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Disclamer
In order to keep this bug tracker manageable, you need to keep a few things in mind:
*Any feature request not following this template will be closed as invalid
*Is the issue already opened? Try out a search before filing one.
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
I think it will be great to have states save/load for 3DS games, since sometimes the timespan between two save points could be really long and that's frustrated.
Describe the solution you'd like
A clear and concise description of what you want to happen.
I think we are using Citra core for 3DS games, and it already support states save/load. But still we disabled it here
Disclamer
In order to keep this bug tracker manageable, you need to keep a few things in mind:
*Any feature request not following this template will be closed as invalid
*Is the issue already opened? Try out a search before filing one.
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
I think it will be great to have states save/load for 3DS games, since sometimes the timespan between two save points could be really long and that's frustrated.
Describe the solution you'd like
A clear and concise description of what you want to happen.
I think we are using Citra core for 3DS games, and it already support states save/load. But still we disabled it here
Lemuroid/retrograde-app-shared/src/main/java/com/swordfish/lemuroid/lib/library/GameSystem.kt
Line 1209 in e070950
which I wonder why and could we re-enable it now?
Describe alternatives you've considered
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Additional context
Add any other context or screenshots about the feature request here.
BTW, is this project still under development? When will we establish a newer release?
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