Skip to content
This repository has been archived by the owner on Nov 27, 2023. It is now read-only.

some visual glitches #13

Open
TheBricktop opened this issue Jul 13, 2021 · 4 comments
Open

some visual glitches #13

TheBricktop opened this issue Jul 13, 2021 · 4 comments

Comments

@TheBricktop
Copy link

obraz
I have this sometimes when opening and closing tab.
Also is there any shortcut to solo / unsolo the selected tab? Or open all tabs with one click that would be helpfull.

@neon-age
Copy link
Owner

I have this sometimes when opening and closing tab.

This could happen when something was added inside wrong header, cause any element added directly to IMGUIContainer will make it's layout ignored (pretty annoying behavior). How can I reproduce this on materials?

Also is there any shortcut to solo / unsolo the selected tab? Or open all tabs with one click that would be helpfull.

"Solo/focus mode" will be made using RMB in v0.9.0.
Not sure where I should put "reset all tabs".

@TheBricktop
Copy link
Author

TheBricktop commented Jul 14, 2021

Im running with smart hierarchy and smart inspector and im sorry to say that smart inspector gives me build errors,

Library\PackageCache\[email protected]\Runtime\Fluent UITK\FluentElement.Bindings.cs(47,33): error CS0111: Type 'FluentElement' already defines a member called 'Bind' with the same parameter types

Edit:
Checked the code and noticed that there are hashtags and I dont understand why it doesnt exclude the editor code .

@neon-age
Copy link
Owner

It's me who should apologize for not testing it for build errors 😅

The preprocessors were incorrect and it was fixed in v0.8.0-pre.1

@TheBricktop
Copy link
Author

Thank You.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants