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CHANGELOG.md

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0.13.1

engineioxide

  • fix: issue #320. Remove unnecessary panic when receiving unexpected websocket messages. This might happen with some specific socket.io clients.

0.13.0

socketioxide

  • fix: issue #311, the delete_ns fn was deadlocking the entire server when called from inside a disconnect_handler.
  • feat: the delete_ns is now gracefully closing the adapter as well as all its sockets before being removed.
  • feat: the API use Bytes rather than Vec<u8> to represent binary payloads. This allow to avoid unnecessary copies.
  • deps: use futures-util and futures-core rather than the whole futures crate.

engineioxide

  • feat: the API use Bytes/Str rather than Vec<u8> and String to represent payloads. This allow to avoid unnecessary copies.
  • deps: use futures-util and futures-core rather than the whole futures crate.

0.12.0

MSRV: Minimum supported Rust version is now 1.75.

socketioxide

  • (Breaking): Introduction of connect middlewares. It allows to execute code before the connection to the namespace is established. It is useful to check the request, to authenticate the user, to log the connection etc. It is possible to add multiple middlewares and to chain them.
  • The SocketRef extractor is now Clone. Be careful to drop clones when the socket is disconnected to avoid any memory leak.

0.11.1

socketioxide

  • fix(#232): under heavy traffic, the adjacent binary packet to the head packet requirement for engine.io was not respected. It was leading to a protocol error.

0.11.0

socketioxide

  • fix: a panic was raised sometimes under heavy traffic with socketio v5 when the connect timeout handler is destroyed but that the chan sender is still alive.
  • (Breaking): Emit errors now contains the provided data if there is an issue with the internal channel (for example if it is full) or if the socket closed.
  • (Breaking): Operators are now splitted between Operators and BroadcastOperators in order to split logic and fn signatures between broadcast and non-broadcast operators.

engineioxide

  • fix #277: with engine.io v3, the message byte prefix 0x4 was not added to the binary payload with ws transport.
  • bump dependency base64 to 0.22.0.

0.10.2

socketioxide

  • New rooms fn to get all the rooms of a namespace.

0.10.1

socketioxide

  • New as_str fn for Sid.
  • Http request is now cloned for the websocket transport (it was not possible before http v1). Therefore it is possible to get headers/extensions of the initial request.

0.10.0

socketioxide

  • Rework for emit_with_ack fns. It now returns an AckStream that can be used either as a future when expecting one ack or as a stream when expecting multiple acks. When expecting multiple acks the AckStream will yield AckResults as well as their corresponding socket id.

0.9.1

socketioxide

  • Add SocketIo::get_socket and Operators::get_socket methods to get a socket ref from its id.
  • Switch to pin-project-lite instead of pin-project.

0.9.0

  • Bump hyper to 1.0.1. Therefore it is now possible to use frameworks based on hyper v1.*. Check the compatibility table for more details.

0.8.0

socketioxide

  • Add transport_type and protocol fn on the Socket struct. It allows to know the transport type and the protocol used by the socket.
  • Dynamic DisconnectHandler. Now the on_disconnect handler take a dynamic handler that maybe async and contain any type that implements FromDisconnectParts. It allows to extract data from the disconnection, like the socket, the reason of the disconnection, the state etc.
  • New state feature flag. It enables global state management. It is useful to share data between handlers. It is disabled by default.

engineioxide

  • Packet encoding/decoding optimizations.

0.7.3

socketioxide

  • Fix #189. Async message handlers were never called because the returned future was not spawned with tokio::spawn.

0.7.2

socketioxide

  • The on_disconnect callback now takes a SocketRef rather than an Arc<Socket> to match other handlers. It also avoids that the user clone the socket and create a memory leak.
  • Documentation improvements (see https://docs.rs/socketioxide).
  • Bump library dependencies (see release notes).

0.7.1

socketioxide

  • Fix #154, build was broken when using the hyper-v1 feature flag because of hyper-util dependency which is not published on crates.io.

0.7.0

socketioxide

  • The extensions field on sockets has been moved to a separate optional feature flag named extensions
  • All the tracing internal calls have been moved to a separate optional feature flag named tracing
  • A compatibility layer is now available for hyper v1 under the feature flag hyper-v1. You can call with_hyper_v1 on the SocketIoLayer or the SocketIoService to get a layer/service working with hyper v1. Therefore, it is now possible to use salvo as an http server. The default is still hyper v0.
  • Socket.io packet encoding/decoding has been optimized, it is now between ~15% and ~50% faster than before.
  • The v5 feature flag is removed, it is now enabled by default. It is made to avoid destructive feature flags, and to be sure that --no-default-features will always work without enabling anything else.
  • All the handlers now have dynamic parameters. It is now possible to use any type that implements FromMessageParts or FromMessage as a parameter for a message handler and FromConnectPart for a connect handler. This is useful to extract data from the event, like the socket, the data, an acknowledgment, etc.
  • All the handlers are now optionally async.
  • The request data to initialize the socket.io connection is available with Socket::req_parts().
  • MSRV is now 1.67.0
  • Bump tokio from 1.33.0 to 1.34.0
  • Bump serde from 1.0.190 to 1.0.192
  • Bump serde_json from 1.0.107 to 1.0.108

engineioxide

  • All the tracing internal calls have been moved to a separate optional feature flag named tracing
  • A compatibility layer is now available for hyper v1 under the feature flag hyper-v1. You can call with_hyper_v1 on the EngineIoLayer or the EngineIoService to get a layer/service working with hyper v1. The default is still hyper v0.
  • Sid generation is now done manually without external crates
  • The v4 feature flag is removed, it is now enabled by default. It is made to avoid destructive feature flags, and to be sure that --no-default-features will always work without enabling anything else.
  • Fix an upgrade synchronization bug when using the websocket transport which was leading the client to wait for a ping packet (30s by default) before upgrading to websocket.
  • The on_connect handler was called twice when upgrading to websocket. It is now called only once.

0.6.0

socketioxide

  • New API for creating the socket.io layer/service. A cheaply clonable SocketIo struct is now returned with the layer/service and allows to access namespaces/rooms/sockets everywhere in the application. Moreover, it is now possible to add and remove namespaces dynamically through the SocketIo struct.
  • The socket.io v4 protocol is now available under the feature flag v4, it matches every socket.io js version from 1.0.3 to current . The v5 protocol is still the default and is more performant, it matches every socket.io js version from v3.0.0 to current.

engineioxide

  • The socket parameter for the handler is now an Arc<Socket>.
  • The max_payload option is now applied when encoding a packet. Before, it was only applied when decoding a packet.
  • With websocket transport, packets are now bufferred before being flushed. Before, they were flushed one by one.

0.5.1

socketioxide

  • Fix a data race bug causing a protocol error when upgrading. A Noop engine.io packet was sent trough the websocket connection after an upgrade. Now all noop packets passing trough the websocket transport are filtered out.
  • Fix a bug with binary packets with namespaces : namespace was put before the payload count whereas it should be put after according to the payload datagram.

0.5.0

socketioxide

  • A on_disconnect function is now available on the Socket instance. The provided callback will be called when the socket disconnects with the reasons for the disconnection. This is useful for logging or cleanup data.
  • A connect_timeout option is now available in the config options. It is the maximum time to wait for a socket.io handshake before closing the connection. The default is 45 seconds.
  • A NsHandlers struct was added. It describes namespace handlers passed to the SocketIoLayer/SocketIoService. Before, it was a type alias for a HashMap and it was containing types that were not supposed to be public.

engineioxide

  • A DisconnectReason enum is passed to the on_disconnect callback of the engine handler.
  • Bump tokio-tungstenite to 0.20.1.