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[Proposal]: Make the story line mission prerequisites more obvious #2545
Comments
Yes, I think having the NPC appear and basically say the requirements would be the best approach. Czesc could tell the player to try to do missions (and/or requirements could be also reduced or eliminated). |
I've modified the long distance empire shipping missions and dvaered recruitment ones to inform of the requirements (2 ES missions or >= 20 standing). For things like negative standing, I don't think it's necessary. If there's any other mission that needs the same treatment I can look into it. |
Suggestion
The requirement to do two empire cargo missions before continuing the campaign is somewhat non-obvious and can be forgot about.
So perhaps do either of the two following things:
Also, I've noticed this Dvaered mission: https://github.com/naev/naev/blob/20a87c1d30e8069e53296cd106711181f93a5d12/dat/missions/dvaered/recruitment/dv_lostagent.lua has a minimum rep requirement of 20.
It would be better if the mission giver appeared in the bar, but then said "go build your reputation with Dvaered first".
Code of Conduct
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