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CheckT.h
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CheckT.h
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#if !defined(AFX_CHECKT_H__5C58DD61_643F_11D1_B6D1_444553540000__INCLUDED_)
#define AFX_CHECKT_H__5C58DD61_643F_11D1_B6D1_444553540000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// CheckT.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CCheckT dialog
class CCheckT : public CDialog
{
// Construction
public:
CCheckT(CWnd* pParent = NULL); // standard constructor
~CCheckT();
long *m_RecieveNameList;
long *m_ShotPointNameList;
long m_RecieveNameNumber;
long m_ShotNameNumber;
long m_ShotLineFrom;
long m_ShotLineTo;
// Dialog Data
//{{AFX_DATA(CCheckT)
enum { IDD = IDD_CheckT };
CButton m_ListShot;
CButton m_ListRecieve;
UINT m_RecieveName;
UINT m_ShotName;
int m_bCheckShotOrRcv;
int m_bDrawOnShotOrRcv;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCheckT)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CCheckT)
afx_msg void OnListRecieve();
afx_msg void OnListShot();
afx_msg void OnCheckRecieve();
afx_msg void OnCheckShot();
afx_msg void OnDrawOnShotPoint();
afx_msg void OnDrawOnShotLine();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHECKT_H__5C58DD61_643F_11D1_B6D1_444553540000__INCLUDED_)