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Android support #3
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working on it right now |
well compiled library for armv7 android, not sure how to test it properly |
Hi Darvin, this good news. If you upload the library we can test it. |
@martdob this is arm64 . I can compile for armv7 if its better |
@martdob have you got opportunity to take a look? |
Hi, i'm keen to try the VTs plug-in on a Oculus GO headset- imported the plug-in via asset store and the demo scenes work great in unity. Doesn't seem to run on the headset after a successful build (only get a blue screen with objects I created)- is it possible it's because it's a android based system? |
@jrjdavidson The VTS plugin is still not officially ported to android. However, we recognize that porting to android is one of the most requested feature and we shall eventually make it. In the meantime, you may try to build the native library from source, as @darvin did. |
Hi Darvin, |
Hello, |
Hi @demonixis, unfortunately, there has been no progress on android support so far. |
The VTS plugin is great. Unfortunately there is no support for Android. I think that would be great, because Android is very common. If you think the same, you can also post your wish here.
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