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Add filter rendering for BitmapData for users that use OpenGL #2641

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Cheemsandfriends opened this issue May 15, 2023 · 0 comments
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@Cheemsandfriends
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The title already says it all, Basically, every BitmapFilter, altho it has great use for DisplayObjects with a vast and very detailed procedure on how to apply a filter to a bitmap, this can't be said to BitmapDatas.

As far as I can understand, they are locked on what would be a procedure that's CPU based, for rendering types like Cairo or Canvas without the use of OpenGL, but no implementation on the OpenGL side.

I know this is pretty much possible due to me doing very hacky stuff to implement a BitmapData that can collect several pieces and then apply a filter to them, for my projects at HaxeFlixel, altho this may require some kind of reorganisation of how filters may be applied.

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