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EXT_frag_depth and EXT_shader_texture_lod in Edge #23097

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foolip opened this issue May 15, 2024 · 3 comments
Open

EXT_frag_depth and EXT_shader_texture_lod in Edge #23097

foolip opened this issue May 15, 2024 · 3 comments
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data:api 🐇 Compat data for Web APIs. https://developer.mozilla.org/docs/Web/API

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@foolip
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foolip commented May 15, 2024

What type of issue is this?

Incorrect support data (example: BrowserX says "86" but support was added in "40")

What information was incorrect, unhelpful, or incomplete?

https://developer.mozilla.org/en-US/docs/Web/API/EXT_frag_depth#browser_compatibility
https://developer.mozilla.org/en-US/docs/Web/API/EXT_shader_texture_lod#browser_compatibility

What browsers does this problem apply to, if applicable?

No response

What did you expect to see?

It seems unlikely that these aren't supported in Edge.

Did you test this? If so, how?

No, it just looks suspect.

Can you link to any release notes, bugs, pull requests, or MDN pages related to this?

No response

Do you have anything more you want to share?

No response

MDN URL

No response

MDN metadata

No response

@foolip
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foolip commented May 15, 2024

@captainbrosset I found these two when looking at differences between Chrome and Edge in BCD. Do you have any way of checking if these are actually supported in Edge? I don't really know WebGL.

@queengooborg queengooborg added the data:api 🐇 Compat data for Web APIs. https://developer.mozilla.org/docs/Web/API label May 15, 2024
@captainbrosset
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@foolip sorry about the delay. I also don't know WebGL, so I'll ask around and report back here.

@captainbrosset
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Edge has no downstream dependencies compared to Chrome for WebGL or WebGPU. We tested just now an both of these are supported in Edge. So we should mirror Chrome here.

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