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highgui_string.go
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/
highgui_string.go
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package gocv
/*
#include <stdlib.h>
#include "highgui_gocv.h"
*/
import "C"
func (c WindowFlag) String() string {
switch c {
case WindowNormal:
return "window-normal"
case WindowFullscreen:
return "window-fullscreen"
case WindowFreeRatio:
return "window-free-ratio"
}
return ""
}
func (c WindowPropertyFlag) String() string {
switch c {
case WindowPropertyFullscreen:
return "window-property-fullscreen"
case WindowPropertyAutosize:
return "window-property-autosize"
case WindowPropertyAspectRatio:
return "window-property-aspect-ratio"
case WindowPropertyOpenGL:
return "window-property-opengl"
case WindowPropertyVisible:
return "window-property-visible"
}
return ""
}