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transmission renders black on some GPU #13284
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I was able to reproduce this as well. An interesting side-effect is that the candle and large sphere now have a "trail" following them. (Look at the borders of both, compared to the floor.) Screen.Recording.2024-05-08.at.20.36.23.mov@pcwalton, do you have any ideas what may be happening here? |
Also happens here on Linux.
@BD103 That's TAA being TAA. |
…ng_input.F_ab (#13379) # Objective - The clearcoat PR #13031 had a small typo which broke transmission - Fixes #13284 ## Solution - Set transmissive_lighting_input.F_ab to the correct value ![transmission_fix](https://github.com/bevyengine/bevy/assets/688816/92158117-de3a-4fa5-8af8-dcbd1d5eee04)
Bevy version
main since #13031
[Optional] Relevant system information
Can also reproduce on Windows in CI, but people were not able to reproduce on Windows locally
What you did
Run example
transmission
What went wrong
There seems to be no light transmission at all
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