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Set scene scale #14
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So I think there are two high-level options for what happens we call
Does this make sense? Interested in thoughts from @cnnmon and/or @tancik -- *edit: on second thought this1 is not a great idea, because a core problem is that we're initialized too far from the origin for the nerf use cases; if we scale both the scene and the camera things the end result is nothing really changes... instead maybe we scale the scene using the threejs scale, but then manually apply the scale parameter to the camera poses? Footnotes
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Viser currently assumes the scene is roughly
10x10x10
which makes navigation difficult when your scenes are a very different scale. For example, nerfstudio is +-1. Users currently scale everything on the server side, but we should add the functionality to set the scene scale in viser.One api possibility is,
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