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Controls incorrect, shoulders need to be switched #81
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Worth noting that SM64DS does the same switcharound; devs probably had muscle memory from that. |
That’s a good point, but for avid players of the original looking to go portable, it’s so disorienting that it’s hard to play. It would be great if there was a toggle, or even some instructions on how to change the controls and compile it myself. |
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The controls in the port are wrong, making it super uncomfortable/unplayable for avid SM64 players. On a N64 controller, the Z button is pressed by the left index finger, so it should be mapped to L, but it is mapped to R here, and the camera switch (mapped to R on the N64 controller!) is curiously not mapped to R, but mapped to L.
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