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me.Ellipse
object limitations
#809
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obiot
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Dec 13, 2018
- ellipse drawing is approximative and aliased, proper way to get a clean circle is probably through a shader - also optimized/prevented buffer allocation when drawing shapes in WebGL (by passing the _glPoints (former _linePoints) array and the actual "used" len to the drawLine method)
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grouping other tickets under this one :
me.Ellipse
do not support rotation and scaling (including for collision test)me.Ellipse
collision tests only work with circlesme.Ellipse
strokeEllipse()
andfillEllipse()
are not implementedThe text was updated successfully, but these errors were encountered: