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Cannot save Character (.dch) changes directly from Dialogic edit panel, can force save in scene 2D/3D view or by playing but then asterisk remains
#2227
Open
hsandt opened this issue
May 14, 2024
· 5 comments
Describe the bug
After editing a character property e.g. Display Name and pressing Ctrl+S, the character is not saved (can be verified in git diff) (behavior bug) and the dirty asterisk remains visible (that is not an extra bug and shows reality).
I found 3 ways to force save:
Switch to 2D/3D scene view and save. git diff can confirm. However, when coming back to character view in Dialogic panel, if you didn't switch view to another character/timeline, the asterisk will remain (until you switch to another entity and back to that character). (visual bug)
Play the game will auto-save before. git diff can confirm. However, same issue as above, you didn't refresh view and * is still visible. (visual bug)
Switch to another Dialogic entity e.g. timeline and save. In this case you changed view inside Dialogic so when you come back to character, asterisk is cleared (no bug)
To Reproduce
Steps to reproduce the behavior:
Open Dialogic panel and Create new character
Change some property e.g. Display Name
Ctrl+S to save => no save at all
Variant 1: switch to another view (outside Dialogic) and save => saved, but asterisk remains when coming back
Variant 2: play => saved, but asterisk remains
Expected behavior
Character changes should be saved
Screenshots
System (please complete the following information):
OS: Linux Ubuntu 22.04
Godot Version: v4.2.1.stable.official [b09f793f5]
Dialogic Version: main commit a9c56aa (2024-05-05)
The text was updated successfully, but these errors were encountered:
I got a similar issue with Dialogic Settings but there is no dirty asterisk at all. I may open another issue for this one if I find the exact conditions.
Apparently I was in fact using main commit a9c56aa from 2024-05-05. Only 5 commits have been done since, including some to fix bugs I opened recently. I updated Dialogic version in my OP.
I found something related while doing some tests with b14d635 in 4.3: Dialogic marks the scene state as modified/unsaved when loading (not even editing) any of its resources
The problem
Describe the bug
After editing a character property e.g. Display Name and pressing Ctrl+S, the character is not saved (can be verified in git diff) (behavior bug) and the dirty asterisk remains visible (that is not an extra bug and shows reality).
I found 3 ways to force save:
*
is still visible. (visual bug)To Reproduce
Steps to reproduce the behavior:
Expected behavior
Character changes should be saved
Screenshots
System (please complete the following information):
The text was updated successfully, but these errors were encountered: