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GraphicsGameObject.md

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Phaser 3.60.0 Change Log

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Graphics Game Object New Features

  • The Graphics.strokeRoundedRect and fillRoundedRect methods can now accept negative values for the corner radius settings, in which case a concave corner is drawn instead (thanks @rexrainbow)
  • Earcut has been updated to version 2.2.4. This release improves performance by 10-15% and fixes 2 rare race conditions that could leave to infinite loops. Earcut is used internally by Graphics and Shape game objects when triangulating polygons for complex shapes.

Graphics Game Object Bug Fixes

  • Graphics.strokeRoundedRect would incorrectly draw the rectangle if you passed in a radius greater than half of the smaller side. This is now clamped internally (thanks @temajm)

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