diff --git a/source/gameengine/GamePlayer/GPG_Canvas.cpp b/source/gameengine/GamePlayer/GPG_Canvas.cpp index cc8a0ca30852..43b7f806e715 100644 --- a/source/gameengine/GamePlayer/GPG_Canvas.cpp +++ b/source/gameengine/GamePlayer/GPG_Canvas.cpp @@ -103,8 +103,9 @@ void GPG_Canvas::Init() if (m_window) { const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f}; GPU_framebuffer_clear_color_depth(GPU_framebuffer_active_get(), clear_col, 1.0f); - m_window->setDrawingContextType(GHOST_kDrawingContextTypeOpenGL); - BLI_assert(m_window->getDrawingContextType() == GHOST_kDrawingContextTypeOpenGL); + /* This code below is already called at window creation */ + //m_window->setDrawingContextType(GHOST_kDrawingContextTypeOpenGL); + //BLI_assert(m_window->getDrawingContextType() == GHOST_kDrawingContextTypeOpenGL); } } diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp index ab29f7fc2194..d1d39395f8e1 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp @@ -32,6 +32,7 @@ #include "RAS_OpenGLRasterizer.h" #include +#include "GPU_context.h" #include "GPU_state.h" #include "CM_Message.h" @@ -324,72 +325,74 @@ const unsigned char *RAS_OpenGLRasterizer::GetGraphicsCardVendor() void RAS_OpenGLRasterizer::PrintHardwareInfo() { - CM_Message("GL_VENDOR: " << glGetString(GL_VENDOR)); - CM_Message("GL_RENDERER: " << glGetString(GL_RENDERER)); - CM_Message("GL_VERSION: " << glGetString(GL_VERSION)); - CM_Message("GL_SHADING_LANGUAGE_VERSION: " << glGetString(GL_SHADING_LANGUAGE_VERSION)); - bool support = 0; - CM_Message("Supported Extensions..."); - CM_Message(" GL_ARB_shader_objects supported? " - << (epoxy_has_gl_extension("GL_ARB_shader_objects") ? "yes." : "no.")); - CM_Message(" GL_ARB_geometry_shader4 supported? " - << (epoxy_has_gl_extension("GL_ARB_geometry_shader4") ? "yes." : "no.")); - - support = epoxy_has_gl_extension("GL_ARB_vertex_shader"); - CM_Message(" GL_ARB_vertex_shader supported? " << (support ? "yes." : "no.")); - if (support) { - CM_Message(" ----------Details----------"); - int max = 0; - glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS, (GLint *)&max); - CM_Message(" Max uniform components." << max); - - glGetIntegerv(GL_MAX_VARYING_FLOATS, (GLint *)&max); - CM_Message(" Max varying floats." << max); - - glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, (GLint *)&max); - CM_Message(" Max vertex texture units." << max); - - glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, (GLint *)&max); - CM_Message(" Max vertex attribs." << max); - - glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, (GLint *)&max); - CM_Message(" Max combined texture units." << max); - CM_Message(""); - } + if (GPU_backend_get_type() == GPU_BACKEND_OPENGL) { + CM_Message("GL_VENDOR: " << glGetString(GL_VENDOR)); + CM_Message("GL_RENDERER: " << glGetString(GL_RENDERER)); + CM_Message("GL_VERSION: " << glGetString(GL_VERSION)); + CM_Message("GL_SHADING_LANGUAGE_VERSION: " << glGetString(GL_SHADING_LANGUAGE_VERSION)); + bool support = 0; + CM_Message("Supported Extensions..."); + CM_Message(" GL_ARB_shader_objects supported? " + << (epoxy_has_gl_extension("GL_ARB_shader_objects") ? "yes." : "no.")); + CM_Message(" GL_ARB_geometry_shader4 supported? " + << (epoxy_has_gl_extension("GL_ARB_geometry_shader4") ? "yes." : "no.")); + + support = epoxy_has_gl_extension("GL_ARB_vertex_shader"); + CM_Message(" GL_ARB_vertex_shader supported? " << (support ? "yes." : "no.")); + if (support) { + CM_Message(" ----------Details----------"); + int max = 0; + glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS, (GLint *)&max); + CM_Message(" Max uniform components." << max); + + glGetIntegerv(GL_MAX_VARYING_FLOATS, (GLint *)&max); + CM_Message(" Max varying floats." << max); + + glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, (GLint *)&max); + CM_Message(" Max vertex texture units." << max); + + glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, (GLint *)&max); + CM_Message(" Max vertex attribs." << max); + + glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, (GLint *)&max); + CM_Message(" Max combined texture units." << max); + CM_Message(""); + } - support = epoxy_has_gl_extension("GL_ARB_fragment_shader"); - CM_Message(" GL_ARB_fragment_shader supported? " << (support ? "yes." : "no.")); - if (support) { - CM_Message(" ----------Details----------"); - int max = 0; - glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, (GLint *)&max); - CM_Message(" Max uniform components." << max); - CM_Message(""); - } + support = epoxy_has_gl_extension("GL_ARB_fragment_shader"); + CM_Message(" GL_ARB_fragment_shader supported? " << (support ? "yes." : "no.")); + if (support) { + CM_Message(" ----------Details----------"); + int max = 0; + glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, (GLint *)&max); + CM_Message(" Max uniform components." << max); + CM_Message(""); + } - support = epoxy_has_gl_extension("GL_ARB_texture_cube_map"); - CM_Message(" GL_ARB_texture_cube_map supported? " << (support ? "yes." : "no.")); - if (support) { - CM_Message(" ----------Details----------"); - int size = 0; - glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, (GLint *)&size); - CM_Message(" Max cubemap size." << size); - CM_Message(""); - } + support = epoxy_has_gl_extension("GL_ARB_texture_cube_map"); + CM_Message(" GL_ARB_texture_cube_map supported? " << (support ? "yes." : "no.")); + if (support) { + CM_Message(" ----------Details----------"); + int size = 0; + glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, (GLint *)&size); + CM_Message(" Max cubemap size." << size); + CM_Message(""); + } - support = epoxy_has_gl_extension("GL_ARB_multitexture"); - CM_Message(" GL_ARB_multitexture supported? " << (support ? "yes." : "no.")); - if (support) { - CM_Message(" ----------Details----------"); - int units = 0; - glGetIntegerv(GL_MAX_TEXTURE_UNITS, (GLint *)&units); - CM_Message(" Max texture units available. " << units); - CM_Message(""); - } + support = epoxy_has_gl_extension("GL_ARB_multitexture"); + CM_Message(" GL_ARB_multitexture supported? " << (support ? "yes." : "no.")); + if (support) { + CM_Message(" ----------Details----------"); + int units = 0; + glGetIntegerv(GL_MAX_TEXTURE_UNITS, (GLint *)&units); + CM_Message(" Max texture units available. " << units); + CM_Message(""); + } - CM_Message(" GL_ARB_texture_env_combine supported? " - << (epoxy_has_gl_extension("GL_ARB_texture_env_combine") ? "yes." : "no.")); + CM_Message(" GL_ARB_texture_env_combine supported? " + << (epoxy_has_gl_extension("GL_ARB_texture_env_combine") ? "yes." : "no.")); - CM_Message(" GL_ARB_draw_instanced supported? " - << (epoxy_has_gl_extension("GL_ARB_draw_instanced") ? "yes." : "no.")); + CM_Message(" GL_ARB_draw_instanced supported? " + << (epoxy_has_gl_extension("GL_ARB_draw_instanced") ? "yes." : "no.")); + } }