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ControlView.h
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ControlView.h
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#if !defined(AFX_CONTROLVIEW_H__0DDEAEC2_15D2_11D4_A4E4_00C04FCCB957__INCLUDED_)
#define AFX_CONTROLVIEW_H__0DDEAEC2_15D2_11D4_A4E4_00C04FCCB957__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ControlView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CControlView view
#include "FHEditView.h"
#include "Controldoc.h"
class CControlView : public CFHEditView
{
protected:
CControlView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CControlView)
// Attributes
public:
// Operations
public:
void UpdateDoc();
CControlDoc * GetDocument();
void UpdateGrid();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CControlView)
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual void OnInitialUpdate(); // first time after construct
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CControlView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
//{{AFX_MSG(CControlView)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONTROLVIEW_H__0DDEAEC2_15D2_11D4_A4E4_00C04FCCB957__INCLUDED_)