Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Browser integration #622

Open
AhmetHuseyinDOK opened this issue Feb 5, 2024 · 2 comments
Open

Browser integration #622

AhmetHuseyinDOK opened this issue Feb 5, 2024 · 2 comments
Labels
feature request Request to alter functionality

Comments

@AhmetHuseyinDOK
Copy link

AhmetHuseyinDOK commented Feb 5, 2024

First of all thanks for the great efforts to make such a complete and free app. This app is mostly seen as an art app, but I think it can be a great productivity tool too. Just by adding a browser integration, it can be much more beneficial for many use cases such as brain storming or doing some math etc. Talking about brain storming maybe if possible, images can also be added to sketch ?

@mikeskydev
Copy link
Member

Hi! While I think it would be a useful addition, we hit some roadblocks right now because most browser integration solutions for Unity aren't open source, so we can't include them in the code. They also cost in the hundreds of dollars, which would be prohibitive for anyone wanting to work on Open Brush to buy. We would also need an asset that worked across every single target (Windows, macOS, Linux, iOS, Android) I'd honestly love for that situation to change!

As a side note, I think XR runtimes could do with thinking about this sort of multi-app use case, and make it easier to have a system browser popup co-exist in an app's environment. Otherwise basically every XR app becomes a browser!

@mikeskydev mikeskydev added the feature request Request to alter functionality label Feb 5, 2024
@andybak
Copy link
Contributor

andybak commented Feb 28, 2024

@AhmetHuseyinDOK - you can to varying degrees of success do this already. Both Steam and Meta/Oculus desktop apps allow you to bring a desktop app window into VR with you. I think Steam is more mature in this regard.

On the Quest you can open browser windows at the same time as Open Brush and click the system button to show/hide them. You can't paint with them visible however.

As @mikeskydev said - if there was an open source browser component that was easy to integrate and worked on at least most of our supported platforms then this would be an interesting thing to implement. It would open up some other possibilities as web pages can already interact with Open Brush via the HTTP API: https://docs.openbrush.app/user-guide/open-brush-api

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature request Request to alter functionality
Projects
None yet
Development

No branches or pull requests

3 participants