-
Notifications
You must be signed in to change notification settings - Fork 1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Doesn't stop if the delay between progressiveStart() and progressiveStop() is very short #84
Comments
Found something. Before to reach
This actually restarts the progress before it has chance to reach I workaround it by running |
Hey, thanks for the detailed issue, I'll have a look |
To me it was fixed by doing this: progress.setSmoothProgressDrawableCallbacks(object : SmoothProgressDrawable.Callbacks {
override fun onStop() {
progress.visibility = GONE
}
override fun onStart() {
progress.visibility = VISIBLE
}
}) If you are able to hide it, this might be useful |
I don't have time to dig it, but in
mUpdater
there's a condition which is never satisfied andstop()
isn't called:The text was updated successfully, but these errors were encountered: