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The quality of texture is very poor #291
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Can i ask what parameters were used for training? Currently I don't get a good output like yours, it comes out in a weird shape... +I got better result by disable depth loss |
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I used volsdf for training.
Here is my parameter setting:
The parameters are consistent with the recommendations, but with one modification
--pipeline.model.sdf-field.bias 0.3
Below is my mesh:
The situation after texture mapping is as follows:
Why do my texture look so weirdly colored?
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