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Hey Gregg, thanks for all the amazing resources! I have been working on little shadertoy programs and I want to start to make a faster webGL version. I've been reading the (amazing) articles on webglfundamentals, but I'm getting caught up in the all the boilerplate code. Should I just use twgl, instead? Thanks!
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Hey Gregg, thanks for all the amazing resources! I have been working on little shadertoy programs and I want to start to make a faster webGL version. I've been reading the (amazing) articles on webglfundamentals, but I'm getting caught up in the all the boilerplate code. Should I just use twgl, instead? Thanks!
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