Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Complex polygon support for box2d #208

Open
bitbrain opened this issue Nov 29, 2019 · 0 comments
Open

Complex polygon support for box2d #208

bitbrain opened this issue Nov 29, 2019 · 0 comments
Labels
🍃 improvement 🏀 physics Game physics and all physics related issues.
Projects

Comments

@bitbrain
Copy link
Owner

This is a follow-up to #130

box2d has a limitation of 8 vertices per polygon. As a result, we should introduce triangle stripping and create multiple fixtures per body, as shown in this repository.

@bitbrain bitbrain added 🍃 improvement 🏀 physics Game physics and all physics related issues. labels Nov 29, 2019
@bitbrain bitbrain added this to Icebox in Core via automation Nov 29, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
🍃 improvement 🏀 physics Game physics and all physics related issues.
Projects
Core
  
Icebox
Development

No branches or pull requests

1 participant