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Describe the bug Using ProtocolLib to send the client a SpawnEntity packet fails and sends errors in the console.
To Reproduce Steps to reproduce the behavior:
Expected behavior An entity should be spawned on the client of the targeted player.
Error Text Pastebin
Version Info Dump
Additional context N/A
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Describe the bug
Using ProtocolLib to send the client a SpawnEntity packet fails and sends errors in the console.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
An entity should be spawned on the client of the targeted player.
Error Text
Pastebin
Version Info
Dump
Additional context
N/A
The text was updated successfully, but these errors were encountered: