You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Although my project is not well-known and has only recently started testing, but I have extensive experience in developing lua tool. I hope you will also consider implementing CI based on my project(my project will attempt to be 100% compatible with luals syntax, as well as provide a more friendly API)
Problem
We have clint.py for defining custom C lint rules, but we don't have a way to define custom rules for Lua code.
Expected behavior
Introduce a build/CI task that allows us to define custom lint rules. Examples:
assert.truthy
, recommendok()
/eq()
/ etcit()
descriptionsRelated
gen_vimdoc.lua
(based on lpeg) has a partial Lua parser.gen_help_html.lua
(based on treesitter) has some hacky custom rules for help files.The text was updated successfully, but these errors were encountered: