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The closest planned feature would be nested/compound custom properties (#489), currently scheduled for Tiled 1.6, so it's one of the things I want to work on once 1.5 is done. So, instead of setting multiple types on the object, you could define a Sound and a Weapon custom compound type and then add properties of those types to your object (or its type). |
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Is there plans to add object type composition?
In the same manner that I can combine the Flip values
![image](https://user-images.githubusercontent.com/20380758/101564803-ce5e5400-3999-11eb-89d4-3d625981313d.png)
I would like to be able to combine object types
![image](https://user-images.githubusercontent.com/20380758/101564828-dd450680-3999-11eb-8002-f71f06263900.png)
What this would do is combine the custom properties of each type into a single object such as
![image](https://user-images.githubusercontent.com/20380758/101565109-63f9e380-399a-11eb-9204-3c5c31b0e917.png)
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