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Client needs to automatically update it's connected state locally when the server issues the shutdown command. #348

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Ymihere03 opened this issue Jun 6, 2023 · 0 comments
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bug Something isn't working good first issue Good for newcomers

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@Ymihere03
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  • Player 1 hosts a server and Player 2 connects.
  • Player 1 shuts down the server while Player 2 is still connected.
  • Player 2's client still acts like it is in the same lobby as before the shutdown.
    • Player 2's player list is now empty but typing sends text to the player slot that Player 2 was in before the d/c
    • Player 2 still needs to click the "Disconnect" button to return to a "single-player" mode.

When a client receives a server shutdown, it should behave the same as if the player clicked the "Disconnect" button.

@Ymihere03 Ymihere03 changed the title Client needs to automatically d/c itself from the server when the server issues the shutdown command. Client needs to automatically update it's state locally when the server issues the shutdown command. Jun 7, 2023
@Ymihere03 Ymihere03 changed the title Client needs to automatically update it's state locally when the server issues the shutdown command. Client needs to automatically update it's connected state locally when the server issues the shutdown command. Jun 7, 2023
@Ymihere03 Ymihere03 added bug Something isn't working good first issue Good for newcomers labels Jun 8, 2023
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