.fillStyle=i.backgroundColor.rgba,u.fillRect(r,o,a,l)),u.globalAlpha=i.alpha,u.globalCompositeOperation="source-over",this.drawCount+=n,i.renderToTexture&&i.emit(s.PRE_RENDER,i),i.matrix.copyToContext(u);for(var d=0;d=0?m=-(m+c):m<0&&(m=Math.abs(m)-c)),t.flipY&&(y>=0?y=-(y+d):y<0&&(y=Math.abs(y)-d))}var T=1,w=1;t.flipX&&(f||(m+=-e.realWidth+2*v),T=-1),t.flipY&&(f||(y+=-e.realHeight+2*g),w=-1);var b=t.x,S=t.y;i.roundPixels&&(b=Math.floor(b),S=Math.floor(S)),a.applyITRS(b,S,t.rotation,t.scaleX*T,t.scaleY*w),o.copyFrom(i.matrix),s?(o.multiplyWithOffset(s,-i.scrollX*t.scrollFactorX,-i.scrollY*t.scrollFactorY),a.e=b,a.f=S):(a.e-=i.scrollX*t.scrollFactorX,a.f-=i.scrollY*t.scrollFactorY),o.multiply(a),i.roundPixels&&(o.e=Math.round(o.e),o.f=Math.round(o.f)),r.save(),o.setToContext(r),r.globalCompositeOperation=this.blendModes[t.blendMode],r.globalAlpha=n,r.imageSmoothingEnabled=!e.source.scaleMode,t.mask&&t.mask.preRenderCanvas(this,t,i),c>0&&d>0&&r.drawImage(e.source.image,l,u,c,d,m,y,c/p,d/p),t.mask&&t.mask.postRenderCanvas(this,t,i),r.restore()}},destroy:function(){this.removeAllListeners(),this.game=null,this.gameCanvas=null,this.gameContext=null}});t.exports=f},6046:(t,e,i)=>{t.exports={CanvasRenderer:i(91135),GetBlendModes:i(32834),SetTransform:i(49584)}},32834:(t,e,i)=>{var s=i(95723),n=i(98581);t.exports=function(){var t=[],e=n.supportNewBlendModes,i="source-over";return t[s.NORMAL]=i,t[s.ADD]="lighter",t[s.MULTIPLY]=e?"multiply":i,t[s.SCREEN]=e?"screen":i,t[s.OVERLAY]=e?"overlay":i,t[s.DARKEN]=e?"darken":i,t[s.LIGHTEN]=e?"lighten":i,t[s.COLOR_DODGE]=e?"color-dodge":i,t[s.COLOR_BURN]=e?"color-burn":i,t[s.HARD_LIGHT]=e?"hard-light":i,t[s.SOFT_LIGHT]=e?"soft-light":i,t[s.DIFFERENCE]=e?"difference":i,t[s.EXCLUSION]=e?"exclusion":i,t[s.HUE]=e?"hue":i,t[s.SATURATION]=e?"saturation":i,t[s.COLOR]=e?"color":i,t[s.LUMINOSITY]=e?"luminosity":i,t[s.ERASE]="destination-out",t[s.SOURCE_IN]="source-in",t[s.SOURCE_OUT]="source-out",t[s.SOURCE_ATOP]="source-atop",t[s.DESTINATION_OVER]="destination-over",t[s.DESTINATION_IN]="destination-in",t[s.DESTINATION_OUT]="destination-out",t[s.DESTINATION_ATOP]="destination-atop",t[s.LIGHTER]="lighter",t[s.COPY]="copy",t[s.XOR]="xor",t}},49584:(t,e,i)=>{var s=i(73329);t.exports=function(t,e,i,n,r){var o=n.alpha*i.alpha;if(o<=0)return!1;var a=s(i,n,r).calc;return e.globalCompositeOperation=t.blendModes[i.blendMode],e.globalAlpha=o,e.save(),a.setToContext(e),e.imageSmoothingEnabled=i.frame?!i.frame.source.scaleMode:t.antialias,!0}},70936:t=>{t.exports="postrender"},99298:t=>{t.exports="prerender"},7743:t=>{t.exports="render"},99519:t=>{t.exports="resize"},81044:(t,e,i)=>{t.exports={POST_RENDER:i(70936),PRE_RENDER:i(99298),RENDER:i(7743),RESIZE:i(99519)}},42069:(t,e,i)=>{t.exports={Canvas:i(6046),Events:i(81044),Snapshot:i(95528),WebGL:i(55478)}},61840:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=r(e,"callback"),o=r(e,"type","image/png"),a=r(e,"encoder",.92),h=Math.abs(Math.round(r(e,"x",0))),l=Math.abs(Math.round(r(e,"y",0))),u=Math.floor(r(e,"width",t.width)),c=Math.floor(r(e,"height",t.height));if(r(e,"getPixel",!1)){var d=t.getContext("2d",{willReadFrequently:!1}).getImageData(h,l,1,1).data;i.call(null,new n(d[0],d[1],d[2],d[3]))}else if(0!==h||0!==l||u!==t.width||c!==t.height){var f=s.createWebGL(this,u,c),p=f.getContext("2d",{willReadFrequently:!0});u>0&&c>0&&p.drawImage(t,h,l,u,c,0,0,u,c);var v=new Image;v.onerror=function(){i.call(null),s.remove(f)},v.onload=function(){i.call(null,v),s.remove(f)},v.src=f.toDataURL(o,a)}else{var g=new Image;g.onerror=function(){i.call(null)},g.onload=function(){i.call(null,g)},g.src=t.toDataURL(o,a)}}},1217:(t,e,i)=>{var s=i(61068),n=i(27119),r=i(72632);t.exports=function(t,e){var i=t,o=r(e,"callback"),a=r(e,"type","image/png"),h=r(e,"encoder",.92),l=Math.abs(Math.round(r(e,"x",0))),u=Math.abs(Math.round(r(e,"y",0))),c=r(e,"getPixel",!1),d=r(e,"isFramebuffer",!1),f=d?r(e,"bufferWidth",1):i.drawingBufferWidth,p=d?r(e,"bufferHeight",1):i.drawingBufferHeight;if(c){var v=new Uint8Array(4),g=d?u:p-u;i.readPixels(l,g,1,1,i.RGBA,i.UNSIGNED_BYTE,v),o.call(null,new n(v[0],v[1],v[2],v[3]))}else{var m=Math.floor(r(e,"width",f)),y=Math.floor(r(e,"height",p)),x=m*y*4,T=new 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r([[String(d.BARREL),c.Barrel],[String(d.BLOOM),c.Bloom],[String(d.BLUR),c.Blur],[String(d.BOKEH),c.Bokeh],[String(d.CIRCLE),c.Circle],[String(d.COLOR_MATRIX),c.ColorMatrix],[String(d.DISPLACEMENT),c.Displacement],[String(d.GLOW),c.Glow],[String(d.GRADIENT),c.Gradient],[String(d.PIXELATE),c.Pixelate],[String(d.SHADOW),c.Shadow],[String(d.SHINE),c.Shine],[String(d.VIGNETTE),c.Vignette],[String(d.WIPE),c.Wipe]]),this.pipelines=new r,this.default=null,this.current=null,this.previous=null,this.MULTI_PIPELINE=null,this.BITMAPMASK_PIPELINE=null,this.UTILITY_PIPELINE=null,this.MOBILE_PIPELINE=null,this.FX_PIPELINE=null,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderTargets=[],this.maxDimension=0,this.frameInc=32,this.targetIndex=0},boot:function(t,e,i){var s=this.renderer,r=this.renderTargets;this.frameInc=Math.floor(a(t,"frameInc",32));for(var l,u,c=s.width,d=s.height,f=Math.min(c,d),p=Math.ceil(f/this.frameInc),v=1;v=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatch:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;i=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatchCamera:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;ithis.maxDimension)return this.targetIndex=e.length-3,e[this.targetIndex];var i=3*(l(t,this.frameInc,0,!0)-1);return this.targetIndex=i,e[i]},getSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+1]},getAltSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+2]},destroy:function(){this.flush(),this.classes.clear(),this.postPipelineClasses.clear(),this.pipelines.clear(),this.renderer=null,this.game=null,this.classes=null,this.postPipelineClasses=null,this.pipelines=null,this.default=null,this.current=null,this.previous=null}});t.exports=w},37410:(t,e,i)=>{var s=i(56694),n=i(81044),r=new s({initialize:function(t,e,i,s,n,r,o,a,h){void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!0),void 0===h&&(h=!0),this.renderer=t,this.framebuffer=null,this.texture=null,this.width=0,this.height=0,this.scale=s,this.minFilter=n,this.autoClear=r,this.autoResize=!0,this.hasDepthBuffer=a,this.forceClamp=h,this.resize(e,i),o?this.setAutoResize(!0):this.autoResize=!1},setAutoResize:function(t){return t&&!this.autoResize?(this.renderer.on(n.RESIZE,this.resize,this),this.autoResize=!0):!t&&this.autoResize&&(this.renderer.off(n.RESIZE,this.resize,this),this.autoResize=!1),this},resize:function(t,e){var i=t*this.scale,s=e*this.scale;if(this.autoResize&&(i!==this.width||s!==this.height)){var n=this.renderer;n.deleteFramebuffer(this.framebuffer),n.deleteTexture(this.texture),t*=this.scale,e*=this.scale,(t=Math.round(t))<=0&&(t=1),(e=Math.round(e))<=0&&(e=1),this.texture=n.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=n.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e}return this},bind:function(t,e,i){void 0===t&&(t=!1);var s=this.renderer;if(t&&s.flush(),e&&i&&this.resize(e,i),s.pushFramebuffer(this.framebuffer,!1,!1),t&&this.adjustViewport(),this.autoClear){var n=this.renderer.gl;n.clearColor(0,0,0,0),n.clear(n.COLOR_BUFFER_BIT)}s.clearStencilMask()},adjustViewport:function(){var t=this.renderer.gl;t.viewport(0,0,this.width,this.height),t.disable(t.SCISSOR_TEST)},clear:function(){var t=this.renderer,e=t.gl;t.pushFramebuffer(this.framebuffer),e.disable(e.SCISSOR_TEST),e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT),t.popFramebuffer(),t.resetScissor()},unbind:function(t){void 0===t&&(t=!1);var e=this.renderer;return t&&e.flush(),e.popFramebuffer()},destroy:function(){var t=this.renderer;t.off(n.RESIZE,this.resize,this),t.deleteFramebuffer(this.framebuffer),t.deleteTexture(this.texture),this.renderer=null,this.framebuffer=null,this.texture=null}});t.exports=r},75512:t=>{t.exports={getTintFromFloats:function(t,e,i,s){return((255&(255*s|0))<<24|(255&(255*t|0))<<16|(255&(255*e|0))<<8|255&(255*i|0))>>>0},getTintAppendFloatAlpha:function(t,e){return((255&(255*e|0))<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255&(255*e|0))<<24|(255&(0|t))<<16|(255&(t>>8|0))<<8|255&(t>>16|0))>>>0},getFloatsFromUintRGB:function(t){return[(255&(t>>16|0))/255,(255&(t>>8|0))/255,(255&(0|t))/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},parseFragmentShaderMaxTextures:function(t,e){if(!t)return"";for(var i="",s=0;s0&&(i+="\n\telse "),s{var s=i(56694),n=i(28699),r=i(6659),o=i(18970),a=i(72632),h=i(16650),l=i(81044),u=i(37410),c=i(75512),d=i(71305),f=new 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c=s.width,d=s.height;if("number"==typeof r)for(t=0;tx&&(x=y[t].vertexSize);var T=a(i,"batchSize",s.config.batchSize);this.vertexCapacity=6*T;var w=new ArrayBuffer(this.vertexCapacity*x);this.vertexData=w,this.bytes=new Uint8Array(w),this.vertexViewF32=new Float32Array(w),this.vertexViewU32=new Uint32Array(w);var b=a(i,"vertices",null);for(b?(this.vertexViewF32.set(b),this.vertexBuffer=s.createVertexBuffer(w,e.STATIC_DRAW)):this.vertexBuffer=s.createVertexBuffer(w.byteLength,e.DYNAMIC_DRAW),this.setVertexBuffer(),t=y.length-1;t>=0;t--)y[t].rebind();this.hasBooted=!0,s.on(l.RESIZE,this.resize,this),s.on(l.PRE_RENDER,this.onPreRender,this),s.on(l.RENDER,this.onRender,this),s.on(l.POST_RENDER,this.onPostRender,this),this.emit(o.BOOT,this),this.onBoot()},onBoot:function(){},onResize:function(){},setShader:function(t,e,i){var s=this.renderer;t===this.currentShader&&s.currentProgram===this.currentShader.program||(this.flush(),this.setVertexBuffer(i)&&!e&&(e=!0),t.bind(e,!1),this.currentShader=t);return this},getShaderByName:function(t){for(var e=this.shaders,i=0;i-1&&(m=b.substring(20))}y&&x&&g.push(new d(this,m,y,x,n(T)))}this.shaders=g}return 0===this.shaders.length?console.warn("Pipeline: "+this.name+" - Invalid shader config"):this.currentShader=this.shaders[0],this},createBatch:function(t){return this.currentBatch={start:this.vertexCount,count:0,texture:[t],unit:0,maxUnit:0},this.currentUnit=0,this.currentTexture=t,this.batch.push(this.currentBatch),0},addTextureToBatch:function(t){var e=this.currentBatch;e&&(e.texture.push(t),e.unit++,e.maxUnit++)},pushBatch:function(t){if(!this.currentBatch||this.forceZero&&t!==this.currentTexture)return this.createBatch(t);if(t===this.currentTexture)return this.currentUnit;var 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this.gl.bindBuffer(e.ARRAY_BUFFER,t),this.activeBuffer=t,!0}return!1},preBatch:function(t){return this.currentRenderTarget&&this.currentRenderTarget.bind(),this.onPreBatch(t),this},postBatch:function(t){return this.onDraw(this.currentRenderTarget),this.onPostBatch(t),this},onDraw:function(){},unbind:function(){this.currentRenderTarget&&this.currentRenderTarget.unbind()},flush:function(t){if(void 0===t&&(t=!1),this.vertexCount>0){this.emit(o.BEFORE_FLUSH,this,t),this.onBeforeFlush(t);var e=this.gl,i=this.vertexCount,s=this.currentShader.vertexSize,n=this.topology;if(this.active){var r,a,h;this.setVertexBuffer(),i===this.vertexCapacity?e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.DYNAMIC_DRAW):e.bufferSubData(e.ARRAY_BUFFER,0,this.bytes.subarray(0,i*s));var l=this.batch,u=this.activeTextures;if(this.forceZero)for(u[0]||e.activeTexture(e.TEXTURE0),r=0;r{var s=i(66458),n=i(89787),r=i(56694),o=i(86459),a=i(6659),h=i(81044),l=i(28621),u=i(16650),c=i(72283),d=i(35217),f=i(37410),p=i(40444),v=i(38203),g=i(75512),m=i(1217),y=!1,x=new r({Extends:a,initialize:function(t){a.call(this);var e=t.config,i={alpha:e.transparent,desynchronized:e.desynchronized,depth:!0,antialias:e.antialiasGL,premultipliedAlpha:e.premultipliedAlpha,stencil:!0,failIfMajorPerformanceCaveat:e.failIfMajorPerformanceCaveat,powerPreference:e.powerPreference,preserveDrawingBuffer:e.preserveDrawingBuffer,willReadFrequently:!1};this.config={clearBeforeRender:e.clearBeforeRender,antialias:e.antialias,backgroundColor:e.backgroundColor,contextCreation:i,roundPixels:e.roundPixels,maxTextures:e.maxTextures,maxTextureSize:e.maxTextureSize,batchSize:e.batchSize,maxLights:e.maxLights,mipmapFilter:e.mipmapFilter},this.game=t,this.type=o.WEBGL,this.pipelines=null,this.width=0,this.height=0,this.canvas=t.canvas,this.blendModes=[],this.contextLost=!1,this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92,isFramebuffer:!1,bufferWidth:0,bufferHeight:0},this.maxTextures=0,this.textureIndexes,this.currentFramebuffer=null,this.fboStack=[],this.currentProgram=null,this.currentBlendMode=1/0,this.currentScissorEnabled=!1,this.currentScissor=null,this.scissorStack=[],this.contextLostHandler=c,this.contextRestoredHandler=c,this.gl=null,this.supportedExtensions=null,this.instancedArraysExtension=null,this.vaoExtension=null,this.extensions={},this.glFormats,this.compression,this.drawingBufferHeight=0,this.blankTexture=null,this.whiteTexture=null,this.maskCount=0,this.maskStack=[],this.currentMask={mask:null,camera:null},this.currentCameraMask={mask:null,camera:null},this.glFuncMap=null,this.currentType="",this.newType=!1,this.nextTypeMatch=!1,this.finalType=!1,this.mipmapFilter=null,this.defaultScissor=[0,0,0,0],this.isBooted=!1,this.renderTarget=null,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.maskSource=null,this.maskTarget=null,this.spector=null,this._debugCapture=!1,this.init(this.config)},init:function(t){var e,i=this.game,s=this.canvas,n=t.backgroundColor;if(!(e=i.config.context?i.config.context:s.getContext("webgl",t.contextCreation)||s.getContext("experimental-webgl",t.contextCreation))||e.isContextLost())throw this.contextLost=!0,new Error("WebGL unsupported");this.gl=e;var r=this;this.contextLostHandler=function(t){r.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),t.preventDefault()},s.addEventListener("webglcontextlost",this.contextLostHandler,!1),i.context=e;for(var a=0;a<=27;a++)this.blendModes.push({func:[e.ONE,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_ADD});this.blendModes[1].func=[e.ONE,e.DST_ALPHA],this.blendModes[2].func=[e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA],this.blendModes[3].func=[e.ONE,e.ONE_MINUS_SRC_COLOR],this.blendModes[17]={func:[e.ZERO,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_REVERSE_SUBTRACT},this.glFormats=[e.BYTE,e.SHORT,e.UNSIGNED_BYTE,e.UNSIGNED_SHORT,e.FLOAT],this.glFuncMap={mat2:{func:e.uniformMatrix2fv,length:1,matrix:!0},mat3:{func:e.uniformMatrix3fv,length:1,matrix:!0},mat4:{func:e.uniformMatrix4fv,length:1,matrix:!0},"1f":{func:e.uniform1f,length:1},"1fv":{func:e.uniform1fv,length:1},"1i":{func:e.uniform1i,length:1},"1iv":{func:e.uniform1iv,length:1},"2f":{func:e.uniform2f,length:2},"2fv":{func:e.uniform2fv,length:1},"2i":{func:e.uniform2i,length:2},"2iv":{func:e.uniform2iv,length:1},"3f":{func:e.uniform3f,length:3},"3fv":{func:e.uniform3fv,length:1},"3i":{func:e.uniform3i,length:3},"3iv":{func:e.uniform3iv,length:1},"4f":{func:e.uniform4f,length:4},"4fv":{func:e.uniform4fv,length:1},"4i":{func:e.uniform4i,length:4},"4iv":{func:e.uniform4iv,length:1}};var h=e.getSupportedExtensions();t.maxTextures&&-1!==t.maxTextures||(t.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)),t.maxTextureSize||(t.maxTextureSize=e.getParameter(e.MAX_TEXTURE_SIZE)),this.compression=this.getCompressedTextures(),this.supportedExtensions=h;var l="ANGLE_instanced_arrays";this.instancedArraysExtension=h.indexOf(l)>-1?e.getExtension(l):null;var c="OES_vertex_array_object";this.vaoExtension=h.indexOf(c)>-1?e.getExtension(c):null,e.disable(e.DEPTH_TEST),e.disable(e.CULL_FACE),e.enable(e.BLEND),e.clearColor(n.redGL,n.greenGL,n.blueGL,n.alphaGL);-1!==["NEAREST","LINEAR","NEAREST_MIPMAP_NEAREST","LINEAR_MIPMAP_NEAREST","NEAREST_MIPMAP_LINEAR","LINEAR_MIPMAP_LINEAR"].indexOf(t.mipmapFilter)&&(this.mipmapFilter=e[t.mipmapFilter]),this.maxTextures=g.checkShaderMax(e,t.maxTextures),this.textureIndexes=[];for(var f=0;f0&&s>0;if(o&&a){var h=o[0],l=o[1],u=o[2],c=o[3];a=h!==t||l!==e||u!==i||c!==s}a&&(this.flush(),r.scissor(t,n-e-s,i,s))},resetScissor:function(){var t=this.gl;t.enable(t.SCISSOR_TEST);var e=this.currentScissor;if(e){var i=e[0],s=e[1],n=e[2],r=e[3];n>0&&r>0&&t.scissor(i,this.drawingBufferHeight-s-r,n,r)}},popScissor:function(){var t=this.scissorStack;t.pop();var e=t[t.length-1];e&&this.setScissor(e[0],e[1],e[2],e[3]),this.currentScissor=e},hasActiveStencilMask:function(){var t=this.currentMask.mask,e=this.currentCameraMask.mask;return t&&t.isStencil||e&&e.isStencil},resetViewport:function(){var t=this.gl;t.viewport(0,0,this.width,this.height),this.drawingBufferHeight=t.drawingBufferHeight},setBlendMode:function(t,e){void 0===e&&(e=!1);var i=this.gl,s=this.blendModes[t];return!!(e||t!==o.BlendModes.SKIP_CHECK&&this.currentBlendMode!==t)&&(this.flush(),i.enable(i.BLEND),i.blendEquation(s.equation),s.func.length>2?i.blendFuncSeparate(s.func[0],s.func[1],s.func[2],s.func[3]):i.blendFunc(s.func[0],s.func[1]),this.currentBlendMode=t,!0)},addBlendMode:function(t,e){return this.blendModes.push({func:t,equation:e})-1},updateBlendMode:function(t,e,i){return this.blendModes[t]&&(this.blendModes[t].func=e,i&&(this.blendModes[t].equation=i)),this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},pushFramebuffer:function(t,e,i,s,n){return t===this.currentFramebuffer?this:(this.fboStack.push(t),this.setFramebuffer(t,e,i,s,n))},setFramebuffer:function(t,e,i,s,n){if(void 0===e&&(e=!1),void 0===i&&(i=!0),void 0===s&&(s=null),void 0===n&&(n=!1),t===this.currentFramebuffer)return this;var r=this.gl,o=this.width,a=this.height;return t&&t.renderTexture&&i?(o=t.renderTexture.width,a=t.renderTexture.height):this.flush(),r.bindFramebuffer(r.FRAMEBUFFER,t),i&&r.viewport(0,0,o,a),s&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,s,0),n&&(r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT)),e&&(t?(this.drawingBufferHeight=a,this.pushScissor(0,0,o,a)):(this.drawingBufferHeight=this.height,this.popScissor())),this.currentFramebuffer=t,this},popFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack;i.pop();var s=i[i.length-1];return s||(s=null),this.setFramebuffer(s,t,e),s},restoreFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack,s=i[i.length-1];s||(s=null),this.currentFramebuffer=null,this.setFramebuffer(s,t,e)},setProgram:function(t){return t!==this.currentProgram&&(this.flush(),this.gl.useProgram(t),this.currentProgram=t,!0)},resetProgram:function(){return this.gl.useProgram(this.currentProgram),this},createTextureFromSource:function(t,e,i,s,n){void 0===n&&(n=!1);var r=this.gl,a=r.NEAREST,h=r.NEAREST,u=r.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=l(e,i);return c&&!n&&(u=r.REPEAT),s===o.ScaleModes.LINEAR&&this.config.antialias&&(a=c&&this.mipmapFilter?this.mipmapFilter:r.LINEAR,h=r.LINEAR),t&&t.compressed&&(a=r.LINEAR,h=r.LINEAR),t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,a,h,u,u,r.RGBA,t):this.createTexture2D(0,a,h,u,u,r.RGBA,null,e,i)},createTexture2D:function(t,e,i,s,n,r,o,a,h,u,c,d){u=null==u||u,void 0===c&&(c=!1),void 0===d&&(d=!1);var f=this.gl,p=f.createTexture();f.activeTexture(f.TEXTURE0);var v=f.getParameter(f.TEXTURE_BINDING_2D);f.bindTexture(f.TEXTURE_2D,p),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MIN_FILTER,e),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_MAG_FILTER,i),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_S,n),f.texParameteri(f.TEXTURE_2D,f.TEXTURE_WRAP_T,s),f.pixelStorei(f.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d&&f.pixelStorei(f.UNPACK_FLIP_Y_WEBGL,!0);var g=!1;if(null==o)f.texImage2D(f.TEXTURE_2D,t,r,a,h,0,r,f.UNSIGNED_BYTE,null),g=l(a,h);else if(o.compressed){a=o.width,h=o.height,g=o.generateMipmap;for(var m=0;m0)&&this.pipelines.setMulti().drawFillRect(e,i,s,r,g.getTintFromFloats(o.blueGL,o.greenGL,o.redGL,1),o.alphaGL)},getCurrentStencilMask:function(){var t=null,e=this.maskStack,i=this.currentCameraMask;return e.length>0?t=e[e.length-1]:i.mask&&i.mask.isStencil&&(t=i),t},postRenderCamera:function(t){var e=t.flashEffect,i=t.fadeEffect;if(e.isRunning||i.isRunning||i.isComplete){var s=this.pipelines.setMulti();e.postRenderWebGL(s,g.getTintFromFloats),i.postRenderWebGL(s,g.getTintFromFloats)}t.dirty=!1,this.popScissor(),t.mask&&(this.currentCameraMask.mask=null,t.mask.postRenderWebGL(this,t._maskCamera)),this.pipelines.postBatchCamera(t),t.emit(n.POST_RENDER,t)},preRender:function(){if(!this.contextLost){var t=this.gl;if(t.bindFramebuffer(t.FRAMEBUFFER,null),this.config.clearBeforeRender){var e=this.config.backgroundColor;t.clearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.clear(t.COLOR_BUFFER_BIT|t.DEPTH_BUFFER_BIT|t.STENCIL_BUFFER_BIT)}t.enable(t.SCISSOR_TEST),this.currentScissor=this.defaultScissor,this.scissorStack.length=0,this.scissorStack.push(this.currentScissor),this.game.scene.customViewports&&t.scissor(0,this.drawingBufferHeight-this.height,this.width,this.height),this.currentMask.mask=null,this.currentCameraMask.mask=null,this.maskStack.length=0,this.emit(h.PRE_RENDER)}},render:function(t,e,i){if(!this.contextLost){var s=e.length;if(this.emit(h.RENDER,t,i),this.preRenderCamera(i),0===s)return this.setBlendMode(o.BlendModes.NORMAL),void this.postRenderCamera(i);this.currentType="";for(var n=this.currentMask,r=0;r0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),i&&s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!0),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},createVideoTexture:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s=this.gl,n=s.NEAREST,r=s.NEAREST,o=t.videoWidth,a=t.videoHeight,h=s.CLAMP_TO_EDGE,u=l(o,a);return!e&&u&&(h=s.REPEAT),this.config.antialias&&(n=u&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,r=s.LINEAR),this.createTexture2D(0,n,r,h,h,s.RGBA,t,o,a,!0,!0,i)},updateVideoTexture:function(t,e,i){void 0===i&&(i=!1);var s=this.gl,n=t.videoWidth,r=t.videoHeight;if(n>0&&r>0){s.activeTexture(s.TEXTURE0);var o=s.getParameter(s.TEXTURE_BINDING_2D);s.bindTexture(s.TEXTURE_2D,e),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,i),s.texImage2D(s.TEXTURE_2D,0,s.RGBA,s.RGBA,s.UNSIGNED_BYTE,t),e.width=n,e.height=r,o&&s.bindTexture(s.TEXTURE_2D,o)}return e},setTextureFilter:function(t,e){var i=this.gl,s=[i.LINEAR,i.NEAREST][e];i.activeTexture(i.TEXTURE0);var n=i.getParameter(i.TEXTURE_BINDING_2D);return i.bindTexture(i.TEXTURE_2D,t),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MIN_FILTER,s),i.texParameteri(i.TEXTURE_2D,i.TEXTURE_MAG_FILTER,s),n&&i.bindTexture(i.TEXTURE_2D,n),this},getMaxTextureSize:function(){return this.config.maxTextureSize},destroy:function(){this.canvas.removeEventListener("webglcontextlost",this.contextLostHandler,!1),this.maskTarget.destroy(),this.maskSource.destroy(),this.pipelines.destroy(),this.removeAllListeners(),this.fboStack=[],this.maskStack=[],this.extensions={},this.textureIndexes=[],this.gl=null,this.game=null,this.canvas=null,this.contextLost=!0,this.currentMask=null,this.currentCameraMask=null}});t.exports=x},71305:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(71402),o=new s({initialize:function(t,e,i,s,n){this.pipeline=t,this.name=e,this.renderer=t.renderer,this.gl=this.renderer.gl,this.fragSrc=s,this.vertSrc=i,this.program=this.renderer.createProgram(i,s),this.attributes,this.vertexComponentCount=0,this.vertexSize=0,this.uniforms={},this.createAttributes(n),this.createUniforms()},createAttributes:function(t){var e=0,i=0,s=[];this.vertexComponentCount=0;for(var o=0;o=0?(e.enableVertexAttribArray(f),e.vertexAttribPointer(f,a,h,d,i,l),o.enabled=!0,o.location=f):-1!==f&&e.disableVertexAttribArray(f)}else u?e.vertexAttribPointer(c,a,h,d,i,l):!u&&c>-1&&(e.disableVertexAttribArray(c),o.location=-1)}return this},createUniforms:function(){var t,e,i,s=this.gl,n=this.program,r=this.uniforms,o=s.getProgramParameter(n,s.ACTIVE_UNIFORMS);for(t=0;t0&&(e=e.substr(0,h),r.hasOwnProperty(e)||null!==(i=s.getUniformLocation(n,e))&&(r[e]={name:e,location:i,value1:null,value2:null,value3:null,value4:null}))}}return this},hasUniform:function(t){return this.uniforms.hasOwnProperty(t)},resetUniform:function(t){var e=this.uniforms[t];return e&&(e.value1=null,e.value2=null,e.value3=null,e.value4=null),this},setUniform1:function(t,e,i,s){var n=this.uniforms[e];return n?((s||n.value1!==i)&&(n.value1=i,this.renderer.setProgram(this.program),t.call(this.gl,n.location,i),this.pipeline.currentShader=this),this):this},setUniform2:function(t,e,i,s,n){var r=this.uniforms[e];return r?((n||r.value1!==i||r.value2!==s)&&(r.value1=i,r.value2=s,this.renderer.setProgram(this.program),t.call(this.gl,r.location,i,s),this.pipeline.currentShader=this),this):this},setUniform3:function(t,e,i,s,n,r){var o=this.uniforms[e];return o?((r||o.value1!==i||o.value2!==s||o.value3!==n)&&(o.value1=i,o.value2=s,o.value3=n,this.renderer.setProgram(this.program),t.call(this.gl,o.location,i,s,n),this.pipeline.currentShader=this),this):this},setUniform4:function(t,e,i,s,n,r,o){var a=this.uniforms[e];return a?((o||a.value1!==i||a.value2!==s||a.value3!==n||a.value4!==r)&&(a.value1=i,a.value2=s,a.value3=n,a.value4=r,this.renderer.setProgram(this.program),t.call(this.gl,a.location,i,s,n,r),this.pipeline.currentShader=this),this):this},setBoolean:function(t,e){return this.setUniform1(this.gl.uniform1i,t,Number(e))},set1f:function(t,e){return this.setUniform1(this.gl.uniform1f,t,e)},set2f:function(t,e,i){return this.setUniform2(this.gl.uniform2f,t,e,i)},set3f:function(t,e,i,s){return this.setUniform3(this.gl.uniform3f,t,e,i,s)},set4f:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4f,t,e,i,s,n)},set1fv:function(t,e){return this.setUniform1(this.gl.uniform1fv,t,e,!0)},set2fv:function(t,e){return this.setUniform1(this.gl.uniform2fv,t,e,!0)},set3fv:function(t,e){return this.setUniform1(this.gl.uniform3fv,t,e,!0)},set4fv:function(t,e){return this.setUniform1(this.gl.uniform4fv,t,e,!0)},set1iv:function(t,e){return this.setUniform1(this.gl.uniform1iv,t,e,!0)},set2iv:function(t,e){return this.setUniform1(this.gl.uniform2iv,t,e,!0)},set3iv:function(t,e){return this.setUniform1(this.gl.uniform3iv,t,e,!0)},set4iv:function(t,e){return this.setUniform1(this.gl.uniform4iv,t,e,!0)},set1i:function(t,e){return this.setUniform1(this.gl.uniform1i,t,e)},set2i:function(t,e,i){return this.setUniform2(this.gl.uniform2i,t,e,i)},set3i:function(t,e,i,s){return this.setUniform3(this.gl.uniform3i,t,e,i,s)},set4i:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4i,t,e,i,s,n)},setMatrix2fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix2fv,t,e,i,!0)},setMatrix3fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix3fv,t,e,i,!0)},setMatrix4fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix4fv,t,e,i,!0)},createProgram:function(t,e){void 0===t&&(t=this.vertSrc),void 0===e&&(e=this.fragSrc);var i=this.gl;return this.program&&i.deleteProgram(this.program),this.vertSrc=t,this.fragSrc=e,this.program=this.renderer.createProgram(t,e),this.createUniforms(),this.rebind()},destroy:function(){this.gl.deleteProgram(this.program),this.pipeline=null,this.renderer=null,this.gl=null,this.program=null,this.attributes=null,this.uniforms=null}});t.exports=o},71402:t=>{t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},55478:(t,e,i)=>{var s=i(71402),n=i(98611),r={PipelineManager:i(35217),Pipelines:i(62253),RenderTarget:i(37410),Utils:i(75512),WebGLPipeline:i(44775),WebGLRenderer:i(11857),WebGLShader:i(71305)};r=n(!1,r,s),t.exports=r},5583:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(91679),o=i(89053),a=i(71402),h=i(44775),l=new s({Extends:h,initialize:function(t){t.fragShader=n(t,"fragShader",r),t.vertShader=n(t,"vertShader",o),t.batchSize=n(t,"batchSize",1),t.vertices=n(t,"vertices",[-1,1,-1,-7,7,1]),t.attributes=n(t,"attributes",[{name:"inPosition",size:2,type:a.FLOAT}]),h.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0),this.set1i("uMaskSampler",1)},resize:function(t,e){h.prototype.resize.call(this,t,e),this.set2f("uResolution",t,e)},beginMask:function(t,e,i){this.renderer.beginBitmapMask(t,i)},endMask:function(t,e,i){var s=this.gl,n=this.renderer,r=t.bitmapMask;r&&s&&(n.drawBitmapMask(r,e,this),i&&this.set2f("uResolution",i.width,i.height),this.set1i("uInvertMaskAlpha",t.invertAlpha),s.drawArrays(this.topology,0,3),i&&this.set2f("uResolution",this.width,this.height),s.bindTexture(s.TEXTURE_2D,null))}});t.exports=l},81828:(t,e,i)=>{var s=i(56694),n=i(58136),r=i(47406),o=i(72632),a=i(87228),h=i(92462),l=i(75512),u=new s({Extends:a,initialize:function(t){t.shaders=[l.setGlowQuality(h.FXGlowFrag,t.game),h.FXShadowFrag,h.FXPixelateFrag,h.FXVignetteFrag,h.FXShineFrag,h.FXBlurLowFrag,h.FXBlurMedFrag,h.FXBlurHighFrag,h.FXGradientFrag,h.FXBloomFrag,h.ColorMatrixFrag,h.FXCircleFrag,h.FXBarrelFrag,h.FXDisplacementFrag,h.FXWipeFrag,h.FXBokehFrag],a.call(this,t);var e=this.game;this.glow=new n.Glow(e),this.shadow=new n.Shadow(e),this.pixelate=new n.Pixelate(e),this.vignette=new n.Vignette(e),this.shine=new n.Shine(e),this.gradient=new n.Gradient(e),this.circle=new n.Circle(e),this.barrel=new n.Barrel(e),this.wipe=new n.Wipe(e),this.bokeh=new n.Bokeh(e);var i=[];i[r.GLOW]=this.onGlow,i[r.SHADOW]=this.onShadow,i[r.PIXELATE]=this.onPixelate,i[r.VIGNETTE]=this.onVignette,i[r.SHINE]=this.onShine,i[r.BLUR]=this.onBlur,i[r.GRADIENT]=this.onGradient,i[r.BLOOM]=this.onBloom,i[r.COLOR_MATRIX]=this.onColorMatrix,i[r.CIRCLE]=this.onCircle,i[r.BARREL]=this.onBarrel,i[r.DISPLACEMENT]=this.onDisplacement,i[r.WIPE]=this.onWipe,i[r.BOKEH]=this.onBokeh,this.fxHandlers=i,this.source,this.target,this.swap},onDraw:function(t,e,i){this.source=t,this.target=e,this.swap=i;var s=t.width,n=t.height,r=this.tempSprite,o=this.fxHandlers;if(r&&r.preFX)for(var a=r.preFX.list,h=0;h{var s=i(56694),n=i(72632),r=i(65045),o=i(77310),a=i(69360),h=i(93736),l=i(44775),u=new s({Extends:o,initialize:function(t){var e=n(t,"fragShader",r);t.fragShader=e.replace("%LIGHT_COUNT%",t.game.renderer.config.maxLights),o.call(this,t),this.inverseRotationMatrix=new Float32Array([1,0,0,0,1,0,0,0,1]),this.defaultNormalMap,this.currentNormalMap,this.lightsActive=!0,this.tempVec2=new h,this._tempMatrix=new a,this._tempMatrix2=new a},boot:function(){l.prototype.boot.call(this);var t=this.gl,e=t.createTexture();t.activeTexture(t.TEXTURE0),t.bindTexture(t.TEXTURE_2D,e),t.texImage2D(t.TEXTURE_2D,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,new Uint8Array([127,127,255,255])),this.defaultNormalMap={glTexture:e}},onRender:function(t,e){var i=t.sys.lights;if(this.lightsActive=!1,i&&i.active){var s,n=i.getLights(e),r=n.length;this.lightsActive=!0;var o=this.renderer.height,a=e.matrix,h=this.tempVec2;for(this.set1i("uMainSampler",0),this.set1i("uNormSampler",1),this.set2f("uResolution",this.width/2,this.height/2),this.set4f("uCamera",e.x,e.y,e.rotation,e.zoom),this.set3f("uAmbientLightColor",i.ambientColor.r,i.ambientColor.g,i.ambientColor.b),this.set1i("uLightCount",r),s=0;s0&&this.flush();var e=this.inverseRotationMatrix;if(t){var i=-t,s=Math.cos(i),n=Math.sin(i);e[1]=n,e[3]=-n,e[0]=e[4]=s}else e[0]=e[4]=1,e[1]=e[3]=0;this.setMatrix3fv("uInverseRotationMatrix",!1,e),this.currentNormalMapRotation=t}},setTexture2D:function(t,e){var i=this.renderer;void 0===t&&(t=i.whiteTexture);var s=this.getNormalMap(e);this.isNewNormalMap(t,s)&&(this.flush(),this.createBatch(t),this.addTextureToBatch(s),this.currentNormalMap=s);var n=0;e&&e.parentContainer?n=e.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2).rotationNormalized:e&&(n=e.rotation);return this.setNormalMapRotation(n),0},setGameObject:function(t,e){void 0===e&&(e=t.frame);var i=e.glTexture,s=this.getNormalMap(t);if(this.isNewNormalMap(i,s)&&(this.flush(),this.createBatch(i),this.addTextureToBatch(s),this.currentNormalMap=s),t.parentContainer){var n=t.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2);this.setNormalMapRotation(n.rotationNormalized)}else this.setNormalMapRotation(t.rotation);return 0},isNewNormalMap:function(t,e){return this.currentTexture!==t||this.currentNormalMap!==e},getNormalMap:function(t){var e;return t?t.displayTexture?e=t.displayTexture.dataSource[t.displayFrame.sourceIndex]:t.texture?e=t.texture.dataSource[t.frame.sourceIndex]:t.tileset&&(e=Array.isArray(t.tileset)?t.tileset[0].image.dataSource[0]:t.tileset.image.dataSource[0]):e=this.defaultNormalMap,e||(e=this.defaultNormalMap),e.glTexture},batchSprite:function(t,e,i){this.lightsActive&&o.prototype.batchSprite.call(this,t,e,i)},batchTexture:function(t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L){this.lightsActive&&o.prototype.batchTexture.call(this,t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O,L)},batchTextureFrame:function(t,e,i,s,n,r,a){this.lightsActive&&o.prototype.batchTextureFrame.call(this,t,e,i,s,n,r,a)}});t.exports=u},71264:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(71402),l=i(44775),u=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:h.UNSIGNED_BYTE,normalized:!0}]),t.forceZero=!0,r.call(this,t)},boot:function(){l.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)}});t.exports=u},77310:(t,e,i)=>{var s=i(56694),n=i(11117),r=i(72632),o=i(53787),a=i(15968),h=i(69360),l=i(75512),u=i(71402),c=i(44775),d=new s({Extends:c,initialize:function(t){var e=t.game.renderer,i=r(t,"fragShader",o);t.fragShader=l.parseFragmentShaderMaxTextures(i,e.maxTextures),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:u.UNSIGNED_BYTE,normalized:!0}]),c.call(this,t),this._tempMatrix1=new h,this._tempMatrix2=new h,this._tempMatrix3=new h,this.calcMatrix=new h,this.tempTriangle=[{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0}],this.strokeTint={TL:0,TR:0,BL:0,BR:0},this.fillTint={TL:0,TR:0,BL:0,BR:0},this.currentFrame={u0:0,v0:0,u1:1,v1:1},this.firstQuad=[0,0,0,0,0],this.prevQuad=[0,0,0,0,0],this.polygonCache=[]},boot:function(){c.prototype.boot.call(this);var t=this.renderer;this.set1iv("uMainSampler",t.textureIndexes),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)},batchSprite:function(t,e,i){this.manager.set(this,t);var s=this._tempMatrix1,n=this._tempMatrix2,r=this._tempMatrix3,o=t.frame,a=o.glTexture,h=o.u0,u=o.v0,c=o.u1,d=o.v1,f=o.x,p=o.y,v=o.cutWidth,g=o.cutHeight,m=o.customPivot,y=t.displayOriginX,x=t.displayOriginY,T=-y+f,w=-x+p;if(t.isCropped){var b=t._crop;b.flipX===t.flipX&&b.flipY===t.flipY||o.updateCropUVs(b,t.flipX,t.flipY),h=b.u0,u=b.v0,c=b.u1,d=b.v1,v=b.width,g=b.height,T=-y+(f=b.x),w=-x+(p=b.y)}var S=1,E=1;t.flipX&&(m||(T+=-o.realWidth+2*y),S=-1),(t.flipY||o.source.isGLTexture&&!a.flipY)&&(m||(w+=-o.realHeight+2*x),E=-1);var A=t.x,C=t.y;e.roundPixels&&(A=Math.floor(A),C=Math.floor(C)),n.applyITRS(A,C,t.rotation,t.scaleX*S,t.scaleY*E),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),n.e=A,n.f=C):(n.e-=e.scrollX*t.scrollFactorX,n.f-=e.scrollY*t.scrollFactorY),s.multiply(n,r);var _=r.setQuad(T,w,T+v,w+g),M=l.getTintAppendFloatAlpha,P=e.alpha,R=M(t.tintTopLeft,P*t._alphaTL),O=M(t.tintTopRight,P*t._alphaTR),L=M(t.tintBottomLeft,P*t._alphaBL),F=M(t.tintBottomRight,P*t._alphaBR);this.shouldFlush(6)&&this.flush();var D=this.setGameObject(t,o);this.manager.preBatch(t),this.currentShader.set1i("uRoundPixels",e.roundPixels),this.batchQuad(t,_[0],_[1],_[2],_[3],_[4],_[5],_[6],_[7],h,u,c,d,R,O,L,F,t.tintFill,a,D),this.manager.postBatch(t)},batchTexture:function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,O){this.manager.set(this,t);var L=this._tempMatrix1,F=this._tempMatrix2,D=this._tempMatrix3,I=m/i+C,k=y/s+_,B=(m+x)/i+C,N=(y+T)/s+_,U=o,X=a,Y=-v,z=-g;if(t.isCropped){var G=t._crop,V=G.width,W=G.height;U=V,X=W,o=V,a=W;var H=m=G.x,j=y=G.y;c&&(H=x-G.x-V),d&&(j=T-G.y-W),I=H/i+C,k=j/s+_,B=(H+V)/i+C,N=(j+W)/s+_,Y=-v+m,z=-g+y}c&&(U*=-1,Y+=o),(d^=!R&&e.isRenderTexture?1:0)&&(X*=-1,z+=a),M.roundPixels&&(n=Math.floor(n),r=Math.floor(r)),F.applyITRS(n,r,u,h,l),L.copyFrom(M.matrix),P?(L.multiplyWithOffset(P,-M.scrollX*f,-M.scrollY*p),F.e=n,F.f=r):(F.e-=M.scrollX*f,F.f-=M.scrollY*p),L.multiply(F,D);var q=D.setQuad(Y,z,Y+U,z+X);void 0===O&&(O=this.setTexture2D(e)),t&&this.manager.preBatch(t),this.currentShader.set1i("uRoundPixels",M.roundPixels),this.batchQuad(t,q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7],I,k,B,N,w,b,S,E,A,e,O),t&&this.manager.postBatch(t)},batchTextureFrame:function(t,e,i,s,n,r,o){this.manager.set(this);var a=this._tempMatrix1.copyFrom(r),h=this._tempMatrix2;o?a.multiply(o,h):h=a;var u=h.setQuad(e,i,e+t.width,i+t.height,!1),c=this.setTexture2D(t.source.glTexture);s=l.getTintAppendFloatAlpha(s,n),this.batchQuad(null,u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],t.u0,t.v0,t.u1,t.v1,s,s,s,s,0,t.glTexture,c)},batchFillRect:function(t,e,i,s,n,r){this.renderer.pipelines.set(this);var o=this.calcMatrix;r&&r.multiply(n,o);var a=o.setQuad(t,e,t+i,e+s,!1),h=this.fillTint;this.batchQuad(null,a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],0,0,1,1,h.TL,h.TR,h.BL,h.BR,2)},batchFillTriangle:function(t,e,i,s,n,r,o,a){this.renderer.pipelines.set(this);var h=this.calcMatrix;a&&a.multiply(o,h);var l=h.getX(t,e),u=h.getY(t,e),c=h.getX(i,s),d=h.getY(i,s),f=h.getX(n,r),p=h.getY(n,r),v=this.fillTint;this.batchTri(null,l,u,c,d,f,p,0,0,1,1,v.TL,v.TR,v.BL,2)},batchStrokeTriangle:function(t,e,i,s,n,r,o,a,h){var l=this.tempTriangle;l[0].x=t,l[0].y=e,l[0].width=o,l[1].x=i,l[1].y=s,l[1].width=o,l[2].x=n,l[2].y=r,l[2].width=o,l[3].x=t,l[3].y=e,l[3].width=o,this.batchStrokePath(l,o,!1,a,h)},batchFillPath:function(t,e,i){this.renderer.pipelines.set(this);var s=this.calcMatrix;i&&i.multiply(e,s);for(var r,o,a=t.length,h=this.polygonCache,l=this.fillTint.TL,u=this.fillTint.TR,c=this.fillTint.BL,d=0;d0&&X[4]?this.batchQuad(null,F,D,P,R,X[0],X[1],X[2],X[3],0,0,1,1,k,B,N,U,2):(Y[0]=F,Y[1]=D,Y[2]=P,Y[3]=R,Y[4]=1),h&&Y[4]?this.batchQuad(null,_,M,O,L,Y[0],Y[1],Y[2],Y[3],0,0,1,1,k,B,N,U,2):(X[0]=_,X[1]=M,X[2]=O,X[3]=L,X[4]=1)}}},destroy:function(){return this._tempMatrix1.destroy(),this._tempMatrix2.destroy(),this._tempMatrix3.destroy(),this._tempMatrix1=null,this._tempMatrix1=null,this._tempMatrix1=null,c.prototype.destroy.call(this),this}});t.exports=d},10919:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(83327),o=i(54677),a=i(44775),h=new s({Extends:a,initialize:function(t){t.vertShader=n(t,"vertShader",o),t.fragShader=n(t,"fragShader",r),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inLightPosition",size:2},{name:"inLightRadius"},{name:"inLightAttenuation"},{name:"inLightColor",size:4}]),a.call(this,t)},onRender:function(t,e){this.set2f("uResolution",this.width,this.height),this.set1f("uCameraZoom",e.zoom)},batchPointLight:function(t,e,i,s,n,r,o,a,h,l,u,c){var d=t.color,f=t.intensity,p=t.radius,v=t.attenuation,g=d.r*f,m=d.g*f,y=d.b*f,x=e.alpha*t.alpha;this.shouldFlush(6)&&this.flush(),this.currentBatch||this.setTexture2D(),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(n,r,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(h,l,u,c,p,v,g,m,y,x),this.currentBatch.count=this.vertexCount-this.currentBatch.start},batchLightVert:function(t,e,i,s,n,r,o,a,h,l){var u=this.vertexViewF32,c=this.vertexCount*this.currentShader.vertexComponentCount-1;u[++c]=t,u[++c]=e,u[++c]=i,u[++c]=s,u[++c]=n,u[++c]=r,u[++c]=o,u[++c]=a,u[++c]=h,u[++c]=l,this.vertexCount++}});t.exports=h},80486:(t,e,i)=>{var s=i(56694),n=i(65246),r=i(72632),o=i(12569),a=i(99365),h=i(44775),l=new s({Extends:h,initialize:function(t){t.renderTarget=r(t,"renderTarget",1),t.fragShader=r(t,"fragShader",o),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.batchSize=1,t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],h.call(this,t),this.isPostFX=!0,this.gameObject,this.controller,this.colorMatrix=new n,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){h.prototype.boot.call(this);var t=this.manager.UTILITY_PIPELINE;this.fullFrame1=t.fullFrame1,this.fullFrame2=t.fullFrame2,this.halfFrame1=t.halfFrame1,this.halfFrame2=t.halfFrame2,this.set1i("uMainSampler",0);for(var e=this.renderTargets,i=0;i{var s=i(95723),n=i(79993),r=i(56694),o=i(37486),a=i(72632),h=i(77310),l=i(12569),u=i(74118),c=i(37410),d=i(85060),f=i(18166),p=i(44775),v=new r({Extends:h,initialize:function(t){var e=a(t,"fragShader",l),i=a(t,"vertShader",f),s=a(t,"drawShader",l),n=[{name:"DrawSprite",fragShader:d,vertShader:f},{name:"CopySprite",fragShader:e,vertShader:i},{name:"DrawGame",fragShader:s,vertShader:f},{name:"ColorMatrix",fragShader:o}],r=a(t,"shaders",[]);t.shaders=n.concat(r),t.vertShader||(t.vertShader=i),t.batchSize=1,h.call(this,t),this.isPreFX=!0,this.customMainSampler=null,this.drawSpriteShader,this.copyShader,this.gameShader,this.colorMatrixShader,this.quadVertexData,this.quadVertexBuffer,this.quadVertexViewF32,this.spriteBounds=new u,this.targetBounds=new u,this.fsTarget,this.tempSprite,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){p.prototype.boot.call(this);var t=this.shaders,e=this.renderer;this.drawSpriteShader=t[0],this.copyShader=t[1],this.gameShader=t[2],this.colorMatrixShader=t[3],this.fsTarget=new c(e,e.width,e.height,1,0,!0,!0),this.renderTargets=this.manager.renderTargets.concat(this.fsTarget);var i=new ArrayBuffer(168);this.quadVertexData=i,this.quadVertexViewF32=new Float32Array(i),this.quadVertexBuffer=e.createVertexBuffer(i,this.gl.STATIC_DRAW),this.onResize(e.width,e.height),this.currentShader=this.copyShader},onResize:function(t,e){var i=this.quadVertexViewF32;i[1]=e,i[22]=e,i[14]=t,i[28]=t,i[35]=t,i[36]=e},batchQuad:function(t,e,i,s,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x){var T=Math.min(e,s,o,h),w=Math.min(i,r,a,l),b=Math.max(e,s,o,h)-T,S=Math.max(i,r,a,l)-w,E=this.spriteBounds.setTo(T,w,b,S),A=t?t.preFX.padding:0,C=b+2*A,_=S+2*A,M=Math.abs(Math.max(C,_)),P=this.manager.getRenderTarget(M),R=this.targetBounds.setTo(0,0,P.width,P.height);n(R,E.centerX,E.centerY),this.tempSprite=t;var O=this.gl,L=this.renderer;L.clearStencilMask(),this.setShader(this.drawSpriteShader),this.set1i("uMainSampler",0),this.flipProjectionMatrix(!0),t&&(this.onDrawSprite(t,P),t.preFX.onFX(this));var F=this.fsTarget;return this.flush(),O.viewport(0,0,L.width,L.height),O.bindFramebuffer(O.FRAMEBUFFER,F.framebuffer),O.framebufferTexture2D(O.FRAMEBUFFER,O.COLOR_ATTACHMENT0,O.TEXTURE_2D,F.texture,0),O.clearColor(0,0,0,0),O.clear(O.COLOR_BUFFER_BIT),this.setTexture2D(x),this.batchVert(e,i,u,c,0,y,p),this.batchVert(s,r,u,f,0,y,g),this.batchVert(o,a,d,f,0,y,m),this.batchVert(e,i,u,c,0,y,p),this.batchVert(o,a,d,f,0,y,m),this.batchVert(h,l,d,c,0,y,v),this.flush(),this.flipProjectionMatrix(!1),O.activeTexture(O.TEXTURE0),O.bindTexture(O.TEXTURE_2D,P.texture),O.copyTexSubImage2D(O.TEXTURE_2D,0,0,0,R.x,R.y,R.width,R.height),O.bindFramebuffer(O.FRAMEBUFFER,null),O.bindTexture(O.TEXTURE_2D,null),this.onBatch(t),this.currentShader=this.copyShader,this.onDraw(P,this.manager.getSwapRenderTarget(),this.manager.getAltSwapRenderTarget()),!0},onDrawSprite:function(){},onCopySprite:function(){},copySprite:function(t,e,i,n,r,o,a){void 0===i&&(i=!0),void 0===n&&(n=!0),void 0===r&&(r=!1),void 0===a&&(a=this.copyShader);var h=this.gl,l=this.tempSprite;o&&(a=this.colorMatrixShader),this.currentShader=a;var u=this.setVertexBuffer(this.quadVertexBuffer);if(a.bind(u,!1),this.set1i("uMainSampler",0),l.preFX.onFXCopy(this),this.onCopySprite(t,e,l),o&&(this.set1fv("uColorMatrix",o.getData()),this.set1f("uAlpha",o.alpha)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var c=e.height-t.height;h.viewport(0,c,t.width,t.height),this.resetUVs()}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),i&&(h.clearColor(0,0,0,Number(!n)),h.clear(h.COLOR_BUFFER_BIT)),r){var d=this.renderer.currentBlendMode;this.renderer.setBlendMode(s.ERASE)}h.bufferData(h.ARRAY_BUFFER,this.quadVertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),r&&this.renderer.setBlendMode(d),h.bindFramebuffer(h.FRAMEBUFFER,null)},copy:function(t,e){var i=this.gl;this.set1i("uMainSampler",0),i.activeTexture(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,t.texture),i.viewport(0,0,t.width,t.height),this.setUVs(0,0,0,1,1,1,1,0),i.bindFramebuffer(i.FRAMEBUFFER,e.framebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,e.texture,0),i.clearColor(0,0,0,0),i.clear(i.COLOR_BUFFER_BIT),i.bufferData(i.ARRAY_BUFFER,this.quadVertexData,i.STATIC_DRAW),i.drawArrays(i.TRIANGLES,0,6),i.bindFramebuffer(i.FRAMEBUFFER,null)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},drawToGame:function(t){this.currentShader=null,this.setShader(this.copyShader),this.bindAndDraw(t)},copyToGame:function(t){this.currentShader=null,this.setShader(this.gameShader),this.bindAndDraw(t)},bindAndDraw:function(t){var e=this.gl,i=this.renderer;this.set1i("uMainSampler",0),this.customMainSampler?this.setTexture2D(this.customMainSampler):this.setTexture2D(t.texture);var s=this._tempMatrix1.loadIdentity(),n=this.targetBounds.x,r=this.targetBounds.y,o=n+t.width,a=r+t.height,h=s.getX(n,r),l=s.getX(n,a),u=s.getX(o,a),c=s.getX(o,r),d=s.getY(n,r),f=s.getY(n,a),p=s.getY(o,a),v=s.getY(o,r),g=16777215;this.batchVert(h,d,0,0,0,0,g),this.batchVert(l,f,0,1,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(h,d,0,0,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(c,v,1,0,0,0,g),i.restoreFramebuffer(!1,!0),i.currentFramebuffer||e.viewport(0,0,i.width,i.height),i.restoreStencilMask(),this.flush(),this.tempSprite=null},onDraw:function(t){this.drawToGame(t)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.quadVertexViewF32;h[2]=t,h[3]=e,h[9]=i,h[10]=s,h[16]=n,h[17]=r,h[23]=t,h[24]=e,h[30]=n,h[31]=r,h[37]=o,h[38]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)},destroy:function(){return this.gl.deleteBuffer(this.quadVertexBuffer),this.drawSpriteShader=null,this.copyShader=null,this.gameShader=null,this.colorMatrixShader=null,this.quadVertexData=null,this.quadVertexBuffer=null,this.quadVertexViewF32=null,this.fsTarget=null,this.tempSprite=null,h.prototype.destroy.call(this),this}});t.exports=v},21213:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=new s({Extends:r,initialize:function(t){t.topology=5,t.batchSize=n(t,"batchSize",256),r.call(this,t)}});t.exports=o},51212:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(77310),o=i(85060),a=i(18166),h=i(44775),l=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.forceZero=!0,r.call(this,t)},boot:function(){h.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height),this.set1i("uRoundPixels",t.config.roundPixels)}});t.exports=l},60848:(t,e,i)=>{var s=i(2529),n=i(95723),r=i(56694),o=i(65246),a=i(37486),h=i(79060),l=i(72632),u=i(98921),c=i(99365),d=i(44775),f=new r({Extends:d,initialize:function(t){t.renderTarget=l(t,"renderTarget",[{scale:1},{scale:1},{scale:.5},{scale:.5}]),t.vertShader=l(t,"vertShader",c),t.shaders=l(t,"shaders",[{name:"Copy",fragShader:h},{name:"AddBlend",fragShader:s},{name:"LinearBlend",fragShader:u},{name:"ColorMatrix",fragShader:a}]),t.attributes=l(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],t.batchSize=1,d.call(this,t),this.colorMatrix=new o,this.copyShader,this.addShader,this.linearShader,this.colorMatrixShader,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2},boot:function(){d.prototype.boot.call(this);var t=this.shaders,e=this.renderTargets;this.copyShader=t[0],this.addShader=t[1],this.linearShader=t[2],this.colorMatrixShader=t[3],this.fullFrame1=e[0],this.fullFrame2=e[1],this.halfFrame1=e[2],this.halfFrame2=e[3]},copyFrame:function(t,e,i,s,n){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===n&&(n=!0);var r=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture,0)):r.viewport(0,0,t.width,t.height),s&&(n?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT)),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindTexture(r.TEXTURE_2D,null)},blitFrame:function(t,e,i,s,r,o,a){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!1);var h=this.gl;if(this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var l=e.height-t.height;h.viewport(0,l,t.width,t.height)}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture,0),s&&(r?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),o){var u=this.renderer.currentBlendMode;this.renderer.setBlendMode(n.ERASE)}a&&this.flipY(),h.bufferData(h.ARRAY_BUFFER,this.vertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),o&&this.renderer.setBlendMode(u),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null),this.resetUVs()},copyFrameRect:function(t,e,i,s,n,r,o,a){void 0===o&&(o=!0),void 0===a&&(a=!0);var h=this.gl;h.bindFramebuffer(h.FRAMEBUFFER,t.framebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,t.texture,0),o&&(a?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,e.texture),h.copyTexSubImage2D(h.TEXTURE_2D,0,0,0,i,s,n,r),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null)},copyToGame:function(t){var e=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",1),this.renderer.popFramebuffer(),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture),e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.STATIC_DRAW),e.drawArrays(e.TRIANGLES,0,6)},drawFrame:function(t,e,i,s){void 0===i&&(i=!0),void 0===s&&(s=this.colorMatrix);var n=this.gl;this.setShader(this.colorMatrixShader),this.set1i("uMainSampler",0),this.set1fv("uColorMatrix",s.getData()),this.set1f("uAlpha",s.alpha),n.activeTexture(n.TEXTURE0),n.bindTexture(n.TEXTURE_2D,t.texture),e?(n.viewport(0,0,e.width,e.height),n.bindFramebuffer(n.FRAMEBUFFER,e.framebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,e.texture,0)):n.viewport(0,0,t.width,t.height),i?n.clearColor(0,0,0,0):n.clearColor(0,0,0,1),n.clear(n.COLOR_BUFFER_BIT),n.bufferData(n.ARRAY_BUFFER,this.vertexData,n.STATIC_DRAW),n.drawArrays(n.TRIANGLES,0,6),n.bindFramebuffer(n.FRAMEBUFFER,null),n.bindTexture(n.TEXTURE_2D,null)},blendFrames:function(t,e,i,s,n,r){void 0===s&&(s=1),void 0===n&&(n=!0),void 0===r&&(r=this.linearShader);var o=this.gl;this.setShader(r),this.set1i("uMainSampler1",0),this.set1i("uMainSampler2",1),this.set1f("uStrength",s),o.activeTexture(o.TEXTURE0),o.bindTexture(o.TEXTURE_2D,t.texture),o.activeTexture(o.TEXTURE1),o.bindTexture(o.TEXTURE_2D,e.texture),i?(o.bindFramebuffer(o.FRAMEBUFFER,i.framebuffer),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,i.texture,0),o.viewport(0,0,i.width,i.height)):o.viewport(0,0,t.width,t.height),n?o.clearColor(0,0,0,0):o.clearColor(0,0,0,1),o.clear(o.COLOR_BUFFER_BIT),o.bufferData(o.ARRAY_BUFFER,this.vertexData,o.STATIC_DRAW),o.drawArrays(o.TRIANGLES,0,6),o.bindFramebuffer(o.FRAMEBUFFER,null),o.bindTexture(o.TEXTURE_2D,null)},blendFramesAdditive:function(t,e,i,s,n){this.blendFrames(t,e,i,s,n,this.addShader)},clearFrame:function(t,e){void 0===e&&(e=!0);var i=this.gl;i.viewport(0,0,t.width,t.height),i.bindFramebuffer(i.FRAMEBUFFER,t.framebuffer),e?i.clearColor(0,0,0,0):i.clearColor(0,0,0,1),i.clear(i.COLOR_BUFFER_BIT);var s=this.renderer.currentFramebuffer;i.bindFramebuffer(i.FRAMEBUFFER,s)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.vertexViewF32;h[2]=t,h[3]=e,h[6]=i,h[7]=s,h[10]=n,h[11]=r,h[14]=t,h[15]=e,h[18]=n,h[19]=r,h[22]=o,h[23]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},flipX:function(){this.setUVs(1,0,1,1,0,1,0,0)},flipY:function(){this.setUVs(0,1,0,0,1,0,1,1)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)}});t.exports=f},65641:t=>{t.exports={BITMAPMASK_PIPELINE:"BitmapMaskPipeline",LIGHT_PIPELINE:"Light2D",POINTLIGHT_PIPELINE:"PointLightPipeline",SINGLE_PIPELINE:"SinglePipeline",MULTI_PIPELINE:"MultiPipeline",ROPE_PIPELINE:"RopePipeline",GRAPHICS_PIPELINE:"GraphicsPipeline",POSTFX_PIPELINE:"PostFXPipeline",UTILITY_PIPELINE:"UtilityPipeline",MOBILE_PIPELINE:"MobilePipeline",FX_PIPELINE:"FxPipeline"}},68726:t=>{t.exports="pipelineafterflush"},67186:t=>{t.exports="pipelinebeforeflush"},22709:t=>{t.exports="pipelinebind"},74469:t=>{t.exports="pipelineboot"},93953:t=>{t.exports="pipelinedestroy"},51687:t=>{t.exports="pipelinerebind"},25034:t=>{t.exports="pipelineresize"},18970:(t,e,i)=>{t.exports={AFTER_FLUSH:i(68726),BEFORE_FLUSH:i(67186),BIND:i(22709),BOOT:i(74469),DESTROY:i(93953),REBIND:i(51687),RESIZE:i(25034)}},32469:(t,e,i)=>{var s=i(56694),n=i(87751),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e){t=this.getController(t),this.set1f("amount",t.amount,e)}});t.exports=o},2134:(t,e,i)=>{var s=i(56694),n=i(88222),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.steps=4,this.offsetX=1,this.offsetY=1,this.blurStrength=1,this.strength=1,this.glcolor=[1,1,1]},onPreRender:function(t){t=this.getController(t),this.set1f("strength",t.blurStrength),this.set3fv("color",t.glcolor)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1,s=this.fullFrame2;this.copyFrame(t,s);for(var n=2/t.width*e.offsetX,r=2/t.height*e.offsetY,o=0;o{var s=i(56694),n=i(35491),r=i(75568),o=i(44481),a=i(80486),h=new s({Extends:a,initialize:function(t){a.call(this,{game:t,shaders:[{name:"Gaussian5",fragShader:n},{name:"Gaussian9",fragShader:r},{name:"Gaussian13",fragShader:o}]}),this.activeShader=this.shaders[0],this.x=2,this.y=2,this.steps=4,this.strength=1,this.glcolor=[1,1,1]},setQualityLow:function(){return this.activeShader=this.shaders[0],this},setQualityMedium:function(){return this.activeShader=this.shaders[1],this},setQualityHigh:function(){return this.activeShader=this.shaders[2],this},onDraw:function(t){var e=this.getController(),i=this.gl,s=this.fullFrame1,n=i.getParameter(i.FRAMEBUFFER_BINDING);this.bind(this.shaders[e.quality]),i.activeTexture(i.TEXTURE0),i.viewport(0,0,t.width,t.height),this.set1i("uMainSampler",0),this.set2f("resolution",t.width,t.height),this.set1f("strength",e.strength),this.set3fv("color",e.glcolor);for(var r=0;r{var s=i(56694),n=i(69960),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.isTiltShift=!1,this.strength=1,this.blurX=1,this.blurY=1,this.radius=.5,this.amount=1,this.contrast=.2},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("amount",t.amount,e),this.set1f("contrast",t.contrast,e),this.set1f("strength",t.strength,e),this.set2f("blur",t.blurX,t.blurY,e),this.setBoolean("isTiltShift",t.isTiltShift,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},4323:(t,e,i)=>{var s=i(56694),n=i(33754),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.scale=1,this.feather=.005,this.thickness=8,this.glcolor=[1,.2,.7],this.glcolor2=[1,0,0,.4]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("scale",t.scale,e),this.set1f("feather",t.feather,e),this.set1f("thickness",t.thickness,e),this.set3fv("color",t.glcolor,e),this.set4fv("backgroundColor",t.glcolor2,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},92066:(t,e,i)=>{var s=i(56694),n=i(80486),r=new s({Extends:n,initialize:function(t){n.call(this,{game:t})},onDraw:function(t){var e=this.fullFrame1;this.controller?this.manager.drawFrame(t,e,!0,this.controller):this.drawFrame(t,e),this.copyToGame(e)}});t.exports=r},89581:(t,e,i)=>{var s=i(56694),n=i(35668),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.005,this.y=.005,this.glTexture},onBoot:function(){this.setTexture("__WHITE")},setTexture:function(t){var e=this.game.textures.getFrame(t);e&&(this.glTexture=e.glTexture)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1;this.bind(),this.set1i("uMainSampler",0),this.set1i("uDisplacementSampler",1),this.set2f("amount",e.x,e.y),this.bindTexture(e.glTexture,1),this.copySprite(t,i),this.copyToGame(i)}});t.exports=o},55084:(t,e,i)=>{var s=i(56694),n=i(72632),r=i(69675),o=i(80486),a=i(75512),h=new s({Extends:o,initialize:function(t,e){var i=n(e,"quality",.1),s=n(e,"distance",10);o.call(this,{game:t,fragShader:a.setGlowQuality(r,t,i,s)}),this.outerStrength=4,this.innerStrength=0,this.knockout=!1,this.glcolor=[1,1,1,1]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("outerStrength",t.outerStrength,e),this.set1f("innerStrength",t.innerStrength,e),this.set4fv("glowColor",t.glcolor,e),this.setBoolean("knockout",t.knockout,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=h},41653:(t,e,i)=>{var s=i(56694),n=i(90993),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.alpha=.2,this.size=0,this.fromX=0,this.fromY=0,this.toX=0,this.toY=1,this.glcolor1=[255,0,0],this.glcolor2=[0,255,0]},onPreRender:function(t,e){t=this.getController(t),this.set1f("alpha",t.alpha,e),this.set1i("size",t.size,e),this.set3fv("color1",t.glcolor1,e),this.set3fv("color2",t.glcolor2,e),this.set2f("positionFrom",t.fromX,t.fromY,e),this.set2f("positionTo",t.toX,t.toY,e)}});t.exports=o},73416:(t,e,i)=>{var s=i(56694),n=i(37945),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("amount",t.amount,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},58049:(t,e,i)=>{var s=i(56694),n=i(85718),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=0,this.y=0,this.decay=.1,this.power=1,this.glcolor=[0,0,0,1],this.samples=6,this.intensity=1},onPreRender:function(t,e){var i=(t=this.getController(t)).samples;this.set1i("samples",i,e),this.set1f("intensity",t.intensity,e),this.set1f("decay",t.decay,e),this.set1f("power",t.power/i,e),this.set2f("lightPosition",t.x,t.y,e),this.set4fv("color",t.glcolor,e)}});t.exports=o},18026:(t,e,i)=>{var s=i(56694),n=i(13740),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.speed=.5,this.lineWidth=.5,this.gradient=3,this.reveal=!1},onPreRender:function(t,e,i,s){t=this.getController(t),this.setTime("time",e),this.set1f("speed",t.speed,e),this.set1f("lineWidth",t.lineWidth,e),this.set1f("gradient",t.gradient,e),this.setBoolean("reveal",t.reveal,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},72381:(t,e,i)=>{var s=i(56694),n=i(80617),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.5,this.y=.5,this.radius=.5,this.strength=.5},onPreRender:function(t,e){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("strength",t.strength,e),this.set2f("position",t.x,t.y,e)}});t.exports=o},80542:(t,e,i)=>{var s=i(56694),n=i(62879),r=i(80486),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.progress=0,this.wipeWidth=.1,this.direction=0,this.axis=0,this.reveal=!1},onPreRender:function(t,e){var i=(t=this.getController(t)).progress,s=t.wipeWidth,n=t.direction,r=t.axis;this.set4f("config",i,s,n,r,e),this.setBoolean("reveal",t.reveal,e)}});t.exports=o},58136:(t,e,i)=>{var s={Barrel:i(32469),Bloom:i(2134),Blur:i(63377),Bokeh:i(49745),Circle:i(4323),ColorMatrix:i(92066),Displacement:i(89581),Glow:i(55084),Gradient:i(41653),Pixelate:i(73416),Shadow:i(58049),Shine:i(18026),Vignette:i(72381),Wipe:i(80542)};t.exports=s},62253:(t,e,i)=>{var s=i(65641),n=i(98611),r={FX:i(58136),BitmapMaskPipeline:i(5583),Events:i(18970),FXPipeline:i(81828),LightPipeline:i(66901),MobilePipeline:i(71264),MultiPipeline:i(77310),PointLightPipeline:i(10919),PostFXPipeline:i(80486),PreFXPipeline:i(87228),RopePipeline:i(21213),SinglePipeline:i(51212),UtilityPipeline:i(60848)};r=n(!1,r,s),t.exports=r},2529:t=>{t.exports=["#define SHADER_NAME PHASER_ADD_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = frame1 + frame2 * uStrength;","}"].join("\n")},91679:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_FS","precision mediump float;","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool uInvertMaskAlpha;","void main ()","{"," vec2 uv = gl_FragCoord.xy / uResolution;"," vec4 mainColor = texture2D(uMainSampler, uv);"," vec4 maskColor = texture2D(uMaskSampler, uv);"," if (!uInvertMaskAlpha)"," {"," mainColor *= maskColor.a;"," }"," else"," {"," mainColor *= (1.0 - maskColor.a);"," }"," gl_FragColor = mainColor;","}"].join("\n")},89053:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_VS","precision mediump float;","attribute vec2 inPosition;","void main ()","{"," gl_Position = vec4(inPosition, 0.0, 1.0);","}"].join("\n")},37486:t=>{t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},79060:t=>{t.exports=["#define SHADER_NAME PHASER_COPY_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uBrightness;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;","}"].join("\n")},87751:t=>{t.exports=["#define SHADER_NAME BARREL_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},88222:t=>{t.exports=["#define SHADER_NAME BLOOM_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec4 sum = texture2D(uMainSampler, outTexCoord) * 0.204164 * strength;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord - offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 3.294215) * 0.093913;"," gl_FragColor = (sum + texture2D(uMainSampler, outTexCoord - offset * 3.294215) * 0.093913) * vec4(color, 1);","}"].join("\n")},44481:t=>{t.exports=["#define SHADER_NAME BLUR_HIGH_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.1964825501511404;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += texture2D(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},35491:t=>{t.exports=["#define SHADER_NAME BLUR_LOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.29411764705882354;"," col += texture2D(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += texture2D(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},75568:t=>{t.exports=["#define SHADER_NAME BLUR_MED_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.2270270270;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},69960:t=>{t.exports=["#define SHADER_NAME BOKEH_FS","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = texture2D(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},33754:t=>{t.exports=["#define SHADER_NAME CIRCLE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec3 color;","uniform vec4 backgroundColor;","uniform float thickness;","uniform float scale;","uniform float feather;","varying vec2 outTexCoord;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 position = (gl_FragCoord.xy / resolution.xy) * 2.0 - 1.0;"," float aspectRatio = resolution.x / resolution.y;"," position.x *= aspectRatio;"," float grad = length(position);"," float outer = aspectRatio;"," float inner = outer - (thickness * 2.0 / resolution.y);"," if (aspectRatio >= 1.0)"," {"," float f = 2.0 + (resolution.y / resolution.x);"," outer = 1.0;"," inner = 1.0 - (thickness * f / resolution.x);"," }"," outer *= scale;"," inner *= scale;"," float circle = smoothstep(outer, outer - 0.01, grad);"," float ring = circle - smoothstep(inner, inner - feather, grad);"," texture = mix(backgroundColor * backgroundColor.a, texture, texture.a);"," texture = (texture * (circle - ring));"," gl_FragColor = vec4(texture.rgb + (ring * color), texture.a);","}"].join("\n")},35668:t=>{t.exports=["#define SHADER_NAME DISPLACEMENT_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rr) * amount;"," gl_FragColor = texture2D(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},69675:t=>{t.exports=["#define SHADER_NAME GLOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float DIST = __DIST__;","const float SIZE = min(__SIZE__, PI * 2.0);","const float STEP = ceil(PI * 2.0 / SIZE);","const float MAX_ALPHA = STEP * DIST * (DIST + 1.0) / 2.0;","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y);"," float totalAlpha = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float angle = 0.0; angle < PI * 2.0; angle += SIZE)"," {"," direction = vec2(cos(angle), sin(angle)) * px;"," for (float curDistance = 0.0; curDistance < DIST; curDistance++)"," {"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = texture2D(uMainSampler, displaced);"," totalAlpha += (DIST - curDistance) * color.a;"," }"," }"," color = texture2D(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," if (knockout)"," {"," float resultAlpha = outerGlowAlpha + innerGlowAlpha;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},90993:t=>{t.exports=["#define SHADER_NAME GRADIENT_FS","#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))","#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))","#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 positionFrom;","uniform vec2 positionTo;","uniform vec3 color1;","uniform vec3 color2;","uniform float alpha;","uniform int size;","varying vec2 outTexCoord;","float gradientNoise(in vec2 uv)","{"," const vec3 magic = vec3(0.06711056, 0.00583715, 52.9829189);"," return fract(magic.z * fract(dot(uv, magic.xy)));","}","float stepped (in float s, in float scale, in int steps)","{"," return steps > 0 ? floor( s / ((1.0 * scale) / float(steps))) * 1.0 / float(steps - 1) : s;","}","void main ()","{"," vec2 a = positionFrom;"," vec2 b = positionTo;"," vec2 ba = b - a;"," float d = dot(outTexCoord - a, ba) / dot(ba, ba);"," float t = size > 0 ? stepped(d, 1.0, size) : d;"," t = smoothstep(0.0, 1.0, clamp(t, 0.0, 1.0));"," vec3 color = mix(SRGB(color1.r, color1.g, color1.b), SRGB(color2.r, color2.g, color2.b), t);"," color = LINEAR_TO_SRGB(color);"," color += (1.0 / 255.0) * gradientNoise(outTexCoord) - (0.5 / 255.0);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = vec4(mix(color.rgb, texture.rgb, alpha), 1.0) * texture.a;","}"].join("\n")},37945:t=>{t.exports=["#define SHADER_NAME PIXELATE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},85718:t=>{t.exports=["#define SHADER_NAME SHADOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += texture2D(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, shadow * mask);","}"].join("\n")},13740:t=>{t.exports=["#define SHADER_NAME SHINE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform bool reveal;","uniform float speed;","uniform float time;","uniform float lineWidth;","uniform float gradient;","varying vec2 outTexCoord;","void main ()","{","\tvec2 uv = gl_FragCoord.xy / resolution.xy;"," vec4 tex = texture2D(uMainSampler, outTexCoord);"," vec4 col1 = vec4(0.3, 0.0, 0.0, 1.0);"," vec4 col2 = vec4(0.85, 0.85, 0.85, 1.0);"," uv.x = uv.x - mod(time * speed, 2.0) + 0.5;"," float y = uv.x * gradient;"," float s = smoothstep(y - lineWidth, y, uv.y) - smoothstep(y, y + lineWidth, uv.y);"," gl_FragColor = (((s * col1) + (s * col2)) * tex);"," if (!reveal)"," {"," gl_FragColor += tex;"," }","}"].join("\n")},80617:t=>{t.exports=["#define SHADER_NAME VIGNETTE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float radius;","uniform float strength;","uniform vec2 position;","varying vec2 outTexCoord;","void main ()","{"," vec4 col = vec4(1.0);"," float d = length(outTexCoord - position);"," if (d <= radius)"," {"," float g = d / radius;"," g = sin(g * 3.14 * strength);"," \tcol = vec4(g * g * g);"," }"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = texture * (1.0 - col);","}"].join("\n")},62879:t=>{t.exports=["#define SHADER_NAME WIPE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 config;","uniform bool reveal;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 color0;"," vec4 color1;"," if (reveal)"," {"," color0 = vec4(0);"," color1 = texture2D(uMainSampler, uv);"," }"," else"," {"," color0 = texture2D(uMainSampler, uv);"," color1 = vec4(0);"," }"," float distance = config.x;"," float width = config.y;"," float direction = config.z;"," float axis = uv.x;"," if (config.w == 1.0)"," {"," axis = uv.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},65045:t=>{t.exports=["#define SHADER_NAME PHASER_LIGHT_FS","precision mediump float;","struct Light","{"," vec2 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = %LIGHT_COUNT%;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform mat3 uInverseRotationMatrix;","uniform int uLightCount;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec3 finalColor = vec3(0.0, 0.0, 0.0);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," vec3 normalMap = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normal = normalize(uInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), 0.1);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," vec3 diffuse = light.color * diffuseFactor;"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," gl_FragColor = color * vec4(colorOutput.rgb * colorOutput.a, colorOutput.a);","}"].join("\n")},98921:t=>{t.exports=["#define SHADER_NAME PHASER_LINEAR_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = mix(frame1, frame2 * uStrength, 0.5);","}"].join("\n")},25005:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_FS","precision mediump float;","uniform vec3 uLightPosition;","uniform vec3 uLightAmbient;","uniform vec3 uLightDiffuse;","uniform vec3 uLightSpecular;","uniform vec3 uFogColor;","uniform float uFogNear;","uniform float uFogFar;","uniform vec3 uMaterialAmbient;","uniform vec3 uMaterialDiffuse;","uniform vec3 uMaterialSpecular;","uniform float uMaterialShine;","uniform vec3 uCameraPosition;","uniform sampler2D uTexture;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main (void)","{"," vec4 color = texture2D(uTexture, vTextureCoord);"," vec3 ambient = uLightAmbient * uMaterialAmbient;"," vec3 norm = normalize(vNormal);"," vec3 lightDir = normalize(uLightPosition - vPosition);"," float diff = max(dot(norm, lightDir), 0.0);"," vec3 diffuse = uLightDiffuse * (diff * uMaterialDiffuse);"," vec3 viewDir = normalize(uCameraPosition - vPosition);"," vec3 reflectDir = reflect(-lightDir, norm);"," float spec = pow(max(dot(viewDir, reflectDir), 0.0), uMaterialShine);"," vec3 specular = uLightSpecular * (spec * uMaterialSpecular);"," vec3 result = (ambient + diffuse + specular) * color.rgb;"," float depth = gl_FragCoord.z / gl_FragCoord.w;"," float fogFactor = smoothstep(uFogNear, uFogFar, depth);"," gl_FragColor.rgb = mix(result.rgb, uFogColor, fogFactor);"," gl_FragColor.a = color.a;","}"].join("\n")},94914:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_VS","precision mediump float;","attribute vec3 aVertexPosition;","attribute vec3 aVertexNormal;","attribute vec2 aTextureCoord;","uniform mat4 uViewProjectionMatrix;","uniform mat4 uModelMatrix;","uniform mat4 uNormalMatrix;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main ()","{"," vTextureCoord = aTextureCoord;"," vPosition = vec3(uModelMatrix * vec4(aVertexPosition, 1.0));"," vNormal = vec3(uNormalMatrix * vec4(aVertexNormal, 1.0));"," gl_Position = uViewProjectionMatrix * uModelMatrix * vec4(aVertexPosition, 1.0);","}"].join("\n")},11263:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},51852:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;"," }"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},53787:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler[%count%];","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture;"," %forloop%"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},15968:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","vec2 roundPixels (vec2 position, vec2 targetSize)","{"," return (floor((position * 0.5 + 0.5) * targetSize) / targetSize) * 2.0 - 1.0;","}","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = roundPixels(gl_Position.xy, uResolution);"," }"," outTexCoord = inTexCoord;"," outTexId = inTexId;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},83327:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_FS","precision mediump float;","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},54677:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);","}"].join("\n")},12569:t=>{t.exports=["#define SHADER_NAME PHASER_POSTFX_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord);","}"].join("\n")},99365:t=>{t.exports=["#define SHADER_NAME PHASER_QUAD_VS","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},85060:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},18166:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform int uRoundPixels;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," if (uRoundPixels == 1)"," {"," gl_Position.xy = floor((gl_Position.xy + 1.0) * 0.5 * uResolution) / uResolution * 2.0 - 1.0;"," }"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},92462:(t,e,i)=>{t.exports={AddBlendFrag:i(2529),BitmapMaskFrag:i(91679),BitmapMaskVert:i(89053),ColorMatrixFrag:i(37486),CopyFrag:i(79060),FXBarrelFrag:i(87751),FXBloomFrag:i(88222),FXBlurHighFrag:i(44481),FXBlurLowFrag:i(35491),FXBlurMedFrag:i(75568),FXBokehFrag:i(69960),FXCircleFrag:i(33754),FXDisplacementFrag:i(35668),FXGlowFrag:i(69675),FXGradientFrag:i(90993),FXPixelateFrag:i(37945),FXShadowFrag:i(85718),FXShineFrag:i(13740),FXVignetteFrag:i(80617),FXWipeFrag:i(62879),LightFrag:i(65045),LinearBlendFrag:i(98921),MeshFrag:i(25005),MeshVert:i(94914),MobileFrag:i(11263),MobileVert:i(51852),MultiFrag:i(53787),MultiVert:i(15968),PointLightFrag:i(83327),PointLightVert:i(54677),PostFXFrag:i(12569),QuadVert:i(99365),SingleFrag:i(85060),SingleVert:i(18166)}},756:(t,e,i)=>{var s=i(55301),n=i(56694),r=i(6659),o=i(40444),a=i(97081),h=i(74181),l=i(2893),u=i(9229),c=i(72283),d=i(74118),f=i(90881),p=i(84314),v=i(93736),g=i(47751),m=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.canvas,this.canvasBounds=new d,this.parent=null,this.parentIsWindow=!1,this.parentSize=new f,this.gameSize=new f,this.baseSize=new f,this.displaySize=new f,this.scaleMode=s.SCALE_MODE.NONE,this.zoom=1,this._resetZoom=!1,this.displayScale=new v(1,1),this.autoRound=!1,this.autoCenter=s.CENTER.NO_CENTER,this.orientation=s.ORIENTATION.LANDSCAPE,this.fullscreen,this.fullscreenTarget=null,this._createdFullscreenTarget=!1,this.dirty=!1,this.resizeInterval=500,this._lastCheck=0,this._checkOrientation=!1,this.domlisteners={orientationChange:c,windowResize:c,fullScreenChange:c,fullScreenError:c}},preBoot:function(){this.parseConfig(this.game.config),this.game.events.once(a.BOOT,this.boot,this)},boot:function(){var t=this.game;this.canvas=t.canvas,this.fullscreen=t.device.fullscreen,this.scaleMode!==s.SCALE_MODE.RESIZE&&this.displaySize.setAspectMode(this.scaleMode),this.scaleMode===s.SCALE_MODE.NONE?this.resize(this.width,this.height):(this.getParentBounds(),this.parentSize.width>0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(a.PRE_STEP,this.step,this),t.events.once(a.READY,this.refresh,this),t.events.once(a.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,n=t.scaleMode,r=t.zoom,o=t.autoRound;if("string"==typeof e)if("%"!==e.substr(-1))e=parseInt(e,10);else{var a=this.parentSize.width;0===a&&(a=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(a*h)}if("string"==typeof i)if("%"!==i.substr(-1))i=parseInt(i,10);else{var l=this.parentSize.height;0===l&&(l=window.innerHeight);var c=parseInt(i,10)/100;i=Math.floor(l*c)}this.scaleMode=n,this.autoRound=o,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,o&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),r===s.ZOOM.MAX_ZOOM&&(r=this.getMaxZoom()),this.zoom=r,1!==r&&(this._resetZoom=!0),this.baseSize.setSize(e,i),o&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*r,t.minHeight*r),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*r,t.maxHeight*r),this.displaySize.setSize(e,i),this.orientation=u(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=l(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==s.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=l(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=h(!0));var i=e.width,s=e.height;if(t.width!==i||t.height!==s)return t.setSize(i,s),!0;if(this.canvas){var n=this.canvasBounds,r=this.canvas.getBoundingClientRect();if(r.x!==n.x||r.y!==n.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(s,n)},resize:function(t,e){var i=this.zoom,s=this.autoRound;s&&(t=Math.floor(t),e=Math.floor(e));var n=this.width,r=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),s&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var o=this.canvas.style,a=t*i,h=e*i;return s&&(a=Math.floor(a),h=Math.floor(h)),a===t&&h===e||(o.width=a+"px",o.height=h+"px"),this.refresh(n,r)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var s=this.canvas.style,n=i.style;n.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",n.marginLeft=s.marginLeft,n.marginTop=s.marginTop}return this.emit(o.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=u(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(o.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,n=this.gameSize.width,r=this.gameSize.height,o=this.zoom,a=this.autoRound;this.scaleMode===s.SCALE_MODE.NONE?(this.displaySize.setSize(n*o,r*o),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1)):this.scaleMode===s.SCALE_MODE.RESIZE?(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e):(this.displaySize.setSize(this.parentSize.width,this.parentSize.height),t=this.displaySize.width,e=this.displaySize.height,a&&(t=Math.floor(t),e=Math.floor(e)),i.width=t+"px",i.height=e+"px"),this.getParentBounds(),this.updateCenter()},getMaxZoom:function(){var t=p(this.parentSize.width,this.gameSize.width,0,!0),e=p(this.parentSize.height,this.gameSize.height,0,!0);return Math.max(Math.min(t,e),1)},updateCenter:function(){var t=this.autoCenter;if(t!==s.CENTER.NO_CENTER){var e=this.canvas,i=e.style,n=e.getBoundingClientRect(),r=n.width,o=n.height,a=Math.floor((this.parentSize.width-r)/2),h=Math.floor((this.parentSize.height-o)/2);t===s.CENTER.CENTER_HORIZONTALLY?h=0:t===s.CENTER.CENTER_VERTICALLY&&(a=0),i.marginLeft=a+"px",i.marginTop=h+"px"}},updateBounds:function(){var t=this.canvasBounds,e=this.canvas.getBoundingClientRect();t.x=e.left+(window.pageXOffset||0)-(document.documentElement.clientLeft||0),t.y=e.top+(window.pageYOffset||0)-(document.documentElement.clientTop||0),t.width=e.width,t.height=e.height},transformX:function(t){return(t-this.canvasBounds.left)*this.displayScale.x},transformY:function(t){return(t-this.canvasBounds.top)*this.displayScale.y},startFullscreen:function(t){void 0===t&&(t={navigationUI:"hide"});var e=this.fullscreen;if(e.available){if(!e.active){var i=this.getFullscreenTarget();e.keyboard?i[e.request](Element.ALLOW_KEYBOARD_INPUT):i[e.request](t)}}else this.emit(o.FULLSCREEN_UNSUPPORTED)},fullscreenSuccessHandler:function(){this.getParentBounds(),this.refresh(),this.emit(o.ENTER_FULLSCREEN)},fullscreenErrorHandler:function(t){this.removeFullscreenTarget(),this.emit(o.FULLSCREEN_FAILED,t)},getFullscreenTarget:function(){if(!this.fullscreenTarget){var t=document.createElement("div");t.style.margin="0",t.style.padding="0",t.style.width="100%",t.style.height="100%",this.fullscreenTarget=t,this._createdFullscreenTarget=!0}this._createdFullscreenTarget&&(this.canvas.parentNode.insertBefore(this.fullscreenTarget,this.canvas),this.fullscreenTarget.appendChild(this.canvas));return this.fullscreenTarget},removeFullscreenTarget:function(){if(this._createdFullscreenTarget){var t=this.fullscreenTarget;if(t&&t.parentNode){var e=t.parentNode;e.insertBefore(this.canvas,t),e.removeChild(t)}}},stopFullscreen:function(){var t=this.fullscreen;if(!t.available)return this.emit(o.FULLSCREEN_UNSUPPORTED),!1;t.active&&document[t.cancel](),this.removeFullscreenTarget(),this.getParentBounds(),this.emit(o.LEAVE_FULLSCREEN),this.refresh()},toggleFullscreen:function(t){this.fullscreen.active?this.stopFullscreen():this.startFullscreen(t)},startListeners:function(){var t=this,e=this.domlisteners;if(e.orientationChange=function(){t.updateBounds(),t._checkOrientation=!0,t.dirty=!0},e.windowResize=function(){t.updateBounds(),t.dirty=!0},window.addEventListener("orientationchange",e.orientationChange,!1),window.addEventListener("resize",e.windowResize,!1),this.fullscreen.available){e.fullScreenChange=function(e){return t.onFullScreenChange(e)},e.fullScreenError=function(e){return t.onFullScreenError(e)};["webkit","moz",""].forEach((function(t){document.addEventListener(t+"fullscreenchange",e.fullScreenChange,!1),document.addEventListener(t+"fullscreenerror",e.fullScreenError,!1)})),document.addEventListener("MSFullscreenChange",e.fullScreenChange,!1),document.addEventListener("MSFullscreenError",e.fullScreenError,!1)}},onFullScreenChange:function(){document.fullscreenElement||document.webkitFullscreenElement||document.msFullscreenElement||document.mozFullScreenElement?this.fullscreenSuccessHandler():this.stopFullscreen()},onFullScreenError:function(){this.removeFullscreenTarget()},getViewPort:function(t,e){t instanceof g||(e=t,t=void 0),void 0===e&&(e=new d);var i,s,n=this.baseSize,r=this.parentSize,o=this.canvasBounds,a=this.displayScale,h=o.x>=0?0:-o.x*a.x,l=o.y>=0?0:-o.y*a.y;return i=r.width>=o.width?n.width:n.width-(o.width-r.width)*a.x,s=r.height>=o.height?n.height:n.height-(o.height-r.height)*a.y,e.setTo(h,l,i,s),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach((function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)})),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===s.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===s.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=m},35098:t=>{t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},53539:t=>{t.exports={LANDSCAPE:"landscape-primary",PORTRAIT:"portrait-primary"}},12637:t=>{t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5}},10217:t=>{t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},55301:(t,e,i)=>{var s={CENTER:i(35098),ORIENTATION:i(53539),SCALE_MODE:i(12637),ZOOM:i(10217)};t.exports=s},82085:t=>{t.exports="enterfullscreen"},11826:t=>{t.exports="fullscreenfailed"},56691:t=>{t.exports="fullscreenunsupported"},34739:t=>{t.exports="leavefullscreen"},26681:t=>{t.exports="orientationchange"},11428:t=>{t.exports="resize"},40444:(t,e,i)=>{t.exports={ENTER_FULLSCREEN:i(82085),FULLSCREEN_FAILED:i(11826),FULLSCREEN_UNSUPPORTED:i(56691),LEAVE_FULLSCREEN:i(34739),ORIENTATION_CHANGE:i(26681),RESIZE:i(11428)}},86754:(t,e,i)=>{var s=i(98611),n=i(55301),r={Center:i(35098),Events:i(40444),Orientation:i(53539),ScaleManager:i(756),ScaleModes:i(12637),Zoom:i(10217)};r=s(!1,r,n.CENTER),r=s(!1,r,n.ORIENTATION),r=s(!1,r,n.SCALE_MODE),r=s(!1,r,n.ZOOM),t.exports=r},47736:(t,e,i)=>{var s=i(72632),n=i(40587);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=s(t.settings,"physics",!1);if(e||i){var r=[];if(e&&r.push(n(e+"Physics")),i)for(var o in i)o=n(o.concat("Physics")),-1===r.indexOf(o)&&r.push(o);return r}}},91088:(t,e,i)=>{var s=i(72632);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=s(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},90415:t=>{t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",impactPhysics:"impact",matterPhysics:"matter"}},87157:(t,e,i)=>{var s=i(56694),n=i(63946),r=new s({initialize:function(t){this.sys=new n(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=r},13553:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(7599),o=i(97081),a=i(10850),h=i(683),l=i(72283),u=i(87157),c=i(63946),d=new s({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[s],this.scenes.splice(i,1),this._start.indexOf(s)>-1&&(i=this._start.indexOf(s),this._start.splice(i,1)),e.sys.destroy())}return this},bootScene:function(t){var e,i=t.sys,s=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,s.data),s.status=n.INIT,s.isTransition&&i.events.emit(r.TRANSITION_INIT,s.transitionFrom,s.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),s.status=n.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.game.sound&&this.game.sound.onBlurPausedSounds&&this.game.sound.unlock(),this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var s=this.scenes[i].sys;s.settings.status>n.START&&s.settings.status<=n.RUNNING&&s.step(t,e),s.scenePlugin._target&&s.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=n.LOADING&&i.settings.status=n.START&&o<=n.CREATING)return this;if(o>=n.RUNNING&&o<=n.SLEEPING)r.shutdown(),r.sceneUpdate=l,r.start(e);else if(r.sceneUpdate=l,r.start(e),r.load&&(s=r.load),s&&r.settings.hasOwnProperty("pack")&&(s.reset(),s.addPack({payload:r.settings.pack})))return r.settings.status=n.LOADING,s.once(h.COMPLETE,this.payloadComplete,this),s.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==n.SHUTDOWN){var s=i.sys.load;s&&(s.off(h.COMPLETE,this.loadComplete,this),s.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e){var i=this.getScene(t),s=this.getScene(e);return i&&s&&i!==s&&(this.sleep(t),this.isSleeping(e)?this.wake(e):this.start(e)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)this._queue.push({op:"bringToTop",keyA:t,keyB:null});else{var e=this.getIndex(t);if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}}return this},moveDown:function(t){if(this.isProcessing)this._queue.push({op:"moveDown",keyA:t,keyB:null});else{var e=this.getIndex(t);if(e>0){var i=e-1,s=this.getScene(t),n=this.getAt(i);this.scenes[e]=n,this.scenes[i]=s}}return this},moveUp:function(t){if(this.isProcessing)this._queue.push({op:"moveUp",keyA:t,keyB:null});else{var e=this.getIndex(t);if(ei),0,n)}}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)this._queue.push({op:"moveBelow",keyA:t,keyB:e});else{var i=this.getIndex(t),s=this.getIndex(e);if(-1!==i&&-1!==s&&s>i){var n=this.getAt(s);this.scenes.splice(s,1),0===i?this.scenes.unshift(n):this.scenes.splice(i-(s{var s=i(82897),n=i(56694),r=i(7599),o=i(72632),a=i(91963),h=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.key=t.sys.settings.key,this.manager=t.sys.game.scene,this.transitionProgress=0,this._elapsed=0,this._target=null,this._duration=0,this._onUpdate,this._onUpdateScope,this._willSleep=!1,this._willRemove=!1,t.sys.events.once(r.BOOT,this.boot,this),t.sys.events.on(r.START,this.pluginStart,this)},boot:function(){this.systems.events.once(r.DESTROY,this.destroy,this)},pluginStart:function(){this._target=null,this.systems.events.once(r.SHUTDOWN,this.shutdown,this)},start:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",this.key),this.manager.queueOp("start",t,e),this},restart:function(t){var e=this.key;return this.manager.queueOp("stop",e),this.manager.queueOp("start",e,t),this},transition:function(t){void 0===t&&(t={});var e=o(t,"target",!1),i=this.manager.getScene(e);if(!e||!this.checkValidTransition(i))return!1;var s=o(t,"duration",1e3);this._elapsed=0,this._target=i,this._duration=s,this._willSleep=o(t,"sleep",!1),this._willRemove=o(t,"remove",!1);var n=o(t,"onUpdate",null);n&&(this._onUpdate=n,this._onUpdateScope=o(t,"onUpdateScope",this.scene));var a=o(t,"allowInput",!1);this.settings.transitionAllowInput=a;var h=i.sys.settings;h.isTransition=!0,h.transitionFrom=this.scene,h.transitionDuration=s,h.transitionAllowInput=a,o(t,"moveAbove",!1)?this.manager.moveAbove(this.key,e):o(t,"moveBelow",!1)&&this.manager.moveBelow(this.key,e),i.sys.isSleeping()?i.sys.wake(o(t,"data")):this.manager.start(e,o(t,"data"));var l=o(t,"onStart",null),u=o(t,"onStartScope",this.scene);return l&&l.call(u,this.scene,i,s),this.systems.events.emit(r.TRANSITION_OUT,i,s),!0},checkValidTransition:function(t){return!(!t||t.sys.isActive()||t.sys.isTransitioning()||t===this.scene||this.systems.isTransitioning())},step:function(t,e){this._elapsed+=e,this.transitionProgress=s(this._elapsed/this._duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.transitionProgress),this._elapsed>=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(r.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,s){return this.manager.add(t,e,i,s)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t){return t!==this.key&&this.manager.queueOp("switch",this.key,t),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var s=this.manager.getScene(e);return s&&s.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(r.SHUTDOWN,this.shutdown,this),t.off(r.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});a.register("ScenePlugin",h,"scenePlugin"),t.exports=h},36765:(t,e,i)=>{var s=i(92980),n=i(10850),r=i(30657),o=i(90415),a={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:s.PENDING,key:n(t,"key",""),active:n(t,"active",!1),visible:n(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:n(t,"pack",!1),cameras:n(t,"cameras",null),map:n(t,"map",r(o,n(t,"mapAdd",{}))),physics:n(t,"physics",{}),loader:n(t,"loader",{}),plugins:n(t,"plugins",!1),input:n(t,"input",{})}}};t.exports=a},63946:(t,e,i)=>{var s=i(56694),n=i(92980),r=i(18360),o=i(7599),a=i(47736),h=i(91088),l=i(72283),u=i(36765),c=new s({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=n.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,r.Global,[r.CoreScene,h(this),a(this)]),this.events.emit(o.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(o.PRE_UPDATE,t,e),i.emit(o.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(o.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(o.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(o.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=n.PAUSED,e.active=!1,this.events.emit(o.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=n.RUNNING,i.active=!0,e.emit(o.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=n.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(o.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=n.RUNNING,i.active=!0,i.visible=!0,e.emit(o.WAKE,this,t),i.isTransition&&e.emit(o.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>n.PENDING&&t<=n.RUNNING},isSleeping:function(){return this.settings.status===n.SLEEPING},isActive:function(){return this.settings.status===n.RUNNING},isPaused:function(){return this.settings.status===n.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=n.START,i.active=!0,i.visible=!0,e.emit(o.START,this),e.emit(o.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(o.TRANSITION_INIT),e.off(o.TRANSITION_START),e.off(o.TRANSITION_COMPLETE),e.off(o.TRANSITION_OUT),i.status=n.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(o.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=n.DESTROYED,e.active=!1,e.visible=!1,t.emit(o.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","camera","displayList","events","make","scenePlugin","updateList"],s=0;s{t.exports={PENDING:0,INIT:1,START:2,LOADING:3,CREATING:4,RUNNING:5,PAUSED:6,SLEEPING:7,SHUTDOWN:8,DESTROYED:9}},31803:t=>{t.exports="addedtoscene"},94817:t=>{t.exports="boot"},28977:t=>{t.exports="create"},91959:t=>{t.exports="destroy"},363:t=>{t.exports="pause"},15643:t=>{t.exports="postupdate"},17058:t=>{t.exports="prerender"},77125:t=>{t.exports="preupdate"},76018:t=>{t.exports="ready"},28620:t=>{t.exports="removedfromscene"},41538:t=>{t.exports="render"},34268:t=>{t.exports="resume"},2342:t=>{t.exports="shutdown"},96541:t=>{t.exports="sleep"},74244:t=>{t.exports="start"},17046:t=>{t.exports="transitioncomplete"},13637:t=>{t.exports="transitioninit"},14733:t=>{t.exports="transitionout"},33899:t=>{t.exports="transitionstart"},52418:t=>{t.exports="transitionwake"},31735:t=>{t.exports="update"},8470:t=>{t.exports="wake"},7599:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(31803),BOOT:i(94817),CREATE:i(28977),DESTROY:i(91959),PAUSE:i(363),POST_UPDATE:i(15643),PRE_RENDER:i(17058),PRE_UPDATE:i(77125),READY:i(76018),REMOVED_FROM_SCENE:i(28620),RENDER:i(41538),RESUME:i(34268),SHUTDOWN:i(2342),SLEEP:i(96541),START:i(74244),TRANSITION_COMPLETE:i(17046),TRANSITION_INIT:i(13637),TRANSITION_OUT:i(14733),TRANSITION_START:i(33899),TRANSITION_WAKE:i(52418),UPDATE:i(31735),WAKE:i(8470)}},20436:(t,e,i)=>{var s=i(92980),n=i(98611),r={Events:i(7599),GetPhysicsPlugins:i(47736),GetScenePlugins:i(91088),SceneManager:i(13553),ScenePlugin:i(64051),Settings:i(36765),Systems:i(63946)};r=n(!1,r,s),t.exports=r},25798:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(76038),o=i(98611),a=i(72283),h=new s({Extends:n,initialize:function(t,e,i){n.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=this.duration||0,this.totalDuration=this.totalDuration||0,this.config={mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},this.currentConfig=this.config,this.config=o(this.config,i),this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(console.error("addMarker "+t.name+" already exists in Sound"),!1):(t=o(!0,{name:"",start:0,duration:this.totalDuration-(t.start||0),config:{mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0}},t),this.markers[t.name]=t,!0))},updateMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(this.markers[t.name]=o(!0,this.markers[t.name],t),!0):(console.warn("Audio Marker: "+t.name+" missing in Sound: "+this.key),!1))},removeMarker:function(t){var e=this.markers[t];return e?(this.markers[t]=null,e):null},play:function(t,e){if(void 0===t&&(t=""),"object"==typeof t&&(e=t,t=""),"string"!=typeof t)return!1;if(t){if(!this.markers[t])return console.warn("Marker: "+t+" missing in Sound: "+this.key),!1;this.currentMarker=this.markers[t],this.currentConfig=this.currentMarker.config,this.duration=this.currentMarker.duration}else this.currentMarker=null,this.currentConfig=this.config,this.duration=this.totalDuration;return this.resetConfig(),this.currentConfig=o(this.currentConfig,e),this.isPlaying=!0,this.isPaused=!1,!0},pause:function(){return!(this.isPaused||!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!0,!0)},resume:function(){return!(!this.isPaused||this.isPlaying)&&(this.isPlaying=!0,this.isPaused=!1,!0)},stop:function(){return!(!this.isPaused&&!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!1,this.resetConfig(),!0)},applyConfig:function(){this.mute=this.currentConfig.mute,this.volume=this.currentConfig.volume,this.rate=this.currentConfig.rate,this.detune=this.currentConfig.detune,this.loop=this.currentConfig.loop,this.pan=this.currentConfig.pan},resetConfig:function(){this.currentConfig.seek=0,this.currentConfig.delay=0},update:a,calculateRate:function(){var t=this.currentConfig.detune+this.manager.detune,e=Math.pow(1.0005777895065548,t);this.totalRate=this.currentConfig.rate*this.manager.rate*e},destroy:function(){this.pendingRemove||(this.emit(r.DESTROY,this),this.removeAllListeners(),this.pendingRemove=!0,this.manager=null,this.config=null,this.currentConfig=null,this.markers=null,this.currentMarker=null)}});t.exports=h},12486:(t,e,i)=>{var s=i(56694),n=i(32742),r=i(6659),o=i(76038),a=i(97081),h=i(71608),l=i(51463),u=i(72283),c=i(93736),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.jsonCache=t.cache.json,this.sounds=[],this.mute=!1,this.volume=1,this.pauseOnBlur=!0,this._rate=1,this._detune=0,this.locked=this.locked||!1,this.unlocked=!1,this.gameLostFocus=!1,this.listenerPosition=new c,t.events.on(a.BLUR,this.onGameBlur,this),t.events.on(a.FOCUS,this.onGameFocus,this),t.events.on(a.PRE_STEP,this.update,this),t.events.once(a.DESTROY,this.destroy,this)},add:u,addAudioSprite:function(t,e){void 0===e&&(e={});var i=this.add(t,e);for(var s in i.spritemap=this.jsonCache.get(t).spritemap,i.spritemap)if(i.spritemap.hasOwnProperty(s)){var r=n(e),o=i.spritemap[s];r.loop=!!o.hasOwnProperty("loop")&&o.loop,i.addMarker({name:s,start:o.start,duration:o.end-o.start,config:r})}return i},get:function(t){return l(this.sounds,"key",t)},getAll:function(t){return t?h(this.sounds,"key",t):h(this.sounds)},getAllPlaying:function(){return h(this.sounds,"isPlaying",!0)},play:function(t,e){var i=this.add(t);return i.once(o.COMPLETE,i.destroy,i),e?e.name?(i.addMarker(e),i.play(e.name)):i.play(e):i.play()},playAudioSprite:function(t,e,i){var s=this.addAudioSprite(t);return s.once(o.COMPLETE,s.destroy,s),s.play(e,i)},remove:function(t){var e=this.sounds.indexOf(t);return-1!==e&&(t.destroy(),this.sounds.splice(e,1),!0)},removeAll:function(){this.sounds.forEach((function(t){t.destroy()})),this.sounds.length=0},removeByKey:function(t){for(var e=0,i=this.sounds.length-1;i>=0;i--){var s=this.sounds[i];s.key===t&&(s.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound((function(t){t.pause()})),this.emit(o.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound((function(t){t.resume()})),this.emit(o.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound((function(t){t.stop()})),this.emit(o.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach((function(t){t.stop()&&e++})),e},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(o.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach((function(i){i.update(t,e)}))},destroy:function(){this.game.events.off(a.BLUR,this.onGameBlur,this),this.game.events.off(a.FOCUS,this.onGameFocus,this),this.game.events.off(a.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach((function(s,n){s&&!s.pendingRemove&&t.call(e||i,s,n,i.sounds)}))},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_DETUNE,this,t)}}});t.exports=d},84191:(t,e,i)=>{var s=i(27622),n=i(17546),r=i(55491),o={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new n(t):i.webAudio&&!e.disableWebAudio?new r(t):new s(t)}};t.exports=o},77578:t=>{t.exports="complete"},19679:t=>{t.exports="decodedall"},56951:t=>{t.exports="decoded"},16436:t=>{t.exports="destroy"},55154:t=>{t.exports="detune"},57818:t=>{t.exports="detune"},57890:t=>{t.exports="mute"},83022:t=>{t.exports="rate"},99170:t=>{t.exports="volume"},64289:t=>{t.exports="looped"},67214:t=>{t.exports="loop"},53128:t=>{t.exports="mute"},73078:t=>{t.exports="pan"},76763:t=>{t.exports="pauseall"},88426:t=>{t.exports="pause"},13765:t=>{t.exports="play"},80291:t=>{t.exports="rate"},11124:t=>{t.exports="resumeall"},55382:t=>{t.exports="resume"},71157:t=>{t.exports="seek"},31776:t=>{t.exports="stopall"},39450:t=>{t.exports="stop"},21939:t=>{t.exports="unlocked"},33019:t=>{t.exports="volume"},76038:(t,e,i)=>{t.exports={COMPLETE:i(77578),DECODED:i(56951),DECODED_ALL:i(19679),DESTROY:i(16436),DETUNE:i(55154),GLOBAL_DETUNE:i(57818),GLOBAL_MUTE:i(57890),GLOBAL_RATE:i(83022),GLOBAL_VOLUME:i(99170),LOOP:i(67214),LOOPED:i(64289),MUTE:i(53128),PAN:i(73078),PAUSE_ALL:i(76763),PAUSE:i(88426),PLAY:i(13765),RATE:i(80291),RESUME_ALL:i(11124),RESUME:i(55382),SEEK:i(71157),STOP_ALL:i(31776),STOP:i(39450),UNLOCKED:i(21939),VOLUME:i(33019)}},34350:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(82897),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,s.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!s.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!s.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(r.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!s.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!s.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(r.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,s-i),s=this.audio.currentTime):s=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(r.COMPLETE,this);this.previousTime=s}},destroy:function(){s.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=o(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){s.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(r.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(r.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,r.RATE,t)||(this.calculateRate(),this.emit(r.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,r.DETUNE,t)||(this.calculateRate(),this.emit(r.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(r.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(r.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(r.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=a},27622:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(76038),o=i(34350),a=new n({Extends:s,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,s.call(this,t)},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each((function(e,i){for(var s=0;s{t.exports={SoundManagerCreator:i(84191),Events:i(76038),BaseSound:i(25798),BaseSoundManager:i(12486),WebAudioSound:i(96008),WebAudioSoundManager:i(55491),HTML5AudioSound:i(34350),HTML5AudioSoundManager:i(27622),NoAudioSound:i(38662),NoAudioSoundManager:i(17546)}},38662:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(6659),o=i(98611),a=i(72283),h=function(){return!1},l=function(){return null},u=function(){return this},c=new n({Extends:r,initialize:function(t,e,i){void 0===i&&(i={}),r.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=0,this.totalDuration=0,this.config=o({mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},i),this.currentConfig=this.config,this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.seek=0,this.loop=!1,this.pan=0,this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:h,updateMarker:h,removeMarker:l,play:h,pause:h,resume:h,stop:h,setMute:u,setVolume:u,setRate:u,setDetune:u,setSeek:u,setLoop:u,setPan:u,applyConfig:l,resetConfig:l,update:a,calculateRate:l,destroy:function(){s.prototype.destroy.call(this)}});t.exports=c},17546:(t,e,i)=>{var s=i(12486),n=i(56694),r=i(6659),o=i(38662),a=i(72283),h=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.sounds=[],this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.pauseOnBlur=!0,this.locked=!1},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},addAudioSprite:function(t,e){var i=this.add(t,e);return i.spritemap={},i},get:function(t){return s.prototype.get.call(this,t)},getAll:function(t){return s.prototype.getAll.call(this,t)},play:function(t,e){return!1},playAudioSprite:function(t,e,i){return!1},remove:function(t){return s.prototype.remove.call(this,t)},removeAll:function(){return s.prototype.removeAll.call(this)},removeByKey:function(t){return s.prototype.removeByKey.call(this,t)},stopByKey:function(t){return s.prototype.stopByKey.call(this,t)},onBlur:a,onFocus:a,onGameBlur:a,onGameFocus:a,pauseAll:a,resumeAll:a,stopAll:a,update:a,setRate:a,setDetune:a,setMute:a,setVolume:a,unlock:a,forEachActiveSound:function(t,e){s.prototype.forEachActiveSound.call(this,t,e)},destroy:function(){s.prototype.destroy.call(this)}});t.exports=h},96008:(t,e,i)=>{var s=i(25798),n=i(56694),r=i(76038),o=i(72632),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.audioBuffer=t.game.cache.audio.get(e),!this.audioBuffer)throw new Error('Audio key "'+e+'" missing from cache');this.source=null,this.loopSource=null,this.muteNode=t.context.createGain(),this.volumeNode=t.context.createGain(),this.pannerNode=null,this.spatialNode=null,this.spatialSource=null,this.playTime=0,this.startTime=0,this.loopTime=0,this.rateUpdates=[],this.hasEnded=!1,this.hasLooped=!1,this.muteNode.connect(this.volumeNode),t.context.createPanner&&(this.spatialNode=t.context.createPanner(),this.volumeNode.connect(this.spatialNode)),t.context.createStereoPanner?(this.pannerNode=t.context.createStereoPanner(),t.context.createPanner?this.spatialNode.connect(this.pannerNode):this.volumeNode.connect(this.pannerNode),this.pannerNode.connect(t.destination)):t.context.createPanner?this.spatialNode.connect(t.destination):this.volumeNode.connect(t.destination),this.duration=this.audioBuffer.duration,this.totalDuration=this.audioBuffer.duration,s.call(this,t,e,i)},play:function(t,e){return!!s.prototype.play.call(this,t,e)&&(this.stopAndRemoveBufferSource(),this.createAndStartBufferSource(),this.emit(r.PLAY,this),!0)},pause:function(){return!(this.manager.context.currentTime{var s=i(82329),n=i(12486),r=i(56694),o=i(76038),a=i(97081),h=i(96008),l=i(72632),u=new r({Extends:n,initialize:function(t){this.context=this.createAudioContext(t),this.masterMuteNode=this.context.createGain(),this.masterVolumeNode=this.context.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(this.context.destination),this.destination=this.masterMuteNode,this.locked="suspended"===this.context.state&&("ontouchstart"in window||"onclick"in window),n.call(this,t),this.locked&&t.isBooted?this.unlock():t.events.once(a.BOOT,this.unlock,this)},createAudioContext:function(t){var e=t.config.audio;return e.context?(e.context.resume(),e.context):window.hasOwnProperty("AudioContext")?new AudioContext:window.hasOwnProperty("webkitAudioContext")?new window.webkitAudioContext:void 0},setAudioContext:function(t){return this.context&&this.context.close(),this.masterMuteNode&&this.masterMuteNode.disconnect(),this.masterVolumeNode&&this.masterVolumeNode.disconnect(),this.context=t,this.masterMuteNode=t.createGain(),this.masterVolumeNode=t.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(t.destination),this.destination=this.masterMuteNode,this},add:function(t,e){var i=new h(this,t,e);return this.sounds.push(i),i},decodeAudio:function(t,e){var i;i=Array.isArray(t)?t:[{key:t,data:e}];for(var n=this.game.cache.audio,r=i.length,a=0;a{var s=i(59959),n=i(56694),r=i(72283),o=i(17922),a=new n({initialize:function(t){this.parent=t,this.list=[],this.position=0,this.addCallback=r,this.removeCallback=r,this._sortKey=""},add:function(t,e){return e?s.Add(this.list,t):s.Add(this.list,t,0,this.addCallback,this)},addAt:function(t,e,i){return i?s.AddAt(this.list,t,e):s.AddAt(this.list,t,e,0,this.addCallback,this)},getAt:function(t){return this.list[t]},getIndex:function(t){return this.list.indexOf(t)},sort:function(t,e){return t?(void 0===e&&(e=function(e,i){return e[t]-i[t]}),o(this.list,e),this):this},getByName:function(t){return s.GetFirst(this.list,"name",t)},getRandom:function(t,e){return s.GetRandom(this.list,t,e)},getFirst:function(t,e,i,n){return s.GetFirst(this.list,t,e,i,n)},getAll:function(t,e,i,n){return s.GetAll(this.list,t,e,i,n)},count:function(t,e){return s.CountAllMatching(this.list,t,e)},swap:function(t,e){s.Swap(this.list,t,e)},moveTo:function(t,e){return s.MoveTo(this.list,t,e)},moveAbove:function(t,e){return s.MoveAbove(this.list,t,e)},moveBelow:function(t,e){return s.MoveBelow(this.list,t,e)},remove:function(t,e){return e?s.Remove(this.list,t):s.Remove(this.list,t,this.removeCallback,this)},removeAt:function(t,e){return e?s.RemoveAt(this.list,t):s.RemoveAt(this.list,t,this.removeCallback,this)},removeBetween:function(t,e,i){return i?s.RemoveBetween(this.list,t,e):s.RemoveBetween(this.list,t,e,this.removeCallback,this)},removeAll:function(t){for(var e=this.list.length;e--;)this.remove(this.list[e],t);return this},bringToTop:function(t){return s.BringToTop(this.list,t)},sendToBack:function(t){return s.SendToBack(this.list,t)},moveUp:function(t){return s.MoveUp(this.list,t),t},moveDown:function(t){return s.MoveDown(this.list,t),t},reverse:function(){return this.list.reverse(),this},shuffle:function(){return s.Shuffle(this.list),this},replace:function(t,e){return s.Replace(this.list,t,e)},exists:function(t){return this.list.indexOf(t)>-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){for(var i=[null],s=2;s0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=a},33885:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries={},this.size=0,Array.isArray(t))for(var e=0;e{var s=i(56694),n=i(6659),r=i(36716),o=new s({Extends:n,initialize:function(){n.call(this),this._pending=[],this._active=[],this._destroy=[],this._toProcess=0,this.checkQueue=!1},isActive:function(t){return this._active.indexOf(t)>-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive(t)&&!this.isDestroying(t)||this.isPending(t)||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,s=this._active;for(t=0;t{var s=i(53466);function n(t){if(!(this instanceof n))return new n(t,[".left",".top",".right",".bottom"]);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()}function r(t,e,i){if(!i)return e.indexOf(t);for(var s=0;s=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function g(t,e,i,n,r){for(var o,a=[e,i];a.length;)(i=a.pop())-(e=a.pop())<=n||(o=e+Math.ceil((i-e)/n/2)*n,s(t,o,e,i,r),a.push(e,o,o,i))}n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],s=this.toBBox;if(!p(t,e))return i;for(var n,r,o,a,h=[];e;){for(n=0,r=e.children.length;n=0&&r[e].children.length>this._maxEntries;)this._split(r,e),e--;this._adjustParentBBoxes(n,r,e)},_split:function(t,e){var i=t[e],s=i.children.length,n=this._minEntries;this._chooseSplitAxis(i,n,s);var r=this._chooseSplitIndex(i,n,s),a=v(i.children.splice(r,i.children.length-r));a.height=i.height,a.leaf=i.leaf,o(i,this.toBBox),o(a,this.toBBox),e?t[e-1].children.push(a):this._splitRoot(i,a)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,o(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var s,n,r,o,h,l,u,d,f,p,v,g,m,y;for(l=u=1/0,s=e;s<=i-e;s++)n=a(t,0,s,this.toBBox),r=a(t,s,i,this.toBBox),f=n,p=r,v=void 0,g=void 0,m=void 0,y=void 0,v=Math.max(f.minX,p.minX),g=Math.max(f.minY,p.minY),m=Math.min(f.maxX,p.maxX),y=Math.min(f.maxY,p.maxY),o=Math.max(0,m-v)*Math.max(0,y-g),h=c(n)+c(r),o=e;n--)r=t.children[n],h(u,t.leaf?o(r):r),c+=d(u);return c},_adjustParentBBoxes:function(t,e,i){for(var s=i;s>=0;s--)h(e[s],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():o(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=n},58403:(t,e,i)=>{var s=new(i(56694))({initialize:function(t){if(this.entries=[],Array.isArray(t))for(var e=0;e-1&&this.entries.splice(e,1),this},dump:function(){console.group("Set");for(var t=0;t-1},union:function(t){var e=new s;return t.entries.forEach((function(t){e.set(t)})),this.entries.forEach((function(t){e.set(t)})),e},intersect:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)&&e.set(i)})),e},difference:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)||e.set(i)})),e},size:{get:function(){return this.entries.length},set:function(t){return t{var s=i(82897),n=i(56694),r=i(84314),o=i(93736),a=new n({initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=null),this._width=t,this._height=e,this._parent=s,this.aspectMode=i,this.aspectRatio=0===e?1:t/e,this.minWidth=0,this.minHeight=0,this.maxWidth=Number.MAX_VALUE,this.maxHeight=Number.MAX_VALUE,this.snapTo=new o},setAspectMode:function(t){return void 0===t&&(t=0),this.aspectMode=t,this.setSize(this._width,this._height)},setSnap:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.snapTo.set(t,e),this.setSize(this._width,this._height)},setParent:function(t){return this._parent=t,this.setSize(this._width,this._height)},setMin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.minWidth=s(t,0,this.maxWidth),this.minHeight=s(e,0,this.maxHeight),this.setSize(this._width,this._height)},setMax:function(t,e){return void 0===t&&(t=Number.MAX_VALUE),void 0===e&&(e=t),this.maxWidth=s(t,this.minWidth,Number.MAX_VALUE),this.maxHeight=s(e,this.minHeight,Number.MAX_VALUE),this.setSize(this._width,this._height)},setSize:function(t,e){switch(void 0===t&&(t=0),void 0===e&&(e=t),this.aspectMode){case a.NONE:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height;break;case a.WIDTH_CONTROLS_HEIGHT:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(this._width*(1/this.aspectRatio),!1);break;case a.HEIGHT_CONTROLS_WIDTH:this._height=this.getNewHeight(r(e,this.snapTo.y)),this._width=this.getNewWidth(this._height*this.aspectRatio,!1);break;case a.FIT:this.constrain(t,e,!0);break;case a.ENVELOP:this.constrain(t,e,!1)}return this},setAspectRatio:function(t){return this.aspectRatio=t,this.setSize(this._width,this._height)},resize:function(t,e){return this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var s=this.snapTo,n=0===e?1:t/e;return i&&this.aspectRatio>n||!i&&this.aspectRatio0&&(t=(e=r(e,s.y))*this.aspectRatio)):(i&&this.aspectRation)&&(t=(e=r(e,s.y))*this.aspectRatio,s.x>0&&(e=(t=r(t,s.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return this.constrain(t,e,!1)},setWidth:function(t){return this.setSize(t,this._height)},setHeight:function(t){return this.setSize(this._width,t)},toString:function(){return"[{ Size (width="+this._width+" height="+this._height+" aspectRatio="+this.aspectRatio+" aspectMode="+this.aspectMode+") }]"},setCSS:function(t){t&&t.style&&(t.style.width=this._width+"px",t.style.height=this._height+"px")},copy:function(t){return t.setAspectMode(this.aspectMode),t.aspectRatio=this.aspectRatio,t.setSize(this.width,this.height)},destroy:function(){this._parent=null,this.snapTo=null},width:{get:function(){return this._width},set:function(t){this.setSize(t,this._height)}},height:{get:function(){return this._height},set:function(t){this.setSize(this._width,t)}}});a.NONE=0,a.WIDTH_CONTROLS_HEIGHT=1,a.HEIGHT_CONTROLS_WIDTH=2,a.FIT=3,a.ENVELOP=4,t.exports=a},94160:t=>{t.exports="add"},95393:t=>{t.exports="remove"},36716:(t,e,i)=>{t.exports={PROCESS_QUEUE_ADD:i(94160),PROCESS_QUEUE_REMOVE:i(95393)}},20010:(t,e,i)=>{t.exports={Events:i(36716),List:i(71207),Map:i(33885),ProcessQueue:i(74623),RTree:i(68687),Set:i(58403),Size:i(90881)}},17487:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(27119),o=i(86459),a=i(28621),h=i(31673),l=new s({Extends:h,initialize:function(t,e,i,s,n){h.call(this,t,e,i,s,n),this.add("__BASE",0,0,0,s,n),this._source=this.frames.__BASE.source,this.canvas=this._source.image,this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.width=s,this.height=n,this.imageData=this.context.getImageData(0,0,s,n),this.data=null,this.imageData&&(this.data=this.imageData.data),this.pixels=null,this.buffer,this.data&&(this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data)},update:function(){return this.imageData=this.context.getImageData(0,0,this.width,this.height),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data,this.manager.game.config.renderType===o.WEBGL&&this.refresh(),this},draw:function(t,e,i,s){return void 0===s&&(s=!0),this.context.drawImage(i,t,e),s&&this.update(),this},drawFrame:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=!0);var r=this.manager.getFrame(t,e);if(r){var o=r.canvasData,a=r.cutWidth,h=r.cutHeight,l=r.source.resolution;this.context.drawImage(r.source.image,o.x,o.y,a,h,i,s,a/l,h/l),n&&this.update()}return this},setPixel:function(t,e,i,s,n,r){if(void 0===r&&(r=255),t=Math.abs(Math.floor(t)),e=Math.abs(Math.floor(e)),this.getIndex(t,e)>-1){var o=this.context.getImageData(t,e,1,1);o.data[0]=i,o.data[1]=s,o.data[2]=n,o.data[3]=r,this.context.putImageData(o,t,e)}return this},putData:function(t,e,i,s,n,r,o){return void 0===s&&(s=0),void 0===n&&(n=0),void 0===r&&(r=t.width),void 0===o&&(o=t.height),this.context.putImageData(t,e,i,s,n,r,o),this},getData:function(t,e,i,s){return t=n(Math.floor(t),0,this.width-1),e=n(Math.floor(e),0,this.height-1),i=n(i,1,this.width-t),s=n(s,1,this.height-e),this.context.getImageData(t,e,i,s)},getPixel:function(t,e,i){i||(i=new r);var s=this.getIndex(t,e);if(s>-1){var n=this.data,o=n[s+0],a=n[s+1],h=n[s+2],l=n[s+3];i.setTo(o,a,h,l)}return i},getPixels:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=i),t=Math.abs(Math.round(t)),e=Math.abs(Math.round(e));for(var o=n(t,0,this.width),a=n(t+i,0,this.width),h=n(e,0,this.height),l=n(e+s,0,this.height),u=new r,c=[],d=h;d{var s=i(95723),n=i(51052),r=i(61068),o=i(56694),a=i(86459),h=i(82047),l=i(72632),u=i(65641),c=i(37410),d=i(31673),f=i(75512),p=new o({Extends:d,initialize:function(t,e,i,s){void 0===i&&(i=256),void 0===s&&(s=256),this.type="DynamicTexture";var o=t.game.renderer,h=o&&o.type===a.CANVAS,l=h?r.create2D(this,i,s):[this];d.call(this,t,e,l,i,s),this.add("__BASE",0,0,0,i,s),this.renderer=o,this.width=i,this.height=s,this.isDrawing=!1,this.canvas=h?l:null,this.context=h?l.getContext("2d",{willReadFrequently:!0}):null,this.dirty=!1,this.isSpriteTexture=!0,this._eraseMode=!1,this.camera=new n(0,0,i,s).setScene(t.game.scene.systemScene,!1),this.renderTarget=h?null:new c(o,i,s,1,0,!1,!0,!0,!1),this.pipeline=h?null:o.pipelines.get(u.SINGLE_PIPELINE),h||this.setFromRenderTarget()},setSize:function(t,e){void 0===e&&(e=t);var i=this.get(),s=i.source;if(t!==this.width||e!==this.height){this.canvas&&(this.canvas.width=t,this.canvas.height=e);var n=this.renderTarget;n&&(n.resize(t,e),this.renderer.deleteTexture(s.glTexture),this.setFromRenderTarget()),this.camera.setSize(t,e),s.width=t,s.height=e,i.setSize(t,e),this.width=t,this.height=e}else{var r=this.getSourceImage();i.cutX+t>r.width&&(t=r.width-i.cutX),i.cutY+e>r.height&&(e=r.height-i.cutY),i.setSize(t,e,i.cutX,i.cutY)}return this},setFromRenderTarget:function(){var t=this.get(),e=t.source,i=this.renderTarget;return t.glTexture=i.texture,e.isRenderTexture=!0,e.isGLTexture=!0,e.glTexture=i.texture,e.glTexture.flipY=!0,this},setIsSpriteTexture:function(t){return this.isSpriteTexture=t,this},fill:function(t,e,i,s,n,r){var o=this.camera,a=this.renderer;void 0===e&&(e=1),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height);var h=t>>16&255,l=t>>8&255,u=255&t,c=this.renderTarget;if(o.preRender(),c){c.bind(!0);var d=this.pipeline.manager.set(this.pipeline),p=a.width/c.width,v=a.height/c.height,g=c.height-(s+r);d.drawFillRect(i*p,g*v,n*p,r*v,f.getTintFromFloats(u/255,l/255,h/255,1),e),c.unbind(!0)}else{var m=this.context;a.setContext(m),m.globalCompositeOperation="source-over",m.fillStyle="rgba("+h+","+l+","+u+","+e+")",m.fillRect(i,s,n,r),a.setContext()}return this.dirty=!0,this},clear:function(){if(this.dirty){var t=this.context,e=this.renderTarget;e?e.clear():t&&(t.save(),t.setTransform(1,0,0,1,0,0),t.clearRect(0,0,this.width,this.height),t.restore()),this.dirty=!1}return this},stamp:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0);var r=l(n,"alpha",1),o=l(n,"tint",16777215),a=l(n,"angle",0),h=l(n,"rotation",0),u=l(n,"scale",1),c=l(n,"scaleX",u),d=l(n,"scaleY",u),f=l(n,"originX",.5),p=l(n,"originY",.5),v=l(n,"blendMode",0),g=l(n,"erase",!1),m=l(n,"skipBatch",!1),y=this.manager.resetStamp(r,o);return y.setAngle(0),0!==a?y.setAngle(a):0!==h&&y.setRotation(h),y.setScale(c,d),y.setTexture(t,e),y.setOrigin(f,p),y.setBlendMode(v),g&&(this._eraseMode=!0),m?this.batchGameObject(y,i,s):this.draw(y,i,s),g&&(this._eraseMode=!1),this},erase:function(t,e,i){return this._eraseMode=!0,this.draw(t,e,i),this._eraseMode=!1,this},draw:function(t,e,i,s,n){return this.beginDraw(),this.batchDraw(t,e,i,s,n),this.endDraw(),this},drawFrame:function(t,e,i,s,n,r){return this.beginDraw(),this.batchDrawFrame(t,e,i,s,n,r),this.endDraw(),this},repeat:function(t,e,i,s,n,r,o,a,l){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=1),void 0===a&&(a=16777215),void 0===l&&(l=!1),!(e=t instanceof h?t:this.manager.getFrame(t,e)))return this;var u=this.manager.resetStamp(o,a);u.setFrame(e),u.setOrigin(0);var c=e.width,d=e.height;n=Math.floor(n),r=Math.floor(r);var f=Math.ceil(n/c),p=Math.ceil(r/d),v=f*c-n,g=p*d-r;v>0&&(v=c-v),g>0&&(g=d-g),i<0&&(f+=Math.ceil(Math.abs(i)/c)),s<0&&(p+=Math.ceil(Math.abs(s)/d));var m=i,y=s,x=!1,T=this.manager.stampCrop.setTo(0,0,c,d);l||this.beginDraw();for(var w=0;w0&&b===f-1&&(x=!0,T.width=v),g>0&&w===p-1&&(x=!0,T.height=g),x&&u.setCrop(T),this.batchGameObject(u,m,y),u.isCropped=!1,T.setTo(0,0,c,d)),m+=c;m=i,y+=d}return l||this.endDraw(),this},beginDraw:function(){if(!this.isDrawing){var t=this.camera,e=this.renderer,i=this.renderTarget;t.preRender(),i?e.beginCapture(i.width,i.height):e.setContext(this.context),this.isDrawing=!0}return this},batchDraw:function(t,e,i,s,n){return Array.isArray(t)||(t=[t]),this.batchList(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=1),void 0===r&&(r=16777215);var o=this.manager.getFrame(t,e);return o&&(this.renderTarget?this.pipeline.batchTextureFrame(o,i,s,r,n,this.camera.matrix,null):this.batchTextureFrame(o,i,s,n,r)),this},endDraw:function(t){if(void 0===t&&(t=this._eraseMode),this.isDrawing){var e=this.renderer,i=this.renderTarget;if(i){var s=e.endCapture();e.pipelines.setUtility().blitFrame(s,i,1,!1,!1,t,this.isSpriteTexture),e.resetScissor(),e.resetViewport()}else e.setContext();this.dirty=!0,this.isDrawing=!1}return this},batchList:function(t,e,i,s,n){var r=t.length;if(0!==r)for(var o=0;o0&&a.height>0&&o.drawImage(h,a.x,a.y,a.width,a.height,e,i,a.width,a.height),o.restore()}},snapshotArea:function(t,e,i,s,n,r,o){return this.renderTarget?this.renderer.snapshotFramebuffer(this.renderTarget.framebuffer,this.width,this.height,n,!1,t,e,i,s,r,o):this.renderer.snapshotCanvas(this.canvas,n,!1,t,e,i,s,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},getWebGLTexture:function(){if(this.renderTarget)return this.renderTarget.texture},renderWebGL:function(t,e,i,s){var n=this.manager.resetStamp();n.setTexture(this),n.setOrigin(0),n.renderWebGL(t,n,i,s)},renderCanvas:function(){},destroy:function(){var t=this.manager.stamp;t&&t.texture===this&&this.manager.resetStamp(),d.prototype.destroy.call(this),r.remove(this.canvas),this.renderTarget&&this.renderTarget.destroy(),this.camera.destroy(),this.canvas=null,this.context=null,this.renderer=null}});t.exports=p},82047:(t,e,i)=>{var s=i(56694),n=i(82897),r=i(98611),o=new s({initialize:function(t,e,i,s,n,r,o){this.texture=t,this.name=e,this.source=t.source[i],this.sourceIndex=i,this.glTexture=this.source.glTexture,this.cutX,this.cutY,this.cutWidth,this.cutHeight,this.x=0,this.y=0,this.width,this.height,this.halfWidth,this.halfHeight,this.centerX,this.centerY,this.pivotX=0,this.pivotY=0,this.customPivot=!1,this.rotated=!1,this.autoRound=-1,this.customData={},this.u0=0,this.v0=0,this.u1=0,this.v1=0,this.data={cut:{x:0,y:0,w:0,h:0,r:0,b:0},trim:!1,sourceSize:{w:0,h:0},spriteSourceSize:{x:0,y:0,w:0,h:0,r:0,b:0},radius:0,drawImage:{x:0,y:0,width:0,height:0}},this.setSize(r,o,s,n)},setSize:function(t,e,i,s){void 0===i&&(i=0),void 0===s&&(s=0),this.cutX=i,this.cutY=s,this.cutWidth=t,this.cutHeight=e,this.width=t,this.height=e,this.halfWidth=Math.floor(.5*t),this.halfHeight=Math.floor(.5*e),this.centerX=Math.floor(t/2),this.centerY=Math.floor(e/2);var n=this.data,r=n.cut;r.x=i,r.y=s,r.w=t,r.h=e,r.r=i+t,r.b=s+e,n.sourceSize.w=t,n.sourceSize.h=e,n.spriteSourceSize.w=t,n.spriteSourceSize.h=e,n.radius=.5*Math.sqrt(t*t+e*e);var o=n.drawImage;return o.x=i,o.y=s,o.width=t,o.height=e,this.updateUVs()},setTrim:function(t,e,i,s,n,r){var o=this.data,a=o.spriteSourceSize;return o.trim=!0,o.sourceSize.w=t,o.sourceSize.h=e,a.x=i,a.y=s,a.w=n,a.h=r,a.r=i+n,a.b=s+r,this.x=i,this.y=s,this.width=n,this.height=r,this.halfWidth=.5*n,this.halfHeight=.5*r,this.centerX=Math.floor(n/2),this.centerY=Math.floor(r/2),this.updateUVs()},setCropUVs:function(t,e,i,s,r,o,a){var h=this.cutX,l=this.cutY,u=this.cutWidth,c=this.cutHeight,d=this.realWidth,f=this.realHeight,p=h+(e=n(e,0,d)),v=l+(i=n(i,0,f)),g=s=n(s,0,d-e),m=r=n(r,0,f-i),y=this.data;if(y.trim){var x=y.spriteSourceSize,T=e+(s=n(s,0,u-e)),w=i+(r=n(r,0,c-i));if(!(x.rT||x.y>w)){var b=Math.max(x.x,e),S=Math.max(x.y,i),E=Math.min(x.r,T)-b,A=Math.min(x.b,w)-S;g=E,m=A,p=o?h+(u-(b-x.x)-E):h+(b-x.x),v=a?l+(c-(S-x.y)-A):l+(S-x.y),e=b,i=S,s=E,r=A}else p=0,v=0,g=0,m=0}else o&&(p=h+(u-e-s)),a&&(v=l+(c-i-r));var C=this.source.width,_=this.source.height;return t.u0=Math.max(0,p/C),t.v0=Math.max(0,v/_),t.u1=Math.min(1,(p+g)/C),t.v1=Math.min(1,(v+m)/_),t.x=e,t.y=i,t.cx=p,t.cy=v,t.cw=g,t.ch=m,t.width=s,t.height=r,t.flipX=o,t.flipY=a,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,s,n,r){var o=this.data.drawImage;return o.width=t,o.height=e,this.u0=i,this.v0=s,this.u1=n,this.v1=r,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,s=this.cutHeight,n=this.data.drawImage;n.width=i,n.height=s;var r=this.source.width,o=this.source.height;return this.u0=t/r,this.v0=e/o,this.u1=(t+i)/r,this.v1=(e+s)/o,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=this.cutY/e,this.u1=this.cutX/t,this.v1=(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new o(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=r(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.texture=null,this.source=null,this.glTexture=null,this.customData=null,this.data=null},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=o},31673:(t,e,i)=>{var s=i(56694),n=i(82047),r=i(32547),o='Texture "%s" has no frame "%s"',a=new s({initialize:function(t,e,i,s,n){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0;for(var o=0;o{var s=i(61068),n=i(17487),r=i(56694),o=i(27119),a=i(86459),h=i(845),l=i(6659),u=i(38203),c=i(82047),d=i(97081),f=i(52780),p=i(10850),v=i(1539),g=i(42911),m=i(69150),y=i(74118),x=i(31673),T=new r({Extends:l,initialize:function(t){l.call(this),this.game=t,this.name="TextureManager",this.list={},this._tempCanvas=s.create2D(this),this._tempContext=this._tempCanvas.getContext("2d",{willReadFrequently:!0}),this._pending=0,this.stamp,this.stampCrop=new y,this.silentWarnings=!1,t.events.once(d.BOOT,this.boot,this)},boot:function(){this._pending=3,this.on(u.LOAD,this.updatePending,this),this.on(u.ERROR,this.updatePending,this);var t=this.game.config;this.addBase64("__DEFAULT",t.defaultImage),this.addBase64("__MISSING",t.missingImage),this.addBase64("__WHITE",t.whiteImage),this.game.events.once(d.DESTROY,this.destroy,this)},updatePending:function(){this._pending--,0===this._pending&&(this.off(u.LOAD),this.off(u.ERROR),this.emit(u.READY),this.stamp=new v(this.game.scene.systemScene).setOrigin(0))},checkKey:function(t){return!this.exists(t)||(this.silentWarnings||console.error("Texture key already in use: "+t),!1)},remove:function(t){if("string"==typeof t){if(!this.exists(t))return this.silentWarnings||console.warn("No texture found matching key: "+t),this;t=this.get(t)}var e=t.key;return this.list.hasOwnProperty(e)&&(t.destroy(),this.emit(u.REMOVE,e),this.emit(u.REMOVE_KEY+e)),this},removeKey:function(t){return this.list.hasOwnProperty(t)&&delete this.list[t],this},addBase64:function(t,e){if(this.checkKey(t)){var i=this,s=new Image;s.onerror=function(){i.emit(u.ERROR,t)},s.onload=function(){var e=i.create(t,s);m.Image(e,0),i.emit(u.ADD,t,e),i.emit(u.ADD_KEY+t,e),i.emit(u.LOAD,t,e)},s.src=e}return this},getBase64:function(t,e,i,n){void 0===i&&(i="image/png"),void 0===n&&(n=.92);var r="",o=this.getFrame(t,e);if(o&&(o.source.isRenderTexture||o.source.isGLTexture))this.silentWarnings||console.warn("Cannot getBase64 from WebGL Texture");else if(o){var a=o.canvasData,h=s.create2D(this,a.width,a.height),l=h.getContext("2d",{willReadFrequently:!0});a.width>0&&a.height>0&&l.drawImage(o.source.image,a.x,a.y,a.width,a.height,0,0,a.width,a.height),r=h.toDataURL(i,n),s.remove(h)}return r},addImage:function(t,e,i){var s=null;return this.checkKey(t)&&(s=this.create(t,e),m.Image(s,0),i&&s.setDataSource(i),this.emit(u.ADD,t,s),this.emit(u.ADD_KEY+t,s)),s},addGLTexture:function(t,e,i,s){var n=null;return this.checkKey(t)&&(void 0===i&&(i=e.width),void 0===s&&(s=e.height),(n=this.create(t,e,i,s)).add("__BASE",0,0,0,i,s),this.emit(u.ADD,t,n),this.emit(u.ADD_KEY+t,n)),n},addCompressedTexture:function(t,e,i){var s=null;if(this.checkKey(t)){if((s=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i)if(Array.isArray(i))for(var n=0;n=r.x&&t=r.y&&e=r.x&&t=r.y&&e{var s=i(61068),n=i(56694),r=i(28621),o=i(27394),a=new n({initialize:function(t,e,i,s,n){void 0===n&&(n=!1);var a=t.manager.game;this.renderer=a.renderer,this.texture=t,this.source=e,this.image=e.compressed?null:e,this.compressionAlgorithm=e.compressed?e.format:null,this.resolution=1,this.width=i||e.naturalWidth||e.videoWidth||e.width||0,this.height=s||e.naturalHeight||e.videoHeight||e.height||0,this.scaleMode=o.DEFAULT,this.isCanvas=e instanceof HTMLCanvasElement,this.isVideo=window.hasOwnProperty("HTMLVideoElement")&&e instanceof HTMLVideoElement,this.isRenderTexture="RenderTexture"===e.type||"DynamicTexture"===e.type,this.isGLTexture=window.hasOwnProperty("WebGLTexture")&&e instanceof WebGLTexture,this.isPowerOf2=r(this.width,this.height),this.glTexture=null,this.flipY=n,this.init(a)},init:function(t){var e=this.renderer;if(e){var i=this.source;if(e.gl){var s=this.image,n=this.flipY,r=this.width,o=this.height,a=this.scaleMode;this.isCanvas?this.glTexture=e.createCanvasTexture(s,!1,n):this.isVideo?this.glTexture=e.createVideoTexture(s,!1,n):this.isRenderTexture?this.glTexture=e.createTextureFromSource(null,r,o,a):this.isGLTexture?this.glTexture=i:this.compressionAlgorithm?this.glTexture=e.createTextureFromSource(i):this.glTexture=e.createTextureFromSource(s,r,o,a)}else this.isRenderTexture&&(this.image=i.canvas)}t.config.antialias||this.setFilter(1)},setFilter:function(t){this.renderer.gl&&this.renderer.setTextureFilter(this.glTexture,t),this.scaleMode=t},setFlipY:function(t){return void 0===t&&(t=!0),this.flipY=t,this},update:function(){var t=this.renderer,e=this.image,i=this.flipY,s=t.gl;s&&this.isCanvas?this.glTexture=t.updateCanvasTexture(e,this.glTexture,i):s&&this.isVideo&&(this.glTexture=t.updateVideoTexture(e,this.glTexture,i))},destroy:function(){this.glTexture&&this.renderer.deleteTexture(this.glTexture),this.isCanvas&&s.remove(this.image),this.renderer=null,this.texture=null,this.source=null,this.image=null,this.glTexture=null}});t.exports=a},65154:t=>{t.exports={LINEAR:0,NEAREST:1}},49644:t=>{t.exports="addtexture"},29569:t=>{t.exports="addtexture-"},60079:t=>{t.exports="onerror"},72665:t=>{t.exports="onload"},93006:t=>{t.exports="ready"},69018:t=>{t.exports="removetexture"},85549:t=>{t.exports="removetexture-"},38203:(t,e,i)=>{t.exports={ADD:i(49644),ADD_KEY:i(29569),ERROR:i(60079),LOAD:i(72665),READY:i(93006),REMOVE:i(69018),REMOVE_KEY:i(85549)}},87499:(t,e,i)=>{var s=i(98611),n=i(65154),r={CanvasTexture:i(17487),DynamicTexture:i(845),Events:i(38203),FilterMode:n,Frame:i(82047),Parsers:i(69150),Texture:i(31673),TextureManager:i(6237),TextureSource:i(32547)};r=s(!1,r,n),t.exports=r},35082:t=>{t.exports=function(t,e,i){if(i.getElementsByTagName("TextureAtlas")){var s=t.source[e];t.add("__BASE",e,0,0,s.width,s.height);for(var n,r=i.getElementsByTagName("SubTexture"),o=0;o{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},21560:t=>{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},64423:(t,e,i)=>{var s=i(32742);t.exports=function(t,e,i){if(i.frames||i.textures){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);for(var r,o=Array.isArray(i.textures)?i.textures[e].frames:i.frames,a=0;a{var s=i(32742);t.exports=function(t,e,i){if(i.frames){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);var r,o=i.frames;for(var a in o)if(o.hasOwnProperty(a)){var h=o[a];if(r=t.add(a,e,h.frame.x,h.frame.y,h.frame.w,h.frame.h)){h.trimmed&&r.setTrim(h.sourceSize.w,h.sourceSize.h,h.spriteSourceSize.x,h.spriteSourceSize.y,h.spriteSourceSize.w,h.spriteSourceSize.h),h.rotated&&(r.rotated=!0,r.updateUVsInverted());var l=h.anchor||h.pivot;l&&(r.customPivot=!0,r.pivotX=l.x,r.pivotY=l.y),r.customData=s(h)}else console.warn("Invalid atlas json, frame already exists: "+a)}for(var u in i)"frames"!==u&&(Array.isArray(i[u])?t.customData[u]=i[u].slice(0):t.customData[u]=i[u]);return t}console.warn("Invalid Texture Atlas JSON Hash given, missing 'frames' Object")}},67409:t=>{t.exports=function(t){var e,i=[171,75,84,88,32,49,49,187,13,10,26,10],s=new Uint8Array(t,0,12);for(e=0;e>1),v=Math.max(1,v>>1),f+=g}return{mipmaps:d,width:h,height:l,internalFormat:a,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},24904:t=>{function e(t,e,i,s,n,r,o){return void 0===o&&(o=16),Math.floor((t+i)/n)*Math.floor((e+s)/r)*o}function i(t,e){return(t=Math.max(t,16))*(e=Math.max(e,8))/4}function s(t,e){return(t=Math.max(t,8))*(e=Math.max(e,8))/2}function n(t,i){return e(t,i,3,3,4,4,8)}function r(t,i){return e(t,i,3,3,4,4)}var o={0:{sizeFunc:i,glFormat:35841},1:{sizeFunc:i,glFormat:35843},2:{sizeFunc:s,glFormat:35840},3:{sizeFunc:s,glFormat:35842},6:{sizeFunc:n,glFormat:36196},7:{sizeFunc:n,glFormat:33776},8:{sizeFunc:r,glFormat:33777},9:{sizeFunc:r,glFormat:33778},11:{sizeFunc:r,glFormat:33779},22:{sizeFunc:n,glFormat:37492},23:{sizeFunc:r,glFormat:37496},24:{sizeFunc:n,glFormat:37494},25:{sizeFunc:n,glFormat:37488},26:{sizeFunc:r,glFormat:37490},27:{sizeFunc:r,glFormat:37808},28:{sizeFunc:function(t,i){return e(t,i,4,3,5,4)},glFormat:37809},29:{sizeFunc:function(t,i){return e(t,i,4,4,5,5)},glFormat:37810},30:{sizeFunc:function(t,i){return e(t,i,5,4,6,5)},glFormat:37811},31:{sizeFunc:function(t,i){return e(t,i,5,5,6,6)},glFormat:37812},32:{sizeFunc:function(t,i){return e(t,i,7,4,8,5)},glFormat:37813},33:{sizeFunc:function(t,i){return e(t,i,7,5,8,6)},glFormat:37814},34:{sizeFunc:function(t,i){return e(t,i,7,7,8,8)},glFormat:37815},35:{sizeFunc:function(t,i){return e(t,i,9,4,10,5)},glFormat:37816},36:{sizeFunc:function(t,i){return e(t,i,9,5,10,6)},glFormat:37817},37:{sizeFunc:function(t,i){return e(t,i,9,7,10,8)},glFormat:37818},38:{sizeFunc:function(t,i){return e(t,i,9,9,10,10)},glFormat:37819},39:{sizeFunc:function(t,i){return e(t,i,11,9,12,10)},glFormat:37820},40:{sizeFunc:function(t,i){return e(t,i,11,11,12,12)},glFormat:37821}};t.exports=function(t){for(var e=new Uint32Array(t,0,13),i=e[2],s=o[i].glFormat,n=o[i].sizeFunc,r=e[11],a=e[7],h=e[6],l=52+e[12],u=new Uint8Array(t,l),c=new Array(r),d=0,f=a,p=h,v=0;v>1),p=Math.max(1,p>>1),d+=g}return{mipmaps:c,width:a,height:h,internalFormat:s,compressed:!0,generateMipmap:!1}}},6143:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i,n,r,o,a){var h=s(a,"frameWidth",null),l=s(a,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var c=s(a,"startFrame",0),d=s(a,"endFrame",-1),f=s(a,"margin",0),p=s(a,"spacing",0),v=Math.floor((r-f+p)/(h+p))*Math.floor((o-f+p)/(l+p));0===v&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(c>v||c<-v)&&(c=0),c<0&&(c=v+c),(-1===d||d>v||dr&&(y=b-r),S>o&&(x=S-o),w>=c&&w<=d&&(t.add(T,e,i+g,n+m,h-y,l-x),T++),(g+=h+p)+h>r&&(g=f,m+=l+p)}return t}},20030:(t,e,i)=>{var s=i(72632);t.exports=function(t,e,i){var n=s(i,"frameWidth",null),r=s(i,"frameHeight",n);if(!n)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var o=t.source[0];t.add("__BASE",0,0,0,o.width,o.height);var a,h=s(i,"startFrame",0),l=s(i,"endFrame",-1),u=s(i,"margin",0),c=s(i,"spacing",0),d=e.cutX,f=e.cutY,p=e.cutWidth,v=e.cutHeight,g=e.realWidth,m=e.realHeight,y=Math.floor((g-u+c)/(n+c)),x=Math.floor((m-u+c)/(r+c)),T=y*x,w=e.x,b=n-w,S=n-(g-p-w),E=e.y,A=r-E,C=r-(m-v-E);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var _=u,M=u,P=0,R=0;R{var e=0,i=function(t,i,s,n){var r=e-n.y-n.height;t.add(s,i,n.x,r,n.width,n.height)};t.exports=function(t,s,n){var r=t.source[s];t.add("__BASE",s,0,0,r.width,r.height),e=r.height;for(var o=n.split("\n"),a=/^[ ]*(- )*(\w+)+[: ]+(.*)/,h="",l="",u={x:0,y:0,width:0,height:0},c=0;c{t.exports={AtlasXML:i(35082),Canvas:i(83332),Image:i(21560),JSONArray:i(64423),JSONHash:i(17264),KTXParser:i(67409),PVRParser:i(24904),SpriteSheet:i(6143),SpriteSheetFromAtlas:i(20030),UnityYAML:i(89187)}},93560:t=>{t.exports={CSV:0,TILED_JSON:1,ARRAY_2D:2,WELTMEISTER:3}},97042:(t,e,i)=>{var s=new(i(56694))({initialize:function(t,e,i,s,n,r,o){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===n&&(n=0),void 0===r&&(r=0),this.name=t,this.firstgid=0|e,this.imageWidth=0|i,this.imageHeight=0|s,this.imageMargin=0|n,this.imageSpacing=0|r,this.properties=o||{},this.images=[],this.total=0},containsImageIndex:function(t){return t>=this.firstgid&&t{var s=new(i(56694))({initialize:function(t){if(this.gids=[],void 0!==t)for(var e=0;e{var s=i(93560),n=i(16586),r=i(90715),o=i(89797);t.exports=function(t,e,i,a,h,l,u,c){void 0===i&&(i=32),void 0===a&&(a=32),void 0===h&&(h=10),void 0===l&&(l=10),void 0===c&&(c=!1);var d=null;if(Array.isArray(u))d=r(void 0!==e?e:"map",s.ARRAY_2D,u,i,a,c);else if(void 0!==e){var f=t.cache.tilemap.get(e);f?d=r(e,f.format,f.data,i,a,c):console.warn("No map data found for key "+e)}return null===d&&(d=new n({tileWidth:i,tileHeight:a,width:h,height:l})),new o(t,d)}},29633:(t,e,i)=>{var s=i(56694),n=i(64937),r=i(12920),o=i(28699),a=i(66658),h=new s({Mixins:[n.AlphaSingle,n.Flip,n.Visible],initialize:function(t,e,i,s,n,r,o,a){this.layer=t,this.index=e,this.x=i,this.y=s,this.width=n,this.height=r,this.right,this.bottom,this.baseWidth=void 0!==o?o:n,this.baseHeight=void 0!==a?a:r,this.pixelX=0,this.pixelY=0,this.updatePixelXY(),this.properties={},this.rotation=0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceLeft=!1,this.faceRight=!1,this.faceTop=!1,this.faceBottom=!1,this.collisionCallback=void 0,this.collisionCallbackContext=this,this.tint=16777215,this.tintFill=!1,this.physics={}},containsPoint:function(t,e){return!(tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=o(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new a),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,s){return!(i<=this.pixelX||s<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,s,n){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===s&&(s=t),void 0===n&&(n=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=s,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=s,n)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,s){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==s&&(this.baseHeight=s),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===r.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===r.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===r.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===r.HEXAGONAL){var e,i,s=this.layer.staggerAxis,n=this.layer.staggerIndex,o=this.layer.hexSideLength;"y"===s?(i=(this.baseHeight-o)/2+o,this.pixelX="odd"===n?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===s&&(e=(this.baseWidth-o)/2+o,this.pixelX=this.x*e,this.pixelY="odd"===n?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=h},89797:(t,e,i)=>{var s=i(14556),n=i(56694),r=i(75606),o=i(93560),a=i(72632),h=i(94990),l=i(46422),u=i(12920),c=i(52257),d=i(72677),f=i(13747),p=i(29633),v=i(5047),g=i(87177),m=i(47975),y=new n({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:v.GetWorldToTileXYFunction(i),WorldToTileX:v.GetWorldToTileXFunction(i),WorldToTileY:v.GetWorldToTileYFunction(i),TileToWorldXY:v.GetTileToWorldXYFunction(i),TileToWorldX:v.GetTileToWorldXFunction(i),TileToWorldY:v.GetTileToWorldYFunction(i),GetTileCorners:v.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof t&&(t=e[t]),e.indexOf(t)>-1&&(this.renderOrder=t),this},addTilesetImage:function(t,e,i,n,r,a,h,l){if(void 0===t)return null;if(null==e&&(e=t),!this.scene.sys.textures.exists(e))return console.warn("Invalid Tileset Image: "+e),null;var u=this.scene.sys.textures.get(e),c=this.getTilesetIndex(t);if(null===c&&this.format===o.TILED_JSON)return console.warn("No data found for Tileset: "+t),null;var d=this.tilesets[c];return d?(d.setTileSize(i,n),d.setSpacing(r,a),d.setImage(u),d):(void 0===i&&(i=this.tileWidth),void 0===n&&(n=this.tileHeight),void 0===r&&(r=0),void 0===a&&(a=0),void 0===h&&(h=0),void 0===l&&(l={x:0,y:0}),(d=new m(t,h,i,n,r,a,void 0,void 0,l)).setImage(u),this.tilesets.push(d),this.tiles=s(this),d)},copy:function(t,e,i,s,n,r,o,a){return null!==(a=this.getLayer(a))?(v.Copy(t,e,i,s,n,r,o,a),this):null},createBlankLayer:function(t,e,i,s,n,r,o,a){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=this.tileWidth),void 0===a&&(a=this.tileHeight),null!==this.getLayerIndex(t))return console.warn("Invalid Tilemap Layer ID: "+t),null;for(var l,u=new h({name:t,tileWidth:o,tileHeight:a,width:n,height:r,orientation:this.orientation}),c=0;c-1&&this.putTileAt(e,r.x,r.y,i,r.tilemapLayer)}return s},removeTileAt:function(t,e,i,s,n){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(n=this.getLayer(n))?null:v.RemoveTileAt(t,e,i,s,n)},removeTileAtWorldXY:function(t,e,i,s,n,r){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(r=this.getLayer(r))?null:v.RemoveTileAtWorldXY(t,e,i,s,n,r)},renderDebug:function(t,e,i){return null===(i=this.getLayer(i))?null:(this.orientation===u.ORTHOGONAL&&v.RenderDebug(t,e,i),this)},renderDebugFull:function(t,e){for(var i=this.layers,s=0;s{var s=i(99325),n=i(15043);s.register("tilemap",(function(t){var e=void 0!==t?t:{};return n(this.scene,e.key,e.tileWidth,e.tileHeight,e.width,e.height,e.data,e.insertNull)}))},37940:(t,e,i)=>{var s=i(61286),n=i(15043);s.register("tilemap",(function(t,e,i,s,r,o,a){return null===t&&(t=void 0),null===e&&(e=void 0),null===i&&(i=void 0),null===s&&(s=void 0),null===r&&(r=void 0),n(this.scene,t,e,i,s,r,o,a)}))},87177:(t,e,i)=>{var s=i(56694),n=i(95239),r=i(64937),o=i(89980),a=i(5047),h=i(96193),l=i(93736),u=new s({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.Transform,r.Visible,r.ScrollFactor,n,h],initialize:function(t,e,i,s,n,r){o.call(this,t,"TilemapLayer"),this.isTilemap=!0,this.tilemap=e,this.layerIndex=i,this.layer=e.layers[i],this.layer.tilemapLayer=this,this.tileset=[],this.tilesDrawn=0,this.tilesTotal=this.layer.width*this.layer.height,this.culledTiles=[],this.skipCull=!1,this.cullPaddingX=1,this.cullPaddingY=1,this.cullCallback=a.GetCullTilesFunction(this.layer.orientation),this._renderOrder=0,this.gidMap=[],this.tempVec=new l,this.collisionCategory=1,this.collisionMask=1,this.setTilesets(s),this.setAlpha(this.layer.alpha),this.setPosition(n,r),this.setOrigin(0,0),this.setSize(e.tileWidth*this.layer.width,e.tileHeight*this.layer.height),this.initPipeline(),this.initPostPipeline(!1)},setTilesets:function(t){var e=[],i=[],s=this.tilemap;Array.isArray(t)||(t=[t]);for(var n=0;n=0&&t<4&&(this._renderOrder=t),this},calculateFacesAt:function(t,e){return a.CalculateFacesAt(t,e,this.layer),this},calculateFacesWithin:function(t,e,i,s){return a.CalculateFacesWithin(t,e,i,s,this.layer),this},createFromTiles:function(t,e,i,s,n){return a.CreateFromTiles(t,e,i,s,n,this.layer)},cull:function(t){return this.cullCallback(this.layer,t,this.culledTiles,this._renderOrder)},copy:function(t,e,i,s,n,r,o){return a.Copy(t,e,i,s,n,r,o,this.layer),this},fill:function(t,e,i,s,n,r){return a.Fill(t,e,i,s,n,r,this.layer),this},filterTiles:function(t,e,i,s,n,r,o){return a.FilterTiles(t,e,i,s,n,r,o,this.layer)},findByIndex:function(t,e,i){return a.FindByIndex(t,e,i,this.layer)},findTile:function(t,e,i,s,n,r,o){return a.FindTile(t,e,i,s,n,r,o,this.layer)},forEachTile:function(t,e,i,s,n,r,o){return a.ForEachTile(t,e,i,s,n,r,o,this.layer),this},setTint:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t,e.tintFill=!1}),this,e,i,s,n,r)},setTintFill:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t,e.tintFill=!0}),this,e,i,s,n,r)},getTileAt:function(t,e,i){return a.GetTileAt(t,e,i,this.layer)},getTileAtWorldXY:function(t,e,i,s){return a.GetTileAtWorldXY(t,e,i,s,this.layer)},getIsoTileAtWorldXY:function(t,e,i,s,n){void 0===i&&(i=!0);var r=this.tempVec;return a.IsometricWorldToTileXY(t,e,!0,r,n,this.layer,i),this.getTileAt(r.x,r.y,s)},getTilesWithin:function(t,e,i,s,n){return a.GetTilesWithin(t,e,i,s,n,this.layer)},getTilesWithinShape:function(t,e,i){return a.GetTilesWithinShape(t,e,i,this.layer)},getTilesWithinWorldXY:function(t,e,i,s,n,r){return a.GetTilesWithinWorldXY(t,e,i,s,n,r,this.layer)},hasTileAt:function(t,e){return a.HasTileAt(t,e,this.layer)},hasTileAtWorldXY:function(t,e,i){return a.HasTileAtWorldXY(t,e,i,this.layer)},putTileAt:function(t,e,i,s){return a.PutTileAt(t,e,i,s,this.layer)},putTileAtWorldXY:function(t,e,i,s,n){return a.PutTileAtWorldXY(t,e,i,s,n,this.layer)},putTilesAt:function(t,e,i,s){return a.PutTilesAt(t,e,i,s,this.layer),this},randomize:function(t,e,i,s,n){return a.Randomize(t,e,i,s,n,this.layer),this},removeTileAt:function(t,e,i,s){return a.RemoveTileAt(t,e,i,s,this.layer)},removeTileAtWorldXY:function(t,e,i,s,n){return a.RemoveTileAtWorldXY(t,e,i,s,n,this.layer)},renderDebug:function(t,e){return a.RenderDebug(t,e,this.layer),this},replaceByIndex:function(t,e,i,s,n,r){return a.ReplaceByIndex(t,e,i,s,n,r,this.layer),this},setSkipCull:function(t){return void 0===t&&(t=!0),this.skipCull=t,this},setCullPadding:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=1),this.cullPaddingX=t,this.cullPaddingY=e,this},setCollision:function(t,e,i,s){return a.SetCollision(t,e,i,this.layer,s),this},setCollisionBetween:function(t,e,i,s){return a.SetCollisionBetween(t,e,i,s,this.layer),this},setCollisionByProperty:function(t,e,i){return a.SetCollisionByProperty(t,e,i,this.layer),this},setCollisionByExclusion:function(t,e,i){return a.SetCollisionByExclusion(t,e,i,this.layer),this},setCollisionFromCollisionGroup:function(t,e){return a.SetCollisionFromCollisionGroup(t,e,this.layer),this},setTileIndexCallback:function(t,e,i){return a.SetTileIndexCallback(t,e,i,this.layer),this},setTileLocationCallback:function(t,e,i,s,n,r){return a.SetTileLocationCallback(t,e,i,s,n,r,this.layer),this},shuffle:function(t,e,i,s){return a.Shuffle(t,e,i,s,this.layer),this},swapByIndex:function(t,e,i,s,n,r){return a.SwapByIndex(t,e,i,s,n,r,this.layer),this},tileToWorldX:function(t,e){return this.tilemap.tileToWorldX(t,e,this)},tileToWorldY:function(t,e){return this.tilemap.tileToWorldY(t,e,this)},tileToWorldXY:function(t,e,i,s){return this.tilemap.tileToWorldXY(t,e,i,s,this)},getTileCorners:function(t,e,i){return this.tilemap.getTileCorners(t,e,i,this)},weightedRandomize:function(t,e,i,s,n){return a.WeightedRandomize(e,i,s,n,t,this.layer),this},worldToTileX:function(t,e,i){return this.tilemap.worldToTileX(t,e,i,this)},worldToTileY:function(t,e,i){return this.tilemap.worldToTileY(t,e,i,this)},worldToTileXY:function(t,e,i,s,n){return this.tilemap.worldToTileXY(t,e,i,s,n,this)},destroy:function(t){void 0===t&&(t=!0),this.tilemap&&(this.layer.tilemapLayer===this&&(this.layer.tilemapLayer=void 0),t&&this.tilemap.removeLayer(this),this.tilemap=void 0,this.layer=void 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c=s.TYPES;for(i=0;i{t.exports={GetBoolean:i(63130),GetEaseFunction:i(21902),GetInterpolationFunction:i(4840),GetNewValue:i(28348),GetProps:i(92407),GetTargets:i(65868),GetValueOp:i(9744),NumberTweenBuilder:i(68710),StaggerBuilder:i(91944),TweenBuilder:i(68061)}},5570:t=>{t.exports="active"},6383:t=>{t.exports="complete"},72582:t=>{t.exports="loop"},90281:t=>{t.exports="pause"},80803:t=>{t.exports="repeat"},13640:t=>{t.exports="resume"},10472:t=>{t.exports="start"},5379:t=>{t.exports="stop"},43449:t=>{t.exports="update"},61541:t=>{t.exports="yoyo"},54272:(t,e,i)=>{t.exports={TWEEN_ACTIVE:i(5570),TWEEN_COMPLETE:i(6383),TWEEN_LOOP:i(72582),TWEEN_PAUSE:i(90281),TWEEN_RESUME:i(13640),TWEEN_REPEAT:i(80803),TWEEN_START:i(10472),TWEEN_STOP:i(5379),TWEEN_UPDATE:i(43449),TWEEN_YOYO:i(61541)}},75193:(t,e,i)=>{var s={States:i(55303),Builders:i(79619),Events:i(54272),TweenManager:i(64532),Tween:i(39366),TweenData:i(15718),TweenFrameData:i(96490),BaseTween:i(502),TweenChain:i(45641)};t.exports=s},502:(t,e,i)=>{var s=i(56694),n=i(6659),r=i(54272),o=i(55303),a=new s({Extends:n,initialize:function(t){n.call(this),this.parent=t,this.data=[],this.totalData=0,this.startDelay=0,this.hasStarted=!1,this.timeScale=1,this.loop=0,this.loopDelay=0,this.loopCounter=0,this.completeDelay=0,this.countdown=0,this.state=o.PENDING,this.paused=!1,this.callbacks={onActive:null,onComplete:null,onLoop:null,onPause:null,onRepeat:null,onResume:null,onStart:null,onStop:null,onUpdate:null,onYoyo:null},this.callbackScope,this.persist=!1},setTimeScale:function(t){return this.timeScale=t,this},getTimeScale:function(){return this.timeScale},isPlaying:function(){return!this.paused&&this.isActive()},isPaused:function(){return this.paused},pause:function(){return this.paused||(this.paused=!0,this.dispatchEvent(r.TWEEN_PAUSE,"onPause")),this},resume:function(){return this.paused&&(this.paused=!1,this.dispatchEvent(r.TWEEN_RESUME,"onResume")),this},makeActive:function(){this.parent.makeActive(this),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive")},onCompleteHandler:function(){this.setPendingRemoveState(),this.dispatchEvent(r.TWEEN_COMPLETE,"onComplete")},complete:function(t){return void 0===t&&(t=0),t?(this.setCompleteDelayState(),this.countdown=t):this.onCompleteHandler(),this},completeAfterLoop:function(t){return void 0===t&&(t=0),this.loopCounter>t&&(this.loopCounter=t),this},remove:function(){return this.parent&&this.parent.remove(this),this},stop:function(){return!this.parent||this.isRemoved()||this.isPendingRemove()||this.isDestroyed()||(this.dispatchEvent(r.TWEEN_STOP,"onStop"),this.setPendingRemoveState()),this},updateLoopCountdown:function(t){this.countdown-=t,this.countdown<=0&&(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"))},updateStartCountdown:function(t){return this.countdown-=t,this.countdown<=0&&(this.hasStarted=!0,this.setActiveState(),this.dispatchEvent(r.TWEEN_START,"onStart"),t=0),t},updateCompleteDelay:function(t){this.countdown-=t,this.countdown<=0&&this.onCompleteHandler()},setCallback:function(t,e,i){return void 0===i&&(i=[]),this.callbacks.hasOwnProperty(t)&&(this.callbacks[t]={func:e,params:i}),this},setPendingState:function(){this.state=o.PENDING},setActiveState:function(){this.state=o.ACTIVE},setLoopDelayState:function(){this.state=o.LOOP_DELAY},setCompleteDelayState:function(){this.state=o.COMPLETE_DELAY},setStartDelayState:function(){this.state=o.START_DELAY,this.countdown=this.startDelay,this.hasStarted=!1},setPendingRemoveState:function(){this.state=o.PENDING_REMOVE},setRemovedState:function(){this.state=o.REMOVED},setFinishedState:function(){this.state=o.FINISHED},setDestroyedState:function(){this.state=o.DESTROYED},isPending:function(){return this.state===o.PENDING},isActive:function(){return this.state===o.ACTIVE},isLoopDelayed:function(){return this.state===o.LOOP_DELAY},isCompleteDelayed:function(){return this.state===o.COMPLETE_DELAY},isStartDelayed:function(){return this.state===o.START_DELAY},isPendingRemove:function(){return this.state===o.PENDING_REMOVE},isRemoved:function(){return this.state===o.REMOVED},isFinished:function(){return this.state===o.FINISHED},isDestroyed:function(){return this.state===o.DESTROYED},destroy:function(){this.data&&this.data.forEach((function(t){t.destroy()})),this.removeAllListeners(),this.callbacks=null,this.data=null,this.parent=null,this.setDestroyedState()}});a.TYPES=["onActive","onComplete","onLoop","onPause","onRepeat","onResume","onStart","onStop","onUpdate","onYoyo"],t.exports=a},65521:(t,e,i)=>{var s=i(56694),n=i(54272),r=i(55303),o=new s({initialize:function(t,e,i,s,n,r,o,a,h,l){this.tween=t,this.targetIndex=e,this.duration=s,this.totalDuration=0,this.delay=0,this.getDelay=i,this.yoyo=n,this.hold=r,this.repeat=o,this.repeatDelay=a,this.repeatCounter=0,this.flipX=h,this.flipY=l,this.progress=0,this.elapsed=0,this.state=0,this.isCountdown=!1},getTarget:function(){return this.tween.targets[this.targetIndex]},setTargetValue:function(t){void 0===t&&(t=this.current),this.tween.targets[this.targetIndex][this.key]=t},setCreatedState:function(){this.state=r.CREATED,this.isCountdown=!1},setDelayState:function(){this.state=r.DELAY,this.isCountdown=!0},setPendingRenderState:function(){this.state=r.PENDING_RENDER,this.isCountdown=!1},setPlayingForwardState:function(){this.state=r.PLAYING_FORWARD,this.isCountdown=!1},setPlayingBackwardState:function(){this.state=r.PLAYING_BACKWARD,this.isCountdown=!1},setHoldState:function(){this.state=r.HOLD_DELAY,this.isCountdown=!0},setRepeatState:function(){this.state=r.REPEAT_DELAY,this.isCountdown=!0},setCompleteState:function(){this.state=r.COMPLETE,this.isCountdown=!1},isCreated:function(){return this.state===r.CREATED},isDelayed:function(){return this.state===r.DELAY},isPendingRender:function(){return this.state===r.PENDING_RENDER},isPlayingForward:function(){return this.state===r.PLAYING_FORWARD},isPlayingBackward:function(){return this.state===r.PLAYING_BACKWARD},isHolding:function(){return this.state===r.HOLD_DELAY},isRepeating:function(){return this.state===r.REPEAT_DELAY},isComplete:function(){return this.state===r.COMPLETE},setStateFromEnd:function(t){this.yoyo?this.onRepeat(t,!0,!0):this.repeatCounter>0?this.onRepeat(t,!0,!1):this.setCompleteState()},setStateFromStart:function(t){this.repeatCounter>0?this.onRepeat(t,!1):this.setCompleteState()},reset:function(){var t=this.tween,e=t.totalTargets,i=this.targetIndex,s=t.targets[i],n=this.key;this.progress=0,this.elapsed=0,this.delay=this.getDelay(s,n,0,i,e,t),this.repeatCounter=-1===this.repeat?r.MAX:this.repeat,this.setPendingRenderState();var o=this.duration+this.hold;this.yoyo&&(o+=this.duration);var a=o+this.repeatDelay;this.totalDuration=this.delay+o,-1===this.repeat?(this.totalDuration+=a*r.MAX,t.isInfinite=!0):this.repeat>0&&(this.totalDuration+=a*this.repeat),this.totalDuration>t.duration&&(t.duration=this.totalDuration),this.delay0&&(this.elapsed=this.delay,this.setDelayState())},onRepeat:function(t,e,i){var s=this.tween,r=s.totalTargets,o=this.targetIndex,a=s.targets[o],h=this.key,l="texture"!==h;if(this.elapsed=t,this.progress=t/this.duration,this.flipX&&a.toggleFlipX(),this.flipY&&a.toggleFlipY(),l&&(e||i)&&(this.start=this.getStartValue(a,h,this.start,o,r,s)),i)return this.setPlayingBackwardState(),void 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s=0;s0)this.elapsed=0,this.progress=0,this.loopCounter--,this.initTweenData(!0),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(r.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},onCompleteHandler:function(){this.progress=1,this.totalProgress=1,s.prototype.onCompleteHandler.call(this)},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed Tween",this),this):((this.isPendingRemove()||this.isFinished())&&this.seek(),this.paused=!1,this.setActiveState(),this)},seek:function(t,e,i){if(void 0===t&&(t=0),void 0===e&&(e=16.6),void 0===i&&(i=!1),this.isDestroyed())return console.warn("Cannot seek destroyed Tween",this),this;i||(this.isSeeking=!0),this.reset(!0),this.initTweenData(!0),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive");var s=this.paused;if(this.paused=!1,t>0){for(var n=Math.floor(t/e),o=t-n*e,a=0;a0&&this.update(o)}return this.paused=s,this.isSeeking=!1,this},initTweenData:function(t){void 0===t&&(t=!1),this.duration=0,this.startDelay=h.MAX_SAFE_INTEGER;for(var e=this.data,i=0;i0?s+n+(s+o)*r:s+n},reset:function(t){return void 0===t&&(t=!1),this.elapsed=0,this.totalElapsed=0,this.progress=0,this.totalProgress=0,this.loopCounter=this.loop,-1===this.loop&&(this.isInfinite=!0,this.loopCounter=l.MAX),t||(this.initTweenData(),this.setActiveState(),this.dispatchEvent(r.TWEEN_ACTIVE,"onActive")),this},update:function(t){if(this.isPendingRemove()||this.isDestroyed())return!0;if(this.paused||this.isFinished())return!1;if(t*=this.timeScale*this.parent.timeScale,this.isLoopDelayed())return this.updateLoopCountdown(t),!1;if(this.isCompleteDelayed())return this.updateCompleteDelay(t),!1;this.hasStarted||(this.startDelay-=t,this.startDelay<=0&&(this.hasStarted=!0,this.dispatchEvent(r.TWEEN_START,"onStart"),t=0));var e=!1;if(this.isActive())for(var i=this.data,s=0;s{var s=i(66458),n=i(502),r=i(56694),o=i(54272),a=i(99325),h=i(61286),l=i(55303),u=new r({Extends:n,initialize:function(t){n.call(this,t),this.currentTween=null,this.currentIndex=0},init:function(){return this.loopCounter=-1===this.loop?l.MAX:this.loop,this.setCurrentTween(0),this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this.dispatchEvent(o.TWEEN_ACTIVE,"onActive"),this},add:function(t){var e=this.parent.create(t);Array.isArray(e)||(e=[e]);for(var i=this.data,s=0;s0)this.loopCounter--,this.resetTweens(),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(o.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed 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this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(o.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.start=this.getStartValue(r,a,r[a],s,i,e),this.end=this.getEndValue(r,a,this.start,s,i,e),this.current=this.start,r[a]=this.start,this.setPlayingForwardState(),!0;var h=this.isPlayingForward(),l=this.isPlayingBackward();if(h||l){var u=this.elapsed,c=this.duration,d=0,f=!1;(u+=t)>=c?(d=u-c,u=c,f=!0):u<0&&(u=0);var p=n(u/c,0,1);if(this.elapsed=u,this.progress=p,this.previous=this.current,f)h?(this.current=this.end,r[a]=this.end,this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(d)):(this.current=this.start,r[a]=this.start,this.setStateFromStart(d));else{h||(p=1-p);var v=this.ease(p);this.interpolation?this.current=this.interpolation(this.interpolationData,v):this.current=this.start+(this.end-this.start)*v,r[a]=this.current}this.dispatchEvent(o.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var s=i.targets[this.targetIndex],n=this.key,r=this.current,o=this.previous;i.emit(t,i,n,s,r,o);var a=i.callbacks[e];a&&a.func.apply(i.callbackScope,[i,s,n,r,o].concat(a.params))}},destroy:function(){s.prototype.destroy.call(this),this.getActiveValue=null,this.getEndValue=null,this.getStartValue=null,this.ease=null}});t.exports=a},96490:(t,e,i)=>{var s=i(65521),n=i(82897),r=i(56694),o=i(54272),a=new r({Extends:s,initialize:function(t,e,i,n,r,o,a,h,l,u,c){s.call(this,t,e,r,o,!1,a,h,l,u,c),this.key="texture",this.startTexture=null,this.endTexture=i,this.startFrame=null,this.endFrame=n,this.yoyo=0!==h},reset:function(t){s.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex];this.startTexture||(this.startTexture=e.texture.key,this.startFrame=e.frame.name),t&&e.setTexture(this.startTexture,this.startFrame)},update:function(t){var e=this.tween,i=this.targetIndex,s=e.targets[i];if(!s)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(o.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.startTexture&&s.setTexture(this.startTexture,this.startFrame),this.setPlayingForwardState(),!0;var r=this.isPlayingForward(),a=this.isPlayingBackward();if(r||a){var h=this.elapsed,l=this.duration,u=0,c=!1;(h+=t)>=l?(u=h-l,h=l,c=!0):h<0&&(h=0);var 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window)return window}}(),i(92491)})())); \ No newline at end of file diff --git a/types/phaser.d.ts b/types/phaser.d.ts index 63220c0759..49ab4d03eb 100644 --- a/types/phaser.d.ts +++ b/types/phaser.d.ts @@ -810,6 +810,11 @@ declare namespace Phaser { */ hideOnComplete: boolean; + /** + * Start playback of this animation from a random frame? + */ + randomFrame: boolean; + /** * Global pause. All Game Objects using this Animation instance are impacted by this property. */ @@ -859,7 +864,7 @@ declare namespace Phaser { * Returns the AnimationFrame at the provided index * @param index The index in the AnimationFrame array */ - protected getFrameAt(index: number): Phaser.Animations.AnimationFrame; + getFrameAt(index: number): Phaser.Animations.AnimationFrame; /** * Creates AnimationFrame instances based on the given frame data. @@ -1564,6 +1569,11 @@ declare namespace Phaser { */ skipMissedFrames: boolean; + /** + * Start playback of this animation from a random frame? + */ + randomFrame: boolean; + /** * The delay before starting playback of the current animation, in milliseconds. * @@ -5847,7 +5857,7 @@ declare namespace Phaser { readonly antialiasGL: boolean; /** - * Sets the `mipmapFilter` property when the WebGL renderer is created. + * Sets the mipmap magFilter to be used when creating WebGL textures. Don't set unless you wish to create mipmaps. Set to one of the following: 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR' or 'LINEAR_MIPMAP_LINEAR'. */ readonly mipmapFilter: string; @@ -7640,10 +7650,10 @@ declare namespace Phaser { * Increase a value for the given key. If the key doesn't already exist in the Data Manager then it is increased from 0. * * When the value is first set, a `setdata` event is emitted. - * @param key The key to increase the value for. - * @param data The amount to increase the given key by. Pass a negative value to decrease the key. Default 1. + * @param key The key to change the value for. + * @param amount The amount to increase the given key by. Pass a negative value to decrease the key. Default 1. */ - inc(key: (string|T), data?: number): this; + inc(key: string, amount?: number): this; /** * Toggle a boolean value for the given key. If the key doesn't already exist in the Data Manager then it is toggled from false. @@ -7651,7 +7661,7 @@ declare namespace Phaser { * When the value is first set, a `setdata` event is emitted. * @param key The key to toggle the value for. */ - toggle(key: (string|T)): this; + toggle(key: string): this; /** * Passes all data entries to the given callback. @@ -11662,10 +11672,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. @@ -13094,10 +13110,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. @@ -14044,10 +14066,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. @@ -15767,10 +15795,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. * @@ -19100,10 +19134,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. @@ -19619,10 +19659,10 @@ declare namespace Phaser { * If the key doesn't already exist in the Data Manager then it is created. * * When the value is first set, a `setdata` event is emitted from this Game Object. - * @param key The key to increase the value for. - * @param data The value to increase for the given key. + * @param key The key to change the value for. + * @param amount The amount to increase the given key by. Pass a negative value to decrease the key. Default 1. */ - incData(key: (string|T), data?: any): this; + incData(key: string, amount?: number): this; /** * Toggle a boolean value for the given key within this Game Objects Data Manager. If the key doesn't already exist in the Data Manager then it is toggled from false. @@ -19635,7 +19675,7 @@ declare namespace Phaser { * When the value is first set, a `setdata` event is emitted from this Game Object. * @param key The key to toggle the value for. */ - toggleData(key: (string|T)): this; + toggleData(key: string): this; /** * Retrieves the value for the given key in this Game Objects Data Manager, or undefined if it doesn't exist. @@ -20065,7 +20105,7 @@ declare namespace Phaser { * * Note: This method will only be available if the Sprite Game Object has been built into Phaser. * @param config The configuration object this Game Object will use to create itself. - * @param addToScene Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. + * @param addToScene Add this Game Object to the Scene after creating it? If set this argument overrides the `add` property in the config object. Default true. */ sprite(config: Phaser.Types.GameObjects.Sprite.SpriteConfig, addToScene?: boolean): Phaser.GameObjects.Sprite; @@ -21019,7 +21059,7 @@ declare namespace Phaser { * loaded externally, such as Google or TypeKit Web fonts. * * You can only display fonts that are currently loaded and available to the browser: therefore fonts must - * be pre-loaded. Phaser does not do ths for you, so you will require the use of a 3rd party font loader, + * be pre-loaded. Phaser does not do this for you, so you will require the use of a 3rd party font loader, * or have the fonts ready available in the CSS on the page in which your Phaser game resides. * * See {@link http://www.jordanm.co.uk/tinytype this compatibility table} for the available default fonts @@ -26603,10 +26643,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. @@ -27759,10 +27805,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. @@ -28973,9 +29025,13 @@ declare namespace Phaser { class ParticleEmitter extends Phaser.GameObjects.GameObject implements Phaser.GameObjects.Components.AlphaSingle, Phaser.GameObjects.Components.BlendMode, Phaser.GameObjects.Components.Depth, Phaser.GameObjects.Components.Mask, Phaser.GameObjects.Components.Pipeline, Phaser.GameObjects.Components.PostPipeline, Phaser.GameObjects.Components.ScrollFactor, Phaser.GameObjects.Components.Texture, Phaser.GameObjects.Components.Transform, Phaser.GameObjects.Components.Visible { /** * + * @param scene The Scene to which this Game Object belongs. A Game Object can only belong to one Scene at a time. + * @param x The horizontal position of this Game Object in the world. + * @param y The vertical position of this Game Object in the world. + * @param texture The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager. * @param config Settings for this emitter. */ - constructor(config: Phaser.Types.GameObjects.Particles.ParticleEmitterConfig); + constructor(scene: Phaser.Scene, x?: number, y?: number, texture?: string | Phaser.Textures.Texture, config?: Phaser.Types.GameObjects.Particles.ParticleEmitterConfig); /** * The Particle Class which will be emitted by this Emitter. @@ -29321,10 +29377,10 @@ declare namespace Phaser { * anim: [ 'red', 'green', 'blue', 'pink', 'white' ] * anim: { anims: [ 'red', 'green', 'blue', 'pink', 'white' ], [cycle: bool], [quantity: int] } * @param anims One or more animations, or a configuration object. - * @param pickRandom Whether animations should be assigned at random from `anims`. Default true. - * @param quantity The number of consecutive particles that will receive each animation. Default 1. + * @param pickRandom Whether animations should be assigned at random from `anims`. If a config object is given, this parameter is ignored. Default true. + * @param quantity The number of consecutive particles that will receive each animation. If a config object is given, this parameter is ignored. Default 1. */ - setAnim(anims: any[] | string | Phaser.Types.GameObjects.Particles.ParticleEmitterFrameConfig, pickRandom?: boolean, quantity?: number): this; + setAnim(anims: string | string[] | Phaser.Types.GameObjects.Particles.ParticleEmitterAnimConfig, pickRandom?: boolean, quantity?: number): this; /** * Turns {@link Phaser.GameObjects.Particles.ParticleEmitter#radial} particle movement on or off. @@ -29716,7 +29772,7 @@ declare namespace Phaser { * @param x The x coordinate to emit the Particles from. Default this.x. * @param y The y coordinate to emit the Particles from. Default this.x. */ - explode(count?: number, x?: number, y?: number): Phaser.GameObjects.Particles.Particle; + explode(count?: number, x?: number, y?: number): Phaser.GameObjects.Particles.Particle | undefined; /** * Emits particles at the given position. If no position is given, it will @@ -29725,7 +29781,7 @@ declare namespace Phaser { * @param y The y coordinate to emit the Particles from. Default this.x. * @param count The number of Particles to emit. Default this.quantity. */ - emitParticleAt(x?: number, y?: number, count?: number): Phaser.GameObjects.Particles.Particle; + emitParticleAt(x?: number, y?: number, count?: number): Phaser.GameObjects.Particles.Particle | undefined; /** * Emits particles at a given position (or the emitters current position). @@ -29733,7 +29789,7 @@ declare namespace Phaser { * @param x The x coordinate to emit the Particles from. Default this.x. * @param y The y coordinate to emit the Particles from. Default this.x. */ - emitParticle(count?: number, x?: number, y?: number): Phaser.GameObjects.Particles.Particle; + emitParticle(count?: number, x?: number, y?: number): Phaser.GameObjects.Particles.Particle | undefined; /** * Fast forwards this Particle Emitter and all of its particles. @@ -30563,10 +30619,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. @@ -32325,6 +32387,16 @@ declare namespace Phaser { */ readonly isTiled: boolean; + /** + * Do not change this value. It has no effect other than to break things. + */ + readonly originX: number; + + /** + * Do not change this value. It has no effect other than to break things. + */ + readonly originY: number; + /** * Modifies the layout of this Plane by adjusting the grid dimensions to the * given width and height. The values are given in cells, not pixels. @@ -33083,10 +33155,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. @@ -36578,10 +36656,16 @@ declare namespace Phaser { * Sets the texture and frame this Game Object will use to render with. * * Textures are referenced by their string-based keys, as stored in the Texture Manager. + * + * Calling this method will modify the `width` and `height` properties of your Game Object. + * + * It will also change the `origin` if the Frame has a custom pivot point, as exported from packages like Texture Packer. * @param key The key of the texture to be used, as stored in the Texture Manager, or a Texture instance. * @param frame The name or index of the frame within the Texture. + * @param updateSize Should this call adjust the size of the Game Object? Default true. + * @param updateOrigin Should this call change the origin of the Game Object? Default true. */ - setTexture(key: string | Phaser.Textures.Texture, frame?: string | number): this; + setTexture(key: string | Phaser.Textures.Texture, frame?: string | number, updateSize?: boolean, updateOrigin?: boolean): this; /** * Sets the frame this Game Object will use to render with. @@ -49432,11 +49516,6 @@ declare namespace Phaser { */ letterSpacing: number; - /** - * Whether the text or its settings have changed and need updating. - */ - dirty: boolean; - /** * Initialize right to left text. */ @@ -49669,9 +49748,6 @@ declare namespace Phaser { /** * Set the resolution used by this Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method, or by specifying it in the Text style configuration object. - * * It allows for much clearer text on High DPI devices, at the cost of memory because it uses larger * internal Canvas textures for the Text. * @@ -51077,9 +51153,8 @@ declare namespace Phaser { /** * Set the resolution used by the Text object. * - * By default it will be set to match the resolution set in the Game Config, - * but you can override it via this method. It allows for much clearer text on High DPI devices, - * at the cost of memory because it uses larger internal Canvas textures for the Text. + * It allows for much clearer text on High DPI devices, at the cost of memory because + * it uses larger internal Canvas textures for the Text. * * Please use with caution, as the more high res Text you have, the more memory it uses up. * @param value The resolution for this Text object to use. @@ -65342,14 +65417,14 @@ declare namespace Phaser { * } * ``` * - * The pack can be split into sections. In the example above you'll see a section called `test1. You can tell + * The pack can be split into sections. In the example above you'll see a section called `test1`. You can tell * the `load.pack` method to parse only a particular section of a pack. The pack is stored in the JSON Cache, * so you can pass it to the Loader to process additional sections as needed in your game, or you can just load * them all at once without specifying anything. * * The pack file can contain an entry for any type of file that Phaser can load. The object structures exactly * match that of the file type configs, and all properties available within the file type configs can be used - * in the pack file too. + * in the pack file too. An entry's `type` is the name of the Loader method that will load it, e.g., 'image'. * * The file is **not** loaded right away. It is added to a queue ready to be loaded either when the loader starts, * or if it's already running, when the next free load slot becomes available. This happens automatically if you @@ -69532,6 +69607,10 @@ declare namespace Phaser { * Should sprite.visible = false when the animation finishes? */ hideOnComplete?: boolean; + /** + * Start playback of this animation from a randomly selected frame? + */ + randomFrame?: boolean; }; type AnimationFrame = { @@ -69660,6 +69739,10 @@ declare namespace Phaser { * Should sprite.visible = false when the animation finishes? */ hideOnComplete: boolean; + /** + * Start playback of this animation from a randomly selected frame? + */ + randomFrame?: boolean; }; type JSONAnimationFrame = { @@ -69729,6 +69812,10 @@ declare namespace Phaser { * Should sprite.visible = false when the animation finishes? */ hideOnComplete?: boolean; + /** + * Skip frames if the time lags, or always advanced anyway? + */ + skipMissedFrames?: boolean; /** * The frame of the animation to start playback from. */ @@ -69737,6 +69824,10 @@ declare namespace Phaser { * The time scale to be applied to playback of this animation. */ timeScale?: number; + /** + * Start playback of this animation from a randomly selected frame? + */ + randomFrame?: boolean; }; } @@ -70592,7 +70683,7 @@ declare namespace Phaser { */ maxTextures?: number; /** - * The mipmap magFilter to be used when creating WebGL textures. + * The mipmap magFilter to be used when creating WebGL textures. Don't set unless you wish to create mipmaps. Set to one of the following: 'NEAREST', 'LINEAR', 'NEAREST_MIPMAP_NEAREST', 'LINEAR_MIPMAP_NEAREST', 'NEAREST_MIPMAP_LINEAR' or 'LINEAR_MIPMAP_LINEAR'. */ mipmapFilter?: string; /** @@ -71979,6 +72070,21 @@ declare namespace Phaser { type ParticleDeathCallback = (particle: Phaser.GameObjects.Particles.Particle)=>void; + type ParticleEmitterAnimConfig = { + /** + * One or more animations names, or Play Animation Config objects. + */ + anims?: string | string[] | Phaser.Types.Animations.PlayAnimationConfig | Phaser.Types.Animations.PlayAnimationConfig[]; + /** + * Whether animations will be assigned consecutively (true) or at random (false). + */ + cycle?: boolean; + /** + * The number of consecutive particles receiving each animation, when `cycle` is true. + */ + quantity?: number; + }; + type ParticleEmitterBounds = { /** * The left edge of the rectangle. @@ -72205,7 +72311,7 @@ declare namespace Phaser { */ tint?: Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType | Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateType; /** - * An array of color values that the Particles interpolate through during theif life. If set, overrides any `tint` property. + * An array of color values that the Particles interpolate through during their life. If set, overrides any `tint` property. */ color?: number[]; /** @@ -72223,11 +72329,11 @@ declare namespace Phaser { /** * As {@link Phaser.GameObjects.Particles.ParticleEmitter#setEmitZone}. */ - emitZone?: Phaser.Types.GameObjects.Particles.ParticleEmitterEdgeZoneConfig | Phaser.Types.GameObjects.Particles.ParticleEmitterRandomZoneConfig; + emitZone?: Phaser.Types.GameObjects.Particles.EmitZoneObject | Phaser.Types.GameObjects.Particles.EmitZoneObject[]; /** * As {@link Phaser.GameObjects.Particles.ParticleEmitter#setDeathZone}. */ - deathZone?: Phaser.Types.GameObjects.Particles.ParticleEmitterDeathZoneConfig; + deathZone?: Phaser.Types.GameObjects.Particles.DeathZoneObject | Phaser.Types.GameObjects.Particles.DeathZoneObject[]; /** * As {@link Phaser.GameObjects.Particles.ParticleEmitter#setBounds}. */ @@ -72244,6 +72350,10 @@ declare namespace Phaser { * y coordinate of the offset. */ "followOffset.y"?: number; + /** + * Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#anims}. + */ + anim?: string | string[] | Phaser.Types.GameObjects.Particles.ParticleEmitterAnimConfig; /** * Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#frames}. */ @@ -72251,7 +72361,7 @@ declare namespace Phaser { /** * Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#texture}. Overrides any texture already set on the Emitter. */ - texture?: string | Phaser.Textures.Frame; + texture?: string | Phaser.Textures.Texture; /** * Creates specified number of inactive particles and adds them to this emitter's pool. {@link Phaser.GameObjects.Particles.ParticleEmitter#reserve} */ @@ -72341,9 +72451,9 @@ declare namespace Phaser { type ParticleEmitterFrameConfig = { /** - * One or more texture frames. + * Array of texture frames. */ - frames?: number | number[] | string | string[] | Phaser.Textures.Frame | Phaser.Textures.Frame[]; + frames?: number[] | string[] | Phaser.Textures.Frame[]; /** * Whether texture frames will be assigned consecutively (true) or at random (false). */ @@ -72639,6 +72749,10 @@ declare namespace Phaser { * An optional frame from the Texture this Game Object is rendering with. */ frame?: string | number; + /** + * The string-based key of the animation to play, or an Animation instance, or a `PlayAnimationConfig` object. + */ + anims?: string | Phaser.Animations.Animation | Phaser.Types.Animations.PlayAnimationConfig; }; } @@ -74496,7 +74610,7 @@ declare namespace Phaser { type FileConfig = { /** - * The file type string (image, json, etc) for sorting within the Loader. + * The name of the Loader method that loads this file, e.g., 'image', 'json', 'spritesheet'. */ type: string; /** @@ -74849,6 +74963,11 @@ declare namespace Phaser { right: boolean; }; + /** + * An Arcade Physics Collider Type. + */ + type ArcadeCollider = Phaser.Physics.Arcade.Sprite | Phaser.Physics.Arcade.Image | Phaser.Physics.Arcade.StaticGroup | Phaser.Physics.Arcade.Group | Phaser.Tilemaps.TilemapLayer; + /** * An Arcade Physics Collider Type. */ @@ -77767,15 +77886,15 @@ declare namespace Phaser { */ to?: number; /** - * The number of milliseconds to delay before the tween will start. + * The number of milliseconds to delay before the counter will start. */ delay?: number; /** - * The duration of the tween in milliseconds. + * The duration of the counter in milliseconds. */ duration?: number; /** - * The easing equation to use for the tween. + * The easing equation to use for the counter. */ ease?: string | Function; /** @@ -77783,43 +77902,43 @@ declare namespace Phaser { */ easeParams?: any[]; /** - * The number of milliseconds to hold the tween for before yoyo'ing. + * The number of milliseconds to hold the counter for before yoyo'ing. */ hold?: number; /** - * The number of times to repeat the tween. + * The number of times to repeat the counter. */ repeat?: number; /** - * The number of milliseconds to pause before a tween will repeat. + * The number of milliseconds to pause before the counter will repeat. */ repeatDelay?: number; /** - * Should the tween complete, then reverse the values incrementally to get back to the starting tween values? The reverse tweening will also take `duration` milliseconds to complete. + * Should the counter play forward to the end value and then backwards to the start? The reverse playback will also take `duration` milliseconds to complete. */ yoyo?: boolean; /** - * The time the tween will wait before the onComplete event is dispatched once it has completed, in ms. + * The time the counter will wait before the onComplete event is dispatched once it has completed, in ms. */ completeDelay?: string | number | Function | object | any[]; /** - * The number of times the tween will repeat. (A value of 1 means the tween will play twice, as it repeated once.) The first loop starts after every property tween has completed once. + * The number of times the counter will repeat. (A value of 1 means the counter will play twice, as it repeated once.) */ loop?: string | number | Function | object | any[]; /** - * The time the tween will pause before starting either a yoyo or returning to the start for a repeat. + * The time the counter will pause before starting either a yoyo or returning to the start for a repeat. */ loopDelay?: string | number | Function | object | any[]; /** - * Does the tween start in a paused state (true) or playing (false)? + * Does the counter start in a paused state (true) or playing (false)? */ paused?: boolean; /** - * Scope (this) for the callbacks. The default scope is the tween. + * Scope (this) for the callbacks. The default scope is the counter. */ callbackScope?: any; /** - * A function to call when the tween completes. + * A function to call when the counter completes. */ onComplete?: Phaser.Types.Tweens.TweenOnCompleteCallback; /** @@ -77827,11 +77946,7 @@ declare namespace Phaser { */ onCompleteParams?: any[]; /** - * Scope (this) for `onComplete`. - */ - onCompleteScope?: any; - /** - * A function to call each time the tween loops. + * A function to call each time the counter loops. */ onLoop?: Phaser.Types.Tweens.TweenOnLoopCallback; /** @@ -77839,11 +77954,7 @@ declare namespace Phaser { */ onLoopParams?: any[]; /** - * Scope (this) for `onLoop`. - */ - onLoopScope?: any; - /** - * A function to call each time the tween repeats. Called once per property per target. + * A function to call each time the counter repeats. */ onRepeat?: Phaser.Types.Tweens.TweenOnRepeatCallback; /** @@ -77851,11 +77962,7 @@ declare namespace Phaser { */ onRepeatParams?: any[]; /** - * Scope (this) for `onRepeat`. - */ - onRepeatScope?: any; - /** - * A function to call when the tween starts. + * A function to call when the counter starts. */ onStart?: Phaser.Types.Tweens.TweenOnStartCallback; /** @@ -77863,11 +77970,7 @@ declare namespace Phaser { */ onStartParams?: any[]; /** - * Scope (this) for `onStart`. - */ - onStartScope?: any; - /** - * A function to call when the tween is stopped. + * A function to call when the counter is stopped. */ onStop?: Phaser.Types.Tweens.TweenOnStopCallback; /** @@ -77875,11 +77978,7 @@ declare namespace Phaser { */ onStopParams?: any[]; /** - * Scope (this) for `onStop`. - */ - onStopScope?: any; - /** - * A function to call each time the tween steps. Called once per property per target. + * A function to call each time the counter steps. */ onUpdate?: Phaser.Types.Tweens.TweenOnUpdateCallback; /** @@ -77887,11 +77986,7 @@ declare namespace Phaser { */ onUpdateParams?: any[]; /** - * Scope (this) for `onUpdate`. - */ - onUpdateScope?: any; - /** - * A function to call each time the tween yoyos. Called once per property per target. + * A function to call each time the counter yoyos. */ onYoyo?: Phaser.Types.Tweens.TweenOnYoyoCallback; /** @@ -77899,11 +77994,7 @@ declare namespace Phaser { */ onYoyoParams?: any[]; /** - * Scope (this) for `onYoyo`. - */ - onYoyoScope?: any; - /** - * A function to call when the tween is paused. + * A function to call when the counter is paused. */ onPause?: Phaser.Types.Tweens.TweenOnPauseCallback; /** @@ -77911,11 +78002,7 @@ declare namespace Phaser { */ onPauseParams?: any[]; /** - * Scope (this) for `onPause`. - */ - onPauseScope?: any; - /** - * A function to call when the tween is resumed after being paused. + * A function to call when the counter is resumed after being paused. */ onResume?: Phaser.Types.Tweens.TweenOnResumeCallback; /** @@ -77923,11 +78010,7 @@ declare namespace Phaser { */ onResumeParams?: any[]; /** - * Scope (this) for `onResume`. - */ - onResumeScope?: any; - /** - * Will the Tween be automatically destroyed on completion, or retained for future playback? + * Will the counter be automatically destroyed on completion, or retained for future playback? */ persist?: boolean; /** @@ -78041,7 +78124,7 @@ declare namespace Phaser { */ onLoopParams?: any[]; /** - * A function to call each time the tween repeats. Called once per property per target. + * A function to call each time a property tween repeats. Called once per property per target. */ onRepeat?: Phaser.Types.Tweens.TweenOnRepeatCallback; /** @@ -78073,7 +78156,7 @@ declare namespace Phaser { */ onUpdateParams?: any[]; /** - * A function to call each time the tween yoyos. Called once per property per target. + * A function to call each time a property tween yoyos. Called once per property per target. */ onYoyo?: Phaser.Types.Tweens.TweenOnYoyoCallback; /** @@ -78574,7 +78657,7 @@ declare namespace Phaser { * * The main difference between an Arcade Image and an Arcade Sprite is that you cannot animate an Arcade Image. */ - class Image extends Phaser.GameObjects.Image implements Phaser.Physics.Arcade.Components.Acceleration, Phaser.Physics.Arcade.Components.Angular, Phaser.Physics.Arcade.Components.Bounce, Phaser.Physics.Arcade.Components.Debug, Phaser.Physics.Arcade.Components.Drag, Phaser.Physics.Arcade.Components.Enable, Phaser.Physics.Arcade.Components.Friction, Phaser.Physics.Arcade.Components.Gravity, Phaser.Physics.Arcade.Components.Immovable, Phaser.Physics.Arcade.Components.Mass, Phaser.Physics.Arcade.Components.Pushable, Phaser.Physics.Arcade.Components.Size, Phaser.Physics.Arcade.Components.Velocity, Phaser.GameObjects.Components.Alpha, Phaser.GameObjects.Components.BlendMode, Phaser.GameObjects.Components.Depth, Phaser.GameObjects.Components.Flip, Phaser.GameObjects.Components.GetBounds, Phaser.GameObjects.Components.Mask, Phaser.GameObjects.Components.Origin, Phaser.GameObjects.Components.Pipeline, Phaser.GameObjects.Components.PostPipeline, Phaser.GameObjects.Components.ScrollFactor, Phaser.GameObjects.Components.Size, Phaser.GameObjects.Components.Texture, Phaser.GameObjects.Components.Tint, Phaser.GameObjects.Components.Transform, Phaser.GameObjects.Components.Visible { + class Image extends Phaser.GameObjects.Image implements Phaser.Physics.Arcade.Components.Acceleration, Phaser.Physics.Arcade.Components.Angular, Phaser.Physics.Arcade.Components.Bounce, Phaser.Physics.Arcade.Components.Collision, Phaser.Physics.Arcade.Components.Debug, Phaser.Physics.Arcade.Components.Drag, Phaser.Physics.Arcade.Components.Enable, Phaser.Physics.Arcade.Components.Friction, Phaser.Physics.Arcade.Components.Gravity, Phaser.Physics.Arcade.Components.Immovable, Phaser.Physics.Arcade.Components.Mass, Phaser.Physics.Arcade.Components.Pushable, Phaser.Physics.Arcade.Components.Size, Phaser.Physics.Arcade.Components.Velocity, Phaser.GameObjects.Components.Alpha, Phaser.GameObjects.Components.BlendMode, Phaser.GameObjects.Components.Depth, Phaser.GameObjects.Components.Flip, Phaser.GameObjects.Components.GetBounds, Phaser.GameObjects.Components.Mask, Phaser.GameObjects.Components.Origin, Phaser.GameObjects.Components.Pipeline, Phaser.GameObjects.Components.PostPipeline, Phaser.GameObjects.Components.ScrollFactor, Phaser.GameObjects.Components.Size, Phaser.GameObjects.Components.Texture, Phaser.GameObjects.Components.Tint, Phaser.GameObjects.Components.Transform, Phaser.GameObjects.Components.Visible { /** * * @param scene The Scene to which this Game Object belongs. A Game Object can only belong to one Scene at a time. @@ -79779,6 +79862,62 @@ declare namespace Phaser { */ setCollideWorldBounds(value?: boolean, bounceX?: number, bounceY?: number, onWorldBounds?: boolean): this; + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param category The collision category. + */ + setCollisionCategory(category: number): this; + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * @param category Collision category value to test. + */ + willCollideWith(category: number): boolean; + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + addCollidesWith(category: number): this; + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + removeCollidesWith(category: number): this; + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param categories The collision category to collide with, or an array of them. + */ + setCollidesWith(categories: number | number[]): this; + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + */ + resetCollisionCategory(): this; + /** * Sets the debug values of this body. * @@ -80098,6 +80237,18 @@ declare namespace Phaser { */ getConfig(): Phaser.Types.Physics.Arcade.ArcadeWorldConfig; + /** + * Returns the next available collision category. + * + * You can have a maximum of 32 categories. + * + * By default all bodies collide with all other bodies. + * + * Use the `Body.setCollisionCategory()` and + * `Body.setCollidesWith()` methods to change this. + */ + nextCategory(): number; + /** * Tests if Game Objects overlap. See {@link Phaser.Physics.Arcade.World#overlap} * @param object1 The first object or array of objects to check. @@ -80350,7 +80501,7 @@ declare namespace Phaser { * The main difference between an Arcade Sprite and an Arcade Image is that you cannot animate an Arcade Image. * If you do not require animation then you can safely use Arcade Images instead of Arcade Sprites. */ - class Sprite extends Phaser.GameObjects.Sprite implements Phaser.Physics.Arcade.Components.Acceleration, Phaser.Physics.Arcade.Components.Angular, Phaser.Physics.Arcade.Components.Bounce, Phaser.Physics.Arcade.Components.Debug, Phaser.Physics.Arcade.Components.Drag, Phaser.Physics.Arcade.Components.Enable, Phaser.Physics.Arcade.Components.Friction, Phaser.Physics.Arcade.Components.Gravity, Phaser.Physics.Arcade.Components.Immovable, Phaser.Physics.Arcade.Components.Mass, Phaser.Physics.Arcade.Components.Pushable, Phaser.Physics.Arcade.Components.Size, Phaser.Physics.Arcade.Components.Velocity, Phaser.GameObjects.Components.Alpha, Phaser.GameObjects.Components.BlendMode, Phaser.GameObjects.Components.Depth, Phaser.GameObjects.Components.Flip, Phaser.GameObjects.Components.GetBounds, Phaser.GameObjects.Components.Mask, Phaser.GameObjects.Components.Origin, Phaser.GameObjects.Components.Pipeline, Phaser.GameObjects.Components.PostPipeline, Phaser.GameObjects.Components.ScrollFactor, Phaser.GameObjects.Components.Size, Phaser.GameObjects.Components.Texture, Phaser.GameObjects.Components.Tint, Phaser.GameObjects.Components.Transform, Phaser.GameObjects.Components.Visible { + class Sprite extends Phaser.GameObjects.Sprite implements Phaser.Physics.Arcade.Components.Acceleration, Phaser.Physics.Arcade.Components.Angular, Phaser.Physics.Arcade.Components.Bounce, Phaser.Physics.Arcade.Components.Collision, Phaser.Physics.Arcade.Components.Debug, Phaser.Physics.Arcade.Components.Drag, Phaser.Physics.Arcade.Components.Enable, Phaser.Physics.Arcade.Components.Friction, Phaser.Physics.Arcade.Components.Gravity, Phaser.Physics.Arcade.Components.Immovable, Phaser.Physics.Arcade.Components.Mass, Phaser.Physics.Arcade.Components.Pushable, Phaser.Physics.Arcade.Components.Size, Phaser.Physics.Arcade.Components.Velocity, Phaser.GameObjects.Components.Alpha, Phaser.GameObjects.Components.BlendMode, Phaser.GameObjects.Components.Depth, Phaser.GameObjects.Components.Flip, Phaser.GameObjects.Components.GetBounds, Phaser.GameObjects.Components.Mask, Phaser.GameObjects.Components.Origin, Phaser.GameObjects.Components.Pipeline, Phaser.GameObjects.Components.PostPipeline, Phaser.GameObjects.Components.ScrollFactor, Phaser.GameObjects.Components.Size, Phaser.GameObjects.Components.Texture, Phaser.GameObjects.Components.Tint, Phaser.GameObjects.Components.Transform, Phaser.GameObjects.Components.Visible { /** * * @param scene The Scene to which this Game Object belongs. A Game Object can only belong to one Scene at a time. @@ -81555,6 +81706,62 @@ declare namespace Phaser { */ setCollideWorldBounds(value?: boolean, bounceX?: number, bounceY?: number, onWorldBounds?: boolean): this; + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param category The collision category. + */ + setCollisionCategory(category: number): this; + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * @param category Collision category value to test. + */ + willCollideWith(category: number): boolean; + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + addCollidesWith(category: number): this; + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + removeCollidesWith(category: number): this; + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param categories The collision category to collide with, or an array of them. + */ + setCollidesWith(categories: number | number[]): this; + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + */ + resetCollisionCategory(): this; + /** * Sets the debug values of this body. * @@ -81811,7 +82018,7 @@ declare namespace Phaser { * * Its static counterpart is {@link Phaser.Physics.Arcade.StaticBody}. */ - class Body { + class Body implements Phaser.Physics.Arcade.Components.Collision { /** * * @param world The Arcade Physics simulation this Body belongs to. @@ -82141,6 +82348,26 @@ declare namespace Phaser { */ pushable: boolean; + /** + * The Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + */ + slideFactor: Phaser.Math.Vector2; + /** * Whether the Body's position and rotation are affected by its velocity, acceleration, drag, and gravity. */ @@ -82216,6 +82443,22 @@ declare namespace Phaser { */ readonly physicsType: number; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + */ + collisionCategory: number; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + */ + collisionMask: number; + /** * Updates the Body's `transform`, `width`, `height`, and `center` from its Game Object. * The Body's `position` isn't changed. @@ -82495,6 +82738,28 @@ declare namespace Phaser { */ setMaxSpeed(value: number): Phaser.Physics.Arcade.Body; + /** + * Sets the Slide Factor of this Body. + * + * The Slide Factor controls how much velocity is preserved when + * this Body is pushed by another Body. + * + * The default value is 1, which means that it will take on all + * velocity given in the push. You can adjust this value to control + * how much velocity is retained by this Body when the push ends. + * + * A value of 0, for example, will allow this Body to be pushed + * but then remain completely still after the push ends, such as + * you see in a game like Sokoban. + * + * Or you can set a mid-point, such as 0.25 which will allow it + * to keep 25% of the original velocity when the push ends. You + * can combine this with the `setDrag()` method to create deceleration. + * @param x The horizontal slide factor. A value between 0 and 1. + * @param y The vertical slide factor. A value between 0 and 1. Default x. + */ + setSlideFactor(x: number, y?: number): Phaser.Physics.Arcade.Body; + /** * Sets the Body's bounce. * @param x The horizontal bounce, relative to 1. @@ -82708,6 +82973,62 @@ declare namespace Phaser { */ readonly bottom: number; + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param category The collision category. + */ + setCollisionCategory(category: number): this; + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * @param category Collision category value to test. + */ + willCollideWith(category: number): boolean; + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + addCollidesWith(category: number): this; + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + removeCollidesWith(category: number): this; + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param categories The collision category to collide with, or an array of them. + */ + setCollidesWith(categories: number | number[]): this; + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + */ + resetCollisionCategory(): this; + } /** @@ -82879,6 +83200,62 @@ declare namespace Phaser { setCollideWorldBounds(value?: boolean, bounceX?: number, bounceY?: number, onWorldBounds?: boolean): this; } + /** + * Provides methods used for setting the collision category and mask of an Arcade Physics Body. + */ + interface Collision { + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param category The collision category. + */ + setCollisionCategory(category: number): this; + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * @param category Collision category value to test. + */ + willCollideWith(category: number): boolean; + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + addCollidesWith(category: number): this; + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + removeCollidesWith(category: number): this; + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param categories The collision category to collide with, or an array of them. + */ + setCollidesWith(categories: number | number[]): this; + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + */ + resetCollisionCategory(): this; + } + /** * Provides methods used for setting the debug properties of an Arcade Physics Body. */ @@ -83485,6 +83862,13 @@ declare namespace Phaser { } + /** + * Calculates and returns the bitmask needed to determine if the given + * categories will collide with each other or not. + * @param categories A unique category bitfield, or an array of them. + */ + function GetCollidesWith(categories: number | number[]): number; + /** * Calculates and returns the horizontal overlap between two arcade physics bodies and sets their properties * accordingly, including: `touching.left`, `touching.right`, `touching.none` and `overlapX'. @@ -83522,7 +83906,7 @@ declare namespace Phaser { * * If you wish to create a Group filled with Static Bodies, please see {@link Phaser.Physics.Arcade.StaticGroup}. */ - class Group extends Phaser.GameObjects.Group { + class Group extends Phaser.GameObjects.Group implements Phaser.Physics.Arcade.Components.Collision { /** * * @param world The physics simulation. @@ -83549,6 +83933,22 @@ declare namespace Phaser { */ physicsType: number; + /** + * The Arcade Physics Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + */ + collisionCategory: number; + + /** + * The Arcade Physics Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + */ + collisionMask: number; + /** * Default physics properties applied to Game Objects added to the Group or created by the Group. Derived from the `config` argument. * @@ -83596,6 +83996,62 @@ declare namespace Phaser { */ setVelocityY(value: number, step?: number): Phaser.Physics.Arcade.Group; + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param category The collision category. + */ + setCollisionCategory(category: number): this; + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * @param category Collision category value to test. + */ + willCollideWith(category: number): boolean; + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + addCollidesWith(category: number): this; + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + removeCollidesWith(category: number): this; + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param categories The collision category to collide with, or an array of them. + */ + setCollidesWith(categories: number | number[]): this; + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + */ + resetCollisionCategory(): this; + } /** @@ -83626,6 +84082,15 @@ declare namespace Phaser { */ function SeparateY(body1: Phaser.Physics.Arcade.Body, body2: Phaser.Physics.Arcade.Body, overlapOnly: boolean, bias: number, overlap?: number): boolean; + /** + * Either sets or creates the Arcade Body Collision object. + * + * Mostly only used internally. + * @param noneFlip Is `none` true or false? + * @param data The collision data object to populate, or create if not given. + */ + function SetCollisionObject(noneFlip: boolean, data?: Phaser.Types.Physics.Arcade.ArcadeBodyCollision): Phaser.Types.Physics.Arcade.ArcadeBodyCollision; + /** * A Static Arcade Physics Body. * @@ -83636,7 +84101,7 @@ declare namespace Phaser { * * Its dynamic counterpart is {@link Phaser.Physics.Arcade.Body}. */ - class StaticBody { + class StaticBody implements Phaser.Physics.Arcade.Components.Collision { /** * * @param world The Arcade Physics simulation this Static Body belongs to. @@ -83853,6 +84318,22 @@ declare namespace Phaser { */ physicsType: number; + /** + * The Arcade Physics Body Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + */ + collisionCategory: number; + + /** + * The Arcade Physics Body Collision Mask. + * + * See the `setCollidesWith` method for more details. + */ + collisionMask: number; + /** * Changes the Game Object this Body is bound to. * First it removes its reference from the old Game Object, then sets the new one. @@ -83898,7 +84379,10 @@ declare namespace Phaser { updateCenter(): void; /** - * Resets this Body to the given coordinates. Also positions its parent Game Object to the same coordinates. + * Resets this Static Body to its parent Game Object's position. + * + * If `x` and `y` are given, the parent Game Object is placed there and this Static Body is centered on it. + * Otherwise this Static Body is centered on the Game Object's current position. * @param x The x coordinate to reset the body to. If not given will use the parent Game Object's coordinate. * @param y The y coordinate to reset the body to. If not given will use the parent Game Object's coordinate. */ @@ -84004,6 +84488,62 @@ declare namespace Phaser { */ readonly bottom: number; + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param category The collision category. + */ + setCollisionCategory(category: number): this; + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * @param category Collision category value to test. + */ + willCollideWith(category: number): boolean; + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + addCollidesWith(category: number): this; + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + removeCollidesWith(category: number): this; + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param categories The collision category to collide with, or an array of them. + */ + setCollidesWith(categories: number | number[]): this; + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + */ + resetCollisionCategory(): this; + } /** @@ -84013,7 +84553,7 @@ declare namespace Phaser { * * Its dynamic counterpart is {@link Phaser.Physics.Arcade.Group}. */ - class StaticGroup extends Phaser.GameObjects.Group { + class StaticGroup extends Phaser.GameObjects.Group implements Phaser.Physics.Arcade.Components.Collision { /** * * @param world The physics simulation. @@ -84033,6 +84573,22 @@ declare namespace Phaser { */ physicsType: number; + /** + * The Arcade Physics Static Group Collision Category. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + */ + collisionCategory: number; + + /** + * The Arcade Physics Static Group Collision Mask. + * + * See the `setCollidesWith` method for more details. + */ + collisionMask: number; + /** * A textual representation of this Game Object. * Used internally by Phaser but is available for your own custom classes to populate. @@ -84063,6 +84619,62 @@ declare namespace Phaser { */ refresh(): Phaser.Physics.Arcade.StaticGroup; + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param category The collision category. + */ + setCollisionCategory(category: number): this; + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * @param category Collision category value to test. + */ + willCollideWith(category: number): boolean; + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + addCollidesWith(category: number): this; + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + removeCollidesWith(category: number): this; + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param categories The collision category to collide with, or an array of them. + */ + setCollidesWith(categories: number | number[]): this; + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + */ + resetCollisionCategory(): this; + } namespace Tilemap { @@ -84636,6 +85248,14 @@ declare namespace Phaser { */ collide(object1: Phaser.Types.Physics.Arcade.ArcadeColliderType, object2?: Phaser.Types.Physics.Arcade.ArcadeColliderType, collideCallback?: Phaser.Types.Physics.Arcade.ArcadePhysicsCallback, processCallback?: Phaser.Types.Physics.Arcade.ArcadePhysicsCallback, callbackContext?: any): boolean; + /** + * Checks if the two given Arcade Physics bodies will collide, or not, + * based on their collision mask and collision categories. + * @param body1 The first body to check. + * @param body2 The second body to check. + */ + canCollide(body1: Phaser.Types.Physics.Arcade.ArcadeCollider, body2: Phaser.Types.Physics.Arcade.ArcadeCollider): boolean; + /** * This advanced method is specifically for testing for collision between a single Sprite and an array of Tile objects. * @@ -84651,6 +85271,8 @@ declare namespace Phaser { * say a row or column of tiles, and you jump into, or walk over them, it's possible to get stuck on the edges of the * tiles as the interesting face calculations are skipped. However, for quick-fire small collision set tests on * dynamic maps, this method can prove very useful. + * + * This method does not factor in the Collision Mask or Category. * @param sprite The first object to check for collision. * @param tiles An array of Tiles to check for collision against. * @param collideCallback An optional callback function that is called if the objects collide. @@ -84669,6 +85291,8 @@ declare namespace Phaser { * having to set any collision attributes on the tiles in question. This allows you to perform quick dynamic overlap * tests on small sets of Tiles. As such, no culling or checks are made to the array of Tiles given to this method, * you should filter them before passing them to this method. + * + * This method does not factor in the Collision Mask or Category. * @param sprite The first object to check for collision. * @param tiles An array of Tiles to check for collision against. * @param collideCallback An optional callback function that is called if the objects overlap. @@ -85063,39 +85687,39 @@ declare namespace Phaser { */ interface SetBody { /** - * Set the body on a Game Object to a rectangle. + * Set this Game Objects Matter physics body to be a rectangle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param width Width of the rectangle. * @param height Height of the rectangle. * @param options An optional Body configuration object that is used to set initial Body properties on creation. */ setRectangle(width: number, height: number, options?: Phaser.Types.Physics.Matter.MatterBodyConfig): this; /** - * Set the body on a Game Object to a circle. + * Set this Game Objects Matter physics body to be a circle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param radius The radius of the circle. * @param options An optional Body configuration object that is used to set initial Body properties on creation. */ setCircle(radius: number, options?: Phaser.Types.Physics.Matter.MatterBodyConfig): this; /** - * Set the body on the Game Object to a polygon shape. + * Set this Game Objects Matter physics body to be a polygon shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param radius The "radius" of the polygon, i.e. the distance from its center to any vertex. This is also the radius of its circumcircle. * @param sides The number of sides the polygon will have. * @param options An optional Body configuration object that is used to set initial Body properties on creation. */ setPolygon(radius: number, sides: number, options?: Phaser.Types.Physics.Matter.MatterBodyConfig): this; /** - * Set the body on the Game Object to a trapezoid shape. + * Set this Game Objects Matter physics body to be a trapezoid shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param width The width of the trapezoid Body. * @param height The height of the trapezoid Body. * @param slope The slope of the trapezoid. 0 creates a rectangle, while 1 creates a triangle. Positive values make the top side shorter, while negative values make the bottom side shorter. @@ -85113,8 +85737,8 @@ declare namespace Phaser { /** * Set this Game Object to create and use a new Body based on the configuration object given. * - * Calling this method resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param config Either a string, such as `circle`, or a Matter Set Body Configuration object. * @param options An optional Body configuration object that is used to set initial Body properties on creation. */ @@ -87422,10 +88046,10 @@ declare namespace Phaser { isSensor(): boolean; /** - * Set the body on a Game Object to a rectangle. + * Set this Game Objects Matter physics body to be a rectangle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param width Width of the rectangle. * @param height Height of the rectangle. * @param options An optional Body configuration object that is used to set initial Body properties on creation. @@ -87433,20 +88057,20 @@ declare namespace Phaser { setRectangle(width: number, height: number, options?: Phaser.Types.Physics.Matter.MatterBodyConfig): this; /** - * Set the body on a Game Object to a circle. + * Set this Game Objects Matter physics body to be a circle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param radius The radius of the circle. * @param options An optional Body configuration object that is used to set initial Body properties on creation. */ setCircle(radius: number, options?: Phaser.Types.Physics.Matter.MatterBodyConfig): this; /** - * Set the body on the Game Object to a polygon shape. + * Set this Game Objects Matter physics body to be a polygon shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param radius The "radius" of the polygon, i.e. the distance from its center to any vertex. This is also the radius of its circumcircle. * @param sides The number of sides the polygon will have. * @param options An optional Body configuration object that is used to set initial Body properties on creation. @@ -87454,10 +88078,10 @@ declare namespace Phaser { setPolygon(radius: number, sides: number, options?: Phaser.Types.Physics.Matter.MatterBodyConfig): this; /** - * Set the body on the Game Object to a trapezoid shape. + * Set this Game Objects Matter physics body to be a trapezoid shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param width The width of the trapezoid Body. * @param height The height of the trapezoid Body. * @param slope The slope of the trapezoid. 0 creates a rectangle, while 1 creates a triangle. Positive values make the top side shorter, while negative values make the bottom side shorter. @@ -87477,8 +88101,8 @@ declare namespace Phaser { /** * Set this Game Object to create and use a new Body based on the configuration object given. * - * Calling this method resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param config Either a string, such as `circle`, or a Matter Set Body Configuration object. * @param options An optional Body configuration object that is used to set initial Body properties on creation. */ @@ -88006,9 +88630,9 @@ declare namespace Phaser { * * If intersection occurs this method will return `true` and, if provided, invoke the callbacks. * - * If no bodies are provided for the second parameter the target will check again all bodies in the Matter World. + * If no bodies are provided for the second parameter the target will check against all bodies in the Matter World. * - * Note that bodies can only overlap if they are in non-colliding collision groups or categories. + * **Note that bodies can only overlap if they are in non-colliding collision groups or categories.** * * If you provide a `processCallback` then the two bodies that overlap are sent to it. This callback * must return a boolean and is used to allow you to perform additional processing tests before a final @@ -89486,10 +90110,10 @@ declare namespace Phaser { isSensor(): boolean; /** - * Set the body on a Game Object to a rectangle. + * Set this Game Objects Matter physics body to be a rectangle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param width Width of the rectangle. * @param height Height of the rectangle. * @param options An optional Body configuration object that is used to set initial Body properties on creation. @@ -89497,20 +90121,20 @@ declare namespace Phaser { setRectangle(width: number, height: number, options?: Phaser.Types.Physics.Matter.MatterBodyConfig): this; /** - * Set the body on a Game Object to a circle. + * Set this Game Objects Matter physics body to be a circle shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param radius The radius of the circle. * @param options An optional Body configuration object that is used to set initial Body properties on creation. */ setCircle(radius: number, options?: Phaser.Types.Physics.Matter.MatterBodyConfig): this; /** - * Set the body on the Game Object to a polygon shape. + * Set this Game Objects Matter physics body to be a polygon shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param radius The "radius" of the polygon, i.e. the distance from its center to any vertex. This is also the radius of its circumcircle. * @param sides The number of sides the polygon will have. * @param options An optional Body configuration object that is used to set initial Body properties on creation. @@ -89518,10 +90142,10 @@ declare namespace Phaser { setPolygon(radius: number, sides: number, options?: Phaser.Types.Physics.Matter.MatterBodyConfig): this; /** - * Set the body on the Game Object to a trapezoid shape. + * Set this Game Objects Matter physics body to be a trapezoid shape. * - * Calling this methods resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param width The width of the trapezoid Body. * @param height The height of the trapezoid Body. * @param slope The slope of the trapezoid. 0 creates a rectangle, while 1 creates a triangle. Positive values make the top side shorter, while negative values make the bottom side shorter. @@ -89541,8 +90165,8 @@ declare namespace Phaser { /** * Set this Game Object to create and use a new Body based on the configuration object given. * - * Calling this method resets previous properties you may have set on the body, including - * plugins, mass, friction, etc. So be sure to re-apply these in the options object if needed. + * Calling this methods resets all previous properties you may have set on the body, including + * plugins, mass, friction, collision categories, etc. So be sure to re-apply these as needed. * @param config Either a string, such as `circle`, or a Matter Set Body Configuration object. * @param options An optional Body configuration object that is used to set initial Body properties on creation. */ @@ -90380,14 +91004,20 @@ declare namespace Phaser { * Adds `MatterTileBody` instances for all the colliding tiles within the given tilemap layer. * * Set the appropriate tiles in your layer to collide before calling this method! + * + * If you modify the map after calling this method, i.e. via a function like `putTileAt` then + * you should call the `Phaser.Physics.Matter.World.convertTiles` function directly, passing + * it an array of the tiles you've added to your map. * @param tilemapLayer An array of tiles. * @param options Options to be passed to the MatterTileBody constructor. {@see Phaser.Physics.Matter.TileBody} */ convertTilemapLayer(tilemapLayer: Phaser.Tilemaps.TilemapLayer, options?: object): this; /** - * Adds `MatterTileBody` instances for the given tiles. This adds bodies regardless of whether the - * tiles are set to collide or not. + * Creates `MatterTileBody` instances for all of the given tiles. This creates bodies regardless of whether the + * tiles are set to collide or not, or if they have a body already, or not. + * + * If you wish to pass an array of tiles that may already have bodies, you should filter the array before hand. * @param tiles An array of tiles. * @param options Options to be passed to the MatterTileBody constructor. {@see Phaser.Physics.Matter.TileBody} */ @@ -93618,19 +94248,63 @@ declare namespace Phaser { * `uProjectionMatrix` (mat4) * `uMainSampler` (sampler2D array) * - * If you wish to create a custom pipeline extending from this one, you should use the string - * declaration `%count%` in your fragment shader source, which is used to set the number of - * `sampler2Ds` available. Also add `%getSampler%` so Phaser can inject the getSampler glsl function. - * This function can be used to get the pixel vec4 from the texture: + * If you wish to create a custom pipeline extending from this one, you can use two string + * declarations in your fragment shader source: `%count%` and `%forloop%`, where `count` is + * used to set the number of `sampler2Ds` available, and `forloop` is a block of GLSL code + * that will get the currently bound texture unit. * - * `vec4 texture = getSampler(int(outTexId), outTexCoord);` - * - * This pipeline will automatically inject the getSampler function for you, should the value exist + * This pipeline will automatically inject that code for you, should those values exist * in your shader source. If you wish to handle this yourself, you can also use the * function `Utils.parseFragmentShaderMaxTextures`. * + * The following fragment shader shows how to use the two variables: + * + * ```glsl + * #define SHADER_NAME PHASER_MULTI_FS + * + * #ifdef GL_FRAGMENT_PRECISION_HIGH + * precision highp float; + * #else + * precision mediump float; + * #endif + * + * uniform sampler2D uMainSampler[%count%]; + * + * varying vec2 outTexCoord; + * varying float outTexId; + * varying float outTintEffect; + * varying vec4 outTint; + * + * void main () + * { + * vec4 texture; + * + * %forloop% + * + * vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a); + * + * // Multiply texture tint + * vec4 color = texture * texel; + * + * if (outTintEffect == 1.0) + * { + * // Solid color + texture alpha + * color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a); + * } + * else if (outTintEffect == 2.0) + * { + * // Solid color, no texture + * color = texel; + * } + * + * gl_FragColor = color; + * } + * ``` + * * If you wish to create a pipeline that works from a single texture, or that doesn't have - * internal texture iteration, please see the `SinglePipeline` instead. + * internal texture iteration, please see the `SinglePipeline` instead. If you wish to create + * a special effect, especially one that can impact the pixels around a texture (i.e. such as + * a glitch effect) then you should use the PreFX and PostFX Pipelines for this task. */ class MultiPipeline extends Phaser.Renderer.WebGL.WebGLPipeline { /** @@ -103112,6 +103786,20 @@ declare namespace Phaser { */ renderer: Phaser.Renderer.Canvas.CanvasRenderer | Phaser.Renderer.WebGL.WebGLRenderer; + /** + * The width of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + */ + width: number; + + /** + * The height of this Dynamic Texture. + * + * Treat this property as read-only. Use the `setSize` method to change the size. + */ + height: number; + /** * This flag is set to 'true' during `beginDraw` and reset to 'false` in `endDraw`, * allowing you to determine if this Dynamic Texture is batch drawing, or not. @@ -103187,6 +103875,14 @@ declare namespace Phaser { */ setSize(width: number, height?: number): this; + /** + * Links the WebGL Textures used by this Dynamic Texture to its Render Target. + * + * This method is called internally by the Dynamic Texture when it is first created, + * or if you change its size. + */ + setFromRenderTarget(): this; + /** * If you are planning on using this Render Texture as a base texture for Sprite * Game Objects, then you should call this method with a value of `true` before @@ -103676,9 +104372,9 @@ declare namespace Phaser { renderCanvas(renderer: Phaser.Renderer.Canvas.CanvasRenderer | Phaser.Renderer.WebGL.WebGLRenderer, mask: Phaser.GameObjects.GameObject, camera: Phaser.Cameras.Scene2D.Camera): void; /** - * Internal destroy handler, called as part of the destroy process. + * Destroys this Texture and releases references to its sources and frames. */ - protected preDestroy(): void; + destroy(): void; } @@ -106290,7 +106986,7 @@ declare namespace Phaser { * Master list of tiles -> x, y, index in tileset. * @param mapData The Map Data object. */ - function BuildTilesetIndex(mapData: Phaser.Tilemaps.MapData): any[]; + function BuildTilesetIndex(mapData: Phaser.Tilemaps.MapData | Phaser.Tilemaps.Tilemap): any[]; /** * Parse a Tiled group layer and create a state object for inheriting. @@ -106401,7 +107097,7 @@ declare namespace Phaser { * representation, so its position information is stored without factoring in scroll, layer * scale or layer position. */ - class Tile implements Phaser.GameObjects.Components.Alpha, Phaser.GameObjects.Components.Flip, Phaser.GameObjects.Components.Visible { + class Tile implements Phaser.GameObjects.Components.AlphaSingle, Phaser.GameObjects.Components.Flip, Phaser.GameObjects.Components.Visible { /** * * @param layer The LayerData object in the Tilemap that this tile belongs to. @@ -106568,6 +107264,14 @@ declare namespace Phaser { */ tint: number; + /** + * The tint fill mode. + * + * `false` = An additive tint (the default), where vertices colors are blended with the texture. + * `true` = A fill tint, where the vertices colors replace the texture, but respects texture alpha. + */ + tintFill: boolean; + /** * An empty object where physics-engine specific information (e.g. bodies) may be stored. */ @@ -106762,15 +107466,9 @@ declare namespace Phaser { /** * Set the Alpha level of this Game Object. The alpha controls the opacity of the Game Object as it renders. * Alpha values are provided as a float between 0, fully transparent, and 1, fully opaque. - * - * If your game is running under WebGL you can optionally specify four different alpha values, each of which - * correspond to the four corners of the Game Object. Under Canvas only the `topLeft` value given is used. - * @param topLeft The alpha value used for the top-left of the Game Object. If this is the only value given it's applied across the whole Game Object. Default 1. - * @param topRight The alpha value used for the top-right of the Game Object. WebGL only. - * @param bottomLeft The alpha value used for the bottom-left of the Game Object. WebGL only. - * @param bottomRight The alpha value used for the bottom-right of the Game Object. WebGL only. + * @param value The alpha value applied across the whole Game Object. Default 1. */ - setAlpha(topLeft?: number, topRight?: number, bottomLeft?: number, bottomRight?: number): this; + setAlpha(value?: number): this; /** * The alpha value of the Game Object. @@ -106779,30 +107477,6 @@ declare namespace Phaser { */ alpha: number; - /** - * The alpha value starting from the top-left of the Game Object. - * This value is interpolated from the corner to the center of the Game Object. - */ - alphaTopLeft: number; - - /** - * The alpha value starting from the top-right of the Game Object. - * This value is interpolated from the corner to the center of the Game Object. - */ - alphaTopRight: number; - - /** - * The alpha value starting from the bottom-left of the Game Object. - * This value is interpolated from the corner to the center of the Game Object. - */ - alphaBottomLeft: number; - - /** - * The alpha value starting from the bottom-right of the Game Object. - * This value is interpolated from the corner to the center of the Game Object. - */ - alphaBottomRight: number; - /** * The horizontally flipped state of the Game Object. * @@ -108044,7 +108718,7 @@ declare namespace Phaser { * A Tilemap Layer is a Game Object that renders LayerData from a Tilemap when used in combination * with one, or more, Tilesets. */ - class TilemapLayer extends Phaser.GameObjects.GameObject implements Phaser.GameObjects.Components.Alpha, Phaser.GameObjects.Components.BlendMode, Phaser.GameObjects.Components.ComputedSize, Phaser.GameObjects.Components.Depth, Phaser.GameObjects.Components.Flip, Phaser.GameObjects.Components.GetBounds, Phaser.GameObjects.Components.Mask, Phaser.GameObjects.Components.Origin, Phaser.GameObjects.Components.Pipeline, Phaser.GameObjects.Components.PostPipeline, Phaser.GameObjects.Components.ScrollFactor, Phaser.GameObjects.Components.Transform, Phaser.GameObjects.Components.Visible { + class TilemapLayer extends Phaser.GameObjects.GameObject implements Phaser.GameObjects.Components.Alpha, Phaser.GameObjects.Components.BlendMode, Phaser.GameObjects.Components.ComputedSize, Phaser.GameObjects.Components.Depth, Phaser.GameObjects.Components.Flip, Phaser.GameObjects.Components.GetBounds, Phaser.GameObjects.Components.Mask, Phaser.GameObjects.Components.Origin, Phaser.GameObjects.Components.Pipeline, Phaser.GameObjects.Components.PostPipeline, Phaser.GameObjects.Components.ScrollFactor, Phaser.GameObjects.Components.Transform, Phaser.GameObjects.Components.Visible, Phaser.Physics.Arcade.Components.Collision { /** * * @param scene The Scene to which this Game Object belongs. @@ -108149,6 +108823,26 @@ declare namespace Phaser { */ gidMap: Phaser.Tilemaps.Tileset[]; + /** + * The Tilemap Layer Collision Category. + * + * This is exclusively used by the Arcade Physics system. + * + * This can be set to any valid collision bitfield value. + * + * See the `setCollisionCategory` method for more details. + */ + collisionCategory: number; + + /** + * The Tilemap Layer Collision Mask. + * + * This is exclusively used by the Arcade Physics system. + * + * See the `setCollidesWith` method for more details. + */ + collisionMask: number; + /** * The horizontal origin of this Tilemap Layer. */ @@ -108335,6 +109029,26 @@ declare namespace Phaser { */ setTint(tint?: number, tileX?: number, tileY?: number, width?: number, height?: number, filteringOptions?: Phaser.Types.Tilemaps.FilteringOptions): this; + /** + * Sets a fill-based tint on each Tile within the given area. + * + * Unlike an additive tint, a fill-tint literally replaces the pixel colors from the texture + * with those in the tint. + * + * If no area values are given then all tiles will be tinted to the given color. + * + * To remove a tint call this method with either no parameters, or by passing white `0xffffff` as the tint color. + * + * If a tile already has a tint set then calling this method will override that. + * @param tint The tint color being applied to each tile within the region. Given as a hex value, i.e. `0xff0000` for red. Set to white (`0xffffff`) to reset the tint. Default 0xffffff. + * @param tileX The left most tile index (in tile coordinates) to use as the origin of the area to search. + * @param tileY The top most tile index (in tile coordinates) to use as the origin of the area to search. + * @param width How many tiles wide from the `tileX` index the area will be. + * @param height How many tiles tall from the `tileY` index the area will be. + * @param filteringOptions Optional filters to apply when getting the tiles. + */ + setTintFill(tint?: number, tileX?: number, tileY?: number, width?: number, height?: number, filteringOptions?: Phaser.Types.Tilemaps.FilteringOptions): this; + /** * Gets a tile at the given tile coordinates from the given layer. * @param tileX X position to get the tile from (given in tile units, not pixels). @@ -109632,6 +110346,62 @@ declare namespace Phaser { */ setVisible(value: boolean): this; + /** + * Sets the Collision Category that this Arcade Physics Body + * will use in order to determine what it can collide with. + * + * It can only have one single category assigned to it. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param category The collision category. + */ + setCollisionCategory(category: number): this; + + /** + * Checks to see if the given Collision Category will collide with + * this Arcade Physics object or not. + * @param category Collision category value to test. + */ + willCollideWith(category: number): boolean; + + /** + * Adds the given Collision Category to the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + addCollidesWith(category: number): this; + + /** + * Removes the given Collision Category from the list of those that this + * Arcade Physics Body will collide with. + * @param category The collision category to add. + */ + removeCollidesWith(category: number): this; + + /** + * Sets all of the Collision Categories that this Arcade Physics Body + * will collide with. You can either pass a single category value, or + * an array of them. + * + * Calling this method will reset all of the collision categories, + * so only those passed to this method are enabled. + * + * If you wish to add a new category to the existing mask, call + * the `addCollisionCategory` method. + * + * If you wish to reset the collision category and mask, call + * the `resetCollisionCategory` method. + * @param categories The collision category to collide with, or an array of them. + */ + setCollidesWith(categories: number | number[]): this; + + /** + * Resets the Collision Category and Mask back to the defaults, + * which is to collide with everything. + */ + resetCollisionCategory(): this; + } /** @@ -111769,7 +112539,7 @@ declare namespace Phaser { * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -111805,7 +112575,7 @@ declare namespace Phaser { * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the 'persist' * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -112309,7 +113079,7 @@ declare namespace Phaser { * * The tweens are played in order, from start to finish. You can optionally set the chain * to repeat as many times as you like. Once the chain has finished playing, or repeating if set, - * all tweens in the chain will be destroyed automatically. To override this, set the 'persists' + * all tweens in the chain will be destroyed automatically. To override this, set the `persist` * argument to 'true'. * * Playback will start immediately unless the _first_ Tween has been configured to be paused. @@ -113308,7 +114078,7 @@ declare namespace Phaser { * * Allowed types: * - * Implicit + * Explicit: * { * x: 4 * }