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BasicBSpline.jl

Basic (mathematical) operations for B-spline functions and related things with Julia.

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Summary

This package provides basic mathematical operations for B-spline.

  • B-spline basis function
  • Some operations for knot vector
  • Some operations for B-spline space (piecewise polynomial space)
  • B-spline manifold (includes curve, surface and solid)
  • Refinement algorithm for B-spline manifold
  • Fitting control points for a given function

Comparison to other B-spline packages

There are several Julia packages for B-spline, and this package distinguishes itself with the following key benefits:

  • Supports all degrees of polynomials.
  • Includes a refinement algorithm for B-spline manifolds.
  • Delivers high-speed performance.
  • Is mathematically oriented.
  • Provides a fitting algorithm using least squares. (via BasicBSplineFitting.jl)
  • Offers exact SVG export feature. (via BasicBSplineExporter.jl)

If you have any thoughts, please comment in:

Installation

Install this package via Julia REPL's package mode.

]add BasicBSpline

Quick start

B-spline basis function

The value of B-spline basis function $B_{(i,p,k)}$ can be obtained with bsplinebasis₊₀.

$$ \begin{aligned} {B}{(i,p,k)}(t) &= \frac{t-k{i}}{k_{i+p}-k_{i}}{B}{(i,p-1,k)}(t) +\frac{k{i+p+1}-t}{k_{i+p+1}-k_{i+1}}{B}{(i+1,p-1,k)}(t) \ {B}{(i,0,k)}(t) &= \begin{cases} &1\quad (k_{i}\le t< k_{i+1})\ &0\quad (\text{otherwise}) \end{cases} \end{aligned} $$

julia> using BasicBSpline

julia> P3 = BSplineSpace{3}(KnotVector([0.0, 1.5, 2.5, 5.5, 8.0, 9.0, 9.5, 10.0]))
BSplineSpace{3, Float64, KnotVector{Float64}}(KnotVector([0.0, 1.5, 2.5, 5.5, 8.0, 9.0, 9.5, 10.0]))

julia> bsplinebasis₊₀(P3, 2, 7.5)
0.13786213786213783

BasicBSpline.jl has many recipes based on RecipesBase.jl, and BSplineSpace object can be visualized with its basis functions. (Try B-spline basis functions in Desmos)

using BasicBSpline
using Plots

k = KnotVector([0.0, 1.5, 2.5, 5.5, 8.0, 9.0, 9.5, 10.0])
P0 = BSplineSpace{0}(k) # 0th degree piecewise polynomial space
P1 = BSplineSpace{1}(k) # 1st degree piecewise polynomial space
P2 = BSplineSpace{2}(k) # 2nd degree piecewise polynomial space
P3 = BSplineSpace{3}(k) # 3rd degree piecewise polynomial space

gr()
plot(
    plot(P0; ylims=(0,1), label="P0"),
    plot(P1; ylims=(0,1), label="P1"),
    plot(P2; ylims=(0,1), label="P2"),
    plot(P3; ylims=(0,1), label="P3"),
    layout=(2,2),
)

You can visualize the differentiability of B-spline basis function. See Differentiability and knot duplications for details.

differentiability.mp4

B-spline manifold

using BasicBSpline
using StaticArrays
using Plots

## 1-dim B-spline manifold
p = 2 # degree of polynomial
k = KnotVector(1:12) # knot vector
P = BSplineSpace{p}(k) # B-spline space
a = [SVector(i-5, 3*sin(i^2)) for i in 1:dim(P)] # control points
M = BSplineManifold(a, P) # Define B-spline manifold
gr(); plot(M)

Rational B-spline manifold (NURBS)

using BasicBSpline
using LinearAlgebra
using StaticArrays
using Plots
plotly()

R1 = 3  # major radius of torus
R2 = 1  # minor radius of torus

p = 2
k = KnotVector([0,0,0,1,1,2,2,3,3,4,4,4])
P = BSplineSpace{p}(k)
a = [normalize(SVector(cosd(t), sind(t)), Inf) for t in 0:45:360]
w = [ifelse(isodd(i), 2, 1) for i in 1:9]

a0 = push.(a, 0)
a1 = (R1+R2)*a0
a5 = (R1-R2)*a0
a2 = [p+R2*SVector(0,0,1) for p in a1]
a3 = [p+R2*SVector(0,0,1) for p in R1*a0]
a4 = [p+R2*SVector(0,0,1) for p in a5]
a6 = [p-R2*SVector(0,0,1) for p in a5]
a7 = [p-R2*SVector(0,0,1) for p in R1*a0]
a8 = [p-R2*SVector(0,0,1) for p in a1]

M = RationalBSplineManifold(hcat(a1,a2,a3,a4,a5,a6,a7,a8,a1), w*w', P, P)
plot(M; controlpoints=(markersize=2,))

Refinement

h-refinement (knot insertion)

Insert additional knots to knot vectors without changing the shape.

k₊ = (KnotVector([3.1, 3.2, 3.3]), KnotVector([0.5, 0.8, 0.9])) # additional knot vectors
M_h = refinement(M, k₊) # refinement of B-spline manifold
plot(M_h; controlpoints=(markersize=2,))

p-refinement (degree elevation)

Increase the polynomial degrees of B-spline manifold without changing the shape.

p₊ = (Val(1), Val(2)) # additional degrees
M_p = refinement(M, p₊) # refinement of B-spline manifold
plot(M_p; controlpoints=(markersize=2,))

Fitting B-spline manifold

The next example shows the fitting for the following graph on Desmos graphing calculator!

using BasicBSplineFitting

p1 = 2
p2 = 2
k1 = KnotVector(-10:10)+p1*KnotVector([-10,10])
k2 = KnotVector(-10:10)+p2*KnotVector([-10,10])
P1 = BSplineSpace{p1}(k1)
P2 = BSplineSpace{p2}(k2)

f(u1, u2) = SVector(2u1 + sin(u1) + cos(u2) + u2 / 2, 3u2 + sin(u2) + sin(u1) / 2 + u1^2 / 6) / 5

a = fittingcontrolpoints(f, (P1, P2))
M = BSplineManifold(a, (P1, P2))
gr()
plot(M; aspectratio=1)

If the knot vector span is too coarse, the approximation will be coarse.

p1 = 2
p2 = 2
k1 = KnotVector(-10:5:10)+p1*KnotVector([-10,10])
k2 = KnotVector(-10:5:10)+p2*KnotVector([-10,10])
P1 = BSplineSpace{p1}(k1)
P2 = BSplineSpace{p2}(k2)

f(u1, u2) = SVector(2u1 + sin(u1) + cos(u2) + u2 / 2, 3u2 + sin(u2) + sin(u1) / 2 + u1^2 / 6) / 5

a = fittingcontrolpoints(f, (P1, P2))
M = BSplineManifold(a, (P1, P2))
plot(M; aspectratio=1)

Draw smooth vector graphics

using BasicBSpline
using BasicBSplineFitting
using BasicBSplineExporter
p = 3
k = KnotVector(range(-2π,2π,length=8))+p*KnotVector([-2π,2π])
P = BSplineSpace{p}(k)

f(u) = SVector(u,sin(u))

a = fittingcontrolpoints(f, P)
M = BSplineManifold(a, P)
save_svg("sine-curve.svg", M, unitlength=50, xlims=(-8,8), ylims=(-2,2))
save_svg("sine-curve_no-points.svg", M, unitlength=50, xlims=(-8,8), ylims=(-2,2), points=false)

This is useful when you edit graphs (or curves) with your favorite vector graphics editor.

See Plotting smooth graphs with Julia for more tutorials.