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Bitshift operators get formatted as boolean operators #304
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Looks like bug, thanks for reporting |
@anup-the-magic I cannot reproduce with latest gdtoolkit - what version do you use? |
D'oh, I'm so sorry, thought I was using this to format but seems like default formatter was godot-tools, where the issue was already reported! gonna go ahead and close this, I can't reproduce! |
Thanks for clarifying! |
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Minimal example:
Expected
Retain formatting
Actual
(note, this is a syntax error)
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