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The WebGL project I packaged is stable at 10FPS, slow, error free, everything is normal, and there are no warnings, so where is the problem? I tested that if uLipSync is not used, the frame rate is above 60, so where is the problem?
The text was updated successfully, but these errors were encountered:
请问大家导出的WebGL工程帧率是多少?
我打包出的WebGL工程稳定在10FPS,很慢,没有错误,一切都正常,没有警告,所以问题出在哪里?我测试,如果不使用uLipSync,帧率在60以上,所以,问题出在什么地方?
The WebGL project I packaged is stable at 10FPS, slow, error free, everything is normal, and there are no warnings, so where is the problem? I tested that if uLipSync is not used, the frame rate is above 60, so where is the problem?
The text was updated successfully, but these errors were encountered: