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可以和 unity puerts 一起用吗? #50
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用unity+puerts,在后端把shared映射过去就行了. // tsrpc.config.ts
sync: [
// 客户端(puerts)
{
from: 'src/shared',
to: '../puerts/src/shared', // puerts项目目录
type: 'symlink'
},
// 登录服务器
{
from: 'src/shared',
to: '../LoginServer/src/shared',
type: 'symlink'
},
// 地图服务器
{
from: 'src/shared',
to: '../MapServer/src/shared',
type: 'symlink'
},
// 战斗服务器
{
from: 'src/shared',
to: '../BattleServer/src/shared',
type: 'symlink'
},
// 其他服务器
// ...
], |
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请问 客户端用unity puerts, 服务器用 tsrpc 可行吗?
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