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[Suggestion]: A new TNT fix: TNTdistanceFix #123

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susanshopper opened this issue Aug 18, 2020 · 1 comment
Open

[Suggestion]: A new TNT fix: TNTdistanceFix #123

susanshopper opened this issue Aug 18, 2020 · 1 comment

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@susanshopper
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susanshopper commented Aug 18, 2020

May you please add a new carpet rule called “TNTdistancefix”? When “TNTdistanceFix” is set to true, it allows TNT to spawn correctly when ignited beyond X/Z ±8,388,608 by fixing MC-167047 and MC-125638, which Mojang did not fix in 1.12.2. This carpet rule is useful for allowing TNT based contraptions to function correctly at high coordinates such as ender pearl cannons, world eaters, TNT duplication arrays, and tunnel bores.

@susanshopper susanshopper changed the title [Suggestion] TNTdistanceFix A new TNT fix: TNTdistanceFix Aug 22, 2020
@susanshopper susanshopper changed the title A new TNT fix: TNTdistanceFix [Suggestion]: A new TNT fix: TNTdistanceFix Aug 30, 2020
@susanshopper
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The MC-125638 fix can be backported from Vanilla 1.15 pre4, and the MC-167047 fix can be backported from Vanilla 1.16 pre1. If that does not work, then may you please base the Carpet fixes off backports of the Vanilla fixes?

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