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D3D12_PIPELINE_STATE_STREAM_DESC's pPipelineStateSubobjectStream should probably be a const pointer #119

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MarijnS95 opened this issue Jan 29, 2024 · 0 comments

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@MarijnS95
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https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_pipeline_state_stream_desc should be input-only data, and is more accurately described by taking const void *pPipelineStateSubobjectStream;.

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