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[5.1.0] Smoothing / Aligning doesnt work like original tool #91

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schroef opened this issue Jun 1, 2018 · 4 comments
Open

[5.1.0] Smoothing / Aligning doesnt work like original tool #91

schroef opened this issue Jun 1, 2018 · 4 comments
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@schroef
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schroef commented Jun 1, 2018

I tried using the smoothing and aligning tools again in UV Magic. But i cant seem to get the same result as in the original UV_Tools. I dont understand the extra "select" checkbox.

Here are some issues ill try to list;

Straighting method
When i use the align method with magic, the uv swirls around, doesnt aligna or make it atraight at all.
Here's a comparison
UV magic
screen shot 2018-06-01 at 2 07 37 pm

uv_tools
screen shot 2018-06-01 at 2 07 46 pm

Aligning (there is no align button??)
When use X/Y which is a boolean in uv-tools, the mesh moves over the uv island, it doesnt make it straight or align its verts.
screen shot 2018-06-01 at 2 10 29 pm
With each click the uv gets more deformed.

Second click
screen shot 2018-06-01 at 2 11 12 pm

Third click
screen shot 2018-06-01 at 2 11 38 pm

Circle options nags about last face needs to be a triangle, which the original doesnt do

Some cosmetics for the UV inspections
Perhaps it makes more sense for the "UV Inspection" to have the eye show/hide icon instead of the play/pause icon?

@nutti
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nutti commented Jun 2, 2018

Straighting method
Aligning (there is no align button??)

These two issues are same issue as #79 , aren't there?
I'm tackling there issues but I could not have time to fix it.

Some cosmetics for the UV inspections

Great feedback.
I will change icon.

@schroef
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schroef commented Jun 2, 2018

No i dont think these are the same, i did not get errors this time. I do see them when i turn of the X or Y though. DOnt remember which one, i can do some more check and that part.

The thing is that they outcome just doesnt work, Align and straighten doesnt show the correct result as the original uv_tool does. This is not about error output as in #79

Look at the screengrabs, they sort of show the issue im trying to explain

@nutti
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nutti commented Jun 16, 2018

Some cosmetics for the UV inspections
Perhaps it makes more sense for the "UV Inspection" to have the eye show/hide icon instead of the > play/pause icon?

I revised the whole current UI which launch modal mode.
You can try it from develop branch now.

@nutti
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nutti commented Jun 16, 2018

@schroef

And it will be helpful to send me pull request if you have a good idea about UI.
You may have good user experience about UI because your continuous contribution.

@nutti nutti added the bug label Jun 18, 2018
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