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GC allocs for rendering #367
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Its getting worse. I had to abandon the asset for 2 projects in my company. Unfortunately, it's blowing up with allocations (around 7MB per frame) on certain cases. My team member reported over 100mb per frame. profiler snapshot: |
I'm getting around half mb of GC allocs when rendering a component with just a few attributes. The asset also seems to be making assembly reloading sometimes slow, scaling somewhat badly as it grows in numbers.
Have you checked performance issues with a very large amount of attributes?
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