Crash compiling and using HLSL shaders #5571
Labels
api: dx12
Issues with DX12 or DXGI
area: correctness
We're behaving incorrectly
area: naga back-end
Outputs of naga shader conversion
lang: HLSL
D3D Shading Language
naga
Shader Translator
type: bug
Something isn't working
Source shader: https://paste.rs/CAVpW.txt
Output HLSL and crash: https://paste.rs/nW7t8.txt
Source shader: https://paste.rs/13TBc.txt
Output HLSL and crash: https://paste.rs/A2Vhb.txt
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