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Hi!
I followed the steps described for converting and setuping the scene. While I first hit run, I get this error:
FormatException: Input string was not in a correct format. System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <567df3e0919241ba98db88bec4c6696f>:0) System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <567df3e0919241ba98db88bec4c6696f>:0) System.Single.Parse (System.String s) (at <567df3e0919241ba98db88bec4c6696f>:0) PointCloudManager+d__21.MoveNext () (at Assets/PointCloud/Scripts/PointCloudManager.cs:115) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) UnityEngine.MonoBehaviour:StartCoroutine(String, Object) PointCloudManager:loadPointCloud() (at Assets/PointCloud/Scripts/PointCloudManager.cs:69) PointCloudManager:loadScene() (at Assets/PointCloud/Scripts/PointCloudManager.cs:52) PointCloudManager:load() (at Assets/PointCloud/Scripts/PointCloudManager.cs:44) GameController:Update() (at Assets/Scripts/GameController.cs:84)
I'm running unity 2019.2.15f1. Could you help ?
Thanks Ben
The text was updated successfully, but these errors were encountered:
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Hi!
I followed the steps described for converting and setuping the scene.
While I first hit run, I get this error:
FormatException: Input string was not in a correct format.
System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <567df3e0919241ba98db88bec4c6696f>:0)
System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <567df3e0919241ba98db88bec4c6696f>:0)
System.Single.Parse (System.String s) (at <567df3e0919241ba98db88bec4c6696f>:0)
PointCloudManager+d__21.MoveNext () (at Assets/PointCloud/Scripts/PointCloudManager.cs:115)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
PointCloudManager:loadPointCloud() (at Assets/PointCloud/Scripts/PointCloudManager.cs:69)
PointCloudManager:loadScene() (at Assets/PointCloud/Scripts/PointCloudManager.cs:52)
PointCloudManager:load() (at Assets/PointCloud/Scripts/PointCloudManager.cs:44)
GameController:Update() (at Assets/Scripts/GameController.cs:84)
I'm running unity 2019.2.15f1.
Could you help ?
Thanks
Ben
The text was updated successfully, but these errors were encountered: