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Handle infinite maps #13

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bcvery1 opened this issue Mar 7, 2019 · 0 comments
Open

Handle infinite maps #13

bcvery1 opened this issue Mar 7, 2019 · 0 comments
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enhancement New feature or request priority:medium Required for this release

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@bcvery1
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bcvery1 commented Mar 7, 2019

When a map is marked as infinite, Tiled models it in 50x50 (need to confirm this is constant, but the size of the map is the size of the chunks) tile chunks.

These chunks are effectively tilelayers, but have a x and y position. Should be able to reimplement the tilelayer functionality on chunks, but also taking account for the x, y offsets.

@bcvery1 bcvery1 added the enhancement New feature or request label Mar 7, 2019
@bcvery1 bcvery1 added this to the v0.4.0 release milestone Mar 7, 2019
@bcvery1 bcvery1 added priority:medium Required for this release and removed priority:medium Required for this release labels Apr 10, 2019
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Labels
enhancement New feature or request priority:medium Required for this release
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