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Not sure if anyone's mentioned yet, but it seems that the water object as well as tweens cause some major drop in framerate and badly affect performance. What's the best practice for this kind of thing? I don't want to have to exclude these features in my set up.
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Not sure if anyone's mentioned yet, but it seems that the water object as well as tweens cause some major drop in framerate and badly affect performance. What's the best practice for this kind of thing? I don't want to have to exclude these features in my set up.
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