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Mac OS and VS Code while running Prowl.Editor and Prowl.Player #49
Comments
The .gitignore file ignores .obj files which i think is why the Editor fails to run. This will be a problem for anyone who runs Prowl on mac or windows |
the missing Default Assets has been fixed, working on the missing dll now |
Should be fixed now! |
I'm still getting dll issues lol |
Decided to Re-Open this as it's not fully solved, we know it's because we lack dll's compiled for Apple Silicon/m1+ Mac's. |
@PaperPrototype Could you add the DLL files we built into here for future reference? |
Describe the bug
Prowl.Player on MacOS through VS Code
note: vs code will cache the last "Run and Debug" so go to the sidebar to switch between Prowl.Editor and Prowl.Player before running again
To Reproduce
Steps to reproduce the behavior:
To Reproduce (from run and debug menu)
here is the error
Expected behavior
I'm not really sure.
Screenshots
If applicable, add screenshots to help explain your problem.
Describe the bug
Prowl.Editor on MacOS through VS Code
To Reproduce
Steps to reproduce the behavior:
note: vs code will cache the last "Run and Debug" so go to the sidebar to switch between Prowl.Editor and Prowl.Player before running again
here is the error
Expected behavior
I'm not really sure.
Desktop (please complete the following information):
Additional context
Add any other context about the problem here.
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