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Add a "character editor" to TC Build editor #2154
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Is it in scope to include this for real builds too? my use case is determining if a constellation or weapon is 'worth' to pull. Weapons are covered since you can save multiple builds. Constellation editing in TC builds is nice (and good for team sharing), but doesn't cover me wanting to optimize with my own artifacts to compare. I understand its a lot of work to add it in general, so just checking |
No, adding this to real builds will potentially break the "plug and play" versatility of loadouts,(and subsequently team exim) I am not sure if I want to cover the usecase of "is something i don't have worth" in terms of a "real build" workflow officially, I think being able to address it and compare in TC build is probably good enough for most cases. and we can maintain the "real builds are real" assumption going forward. |
Likely will fulfill #2144
For people who theorycraft different builds under different conditions, it makes sense to assume a specific character level/talent/constellation.
Workbreakdown:
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